Transcripts
1. Introduction Video: Alright, so we're
getting started with a music production is
actually pretty hard. You got to be comfortable
using that software. Being gap sounds, adding
effects, ranging patterns, adding melodies, creating cores, mixing everything mastering. And most importantly, figure out what type of songs you
actually need to make. But to be honest, you can learn all of that
and a few hours, which is what we're going to do during our course. Their
friends, how's it going? My name is Joseph and
I am super excited to share with you everything you
need to know as a beginner, you get started with
music production. I made my first
strike back in 2018, and back then, I had no
idea what I was doing. I just made music
because I found it fun and I learned a lot along the way through
lots of trial and error like any
other producers, things started off slowly and after consistently making songs, I was able to create a
track from start to finish without having any problem
in creating chords, creating melodies,
mixing, mastering, and all that stuff. If you're just getting started, this will all look
very complicated, but I'm just telling you
this to make a point that even the most popular
DJs that you know, that makes thousands of concerts and have millions of
dollars in revenue. They all got sorted
from 0, just like you. And so in this course I'm going to teach you
everything you need to know to get sorted and make music that people
enjoy listening to. We're gonna cover tons of stuff including what type of music you can make the
difference between your laptop speaker, earphones, headphones to use a
$200 plug in, $150, or a free plugin went to use EQ reverb limiter compression, and even tracing your
own sounds using Bible. And the way I'm going to
teach you all this stuff is very step-by-step fashion
as we're going to make many projects from
scratch and figure out everything like what type
of music you need to make, what plugins unit to use, and making your
song sound really, really good using the high-quality sampled
texts absolutely for free. Really gonna talk how
to plan, execute, mix, and publish your songs using just your laptop while hopefully having fun
along the way, though, if any of that
sounds interesting, I would love for
you to dive into the scores and I will see
you on the other side.
2. Start Of Part 1: Introduction: And because I'm a fan of knowing what's going on before
getting started. I'm going to tell you that
this is a beginner course. If you really don't know
something about music, this is for you. If you don't know music theory. We also got you. If you never touch a door or
a digital audio workstation. This course is also for you. But the thing is, there is an advanced art. If you're a beginner
congratulation, we are going to start
from complete scratch. If you're a bit intermediate and you
know what's going on, we are going to
also dive in into advanced parts later
on in this course. We are going to start by
the very basic track. Then we'd go into
more advanced racks. So far, you'll be
able to countably know how to navigate
in FL Studio, how to use the channel
mixer out to the piano, roll out to use those effects
and plug-ins that we have. After you are comfortable
doing all of this, we will finally dive into the advanced attract that we are going to make from
start to finish. We are going to make attract you get that contains Bayes leads, everything that you
imagine could be NFL, should you do it? You get, the cool thing
is you'll be able to apply this knowledge
on all genres. Because we are going to mix
the base, mix the lids, use a bit with impressing sound, designing a queuing
reverb delay. So everything that you'll
use throughout this course, you can apply it in all genres. Edm songs, pop songs, anything that can
imagine genres of songs. We can apply it with a knowledge that you have
throughout this course. Because we are going to use
mixing and all of that. So I saw a lot of people
teaching using paid plug-ins. For example, theorem,
which I personally have. It costs about $150. And to be honest, for beginners, it's not very good to
just purchase a plug-in. They don't know how to use, or they are not sure
about the price. And said, in this
course, doing cuz vital, vital because $0 and it has
the same functionality as 0. If you know how to use vital, it would have the same
functionality as theorem. Since both are synthesisers. All the sounds that you are
going to use throughout the scores from sample packs, for example, kicks,
snares, everything. R1, 100% free, and high-quality. I will never ask you
to purchase something throughout this course
or buy something. Everything that we are using
is completely for free. If you don't know music theory, we are covering this and that
style of music production. We have a piano course if
you want to know more about chord progressions and
playing popular songs here. But I'm showing you
in music theory. We are going to cover music theory only
for Music Producers. Two are going to go
over the basics. That stuff that you
have to know about music theory and
music producers.
3. Vid 1.2: Overview Of The Course: So while following along
throughout the scores, you might have some questions
that you want to ask me. Maybe I press
something that wasn't clear and you want to
get some clarifications. Maybe I used some mix
that you didn't get it or you didn't hear it
properly or anything. This is why you can always ask me questions
whenever you want. On the platform. Whenever you have anything
you just asked me, usually on fast with replies. Or if you just want to get into a community and get
answers faster, maybe sometimes due to
different time zones and not able to directly
give you answer. Or you just want something fast. Maybe you want something
in a five-minutes. You just want the answer of your questions in five minutes. And I can't seem to
reply in five-minutes. I might take up to half
an hour or an hour. This is why I created
a discourse community. We are here, you
can ask questions, get some feedback, do
some seltzer promotions. We have a general and
most importantly, this collaboration channel
where you can share your ideas with other
fellow music producers and do attract you, gather, maybe you
are both getting started and wanted to do
something you gather. And by collaborating,
it would be the perfect way to do a song together or advance and fasten
the process of fluorine. I got started in
music production, directly found someone
who collaborate with him. And we made some try to
get those just for fun. And we ended up boosting our performance
and making music. This is why if you can't
join our discord community, so you can have answers
to your questions faster and collaborating
with each others. Sometimes we do live group
meetings where I'll be opening my screen and start making a check
from start to finish. Listen to your ideas, listen to your feedback, and sharing ideas with you. My thought process, how
I'm thinking about it, how can I make a check
and stuff like that? So throughout this course, we'll be using some
external tools like the vital plugin
that we are going to use, some sample packs. And from now I'm telling you that everything is not promoted. So a few already
started producing before and have your
own sample bags. I would have no problem if you just use your own sample bags. For example, if you
want to download some cake or use some
snares or stuff like that. If you want to use something else or downloaded
from somewhere else, that has absolutely
no problem as long as you're
understanding the concept. Because I spent a
long time trying to find free resources and trying to find stuff that is easy
for you and understandable. This is why everything
is not promoted. Everything that we are going
to use is not promoted. And I'm only using it because
they are free resources. When watching the course. Skillshare will
ask for a review. If you're not sure about it, you can just wait for later. You will have lots of aha
moments where you understand something that in previous
lectures didn't make sense. Leaving a review will be much appreciated since it's
sine or for me to make other courses like this and assign for others to
join our community. So you helped me and you
help other students. Udemy will ask for a
review at some point. If you're still not satisfied, please do not leave
a bad review. Since you later on have
lots of aha moments. The things that
didn't make sense at the beginning will directly
be clear later on. Leaving a review will
be much appreciated. It's assigned for me to make
other courses like this and assign for others
to join our community. You help me and you
help other students. In the next lecture, we are going to try and
do something quickly. So you get an overview
of how FL Studio works and how we are going to work with it throughout the course.
4. Vid 1.3: Teaser: So let's try and do
something quickly. This is the very basic track that we are now going to create. Just to give you an
insight of what it is, lie to use FL Studio. First, you go, you
open the interface. Of course you will have nothing. Go to File. New basic aid
to eight with limiter. You press on it and you will
have this thing right there. What you have to do next
is head on that channel. What is a channel? It's something that you
put in the elements. And you will have
this in front of you. If you're wondering how
I'm pressing those, I'm simply going to this square, this rectangle, and simply press a random
keyboard shortcut. First, make sure
you enable this. It's an orange. Then press any keyboard. So any keyboard key, it will give you this sound. Now go down in your down arrow, or simply select that one
down and press any keyboard. Then the other one. Now, let's create
something cool. Let's first go and
create a cake. You press on the first one here. Count with me. The fourth one, then 123, the fourth one, then
123, the fourth one. If we press Play right here, you just created a
pattern of kicks. Let's add some snares. Let's go here. Between both. Between the two. We put this clap,
we enable this. We have between here and here. We have this and this.
We don't put it. Simply put the one
in the middle. And the same for here. The one in the middle. One in the middle. And don't want to love
it all. Let's play it. But now let's actually
do another one. Right under this. We put one clap, right under this we
put another club. Let's listen to it. How I did that third line. What I did is simply go
between this and this. So between this, this and this, I just put it in the middle. If you're wondering how I'm
deleting this, pressing, right-click, left-click, just replace them and
right-click to delete them. Now the same puts
it in the middle, in the middle, and in the
middle. Let's play it. Now if you want to
add this snare, you can also put it
underneath this. Like this. Of course this is not what we are going to do throughout this course. We are not going to
just create a beets. We are going to
create a whole track from complete scratch. And it's in advance that
though, let's press X. And you can go
here, right-click. If you want, you can name
it and you can't beat. Now, what we are going to add
is press plus right here. By pressing plus, we
create another pattern. But I press here, or you can simply name it piano. Then once you are
going to do is simply press on this that channel. We are going to add
an instrument to. What is the instrument
that we are going to add? We're going to start with
the very basic instrument, which is the piano. We go and try to
search for FL keys. In your case, I'm sure that you will not have the
same interface as me. Because for me I have
lots of plug-ins. Therefore, I had to
organize them in this way so I can
quickly locate them. But in your case, try to search for
something called FL kids. Or if you didn't find it, simply head onto more
plug-ins and type N FL keys here as f i kills. And if you also didn't find it, just try to search a bit more. I simply go to here. And press X. Before pressing X, we can just try to play
around the piano. Here we are. What I'm doing is simply touching this and moving. Now let's press X. We right-click
on it and open it up. Piano Roll. The piano roll is something that we can
put nodes inside it. If we open an instrument, we can put the piano keys
inside the piano roll. I want you to go down and try to search for
a node called ie. If you don't know what is
the note here, don't worry. You will not have to
worry about this. Simply search for E4. So you go here, and this is the C14. Just go up and note, and this is denoted we are looking for
because we have the C14. Just scroll up or scroll
down until you find the C14. And above the C4, we have denote E.
Simply click on here, and you will have a
node right there. Then simply put notes
and try to play it. Make sure you selected
this orange button and you press on the
piano and add them. Then, next, add the
same nodes down. You also press on this. You add this node like this. Then as this, this the same
nodes on the last line. You add this. Let's press X because I press it by mistake. Here. Here. This node, which is 12, 34, Melo this. Now let's play it. I press on here. Now let's actually drag them and drop them
into our playlist. This is called the playlist. Everything that we put
in here is being played. Let's drag the second
one. Puts a try here. Don't forget to put them
all in the beginning. So if it was here, we did in the beginning. So right now everything that you see in here will be played. So make sure now this
is on the song mode, because on that pattern mode it would be only playing this. If we only wanted
to play that beat. We put it on pattern
mode and press Play. If you want to only
play the piano, we put it on pattern
mode and press play. But if you want to
play them both, we put on song mode
and let's press Play. Now here we are. Here we created a
very, very basic song. Yeah, you're good to go. So this is how we basically use those basic functions
of FL Studio.
5. Starting Of Part 2: Very Basic Song: So let me quickly show you the very basic song that
you are doing to create. Just to get used to FL Studio and how to
use that channel wreck. Maybe you use that
piano roll and use some different samples. And we're going to create
something related, that pattern one, which would be some basic piano that you are
going to create together. These are the piano rolls. Then we're going to add some base using a
plugin called boobies. Then we're going to finally
something called pads, which I'm going to
teach you what is bad. Then add some kicks, which are some very basic
cakes from FL Studio. Then add some snares. Then finally add hi-hats. We will go over through what
is it like to organize. I will channel wreck. Flc is the blue base, which is a kind of Bayes
at some kind of beds. Of course, the cake
that you are going to. The snare, then the strings,
and then the quiet. If you're interested in, let's go and directly start by creating our very basic song, which will get you
use to FL Studio.
6. Vid 2.2: Using FL Keys: So when you open FL Studio, you directly go to File
and New from template. From here, you can
create minimal. You can have this basic aid to aid with limiter or
without limiter, or simply create empty. The difference between
both is that if I create something empty, yes. If I create something empty in the piano roll or
in that channel, drag that channel and drag. We will have nothing. But if I press to file
and then create new, the first one, I will
have those kicks, claps, hi-hats, and snares. But in my case, we don't want to use
them to recreate File New from Template
and go to empty, an empty template to start
your project from nothing. We press on it.
Now, let's press X. So the first thing that you want to do when you
want to add something in FL Studio is you need
to create a new pattern. Let's press Plus on here. As you see in the hand panel, that should be your friend
during this course. You press on here. You simply create new pattern. Do you see it's
written new pattern. Fine, first, next, empty. When we press Plus. Because we already have
a pattern created, it will not create a new one. We can simply name it, for example, piano 10th. We are going to only add panel. Now, you go to that
channel drag, press Plus, and you hit F7 key is try
to search on FLC ears. And again, if you
didn't find it, just search for FL Kias in here. And for me it is right here. You can simply put
it here on stores. When you put it on Favorite, it will simply go and be
highlighted to you right here. Let's open FL keys. We have our piano
in front of us. We want to press X. Right-click piano rule. What this piano roll does. First to access it, you have to either
press the shortcut F7 or simply right-click and enable or disable
that piano roll. What can we do on
that piano roll? We simply write some notes. If we write a node, it will be applied
in front of us. You see it died, he appears. We will not be able
to use those because those are not very professional
and are very beginning. This is why I want you to
get used to the piano roll. So let's write some notes. You can start, for example, by pressing this note. Came by pressing this node. You can either
press on the notes. Let's maximize it. By simply pressing this button. You can press on denotes
or simply write the notes. For example, let's start by
writing the notes on here. I zoom in. Did I zoom in? I simply press Control
and use my scroll wheel. By pressing control and
using your scroll wheel, you simply zoom in, zoom in, zoom out. So hold Control and
press your scroll wheel. But let's start by placing
nodes. We have the C. It shouldn't that
this is c, then d, f, then g, a, b, c. And of course, you don't have to worry about the nodes
and then aim of dynodes. Because later on we will be
figuring out everything. Let's play this. Here we are. Now, I want to tell you that we have notes
from the beginning. So if I go down, you have notes from here,
from the beginning. And the more we go
up and that pitch, the more we go in higher
frequencies we go, we can go from down to up. But what if you want
to zoom in more, for example, and you have a trackpad, you
don't have them all. Well, it's easy. You can simply do it using
your trackpad. You press Control and go up. Using your two fingers
on that track bed, you go up or you grow down
while holding control. In fact, most popular artists like Martin guys, for example, actually use that track
but nothing's bed with it. But of course, by
using your mouse, you can have more flexibility and it will just
be easier for you.
7. Vid 2.3: Some Shortcuts: So do you see those divisions? By this, this, this, this, this those divisions actually helps us to how to
use the rhythm. How do we decide how
long is this node? By using the divisions? If I did it everything. I can press Control Z
to whenever I want. So that's the this
and extend this node. Instead of playing
just 1 second, maybe it will keep playing. I can extend it more. It will play more. Or I can simply cut it. As you see a directly ends and starts again with
the basic notes, the notes from the beginning. Let's simply delete everything. What I do is hold drive, click in my mouse, a right-click on my mouse. And when you hold right-click, you see this icon here. It's the orange one that
I'm moving my mouse. So it was like this
at the beginning. But when I press right-click, I will have this icon. I go and hover over the notes. I go over the nodes. I can now delete everything. Whatever I add on here. I can simply delete it
by holding right-click. Delete, delete,
delete, delete this, and finally, the this. Every time Let's suppose
that you wrote a node, you need to delete
it by accident. You can simply right-click
deleted by accident. Now if you want to get back, you simply press Control Z. Here you have it. But the thing is if you press
controls at many times, it will undo and
redo, undo and redo. What do you do if you want to
get back many times before? What do you do if you wanted
to get back in time before? You simply press Control and Z. By pressing Control Alt Z. Let's see what happens. If I did this. I put the notes. If I simply press Control Z, it will use the last note that I added and press go
back and forth. Now what if I want to remove
them all and go back? I press Control Alt
Z and we go back, back, back, back,
back, back back. As you see, we have this history that shows us how
to go back in time. Then the hint panel, you can exactly see when
you done this move. Right now it's at 10:00
AM in my local zone. You can go back, go back, go back and see all
the changes that you made while opening
this FL Studio.
8. Vid 2.4: Changing Rhythms: So learning keyboard shortcuts from the very first lectures, not something you expect in
music production courses. To not forget them, make sure you use them now. Try to add a node. Try to press Control Z. Try to remove it, try
to add many nodes, use Control Alt Z. Try to extend this node, try to play with this
so you don't forget it. This is not a technical course, this is a musical course. But using the shortcuts
makes your life easier. Back to the rhythms. Let's press on a node. Let's actually try
to extend this node. After extending it, I noticed that we have
something year. This is because we are
using the same pattern. Let's press X deleted and press X and make sure
you deleted those. We don't want to use them. This is nothing actually.
Let's right-click. Let's go to a node. We extended it like this. Now try to clone this nodes. You simply Control, select
it and press Control B. By using Control B, it will clone itself, it will duplicate itself. So let's try the same. I select all of those. Control. They will clone again. I can do it all and over again. But let's delete them. Now. Let's clone the node and change the length
of the clone Node. You can also do it. As you see, if I change
the length of this node, it doesn't mean
that I will change the length of the first node. Now, let's try to
create a basic rhythm. We are going to create. We're going to create
some basic track that might give you a greater
insight on FL Studio.
9. Vid 2.5: Writing The Melody: So we deleted everything. Let's start by adding this node by simply
pressing on here. Don't forget, we zoom in
using control and our scroll. How do you find this node? Its try it under the note C5. Go up and down. Try to search for the
C. Underneath this S5. You found this node. Then you create this note. If you want, you can
simply put it in here. Extend this note as it practice. Extent also this node. Then I needed to
put the note C5. Then I need to put
this node, this one. How do you locate them? Simply, this is the first one. And you also go down your steps. So one or two steps from this, that from the sea, then that G. Again, you don't have to worry about
the node side of things. Because later on we will be working a bit more music theory. But for now, I'm only
doing this basic track, so you get used to the interface and try
to use it efficiently. Let's play from the beginning. Here we go. Now let's
press X, That's breast x. The next lecture, we are
going to add some base.
10. Vid 2.6: Adding Bass: So to add the base, we simply go to
create a new pattern. And remember, every instrument
should be on one pattern. Here we have the piano here. If you want to create
something new, we had onto plus
and press Accept. And if you want to name
it, for example, base, you can name it base and
hit Enter or simply press this button and
that one up there, we can also rename it, name it the piano. And here we are. Right now, press on the base and go
here, that channel wreck, remember that channel right
as easily to you press on F6 or you simply
go to this button, which I personally do. Those three rectangles
one after another. You press on it. This time, we want to add an
instrument, both boobies. The name is reared, but let's press plus and
search for this instrument. For me, it says right here, but again, for you, you will not have the same go. You go more plug-ins
and type in boobies. Here we are. We found it. Make sure you select
it on their favorite. And that's you're here. And we will have
this in front of us. Now. I don't worry to
worry about those since we are going to of course
learn what they do later. Because you will find
this in All plug-ins. Press X. And keep in mind that not only
the piano has a piano row, for example, we right-click on it and we find a piano roll. And if you right-click on it, will also feel fine. Can roll. We can right-click on anything
and find the piano, roll, the Press it out, roll. Let's make it smaller a
bit so we can see both. If we try to press on it. We were here that base. Now how to predict
what sound it is. Without opening the piano roll, you simply select one
rectangle, one green rectangle, and press a random
keyboard key. Here also. Of course, make
sure you have this selected and asked
you selected this. You can preview the sound
of this instrument. We right-click and
you go to piano roll. From here, we're going
to create a base. How to create the base? This, see this example. Let us simply go to here and copy paste and
the same nodes. So we go here and simply copy, go to the Piano Roll, Control a, Control C. Go to the base section. On channel. Will right-click on it. Piano Roll Control V. What I did is simply go to
that pattern called the piano. Press on that channel drag
from that channel direct. I opened the file key is, then went to the base. From the base, I open
that channel drag. And again, based on
the base section, let's listen to it while
putting that pattern mode. Let us simply put this
piano here by dragging it. And I drop it. I put it at the beginning. After I do that, I do the same for the base. I drag it, simply drop it. We put that at the beginning. After doing that, let
us hear them together. Do you think we'll be able
to hear them together? Let's try and figure out. No, we are only
hearing the bass. Why? This is because you
are not putting it on playlist mode or on song mode. We have to put it on song mode. Now, we can listen
to them together. Now what if you want to
use another technique? Let's try this method. Let's use the Shift,
drag and drop. So what you do is
let's say for example, we don't do read
this and you want to create another
node right here. Instead of putting it
manually, you can delete it. Select this. Hit Control B. You will have it next to it, or right-click to delete it and simply press Shift
and drag it to the right. Will be doing from this
more and more and more. And you will understand
what those mean and you'll be using those shortcuts more intensity
throughout the course. Here we are. Let's listen to it.
Okay, We're good. Press X and save your project.
11. Vid 2.7: Layering The Bass: So we added the FL keys, we add that some base. Now let's try to layer the base. What is layering? Layering is when we add
another base from the same. For example, here, we will add another base that sounds
similar to this base. You see more, but you
don't need to press on plus and press more plugins. You have to write GOMS. Goms is a plug-in. What is a plugin? It's something that
gives a certain sound. For example, the
one that we used, which is called boobies, is actually a blogged in. It gives a specific sound. The same thing is for GMS. If you want to hear what
type of sound this blog and gifts simply makes
sure you have this enabled and press any keyboard. Right now we have this space, but you can press on here. And you'll have a
couple of stuff. You'd have base will
have lead and synth. You will have pads and textures. You have, for example,
especially Effects. User wise labs. You'll have lots of stuff. But for now, we are going
to focus on the base. And of course, you can go and
discover those on your own. Right now, let's add some base. Let's search, for example here. Let's add the space. It's pretty similar to
the base that we added. It might be similar here, but let's press X and
let's press on that piano. Roll on this control a, control C to select them. Then go over here, right-click piano roll and press Control V. You
will ask yourself, why didn't we create
a new pattern? As mentioned before,
I said that we should create a pattern for
every single thing. For piano, a pattern. For the base a pattern. Yes. The base one pattern. If I add two basis, we added in the same pattern. Why? Because they are
from the same type. Again, you can go and press
plus and add another pattern, but it's better to add all
the basis and one pattern, or the piano and one pattern. Everything that is
from the same type. You can add it in one pattern. Let's press X and listen
how it sounds like. Make sure you select
this on pattern. So we only listen to
this specific bedroom. I think that this
is pretty loud. So the second base is
louder than the first one. What do you do? You head
onto the volume knob. And if you didn't know that
this is the volume knob, you just hover over this and wash the hand
panel on the left, right here, top left. And you see that when
I hover over this, you can see that this is
the channel volume at 78% and the default value. Let's turn it down
a bit like this. And let's say key lesson
by pressing the space bar. Keep turning it
down until you feel that this space is
the dominant one. And this base is like this
base can be heard normally. I don't want to
distribute too obvious. I feel like this
is a good balance. Again, try to do it by your ear, since it's a music
production course. And by this, we simply
added layer of the base.
12. Vid 2.8: Exploring Kicks: Right now, let's add some kicks. Now, what are the kicks? That kicks are pretty much the same as we
have in the drums. To know what our kicks. Let's head on a
folder called Bax. And here, usually you will not have the sample pack folder, neither the vital folder. Those are ones we are going to use it
later in the course. But let's anyway goes to
this folder called BECCS. Inside this folder, this is pretty much anything
you need in FL Studio. That's onto drums. Hit gigs. From here. You can see that we
have lots of gigs. You can't go over
them one by one, maybe try to listen to
the different gigs. But my job is to tell you what kind of kicks
you have to pick. For example, this is
an eight to eight. It means that it has a tail. So let's drag it and drop it. It has a tail. So let's delete it. This is a normal kick because it does not
have a tail along. Maybe we can also say that
it's an eight to eight. Let's go down. This is the minimal kick. This is the type of cake that you should
be searching for. Those types of gigs
that are punchy. Do not have too much base. Are simply good to listen. This is a super-strong
cake like this. I wanted to go and
experiment that kicks. Now how to do, how to know the difference between the
good and the bad kicks. First, let us know what
makes a good kick. Good kick is not very buzzy. So it's not like this. Eight to eight for example. We don't want it like
this and is very punchy. Does not have so
much I frequencies. So this might seem complicated. But for example,
something like this is not a good kick to be
used in electric music. They don't get beyond that. Kicks are good and can be
used in specific places. But in electric music, we want the cake to
be punchy and does not have so much high
frequencies like this. This is low frequencies. This is high frequency. This is mid the frequency. This is pretty much
low-frequency. You hear the difference
between this, this, this is pretty
much high frequencies. So what I want you to know
is just take a look at all those cakes and try to see what keeps you like
and stuff like that. For me. After I
explored all of this, I will go for them
in a more gig. I go and try to search
for something minimal. For me, this is good. Why? Because this
has a small tail so we can still hear the bass after it hits so
they can listen. I want you, of course,
you put your earphones or headphones on so you
can hear a difference. But this Natalie hits. But this gives for very long. It stays for a long
period of time. But this, for example, is quick. This is why I want this. It's punchy and has all low frequencies
is not very buzzy. Let's try to put those. What I want to do is take a minute and try to
explore them all. And the next lecture we
are going to add this to our track and see how
we put different kicks.
13. Vid 2.9: Adding Kicks: So right now that I pick a cake, let's actually put
it in that track. So I put it at the beginning. And of course, let's
make it a bit smaller by simply dragging the left. And make sure you don't
have this stretch enabled. Because if you have that stretch enabled and it will stretch it, it will look like this,
which will distort the cake. It will be so small. So let's put it back. Let's remove that stretch and
let's drag it back a bit. We don't have it
on the next line, then select it and color it, or maybe paint it if
you want to call it. We put 123. Let's take a listen with
it at the beginning. Now, why didn't we put
it on pattern mode? Because we want to listen
to the whole song. So if I put it on pattern
and select the piano, I will always, I will
only hear the piano. But if I put it here, I'll only hear the bass. But if I simply take my
mouse and drag it here, it will automatically place
itself on the song mode. Let's listen to it. Let's
add some more cakes. How do we add more kicks? Simply press Control and select this hold Shift and
drag it to the right. Like this. What I did, I simply press like this. Let's read them. Simply press Control. Select them using my
mouse or my trackpad. Press Shift, drag
it to the left. I do this again. Control. Select them all. Shift to the right. I mean, not like this. We have it. Don't worry. Later on you will directly know a good cake from a bad gig, since we are only going to use
high-quality sample packs. This in FL Studio is not a
very high-quality sample back. Therefore, it contains
good and bad gigs. But what we are going
to use later on in this course is only
high-quality sample back. So it will be able
to distinguish between the good and the bad.
14. Vid 2.10: Snares Overview: Let's actually put them
one after another. Let's put that piano alone. Then let's put the base. Then let's put that gigs. What I want is first
to have that piano, then select this
press Control B. So I have the piano first, then that piano and the base, then the piano and the
base and that gigs. What I did is simply select
them. I see it like this. Either press Control B, which will duplicate itself, or simply delete it, select it, press Shift
and to the right. And again, I see it like this. And press shift to the right. By this, I have it altogether. Now what I want from you
before doing this is a small exception just
to head on to this. And if you have this module, just select, leave it
like this and press all. Then simply go to woo base
and increase the base. I want to hear more of the base because I feel
like the base is two weeks. I want something heavier. I increased it by the due
here that we have more base. What I did is let's go back. What I did is simply
increase this by dragging my mouse up
and not to the right, just up and down, up and down. I dragged it up. So I increase the amount
of base that we have. As you see previously, we had the base on 50%
from the hand panel. Now I'm increasing it to
100%. If we take a listen. Now we have the base
more present in here. What we want to do next
is go and choose a snare. Now you open again that backs this folder and go
to either drums, where we have the snares, or simply go to drums model module where
we also have some snails. Now let's go to the first one. Drums and go over this narrows. I'm going to explain
to you how I distinguish good snare
from my bad snail. But before doing this, what is even a snare? Snare is likely club. So, boom, boom, boom. That TOC is that snare. And to understand more, let's simply go
and choose SNARK. First. Let's go over the
good and bad snares. So this is a good snare, but not for the M. Again. What is a good and bad snare? A bad snare might be
good for other songs. But for EDM, I'm going to tell you what is good and bad snail. This is not if snare, maybe this is Aaron. I don't know why this
is put on the snares. This is a snare, but also not very
good for the EDM. Let's go over another one. All of those are not
very good for EDM. So let's go over this also. Right now we started
by some good snails. It's like a snare clap. Those are some good snares
for electric music. Again, how do you
distinguish from a good? Again, how do we distinguish
from a good and bad snare? Bad snare is one that
does not so much slap. Wanted to slap. Yes, as the word suggests,
we want it to slap. Like this. You see how it slaps. Instead of this. It does not slap, it's not strong as this. For example, this, this, this, this does not slip, It's not too strong. This, you see those
groove snare, snare clubs are actually
good in FL Studio. Again, don't worry. Later on, you will be able to distinguish the
good and the bad snares. As a challenge, I want you
to pause the video and go over those snares and try
to find a good snare. And with it here under the cake, try to pause the video
and go find your snare.
15. Vid 2.11: Adding Snares: So let's find one. Maybe for me, this it's too
strong, it's so much strong. Me before this is good. We drag it and
drop it like this. Let's zoom in by pressing
control, and that's true. All we'll let's put a snare under each kick and
see how it sounds like. I simply press Shift and
drag it to the left. Now shift to the right,
shift to the right. All over again. Let's listen to this
from the beginning. I don't think it sounds
good as century moving on, moving one, removing
on, removing one. Let's listen to it. Usually that's nil. We don't
put it under each cake. We put the snare every other Kc. Let's add more snares. But this time I'm
not going to do it manually because
I'm tired of doing. So what I do is use the
Lazy Mode and select it. Press Shift, and go like
this jagged to the right. If you want to repeat
that, Let's delete it. We can even do
that for one node. So I selected shift, right, then select it, shift to the right. Again. Select it shift to the right. By this, I have
them all like this. Now again, don't be
disappointed if you didn't pick this type of scenario because
it's a personal preference. But for example, you can't pick this type of
snare, for example. Because it might sound good
but not as good at this. And electric songs. Again, it's a
personal preference. And with that time, don't worry, you'll get used to what's
a good and a bad snare.
16. Vid 2.12: Snare VS Clap: It might be a good idea to show you the difference between
snares and collapse. This is, this is, this is also a snow. This is also a snail. This is also a snare, but this is a clap. This is also a club. Multiple collapse if you want. This is dyspnea. This is the lab interact. We use both. Or sometimes
you only use snares. But I thought that it
might be a good idea to simply show you
the difference between snare and class, so you don't confuse
between them. Now, maybe here in
this snack lab. Might, it might be both. So it might be a mixed
between this and this. It's like both if you want or
it might be more like club. And usually it's cold snap clap. And you will find a lot of this, a lot of those types of snares. But usually call them
snares. Snare club. It's like something that
comes after the cake.
17. Vid 2.13: Some Tips + Challenge: In this lecture, I'm going
to give you some tips. Use FL Studio efficiently. And also at the same time, give you a challenge
from which we are going to correct it
in the next video. There's many ways to add
the stuff on that playlist. That is this paintbrush tool. And as you see on your hand
panel, it's written paint. For example, I can select
that piano pattern. Hit this paint brush tool, or simply press B
after DC lengthy this. I press on here and
hit that'd be B, B, B. I can't pay
it whenever I want. And if I want to delete it, I hit my right-click on your
mouse and drag it over them. There is also the
Shift and drag. So I select this shift, press Shift and
drag it. Drag it. This might be handy
if you have lots of stuff that you want to
drag it and drop it. There is also the control beat. So you'll select this and press
Control being controlled. You might be selecting all
of this. You just control B. Control B, it keeps, it keeps on duplicating
more and more and more. They won't love them
all you want to add, the more you press control. Finally, there is an option
called Copy Paste that I never use only if
I have something. So I select this copy control C, and select a place where
I want to paste it. It will not paste it here
because it will be paid to try there for some reasons. Let's press it and remove it right here so you can
keep pressing Control V, control V as much as you want. This method is not so
handy in FL Studio. It's better to simply use
the Shift drag or Control V. At the same time, there is
many ways to select the stuff. That is of course the control and drag on your mouse
or your trackpad. And that is this
tool right here. Or you press the shortcut E, which is the tool selected. You simply select it like this. It's like pressing control. And you can also
after doing this, simply do Control V and shift, drag, whatever you want. So anytime if you were lost, you can always check
the hint panel. Now that top-left FL Studio tells you about the shortcuts, but don't tell you about
the most efficient way. It can always give you
what shortcuts you have. But it doesn't mean that using this shortcut will
makes your life easier. I am telling you the
most efficient way to save your time. So you don't spend your time
trying to figure things out and try different
keyboard shortcuts. Those are the shortcuts
and I'll be repeating them a lot throughout
the course. Most importantly, don't
worry about the sound of the samples that cakes and the
snares and soft like that. It's a frustrating
to know what is a good gig or what is a good
snare and stuff like that. I had the same problem. Later. We will be working using professional sound that I
chose for you for free. But to work with those
professional sounds, you have to use the basic ones. With practice, it
will be a piece of cake to know good
from bad cakes. So it's not nothing to worry about the good and bad kicks. It will just come with practice. What are your challenges? Effectively, I'll give you, I will be giving you
only want to challenge. Your challenge is to find
out what are the high hats. As we did in the first lectures. I want to drag and drop
the high hats on your own. Where can you find the hi-hat? By simply going this back? Choosing drums. Then during right here
and to the section hats, you'll find a couple of hi-hats. I want you to drag them
and drop them into that track and try to
make something out of it. Disclaimer that it's
not a beat scores. We will only be focusing
on creating the EDM songs. But for now you have
to know how to choose those beats and use high
hats and stuff like that. But don't worry
later on the course. This will be a piece of cake. So we will not be
focusing only on choosing the hi-hat
and stuff like that. But this is just a
small practice for you. Try to find the hi-hats, drag them and drop them here
and see how it goes like, and we will correct this
and the next lecture.
18. Vid 2.14: Adding Hihats: So let's try and
add the hi-hats. What I do is simply head
onto PECS and go to drums. Maybe you can go
to the drums mode audio if you find any hi-hat. There you go here and go to
hats. Inside though hat. I will go and try and
find my favorite hi-hat. Usually I go for the groove
ones because my opinion they are the highest quality and the FL Studio sample bags. But let's try one of those. They are pretty much similar, but it's just a
personal preference. Again, you can choose
whatever you want. I think that this one is good. I get N drop it. Where do I drop the hi-hat? Of course, if I put
hi-hats on under each kick and snare each cake, Let's move it back and snare
it doesn't sound good. Let's try it like this. I don't think this was,
this will sound good. Let's go and add the hi-hats
between the kick and snare. Let's also added
here. Maybe here. Okay, so right now we have this. Maybe if you put it
back, here we are. Let's try all those rhythms. I wanted to experiment
with those. We are. Then it can be tricky to find where the
exact written to it. As you saw me.
First I tried here, then here, then here, then here I tried different places until I
found the exact place. I wanted to extend this. And also redshift and drag it. Here we are. Unless listen
to the whole track. Here we are. Now what I want you
to do is simply, let's remove those snares
and those hi-hats. Let's move on to the right. Simply move that
kicks like this. By this we have this. We have now the piano first, from here to here. Then the piano and the
brass and the base. I mean, then that piano, bass and the kick, then that piano and
bass and snare. Now let's copy and
put it right here. I mean, let's press Shift and
I put it to try it there. Maybe to remove this, I'm sorry. Like this. And put this
all together right here by pressing Control B. And let's fix them because
they are not well aligned. Let's listen. Maybe here there's
something wrong. Of course it's because we put
two kicks on each other's. Or if we delete this, we just hear two kicks. And also here, whatnot
here. Like this. By this we have maybe a song you can call it or the
melody, whatever it is. But why did I do this like this? Why did I put the piano? And then that piano and the base then that beyond
based on the cake, then snare, then hi-hat, just to make the
song more dynamic. So it's like slowly I'm
introducing this then introducing the cake to introducing
destiny and stuff like that.
19. Vid 2.15: Magnet Element: A good thing to
learn is something called them magnet elements. What does the magnet element do? Let's put it right here. On step, on step and zoom in. We see that we have
those divisions. But what if I put
it on half-steps? When I put it on half-steps, take a look what will
happen right here. We will have more divisions and let's add it on
a quarter steps. We will have also
more divisions. Let's edit on 1, sixth step. We will have more
divisions than ever. But let's put it back on step. Let's suppose you
want to move snare. Let's move this near
from here to here. Let's suppose you want
to move this near from here to the middle, like like this here,
exactly right here. How do you move it? If you try to move it, it only moves to the next step. But if you use the magnet
element and put half-step, you'll be able to
move it to the half. Maybe like here. We'll be able to move it
like this half-steps. And if you put it on quarter, you'll be able to move it more. If you put it on 1 sixth. You will also move it more
and more and more and more. What do we conclude from this? For example, if you want to move this hi-hat a bit to
the right, like this. Let's suppose we want to move
them a bit to the right. How do we move
slowly to the right? So how do we move them a bit
by moving them like this? But what if I want to
move them in the middle? What I do, I go
here and put it to have set will be
moved like this, in the middle, like this. But let's put it back
and put this back. Important thing to remind us of the difference
between step and beat. Usually step is just a. Step. B is larger than Step. Press here as those
will disappear. Because an every measure, this is something called measure
12 and the middle, 4567. This is a measure. In every single measure
we have four beats. 12341234. Therefore, when we put the beat, it will only have
four divisions. Now we can add more divisions
by putting half a bit, putting gay quarter bit. But those magnets elements will be playing around
with them later on. But it's important to know
how do we actually use it.
20. Vid 2.16: Pads Overview: Let's see, what is pads? Pads, something like this
or something like this. If you're trying to
listen us another one. Let's try to listen
to also a fourth one. So pads are something that are soft and it might be
some quire like this. That might be some strings. It might be from another plugin. It can be anything. This is what pads are like and they are used to
make that attract sounds smoother and
fill some frequencies.
21. Vid 2.17: Adding Pads: So let's see how we are
going to create our beds. First. We press plus of course, and we can name it and
we can not name it, but in my case, I will name it. This is bad. We go here and let's actually
press on and add some GMS. So I press plus and again, because I don't have
it on my interface, I press more plug-ins
and submitted type GMS. Press on here, hit Enter, and we wait till it's loading. Now it might take you
a little bit of time, but here we are. Finally, I go to that basis, I press here, but I
don't want a base. I actually do want some pads. We go and right here
we have many pads. I advise you to just
pause the video and try to add some pads or
tried to figure that out. Maybe charge and go
over them one by one. And after that we
will get back to it. Alright, so we have this bad. The beginning is good. But I don't like at the end
how it sounds like Let's try. This. Might be good. Personally,
I went over them all. I didn't treat it like
that type of those beds. What I do, I simply
right-click and delete. Yes, I wanted to delete it. I go to banks and from PECS
I can find instruments. From instruments. I
go to our Castro, from orchestral, I can
choose that bad's. Now also take a moment and think about what are the
pads right here. Pads right here are
the violence or the string section for
the string soluble. But the difference
between strings section did it's loading. Let's close it. And the string solo, it's obviously from their name. Make sure you have this enabled. You can simply hear the sound and press on
this so we hear it. I'm pressing keyboard, I'm
pressing on my keyboard, and E and q. That's here. This, this is a
group of strings, but this is one string. So let's remove this solo and
go to the strings section. I go here, right-click on it. General, let's actually
try to put some pads. What are the paths that
you are going to do? They are the same as the piano. They are the same
as the piano roll I double-click on
it, press Control a, Control C And the same, I go to the pads, right-click here, I
can try, I click here. I can press on here. On View piano roll as you
see in the hint panel. I press over it and paste it. Let's take a listen
by putting on that pattern mode and let's
drag it to the beginning. Why do you think it
played the piano? Because obviously,
if we place on here, if we see we pasted
it and the F are keys of the piano roll
of deaf Ikea's. Remove them by pressing Control X. Right-click on
streaming section, piano roll, base it right there. For me, It's not pasting. Let's copy it again. Go here, Control a, Control C, Then here, controlled
view. Here we have it. So let's listen to it. Let's drag it and drop it in the playlist so we can
hear them altogether. Maybe here. What I do, I want to add it between the bass and the kick. What I do, I right-click on it. And I simply press insert one. By pressing insert one, it adds something
above this strike. I put it right there. But let's take a listen. Great. What do you think by fixing it and
double-clicking on it, adding an octave to
it. But it's active. It's eighth notes. Let's count eighth notes. One. This is the same as this, but an octave up. So let's select all
of those by control and my mouse and press Shift. And by pressing Shift and up, I will have an octave of it. Let's go breastfeed. And let's put my
mouse right here. It would automatically
switched to the song mode and press Play. This is how we add that bads.
22. Vid 2.18: Layering Pads: But as we layer the base, I want to also layer the pads. Well, I had onto the
channel or to this pattern. I mean, then press plus and I want to
add some instrument. But in my case, let's also grew over here
without adding something. And let's select the choir. So let's check those
Squire and drop it. With the loading. Let's press a random
key to the same. I'm just pressing my
keyboard while I'm pressing denote because I'm
arise them. So let's press X. If you want. You can also press the keyboard n. So the key m, then V, then the comma, then the M. I mean that'd be, so try to experiment this. It's not important at all. So let's put the same. I click on this control
a control C, press X, then based on chart
here, right-click, I can simply press
based, but not here. I have to go to the piano
roll and press paste. Here we are. Right now. We layered our beds. I think it sounds
pretty good. Of course. There's some mixing that is needed because the
volumes are too high, one is too high, one is too low, but it makes the job. Because the next lectures, we're going to try something
about the mixing truck. Now, this is the
idea of layering. I just wanted to
introduce it to you and how we layer the
pads, for example, we put the same nodes, the same pattern and just
have a different sound. This is common
practice to simply layer pads or the snares or
the base and stuff like that.
