Mastering Filters With Photoshop CC - Create designs, effects, and textures using filters | Pradeep Mamgain | Skillshare

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Mastering Filters With Photoshop CC - Create designs, effects, and textures using filters

teacher avatar Pradeep Mamgain, Founder at

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.



    • 2.

      Creating a Design - 1


    • 3.

      Creating a Design - 2


    • 4.

      Creating a Design - 3


    • 5.

      Creating a Design - 4


    • 6.

      Creating a Design - 5


    • 7.

      Creating a Design - 6


    • 8.

      Creating a Design - 7


    • 9.

      Creating a Design - 8


    • 10.

      Creating a Design - 9


    • 11.

      Creating Marble Texture


    • 12.

      Creating Door Mat Texture


    • 13.

      Creating Military Camouflage Texture


    • 14.

      Creating Leather Texture


    • 15.

      Creating Lattice Wire Mesh Texture


    • 16.

      Creating Brushed Metal Texture


    • 17.

      Creating Sand Texture


    • 18.

      Eliminating Camera Shake


    • 19.

      Sharpening Image using the Unsharp Mask Filter


    • 20.

      Sharpening Image using the High Pass Filter


    • 21.

      Adjusting the Mask


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About This Class

Mastering Filters with Photoshop CC:  Your complete guide to create designs, effects, and textures using filters in Photoshop

Do you want to create cool looking backgrounds in Photoshop, do you want to create abstract designs, do you want to create various effects, do you want to create seamless  textures, do you want to create diffuse, bump, specular, and reflection maps for shading your 3D scene?

If your answer is “Yes” then this course is for you.

Photoshop is not just about retouching images or manipulating photos; it can be used to create variety of textures, backgrounds, and effects. This course explains the tools and techniques available in Photoshop to create textures, background designs, and effects using Photoshop filters. In addition, you will learn to create diffuse, reflectance, and specular maps for your 3D model texturing workflow. You will also learn to create seamless textures.

Beside lifetime access to course, you'll also get access to all Photoshop files, images, and any other resource used in the course. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the Course.

I'll be adding content to this course regularly so keep coming back.

Note: If you want to follow along, you should have Photoshop CC 2018 installed on your system. However, this course is also compatible with 2017 version of Photoshop.

The key features of this course are as follows:

  • Background design creating techniques explained.
  • Texture creation techniques explained.
  • Image enhancement techniques explained.
  • Contains 25 plus standalone tutorials.
  • Tech support direct from the author.
  • Access to each tutorial’s initial and final states along with the resources used in the tutorials.

So why wait?

Enroll in the course and master filters in Photoshop CC.

Resources used in the class: To access the resources, click here.

Meet Your Teacher

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Pradeep Mamgain

Founder at


Pradeep Mamgain is the founder of Neurons Factory and an author, educator, and digital artist. He enjoys assisting young aspiring 3D artists in their quest to become professional 3D artists. He has helped his students to achieve rewarding careers in 3D animation and visual effects industry.

He has almost a decade of experience working in the computer and animation professions. He has a strong interest in computer graphics, which has helped him develop expertise in particle simulations, fluid simulations, fabric simulations, RBD, pyrotechnics simulations, and post-production methods. He is passionate about site design/development, digital marketing, and search engine optimization, in addition to computer graphics.

