Transcripts
1. Introduction: I love making music. Ever since I was a kid, I was making music in
some form or another. Eventually, I started
playing in bands, did a little touring,
and had some success. It was at this point
that I realized that if I wanted to be doing this
for the rest of my life, I needed to learn how to
make a living with my music. I needed to master the ins and outs of
the music business. Hey everyone, my
name is Jay now, I teach music business and production at a university
here in the US. In fact, I run the music business program
for my university. I've written books,
I've written articles, and I've written music
for video games, commercials, movies,
television, and more. This class follows
one simple premise. We deserve to get paid
for the work that we do. In this class, I'll show
you all the different ways that musicians get
paid for their work. I really take an
entrepreneurial approach here, focusing primarily on
people like you and me. Not on people with million
dollar record deals, although we will talk
about how those work. Okay, so here's inside my account on symphonic
distribution. So this is an album I released a while ago called Anascorsia. So you can see details
of the album here, artwork, blah, blah, blah. This is how you're
going to pay it back. This is what recruitment
is, you say. Let's do some really
simple math here. So let's say you get $1,000,000
record deal you put out, you use that to make an album. Also tell you that when you hear about a band breaking up, a famous band deciding to go their separate ways
90% of the time, this is why maybe it's
because they hate each other, but the reason they
hate each other is because one person's
getting money. You are a producer making music, especially producing
electronic music. You may have heard about sync rights or sync deals being
the Holy Grail right now. This is where the money is, is getting your music
used in something. This is what a lot
of people seek out right now because of, well, for a few reasons, but probably biggest reason remember this is
just from streaming. This, our publishing, this isn't royalties from licensing or anything like that,
This is just streaming. So you're saying to yourself,
J, just tell me the number. Just tell me what it is.
Okay, I'm going to tell you. But there are a couple
caveats to that. Let me explain just a
few things really quick. Then I'm going to
give you a number. The first is that this rate, which is a percentage, is not the same for everyone. Almost every student
that I have in my real world classes doesn't
know about, doesn't do. And what's crazy about this? People don't realize
that there's money just sitting there and all they
have to do is sign up, register their works,
and then they're like, oh, we've been looking for
you, here's your money. I really love teaching
online and I'm fortunate to have over 1 million students
watching my classes online. Like all my classes, I had a ton of fun making this class. So if you're ready to learn the ins and outs of
the music industry, sign up now, and I'll see
you in the first lecture. Thanks.
2. Disclaimer: I am not a lawyer.: Okay. The first of two little
disclaimers I want to give. This first one is that
I am not a lawyer. Whenever you're dealing
with a contract, even a verbal contract, a contract written
on the back of a napkin, anything like that, you should always, if possible, talk to a lawyer about it. Lawyers are expensive. I know that this class is going to help you really
understand what's going on, but having a lawyer look at your specific contract
is going to be helpful. I am not a lawyer is
not legal advice. However, I have studied
this stuff a lot. I've been on the
artists side of it. I've been on the
business side of it. I've even been sued a few
times, which is not fun. But it helped me learn a
lot about what's going on. Anything I tell you about
this stuff is not going to be better than what a
lawyer can tell you by looking at your
individual situation. There's a lot of things
that you might be going through that I don't
know anything about. If you get a lawyer and a lawyer contradicts
anything I say. Go with what your
lawyer says because they know you and they know your situation and they know that contract that's
in front of you. There are relatively inexpensive
ways to get a lawyer. I think I'll talk
about this more later, but I'm going to
mention it just now. There's an organization
here in the United States. There's an organization called the VLA Volunteer
Lawyers for the Arts. They have chapters
all over the country. Look volunteer
lawyers for the arts. And then you or your city name
and you'll be able to find hopefully an organization in town that is doing that
Through that organization, you can get free, deeply reduced advice or representation
from an artist who specializes in the
arts and music. They're the same
music in the arts. So that is a really
great resource. If you find yourself in
need of having someone look over a contract
or anything like that, always seek professional
advice from a lawyer. I'm not a lawyer, but
I get sued a lot. So I don't get sued a lot. I've been sued Okay. On with the show.
3. Disclaimer: Regionality: Okay, Disclaimer number two, just real briefly
is regional stuff. When I talk about some
of the publishing rules, some of the copyright rules
and things like that, I'll usually specify
that I'm talking about something that is specific to where I
live, the United States. But in cases where I
don't mention that, just keep in mind that
my perspective is coming from the United
States laws and rules. Now when it comes
to copyright and publishing and all of
these kind of things, there's really not that much of a difference when you go
basically all around the world. With a few exceptions, if I say like the
copyright term is X, yours might be slightly different if you're outside
of the United States, but it's going to
be really close. All of these things are
really similar everywhere, but all of them are also
slightly different. That doesn't mean that if you're outside of
the United States, this is not going to
be helpful to you because I'm going to tell you everything you need to know. Just these finer details
of what that x number is, is something you're
going to have to Google. But once you understand how
all of this stuff works, that'll just be a
quick Google to find the answer for your country. Okay, United States perspective, but all of this stuff is really similar
all over the world.
4. Copyright, licensing, and record deals: Okay, before we get into
the meat and potatoes of the big topic, I want to talk big picture
about what we're going to talk about in this class
because there are three big topics we're
going to focus on. Okay, the first big
bucket of stuff we're going to talk about
is copyright. Okay? How copyright works, why
you care about copyright, How to copyright songs, banda, personal name,
your image, whatever. Everything we're going to
do a lot on copyright. The second big bucket of stuff we're going to talk
about is licensing. That can best be summed up as how to monetize
your copyrights. Okay, Licensing means I have
a copyright to this song. I'm going to sell this movie
a license to use my song. And they are going to pay
me money to use that song. And they might even
pay me residuals, which means money a couple
months or every year or something like that. Or it could be I wrote
this song and recorded it and this other band
wants to record my song, I can give them a license
that lets them do that in exchange for money. All of this stuff has to
do with how to monetize those copyrights that you've
already made and had. Okay, then the third big
thing is record deals. Again, how to make some
money off your copyrights, But record deals go into a little bit more
detail in terms of development and all of these things regarding you
as an artist and your band. If you're in a band and
how all that works. But it has to do with really
you make music that you own, a bunch of copyrights. The record label wants to be a vehicle to help you
make money from them. I should also say whether you're interested in
a record deal or not, that section of
the class will be really helpful to you
because we're going to spend a lot of time also talking about independent artists, people who go without
a record deal, and promotion distribution. All of that stuff falls
into that big bucket. I'll also take a
minute here to say that no matter what style
of music you're working in, all of this stuff
works the same. Okay? So whether or not you're focused on being in a band, or you are a solo artist, or you are a rapper, or a producer, or
a film composer, or someone working
behind the scenes, all of this stuff is the same. Don't get thrown off when I
say something about a band, this is all the same. The genre doesn't matter. It totally works the same no
matter what you're doing. All genres are relevant here. Okay, with that, let's go in and start talking about copyright.
5. Copyright in the Constitution: Okay, so in this first
section of the class, we're going to talk about
copyright. What is copyright? Here's what most
people don't realize. Whenever you write a song, make a track, write lyrics, write a poem, paint a picture. Anytime you create
a work of art, there is a whole
bunch of rights that get assigned to you
just magically. That's the law. Let's use the
example of writing a song. Let's say you write a song, you are just in your bedroom, you've got an
acoustic guitar and you're just goofing around
and you land on something. You have some lyrics in mind. You sing something
and that's it. You sang a little song, you've got some chords
that go with it. You've written the
very basics of a song instantly without
you doing anything. You now have generated a whole list of rights
associated with that song. And these are
things that you own and these are things that, if you're careful about it, you can monetize all
of these things. Copyright is only one of them. There are a bunch
of other rights that you have the
right to perform it, the right to record it, the right to use it in a movie, the right to use it in a play, the right to allow people
to choreograph dance to it. All of these are
rights that you now own and they're connected to that piece of
music you just wrote. It just magically happens. Now there are some
things you can do to protect those rights. We're going to talk about
that shortly, but for now, let's just understand the
biggest of those rights. And that is the right
to copy that track, which we colloquially
call copyright. But do keep in mind there
are all these other rights, and that's what
we're going to talk about in the next
section when we get into licensing is
these other rights. Copyright is the
biggest one and it's the one where things can
go wrong most of the time, and things can go right
a lot of the time. It's important to understand it. Copyright is the right
to copy the work, the right for other people to do the same
thing you just did. Basically, you own
the copyright. When it comes to the laws
in the United States, copyright comes
from Article one, Section eight of the
US Constitution. This is the original
copyright law. This has been
amended a few times, but basically it says the purpose of copyright is
to promote the progress of science and useful arts by
securing for limited times to authors and inventors
the exclusive right to their respective
writings and discoveries. What that means is that
when you create something, what the law wants to do is
give you the exclusive right, you and only you, to use that thing for a
limited amount of time. The idea is that this will encourage people to make things, but also the limited
amount of time. Send those things into the public sphere and everyone
can benefit from them. Let's take, for
example, medicine. This is a really good example. I invent a new medicine. It cost me a lot of money to
invent this new medicine. It is very expensive to
invent new medicines. But let's say I invent one. It gets all approved. I
can sell it on the market. Now I can sell it. I alone can sell
it on the market. I can sell it for
whatever I want. This is why new medications
are extremely expensive. But after a certain
amount of time, the copyright that I
have on my new medicine, and it is a copyright, same thing that goes away and that goes into
the public domain. That's the opposite of
copyright in a way. At that point, anyone can just look up the recipe
for my medicine and make it. Now, it's not so easy to do. That's why other drug
manufacturers are going to do it. And they're going to create what we call generic
versions of it. And that's when the
price goes way down. But I have that initial window
to monetize my invention. That's what Copyright
is designed to do. Now in music, in all arts,
it works the same way, except the copyright term
is quite a bit longer than it is for drugs. I think for drugs
it's like medication, it's like ten years
or something. It's not actually all that long. For us it's quite a bit longer. We'll get into that shortly. What we have present day as a legal definition
of copyright in the United States is this the exclusive right of a
creator to exploit a literary, musical, or other artistic work, whether it be recorded
in the form of print, audio video or otherwise. Now, there's an
important distinction in that definition that we
have to keep track of. That is the part that says
recorded in the form of print, audio, video or otherwise. In other words, it
has to be recorded. Now that doesn't
mean that your song is not copywritten
until it is recorded. It means that your work has
to be in a fixed media. Now in music, there are two primary kind of fixed
media that can exist. One is to record it. You can record it. Now,
this doesn't mean something is not copywritten until
you get into the studio. You can record it on your phone, you can record it in a voice
memo. All of that counts. As long as it's recorded in some possible way,
it is copywritten. Okay. Music itself
is a difficult thing to deal with because
this ethereal, just waves floating
around in the air. We need some
documentation that it exists in order for it to
really be copywritten. Recording it in
any possible way, Some document that
that song exists. And roughly how it goes, the other way is
to write it down. You can write it
down in sheet music. You can write a lead sheet any way you know how to do that. You can write lyrics
with just chord symbols. All of that works to some
documentation that it exists. You don't need both. One
or the other is fine. You have to document
it in some way. Music Main two
ways are to record it or write it down
in some notation. Okay, that's the fundamental
legal thing about copyright. Let's go into what it means, the rights we get when we
create a piece of work.
6. Rights We Get: Okay, what does
copyright get you? It gets you a few very
important rights. In particular, the right
to distribute the work, the right to copy the work, the right to display it, and the right to perform it. Also create derivatives. Let's come back to
derivatives in just a minute. Distribute, if you
create a work, you own the copyright, you have the sole right
to distribute that work. Which means send it
out to the world. You can record it, put it on an MP three, E mail it out to
all your friends, Upload it to whatever streaming
services do you like, put it on the Internet for free. Anything that's distributing it, getting it out to people, you
have the right to do that. You also have the right to
let others do that for you. All of these rights
use yourself or you can hire someone to use for you or have
someone pay to do for you. For example, with distribute. If you have a record deal, one of the things that
they're going to do is distribute your music for you and then you will get
paid for sales of that music. In theory, you have
the right to copy it. Nobody else can do that unless you explicitly
give them that right. You can duplicate it. You can copy it and
you alone can copy it. Display. This one
doesn't really apply as much in the music world as it does to the
visual art world. But let's say you made a painting and you
put it in a gallery. You're the one that
has the right to decide if it goes
in that gallery or not perform however we do. You have a right to
perform that work. You can give other
people that right, and we'll talk about
how to do that later. But you have the exclusive
right to perform that piece of music,
which does mean, technically speaking,
if you write the song, you show it to your friend, and your friend goes to a
bar and performs it live. If you have registered
everything correctly, you should get paid for that. Um, there's some special cases there where you can't exactly
stop them from doing it. Well, you could stop
them from doing it, but it's difficult. You should, however, get
paid for it and that's real, you will get paid assuming you have all your
ducks in a row. All right, then
create derivatives. What that means is, let's say you want to release
a remix of that song. You can do that.
No one else can do that unless you give
them permission. If I want to make a
remix album of my music, I can do that, or I can
hire people to make those remixes in which I give them the right to
make derivatives. A derivative is just
a different version of the same piece. It's not a copy, but it's
a copy with modification. Like a remix or an arrangement can be
a type of derivative. If I have a song that's
for acoustic guitar and voice and someone wants to make an orchestra version of it, that would be a derivative. It's a different version of it. I have the right to create
them or give that right away.
7. Intellectual Property: Okay, very important
concept going forward is this concept
of intellectual property. You'll often see this
abbreviated as IP. When you see IP,
what we're talking about is intellectual property, or I guess Internet Protocol, if you're looking at
like an IP address. Totally different thing.
That's not the same thing. In our case, IP stands for
Intellectual Property. Here's what that is. There are two kinds of property
in the world. There is what's
called real property and there's
intellectual property. Okay. Real property is things like this house I'm
in. It's a real thing. It's a tangible thing
that I paid money for or I built and I made it. This apple pencil
is real property. I own this, I bought this. It's real physical stuff. Think about when
you buy a house, what is the name of the person
who helps you buy a house? A real estate agent. Real estate. Because they are helping
you buy real property. That's one of property.
The other property it's called
intellectual property. It's stuff in our
brain, our mind, the things we make
just with thoughts. Virtually all art is
intellectual property. Now you might say, what
about like a painting? Because it starts as intellectual property but
turns into real property. Now really, it stays intellectual property for
the most part because its value is in the
intellectual property. Its value is not the cost of the paint and the
cost of the canvas. Its value is the
intellectual ideas that went into
creating the piece. Music It's quite simple that song you make is
intellectual property. Even after it's recorded, it's still IP. It's
intellectual property. This idea of
intellectual property is wild to think about, because if you think
about like all the things you own, real property, right? You own stuff, right? You own like a
bike, maybe a car. Some guitars, I don't know, some synthesizers and
stuff. That's cool. But when you think
about the amount of intellectual property you own, it's like every idea
you've ever had is these pieces of intellectual property
that you've owned. Every song you've ever written, every track you've
ever jammed on, every riff you've ever
played on guitar. This is intellectual
property that you own. It's kind of just
mind blowing to me. And remember, every piece of intellectual property has all these rights
associated with it. Copyright, and then
this whole string of other rights that
we'll talk about later. But intellectual property
is a wild concept. As musicians, as
artists of any kind, you are making intellectual
property constantly. The name of the game is, how do you protect it and how
do you make money off it? That's what we're
talking about here. Okay, let's talk about what
copyright does not protect.
8. Copyright Does not Protect: Okay, Copyright protects
a lot of stuff, but there's a few categories of things that it
does not protect. These things fall outside of the jurisdiction of copyright. You're not likely to
encounter these as a creator of
intellectual property, as an artist or as a musician, but it's worth knowing
that they exist. The first is ideas,
like if I said, I have this idea to a
tunnel that goes under my whole city to make driving across it faster
by just going under it. That's a cool idea.
That's not copyrightable. It's just an idea,
it's out there. If I was to do
something with it, that might be copyrightable. But just a big idea isn't
really copyrightable. The second thing is
facts and figures. If there was a figure of it
is 20 degrees outside today, that is a fact and it is a, it's a number, it's
truth copyrightable. Everyone has equal rights to that information
since it is true. Then the third thing is logos and slogans, things like that. You would think that those
would be copyrightable, but those actually
fall under trademark, which is slightly different. We will talk about
trademark in a bit, but something like the
slogan of a company or the logo of a company or something like that.
Those are trademark. Those are not
copywritten things. It's slightly different. There are a few other ones, like oddities, like a
government documents, whenever the government
makes something, at least in the US, it's
in the public domain. Remind what I said
before quickly. Public domain means that
it's not copywritten. It is out in the public world. Anyone can use it
and play with it. It is totally free. You can find some sites that
have public domain samples. They're just samples
you can use and there's no claim of copyright on it. People who have put
out those samples have given up their copyright so
that everyone can use them. If you're salivating at this
idea, check out the website. Free. Sound It's
a great site for finding samples because they're essentially
public domain. Anything that the government creates is in the public domain.
9. Educational Use: Okay, one last thing on this. Educational uses
gets a weird wrap. Sometimes a lot of people say I can do whatever I
want with copyright. If it's for educational uses, what that means is, let's say you've got a
piece of sheet music. This is a really
common one that I come across that is copywritten. Can I just photocopy it and
give it to my students? We just say, well,
we're just going to photocopy it and not
pay for more copies. If it is for educational uses. The answer to if you
can do that or not. For educational,
but probably not. The educational rules are vague and scary and no lawyer
is going to advise you to fall back on educational if maybe I can use it for
educational purposes. Maybe I'm going to
talk more about this in a minute when
we get into fair. But I just want to see
this in your head right now because I think
it's probably bubbling in a lot of your
minds is there are some things you can do under the guise
of educational use, but they're pretty soft. I wouldn't lean on them, as I'm going to
explain in a minute, this idea of fair use, which is what the
educational exceptions fall into, is a myth. It's not really real. If you're thinking, well, I
can photocopy anything or do anything I want under the
rules of educational age. That's not really
more on that shortly. Okay, let's go on to the terms
and basics of copyright.
10. Term: Okay, so let's get some of the basics out of the way here. The biggest thing that
we need to get on the same page about here
is the term of copyright. When we talk about
copyright term, we're talking about
the duration. How long is something
copywritten before it falls out of copyright and therefore into the
public domain? So there's a short answer to this and a long
answer to this. Okay? The short answer is life of the creator,
plus 70 years. If I make something today as I have this
class, this class, this video I'm making right now, this is copywritten me
for the rest of my life. I will own the copyrights to this unless I sell
them or something. But I will own the copyright
for the rest of my life. And then 70 years after
I die, that's the rule. Okay, anybody who writes
a piece of music, you own the copyright
for that for 70 years after you die. The reason for that
distinction is that the idea is that you can will a copyright and it should
last two generations. That was the idea
behind the term. I could leave my
intellectual property to my children so that they can continue to monetize
it, make money from it. They can't really leave it to their children then because
it'll expire by then. There's a couple
tricks around that. There are ways to
start the clock over. In some cases, not all. Okay, that's the short answer. The short answer is life of
the creator plus 70 years. A slightly longer answer is, it could be life of the
creator, plus 95 years, or 120 years, depending
on the medium. For different kinds of things, the medium can be a
little bit longer, the term can be a
little bit longer. I don't know the details
of all those other things. What I know is that
for music it's 70 years life plus 70 for music. Now, here's the
actual longer answer. There's a magic date. There's a magic date when
the rules changed, okay? That date is January
1, 1978. Okay? If you made something
January 1, 1978, which the majority of you are probably doing making
things after that date, then what I just
told you is true. It is life of the
author plus 70 years. You've made something
before that date. Anything that was created
prior to January 1, 1978, the life of the
author doesn't play in. It's a flat 95 years from
the date it was created. If you or your parents or
something made in 1977, then it is going to be copywritten for 95 years
from when they made it. Now we can unwind that a
little bit more and say that anything created
prior to January 1, 1923 is in the public
domain at this point. Okay? When people are
looking up old resources, or looking up old things to see if they're in
the public domain, if they can be used for sampling
or something like that. January 1, 1923 is
what we're looking at. I think that actually
might be out of date. It's probably 1924. Now, we're just starting to get to the point
where we're seeing some really early movies, silent movies, and even I think last year a few movies with, so for the first time, fell into the public domain. They got released.
And that's why you're seeing some
people starting to like remix these
old, old movies. It's a trendy thing because they're now
in the public domain. That is the basics of
the copyright term. For us it is life plus 70 years.
11. Public Domain: Okay, we talked a
little bit about the public domain and
a few videos back, but I want to dig a little
bit deeper into this so that we're sure that we really
understand what this is. The technical definition of the public domain
is the state of belonging or being available
to the public as a whole, and therefore not
subject to copyright. In other words, if something
is in the public domain, it is owned by the public. The community at large is
the owner of this thing. Now, there are
typically four ways something can enter
into the public domain. The first is the copyright expires the life of the author, plus 70 years, that's over. Now the thing goes in the public domain.
That's how it works. Or in the case of
something that is older than January 1, 1978, it goes into the public
domain after 95 years, which is why we're seeing
those early films and things like that go
into the public domain. The second is copyright
owner doesn't renew it. Now, that doesn't
really apply to things written after January 1, 1978. But prior to January 1, 1978, there was a provision
where you could renew the copyright once or twice. I don't remember
exactly how it worked. If someone decides to not
renew it or fails to renew it, it would fall into
the public domain. The third thing is
copyright doesn't apply. That would be things like
government documents. That's why sometimes you
see people like remixing like presidential speeches
and things like that. Because those are
not copywritten. Those are owned by the public. We pay their salary. What they make is ours. Anything the government
makes is not copywritten. You can chop it up and remix it and use it
for whatever you want. There might be some
restrictions on that, but but more or less
you can play with it. Then the fourth way is the copyright owner explicitly puts it into the public domain. This is called a dedication. You can put a little dedication
on something that says, this is in the public domain. Why would someone do that? Why would someone
explicitly say, I do not want to own
the copyright to this? I want this to be in
the public domain. There are a few reasons, three of them come
to mind for me. And this is just my
opinion on this. But there are three reasons why I've seen this happen and
be successful in the past. One is activism. I see this in social
and political activism sometimes where maybe
someone will make a poster and they'll
put it up online and say print this and put
this all over your city. By doing that, they
can do it in a way that says this is
not copywritten. I want you to take
this and duplicate it. That can help spread
the message faster. The second one that
comes to mind and relevant to our
world, is sampling. There's a lot of
people who make stuff, who really believe in sampling. So they make something
and then they say, I want people to be
able to sample this. They put it in the public
domain that anyone can use it. In fact, I have here on my desk a little thumb drive from a band called
The Pool Boys, which is some folks I
know here in Minneapolis. They put out this album. It's a really great album, but this is not the album. What? This is a set of
samples that they put out for free and they're giving to producers and
saying like use them. They effectively put them, these samples into the
public domain and said, here you go, have fun with them. That leads me to the next thing. The third one of these
reasons, which is marketing. Sometimes putting something in the public domain
can get it to move through the Internet faster. In the early 2000 when file sharing systems
were still a thing, I remember being like Trendy
to put out an album and then put it onto some of the illegal file sharing
systems like Napster. And those people
would do that on purpose so that they
would go out there. And doing that wasn't explicitly putting it
into the public domain, but it was because you're
encouraging people to copy it and then
telling them that you're not going to prosecute
them for copying it. That's the public
domain. Now there is a gray area in between copyright
and the public domain. There's this middle area that we sometimes call copy left, which is like a play
on the word copyright. This is where things like
creative Commons live. If you've ever come
across creative Commons, we're going to talk more
about creative commons in not too long. Hold on to that for now. But if you're interested
in this middle area, look up creative commons. They have their own
copyright licenses that let people straddle in between the copyright
and public domain. It's really interesting stuff. It's used a lot on that
free sound website that I mentioned more on that soon.
12. History of Copyright: If you're interested
in the history of copyright and how it got
to be what it is today, it's really fascinating history. It all the way back, well, it goes back to the creation
of the Constitution, but it goes way
back before that. This video that I have
here on the screen is a great telling of how copyright got to
be what it is today. It's a bit long,
it's 25 minutes, but this guy, John Hess, just does a really great job of explaining the whole story. I'm going to encourage
you to watch that now for copyright reasons. I can't just play
it for you here because I don't own the
copyright to that video. He does. If you're in a platform where I
can put text links, I'm going to put a link to
this in the next little bit. If you're not in a
platform where you can see text links,
please just Google this. The history and philosophy of copyright made by Filmmaker IQ. It's on Youtube.
It's 25 minutes, but it's a real
enjoyable 25 minutes. I promise you won't regret it. Please watch it. If
you don't care about the history of copyright or anything like that,
then you can skip it. But it's fascinating.
Please go check that out.