23. Vid 2.19: Quick Mix: So let's try and make a
quick mix of all of those. But first, let's actually listen to that track from
start to finish. We see what we
need from the mix. I'm going to teach you how to do the very basics of the mix, which is that volumes. Okay, So obviously
there is nothing to mix in that piano because
it is what it is. But later, when
we add that base, here is when we need to mix
it so we can clearly hear that the voice of that pads are covering the piano Dickey
lesson again and again. Try to put your earphones
and headphones on. We can hear the bass that
pass without that piano. The pads are supposed to
be something soft and not something that
kicks out the piano. Therefore, we go to
the pad and we want to turn down the volume
of both Pads. Let's turn down the volume of first the strings, that section. Let's turn down the volume of the choir and let's
see how it goes. Okay, So personally, I just want the voice of the
quire to be very low. I want this change
to be the dominant, acquire to be very low. So I turned down the
volume of that quiet. Still the strings are so
dominant compared to the piano. But let's turn down a bit. Here we go. Although we cannot
clearly hear the piano 100% as if it was playing alone, but at least we can
hear it more now. That base what you are going
to do in the baseless, turn down the volume of
the base, inhibit throw. Let's go here to the
blue base, the GMS, So that's drilling down further, the GMS, unless turned
out that blue base. So now we can clearly hear the
voice of the piano. The voice of the blue base, the voice of the pads. And if you didn't listen well, I will repeat for
you when a loop. So I press control
and select the sport. As you hear right now
it's pretty balanced. Let's jump onto the second one. We already have decades. Obviously the kick is
so loud, so what I do, I simply go here and
turn down the volume. By turning down the volume, I click on it using my mouse. Don't donate it to the
left or to the right. Suddenly turn it up and down. I want to leave it as it is and start trying until
I find the balance. So I press on this
using my mouse. I press Control and
drag it to the right. It loops till here. So let's double-click on here. When we put this threat part, it means it will keep looping, looping again, this spot. So let's listen to it and start decreasing the
volume accordingly. Personally, I feel that
this point is a good bands. Well, I feel that this
point at the cake, when we have this point of
the cake is a good bands. Now let's go to the snare. Again. I click using my mouse
and put this part here. There's two hi-hats.
Let's remove them. Let's actually be careful. Where do we want to put it? So when the pattern
ends, we put it again. Here we have a bit of mistakes. Let's put it right there. We are. Good. Now let's have it unless
the Adagio hi-hats. Let's now hear this now. Let's do the same thing
for the high hats. This is where I want
you to pause the video. If you didn't do it on
your own, try to do it. And now try to change the
volume of the high hats. So pause the video and
try to do it by your own. Okay, so let's do it first. Let's add those
because we didn't add it this than this. I mean, here. Let's now try to make them. Let's put it here. Now listen to it. Right now is a good
balance for me. Again, I want you to try it
by your own and try to find your personal taste in it and where you can find the
volumes are better. But for now this is enough
for a very basic mixing.
24. Vid 2.20: Sending The Tracks: So we added some piano, we added some base, you added some pads, added some kicks,
snares, hi-hat. Good job guys. But what if you want
to send this check your family or your friends
or something like that. This is why I'm making a lecture just to teach you how to do it. You hit Export, you press
File, File, Export. Then you choose MP3 file. I'm going to teach you
the difference between a WAV file, an mp3 file, WAV file is if you want to
send it, very high-quality. Wav file is the highest
quality possible. Iphone5 is a bit
of lower-quality, but don't worry, you will not find the difference
between both. If you want to send
it on a platform like WhatsApp or Telegram or
something like that. It's preferable to use MP3 file. I don't know if at the time that I'm worth
filming this course, it will be on the WAV file, but usually you
send on MP3 files. So simply hit MP3 files. We will export it
as an MP3 files. When you go through
here, you can't see it. You can select the
folder that you want. And after selecting the folder that you
want, for example, on desktop or something, you simply drag it and
drop it into WhatsApp Web. The application of
WhatsApp on your computer. You can simply send
it to your friends. When I press Save. It will give me this thing
right here. Do nothing. Just make sure that
this is disabled. Make sure that this
button is not enabled. We wanted disabled.
After we do that, you simply press start and it will export normally
as an epithelial file. Therefore, you can send it to your friends and family safely.
25. Start Of Part 3 Using The Interface In Depth: Let's go over some synthesizers and see the difference
between them. We have first theorem
which goes to $190 and in my opinion is a good one
personally, I have it. But I never advise someone
who is just getting started in music
production to buy this. Since it's a better choice. Who just start music production? And after studying music
production and getting into it and knowing what
exactly is a synthesisers, I advise you to go and search
for something to buy it, although vital can pretty
much do the same job. So personally, I use serum
and vital, I use them both. My music production
because theorem has a wide range and is used in many tutorials and videos
and stuff like that. So it's like, it's
like more popular than other VST plugins. Let's jump into the second one. We have silent, which
is also a popular one, widely used by popular artists. And it's similar to serum. It has many stuffs and it
has also so many sounds. Let's go to Spire, which I personally don't have. Spire is also a good one. Again, it's similar to serum, but it has many more
options and soft like that. I'm not quite sure
how much it costs, but I think about $150. So again, I don't
advise anyone to spend any money on something
when starting out. Just start, get used
in music production. Then if you have any budget, simply go and see an advise on the Internet
or soft like them. And finally, we come to vital, our program that you
are going to use, which is extremely good. By the way, it's for free. You can download
it. We will later on downloaded
throughout this course. And it has everything
that serum has, of course, a bit
less of options. But it does that job very well for people who are getting
salt in music production. And a lot of people
are using vital recently and it's
doing very well. And of course we'll
discover about what later we will
see how to use it. I'll do download it and how
to make the most out of this free plugin that you are going to use throughout
this course.
26. Vid 3.2 Sample Packs: So what our sample
packs, for example, if you go to FL Studio
and go to packs, you will see all of those stuff. There's jumps, jumps model
module that has flags, instruments, and all those soft. For example, let's take
this folder called jumps. This is a sample pack. What is sample back? It's something that
contains multiple elements. For example, it
contains symbols, hi-hats, cakes, gets percussions
and special effects, snares, and Tom's, for example, a sample pack and contains some vocal and it contains some
kicks and everything. This is why we are
going to download some third party sample packs. What's the difference between the third party sample bags and the FL Studio sample patch? The difference is that the third-party sample
bags are a higher-quality. If you found any of the sample
pack that you downloaded, that is not convenient for you. Or for example, if a
sample by that we are using throughout this course
is not convenient for you. And you have other
resources to reach sample packs or you already have some sample bags, it's all fine. What you are going to
do is I'm just going to tell you about the sample
packs that I'm going to use. I'm going to use it
throughout this course. And you are free to download
those sample packs, the same ones or use other sample packs since
this is not promoted. What we do is simply go here. This is the sample pack
that you are going to use. It's called ultrasonic,
and it has its speed, It's actually paid what
you are going to use, the free demo version of it. It has 150 presets
and stuff like that, but we will not
get access to it. Since you are going
to use the free one. All of those, we're
not going to get it. We are only able to reach this, the free download demo
version that we are going to work using this in a second. What you do is simply download that and we are good to go.
27. Vid 3.3 Downloading Sample Packs: So after pressing download, you'll be asked to follow her on Instagram and subscribe
to the YouTube channel. And unfortunately,
you have to do that in order to download
the sample bag. But this is not promoted by ultrasonic since
we don't want to promote something on our course. But since it's a free resource, then you only have to do that. We'd be able to download it. Again if you want to
download a sample pack from another resource or simply
have your own sample bags. There is absolutely no problems that the only goal is to make you understand how
to actually make music production and not
how to use sample bags. So you press Download and
it will be downloaded as either a zip file or having
the extension dot air. You have to do is
simply expanded. For example, maybe it will
be downloaded like this. It will have less maximize this. It will have, if we click on it, if will have the extension dot. If it wasn't
downloaded like this. All I need you to
do is simply first create a big folder
for FL Studio. So I simply needed to create
a big folder for FL Studio. You create it in somewhere
where you don't remove it. If you created it
on your desktop, keep it on your desktop. If you created it
on your local disk, keep it on your local disk. So create a big FL Studio folder that you don't touch anymore. After creating this
FL Studio folder, I needed to create another
folder called sample packs. This folder will have
everything that contains the sample packs
because we are going to download more than one sample pack throughout
this course. And organizing our files is the most important
thing I care about. I created the NFL, should you a folder? For example, in my case, I created on my disk D. You can do the same
because it has more space. It's all up to you. Then I create a sub folder
called sample packs. And in this folder, I will tell you what
to do if it wasn't downloaded with
the extension dot. Simply, what you
have to do is drag this and drop it inside
the sample back. If it was downloaded
with the extension dot. All you have to
do is right-click and press extract files. After that, you go
and select that path of the folder where you
created the FL Studio folder. In my case, I created
it in my local disk D. I press on here, then go and try to find that big FL Studio
folder that I created. Maybe for you, it might be on your desktop or it might be
in your documents folder. You go here and
select sample back. I want you to extract this
inside your sample back. After you've done this, you double-click on
sample back and you will have extracted right here. Double-click on it and
you go to samples. And you will have
all the samples after loading in front of you. What I want you to do next
is head onto FL Studio. Here we have them, but I
wanted to do next is go to FL Studio and hit Options,
then file settings. After you go into fire settings, don't worry about those too. You might not have those
two in front of you. I needed to press on
any button right here, any one of this add
to press on it. You go and select that path off this big FL Studio
file that you created. Then select the sample files. In my case, I just do it and select the path of the FL
Studio file that I created. I go here this BCA, and for me I put it on the local disk D. And
inside the local disk D, I go and select where I
installed this sample pack. In my case, I have this file. I don't say like this. I select this that big
sample back files. What will happen is
every time you add any sample bike inside
this sample back file, fl should you will
automatically detect it. Therefore, you don't
have to waste your time. And every time two this process, you only do it once. But after I see it like
this, I press Okay. You will have something
added down there. You would have something
added down there. In my case, it's here because I already have
this folder added. So don't worry about it. Only this folder
was annuity added. And I can directly see
everything in front of me. Here we go.
28. Vid 3.4: Adding Vocals On Tempo: So after you did
everything, Let's see, close it and let's
actually press file and press Save
and New from template. I don't want to have
anything which is empty. Here we go. We have our
sample bag that we are going to work with throughout
this course. Goes this. Right now. I want to start from scratch. So I open it and go below, below it, below right here, you will find the vocal. So go down to the maximum
and you will find the vocal. Simply drag it,
drag and drop it. Let's put this from the
beginning and take a listen. Nice. Now what we want to
do is first close this and put our tempo to 126. But let's put it on 126. Because for slap house stuff, all slap house are on
either 120 to 126 or 28. You're rarely see
a slap house songs that are on other
of those temples. This is why it says standard for the industry to just put 126. Why? Because it is what it is. So I don't know why
exactly. They used 126. Maybe because it sounds better, but try to find all
the slab house songs. They are all on either
122 or 126 or 128. Now let's listen to this
song with the metronome. This is diametrical. We turn it on and let's
listen to this song using the metronome to see if it's
on beat, take it isn't. We can clearly hear that
it's not on the B12. Why? Because this vocal is
on 120 beats per minute. This vocal is on 120 beats per minute and the actual tempo is on 126 beats per
minute. Why is that? Because the person who created those vocals just made it
on 120 beats per minute. It doesn't matter
if we turn down the tempo of this or turn it up, even though you can see
that it's changing. But it's not. The tempo of the vocal will
not change until we made, and we make an internal change. But let's put it back on 126. And let's here again here you will hear that it's
clearly off temple. This is why we want to find a method to make it on the beat. What you do is simply
double-click on this. First. You want to put the
mode on stretch. Why stretch? Because resample, it will not change the temple. Put the mode on stretch. When you put them out on
stretch, repress here. Then if we take a listen, it will not be on w. We are missing. One last
thing is pressing on this little button right
here and go to Fit to tempo, type and BPM and 120. Let's, let's listen
from the beginning. Yes, it's on the beat. So what we did let
us repeated from the beginning, was like this. What we did is simply
changed from here. It was on mode resample. So always when it
was on multi-sample, you change it to stretch. Stretch. It means
that it will change. When we change that sample. I go here. Then fit to tempo. It means that this vocal, this 120 vocal, will fit
to the tempo of FL Studio. What is the tempo of
FL Studio right now? It is 126. What is the tempo of the vocal? It is 120. When we press fit to vocal, it will fit the 120
vocal on the 126 vocal. So let's hit Fit to tempo. You use type and BPM. I press something by mistake. I'm sorry. Let's put all those layers back. And let's go back
also as we can. So let's put this modern
stretch and we are good. Then I go here, then use fit to tempo. Press type in BPM. So type in BPM means that I will write the value in beats
per minutes and not beats, only beats per minutes BPM. If the vocal was on 120 BPM, I type in 120 BPM
and not 126 BPM. But let's say, for example, that the vocal was on 128th BPM. What do I write? I write 128 and not 126. This is a common mistake for
beginner music producers. So I'll type in 120 because the tempo
of the vocal is 120. And boom, we have it on tempo. Let's hear it. Every time you want
to sync the vocal, make sure you put it
on mode, stretch. Then go through here, bit temple and type in BPM, and type in the value
of the vocal and not the value of what FL
Studio is currently at.
29. Vid 3.5: Pitching Vocals: When adding the vocal, we want to pitch it down. Why do you pitch it down? I advise you to go and try
to listen to some slap how songs and see how all levels of those
songs are pitched down. Because usually in
slap house songs, we pitched down with
the vocal to make it sounds more powerful. So from here, we
double-click on it. And if it was like this, we pitch it down using
this knob right there, so we turn it down
and not to the left, does not move it to the left. You turn it down because
sometimes you will be stuck if you move it to the
lab. But let's turn it down. Any hear how it sounds like. But in our case, how do we pitch it down more? I wanted to pitch it down more. How do I do it? This is where the range comes. Let's put the range on for. When I put the range on four, it means that I
pitched it down to the maximum four semitones. What are semitones? This is what we are
doing to explain. So let's go back to
two as it was bought by default and
keep it like this. Let's go here and minimize
it because it's too big. No press Plus open
in FL Studio plugin. Let me show you what
are the semitones. When jumping from here. In through here. We are actually jumping
from here to here, to here. The difference between
here and here. So here, here is a semitone. Here. When we pitched this down, we pitch it to semitones. So here we have the
vocal on E minor. E minor. This is denote even. If you don't know that E, there is no problem because
we are not going to use it intensively. This is denoting. It was started here. If I pitched it
down two semitones, turn the page to the maximum, means I pitched it. I used all the range. I used everything that I have. If you pitched it
down two semitones, it will jump from here. One, it will sort on this node. Let us hear. Yeah, we're right. Let's put it, let's put
the range on for people. It, the range on
for, as you see, it was originally pitched
down two semitones. So two semitones
is half of four. Let's turn it down to
four to the maximum. And let's see, this
was on E minor. It what it means on ear. If we turn it down
four semitones, it means we went from
one through four. So it should start on here. Let's hear if it's
sought on here. Yeah, we're right. Why we are always right, because simply return
it down four semitones. If we turn it down
force and returns, it means it will go
from here. 1234. It's evident, how are
we going to use it? We are going to just by
simply, for example, if I want to turn
down five semi-tones, I use the range five and
turn it down to the maximum. What is range five? It means how can I how much
can I pitch it maximum? If I put it on two? I can pitch it for
a maximum of two. So I can pitch it down, for example, four semitones. And said if I put
the range on five, I can pitch it down on five
and of course pitch it up. It will sound like this. As you see them
more we pitch down, the more it will
sound a masculine, it will sound strong. The more we pitch it up, it will sound feminine. So let's put, leave it on
for. Throughout this course. We'll leave it on for, because
here I feel that this is the better range
and it's easier for you to follow up using
the music theory stuff. But for this, if, for example, I can put it on 12. If I put it on 12, how can I pitch it down
only four semitones? I simply go using
my scroll wheel. One too. But why are pitching down only for and why we
are putting it on 12 while we can put it on for and pitcher
down to the maximum. I'm going to cover this
in the next lecture.
30. Vid 3.6: Pitch Range: So usually if you put it on 12, you'll have more
flexibility over it. For example, if you want
to go down one more, You will not have to go here. If it was on for, let's say No, I want to just put it on
five then pitch it down. Again. The range is how much you
can go to their maximum. If you put it like
this, range FOR, YOU CAN maximum go down four semitones and maximum
go up four semitones. But what if you want to put
it down five semi-tones? You'll have to put
the range on five, then put it down. This is why we simply, for example, I want
to put it for, okay, if you want to pitch it
down four semitones, simply put four and
then put it up on 12. Stays on four semitones. But let's say that you
want to make it more, or let's say that you want
to pitch it down more. All you have to do is
simply just put it on 12 and simply just
go down one scroll. If you go down one scroll wheel, it means you are going down
one semitone. Semitone. It keeps going down
and down and down. If you take a look
at the hint panel. When I put this on a four, if I go down to the maximum, it goes down $0.400. But if I put it on 12, still on minus 400, sense why? Because
nothing changed. I just changed the range. The range mean how much
I am allowed to move. So I didn't change anything. Let's put it back on
for you can keep it on for like this and pitch
it down to the maximum. By this, just pitching
for semitones. What if you want to pitch
the complete active? I put it on 12. Pitch it down 12 Y2 because that's go here. Jeff Ikea's from here to here. This an octave. Let's count it. 123456789101112. We might we might
have countered drunk. So 123456789101112. So from here to here, there is 12, of course, except that if you want
to go down an octave, this as f is as we are doing
this, but down an octave. You see the difference. This is why you can
simply put it on for pitcher down to the maximum, or just leave it at the
beginning with the range on 12. And go for scroll this down, 1234, or simply right-click Value and press 0.46. You can simply press
the value 0.46. If you asked your scroll wheel isn't working for a reason. And when you put it on 0.46, you can simply have
the same value as me. Now this is not so
much important. All I need you
from is simply put the range onto and go down 1234 scroll wheels or
right-click and type in value. This is all I knew from. And we're going to work
with this vocal pitch down. Like this.
31. Start of Part 4: Music Theory For Producers: Let's start by some
basic music theory. Let's create a new pattern
and emit demonstration. So let's press
channel wreck and add some FL keys and also named them some
demonstration for example. You can name it also. Lets press Accept. Here we are. Let's press on demo. And I'm going to show
you that piano keys. How do I know the difference
between those piano keys? I have all those nodes starting
from a all the way up. If g, and we repeat at a. We start by a, repeat till a. What's the difference between those two A's are an octave. What is an octave? It's eight nodes, so let's come together 1358 notes. Now we want to learn what
are the names of the nodes? We are going to sort by. The first node that you
are going to learn, which is the node C. C is at the left of
the two black keys. This is denoted c. C is at the left of
the two black kids. Let's search for another scene. We have to search for
the two black keys, because here we have 2323, so we have two black kids. Three black keys to black is three black keys
to three to three, all over the piano. Let's search for another c. Other than the
scene. We have this. See why this is because
take a look here. We have those two black keys. And C is at the left of
those two black ears. So it's directly on the left
of those two black youths. So let me ask you a question. Is this node c and y? No, it's not an artsy. Why? Because it's not on the
left of the two black keys. It's on the left of
three black kids. And we only want
the node that is on the left of the two black kids. Before, see in the
alphabet, while there is, that is a and B, we have C Before, see, there is a and B. And the same thing applies
here on the piano. So we have C, but before see we have a and
we have if, for example, if I ask you whereas
denote being what you do, you directly search for the node C and you
say that, okay, then B is at the left of this node C. Let's suppose
we have this node C, whereas the node B, it is right here at the
left of the node c. Where can I find the node a also at the left of the node B? We have a, B, and C. To have a final example, I will close this and right-click open piano roll
so we can see it correctly. This is denotes here, whereas denote a or not B. This is denote a because is at the left of the
left of the anode. See, I like to think
of it as that. So they note a is the left
of the rest of dynode. See, of course, with time, you'll be able to
notice that this is denote a, this is denoted. So every time you find
a note like this, you can directly get them
that this is denote a, then not B is right before the node C. You will have
to know those and not memorize it because I promise with time
if you know them, you will have more
facility over all. You will have more facility
over other music producers.
32. Vid 4.2: All White Keys: We learned about the nodes a, B, and C. Now what about
the rest of the nodes? So let's close this and reopen FL keys to see in front
of us a real piano. Because if you open
it in the piano roll, we see it from here to here. We want to see it from
the left to the right. So here's better. We learned that we
have denotes a, we have B, we have C. But what about the rest? I'm going to teach you one. And from this node, you are going to
learn another node. How we learn the sea. We learned that the CSS, the left of the two black keys. And from the sea we
learned that a and B. Now I'm going to teach you
a note from this node, you are going to
learn other nodes. This node is denote this node E is at the right
of the two black keys. We now have the C at the
left of the tube-like years and the node E as the right
of the two black years. So every time you
find two black is not three black years because there's lots of students
who confuse in it. Every time you see
two black keys at the right of the
two black kids, that is the node E. We have seen, we have, we have C, we have it. Now between the CNS, we actually have the node D. We now have the note
D that we've learned. And we learned also
then OTA and B. If we put them altogether, we will have denote a, B, C, D, and E. Let's do
a small challenge. What node is this? It's the note C, because it's on the left
of the two black keys. What note is this? Is denote B IF, because it's at the
left of the node C, directly at the left of the node C. Now, a
challenging, challenge. What is this note? Take him on and think about it. This is the note F, y, this is denote f
because we learned that this is the node. After the E comes denote f, a, b, c, d, e, f. You have to think
about it logically. After the E comes denote f, and after the f comes denote g. Here we have denote a, B, C at the left of the two
black years, F and G. So that challenging
notes I think are the node D because you
have to memorize that they are between the C and
D. But I recommend you to memorize that denote D is
between those two black keys. This is D. This is F. You can memorize it as f after, or you can memorize G after, after, whatever you want, you can just memorize it. There's a lot of people that have different
memorization techniques. You can learn them
however you want. Let's do another
small challenge. What is this node? This node is between the F and what are those black years? And this is what you are going to learn in the next lecture.
33. Vid 4.3: Black Keys: Here we have our piano keyboard and we are going to
learn right now, what are the black keys? We learned in the
previous lecture that we have black keys all
over the piano. And we learned how
to locate them. We have left, we
have e as the right. We have d between
the C and the E. And we have a and
B and the left, and we have f and
g on the right. Now it's term for
the black keys. How do we locate them and
what are the black use? The restroom terms
that you need to know. Sharps and flats or sharps or everything
going to the right. And flats are
everything to the left. For example, if I
take this node D, I want that D sharp. What do I do? Do
I go to D sharp. So this is D-sharp.
Of course not. This is denote E
because it is at the right of those
two black kids. D-sharp is D. I go that closest
movement possible. So D sharp, this is D sharp, and D flat is the same thing, but green to the left, d. Let's take another example
to understand more. We have a, how do
we find a flat? Try to pause the video and
think about it for a moment. D flat is D, and this is the D flat. So we go to the left, everything flat,
we go to the left. And this is D. This is a sharp, I mean, not D. So another example, this is G. Take a moment, pause the video and try to
think about that G sharp. G sharp is G. And going to the right, so G, and this is the G sharp, whereas the G-flat, of course
here it is the G flat. So everything we go to
the right is sharp. This is what you need to know, and going to the left is flats. Now I trick you on. What is E sharp. Try to think about
it for a second. E-sharp is when
we play it and go the closest movement possible to the right because
it is sharp. So how do we find E sharp? E sharp is when we do the closest movement
possible to the right. And so this is the A-sharp. E-sharp is 100% the same
as saying f, for example. Another tricky one, B sharp. What is B sharp? B. It is B. And that closes movement
possible going into the right. Is B sharp. The same thing applies to flats. So what is F flat, which is not often
used in music, so nobody uses F flat. You will not see those, but in theory, you
should know them. What is flat? It is F, the left soak that closes
movement possible to the left. And so F flat is F A-flat
is the same as saying ie. As we said, for example, G flat. We do the smallest movement
possible to the left. Because if we say
that G flat is this, we are not trying
because this is not best smallest movement
possible to the left. Instead, this is the smallest movement
possible to the left. The same thing applies
for the F flat. Flat. Smallest prove impossible
to the left is denote E. And a final one. Final trick. C flat. Take a moment and think
about the C flat. C flat is the same as saying, for example, the flat. By saying D flat, we go to the left. By saying c flat. We also go the closest
movement possible to the left. And so C is the closest movement possible to the left and is the same as saying the node B.
34. Vid 4.4: Key of our vocal: So now that we know how to distinguish between
sharps and flats, at least know the
basics of the notes. I'm going to teach you how
to know the key of a song. Usually there is something
called Key or scale. What is a key or
what is a scale? For example, the
scale of C major, for example, start
by C and ends by C. Here. If we have the scale of C major, we start by CIA
and end up with C. So C and D, E, F, G, a, B, C. We always
start with the n. With a scale is a combination
of multiple nodes. It's the combination of
actually seven nodes combined with each other's. Every vocal or every song
has a scale, or has a key. How do we know the
difference between a C major scale or a C minor
scale or any scale or a key. This is what I'm going to
teach you in this lecture. You don't need to
worry about what is scale and how to make it. I'm going to teach
you everything. But here, I need you to know that when you're asked to
know is that key of a song. For Music Producers and
especially for Music Producers. Most sample packs and most
vocals comes with a key. So they will tell you what
is the key of the song. Usually if you know
the key of a song, you have to know a little
bit more of music theory and have to know a little bit how
to take the scale by ear. But fortunately, here
for Music Producers, the providers of the sample pack or the people who
made the sample pack, make it easy for you by telling you what is
the key of the song. So they only make you worry about the producing
side of the song. Because as music producers, it's very important to know music theory and it's super
great to have an advantage over other producers by
knowing how to play by ear or knowing how to have the scale of a
specific vocal by ear. But all I needed to know
from this Rambo is that usually you are not
given the key of a song, but for most sample packs and for especially
high-quality sample packs, you will see everything
that has a key on it. So the provider of the sample
pack will tell you that, okay, I'm going to give you the key and you worry
about the producing. Here we have the key of E minor. So he gives us the
person who made the ultrasonic slap
house essential volume one demos sample bag, told us that, okay, this is an E minor and
we have to worry about how to play the chords
and stuff like that. But don't forget that
this vocal pitch, the down four semitones. So try to think about
it for a second. And I will go back
and tell you what is the actual scale of the song or the actual
key of the song? Because it's not,
because we changed it, because we pitched it
down four semitones. It means that we
went from E minor. Don't worry about the minor. The minor stays minor. So we went from
E, whereas the E, it is at the right of
that to black keys. So we went from four semitones, 1234, we went four semitones. Now on what key is it? It is only the C,
C major or minor. You don't have to
worry about that. It is on the C minus y because
it was on the E minor. If we pitched it
down four semitones, it will become on the C minor. Therefore, every time
you see a vocal, they will give you the key. But if you pitched it down
or you pitched it up, don't forget to
change your mind. Here. We can't change it. We can say that, okay, this is C minor because it's the name of the sample is
the name of the vocal. What we can keep
in mind that this is c minor, and don't worry, this will not be confusing because the moment you
know that this is C minor, you will keep in your mind at the whole track that
this is c minor. And with time, by
producing a lot, you'll know that this
is the key of that. This is the key of that and
you'll know how to have it by ear and stuff like that. So all I need you to know
that this is not an E minor anymore because we pitched
it down four semitones. This is now on E, go down four semitones. So 1234, this is on C minor.
35. Vid 4.5: What is scale: So you mentioned
something called scale. Do you remember, for example, the scale of C Major, which starts from C and go
all the way to the second. See the difference
between those two Cs. It's called Octave. Why? Because there is eight
nodes, 12345678. So eight nodes. But try it. Now, we said that we know what are
the nodes of C major. So that scale of C Major, which is widely known, we start by C and go. Why I am repeating this? Because right now how can we
know the scale of C minor? Remember, we said that
our vocal is on C minor. How can we know the notes
and the scale of C minor? This is what we are
going to discover. Again, to give you
the easy example, the scale of C Major
contains the node C, D, E, F, G, a, and B. Because after G it
repeats itself. How to know the same thing. But for the scale of C minor, we know the C major, what nodes there is in there, what nodes that is
in the sea minor, we know and the major. Now, what, How to
know and the C minor. Now, I don't want you to confuse
between major and minor. This is why we will start by
searching for what nodes. There is the scale of E minor, the original scale of the song that you see right
here. We have the a minor. How to know what nodes
that is in the E minor. For this, I want you to pause the video and try to write by yourself what nodes there is
end of the scale of C major. But in the piano roll, I want you to write
notes from C, D, E, F, G. I wanted to write those notes and a
specific rhythm. This is just a small training
for you to try to practice the rhythm and try to practice writing on
that piano roll. Try to pause the video and write what there
is in the C major, and try to put a color and
try to name it by yourself. And we will come back and
do together the E minor. All right, So the C major
we press on your FLC is, and let's close this and call it C major by right-clicking
and rename. So C major, we give
it a random color. We add, write Kc. Let's try to put the C major, C, then D. Let's hear them. Why we didn't hear them, because we put it on song. If we put this on song mode, it will only play what's
inside the playlist. We need to select
it on pattern mode. As you see, it
directly appears here. If we put it on song mode, we will have nothing here. But if you put it
on pattern mode, will have something right there. Let's try to play it
to see how it is. It's a bit too fast. So let's separate them
right here and select this and put like this and select
that would like that. So let's listen to it. Right now what we do, we simply press on it. We have the same rhythm
and go like this. Then this, this, this, this. Then we finally ends right
here. Let's listen to it. Great. In the C major, we
have those notes. What do we have? And the scale of E minor. We directly go to our
circle of fifths, which is very beautiful, and it's not for memorization. You will just have it as
a reference and we're going to explore it
in the next lecture.
36. Vid 4.6: Circle of 5th for producers: Welcome to the circle of fifths. This circle of fifths
many people are afraid of because it
seems so complicated. But I promise you won't have to memorize
anything of that. You just have to know how to utilize it and how to
use it efficiently. So anytime you need something, you're directly go to the circle and have the
answer for this circle. Now, by the time you produce
and make more tracks, it will directly come
across your mind that this is on the
circle of fifths, and this is the answer
for my specific question. Now when you produce a
lot tool directly, no, the circle of fifths, you will have the
answers more easily without referring to it
and stuff like that. But for now, all I need
you is to download this photo that I left in
the resources section. You'll be able to follow along
with me. Here we have it. And as you see in the
scale of C major, so those are the major, All those in capital
letter R and major. And all of those in small m, where you see small m are minor. You don't have to
worry why there is a C and the a minor together. This is just a relative that you don't need
to worry about. But for now, what I need
you to know is that this is the major part and this is in the inner circle
is the minor part. Did you remember
that in the C major, we don't have any
sharps or flats. We just have from C2C
no sharps or flats. As you see right here. Here, you see that C, no sharp and also no flat. So here we have no sharp at all. So every time we need
to play the scale of C, you don't put any
sharps or flats in it. But when you go to the
C major and minor, because this is in
capital letter and this is in the outer circle. When you use G major, what do we need to
put in G-Major? We need to put F sharp, that and you want to send more. Let's take an example. Let's go back and
create a new one. And remember, let's keep
ourselves organized by clicking X,
right-click G major. Or we can just leave it G, or you can put GM, or we can write it altogether
to make it look better. So we give it a random color. And again, I'm not a very
big fan of coloring, but just for the sake
of this course to make things look better and look more clear why explaining you can color the stuff and
make them look good. I opened this and camera roll. So let's try to write down the scale of G major.
How do we do it? First, remember that
scale starts with a node and ends
with the same node. Here we start with the node G. Or we can put it right here, because it's the same. G. Then continue a, B, C, D, E, F here, F, then G. Now, I will explain later why I placed F-sharp by mistake. Let's put it back. Last lesson to it. Why do you think
it's doing that? Obviously, because we are doing
this on the same pattern. So we didn't create
a new pattern to place the scale of G major, we should have created
a specific one, a specific pattern for
the scale of C major, and another pattern for
the scale of G major. And if you want to
put it together, we just drag it and drop
it into that playlist here because we are
just demonstrating recreated in the same pattern. So how do I mute this? There is no option
of muting this. There is only deleting it. So what I do is the same
as I did right here. Let's suppose I wanted to only, let's drag and drop to this. So let's suppose I only
wanted to play this track. I press, right-click
on it and press Play. Why it didn't do this? Because I'm saying on the
song mode, press Play. And as you see, we
have only this. And if you want them together, I can select it
using my left mouse. So let's left-click and
you play altogether. And if I want to go back to
the initial place, what I do, I just right-click on any
track and right-click again. Try to make this on your own
and try to play around this. But the important point
is that if I go to Channel wreck and I
want to disable this, what I do, I just pressed left-click on it and
it will be disabled. Or if I need to only
let this part play, what I do, I just
right-click and solo. Again. If I want to
enable them all, I can either manually enabled
them all or us repeat it. I can right-click and thus
activate the solo mode. Again, those are all soft. You can just do it and
see it in front of you. I prefer if you
pause the video and go try it on your door. For the sake of this example, let's remove the C
Major like this. And let's listen to
that G major alone. I see like pattern. Let's listen to it. It's nice to hear. Now
we forgot something. We forgot our circle of fifths. Remember, in the
circle of fifths, when we have a G major, what we have with it, we have the F sharp. So every time you have
a scale of G major, what you do, all the Fs
that are in this scale. There'll be only one F
if you just put it up. So you select it and press Shift and arrow up or you can
just drag it manually. Did you see why in the
beginning I placed it by mistake here on F-sharp because I'm getting
used to it that every time I have a G major scale, I put F sharp and you'll be able to do the same after
reproduce many sounds. Let's listen to it. Here we go. Every time you have a scale, you refer to the
circle of fifths. So you know what type of
sharps there and the scale.
37. Vid 4.7: Examples: So let's do the same thing, but with another scale. Let's choose, for example, a. This is a major. How do we know what nodes
there is an a major? First, what you do
is go to our doll. And let's disable this. Let's press plus and F all
keys and I'm going to name it. Go to piano roll. We need the a major. So we start by putting
the node a and a. So I start by putting
a all the way up to a. Normally with no
sharps or flats, just restart by a, B, C, D, E, F, G. Then a. I did nothing. I just started by a and
went all the way up to eight. I did nothing. Right now, what I do, I go to my circle
of fifths and take a look What a type of
sharps there is on the a. For me, I can see that there is only G sharp, this G-sharp. But usually the
circle of fifths. We go from here to here. We do it clockwise. So for example, if we have G, the scale of g, what alteration that is on G, or what flats or
sharps there is on G. That is no sharps and F-sharp, there is only F-sharp. What alterations or what
chops that is on the a major? There is no sharps, F-sharp, C-sharp, and G-sharp. So all of those are included
in the scale of a major. The same thing applies
for everything. For example, the E major. Pause the video and
try to guess what type of sharps that is in
the scale of E major. There is no sharps. F-sharp, C-sharp,
G-sharp, D-sharp. There's four sharps
in this scale. Now, I'm not telling you
this to make you scared, but you just need
to know how to use it and it will be super
easy to use it later on. So in our case, we want to see what sharps there is an a major. There is F-sharp, C-sharp, and G-sharp, F, C, G. Let us go to F. Here we have the F and make it up by selecting
it and pressing Shift arrow up to
F sharp, C sharp. We put it C sharp and G
sharp. Let's hear it. Of course, we did something
wrong once we did drunk. Is that I by mistake moved I moved that b
and set of C, F, C, G. Let's move them F. We
select it and shift it up by selecting it and
pressing shift and the up arrow to F sharp
and C we selected. This is C We selected
and put it up. And we have that G-sharp, so we select it and put it up. So let's take a listen. As you see, this is
the scale of a major. As a challenge, I just
wanted to go and do the same thing for
the scale of E major. Alright, so for the
scale of E major, Let's create another one. Let's disable this
FLC is quickly. So let's start by writing
down from E to E. So we start from E and just go up normally with
no sharps and flats. Here we are, then,
then, then this, then this, then this. So we have it like this, no sharps and flats. Then I go and see what type
of sharps and flats we have. We have F-sharp, C-sharp,
G-sharp, D-sharp. So for F, C, G, D, and F, You are F, C, whereas the C, c, G, then we have that g and we have that d. I guess that
we made a mistake here, so that G right here, that d, So here's the
deal. We put it up. And if we take it as n, Here we are, we have
the scale of E major. What we have to know is
that if, for example, I had a vocal on the
scale of E major, I only have to use those notes. I can't use any other nodes. This will be more clear when we advance more a
bit in music theory. We are now going to learn
about the minor one, and later on, you will also
learn about the flat ones. So we learned that sharps now are going
to learn that flats, which is exactly the same. But instead of
rotating clockwise, you rotate anticlockwise.
38. Vid 4.8: Notes of our song: We went over examples
from sharps and major. Now we need to go over examples, flats and major, and
flats and minor. But instead of going
over specific examples, our example that we have
this vocal in this case, is flats and minor
at the same time. So to make stuff easier for you, instead of going over individual examples will
directly use our example, show we can progress
and our track. So here we have the
E minor and don't forget that we
pitched it down 1234. So we are on the C minor. Now to know what kind of flat and sharp that
is in the C minor, we go over our circle of fifths. If we search for the C minor, we can see it right here. It's from the section of flats we have on the right sharps, and on the left we have flats. Here is the C minor. What kind of flats? That is in the C minor? Now for sure, there
is no sharps, because as you see, this is the sharps
and the middle, and the right middle. This is the flats
and the left middle. What kind of class that
is in the same manner. First, and as we do
in the major scale, we go and create new one. Here. Flc is, and write from
C to C. I write everything normally from C to C. Let's
start then the node D. And then year. Here we have it. We have all those
nodes from C to C, Normally no sharps and flats. Now we go to the
circle of fifths, and we can clearly see that
the C minor has an a flat. We go and try to find the a. Here is the a and we make
the a, we make it flat. Don't forget, flat is on the left and sharp
is on the right. Here we put the flat on the
left so we have a flat. But as we have in the
sharp ones using sharp. So if you have, for example, a major, we have F-sharp,
C-sharp, and G-sharp. The same thing applies to
flats, but anticlockwise. If you have C minor, we have B flat, E flat, and a flat, and not a flat only. For example, if I
had a flat major. So this one is called a flat major because
it's a, it's a big a. What does the scale
of a flat major has? It has B-flat, E-flat, A-flat, D-flat, so
four flats here. The same thing
applies to C minor. C minor, what does it have? It has a flat and of
course B flat and E flat. So we already made the a, so we need that B. So B flat, B, E and the a. What did we miss? We made that be, we made the a. Now we need the e. Here
we are, the remake it. Let's go, let's play it from the beginning and
select the track. Of course. Here we are. Let's play it from
the beginning. Now one thing is missing, and it's the difference
between major and minor. The major one, all we have
to do is just put the notes, then check on our
circle of fifths. Then here we have it. We have everything we
need to know about it. But the minor one, and only because it's
minor, we need to serve. But in the minor one and
only because it's minor, we search for the
node before the last. In this case, this node, not the last node, the node before the last. And here we have it and
we make it to the right. So we make this to the right. Here we have it. Instead in major ones, all we have to do is
just put it normally, we put from C20 and search
for sharp and flat. But here, once we want to do is search for the node before that asked here this
shifted to the right, so go a bit to the right. So a semitone to the right, to the right, I mean, up. We put it up. Unless listen to it. Here we have it.
Now you will ask yourself what you told
us that we have B, E a on the C minor. Yeah, it's true. But here we remove the b. We put it be normally
and not be flat. What happened? Yes, this would apply only
if it was major. For major one, we
just see B, E, a. But because, and only
because it is minor, what we do is just select it and shift it to the right
only because it's minor. This is only, this
is all I needed to know that n major redo
everything normally. But in minor, you shift the node before the
last to the right.
39. Vid 4.9: Degrees: We are slowly
approaching our goal to know the basics of music
theory and music production. What did we make so far? Now we know what notes we are allowed to use in this song
while making the cords, which we are about
to do in a moment. While we are making the chords, we will know what nodes are allowed to use and what nodes
are not allowed to use. Because if you know how
to make the chords, of course requires you the basic music theory
that we learned so far. If you know how to
make those scores, everything would be
much smoother to instead of going to the
Internet and searching, what are the core progression of this song and
stuff like that? You already know music theory. You'll know everything
you need to know when producing music and mixing
vocals and soft like that. Right now, we are going
to learn about degrees, which are very simple. So the nodes that you
are allowed to use n, our music and our current track, which is E minor
and is now C minor, and let's name it right here. So we remember, so see minor, give it some random color. Here after I press Accept, here are the nodes that
are allowed to be used. The stripe. We will give those
nodes a specific degree. For the first node, we have the first degree. So this is degree one. By the way, you can clearly see that here we have
the notes Written. We have the names of
the notes written in case you get confused
by producing music, have a studio gratitude, and it has the names of the
notes written down for you. So this is the first degree. We have the second degree. We have the third, fourth,
fifth, sixth, seventh. This is not the eighth degree. This is the first
degree. You guess why? Because it's repeating itself. This is the same
note as this node. This is the scene, and this is also the c. Therefore, we are left with seven degrees from
one up to seven. Later on when we start
using chord progressions, we would refer to it not
as notes, but as degrees. For example, give me the third degree of
the scale, c minor. You go and write
down the scale of C minor and you'll
see it first degree, second degree. Third degree. E flat is the third degree
of the scale E minor. Now, what is the fifth degree
of the scale, c minor? It is denoted G. For example, if you have
any scale, if we have, for example, let's go to
our circle of fifths. If we have the scale of F major is the fifth of
the scale of F Major. F. We count together F, G, a, B, C, C, and we don't have any
flat on the C. So C is the fifth degree of
the scale, F major. We will discover why
I told you about degrees in the next lecture. So we dive in into
chord progressions.