See full profile

Level: Intermediate

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1. Introduction: Hi. Welcome to the mastering filters with for the Shop CC course. My name is bloody Palm guy, and I'll be leading you through this course. I'm an outer educator and consultant specialising in siege guy and I'm the founder. Off protects academy discourse explains the tools and techniques available in Photoshopped to create textures, background designs and effects using filters. By the end of the course, you would be able to create design and effects seamless structures and textures for your three D. Martin texting. What floor you would be also ableto sharpen images using shopping filters before beginning the scores. You should be familiar with basics of for the shop. I hope you will join me on this journey to learn about filters with discourse. I'll see you inside. 2. Creating a Design - 1: in this clip, I'm going to show you how to create this stripe design using the difference clouds, patchwork and motion blood features. So first thing we need to do is we need to create a new document some great, and create a new document. And then we need to set the foreground and the background colors. So for the foreground used this court 9958 doubles it up and for the background, use D C before. See, now we need to apply the difference. Clouds filters. So goto go down to the filter, render difference clouds. And this is the output the foot religion reading using these two colors. Next filter we're going to apply is a patchwork for that Go to filter gallery and under deck ship Select patchwork sort of square size the squares you are seeing here to fire and relief to 25. Okay, so the way the patchwork filter works as it breaks time is into stress, as you can see here, and these squares are filled with the predominant color in that area after image, also, it randomly reduces or increases the tile debt toe make highlights and shadows, and you can control that effect by using this relief perimeter. Okay, so set it to its maximum value. 25 square size 25 and click. OK, best control want of you. The document. 800% June level. Now, to get this design, we need to apply motion blur filter to it. Okay. So go down to filter blood motion. Blur said angle to zero and distance of 2000 pixels. You can change angle value here to get you know, this kind off our port, which is not what we're looking for. So we'll set angle to zero distance to 2000 and click. OK, so this is how you can create some cool looking stripes designs using difference clouds, patchwork and motion blur filters. 3. Creating a Design - 2: in this clip, we're going to create this abstract design using the traced Contour Motion Blur and troll filters. Let's go ahead and create a new document. Sec, foreground, color toe, Double zero, A. WTF and Phil discolor. Using all backspace keys, unlock the back longer and apply certainly a style for color. Use this court 086 98 e and click OK said capacity to 50 or 55. Angle to 75 and distance and size toe maximum values to 50 for contour. Select this option here and click OK now we need to duplicate this layer by pressing control J and the bag Masterton. Click and choose rust Arise, Leah style. The next winter we need to apply straight Squanto, so go to filter. It's stylized, traced contour and set value toe 1 28 Okay. And make sure the edge is said to upper that. The way the trace control filter works is it creates a contour map like effect. It finds transitions between the major blackness areas and then outlines those areas for each color channel. Now click. OK, not create this. You know this blur effect. What? What? We asked what we're seeing here. We need toe. Apply the most in broad filled up. So go ahead, go to filter black and motion blood. Sit angle toe minus 40 and distance toe 23. Okay, Next we need toe. Blend these tools so we'll go ahead and select the divide. Blending mode like so now to give a little bit off more to live with more variation toe. These lines will apply the 12 filters and the 12 filters rotates a selection. If you specify an angle, it produces a 12 battle, so go filter. He still lies. So to start and 12 and said Angle toe 51 click OK, press control one to view the output at 100% zoom level. So this is how we can use these filters to create, um, and this kindof abstract design. 4. Creating a Design - 3: in this clip, I'm gonna show you how to create this design that looks like a digital circuit board using the traced contour water paper and half don't bet on filters. So let's go ahead and create a new document Christie to set background and foreground colors to their before values and then goto before reapplying filter less. Convert this layer for smart filters. Now go to filter noise. Add noise state among to 20 distribution to Goshen and make sure that monochromatic check boxes selected and then click OK, next week we're gonna apply is half tone better. So for that we have to go to filter gallery and then under Skitch, select half tone better and here said size two to and contrast to four and make sure that pattern type is a dart. So this is the output we're getting. Now we need to apply the water paper filter as well. So go ahead and create a new layer here. Knew perfectly select water paper, and for this said fiber land to 45 brightness to 76 contrast to 71 and click OK, now we need to apply trace going to filter now, so goto filter. It's stylized, traced contour, and here we consider the level as 1 56 or 1 55 edge as upper and then click. OK, now place control A to select all the data and then to spend it remote control a edit copy must and then edit based. So now we have baked the filters into the Slayer. Now pretty new earlier and place it under layer one said foreground color Teoh to be 8404 and click. OK, also change the blending more for layer one toe screen and we need to fill this color here in the Slayer to so on