Make your personal multi color 3D printed sign in Autodesk Fusion 360 | Martin Lennernäs | Skillshare
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Make your personal multi color 3D printed sign in Autodesk Fusion 360

teacher avatar Martin Lennernäs, Autodesk Fusion Enthusiast | Maker

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:07

    • 2.

      Your assignment

      0:38

    • 3.

      Your project Settings

      1:18

    • 4.

      Your sketch

      3:51

    • 5.

      Your extruded body

      1:24

    • 6.

      Edit your edges

      1:25

    • 7.

      Your text

      1:12

    • 8.

      Your 3D Text

      1:13

    • 9.

      Your appearance

      1:57

    • 10.

      Export your File

      1:07

    • 11.

      Multi Color 3D Print set up

      2:09

    • 12.

      Render your project

      1:52

    • 13.

      Conclusion

      1:12

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About This Class

Autodesk Fusion 360 for 3D Printing

Improve and find inspiration for your 3D modeling and 3D Printing workflows! 

Work faster and smarter with sketching techniques, dimensions, constraints, direct modeling, appearances, 3D printing settings and more.

Class Objective

After this class you are ready to:

  • Customize some Fusion 360 settings
  • Work with Fusion 360 dimensions
  • Add and edit Fusion 360 appearances
  • Create basic renderings
  • Export your 3D model
  • Set up your 3D Printing file for a multi color 3D Print

Who This Class is For: 

This class is for you if you are interested in Autodesk Fusion 360 and 3D Printing.

Once you master this 3D Printing project you are ready to move on towards more complex projects!

Materials/Resources: 

You need a computer, and you need Autodesk Fusion 360 to complete the class assignment:

Download Autodesk Fusion 360 and explore licensing options here 

https://www.autodesk.com/products/fusion-360/free-trial

Find Autodesk Fusion 360 keyboard shortcuts here 

https://www.autodesk.com/shortcuts/fusion-360

Instructor

Martin Lennernäs is a professional within the AEC industries. He's passionate about CAD modeling and 3D Printing. Martin has been teaching CAD classes for several years at a top ranked university. In this class he's teaching Autodesk Fusion 360, the CAD software he is most passionate about.

Meet Your Teacher

Teacher Profile Image

Martin Lennernäs

Autodesk Fusion Enthusiast | Maker

Teacher

I'll empower you to turn your ideas into reality with expert guidance in 3D printing and Autodesk Fusion, making complex concepts easy and exciting.