13. How to get a copyright: All right. How do
we get a copyright? You've made something,
how can you protect it? I hate to do this
to you, but again, there's a short answer
and a long answer. Here's the short answer. Nothing. You don't have
to do anything anymore. At some point, the
law changed to where copyright is already made. If you make something, it is instantly copywritten. The default is that it's copywritten this video that
I'm recording right now. As soon as I hit stop and save this file, it
is copywritten. If you write a song, the second you've written
it, it's copywritten. But remember what I said
at the very beginning, In order for something really to be copywritten for music, we have to fix it. We have to make it
tangible somehow. We have to record it
or write it down. Let's say you're out at
the bar with friends, You take out a napkin, you write a couple of lyrics, and you write a couple of
chord changes on top of that lyric that is copywritten. That is done, You don't
have to do anything else. It is copywritten. Play your
guitar and sing a song. You hit record on your phone, you record a little demo
of you doing that song. You hit stop, you save that file that is
copywritten, it is done. You are now the owner of
that intellectual property. You don't need to do
anything. However, here's the slightly longer answer. You can do more. You can file the work with the Library of Congress and get an official copyright
designation. Why would you do that?
What does that get you? The big thing that that
gets you is protection. Let's say I do the napkin thing, I write down some lyrics
and some chords on a napkin and I hold
it up and say, this is my new song,
that's Copyriten. I made it. It's
instant, it's mine. Okay. Now, six months later, the weekend, the artist, the weekend comes
out with a new song that is very similar to the
one that I wrote that night. On that napkin I say
they stole my song. Now I have to go to court and prove that my song
existed first, and that's going
to be hard to do. If I would have filed the copyright with the
Library of Congress, then it would be a
lot easier to do. Okay. Because then
there's a date on it, there's a record of
when it was submitted, and there's proof that it
existed on a certain date. And that is probably prior to the weekends
releasing of his song. If you ever have to go to court, you're going to be glad
that you went through the extra steps to do it with
the Library of Congress. Now if you're really going to go to court in that situation, you're going to have to also
prove that the weekend had access to your napkin
and was able to hear it. That's going to be a
tougher thing to prove, regardless of if you have submitted the copyright to the Library of
Congress or not. To summarize, you get a copyright whenever you make
something, it is instant. You don't have to do
anything special. You can do something
special by filing it with the Library of Congress
to get yourself more documentation that that
existed on a certain date. And that will get
you more protection. You don't have to do that. I will tell you that in all
my years of doing this, I have only twice
submitted things to the Library of Congress that was a commercially
released full album. When I released those albums, I submitted those, but everything
else I've ever written, I've never submitted to
the Library of Congress. There's really not a
need to in my case, and I think in most
people's cases, you really don't
need to do that. Just my humble opinion. Until you're
commercially releasing something, then
it's worth doing. It costs a few bucks to do. Okay, next let's talk a
little bit more depth about fair use and that education thing that we
talked about a minute ago, which is part of fair use. But let's talk about fair
use and the bigger picture.
14. Fair Use is... tricky.: Okay. So you've
made something and now you own the copyright to it. What are people
allowed to do with it? What can they do with
your copywritten work? There are certain uses of a copywritten work that are allowed under something
called fair use. Fair use has five things, five things, five
ways that people could use your work and they
could call it fair use. I'm going to explain
what these are, but then I'm going
to tell you why this is all very murky. Okay, the five things
are commentary. For example, if someone wants to talk about my
work, I wrote a song. Someone wants to do a podcast where they talk about my song and provide commentary on it. They may play a little
bit of the song and that could be considered
under fair use to be okay. The second is if someone wants to use my song as a
to make fun of it, to make fun of me
or something like that for news reporting, if someone wants to do a
story on the news about me, they may be entitled, they may be allowed to
use a certain amount, small amount of
one of my songs to talk about me or something
for scholarly research. If someone is writing a book or a paper or something
about my music, maybe they can reprint
some of the lyrics. That can be okay under fair use. Five, is that big education one. Someone might reprint
the sheet music to give to their class under the guise of education,
they're studying it. So those are the
five big buckets of stuff that we
use for fair use. All of those are quite iffy, and any lawyer I've
ever worked with has told me, do not fall. Do not lean on fair use. In other words, if you're doing something that might be against the law in
terms of copyright, but you can say, well, I think it's fair use,
that's pretty dicey. Fair use is not a great way to justify doing something
with copyrighted material. Courts tend to not like it
because it's just so murky. It's not clearly
defined in ways. There are other elements
to it that a court would look at if you ever got in
trouble for doing something. Something like what's called the purpose and
character of the use. Are you using the
thing to make money or is it to inform the public? If you're using it to make
money and you're being sued, you're probably going to lose. Let me give an example of that. I wrote a song. Let's go back to
the podcast thing. There's a podcast that's providing commentary
on the song. And they play the whole song in the podcast. And then
they talk about it. Let's say I don't like that and I sue them and say they're
not allowed to play my song in their podcast
because it's copyright and use if their podcast
has ads in it, and they're making money
from their podcast. Generally, a court is going to say you're making
money from doing that. You can afford to pay
the copyright costs, pay me to let you use it, which is not something
fair use does. That means that we're going to come up with a contract and you're
going to give me some money and I'll let
you play the music. Other stipulations would be the amount of the work in
that same exact situation, the podcast situation,
the Court might say, well, did you need to
play the whole song? Could you have just played
a little bit of the song, achieved the same thing, But if they played
the whole song, the court might not
look at that as great. I'm telling you all this to say that whenever you come across fair use and
someone saying, I think I can do this
because of fair use, always look at that carefully because fair use is just
a really difficult term. I haven't found a lawyer
yet who's willing to go out on a limb and say we can do
something because of fair use. It's just really murky. Okay, let's talk
about trademarks.
15. Trademarks: Last thing in this section, let's talk a little
bit about trademarks. Trademarks are quite a bit
different than copyright. Copyright tends to protect
intellectual property, while trademarks tend to protect brand and
brand identity. The main thing that's different between a copyright
and a trademark is the context matters a
lot more with trademarks. Let's take an example. So let's think of something
that a company that we all know, Google. Okay, so Google, let's say Google has a trademark,
the name Google. They also have a
trademark on their logo, which is really just their name in different colors. Right? What a trademark is, A mark. The mark is the
name or the logo, the design, the
shape, the whatever. That's a that associated
with a trade. Okay. A trade like
internet search, grocery stores or books
or something like that. Wanted to create
a company called Google that did Internet search. They would sue me. Right?
They would say, no, that's our name and we
have a trademark on it. You can't do that.
And I would lose. But what if I wanted to create a restaurant called Google? Could I do that? Maybe
I might be able to. Their trade mark is protecting their name and
logo within their trade. I could use their name
in a different trade. I might get away with
it. They probably would win if they sued
me if I did that. Because they have a lot
of money, unfortunately. But this is why
you sometimes see the same brand name
on different stuff. You could see Target is a
grocery store around here. I've also seen other targeting, other things called Target
in other industries, and that's fine, they
can get away with that. Target is actually
a good example, because as a grocery store, one thing that
they have famously done is trademarked red. You hear stuff like
this all the time, like people trademarking a color or a smell or
something like that. They actually can do that, but remember that it's
associated with trade. Target has trademarked
the specific shade of red that is in their logo. So what that means is that
nobody can use that shade of red in a logo that
looks like Targets, that is identifying some
kind of grocery store. Right? So it's not just
nobody can use red, it's nobody can use red within that trade to do something
that could cause confusion. Another really big thing about trademarks is that they
are not compulsory. Like copyright is what compulsory means
is that you just get it. We just talked about
how copyright exists. As soon as I make something
it is copywritten. Okay. Trademarks do
not work that way. You need to apply
to get a trademark. And it can be a bit
of a tedious process, actually, I'll come back
to that in just a second. Another thing about
trademarks is that you have to
maintain use of them. If you have a trademark
and you stop using it after a certain
amount of time, you're going to lose it and it's going to go back into
the public domain. Back to the idea of
getting a trademark. If you do apply to
get a trademark, I would really recommend
using a lawyer. Like get a lawyer and
have him help you. I did this once
without a lawyer, and I just did it
myself and I got it. But it took a ton of paperwork. I actually have
printed off the stack of paperwork and I typically
show it to my classes. I can't show it to
you now because I've left it in my university office. But it's that thick, it
probably six or 700 pages. Trademarks don't need
to take that long. The reason that one took
that long is because I screwed some things up
that I didn't understand. So get a lawyer to help you. It can be not too expensive. If you don't use the
trademark, it goes away. They work quite a bit
different than copyright. We're really focused
on copyright here, but I wanted to
explain trademarks just to clarify that trademarks don't get used all that
much in music creation. They wouldn't
trademark a piece of, you would copyright
a piece of music. You might trademark your band
name and your band logo. Those are things you
would trademark. You might even trademark
your own name. That might be something
you would consider doing, but the majority of
what we're doing in music is copyright.
16. What is work For hire?: Okay, so let's talk
about work for hire. I think this was
mentioned in the video I asked you to watch
a few things ago, not my video, the
history of copyright. One, work for hire gets a couple extra rules
around copyright. So let's talk about
what this is. You are a designer or musician, let's say a musician,
since that's what I am. Let's say you're a musician and someone comes to you and says, I want you to write a
jingle for my store. Okay, so I want you
to write a song for my store that we're going
to use in a commercial. It's like save big
money at Menards. If you're in Minnesota, you know exactly
what I just sang. Actually, if you're
in the Midwest, you know exactly what I just s jingle from a popular store. They ask you to write some
music for their commercial. They give you a contract
on the contract, it says this is a work
for hire agreement. It very well might say that. It might not explicitly
say that and still be one. There are a lot
of cases where it doesn't have to
explicitly say it, but most of the time it does. When that happens,
what that means is that the company
that's hiring you is hiring you and paying for your
time to create the thing, to create the music. Therefore, once it is
done, being created, it is copywritten, but it is owned by the people
who paid you. Okay. As an artist, as a musician, you generally want to avoid
work for hire contracts unless you just need money. Because a lot of the time
they pay good upfront. Whereas if you keep
the copyright, hopefully you're going to make some money off it down the line. But very rarely do we get a copyright on it and immediately
make money off of it. Ideally, you get paid
to make the thing and then you also
keep the copyright. But in a work for
hire agreement, you don't keep the copyright,
you don't own at all. I'll tell you about a few times where I've accepted
work for hire. When I was in college, I got asked to write a
bunch of pop songs for an up and coming singer
who will remain nameless. I was asked to write
a bunch of songs, just like pop radio
songs for them, and I collaborated
with another guy, we went into a studio and
we wrote a whole bunch of songs and recorded them
and gave them to her. We were hired by her agent
to create these songs. We were paid pretty
well to do it, but it was a work for hire. We did not keep any
of the copyrights. No matter how successful
those songs may have been. We did not make any money off those songs after that initial
check that they gave us. They own the copyright. From there on out,
they could totally delete our names from it. And luckily, they did
delete our names from it. Work for hire. In a work
for hire relationship, you don't own the copyright. You're being hired to make something and
you give it away. A good example of this
is like a logo for a company like you might hire a graphic designer to make the logo and then
it's your logo. They don't own it.
You paid for it. You can use it for
whatever you want. There's a rumor that, you know that Mcdonald's little jingle, that I'm loving it or whatever. There's a rumor, and I don't
know how true this is, that they were
filming a commercial, the commercial had
Justin Timberlake in it. And he was like talking about how great cheeseburgers
are or something, I don't know it. The director said, okay, we need you to do
something here. Take a sip of the soda, and then do something like react to it and show how
happy you are or something. Justin Timberlake just turned
around and went Dadadada. That became like a jingle that they used for like years
and years and years. Probably still. I
think, I don't know. Justin Timberlake did
not get royalties off that little jingle
that he wrote for them because it was
a work for hire. He was being paid to be
on set to be an actor. He made something while he was in the process
of doing that, and it was a work for hire. So he didn't own it. Mcdonald owned it as
soon as he did it. Now, before we have too much sympathy for
Justin Timberlake on it, I did read that he got paid $6,000,000 to do that
commercial in the first place. Yeah, he kind of
got paid to do it. Okay. So that's a work for hire. That's what a work for hire is, something to keep
an eye out for when you're working for
somebody else. Now, there's a
tricky thing about the duration of copyright when it is a work
for hire agreement. Let's go to a new video
and talk through that.
17. Work for hire copyright term: Okay. When Mcdonalds does that, when Mcdonalds owns
this copyright, how long do they own it for? It is a little tricky
if you think about it. Because remember, if
I own the copyright, since I am a human,
the copyright expires 70 years after I die. But the Mcdonalds Corporation
isn't going to die. We all know Mcdonalds
is going to be here until long after
the zombie apocalypse. We shouldn't be basing copyright on the life of the artist. 70, because the person
who owns the copyright, they don't have a life in the same way that
we have a life. The rules are a little different
when a corporation owns a copyright and corporations
own tons of copyrights. When a corporation
owns a copyright, it is no longer life of the
corporation, plus 70 years. It is 95 years from
publication of the thing. Okay. So in the case of the
Mcdonald's thing, 95 years, it's
copyright for 95 years. After 95 years it goes into
the public domain and people can start messing around with it unless they do some weird stuff, in which case they can get it. Weird stuff would be
like hire someone to make a song out of
it and then publish it. In which case it would be a new publication and the
clock would start over. In 90 years, they put out
Mcdonald's jingle remix album, even if it was a flop
and no one ever saw it, it would basically renew
their copyright for them. It's a weird thing, but it happens all the time. That's why Disney keeps re releasing their old
stuff in new formats, renews their copyright 95 years from when it was published. Now if it was never published, let's say they made it and
then decided not to use it. Nobody knew about it, and they just sat on owning a piece of copyrighted material that
a rule of 125 years, 125 years if something
is unpublished and 95 years of it being published, published in this
case really just means made available
to the public, right? It is out in the world
in some way or another, if it's never released publicly, we say 125 years. That is the work
for hire doctrine, the work for hire part
of the copyright law.
18. Collaboration and copyright: Okay, so we know that if
you create something, it is instantly copywritten. That's great to protect you. However, what if you and
three of your buddies are jamming on something and you're just
making some music, playing some stuff, and
you come up with something cool who instantly owns that. How does that work? This is something that
everybody has to figure out for basically every
song that you write. People who collaborate
are constantly having to decide who owns what. It has to be explicit, it has to be written down. Now, there are some
things that can happen automatically if you
don't write anything down. But whenever a band
writes a song, they have to decide
who owns more of it. Is it that the singer gets 50, 60, 70% of it and the rest
of the band splits the rest. Is it that everybody
splits it equally? Is it that the person who
wrote the lyrics gets 50% and the rest of it is split equally or does the bass player didn't contribute
anything on this song? They get nothing and everybody
else gets something. I'll tell you that all of these options are real options
and things that people do. I'll also tell you
that when you hear about a band breaking
up, a famous band, deciding to go their separate
ways 90% of the time, This is why maybe it's
because they hate each other, but the reason they hate
each other is because one person is getting
more money than the rest. That's how this always works. You can also look at bands who have been together forever. You can sometimes figure
out that they are equally splitting all the copyrights and therefore
there's no animosity and they tend to stay together
for a really long time. But when bands split up, it's very often because one person, usually
the lead singer, is getting a lot of
the copyright and therefore a lot more money
than the rest of the band. Okay, so let's talk about
how this is done first, let's talk about what
happens if you do nothing. If you do nothing, you fall into something called the
presumption of equal ownership. Let's go to a new video
and talk about that.
19. Presumption of equal ownership (Including song lyrics): Okay, so the presumption of equal ownership says
that if you are in a band or any
collaborative relationship and you both work on something, you all get an equal share. Now that includes lyrics and that anybody who
touched that thing, okay, let's do an
example with the band. Let's say that you're in
a band, I should say. How about the guitarist and
the singer wrote the song. Okay, you go into the
recording studio, the two of you record it. The drummer comes in and
lays down a drum part. Let's say that you, let's then say that
the guitar player lays down the bass part, they wrote the bass part. The bass player
comes in and says, okay and replaces the that the guitar player put in
with the exact same thing. The bass player. I'm really picking out bass players lately. The bass player didn't
contribute anything original, they didn't write the bass part, they didn't write anything
played bass on the track. Who owns what? The
presumption is, everyone equally owns it. If there's four people
who touched it, that includes the bass player. You each owned 25% of it. If you're the singer or the guitar player
who wrote this song, you're like, hey,
that's not okay. That's the way it
works. Now maybe if you went to court
and really fought because that bass player really insisted on their
25% you might be able to make a claim
that they didn't really contribute
anything creatively. I've seen some cases of that lately where
this presumption of equal ownership is what it's sometimes called
is getting challenged. You can avoid that
by writing it down, which we'll talk about
in the next video. But let's stick with this
for one more analogy. Let's say you are a producer
working with a wrapper. As a producer, you write
all the music, record it, make the beat, you
arrange the track, wrapper comes in,
rhymes on the beat. You mix it, you master
it, you put it out. Maybe you release it under the rapper's name or you release it
together or something. Who owns it then? 50, 50. It's not that the rapper owns the words and
you own the music. In this case, it's
not that you both own 50% of both the
words and the music. Maybe that's right,
maybe that's wrong. Now in that a relationship
that is pretty typical, even when it's
explicitly written out, It is pretty typical to
split in that way. 50, 50. Now let's go a little bit
farther down that road. What if the wrapper bought
that beat from you? Okay, let's think that through. You made a beat, you
arranged it into a track, you got it all perfect, you mix, you mastered it. Wrapper comes in and says, I'm going to give you
$100 for that beat. Then they wrap on
it and they release it. Who owns the copy? Right now, you'd have to look at the fine print
or not the fine print but just the normal print of the contract that you got
when you sold them to beat. There's to be a contract there. If you sold it to them, it might make it
a work for hire. In which case you got your 100 bucks and
now you own nothing. You do not own
that beat anymore. It could be that you
sold it in that way. Now hopefully didn't
sell it in that way. You didn't sell the copyright. Hopefully you sold the right for that artist
to use that beat. In which case you
would still own the copyright to
all of the music. And wrapper would own the
copyright to the beat, to the wrapper would own the
copyrights to the lyrics, which would probably by default, make it a 50, 50 split. However, that should
be listed as well. When in doubt, always
just write this stuff down into an agreement
that says who owns what. Make sure you're all
on the same page. In that way you don't have
to sue each other later. If you do nothing, it's split equally by
everyone who touched it. But don't do that. Don't
do not do something. Let's talk about how
bands typically do this.
20. How a band divides copyright: How do you decide
to divide it up? Well, there's two
elements of this. One is the interpersonal. How do you talk
to your bandmates about what you
think you deserve? And the other is how to
write it down in a contract. Let's do how to write it down in a contract
first, because that's easier. I just searched for song
split sheet, I found this. This is not mine, so I
can't include it here. But search for song split sheet. This site, Indie
Guide.com is a nice site. This is made into a little
form, which is neat. This is typical. The date, the song title, the record name, the name of the recording. We're going to write down on here the different songwriters. I'm going to write me, I'm going to write
the guitar player, I'm going to write bass
player and write the singer. Then I'm going to write,
here I get 50% you get 25, you get 24, and you
get one, whatever. You can do it however
you want. The publisher, typically the publisher mirrors the songwriter and we'll
talk about that later. It depends on how you
set up your publishing. After we talk about publishing, which we will do shortly, come back and look at this agreement and
it'll make more sense. You're either going to put
one name for every person. The person on this
line has a publisher. The person on this
line has a publisher. Person on this line has
a publisher, et cetera. Or you're going to write one publisher for
the whole band, we'll talk about that later. Who owns the recording? This might be different from
the people who own the song. If it is, you put it here. If it's not different, you
reput the whole thing here so that we know who owns
what. Any notes. And then all four of you are
going to agree to it, okay? You document it here,
you all agree to it. This is a contract that
says who owns what. Now, another way you
could do this is to do this once and say for all future songs we write together, this is
how it's going to work. A lot of those bands
that have been around for a really long time, they don't do this
every time anymore. They say we all split everything equally whenever they
write a new song. They never have to
worry about this. They always say everybody
gets 25% I might be wrong, but I'm pretty sure
Metallica works that way. They've been around forever. Everybody gets 25% There's
four of them, right? Yeah. So they all get 25% Okay, Let's talk about
the interpersonal. How do you talk
about this? I'm not a psychologist. I'm
not really sure. The best way is just
to write the song, maybe even record the song, and then sit down and say
who contributed what. It's typical for the
person who wrote the lyrics to get 50%
doesn't have to be that way. It totally doesn't
have to be that way. But that is something
that happens often. Whoever wrote the lyrics
may come and say, I should get 50%
because of that. I've seen it done sometimes by a weird secret ballot
where everybody in the band writes down what they think
deserve on the track, right? Like I'm the guitar player, but maybe I didn't
come up with the riff, but I put a solo on it
and did some stuff. I might say, okay, I deserve 10% And then you blindly do it
and put it in a hat, and then put it all
together and someone says, this is the way
it's going to go. You can get a third
party, you can get a lawyer to do it for you, can somebody else
to do it for you. I also know songwriters, some of the big
collaborative songwriters who work with tons of people. I know some of them who just walk right into
a project and say, one of the first
things they say is, no matter what we do, no
matter what ends up happening, the price of me being here
is 50% of what we make. I get 50% of the
copyright to everything that we do for these big
rock star collaborators. That can be a heck of a deal
because they write hits. It's often very fair,
sometimes it's not. Sometimes I just sit on
a couch and do nothing, and then everybody
else does the work and then they get 50% That sucks. That's why we have
agreements. Split sheets. Split agreements. The split is how this song is split
up in terms of copyright. That's what you
need to work out. Okay, let's start diving into this weird publishing thing
that I was just talking about because we
got to tackle this.
21. Publishing: Not just for books anymore!: Good morning. Welcome to what they're calling the Storm of the
Century here in Minnesota. There's about two feet of snow that we've gotten in
the last 24 hours or so, and it's still going anyway. You don't care about that? So let's talk about publishing. Okay, so you've written all this music and you own
all these copyrights, right? That's great. Everything you've written is copywritten,
right? We know that. Now the question is, what can you do
with those things? You have all these copyrights. Whoop, do you do?
What can you do? How can you make
money from them? That is the role
of the publisher. Typically, when we
think about publishing, we're thinking about
people who produce books. Maybe you're thinking
about sheet music. That's not really
what this is about. However, let's think
about books for a second. I'm just going to
reach and grab one. This is a book I always keep on my desk
because I'm a nerd. It's the pocket manual
of musical terms. When I'm working on a score, I can look up anything weird, U. Okay, so this little tiny book
was published by Shermer. Okay, Shermer, even though
this is a very old book, still a very popular
music sheet, music and music book publisher. What does Shermer
do for this book? Well, they didn't
write the book, right? So they're not the
creator of the book. The book was written
by Theodore Baker. Dr. Theodore Baker. I don't know who that
is, but whatever. This Baker fellow
wrote this book and then he took it to a
publisher and he said, I have created this book, a piece of
intellectual property, a copywritten thing, please help me make
money on this thing. What the publisher
does, I say say, cool, we're going to print it on paper and bind it
together into a book. And we're going to get into bookstores and we're
going to sell it. What happened there
is not just that the publisher printed the book and got it into bookstores. What they did at the core
of what their service is, is to take the
copyright material and find a way to
make money from it. That's essentially the
role of the publisher. Now sometimes it looks
like printing books, sometimes it looks like
printing sheet music, but sometimes it looks like royalties from performances
of a piece of music. Sometimes it looks like
playing at a club. Sometimes it looks like a license deal in
which a piece of music gets used in a film or a
TV show, or a video game. The idea that publishing is just about making books is only
one very small aspect of it. As musicians, it's one that
we interact with the least. Although I wrote a
book and published it, you can find it
online, Google Me. When we think about publishing and when we think
about a publisher, what a publisher's job is, is to take the
intellectual property, the copyrights of someone, and monetize them, make
money from copyrights.
22. Musicians as publishers: Presuming that you are someone who wants to make money,
do you need a publisher? The answer is no, definitive no. It's not quite the
same as record labels. A record label is
sometimes a publisher, but most of the time
an artist will have a publisher and a record label if they're on a record label, but they do very
different things. The record labels job is
to sell the record period. There are new deals
and new structures to record labels in which the
record labels do more, but we'll talk more
about that later. There used to be a day
where back in the '50s, '60s actually even going
back earlier '40s, '30s, music publishers
were a big thing. And you did seek out a
publisher and you wanted to get in with a good publisher because that would get your music in the right hands of
the right people. It doesn't really work
that way anymore. You do want a publisher, you do need a publisher. I'm going to go out
on a limb and say, every single person watching
this should get a publisher. But here's the deal
with publishers. You don't need to seek one out, and you don't need to sign
a deal with the publisher. Those still do exist, but they're very, very rare. What really happens is musicians set themselves
up as publishers. This is the most common
thing in the world, and you find it from everyone, from people like
me and you doing that all the way up to
big, big name artists. Setting yourself up
as a publisher is something that's
super easy to do. If you don't do it, you're
throwing money away. The job of the publisher is both to try to make money from
the copyrights you have, but also to collect the
money that you're making. And there's a lot of cases, in one big one in particular, where your music might be
generating some money. And if you don't
have a publisher, you're just not going to get it. It's really weird,
we'll talk about that soon in the
next big section, if you look on an album, if you look at the
credits for an album, it will almost always say who wrote the songs and
who the publisher is. It could do it by saying all songs written
by Metallica published, then some strange name. It looks like a company, Sometimes they're
really funny names, sometimes they're not. That's the publishing company, but it's like Metallica's
publishing company. They have published
their songs through that company. That's
one way you can see it. There's another way
you can see it, where each individual member of a band has their own
publishing company. You might see a band that says published by and then
four different companies, or five, depending on how many members of the
band there are. That is because each member has their own publishing entity. That's a fine way to do it too. Bands decide how
they want to do it. I have my own
publishing company. It publishes only
the music of me. It's in charge of generating and collecting revenues for me. We're going to talk more
about how to set that up. It's actually really
quite easy to do, there are a few steps in it, but we'll get to that in
the next big section, when we talk about performing
rights organizations, That's kind of the key to that. Okay, so a little bit more on publishing before
we get to that though.