backspace, backspace and now placed controlled one. Now the output we're getting here is green color on the white background where we want it on the way around. So what we'll do? We'll select the layer one here and press control I inward the selection. So this is the final output 5. Creating a Design - 4: in this clip, I'm going to show you how to create this line Art design using the traced Contour em boss and motion blood filters. So here have got crumpled paper, not BST. Go ahead and open it. And the first filter we're gonna apply is embossed satchels. Filter. He still lies. And boss said angle do minus 13. Hi. 200 An amount to 500. So the stylized felt I mean, the embossed filter makes enemies raised or stamped. It converts Fittler off the image to gray and then traces the edges with all its not fill color. And if you want to retain the color to telling used the fate command after applying the embossed winter Okay, it's a great and click. OK, now we need to apply motion blank to this output. So glad. Go to filter blood motion Blur set angle to 90 distance to 2000. Now we'll 12 this art book, So go to filter the start Drill and set angle to 93 Click. OK, now we need to apply to trace Quantrill. Filter the door Still eyes place goingto and set the level about 1 32 Okay, click. OK, now select the Magic Oneto and make a selection like this create a new earlier and fill it with the black below. You can fill it with that, Nikola, because now we're going to apply the greedy int over lately style. And the first color we're using is 077 BD. And for the second up here, the color Cordes C f E C f d. Okay, okay. And this is our final output. 6. Creating a Design - 5: in this clip, I'm gonna show you how to create this effect using the calculations command and the lens flare wave and embossed filters. So let's get started. So I have got this nebula picture here. You can use any deep space image for this effect. The first thing we need to do is go to image and calculations to the calculations. Command allows you to blend to individual channels from one or more source images. You can apply it to just win who image a new selection or telex. And in the active image, if you are using two fours images and make sure that the images must have the same pixel dimensions. So here I want a blend the Blue Channel with direct channel and blending mode under set overlay and make sure that the result it said to new channel and then click OK, so it will create a new channel here on for one. So Gordon press control A to select all general data press control. See switch to RGB and then this Control V. So now we have the channel data in this not too can rise this output. What we need to do is we need to create a new earlier. We need to place it another layer one. And then we need to select the Grady in field goal. But before that will set the colors Europe or back on a foreground. So for full ground, we're gonna select this color eight after c 00 And for background, we're gonna select this color be 19 mines and affords the court click. OK, now select the gradient filter and fill this color. So now we have the skull. Here, Go ahead and select Leah one and change mode. Toe linear light. Okay. Next, we need to apply the lense player filter, so go to filter render. Let's flirt. Make sure that the first option is selected here. Change brightness to 1 58 Place the hospital somewhere here. Okay. And press OK. The lens flare filter is Aziz. It allows you to simulate the reflection caused by assigning a bright light into the camera lens. So it's very, very cool filter and you can use it to create artistic effects like we will be creating in their cell clip. Get the next fit over. Need to apply Is the the way filled? Oh, so filter the start wave and this filter producers off a triple like effect. Okay, so change number of generators to one Waveland, a minimum toe, one maximum toe. 1 33 Aptitude one and maximum amplitude 79. I wouldn't click. OK, so we're getting the output here like this. Now we need to duplicate the Slayer, so select Leah one. Best control initiated. Replicate. And now apply the embossed filter, so filter, it's still eyes and bus. Here. You want to set Anil toe 1 35 Hide toe three an amount. 200. Okay, So this is how you can use any deep space image toe, uh, to create a cool looking design. 7. Creating a Design - 6: in this clip, I'm going to show you how to create this metallic design using the lance Flare chrome wave and pull a quart nets filter. So let's go ahead and create a new document. Creighton Yulia flicked the black another layer and fill it with black as well. Now go to filter vendor Leslie. Make sure movie prime option is selected and blackness is set to 1 93 Just the passport if required and click. OK now. Police control J did it trustful. Flip hard, gentle and sit mode to screen here The blending mode Now march. Talk to Liz. Select them and pest control. Go to filter the start and wave number of generous generators 38 Waveland minimum and maximum 36 27 aptitude one. And to anyone and make sure that repeat edge pixels Radio button is selected and undefined areas sex. And here and then click. OK, now we need to apply poor polar coordinates freedom. So go to the start. Well, according let's make sure the rectangular two polar attribute to selected here and click OK , now we need to apply the crossfit up for that. We need to go to filter, filter gallery and the under sketch We have grow set detailing to fire. And just this June level here. So detailing five and smoothness to seven And just go ahead and click. OK, All right. Bless. Controlled one we get. We're getting this nice shine on this designed here. Now let's apply car adjustment. Amaze adjustment goes, and that's right in the off here and then apply image adjustments. He wouldn't saturation check the color of eyes checked boxer and then said, Hugh 217 and saturation toe 26. Okay, so this is the find Lord. Would