40. Vid 4.10: What are chord progressions: Chords, we've been
doing all of this. You can be able to actually
write chord progressions. So all of this music theory, just to know how to write
code of progression. Now, don't get me wrong. You benefited a lot
from bed since it will help you also later why
creating that track. But the most fundamental
part of learning music theory is to actually be able to make
chord progressions, which is what we are
going to do right now. Let's zoom out. And of course, that's created a new pattern and less than a minute course. Or you can just name
it piano as you wish. I will name it piano and
you want to color it. You can also color it, press Accept, and here we are. Let's create some
chord progressions. But first let's learn
what are codes? What are cords? Cords are a
combination of three notes. The bass note, the middle
note, and the fifth. Understand more,
Let's dive in into our Channel REI and go
to enter new FL keys. And let's see it right
here in front of us. We have the chord of C major. Let's say it starts
with C in the middle. There's denote ie. In the last, there's the fifth. So how do you know
what the fifth, you just count it. So we have C, D, E, F, G. What is the fifth of the score? It's the node G. Be careful, don't confuse
between the fifth of the chord and the
fifth of the scale. Fifth of the scale. It means that fish degree of
the scale is another thing. But here we are talking about
the fifth of the chord. But let's have another example. What is the fifth of the node? Let's count it. We have denote a. This a is the same. Let's count five nodes. So 12345. So we start by a, then 2345. And here we have the
fifth of dynode a. Usually a chord is
made from three nodes. But here and only
in this course, because we are just using music theory
for Music Producers, I am going to refer to
coords as two nodes. So we are only going to create the chords on the first node. And the last node, which is the fifth. Because when it
comes to the middle, when we need to create
the middle node, we have to dive into them
minor and major site of codes, which so far we didn't learn and don't make your
track so much better. If you wrote a chord without the middle node or
with the middle node, it won't make that
difference to your code. This is why so far we
are only going to use the first node and the
last node of acorn. In our case, we need to
create chord progressions. We learned what is scored, what is chord progressions
called the progression, or many codes, one
after another. So CT is a single chord. Progression is a
progression of coords, as the name suggests. For example, refer to core
progressions in degrees. For example, I want the
chord progression 1234. It means that I need to play the chord of
the first degree, one node of the second degree. Then out of the third degree, denote of the fourth degree. This is a caudal progression. Now of course this is not
a good core progression, but of course we will make
better chord progression. Now how to create chord
progressions based on degrees. It's a bit confused
between the fifth of the chord and that degree, the degree five of the scale. This is what we are
going to click X and dive into piano roll to
see more about that, Let's see create a chord
progression of 1234. We start by the node c. Let's make it only
on the C major. The easiest scale we started on C. From C. What are
the degrees of C? They are 1234567 and the first, and not the eight,
I need to create chords on the first degree, second degree, third
degree, fourth degree. So I'm only concerned
about those notes. What I do, I simply count five
from each individual node. Let's go here and count
12345. I have five. Then from here I count 12345, and I have the fifth
node right here. Let's say this. From here, I count
file, so 123455. And from here let's count five. So 12345. Here we have it. Let's delete the rest of the nodes and let's
hear it together. Whilst not only because of
course we have that pattern, we didn't select the pattern. So let's play it again.
Here we have it. Of course it's not a very
good chord progression, but we are going to learn
better chord progression. The only point of that
is you have nodes. You create codes
from those notes. And later, you'll
be able to create better chords from better notes.
41. Vid 4.11: Chord Progressions of our song: We learned about basic
chord progressions. Now we are going to see
what chord progressions we are actually going to use
throughout this course. Basically, in
electronic dance music. There's two very popular
core progressions. The first is 1645, and the second is 167. What's the difference
between both? The two are widely utilized
and music production, especially in
electric dance music. And of course, there is other
type of chord progressions. But because this course is
only for music productions, we are only going
to focus on what eighty-five percent
of songs are made. If you know those
chord progressions, you will see in many songs
that they are being used. Therefore, we are only going
to focus on those two. And in this strike, we are
going to use the first one, because if you need to
know quarter progressions, there's a lot to
do from playing by ear and knowing how to
actually pay the actual code, and knowing how to go down
intervals and stuff like that. This is why as music producers, we need only to know those
basic chord progressions. And later on when you
are getting advanced, you will know more chord
progressions and it will be more natural to know what
our quarter progressions. For now, keep in
mind that we need to make the chord progression
for this song. Let's sort by having a new
channel or new pattern. We have an ID called demo. So we right-click and can rule. What is the core
progression number one, because you are going to use it. The chord progression
number one is 1645. The first degree
of C minor is C. Def six-degree of C
minor is what node is a. We are later going to see
if this flat or sharp, 123456 and the fourth degree denote the fifth
degree is the node G. Now of course, this some flats. So we go to the
circle of fifths, which I recommend
you to download it and have it on your machine. The circle of fifths, we see that we have B, E. Let's go back. And B, do we have any be no, Do we have any ie
know you have NEA? Yes. So we have this a flat. We select it and make it
down, though that's cleared. And of course the same mistake
will not select pattern. So here we are. What we need to make it a CT
and not notes what you do. We find the fifth off
each individual node. What does depth-first of C? It's a G. Do we have any G flat? No, we don't have any G-flat. What is the fifth of a? It's a, B, C, D, E. It's E. Do we have any flat? Yes, we have E-Flat, so we make it e. Let, and then we have f.
What is the fifth of f? Is the C? Do we have any C-flat? No, we don't have any C-flat. And finally, what's
the first of g? Of course, you can pause the
video and count them on your own if you want to
go more slowly. But because this is
the same concept, I'm going to directly do it. And the first of G is D, and we make sure
that we don't have any D-flat. It's true. If we listen in front of
the beginning. Here we are. And if we try to put
them with this song, let's drag it and drop
it and select song. Let's put it from the
beginning and listen to it if it sounds good or not. But I think that tries here. We have a fast rhythm as trie and you'll discover
the mistake by your own. As you see, of course
it's true fast. We have to make it slower. Me, make it slower. We select those three
chord progressions and move them to the right
and try to extend that. First, I press Control, select it and extend it. So let's try from
a bit thrown them. Let's try it. Let's try
from the beginning. It's still too short. So let's extend it also. Extend this. So let's try it.
The perfect one. So everyone needs to measures
this is measure one, measure to measure three. Every node needs one measure. We select them, extend
them to the right, each one needs to. And this we selected, move it to that F. I'm just pressing Control and
moving to the left. So I selected and
go to the right. And also the same
thing goes from here, or I go to the right, also selected using control, extending using my mouse. And the last one I
also selected and I click send your press X and
try to see all of those. Let's take a listen.
And I will turn down the volume of the vocal
so we can listen it. Alright, so I need to meet
your final change because I found that this year the
second chord is too high. I just need to put it
down an octave maybe. And if it didn't sound good, I just put it back. I see it like this and press
Control and down arrow. But that's here
from the beginning. I think that also pitching down those two other octaves or to other chords
as a good option. So we select them and
press Control down. Let's say all from
the beginning. Here we are with this
chord progression. I think it sounds good. And if you didn't
do it on your own, I recommend you to stop the video and try to
do it on your own. And it concerning the
second chord progression. You can try doing the
second chord progression, but it doesn't sound
good here on this song, on this vocal to
be more specific. So try the second chord
progression, which is 1637. Again, you are going to see this chord progression
and many EDM songs. But try it now we are going
to focus on this one, chord progression,
which is 1645.
42. Vid 4.12: Widening our chords: We have this core progression, but let's add some
dynamic suite. So let's make it wider. To make it wider. I just put more nodes
all over the piano. So here I have seen, I have G. I put C and G
is all over the piano. I'll try to put, for
example, c here. C here, c here. Try to put some. See here maybe try to put some here we have the
second chord progression. We have the node a flat
and then note E-flat. Let's try to put
another a flat down. Let's try to make
another E-flat here. And let's also put
maybe in a flat here, so it's very random and I'm just creating and making
the sound wider. And here I have the C and F.
Let's try to put a c here, and try to put the F here. You see how much, how wide is our sound
from here to here. Let's add from year I add C, and let's add down
here that's as some F. I doubt that this
will sound good, this node down below. But let's keep it and see how
it sounds with that track. And finally, we have the notes D and the G. Let's
add some G here. G here I add a d horn. Again, I'm putting
it very randomly. I just want to see
how it sounds like. But usually it's
a common practice to put all those
nodes all over that. So let's listen to it. I noticed two things. First, that here,
there's something wrong. And the third chord progression. Let's go. We might put
some wrong notes. Here. We usually have, We have the, which nodes we have
the F and the C. Here. We put an F sharp. Here was our mistake. Let me check if
there is any others. Think there was not. Let's hear it again
in this paragraph. Okay? But the second thing
is that this is too high. You can paint to this. So we need to make
it like equal. We don't want to make notes
higher than this node. What do we do? Let's zoom out and we can
clearly see that, yes. So what do we do? Let's remove a bit from those low notes because I
don't think they sound good. Let's remove also this. Let's put here, up there. What code that we have. We have A-flat, E-flat. We add the a flat, a flat, and adding the
E-flat tried here. Year we had node a and C and F. We use the F right
here, and we use the a. And let's add the last one. We have the note a jeep, and then we add some
gene. We add some detail. That's here again,
altogether. Again. What do you know? I think it sounds better.
43. Start Of Part 5: Slap House Main Elements: So let's sort by downloading our plugin that we are
going to work with, which is called vital. Go to your browser and just
type in vital VST download. If you go, we have right here, this link right there, and you'd be headed
to this page. All you have to do is
click on the top pride and press get vital,
Press get vital. And we simply press
on the basic free, since we are going to use
the free version of it, you press on it and just wait. So you either need to
create an account to continue or sign-up sign-in
to your new account? Personally, I already
have an account, so I just click
create a new account and press already have
an account for you. You just type in your e-mail, your password and
create a new account, you will be headed to
this page where you see our grade two plus
upgrade to pro window, MacOS, linux and etc. We press Windows and
if you're using macOS, you just press macOS. And we will be
having a download. You wait until this download
finishes and just launch it. You just press on the installer and press
yes and continue. Normally. Accept the agreement to keep continuing and of course let
all of those be downloaded. Now here, you will be asked many times where you want
to install your VST. I recommend you to
go and press Browse, go and install it in the big FL Studio folder
that you already created. So whether you created this on your hard disk or on your
desktop or anything, I recommend you to
click Browse and install this VST on the big folder that you
already created for me, I used the demonstration folder. You can just create another big folder
inside this folder, we created one folder
called sample packs. You can create another
folder called the plugins. And every single plug-in
that you put you put it in this folder because keeping stuff organized will
help you a lot. Trust me, if you install it
in this specific folder, it will help you a lot. You click Next and
just press Install. For this VSD. It's made easy. But for other VSTS, they will ask you
many times where to download and where to
download, where to download. You keep pressing, browse and in solids in this
specific big folder. So you hit finish. After pressing finish,
you go to FL Studio and simply press options
and manage plugins. Here you have to
be very careful. We have all those plugins. So you select that big folder. This is the biggest folder. You press on it and select where is your big
FL Studio folder. Then, after you've selected your big FL Studio
folder that contains the sample text and the
folder of downloaded plugins. You press X and press on
the second small button. This small button here
tells FL Studio in what folder it needs to search for your
downloaded plug-ins. First, here it asks for
the FL Studio folder. So here is the big FL Studio
folder that you downloaded, everything, sample
packs, and plug-ins. But here is the specific folders that FL Studio needs to search for your
downloaded plugins. In my case, I just press
on this and select the subfolder of the big folder called downloaded plugins
maybe or test folder, and this case of this course. And the way you organize
your folder it comes to you. You can name it
whatever you want, but just understanding
the hierarchy of the folders is important. So after you've selected your specific
folders from for me, I just this is my path, this is my selected Folders. Don't worry about all of those. This is my selected Folders. And you selected what you do. You just press find
more plug-ins. And it will keep
searching right here. For more plug-ins. It might take some time depending on how
specific you were. And it will search inside
the folder that you put in. It will keep searching,
keep searching, keep searching until it
finds this new plug-in. As you see directly
appears in front of me that this plug-in that
I newly installed, as you see, the new
plugin is an orange. As you see, it shows you
in orange, the new plugin. This is my new plugin. I don't know why
this is an orange. I didn't download
it in recently. But for here, let's
focus on here. You can't see that vital, which is an orange, is my new plugin. Therefore, I want just
suppress a star on it. So I select star on
there plus v SEC or VSD. It won't matter
if I press store, I press X, I go to my challenge
wreck and press Plus. It will appear in
front of you for me, I already organized all of this, but for you, I just want you to press on the plug-in that
you already installed. And as you see, although
I organize everything, it showed up a second time
because I install it recently. Right now I install it just
for the sake of this course. So I installed the trite
here, and as you see, it chose down the section
called instrument. Since I press on Vital
and I am going to have this vital and everything in it is because I
have those presets. But for you, you will have nothing in it until
you install it. Sound bank, which we are going
to do in the next lecture. So vital is empty. You can press any keyboard
shortcut to try the sound. And we are going to add some better sounds through
third-party sound banks, which we are about
to do in a second.
44. Vid 5.2: Sound Banks: Right now, I need to install
some sounds for vital line to install some presets
that makes good sound. I go to this link,
echo sounds work. It will keep asking
you for if you want to insert your e-mail
and get some discount. But for us we just want to
use everything for free. So you go to this link. Of course, you will find every links and the
descriptions of the platform. And you go to raise basis. Basis is a kind of base
that is used in slap house. Simply press Download. You'll be headed to this page where you can see
everything that is in it. So we have 35 presets
for vital and serum. We have 20 presets for serum, which is a plug-in that I demonstrated in the
beginning of the course. We have 20 presets for this, but we are not going
to use it because serum is a paid plug-in, we will not be able to use that. And we have 15
presets for vital, which are completely for free. I press on Free Download
and download it.
45. Vid 5.3: Importing Sound Banks: After you've downloaded, you will have something like this. You will have macOS and echo
sound work raised basis. You go to raise basis and you head on to vital
and not serum. You go to vital. Here. Do you see this NSW raise
basis v1 dot vital bank. We want to select this folder, this file, I mean
dot vital bank. You copy it, right-click and you press copy or
you can press Control C, Control C and paste it in the specific folder
that we made for plugins. We didn't make a
folder for plugins. You paste it inside this
folder for plugins. In my case, it is the folder
called demonstration folder. I just press control V. And here we are. I pasted this bank into
that demonstration folder, or for you it will be
just the plug-in folder. If I go to FL Studio, I opened vital and I press
on those three lines. Here we are. And we press Import Bank. Import Bank means that you are importing a bank from
a third party place. Here. We're importing bank. We press Import Bank and select the place where we just
created our folder. In my case, I just go to
my demonstration folder. And inside my
demonstration folder I can find this bank that
I've just pasted. So I select this and hit Open. After you do that, you just have to check here. Press, press on here. So you press on Edit preset, you press on it. You will have your
selected bank down there. Now for me, I have
multiple banks, so you don't have
to worry about. But what you have to worry
about is that right now, you will have the
bank right here. You will be able to
see it right there. It's called NSW raise basis v1. And you see we have all
those risk-based sounds. We have all those
kinds of basis. And I'm going to explain why
you have to use Reese bass. But if this worked for
you, congratulations. And if this didn't
work and you got lost in the documents, just make sure you ask a
question on the platform or ask it on the Discord server
or whatever you want. Just make sure you ask me because I'm ready to answer you. If it didn't work using the
folder and you got lost.
46. Vid 5.4: Adding Reese: So let's add some Reese base. Of course we add a new
pattern and we can call it trees and give it
a random color, maybe a dark one. Here we are TO of course, and this pattern we
need to add vital that plug n. And if you want, we just can name
it another name. So let's do it. Right-click
Rename and color. Reese bass, because
later on when we add multiple vital plug-in, it will show vital one
vital to vital three, and you'll be confused. Let's show you if you
open another vital. If we press on x and
we'll see that vital, vital to that is goes
on and on and on. So it will be lost. What vital it is. So what preset it is, let us name it
trees and also give it the same color. Here we are. And open it again. Piano roll or before,
Let's open it. We have to choose a preset. What are we going to put in it? By default, it will come with something
called init preset. Press any random
keyboard shortcut and made sure this is enabled. It will give this sound
first before starting, you click on this
and press detached. Before I press it.
Let me tell you why. Because if you need to move this more and see what's under here, because sometimes it's
not good-looking to just see the half of that plug-in or not
half of that plug-in, but there's a part of it
underneath that is hidden. What you're gonna do to
have more flexibility as just click on here
and press detached. By detached, what it does, you can move it freely all the windows and FL
Studio to as we see, we have API right here, now there, and we have those knobs that we don't
have to worry about. Let's choose a preset
by either clicking here or simply going to hear
and press Browse presets. You go to ES, WE is based V1. And from there we
start choosing. This one is good. This one is also good. You can go over them one by one. But for me, I already
choosing this. And by the way,
this is my favorite preset or my go-to preset. I use it if I need to
make something quickly or if I had a quick
idea over my mind, this is why I put
it in my favorite. And it sounds like I'm just pressing some
keyboard shortcuts, but that's press X. And we have to
write the baseline. We're right-click on it
and choose piano roll. Here. We want to put the
same notes of the chord. So we had that degree 1645, then six, then four, then five. We can't put this lower. We can lower this in octave. And it sounds like this. That's put on pattern mode. If we put it in the song, drag it and drop it. Let's hear it. As you hear, it sounds fuller, so the
sound sounds fuller. And now we have a bass,
chords and vocals. Again, you don't have to choose
exactly the same presets. If you're already familiar with free spaces and you do some
music producing and stuff, you can use your own
risk-based. It's no problem. But for me and for people who
are just getting started, it's better to follow along with me with the same presets. Because later on in dynamics, we will be mixing it
based on this base.
47. Vid 5.5: Adding hihats: Now that we added
our Reese bass, it's time to add
some other elements. Let's head on to
our sample bag that we just downloaded and press two samples and
try to search for some drum loop or some
hi-hats or some shakers. Let's search for something
that excites our song. Let's search in this sample
back and see what we have. Okay, here we have something. We have this. Let's hear how it
sounds like altogether. Here we are. This is something that shakes, so this sounds good. What do we have to do? Let's
try to add it on that track. Let's add on that track. And I will do a mistake and I need you to focus
on this mistake. Do you think this
will sound good? Of course not. At
least at the end. Why? Because they
can look right here. This is 128 beats permanent and our check is 126
beats per minute. And as you see here, that small space right there, It's not that spaces are wrong. But if we try to select
it and press Control B, we will have even more
space right here. It should have been
the n. So what we do, right, to pause the video and
think about the solution. What you have to do
is simply extended or tried to change and fit the rhythm of this
sample to FL Studio. What we do, double-click, and of course put it on stretch. Put it on stretch. What I do is simply press X, press here to tempo
and type in BPM, the value of this sample, which is 128, press Accept, and it automatically
fills that gap. Because let's hear it
before with the metronome. As you see, it goes
off beat easy. But after extending it, Let's see what happens. If I press back and back and back and back
and back and back. So let's lead all of those
and it's not working for us. So I will replace this
tempo and type in BPM 128. And again, let's listen
to it with the metronome. It's exactly on the beat. So before listening to
this track altogether, why would it try it here? Simply selecting all of those
and pressing Control B. We have piano in the beginning
and vocals and stuff. Then we add something
that excites. We add those two, duplicate it. I either can press
Shift and drag it, but maybe you drag it like this. I prefer pressing, selecting
this and press Control B. Then select all of those
and press Control B. But let's take a
lesson from here. I think that those
hi-hats are too obvious. So I need to turn down a bit the volume on until
they Sounds good. I think for me that good.
48. Vid 5.6: Adding Ambience: Now what we're
gonna do is simply make the song more fool. So there is something
called ambiance. This is the ambience. Ambience. What I means is
does it fails as the vocal. So it gives more
space to the mix. The song becomes fuller. For the sake of this course, let's try to add some ambiances. But if it doesn't sound good, we will remove it. Because by adding it, I will give you a
small challenge. You can do it. Let's
try to add it. By adding it, what
we have to do first, make sure it's on 126 because
our temperatures on 126. Let's click on here to tempo. And don't forget before we
need to put it on stretch. Here to tempo. Let me be PMB 128, Less bit with the ambiance
to see how it goes. As you see, it covers
everything we can hear nothing except
this ambiance. What I want to do is just try to turn down a bit the volume. I feel that this is good
because right now I can just feel that it's present
but it's not present. You know what I mean?
That it's now here. But it's, the volume
is stored down so much that people tend
to listen to it, that people can't
hear it clearly. I have a challenge for you. Try to pitch it down
a complete octave. Try to pause the video and pitch this vocally
complete octave. We might not use it, but this is just a challenge. To pause the video and pitch
it down a complete octave. To pitch it an octave, what you have to do is turn down the pitch. Of course not. What you have to do
is put the range on 12 and turn down the
pitch, the maximum. By this, they can look
how it was sounding like. Now after we turn down the
pitch, it sounds like. Now let us try to play
our track. Let's hear it. I think that now it's better. That makes has more space
and it sounds more dynamic. Now, again, it's a
personal preference. You could add it and you cannot. But for me, I have to show
you all the options and how I personally make that
makes sounds cooler.
49. Vid 5.7: Building Drums: We added vocals,
were added chords, we added reuse basis, we added some hi-hats, you added some ambiance. Now, let's try to
add a buildup drum. What is built up drunk? Usually for slap? How songs? There is a buildup, then a drop. So this is before the buildup. Then there's the build-up
and you will in a second. Then there is the drop
That's open sample packs, ultrasonic, and try to
find some buildup drums. It's called buildup drums. And you can find the buildup
drum in the beginning. So here it's if you
want the fifth one, the sixth one, I mean, 123456. It is the sixth one. We drag it and drop it. Let's take a listen and
hear how it sounds like. So as you here, this
is a buildup drum. You can maybe add
the vocals with it, and we can add all of this. But let's press Control B, and let's listen to it all. Of course, what was wrong? First, we need to cut out the ambiance because here we didn't place it
in the beginning. We need to put a try there. And also the buildup drum. We need to put it,
we need to put it on stretch and then fit to tempo. And we type in the
value type in BPM 128. And of course, this, we put it in the beginning. Here, we decrease
it, it right there. Here we have it. Let's listen to it. Later. We will have the drop. This is the very basic
structure of slap house songs. And keep in mind that
this is before that drop. And the next lecture, we are going to make our project bigger and bigger
until it really sounds as a song
that is well-mixed, that has a good base
and stuff like that.
50. Start of part 6: Basic Mixing: Why didn't we continue to drop? We created some
excitement right here. We added the high hats
that added that buildup. But why didn't we continue to the drop making this buildup, making it this buildup drum, it's called buildup drum, is only to show you that
general structure of the song. Usually, I want to start
by just showing you how usually the slap house sounds sounds like
and have a structure. What you are going to
do in the next lectures is focused on the
mixing of the sport. Then we're going to switch
to make the actual drop. What differs from
other music producers is only that makes, making your mix so much better will differ
from other producers. I see a lot of people who are just getting started with moodle producing that are too
much excited to start with a drop and finish that track
without the actual mixing. But because you are NFL
should your course, we're going to try and
mix everything perfectly, though it sounds decently good. Then we are going
to switch our drop.
51. Vid 6: Quick Organizing: So now what I want from you, go through everything
and reset the volume. For example, here, I want
you to double-click on it, Right-click we said volume. And also in the course, if we double-click on, it, would be drived
into the FLC ears. If you double-click on it, we will be drives the FL kids. What you need to
do is go over here and check if the piano
haven't a lower volume. And the same thing
for the Reece bass. We go here and check
if we didn't change the volume for the hi-hats. Right-click reset
for the ambiance. Double-click, then
right-click reset. And also for double-dot drawn, double-click,
right-click and reset. We didn't change anything in it. Why we're doing this? Because we are going to put
everything in our mixer, which I will explain
in a second. We're going to put
everything and have control over the volumes right
here and our mixer. This is why it's important. Do not change
something here and in the mixture because we are
going to get confused. What I want from you also
is tried to organize, thumb the things,
right-click on it. Rename color so you can put it vocals and give it
a random color. Just don't spend too
much time on it. Then here, four chords, you can just press auto name. Because here I just
made something wrong. So you can go on here and
right-click auto name. So by autonomy, it
will give the name of this pattern to this track. But let's show it
auto name, period. Then we right-click here
and also auto name. Then right-click here. You can do it auto name also. But maybe later on we will
add some stuff to it. So let's leave it as it is right now and we can let
on change the names. But for me I prefer just
putting rename, saying drums. Here is the part of the drums. And later on maybe we will
add some other high hats. So what we do, we
right-click here and put, insert a new track. By this, everything
from here and below will be related
to the drums. But let's see this. It's just for organization. Here. We add FX, rename it fx. It means special effects. Let's color it like this. Again, don't spend too much time on the coloring part of things. And here also drums. Drums. This is build-up
drums should be under this. So we right-click
and insert one. And we put this right there. From here to here,
it's called jumps. Let's show you. So if we added
something from here, everything between drums and FX, it means special effects. It means this is drums. So that's this again. And now we have our truck
that is more organized.
52. Vid 6: Using The Mixer(1): Let's start by just opening our mixer or
simply pressing F9, as you see right here. Let's open it. And first thing I
want to tell you about the mixer size options, we can click on here and
make sure it's detached. Because if it's
detached, you can, you can you can use it
all over fl Studio. After that, there's plenty
of options for the size. Maybe you have a small screen or maybe you're working
on a big screen. It doesn't matter because
there is the mixer size. Here is the more Dwight. As you see there is
the mode compact, which is very small, but shows you all of the tracks. That is the most compact too, which is a bit
larger, compact Alt. And that is the mode
wide that hours using. And you might have
it by default also, there is the mode Y2. You can see it's much bigger. That is the mode while three, which is also bigger. There is the white OLED. So for me, if you want, you can use the wide or Y2. Maybe for now we can use the
Y2 so we can see clearly. But for me I just prefer to use the default one, which is white. But if your screen is small, you can simply press on
here and j it like this. You'd be limited and you will be seeing only those checks, which is good for
now because we are not going to create a
hundreds of checks. You can just do it like that. When you wish. When you want, you can just press
here and press X, it will be disappear. What you are going to do, we are going to link the base, that piano, the
hi-hats, everything. We are going to link
it to the mixer. So let's start. Let's link our
piano to the mixer. We go to that pattern chords. Don't forget if we
double-click on it, you would have the piano roll. But we click on it to select
it and go to Channel wreck. We click on the actual plug
in and not on the piano roll. If we click on that piano roll, I clicked by mistake
here on vital. If I click on piano roll, I will not be able to
link the piano. Do that. Make sure I press on the plugin and simply press here the settings as you
see it in green. You see in front of you
that we have the volume, we have that pitch, but it was all hidden like this. You press here on track,
this small button. If you take a look at the
hand panel on your top left, it's written assign three, mixer, check what it does. It will go to the mixture, and it will search a
free mixture track. This case, all of
the tracks are free. So if we press on it, it will assign this
plugin to the mixer. This plug-in, as you see here, and that channel drag will
be in the mixer right there. Let's try another example. I press X and let's try
to press on varies. I want you to try to discover
and pause the video, how to assign this
to the mixture? Pause the video and try it. Alright, so to do that, we simply press on settings
and press on track. If we press on it, you will see that
it directly assigns the name and the color
to a random mixture. By doing this, we can
take control over the volume from here and set of taking control of
the volume over there. But what if we wanted to link something in
a specific place? I wanted to place that
base in the beginning. I want to place the piano, for example, at Channel Seven. How do we do that? First, let's unlink them. So how do we unlink them? We right-click Set
Selected checks to default. Press Okay. And don't forget,
also remove this. Then also right-click Set
Selected check to default. And also remove our piano rule. Using the scroll wheel. Remove it to 0. Like this. I can do it
up and remove it to 0. So don't forget if you unlinked something from
that channel wreck. It will keep in the
actual plug-in. But now let's go back. How can we link piano
to a specific track? Simply, you can choose,
for example, five. Here we are. Now it's linked,
although it's not written that we have
piano right here, but it is linked. How can we color
it and soft light that we will figure
this out later. But for now, I just need
you to keep in mind that if you need to link
something to a specific place, all you need to do is press on the plugin and press
on the settings. Here. Here we are. Then here, what I do is simply assign it to a
specific tribe for. But it will be a bit scary
because you will not know what is the plug-in
that is linked from here. This is why we have a problem. Later on. If I close this, how can I know if this is the
base and this is the piano? It's true that they are linked. And to prove that, I will try to solo play this. So I right-click solo play and try to take control
from the volume right here. If I press on piano, it will automatically
guide me to track five. And to make sure I can see
that this is on track five. But let's try to play it. As you see, this is my track. But now, what if I don't need to test every
time that track? How do I do that? Well, if you remove this
and click on piano, hover over this track, take a look at the hand panel. It will tell you
that the keyboard shortcut to assign
free mixture track, that mixture is Control
L. What you do is simply press X and make sure this green rectangle
is selected. Now go to the mixer and
simply press Control L. By this, it's like you just
press here and press track. But you can do use
it a specific. Let's go back and use
it on the Reece bass. I click on wreaths. Right here. Let's suppose
I didn't assign anything. I didn't assign anything. What I do, I simply
selecting this, let's suppose I select
this on that mixture. I select the track that I want to link it to and
simply press Control L. Here we have it. Let's say here I have
created something, anything. So let's say I created some
blue base and let's press X. I can name it, color it whatever I want. Well, let's call it a try
and name it a random color. If I want to link this. But let's say that
track number nine, I simply press on year. If I press it two times, it will select it all together, which is what we don't want. I see that only this and
select this press Control L. Here we have is the
parity on the mixture. You see that it
will be assigned to that track number nine
because we don't want this. Let's delete it. And of course it will be
right here, but it's empty. So what you have to do
is right-click reset, selected track to
default and press. Okay? So right now that you know how to
navigate and that makes sure it's time to actually
put the elements in the mix.
53. Vid 6.4: Using The Mixer(2): Let's try to give you
a tricky question. If I also try to
solo play something from the mixture by simply
right-clicking on it. It's suppose to play alone. The piano is supposed
to play alone, but let's try to play it. Why is it playing together? Why did we have the piano, vocals and the ambiance
play together? Isn't it supposed to
only play the piano? Let's try on various base. So I right-click.
And as you see, all the tracks are de-selected. Let's try also to play it. As you see, there is base and other tracks are
also playing together. What's happening? This is because
only the Reece bass from the mixer track
will be playing. Here we are telling
FL Studio that, okay, only this track from the mixture is going
to play other stuff. We are going to leave
it to the playlist. If you wanted to play
only there is base. We should have only
selected this. And it will play alone. Because if we
didn't select this, it will only play what's
inside that channel. It will only play what's
inside the mixture. For example, if I
selected only piano, it will play everything
on the playlist normally. But if there is something
from here inside the mixer, it will also played only here. In this case, in the mixture, it will only play the
piano without the base, because other elements
are not in that mixture. It will play them normally. Let's say I linked
another element, which is the vocal. How do we link the vocal? Let's double-click on it. We can either give
it a random track or simply assign it
to a specific track. How to assign to
a specific track? Let's assign to
that track three. I simply use my scroll wheel up. And now we have
three. Right here. I pressed Control L
and it was assigned to this specific track by
simply pressing Control L. Now, do you think
the vocal will play? Let's try this out. If I see the piano only, select everything on that
playlist that is on. Let's try to see if
the vocal will play. As you hear it's not playing. Why? Because we linked it to the
mixer and we de-selected it. If we selected it, it will play. Did you get that point? If we selected a check
from the year, the vocal, it will go and search
and that mixture, it will play only the
vocal from the mixture, and it will play the rest of the elements from the playlist. Right now, let's link
all the elements. Let's link the hi-hats. Also. It will assign
it to a free track. If I press randomly. It will assign it to a
free track randomly. And let's associate
the ambiance. Let's also associate
that buildup jumps. Here we are. Now to
make it looking better, I want to put domain
things before. I want to put the
vocal right here. I want to press Alt
and to the left. So anytime you need
to move something, you press Alt and move it to
the right or to the left, right here I have the vocals. I can move it to the last. For example, here I
have various base. I can move it to the left. Then I have the piano. Then here I have the ambiance. How did I know that this is the ambience are simply
reading on the hint panel. This is the ambiance I want
to put it in the last. Here we have the buildup. I also want to put it
after the ambience. We have that drum loop. I also want to put
it at the end. Here. We have nothing. Let's delete it. But if we delete it, we
can't actually deleted. So let's move all of
those to the left. But we try to move
it to the lab. By this, we have
all those assigned. And right now, if we press solo, it will actually play
only the risk-based. For example. As you see, it only plays there is base. And the same thing applies
if you only press, for example, here on
the drum loop, right? Like this. Maybe
we mean by this. Here we go. It will
only play this alone because we selected
this from the mixture. I want you to pause
the video and try to do this on your own. And try to play with those, try to do anything so
you get used to it.
54. Vid 6.5: How The Mixer Is Used : But why do we use limiter? How does it actually work? Why do we put something
called mixture for this, Let's go and understand it more. Before the mixture will
be having some elements, will be having vocals, instruments, some plugs
that you are going to use, what it's like to be
using plugs later. We have some base. And before that mixture, we simply have those elements going right into your
ear or your speakers, or your headphones or whatever. But after adding the mixture, those elements go into
the mixture that we are going to use it to change the volumes and soft like
that and add effects. Then after going into the mixer, they go right into your ear. Playlist ear. But if we added that
mixer playlist, then it goes through the mixture and directly goes your ear. It's important to know
how does it work. Because later on
we will be adding some effects and changing
stuff like that. Now what do we need for mix? All I need from you,
some laptops, speakers. They are decently well. You can just make
the very basics of mixing and the
laptop speakers. But I recommend
you that you have some pair of headphones or
earphones and mix better. Because when we add some
effects and add some EQ, it will be very, very difficult for you to distinguish between the base and the high frequencies and lower volume and higher volume
on the laptop speakers. So I either want from you to
have a pair of headphones, any type of headphones. It doesn't have to
be super expensive. Or earphones. Earphones works too. Or I need a big speakers, like very big speakers and
great quality speakers. You have a great quality sound. For me. When I got started, I simply started on earphones. Then when I upgraded
and I had some money, I just bought some ear, some pair of headphones. And then I have some studio equipment
and stuff like that. But to get started, you don't need all of that. All you need is a simple pair of earphones or
pair of headphones. And you're good to go.
55. Vid 6.6: Mixing The Track(1): So instead of focusing on individual parts of the mixture, instead of explaining
what this knob does, what this does and this, and this, and all of
those plugins and etc. We will be focusing on just
mixing at the beginning. And while doing that, I will explain those
patterns along the way, though to not make it boring
and not go over through the theoretical part of
each bottom and said, We are going to put
it in practice wild actually mixing the vocals
and learning along the way. What you need to keep
in mind that we need to mix based on the vocals. We can just mix
based on the base, for example, or the codes. We need to have the vocal clear. After the vocal comes. All those elements. For example, what
elements should be the dominant
element, the vocal. Because the vocal
should be heard. Of course, it doesn't mean
that the vocal should be too loud and the drums
should be not loud. We should use the vocal as
our main drive to our mix. For this, let's start by
listening to our track. We can clearly hear that
this ambiance is too loud. What do we do? We go
to that mixture here. Let's change the name
here to the ambiance, because right here we can see, we can only see ultrasonic. Let's try to make it Y2. We also can see Y3. We can't see wide Alt, we can see compact Alt, we can see compact two, we can see compact. We also can see why
I did all of that. I did all of that because sometimes you can't
see the full name. What you have to do
is either change the size or simply extended. By doing this. By this, we can see more
details of the sample. Let's try to do it like this. What I want to do
is rename it so I right-click on it and
press three name. Simply write ambience. Because sometimes it's written ambiance something
or another detail. All you need to do is not
to rename everything, is either change the size
or simply make it wider. As you see, we are having more and more details from here. But in our case the
name is so long, so we can't read
it for here also, let's name it build up because here and the hand
panel we can see buildup. Right-click, rename
it. Also here. Name it, hi-hats it. Let's give it another
flashy color. Here also, let's give it another color because
it's from the drums. And here the ambiance, let's also give
it another color. Here we are. It looks better. Here we have the
vocal, the main one. Right now, Let's turn
down the ambience volume. We play that track and turn down the ambience volume
until it sounds good. A big mistakes that I see beginner producers make
is that they mixed based on the vocal only or based on the base
only or the piano only. What they do is just
select the ambiance. Listen to it, and turn
down the volume like this until it sounds
good for them. But they didn't know that if
it sounds good right now, it might not sound
good in the mix. This is why we
should play all that track and focus on the ambiance. Then turn down the volume of the ambiance until
it sounds good. That's great. That track and
focused on the ambience. We keep turning down the
volume until it sounds group. We didn't select it, so let's select them all
by right-clicking on it. I feel that on this
level it's pretty great as it's here,
but it's not. I need to make it here present. Of course not put
the volume on 0, but at the same time, I don't want to make
it too obvious. I think by doing this here, the volume is good. Of course I don't want it to just look at me doing things. I want you to actually go to your track and try to
do it by your own.
56. Vid 6.7: Mixing The Track(2): After this, I
listened to it again. So we know what's going on. What do you think
we have missing? Focus on the piano. Can you listen to it? Personally, I'm not being
able to hear the piano. Maybe the vocal R2 loud, or the piano is not loud enough. This is a problem. Another problem
is that the vocal and the base are the
two most lessons stuff. We want the vocal to be at. The more dominant. What we do is first turned
down a bit the base. So let's listen to it. As you see here, automatically, we can
hear more than piano. So the problem was
that I was hearing the vocals and that
base together loud. I don't want that bass
and the vocals to be the most true loud
sport endemics. I wanted a vocal to
be the loudest one. Because when the listener
focuses on the song, he will not focus on the base, will try to hear the lyrics. And you can relate that to because when you are
listening to a song, you don't focus so much
on the base and said, you focus on the vocal. Imagine that any song was a
base that was too obvious. It will not sound good. We want the vocal to be obvious and want the vocal to be clear. Then comes the base. Right now if we try to hear it, I want you to try the
different values of volume. If we have varies based
on its default value, piano will not be heard. But if we turn it
down a little bit, we can now hear the piano
and that background. Now you'll ask me,
why don't we turn up the vocals instead of
turning down the Reece bass? The answer is if you
turn up the volume, you will not be able to
hear the piano anymore. And if you turn up the vocal, it would be so much dominant
that it will not sound good. This is why we always
try to go down. 90% of our mixes will
be just lowering the volume and not making
other stuff sound louder. This is why I turned down. There is base. Let's listen to this
spot with the high hats. Again. If you didn't put
your mixer on detached, every time you click
outside the mixture, it will go away. And it will be disturbing
if you want to open again and again and again. This is why you can't put
it on detach. By this. If you put it on detach, you can first move it
whenever you want. Second, you can press on the playlist without
removing this. But let's try to hear
the second part. The first thing that I see is that the high
hats are too loud. They can listen again as they are at the same
level of the vocal. We want the high hats
as something exciting, something extra, not
something dominant that goes over our whole check. This is why we want
to turn it down. If we keep it at the same level, it will be so much dominant that it will not sound very good. When I started to mix, I thought that the more I make
my track loud the bedroom. But it turns out that
I have to turn down other elements and leave the main elements
to be dominant. Let's turn down the high hat. And keep in mind that
you don't need to be afraid to turn down
the volume of things. If it sounds better
than doing it. Again, this will
come by ear and you will be able to
know that quickly. Right now you might be confused a bit Y and turning
down the volumes, but just try to listen
to it and listen. How does it sound? Do
you think that having dominant hi-hats endemics
sounds good like this. If we turn it down, Let's listen how it
will sound like. What do you did you hear the difference? If we have them on
the maximum volume, the high hat will
sound and the trunk. Let's replay that track. And by the way, if you
want to select something, you just click Control, select Control and
double-click on it. You select this part. It will keep looping
on the spot. I will put back the high hat to this default value and try
to hear the difference. Here it was on the front. Here the hi-hats on the
front take lessons. About when I turned
down the volume, it will seem in the background. So the more I push this up, the more it sounds in the front, the more I turn this down, the more it sounds
in the background. Um, so what do you feel that this is the good
level of the hi-hats? Now again, don't forget to try this on your own
and not just watch me. And you'll be able to discover more things than if you
just watch me doing. We'll try to pause the video and go and try this
mixing on your own.
57. Start of Part 7: Now we are switching to a
more professional level. If you made it so far, it means that you're
probably more interested than others
and music production. This is why we are now
going to do real mixing. Did we before do fake mixing? Absolutely not. Mixing the vocals,
mixing the base, mixing the chords, have all
a common place to start. We start by setting the volumes. So even before setting the EQ and the filters and
everything that you know, we start by putting
in the volumes. Then after fixing the volumes, we start by adding some effects which you are
about to do in a moment. But let's start by learning
what our frequencies. You have to know
the truth really. We have the high frequencies than the mid-frequencies
and the low frequencies. I'm going to quickly
show you on the filters. If we go to fruity
parametric EQ, which we will not choose. But this is a good
way to visualize it. You will see that we
have many equalizers. Don't worry, we will not
use something like this. But usually if we
try to see here, we have 90 hertz, 250 hertz, five hundred, fifteen hundred,
thirteen hundred, fifty hundred, eighty hundred. So what are those? This is to have control
over the frequencies. There is something
called high frequencies. For example, if you
go to our piano roll, we have the high frequencies. Those are high frequencies, and we have low frequencies. We also have lower frequencies, which is right
here, for example. Those are all low frequencies in FL Studio and also an all
digital audio workstations. We work with frequencies
to understand more. We have to of course
practice this. But before we put
it into practice, let's take a look
at an animation. We go right here and
see that we have first the high frequencies
that usually are with vocals. Once there is any singer, especially if it's a female, we have high
frequencies in vocals. Then comes the instruments. The instruments can be
guitars, piano, anything, even pads are instruments or ambiance or
something like that. This is more of a
mid frequencies. If you want, it's
lower than the vocals, but still it's between
the high frequencies. Then we have the base in which in our case we
added the Reece bass. There is base is from
the low frequencies. You can say that the base
is from high frequencies. Debase is mixed based on that, it's on low frequencies. And finally, we have
something called sub bass. Usually in Trax, you don't
clearly here the sub bass. But I'm going to teach you
how to hear that sub bass. Because when we put
headphones or earphones, and if we put that track
on solo, we can listen. The sub bass sub base is something that has
lower frequencies. Then the base. This is the structure. First we have the vocals that
has the highest frequency. Then we have the
instruments that have a bit lower frequencies. Then we have that base, which have low frequencies. And finally, we have the sub bass that is
almost on hearable. We can't hear it only
if we play it alone. And to understand more, we are going to
take many examples. But the good thing is that we are not going to take
only theoretical examples. We are doing it while progressing
throughout that drag.