23. Co-Publishers: There's another thing
called co publishing. This is something
that started off in the book world that has made its way into
the music world. What it is is exactly
what it sounds like. You might have a
publishing entity set up, but you might partner with
a publisher and split costs to produce
something like a book. In this case, it might
actually, this happened to me. I had a case where the book
I wrote is being released by a Spanish publisher. They contacted me and said, we want to translate the book and release it in Spanish
speaking countries. Then it became a co
publishing deal because they were they were going to pay
for the cost of translating, I was going to pay some
costs to produce the book, and we were going to
split the profits. We are splitting the profits. That's how it worked. That was a very logical one because I didn't
have the resources to translate the book myself as didn't have the
resources to get it into like bookstores and
in front of people in the Spanish speaking world. That worked out
really well for me. And that was a co
publishing deal. Now in music, we were starting
to see that come across in some of the distributors. For example, something
like a distributor. A digital distributor would
be something like Distro Kid or any of the other services that will get your music onto the streaming
platforms for you. You can go to Distro Kid and say can upload your music and pay them a fee and
they'll put it onto Spotify and Apple Music and deal
with all that for you. It's actually a
good service, I'm not ******* on Distro kid, but there are some services
now where they're offering a co publishing deal in addition to the distribution service
that they're providing. Let me explain that
a little bit more. You go, you pay some money
and say, put me on Spotify. They say, cool, we can do that. But so for this extra fee, we can also manage some or
all of your publishing. What they will do
for you is maybe monitor places that might
be using your music. They might try to get
some placements for you, like they might have
some connections with a film or TV studio and try to get your music
placed in something. There's no guarantees
that they will, but they might have some
connection to do that. It can look lucrative. I'm going to tell you to
be skeptical of them. I've never heard anyone
who's had success with a publishing deal through
a service like that. That doesn't mean
it doesn't happen, but whenever I see
that come up and whenever students
ask me, they say, oh, this distributing
company wants me to, wants me to like sign over
some publishing rights. I'm like, it wouldn't do
that when you see those, be very skeptical of them.
24. Working with a publisher: Now, there are some cases
where you might find yourself wanting to work with the publisher and being
approached by a publisher. Let me give you an
example. I do work with a professional publisher
that is not myself. This is why there is some of my music that I've signed over to
another publisher. I initially put it out, it was my mic released it, I held onto the publishing myself then I did fine with it. I made some money. I was
pretty happy with it. But after four or five years
of that music being out, I wasn't really making a whole lot of money
with it anymore. I signed that music over
to a new publisher. That particular publisher
is a licensing publisher. What they do is they shop your music to
film and television, and games, and advertisements
and other stuff. I sent them my music. We talked. There was a contract that they offered me and it
looked good to me. Now, I wouldn't have
signed it with new music, and I still wouldn't
sign it to new music. But, um, what I did is
wait for some older music, signed it over to them, to
breathe some new life into it, and see if I could get
any placements out of it. They haven't got
me anything yet, to be honest, But that's okay. But it's a little
dangerous, right? Because a film contact I have comes and knocks
on my door and says, hey, that track of yours, that old track of yours, I really like it, I
want to use it. What I have to say is I have to say go to that publisher
and talk to them. Which means that they're
going to take a cut. That's going to be about
50% what I would make on that deal because I don't own the publishing
to that anymore, this other company does. It's a gamble to do that. But in my case, I
think it's good. That would be a licensing deal. There are some deals you'll find like that where a publisher will want to have all of
your work and future work. I would be very leery of those. You watch out for those
because what they're saying there is that they're going
to give you a blanket deal, which means everything you create is going to be published
by them automatically. You're just funneling
stuff over to them. There are people
who work that way. I'm sure like Stephen
King works that way. But for most of us
in the music world, that's not a good bet
for some folks in the classical music world
that are writing like symphonies and things
that can make some sense. But for most of us
com making music, making mule music, it's
usually not a smart move, it's usually pretty
exploitative. Watch out for those, a
case where a publisher is willing to take
music piece by piece and they have a good
track record of actually doing
something and trying to get gigs for that,
it can be good. Sometimes working with
publishers is a thing. You can sign existing music over to a publisher in
the right cases, Primarily for these sync deals is what we
would call that, getting it placed in a film,
television, or a game. We'll talk more about sync
deals in a little bit.
25. The history of the PRO: Okay, next we're going to talk about performing
rights organizations. Now these are organizations
that you simply have to join. You don't have to have to, but you're throwing away
money if you don't, in order to explain what
they are and what they do, I want to tell you a story. All the way back in 1917, Composer Victor Hubert
goes into a restaurant. Victor Hubert was a composer
who wrote a bunch of songs. He was well known songwriter. He goes in this restaurant and someone's playing the piano, they're playing a bunch
of Victor Hubert songs. He sits down and he has
dinner all the while he's listening to his
own music being played. But whatever he likes, the music, it's cool. They're playing all this Victor Hubert
music And he's just sitting there eating and no one knows who he is. And
that's just fine. This is before the
days of social media. At the end of his
meal, the check comes. The waiter brings
his check over and they say, here you go. Your bill for your dinner is some amount of
dollar, whatever. He says, no, I'm not going
to pay this. They say why? He says, well, I think
you owe me money because you've been using my
music to entertain you, all of your guests,
to make this a pleasurable place for them
to sit down and eat dinner. You're using my
music to sell food. I think you owe me money. I think I'm owed something
for the use of my music. In this context, he
refused to pay his bill. This actually went up the chain. It went to court. He sued and he won. An organization called
Ascap was created. That's AS CAP. Let me write it
down here for you. Ascap, This was the first
performing rights organization. Ascap stands for American
Society of Composers, Authors and Publishers. People who write music. Now, the author's
thing is strange here. I don't know if authors, like people who write books fall, actually fall into this. But it's generally people
who write and publish. Music is what Ascap
governs in a way. For a while, Ascap
was the only one. It was set up by, I believe, an act of Congress. I could be wrong about that. But it was set up to be a
performing rights organization. There are now several. There's another one called BMI, which stands for Broadcast
Music Incorporated. There's another one called Sac, which I don't remember
what that stands for. I should mention that
these three entities are the three that operate
in the United States. Every country has a performing
rights organization or two, or sometimes three. I know that Sac also
operates in Canada. Whatever country you're in, you have one, just Google, like performing rights
organization for your country. And you'll find it when
I talk about Ascap, BMI, and I'm talking about
the American ones, but they pretty much work
the same everywhere. These are collectively called, that stands for Performing
Rights Organizations. And we can thank Victor Hubert
for the creation of them. Now what these do is
make sure you get paid when someone's using your music to entertain
their guests. Let's go to a new
video and let's talk about what these
things actually do.
26. What the PROs do: Okay, so here's a technical
definition for you. A PRO is an agency that ensures songwriters and
publishers are paid for the public use
of their work by collecting royalties on
behalf of the rights owner. Okay, so let's pick
that apart a little bit. It's an agency. It ensures songwriters
and publishers, songwriters and publishers
file that away for a minute, are paid for the public use. We're going to talk about
public use in just a minute of their work by collecting royalties on behalf
of the rights owner. Let's dive into this
word, public use. Let's say I'm a
singer songwriter. What is the public
use of my work? It could be a few things. It could be me
performing in a venue. If I'm hired to play a gig at a club or a bar or anything that's
public of my work, okay? The bar is effectively
using my music to bring people in and
get them to buy drinks. That's why bars have bands. They're trying to sell
drinks. They might pay me. They might pay me to play, but they're paying
for my performance. They're not paying for
the use of my music. This is a very
important distinction. There is a difference
between paying me to perform and paying for
the use of my music. We're going to see this later when we talk about recordings. There's a difference between
the recording of a piece of music and the
actual song, Right? There are two separate
rights that happen there. So if I'm paid for the
gig, I'm paid to perform. Right? Whether or not
I play my own music or I play some covers or I
play someone else's music, I'm getting paid to perform, the use of the music that's happening isn't getting
paid for there. So that is what the PRO does. They make sure that you get paid for the use of your
music in that club. Okay, so that's a performance. Let's talk about
another situation. Let's say I go to, let's say there's a hair
salon somewhere and they decide to put
on my album and hit play and just use it as background music while they're cutting
people's hair. That's great. I'm happy for them to do that with my music. But do they owe me a few
bucks for doing that? The PRO would say, yes, they do. The job of the PRO is to
go to that hair salon, say thanks for playing
the music of this person. You owe us a few
dollar for doing that. The playing of a recording is also a public use of their work. Performing in the sense of performing rights organization
means public use. It means whether or not I'm
performing the music or a recording is being played or someone else is
performing my music. If a band decides to go into a bar and play one of my songs, I get paid for that by the PRO. That's what the PRO
does. They make sure I get a couple bucks if I go onstage and play
a Leonard Cohen song. The PRO's job is to make
sure that Leonard Cohen gets paid for me
playing their song. Now you might be
thinking two things. Two things are probably
popping up in your head. Maybe you are popping
up into your head. One, maybe you're thinking, I've played cover songs before
and I didn't pay anyone. Did I break the rules? No. The answer to that
is no. You're okay. Don't worry. We're going to
talk about that in a minute. The second thing you
might be thinking of is, are these organizations
like Ascap and BMI, are they like shaking down little hair salons
all over the world? Is that what they do?
The answer is no. There's a system in
place that makes this easier so that they don't need to shake
down hair salons. Although I have gotten a little annoyed by how aggressive
they can be sometimes, maybe I'll tell a story
about that later. But the job of the PRO to collect money for
uses of the music. Now let's talk about
how they do this, how they actually get you paid.
27. How the PRO gets paid: Okay, How does the
PRO get money? How do they get paid? There's two steps
to this process. The first step for
them to get paid for things being used,
pieces of music. Second part of the
process is the PRO, then distributing that
money to the songwriter. Let's talk about that first part first. How do they get paid? This comes to the performer, this comes down to the venue. It is not your responsibility. Let's go back to
that situation where I'm playing a Leonard
Cohen song in a bar. I'm doing my cover of
a Leonard Cohen song, It's great, I'm happy I like it. Do I need to get offstage and immediately
call Leonard Cohen and say, I just played one of your songs? Where do I send the check? No, I don't need to do that. The venue is responsible. The venue is the one
that's using the music. It's their responsibility to make sure that Leonard
Cohen gets paid. Now they don't need to hop on the phone as soon
as they hear me play a Villard Cohen song and call up Leonard Cohen and ask where
to send the check either. It's not that complicated. What they need to do, the
venue needs to just have a blanket license that says
music can be played here. Ascap will go to the venue
once a year or so and say you pay us X
amount of dollars and we will make sure that
everyone gets paid, that's supposed to get paid. The venue gets a
blanket license. If you go to any
respectable venue right on the front door, you're going to see a
little sticker that says As Cap in the
United States. It'll say Ascap. There's
probably one that says BMI. Also, they might even
have a Sac one that means that they have
the correct licenses. If they have those licenses, then then they've paid money as a blanket fee to those performing
rights organizations So that when somebody
plays music, whether it's your own music or Leonard Cohen's music
or anyone else's music, a couple bucks goes
to those songwriters. Now how does the RO, know this is where things
get a little tricky. The PRO Ascap can't call every venue in the country
every day and say, tell me all the music that
was played there last night. They can't do that. That's
just too impossible. They typically use
a random sampling. This is what sucks
about this system, but it's the best we get. What it means is that
they might venue and say what music was played there yesterday
or something like that. The venue will report
as best they can. That might be the only tracking that the PRO has for that year. But the PRO will
extrapolate from there and figure out who did what. You as an artist can also submit stuff to
the PRO that says, my music was played here,
here, here, and here. If you know, they can make
sure it gets tracked or try to make sure it gets
tracked, but it's tricky. There's a lot of times where you just don't get paid if you know your music being performed
and it just doesn't happen. That's just the
nature of the beast. Now in something like the hair salon example where
they're playing music, what they should be doing
is using a service that has a Ascap license. A hair salon shouldn't be just like putting in CDs
and playing them or just like queuing up
their Spotify playlist. They shouldn't be doing that. They should be using like a
satellite service or like, I think there's a spot like corporate account or
something like that, commercial account,
that's probably what it's called, Plays. What gets played there
can get tracked. That can get reported
directly to Ascap automatically because it's on a server, it's on a playlist. That can be a little
bit better if you're thinking
well, my hair salon, or my coffee shop or whatever Plays Music We don't
have an Ascap license, we just play whatever
we feel like playing. Is that against the law? The answer is it, you're not supposed to do that, because that means
the people who wrote those songs aren't
getting paid at all. People like me
would say whatever. I'd rather you played
my music than not. The odds that Ascap is
going to catch it and actually pay me are low.
I don't really care. But there are people who
will get upset about it. And if Ascap catches you, they can issue a fine for not
having the right license. That's how the performing
rights organizations get paid. Typically, when I'm talking
to students about this, the next question I get is, okay, I want to get paid. Which one do I join and
how does that work? Do I join Ascap, BMI or A? And what do I need to do
and what's the difference? Let's talk about that first, and then we'll talk about
how you get paid from them.
28. How to join a PRO, and which one to join: Okay. You have to
join one of these. If you want to get
paid from them, you have to join one. You can only join one. I'm going to speak
here in the US, we have these three
Ascap, BMI, and Sac. You can join whichever
one you want. Most students ask the question,
what's the difference? What do I need to do? They
all do the same thing. There are some differences. I'll just say this Sac is by far the smallest
of the three. They are I believe, a for profit company, that
doesn't make them bad. I know very few people
that are on Sac. They might be great, but
I just really don't know. I have the least experience
dealing with Sac. Ascap and BMI are the two
big dogs in the area. It used to be true that more
like classical music people I know are on Ascap and more
pop music people are on BMI. That's not really T anymore. Now you can find any genre
on either Ascap or BMI. I'm a member of a cap, a bunch of my friends
are BMI or As. There's no difference. I don't see a big difference. I really don't think there's a difference in how much you get paid by which one you join. Look at the websites
of both of them. Look at the artists on them. Maybe there's some big names
that are attractive to you, although that really
doesn't mean anything. See if anything that they say on their website
appeals to you. If you just can't decide to flip a coin because they
basically work the same, there's no major difference. You have to join
them. I believe at this point joining them is free. It might not be,
but if it's not, it's a one time thing. I can't remember, Ascap or BMI. I think one of them
still has a fee to join. It's like 40 bucks
for your life. It's not an annual thing, it's just sign up thing. It also used to be
that in order to join, you had to prove that
you had one performance in a licensed venue at
some point in your life. That's pretty easy to do. You can walk into your coffee shop and sing a song and then you
can say you did it. I don't even know if that
restriction is still there. I joined S cap
like 20 years ago. I don't remember. I don't know what the
current rules are, but they're very easy to join. Now, one of the tricks here is that you need to join twice. You're going to join as
an artist and you're also going to join
as a publisher. We're circling back around
to this publisher business. We're going to talk about
publisher stuff in a minute, in a few videos from now. Just file that
away for a minute. But for now, you're
going to join as an artist, as a songwriter, whatever they call it when
you create your account. After you join, you're
going to input just by typing your list of songs or compositions
or whatever it is, things you've written,
things that they can track. You're not going to
upload music to them. You're going to give them
data about the music. You're going to
give them the song name of the piece of music, the duration of the
piece of music, the publisher, the
instrumentation. Maybe a few other things. If it was on an album,
things like that, that's going to help
them match you to the song when it shows up somewhere they can look
it up on their database. You have to keep
them up to date. Whenever you publish
some new material, you go to their website, add those new songs,
that's all you do. You just have to
keep it up to date. Show them what you've created and they can match things that pop up in
their database of works. Then you get paid. Okay. Now let's talk about
how you get paid.
29. How you get paid by the PRO: Okay, so let's talk
about getting paid. Your music is
performed in a venue. That I'm just going to use, Ascap as an example
has an As Cap license. That performance gets
tracked by a Cap. They pick it up and see it
then quarterly Ascap says, hey, we owe you money. They send you a check. I
think they prefer to do it by digital stuff. Now you input your
bank account things, it's cheaper, Wich is fine. You'll get some money
from Ascap Quarterly, I believe the distributions
are quarterly. And then education, stuff like performances at a university,
things like that. One of those payouts is
devoted to that stuff. Since I do a lot of
education stuff, I usually get small
things every quarter and then a bigger one for
those education payouts. It's a sampling,
like I talked about, it's very common for
you to get nothing in a quarter because it
didn't catch anything. Sometimes it can take a
while for Ascap to catch it. It could be that you got a performance and
it doesn't show up on Ascap for six months later. That happens, especially
with foreign stuff. There are agreements
between all the PRO's. If I have a
performance in Italy, I will get paid and I
will get paid from Ascap. It's just that the
Italian PRO picks it up and then shoots
it over to Ascap. And then Ascap pays me that can take like a year for
it to filter through. It takes a while,
but it does happen. There's these agreements that happen between the PRO's so that you're covered in most
places in the world, but not all now. Because it's a random sampling, it's very important for you to dial your head into what
you're getting paid here. Here's what you should
very much not do. See your rent is coming due
and then see that there's an Ascap or a PRO
Distribution date right before your rent is due. And then think, sweet, that's how I'm going
to pay my rent. Don't do that, because remember this is a
random sampling. That payment you get is
going to be somewhere between zero and maybe a
little bit more than zero. This is not a lot of money
we're talking about, It's what that amount
is going to be. I should mention because
maybe you're thinking this, like let's say someone
performs my music at a bar. How much do I get paid? This is like a cryptic
thing and Ascap, none of the PRO's will
give you a number. It has to do with
how much that venue paid for their license, which is also a hard
to find number. It has to do with the
length of the song, the instrumentation,
all kinds of stuff. I've seen things come through. The majority of
performances that I see on my list of things, because you do get
like an itemized list, are ten to $0.20
for a performance. That's like a
performance performance. If it's like playing a
recording on a radio, it can be 0-1 cent. The biggest I ever got for a single
performance was, I think, about $2,500 That was a large orchestra piece for a full orchestra performed in a concert with a big orchestra, lots of forces long piece. I got a pretty big
check from it, that's what we're
talking about here. But the best thing to
do, in my experience, is do not pay attention to when these
distribution dates are. Just forget that they happen. Just make sure you're keeping
your PRO up to date on what you've written and then every once in a while you're going
to get some magic money. Sometimes it'll be zero
and you'll be like, oh, you won't even
notice that it happened. And sometimes
you'll be like, oh, there's like an
extra couple hundred bucks in my bank account. That's great. But don't plan on this money to pay your
rent because it's not huge amounts of money and it's random what
it's going to be. If you're a big name
artist that's playing everywhere and doing a
tonne of work, then yeah, it's going to be a
significant amount of money, but for the majority of us, it might be a couple hundred
bucks on a good month. And but there's no way to really know exactly what it's going to be until you get it. Now, one other
strange thing about this is that when you get paid, you will get paid exactly half of what you're owed
100% of the time. That's the law
around this stuff. It's weird if they pick up x number of performances and decide to pay you
x dollar for it, you're going to get
that x divided by two. That's what you're
going to get paid. You're going to get
paid half because the other half half goes to the artist and half
goes to the publisher. Always, if you don't
have a publisher, that half that goes
to the publisher goes poof and nobody gets it. This is why you have to set
up yourself as a publisher, even if you have no interest in doing any actual publishing, you set yourself
up as a publisher to catch that other half. It's important and it's
what everybody does. Let's talk about
that real quick.
30. The "publisher cut": So when you join the PRO, it's going to say do
you want to join as an artist or a writer, I think it says, or a publisher? Now, somebody told
me recently that the new registration form on I think BMI ties those into one step where you can register
for both at once. But last time I
checked on Ascap, you have to do it as two
separate steps, that's fine. Whatever you register yourself as an artist and then you
register again as a publisher. And then when you're
entering works, you list your publisher
as the artist. When you create a
publisher account, you got to give it a name. What's the name of your
publishing company? Whatever you want. Some people just make it their name and then
publishing after it. Sometimes you come
up with silly stuff. You can do whatever you want. They do require it
to be a unique name. If somebody is already using that name on that PRO,
you can't use it. They're going to ask you to
put in a bunch of names until one clicks that
isn't being used. Come up with a clever name. If you've got that list of band names that you're
never going to make, this is a good
opportunity to do that. To use those names, half is going to go to
the publisher and the publisher payout quarters
are offset by a month. This is actually a really
fun thing, I don't know, it's fun to me because what's going to happen is
you're going to get a payment for your work
as a writer, as a songwriter. And you might say, okay, I got
200 bucks and you're like, great, I got an extra 200 bucks. Here's what you
can guarantee on, if you set all
this up correctly, you can guarantee that in
one month from that day, you're going to get
the same amount again as the publisher. You're going to get another 200 bucks that day that I got that $2,500.01 for the
orchestra performance at the time I was still in
college when that happened. At the time, that was the
biggest check I'd ever gotten, and I was like, Holy bananas. I desperately needed
a new computer. At that point, I went out and bought a new computer basically. And then I realized I next month I'm getting
this check again. This is great. Made
five grand off that. Awesome. You can plan on the check coming to
you again a second time. If you set this up right
to set it upright, all you have to do is
make sure that you're registered with the same
PRO as a publisher, and that each of your
works is published. Each of your works is
registered with the PRO and you publisher is connected to it,
which is really easy to do. When you register a work, he's put in the title and
it's going to say who's the publisher you put in your
publishing account done? So that's how the system works. It's weird, it's
outdated, right? Like this is a little
archaic and it was designed in 1917 or whatever. Victor Hubert era. But it's how things still work. It's one of those things that everyone has to do
that makes music. You just have to do this.
If you don't do this, you're not going
to get this money. This money is going
to be generated. Your copyrights are
generating this money. If you don't set
these things up, you're just never going
to see that money. You just have to do it
if you have any interest in getting, getting any money. Now, there are a few other
things you can do to get money because there are things
that Ascap doesn't cover. Things like certain kinds of streaming radio, something
called webcasting, also uses in other mediums, things like when your
work is used on, in a play or on TV or
anything like that. Ascap doesn't really cover that. It can sometimes pick up
TV stuff and movie stuff, but that's not its main thing. All of those other things happen through other
kinds of licenses. For example, we know now that if someone wants
to play a piece of my music in a bar,
they can just do it. They can play it. That's fine. There's nothing to stop me to stop them from
just playing it. In theory, I'll get paid for them playing my
music in their set. I'll get a couple bucks right from the performing
rights organization. But what if they want
to record my mic? If they want to release an album where they cover
one of my songs, Not performing rights
organizations, that's not what is going
to factor in here. There's a whole other can of worms we have
to deal with here. It is called a
mechanical rights. It's another one of
those rights that you have as someone who
creates copyrights. It's another way to monetize your copyrights and specifically
related to recording. Let's go to a new section and talk about mechanical rights.
31. The player piano: Okay, so where we left off, we were talking about
performing rights. If you remember back
at the beginning, I said when you
create a copyright, which we're virtually
always doing, there's all kinds of rights getting created that
are connected to, to that piece of
intellectual property right. We write a song, all these
rights just magically appear. Copyright is a big one. Performing rights is a big one. You can sell or lease or
rent those rights out. Let's talk about another one. This one is called
mechanical rights. Mechanical rights
is a weird term. Don't get stuck on
the mechanical part. It comes from the right, We have to control which machines can play
back our Music That's where the term mechanical
comes from because it's an old terms in this sense. Machines mean human also. Humans are machines in this
case. Let me explain better. Back in the old days, we had this thing called
the player piano. That's what I have
here on the screen. Maybe you've seen
one of these before. This is the piano in which you get a piece of music on
a big piece of paper, and it's got little
holes punched out of it. And you put it in here,
and then you pedal it. That moves the scroll
that plays the music. Actually you see the
piano, the keys moving. Maybe you've seen
one of these in an old Timy movie
or something like that, This predates recording. This is a mechanical piano. That's where this
right comes from. It comes from the right. We have to control
recordings of our music. In this sense, the recording was a mechanical playback thing, which is why we call it
a mechanical, right. But what we're really talking
about here is the right. We have to control who
can record our music. We can give people permission
to record our music. We can get permission to
record other people's music. Let's say I want to record a Bruce Springsteen
song and put it on my album. I can do that. I need permission
from Bruce Springsteen, and I need to give
Bruce Springsteen and his publisher a
little bit of money. Now luckily for us, there's a system in
place that makes it so I don't actually have to give Bruce Springsteen on the phone. There's a much easier way
we do it that makes it so Any of us can do
this if we want to. We'll talk about that
in just a minute. We can connect this to the previous thing
we were talking about with performing rights. If I want to play that
Bruce Springsteen song in a bar, I totally can do that. Right? That's covered
under performing rights. We all know now how
a couple bucks, really a couple cents, would trickle down to
Bruce Springsteen. If I played his song in a
bar or in any live setting. I shouldn't just say
a bar, any concert, anything that's a
performance of it. But if I want to
record it and sell it and make money off his song, then I need the mechanical
rights to that song. That's what we're
talking about here. You can also think about
the term mechanical in terms of the
recording playback. In the old days, we had
records where it had to spin. It was a mechanical
device in a way. Depending on how you
define mechanical. Whenever you see this
term mechanical rights, think of it as the right
to record something. That's what we're
talking about here.