we have got this pattern Will depend upon the settings you have in the waved A lockbox, okay. 8. Creating a Design - 7: in this clip, I'm gonna show you how to create this design, using the chrome off plaster clouds and weigh feeders. So let's go ahead and create a new document, Presti, to switch toe the default background and foreground colors and then unlocked the background . Now we need to go to filter vendor and clouds. So this is the art put we're getting now we need to apply the cross filter, so go to filter, filter gallery and then under sketch. We have crow said to telling toe zero and smokeless too, and click. Okay, but But we need to apply now the, um, blaster filter. So we create a new layer here and apply the plaster filter. And for this, we will set in his balance to 20 and small Lester to make sure the light is set to top and then click. OK, now we need to apply the way filter so filter to start wave and here number of generators. Five wavelength a monument, many moment maximum to 10 in 1 20 change aptitude to five and 35. Make sure beat its pixels is selected here and then click. OK. Now duplicate this layer by pressing control J and again apply the way filter this time, click randomized couple of times and then click OK, and then change the blending moored to lighten. All right, now we need to cauterize it. For that we have the color balance. Camel just meant color balance and enter color levels as a 38 58 90. Give it this light blue color. So this is how we can use the chrome, plaster and way filters to create this unique, cool looking design. 9. Creating a Design - 8: in this clip, I'm going to show you how to create this design. Using the chrome wave and extrude filters have got this deep space image taken by Hubble Telescope. So first thing we need to do is unlock the background layer and then apply the cold filter so you go to filter calorie and under sketch. We have coal said detailing toe zero and smooth Mesterton. Click. OK, now we need to create two copies off the Slayer Control Jake and told you twice slagged emerald one goto filter to start and wave except default settings here and click. OK said blending mode for this layer to lighter. Now select star player again. Go to filter to start and wave it randomize a couple of times and then click OK and said planning mode for this layer to screen. All right, so we have this output here. We need to select Alte layers here, and then pest control you to Muslim and then go to filter still eyes and extrude. No, except the default settings. Here you can play with these to get different results. Cells change your values, asked for your requirement and then click. OK, so this is the final dessert 10. Creating a Design - 9: in this clip. I'm going to show you how to create this design using fibres, plaster trail spread strokes, radial blood and the sketch filters. So first we need to create a new document Presti, to switch to the default background and foreground colors. Now go to filter. Render clouds absorbing fibers and change Variance to 16 and the strength to full click. Ok, now we need to apply plaster filter for that. We need to go to filter down. Drink that under sketch. We have a plaster now change image balance to 34 and smoothness to five. Create a new layer and under breast strokes we have sprayed strokes. Select this filter here and then for stroke. Land change value to 20. The spirit is 25. And make sure a stroke direction as a write in Daegu. Click. OK, now we need to apply radial bar filter for that. Go to filter blood. Very little blood change about 200. Select zoom as Blair matter and best as quality. And then click. Ok, so now for the shelf will go ahead and apply this filter. Okay, Now we need to create two copies of off the background there. So control J and control Jake. So we have not two copies and change blending mold toe like I didn't for this layer as well as for the top. Mostly now select layer one. Go to filter the start and Tewell use value off 1 58 and click. OK, now select Doppler and again go to filter to start 12 and this time, use a negative value off minus 158 like it. So we have this pattern here. No select Leah one press control you for hue and saturation window and said he'll do trying to 29 click colorize now select the top layer again. Press control you click tell arise and change values as 27 50. All right now you can go ahead and apply auto contrast command on this layer for that inevitable image or to contrast. Or you can press all shift control. L also select the star player and apply same toe auto contrast. So this is our final outfit 11. Creating Marble Texture: in this clip, we're going to create a marble texture using filters and image adjustment commands. So let's go ahead and create a new document. Unlock the back lonelier and press D to stretch to the default foreground and background colors. The first winter we need apply is difference. Clouds to goto filter. Render difference clouds and this is the output of getting here. This filter randomly generates values between the foreground and background colors to create a cloud pattern. So the first time you apply this filter it cloud patroness created by for a shop and a Z could see here if you apply, it distributed Lee. The ribs and brains are created that resembles a marble texture, So let's go ahead and reapply this filter. For that. You can go down to filter and select for center here or press control all f Okay, so repeatedly pressed all control F until you get the basic marble texture you're looking for, and then press control one. To see the output. That 100% June level Next filter we need to apply is the Everest filter. It averages color off any major selection and then fill the image or selection with that color it health and reading small living textures. So for that, we need to create duplicate off this layer zero, so make sure it is selected and press control Jail. Let's