58. Vid 7.2: How To Add Sub Bass: Let's hear how the bass sounds like versus how the
sub bass sounds like. Let's create a new pattern. Or we can just make it
in the same bedroom. So let's have this banner
without creating a new pattern. We press channel wreck. Unless search for some sub bass. I press on plus and add our vital plug-in that
you are going to use intensively throughout
this course because it's completely for free
and it's so good. I click on Browse preset or
I can simply press on here. And let's search here
for some sub basis. In your case, you will not have some basis because we did
not download a sample pack. What can we do? We can
either go and search for some sub basis and some
other sample packs, or we can just create
our own sub bass, which I'm about to
teach you right now. Usually for
professional producers, they already have sampled
packs that are paid or free. It depends on the quality
and the US, the sub bass. Remember when we
downloaded our Reese base, we went and downloaded it
from a bank or online. We had a vital bank. Vital bank means a
group of sounds. But for the sub bass. And to teach you how to
make your own sub bass, we are not going to
download it from a third party website. So let's close vital
without creating it. And let's right-click
and choose Replace. After we choose Replace, you go and search for
a plugin called a3x. It means our CEO scope. If you didn't find
that, try there, you'll press Open plug n or use you and you
search for it. Or you can simply go here and more plug-ins
and search for it. So here I have it in front
of me. You can write it. It's called a3x of scope. I double-click on it. Here. I have it in front of me. Let's see how this work. First thing, when you
want to see something, what you do if you simply press a random keyboard shortcut
after making sure this is on. If I press a keyboard
shortcuts without having this, we have no sound. But let's try it with this on. And let's press a random
keyboard shortcut. As you see, we can
hear a sound wave. If you want to make
something a white noise, you can press on this, press on this, press on this. We will have some white noise. We can make sine waves, we can make this enable
all those trees. We can make all
those type of songs. But what we are interested in is this wave and this, and this. It sounds like this. Now, to make it sound like a sub bass, what we need to do is
pitch it down a lot. So how do we pitch it down? We can either go
to I Piano Roll, right-click, enroll
and put it down, down. Like this. Now you can hear it. And maybe we've put
to try it here. Or you can simply
delete it and go try to put it here and
pitch it down using this. As you see, we have the
number of semitones. Do you see here we
had 24 semitones. So do you remember that
I told you 12 semitones. It means an octave. Here. We have 24 semitones. We can pitch it up, we can pitch it more, or we can pitch it
down to the maximum. And of course we
pitched them all down. Let's try to pitch
them all down. Those are three oscilloscopes. This is a3x or CEO scope. It means that it has three
elements that we can have with we can mix between this and this and
this for example. We will have sine waves
and white noises. But for you, the only thing that you need to worry about is used this sound sinewave and pitch it down and let's
hear how it sounds like. Now it sounds like
something deep. So let's press X and
go to our piano roll. And let's try to write
down some notes. Let's hear how they sound like. We can't hear it clearly. So let's put this. Now. We can start hearing something and we also can't
hear it clearly. So let's put this. Now.
We can hear something. If I turn up the volume,
I can hear this. Can you hear it? Yes.
This is too high. I wasn't able to
hear this because I was turning down
the volume for me. Let's try to add the
same notes that I put in this base and
put it in the sub bass. The same notes that I
placed in my Reese base. I'm going to put
it in my sub base. So here I can right-click
and call it sub bass. I give it a color. I can put it near this. So instead of being so far, just make sure I
selected this rectangle, press Alt and my up arrow. I move it up and
up and up and up. Here we have this sound
alone is not good. But when adding it with the
base, it will be better. Let's try to add the same notes as the base and add it
using the sub bass. You will ask yourself, why didn't we just create
a new pattern? Of course we could do it. But again, it's pretty favorable
to leave all the basis alone and the codes
alone, the vocals alone. So everything created a pattern. Because sub bass is also a base. We can leave it with the same
pattern of the base because we are not going to create
other nodes for the sub base, then the base,
always, the sub bass, has the same notes, but it's pitched down more.
59. Vid 7.3: Hearing The Sub Bass: Now let's add it, but don't forget that the sub bass should be
lower than the base. It should not be
higher like this. It should be lower. It could be maybe here. But it's better to make
it lower and lower. So as much as we can make
it lower, it's better. We hear something here, but it's not clear. But let's make it on this. Let's add the same nodes. And as you see, we have
something called ghost notes. And ghost notes are what there
is in the account role of various base in the same
pattern that we extend it. And also proved the same node. Then this node. If
it was too low, we will pitch it
up a little bit. Let's try to hear
only the spatter. We cannot hear it clearly, so let's switch it up a bit. So the bass sounds fuller. Now of course, you
will ask yourself, it doesn't sound good because
we did not mixed it yet. This is why we are going to use our EQ by simply
going to the mixer. Associating an EQ for various base and associating
another EQ for the sub bass. Simply go over there. I associate sub base
for a certain track. My case, let's put it on seven. Let's actually put it on eight. And there is base, we put it on seven. Let's move this. We proved that is
based on seven. Let's put it on six. And the sub bass, we put it on seven. So we have them
near each others. Now, we can simply
have it like this. I simply select this
and press Control L. I have the same colors
and the same name. Now let's pay them in solo
so we hear them clearly. What will happen is that I have to EQ there is base
n equals a sub bass. I go over here and select a plugin called fruity
parametric EQ to. You could have chosen the
one which is this plugin. But that too is much
more sophisticated. You go and find it. And we have tried there. Let's read the rest. And to move this up, to make this the first one, if you simply use the scroll
wheel, I'm scrolling down. And I'm scrolling simply up. Here, I have it in
that first slot. Let's add the same
thing for the base. I press over here and press here fruity parametric EQ
into. Here, I have it. This is the EQ for the base. This is the AQ for the sub bass. Lets first close the sub bass and let's just mix the base. Following the logic. We don't want to have
a sub bass. Bass. Let's try to listen
more clearly. If you can hear, we have a sub bass included. There is base. If you can turn up the volume
and try to hear it better, you will hear that there is some sub bass into
there is base, which is something that
we don't want to use. Let's hear it more clearly. Again. Try to remove
the sub bass from it. If you see, I will keep
going up and up and up. See, we remove that base. If we have it like this, you're going to boost the base. If you are having it like this, we will remove the database. Let's try and listen together. Did you hear this sine wave? You hear something that is
similar to the sub bass. This is the sub bass. I boosted it so we
can listen to it. Again. Let's try
to listen to it, but this time we
want to remove it. So why I did this? This is just to show you the difference between
having a sub bass. I boosted it just to
show the difference. Removing the sub bass.
60. Vid 7.4: Using EQ 2: Now to remove it effectively, I want to play the sound. If we are trying to
remove it from here, it will not be very good. I have a technique
that I often use. Simply press three sets
and try to repeat this, so make it down. When you have
something like this. First thing, you
right-click on it, type and select high-pass. By High-pass, it
will shape the EQ any way that only lets
high frequencies pass. Let's select high-pass. And as you see, we only have high
frequencies that goes in. This is especially for removing the base
and the sub bass. For example, let's repeat, Let's put this on low shelf. It means the default
one that we were using. And let's try to make
this right-click on it pipe and put it low pass. By Lopez. It will only let
the low frequencies pass. Let's repeat this. Let's remove it and
keep it on high shelf. Let's reset everything
and reset this also. What I want you to do
is before starting to remove the sub bass
from the base, because we want the base
alone and sub bass alone. I want to drag this down, right-click in type
and press high-pass. After doing this,
I want you to use your scroll wheel and drag
this down to the maximum. Drag this down, not up. Usually, it might be
on this position. It would be like
this maybe for you. For me it was like this. Try to drag this
down to the maximum. You'll see this
small logo changing. This will let it be more sharp. So you see that
curve right here. Let's zoom in. If you see that
curve right here, if I drag it up, the curve will be like this. So it will not be very strict. If I drag it down, it will be more sharp. This will let us
distinguish more between low frequencies
and high frequencies. Finally, try to mess
with the scroll wheel, drag this up, drag this down. We want to keep it
on the same level. It was like this. We want to keep everything on the same level to
put it like this. By having this type of EQ, we are now able to remove
everything from the sub bass. Clearly, I'll repeat it quickly. It was right here
from type low shelf. And this was like this. It was like this. The first thing I wanted
to do, of course, I could have just
made this down, but it's not very sharp. We have, we still have
some low frequencies. And if we want to
move it to the right, we still have also
low frequencies. We still have this area. We want to completely
remove this area. What we do, we simply
right-click on it. And high-pass, we only let
the higher frequencies best. Now to make it sharper. To make it sharper, instead of having it like this, we simply scroll down. You see we have a chopper. And for you it
might be like this. You just press your
scroll wheel like this. We don't cut anything out
and don't boost anything. And so we are now ready. As a challenge. I want you to
try by your own and remove the sub bass using this
technique from the base. Try it. And of course, who will
try to get back to this and do it together.
61. Vid 7.5: EQing The Bass: So let's now use the EQ. I am going to simply
play the space and try to remove the
low frequencies from it, the very low frequencies. Remember, we don't need to
remove the base from it. We just need to remove the sub
bass from it. Let's do it. I feel that at this
point, this is good. We are not eating from the base. We are not having
too much sub bass. So I'll give you a tip on how
to exactly know what to do. How you know when is the sub bass and when
is the normal base. When you hear the sine wave, when you hear this sound wave. When you hear this
type of sound wave, it means that this
is the sub bass. You'll understand more when
we simply mix the sub bass. So click on the sub bass and press on fruity
parametric EQ a2. Let's try to do it.
Let's close this. Let's actually keep it open. We put this on
Right-click type and put the low shelf or low-pass I prefer because low shelf
will not do the work. To make it sharper. You also see like this and
drag it down to the maximum. Then boost this up
a little bit using your scroll wheel so we
don't eat up from the base. And let's put this down. So I will keep putting
this down until I only year sine
waves. Let's try it. I feel that this
is a great point. So let's try to hear the bass
and the subbase together. Again. Maybe for
you it will sound differently depending on
the devices you have. But of course, where you
can change it later. And if later I discovered
that this doesn't sound good, I can just simply change
it and make it sound good. We are done for
mixing the basis. And that's tried to listen
to everything together. And of course it will not
sound very good because we did not EQ property of the volumes. But let's try to make it. What I did is I press those two buttons so we can hear the difference root effects
or without effects. So when I press this button, I simply, it's like
I removed the AQ. It's like there is no queue. When I put back on, it's like I turned on
the EQ or the effects. If you are able to hear the
difference, That's good. If not, there is no problem. When you progress
through the course, you'll be able to hear better
and try to mix better.
62. Vid 7.6: Mixing Other Elements: Did you notice how I just put the volume of the sub bass higher than the
volume of the RES. This is something that
I usually do when I clearly want to hear how
the sub bass sounds like. But usually putting the risk-based lower than the sub
bass is not a good option. Only if you just want
to hear it and hear how the sub bass sounds
like, it's a good option. But let's repeat and keeps the Reece bass higher
than the sub bass. This is a good
exercise to do to put the sub bass higher
than there is bales. You know, what is the sub bass and you learn how to hear it. Now, let's mix
everything that we have. You will mix the vocals, we mixed the chords, we will mix the high
hats that ambience. We will mix everything. We have them already routed. Let's start by mixing the vocal. We also load the
fruity parametric EQ to try to remove the low frequencies.
Let's hear it alone. What do you, what do you hear? It will not be as obvious
as it was in the base. It will not be able to hear
it clearly until you have some very good monitors
or very good headset, which might not be the case for music
producers beginners. But for now, you can just
keep in mind that you have to remove some low frequencies
from the vocals. Maybe if you have your earphones turned up to the maximum volume, you might hear
something as well. But for now, just remove
the low frequencies. But you have to understand why. Because we will leave space
for the base to play. We don't want to
other frequencies disturbed with the
frequency of the base. We will leave this space for
the base and the sub bass. And so this is why remove
those frequencies. Let's do the same for everything
removed from the chords. I simply go and here I
present this by mistake. So I press on the mixture. And for the codes, I simply also remove the base. This is the piano
I load and the EQ. I simply press here and
I can do it quickly, maybe without a high shelf. And using my scroll wheel, I can just do it like this. Maybe I do pretty
quickly like this. And I think we're good to go. So if you don't want to
adjust, press, right-click. I pass. You can skip
this one sometimes. But I adjusted it in
the first place to make it obvious because end
of the base and sub base, we need to cut it exactly
on where we want. Because in the piano
and other instruments, it won't matter too much. But usually you can't do it
quickly. For the hi-hats. Also, I removed the
low frequencies. We keep only the
high frequencies for the base and sub bass, and maybe other instruments
that we will add later. Well, I remove it like this and put it on this. Like this. I press X, x, X, x. And I moved from the ambiance. Light can simply go to check
three and remove it from the ambiance by pressing
parametric EQ and removing it. It's no big deal if you don't
listen to every single one. Because the point
of this is just to leave some space
for the base, especially for you when
you're starting out. You might not have very
high quality earphones or headphones or monitors. It might be difficult, very difficult for you to hear the low frequencies the course. But for the sake
of this example, we will try to hear the low
frequencies of the piano. Let's select this,
and let's select here piano alone. Though. Here we go. I feel like here is a grid point. We can try and also
do it on your own. Of course, never just
watch me doing things. Instead. Try to do
them on your own and make sure on your
own. And who knows? Maybe after making
the strike and having all the skills you might
mix better than me. So let's try to do it.
63. Vid 7.7: Adding Reverb: Now for the piano, let's add another effect. Listen to it first. Let's add another effect. This effect is called reverb. Let's try to add some reverb. We select this
alone, press on it, and press on the slot to go
and search for more plug-ins. And type N reverb. Press on slot tool and
go to this plugin. We have a plugin called fruity reverb to try to search for it. Don't forget there is two. And we open it up. It will directly be applied. Let's try to listen to it. Let's try to remove this lesson with reverb or without prefer. With reverb. So let's
add more river. How do you add more reverb? We simply press X so
we can remove from the mixer and use
the wet and dry. What is the wet and dry? Dry is how much of the
original signal we want. And wet is how much from
the reverb signal we want. So we have the dry cymbal and wet symbol that you
are concerned about. Let's try to drag the wet up. When we dry the wet up, we will hear more reverb. Let's try to drag that dry down as the wet
to the maximum. So the dry and the wet means
how much we want to make the original signal
with the wet signal. For us, if we remove that dry totally and we remove the wet, we will have no sound. Almost no sound. Why there is no sound? Because the dry signal is at 0. We have no original signal. Let's put this up because we
want to keep the dry signal. And let's have it a bit down and let's add
some wet signal. I feel like at this
point it's good. Again, I want you
to experiment with yourself and try to
put some reverb. Wet saying no is how much we
have from the fixed signal. And the dry signal is how much we have from the
original signal. We tried to make it by ear. And again try it by our own, and we can continue.
64. Vid 7.8: Keep Mid Frequencies: And for the ambiance, it's true that we mixed it. But let's try to remove
the high frequencies. So before Let's take a listen to that track, how
it sounds like. They can listen at the piano and how it sounds like it sounds larger. Piano, that background. For the ambiance. I wanted to go here and press on fruity
parametric EQ, E2. Let's remove the
high frequencies. Usually an ambience, we don't
leave high frequencies. Ambiance is especially made
for middle frequencies. It's a common practice for
all the producers to remove low frequencies and
high frequencies from the ambulance?
Well, how do we do it? We simply press here. And we won't, Lopez won't only the low
frequencies to pass. We put it to be more sharp. And now here we go. We can also put this on
a high shelf, high-pass. And here we have it. As
you see in front of you. We can only have the
middle frequencies. Let's hear the difference. Usually the ambiance is for me to make the body of the song. It means don't make the song
too high, neither too low. So we want to keep the ambiance
as the body of the song. This is why we only keep
middle frequencies. Let's keep those
middle frequencies. By this. We have great
middle frequencies. That is going to make
our trek a bit better. Again, this personal taste. But for most people, queuing the ambiance to have the middle frequencies
is a good practice. Let's hear all the
attract together. This is for mixing the ambiance.
65. Start Of Part 8: Adding Elements: Alright, so right now it's the
time to add some elements. We can just leave
our clock like this. We need to add some elements. To start. We're going
to add some effects. By effects, I mean, crashes, symbols and stuff like that are going to see in a second
what I want you to do. It's first, let's remove all
of those because, you know, putting all of those
are meaningless because we are not using them. I want to simply select a snap. Let's suppose the snap
five or snap four. Let's suppose snap five
or snap for snap six. It doesn't matter. After you selected
a certain snap, you go and only
open this folder, the sample pack folder. Ultrasonic slap house. In your case, you will
not have this folder. Maybe you will not
have the other folder. You will only have this back. You only open this PEC
and press on here. Only Open Folder.
What it will do, it will simply show
the Open Folder. Whenever you press on all, you will have them all. And if you press on snap six or maybe a snap four or
snap five and your case, you will have only the
sample pack that you open. Let's repeat. If you want to
only see this sample back, let's say, let's say
this sample black only. You want to set it
in the snap seven. You open the snap seven, then open this back. Then select here, and
show only open folder. It will only show the
folder that you open. Right now when I
open snap seven, it will only show this. When I open snap six, it will only show this case. Just select any snap
and open the folder. And select Show
only open folder. It will facilitate
your life so you can directly see what's
in front of you. Right now Let's
add some symbols. Let's search here for samples. Search for some reverse credit, search for some crashes
or some symbols. Here. What is it like? Let's go to the letter C, a, B, C. Here we are. That we have the crash 0 too. Drag it and drop it. Let's hear how it sounds like. Now let's turn
down the volume of this a bit so it sounds better. Now, it's better. Before we start working with it. I just needed to say
two options. Here. If we double-click on it, we have the N and out. What does the N and outdo the n? If we tried to turn this up, it will change the volume. Whereas here, you see, instead of sorting like this, it will start like this. It's much, much lower. I can also make it smaller. As you see, it cuts only
from the beginning. It leaves here. Let's
turn down this. And if I put on out, what do you think it will do? It will remove from
this spot like this. Instead of finishing like this. It will finish like this. As you see, it's
finishes much faster. This is just to know it.
Now what does this knob do? Try to click on this knob
and figure out what it does. And we will explain it in the next video and
how to use it.
66. Vid 8.2: Reverse Cymbals: Now what reverse does? It simply reverses the sound. If we listen to it. Let's try to put this here. And I want to add the same
crash and put it normally. What I want to do is try to put this so it's
like an uplift, uplift or up, up, up, up. Then it simply goes
down like this. It simply goes down like this. But I want this to be up. What I do, I simply
double-click on it and press the
reverse is true. If I tried to press reverse, I should have this reversed
and this normally. But let's try it. Both are reversed. Why is that? Because they are
the same sample. We can't add the same sample and put in different effects. This will be reversed. This would have the
same volume as this. If we turn up the
volume of this, we will also have the
volume turned up for this. But how can we do it? How can I add a sample here
and add the same sample here, but make some minor changes. Well, there's this button called make unique. Make unique. It makes this sample unique. As you see, it's not anymore
the same name as this. This is crashed 02, and this is crashed
0 to number two. Right now, I can simply have this and we move it
from the reverse. So we have them together. Just to repeat what I did. For example, let's
have this flap. Let's select here. I want this clap. I want this to be a reverse, and I want this to
be a normal club. If I tried to put
this on reverse. The second one will
also be on reverse. How do I do that? I simply go here and select the one that I
want to make it unique. And I select make it unique. Now it's unique, so
it's independent. If I double-click on
it, I press reverse. Now we have them in reverse. It doesn't sound good, but you've got that point here. And our symbols, we simply
have them like this. Let's turn down
the volume a bit. It's already turned down. This is what we wanted. Now, let's put this also
on the second part. I want to be on the first part. Then I want the same one. B on the second part. Here we are. Let's
take a listen. Now it adds much more
dynamics, which is better.
67. Vid 8.3.1: Bleeding(1): We made those reverse crash. Let's hear them clearly. You see this clicking here. If you go back. If we listen to the whole track, I don't think it sounds good. We want to remove this
clicking right here. Let's drag them down
or separate them. Let's enable this. We will have the same thing. Let's introduce something
called the clicking mode. I double-click on this. Don't forget this. And this are two
independent ones. If you made changes to this, doesn't mean we
are changing this to this is something
called the clicking mode. What is the clicking mode? It means removing that
click which is right here. We want to make it
one smooth crash. Let's double-click on it. And we have different
D clicking modes. We have transient, we have
transient Wilson reading. The first one was no bleeding, and we have smooth
and crossfade. This is the four ones that
you are going to focus on. Transient, no bleeding,
transient, leading, smooth reading, and
crossfade with bleeding. Let's try to put transient
bleeding and see what happens. Nothing will happen. Why? Because we've not got, Let's try to press on it. As you see, we have
something right here. We have something right there. If we select another one, you select Smooth bleeding would have something right here. We have another one. Crossfade bleeding. We will also have another
thing right there. What does those mean? Let's go back to our first one. Transient, no bleeding.
In transient, no bleeding. There is nothing. Let's go to the second one. Transient bleeding. Bleeding. You see that
at the end of this, we start seeing something,
something clothing. If you drag this to the left, you see that instead
of just ending, instead of just
ending on this side, it's through the ends. To understand more nice
double-click on it. And let's go to smooth bleeding. You see how it ends and
set of just ending. It ends like this. Let's try to hear
the difference. Let's remove this. Let's hear the difference
between transient no bleeding, generic bleeding,
smooth bleeding. The final one which is
crossfade bleeding. Let's try to hear it. But for CrossFit reading, we have to drag it a bit to the left because it's
cutting from here. Let's now hear the friends. Let's listen for the first one. As you see, it directly ends. Let's try the second one. Ends also directly,
but it's smoother. Let's try the third one. Smooth bleeding. As you see it's much smoother. Now let's try the final one. As you see, it's also smoother. The more we go down, the more we have smoothness. I don't want you
to memorize those. I just wanted to
experiment those. Treasury pause the video and experiment the difference
between those. One important thing to remember is that if you didn't
cut from here, if you left it like this or like this,
nothing will happen. Unique to cut from side
to have something. Because here it's like its
journey down the volume a bit. It's like it's turning
down the volume slowly. This is why you need
to cut something. You can't leave it like this. Need to cut something. To cut something. You either de-select
this fletch. So if it was selected, it will not cut. It will only stretched it. You have to de-select it. Or if you want to cut it, you can simply make it normally and press
the slice bottom. We cut it whenever
we want, like this. And we select that row. And we delete this by
right-clicking on it. So by this we just cut it out. I needed to pause the video
and try to experiment this by yourself and
try to think about it. How can we just put the same
thing and the second one? How can you make it smooth?
For the second one? Let's try to listen to it. It's still not very smooth. Also drive thinking about it.
68. Vid 8.3.2: Bleeding(2): So did you figure that out? Let's do this together. If here we put a cross fade. Again, you cannot put across. You can put something
other than crossfade. You can put it smooth. If you put it smooth, effect will be less strong. We need something very,
very, very smooth. We choose cross-fade because we needed to go
down very slowly. Also, we can select
transient bleeding, but it will not be as smooth as the smooth mode or
that cross-fade mode. Let's do the same. But for the second
one, what do we do? We simply double-click on it and select the bleeding mode. What we do is simply
double-click on it and select the bleeding mode. We go and see that cross-fade to make
it as smooth as possible. But be careful. If you just press crossfade. Nothing will happen. Why? Because we did not
cut from any place. We have to cut from somewhere. Let's make sure it's selected. We have to cut from someplace. Where do we want the
cross-fade to be? Here? That's got it. Here we are. Just drag this and
move it to the left. Or I can simply select
this move right here, and I press here, and
I delete it the same. Now, we have those together. Let's try to listen to them. What do you have to
do is simply now drag them and drag them. We have one from this side
and one from this side. And let's listen to it. It's so smooth. We did a great job during this. Now for professionals,
the person you don't use this way to March, they use transient bleeding or smooth reading or crossfade, but they combine it
with something called automation that you are
going to learn later. So this is still not very enough to make very
professional tracks, but it makes the job. Instead of paying
for sample size, for paid sample packs
and having some crashes, we can just make our own. And this is what you did. Let's listen to it
and the whole track. As you hear it smashes
smoother than the beginning. What I want you to do is just do the same for the second one. Try to pause the video
and do the same. Alright, so how do we do it? First, we separate
them from each others. Then we need to cut something. Because if we didn't cut,
nothing will happen. And to prove that, I will just press crossfade bleeding here. And why did it Is it like this? It was here on default, it was crossfade bleeding. Why? Because don't forget this sample and this sample are the same. If we change something in here, The same will change in here because we did not
set unique to this. This and this are the same. And this and this are the same. We prove that, Let's turn
down the volume, the maximum. We will hear nothing here. You also will not
hear nothing here. We will also hear nothing here. This is because we turn
down the volume for both. So what do we do? If we
want to set it unique? We can simply set it unique. If we don't want
to set it unique. In this case, I don't see a
point to just set it unique. We can just make sure that
its own crossfade. Good. Now we have to cut
it from one side. I can also cut the second one. Here we are. And it's
also on crossfade. And I put them both
in each other's. Let's listen to the second one. Now it's very smooth. This is how you do it. Of course, I needed not
just to look at me, I just need you
to practice them.
69. Vid 8.4: Layering: But why didn't we EQ them or why didn't we put
volumes in the mixture? Why didn't we just put them
right in that mixture? We can have control from the
volume right over there. Well, it's the same. You can either just leave it on here and have control over the volume or put
it in the mixture and set the AQ and
change the volume. But that is not a point of making some EQ in a
high-quality sample bag. Because usually in
high-quality sample, they just make it easy, cute for you. But be safe. We can simply press here. Press on an empty check, and let's call it, for example, crash, brush one and
give it the color. We can simply have
the volume from here. Let's reset the volume. Let's listen to it. We have two crashes. We have the one going up
and the only going down. Let's link the one
we're going down. And let's link it to the sample. Unless link into the
track number eight, because it's different
than the first one. And we can name
that, for example, the reverse crash. Reverse crash one. Let's name that reverse
crash or crash one. Here we go. Now we can have
the volume of each of them. So let's try to make it, I think like this, this still a bit. So let's try to
make it like this. It's still not good. This is happening for
a mistake I made. That is a very big
mistake because I thought that this was
linked to that mixture. But it turned out that only this was linked
to the mixture. So I should have linked
this to the mixture. Although I link to it. And link this to that, make sure I don't
know what happened. But mistakes can happen
here in FL Studio. Let's listen to them again. Here we have a smooth one. Let's listen to the whole
track. Now. It's good. But what do you think
by adding another one? Let's try to add another one. And again, if you have
the snap six selected, you just can go
here and press O. But let's go back and
go down to drums. Drums or joule. And it doesn't matter as
long as you find a good one. But for me, I will go for the drums and choose the
group crash number one. I put it here because
layering is a good option. I will layer it. So what I do, I put another one here. I want to make the same
using this group crash. Maybe it will turn out that
it doesn't sound good. But let's try some layering. I just want you to go and do the same for
the group crash, make reverse and
make a difference, and use cross fades. Back to pause the video
and do a track now. All right, so how do we do it? We simply go and duplicate it by pressing Shift and
dragging it to the left. Now, let's put this
set, this unique. Make unique. I simply
put it on reverse. Put it right in front of this, because it's not right on them. What I do, I press Alt
and drag it to the left. Now what you do is simply. Duplicate on it. Use crossfade. You can use smooth, but it will be less smooth. Let's try phosphate here also. Because it didn't apply. Why? Because we didn't cut
out something to cut it out. So what we have to do is do
the same for the second one. And we cut it out. Let's drag them together. Let's listen to only those. Let's listen to the again
to see what happened. Something is wrong. We need to make it
even more smoother. So how do we do it? Let's drag this more into
it. Let's listen to it. Let's put this back a bit
or simply drag this back. If it didn't work, then we should use the smooth or this sample is simply
not good. Let's try it. It's maybe a bit better. Let's listen to it.
Now. It's a bit better. We have to use some
trial and error. There is certainly
no rules for this. Because if I tried like
this, it didn't sound good, so I just made it back
and it worked out. Now to be honest, this crash doesn't
sound as good as this. But let's add them and turn down the volume for it. Though. We go here. Open
to that mixture. Let's link this to
the check number ten. We go with the scroll wheel up. Don't forget to name it. Crash or reverse crash one. We right-click to reverse. This time because it's
true random color. Just to make the
mixture look good. For the here, we're just
give it another name. Check 11. Then right-click
Rename color icon. So crash too and
give it a color. And except here we go, Let's turn down the volumes. And to have the same volume, what we're gonna do is
simply fix the volume of the first one and copy and paste the value for
the second one. Let's try do it. I right-click Copy value and
right-click paste value. Do I have the same
values for both? Let's also turn it
down more because we want the crash number
one to be the main one. This is just a layer
or I copy and paste. Let's hear them. Now. Let's hear them both to see what happened. Well, adding an extra, well, adding an extra layer
might be a good choice. So let's listen to
the whole track. Now it sounds fuller. We copy and paste this and
put it on the second one. Here we go. We can't keep
adding on and on and on effect. And again, if you want to
add some other effects free. But for me, when I progressing
through the track, I will just add some other
effects and soft like that. There's no rules.
Just do whatever you feel like it and whatever
sounds better for you.
70. Vid 8.5.1: Organizing Files(1): Now we will add some clubs
and snares in the song. But it can get frustrating when you have lots of
samples and stuff. I'll do we find the cake? How do we find the snare? It is tiring at this point. This is why we need to
organize our files. So I go to my file
explorer and find the folder where I
put my sample bags. As you see, this is the same. So I have other and ultrasonic slap house
folder called sample. Back. Here is the folder
called sample pack. And I have the other, ultrasonic slap
house volume one. What I do is you go
inside this folder. Here on Windows,
I can right-click simply and press
open a new window. What I do, I simply
go here samples. And inside this sample, I started putting
them into folder. For example, I put all the
collapse in one folder. The close tie has in one folder, the crash and one folder, down filters and one folder. Let's put them here. Create a folder
called simply drums, and another folder
called effect, and other folders that can express what
there is inside it. My case, I already organized it in the folder called Auto. I organized it in
folders called drums. Here I have the one-shot, the vocals, the loops, the effects, and
stuff like that. So let's say here,
I organize it. I put the special effects. I have the ambiances. I have that down filters. I have the fills, which sounds like this. I have the impacts. I have other stuff. I have very versus
I have risers. I have the loops. I have the one shot. One shot means the claps
or that kicks something. One shot. I organized
it one-by-one. So for example, what I did, I arrived click New Folder
and code, for example, claps. Here. You will see in FL Studio, if I go to my snap for you will directly see that I have this
folder called The claps. It's empty. I can, for example, put
in it some stuff. Let's put in it some things. Here I have my second folder. And let's put, for
example, the clap. Drag it and drop it. I go here to FL Studio. I see inside that clap. Let's press here and
let's try to refresh it. I have inside that club. Let's put best snap four. Inside the club, I have ultrasonic slap
houses central clap 46. As you do those folders, you can do them by your own. But let's try again. So this actually
can be completed because the folder is open on another process
in another program, and it's open in FL Studio. In this case, I have to
close first FL Studio and then delete this folder. But what you can do by yourself, it simply organize them or
go to the Resources page and download the organize that I already organized it for. You. Note that this is the
same sample pack, but in an organized way. So instead of wasting time
finding claps and snails, I organized it for you and made everything so you don't
have to worry about it. I'll try to go and download it. Then we will continue.
71. Vid 8.5.2: Organizing Files(2): So inside this sample back, inside the ultrasonic
slap house demo, you will have this
file called organized. And in this file is there is all the sample packs
that are organized. You have the origin of the ones. We have this pressed
something by mistake. You have all those presets, you will not use it because I think it was already
downloaded by mistake. And what you have to do Is
simply look for the organized. If you put it inside
your sample pipe folder. If you've already placed at inside the big
folder sample pack, FL Studio will
automatically scan it because you already
went here two options, fire settings. Selected this. Because you selected this. Everything in this folder. It will keep always scanning
and scanning and scanning. Let's press X. And
let's simply start. We have this sample pack
and we have the organized, are interested in the organized. We have the drums,
effects, and vocals. Vocals as to what
you already used. Fx is, for example, if the ambiance, ambiance, you already know what it is. Down filters. Let me show you the DOM filters. For example, I place it here. It's an extra like this. You can try to experiment
this by your own. This is filled between the drop, between the buildup, I mean, and that drop you
put some fields. This is the impact. This is like something big. You could also here
there is other, the reverse that
you already saw. What it is. That is the risers, that is the vocals. And what's important
here that you are going to use that runs section. We have loops. By loops, we mean a group of drums
were not only one drum. Here we have the one-shot. It means one-shot. So clap. For example, here we have high hats. It's one. So here
we have rights. We have kicks here and loops. We have buildup, so many loops. We have many drums. And here we have drawn loop, so we can try and see this. Another thing I need
you to do is press here and use show only
one folder content. Let's say here, let's press
here open sample bags. And if you want Right here, use the snap six that
you already used. So here we have this open. I needed to also press here. Need you to press here, show only one folder content. What does this mean
is that if you open this, then reopen this. It will automatically
close the one under it. Like open this. By the way, you keep organized and you don't have so much stuff
on your screen. But if I open this, this, this, and let's open the other one, it will close the
first two records. The first all I wanted to is now try to find a
good cake and put a cake here on our
track pad to do it and we will count and you'll come back and see what happens.
72. Vid 8.6: Adding Kick: Now let's search for some kicks. First, we need to free
up the space right here. We need to put right-click
and select, Insert one. By this, we are
leaving everything related to effects underneath. And we'll add the cakes here. So here we are putting drums. So as you see, we put drums. Everything underneath is
related to drums and effects, everything underneath
related to effect. But because we
already made those, I can just select them. Select this and put
shift and up arrow. Right now I have a line, I saved a line. It's still sounds the same, but it's not anymore
on different lines, so it sounds the same. Why not save up space? Let's try to do the same here. I select this or I
can select them, bold them up using Shift
and select this up, and select all of
those, put them up. Of course we can put
them up also like this. What it will be so hard to
distinguish between both. But let's see if it like this. Here, we will put our kick. Let's search for a cake. We go to drums. Were not go to loop. We go to one shot
is because it's one shot and go for kicks. We don't use trap kick track. Kick is like more four beats. We want the ADM cake to use
this cake or this, or this. Now for now you can use
this kick. This cake. They both sound good. And of course this is
not the perfect cake, but this makes it good. Of course, with paid sample
packs, it will be better. But when using free sample bags, we have to get a little
bit of lower-quality. This is why this is a good cake, compare to the price. But of course there is a better cake. Well,
let's choose it. Let's go and let's put
them together AS go. Here. You see right
there we have this. Let's try the second cake. I will put them right,
mirror each other's. Let's cut a rich from it and put them in each other's so I can
listen which one is better? I cut it out from here. Let's listen to them. Again. Let's listen to this. I feared that this one is
more punchy than this one. Let's remove this and
click. Click again. Let's just include
the whole track, how it sounds like something
you might mistake. So let's try it again. I duplicate it,
but let's try it. If this sounds good. Again, if you have your own sample packs or prefer to use
something from here, from drums, there is
absolutely no problem. I'm just creating a check
from our personal stays and then you will
later try to mix them. Now I want to as a challenge, to go and try to
add your own snare. Go and search for a snare. This is keep going on. So let's put snap six. Go and try to search
for your own snare. And let's put it.
73. Vid 8.7: Adding Snares: Alright, so let's search
for some goods snares. We have here, the snares. We use the EDM snares and
now that traps snares. Let's try to put this. You will ask yourself
why I put it here on this cake
and not this cake. Well, let's try to put on this cake and see
if it sounds good. Let's put it here
again here and here. Now select them, press Shift, and drag them all here. And also the same thing for the rest. Let's try to hear it. I don't think it did sound good. What do you have to do is remove one snare at a time. We moved. Here we are. Let's
listen to it now. Usually in most EDM
songs, we have cake, then kick and snare, kick, kick and snare, kick and kick and snare. Otherwise it will
not sound good. Always when you add
this snare at kick, then kick and snare, kick. Thank you again, snare
until you want to stop. This is why right now
we're going to remove this and divide it into parts. I want to try to play with
the structure of the song. Try, for example, to put in the beginning only the
code and there is space. Then introduced the kicks, then introduce the snares, of course kick and snare
then introduced the hi-hats. Try to make something
out of this song. We don't want to directly
start with kicks and snare. We want to make it cold. Then make it exciting. Using the high hats. Then maybe making it
exciting using kicks. Try to play around and
try to make something, try to make a structure
out of this song. So while the video and
go try it by your own.
74. Vid 8.8: Adding Plucks: So how do we do with
this song structure? Here, it comes to
your personal taste. But first, let's lead vocal
because unfortunately, we don't have so much vocally, we only have this part. Let's delete the vocal. And let's also remove
those jumps from here and leave the chords
and the ambiance alone. Then later, I want to
introduce the vocal, so the vocal comes here. Then we start by the high hats. Then at the end, I put the cakes and snails. So let's try to do that. Let's
try to execute this idea. I put them here. Now what will happen is we have the
courts and the US alone, so it's super calm. Then reintroduce the vocal, introduced the drums. We could do it like that. This is a personal preference. Or for example, we
could do it like that. So let's remove those. I put the cake, Zoom n, so I make it here. Then I still have some cakes, but I add the hi-hat
and the snails. Let's put them right here. Now we have this. We have the column
port right here. Then we have the
EBIT exciting part. And now we have the
most exciting part right there. That's
listen to it. Then finally we add this. We can add it with
vocals or with ambience, but we will figure
that out later. To add more space they mix. We'll add something called
the plucks. What our blocks. Before learning what our blocks, we have to hear it. This is something
I created this for demonstration. Let's delete it. I create a new one
and name it plucks. So here we are, blocks and give it
a random color. Here we go. What I do
is simply go here. This an amazing
plugin called flex. This plug-in called a flex, simply use plucks by press here. And we have flex. Here. There is amazing
plucks that you can find. You go to here plots and you
can lessen all the plots. You can also listen to the base, that is A2A2, which
sounds like this. There's also some media
library, some accordion. There's also those
kinds of sounds. You can figure that out. But what we need to do now
is import some presets, some plucks preset
that I gave to you. Instead of just choosing, instead of just searching
for the right preset, I was searching for one and found something great and vital. It will give you this
preset and vital. By clicking on the
resources of the platform, you can find it a
preset called block. When you find it, it will have the logo of fatal at the left. After you download the preset, which will have
this logo of vital. And we'll have the
extension dot vital. All you need to do
is just put it in your big folder of FL Studio, inside the folder of Plugins. Let's suppose it doesn't
matter here where you put it. Because after we download it, you go and head on to vital. Let's go to vital. And after that, you
directly press here. And instead of
pressing M port bank, we do not have any bank. A bank is a group of presets, but here I just gave you
one preset. What do you do? You press open external
preset and you go and search for the location where you
downloaded this preset. Your case it will be
the big FL Studio file. After we have it, you simply press X or
it will plus alone. You go and search
for that block. In my case, I go to here
and press block and open. I will have a
directly in front of me to listen how it sounds like. I simply press a random
keyboard shortcut. So here it sounds like this. What I do is first let's
read this and delete this. Let's rename it block. Let's give it a random color. Here we go. What I have to
do is simply click on it. Let's create some
plucks. Slap house. It's very common to see blocks. But how are you going to do it? We are going to simply creating some random
nodes like this. It was some rhythms. I go to here. Let's start the
check from the beginning. Let's create
something like this. Let's put it here. Let's put it here.
Let's put it here. Let's also put it like this. Let's put it in our track. We have here, we insert here, insert one, and put that plucks. Let's actually give it
another color, random color. Let's put it here
and our track here. So it sounds like or we can actually move it a bit. It sounds like this. What do you what do you? Then we have the
final structure. But first, if free to
always duplicate it, Let's create a big warm
from the beginning. Let's see. Here we go. Now we shifted a bit to the
right because it's like this. So instead of putting it
manually to the right, we simply shifted it
from the piano roll. Because if I put it
at the beginning, I have two here and a playlist
shifted to the right. By this, I automatically
put it in the piano, roll. This, and then this. And we can put it all over. I think it sounds better. Now let's link those
blocks that make sense. By doing this and plugs and
linking it to the mixture. We want to give it a random one. We go and click here and give it a random seat on the mixture. Repress here. We
had the number 12. That's good. Now, let's
have the volume of this. We see if the volume is good, like this as good. But now let's actually
add some reverb. But if you add some reverb by using the fruity
river T2, we add it. Let's see how it sounds
like with the mix. I think this is another
trick that I tried to make is try to add an
octave of that block. Let's try to add an
octave of this block. And if it sounds
good, we keep it. If not, we'll delete
it. Delete it. So let's try to add here
or here. Maybe here. What I do, I select
them, shift down. Let's make sure they
are on the same bid. Yes, So let's hear it like this. I think they sound good. In this way. We're just
adding space to the mix. Try to make it more dynamics and enhancing what the
users is listening. And don't forget to save your project because you don't know when FL Studio can crash, especially on slow computers. And this is no problem, but try to always
save your work.