32. Writers and publishers: Okay, so when it comes
to mechanical rights, the thing we're going after here is called a
mechanical license. So if you want to record
someone else's music, you need a mechanical
license to do that. We're going to talk
about how to go about getting a mechanical
license. And just second. First, let's talk about who
you need that license, right? Who can give that
license to you? You may need a license
from two people, because we have to think
about who owns the song, the writer of the song, and probably also a publisher
associated with that song. Now if you remember, one of the things that
the publisher does for us is negotiate
these rights for us. In 99% of the cases you
can go to the publisher. The publisher is
the one that has the rights to grant
mechanical licenses, but sometimes it's the writer. Not usually though. Critical to this
conversation though is that it's not the perform. A good example of
this is to think about the song Hallelujah. This song has just had a lot of performers that have
gotten well known. Most recently, you
may know this song from Rufus Wainwright's version that was used in the
Shrek soundtrack. I heard there was a
secret that David played, and it pleased the
Lord that song, but Rufus Wainwright
didn't write that song. He's covering the version of the song that Jeff Buckley
put out in the '90s, but Jeff Buckley didn't
write that song either. Jeff Buckley was made famous a version of
that song that he did, but the song was originally
written by Leonard Cohen. If I think that song on the Shrek soundtrack
is really cool, and I want to do a
cover of that song. I need to get a
mechanical license from the publisher
and the writer. Nowhere is Rufus Twainwright or Jeff Buckley in that picture. They were performers, they
were interpreters of it. They got a mechanical
license to do what they did. The song, the original
song is by Leonard Cohen, and that's where I need to go to get my mechanical license. I don't need to go to Rufus
Swainwright or Jeff Buckley. In other words, if someone made the song
famous, it doesn't matter. It's the writer and the associated publisher
that you need to go to to get the
mechanical license. You can think of 1 million
different cover song examples. Another one that comes
to mind really quick is Nothing Compares
to You by Shand O'. Connor. If I want to do
a cover of that song, I'm not Shatner, I'm going to, Prince wrote that song. Shatner made it famous, but she has a
mechanical license. In order to record it, Prince is where I would need to go to get that
mechanical license. Okay, So let's talk
about how you get one of these licenses and how you can sell one
of these licenses. Let's say someone wants to
record one of your songs, how can you give them
permission to do that? There are two ways. Let's go to a new video and walk through
those two ways right now.
33. Two methods for getting a mechanical license: Okay, so there's two
ways this can be done. We're talking about getting
a mechanical license. Now let's set the stage. I am in a band. My band does a really cool
cover of a Led Zeppelin song. We're really excited about it. We want to record it and
put it on our next album. There's two ways we
can legally do this. One is way easier
than the other one. Let's talk about
the hard one first. This is just spoiler alert. This is not the one
you want to do, but I want to outline it just
to tell you how it looks. Method one, we go
to Led Zeppelin, we go to Led Zeppelin's people, they're publishers, and we say, we want to record this song, How much would you charge
for a mechanical license? And they're going to say, okay, well they might say,
let me hear the song. They want to hear your version. You can do that. We'll give you permission without
even hearing it. It's going to be 20 or $0.30 for every album you release or sell. That includes streaming
and everything. It's going to be per sale
or per stream amount. But the trickiest part of this is you're going
to need to get in touch with Led Zeppelin's people if you're not a known quantity, if you're not a known name, are going to have a hard time
getting them on the phone. They're going to
be like, who are you? I don't know who you are. That makes this difficult. And it makes it so that
if this was our only way, it would mean that only
big names who have people could record a cover. Because it's
virtually impossible for you or I to get in
touch with Led upland. Right. Especially two thirds of the half of
them are deceased. There must be a better way, a way that anybody could just
buy a mechanical license. There is we have something that exists that
lets us do just that. Let's go to a new video and go over the way that
it's actually done. And it doesn't involve getting in touch with Led
Zeppelin's people.
34. The Harry Fox Agency: The way that it's usually done is through an organization called the Harry Fox agency. It sounds a little weird. It's like there's
one agency that is like dishing out these
mechanical license. But yes, that's
exactly how it works. The reason that it
works that way is because at some point, mechanical license
became compulsory, which is another word
for standardized. It means that in most cases, the cost of mechanical
license is the same. Whether or not I want to
cover a Led Zeppelin song, or I want to a Led
Zeppelin song, or I want to record
a Beyonce song. The price is going
to be the same. It's a fixed price. What most artists do
is grant this agency, called the Harry Fox
agency the right to sell these licenses for them. The Harry Fox agency, it sounds like it's just
one dude named Harry Fox, a big agency, and it's basically
a clearing house for mechanical licenses. You can find most songs there and it's like the Amazon
of mechanical licenses. Basically, you can buy
pretty much anything. Now there are some artists
who are not listed there. Those folks have
explicitly decided not to be listed there in those cases, if that's a cover
you want to do, then you're stuck
with method one. Reach out to the
artist or the artists publisher and try to negotiate
a mechanical license. Most artists, however,
are listed on the Harry Fox agency website, which they recently changed it. It is now called Song File.
Let's take a look at it. Here I am on Harryfox.com
I'm going to go to license. Music This is going to take me to a place called Song File. This is the.com This is their licensing
administration thing. It used to be all on
the Harry Fox website. Now they've separated it. You can skip a step
by just going to songfile.com Let's go search. Let's go to Lead
Zeppelin search. Okay, here's a few songs. Now what's interesting here is that I only see three things. And maybe one of the
reasons is because I typed in the songwriter
as Led Zeppelin. If I typed in the name of the name of the
people in Led Zeppelin, I might get more returns. Let's do an individual
person that way. I know I've got it.
We were just talking about Rufus Wainwright.
Let's go to him. Wayne Wright. I
think that's right. If you're not
familiar with Rufus Wainwright's music,
check it out. It's beautiful stuff. I
really love his music. I think I spelled it wrong. Nope. Okay. Yes. These are
Rufus Wainwright's songs. 258. Results only ten are displayed because
I'm not logged in. Cool. Okay. I could buy one of these. Here we can see songs. And if I created an
account and logged in, I could buy a mechanical
license to these. Okay, I would see
up to 258 songs. I wonder what happens if I put in me, oh, interesting. I didn't really write a bunch of songs called I Will Survive. This was a licensing thing
where I wrote some music. Some other person added to it, and then it was used
in a show long story. We'll talk about that
a little bit more when we talk about sync rights, which is actually
coming up soon, but that's what it looks
like when you do that. Anyway, all the songs here
are at a standard rate. Let's go in and talk about what that rate looks like and what you're actually
going to pay.
35. Ok, what does it cost?: Okay, let's talk about rates. How much is it
going to cost you? Well, it changes
around a little bit with inflation and
cost and things, but presently it is this. There are two ways
to calculate it. First is for physical
releases and the second is for streaming
for physical releases. Because the math is easier, the rate is usually about $0.09
per song, per copy, okay? If you want to release one
song that lead Zuplin song, if you want to record it and cover it and put
it on your album, you do a physical
pressing of that album. Let's say you make
10,000 copies of that album on a CD or
vinyl or whatever. You're going to pay about $900 You're not going to
pay them a percentage of how much you
make on the album. It's flat. It's $0.09 per
song, per copy, okay? For every album you print,
you're going to give them $0.09 That's not
that bad, actually. $10,000 You're going to give them 10,000 copies of an album. You're going to give them $900 for a song that's
already famous. It's probably going
to add some value to your album if you
do a good cover of it. A good investment. Actually, the streaming rates
are a little bit different. I don't know how these are
monitored because I've never done it for
streaming before. But the rate is $0.06
per 100 streams, for every 100
streams of the song. $0.06 That calculates out
to 0.000 $0.06 per stream. Hard to say if that's a good
deal or I think that's more than you're going to get
from the streaming services. That's not the best. Yeah, I don't know,
It's hard to say. But if it's going to add
value to what you're doing, then it's not a bad deal. Those are the rates that
you'll pay right now. You can do all of this
through the Harry Fox agency, the Song Trust website. You can also list your music
to be licensed on that site. Again, all of this
works because have this compulsory license for mechanical rights
that makes it so that the price is the same and this agency can
manage them for everyone. Not all rights associated with our intellectual
property work that way. In fact, none of the others do. For all of the other rights
that we have to deal with, we're basically stuck with method one which is going
directly to the person and negotiating the rate could be anything that is none more true than in sync rights
or synchronization rights, which is our next topic. Let's go to a new video and talk about
synchronization rights.
36. Back to silent movies: Okay, let's move on and
talk about another one of these crazy rights that we get with intellectual property. That would be sync rights, or the long version
of that word, which is synchronization rights. This is like mechanical rights in that it's just a really
strange word to use. And we could use easier and
more transparent words, but we don't because these
rights and terms are very old. Let's talk about where this
one comes from real fast. Way back when, if you went to the theater and you
wanted to see a movie, you saw a silent film. We're back in the
land of silent film because film didn't have
audio tracks in it. It just had black and
white moving image. You went to the theater
and you saw a silent film. There was often music
that you heard. That music was either from a pianist sitting at the foot of the stage
playing the piano. And they were playing
something that maybe fit or maybe they were
just playing random music. They were playing something or sometimes it was
a record player. They would just play a
record that was, again, maybe supposed to fit and
synchronize with the movie. And there's our term, right? Synchronize with the movie. Music synchronized to film. In those days, when
someone played the piano, let's say they
played my music on the piano to
accompany this movie. Shouldn't I get paid something? People bought tickets
to watch the movie and listen to the music,
so I should get a cut. That's what we're
talking about here. In other words, sync
rights are the right to put your music into
another form of media. Typically that means film, television advertisements,
video games. Technically the definition is the right of music
composition owner to have their work reproduced in a timed sequence in
an audio visual work. It's a fancy way to say
music used in film or any other instance where the music is accompanying
a visual image. It can be a still image, I have seen that done before. Where a synchronization
license was needed for a still some installation. It could happen with certain
kind of advertising. But again, the typical
thing is using the music in some film or television. Now, if you are a producer, if you're making
music, especially producing electronic music, you may have heard about sync rights or sync deals being
the Holy Grail right now. This is where the money is, is getting your music
used in something. This is what a lot
of people seek out right now because of, well, for a few reasons, but probably biggest reason
is just the massive amount of high quality video
content that's being made right now on all
the streaming services have tons of programs. Cable has tons of programs.
Movies are coming out. Youtube, Tiktok,
all these people are making content like
mad and they need music. So this is our opportunity
to get a piece of the pie. So let's talk about how you
get and sell these licenses.
37. Sync deals: Okay. If you remember,
a mechanical license, we had a thing called
a compulsory license, meaning that it was a
standardized thing, you could just go to
the clearing house, the Harry Fox agency, and buy a license for
just about everything. Unfortunately, in sync, it
does not work that way. There is no compulsory license, there is no standard amount. Every time you want to get a sink license or
sell a sink license, it's a negotiation with
the artist or publisher. Usually the publisher,
let's say I'm a filmmaker and I want to
use a Bruce Springsteen, Bruce Springsteen
song in my film. How can I do that? Well, the first thing
to know is what I need. I need a sink license. That's what you
need. The only way I can do it is I'm going to call Bruce
Springsteen's people. I'm going to somehow get in
touch with the publisher, or possibly the record label. In his case, because
he's so big, the record label might be able to point me in
the right direction. I'm going to say, I need
to buy a sync license. Bruce Springsteen is
probably going to say no because he doesn't know me,
he doesn't know what I do. That's why there's no
compulsory license here. Because everyone, because the artist
wants to say in this, they want to say and where
their music is used, everything is a negotiation. Let's say someone
comes to me and says, I want to use this track
of yours in my commercial. I'm going to say,
cool, that sounds fun. What's the commercial for
the Habitat for Humanity? I'm going to be like D. That's awesome. I love
Habitat for Humanity. And they're going
to say, we'll pay you this much and we're going to use this song. I say, great, we
write up a license, a contract and then it goes out. Okay? He's a scenario, let's say I get approached
by somebody. I'm going to get myself
in hot water here. Well, I'm trying to think of something that I would not
want to be associated with. And I'm going to isolate some of you no
matter what I say. Instead of that, let me tell you a story about what
the artist Mobi did. Mob was a electronic
producer still is. He's still making music, he's still making
really cool music. Actually famously did a of licensing sync licenses
for his 2000 Is album called Play Mob
is a devout vegan, he has been for the
majority of his life, He was licensing stuff
all over the place. One company came
to him and said, we want to use the song in a commercial And he said, great. They said it's for steak sauce. So he has the right to say, no, I don't want you to
use my music for that. He turned it down. In summary, there's no compulsory license. There's no set amount. There's no fee that
is standardized. If you could convince Mob to
use his track in your film, it's going to cost
you a lot more then it's going to cost to use my track because
he's very famous. There's no standard cost because it's just going to cost more for someone who's a really big name. Whenever you want
to sync license, it's a matter of going to the publisher and negotiating
for a sync license. That's why Film Studios have music supervisors and people whose whole
job it is to do that. All right, let's move
on to Dramatic rights.
38. Dramatic rights: Okay, another one of our crazy long list of rights that you have with your intellectual property
is dramatic rights. Dramatic rights can sometimes overlap with a sync
right a little bit, but it is specific to theater. If someone wants to use your music in a theatrical production,
it is a separate thing. It's not a sync license, it's a dramatic license. Let's say I write some music and someone who's writing a
play wants to use it. They need to negotiate
dramatic rights for that. Music Now, just
like sync rights, there's no compulsory license
here or standard fee. Every time this happens, it needs to be negotiated. Let's talk about one really
interesting situation. Let's say I wrote
music for a movie. That movie does really well, it's a huge blockbuster and
they decide to turn it into a play and take it on the road like Moulin Rouge was a movie that
did really well, and now they've turned it into
a stage production that's touring in addition to the actual show that happens
at the actual Moulin Rouge. For the movie, the
production company would have negotiated a sync license with me to
use my music in the movie. Once they did the theater show, they would have to come to me. If they wanted to
use my music in it, they would have to come
back to me and say, we're now doing a theater show and we need to get the
dramatic rights for it. This is actually
really great, right? Because they obviously really want to use my music
because it was in the film and it would
be weird if they didn't use it in the show. I have a lot of negotiating
power here and I could demand a
really high price. This is why sometimes when
this happens the music is different because the deal
just couldn't get done. But dramatic rights are specific to theatrical production. I think the actual rule on
stage and with costumes, I think it says something about costumes in the actual law, but I don't have
that written down. I should mention also, right, these are synonymous,
dramatic rights and grand rights are the same thing. When you see grand rights, it means the exact same
thing as dramatic rights. Just keep that in mind.
39. All the rights!: One more little thing that
I forgot to mention about dramatic rights and grand rights is that sometimes
a lot of the time, actually I see people
incorrectly use the term rights to
mean all the rights. If you got a license that
included grand rights, you would get mechanical sync and dramatic rights all tied
together. That's not true. That's not what a grand right, grand rights does not
mean all the rights, It just means dramatic rights. It's just another word
for dramatic rights. Don't think of grand
rights as everything. If you want all of the licenses, you can negotiate
that as a thing. But there's no special term for all the rights to
everything all at once. You can do an
agreement that has, like in the example
I gave a minute ago where I wrote music for a film that turned
into a stage thing. If the music supervisor
and producers were forward thinking when they
wrote the sync license, they may have also
thought to include the dramatic rights and
do it under one contract. That's possible. But
that's not grand rights. Grand rights is just another
word for dramatic rights. Don't get those confused,
it's easy to do.
40. The Love Song Medley: Okay, let's talk about
a few oddity examples. And we'll treat this like
a quiz a little bit to see which license do we need
in a couple of weird cases. The first case that
I'd like to point out is this Elephant
Love song medley. Now this is a reference to
a song in the movie Rouge. I don't know if this song is in the stage production of it, probably, but in the movie
Rouge there's this song. You can Google it,
It's right here. I'll get in copyright
trouble, ironically, if I play it for you here, but this is what
you're looking for. Moulin Rouge Elephant
Love medley. Now in that song, they take a whole bunch of
popular songs and smash them together in this really beautiful and
hilarious way to make this epic love song that uses a whole bunch of
different popular songs. It's a medley. We've taken
a bunch of the choruses of ten or 20 songs and
put them together. In order to do that, what
rights did they need? Did they need a
mechanical license? In other words, did
they record it? Yes, they had to record all of these other songs
by other people. They needed a bunch of
mechanical licenses for each one of the songs. However, this gets
into a little bit of a tricky situation because a medley is considered
a derivative work. It means you're changing it. It's not just a
mechanical license, it's probably a
mechanical license plus a specific license with the artists who wrote the
original pieces of the song, like Elton John and
Whitney Houston and all these other ones. They each have pieces
in the medley. By putting them together, we're creating what's
called a derivative work. That's going to be
a private license, just with the publisher, probably to get the permission to create the derivative work. A mechanical license, some kind of special license to create the derivative work. Now, what else would they need? They might need a sync
license also in order to put it into the film. They definitely need
a sync license Also, if that's not covered in
their derivative license, they need a sync license
to get it into the film. We can add to this now that there's a theater
version of it, they also need grand
rights to make it, put it into the theater version. This is a case when
all the rights are needed, which is funny. Because before there was a
theater version of this, I talked about a
hypothetical situation where something would
need all the rights, and we'll do that
in just a minute. But this is actually
one of them now. But it has a special
oddity because of the medley aspect of it and how that creates
a derivative work. It's a fairly complicated one.
41. Hairball and Tribute Bands: Okay, Next I want to talk
about a fun one, Hairball. Hairball is an
'80s tribute band. They look like this.
They do concerts where, I think there's actually like a bunch of different
hairball bands, it's like a franchise,
it's really weird. But they do concerts, they put on the outfit and
look like the band. They are really great musicians. They look and sound just like the bands
they're imitating. They'll do a concert
where part of the show, they're dressed as
Kiss part of the show, they're dressed as
guns and roses, dressed as whatever this is, maybe Aerosmith, something else. Acdc, Freddie Mercury, Queen. They wear all these personas and play all this music, okay? In order for them to do that,
what licenses do they need? Okay, So this is an
interesting one because it adds one new thing that we
haven't talked about yet, but let's go through
the ones we do know the performing rights. Do they need the
performing rights? Absolutely, because
they're performing music by other people. Okay. So that's covered
by the venue easy. Do they need mechanical rights? Maybe, but probably
not actually. They only need the
mechanical rights if they're going to record this
and put out an album, which they're really not doing. They have a few videos
on their website here in order to
distribute those. They probably needed a
mechanical license just for those tunes that they
put in these videos, But for their main stick
of putting on these shows, they don't need a
mechanical license. Only if they're recording it. Okay? Probably not. If they're not
making recordings, then they're not
putting them into film, commercials, television. They don't need sync.
They might need sync for these couple of
videos that they put out. But probably not the
mechanical license they got. Probably let them put out a few. Probably let them put
out those videos if it's not theatrical media that I don't think they need a
sync license for those. What about grand rights
or dramatic rights? Maybe this is actually
a really good question. Remember the definition
that we have of theatrical performance is a
stage thing with costumes. That's exactly what this is. It's not a play, but it is staged with costumes. They might need dramatic rights in order to put on their shows, because they definitely
have costumes. They definitely have staging. I'd probably want to consult
a lawyer on that one. But I would guess that
because this band, which is really a company, is a big budget operation, they're probably
playing it safe. They probably have the
dramatic rights to do this. There's one more I think definitely need for this that we haven't
really talked about yet. It's called a right
of publicity. And what that is,
the right anyone has to their public image. In this case, it translates to the right to look
like somebody else. This is particularly
important with celebrities. The right to look like the guy from Kiss
who was a freely, no, Paul Stanley, I
think that's a singer. The right to look like Paul
Stanley would be a right of publicity from Paul Stanley
or from Kiss completely. Especially in the case
of Kiss where they have this trademarked makeup that might actually be
a trademark issue. But something like maybe
the ACDC person here, we just look like them. There's maybe nothing that
is a trademark look to them, but we're clearly depicting that person that falls under
what's called the right of publicity and it's the
right to your public image. That is something
that they would need here in order to pull this off is a whole
bunch of those for each of the people that
they're imitating, a complicated one, but this band makes millions of
dollars a year. Doing this whole thing, I think they've got all their
licenses probably in a row. They're really fun to watch. You need to check
them out sometime. Okay, let's move on
to another weird one playing off that right
of publicity idea.
42. The Frank Zappa Tribute Band: Speaking of the
right of publicity, there have been a whole bunch
of weird things going on with people doing the music of Zappa and the
whole Zappa family. Like Frank Zappa family, there's a couple of really fascinating copyright and trademark problems
going on there. And we'll talk more
about them later. But I want to talk about
just one right now. There was a famous case,
there was a festival, I think it was
somewhere in Europe. Organizers of the, a bunch of bands that
were going to play the music of Frank Zappley. They needed just
performing rights because they were just going
to play the music of Zappa. That's easy enough to
get. It's just the venue. It should have ended there
and gone without a hitch. But they made this unique logo, their logo got in the way of Frank Zappa,
right of publicity. Let me explain by showing you if you're not
familiar with Fran App. This is what Fran
Zappa looked like. This happened after he died, but his family is quite
litigious in some ways. This is what Frank
Zappa looked like. He had this iconic
mustache and goatee thing. Always had it. The logo
for this festival, Frank Zappa Music, used that. Now I don't have a copy
of their exact logo. I think it's been scrubbed
from the internet. But I found something similar
and it looks like this. It says Zappa. Here's his
mustache and goatee thing. I think this is an official one because you can see it says, registered more on that later. This image, not the words, but just this image
of the mustache and got this probably
falls under trademark, but it's a trademark
connected to this right of publicity idea that the family, the estate of Zappa has a
right to control images of Zappa that includes what he looked like and
impersonations of him. This is how somebody can
control basically that. You can't make a T shirt
that says that has a picture of like Kurt Cobain on it unless you have a license to do that. This whole festival
got shut down because of the logo that just
had this mustache on it. Again, this thing is now a
trademark of the family, the Frank Zappa family, but it's connected to
that right of publicity. It's a really
interesting case where just something as simple
as someone's mustache being used without a license, got the festival shut down.
43. A case for all the rights: Okay. So, a little bit
earlier I said when we were talking about grand
rights and dramatic rights, I said people often make the
mistake with grand rights, assuming that that
means all the rights, grand, all of them
put together in one. That's not what
grand rights means. But let's talk about a situation in which you
would need all the rights. We sort of talked about one with the Elephant Love song medley, now that there's a
theater version of that, but let's talk more generically, what would you need
to do in order to create a situation
where someone wanted to get a rights, at least all of the big ones, for a piece of your
intellectual property. It's actually pretty
easy to figure out. Let's say I wrote a song. That song gets used in a
movie which gets turned into a theater production that inspires people to play
covers of my song. I wrote a song called
Detroit is Awesome. There's a movie that
comes out about Detroit, and my song, Detroit
is Awesome in It. Then that gets turned into a stage production and it tours. They use my song, Detroit
is awesome in It. Then everyone, not everyone but some bands around the world are like,
This is awesome. We want to play this song and
they start playing my song, Detroit is Awesome in bars and stuff and in
concerts, It's great. That covers everything. Because I wrote song, I recorded it and
used that in a film. That sync rights that
gets turned into a play, that's grand rights
or dramatic rights, then other people perform it,
that's performing rights. Presumably sooner or later, one of those bands is going to record it and that's
mechanical rights. The mechanical rights
is also covered in the initial recording. I guess if I recorded it myself, there's still a
mechanical right there. I suppose that's a case where you would get
all the rights. Now, how would that work? If someone was making a film and they anticipated
needing all the rights, they would probably
go to you and make a customized contract that
said we want all the rights, here's what we're
willing to pay you. And they would do it
all in one big contract rather than piecemeal, but they don't know how successful the
thing is going to be. The film wouldn't be responsible for the
mechanical rights. That would be the band that's
recording my song later. So that's not too
far off from what we found in the Elephant
Love song medley. The only difference
is that the medley of the derivative work, part of it isn't here, but everything else
is in that situation. And it's happened
fairly often. Probably. Okay, let's move on and start talking about
record labels.