rename it to live one. Now go to filter blur average to address the colors and then place it under layers. Zero select less layer zero here and then set moto linear light and capacity to 50%. All right. The next filter will apply is a high pass filter which allows you to retain the S details in the specified radius, where sharp color transistors occurs in the image and then it suppresses the rest of the image. This filter, the high pass filter produces the opposite effect that off the guards and blur filter. So make sure layer Jiro selector here and go toe filter other high pass and the set radio sto about 1 20 and click. Ok, All right. Next, we need to apply the shadows and highlights command guru image adjustment shadows and highlights in the shadows section here said amount 200 And make sure that highlight is set to zero. Okay, click. OK, No, we will apply the kind of balance. Come on. And for color labels, we used these values 58 88 53. So, what? We get this green looking texture and then press control e two months, two years and apply exposure. Command for exposure, use value a 0.65 and for offset minus 0.0 for four click. Ok, All right. So this is the marble texture we created using filters. 12. Creating Door Mat Texture: In this clip, we will create a dorm attraction using the noise, godson blood and win filters. You can use the same technique to create radius types of fabrics and special effects. So first thing we need to do is create a new document. Then we need to fill it with 50% gray color. So Goto edit Phil or press shift at five, then choose 50% gray from the country's stop down and click OK. Now the first filter will apply. Is the ag noise filter for that goto filter Noise AG noise. This filter applies random pixels to an image you can use this winter in variety of ways, from from reducing banding from the feathered selections or give realistic looks to the heavily retest areas from making a Texas realistic to creating special effects. It provides two options. Portnoy's distribution, as you can see here, uniform and Ghazi. Um, the uniformed method creates a subtle effect. Where is the Goshen? Method produces a speckled effect, and you can use this monochromatic check box if if you if you just want to affect the tonal values living Pickler changed. If you and check this, you'll be affecting the kind of value So we don't want that. So make sure that monochromatic is selected here, then said amount to 27 click. Ok, All right. So this is the output getting here the next field or we need to apply as gods and blur. So go to filter blood gods and blood separatist to one and then click. Ok? All right. Not a great Create the fact off that doma texture venuto applied vin filter for that go to filter style eyes wind Here we have t options went blasting the stagger The struggle is more dramatic than the other two methods here. Okay, for for the for the output we're looking for. So let's go ahead and select straggle and from Choose the excellence from the left and click Ok, all right now I love the back Go left and less colorized this outward using the color overlay style so we'll select color overlay and four color will use this court here 96460 fight Ben Moto overlay and capacity to 60%. Okay, Next we need to add a text to it. So activated the heart gentle type tool here and right off Welcome Scale the text right now To apply starting grid, we need to set full 20 and the first effect we want toe apply of it as a drop shadow. All right colored black blend. More heart mix. Lets reset it so that you can, you know, change the values from the default values. Let's say it is said to default, so we need to change the blend mode. Toe hard. Misc. How hard? Mix opacity to 25% angle 90 and disturbs three. Spread 42 Jane size to 16. All right, next effect of you want apply is a stroke and for a stroke, size is three. Putin is outside and capacity around 55 blend more overly kiss. This is our final output with texture indexed. 13. Creating Military Camouflage Texture: in this clip, we're going to create a green military camouflage texture using text Raizo and half don't bet and filters. So let's go ahead and create in your document. Goto edit Phil Select color from countries dropped out in the News Corp three line for after five click. Ok, all right now we need to apply texturizing filter to its ago filter gallery On the picture , we have textual Isar Select sandstone from the texture drop down and she and scaling toe 1 43 relief toe to and the direction off light to top left. You can use these options to change the angle off the light to get different results Sale. But in this case, we're using top left. Click Ok, All right. No unloved earlier. Create a copy by pressing Control J and renamed the layer as layer One. Okay, Now we need to apply the water. People filter toe this earlier, so go to filter, filter gallery and under under sketch. We have water. Paper said fiber, lend to 28 and brightness to 70. Click. OK, not change. Blending more toe linear light and capacity to 24%. Okay. Now a select layer zero Bless condole J you name. It does layer to and place it at the top of the stack like so Now we need apply half tone better. So go to filter gallery again on a sketch. We have half tone brittle for the size one is fine. Chance Contrast. One and four pattern type changed to line. Okay, let's click. OK, now Mars, layer one and let zero by pressing control. E duplicate this layer because we want to break this better. So we will create another layer. So make surely to selected best mental J Rename it as layer three. Look it now press control T and don't eat it. It also scared it so that it covers the whole area here. Right now we need to apply Gaussian Blur filter using radius off one pixel change Moto linear light and capacity to 24%. And for lead to change. Motew saw flight. Okay, now we'll will Mars the date up. So for that we can use copy most so controlled