75. Start Of Part 9: Bass Drop: So this is a remixed song. We're going to hear it. But first we will
focus, add that drop. Our priority would be that job. So we can clear lesson, what is it like to make
a slap house drop? This is not very well mixed
and not very well arranged. This is not very well made. This is just an idea of a drop that you can make using
the presets. That's here. Just saying almost the end of story. This story. Let us dance. We are going to
focus on that drop and see how that drop was made. It was made first from a slap bass drop that
sounds like this. It was made from kicks. It was made from we started off by making
me that kicks, the slap bass and the kick. Then slap bass and the
kicks and the snares here. A cake, then kick snare, then kicks snares and some high hats or some anything
that you want to call it. At the beginning, we
make it very emotional, try to make it very calm. Then we make it more exciting. Then finally, it's a buildup. Here we want the most energy. Then here at the end, we make it very tense. This is the structure
of songs of slap bass. We are going to
make it like this. We want a slab base
that sounds like this. Now this was added
something called side-chain that you are not
going to use right now. But of course, by the
end of the course we are going to use the side chain. It's shouted, it's all
routed to the mixture. Again, this is a
basic idea of song. Don't forget we
layered some base. This was not just one base. If you want to get a look here, this was almost,
this is the layer. This was 1234566 layers of base. In our case, we will
not clear this March because here it was taken time to use
the specific sounds. It sounds good, but
we are going to make the same using some free stuff. Here, the track, it was
all made using serum, a paid plugin that is not cheap, but it's very good. And using some silence
and stuff like that. But you are going to try
to make it everything, to make it for free. Now we are not going
to remake the strike and sad you are going
to continue our track. But because all slap bass
song sounds like this, we are going to make almost the same baseline and having the kicks and
snares and stuff like that.
76. Vid 9.2: Importing Slap Bass: Now before I close this project, we want to hear the slap
bass and the kick alone. Now before we close
this project, Let's listen to that slap
bass and the kick alone. How does it sound like? First, we have the slab
base, it sounds like this. 1112. There is no
specific rhythm. If I go to the piano roll, you see this rhythm like this. It sounds good with the cake. Let's do the same, but using three viable presets. So after this build-up, we have to create
that slab base. Let's create another channel
and call it slap bass. Let's give it a random color. While I'll keep choosing brown. So here we go. What we have to do is
create another slap bass. Now of course you'll ask me, why didn't it to
create that base and the same pattern
as there is base. Again, it all comes through. But personally, I like to
defer the slab base from the Reese base because
I like to think of it that there is base as
the one before the drop. Slap bass is the
one on the drop. But you have some layers. We want to go and
download other presets. The other presets
that you are going to use are the same
echo sounds work. Of course I will leave the
link for the download. You can go right here. And they're free download. You simply press on free
download. You will be headed. Try it here to the checkout. You can just press checkout
and have the presets. You put your name, your email, and here we go. How to have it from vital. You simply go to vital. And what you do is
simply press here. You press Import Bank. From here, you select the
bank where you put it. Let's suppose it was downloaded. When it was downloaded, you put it in your
big FL Studio file and then you go and
locate it from here. The more you organize, the easier easier your
life would become. Try to go and locate it. After we located, you will directly have it right
here in front of you. You will have all of this. And this is our
slap house presets. So this is the first,
this is the second. This is the third. Now there's a lot
of goods sounds that can be used
like maybe this. And maybe like this.
This is the file. We have this. We have this. We have a lot of stuff
that can be used. But for now, we
are only going to use those clubhouse presets. Now again, try not to confuse
between preset and bank. Bank is multiple presets. So right now we imported a
bank is multiple presets. But previously, when we
imported this only pluck, it was one preset.
77. Vid 9.3: Choosing Layers: So let's try to
add our slap bass. We go right here and open vital. Let's rename it, do something. So slap bass, we give it a
name and also a random color. Here we go. I go and
choose my presets. But before doing that, let's add our kicks. Because by adding your cake, you'll have more
flexibility and you will know how the bits work. So again, you can do
whatever you want. But for me it's better
to sort any decade. Let's choose a cake. Maybe let's shoot this cake. We don't have three cakes. We only have three kicks. Let's go and truth decades where we were
putting the cake, so we're putting
them right there. Let's, let's put a
track this and rename color kicks so we
can no more quickly. Here we go. We have Greek. We can put it right there. Maybe let's put this underneath because it's a bit disturbing. That's saw by adding the cake. We add many cakes. Don't forget, try to
put them like this. Now why to put them like this? I will tell you in a second. But first, try to
put them like this. Now if we didn't put it
like this, Let's select it. And let's put many tick. Don't you want to
put many kicks? We won't want 456, we want many kicks.
How do we do it? So let's, let's press Shift
and put it like this. Shift, this shift like this. If we want to keep
making shifts like this, I think it's not too fast. What do you do is simply
select this press Control B. But by pressing Control B, this other cake you see
with where it will be, it will be not
exactly on the beat. It will be after the next cake. If you want to add another one, it will be a write
after the next game. But if we delete it and
put the escape like this, using either all to
put it like this. This. If we put it like
this, we select it. Press Control B. It will be exactly on the
beat that we select them. Control being control B. Control B. Here we have, we
have like 16 kicks. We made it in 1 second.
Let's listen to it. It's too fast, so let's
make it less cakes. Here we are. We can
also extend it. If we extend it, I'm
pressing Alt and extending yet right
now, what do we do? Simply control being
simply controlled me. Now we want to add
that slap bass. You go over there and put
out and put our presets. Here. We don't have so much
flexibility over the presets. Usually, if you have a lot of sample packs and a
lot of sound banks, it would be hard to
know the difference between good and bad layers. But here we only
have three layers. But what we are going
to do is simply go and try to have
those three layers. This is the first one. You go to SW origins. Or if you're not finding yet, you can simply search. Slap. Here I have the first one. Like this. I put it like this. This is flat base and
let's name it slap bass. Number one. Now let's add another slap bass. But what I do, right-click
and I press Duplicate. So after I pressed replicate, I can simply go and
have the same one. Or if you don't find replicate, you will have the clone. We have clone, and as you see
it will be the same preset. This is the same preset as this. We clone also this. So now we have three ones, but we want to change them. We have this slab
base, the first one. Let's rename this
and call it two. Let's change this
and call it three. But now we have to
actually change them. We only changed the names. We go go here, head onto slap. If I wanted to type slap, I choose the second one. Maybe this is not available
for you, so I'm sorry. We chose this like this. Let's make sure
the first one was selected from
antibody will preset. Yes. Yes, It was choosing
from an available preset. But let's make sure by
simply clicking on here. And for the third one, I just change it. Go right here and change the preset by type and slap
or I go to my sample back. And here we have 123. Here we go, press X, and we have them together. So we have the first, second. But now how to actually
put them together? So I need to write a metal
D and put them together. How to do it? And how to actually
write the malady. We will figure all this out. But first, we need
to actually write them out for one of them. Then we will explain
what is layer, then we will learn how
to actually layer, then.
78. Vid 9.4.1: Making Slap Bass(1): So let's start by
writing our slap bass. Let's try to actually on this layer because
it's the main one. So it's the most,
That sounds good. I think. I think this one is better. So let's right-click on it. And again, it doesn't matter
because later we will be mixing them altogether. So they will be like one sound. Let's close this. Now let's actually write our slap bass again to know
that nodes of our slab base, we directly referred
to our piano chords. This is our piano chords. And we have the baseline of C, then a flat, then F, then G. Or you can refer
to the Reese base because it's the same as our
piano chords up yet. And that actually pays a
try there in the slab base. But let's double-click on it. Or PDFs piano roll, and you will have
it and paste it. Let's listen how it sounds like. This is our reason base. We made something wrong. Let's go here. Go to slap bass, right-click and the
rule and paste it. As you hear, this is
sounding like this. But we want something that
grooves, something grooving. So remember that you have those notes that's created
starting from here. Let's start by this
soundbite here. And then we have this, then this, then this. So let's start by
making something. So let's first set it on half, reset on half EBIT to have
the most flexibility. Then set those up like this. I double-click on
it by accident. So let's set those up like this. Let's put four notes in each measure and do
the same right here. So I did this with this
and shift The down. Now the same here. But let's try to listen to us. Let's listen to the
rest like this. Shift down. And the same for this
shift like this. Now let's listen with that gig. Always try to refer
and listen this with that kick right here. And let's listen to it. We forgot we didn't
remove this at the beginning extreme of it and put this instead right now. But how can we make
it more groovy? Of course, we don't
want it like this. So how can we make it?
Let's press on it. And here, those notes, Let's actually
divide them by half. We have four nodes,
we have 1234. Let's divide those nodes, the last three notes by half. Why? Because we want
to make it groovy. We want ourselves to dance. So let's select them and
put this, drag it down. By this. We have like this. Let's actually try to
move it to the right. Now it sounds like
something nice. What I did, I simply have
those notes at the beginning. I had this. I simply select
them and made them smaller. I make them smaller. From here, I made them smaller. Move it to the right. Because if I move it
to the left and play, it will not sound good. So let's try to move
it to the right. So let's try to make the
same that S of the nodes. So here we make it smaller
and move it to the right. If you're not being able
to move it smaller, it's because you didn't select the half beat and
the same thing here, or we could just remove
this and copy it. The final one. Let's listen to it. But let's actually
try to make them smaller and make
them more groovy. What I want from
you is strategy. Pause the video and go. Try to make the
rhythm more Groovy. By playing on the half quarter, do something in it. Just try to make it sounds
more like a slap bass. And don't worry, I'm
just telling you this. You go and try
things on your own. So you are not just copying
and pasting my rule. I just want you to go and try to create something,
a good tritium. And of course we will
create it together.
79. Vid 9.4.2: Making Slap Bass(2): Now it's turned for the magic. Let's try to make it
more groovy. We go. And if we try to
make it more groovy, it means we have
to go off rhythm. So how do we make good rhythm is by trying different rhythms. So how can we do something
different than that? Can we move it to the left? Maybe I'll move this to the
right. Let's listen to it. I don't think that sounds good, but let's put them back. Let's actually try
to put this on In quarter by quarter beat. I can move this a
bit to the right. Let's try and listen. Now it seems nice. Now let's try to move this
other one to the left. Let's give it a listen. Now it sounds like
a real slap bass. Let's actually try to do
this on all the nodes. But let's select
it and put it on a flat and do the
same for the rest. I press Shift and just go up. Let's now listen from
start to finish. It will sound exactly
like a slap house. Did you hear how it sounds like? Now, we can say that this
is like a slap house. Now what I did differently, I simply select this and
put it on a quarter, so I have more flexibility. And just by trial and error, I was able to reach at the end. But if we want to
exactly how we made it, Let's put this back on half. I just selected this node, made it like this. I have four of these nodes. So I filled the whole measure. It was sounding like this. After that, I simply put
the last three nodes, divided them by a half, and move them to the right. I have it like this. Now what I did is
also just try to move this to the
left and this to the right and played it. It truly didn't sound well, what I did is simply went here. Water will move
into the it a bit. I wanted more groovy, so I moved it to the left. Here I have the rhythm of slap bass that sounds like this. Now want to make it more groovy? Let's try to make
that first like this. The second one, Let's
actually divide it by half. We had the first node here. Now let's try to divide
this node by half. I simply go and
divide it like this. And let's replicate it. It's far better. So let's make the
last one the same. Let's select it and drag it at the half and
put the second one. So let us listen to
the whole baseline. We might put the strong, we put it like this. So let's put it on g
instead of f sharp. Here we go. By this. We created a slap bass. But now how can we
actually layer those? How can I make this? This, this, the easy way would be just to copy and paste this right here. But because I like to save time, I have an easier way, which we are going to
cover in the next lecture.
80. Vid 9.4.3: Making Slap Bass(3): So how do we layer? We can of course select this, press Control a, Control C, and go to each individual one. Control V, control V, and Control V. But what
are the downsides of it? If you want to
change the baseline, you have to go over through
one by one and change them. So for example, if
I went over here, okay, Let's say I did like
this for all of the three. If I want to change something, if I want to change a
note in the baseline, I have to actually go through
and change everything. So let's, for
example, change this. Let's put it up like this. If I change this and
listen to their baseline, it will sound different. That's the last
thing that we want. Let's press Control Alt, Z and less introduce
something called layer. Layer is when we put all
those three together, just placed a piano
roll for one of them. But let's go and
delete all of this. Delete all of this. Let's press plus and search
for a button called layer. Now if you search
in more plug-ins, you will not have it. This is why go to M ISC. It's written like this. And you will have
layer right there. Now for you, you will not
have the same interface, but it will be under this part. Try to search for
layer, bi-layer. We have those options. We have something
called Set children. How do we set the children? This layer, you have to say that this layer is the parent
of all those children. The parent has the same
properties as the children. If a parent has black hair, that children have black hair. But here it does not apply. What you are doing
is we set all those three as that children
of this layer. What I did, I simply
rest on here. And I put them like this, so I drag it. Let's only drag those. Set those three, that children of this layer by
press Set children. Right now, if I play this
layer on a keyboard, those three will be played. Let's try to put only two. I put SAT children
and try to play it. Only those two will play. But we went them all. Select, Go Set children. By this, we have them all. What we're gonna do
next is simply go to this Piano Roll, Control a, Control C. And because we
have it under control C, then go to piano roll from
the layer and press control V. Now let's hit play with
this specific pattern. As you here we have
them altogether. So what I did, I simply press
on plus search for layer. Then I press on that layer. I put them near each others. I select those set children. Now, be careful when
you select those, because if you double-click on it or you simply click on it, it will select everything. So try after it was
selected everything, just double-click on it or simply click on it
if you're on the mouse, because right now I'm using
my trackpad. You click on it. You select them and
you set as children. Less press X and
listen to it again. As you hear, it's much
more powerful than just selecting one layer. Layering is a common
practice musician is used. And the more you layer, the more your CPU will be tired. But maybe if you knew
properly how to layer, you will have a better sound.
81. Vid 9.5: Drop Structure: So all those stuff missing. For example, we need
to add the sub bass. Maybe we need to layer more. But I'll go into leave it to, after putting the drums. We are going to put
that drums first to see that general structure
of the slab. How sound? Then we are going to
add some stuff like the sub bass and maybe layer
more stuff and other things. Now, let's see the
song structure. Usually in the song
that I showed you, we have the slap
bass and the cake, then adding thus lab-based
and the cake and the snare. Then finally adding
that slap bass and the kick and snare
and the high hats. Maybe we can also
add some melody. Let's start with the
cake that we added. Then let's add the same thing. But put it with snare. We're at some snares from our
sample pack. Right there. The folder organized. You go to drums and one shots because it's a snare and let's
search for a snare. Don't worry, by the
time you are producing, you'll be able to find
more free resources. And therefore you will have more flexibility
over your music. But for now we are limited
for a few sample packs. And this is not a
problem since we are only learning how to do it. But let's listen to this snare. Maybe. Let's try this snare. If it works, if it doesn't
work, we'll just leave it. Let's choose this, maybe. Let's hear how it
sounds like that. Zoom in and make
many more of this. No, it doesn't sound good. Let's stay on this. All right. So here we are. But don't forget that
in the first place, we just want the kx. Then we introduced the snares, write it like this from here, and then duplicate them. Then also duplicate them all happened. We have this strong. We put it back. And after that, we put the same thing. But add some high hats. This is the rides,
maybe not here. We want to search for some loops because the hi-hat is a loop. So here we have the hi-hat loop. Maybe you won't another loop. This is the same loop that
we use in the beginning TO, let's add this right here. Why this is happening right there for a reason
because we forgot. You simply extend it. So do you remember
at the beginning, whoever we extended it, we just choose Fit to tempo and BPM and type
in the current value. It will fit to the
current tempo. We select it Control B. And here we have, here we have them on that
Dropbox sounds like this. Now of course, that
stuff missing, but at least we can see
the general structure. It's Kp Kc, then kick and snare, then kick snare, hi-hat.
82. Vid 9.6.1: Sub Bass : But don't forget that
with every base, we had to put a sub bass. How to put a sub bass? We simply go to write this the same pattern and choose
the a3x oscilloscope. And simply those together, which it down to the maximum. Add a sub base. We are going to add a truck now. But I'm going to introduce
you to a new sample back from which we will use it
to have the melody and have more presets
for the base. This sample bag is
called the cleaned. And it's great because it's for free and have some stuff in it. But for now, let's
simply add the sub bass. Let's put the same nodes. Right-click Control C. And
you will ask yourself, why we simply do not put this. Let's put old and up arrow. We put this, we put
it inside this layer. By the time all the
bases are playing, we will also have the sub bass. The answer is because we need to pitch down the sub bass more. Let's say that the
base was on here. If we put a sub
based on here too, it will sound like this. We want it pitched
down like this. We want more down. This is why we can
put it on here. So let's try to have those and copy and paste
it. So we copied it. Let's paste it. It was based at try there. Let's press Control
and the down arrow. So let's listen to it. Listen to it again. But let's listen to
the sub bass alone. Right-click solo. Let's actually put
this up an octave. This to them all. Here we are only watching me. I want you to apply this
in front of you and try to make the sub bass and
make this kind of drop. The next lecture,
we are going to go and download the clean sample back from a tree
will have the melody and have other base presets.
83. Vid 9.6.2: Third Party Resource: So to download the
link sample bag, you simply head on to clean
music.com slash products and all this link
that of course I will leave a link for you
and the resources. You have, the clink slap house, and let's press Add to Cart. Be added to cart. You simply go here. And in my case, a test two because I
simply just went to it previously before
filming this video and simply go to checkout
and stuff like that. You go and download
this sample back. This is not actually
a sample pack. This is a bank. This is a preset bank in which
it contains many presets. For a bank contains many preset. You go and put in your
details and stuff like that, then continue to payment and
you can't add it. Normally. We will not dive
into those details because we already
did many of it. I go here and after
I download it, I simply go here and
open a new vital. Think. I go simply right-click here
or simply click Import Bank. At that place where this bank was downloaded or it was added. You simply go and press
on the location and you will definitely have
it tried in front of you. In my case, I already have it. That's habit. And I have this lead, which we are going
to use it later. But that is here, some bases here. And here. There is some stab. There is some good sub
bass that in my case, I'm going to use this sub bass. Now you'll ask yourself, why are we using
another sub base? As long as we can make our own sub base,
you're 100% trite. You could use the a3x
or CEO scope sub bass. Or you can simply
use the sub bass. But usually for presets or
vital banks that are online, they are usually higher-quality then the ones here in FL Studio. So every time I have that chance to use a third party
vital bank for free, I directly go and have it
and try it if it's screw. In this case, this is a sub
bass that maybe sounds good. Let's try this. I mean, this sounds
100% the same, but I will just use it for
the sake of this course, use some vital presets and try some mixing
and stuff like that. So let's remove that again. You can have it the same. You can use a3x oscilloscope
because it is sub base. It is the same sub bass, but I prefer using
just vital subbase to say that I just used
by the sub bass. What I do, I simply have this
placed clone by mistake, so I press delete and don't
forget to press here on Piano Roll Control
C and go to vital, right-click general
rule and select this. What you do is simply delete it. Again. You could just use
three actual CEO scope, but because I prefer to
use everything and vital, I use every single
one and vital, you could use three actual
CEO scope or vital. And don't forget to
change the name. We right-click on it and rename, Let's name it sub bass. Let's give it a
random color also. Here we have the sub bass, and we can simply
use the sub bass.
84. Vid 9.7.1: Mixing The Bass(1): Now we shouldn't
forget that we should mix the base b for mixing. We have to put it
in the mixture. So we go here and simply start associating every single one
of those to the mixture. Instead of going
manually inside it, I'll teach you a trick
that you can do it. First. Let's put the sub
bass after this. Then you go to the mixer and
find which check is empty. So this strike is empty. You seem to select those. Now, they are selected. Right-click on this and
go to channel routing. Then you have those two options. Either routes elected channel to the strike
route selected channels starting from this check. By doing the second option, it will route those channels
starting from this strike. This means that the first
one will be in the 13, the second one
will be in the 14. But let's try it. They are directly linked
one after another. After we do that, we start by mixing every
single one of those. And how to mix them. You simply remove
the sub bass from the base and remove the high frequencies
from the sub bass. We don't want to have a base
that contains some sub base. We want to leave that track empty for the sub bass to play. Your challenge here is to try
and mix each one of those. Try to go over them
like this and play it. Or you can simply press
here and select Pattern. And we have them
like this alone. I want you to remove the very low frequencies
that sub bass from those. And after doing this, simply remove the
high frequencies from the sub bass and we'll go
to it after we finish.
85. Vid 9.7.2: Mixing The Bass(2): So were you able to do that? Now before starting
with the correction, I want to just add
some basis from the clean preset or from the kink phi tilde bank that we installed by press
plus and go to vital. Then I go and die. The key choose clean. Here we are. This is the clink. We have this slap house base, which doesn't sound
good and our track, and this might sound good. So let's try to add this. And this. Restart by this. We added it. Now we add the second
one by right-clicking. Now press Clone. Of course you can simply
press again plus. But like this, we just have this preset so we can
show that the second one, feel free to just add another one and work that way you want. Because right now we are
not beginners anymore. And you are able to do things in different ways and don't
forget to name them, so we don't confuse in it. So slap bass for let's give it, let's try to give
it the same color. I think that I chose this color. Let's try it. Yes, I showed this color, maybe it's a bit more. But anyway, let's try to
have this slap bass five. Let's try to have
also the same color. Maybe this, I'm not
good at choosing color. And here we go.
We have them all. Let's put them up, up. And this layer will
only take those three. Why is this? Because we did not
clear then you want so we should
layer the new ones. What I do is simply press here. I make the sub bass down. And after this I
select all of those. Its own layer, then it will be removed because we've not put them
near each other's, put them near each other's, select all of those
and set children. So right now we
have all of this. Now what I want you to do is route those two on the mixer. What I want you to do is try
to pause the video and route those two between the
sub bass and this. I don't want this
after the sub bass. I want the sub bass to be here. On 1841617. We'd leave the space to
the newly added presets. Try to pause the
video and do it. Alright, so how we do it, we simply press on it and press Alt and right, right arrow. It's so easy. Then for those,
simply select them. Go to the mixer. Right-click channel routing, route selected channels
starting from this stripe. And we have them ready. Now, what you want
to do is start to EQ every single one of those. And we will do this
process together to have a clean slap bass.
86. Vid 9.7.3: Mixing The Bass(3): So let's try to EQ the base. I want you to put your
headphones or put your earphones or have any
monitor in front of you. So we can EQ the base together. Now, a disclaimer that I'm going to turn up the volume
of the desktop audio. It might be disturbing for you a little bit because I've just turned up the volume of
the audio from the laptop. You can hear it properly. Because if I didn't turn up
the volume of the recording, you wouldn't be able
to hear clearly the sub bass coming
from the slab base. Therefore, it might be a
little bit disturbing. I'm sorry for that. But anyway, let's try to EQ the space. How arguing to EQ the
base are going to simply remove the sub
bass out of this base. We are going to remove all
the very low frequencies. And we are going to
try to make it by ear and not just
look where it is. Because we have many slab basis. I'm going to teach you how
to remove everything by ear. I see a lot of producers
simply removing this by eye. So they tried to look at the EQ and they
start removing it. And nothing really
wrong with that. But maybe when you are producing another song or soft like that, maybe just looking by
your eye isn't enough. You need something to hear it. Therefore, I'm
going to teach you how to remove them by ear. Let's start by simply
soloing this strike. Don't forget that we put
this in the drum section. Let's put it in the
bass section like this. And we'll put it up by a shift. Up. Here we go. We have it on the instrument. We haven't thrown
by each section or the instrument or whatever. Right now let's solo this. Let's play it alone. Let's see this. Why is this true octave? So that is true octaves maybe
because of the sub bass. Here is the sub bass
from the lower octave. And this is a debase
from the higher octave. I thought that we were wrong. So what we have to do is start listening to each
preset by itself. I listened to this preset only. I listened to this preset and I remove the sub bass out of it. So how do we do it? First, we have to load
our parametric EQ into. After doing so, we put this
aside, start dequeuing. I want you to turn up the volume of your headphones
or your earphones. It might be again disturbing. But let's try to make it. So I said that if you
want to EQ something, you can simply
remove it like this. But to clearly removed
the low frequencies. And as you see, there is still low frequencies is right
here. There is right here. Low frequencies. What we do is first set this to high cut. We put high-pass. By this. I don't have
low frequencies, but still I have some
of them right here. So take a look. So what I do, I
simply go and scroll my mouse down right
here on this point. By this, I have them cut out. I have a sharper cut right here. And I turn up using
my scroll wheel to, I turn up a bit right here. So I don't always cut from here. So let's turn up a
bit. Here we go. So right now we can start putting right here like this and start seeing where we can
remove the sub bass out of it. If you didn't do it. I want you to retry, try it now and try to remove
the sub bass out of it.
87. Vid 9.7.4: Mixing The Bass (4): So I hope you did it. Let's try to make it right now. I'll turn up the volume of my headphones and let's try it. So I made my mistake. Let's do it. Let's hear this. And if you want to keep
hearing this on a loop, simply go press Control
and drag it through here. I opened the parametric
EQ. Here we go. Let's start. First. What I notice is that there is something
wrong down here. I'm here like there is
some kind of river me. Let's hear it together. I might be mistaken, but I feel like there
is some kind of delay or some kind of reverb, something on the
base that is wrong. I head onto my preset and go. And thus slap bass one. I press on it and make sure that the vital effects there
is nothing wrong. Let's figure out. Yeah, There is the reverb. So there is some
reverb and the base. The last thing you want to do
is put reverb and debates. You'll ask yourself why
the person who made the sample pack will
put reverb and a base. Well, maybe he was
working on another track. Maybe he was doing something, maybe he forgot putting
River on the base. The last thing you want to do
is put reverb on the base. Every time you hear some river on the base, directly remove it. This is why we are going
to remove the number base. Or you can just say
activated from here. This is the effects
from the preset itself. What's the difference
between adding reverb from here and that
mixture is the same. You can add river from vital, and you can add river
from the mixture. But of course, when adding
river from raw mixer, you can have more control
and see what's happening. Let's go back and
let's hear it now. It's much cleaner right now. Hope you're able to hear it and less now remove the
sub bass out of this. What I am trying to
hear is this sine wave. Let's open reaction of CO scope. Maybe this right here, this is a base. Right here. We can play it. So
let's put them all together and let's
maybe deselect this. So what I'm trying
to hear is this. Or if we open this scope, I am trying to hear
this and not this. This is a base.
This is a sub bass. I'm trying to hear
this sine wave, and I keep doing the EQ. So I keep removing
from the EQ like this until I start until
I stop hearing it. If I keep hearing it, I keep removing, removing, removing until I stop
hearing the sub bass. This sound will be right here. I keep removing and removing and removing until I
stop hearing it. Right now that you
have an idea of what we have to stop hearing, Let's go back and let's press
here solo. And let's stop. We open again our EQ
and sort by mixing so you don't want the kick. So let's also on solo. At this point, it might be good. Now the difficult thing and that challenging thing is that you don't want
to cut too much. Because if you start
cutting too much, it will eat up from the base. We still want to
have a strong base. Therefore, we don't have to remove the base only the sub B. I feel that at this
point it's pretty good. We removed the sub bass
and we kept the base. So let's do the same
for the other ones. What you do is directly
either press this un-solo, either do the same. So open that parametric EQ, select for 800k U2 and
do the same thing. So put it down,
put on high-pass, and drag this down and all
that stuff or less delete it. You simply take this and press Save Preset as
you don't click it, you just drag and drop
it into the second one. By this, you will have
the exact same EQ of this applied to the second base. Here, the EQ of the first one
applied to the second one. You can start doing
this and you can, for example, make it for the third one and
the fourth one. But we want to make sure that we actually EQ the second one. That's off the first one, and let's EQ the second one. I also feel that this
is a good point. Again for you, it
might be different, but because you are
doing it by ear, it might differ a little bit. Let's open our third one. We can also do the
same thing here. If we set as drag
it and drop it. This would save us the time of simply doing all these options. So high-pass and like
this and stuff like that. So let's put on solo here. If I put it on here, it would be eating up too much of that personality of the base. So it will be removing
all the good frequencies. Take it like this. You feed that it's pretty strong even though there is a
little bit of sub bass. But if we totally remove the
sub bass, it might be wrong. Maybe at this point, we would be removing
the sub bass and not eating too
much from the base. I will turn out a
little bit that computer audio so you
can hear clearly. Hope it's not disturbing for
you, but just to listen. You hear the difference
between here and here. Here it will be
eating from the base. Here. It's too much sub bass. The middle is a good point. Maybe a bit to the right. Let's do the other ones. We press X and goes
to the other one. Let's start. By the way, you can move it from here. So you can move this
knob right here. At this point, you
can clearly hear that this sub base year.
So take a listen. But if you move it
a bit trite here, we're still hearing the sub
bass, so let's move it more. We totally stop
hearing the sub bass. Let's also listen. At this point, it might be good.
88. Vid 9.7.5: Mixing The Bass(5): So for the final one, the one number 17, which is a bit of an
exception. Let's hear it. We can clearly hear that
it's not really a base. It's too high frequencies to be. Why is this happening? Because let's hear the lead
itself. This is like this. It might be too much pitched up or it might not be
pitched down enough. So we actually go to this vital and see if
it's pitched down. Yes, it's pitched down minus 12. This is why we need to
write its own piano roll. I go and write the piano roll
for this in octave down. Let's try to have the
piano roll off the layer, copy it and paste it. And let's try it for this
slap bass piano roll itself. We pitched it down
and let's try to listen it and it will
not be pitched down. Why? Try to guess? Why do you think
it's not pitch down? Even if we change
the piano roll, it will not be pushed down. Try to pause the video
and think about it. Well, it's because we did
not remove the layer. So this slab base, it's still tied to this layer. If we see this and try
to pay only this layer, we see that all
those for our plane. What we want to do
is simply remove this by selecting
only those children. So we say like them. Go such children. I like this, it
will have it alone. Did you hear it? So let's
control I am put it up. Yes, this is the good one. As press X and EQ it. We press on here and try
to occur it. Before this. Let's delete it. Let's have this EQ so we don't
do all the work. So save preset as like this. Right now we have this strategy. At this point, it might
be good for the sub bass. Let's remove this. Let's enqueue the sub bass. We also put a parametric EQ, but this time we want to keep the low frequencies and
remove the high ones. I go in here and
simply press here. By. This time we
want a low-pass. Let's put this down. Let's put this up. I put
this down and not this. Let's try to remove the high frequencies
and keep us some base. We want to only
keep this sine wave and remove everything
that seems like base. We're going to only
keep this sine wave that we tried to remove
from the actual base. At this point I feel
like it's good. We might have change it later, but at this point
it might be good. Let's try to listen to them all. With the kick and everything. Now the bass sounds much
more powerful than before. If you can't see mixing. All of that. Great job guys.
89. Vid 9.7.6: Mixing The Bass(6): Right now that we execute
every single one of the base, we want to make the volume. How do we make the volume? It's true that in the
beginning we said that we should first the
volumes, then EQ them. But right here and
that slab base, because we just wanted to
focus on how to EQ them. We can write now, move the volume nodes. In the slap house, the process can differ. We can start by E queuing them, then the volume, or we can solve by the
volume and EQ in them. Usually try to do what you
are most comfortable with. Burst only, I'm most
comfortable in dequeuing. Then what I do is I search for the main slab base and
have the higher volume. So what I mean is
let's remove those. I want to search
for the main base for the name preset and have
it for the higher volume. So let's try, let's try this. I don't think this is the one. Neither this maybe this. Of course not this. Of course not this. This is the main one. How I chose this, because it is the most powerful. It's the one that gives
the most lives their base. So I keep it on
the higher volume. Now let's see the
second main one. Let's see the second
most powerful one maybe, or the second one that we like. Maybe this, maybe this, maybe this, maybe this. We put it on a volume a bit
lower than the first one. Let's see here for
the third one, maybe this, Let's put it
lower than the second one. A bit lower. Third for the third one. Let's search for the fourth one. I like this more so
that's what it emit lower than the third one. Let's search for the fifth one. We put it also lower.
This is like this. Let's listen to it all. I'll repeat what I did. First, I search
for the main one. The one that sounds the most powerful and that I
personally like the most. For me it was this. This is one that I feel
that I want to just put it in the bass so I want my base through overall
sound like this. Now the other 41234 are just to give it more
life and more colors. I searched for the
second preferred one. I found this. I want to give my base
also a sound like this, so I put it a bit lower. So I leave this that
sounds the most powerful. Then I wanted this. So it was just a
personal preference. And I start thinking what kind of sound my
bass want to sound light. And I came up with those. Every time you feel that a sound is less important, put it, but lower the volume because
higher the volume of this. The base will sound like this. Take your lesson and let's
lower the volume of this. It will sound so electronic, which is what we don't want. So let's put this back
because it was on reset. Let's put this down to
their maximum. Like this. I feel that this is
the base that I am using by enqueuing all of
those and putting the volume. It might be better
for the sub bass. You can maybe turn
it down like this, maybe depending on your
personal preference.
90. Start Of Part 10: CPU hacks: So at this point, your computer might
start lagging. We are adding tons of element and you're adding
all of those soft. You are adding many vital
presets and mixing EQ, QE effects, all that stuff. Maybe if you have a slow laptop, it might start lagging. This is why I prepared for you some settings to
change and tweak. It might help you. Again. Fast computer, this is nothing. It takes no space. And my computer
is not that fast. And I'm screening recording
and it's still doing well, doesn't mean that my
computer is so good, but it does well. So if your computer is
average, it will do well. But for some people, it might help them to give them additional options and simply tried to optimize
their performance. And even for fast laptops, most the biggest producers
tried to always optimize their laptops because they add tons of stuff and tons of stuff. If your computer isn't
like me right now, it might lag later. Let's try to make some stuff. Let's go to Options. Let's go to general settings, and let's go to all Joe. Here we have something
called buffer length here that is music
production is live. So everything that you
put in here played live, it does mean that
let's say you are seeing that the chord progression
is working right here. While the computer is processing the chords,
you are hearing it. Of course, even the people
who has fast laptops has to know this because it's
good to know. The buffer. Something called buffer stores the audio data before it's
sent to your audio device. In this case, your
audio device as your headphone or your speaker. Here. If the buffer length
is 12 milliseconds, what you have is what you
see directly here it, if you see that this is switching
the code directly here, it's not that you start
seeing something. And then here, know everything. If you enable everything, the computer is processing
all this stuff. So maybe here for example, the computer is processing
the vocal cords. There is the plucks that kicks, and here it will be the hi-hats. And then here the scenarios,
the ambiance, everything. When we add multiple elements, the computer will have to
process more and more, which leads to use more CPU, which leads to maybe
crashing the application, or it will start lagging. This is where comes
the buffer length. If you change the buffer length
and you make them longer, when you make them longer, it will use less CPU. What it means that if you put this on five-twelfths,
for example, what will happen is
when you see something, you will directly here, directly here, I directly
here, what I see. But a free put the
buffer to a long unit. What will happen is that the
buffer will sort the data. Then after a certain
period of time, you will be able to hear
longer buffer means lower CPU. For example, if I
put it on 1024, what will happen is you will see something and then
you'll be able to hear. So let's put the buffer on 384. If I put the buffer on 384, you will see that
my CPU right now is add 3334. Right here. It is how much CPU
is being used. But if I put on 1024, my CPU directly drops to 18, then go back to hurt you. That's directly.
See the difference. If I put a two right
here like this, Let's press and let's
hear the audio. As you see. It's
using half of my CPU, it's using 50 of my CPU. But let's try to put it on 2048. What will happen is it
will use a bit less. As you see, instead
of going up to 50, 50%, it went up to 40%. Why is this? This is because I'm not directly
hearing what I'm saying. But if I'm seeing that down
below there is this symbol. I don't directly here. It's a bit delayed. You might not notice this delay. But I'm telling you that the more you increase
your buffer length, the better for the CPU. The CPU was overloaded
with this buffer length. Then you might need
to go to increase the buffer length because
it's make the smoother. It lets the computer
have more time to load. You will tell him that, okay, It's fine if you if
you are a bit late, therefore, your machine
will be smoother. If you having some lag or you want to prevent from
laying on your machine, just increase the buffer length.
91. Vid 10.2: Lagging-Sample Rate: So let's put back
our offer length to 512 because for
me it's doing fine. Maybe later on I will
increase it because I'll be using more soft and
I'm recording my screen. Retreat really eats
up from my CPU. The other option that
I will tell you is lower sample quality
or sample rate. Right here in the
audio settings. I have something
called sample rate. It's set on 44, et cetera. It's set on this number. If we see this number is
the industry standard. Usually most producers
use this sample rate. Now what will happen? If you hire the sample rate? You'll be able to hear
the kick more clearly, the snare more clearly, everything that our samples and not instruments,
for example, the hi-hat, everything that
are in the sample back, you will hear them more clearly. Usually, I put this on
44, I don't change it. But if I'm really making an
important collaboration, but if I'm working on a really important project or working for a
client or something. I usually put it on 48 because I can hear
the kick much better. But for you, I prefer
that you put it on 44 if you don't have any
problem with the CPU. But if you feel that
your machine is slow, you can simply put it on 22. You will not hear
a big difference, but this is less clear. If your laptop slow lowering the sample quality when
you play the kick, it will be a bit lower quality. But don't worry, when
you export your check, you can set it up
to the maximum, what it will take
longer to Export. And it will sound very thing. The whole idea is if
you want your machine, work faster than FL Studio, lower the sample rate. You will hear the
kicks and the sales and stuff like that
in a lower-quality. But when exporting yet, don't worry, you can turn it up. And simply it will
export in full worthy. So it will not affect
the final result. So the lower the sample rate, the faster your machine.
92. Vid 10.3: Lagging-Other Details: So a few more other options. And I'm not going to
go in depth in it because I already explained
that two important options. Now, try to put this on
always ace your drivers. Maybe you have more than two, maybe you have less than two. But always try to put
them on Azure drivers. And if you have many, just try them all. Try to see what works
the best for you. Again, it doesn't matter too
much as long as you're just using FL Studio ASU drivers. For me, I'm using
always Asia drivers. Again, it doesn't
matter too much, but it just helps a bit. And make sure those
three buttons are enabled one to three. And we talked about
cloning the sample rate. Now, if you go to the project, there is something
called time-based BBQ. If you put a higher BBQ, you'd be able to zoom in
more in-depth playlist. It will take much more CPU. For example, if you put a p, pq of 48, reducing the PPE Hume might
result in loss of data. Are you sure you
want to proceed? No, I don't want
to lose my data, but I already did. Let's put it back to 96
if nothing happened. But if I lower, if I hire might be PQ, be able to zoom more. So take a look right here. Let's put any hi-hat try there. Let's try to zoom in. And let's press Alt and
Zoom and vertically. If we zoom in, you see, I can't see the
very details of it. If I put my p, pq higher, like this, I will be able
to see more details. Whereas the hi-hat, I'll be able to see him more
and more details. If I put it on also hire, you see how much
detail I can see it. If I put it on also higher, I'll be able to also see
more and more details. So I can't see the
details of this. If I simply put it on 96. Yes. Let's try to go. As you see, I can zoom in as much as
I was zooming in before. This is the maximum
that I can zoom. And if your laptop is lagging, you can simply go here
and turn it down to 72 or 48 where you feel
comfortable zooming in. For me. I usually keep it on 96 when I start by mixing
and all those stuff, maybe doing something
in details, I just lower that occasionally. Then I put it by because
it takes a lot of CPU. This is a very important one. If you turn it up too much, your laptop will
process and take so much CPU less
demonstrate how, though if I put it
like this on 96, I keep it here. Let's see how much CPU is, load is 45. Let's put it on 768
and try to see it. You see it's using 90% of my CPU and it's lagging so much. This is why you have
to keep it low. And if you want
to make it lower, the lower you make it, the better, you will not be able to zoom into
the maximum, maximum. But personally, I
rarely use this. Maybe if I want to work in a
very detailed sample pack, I just use it. Another thing that is
important is used purge unused good audio clips and use smart disabled and
make less layering. We'll go over those
in the next lecture. Those are key for putting
less sram and less CPU.
93. Vid 10.4: Rendering: I know this is getting boring, but for some people it's so important to optimize
for using their laptops. And even people who
has fast laptops, I think it's good to
know them because maybe after adding
so much plugins, you will have your machine slow. Let's go over some final stuff which are the most
important stuff. The first option is, for example, let's say I
imported some sample packs. Here We are. Some drums. I imported this, imported this. Then I deleted them. Let us say I imported ten stuff, maybe 20 stuff, and
then I deleted them. These are still present here. So if you see they are
present right here. They are added right here. And if I delete them,
they are not removed. Although this doesn't
take up from your CPU. Cpu, it means that
something running live. It doesn't take
up from your CPU, but it takes up from your RAM. What you have to do if
you felt that you added so much stuff and deleted
them and never use them, you go to Tool macros and you go to purge
unused audio clips. This means that all the
audio clips that you are not choosing in your
track will be deleted. And as you see, those
that I didn't choose, turns out that I used so much stuff that I
didn't know I used it. All the stuff that I used it, then detail and never used
it back will be deleted. Tools and Macros, then
purge unused audio clips. A second thing that you can
do is put less layering. So for example, in the
slab base, of course, by putting five layers, it will use five times more CPU than just putting one layer. If you feel that
those layers that we put meaningless
or you don't want to put them, simply remove them. Because maybe there's
some layers that are the same as each others. Maybe when you layer other
stuff, you layer too much. So layering is
always a good idea. Only if it will take up
so much of your CPU, you can put less layering. Because when you layer, instead of using
one vital plugin, you are using five vital plugin. This is why it's not
always a good idea to layer only if it makes
the sound better. What if you want
to layer too much? We want to layer
many, many stuff. You don't want it to
take up from your CPU. What you do, Let's say
this clip, a bit lagging. So when I play this, it's lagging too much. What I can make
something called render. So I go to here and right-click. We have three options. We have quick render
as AudioClip, rendered as audio clip,
render and replace. Let's go and press Quick
render as AudioClip. What it will do is transform this pattern to an AudioClip to a simple like the
vocal to an audio clip. And it will take less, so much less ramp. Let's right-click
render as AudioClip. And we are done. If you see right here, you will have in this
section of audio clips, you will have a try there. What you do is simply drag
it and put it right there. This is the same, the, exactly the same as this. Let's take lessen. The same also. But the
biggest difference is that as I play this, they can look at the
CPU right there. It's about 32. And
let's play this. And also they can look at this. It's about 4647. It takes so much more if
we use the real plugins. So what you do is just transform this into an audio clip and
you can simply use that. So let's press Duplicate
or simply Control B. Let's cut it from here and
goes so cluttered more. Here we are. Let's
go here and press Control V or Control V or Control V. And here we
have the same slap bass. This is the biggest trick that is used in music producing. If something is
lagging too much, you simply transform
it into an audio clip. So what if you want
to do it and another, in another way, make
sure you select it. Always select this
and not select this. You select this,
right-click on it. You have Greek render, rendered as audio clip. Then Render and replace,
surrender and replace. It will simply delete
this and replace it. So let's click on it
and simply press Next. Start and waited till it finish. It will delete it and directly replaced it and said, Well, if you don't want to remove
this and put this manually, you can simply
press and replace. If you want to put this back, you simply drag it
and drop it back. It's so easy. Surgery this is
used if you don't want to remove stuff and
keep it at the same place. But at the same time you're
interested in simply just reducing the CPU usage. This is a good one. You reduce from the CPU. You can use this trick again, right-click render and replaced or quick render as audio clip. This is useful.