44. What is a "master recording"?: Okay, we're going to move into talking about record labels, how record labels work, and how best to use a record label or
take advantage of a record label for your music. It's not really as simple anymore as just getting
offered a deal. To get started talking
about records, I want to start with one
piece of vocabulary, a rather confusing little
piece of vocabulary, that is the master recording. Maybe you've heard the phrase, who owns the master or, or writes to the master
or something like that in terms of recording, that refers to this idea
of the master recording. What this means is if you
go back to vinyl, right? So let's imagine a vinyl record. The way vinyl records are made, the very short version of it. We take the record and we make
the inverse of the record, that's a stamp, right? Then the pressing plant can
take a little piece of vinyl, which I believe
is called a puck, and then they put it
on the stamp and they push it down and then they go up and then
they have a record. They basically press
them out of this stamp. The person who owns that
stamp is the one who has the right to produce duplicate copies
of that recording. They're the ones with the
keys to release albums. Right? If you don't
have that master, you can't make more
of that album. Okay. The person
with the rights to that master imprint are the ones who have the
rights to authorize copies. Now in the digital world, we don't have that stamp thing, but the word persists when it comes to who owns the masters. What we're talking
about there is who has the right to authorize
copies to be made. It's very common. Well, okay, this can split the rights we have in a song into a
new thing right now. We have the rights
to the song itself, and then the rights to the
recording that was made, and in particular,
the master recording, the right to produce it. If you made the
recording yourself and you financed it
and there's nobody else involved, you
own the master. You have the right to duplicate it and put it on the Internet as many
times as you want. But if you're working
with a record company, you may or may not
own the recording. The record company paid for that recording session or paid
you to go into the studio, then they might own the master, in which case you don't have
control over that recording, may or may not be actually
making money from it. The record E will, though more on that
in just a second. Now, I'll also say about recordings you'll
find in this section, I do have a bit of
a cynical attitude towards traditional
record labels. I'm much more a fan of the
DIY artist going independent, starting your own record label, or even some of
the indie labels. I'm trying not to let that cloud what I'm saying
and just give you facts, but just fair warning, I am quite cynical about the traditional record
label industry, so keep that in mind with
the things that I tell you. But okay, let's move on and talk about the roles of
the record company. What do we expect a
record company to do?
45. The 5 roles of a traditional record company: Okay, I realize my
slides here have gotten quite ugly and in an effort to make
them even uglier, I changed the text
background to orange, thinking that it would
help us to be able to read what's on the
screen a little bit better. And I realize I've
just created something profoundly ugly but legible
so you can read it better. Sorry, graphic
design, not my thing. I'm pretty good at music though. Okay, let's press on the
roles of the record company. Traditionally, we think of a record company as
having five roles. There's five things we expect a record company to
do traditionally. In modern record companies, in distribution companies,
in indie record labels. This works a little
bit different, but this is thinking of
like Capitol Records, like the big record companies, this is what we
expect them to do. Traditionally, I've written
the five things here, but let's go through
each one first. That means discover new talent. They're out in the clubs, they're listening to performers, new records that come out. They're just listening
all the time. They have scouts, I know a few scouts and have
known more for the majors. They're just always
digging for talent. Part of their job is
discover new talent. Second thing, capital. Provide capital, That
means money provide capital expenses to the talent that we'll talk more about this capital
issue in a minute. But that might mean just give them enough money
to live on so they don't have to worry about having a day job while making their music
for the record company. It might mean keeping them in a certain lifestyle by giving them enough
money to do that. It might also mean
simply covering their recording studio
expenses so that they have what they
need to make an album, but provide some money. Number three, produce
content with that talent. Now, the degree to which the record label is
involved in the production of the music is something that has changed
throughout the years, like everything
involving record labels. But even if you go back
to the '70s, '80s, and '90s, when record
labels everywhere, when record labels
extremely important, you saw some instances where record labels would
want to put a person in the studio with the
band to make sure that they were making hits. You saw some deals where the record label stayed
fairly hands off. It fluctuates depending on the artist and the record
labels comfort level, but that was one of the things we considered them
responsible for. Number 54, Distribute,
get that music out there, get it into the
hands of the fan, getting it into record stores, getting it online, promoting it, making sure people know about it, getting it on the radio. These were all things that we expected the
record company to do. Last is promote. That's more on the
distribute it, maybe get some licensing deals, put up a billboard,
what they used to do, just make sure people know about it and are going to buy it, Advertise the album,
that promoting it might blend
into tour support. In some cases, where
the label might put up some money to support
a tour because the tour is essentially an
advertisement for the album. That was an old way
of thinking about it, but that's the way we thought
about it for a while, back in the '80s and '90s, where people went on
tour to sell albums. Now it's the opposite,
actually, not entirely, but that is, we thought about
it back in the old days. Those are the five roles that we think about with
the record label. Now, next I want to talk
about which of those five, which of those five can we do by ourselves and which do we still need a record
label to do for us? There are a lot
of ways we can do just about all of these things on our own without
a record label. But still having a record
label with big piles of cash helps but allow me to have a voice for
the independent label and the independent artist for
a few minutes and tell you about how you can do all of these things without a
record label on your own.
46. Record Labels: Discovery: Okay, let's talk through
these five things and see what we
can do ourselves. Now when it comes to
discovering new talent. The business model of the
traditional record labels is that they might sign 100 acts and 95% of
them are going to fail. That's just traditionally
how they think about it. Five or they might
find 100 artists, sign them, give them some
money to put out an album. They've got 100 albums
and they're going assume five of those are
going to make any money, 95 of them are just going to fail and
they're going to drop them and then that's the
end of their career with the record company. I would argue in my, again, cynical towards record
labels idea that the record labels are not so
great at discovering talent, that's not what their jam is, because they have a
very high failure rate, 95% If you don't
have a record label, how can you get discovered while there's a lot of people doing it on their own, just through social media, through clever Tiktok things or whatever is the latest social media thing by
the time you see this also getting placements on some of the top playlists like the Spotify playlists
or Pitchfork playlists. All of those things
are things that the average person can do if
they have really good music. I would argue that
the way that artists, the way that we as
consumers can discover new music on our own
now is actually better, because the things
that could rise to the top are the things that are musically most
interesting and not the things that are most profitable to the
record companies. Try not to be so cynical here. Let's just say that
being creative and clever on social platforms can be from what I've
seen as effective, if not more, than what the record labels
are doing for you. The discovery piece is not something that
we necessarily need the record labels
to do for us anymore.
47. Record Labels: Capital: Okay, let's talk about
second one, capital. Now, recording albums cost money going into
recording studio. Cost money. That was always something that
the record labels really had a leg up on against the independent artist who just didn't have the money to
do these kind of things. There are a couple
things that have made the tables turn here. Two in particular. First, the cost of recording an album has radically dropped an insanely low percentage
of what it used to be. It used to be that if
you wanted to go to a studio to record an album, you went to one of the
big recording studios. You paid thousands
of dollars an hour sometimes to use
these big studios and to get a great
sounding album. You paid an engineer, you might pay a producer. It was a big ordeal. That's not how it needs
to work these days. Yes, If you're Foo Fighters,
you still do that. You still go into
a big studio or you convert your garage into
one or whatever they did. Those big studios still exist for those people
with big budgets, but if you don't have
those big budgets, people are recording
Grammy winning albums in their bedrooms, that is awesome. This crosses over into my jam, which is electronic
music production, but not just in
electronic music. In rock music, people are using amp simulators to get like
a big, awesome sound. Even recording drums at home, which is probably
trickiest thing to do. Or using an electronic
kit and just sequencing it or like playing
an electronic kit. There are a lot of ways to
do it that is way cheap. Using the computer you
probably already have. You can record a whole album. But the second thing
is that raising money has become something
that anyone can do. Now. Any band, an artist can go on Kickstarter
and try their luck there. Raising money just
from existing fans. If that doesn't work, you can leverage the fans you
already have through something like Patrion and
try to get an album out. That way you can
pre sell the album and raise enough
money to actually make the album in pre sales. I know one group of artists here in my city that
does that amazingly well. They'll say we're putting out
a new album in ten months, buy it, Now people
will go and buy it, and that's how they have
the money to record. The album is awesome. We don't really need the majors to
provide capital anymore. If you look at the details
of how they provide capital, which we'll talk about
in just a minute. I think in the next
section or two, You'll see that it's
problematic anyway, because the way
that they provide capital is generally a loan, But we'll talk
about that shortly. In the meantime, let's move
on to the next one, produce.
48. Record Labels: Produce: Okay, when we talk about producing or helping
the artists produce, this overlaps with what we were just talking about
with capital a little bit. But I want to point out
one more thing here. It used to be in the
old days that a lot of record companies
owned recording studios. They had their own
studios and it would be cheaper to get you into one of their studios that's long gone. They don't really
have that anymore. That was a big element
of this helping you to produce thing was getting you
into one of their studios. With that gone, since they
don't own any studios anymore, it's their way of helping to create music with
you to co produce music really isn't a thing. Now one would argue that one of the things that they
have an advantage on is they could send a producer, someone with a defined ear to help you make
your music better. They could still do
that, but could you? If you are recording an album, nothing stops you from finding someone whose
music you really love. Someone who has extremely good
taste to chime in and say, to get involved as a producer
or co producer with you. You can do that on your own. You're probably not
going to be able to get Rick Rubin to jump
in on your album, but maybe you'll discover the
next Rick Rubin, who knows.
49. Record Labels: Distribute: Okay, distribute. This used to be the big one. This was the Holy
Grail for a while where if you were an independent artist
and you are making records and you wanted to get your records into
a record store, if you weren't going
with a record label, you had a really hard time, even in the early days
of streaming on Apple, music, Spotify, title, all of those by early
days of streaming. I'm talking like five years ago. If you wanted to get your
music onto those platforms, had to have a record label. The only way to do it
was for the record label to get you on to Spotify.
That was how it worked. It doesn't work
that way anymore, but it was that way. Of course, you could make your own record label and do it. That was a workaround, but now you don't
even need to do that. There are distribution
companies that you can hire something like Distro Kid is probably one of the
most popular ones. There's a bunch
of other ones you can just go on those websites, upload your album,
input info for it, and have it on line
in a few days. Have it on Spotify
in a few days. That makes your distribution just as good as anyone else's. Right. You can get it on Spotify the same as anyone
else can get it on Spotify. It's still hard to get
physical albums in stores. You can certainly do
it in your local area just fine by hoofing it
and going to all of them. But to get in with a distributor is a little tricky if that's
what you want to do, but it is possible now there
are some companies that are distributors
like Distro Kid, that are evolving into record labels where they're
doing a little bit more. You might go to release
an album and see that this company like Distro Kid that is a distributor and they just want to help you get your music on
Spotify or whatever. They're also offering you services related to discovery or promotion or
something like that. Possibly even drifting
into publishing, that's the bigger thing that I'm seeing distributors do lately. For example, a distributor might or might offer
services related to helping you find
some sync deals, like getting your
music used in a show. I haven't heard of
anyone having success through a distributor like that, but maybe they're good, maybe
they're bad, I don't know. But those roles of the distribution
companies are evolving. They're interesting to keep an eye out for,
something to consider.
50. Record Labels: Promotion: Okay, the last
thing is promotion. Do we still need labels
to promote our music? Well, it certainly doesn't hurt. That is something that
record labels can do with some efficiency because they've been doing it for a long time, they have a lot of connections and they
have a lot of money. But that doesn't mean you
can't do it on your own Again, social media and just
hustling your music, touring, all of those
things, promote your music. A whole bunch, there are promotion companies and
I actually have worked with a few of these and
had good results actually. There are companies you can
hire that are just promotion. You would hire them, you'd pay them a flat fee and you'd say, get me on as many radio
stations as you can. You'd get me some sync deals, they'll work their butt off
and try to get those for you. It's not cheap, but if you have saved up a
little bit of money, really want to make a
go of it on your own. Those companies can be helpful. I'm sure there's a lot of companies that are promotion
companies like that, that are not so good. But in my experience, I've lucked out and found a few good ones and had good
experiences doing that. I think you can promote
an album just as good on your own
as the majors can. The majors can do it faster
without their money. It tends to be a slower
promotional drip that we can do on our own, but there's nothing
wrong with that. Okay. So let me wrap
this whole thing up. Let's go to one last video on this topic and
then we'll move on.
51. Do artists still need a record label?: Okay, so to sum this all up, do artists need labels? I'm going to say firmly, no, because of this word need. Do you need a label?
No. Do labels still have some
advantages to offer? Yes, I think they do. If a record label is
knocking on your door, I think you should
hear them out. But there are a lot of
artists who have gone without record labels entirely or
with independent labels, small labels and done
really well for themselves. Don't think just because you
don't have a label means you can't be making
great music and you can't be making a
living from it. Now I'm going to
also point out here that specific to the
electronic world, I see a lot of
electronic producers really relying on labels
lately for single tracks. It's a strange phenomenon
where someone will make a track and then
they'll get assigned to one label and make another track and get assigned
to another label. This seems really
important to the culture, there's certainly
nothing wrong with it. I think the advantage of it is that a lot of these
labels are getting these tracks in the hands of as bigger name DJs that are
performing the tracks a lot. Which if you remember, that will provide a
performing royalty to them. If I make a track and my label gets gets into some
big famous DJs set and they're performing it, in theory, I will get royalties
from that performance. It can be good. But it's just a new and interesting
phenomenon that I'm seeing all these artists signing single track deals to many different labels
and a whole bunch of these independent labels
looking to sign single tracks. I'm not really sure what's
going on with that, but it's a super new
phenomenon that's happening, let me to look out for
if you're in that genre. I don't see it happening
in any other genre than electronic
music production. Okay, enough about why you should not have
a record label. Now let's dive in a
little bit deeper into what having a record contract
actually looks like, what is in one, and if
you're looking at one, how to make sure you're not going to get taken advantage of. Let's go into the details of
that in the next section.
52. What is a Term?: Okay, so let's go
into the details of what's inside a
typical record contract. Now, these have changed
a lot over the years, especially in the
last couple years. And they're going to
continue to change. I'm hard pressed to say
what is typical anymore. There's just so much variation
in how these work now, and everyone that I've seen is very specific
to that artist or band. But I do want to go through things that you
might expect to look at if you're considering
one of these contracts. Again, I'll remind
you if someone puts a record contract
in front of you, I very strongly advise you
to get a lawyer and have them help you read
through it and make sure you understand everything
you're signing up for. Because some of the terms and jargon and things in
these can be confusing. But let's go through
some of that. We start with the terms. The terms basically means what you have to do to
fulfill the contract. Now normally when we
talk about a contract, the terms of a contract, we're talking about a length of time. You might enter a contract for two years or for five years, or whatever, some
amount of time. Record contracts work
a little different. They typically don't
include a length of time, but a number of
albums or a number of tracks that you are expected to produce and
release with them. The contract might
be for one album, which will be specified
how many tracks, typically ten tracks
or ten albums. If we go back to the '90s, bands were getting signed to ten album deals where
they would basically get their next ten albums released
by this record label. That ended up being
not such a good idea because the lifespan of a lot of these bands was
shorter than ten albums, those kind of longer
deals are even more rare. Now what you see typically
is one to three album deals. Now one thing that's
interesting is that if we go back to the old days, the '80s and '90s when these really long
deals were happening. If an artist was unhappy in, with their contract, they could do weird things
to get out of it. In particular, the
greatest hits album, it used to be that
if a band had like a five album deal
after three albums, they really wanted to
get out of the deal. They were not happy with
their record label. They would release like
two greatest hits albums and then be done because
that was the deal. Five albums, sometimes
live albums also fell into that category of just a way to fill out
the deal and get out of it. Now that doesn't
really work anymore. I think labels have ways around that that really isn't going to be something that you will consider
going forward. But it's interesting, the
first thing to look at when you see one of these contracts
is how long does it last? And it'll be written
in terms of albums or tracks to be released to fill
out the terms of this deal.
53. Additional Songs: There might be a little
bit more to the term than just a number of albums. There might be additional
songs specified traditionally. What that has meant
is extra songs that the record label will use as
besides foreign releases, exclusive retailer arrangements, maybe soundtrack inclusions. What that means is
extra things that they can use to promote special
versions of the album. You might be expected to put out like a ten song album and then have two extra songs
that are not on that album. This is a very common thing. Not so common now that some of these deals
are focused just on tracks. But I imagine even with a deal that's just
focused on tracks, like a ten track deal rather
than a one album deal. I imagine they still want
some exclusive tracks. Think about like when you go into a retail store like
Urban Outfitters or whatever, and they have some special
track by this band you like, that's only being
released if you buy some genes at Urban Outfitters or
something like that. Like they used to put
out like mixed CD's, thumb drives, and
stuff like that. That's what those are,
those are extra things that the label wants so
that they can include on the other opportunities, the other merchandising
opportunities. They could also get used
in a film soundtrack. We used to see that a lot, where there would be a
film soundtrack that came out and they
might have a song by a band that wasn't
included on their album. Now those are included usually in any release
schedule or streaming, but sometimes they're not. In addition to the term length, there might be
additional tracks that you're expected to give
to the label as well. Then after you give
them all of that, you might not be done even after you've fulfilled
these terms of the contract. There is something
called options. Let's talk about options next.
54. Contract options: Okay, When you are looking at a record contract
with your lawyer, make sure you ask them
to point out options and explain the options to you so that you really understand
what your options are. The options typically
go something like this. I am going to release, I'm going to get a contract
that says I'm going to release two albums
with the label. If those two albums go well, the record label may have an option to get a
third one from me. What that means is that
after I give them two, they can look at it and say, okay, we want a third one, or we don't want a third one. If they don't want a third one, my contract is
done, I walk away. If they do want a third one, I got to give them a third one because that's an option in the contract and they get
to exercise that option. It is typically not
the case where I, where I, as the artist
can exercise the option. I get to a point where I've
released my two albums. I go to the label and say, hey, there's an option, I want to release a third
one or I want to be done. It's not really
usually my option, it's the record labels option. One thing to think
about with this is that options can be negotiated. If there's an option in a
contract and you don't like it, it's easy enough for
you to counter and say, I don't want that
option in there. And you might think, why
wouldn't I want that if I'm going to release
two albums with them, why wouldn't I want
to release a third? Well, think about it like this, If they sign you, you're
a unknown artist, okay? You're going to make some money by them releasing
these two albums. If those two albums blow
up and they're huge now, you're a huge artist, then you want to shop around for a new contract because you
can get paid a lot of money, but the record company
is going to say, no, no, no, no, no. We have an option to keep
you for a third album on your old contract where we
paid you peanuts, okay? So of course they're
going to exercise that option because they can pay you the same
amount that they paid you when you were
an unknown person, now that you're a superstar. That's how those options work. So it's in your best interest as the artist who's
going to blow up to say, I don't want those
options in there. After two albums, either we walk away or we renegotiate for
another contract. That's typically what you want, but if the label is firm on it, then it's something to look at. Again, it can be negotiated. Um, anything in this
contract can be negotiated. So that's what options are,
keep an eye out for them.
55. Making 10 albums doesn't mean releasing 10 albums: Okay, one more thing on
this before we get into getting paid advances and payments is this idea of
a release commitment. You generally want to
make sure that you have a release commitment
in the contract. It's something that might
not be front and center, but you want to dig around
and make sure it's in there. The reason I bring this
up in this section is that if your deal is to release two
albums with this label, that's probably not
what it actually is. It's probably to provide
the label with two albums. It may not say that the album that the label
will release two albums. You might just say that they
receive two albums from you. They might get your
albums and then say, we don't want to release this, maybe they don't know
how to market it, it's usually the thing or they don't like it for
whatever reason and they decide to shelve it, meaning like put it
metaphorically on a shelf and leave it there
and not release it ever. What you can do is you, if it's not in the contract, you can negotiate to have a release commitment
in the contract. That basically says
something like, any album I give you, either you will release within one year of
me giving it to you or that album becomes
mine to do whatever I want. I could release it with
a different label, can do whatever I want. There's a very famous example
of this with the artist Fiona Apple and her
Extraordinary Machine album. It was a weird album, if you listen to it, it's weird. But she gave it to the label, they didn't like it, and they
just shelved it for years. Eventually there was like
a big public outcry. Everyone wanted to hear it
and some of it leaked online. This is the early
days of online too. This is like 2002. I think it a eventually
the record label said, okay, we'll release it, but we want to record
the whole thing. They just didn't like
the production of it. They recorded it. And it sounds almost identical like you
can search around and find the unreleased versions and the released versions
and put them side by side. They're so similar, but
it was only after a lot of her fans wrote letters and e mails and
whatever that there was enough buzz around it that they finally agreed
to release it, knowing that there's no single, there's nothing good on it. They didn't like it at all, but they released it grudgingly, And it won the Grammy for Best
pop vocal album that year. Take that for what it is, but she did not have a
release commitment. They didn't have to release it. It's something you want to
look for in these contracts. Make sure that if you're going
to give them two albums, they have to release two albums, or you can release them
however you want to, if that is a thing. Okay, let's talk about advances.
56. The "million dollar record deal": Okay, so let's say
you're friends with a band who's about to get a deal and that band
comes to you and says, I got $1,000,000 record deal. This is awesome. My dreams
have all come true. That is awesome. That's great. They got a big record
deal, that's awesome. However, the million
dollar record deal is not what it appears
to be on the outside. And you have to understand what is the purpose
of that $1 million. Someone gets a record deal, they get $1 million,
and then they go out and buy a bunch of stuff. This is not a good thing,
this is not a good idea. In order to understand
the idea behind this, we have to circle back around on the business model of a
traditional record company. We remember that
a record company is in the business of getting
people big and famous. That's what they
try to do because that's how they
make their money. When they do that,
they make their money, they take a lot of risks. They might sign 100 people
knowing that one of them they hope is
going to make it big and famous 99 of
those are going to be losers are not going to do well and they're going
to lose money on them, but they're going to make
so much money on that one that goes nice and big
that they can afford to do it however they are going to do
their best to make sure that they lose as
little money as possible because it's
business after all. How do they do that? They do
that by a recoupment system. What that means is if you
get $1,000,000 record deal. That million dollar is a loan. You can look at it a whole
bunch of different ways, we can put fancy terms on it. But at the end of the day it's a loan and you have
to pay it back. You're going to pay it
back by working for the record company and selling records,
making good stuff. If you sell $1 million
worth of records, we actually quite a
bit more than that. But let's just keep
the math easy. You pay back that loan, then you will start
making some money. But that million dollar
is all you're going to make until you pay that
million dollars back. It's complicated, so we'll go into the math of
it in just a second. The first and most important
thing you should keep in mind about any
kind of deal like this is you're going to
need probably two things. One for sure. One, and I
know I've said this before, but I'm going to reiterate it. If you are staring down
$1,000,000 record deal, get a lawyer period
and exclamation point. Have a lawyer, look
that over to make sure you understand
everything about it. Even if you are 100% sure you are going
to accept this contract, hire a lawyer to just walk you through and explain
everything in that contract. Um, just so that you know, The second thing is that it might be worthwhile
to get yourself a financial advisor or maybe even just an
accountant will do, but make sure that you
have someone who's really good at money to help you handle your money and not blow it because you've got some big responsibilities
that come with that money. So let's go into a new video and let's talk about recruitment and how this loan
situation really works.
57. Recoupment: Okay, so let's talk
about recruitment. Recruitment is the biggest word you'll have to
wrestle with when it comes to record contracts. Recruitment is a fancy term
for how you're going to pay back that loan
by working for it. The record label
needs to recoup, which means to get back
their investment in you before you make any money.
They give you $1 million. What's that for? Why are they giving you $1
million upfront? We it might be for
a number of things. It might be that you need to actually make
the record with that money. That means that you have to use that money to go into the
studio to hire the band, potentially to hire songwriters, to pay the producers, the engineers, the graphic
designers, all of it. That may or may not have to come out of
that million dollars. The other thing you're
expected to do with that $1 million is survive. You can use that money
to pay your rent. Buy yourself a car, buy
yourself some nice clothes. You can do all that in some
ways that is encouraged. You're expected to look
the part a little bit. If you're a rapper, if you write songs or something about having a lot of money, then you should probably use
some of this money advance, we call it, to look like someone who has a lot of
money that might help your image and ultimately
help your music. Sure. But you're not going to go out and buy a big
house and a bunch of cars. $1 million actually
isn't going to go that far for doing that work. What you should do with
$1,000,000 record deal is make an awesome album and then save as much
of it as you can. In my personal opinion, here's how you're
going to pay it back. This is what recruitment is. Let's do some really
simple math here. You get $1,000,000 record deal, you put, you use that
to make an album. Let's say you blow
all million dollar of this on the recording
of this album. If you're going to go big,
that's not very hard to do. You go into a good studio, you hired like session players, you hire some good co writers. Yeah, you could blow $1
million Easy doing that. Okay. Let's say your album is out
and it's doing pretty well. It's getting a lot of downloads, it's getting a lot of streams. Maybe even press it on vinyl and you're making some money. Let's say that all
things being equal, you're making $1 per sale. Now we're simplifying this a lot because if someone
buys a vinyl record, you might make $1 on that sale. That's a lot, but maybe not, If someone's streaming
it like a whole bunch, you're not going to make $1 But let's just keep it simple. This is the percentage
that you are getting. The record label
is going to keep a cut and you're
going to get a cut. The record label
is going to keep the big cut and you're
going to get a smaller cut. But remember they gave
you $1 million up front, so that's how they
can justify it. That's cool. This
$1 an album sale, just to keep it
simple, that's great. You're making $1 sale, however you're actually not. That means you're
not going to get that dollar because that dollar is going to go into a bucket. That bucket is already negative $1,000,000 because
that's the money that the record label gave you. In order for that
bucket to get full, you need to do 1 million sales,
what we're calling sales. For the sake of easy math, that equals $1,000,000 Okay? Now you're breaking even. You have not made a penny yet other than that million
dollars that they gave you. So they gave you that
money and that's great. However, you just paid it back. After 1 million sales, what percentage of albums get to that million dollar
mark? Not a lot. Not a lot. So it is very likely that your album comes up short of
making $1 million. What happens in that case? We'll come to that
in the next video. But let's continue
down this road. You've finally, after maybe two years of
touring and selling that album, you finally broke Even now you're going to make $1
per album sale, right? In the meantime, if you spent that whole million dollars
producing that album and then you spent two years touring and promoting
that album, how are you eating and
paying for that tour? You're not, you are
starving and probably barely alive because you've made no money for
the last two years. You've spent the whole
time on the road and promoting this album for which you were
getting nothing. What you need to do
is you need to know this going in so that when that million dollar record
deal comes aside, you're going to say, okay, I'm going to put
$50,000 aside per year. I'm going to put $200,000 aside knowing that that is $50,000 per year for four years, and that's going to
fund me for four years. Just basic necessities of life.