a to select all pixels and it copy must and then control we It's not. We have everything baked into the layer four. So now we need toe, create a new layer hill and fill it with 50% grave. For that goto, edit Phil and choose color as 50% gray. And make sure the default colors are set to black and white here and then goto filter vendor and difference globes. Now repeat the filter. Okay, so you get the pattern you're looking for and then used equalized command got only a good image adjustments equalize and the next commander going to use his test your image just Maine's and threshold And it just potential slider toe set, the better your after and then click. OK, so what Cecil Command does that it can words the images to high contrast black and white images all pixels pixels lighter than the transfer value are committed toe white, whereas all pixels darker are converted toe black. Now what we need to do is we need to lower the opacity, so we'll lower the pastie toe 18% and choose moored as over late. So this is our camouflage section, and I supply one more filter toe go to filter filter gallery and you can see we have the shop and just here around the pattern. So we lose. Assuming e folder under blesses stock and the values we are going to use that stroke for it to seven stalked pressure to do and contrast to 22 Looks like. Okay, this is our final came off. Last picture. You can go ahead and increased capacity if you want to. Okay. All right. 14. Creating Leather Texture: In this clip, we will create a leather texture using the stained glass and texturizing or filters. So let's get started creating new document all right, and then Presti to such to default background and foreground colors. Now go to filter filter gallery and then on a picture. Select stained glass said cell size toe five. Change border thickness to four and light intensity to to click. OK, so this is our displacement map, so go ahead and save it as displaced. Map dark PSD. Now we need to create a new document again and fill it with color code 97 a 51 okay, and the filter we need to apply now as texturizing. So under texture, we have texturizing for a picture, select sandstone and for Skilling set a value off 60 and relief to and click OK. Now we need to apply other layer off texturizing filter, but this time we will use the displaced map map PST that we just saved. So go ahead and click on this icon here, then select low texture and then select the displacement map dot bst. So now, via getting that displacement here, said scaling 200 and relief toe for toe. This relief perimeter controls the effect of shadows and highlights here. So I changed it to four and light to top left. OK, and then click. Ok, this is our leather texture. Now we let just levels restaurant all l toe open the levels command and a sorry opens the levels dialogue box and really just the range here to adjust the levels. So this is our final letter texture. 15. Creating Lattice Wire Mesh Texture: in this clip, I'm going to show you how to create lettuce. Wild messed picture using the text size a filter. So let's go ahead and create a new document. I love the background layer, plus DE to fit through the fort background and foreground less. And now the first filter we need to apply is history in glass. For that, I'll go ahead and go to filter Filter Gallery. Now I'll select stained glass under texture for change. Cell size to 10 thickness to four and light intensity to three click. OK, no choose the Magic one told him. And select the black part off the image. Now Pest control Shift I to invert selection and press delete to delete the white area off the image. That's control de to clear the selection, and now we need to apply less styles, too. But the Slayer so firstly style, we're going to apply a bevel and emboss. Okay, so style in a bubble techniques smooth Jane's death to 42 direction to down size 21 Here angle 1 20 degrees Blast. Cantu's choose this option him and for highlight mode changed capacity to 84 and for shadows mode change a pass. It Ito 89. Next style we're going to apply is inner glow. So I look ahead and selected and just reset to default. Blend more screen James capacity to 94 and for color use this court. Eddie Eddie, Andy, Click. OK, and now I'll set size to fight the next layer style. We're going to apply its drop shadow and change here in the drop shadow area changed distance to to as well as it was as well a size two to Okay, click OK, all right. No duplicate this layer by pressing control J go to edit cross foam. Flavorful, gentle. So we have now a different kind of pattern here press control j again to create one more copy and then using the arrow keys and move tool just offset the layer to create Devesh the mess wire deck show 16. Creating Brushed Metal Texture: in this clip, I'm gonna show you how to create the breast metal texture using the texture, riser, motion blow and AG noise filters. So let's go ahead and create a new document Presti to Swiss to the default background and foreground colors. Fill the background layer Fred, 50% gray, and then we need to goto filter noise, Add noise. Set amount to 10. Distribution to Gazi in and click OK now. The next fit of we need to apply is motion block so alcohol and go to filter blood motion, Blur said. Angles zero and distance of 2000 and click OK, now this will act as a displacement map for our picture, so we need to save it as BST. So we didn't go to save as and save it as, um, metal. Displace Doctor PST. Create a new document again. Fill it with 50% gray. Got a filter noise, add noise, sit amount to too and click OK next week. We need to apply is texture razor. So for that, go to filter into gallery and under texture. We have Tex Riser. Click on this icon here. Click low texture and lower metal displacement map said to Skilling. 