94. Start Of Part 11: : So let us start with the melody. How we create melody? First, you need to know
how to create codes, which we already did. But there is a few information that you need to know more. We have to know the
melody, is the melody. Now, also we need
to know the layers. So we have to choose something
to create from it melody. So how do we create a melody? As we have a slab base, we also have some leads
and stuff like that. What are leads? As we have presets
for that slab base, there is something called
leads for the melody. So the melody is
made from leads. Leads. It only means a sound. Now, for this file, varied me, don't worry about it. This is just for me. So I can be able to guide you through creating
the melody easy. It's adjust, make that process easier, faster, and smoother. I also created two
files right here called read that mu1 and mu2. Inside those files,
it contains stuff. Who helped me explain
you how we are going to create the melody
in a step-by-step process without knowing too much
music theory or knowing songwriting or melody
creating or stuff like that. So first let us start
by adding our preset. So first, let's add a new
pattern and call it melody. Give it a random color. Here we are. Let's choose a different car because we chose too much of those colors. So we press Enter if you
want to hear it live. So if we want to hear
it with the base, you can put it right here, but I don't want to hear it. I just want to hear it alone by selecting that
pattern bottom. I go here. And of course our friend vital, you open this vital plugin, then we need to choose a preset. What you do, simply go here. And if you want to
press detached, let's press the attached. Right now we have
it all detection. What we do is browse presets. Are this, you are
now familiar with the interface of vital. We need to use this
new sample pack that we downloaded
that cling one. Of course, don't
worry about that. This is just the
preset that I chosen. But you are going to go
over them one by one. We want something that
has elite of slap house. Now, you might not have listened
to a song of slap house. This is why I am
telling you that the leads sounds
something like a trumpet. Something that is white, is maybe bright, that, that has some high frequencies. It sounds something like this. All dallies in slap house, you can search any slap
house songs that you want. 90% of them have
leads like this. Of course it comes down
to mixing and how much the producer is professional
and stuff like that. Let's listen to other
leads that we have inside the sample pack
or the sound bank. I mean, again, if you want, you can click on this sound bank and you will have them
all in front of you. Let's go to the second lid. This is of course not
edit off slap house. This might be similar to
the read of a slap house. This is not elite. Now we quick one
that BS means base, LD means lead. Pd means pads. You can see them directly
in front of you. This is TAB. We might use them and this is a sub base that we already used. Right now we are going
to choose this lid. It's called LD colors. If you're not
finding it, you can simply go and search for it. Press on here and press X. And here we have it. It sounds like a trumpet,
anything that you want. So let's right-click,
Rename and call it leads. Let's give it also
a random color. And here we go,
we have the lead. Now without actually
linked it to the mixer. Why? Again, you cannot link the mixture
right now because we are not going to add effects right after we
chose the plug-in, the preset time in. But you can simply
go press on here, then choose the one that you want to link it to
and press Control L. In our case, let's
link it to here for a reason that I'm
going to mention later. After the basis, just
leave something empty. Leave this track empty, and press Control L. We are now going to replace
something inside of it. We are going to play
something inside the 19th. Now what I want from you is simply right-click Piano Roll. Try to create a melody. So I want to to
take five minutes. Try to create any melody
that you think as Melody. I just want you to experiment. Don't worry, maybe you
never heard analogy of slap house or you
never heard even, even MOD of EDM or
soft like that. That's no big deal. All I want you to
just try and do something great melody
and we will get back so we create a melody
together and I show you my thought process and how you can do it without even knowing too much music theory.
95. Vid 11.2: Creating Bass Bus: But before even creating
the amantadine, What do you think
by this problem? We put the melody and
we started hearing the melody and the
base was too loud. So we created the amount of
D and the base is too loud. What do you do? Do you go and manually turn
down each one of the base. But let me extend this. If the base was too loud, this is debase one from 13
to 18 included the sub Beta. Of course, if it was too
loud, what do you do? You will turn down the volume
of each knob of each one. So if this was on 57%, I'm reading year
from the hand panel. If it was 55%, you will turn it down to 40. Let's say you turn down 17%. You will do your calculation. And during this down also
17, 17%, 70% percent. Of course not. This is why it's common
practice to create something called Bayes bus or get
a bus for everything. What is Boss? I'll show you how I create something and routed
through this bus. So I route all the basis
to one track of the mixer. So for example, I put
this base 123456, I route them all to one track. This one check is responsible
for all the basis. Meaning that if I turn down
this, for example, 10%, it will turn down all
the basis by 10% to, without having to
worry about anything, without having to worry about anything. Let's try to do it. What I do is simply
click on this. Then you see this. This is routed to the master. What happens is all the
sounds that you see. For example, that block
we call the puck. But let's just
correct it. Block. This block is routed
from here to the master. From the master
goes to your ear. For example, if we remove this, if we delete it, Let's delete it simply. It will stop playing. Or if I wanted to stop playing, I can just unlink it from here. So let's try it. I will only put like this. So take a listen. Let's
only listen that blocks. I'm sure you can listen to them. If we actually remove
it from the master like this. Let's listen to them. We can't even listen to them, even though we can
see they are playing, but we can't listen to them until we link it to the master. Everything in here is
linked to the master track. From the master track, you can hear by your ears. The same thing applies
for the basis. Here in the base. It's linked to the master bus. From the master bus,
you can hear it. Now what you are going to
do is link everything, this track and this track. We will link it to
the master bus. How do we do it? We
simply press on here. And we press here,
we link to it. But now we have to
remove it from here. So let's remove it from here. Here we go. Can we hear this? Yes, of course we can hear it because this is
linked to this check. And this is linked
to the master. So again, this is
linked to this track. Now this check is
linked to the master. Let's do the same
for the second one. We press on the second
one, the second base. We link it to here. And we remove it's linked
from the master because now it's linked to two stuff. Here. This one is
already linked to here. How do we do the third one? Instead of doing two stuff, Let's just click on here. I'm just clicking on here. I mean, right-clicking on here. And select trout to this track. Only. It will only be
routed to this track. And now let's go and do the
same for the third one. The fourth one. We right-click on
it, we right-click. We click first on the
track on this base, and we right-click
on this button. Route to this track only. The same thing goes for here. For this. Even the sub bass. You do see all of them. They are all routed to
this track, to this boss, or routed this bus as routed all the way
to the master track. Now let's name this
mixer bus or base boss. Base bus, and give it
a remarkable color. Give it in brown. They are. We give it this color. Right now if I
wanted to turn down the volume of all the bases together while maintaining
the same level of the basis. I don't want to turn down this this this this I want to
turn them down equity. What I do, I go to debase
bus and turn them down. Let's demonstrate to you. Let's listen. If I had turned
down this to the maximum, we will hear nothing.
Let's turn it up. For example, if you want to
apply an effect for this, that applied to all the basis. Let's say I want to
put River on the base. Don't do it. But let's suppose I wanted
to add river or an effect. I can only add it on this and
it will be applied on all of those y because this
is linked to this.
96. Vid 11.3.1: Creating Melody(1): So here we have the base bus. And if you want to apply
any effects on it, we simply click and
add the effects on it. For example, this, it will automatically be applied
to all the bases. But let's remove it and focus on creating our
melody. Going to create it. We have some chords. And from those scores, we are going to create
an actual melody. What are our codes? Are? Codes are simply like this. Copy it and paste it. From there is base. And we go to the melody
and go double-click. And maybe if we have this button and we
paste it, we have those. Let's try to play it.
This was race-based. Mistaken. But let's go paste it right here and that lesson. You'll want to make it
faster and make it catchy. But first, let us know
what are the cause of it. We have the fifth. Let's actually delete it
and put it down here. Actually the fifth
of this, of this, although we have it, this is something called
the third of the chord. I'll do we know the
third of the court? We simply put the
node in the middle. What note is there in the
middle of this, of this, that is the node E. But e
is E-flat and our scale, we put it E flat. Here. What there
is in the middle between a flat and E flat, there is denoted C. C, we do not have C flat. What note is there in the
middle between f and c? That is a. And we
have the A-Flat, so we put a flat. What note we have
between G and D? We have denote me. Do we have B and B flat? Yes, we have V flat. No, we don't know. We don't have B flat,
so we keep it normal. If we listen to them,
there'll be so RBD. Maybe we also can play a
chord and the melodies. And of course we will not do it. But I found their way for
you to simplify things. Once you are going to
do is simply RPG eight. What RPG it means? It means that you are going
to create out of the chords, we are going to
create many nodes. Let's go here. Let's put a small
note like this. Now let's put them here. I have them like this. I do the same for the
rest of the notes. I see like them.
Make them shorter. If you want, you can
make it two lines. And again, I'm putting the
division of water a bit. You can put half
and still do it. I remove this. And this. Then put this
again. Here we are. Let's listen. Now let's do the same for the rest. Again. Make it small. Turn it down with this melody here, with
this melody here. The middle one. Replicate it. Now the same goes for the here. And like this, like this, like this. Let's listen to it. Let's put it actually
in the playlist. So let's listen how it goes. All right. Let's listen. First. It's too slow, So we have to make it faster. You see that here? It's changing code. And the slap bass. We have to change codes by here. Go from here to here. We have one-quarter. We
have to change the code. So what we do, we simply make them shorter. Let's make them shorter. Let's put them near
each other's like this. Like this. And put
this in the middle. So let's try it. Let's do the same
for all the nodes. I will do it and go back. So what I did, I simply put denotes closer
to each others. Like this. Instead of boring you, I just made them. Now you can just take a
look at what I'll do. Right now. I press X. Let's remove this.
Let's listen to it. Here we are. Now
what I want from you is simply go buy
your own to make something out of it and get back to make the same
LD with the slab base. And then of course we will
make a better melody. But for now, try to do this very basic melody and
we will get back to it.
97. Vid 11.3.2: Creating Melody(2): So how to make this
melody sound bachelor? As we said, you make
it sound better. We might have to go
outside of the rules. We might have to move
something to the left, something to the right,
and stuff like that. Finally, by trial and error, and we will be able to
create some malady. What I want you to
do is first, try. We go here and try to cut this. So anything, try, try to cut
it and move it any place. I would try to cut this. Move it to the right maybe. But let's try to listen
to it. We have something. Well, let's try to cut this and maybe move it to
the right, whatever. Let's keep it to the left. Now we start having something. Why not have this tan, tan, tan, tan, tan,
tan like this? Maybe let's try to
do this two times. So let's cut this and put it
two times. Instead of ten. It will be tn, tn. Let's try to put it like this. Let's keep it like this. 2d space between here and here. Let's move it like this. Let's listen. Let's maybe move this. Maybe move them and move them to the right because we
need some more space. So I need a space
between the tan, tan. Tan, tan, tan. Okay, now we have something. I want. How did I do it? I will repeat my
thought process on the same chord or the other
cord blood, the same melody. So I will repeat to this. Let's listen to this from here. I press on here, and
let's listen to it. Let's select control. By this. It will only keep
looping in this. How did I do it? Let me repeat. What I did is simply
try first OneNote. I selected one node
and try to cut it. I simply go and cut, cut and move, cut, move. Now I cut it. Why not move it to the right? Because if I moved
it to the left, it will be right
on the first node. I don't want this. I just want to cut
it and move it somewhere else
where it can create some silence and hippy rhythm. I move it to the right. Now why not cut the second one? Let's try moving
it to the right. I will try. I'm just trying. And then I listened to it. I want something done. Danton. So 1010 photon dentin, those two nodes should
be near each others because I don't want dun, dun, dun, Danton
one after another. So now we are starting
to have melody. But to make it better, I thought that why not
divide this by half? I go to the slides tool and repress the here and try
to slice it by half. I either can slice it or
simply expressed like this. Put the second one right
here. If I listened to it. I want the intent and I don't
want tan, tan, tan, tan. I want I want a greater
silence in here. I want something greater, so I don't want dentin. Dentin. I want it a bit slower. So I move them to the
right. I want this. I want then I just move it a
bit and try to experiment. I'm all, I want more space
between this and the soap. Let's try to prove this because they are
under each other's. Here we are. We have a melody. So let's try to listen
from the beginning. What I want from
you is try to do the same melody and try to
put it on all those notes. Do the same for all those nodes. Try to do what I did and try to be creative
with it again, maybe you came up
with a second melody. Just leave it, Just leave
this melody because it might be good for you
because you created it. And let's try to pause the
video and the next lecture, I'm going to teach you how
to make more variation to this melody using the chords
that we just created.
98. Vid 11.4.3: Creating Melody(3): Now let's fix it together. We create the same thing. And for me, I will
simply delete it. Control C or Control V, or simply Control B. I can copy paste using
control C and control V, or simply Control B. I simply go here. And instead of
starting right there, I know that I wanted to
sort on the F. I select this and put it down on
the F shift Jack job. Let's listen to it. Here we are. Now the final one
that G down here. Let's just do it. Here we are. I didn't try them
down one-by-one. I just press Control B
and dragged it down. But let's listen to the
whole thing quickly. I wanted to make some
more variations. So how do we do it? Let's listen. I don't want this. I want I want to
change something. Well, let's change this
and put it on our chord, which is C. So on dynode. Lets me put this down here. Don't worry. If you are not following
up with me right now, I will leave everything. So I will leave the FLP for
this melody at the end. And I will leave the FLP for the second melody that we
are going to be to create. I'm going to create two
metals, these in front of you. We give you the flexibility of creating any melody you want
and in any style you want. Let's listen to this. Okay, maybe let's create here. Instead of putting
your slide here, Let's put it up an octave. This, let's listen to it first. Maybe put this
here. Listen to it. Maybe put this here. Then let's listen to it. Listen to this, like this,
but let's listen to it. And maybe also this, this, Let's move them down.
Let's try to listen. This node. We don't want it. We put it like this because
we don't have a B flat. So let's listen
the whole melody. What I did is simply know that, okay, we have this chord. I distribute it all the
nodes all over the chords. So instead of putting
two nodes here, instead of putting that
to note on this year, I put one here and
one on the E-flat. I simply did that here. For example, we had
then I'll try it there. Instead of putting
them both on a flat, I put one on flat, one on the C because C
is included in our code. The code was this. And this. Instead of putting this
and this, I put this, then what I did is simply like that wasn't this right here. Okay. Now what I did is simply
I know that we have 123. I mean, instead of putting it like instead of
putting it in here, I just put it down there. I could have put, for
example, this like this. Because the code is from here. There is no rules. So let's try to listen
to it, how it goes. I think it's a good one
for our first melody. Now in the next lecture
we are going to try and layer this melody so it sounds better and try to mix it a bit and stuff like that. Or we can simply
create another melody and to have more creativity
and stuff like that. But what I want you to do is
simply stop and try again. If you didn't create it that your melody in the first place. By creating MOD, try to
create something and keep in mind that there
is absolutely no rules. We can do whatever
you want here. But of course, if
you want to be held, you can follow along
with me in this course. And again, the resources for this melody will be left
in the resources section. I'll give you this FLP and
teach you how to use it.
99. Vid 11.5: Importing MIDI files : So how do we import the
midi file that I gave you? Let me tell you what I did. I simply created like this, press here and file. I pressed M port, I press export midi file. Because for me, I'm
exporting this modifier. After I press this, I simply name it and it
will be exported as MD5. But for you, when you go and
download the media file, you go to file. After you go and open
the European rule, you make sure that
you have that ID. In that iid. You'll right-click and roll. You press here. And of course you
will have it empty. You go to file import modified. In our media file. When we click Import midi file, you will simply have this
and it would be, for me, it's a VLC format
using repress on it. It will have the extension M, I, D. It means midi. You press Open and you'll have it directly
in front of you. Let me first try it. Let me try it here. Another one. Press here, open Bible. That's close it. Right-click the rule. I press here, File,
Import midi file. I press on this one. Those two are for me. Press Open and make sure
it has the extension MID open and you will have
it fried in front of you. But if we take a listen to it, it will not sound as our melody. Why? Because we did not
create the preset. This is why I told you that
you have to have that preset first and create the vital
and add this preset. And after that, you go to the piano roll and
add this modifier. But the only limitation
of that is that you can't import it if you have a
lower version of FL Studio. If you don't have the latest
version of FL Studio 0.8, you will not be
able to have this. This is why unfortunately, if you have lower than 20.8, you have to just
copy it from me. Like this. I just put a quarter note beat. I mean, the rhythm like this. Now, I don't advise
you to simply copy me. Very simple reason because
you will not be created. So try to be creative with
it and simply do your own. But if you want, you can pause the video. And this is how I
created the melody.
100. Vid 11.6: Layering: Now let's put some layer. We close this and let's
add some layer to this. And fortunately,
when we downloaded the echo sound work
midi pack or the back, I mean not media back. What we had is the
presets in it. We go and press
duplicate or clone. I mean, I'm keeping confusing between the two
because it's the same. And we go echo sound work. We will have some leads. For me. This is the way
that I've chosen, but I'll go through every single lead and try
to choose it with you. Let's hear this. As you here. This is the most similar
of our lead that we created. Let's press X. Let's name it, another name. Name it lead to. Here we are. And let's save this lead one. And after we name it lead
V1 and V2 like this, we now can link them
to different tracks. So 20, and you have
to link them on 21. I pressed it by mistake. So 21. And here I simply press on here, and that mixture goes 21, Control L. And I have them read. Again as we did. You simply create
here a lead boss by right-clicking name
it leads boss. Give it a good
color. Here we are. What you do is pause the
video and try to link those two leads
into varied boss. And that it was
leading to the master. Alright, so how do we do it? We simply go here, press on it, right-click down there we
are to the strike only. Click on this right-click
route to this track only. But don't forget that we
should put some layers. So how do we layer both? We either copy and paste
the same thing in here. Right-click camera roll. I paste it. And as you see, we will have the same melodies. But if I change
something in one lead, how do I change it
and the other one, I will have to go
manually and change it. How do we do, how
do we fixed it? We simply create a layer. After having a layer,
we select both. Press on this, re-select
it. Press on this. Children. By this. If I press a random keyboard
shortcut, I have them both. You did this first. Let's copy it and
put it right here. Because we forgot to
delete it. Let's hear it. Let's hear this individual
one. Here we are. This is what we
made four layers. Again, if you have
your own preset bank, you have something and you have your own
personal preference. There is no problem. You can simply go and create one on your own and create
your own sound. Just be flexible. The sake of this course is not
to tell you what to do and said to teach you how to think and not
what to think about. Just teaching you how to
think about layering. And of course, you can do
the same. By layering. You make that sound sounds fuller and maybe
it will be better. Sometimes it might be worth. But with practice, I promise that everything
will be alright.
101. Start Of Part 12: Extra Elements: So we added a good manner D, we have the slab page, we have the kicks,
snares and everything. But there is one thing that is missing and is always
available and slap house, it's called the brass
sounds, something like this. Let's add plus brass. Also give it a random color. And here you go from here, let's add also a vital plug-in. As usual, we are using vital
intensively in this course. Let's go here and in
that preset that you downloaded, let's put detached. But we can have more
flexibility over it. And in the sample pack or
the sound bank that he used, we go to clean and we have
something called step. It sounds like this,
so it's a bit scary. True is it? And let's press X. Let's rename it. Of course. Given some random color. Here we go. So I want, on every change of code, I want to have a new
sound that sounds scary. I'm going to explain
what I mean. Let's drag and drop
this right here. I want on every change of codes. By that, I mean
that here and here, and here and here.
So take a look. Let's open the piano. Let's try some nodes like this, maybe this, this, this. So let's take a listen. This preset is
actually a breast, but it didn't sound like this because we add it to the
melody that's deleted, Control C and Control X
and paste it right here. Because I heard something weird, some delay or stuff. This is why I have to be careful when inserting
the amount of D. Always if you paste it in
some, somewhere wrong, like I did right now by mistake, just delete it and be
careful to the sound. In this lesson. It sounds something like this. It's a scary. It's
good to listen. So take a listen alone. We can add an octave. But let's add an octave. Maybe a pitcher down. Let's hear it. Here we are. This is how
the breath sounds like. Now, this is not mandatory. But in many slab based songs you'll hear something
called brass. Here. This simply
putting it isn't Trump. If you don't like it. Again, right now you're not a beginner anymore and you have the flexibility to add and remove stuff
that you don't like. But for now, we are going
to learn how to get the attack release and try
to put those knobs together. We learn how to do it
and use those knobs. Because it's essential
to know how to use those kinds of envelopes. We learn it in the next lecture.
102. Vid 12.2: Advanced Vital: So what are those knobs? Let's go here. On solo. Let's try and
search for our vital. You'd goes, I made
it by mistake. Here you go. But let's
listen to it first. Take a look right here. When the sound will play out, press right now a random
keyboard shortcut. So when I press a keyboard, a keyboard key, you'll see that there's something
going from here to here. Then I remove it. So I remove it. Now I press I remove it. We are going to sort by the
first one, which is delay. Let's put the delay on 0. When I press something
from the keyboard, I can directly hear the sound. But as I increase the
delay, look what happened. Now I will press 123. It takes time. You
hear the sound. Why? Because there is
something called delay. By delay, we mean
how much we want the song to be played after
repressed our keyboard. Let's put the delay to the maximum and one
through our press. Now we heard the sound. It might have taken
maybe three or seconds. Here it goes. We
had three seconds. This was the seconds. If you take a look right
here on the network, let's work with attack. First. Let's copy the value or let's remember the value
though, enter a value. That value was 0.304, almost 0.305, that
we can keep it back. And I'll teach you a
method to not memorize the numbers and
simply go back to it. What I'm memorizing the number because if I put it like this, how can I know what it
was at the beginning? There's no problem. I'll teach you how
to know later on. But let's put it back. Almost it was here. So what do we do? The attack? Let's press a random keyboard. Let's put the attack longer. As you see, this ball takes
longer to reach the top. Let's put that attack more. As you hear, attack
is how much time it takes for the sound to
reach its maximum level. If I put that tag right here, the maximum level will be
reached within 0.05 seconds. If I put the attack like this, the sound will directly
be at the maximum. If I put it like this, it will take a little bit of time making the sound smoother. Now what is hold? All if you increase it? Received that how much we want the node to be
on its maximum level. For example, if I wanted
the hole to be like this, then it will be only
its maximum level for absolutely 0 seconds. But if I want the
whole read like this, the node will stay on
its maximum level, or this March or 0.6 seconds. Let's put it back.
What is the decay? As you see, the decay is how slow we want
denote to decrease. If we put the decade too much, it will take so much
time to stop at the end. Let's put it back. What is the sustained? Sustain is also similar to the hole if you want and if
you put it on the maximum, we will hold the anode for
a maximum of 1 second. Sustained is how much, how fast we want denote
to decrease really is how fast we need also
the node to release itself. For example, let's
put this to maximum. If I put a note, I will release the node N1. Do you see this is the release. If I put the release more, I create it, it will take more time for the
anode to fade away. So right now I'm pressing, I'm holding the keyboard
shortcut keyboard. Now I will remove
my hand in 123. You see how it takes time and said If we put down the list, now I'm pressing on the
keyboard shortcuts. Now I will release my hand. It will directly fade away. So 123, as you see
it directly goes, are we going to
use this too much? No, but it's good to know
because for example, in this case, in the brass, I want to modify the
sound a little bit. We are going to use it. This is why we learned it. And now we are going to use it. And keep in mind that those buttons are
not only in vital, you'll be able to
see them in serum. Silence. Any synthesizer that costs money or cheap or expensive
or anything, we'll have those knobs if
you know how to use them, especially the release
and the attack, attack and release,
you'll be fine. The next lecture we are
going to modify that brass.
103. Vid 12.3: Using Advanced Knobs: So let's say your
modified to March. And now we forgot where we
were at at the first position. If you press right-click
and set default value, press right place at
the default value. We can press right place
at the default value. Right-click to default value. Right-click to default value. It will not return
initial value, the initial value that the
person who made this preset. Instead, if we wanted to go
back in the original one, you simply go here and go to the sample pack
and select it again. In here, this selected again, as you see, now it's
back to the original. What we want to change. If you take it
isn't in the track. I want the sound
to be like this. Tn and directory fade away. I want it to be strong
at the beginning, but directly fade
away and go slowly, slowly, slowly,
decrease till the end. Then slowly, slowly, slowly, slowly, then go away. So what I do is go. Now double-click
or simply click. There's no need to double-click. What I do is take a look
at the shape of the sound. So it's like this. Let
me put this on solo. Let us take a listen. I want it to fade
faster. What I grew. I want this to fade faster. I go and turn down the decay. I turned down the decay. It will be going like this. Let's turn down a
bit that sustained. Because I want it to
fade away faster, so but try it now.
It's too much. It's like it's it's
like it exhale david. Let's increase the release. We can, by the way,
shape it from here. We can shape it simply from
here and have this like this. What will happen is it will give the sound and it directly
fades away to this level, then slowly fades
away to this level. They can listen. Now let's put this a bit here. Maybe I want to
fade away faster. Maybe a bit faster. But let's take a listen the whole track. I need to slightly increase
the attack like this. So it doesn't sound too punchy. Maybe decrease it a little bit. What I made is just
shaped my sound. I wanted to be like this
and that as you go down, then go down very slowly. This is what I did. And now I have it completed in my mix. If you want for personal
preferences, if for example, keep it long, like this, maybe make it down. So all of this, anything that is good for you and that sounds good for you. You can try to play with it and try to see what
you come up with. But for me it's fine.
104. Vid 12.4: Layering Brass: And because we as music producers or had
a big fan of layering, I'm going to give you the
link for a sample back, or actually vital bank, which is called slap house
for vital volume on. It's by higher
dimension sounds.com. Of course I'll leave the link. We go press and have
the free download. And I will not
repeat that process. How to get your sound bank. But I'm just going
to go to vital. And when you download
it, added of course, your big sample back or to
your big FL Studio file. Then press Plus, you'll
divide from vital. What you actually need
to do is simply press here and click on Import Bank. After you do that, you will find that in your sample packs or in
your banks that you have. My case. I just put it on favorites. And I have from here
I have this brass. I just have it from here, so I put it on favorite. But in your case, you'll not have it
unfavorite of course. But try to choose this one. Again. You can choose
whatever you want. Any vital bank that you want. All I need from you is just to learn how to think and dry, add layers and stuff like that. This is why I'm using this. You can use other stuff. Let's press X. Let's go here, call it brush to breaths and give it a
color because we forget, we forgot to give it the color, then the color here, Let's actually name it brush1. If I press on it by mistake, Let's name it brass one. How to layer? Simply press plus and go
to ISC and press layer. What repress we put it
near each other's shoes. This, this set children. If you put them together,
It's a great layer. First, let's put
them in the mixture. Although right now we
will not mix them just to practice how to put that
boss, put them both. And right-click here. Channel routing, route selected channels
starting from this track. It will route them together. And from here, I simply create something called breaths. Boss. Give it a random color to, let's give it the red color. What you do within this, this, this, this,
and here we are. This is already linked. If I press on the layer, the whole layer will
have a full sound. So the difference between this, this is that this
contains more voices. I feel that this
is the very base. This is a more wide sound. We can go and this, of course we can play on
those attack and release. First, let's listen how
it sounds in that track. Let's remove all this
traffic from here. I feel that this is giving
too much space to the mix. It's not playing. Let's make sure that you
have everything enabled. But let's put this. Of course, because we made a big mistake. We didn't press on that rest. Here. We should have put a layer for this year. We only put the
piano roll for this. But what you should
do is control a, control C and D, D it then go to that layer. A general rule and
put it by this. We will have the sound for both. Let's rename it here. Right-click, Rename Bayes bus, and also a random color. And now we can listen to it. Let's try click and
right-click again. Let's listen to it again. Let's listen to this. For this, let's remove actually a bit. It's saying too long. Maybe in the warm mix, it didn't sound good. The restroom rule
from this, Let's remove like this right here, make it less. But
that's just intuitive. Let's make it
sharper and sharper. That's also removed
directly after this. I remembered that. I agree. Maybe it's still too long. We'd like this. Maybe
because we had a long note. So let's remove from this. Let's make it an old shorter. Again. Now it works, so let's
hear it altogether. Right now. It's perfect because we
simply want them to be quick. One, then two, then three. Like this. We have
a good mix for me. Right now. I left this
until we have so much CPU. So let's play it. As you see, my CPU
is getting up to 76. It's close to explode. One thing that I'm going
to teach you right now, this trick, we don't
be for how to make the CPU better and how to
increase our performance. Now, we are going
to use something called macros and switch smart disabled for all plugin that we are going to learn
in the next lecture.
105. Vid 12.5: Smart Disable Plugins : So because I'm recording, the CPU might be overloaded. As you see by default, my CPU is 40. And if I press Tools, macros, switch, smart
disabled for all plugins. Take a look how this
number will get smaller. Directly decreases. Why? Because when playing. So let's suppose
our splaying, this, all of the plugins, all the vital plug-ins that I put will be playing together. We have from the melody, we have two vital plugins, Putin, that slab base. We have five, It's seven. Here, we have 29. Here
we have that kicks. Then we have the snares. And later on we
have the hi-hats. And we're going to
add some vocals. So it will really be intensive. When you are playing. You will either render
this, Let's say here. I right-click
render and replace, or Rick rendered as audio clip. I wait till it's finished
and it will be rendered. Here we go. We have a try there. I can simply delete it
and drag it and drop it. Right now it's a bit better. If I do the same for the
slap bass and the melody, there will be
actually no CPU usage because it will be so easy
for the CPU to just play. But in my case, I
will still leave it if you can follow along. It cool trick that
I'll teach you is when playing, when I play. Some people, if I want
to record my skin, for example, just to post it, maybe on Instagram or something. I press play. While playing, I keep pressing tools, macros, switch, more
disabled for all plugins. So take a look, they keep
a look at the number. What do you discover? Is that, for example, here there was one to
two vital plugins, and here's there was five. So we are seven
vital plug-ins here, this two here we have nine vital plugins
playing together. But here at this point, we will have only
seven because this breaths plug n stopped playing. One. I put this, this vital plugin
will keep itself active until I press here tools, macros, switch small
disabled for our plugins. What I mean by that
is that if you really want to play
the track altogether, you can, when it goes
to here, press here. Rich small disabled. What it will do. It will constantly remind FL
Studio that okay, if there is a plug-in that
is not in use, remove it. Remove it, not remove
it, stop using it. Stop using the run. And every time,
for example, here, if you are here and you are
not using their breaths, FL Studio will keep loading
their breaths in the CPU. But if you simply press smart
disabled too All plug-ins, it will stop using this. Therefore, it's a good
practice to know this tool. If some, sometime you got into trouble and you want
to use it, you can. For example, here. Right now, FL Studio is using
the breast plugin, but when I press Tools, macros and tell, tell FL Studio to switch small
disabled for all plug-ins, it will stop using it and the CPU will directly
decrease its usage.
106. Vid 12.6: Mixing The Brass: So let's do some mixing. Let's remove that base from
the brush. Right here. I want to remove the low
frequencies from this. Are you here?
Whereas the breast, we go down there
and we press here. We can either go here and
link it to a random track. So let's press on here. And we had that 26.
Let's put some EQ. Let's remove the
low frequencies. So how do we remove
the low frequencies? We simply go there
and press it down. To make it sharper. We can simply
scroll that down to actually remove
everything and set off leaving some of
the low frequencies. In this part, we right-click
and go to type and cmd, you set it on high-pass. Let's roll up so we don't cut out from anything
and let's try to hear. But didn't you see that
there's something wrong? The idea is I am
playing the breath. I'm seeing nothing right here. If I take a look on the mixture, there is nothing in here, but there's something in
here that makes a problem. What I have to do is take
a look back what happened. So I have hear that breath.
What is this breath? The mistake that I made is that this breath is something
that I rendered. This will take a look. This is something
that I randomly, I put it like this. And the idea is that I just
did it for demonstration. So this is the actual breaths. This is the actual breaths Also the second one, the layer. And if we remove this, I mean this, we'll
have the same sound. Because this is just
the rendered version of this to reduce the CPU. So I made a big mistake.
Let's delete it. Always remember if you
want to render something, make sure you mix it, then render it because
otherwise you will make the same mistake that I
did that I render it, then I wanted to mix it. Of course nothing is
wrong with that because I can simply go back
like this now here, whereas the breast,
I simply go back, here's the brush and mix them. This is brush1, brush
tool and I can mix them. After I mix them, I simply render them. I just did that for the
sake of this example. So you can see in front of
you how to actually render. Let's actually mixed the brush. We go here and try to mix
it with the overall track. Try to listen to the old to all that track and
see how it goes. But let's first put the
AQ and disabled this. Here we go. Let's take a listen. I can't clearly lesson
that this breath is taking too much from
the low frequencies. I want to keep the
low frequencies only for the slab base. But let's remove the
brush from here, the low frequencies of it. Let's put it on solo. You hear it more clearly. Do you hear the difference
in the first place? We had the reverb Of this press coming up in
the low frequencies. Let's stop the kick.
Let's go again. I feel, I personally feel
that this is a good point. Maybe you want to
add some more base to it so you can't do it. Again, it's your
personal preference. But anyway, let's try to
do it on the second one. I can clearly hear that there is a base in here. They kill us. I don't want the base from here. I just want the
sound of the brush. What I do, I just want
the sound of the brush. What I do, I just want
the sound of rebrand. I just want the
sound of the brush. What I do, I simply
held onto fruit it parametric EQ
to go right here. So try to eat you this part, because this part I can hear the most that there
is low frequencies. Why I didn't EQ here. Because here I didn't
listen too much to low frequencies because
this was the piano roll. This was much higher than this. The difference between
this and this. Maybe from here there's
no high frequencies, but one coming down
for example here. I mean here we can, here we cannot hear
the low frequencies, but here we can hear
low frequencies. We don't want too
much low frequencies. Again, it's something
that comes out natural to you and you
start feeling that, oh, okay, we should remove
those low frequencies. Though you go and remove
the low frequencies. But usually if you don't
have to do it by ear, you have to know that breath don't usually come as a base. You should remove
the bass out of it and leave a
space for the base, for the actual slab
base and that cake, because the cake comes in
and the low frequency. But let's go and do it. Let's try this. This
is a bit annoying. But let's put type on high-pass. Here we go. I wanted to do the same as
I'm doing and try to go down and listen to
the low frequencies and then start removing them. I'm sorry if I, if I did this, but I usually do this just to remove that
rule frequencies. Again, you can do
this by your own. Maybe it will help you. Let's listen to
everything together. Before we got the cake. Alright, this is everything
for E queuing that brush. What I needed to take
out from this lecture is that leave the low
frequency space, the kick and the bass. Never let the other
low frequencies clash with the slap
bass and the kick. You always have to
leave a space for the slab base and the cake. And let me show you right here. You have to leave this
space, for example, for the sub base, the base, the cake, and other frequencies tried
to leave them for the chords, the melody, the vocals
and stuff like that.
107. Vid 12.7: Mixing Leads: Now let's mix. Now let's mix the leads. Those are the leaves or the melody if you
want to call it. And here we have the lead, lead to and delete boss. Let's actually mix them.
How do we mix them? First? We go to vital. Here we are, and
make sure there is not too much effects from vital. So usually vital comes in
with integrated effects. It has a special
section to add effects. As you see, it has lots of effects that it
put it by default. Or the person who made those effects with it,
without us knowing. This is why I wanted
to remove the reverb. As you see, of course
it sounds bad. But the reason why I'm telling you to remove the
river is because I want you to actually
put this river on the mixer and try to
do it by yourself. Why do it by yourself? Because by putting
reverb on the mixture, you can have more
control over that. You can actually see
that, for example, let's say that u sound
something wrong in the mix. How do you know what's strong? You simply go to the
mixture and see like, oh, okay, I have the lids
and I added some reverb. I don't want to add this marsh
river, so let's remove it. But if you didn't have
the river on the mixture, I think you'll
forget that you have reverb inside the vital plugin. So every time I have
something for example, or a lead for example, or a base for
example, or anything. I definitely go and try to disable as much
effects as possible. From here. I can see them. I can see actually that I
have something in here. If you take a look
here in the EQ, they actually removed
the low frequencies. Because this is something
logical that we want to leave those left spaces or the low spaces or
the low frequencies, whatever you want to call it. We want to leave
it for the base. We have also to remove everything from here to
leave it for the base. This is why it's the EQ that so the frequency is don't
clash one with another. For us, let us disable the
reverb and disable the AQ. Or if you want to leave them, for example, you can simply
disable them from here. So maybe in case
you just want to see what they did
and stuff like that. The rest remove the EQ also for the compressor and
the chorus and the distortion. Just live them. Let's see. Let's hear it.
Without distortion. It sounds much smoother. So for example, if
you want to make something that sounds
stronger or soft like that, you just enabled the disorder. For example, the compressor, let's hear without
the compressor. The compressor compresses
the frequencies. Let's hear without the chorus. Chorus, for example,
it means that you will start hearing
multiple sounds. As you hit the sound, sounds lonely, so it's alone. But when we add chorus, and the more we add voices, the more it sounds. Any group. For example, let's play it like this. Now, let's put less
vocals, less voices. I mean, I drag it to the death. Now let's put more voices. We can't put more
than 16 voltages. Let's put less and less. As you hear it sounds alone. And as you see here, we have
four voices turning around. Well, let's actually put
16 sounds altogether. This is why F effects like that are hard to remove and
replace them by yourself. Because to be honest, those who did that job, they did pretty much
better than us. So the thought of how to do the chorus and
stuff like that. But in our case, let's see if the chorus compressor
distortion. Let's leave it. Let's actually get
used to EQ the river. Let's remove them and try
to do and work by our own. So let's press X. We
go here and type in. First we have to EQ it. How do we use something? We simply think that where we want this sound to be endemics, we want them to be in
the low frequencies. The high frequencies. In our case, of course, you want them to be in
the high frequencies. So what we do in our case, we of course want them to be in the higher frequencies.
What you do. It simply start listening
to them. From here. One trick that, for example, if I click on this, this EQ will disappear. Let me show you.
It will disappear. Why? Because it's
attached to this. It's attached to the playlist. One thing you can do
is click on here. Press detached. Not only you'll be able to move that around
as much as we can. For example, you
can move that up. But if you press detached, you can move it up. That's good. But if your best detached, if and if I press
on another thing, The good thing is that it
will not remove itself. So it will keep itself
until we pressed clothes. But let's hear the
melody endemics. I think it's hard to listen
to it when we have the kick, the brush that's removed
the cake and the brush. Let's listen to it. I feel
that this is a good place. Also you can try
to mess with this. We can try to boost the high frequencies.
Let's try to do it. Do hear how it sounds
like. Let's try again. If you boost the
high frequencies, you feel that there is
more vibes to this melody. Again, it's a
personal preference, but I feel that putting here
on this, it's a good spot. So let's try to hear Let's
try to hear the loan. Okay. So usually when
getting started with EQ, you always feel that I only has to remove
the low frequencies. What can we do with those knobs? But all I want from you is try to experiment with those knobs. They'll try to see what this do. Try to boost something slightly. When I got started
and music production, I started in boosting
everything dramatically. But I want you to try
and move things slowly. Try to move this a bit
up and see what happens. Maybe it will sound
better, maybe not. If it sounds, if it
sounds better than good. If it sounds not, then just remove it. If you don't hear a difference, just, just move it a bit up. Maybe you will sort
here in the difference when you get used to
music production. Now for now, I just
want to boost a bit those lower free to do
those high frequencies. Now let's add some reverb. Go here and simply
add some reverb, where the reverb here, this. Now let's do the second lead. You're here and of course
for the parametric EQ into and try to remove
the low frequencies. But let's put it like this. Let's remove they're
either form here because I hear that
there is some reverb. Let's have control over it. Go here and go to effects. And of course there
are some reverb. Let's remove it. And
let's hear this filter. But first we put it on solo. But let's hear it. Go
here and listen to it. As you hear this
filter puts limits. Let's keep it here and try
not to mess with this. But what I want
from you is the EQ. Did you see what they did? They just boosted the
high frequencies. Let's try this bit of difference with EQ and
without EQ difference is that this part you feed that there is more fresh air to delete. I don't know if you
are recognizing this, but I just want you to try and put this down
and put this up, put this down, put this up until you feel that there's
something different. Let's disable this. Press X to the mixer. Go to here, add some reverb. Now for the AQ, we
can slightly move dose like this just
to give it some air, just to make the mix more
and higher frequencies. Just to give maybe
some bright virus to the melody necessary
to this all.