I'm not going to be rich. I'm going to keep it
simple, keep it smooth. And that's going to let me
tour and support this album. You can use the rest of it to make the album. Do
whatever you need. I mean, you have to be thinking long term like that
with this money, otherwise you're in trouble. Okay. Let's say after 234 years, you never hit that $1,000,000 mark in the label
comes to you and says, it's just not going to happen. You've only made
$100,000 you're on the hook for $900,000 You're in the negative.
Let's talk about that.
58. Payback: Okay. A number of years go by. Your album is out on the market
and it's just slowed down and it's not going to
make it to recoup. Let's go back to
our easy math year. You got a $1,000,000
advance, okay, And you've sold, well, let's just say you've
made 100,000 on it, okay? Your balance with the
label is negative $900,000 That is a bummer. What does that mean? Well, there's good news and
there's bad news in this. What should we do first?
Let's see, the bad news. The bad news, that
probably means the label is going to not
renew your contract. It's going to be the end
of the end of your career, but the end of your
time with that label, they're probably going to say, okay, you didn't
make us any money. Thank you. Goodbye. You will effectively be dropped
from the label. That doesn't mean
your career is over. Absolutely. That means you
can go to a different label. That means you can
do it on your own, It just means your time with
that label didn't work out. That's the bad news. The good news, in almost
all cases that I've seen, you do not owe the
record label that $900,000 That is a loss to them. That is cost of doing business. They're, they're not going
to pay that back to them. The model here is they're
going to give you money. You're going to work hard
to recoup that money. If you can't, they're
going to say okay, bye bye. That's it. In most cases, you do
not owe them the debt. It's right. It's like a bank loan where
the bank just says, okay, you're not going to
be able to pay this back. So forget it. It's weird. Now, I have seen cases, particularly back in the
late '90s, early 2000, some cases where the
contracts were written in such a way that the band was on the hook for the money. And this happened to a friend of mine's band where
they had a big hit, but they didn't make $1 million. They didn't recoup, they
eventually were dropped. The label said, you owe us, I don't remember
how much it was. It was 100, maybe 200,000
They were on the hook for it and they had to sell some of their publishing
to get it sucked. That's not typical. That was, I think,
a weird period, there was some real shady stuff happening that doesn't
really happen anymore. But another reason why
you should really have that lawyer look
over your contract to make sure that's
not in there. Make sure that your lawyer is looking out for
this specific thing. If you don't recoup, do you owe money back? All of this is to say, when you get offered in
advance by a record company, it actually is in
your best interest to maybe not accept the
million dollar record deal, but consider accepting
the record deal, but with a smaller advance. Only take out what you
need of an advance to get the album made and some modest living expenses
for a little while. Because the less you take out, the more you're going to make. Because after you recoup, you're going to
start making money. That's my personal opinion and other people have
different ways of looking at this, okay? So that's how the million dollar record
deal is a little deceptive.
59. What kind of royalties?: All right, so let's talk
about getting paid. We talked about going
in the negative, but how do we go
in the positive? There are a few ways
we're going to go over a couple different
ways that you may or may not get paid in
a typical record contract. The first, probably
most obvious, and royalties, maybe a
tricky thing to say, but we'll come back
to that royalties. When we talk about royalties
in terms of a contract, this is a little
bit different than the royalties we were
talking about before. Earlier we were talking
about performance royalties, licensing royalties, or
royalties from licensing. This is different than that. This is straight up sales royalties that we're
talking about. The exact same thing as you go down to a
consignment shop or something, You sell something
and you get a cut. The consignment shop keeps
a cut and you get a cut. It's basically
that. Let's imagine we're working with
physical records, right? So it's quite easy to think about in physical
records there's a number. It's a percentage that
you're going to get. If you sell a record
and it costs 20 bucks, you're going to get some
percentage of that. You'll get a couple bucks. The record label will
get a couple bucks. Typically a bigger couple bucks. And you'll get record
store gets a couple bucks. There's some other
people in between, their distributors and things
that get a couple bucks. Also, these are not
mechanical royalties. These are not
performance royalties, sync or grand royalties. Straight up sales royalties
that we're talking about. Now that percentage of the sales is really completely up to the record label or is what you have negotiated
into your contract. Now it works a little bit differently with
streaming, but not a lot. You'll still get a percentage
of the streaming revenue. This part of it works more or less the same
because we're just talking about money
in and money out. I don't want to go real deep into this because it's so
different on every contract. And the way things
are working in more modern contracts is very different than what
I have experience with. But there are a
couple key things that I want to point out
when it comes to how that royalty rate is determined and how you can calculate what
you're going to make and maybe even edge your bets, make a little bit more
if you're willing to be a little risky. I'll talk more about
that in just a second. Let's talk about how
this is calculated, and to do that, we need to talk about something
called the royalty basis. Let's go to a new
video and do that.
60. The royalty basis: Okay, what is the royalty basis? The royalty basis is the thing that the royalty
is calculated from. If you think about it, let's use the most simple explanation. Let's say I put out
a CD and looking for like an album of some sort.
I don't have one handy. Let's say I put out an album
of some sort on vinyl. I go down to my
local record store and they agree to sell it. Okay. They say we'll
split the revenue. 50. 50. Cool. That's great. They put it on
sale for 20 bucks. I'm going to get ten
bucks. It's great. In that case, the royalty basis is the retail price
of the record. Meaning that I have an
agreement to get 50% of the sale and that 50% is of the retail
price of the record. Cool, But that's not always
the best way to do it. Record store might say, well, in order to sell this record, I'm going to have to do a little bit of
advertising of it. It's going to cost me $5 to advertise the
record, you say, Okay? In that case, the
royalty rate you're going to get is
going to be based on the price of the record after the promotion of it
by our record store. We might call that net revenue. In this case, that means that the record store is
going to get 20 bucks, but they've already spent five, so they're going to reimburse
themselves for that. Now what's left would be
the net revenue, 15 bucks. I'm going to get half of that. So now I'm going to get 750. Right. In that case, the basis would be net revenue. If you know these terms
gross and net gross is like all the money you get. Net is all the money you
get after some expenses, it could be net revenue.
Now let's do another case. Let's say, let's say I go
to the record store and say I want to get $10
per sale of this record. You can charge
whatever you want, but I need $10 Okay? So they say, great, we're
going to sell it for 30. So we're going to
sell it for 30, we're going to give you ten, and we keep 20. In that case, your royalty basis is based on the wholesale price. It's based on what
they paid for it, not what they sold it for. Then we'll just do
one more example. Let's say you go
to a record store and you give them the thing. And they say, we'll sell it for 20 bucks and
we'll give you four. And you say, why, why four? And they say, because
that's what we want to do. There are a lot of different ways that your
basis can be calculated. That last one would be based
on just some other amount, just random thing that they've agreed to or that
you've agreed to. Those four things that I just
outlined are the main four. They are the retail
price of the product, your royalty could be based on the retail price of the album, the wholesale price, the
album, the net revenue. So that would be the
revenue after expenses, or it could be some other arbitrary thing
that they agree to. Now again, all of this works the same with
streaming stuff. It's harder to calculate because we're always
talking about fractions of pennies and things. It works the same. Now, which of those do you want? If you are given the option and you will
always be given the option, if you're talking
about a record label, well, they're not going
to give you the option. But this is always something
that can be negotiated. And it's something
you should try to negotiate if possible. The thing you want is the
retail price of the record. Because that's always
going to be the highest. The highest will always be the retail price of the record. If you're given the option, that's the one you
want because that's the one where you're going
to make the most money. Okay, so let's talk about
what the actual royalty rate is and put some numbers
on some of these things.
61. The royalty rate you will get from the record label: Okay. So, you're
saying to yourself, Jay, just tell me the number. Just tell me what it is. Okay. I'm going to tell you, but throw a couple caveats to that. Let me explain just a
few things really quick. Then I'm going to
give you a number. The first is that this rate, which is a percentage, is not the same for everyone. If you are an unknown artist and you get signed to a deal, your royalty rate is going to be much smaller than Elton John gets for his latest
album right now. Why is that? The reason is that
record company is going to say when
we sign Elton John, people are going to buy that
record always, all the time. They're going to stream it,
they're going to buy it. We're going to make
a lot of money, so we can afford to give
him a little bit more in order to keep him
on our record label. He's going to be able to demand a higher royalty rate than your average just
getting started person, the status as an artist, if they're a major
celebrity versus a minor celebrity or a new
artist or something like that, that affects a lot of what
their rate is going to be. The second is the potential
to be marketable, if I am the black metal band in the world versus the
hottest pop act in the world, the pop act is going to
get a higher royalty because they're more likely to sell a bunch of albums versus the
black metal band, they might be awesome, but
it's just a smaller niche. They're probably not going
to make as much money. That's, that ties into genre
also does play into this. Some genres just demand a higher royalty rate because
they sell more typically, there's a lot that goes into it. Now you're saying, shut up Jane. Just tell me the number.
12% 12% is typical, maybe average, maybe a little
high for a new artist. 10-12% would be something I would expect to see in
a young artist contract. But we're not done yet because we haven't
talked about deductions. You can look up something called record
contract deductions. I don't want to go
through all of them here because there
are a lot of them. But what it means is you might have a deal where it says you're going to get
12% of every sale. Okay. That's pretty good. I know they're going
to say, but when we give away free things that
you don't get cut of, that you're going to say,
okay, well that's fine. So when we give things
away to radio stations, you don't get any cut of that. You say, well, that's fine. And then they're going
to say, and sometimes, you know, we print records and that's expensive, so we're
going to deduct that. And sometimes you're doing a really not standard
thing in the artwork and that's more expensive for us. We're going to deduct that. You want to stream these
at a higher fidelity, that's a tricky thing for us to set up with the
streaming services, we're going to deduct
a little bit for that. There's all these
deductions that can happen. After all of that, you might get down to what equals out to seven or 8% depending on how it's set up. In the digital world, there are less deductions because we don't have things like breakage and
stuff like that at least. But there are still some of them you want to look
for those just Google, like record contract deductions and you'll find a
whole list of them. Just something else
to watch out for. Okay, That's all a
great way to make money from sales of our music, but there's more ways to make
money in a record contract. Let's talk about that. There are two big things
I want to talk about. One is merchandise
and other stuff. You might think that selling
T shirts at the concert is just a funny little thing that the band makes gas money. And that might be
true, but it's also a big business merch
is a real thing. And then the other thing
I want to talk about is this new trend of 360 deals And how that has really changed the way that a lot
of these contracts look. Let's go into Merch next.
62. Merchandising rights: Making t-shirts, stickers, patches, and more: Okay, We're going to talk about merchandising here
for a minute Now, you might be thinking how does like making merchandise that's like T shirts and
stickers and stuff, how does that factor into the record deal that we
were just talking about? Well, it does. So what we're going to do is
we're going to talk about merchandising
as its own thing for two or three videos. And then we're going to circle back around and
talk about how that intersects with the record deal. Okay? So just hold on to
the record deal stuff for just a minute while we talk
about merchandising, okay? You do not need a
record deal to make me. Everybody can make merch. It's very easy. Let's stick to the situation
of a T shirt, right? So it's quite easy to
have a T shirt made. You can go to any local shop. Most cities have a few shops. And you can go there
with your artwork and ask them to make you
a bunch of shirts, just like anything, the
more of them you make, the cheaper they're
going to get. So if you go to a shop and say, I want you to print 100 shirts, they might cost you $10 a piece. So that means you're going
to have to sell them for 15 or 20 bucks a piece. But if you say, I want you to print
1,000 shirts, they might be down to $7 apiece, In which case you
can sell them for 12 or $13 A little bit more affordable
people might buy them. I don't know what
a T shirt costs. Maybe it's normal to pay 2020 $5 for a T shirt at a concert. I think it probably
is. That's why things are more expensive at concerts when
you're on your own, leaving the record label
out of it for the moment. When there's really three ways you can go about making
and selling merch. The first is producing
it on your own, lugging it around and
selling it at the gigs. This is the way
most people do it. Merchandising does account for a large percentage of
touring musicians revenue. The money they make, they
get paid for the gig, but they also get paid
for the stuff they sell. That might be T shirts, it might be stickers,
it might be albums, it might be physical albums, then it might be
like weird stuff. I've seen people condoms and I've seen a lot of
bands branded condoms. It's a thing in certain
genres, but other things, anything you can imagine
water bottles, pine classes, you're probably not going
to sell those at a bar, but you can and brand anything. Trust me, that's method one. You bring it to the
gig and you sell it. Method two is you can actually hire a company
to do this for you. There are these full
service merch companies that make all your stuff. They'll ship it to the
places on your tour, then you just have to pick
up the box and sell it. There are also
companies that will be even more full service for
a certain amount of money. They will make all
your stuff and put someone on the road with you
who will go to the show, set up a table and sell
your stuff for you. You don't have to do anything except get the money at the end. Now they're going to take a
serious cut for doing that, but it might be worth
it to consider. That's method two. Hiring like
a full service company to deal with it for you
and make some money. Option three is to
license trademarks, possibly your right
of publicity, to a manufacturer or a sponsor to produce
these things for you. That would be like, let's
say your tour is being sponsored by your
favorite beer company, you would license to them, in some cases, band
logo, your brand, possibly images
of the members of the band and maybe
the album artwork that you're currently promoting. They would produce
all the stuff. They'd slap their logo
all over it also, and then they would
sell it at your shows, and then you probably
get a cut of some sort. That licensing thing
happens in the stages, if you will, where you've got bigger sponsorships
and things like that. There is an intellectual
property issue here to be aware of. If you are making T shirts, you are using
intellectual property, you're using trademarks. And you might be right
of publicity thing, if you remember back to
early in this class, that is the right to
use someone's face or a likeness in print. If you're going to do
that, Who owns it? Well, if it's your
band, using it in your band is making the
shirts and selling them, then you own that
intellectual property. If you're licensing trademark your rights to a
third party company, then that's something you absolutely maintain the
intellectual property to. That if you ever see a
contract where you're licensing your image to a company that's going to
produce merch for you, and you are actually selling them your intellectual property. That's bananas, that's not good. Don't ever do that. You should retain your intellectual
property in all of this. Okay, let's go to a new
video and let's talk about actually selling these
things in a concert.
63. Merch companies: Okay, let's talk about some of these merch companies
really quick. I just Googled quick for full
service company, for bands. This one popped up. Hello? I've never worked
with these people before. I don't know
anything about them, but I have heard of this one. Here's what they do. They have
a web store, that's cool. That means that you
could direct fans to go buy stuff on their
store if you want. Fulfillment means
that they're going to make and send stuff to you. They can fulfill orders directly for you or customers printing, they can make stuff drop. Shipping is a weird term. If you've ever got involved
in any online sales, you might be familiar
with this term. What this means is that if you're playing like a festival, they can make a bunch of stuff and send it to you at the
festival where you can sell, you can sell it there
or sometimes this can even you could take orders for me at the festival without having physical
products there, but you could take orders. Then after the festival, you submit the orders
to them and they ship directly to the customer. You don't need to
have any merch, you don't need to
buy it in advance. You can order it and
then you would pay the cost of making the
thing and keep the profit directly and never have to deal with the shipping
or anything like that. They have support
and other stuff. They do screen printing, they can make all
stuff like T shirts and posters and bags. Hats. Well, they're doing
vinyl. Now that's interesting. Has more stuff. More bags. This is cool. Where are they? Phoenix. Not that that really matters because
you're all over the place. This is one of those companies that's really full service. If you want to go this
route, that can be great. If you just want to make stuff. There's Atonis
companies that will produce things for you and
send you a C of stuff. I've done this all the time. Again, I'm not endorsing any particular company,
but this company, Vista Print, I've used a few times to make
various branded stuff. They just make a ton of stuff. Now, they're not like a
merch company for bands. They just make stuff.
That's what they do. You could go to
them and say, okay, I want a, I don't
know, paper cups. I want branded paper cups. Sure. Or go to clothes,
backpacks, cooler. I want a branded cooler.
Let's look at that. They're like cooler,
bags like that. Cool. You can put your logo on it and they'll make it for you. Okay. There's tons
of options for that. I could do a whole separate
class on how to do, afford large quantity
merch stuff. My experience with doing it is both through bands
and also through companies like the
different companies that I've helped start did
a lot of branding. Even here is a huge box of branded thumb drives that
I'm slowly giving away. This is my last album on them. I did that through Alibaba, which is another site, if you want to buy
10,000 of something, you do it through Ali
Baba is a good way to go. It's a little tricky
to get used to, but it can be done. Again, this is a
big rabbit hole. But just so you know
the basic rules of the road, that's
a couple of things. Okay, next let's talk about actually selling
these things at a show.
64. On-site sales: Okay. Last thing you
need to know about this because this can come as a surprise if it's your first time going on a tour with merch or
anything like that. Is that it is very common for the venue to insist on
a cut of the merch. It's weird, you think about it. You think, okay, I'm
the band, I'm on tour. I'm going to sell T shirts. I'm going to ask the venue to give me a little
table in the lobby, but I'm going to staff it with one of my
rotis or something. I'm going to deal
with credit cards through like a square reader. It's not going to go through the venues POS system
or anything like that. Why do they get They're
literally going to provide me a little
corner and a table. The reason that
they're going to get a cut is because they
can and they will. It's just how it works. Now, it might be 1015, 20% 30% I've seen you have somebody
set up in a lobby at the show or in the back of
the hall selling shirts. If they sell 100
bucks worth of stuff, you're going to give
30 bucks to the venue for the right to sell
stuff at the show. You can complain about
it all you want, but it is standard
practice at this point. Some venues don't do
it to those venues. I salute you, but
most venues do. Sometimes they can ask
to see your receipts. They will insist on
staffing the merch table, having the person sell
so that they know exactly how much was sold
and they can get their cut. They can audit your
sales for the night. The details of this will be
in the contract to perform. It'll say what
you're allowed to do with selling stuff at the show, what they're entitled to get. Just keep in mind that
the venue is going to take a cut when the
first time you see that, you're probably
going to say that doesn't make any sense. I
don't like that at all. You're right to have
those feelings, but it is standard practice.
So keep that in mind.
65. Why "360"?: Okay, so let's take Merch and circle it back around to
talking about record labels. So far when we've been
talking about record labels, we've been talking about
traditional record deals. How they've been working
for a long time. The contracts the band
to make an album. That album goes on sale. The label promotes it, people by the album or stream. The album money is made, the record label
keeps a big chunk, the band gets a chunk
and everyone's happy. But as revenue from sales of albums
declined over the last, well about ten years
ago, 1015 years ago. As streaming was rising and the revenue was
getting a lot smaller, record labels started seeking
out new ways to make money. Thus the 360 deal was created. Now, not all record
deals that are, that happen now are 360 deals. Only some of them. They happen in a very specific situation, which we'll talk about
in just a minute. First, let me explain
what they are. In a nutshell, if I'm
a band and I'm on tour promoting an album and people are buying or
streaming that album, I am also getting paid
to play those shows. Live shows in the streaming
world are not always, but often more profitable
to the artist than the streams the
record label said, well, we want to cut
of the live show also. In addition, artists started doing significant amount
of revenue from merch, from people buying T shirts
and stickers and everything. A notable amount of money. The record labels said, we
want a piece of that too. Then artists started doing collaborations with
other artists and performing on other tours, other albums doing guest
spots and things like that. And the record labels said,
we want to cut of that too. Then an artist may
have signed that deal, a brand deal with their
favorite beer company. For example, they're doing commercials for
this beer company. And the record label said, we want a piece of
that too to be fair. The logic here is
the label says, we discovered this artist
invested in this artist, we made this artist famous. Everything that they do, we are owed a cut of, they started treating artists like an investment in a company, which isn't on the surface
a bad thing they said, We discovered, we nourished, we built the career
of this person. We're owed a percentage of
virtually everything they do, Gigs, guest appearances, endorsements,
advertising, everything. That's what a 360 deal is. It is 360 Degrees. It is everything. The whole
picture of what they do. Not just the stream sales, not just the record sales, but a cut of the cut of
the merch, everything. There are a lot of people
on these kind of deals. Let's talk about probably
the most famous example of this and Taylor Swift.
66. Taylor Swift: Okay, let's talk about
Taylor Swift now. There's going to be people
watching this that know a lot more about
Taylor Swift than me. I'm just going to go big picture and focus on the 360 deal part. I don't know a lot
about Taylor Swift. I think she's brilliant. She's a great songwriter,
a great artist, and a crazy, good
business person. But I do not have
her whole biography memorized that whenever
I bring her up in class, I get a whole bunch of, well,
actually from students. But to make a long story short, when Taylor Swift was
very young, 14, 16, can't really remember
14 or 16, I think. It depends. I think
at 14 she was signed as a songwriter
and at 16 as an artist, if I remember right, doesn't
matter to our current topic. When she was very
young, she was assigned to a relatively unknown
label called Big Machine. Big Machine, I believe
was affiliated with Sony. It was like a sub brand of Sony, but it was its own thing. Big Machine records
relatively unknown. There was one
person in charge of that company who really
the farm on Taylor Swift. He invested a lot of money and a lot of time,
and a lot of money. I know I said that twice
into breaking Taylor Swift, meaning making her a huge star. Breaking her into the
big time. And it worked. But he knew that if he
was going to do that, if he was going to invest all of this money to this one woman, he was going to reap the
benefits of her success. He signed her to a 360 deal. It was, I believe, a ten
year deal for ten years. Everything she did, he
got a significant cut. And she became one of the
biggest stars in the world. And that's awesome
for both of them. But then a couple of years ago, it became time to the
ten years was up, her contract was up, and she had to decide
what she wanted to do. She could either resign with Big Machine records or she
could switch to a new label. Either way, or she could
go totally independent, which is what I was really
hoping she would do. But she didn't. In all
three of those situations, she was not going
to have a 360 deal. Because she has the
negotiating power at this point to do
whatever she wants. She does not need
to have a 360 deal. She can have a deal
where the record label focuses on her music, maybe on her publishing, and she collect the revenue from everything
else that she does. That is what she decided to do. She switched label, she left
Big Machine and she went to, I think just Sony and there's no on that label
where she has more autonomy, she does not have a
360 deal anymore. These 360 deals are really, they are sometimes called development deals
because they're used to an unknown person
with a huge potential, a huge risk by the label and the money behind
the label and try to break this artist
into the mainstream. That is the purpose
that they are. If you're a band that doing good has slowly
built a big following, you're probably not going to
be looking at a 360 deal. They really go to quite
young artists most of the time that have almost no following and
are just brand new. But somebody sees in them
a monster potential. It is something
that you see a lot. There are a lot of artists
today that are on 360 deals. It's really easy to say, oh, this is very capitalistic and just record labels trying
to steal more money, but that might be true, but I actually get it. They're investing
a ton of money. They're taking a huge risk. It probably doesn't work a lot of time and they
lose a ton of money. Sometimes it does. People like Taylor Swift and
they do really well. Decide what you
think about that. Okay, Let's move on.
67. The Producer: Okay, next let's talk about producer deals and
what that means. In a record contract, you may or may not
need a producer. But in most cases, if you're with a major
label or a smaller label, they will want you to be
working with a producer. That producer is going to get
paid in a variety of ways, but most of the time they are going to get paid
something up front. Or a percentage of royalties, typically part of
your percentage of royalties from the
sales of the album. A good thing, that means they're incentivized to
make a hit, right? We're going to go into
that in just a minute. But first I want to talk
about this term producer. Because in our landscape, it really means two
different things. It's important to clarify what
we're talking about here. If you are in electronic
music, hip hop, any genre that focuses on beats and making
music on a computer, you might think of producer
as synonymous with composer meaning or songwriter even meaning a piece of music. Track is made up of two things. The track which is made
by the producer and the lyrics which is made by the rapper or
singer or whatever. The producer is the one
that writes the music right or makes the beat. That is one definition
of a producer. However, the more
classic definition of the producer is
very different. That definition is that is of a person who is like a coach
in the recording studio. You might hire a producer to be a surrogate
member of the band. That's how they
worked traditionally. If I'm a band, I'm like
a four piece band. We're going to go into a
studio and record an album. I'm going to hire a producer and they're going to sit in
the booth while we're recording and
they're going to say that was good,
that was not good. It's a new set of ears. They're going to be
someone who's probably a fairly gifted songwriter and they're going
to say that take was great, that wasn't. And they might even
say, let's think about how we can redo the
arrangement of this song. Let's use this as the intro
and move things around. There are some very famous
producers who are typically considered like another
member of the band for at least the period of time that they were
recording that album. They are not the songwriter, but they are like the
coach of the band. This is why a label will want a producer in the session to protect
their investment, right? To make sure that the session goes the way that
they wanted to go. And that 'all are making hits. Two definitions
of producer here. What we're really looking at when we talk about
producer agreements here, I'm mostly talking
about the second one, the one where this is someone in the studio with you
serving as like a coach making beats thing. We're going to talk
about that too. Let's talk about both
in this section. First, let me give you an example of a famous producer
in that classical sense. Then we'll talk about how producers work when they're like doing things
like selling beats. Okay, let's go on to a new
video and do that now.