200 Relief the 13 and light to top left. Click OK, now we'll apply the credit overlay style toe Make this textual shiny and reflective. Unlock the layer here and apply ingredient overly their style Change Moto overlay radiant two full grown tobacco and then reverse it. And for style, choose reflected angle to zero and scale too, Um, approx 70 and then reduced capacity to about 26%. So we have got this nice, reflective breast material sectional. 17. Creating Sand Texture: in this place. I'm gonna show you how to create the san texture, using the clouds of texts, riser and ag noise filters. So let's go ahead and create a new document, plus DE to switch to the default foreground and background colors and then choose filter vendor clouds. The next feat of we Need to Apply airs. Add noise. Ciccarone to filter noise. Add noise, said amount to five distribution to Gazi in and click OK, so this image will act as a displacement map for our sand texture. So let's go ahead and save it while saves and sand displacement. Now quit and create a new document and then said foreground color to see 99 754 and background color, too. E six c 09 b Okay, now go to filter vendor of clouds. Next filter we need to apply is texturizing. So Goto Filter Gallery, Texel, Texan, Isar and from here to click on this icon and then choose sand displacement file for Skilling said it. 200 James Relief to 29 and light to stop. Left, Click. OK, now we have some basic sand textured here, but now we need to add some ladies in tow This structure. For that, we have another image. So go ahead and open crumpled paper dart Jeff, pick and then apply high pass filter to it to go toe other high pass and said value toe 1 70 and click. OK, now we need to save it as BST and Arlotto use it as a displacement map. So go ahead and save it as bs too far. Crumpled paper? No. Switch back to the document and apply texturizing off. It'll once more and this time choose crumpled paper. Okay for Skilling, he was 1 44 Relief 46 and leave light at top left. So now we have some variation toe are say interaction. 18. Eliminating Camera Shake: In this clip, we will enhance an image by removing blood from it, using the shake reduction filter. The shape production filter allows you to reduce bloodiness in the image caused by the camera motion. This filter lets you reduce blooding caused by several types of camera. Emotions such as linear motion are shaped motion rotation motion and exact motion. And this foot of works best with the director lit. Still camera images having a low noise. Okay, so the type of images that are suitable for this filter are the images captured using a lens with a long focal end or indoor images taken with a slow shutter speed off without flash, so less get started with the tutorial. I have this piece off food issue Court Asset Dart Asset Pasture when Dodge epic. And then we have this PST file in which we have a plan to shake reduction filter so I can see the before and after virgins Here, let me go to window one inch to up vertical and then window. Arrange mad June so you can see side by said that here in this footage, we have a lot of blood going on here around eyes. And here we have, you know, reduced that using the shake reduction filter. So let me go ahead and close this file. Now apply the filter. We need to goto go down to filter and shopping shake reduction and we'll get this Shaker Exxon dialog box. So, for the shop automatically analyzes the reason best suited for the Sheikh production. And it also analyzes the nature of the blood and then applies appropriate correction toe the entire image. You can see here that an rectangular marquis region is automatically created If you can't see this region, the chances are that the advance panel here is collapsed in your guests. So go ahead and pull it open so that you can see this rectangle so you could decides this rectangle by, you know, by dragging the corners off the rectangle and there is a pin at the center. You can use that toe, move the entire ah reason here. Okay. If you want to define another reason at a different location, you can use this tool here at the top left corner of the dialogue box called blood estimation tool. So you can go ahead and just click and track to create under region and here in the advance panel. Now we have to blood estimation regions because we have one what's drawn by the photo shop and one just be created so you can turn off these by. If you don't want to see the cumulative effect, you can turn off the effect by clicking the check box here or deleting it altogether. All right, so this this blue, this watch here is a blue sari of blood placed watch, and it represents the shape and extend up the blood that affects the selected region off the image. If you want off for the shop to further find you on the image, you can go ahead and add multiple back. This is using the stool here called blood Direction tools so you can define the direction of the blur and for the shovel, go ahead and at other sorts here. Okay, so let me cancel this out and again applied this filter. Okay? I placed the blood estimation region somewhere there. And then here in smoothing sex in the blood trace studying sexual. Here, I'll change smoothing to 25 and and our artifact submission to 42 all right. So here we have the details loop. If you click and hold the mouse button and then released, you can switch between the the original version and the corrected version here and the smoothing enough to vex suppression. What these attributes to is the By changing the smoothing value, we have reduced the high frequency shopping moist from the image. And the artistic suppression often suppresses the noise art effects that can appear when we sharpen the image. Okay, so it worked best with the medium frequency noise. So go ahead and click. Ok? And now you can see that we have to move quite big blur from this image. So this is how we can use a shake introduction. Fitter toe. Get it off. Get it off the blur from the image. 