108. Vid 12.8: Use Other Plugins: So there is a good plugin
that I wanted to tell you about and it's widely used. It's called Sound good Dicer. This log n just makes
the sound better. It tries to make the sound more bright and try to change to it. But to know more, let's
actually go to the lead boss so we make that
changes to both lids. And by the way, we
could have put root your reverb on varied boss. It affects both of them. But we just did it by ourselves. But now let's go here. Search and sound good
ICER. More plug-in. Sound. Good ICER. Here it is, without
space, so good ICER. I click on it. Let's take a listen with this effect and
without the effect. But let's press x first. Let's play on the this. And let's press on this. By pressing on this,
it will remove the effect that's here
to the melody itself. Now let's hear it with
sound good either. Let's hear this other option. Now it sounds more powerful. This is why I will leave
it on option D. Now, try the difference
option a, B, C, D. For me, I found
that that D is better. You can decrease how much the effect you want and
you can increase that. Let's leave it on here and
try to designate that track. Other thing that I wanted
to tell you about. For example, let's say
that if you want to decrease how much sound
good ICER is involved. And that makes you simply go here and decrease
this mixed level. For example, let's
try it on the lid. Let's play this only. Remove this. We take a look. The more we put this up, the more this plugin is
involved in that mix. I'm turning it down. So now there is no
reverse. Turn it up a bit. Now this works for example, if sometime you want River, but you want, you don't want the river to be fully involved. You just decrease the
quantity of the mix.
109. Vid 12.9: Using Delay: So now let's try
some other effects. We learned about the reverb. And the reverb. When you put this on wet, it increases the artificial
sounds if you want. And when you put this on dry, it simply increases
the actual effect. For example, if you have this, if we put dry on 0, we would have everything. It's like in a dream, we have everything fake. And if you put wet up, it will seem so much in
this space and it's lost. Right now let's try to
add another effect. But let's actually
put it on the brush. Let's go here. And let's try it. Now. I will add an
effect called delay. Go here and hide onto an
effect called fruity delay. If you want to search,
search for fruity delay. In this, we have so much knobs. We are going to learn
about few of them. The first knob that you want
to learn about is level. First, let's take a look
at how it sounds like. Let's turn this up. I'm sorry, I'm mistaken. I just added this on the lead. And let's add it on here. Let's hear it. It simply gives a delay for this. Let's play with this,
with this knob. What does not does it simply controls how much
delay we want to add. If we turn this up, you hear that the delay is so obvious. But if we turn that down, we will hear a bit of delay. This is the first node. Now let's go to this time knob. This time decides how
much we want to hear. Delay. For example, if I
want to hear da 1234, Let's actually double that. Let's put it on here. Let's put it on half. So let's put it back. What it means here is that time required to put the delay. How much time you
need to live between one signal and an
author. Right here. If I put the time on this, it means that I want to leave this March time between
one signal and another. If I put it on here, it means it will leave this much time between one
signal and other. Another thing that you
need to also know, the wet and dry. For example, here, wet
as we had in the reverb, is how much bake signal
we want to leave. For example, if I put
the wet on the maximum, I want to hear everything and I want to
hear their fake signal. Let's put the dry on. Dry is the real signal. As you hear. We hear nothing. We might hear some stuff, but let's put the wet
on 0. Here. Nothing. We only hear the dry signal because we don't
have any wet signal. If we turn that up. Let's put it on here. You can't play with this and
try to see what happens. In my case, I wanted
to put a bit of delay. Maybe if I don't like it, I simply remove it. Let's hear it. It might be good to add it. Maybe later on I'll remove it. Because who knows, maybe I feel that this is
not good and they mix. And I want to develop your own ear and try to see what sounds good and
what doesn't sound good. All I need you to know
is how to use this delay plug-in and how to take
care of that time. For example, if you want
to put this on here, it will be much slower. If we wanted to put it on here. It will move faster. If you want to put it on here. But it also on here. It will be much faster. Try to do all of this and
figure something out. Maybe you like it, maybe
you're not much for me. I'm going to stick
to this and again, maybe later I remove it. Here we go.
110. Vid 12.10: Using Distortion: Let's try and add other effects. Let's also press X and
keep the like this. We put it on drums, we should've do that. We put it on drums, were
confused ourselves. But let's go here and
use the distortion. I go here and type distortion. Pretty fast. Distorted. Scrolls,
Trudy, fast distorted. I double-click on it.
Let's hear the difference. Will this plugin and
without the plug-in. But let's put on this. Let's remove the delay so
we don't get confused. Let's put this on. As you see, it's not only stronger, but it's a bit distorted.
But let's do it again. Now let's try this on maybe the metal D.
Let's go here on that. And let's remove this so we
don't confuse ourselves. Go to the did you play it alone? Play this alone
though. We had it. Here we go. Let's hear
it without the effect. Let's hear it with the effect. As you hit at kind of distorted the sound not only
made it stronger, but it made it distorted. So let's go to dd it. Let's go back to our breaths. Right here. Where is it? Here it is. Right here. We want our rescue
sounds strong. I want it like this.
So here we go. We want it to sound strong. I feel that it's too
weak to what you do. We go and add fruity distorted. So it sounds like this. After the distortion, it
sounds distorted and stronger. Of course, I don't
want that march, what I drew, I play
with the knobs of mix. Here makes it will
change this graph. What it does is it
reduces how much of the plug and we want to
involve in our platelets. This knob the same as this knob because they
can look at the hand panel. We have mix. We can reduce the mix from here, reduce it from here. Let's try to do this. I want this mix to
be the smartest. So I feel that this
is strong enough. Here we go. Now let's
add the three to delay. Usually if you want to use it, It's when you want to
make that sound fuller, or maybe made that sounds
stronger and more distorted. But be careful when using it, because when overusing it, you can clearly distort the
sound and making sounds. Not very good. This is why you need to take care while using this plugin.
111. Vid 12.11: Getting To Know Phaser: Another effect that
I want you to know about is something
called phasor. That's simply enabled
the brass alone and go to slot for at
something called phasor. So we go to more plug-ins
and search for phasor. This phasor plugin is not
so much used in slap house, but it's a good one to know because take it
OK, let's remove it. Play the brush alone. Now let's add the phaser. As you see it kind of
make that sound weird. But this is not
used in slap house, but it's an important
one because maybe solve someone
using a phasor, we will directly recognize it. But let's try to increase this. As you see it kind of
plays with frequencies. And so I just wanted to know that when you hear
this kind of sound, that it's like it's opening our mouse and closing them out. I just want you to
know that this is a phasor in nothing
too important. And I don't want to go
in depth into phasor, but this is just important to know that this is a feature. Let's remove this because
you don't actually need it.
112. Start Of Part 13: Secrets Of A Powerful Track: Now that we added
different facts, let's now actually
add some elements. What I need you to know is that this is not
a good build-up. We need something more powerful and we maybe need
a powerful drop. This is why in this lecture
and the next few lectures, we're going to learn how to make a powerful buildup
and a powerful drop. For the buildup. Let's
go to our sample packs. Let's open the demo
of ultrasonic, and let's try to
find some risers. Let's go and find some risers. By the way, I have
organized them. I forgot. I have them organized. This. Here we have the f x. Right here, we have the
risers That's listen to them. Listen to this. This might
be good for us, put it. Let's of course put it
on 126 instead of 128. We can either just the press
stretch, stretch it out. It becomes on 126. Or if I want, I can simply go here to
tempo and type in BPM. I've been that the tempo of this becomes
automatically like this. Let's hear it. I want to
turn down the volume a bit. Let's keep the vocals. Maybe. Let's try it. I keep the vocals. Let's try to keep the ambiance. Let's try to keep it there. Let's hear how it sounds like. All right, so let's go back
and try to do other stuff. Let's use something
called automation. What is automation? Automation is when I tried
to change something, for example, the volume, I wanted to change the
volume accordingly. For example, I want in this
board the volume to be loud. But in this bond, I want
the volume to be louder. In this spot, I want the volume
to be louder and louder. How do I do it? I use
something called automation. Let's do it a quick example. And the next lecture
we are going to see it more in depth. Right here. Press like this. And right-click create
automation clip. I just wanted to watch me and
later on you can apply it. But let's put this
automation a bit smaller. Because it's so big.
Let's just see it. Let's just see it. I go here and put
the low and high. Right now because I put
an automation for this, the volume will start
getting up and take a look. As you see the volume restored
getting up and up. Why? Because I use automation, for example, I can
use it like this. Go up, then down. Let's try to see it. This is what
automation looks like. We can control the volume or other things using this
deed it, this automation. I right-click and
did it. Here we go. During the next lecture,
we are going to explore more what
we are going to do. How are you going to use
automation and stuff like that.
113. Vid 13.2: Using Automations: So let's use automation
to make our drop more powerful. How
do we do that? Let's simply go here. For example, for the vocals
that you have right there. Let's double-click on
it and we have it on the first check to make sure. Here, you see that we already
put some automations. What I need you to do is
simply take the criteria. I will right-click on this
and we'll copy the value. I don't lose it. Because this
is then all the changes. This thing right there. The rest try to play while I'm changing
this ticket isn't. What I did is I automated this. I made it disappear. So take a listen again. It's like I am
cannot be this guy and removing the sound
slowly out of it. But let's pay the value. Here we are. Now what I need you to
do is right-click on this and create automation clip. What it does is it will
create an automation clip. From this. This knob will be having
an automation clip, but it will recreate
it on all the track. Let's see what it does. Here. This, as you see, this is the automation
clip for this vocal and using this
knob, band one frequency. This is the band one frequency. I can now use the vocals. I can add here and
put it up there. How I'm doing this, I'm
simply right-clicking. By right-clicking,
I add a point. You can add as many points
as possible as you want. I mean, I had a few drag them. What this does is it makes
it smoother or harder. For example, you can the control of how fast
you want to do it. But in our case,
let's state that all. I mean, let's delete
this. I cloned it. Now let's go here and create an automation clip
only for this part. I only want this
spot, so I selected. Now I go here, right-click, create
automation clip. It will only create an automation
for this part. Press x. As you see, we only have
this spot automated. Let's keep the automations down. And let's see what we can do. Let's simply go
and turn this up, this up, and makes it smoother. Like this. Unless listen to it. Let's see it again, but here, let's
see what it does. They can look up here. Hi, I'm noting this is what we call automation clip. Increases from that sounds like readdress or decrease it. For example, let's
play it from here. If I increase it, I can
simply have it through here. Let's put it on detached first. We don't remove it. I can't put it on here. The destination
would be on here. If I put it on here, the final destination
will be on here. If you want the final
one to be on here, you can simply put it like this. It will keep going up till here. If you fall and the
final one to be here, it will slightly increase. So the difference between
here and here as small. For me outputted try this. I think it's here we are.
114. Vid 13.3: Automating Frequencies: Let's do the same thing
for the base. This base. I want to slowly remove
it until the drop hits. How do we do it? We
simply go to our mixture. Whereas our drop, our
Reese base here it is. Fruity parametric EQ. This knob. We will right-click on here because
this controls this. You can know it from this. If you move this, this
will actually move. Let's press Control Z.
Right-click. Copy value. We don't use it. Let's put an automation. Actually putting copy
value is useless, but I just did it
in case I wanted to go back and show you something. Go here and right-click. Create automation
clip. What it does, it will create this. There is base. Let's put this down
because we need all automations to
be done like this. Let's actually remove it
from the base to extend it. Let's start removing right here. I put those here, put it on detach so we
can see everything. Let's do it. Let's play that track. I want it to be removed by here. But I can clearly see here, I mean that there is
some sub bass involved. Do I go here? Whereas
the sub bass here it is. I do the same for the sub bass. I click on here. Let's
close this and right-click. Create automation clip. And don't forget that. Let's copy it. Don't forget
that I have this selected on. Because if it was not selected, I would have an automation
clip all over this playlist. That's right-click. They
did that. Underneath. Let's go down, down, down, and let's put it the same. Let's copy the value of this and paste it
here or maybe not, Let's not paste it
because if we pasted it, it will change everything. But let's actually try to go
here and cut it like this. Let's put this smooth. Let's hear how it sounds like. I think that this sounds good. All that you are doing is just selecting a pattern
that I think somewhere where it keeps repeating itself and going
to the frequency. Simply pressing the Create
automation clip from this will create an automation
clip that we want to recreate anything that we feel
it makes the drop better. Right now it's fuller. Instead of just leaving
this random sample.
115. Vid 13.4: Adding Fills : We want to even make
it more intense. Let me tell you what
I'm thinking about. When this ends. I want something to
be like, boom, boom. I want something to
be some intense. I wanted to add some fields. That's where
streaming with that. I want to add some fields
so it be like, boom, boom. Let's go sample bags, organize. And let's try to add some
gigs like boom, boom. Let's go add so
to get this cake, there are multiple clips
that you're dropped. File p is choose one. Let me try this.
Let's try it again. Let's set it unique,
maybe replicate it. Remove this from that track. The volume in here. Let's try. Let's put them near others
and see like them, called them a bit so
they don't clash. We remove that stretch
and caught them. Let's put them closer. Let's put them even
closer. Maybe a bit. Let's add some effects. Maybe let's add some risers are, let's add something that gives them a little
bit more momentum. We go to maybe fx. Let's try to find some reverse. This is good. Let's put it, press Alt and put it at the
beginning. Here we are. Let's hear this. We have a small fill that
makes it more intense. So we can have more
intensity right here. Let's try to use everything that we have in our sample pack. Maybe use some percussions. Let's go here and choose a
percussion. Sounds good. Let's add it. Let's maybe try this. I'm just trying get maybe
on the first one is better. Here we go. Right now we added this and try to make
it more intense. Again, it's your
personal preference. You can add it, you cannot edit. But for me I like
to add some fields. Here we are. We made
it more intense.
116. Vid 13.5: Automating the Bass: For the drop, Let's try
to add some down Filters. Go here to the effect section. We choose f x, you have
some down filters right there. Let's try this. Let's turn the volume down. Let's turn it more down. Let's try to add another one. Maybe it will work, maybe not. Here we go. Let's
turn it a bit down. Now what's better? What I want to do is try
to add the vocal. Maybe let's add the vocal
and see how it sounds like. Maybe there'll be something
wrong. Maybe not. I'm pretty sure that
there's something wrong. Because here we have two patterns while
playing one melody. Here. First, we have two mistakes. Forgot to turn back the EQ. We don't have good
chord progressions. It's like we made it too fast. To what you have to do is
first remove the equalizer. Like this. Why this? It will stop everything. And if you want, it will
get back to its value. So I can right-click here. Copy value and paste. It will return to
its original value when it's down to the drug. Let's take a look how it
does go here. And see you. It was it was here
at the beginning. At the end it becomes
year. After that. If you zoom in, it goes
back to the beginning. Do you see? By this, I just fixed everything. Now there's one
more thing. Base. We have to extend it. So let's remove them.
Let's use this slap bass. Let's put this back. We should put it on double, double the value. Let's listen. Now, let's put this, Let's remove that brush
and put this also. Put a double-dip value. So our mistake is that
they could request here, we have ghost notes. We should remove them. So let's press green row all
GI, get everything back. Now we have to modify the layer and not the
slab base itself. We go here, go to slap bass. Modify the layer
itself. Right here. You have added something. We have it the same. Let's
remove that. Right there. I simply go and duplicated. Go here. Here. And as you see, we still have the sub bass. This is the sub bass. But as press your back, Let's take a listen at
how it sounds like. Of course, after
modifying the sub bass, modify the sub bass, I press Control a, Control C. Then go
here and paste. Let's delete those missing. Again, let's delete everything. Based it down an
octave as it was. But we're still left with this. What is the problem? Let's figure it out.
This is the base, this is that base that
already that you already had. Let's play it again. We should put those snares
today. Right there. I put this hi-hat two later. Here we have it. In
the next lecture, I will show you the structure of how you are going
to do that drop. I want to simply try to use
the metal d and put it in another section and put it
right after the vocals. I want you to try and put them
onto somewhere, not here. I want you to put it somewhere
else and see what happens. I'm telling you you will find that something
is confusing. This is the point because I wanted to try to confuse
you a little bit. You get used to how
to do stuff alone.
117. Vid 13.6: Making Second Melody: Okay, so I hope you tried it. Let's try to add the melody. What I want to do is
simply this melody. Whereas it right
here and drop it. What I want is have the
vocals, then continue, continue till here,
then repeats. And have the snares. So first we have
vocal base, cake, then vocal bass, kick and snare. Let's put this later. Then. Let's put this cake. Then we have vocal slap, vocal base cake, then
vocal bass kick and snare. Then I want vocal, bass kick, snare and hi-hats. Put them like this. Now we have the high hats. So let's hear it right here. Let's add the melody like
this. Let's hear it. It's completely off beat. For the sake of this course, why not creating
any another melody but modifying them of
the melody and from it, I create another one. We right-click and press clone. Let's put it right here. Let's modify this melody. Let's make it simpler also. Why not make it like this? Let's make it maybe here. Maybe here. Okay,
we got that point. Maybe more. Okay. That's the dose that's put it here on pattern. Let's do the same. But this time on
the second node. And do the same. Here. Let's do the same on here. Let's put it down here. Maybe here. Put this down here, all of that. Let's put this down. I'm just trying to notes. Let's try them all together. Let's maybe add the final nodes. Here we are. Let's listen to it. Let's put them closer to the left. Here we go. Now how I
created all of this, I followed the simple rule that our first chord is made
from the node C, G, and E, G, G flat. This is our first
code. Like this. It's only created
from those nodes. This is our second chord. Only created from those nodes. You see, this is our third cord. Those are the nodes. As you see here. This is our
last chord. Here we are. Now to be honest with you, you can truly create just a perfect melody
from the beginning. This is why I always stress that don't do exactly as I do. Try playing around,
try doing something, try having fun with it. But what I want
you to right now, pause the video and simply
go to create this melody. So I will leave it,
of course, for you. So you can see it. I'll leave it on immediately. But I want you to also
experiment with yourself. You create this melody. You just have the code and try
to play with that rhythms. Tried to put a random rhythm. This is why practice
makes it better.
118. Vid 13.7: Automations On the Second Part: We made the first
part of the song. Let's now create another part. But before creating
another part, Let's remove this melody. Unless maybe add another
bar with the vocals. We can duplicate this. Ad. The spark. Vocals
become like this. But it's too long.
I feel I feed that. I'm putting this part
here would kicks, then kicks and snares, then cakes and snares
and hi-hats and melody. Then everything together is too long so the listener
will be so much board. But Lesley, that I press
Control D did everything. Right now we want a second part. We want something to calm
down. What do we do? Let's put those and drag them. Drop them right here. That's put them right
there. That's your heart. Now let's also put those. Maybe it can help
make it more dynamic. Alright, that's also put this, maybe this, it feels good. Now we need to add
the second part. How can we add the second board? We can either copy
it and paste it. This as it is, and duplicate it through there. Or try to make some
minor difference. Let's make some
minor difference. Going to put that
blocks, of course. But first let's organize those. I want to put them
at the opposite. They're based up there. I'm simply selecting
them, press Shift, and then I have
those right here. Why the snares are one
here and one here. But let's put that up there. I mean the hi-hat. And let's have those right here
where everything is. Alright. Let's give
the automations down or we can
keep it like this. There is no problem. And here we are, we
have here that kicks. We cannot name it here as blocks and everything is
on place right now. That just make the second part. Two, what I want from
you is try to pause the video and try
putting a second part. How we are going to put
a second part simply by putting the blocks like this. Then putting also there is base. Then also putting some codes
or some piano. Maybe here. But let's put it. Here we go. I wanted to try this and see what you come up
with. Let's listen to it. First. What you hear
is that there is only the sub bass
playing we're not hearing that is
base. Why is that? I'll let you figure
that out on your own. Second, I don't want that
blocks to directly play in. I want you to think a bit
about a solution for this. So let's suppose we
didn't have various, I don't want the plugs
to directly play. I want the blocks to slowly, slowly increase the volume. This is why I want
you to think about the solution from what
we've just learned. And I think how we
want that blocks to be slowly increasing in volume and not directly
starting like this. Pause the video and try
to think about that.
119. Vid 13.8: Common Mistakes In Automations: So how do we do it?
Let's simply go. There's two methods to do it, or actually there's three
methods of them are wrong. The third is correct. That's a star by the two, wrong. We go here and go to blocks. Whereas the blocks, here it is. This is the blocks. And recreate an automation clip. In this way, it will start
slowly and it would increase. But if we simply right-click
and create automation clip, it will create on
all the tracks. Of course what we can
do is simply press this tool and cut it from here. Also got us from this part. Then add two points by
simply right-clicking. And at another point, I can drag them it down
like this, this way. But this is too risky because it might damage those blocks. Let's see if it damage them. No, it did nothing. Usually, we don't
use this method. Because if you turn down
the volume of this, but if you put the
volume of this on 0, it might sometimes
affect the volume of this depending on how
you use the mixture. But for now it did nothing. This is why I don't recommend
you to use this method. Just select it like this. Instead. I simply
want you to do this. Go here and go to our clocks. Right-click. Now we
create automation clip. Because we selected
only the sport. By this, we directly
have the knobs and we can turn down or
turn off the volume. Let's put the volume
like over here. But first copy the value, right-click Copy value till
we put this value here. That's actually turn it down. I want to, I want it to reach
the maximum value on here. Of course, you can use a curve maybe to make it grow faster. It will increase a lot from this part and then slowly
increased from this part. You can do like this. Slowly, slowly, very slowly,
now increased dramatically. You can do this Personally, I will leave it on here. We have it like this. Now what I want you to do is try to think about
another technique. Can we do the same
using the mixer? Can we do this same
automation using that mixer? Try to pause the video
and think about it. Of course we can do the same. What we can do is
simply right-click. And of course let
us select it first. We want over here, click, create automation clip. So let's put it down. This is the same as
this automation. We can simply drag
it down and drag it up by those two methods. Not wrong, but they
are not preferred. Why? Personally,
I don't use them. And I never advise
someone to use them. Why? Because let's say
that you want to turn down the volume
of the blocks. So you want to turn down the
volume of all the blocks. How do you do it? Let's read
the one from the channel. Did it? And let's copy.
Let's put it down. Put it like maybe
let's change it a bit here and paste the value. It's still the same, but I just do it for security. Let's say that I wanted to turn down the volume of
all the blocks. I wanted to turn
down everything. I want this. I don't want this to
reach this level. I want to turn it down more. If I use this using the mixture, it will not work. It will go up again. Let's say I don't want
FL Studio to reach this point and have this
maximum plot level two here. I just don't want that blocks to reach this level of volume. I don't want them to
reach this level. What I do, what I think about
it is simply turn it down. But if I turned it down
and it will go back here, you see it will directly
and move itself. Why is that? Because we simply have
an automation clip. That priority is for
the automation clip. If you turn down
anything right here, it will move with you, but it will not get affected since we have an
automation clip. This is why never, ever tried to automate something
using this volume knob, because it will always go back. What you do instead is go here and search for a plugin
called fruity balance. Press on fruity balance. And from fruity balance,
you right-click. Create automation clip. Let's put it down there. What this differs from here. In terms of automation. This is exactly
the same as this. But if I put down
this, for example, up, down, Let's do just anything
just to demonstrate. Let's delete this automation. Delete it from here. If I take the lesson. Of course, you hear the
volume going up and down. So for example, turn
down the volume of this. I'm turning down with the
overall volume of the blocks. So this will not get affected, and this will also
not get affected. Let's say a1, an easier
example. Let's put it here. Let's put like this. Like this is group. If I wanted to turn down
the maximum volume of this, I don't want that blocks
to reach this volume. What I do, I simply
go down and turn down the volume from
the blocks here. And this will not get affected. Why? Because simply you
are moving to this. Let's put it here, detached
or we can click other on other than the screen
and keep it like this. So take care of
this will change. This is changing, but
this is not changing. Therefore, if you
want to control them maximum value of this, we can simply turn down
this. Turn up this. Maybe you own the blocks
to sound very loud, though we turn this up. But if you turn this
down from here, it will not listen
to you since it's affected by the automation clip. This is why I always use the automation clip
using fruity balance and volume and set of automating
yet from the mixer.
120. Vid 13.9: Fruity Filter: Right now that we learned
how to use automations, Let's actually put
a good automation. Instead of putting this
type of automation. That's it. Everything. Go to the mixture. Right-click. Automation clip. All
the automations down. Always keep the
automations down. Try it here. Press
Control instead of shift. Here we are. We put the automation
and down so we can always see what's happening. And if you want to see
where are the plots, you simply can press Alt
and scroll wheel like this. I can see both. Go down and let's put
the volume like this. Let's put them back. Let's put the automation
from here to here. I put the volume down like this. I think it's good. But right now let's
add something better than the
automation of the volume. Let's go to here two plucks. And let's add log n
called fruity filter. It's called foo to filter. Again, you can go search for it. If you're just
getting started in NFL and you did nothing
with the plug-ins. It will show in front of you. You will have 40 filter, I mean fruity filter,
not fruity limiter. But let us replace. And that's what you
filter. Here we are. Now let's hear what this does. It on detached here. Let's remove the automation
so it doesn't get affected. Let's hear it again. What it does, it cuts off from
their frequencies. It doesn't affect the volume. But what it does, It's like it put a carpet on it. So it's like it covers it. Covered the sound. It's like the sound
is underneath. It's like the sound
is under the ground. What do we do? Let's try to automate it. Like this. Here. Right-click,
create automation clip. Let's try this automation. Now start to put it down there. At the beginning. Then
move it up slowly. Here. Maximum. Here we go. I think this automation
is better than the sound. I think putting this automation, let's slowly
increase the volume. It's like it put it
under the ground, then slowly goes off the ground. Let's put it slowly. So let's drag this down. I wanted slower. Like this. We have a
slow introduction. So by this we can also enable
the volume if you want. Let's try it. Maybe we can put the volume
better or faster. Like this. Now let's put them down. That's what this volume down. And again, you can maybe
delete the volume, but it's better to
automate everything. So we have everything
under our control. This, we just created
a smooth entry. Here we are.
121. Vid 13.10: Automating The Bass Again: Now let's put the
other elements. So we add the Reece bass. I mean this the same. We add the tribe there. Let's add the chords. Let's make sure
they are aligned. Yeah, they are old. We increase the size
so we can see clearly, let's add the ambiance, whereas the ambience, we
did not add any ambience. Let's try to add some
ambient says, you go down, sample back, ultrasonic fx. Let's add this ambiance
to see if it fits. Let's see if it fits. Returned down with
the volume a bit. Listen to it. Alright, we want to automate everything. So that's the ambience. On what track Is it? Okay, we have to
link it somewhere. Seven. Here we go. If you go there and
link it, though, Let's put first in the
queue. Let's try it. I simply remove everything
that all frequencies, it has those frequencies. Simply tried to remove
them. That's press here. Pi pass. Then I go here with you balance. And click over there
using Control and select. Click here, right-click. Create automation clip. What you do is simply put
this volume a bit down. Then I'll plug this. I wanted slower. Wanted to
go slowly up, maybe to here. Even I don't want it
on the full volume. So here it will be
on maximum volume. I don't want it on
maximum volume. I simply wanted right here.
Yes, it might be good. As we said, it's better to
not put the volume from here. Let's remove this. Give the volume like this. Use here to control the volume. As you're here right
now, we can have control over what is
the final volume. We have controlled that.
Okay, I wanted to turn down this like this. Let's hear it. I want to keep it like this. I leave it, of course, with the automation down. Like this. Put everything. I'm
showing the automation, put it down because
it can't be very easy to have soft light that on here. You'll start getting confused, which is automation
and stuff like that. Always keep it down. The weird thing is that
when I right-click on this, I can hear the race-based
and the sub bass. But when I put it here, I can't hear the raceway. We have to make sure of this
automation because I think this automation for the
slap house and there is, is making something
weird right here. I think there's something wrong. What I want you to do is
simply let's put them down. Let's put this down. Or we can simply duplicate it. But that's actually
drag this down. You can go down as
much as you want. There's no problems right here. This is the parametric
EQ for the sub bass, as it is Bayes. Let's go here and extend them. Here. Let's put a mark here. Maybe I want what I want you to do is
simply go drive there. We want to keep it as it was. The initial value was here. Let me show you,
whereas there is base. Let's search for that is base. Here it is. The initial value was here. When we automated this, take a look where it starts getting up and up and up
until it reaches here. And the point is that it
stays here till this point. It doesn't change. Right here. It's still at this point. We have no base. You
see the difference? This is why I wanted
to get back here and add a point by right-clicking
and right-clicking. And I copy, right-click
Copy value, and paste the value here. I do the same. Copy. Paste. If you take a look, Let's see how it goes. But that's also copy
the value here. And paste it. Also copy the value. Based it. By this, we will have nothing changed. Let's actually put
them right there, but let's put it right here. By this we changed nothing. As you see. This will keep on here. It will keep on, keep on
the same here we messed up. So let's copy that
value and paste it. Will keep on the same, The same, The same, The same, until we
reach the second part. The second part, it will
directly go down. Like this. It will directly go down
until at this point. It's already, Let's do this. Until at this point, when the second part sorts. It's already as it's
sorted at the beginning. Like this. This
is why we did it. Now it works.
122. Vid 13.11:Arranging The Second Part : Right now it's actually, I think of personal preference. Maybe you want to directly
add the Reece bass directly. Maybe you just want to
leave it till here. It's actually a
personal preference. You might like it,
might not like it. Personally. I will
try to put it here. So I will have like this I will have something like this. I'll keep it right now. Let's try to add some kicks. On drums. One shots,
and you go to cakes. Whereas the cake we put it down, cut them back. Let's double-click on it and put here bleeding. Put it smooth. Let's try them for all kicks like this. Let us have it like this. That's also put them smoother. Maybe like this is good. What I'm doing is
simply and set of cutting the cake directly. I just put them on smooth. Personal preference. Instead of directly, boom, boom, boom, boom, boom. It's a bit slowly. That's actually
put it like this. Don't get confused. What I did is simply cut it
the first part of the blocks, then put it again on here. Let's put this cake on
here on the tracks. And let's turn down
the volume of it. But be careful it will turn down the volume of the
previous kicks. If you use the same one. Apparently, yes, we
use the same one. Be careful when you do it. In. Okay, it's alright. Maybe we put some vocals. Let's maybe add also here. Let's add the snares. From here. Here we are. Then
also do the same. This time, add some hi-hats. First, put the same
thing right here, and add the hi-hats. Let's put the same
transitions right here. Put it right there. By this, we have a smooth
transition to the second bar. Now again, right now, I think that you will have
a pretty great insight on how to do it and feel free
to just make your own thing. Maybe you want to
add the same vocals and without there is
base, maybe changed. There is ways. Just feel free to do whatever we want
to try it here. We are just doing this
and we will advance in the course just to teach
you some new stuff. For example, later we will use the compression side chain and why we are
progressing information. I will add the same time, make the track, and teach
you those informations. For example, we are
learning the automation will lead to unlearn
the compression. Learn what a side chain. Now we are better at
putting automations, at putting dynamics,
at putting effects. When we got started, our check was simply a
vocal line and a base. Right now it's getting bigger. Therefore, it needs, requires some good mixing and some good attention and
some good arrangement.
123. Vid 13.12: Installing Plugins: So now that you did those stuff, again, it's all about
personal preference. We're going to use
actually two plugins. Those plug-ins are highly used, especially this one,
it's called OTT. Here we are. This is OTT. Ott is a very popular
plugin and is highly used by also
professional producers. And I want you to teach you how to use this
plug-in called OTT. Now, it looks like this. This is from where
you downloaded, but you can also
download it from here. Of course I will leave
the link for you. It looks like this. And it's actually a compressor, if free Compressor by a
very respected company that people liked and is highly used by
all music producers. Even the professional ones, use this because
it's very effective. We are going to use
a side-chain plugin. Now usually there is a popular
plugin for side-chain. And actually there is a
lot of popular plugins, side chains or outpatient. So it's very hard to find some free plug-in
for side-chain. You are going to use this one because it's for free
and it does the job. Of course, other plugins are far better and they have some more options and
more flexibility. But because this course, we used everything for free, we're going to use this. I'm plugin. This is why I will leave
you the download link for both plugins and we are going
to get started with them. But how to download it? When you press Add to Cart
and go with all the steps. Let's suppose for this plugin, Let's suppose you
wanted to download it. What you do is press Download
and it will be downloaded. This form, it will be
downloaded as a dot z IP files. What you do is simply go and
your big FL Studio folder. And you should have already had a big folder called Plugins. The big FL Studio folder. You should have sample packs. You should have plugins. Plugins, you go. And right-click on this plugin that is already downloaded. You press extract files and you go and choose
where the plugin is. You go in my case, it's on my local disk. I select my local
disk and go and find the folder of
the big FL Studio. Then go and extract it
inside this plug-in folder. So please, you have
to be careful on this place because if you
extracted somewhere else, you will have some problems
finding your plugins. So always, when you
download a plugin, directly install it inside
your plugins folder. My case, I will install it and go directly
to show you how, how it seems like I
extracted it right here. As you see, I have all of
those have dysrhythmia. And you see that you
have those stuff, right? You just drop this whole folder containing get into
VST plugin directory, then refresh your program
inside your doll. What it means is it tells you, just put this inside your
VSC Plugin Directory. Just put it inside your VST plugins folder where
you put all your plugins. Now what you do is simply go to FL Studio options,
managed plugins. And right here you press Plus, press here plus and plus, plus. You go and select the folder, that big folder of the plug-ins, my case, I go to
this PC local disk. Then you select the
specific folder and not the big
folder of FL Studio. You select the folder where you are downloading all the plugins. After we select this folder where you are downloading
all the plugins, which in our case
is this folder. Let's go back. In our case is the
folder plugins. When you do it, you
simply press OK. You press five more plug-ins. When you find more plug-ins, you will directly find
this plugin front of you. You have just to wait a bit
because it takes some time. But in your case,
if you did the work correctly and you
select the right here, where fl should do, should scan. It should do that. I'll cancel my plug-in scan
because I already have it. Go. Don't forget when
you press here, you will tell us well suited to search inside the folder
that you selected, which in our case
is this folder. If any plug-in asked
you, for example, to Installation settings
or soft like that, you do everything, everything, everything inside this plugin. You don't install anything outside of this plug-in folder. We keep everything routed inside this plug-in folder and
directly go and scan it. Otherwise, you'd have to
choose other folders. And every time you have to do millions of stuff and get some errors and stuff like that. This is why always
stick to this folder.
124. Vid 13.13: Cutoff Melody: So we did something
related to cutoff and we tried to use this. We don't have fruit,
the filter works. Now what's your opinion
on making the same thing? When we did in the melody? So right here, when putting the
build-up and when it's building up and
starting some tension. Let's do the same. But instead of using the vocal, why not use the
metal d as a cutoff? I'll explain what I mean. Let's take the same element. Put them right there. I zoom in so I can't be
accurate. It is right here. Maybe here. We'll
figure that out. That's not a problem. Now, let's try to put
this here like this. Let's add normally
the everything. So let's add the RES. And what other elements is
there? There is nothing left. So let's hear how it goes through on something
more powerful and which is more intense. What you do simply go here. Whereas the melody, the
melody is here on tallied, lean-to and lead bus. There we go here and load the plugin
called fruity filter. Let's put it on detach. Because if I click
on somewhere else, will directly this appear. I'll click on it and
put it on detached. It doesn't disappear. Now let's go here and
create an automation clip. Control. Select this right-click and create automation clip. Now what I want to do, I want to make it
slowly fade out. I wanted to have it cut
off to the maximum. Then I want it to appear. Here. Don't take a listen
how it sounds like. You see how intense it is. It starts slowly, open and
start to show up slowly, slowly. Let's make it like this. Now we can start with the drop. We simply put it like this. Maybe that's at those. Those are the drums. We simply drag them
and drop them. Now that's the melody. So let's add the melody. Actually. We add it like this. But don't forget,
we didn't remove we didn't remove all the cutoff. So we should remove
it otherwise it will apply to
everything after it. Now of course, the slab base. What other elements are there? I think we don't have, so let's put the
kick and snare here. Let's leave the high
hats the later. Of course put them. I'm just copying and
pasting. You see that point? I'm just moving things
from here to here. Nothing too fancy. Let's put it here between the kick snare and
kicks snares and high hat. Let's put it right
in the middle. You see this nice
fade in, fade out. So let's try it. It's repeating around here because we
have this Strathmore. So it will keep on
looping here and here. We can add on this. We can add on the
melody, Control B. And let's, let's
add on the vocals. Don't forget. Here,
let's extend it. Right-click and add a
point and put it on 0. Because in this way, or actually let's
put it up there. I put up to the maximum
because in this way it will open up so it will return
to the normal. Take a look. Here. It's still cutting off. When you're going up. When
starting to this point, it will return
normally. Press X. And here at, Let's end the song. For this right here. Easy, though we have a good looking track and
a good sounding tray. That's right-click
and click Auto name. We have this name. Let's put them on snare. Let's put those so we can
color it or we cannot. Don't forget this automation. Let us put it down there. I'm pressing Shift
and down arrow. By putting it down there, I simply put everything down. So I feel that this
way it's better. That's actually put this up. So why put everything down
while we can put a bit of this up and also this up. Because why not? Like we're leaving the
automations from here and down so we can see
everything clearly up there. Now, what we are going to do is some enhancements
to our track. So basically our
track is finished. But of course, we have
some stuff to do for mixing and mastering and
volumes and stuff like that. Therefore, congratulation,
what do we have more to do since we are diving into
the advanced concepts? And you can't simply make a good track without
mixing it very well. And this is what you
are going to do. And by the way, we mixed it while
doing through it. So we mixed the basis,
we mixed everything. But of course, we have
to do more enhancements.
125. Vid 13.14: More Automations: So let's do some
mixing right here. Because there's people
who create that track and do not mix it like the partially mix it maybe mixed the base a bit
and stuff like that. And at the end, at the very end, they do all the mixing. But for me I prefer
just to do the mixing right after I
finish the elements. There's no problem if
you did the mixing at the very end or you
did it right now, for us, we added the melody. We ask this now we need to
have some volume things because here or here, I feel like it
needs some volume, so we need to adjust
some things in volume. This is why we are
going to go through everything and the second drop. Alright, so here they can
listen at this first node. So it's like, it's so ugly. We don't need to have
a note like this. So we might remove it or fix
something in the automation. But let's put this
automation back. I mean, let's put it up so
we can see what happens. Let's try to put it up a bit. It's still ugly. Let's go
here. Can we extended? If we extend it, we will extend that
previous melodies. But let's just try to extend it. Of course, let's put this back. Let's try to extend it. Now it's better.
Let's put it back. We can extend it. Now. How can we
extend it without affecting the previous
nodes? Because take a look. If we extend it, it will
extend for this and this. You see? I will leave it. How can I extend it without
affecting the previous one? I simply go click
here and make unique. By making it unique, you can see clearly that
it creates a new patterns. So let's make those the same. Or if you want, you can simply
copy from here. Like this. Let's make sure it's aligned. Here it is. Here in the
melody number three. I will just extend this node. Now it sounds better. So let's reduce a bit that cutoff because
I feel it's too much. All right, So for
the Reece bass, let's do the same. This thing right here. So let's add the automation
for the risk-based. I feel that this is the
automation for other is base. Let's put it press Control B. And do the same. Base
it is right here. It starts from exactly here. Go down there. I advise you to do like me and try every time you feel that
I'm doing too much stuff. Simply go and apply those
stuff for your track. So it goes up and up
and up until here. Then it goes normally. We have it normally. Now, what's happening here? Let's add automation. All right, So let's
hear it again. Maybe you should try
to put the volume of the sub bass a bit down
because we can still hear it. Let's go here and
go to the sub bass. Whereas the sub bass, sub bass, here it is. That's open, fruity balance. Because if we automate
it using this, you will not have
control anymore over the general volume. We go here fruit you balance. Let's try to do the same. So right here, I go. Right-click create
automation clip. Let's actually put the
volume of the sub down. Like this. Let's
put it like this. Yes, I feel it's better. Overall. Everything. It's so empty. It's empty in from here. Let's put it like this. Yeah, not much good. So
when we put it like this, if you put your headphones on, you will hear that
there's an emptiness. You hit this spot because the volume of the
sub bass down like this, It's so empty, we
don't want this empty. So let's put it like this. Now it's better. And of course
after finishing from here, don't forget to
turn it up again. Let's keep it on
0 and turn it up. We add a point and put it
up and put this point. Right-click Copy value with the same value where it
started and where it repeats. While we are putting KP value, paste value because
we want it to go back the same
level where it was. If we put this value right here, it will not be at
the same level. If you paste the value. It will be at the same level. Although we don't have any sub bass from the a3x
oscilloscope later on. But it's good to always reset things, the
respiratory down. Or if you want, we
can actually keep it here since we don't
have anything. And even this cutoff melody,
you can keep it there. So again, there is no
rules for producing. But what's better is if you want to organize everything,
you can put it down. My case. I simply know that. All right. I have those and I
will keep myself organized. It's okay if you just leave
some automations right here. Let's go over this. In the next lecture, we will do some automators,
we will do some. In the next lecture, we
will do some volume things. We will try to go over this
hooks on volumes because here the high hats are too
loud and the vocal as clear, but the high hats are
clearer than the vocal. So we need to work on that.