68. The legendary George Martin: Okay, let me give
you an example of that classic idea
of the producer, meaning the coach of
the recording session. The biggest, probably best known historically would be a
guy named George Martin. George Martin was the
producer for the Beatles, I believe, on all of their records and some
of their solo records. I think he is sometimes
called the fifth beatle, meaning he was so intrical
to the hits being made by the Beatles that some people say that The Beatles wouldn't be The Beatles without
George Martin. So let me just give
you a little taste of what the kind of work
that George Martin did. So I found this little
interview with him. Let's just watch a tiny
little segment of it. How long did it take
you to do this song? Just a day. Just afternoon? They worked out pretty well. The nice thing about that is the vocal harmonies
they were doing. When you go, I want
to hold your hand, they hit that high,
sort of open forth, which is a great sound that was that kind of
hallmark of their early days. They gletched on very quickly to what worked and what's sold. And they were very
commercial in their minds. I mean, they got a
voice, things like that. They knew excited people, they knew that excited people
and they shook their heads. It was all pretty
calculated time. They had it together though. They knew what they were doing. Why wasn't that on like
the first English album? Well, because Brian
and I, you know, we sort of worked
out a game plan once we had a succession of hits and we said we'd try
and do four singles a year, maybe a couple of albums, but the album, we
would try and give people as good value
for money as possible. We crammed generally about
14 titles onto an album. The album was completely fresh, no one would ever, ever have
heard the start before. We reason that if we put
a single on the album, we'd be giving people short measure because they
already got it right. So we had this policy of not putting singles on
records on the album. It's wild to think about how much influence the producer
can have over a record. You can hear records that were produced by
two different people. There are some examples of that, and sometimes they are
wildly different and sometimes they're
really similar. Now when we get to
the more modern idea of a producer in the
more electronic realm, we're talking about
basically the composer. That gets us into the idea of the producer as
soloist, right? Meaning someone who produces
things and then sells them. They're not working with another artist,
they're on their own. So let's talk about the world of selling
beats for a few minutes. From a business perspective, just talk about the legality
of what goes into that.
69. Selling Beats: How to sell beats, and where to sell beats: Okay, so let's talk
about selling Beats. This is a very popular topic, one I get asked
about all the time, two main things to discuss here. The first is, how does it work from a
copyright perspective? The second is, how do
you actually do this? Like where do you
go to sell beats? Let me talk about both
of those in this video. First, copyright perspective, there's two ways
you can do this. An exclusive sale and there's
a non exclusive sale. Okay, let's say I make some beats and
I'm selling it to you. Use them and you're
going to wrap on them or something and
release them commercially. Okay, I could sell it to you
as a non exclusive deal, meaning you get the
right to use the beat to add to the beat and to sell
the beat however you want. And you don't have to
give me a royalty. If this is a non exclusive deal, then that means I can do that. You pay me some money. You have the right
to do whatever you want with that track, but I'm going to keep selling it to anyone else who
wants to buy it. So you run the risk of putting out a track
that does really well. And then like someone else, putting out the same track, basically the same beat, which a lot of people
don't want to do. There's no legal
problem with that. It's just not super cool. The other way you can do it
is with an exclusive sale, which means you're
going to buy it. I'm going to sell
that beat to you, and then I'm going to
take it off the market. No one else can use that beat. It is yours. You own the
intellectual property. Now, in the first case, I still own the
intellectual property and I've sold you a
license to use it. But in the second case, I am selling you the
intellectual property done, you own the copyright to that. Typically when this happens, what people do is to get the non exclusive
license to a beat. It might be 100 bucks, might be less than 100 bucks, It's not super expensive. But to get the exclusive
right to use a beat, it can be 1,000
2000 and way more. For a more accomplished
beat maker, it can be rather pricey
for the exclusive because that's all the money they're ever
going to make on it. And you can find
other deals too. You can find deals where
someone might make the beat, sell it to you at
an exclusive deal, but maintain the copyright so that they get some royalties
on what you do with it. That's, that's
halfway in between. But the majority of the
deals that I've seen are exclusive and non
exclusive completely. Now there's a whole
bunch of websites out there that will let
you sell beats. I just Googled it
really quick and found this one
called Beat Stars. All of these sites are cool. Sure. But to be perfectly
honest with you, I don't know anyone
who's really made a living selling beats on
one of these platforms. There's a whole bunch of
them and maybe I'm wrong, someone here can
tell me otherwise. But all of these platforms, I just don't think they
have the audience. I think a lot of them are great at getting beat
makers to post stuff, but not great at getting
people who want to buy beats into their platform. There's not a lot of sales
happening in my experience. The better way to do it is to find and people who need beats and put
together a demo reel. Send them a demo reel and
reach out to them one on one. That's been my experience
and that's gone much, much better than posting
things on these sites. Look around town where you live, find people making
awesome music, really good wrappers that you
really like and agree with. And then reach out to
them and say, hey, I'm a beat maker
and I'm a producer, and see what they say. Hopefully they know
that you're not a George Martin type and you are someone who
actually makes speech. Okay, back to record contracts, and let's talk about
development deals with a producer next.
70. "Development deals" with a producer: Okay, there's another kind
of contract that can happen, and it's not terribly
different than the 360 deal. And you might even
argue that they could be the same in
a lot of situations. But this is called
a development deal, and it often comes
from a producer, which is why I'm
bringing it up here. And now you see this happen
a lot with imprint labels. For example, an imprint
label would be like if I, let's say I have a
record deal with a major record label
and I'm really popular, I'm doing great and I decide that I want to
produce some bands. I want to take some
up and coming bands and produce their albums
and get them released. I might make an
imprint record label, which is a smaller record label that exists within my
bigger record contract. The record label I
work for might let me create a sub record label that's focused on
my little niche. These little imprint labels will often be attached
to like a rock star, um, or someone of
major celebrity. Examples would be
Death Row records I believe is Dr. Dre imprint. I know Stone Gossard from Pearl Jam has his
called Loose Groove. There's tons of other ones. Those are just two off the
top of my head right now. In those cases, those
artists and I think Dr. Dre is best known
for doing this. Artists will work
as producers and they'll find some upstart. I think we can say this is
how Snoop Dog got his start. And maybe even M and
M, where Dr. Dre, Dr. Dre found, let's say M and M. There's famous story
about how they met. But he got a demo and listened to it and liked it and brought him
in the studio. They made some stuff together. M and M may have been signed
on a development deal, meaning that he was
going to go under the wing of this and
this producer was going to work on developing this artist and making
them into a big name. You're basically getting like
a red carpet treatment from a major artist or a major producer in this
development deal, record label. That's how those
work. They're rare. We see them a lot in hip hop, like we talked about also in rock and pop
and other genres. But especially encounter
them in hip hop, but they're basically
when a producer takes a unknown artist
under their wing and develops them and tries to
get them into a major deal.
71. The last stronghold of "the majors": Okay, let's talk
about distribution. Distribution is something
that is commonly considered one of the last strongholds
of the major labels. This was true up until
about ten years ago. What is distribution? It's getting your music in the hands of people
who can buy it. That's what it is when we're talking about physical stuff. Albums like CD's, vinyl, and even T shirts and stuff. But specifically like music
products like vinyl records, it's getting the albums from the manufacturer
into the stores, getting them displayed
prominently in the store, and having the store sell
them, buy more copies, and continue to sell them prior to the kind of
digital revolution, which we'll talk more
about in just a minute. If you wanted your album
to be in a record store, let's say you put out a CD, this is the late '90s. And you put out a CD and
you wanted to sell it at every CD store in town
in the world, right? You had to go through
a distributor. That distributor usually
the record label, the big record labels were
the only ones that had the resources to get
your CD onto trucks, put them all over the country, in all the stores. This is a major
logistics issue to do. Your average independent
person just doesn't have the ability or the
resources to do that. You could get your
album into local stores by driving it there
and talking to the people at the store and
either getting them to buy a couple copies
and put it up for sale or to leave it
there for consignment. That would be that they
would put it up for sale. And then when someone buys it, they would give
you a couple bucks and they would keep
a couple bucks. And that's how it worked back in the old
days of the '90s, if you wanted your
album in that store, you had to be on a
major record label or have some distribution
deal with a major label. In this section, I want to
talk about all of this stuff. First, I want to
talk a little bit about physical
product distribution. Because even though it isn't the biggest thing
in the world anymore, understanding a little
bit about it will help us understand a bit more
about digital distribution, which is still a very big deal. First, let's talk about
three different types of deals that could happen. We've already talked
about the first one, that is if you
wanted distribution, you could get it through a
major record label deal. I shouldn't say some of the minor record labels
had the same thing. Some of the minor
record labels had the ability to work with distributors and some of them even distribution and
still do distribution. The majors, it might be a small record label partner with a major label for
distribution purposes. That was a deal
that could happen, but there were two more that could happen and
still do happen, although much less frequently. But I want to talk
about those now also. The first is independent label
distribution partnerships, and the second is
distribution alone deals. Let's go to new video and
talk about those two things. Then after we deal with this, we're going to go into a big, long bit about
digital distribution and what you need
to know about that.
72. Independent label distribution partnerships: Okay, independent label
distribution partnerships. This is the thing that I mentioned briefly in
the previous video. Basically, what happens in
these situations is you might have a smaller
independent label who creates a partnership with a major label specifically for the purposes of distribution
and really nothing else. I was remotely involved in a situation where
this happened. There is a El based right
next door for me in St. Paul, Minnesota called Inova Records. Inova does weird stuff
like jazz, avant garde. It's a lot of
really great music. I recommend it
check out stuff on the Inova record label anyway, so it gets lumped into like
avant garde, classical a lot. The Inova label was a small independent
label and what they eventually did was they
were able to forge a deal. No, no, Naxos is a record label that you may
have never heard of before. But I believe it's the biggest, if not one of the biggest, classical music
labels in the world. They release a ton
of classical music. If you have any recordings
of classical music, look on the back and see if it's on the
Naxos record label. It just might be they are a huge distributor in
the classical music market. This became a really huge deal
for Inova Records because suddenly they were not just a tiny little
independent shop, they were a tiny little
independent shop that was distributed by Naxos. They had the same reach that No Does, which is everywhere. They could get into all
the stores, everything. This was huge for Inova. Now, why would Naxos
want to do this? Well, they get a cut, right? So they're going to get
some money out of the deal. Of course, nothing
happens in this industry without somebody
getting their cut. They must have also decided that the likelihood of
competition is low. The music that Naxos puts out is more traditional
classical music, not all of it. They do some edgy stuff, but most of it is a new recording of the
Beethoven symphonies, And whatever the likelihood that those two labels would
compete is pretty low, because Inova is putting out
like really weird stuff. But it's also
possible that someone might be interested in
both those two things. Someone might want to
buy a recording of Beethoven and a new record. Crazy thing that
Inova is putting out, It's not all crazy. It's actually pretty tame and some of it's
really beautiful. I know the Inova
folks really well. They put out some really
great music, check them out. But that's a good example of this independent label
distribution partnership. Inova, distributed by
Naxos, is now a thing. Now being on the Inova label
is much more valuable. You can find this
in all of labels. This is just the first
one that came to mind independent label
distribution partnerships.
73. Distribution alone deals: Now there was a case,
still is a situation where distribution alone became a thing and became popular. The really interesting
thing about this is that we saw these
distribution alone deals pop up right around the same moment as the
digital Revolution, where physical
distribution became a whole lot less important. However, for people releasing
vinyl or physical products, we still do see these. There's a company
called Cobalt with a K that started off,
as I understand it, really focused on these
distribution alone deals now has pivoted to doing a whole lot
of other stuff in the industry still
related to distribution, A digital stuff,
a record company, they are really interesting
companies check out cobalt, but the thing we're
talking about here is basically a record
contract with a distributor. They're going to do
nothing for you. They're not going to
give you the advance, They're not going to
give you a producer. They are going to distribute
your records and take a cut. This is the deal you would go after you saved up the money through gigs
to produce your album. The album is all
done, it's mixed, it's mastered, it's printed. You have made physical copies. They exist in a
warehouse somewhere or in your basement in boxes. You want to get
them into stores, but you don't want a record label to have anything
to do with it. You can find these
companies that are distribution alone where they're going to look
at what you have. They're going to look at how much money they
can make with it, and they're going to get
it out into the stores, they're going to
keep a couple bucks, they're going to
give you the rest, and that's the extent
of the relationship. It's not a record contract in any other sense other
than distribution. Like I said in the first
video in this section, the reason that these came
about is because distribution was that last stronghold
of the major labels. These types of company like
Cobalt when they started, were really disruptive
to the major labels. Because they were
offering something that the major labels thought
they had a lock, right? Like no one would
be able to mess with. It was pretty wild. Like I said, everything went
digital shortly thereafter. But you do still see a need
for some of these companies. There are still a
whole bunch out there that have distribution
networks all set up. They have the
infrastructure to do it, and they are offering
distribution only deals. If you want to get into the
remaining record stores, this is a good way to do it. So something to consider.
74. DIY distribution: going it alone: One more thing about
this. I should mention that there is an
argument to just going it alone. People have been doing this. I'm thinking of some of the
bands and artists that have gotten away with not going with a major record label like ever. Still becoming a
hugely popular name that we all know or most of us know just from touring and
making their work available, especially prior to
everything being digital. It did happen that
people would tour and drop off albums at record
stores or record stores, figured out how to reach that
artist and order albums. I'm thinking of
bands like Fagazi. I don't know exactly what
their distribution story is, but I think it probably
falls along those lines. An artist like any de
Franco who just toured forever and sold albums out of the trunk of her car
until she was so big that stores started finding
her and ordering albums. There are ways to do it alone without any formal distributor, especially now that we all have websites and we all
have social media stuff, and there's easy ways to track down someone and order
products if you want. Those are great ways to do it. If you are interested
in just going it alone and doing it that way,
highly recommend it. I don't want to discount that. I wanted to make sure. We talked about that
for just a second. But now let's start dipping
into digital distribution, which we can't talk
about without talking about this giant
thing that happened, which is the digitization of music and specifically
file sharing. Let's go to a couple new videos and talk about that quickly, and then we'll get over
to digital distribution.
75. The effect of file sharing: Okay, in the late '90s, early 2000, we had this
thing that happened, where you could suddenly, very easily and quickly digitize music into
an MP three file. You could upload it somewhere and anyone could download it. Now to today, that sounds like
such a no brainer, right? Like you can e mail an
MP three file, whatever. But when that
technology came out, you just can't understate what a paradigm shift that
was to the music industry. It was like someone
pulled the rug, the floor out from
the whole industry. Everything changed very quickly because suddenly
distribution didn't matter. Distribution was just
an e mail or a file being downloaded from a website or from a service like Napster. It was devastating
to the major labels, a lot of the minor labels
and a lot of artists, a lot of artists were used to
making a certain amount of money by selling albums and
suddenly that went away. I don't want to be like the
grumpy old man that gives you this whole long tirade
about in the old days we used to sell records
and blah blah, blah. But I do want to point you to a resource if you want to
learn more about this. There is a fantastic movie
specifically about Napster. Napster was like a free
service that anyone could do that would
let you upload all of your MP three files and download an MP three
files that anyone else had. It was like a global network of file sharing for
music and other stuff, but primarily music they
sued and it was just crazy. I would love for
you to understand the details of what was
happening with this. There's a movie called Doled, The History of Napster, but it also goes into the wild stuff that was happening at the
time when it comes to the whole music
industry's reaction to the digital revolution. This is a documentary film. I think it's about an hour long. It was made by Alex
Winter who you may know as actor who is from Bill and
Ted's Excellent Adventure. Not the Kiana Reeves one, but whoever plays the other one, I can't remember who's Ted. But anyway, here's a little trailer, let's
watch it real quick. You're talking about
revolutionizing the way we use computers. The fact that you
could kind of share emotion over the internet, Something so important to you, you could just trade so freely. That's what was so
profoundly different about the explosion
of the Internet, was that it was one network, so suddenly you could be
connected to everyone. I released an early
beta version of the Napster software during the summer and it's spread
quickly by word of mouth. It hasn't stopped
growing since, you know, wanted to create a way to
meet people through music. Music will be ubiquitous
and we believe, you know, you'll be able to get
it on your cell phone, you'll be able to
get it on whatever the device of the future is. We knew it was a
long way off from all the music being
available digitally. And then there it
was. I just felt like this was one of
the great moments in human history, correct? This is a company that
is building a business. You know, they've got
venture capital money. My response to my
opinion type Fasten was, don't take the money. You don't have a business. They're building a business by facilitating the stealing
of artists music. We saw the clicks
of the numbers and that's what they were downloading at that
particular time. That was shocking. Music
is a great example, just complacency being
tall, death sentence. I thought that the
way that people got music for the last
50 years work, the record companies are not
adjusting to technology, major music industries, entire floors were
turning the lights off. Bootleg Proof, you dig. That's great. Isn't that
Metallica was coming to our off. What we're merely doing
is giving Napster the information that they thought that we couldn't get it. Napster is stealing
from us straight out, and I'm going to fight
them to the death. This last fall semester wore on. Hundreds quickly
turned to millions. With the program spreading
across college campuses. Like wildfire, only
60 million people use the site to swap music files from each other's
computers for free. Literally went from being
high school kids leading normal Monday lives
to 12 months later, bringing one of the largest
US industries to its knees. And basically fighting what is the largest corporate lawsuit in the history of the world. Lawyers representing Napster and the recording industry squared off before a three judge panel. What is it capable
of being used? We are not trying to
stop the internet cert. Final word on Napster will
eventually end up coming from the US Supreme Court
sic downloaders beware. The recording industry
is suing computer users. What they've done is to turn an entire generation of kids
into electronic hezbolla. A bomb went off and nobody knew what the
hell was happening. It has changed every, it's obviously so big,
it's out of their control. The cat wasn't going
back in the back. Now the people have a choice. There's no stopping, you know? This revolution has
already taken place. Pretty cool looking, huh? So I encourage you
to watch this. I'll post this link in the
class just after this. But you can find here, you can get it on Vimeo. Yeah, I think video is
the way to watch it. I think if you Google it around, you can find a
couple other places to do it. But yeah, six bucks. You can watch the
whole movie online. Yeah, I highly encourage
you to watch this movie. Like I said, it's about
an hour, hour, 46. Wow. It's almost 2 hours, but check it out, it's awesome. Really well done movie
about this whole issue. Okay. With that being said, let's go in and talk about
digital distribution.
76. The labels fight back - music industry digital revolution: Okay. In this section, what I want to do is go
a little bit deeper into the legal stuff that came up in that movie that you may or
may not have just watched. If you didn't watch
it, that's okay. I'm going to go
over the law stuff. If you did watch
it, this will shed a little bit more light on some of those things
that happened. But essentially new technologies like MP Three's even
back before that. Cassette tapes, being able
to copy a tape freaked out the record labels and they started losing tons
and tons of money. First from people being
able to copy tapes. And then big time
when it came to digital distribution and being
able to just send files, music songs, over e mail and download from
sites like Napster. In retaliation for that, the major label started
fighting back using the law and started lobbying to get a whole bunch of laws
passed to protect them. Most of these laws are
still in place today. I want to go over those laws. You can see them
here on the screen. I'm going to go over
each one here and what their main thing was
and what they did. You can see two main things. 1999 Napster starts operating
their small outfit. At that point they're out of, they just start popping up
around college campuses. But then 2001 is when they become a formal company and really start going at it. You see a lot of laws
passed right around there. One more video to watch aside from my
videos outside of mine. This video, the
music industry and the digital revolution from The Economist is a
great video that talks about the economics of what was happening
in this time and how the money was shifting from these labels to really no one. It's a fascinating example of a paradigm shift
in economics. This one is a little bit
shorter, is 18 minutes. I'll put a link in the
next little thing. Please watch this if you can. Then we'll go on and talk about some of the laws that were passed around this whole time and to deal with this topic.
77. 1992: Audio Home Recording Act: Okay, we begin this
chronological series of laws with 1992. The audio home recording, now prior to the MP three. This is prior to Napster. By a ways this centers around digital
audio tapes or at tapes. Well, you may not remember. I was going to tell you the
evolution of recorded media. We had vinyl, we
had eight tracks. Eventually we got to cassette tapes that looked like this. Then CD's. Cd's for a while were difficult
to record onto. You couldn't copy a CD. Eventually you could, but
you needed a computer. It wasn't super practical, but these audiotapes were. But that's not what
this is about, because even copy
a cassette tape like this was an
analog transfer, which meant every
time you did it, recording was not as
good as the original. It degraded a bit
every time you did it. It wasn't something that they
were super concerned about, although it was a
point of concern. But once we got to a Tapes DAT, digital audio tapes, those looked a little
bit different than this. They were a little smaller. They're like this by this big. I have a few of
them and I think I left them in my
university office, but I'll throw a picture
of one on the screen here. These were briefly popular. They weren't all
that popular ever, but they were a
way you would buy these as blanks and they
were a digital copy, which meant the
copy was as good as the original that got people up in arms about copying
music without buying it. The way they dealt with it in this first law was really
novel and strange. The idea was that blank
media like a tape, blank Dat tape in this
case encouraged people to copy material that would
destroy the market. What was happening was the RIAA, I'll come back to that acronym, just second was
threatening to sue everyone who made blank media. Now the IAA is going
to be at the center of almost all of these
lawsuits that we're talking about or all of these laws
that we're talking about. It stands for the Recording Industry Association of America. I think it's basically the trade group behind all
the major record labels. And a lot of the minor ones too, are part of the RIAA. They threatened to
sue. Congress, stepped in and passed legislation
that would put some mandatory copy protection and royalties onto blank copies. That's two things. The minimal copy protection, it was an early system called serial copy
management system. It basically made it so that
you couldn't, you could, but it was difficult for a
copy to make another copy. It didn't last very
long. People found a way around it super fast. But the royalty
thing, not so much. The royalty was on the devices and this is
what's unique about this. What it meant was if you
bought a Dat machine that was capable of recording, there was a royalty
on that machine, which is essentially
another tax created on that machine that
went to the RIAA. It was 2% So every time you bought one
of these tape decks, you paid an extra 2%
for that right to copy. That went to the RIAA. Now, it wasn't really
a right to copy, you weren't getting that right. Um, it was just a rule that you were probably
going to copy something with it and do something
illegal with it. So you're just going
to pay 2% to the RIAA, which is going to get dispersed between all the
different record labels. That was the rules,
very strange, right? Like the media, not the artists, not the labels, not the
people doing the copying, but the actual hardware. The tape machines
that could copy things were what got
this extra royalty, which is really just
another way of say tax, in this case, 2% of the
machines that could do it. Now, I think I just
misspoke there. The actual blank media did
also get a tax, get a royalty, let's just call it a tax of 3% on each blank tape
that you bought. Went also to the RIAA. Okay. This was 1992, I think
when this law got passed, the Audio Home Recording Act, Everyone in the IAA and the record industry in general was pretty
excited about it. They thought this was
a good win for them. However, what they didn't
see coming was that in 1991, just prior to this, um, the MP Three format was born, MP Three's are existing, but they're quietly
existing and people are just playing
around with them. It's the MP three that's really going to
change everything. This rule, this Audio Home
Recording Act doesn't do anything for
purely digital media. It only taxes the blank
media and the devices. It totally Mrs. the mark
on what's coming next. But nonetheless, it happened. They thought it was
good, but there was this MP three Bahemeth
right behind them.
78. 1995: Digital Performance Right in Sound Recording Act: Okay, let's move forward
a few years to 1995. Get the digital performance right in Sound Recordings Act. Now this one is a little weird. What it basically did was split the definition
of performance in a way. If you remember back when we talked about performing rights, the term performed
can mean played, either live or a
recording is played. And there's really no
distinction between the two prior to this, This act separates those so that a separate royalty rate could be applied to performances
of a record, specifically recordings
broadcast by digital means. Now, streaming
isn't a thing yet. We're in 1994 at five, so we're not talking
about streaming. What I think we're talking
about with this act is those Midi reproductions of songs that happened
on people's websites. If you're of a certain age,
you won't understand this. I'm going to tell you how the Internet worked
in the early days. At this time, 95 seems actually well,
no, that's about right. At this time, there was some ability for any person that wanted to to
make a website. You used a service like geocities
or something like that. Anybody can make it a count and put together their website. We used a sparkly backgrounds and animated Gifs and
things like that. Another thing that
we used a lot of was Mi sounds like a recording. So you would go to a site and it would automatically
start playing like, I don't know, that sublime song
that everyone loved, but it was like a weird
corny midi version of it. Because we couldn't
stream audio. The Internet wasn't fast
enough for that yet. But we could stream these
little midi rendering things without going into
technical detail on that. It was totally feasible
to do it that way. That's what we had. I think that's what this act is about. It's about people
getting paid for those. If your song was used in this cheesy Midi thing on a
website in the late '90s, you could get some
royalty for it. It doesn't have a huge impact on what we're talking
about here with like the MP Three and digital
distribution of music, but it is a music related law that happens in this timeline, so I wanted to include it,
but it is a different thing.