19. Sharpening Image using the Unsharp Mask Filter: In this clip, we will use the one sharp mosque filter to sharpen the image. The UN sharp mass filter allows you to sharpen and image by increasing contrast along the edges in the image, nor that the filter does not detect edges in the image. Instead, it detects pixels that differ in value from the surrounding pixels. You can control this value using the Cecil option that this filter provides. After that, it increases the contrast of the surrounding pixels to specify. In addition, you can specify the various off the region in which each pixel is compared to larger. The radius, you specify larger will be defects on edges. Okay. And there are two questions you need to consider while using this filter. One is if you specify a larger radius value, then there will be a halo effect on the edges. And second, you can apply this filter toe only one layer at a time, even if layers are grouped or linked. Okay, so here I have this piece of footage asset. That's, you know, DOJ epic. And on the right side, I have applied theme on sharp mass filter to it, and you can see the difference between the two. This images is much better than on the image at the left of the screen, so let's go ahead and start with the tutorial. What we need to do is we need to goto, filter and then sharpen and unsure. Shop mosque. They can press and hold the left mouse button to see the original version. And when you when you will release the mosque turned, you can see the corrected version. So here change really is to six pixels. You can see the difference here, so the radius value defines theme number of pixels surrounding that edge pixels that affect the sharpening. This value varies. Asked about the subject in the humane size of the final emails, you will save and output matter used okay for a high resolution images of value off one or two regionally generally recommended. Let's change amount. Toe 100. Okay, The amount value defines how much to increase the contrast off the pixels for high resolution images of value between 1 50% and 200% and generally commanded and then change special 20 The special value defines how different the sharper in pixels pixels must be from the surrounding area before they are considered edge pixels and sharpened by the filter. For example, value of three affects all pixels that have tonal values that differ by a valley off three or more. And that, too, on a scale of 0 to 2 55 the default value Jiro sharpens all pixels so you can use the stretch hold value toe to define how different the Southland pixels must be from the surrounding area. Now go ahead and click. OK, so this is our final image, and this is how you can use on sharp mass filter to sharpen images. 20. Sharpening Image using the High Pass Filter: In this clip, we will use the high pass filter to enhance the appearance off the image. The high pass filter allows you to retain the edge, details where the sharp transitions occur and suppresses the rest of the image. This filter creates an effect opposite opposite to that off the guards in blood filter. It is useful in extracting the Leinart and large black and white areas from an image. So here we have four days called asset dash 01 dodgy big. And on the right side we have the sharper image. So this winter is straightforward. It has only one setting called Radius. The first we need to convert it toe smart object because literally we want toe blend the effect with the with the original letter. So right, most click here in the layers panel and choose convert to smart object and then goto filter other high bus. And here you can choose the value off the release. Palomita. So, for this, um, is I'll set it as to and click. OK, now toe blend this effect with the original image we have, you need toe double click here on the cycle that it will open up this blending options Stana box. Go ahead and change more to overlay, Okay? And then changed person days to 77%. So this was the benefit to convert the layer into a smart the layered for smart filters. Because now we can always go back and change blending options or opacity. We can also change the religious value if we want to. For that, we have toe double click here where the name off the effect appears on the layers panel in the Skins High pass. Just don't click on it and then you can change the DDS value for here. So this is how we can use high pass filter to enhance appearance off the image. 21. Adjusting the Mask: In this clip, we will use the maximum filter toe at just the mosque in the image. The maximum and minimum filters are useful for modifying the masts. The maximum filter spreads the white tear gas and adores the black areas. Where is the minimum freedom shrinks the white areas and spreads spread out the black areas . So here we have this fight last start dot PST, and we have two layers here. Layer Geo contains a T shirt in blue color. And then we have ah hue and saturation adjustment layer that is changing card of the Tischer toe brown using a mask to see the mask. You can also click on the swatch here and off. Click again to switch back to the to the, uh, color wasn't here in the work area. If you zoom in on this image around the edges, you will notice that some Blue Hill owing is going on there. So let's fix that using the maximum filter. So in order to use the maximum filter, make sure that you select the swatch here and then go toe in, then goto filter and other maximum. So here we have the studious value that you can use to control the the area that mask covers. So right now I want to change it to three. And I want to set preserved toe vileness and the this rawness Option three was devel nous and start off squareness as we expand our shing the Masters immunity substance. Okay, so let's go ahead and click. OK, And notice that now way. We don't have that healing around the edges off the tee shirt here. So this is how we can use the maximum filter to control, uh, the mosque in on the rich.