126. Vid 13.15: Fixing Volumes: Alright, so this high hat was linked to track number five. But this hi-hat not you
might did something wrong. Maybe I did some mistake. But let's put it back on five. And let's listen how
the volume goes. Because this is the same
at this right here. Automatically have it on file. And you also have it on five. Now it's called. Let's
take a look at the cake. The cake, it's not linked. Let's take a look at this cake. It's also not linked. Let's take a look at the snails. It's also not linked, so we should have
linked all of that. Let's go try this. And let's add some EQ from here. Let's add the EQ. Here. We won't try to remove the value
very low frequencies. So we don't want
to cut them out, but we do want to
remove part of them. Right-click type high-pass. Because if I did this, be cutting out everything, everything related
to low frequencies. But I simply want
to take it easy. Let's cut out a bit
of this. Like this. Maybe. We don't want to kick, to lose its personality. We want to keep the
Kick strong. Like this. Let's see the volume thing. It's good. Now let's
go to the snare. Put it here. Let's listen to it. The warning of
this near as good. Of course. And the snare will remove all that,
all frequencies. Because we don't want
to low frequencies in this near like this. You see before it
had low frequencies. It has a small cake
and this snap. But we are going to remove it. At this point. I'm
satisfied with it. There is no obvious
base. Let's hear it all. Concerning the vocals. Let's turn the volume a
bit down for the vocals, because it's taking
over everything. So let's click here, whereas the vocal and track one. Let's add fruity balance. Let's put it unique. I mean, detached. Right here. I create the automation. I want to keep the same balance so I don't want to
change anything before. I just want to change
this. I add a point. Right-click w value. Here I paste the value. I have it, let's same. And right here, I create another point and put it
down a bit, just a bit. Here it was at 80%, as you see here, it was 80% at the hand panel. Now I want to put
it 55 is too much, so let's put it
down a bit at 60%. Maybe. Let's try
click Copy value. Let's hear base the value. We have them on the same. Let's hear it. Let's put more, maybe have 50% enthalpy value. We have the same value
because we don't want the volume of the
vocal to increase. Right-click paste value. It's too weak. But let's put on
55 exactly on 55. Not being able to put on 55. Let's put on 50.
Yeah, this is H5. Let's try click Copy value. And by the way, we could
have simply kick in value. Here we paste it like this. We tried to make
some volume things. You can't, by the way, keep us this automation right there. That is no problem. As long as you remember that
you have some automations. And you can of course put it down there if you want
to keep everything clear and you want to keep the automations here
and everything. But for me I have no problems. So even here, for example, I can put it here up there. I can't remember that. Oh,
I have something in here. I have to remember it. This Let's put it up there. This Let's put it up there. Anything that makes
you remember that there is automation can be good because it will
remind you that the mean careful that as
this automation right here. So let's put this up like
this and we're good to go.
127. Vid 13.16: Producers Trick: So for our final touches
concerning the volumes, because we have some work to
do concerning them mixing. Let's add also the same
automations. The sub bass. Right here. We made the bands for the sub bass because
right here, take your lesson. We still can lessen
the sub bass. Let's right-click shift. Drag it tried there. Here it is. Simply
added like this. Take your lesson. Let's
put it a bit less obvious. Like this. Maybe. We are good. Now another trick that
professional music producers use, that they go to the
master and try to put it down 20% and then put it up. I will show you how it goes. So we go to the master. Simply go here. Fruity balance. Let's try to remove it because it's not
triggering itself. Sometimes it's usual
to be stuck here. So when you stuck here, simply go and rest on X, hoping that it goes back. So it's not going back. Let's put this, maybe. Let's see what we can do. Like this. Put it like
this, and we removed it. Sometimes it does. This thing. What you have to do is try to go between the x and the minus. So we go here, we create an automation clip. I go here. And what I do is simply put the
volume down between 10, 20%, exactly between 10, 20%. So the volume is
at 50% right now, or I mean at 90, at 80% here it goes. Not 80%. I want to put it at the end
of the build-up at 60%. I right-click here and
create another point. For me. I can't
simply put it down. Right-click Copy value,
right-click Value. We have the same values. And here, if it was on 80%, what you do is simply right-click
Value. We put on 60%. Let's put it back like this. And after this, extend it
and put it back on 80%, we type in value or
we copy and paste. What it does is it will create, it will meet the buildup. Less loud, less loud, less loud. In that drop, we can see that contrast that
the buildup is this small little person and that drop is the biggest
one. So let's hear it. So by this, we are simply decreasing the
volume of their masters. So I'll decrease the
volume of the whole thing. Again. The master is everything. The master is responsible
for all of those. If we decrease the
volume of the semester, we decrease the volume
of all of those. If we decrease it a bit, then put it back to the drop. We will be able to see the contrast between the
build-up and the drop. So this is a checksum
producers use. You can simply decrease it like 20% and then
put it back again.
128. Vid 13.17: Adding Sidechain: Now, just a quick reminder that this course was intensively
used by third-party plug-ins. Because to be honest, all producers simply use
third-party plug-ins. I'm extremely sorry
if I keep asking you to download external tools. But those tools are essential
for music production. If you went on any music
production course, you will always see them using
a part of those plug-ins, go to any music producers. And you will see them
using compression, using some third-party plug n. They have to know
how to use reverb. They have to use, for example, those third party
plugin that we use, especially plug-ins like vital, which are essential
to make melodies. This is why we have to download those
third-party plug-ins. Because whatever
genre you are using, for whatever software
you are using, you will always use
those plug-ins. Of course, there is
many versions of it. For example, there
is many types of plug-ins that do the same thing. But the idea is that there
is no music producer that only counts on the default FL Studio plug-ins because
FL Studio is good. But to be honest, there is so much better plugins. For example, here. There is a lot of good plug-ins. But personally I don't use
them all because they are not as good as the third party plugin who
comes for free or even paid. From this, I want you
to go and download this side chain log n that you already demonstrated
in previous lecture. We can use it right now. Go here and search
for site cake. You can put it on favorite. When you put it on favorite, when searching for it. You'll see it
somewhere right here. So you will see it right here. Let's open sidekick
on the slab base. We search for the slab base. Here's the slab bus because we want to apply the side
chain for everything. We go here. Let's apply some side-chain. As you see it opened. Let's listen to it. With side chain. As you see, it will be much sharper. Let's try to put this
here and play it. You are cutting too much. Let's try to put it up. And don't worry, I will
explain what we are doing. Let's try to put it back there and try to put it
less sharp like this. Let's hear this with the cake. Let's hear that slab
base with the cake. Let's hear it
without side-chain. Now let's hear it
with side-chain. Let's make the
side-chain stronger. It's eating up from the
cake, from the base. I mean, Let's hear it with and without
the side chain. What are we seeing
that it's happening? The site cake, this plugin
is called sidekick, but actually is it, It's a side-chain plug-in. It is a side-chain plugin, but it's called side gig. What is this side chain? It's like you are doing a volume automation for
the base like this. Let's go here to
demonstrate to you. And go here. Routine balance. Let's try to create a small automation right here. Creating this preset
that you see right here is the same as creating
an automation like this. Let's copy the value,
the initial value. Let's put this down,
they're them down. Now, remove this point. Let's put it back a bit. Of course, let's
press the value. Let's put like this
and like this thick. It's like we automated
the volume this way. Let's add some more of this so we can listen
to it clearly. What will happen here? What will happen in this, instead of that base directly
going into the cake, instead of the base
directly slapping into the cake. Take a listen. Can you hear that the cake and the slap bass are
going to gather? What do you want is
make the cake clearer by simply automating the
base, that slap bass. I put the volume of
the slab base down. And where the cake finishes, I put up the slab base. So take lesson with and
without the side-chain. Now with the side chain. If you didn't hear
the difference, outbid a final time. So we can clearly hear that
difference for this output, the slab base, more exaggerated. So output this
automation like this, so we can clearly hear, hear it. This is without side-chain. For example here, the slap
bass and the kick together. We don't want this. We
want the cake alone. Then the slab base. Anyway, That sounds good. This is without slap bass. Now with with side-chain. I mean, this was an
exaggerated one. Let's put it a bit up like
this and let's hear it. As you see right now we have
the space for that cake. Why creating all those
volume automation, you can simply do
it in one plug-in. This is why we
install this plugin, because it can save us the hassle of creating
malady automation. Which clip? We can use this. Simply draw the
automation that we all draw this shape
that we want. Let's remove this. Remove it. Now let's add this, enable it. So let's hear it altogether. You can clearly hear this using your earphones
or your headphones. You can hear that,
that side chain, which is in the name of sidekick because this
plugin is called sidekick, again helps us a lot. It can remove from the
cake and the slab base. It's a common practice
to side chain. And by the way, all the EDM songs as side-chain we are
using yet try it now. But there is a lot
of plugins free and paid me for the sake
of this course. I used it using a free
plug-in called sidekick. Now of course there is
much better plugin, but we created using this plugin because it
makes the job done.
129. Vid 13.18: Compression Using OTT: So now let's start
with the compression. What is compression? For example, if I
have a sound wave, the sound wave is
going to match up. I want to compress it. I wanted to make it smaller. What I do, I use compression. Now. I'm 100% sure that you will understand nothing if we
didn't see it in front of us. This is why I need you to
install a plugin called OTT. And of course, when in Sony get, you expand it into
the plug-in folder. Inside that big
FL Studio folder. You expand it in this folder. And you go here to Options. And you go to plugin
file settings. I mean, here you go to Option
and you go to Options. And you go to Options. Manage Plugins. And you simply hit this
fine, more plugin. Because if you add it, the folder of FL Studio, you selected the
folder of the plugin. Fl should you will scan
inside this plugin. So in my case, this
is the this is the file FL Studio
downloaded plugins. This is the file where FL Studio searches for my newly
downloaded plugins. You go and add OTT. Let's go here ON
delete boss OTT. Now let's press X and remove it. So it's as we
removed the effect, Let's first remove the
compression from valid here. And those leads, we
have compression, we have already compression. And those leads,
because the person who gives us those leads, he already compressed it. It's not that his
compression is not good. But we want to remove the compression and
the plug and n vital. We can do it on your own. Go to the lead to also go here. Effects. Remove the compression. Remove that compression so
we can do it on our own. Let's hear that is how
they sound like after it. With compression, they
sounded like this. I removed the second one so
we can hear the first one. As you see, they go in space
so they are not compressed. This is what compression does. Let's enable back this and
add our own compression. We want to glue them together, we want to put them
together. We add OTT. Let's hear what OTT
and without OTT, this is without OTT. As you see, OTT distorted the sowed more than
it made it better. This is why we have to put the right amount of compression. We want to use this
tool right here. We don't want us to put it 100%. Neither put it solo. Let's put everything
here so we can see them. Now let's actually go and try
to hear it with them mix. So always when you
want to compress, try to hear that
sound with the mix. We put this on a loop. Let's put it on a
loop. Here we are. Let's hear how it
goes with the mix. We start decreasing
slowly until we hit a point where it feels
good and it sounds good. You see in slight
magic now we have it almost sounds like
the original one. Although the original
one was a bit more tall. So they put in the time to
do a perfect compression. Here directly using this, we already made the compression. It's nothing, it's
nothing complicated. It's just something
you have to hear it. So of course this
does not sound good. But this, when I turn it down. Now it sounds good, but for me I feel like
there is something wrong. I feel like there is
lots and lots of reverb. What you do, we go
to that eat 12. You see where we add reverb? And here we didn't
add the reverb on the two. For some reason. I don't know why. But
here we added some river. Let's start decrease
from the wet knob. We have a perfect river. Sometimes the compression
can distort from the river. Let's use this wet knob. We put it up and down, so we put less reverb
because taking lesson, let's be alone and let's put it on detach so it
doesn't get affected. Yeah, I feel that
this is good River. Again, do it on your own taste and try to make that
balance between them. Let's enable or even on the second one and
see how it goes. All right, So I feel that
this is a good point. Again, I want you to
try it on your own. And also if you
feel that there is some modification needed right
here or something needed, don't be afraid of changing
something because as long as you can hear good and you feed like this is a
good thing to do. There is no problem with it. Now obviously we put a
lot of things right here. You should be careful
reduced screen, especially if your screen
is small and the laptop, as I'm recording right now. So by doing all of this, we have now a clean melody
that we compressed, because without compression
it would not sound good. So let's remove OTT
and see how it goes. As you see it's more
defined using OTT. Ott is this weird
thing for beginners. But when you get used to putting
OTT and multiple tracks, you will sort clearly seeing
the difference with OTT. And without OTT. This is compression that many
people don't understand it. Now there is nothing to
understand in compression. There's just something who hear about compression
in my opinion. Of course, there is
some periodical part that we are not diving
good right now. But this is compression and you can of course
use it on your own. And I am telling you
that it's better to go and stop watching
me right now, go and apply those on
your own, then come back. So we continue our lectures.
130. Vid 13.19: Some Knobs You Should Know : So let's put back to the brass. Let's put it right here. I mean, here on the
drop. Right there. Maybe we should have
put this down there. So let's put the automation down there like this and
add the breast. Let's put it like this. Remove this because
we did not modify it after we modified
that slab base. So let's put it, we put this down like this, then this, then this. Let's put also the breaths
on the second drop. Like this. I'm putting this
down. Another brush here. Here we go. From here, I want to give the concept
of panic. What is spanning? Although we didn't use it
throughout this course, we will not use it since you are focusing a lot on mixing. But penny is when you put
the sound right and left. So I want you to put your ear
phones or your headphones and be careful that some headphones doesn't clearly
make you hear that penny. Because some headphones,
for example, my old headphones,
when I started to produce where on mono. So a mono, it means
that you will not be able to hear the difference
between right and left. So let's put the brush on solo. For some reasons you
are not hearing it. Alright? This is
because the here, so I want you to go and bend. This is the right
maximum to the right. You'll hear that sound
is to the right. Now to the left. Let's see, move this down filter.
Put it on here. Let's put the volume reset, though it was on 16%. Let's go here so
we can remove it. Let's hear them all. Like good. So let's go back because this was so
disturbing, this one. So I put it on the mixture. I can simply focus on the brush. The brush. Let's listen to it. What I want you to
do is simply add it to the left and to the right. So usually this spanning
is sometimes used in FL Studio when you want
to separate things. Maybe when you
have, for example, some or a loud concert, you want to make the breath well sounded
in the right part. For example, that leads you want them to sound
a bit to the left. This is something which
is used in mixing. Sometimes it's good practice, but I just wanted to know
what those knobs do. And it's panic. This is what those do. For example, here, if you
want to remove the effects, for example, we have
all those effects. Instead of pressing 111, you can simply give
them, press on this. So take a look at the hand
panel on the top left. It says that enabled
effect slot view editors. Few disabled this. It will disable all
those filters together. If we enable this, it will keep those filters. This is some knobs that you
should know from FL Studio.
131. Start Of Part 14: : Mastering. Now what we are going
to do in this section, the mastering part, we
are going to install a plugin that helps
us to do mastering. And I'm going to teach
you everything you need to know for mastering. Now of course, it will depend from one
mastering to another. For example, if you
use paid plug-ins, of course the mastering
might be a bit better. But the good thing is that
by using a free plugin, you will get about
80% of that job done. As long as you understand
the concepts of mastering, you will be able
to do everything. What I want from you is head
onto the resources section and go to this
link, Tokyo dotnet. Now maybe for you it
will not seem like this. Just click that link and you
will be guided right here. There's a couple of
plug-ins which seems scary. As you see. There's paid ones and free ones. So for example, there is a free version of
this plugin and the paid version of
this plugin pre fade. They are all from
free and paid plugin. Now for us, we are going
to do with this plugin. We are going to go with the
mastering of this plugin. We press right here
on free download, and you'll be
guided to the pages where you start
downloading your stuff. Now you can go and install it either on window, either on Mac. The operation system
that you have. Here, it says right there.
After you install it, you will have it
on a zip folder. After you have it
on a zip folder, you simply extracted
as we learned. Right here, you go to the
folder where it wasn't sold. Example maybe for you it will be installed in that
downloads folder. But for me I'll just
put it to you in the demonstration folder
so I can show you. You simply go and extract this. This will be downloaded. Here it is. This is the solar of it. This
is the zip file. You simply right-click
and press extract files. And you extract your files in
that big FL Studio plugin. I mean, you extract your
files and that big FL Studio folder then inside the FL
Studio plugins folder. But in my case, I put it in my local disk D and I
extracted inside it. This is my big FL Studio folder. Inside my big FL Studio folder, I go for downloaded plugins. This is where I
want to extract it. I press OK and wait for
it to be extracted. It will ask me it's already
exists because in my case, I already extracted it. Let's put cancel for me. But for you, you
continue normally because you will not
see this message. I go onto FL Studio, simply go to Options, Manage Plugins, and go
press F9 more plug-ins. Again, you have to
make sure that you already from the
previous lectures, selected the folder where
it contains plugins. If you did not select
the specific folder where it contains the plugins, you will not be
able to find that. Again, do not select that
big FL Studio folder. Select the folder inside
this big FL Studio folder, which contains the
Download Plugins. I go here and you should find it an orange
when you scan it. In my case, it will not find it an orange because
I already have it. Now sometimes you
will not find it. What if you went to here, Manage Plugins and you
press F9 or programs, but you didn't find it. This is because for some plugin, it's just not enough
to simply do this. It's simply not enough
to extracted in the downloaded plugins or FL
Studio folder and simply go. You have to sometimes go and
manually try to install it. Let's see how it goes. Here. And my big folder, which is inside the
FL Studio folder. And here it is
downloaded plug-ins. As you see, I have the
plug-in right here. I downloaded it from here, and I have it right here. So it's true that
I expanded it or I extracted it right there. But I still have to
double-click install it. It will ask me like this. Yes, I press Next. I press, I accept some plugins, just have to do like this. Now, every time you are
asked to put a folder, or for example, put a
location or something. Always press Browse and select the plug-in folder inside
the big FL Studio folder. Never press Next. Always press Browse. And go to your big
FL Studio folder. Inside this big
FL Studio folder, that is the downloaded
plugins folder. In my case, I go to local disk D and I simply
extracted inside it. Here I am the FL Studio. I press here. Okay. Next. I let it normally. Again. It's asking for something. Again. I extracted, I press Browse, n side my downloaded
plugins folder extracted, never press Next and let
it extract in any place. Again, here I am
in the FL Studio. Inside this FL Studio there is the download plugins. I press. Okay. Then next,
asking for more, it's asking for more
and more and more. You keep putting this inside the location
that I told you about. Never leave it empty. Again. I put it inside
the downloaded plug-ins. It's also asking
you keep putting this as long as it's asking. Now finally, you will
have this setup, will create the
programs shortcut and following sort
my new folder. Now here it doesn't
matter where you put it. If you want, you can
simply put it again in the download folder and the
download plugins folder. But again, it doesn't matter because it's
just a shortcut. Now here you are in the end install and you just waited
until it's installed. Let's hit finish and
go to our fl Studio. Now, you go managed plugins
and hit find more plug-ins. Just wait to see you
here, this right here. And in my case, I just
removed it and install it again so I can clearly
show you what it is. But in my case, I had
it already installed. This is why in depth first time, it didn't show up in orange. But try it now here it is. So you press star, so you have it
always press star. Now, what you have to do
is go into the mixture, go on their master
and try to find it. Where is it? And try
to search for it. Maybe we are not finding good. Let's try search it. This TDR. More low doc. You are press X. Now we disabled it. But in the next lectures are
going to see what it does.
132. Vid 14.2: Before Mastering: Now, before using this
thing right here, that I removed it more. Before we move the food before using this thing right here, I simply want to
explain something. Why don't you put it
directly on the master? First, what I want you to do is simply go to File then expert. Let's remove that first from
the master. I remove this. Let's go to File and Export
As a file or as a WAV file. What we do first, let's locate it, let's
put it in anything. In my case, I just put it
in any file that I want. And after you select that, I just wanted to hit Start. Do nothing, simply hit start. It starts slowly. Why am I doing this? Because let's say that, for example, you have a limited amount of
CPU that you can use. If you use the master on this, you will have some lagging. Especially if your
laptop is slow. If your laptop is slow, you will have many
problems while mastering. So when messaging we want to go from the beginning of
the track till the end. This is Mastering. We go from the
beginning till the end. Here what we can
make better using 12 or maybe three
plugins in our case, you are going to use one. What if your machine is slow? If your machine is slow,
what will happen is, it will have difficulties
going through this. In other words, you will not
find joy while mastering. This is why we simply
export everything. We have it as one, we AVI file. And after that, we
start going through without having too
much of CPU usage. Because music
production is live. Instead of every time you
want to go over something, you have some lag or
something like that. When you export it, you simply put this plugin on all the Export
and it will apply. I know what I'm talking
doesn't make sense, but it will make sense. On the next lecture, we are going to see how this
plugin can affect this. And you are going to
see why we exported it, because it uses less jam. So here we are, we've finished. You simply go and save this, strike open a new track. When you open this new track, here, Let's wait
till it's loading. So here you import your file, you import it to here. You simply drag it and drop it. When you drag it and
drop it, for example, if you saved it on your desktop, you drag it from here and
simply drop it right there. In my case here I drag it and drop it and
let's listen to it. This is our complete
try that you created. But this time the good thing is that it doesn't
use too much CPU. You see, when I'm
recording my screen, it uses 1% of my CPU. Before it was using up
to 50 to 60 to 60%. Why? Because we had too
much stuff on the mixer. We had so much stuff in that channel rag and
everything was going live. But n here, nothing explained
except this way V5. What's the difference between
empathy and we AVI file? That we AVI file is much higher, higher quality than
the Emperor's theme. That we AVI file is much, much higher quality
than the MP3 file. The next lecture,
we are going to go through this plugin and
learn how to master.
133. Vid 14.3: Checking For Pops: So there is two things
before adding this plugin. The first thing is to
actually check if there is any pop or soft
starting directly. For example, here,
everything is smooth, but here you saw how
it directly started. This is why we should
listen for that track from the beginning to the land.
We listened from here. And go all the way to the end, which I'm not going to
do during this lecture because It's so boring. But I need you to personally
go through all distract, try to listen if
you personally have any pops or clicks or something, for example, a snare that
is pre shifted to the left. It means that it's not
exactly on the beat. I needed to check if
there is, for example, some place where you put two
kicks and set of a kick and snare or something where
a treaty went wrong. I need you to listen
to your track from beginning to the end.
And final lesson. In our case, we have those, we can see it,
Let's listen to it. We did a great job at adding
their fields right there, but here we didn't
do a great job. But right here. This is why we are going to go over
there and go for example, here for effects, adding
some, let's search here. Adding this Friday,
I go put it there, put it on reverse. After I put it on reverse, I simply start doing
what I usually do. So let's try it now. Do it reverse as
we did previously. Let's take a listen. This is the click between here and here. So we don't want
something like this. This is why I told you to
listen to the whole track, but I'm not doing it
because it's so boring to just go through what we do. We simply go here. Put it on crossfade leading. Put this on also
crossfade bleeding. Yes. Don't forget to
cut a bit from it, otherwise it will not apply
that that's got here. Go to the left and
also cut this. Maybe cut it more. Let's go here and zoom out. And go a bit right there. Let's zoom in. Also
put it a bit the left. Let's take a listen. Here we go. Now let's lower the volumes. Let's put this like this. Let's try to copy paste the same value and see
if it will be good. We need to make it
louder, less loud. Alright, maybe you should put them more into each other's. Let's try it like this. It's all trial and error. This is the perfect.
Alright, so here we have it. We don't have anymore
this bump directly. Now we go to the beginning. This also pumps
at the beginning. We need to sort
it more smoothly. So remove all the track
here a bit and we add the same stuff that
you add. To add this. We go Put them right there. Let's zoom in so we
can see more clearly. Here it is. You see
why it's doing this? Because we did not
cut it enough. But let's cut it enough. Okay, and then do the
same for the second one. Let's zoom. Caught it more. Here we are. Let's go back and
listen to the whole track. Maybe not the whole truck
must just the beginning. But imagine yourself, you're
listening to this track. Will you be satisfied? I don't think so because it took too long to arrive to layer 123456777 seconds to actually
start with that tribe. This is why we don't want this. You want to use automations, which is what we're going to do. Our next lecture.
134. Vid 14.4: Start And Finish Automations: Now let's automate it. So I'm quite sure that the listener don't
want in the beginning, wait seven seconds before
actually reaching the song. This is why you are
going to hear in the mixture and create another animation
clip for everything. So I go there and
add fruity balance. Here's Fruity balance. Now if you're asking
yourself where I put it in the second one and
this is the same. I just let the first one for the plugin right-click and
create an automation clip. The first thing you do is
right-click Copy value, so you have the value
and put it down. Now what I wanted
to do is listen, well, I personally want the sound to solve
from maybe here. Maybe here, maybe this a
good point right there. But let's just think how much the lesson we'll have to wait before the song is
actually stored. Alright, so this
is a good point. This is why I put this automation right
there. I right-click. And also right-click here, where the song will start. Here, the song
Goodwill store here. And right-click paste value
will have the same value. Now I can play as much as I
want with the previous ones. Let's see that. And put it right there. Maybe I should add one. Here we go. Let's put it up. So I feel that this is good. And after knowing
that this is good, we simply cut off everything. We, I mean, we got
we got everything. While I'm pressing on this. Let's go here. Put the cut right there, and press on here. Control a move everything. Let's maybe lower the
volume of this one, so we set it on unique. Let's lower EBIT. This is good. Now at the end, we don't want the listener to listen this March to the end. We simply go maybe
for you it will be a bit more. For you. It will be like this. Maybe. Let's go back
and put it like this. I wanted to end, maybe here. I wanted to end here. I use automation clips. I want the full
volume right there. So I right-click face value
that I put In the beginning. From here, yes. And I lowered the volume
until I reach the end. This is too fast, but let's put it like this. Maybe a bit more. It's just a personal
preference. Like this. Alright, so we cut it. We go here. Like this. Maybe it ended too fast. So that's also tried to add
this one minute of silence. I mean, a quarter. Okay. I'm pretty satisfied by
four so far. So here we go. We created those. We ensure
is smooth and it's smooth. End like this.
135. Vid 14.5: What Is Threshold In Compression?: Now let's add our famous plugin. So we go here and add it. It's called TED Talk. What this does. Now before you get started, I wanted to tell you
that this blog n, what's good in this
plugin is that first it's for free and second, which is most importantly that all the compressors you
will see the same knobs. You will see something called threshold, something
called attack, something called release,
something called Rachel, which we will be focusing on
during the next lectures. In those lectures,
we're going to focus on ratio release at that threshold. To illustrate what
compression is. I will go to paint, which I really never use. But for the sake of this course, we will just use it. I feel that painting
on paint is, can be explained more so we can explain this concept mole. We have the threshold. The threshold is, for example, we have those sound waves. They could look, those
are the sound waves. So we have different sound wave. What is the threshold
as the name suggest? Let's put that brush more. So let's put it like this. Maybe that threshold
is like this. Let's actually go back and
put a lower threshold. Every time it sound wave
will go above the threshold. There will be
compression applied. Here. That is compression. Here. There is no compression. Why? Because this part is
below that threshold. This part right here is
above the threshold. Everything that goes above this part will have
compression applied. Everything that is below this spot will have no
compression applied. Now what is the goal
of compression? Let's delete everything. Here we have a high sound level. Here. We have also a high
sound level here. And here, and here. The goal and compression is
letting those sound waves. So it's letting this
part sounds like this. Instead of having
those high mountains. So instead of having
this, this, this, this, this, we want to remove them all
using our threshold. By removing them all, they become like this. They become normally like this. Like this. Usually got you got the point. Instead of simply putting
different levels. So for example, in a track, it's normally that sometime
you have this, I'm sorry. It's normal that you
have this for example. Then somewhere you
have suddenly this, then you have suddenly this. Then you have suddenly
this compression makes it easier for you to
make this. Normally. It's true that it will not
be exactly the same level. But at least instead
of having like this, like this dramatic changes, it will be like this. Like small changes. This is the point
of compression. Now if you didn't understand it, this is no problem because right now we
are going to go to o FL Studio and see
you that threshold. For example, if you put
the threshold on 0, it means everything above the 0 gets affected
by the compression. Anything below the 0
will not get affected. So here we work with
negative numbers. And if you don't know
negative numbers, we have here the 0, then minus ten, then maybe minus 15, and etc. The more you go down
with negative numbers, the more it's weaker. By this, I mean that the more
than negative number is up. So for example here, minus 13 is smaller
than minus ten. So this is the lowest point. By minus 47, the threshold
would be right there. So I'll design the
sound waves like this. I mean, here. Maybe
you can't see it. Night this randomly designing it by putting a
threshold of minus 47. You are putting a
threshold right here. Everything above the
threshold will get affected. But let's put the threshold
higher. Let's put it here. Maybe you are doing like this. You are putting all of this. Let's put it higher. Here. You are putting
the threshold, right? They're not. All frequencies
will get affected. And if we put it on 0, it will be the highest possible. So it will be right here. Nothing will get affected by it. Here has the numbers,
for example, minus 40. Here we have, for example,
minus ten. Here we have 0. The more you go up, the higher the threshold and the less compression
will have place. That is too much
compression here, that is less compression. Here there is no
compression at all. This is how basically all
the compressors work. Now, we are going to see how we can use this to actually
make our track sound better.
136. Vid 14.6: Attack, release and ratio: So once you understand
what those knobs do, what this knob do, I mean, the other
knobs are very easy. This is the threshold. We said that threshold is how much we want it
to reach the maximum. But what is attack, release and reach you? Here. Once the sound waves
reach the threshold, how much time you want to wait before there
is compression. How much do you actually to it before
compression is applied? Here? If it's on 0.6 seconds, it means that when the sound waves goes
above the threshold, we will wait 0.6 seconds. Then start applying compression. If you put it down below, we put it on 0.1 milliseconds. It means that directly, when there is a sound
wave above the threshold, directly, we apply compression. Here. If I need to draw it, we have this is the threshold. When the sound waves go
above the threshold, that compression needs
to pull it down. Because when I put it
down, put it down. It will be deleted. So how much do you want to wait before those sound
waves are deleted? This is what attack dots. When you put that tag down, that compression will be
much more aggressive. It means that it's waiting, it is waiting for the
sound wave to go above this threshold than
directly pull it down. This is what attack means. If I put a slow attack, it means it will slowly wait. Okay, when the sound wave
go above that threshold, we take our time 0.6 seconds
and it's not too much, but still is 0.6 seconds. So we take our time
and then compress. Now what is released? Once this sound wave was
compressed by the compressor, how much do you want us to go back to our initial position? Here? We have the sound waves. This was like this. Whereas there was compression. They went down. Once they got attacked. How much do you want
for them to go back? This is what the release is. How much you want to
wait till they go up. Now, the attack is more
important than the reviews, but we are going to jump to the ratio where we explain it. So the volume is
used in decibel, so dB unit of volume
is in decibels dB. Now what is a one
to one compression? It is 1.1. Do you
see we have 1.1. Then two points than one. If you can't see it too, what a one-to-one ratio means. One-to-one means when
the sound waves. So let's delete everything. When those sound waves goes above the threshold
by one decibels. For example, if a sound wave went above the threshold
by one decibel up, that compression will
put it one decimal down. What is a two-to-one ratio? Whereas the two,
Let's put it up. Here's the two-to-one
ratio, 2 to one. What is 2? It means that
Let's put another one. Let's suppose that we
had this sound wave. This is the threshold. If the sound wave
went up to decibels, dB compression, we'll
put it down one decibel. New sound wave will
become like this. Like this, like this. Then here, like this. It puts it down
with a compression, put it down one decibels. What is a three-to-one ratio? It means that every
time the sound waves goes above the threshold
by three decibels. What will happen is
that compression, we'll put it down
by one decibel. So the more you put
the ratio down. So for example, if here to one, it will put down with the
compression by one decibel. If for example five or ten. Let's hear here we
have 81. By 81. Let's read everything. We have it like this. Is eight. Here. The threshold. When the sound wave goes eight decibels above
the threshold. Let's try eight. Compressor would
actually compress it by only one decibels. Less compression. So it's less compression. And for example,
here is one decibel. Decibel. If it was on five. So every time it goes
up five decibels, it puts it down one decibels. But here we have 8-to-1. You understood the concept. This is everything
you need to know about how the compression works.
137. Vid 14.7: Compressing Our Track(1): Let's actually try to hear this compression instead
of just explaining it. Because I don't like
too much theory. I simply like to do stuff. Let's press on here and start. Let's remove the compression
by pressing bypass. Bypass it mean it will
not get affected. What am I doing?
Am I having fun? Yeah, maybe. But what I'm really doing
is just showing you that when I put the
threshold high. So the threshold will be
very high, like this. It will be here. All
the frequency below it. Let's did this. The frequency
below this threshold, which is for example here, 0, will not get affected because it does not
touch the threshold. But when I lower the
threshold, so on, I bring this down right here. And it becomes here. The threshold becomes here. It's still not affected. Why? Because the waves, the sound
waves are still below it. If we go here to the beginning, this is the sound waves. You see this
variable right here, this changing right here. This changing right here
is the sound waves. As long as the threshold is
above those sound waves, there will be no compression. There is no compression, no compression. Still
not compression. Still no compression. Now we start hitting
a bit of compression. Actually we don't hear. Right now. You hear when those sound
waves go up the threshold, what was happening
is that we kept lowering the threshold and
lowering, lowering more, booting it lower,
putting it lower, putting it lower until we start
hitting some sound waves. And we put it lower. And by putting it lower. So let's try to delete this
because we can't see nothing. Why we put it lower and lower. The compression
starts happening. We start maybe hearing
a bit of compression, even though it was
not so obvious, we starting a bit
of compression. This is how also the
compression works. Now, our job is to have
those kinds of sound waves. Maybe on that drop, for example, here is, for example, here helped me. I am so lonely, I fall in pain when you're
not around there. This is the hook if you want. Our goal is to make this part this part
as loud as that drop. This is the drop where we
start putting the base. Then we have lower volumes. So it's calm, calm, calm. Then we have high volumes. Our goal with compression is
put a threshold right here. We can make they're
very loud part of that drop equal to this part. We want that sound waves
to seem like this. A bit more than calm,
calm, calm, calm. Then a bit more than it. Calm, calm, calm, calm. We don't want suddenly to go up. This is the goal of compression. We want it, we want those
levels to be deleted. By compression also be
deleted and left like this. If I draw it again, have this, you have this. Then this, then this. Then this, using our threshold. If we put a threshold too low, it will remove everything. If you put a threshold
too high, for example, here, we will still
have a loud part. This will be deleted. We will still have allowed part. But if you put a threshold
right there, Let's draw. If we put a threshold
right there, let's try to delete it. If we delete those
frequencies, will have, will be left with those
frequencies like this. You'll be left with a
frequencies that are equal. So our track will
actually seem like this. Not very loud directly,
not so quiet. This is the point
of compression. Here, the threshold. We want to find the
sweet spot where it doesn't do much this
toward our whole track. We don't want our
whole check to be, to be to sound distorted
using decompression. But we want to, those levels
decrease them like this. Maybe we start
decreasing, gets stolen. Let's hear the difference
between here and here. So let's see it
without compression. Let's hear it with compression. Put a bit of threshold. As you see it
sounds less strong. Instead of putting
no compression, there would be a clear
difference between the sound level of this and
that sounds level of this. But with compression,
that sound level of this will be almost, not exactly, will be almost
equal to the sound of this. Fruits on. As you hear. If you can hear it clearly
through the screen recording, you'll see that it was
actually compressed. Go over other stuff. Maybe here, let's
check this out. Let's remove the compression. Now let's add the threshold. Let's add more. You have to be very
careful when adding. You can clearly hear that it's
less punchy. I'll repeat. Let's select this
part and play it. So as you see this part, because it was above the threshold, Let's
delete everything. This spot. Because it
was above the threshold. We had some waves like
this, called waves. Then suddenly you go up. It was like this. Suddenly go up like this. Then the compressor
came in and say, no, you didn't guess. You go here and we compress you. We punch those and
we delete them. We delete them. They will become
punched like this. They will become
almost equal to this. But in our case we
punch them too much. This is why we simply want to
put the threshold a bit up. Maybe at this point it's good. So of course we want to
see it on the whole track to zoom out and see if
it fits right here. Yeah, I feel good. Now you'll ask me
what's the point of putting compression if we could have easily put automation. So we can put, for
example, a normal year, then automate the volume
and put it lower. For example, here, we
have the normal port. We put the normal volume, then we use automation in Eclipse to make the
volume lower in here. Yes, of course you can make it. But maybe if you make it like this on more advanced strikes, you will have to make
tons of automations. And maybe it will not become as accurate as putting
decompression. By putting it there compression, you will have maybe
more accurate sounds. And especially on not so
much advanced strikes. And even most popular DJs, they themselves use compression. So there is no need. Do not use it. It makes sure your
track sounds equal. So instead of jumping from
one level to another, you stay on the same level.
138. Vid 14.8: Compressing Our Track(2): Now I kind of turned down
the volume of my screen. So for example, I will
be talking normally. And I turned down with
the volume of my screen because I will be talking
when the check is playing, because we now
need to master it. So we need to use
the compressor, try to master, tried
to compress it, and hear all the levels. So what's happening
is that our play that track from start to finish
and white plane distract. I will tell you what I am thinking about and
soft like that. This is why I needed
to focus on that track and listen clearly
what I am telling. I will be playing that track and while printing that track, I'll be playing
with those knobs. The threshold attack
critique is ratio. We can try it and master it. So let's hear from
the beginning. Let's start by a 21 ratio, because it's by default
it came like this. So let's give it like this. I first start by
a high threshold. I sought by a high special, I stopped by a hard
threshold and put it down to the point where it doesn't
distort that track too much. So it doesn't distort
all the check and doesn't make two-week
like this, for example. It's distorted if you
can hear it like this. And it just sounds week. So I'll be repeating here and try to put so I have
a high threshold, then start going down and down. So the main thing that you have to worry about
is the threshold. So let's play. All right, so there is a difference between this level
and this level. So let's put the threshold
a bit more down. We don't hear too
much of a difference. Still, we can put
it a bit lower. So let's try to be
gentle on this. Perfect. There was a smooth
transition from here to here. We did not have so
much different levels because of the
threshold that we put. I am very moving. Putting back the plugin
to hear the difference. You see it's more compressed. As you see right here. There was no compression. Thank you. So here
we had compression. Take a look at this right here. This was because this part
was way below the threshold. So this part was here. Threshold was year. We had no compression. But when we start having
a higher sound wave, we start seeing
compression. From here. Let's hear that transition
from here to here. I feel that it needs
a bit more threshold. So don't forget,
don't turn it down too much because otherwise it, you will distort this part. So don't forget that you
changed from this part, it will also change
from this form. So let's turn it down
a bit also. Like this. Alright, so right
now I see no changes because if I keep
scrolling down, down, down, it will affect this. So this will become good. But it will become, it will have to have that
tried to become too much week. Let's keep it back
as it, as it was. But let's actually
increase the ratio. So how do we increase it? Not by increasing the number, by simply increasing this
where we put it down by this every time it would go
1.5 above the threshold, it will put it one decimal zone. You see? Right there, there's no, there is nothing. But how do we increase the ratio if we want to increase
that issue, put it down. But if you want to
increase the compression, we put the ratio like this. So it's a bit confusing and it depends on what is your
term of increasing, maybe increasing for you. You are thinking of
it as wouldn't get up to the right like this. By in fact increasing, this is actually
decreasing the ratio. I don't know, how do you
want to think about it? But it's all math so you can think about it that you
put it up like this. You'd have more
compression if you want to think about
it like this. So let's put it down and try
to find the sweet point. Alright, I fear
that this is good. But let's actually check if we did something in
the previous one. If it was distorted.
No, it's actually good. Let's continue. That has no compression as
you see right here. Slowly we start having
more and more compression. Okay, So this
transition was a bit. So let's put more fifth threshold. We don't want to
distort everything. This was, this was too much. So let's go a bit here. Maybe a bit more will be good. Yeah, This is good. Let's make sure nothing happened
in the previous parts. Because if we change here, it will change for
the whole part. Let's make sure here. Good, but let's continue. Here. I want to decrease a bit
the AgTech or like this. I don't want the compression
to directly apply. So I put that tech more. This in this way, instead of directly
punching it down, it will take a bit more
time to punch it down. Here we go. You might not hear, dive to you the difference, but with time you
will do procure. Here, here there
was a transition. Maybe. Let's start creating
that cutoff melody. Getting more excitement. Too much. You see here there's
so much compression. It's going to explode. It was perfect. There was no changing of
levels between here and here. Instead, if we remove
the compression, take a look how it goes. So let's remove it. It
would be so right here. Instead, when you
put the compression, this part will
become almost again, almost equal to this spot. Again, it depends on the quality of their compression
that you are using. Because there is
other compressors who does the work better. And that's not the same
as this compressor. But what I'm trying to do is try to make you
understand those, those 1234, those knobs because maybe later on you want to purchase a bid plug-ins. Personally, I don't use this, but there is other paid
plug-ins are good. But here in this course we are going to
choose the free one. You will not see too
much of a difference. But I'm quite sure
you can see what is your impression and
you can understand what is the compression. Great job guys. This is everything you to
know about compression. Again, it will vary from
one plug-in to another. Maybe other plugins
do it better. Maybe this plugin
doesn't do the job. Very great, but in my opinion, it just gives you the
basics into how to master attract so we can
put it on the same level.
139. Vid 14.9: Publishing Your Songs: After finishing
everything, if you don't want to do some changes, you simply go here, File Export and you export
it as a final version. After we export it, you can simply head on
to sound cloud.com. Here I opened
already my account. You hit Upload, you
create a new account. Don't forget, you drag and
drop your tracks albums here. After you do it,
you select private. If you just want to
keep it on yourself, or if you want to have
it to the public, you can of course,
leave it on public. But if you don't want
anybody to hear, you simply go to private. By going into private, they will provide you
after you upload this, of course, they'll
provide you with a link to share it with others. For example, if you wanted to
share it with your friends, you use the private button and only people with this link can hear to retract if you
don't want to expose it to the whole world. This
is how you do it. Now, of course, there could be many more steps for messaging because messaging is something
that you keeps improving. Even me, I'm always
learning to master. But for now, compression, it's like 50 or 70% of that job. The rest is some saturation
and sound loudness meter, some limiters and
stuff like that. But this is everything
you need to know to master this kind of drugs. Thanks for watching,
and I'll see you soon. Make sure you leave
a review if you're interested in and if
you like this course, I would appreciate very
much to leave a review. So we let other node how you like this course and
stuff like that. Thank you so much for watching. And hopefully I will see
you in other courses. Say strong and bye-bye.