See full profile

Level: Beginner

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Transcripts

1. Introduction: In this class, you learn how to create a multicolor, 3D printed sign. Your first 3D printed product can be a beginning of a new era for you. You can 3D print as a hobby and make stuff for your friends and family, but you can also build a business around your skills. Personally, I started with 3D printing and expanded into laser cutting and other manufacturing methods. I'm Martin and I'm a professional in the AEC Industries. That is architecture, engineering and construction. I also teach CAD classes at the top ranked Swedish university. And today I'm teaching you Autodesk Fusion 360. The CAD software I am most passionate about and have the most fun with. You will learn how to utilize some basic and great workflows and time saving techniques when you create your project. You invest time in the class and my goal is that you get it back when you save time in your future work. See you in the next lesson where you learn about your class assignment. Thank you. 2. Your assignment: Your final deliverable is to upload a picture of your project. You can upload a rendering from Fusion 360 or a picture of your 3D printed sign. I created this product for you for three reasons. It's a beginner friendly 3D modeling practice. It's a fun opportunity to create a unique and individual product and you learn more about some basic 3D printing options and opportunities. You can customize your settings in Autodesk Fusion 360. See you in the next lesson where you start your project with some basic settings. Thank you. 3. Your project Settings: In this lesson, you do four important things that you should do before moving on. First turn on your layout grid. It's a great aid when you sketch. Secondly, I consider it to be best practice if you work with components in Autodesk Fusion 360, right click your top level component and select new component. A standard internal component is fine for this project. Keep your projects organized and give your component a name. Your work such as your sketches, your timeline, and your bodies will be organized with the active component you are working on. Make sure that you check the box activate. The third thing I want you to do is to save your project with a good name. It's a good habit to save your work on a regular basis. I'll work with millimeters in my project. You can change units here if you want to work with the same units as me. Well done, I look forward to seeing you in the next lesson where you create a sketch. This sketch will be the foundation of your design and I have some recommendations I really want to share with you. Thank you. 4. Your sketch: You will create a sketch and you will also learn how you can work faster and more accurate with sketch dimensions and constraints. It's a really fun and useful lesson, so let's jump into it. You will create a sketch and then a three dimensional design. From your sketch, you enter sketch mode. Once you select a construction plane to sketch on. Use the view cube. If you want to reorient your view, you can build your design around a rectangular sketch in this class. You find the two point rectangle in the tool bar, but you can also find other options in the create drop down menu. Some options can be more useful than others depending on your situation. I'll go with the center rectangle in this tutorial, so I get a nice centralized rectangle above the origin. You can enter data in the data input boxes when you create your rectangle, but you can also skip it and activate sketch dimensions with keyboard shortcut D or via the button in the toolbar. Your sketch is blue at this point. This means that your sketch isn't constrained by rules, give your long side a dimension and give you shorter side a dimension. I'll set the long side to 70 millimeters. You can set dimensions that are relative. Your sketch is now black. Your sketch has rules. It is constrained. Once you enter 100 millimeters for the long side, the short side adjusts to 50, the ratio is intact. If you decide to change the long side back to 70, the short side will adjust and you will save time since you only have to change one side. Now I want you to try the Equal Distance Chamfer tool. Click around your sketch and don't mind the distances for now. You're going to set this up so you can control all edges with one dimension and then control the entire sketch with just one dimension. And a quick tip here, just drag and move your dimensions. If your sketch has too much information on the same spot, set a dimension you like, then just klick another dimension and set your dimension to your original dimension. You don't have to do this with both dimensions in each corner. Remember this is the equal distance chamfer. The chamfers are equal, adjusting one of them is enough. Let's try your dimensions. Change one and everyone follows along. One dimension to rule them all. What if you want a relationship between your chamfer distance and your sketch distance dimension? You can do that. Let's set the chamfer distance to 1/10, of the long side sketch dimension. You can now adjust your sketch with just one dimension. And since your upcoming 3D model will be driven from your sketch. This means that you now can adjust your 3D model by just changing one sketch dimension. Well done. You have a sketch and you can change it fast if you choose to edit it via the timeline. See you in the next lesson where you create a three dimensional body. Thank you. 5. Your extruded body: In this lesson, you learn how to extrude your sketch and how to jump directly into the extrude operation from the sketch environment, you find Extrude in the Fusion 360 tool bar and in the Create drop down menu. Pay attention to the letter E. This means that the keyboard shortcut is assigned to this tool. You can press keyboard shortcut when you are in sketch mode and jump directly into the extrude commando from the sketch environment. Options appear when you activate extrude, you can work with extrude type, starting point, directions, distance, taper, angle and operation type. There is also an arrow and a circle. If you prefer those, you're going to use another tool to fix the edges. So I'll leave the taper angle at zero degrees for my 3D printed sign. Leave the operation as a new body operation and confirm with Enter. Your extruded action has appeared in the timeline. You can right click those buttons and select Edit. If you need to go back in time and edit, let's edit edges of your sign. You will learn this in the next lesson where you explore a fun and useful editing technique. Thank you. 6. Edit your edges: Good to see that you are still around. It's a good habit to finish what you start. There are a bunch of methods you can use to edit your edges. Let's look at two of them. Fillet can be used for the creation of softer edges and chamfer can be used for a straighter look. Let's explore the equal distance chamfer tool. Leave tangent chain checked. It's going to connect actions and simplify your selections and your edits. Select your connected sides and either drag or enter your chamfer