79. 1998: Digital Millennium Copyright Act: Okay, all right, that
brings us to 1998, the Digital Millennium
Copyright Act. Now this is the big one. This is the one
that's responding to the MP three craze
which is now happening. We're not really seeing
Napster out and about yet, but there's definitely, um, a problem brewing in this P three thing and the ability to share
digital files easily. There's a lot in this bill. Let me just give you
the main points. There are five main things
that this bill does. Number one, it creates DRM. Drm became a household
name almost at this point. Drm Sand, digital
rights Management. It is a way to prevent
things from being copied. There were a whole bunch
of attempts at this. Still people are
attempting this, but u, there were ways to hide a little bit of code into an MP three file that would
prevent it from being copied. That's what they were
really going for here. It didn't really work. Tech savvy, people found
ways around it really fast. But that was the result of the Digital Millennium
Copyright Act. Number two there, anti
circumvention provisions. This is a wild idea. What that meant was for
the DRM you could be guilty of a crime for
to crack the DRM, right, for trying to
copy something that was protected, you could
get in trouble. This has resonances with some more modern laws
that are taking place, which are collectively
called anti tinkering laws. Which is to say, if
you buy something, we typically have the
right to take it apart. Here's a remote control. I have a remote control for
this TV that's up there. I bought this, this is mine. I have the right
to take it apart, smash it open, and
see what's inside. There's a lot of tech companies that don't want you to do that. There are some rules
around that right now, and the law is still
wrestling with that. But going back to the Digital
Millennium Copyright Act, the deal here was
that if you tried to open up the DRM
in a digital file, just the attempt to do it
could be a criminal thing, could get you in trouble. It's wild to think about it. Criminalized the act
of circumventing. Trying to circumvent
the DRM number three, heightened the penalties for copyright infringement
on the internet. Copyright infringement
was not new, right, that goes back 100 years, but what it did is it
made the penalties for copying something that was protected specifically
on the internet, stricter, bigger fines,
even jail time Number four, created exemptions for
direct liabilities from Internet service providers. That was a mouthful. What that means is if you get your Internet from your local Internet
company on whatever, Verizon can't be held
accountable if you get caught sharing MP
threes on the Internet. Prior to this,
those files passed through Verizon's servers and therefore they could be liable. This takes the ISP, the Internet service provider, off the hook and
makes it just the user who does the uploading
that can get in trouble. Number five, creates
DMCA takedown notices. This is a wild thing that was really popular
around this time. What this means is that if you posted an NP three
file to a website, you could get a letter from the government or the RIAA that says you are in violation of the DMCA Act and you need to take this
down or go to jail. And all of a sudden
everyone was getting these, it was all these
stories back then about your grandma
getting threatened to go to jail because she emailed her friend,
Neil Diamond Song. Right? All these stories like that, they were called
takedown notices and the, they were brutal. They were really scary to get some people started taking it seriously and
some people didn't. They were people got
real fines and some of their lives got
really ruined for this. It was just a wild time. We still have DMCA
takedown notices in a way, if you post a song
to Youtube and it gets taken down because
it's copywritten, that is related to
this, that is a part of the DMC, DMCA takedown notices. It gives them the right to force something to come offline, A source of constant
frustration for people like me who make music because I post my own music on Youtube and it gets taken down
because somebody says, this is copyrighted material,
we have to take it down, and then I have to file
mountains of paperwork to show that it is
actually my material. It drives me insane,
but it still happens. Okay, that's the Digital
Millennium Copyright Act. Really going after
MP three's here.
80. 2000: RIAA creates SoundExchange: Okay. 1999. The whole world,
it's about Napster, as you saw from that movie. When Napster started operating, it was just floating
around college campuses. People were using it. It took a while before it
started to really get some attention in 1999. It's not really alerting anyone yet to its
full potential. We don't really get there until 2001 or a little bit later even, but it really in 99. In 2000, the RI, A, A, remember that's Recording
Industry Association of America creates something
called Sound Exchange. This wasn't really
a law, although, because Sound Exchange was an
organization designated by the US Congress to collect
some performing royalties, like how Ascap was created
by Congress originally. Sound exchange at this
point is part of the RIAA. It's designed as something
really similar to Ascap. It's designed as a performing
rights organization but slightly different. Focusing on digital royalties, what they were trying to do here was find a middle ground, find a way for artists to collect royalties from all this digital
stuff that was happening. They ended up on this thing
called Sound Exchange. Sound Exchange is different
from Ascap and BMI, other performing rights
organizations in two ways. The first is who gets
paid from Sound Exchange. Pro's like Ascap,
pay the songwriter, the composer, and the publisher. Right? That's who they go after, that's who they compensate. Sound Exchange
collects royalties for the copyright owner, whoever that may be,
of the recording, the recording copyright owner
and the featured artist. Okay. Jeff Buckley's version
of Hallelujah. The people who get paid on that, I believe I used this
example earlier. The people who are
going to get paid by sound exchange are Jeff Buckley because he's the
featured performer, even though he didn't
write the song. And whoever owns the
recording copyright, which is probably, in his case the record
label themselves, but could also be,
could be the publisher. Now, the second way that sound
exchange is different than a PRO is that it specifically covers something
called webcasting. What is webcasting? It's really an outdated term that we don't
really use anymore, but it was like all
the rage at the time, we're stuck with this term. When it comes to sound exchange, it basically means
streaming services. Satellite radio would be
counted as webcasting, cable television,
music only channels, those channels in
the high digits that just play music counts as those in general. Non interactive stream
is a weird term, but non interactive streams, it's like a stream of music. Your streaming music,
you can't control it. You can't say skip.
You can't say repeat. You can't say pause really. It's just like coming in
like a radio station. Pandora is typically considered non interactive streams because you don't get to
choose what you hear, it's just playing stuff for you. Satellite radio, not playlists. Playlist, you get to
choose what you hear. That's non interactive podcasts. That's a whole
separate can of worms. That's what sound exchange was. It was created as a
way to try to get some money out of this
streaming stuff that was just starting to happen
and it worked. Sound exchange is still a thing. And we'll talk more about
sound exchange and how to make sure you're getting paid from sound exchange, which
you should still do. We'll talk about that shortly before the
end of this class.
81. 2003: SoundExchange spun off into own company: Okay, and then the last thing in my little time
line here is 2003. 2001, we get Napster full on, they are company and
everybody knows who they are. One of the interesting things
that happens because of Napster is that the RIAA spend so much time
and so much money attacking Napster that they basically ruin
their public image. Everybody hates the RIAA. And interestingly,
everybody hates Metallica too, by the way, because Metallica is super
on the side of RIAA, especially the drummer Lars. That's kind of a whole another
kind of worms like me who are around in this
era are very aware, still hold a weird
little grudge for Metallica about all this. You may have seen
that in the movie, but the RIAA was so adamant about going after users that they were going
after fans of music. They were going after people who bands really didn't
want them going after. There was a lot of bands
speaking out against the RIAA, their public image was just
trashed from all of this. In 2003, they did
actually a smart thing, which is they spun
off sound exchange into its own independent
organization. It no longer has anything
to do with the RIAA. Now, they may or may not have done that because of
the public image thing. I can't say for sure, but I'm almost positive
that that would be why, Because there would be no
other major reason to do it. Sound exchange still exists. Like I just said, we'll talk
about how to sign up and get paid from them
soon, largely. I think they still exist
because of this moment in 2003, when the RIAA decided
that it was time to break them off and turn
them into their own thing. The RIAA also still exists, although they're not at the
front of anything anymore, because a lot of people
still have a bad taste in their mouth for the RIAA. Okay, that's our lightning
round history of all this legal stuff that happened right around
the millennium. Next, let's be done
with the theory and let's go into
the practical stuff. What do you need to know if
you are looking to digitally release music of your own today?
82. The GateKeepers: Okay, let's fast
forward to today. We're done with Napster, we're done with the
illegal file sharing. For the most part
that still happens, but we're not going to worry
about it too much because we have legal and easy ways to
do it, mostly streaming. When it comes to
digital distribution, today we're talking
about streaming and how to get your music on
the streaming services. You can still use websites, band camp and things like
that to sell MP three files. To even sell full quality
wave files if you want. That's great and you
should totally do that. But that's also easy, right? Like it's easy to set up
an account on band camp, upload your files and tell people that
they're there and make money doing that.
That's the easy part. The hard part is getting
your files on Apple, Music, Spotify, Amazon, all
these different services. That's what I want
to talk about now is how you do that and how you
make some money doing that. We start with the gate keepers. Those are the ones I
just talked about. Apple music and Spotify were the original two
big gate keepers. When I say gatekeepers, what I mean is they
were the ones deciding who could get music on the streaming services
because they were the two big names in town and the only names in town
for streaming services. What they required
in the early days, and actually up until
pretty recently, was a record label. If you wanted to get
your music on Spotify, the record label
had to submit it. You as an artist
could not do it. This is gate keeping. This has changed in the
last couple of years. For the better, there are now
fairly easy ways to do it. Some ways that can make
it actually even easier. That was weird way to put that, but we have two options. One, we can go directly
now to Apple, Music, Spotify, title, Amazon,
you name it, all of them. We can do that ourselves or we can go through
a distributor. There are digital distributors
that are very easy to use. We pay them money,
we upload files and they get those files to all the different
services for us. Two good options for doing this. Let me just tell
you right up front, going with the distributor
is 1 million times easier than managing all
the different accounts with all the different services. Trust me, it's so much easier if you want to work
directly with Apple, Spotify. Most of them now
have artist portals. You can go to something like
Apple music for artists. You can upload your
music through here. This is inside my account. I'm going to show you the
details of my account, but it says, I can
see some stats. I upload music, I can do some promotional
things if I want to. Spotify has a really similar
thing too. That's all good. But let's talk about these
digital distributors, how they work, what
to look for in one, then what it looks
like to use one.
83. Popular Companies: Distrokid, Symphonic Distribution: Okay, let's talk about some of the different
distributors out there. Going to focus on two of them, although there's a lot. Let's first talk about
what these folks do. I already told you
what they do is they get your music onto
the streaming platforms. That's the first thing. Some of them will have
a bunch more services. Also, they might handle
licensing on Youtube. They might handle licensing on some of the social
media platforms, especially Tiktok, which
can be quite lucrative. Some of them will essentially
act as a publisher. That can be a
little problematic. Let's talk more about
that in just a second. Let's look at one for example, here is Distro Kid. Distro Kid is very popular. Let's look at what they do. They're going to
get our music on a whole bunch of
different platforms. Spotify, Apple, Tiktok,
Instagram, Amazon Music, Pandora, Youtube, title, radio dies. And a whole bunch of great. They're going to try to
get you on some playlists. They're going to try
to do a whole bunch of other stuff for you. This is all great. Here's a bunch of people
saying nice things about them. Okay, let's go to costs, okay. Here we go, 22, 99 to upload unlimited
albums and songs for a year and get in stores faster than any
other distributor, Okay, so this getting
in stores faster than any other distributor doesn't
really matter because what you're going to
do is you're going to upload it and you're going
to set a release date. It's not like you're
going to upload it, say it has to come
out today, 22, 99. That sounds about fine. I don't remember what
the average price is, but 22 99 for a year to do unlimited albums
is actually pretty great, now that I
think about it. Distrokid is good. A lot of these companies
are nearly identical. There's not a huge difference in a lot of the stuff they do. You're going to pay more
for these extra services, promotion and things like
that, which you can do. The thing that I
would watch out for is that there are
some distributors that want to keep a percentage
of your publishing, which means they're
going to take a cut of your royalties. I think this is
quite unnecessary and so I would watch out for it. With all of these, what you
really want is this thing. You're going to give them
money, they're going to get your stuff
on these platforms. Look at the extra stuff that
they offer. Those are cool. You can decide to use
those services or not. I've never used
them through any of these folks and I don't
know anyone who has. But they might be good. I don't know, we're
checking out. Let me show you another company. This is the one that
I actually use. This is Symphonic distribution. This one is a little
bit different. It started off I think more directly like Distro Kid and
some of those other ones, but now they have morphed
into more like a label. They do curate things. It's not just that
anyone can sign up for this particular company
and they will release it. They keep track of, they're a little more choosy
about what goes on it. This is different
than Distro Kid, where they don't make any judgments about
the music at all. Anybody releasing music can use Distrokid to get it
onto different platforms. Symphonic is a
little more picky. Let's see, digital distribution, video distribution,
royalty collection, marketing, and
more for creators. They get you on a ton of stuff. Everyone says this, these are things that they
do, blah, blah, blah. Okay. Is that Sims? No. Do I think that these folks are better than Distro
kid or anything else? Not really. I signed up with
them because someone from this company reached
out to me really early on and asked me to
put out some music. I don't remember how
that actually happened, but they were good to me and
they've been good to me. It's not just for symphonic
music, it's just a name. However I do like the name. Okay, let's dig around and I'll show you inside
my account a little bit.
84. Inside my personal account: Okay, so here's inside my account on symphonic
distribution. This is an album I released a while ago called Anascorsia. You can see details
of the album here, artwork, blah, blah, blah. I can take it down. I can, it can listen to it. Here's the information
I need for each track. Can listen to it. The ISRC, this is essentially a barcode. Everything needs one.
If I remember right, this is something that
handled by the distributor. They'll assign that IRC
code to each track. Here's all the
tracks, it's cool, here's where it's live. You can designate a
territory if you want to only be available
in certain markets. Meaning geographical
areas, North America, South America, Europe,
Asia, whatever. Generally, that's by continent. There are some reasons
you might do that. If you have any rights problems, maybe you used some
sample that in it. They only are going
to let you use it in North America or whatever. But unless you have
anything weird like that just said it to
be worldwide, why not? Right, it is in all
the obvious places. Apple music, Pandora,
Youtube title. Sound Cloud, I guess. Youtube. Google play in service. I don't
know what that is. Amazon, Beat, Port Heart Radio, Youtube content ID, Spotify. It's also in a bunch of these other ones that I
don't know what they are, but my philosophy and I think most people's
philosophy is why not? If I'm going to make
some money there, I might as well put them
in all of those things. When it lists the places that you can have
your music live, I highly suggest you
just select them all unless there's
some good reason not to let it be everywhere that
wherever somebody goes, your music is there. Now, some of these are really big and they're
territory specific. Some are going to be a huge
thing in India for example, but not a well known
thing here in the US. It's interesting to keep
those things in mind. So it might be that you make
a lot of money off some of these ones that you may
not have ever heard of. Now what I want to point out just because of our
recent conversation, I want to point out that
Napster is here, right? Why is napster
there that's weird? That's not really Napster. I don't remember to what extent the movie that I asked you
to watch talks about this. But basically what happened
was at the end of Napster, after all the lawsuits, the company went bankrupt. And so they sold the name and the brand identity to another
company and they tried to start a legit streaming service. It still exists. It's there. You can subscribe to Napster. It's not what it was before. It's a totally
different company. Somebody bought the name
and started a new company. It's still in business though. It's been in business
for a while. Some people must be using it. I'm not sure who or why, but it's there cool power to him and my music's on it and I get paid for
it. That's great.
85. A look at my royalty statements: Okay. I'm still in
symphonic and I just want to show you a couple
other things you can do here. Again, none of this is incredibly unique to
symphonic distribution. You can do most of this in any of these digital distributors. These are the two albums
I have out on Symphonic. They're offering me
some marketing services here that I'll have to pay for, but they might be good. They're giving me
some analytics here. One thing that's
curious to look at, and I just looked at it
for the very first time, is Tiktok, is my music
showing up on Tiktok? It's certainly licensed
to be on Tiktok at this point. Is anyone using it? Did I make any money off
Tiktok? Let's click on it. I will tell you that this album is like seven
or eight years old. It's older than Tiktok, I think. No, no one's using any
of this music on Tiktok. That's cool, whatever. Let's look at royalties though. Royalties are not
going to be empty, so I'm going to blur them out because I don't
want to advertise how much money I'm making here. But basically how this works
is this is just showing me the period so far, there's been two for this year, January and February 23. I can switch and see the whole, here's a whole bunch of stuff. Let's go back to 23 because it's probably a little
easier to deal with. What is just saying is how much money I
had when I started. What I earned this month, any adjustments that might
be like if I owed a bill to Symphonic or something like that and payments if
they actually paid me. Typically what
these companies do is they're going to just hold on to your money
like a bank account. And then you go
here and you say, this is how much
it has right now. And when I'm ready to get a
check or a direct deposit, more likely, I click this button and I can take that money out
and they'll pay me. I can see some more details. If I look here, I can see what's making money
and how much it made. Here I can see all the
different revenues of the different tracks, can see where those
revenues came from. Majority came from Spotify, some from Apple Music Dieser, Youtube little bit,
Amazon, Soundcloud. It's cool what regions
they came from. Us obviously, but also Germany,
Brazil, Japan, France. Uk. Sounds about right. There's a lot of data here. Tell you where your money is
and how you're making it. Remember, this is
just from streaming. This, our publishing, This isn't royalties from licensing
or anything like that. This is just streaming on those platforms
and it's how much those platforms
are paying me for my music. This is
what it looks like.
86. What you need to get started: All right, what do you
need to get started? If you're ready to release music on any of the streaming
platforms, what do you need? The first thing
you're going to need is music that is done. It's got to be recorded,
mixed, and mastered. I won't go into too
much detail right now about the mixing
and mastering process. That's a whole
different can of worms. But let me tell
you this, there is some benefit to working with the mastering engineer who's familiar with
streaming services, which is basically every
mastering engineer that's worth their weight
in magnetic tape at this point because there are some compression settings that
don't have to be followed. But we'll make your music sound better and get people to
listen to it more often. If it's mastered to be perfect for the streaming services,
just keep that in mind. You've got tracks, they're
good, they're ready to go. The next thing you need is all the meta data that
is this stuff, okay? You're going to have to
tell it a genre subgenre, what type it is, UPC. That's just like
the other thing I think that they will provide you with that track names, album artwork, and
all of these things. That's not like a
heavy lift to make, but it's like a
day of work to do. You're going to also want to
have a band or artist image, this is something that
you're not typically going to upload
through symphonic, but the way it's going
to work or through whatever your distributor is,
the way it's going to work. And this is a little convoluted, but you're going
to release music, let's Spotify as example. You're going to release music
through your distributor, then you're going to
go to Spotify for artists and you're going
to claim yourself, it's weird, let's
say your band name is like a Smooth Rock, okay? That's a horrible band name that I actually process those two
words next to each other. But anyway, Smooth Rock, you're going to release
music as Smooth Rock. Then once it's released, you only have to
do this the very first time you release music. You're going to go to
Spotify for artists, you're going to make an account, and in that account you're going to
load up the music of Smooth Rock and
you're going to say, this is, this is me. And then they're going to go through a verification process for you to prove that
it is actually you. Then you'll have access to that artists page and you can
upload an image and a bio. You can't do a whole
lot on those pages, but a little bit you can do
the same thing on Apple music to don't call your
band Smooth Rock. All right. Now aside from that, you're really only going to
need a little bit of money. You do have to, if you use a distributor, you do have to pay
to get that up and running, but it's not that much. It we saw on Distrokid it was 22 bucks
or something like that. For a year to just
release all you want, it's going to be 22
bucks every year. Most of them are going
to be in that ballpark, 20 to 30 bucks to
get your album out. That's it. Once you have all that stuff,
you're good to go. Now I will add one more thing. Don't forget that you also want to have, you
don't need to have, but if you're smart and you are, you will also have set up
your PRO, your publishing. All of that stuff will be
ready to go so that you are going to make
the maximum amount of money with your music. If you don't have those set up, you're just throwing money away. So be sure you have those also set up before you
release any music.
87. The ways we get paid: Okay, as we're getting near the end of this course
and what I want to go over real quickly here is the ways that we get paid
that we know of already. Because there's one more that we've talked about
in a minute ago, but I want to show
you how to do it, but let's review
how we get paid. The first one that
we talked about is the use of our
intellectual property right. We have copyrights. And those copyrights come with a whole bunch
of other rights. And we can license
those rights out. We can license them to
the use of our music, can be licensed to a TV show, a video game, or whatever. That gets us into
mechanical rights, then synchronization
rights, dramatic rights. That leads us into publishing, which is basically a two
x doubler that we found. If you have publishing set up, you're going to,
for most things, get paid a second time, once as the artist and
once as the publisher. That is especially true
in performing royalties, which we've talked about with PRO's performing
rights organizations and getting that all set up, Ascap, BMI, Sac, those things. That's another check that
comes to you for the use of your music in public performance
or display in some way. Then we talked
about actual sales and sales royalty primarily
through a record contract. Through those, you
could get an advance. You could just sell albums and
make a cut of the sales of physical or digital products through streaming services or other or retail sales
of physical products. However you want to look at it, there's tons of ways that
we're making money now. There's one other one at almost every student
that I have in my real world classes doesn't
know about and doesn't do. What's crazy about
this is that you can sign up for this
and immediately see sometimes a little pot of
money waiting for you. Like literally people don't realize that there's
money just sitting there. And all they have to do is
sign up, register their works, and then they're like, oh, we've been looking for
you, here's your money. Let's talk about how to do
that in the next video.
88. The secret of SoundExchange: Okay, so we are of course,
talking about sound exchange. Now if you remember, we talked
about sound exchange for a minute back when we were talking about digital
distribution just recently. And the timeline of things in that timeline we
talked about in 2000, the RIAA Recording Industry Association of America created sound exchange and then
a couple of years later broke it off into its
own organization. That's what we're looking
at here, its own thing. Now, what you're
going to do with sound exchange is
you're going to collect royalties for
webcasting, right? I know we already
talked about this, but I want to just
really hit a home. Webcasting is this weird term that we use for non
interactive streaming. So any streaming where someone can't directly
choose the song, like basically radio, right? Like radio isn't streaming. But if you imagine
a radio station, they play what's next. And you can't just dial in what you want to
play, that's what it is. Digital radio, Pandora,
anything like that. If you remember, there was a whole bunch of
services that when we set up digital
distribution that we selected and Pandora
was one of them. A lot of people still use Pandora and it's
still quite popular. It was really popular years ago, but now it's less popular. But it's still popular if
you don't have this set up, everyone who's listening to your music on Pandora or any of those other streaming
services that are this non interactive type,
you're not getting them. Those royalties are not going to go through the PRO
or anything else. You have to set this up to
get those. Let's set it up.
89. Setting up Sound Exchange: Okay, here it is. The thing
that everybody forgets to do. I literally do have friends
who signed up for this and they just had money
waiting for them. So Exchange, you're
going to go to Sound Exchange.com Click on, Okay. It says if you are a creator or copyright holder,
register online, I receive royalty payments
that may be due to you update an existing account, such a musician or air estate. You just want to
click here to start. Okay. So now you're
going to walk through this and you're
going to create an account. After you do this,
what it's going to do, you're going to
have an account. You're going to go
into that account and it's going to ask
you to claim your music. What it's going to do is it'll show you a little search window. And what you can do is type
in names of your tracks that are publicly released albums you have out on the
streaming services, You're going to type those in and then they're
going to come up and then you're going
to click on them and say, that's me, that's me, that's
me, do all those things. Then if any of your
music doesn't come up, you can't upload
recordings for them. And then they have them,
they'll know who you are, what music is yours. And then it'll
either say, great, we're going to keep an
eye on your music and we'll let you know when we
have some money for you. Or it'll say, hey, we've
been looking for you. Here's some money we've already
collected for your music. Keep an eye out for those. It's quite easy to do, It's
a fairly simple process. Sign yourself up for sound
exchange and get some money.
90. What comes next?: Okay, that's the end.
We're getting to the end. I have a couple more
things for you though, so don't go away quite yet. First, let's talk
about what comes next. What if you're really into this stuff and you want
to learn more about it? Any of these topics, I wouldn't say we
scratch the surface on. We went deep into some of them. But there is more. There's a couple books
I could recommend. If you really wanted to dive in deeper and read some stuff, maybe I'll put that in
the next little segment. I'll recommend some books to
read if you really want to. However, the problem
with books on this subject is that we are in a very rapidly
changing world. In the music industry. A lot of books tend to be outdated before
they're even printed. I might rather point
you to some websites, blogs, social media accounts for a few popular big
thinkers in this area. I'll put some resources
into the next video or the next segment,
check that out. There are also some
more classes by me on this platform that goes a little bit deeper
into these things. I have a copyright class that goes deeper into copyright trademarks
and things like that, and a couple other topics as
well, including things like, I have a class on
band dealing with contracts as a band and how to split things up and
how that all works. If that's interesting to you, you can find that on
this platform here. You can go a lot deeper. Again, I'll put some resources for
you in the next segment, check that out, But
then after that, I have one more thing I want to share with you. Stick around.
91. Bonus Lecture: Hey everyone, want to learn
more about what I'm up to? You can sign up for
my email list here. If you do that,
I'll let you know about when new
courses are released and when I make additions or changes to courses you're
already enrolled in. Also check out on this site. I post a lot of
stuff there and I check into it every day. Please come hang out
with me in one of those two places or both,
and we'll see you there.