distance. A warning will appear if your distance is too big. Press OK when you are happy. Right click your chamfer feature in the timeline if you need to go back in time and change your distance. That's how easy it is to add a chamfer to your body. It's time to add your text. And I've got good news for you, this is easy to do in software like Autodesk Fusion 360. See you in the next lesson where you learn how to add text. Thank you. 7. Your text: In this lesson you learn how to add text, create a new sketch. Instead of using the tool bar button, I'll fire up Fusion 360 design shortcuts with keyboard shortcut S. Type something that includes sketch and confirm with OK. Your next step is to select a face or a construction plane. It's convenient to sketch directly on the three dimensional body. Once you select text, you need to set some boundaries. The text menu appears as soon as you create your box. It's easy to work with text, styles such as bold font, italic type face, text type, and character spacing. You can flip your text and change alignment, Finish your sketch and enjoy your work. Well done. You have your text, but it's flat. Let's investigate our options to extrude the text in the next lesson. Thank you. 8. Your 3D Text: You can't move your mouse around like this all the time. I want you to use keyboard shortcuts when you extrude your text. It's important that you pay attention to the final step in this lesson. Otherwise things will be more complex down the road. Activate extrude with keyboard shortcut E. Select your profile, that is your text. You can adjust your view and get a better look from another angle. You can work in both directions. Imagine, for instance, if you had some lightning behind your sign, then a cut operation might be cool. I'll set a positive distance of 3 millimeters for my 3D printed sign. Change operation type from join to New Body and create those letters as individual bodies. You'll see how individual bodies are more simple to manage in the next lesson where you add an appearance to your body. Thank you. 9. Your appearance: Great job. You have almost completed the class. You don't need to 3D print your product to find out if you like a color combination. Appearances is a great way to explore and communicate a digital version of your design. Appearances can save you time, money, and material, and keep the overall environmental impact of your product development down. You find your bodies in the body folder in your component. Activate appearances from the modified tab, or better, use keyboard shortcut A. Expand your appearance menu if it is hidden. You can reposition the menu and adjust the size if you need to. Your appearances are grouped in folders. Another way to reach different appearances is to go through the search bar. Drag your appearance onto your body in the canvas. There is an option up here that you can use if you want to add your appearance to a face, but not to the entire body or component. But what if you want to drag this white appearance onto all your text bodies? It doesn't feel smooth to add it one letter at a time. Select your first letter in the body folder and select the bottom letter while you hold down shift. All bodies in between are selected. Drag and drop your appearance onto all selections. Close the appearance menu with Escape. That's why I wanted you to separate your letters from your body. It's time to export your sign and create some instructions for your 3D printer. See you in the next lesson where you learn one workflow for exporting your file. Thank you. 10. Export your File: You will learn how to export your 3D model in this lesson. Then you will use exported your exported STL file to create instructions for your 3D printer. In the upcoming lesson after this one. Save your work, so it is included when you export your file. You recognize many keyboard shortcuts such as control + S if you work on a PC for example. Go to file and select export. You will export everything that is visible in your model. Set your file type to STL file and select a proper export location on your computer. A window appears once you press Export. This cloud transfer requires Internet connection and export is ready once showing file explorer appears. Great job. You have your STL file. Your 3D printer wants G code. This G-code is the instruction for your 3D printer. See you in the next lesson where you create G-code from your STL file. Thank you. 11. Multi Color 3D Print set up: Well done. Let's set up instructions for your 3D printer, the G code. I'll use a slicer from Prusa research in this video, but you can follow along even if you use another brand. Import your STL File. I'll use the top options since I created my STL File in millimeters. Your sign appears on the 3D printer bed once you locate it. I'm not going to change position or scale for this print, but it can be useful in other scenarios. You can create both basic and complex 3D printing setups. Those presets are useful, for example, if we slice this side with the draft preset, the print will take 21 minutes. If you change to the 0.1 millimeter layer height, the detailed layer preset, the 3D printing time increases to 52 minutes. You will get a better looking product, but your 3D printer will work longer and use more energy. You can print with multiple colors. Those colors have nothing to do with the appearance you set in an earlier lesson. I'll drag this bar and add a color change right when the text appears. Press slice again to incorporate this action in your G code. The legend supplies you with additional information. This 3D print will work for 39 minutes. Then you will have a color change, which requires a manual filament change action from you. And then it will print for an additional 13 minutes. Press export G code and save your data on your computer. That's how easy it is to create G code. Some of you will upload a picture of a 3D printed sign in your class assignment and some of you will upload a digital version of your design. See you in the next lesson where you learn how to render your image. Thank you. 12. Render your project: You can create photorealistic renderings in Autodesk Fusion 360. You can utilize strong computer power and render in the cloud, or why not render on your local computer. In this lesson, we will settle for a quick and easy set up. Switch to the render workspace. A new set of options appear. Right click anywhere on the canvas and select Scene Settings. Do you prefer a solid color background or an environment? You find environments in the environment library, drag and drop them, just like you did with appearances. You can change many settings. In this example, I change the position of the lights and the brightness and press OK. Click on Render and decide if you want to render with the Cloud renderer or the local renderer. For other settings. I'll keep it simple here and just change the width and height ratio. Once you press Render, your image appear in the bottom left corner. Open your image when it is ready and download it. Pay attention to the opportunity to download the image with the transparent background, which can be useful if you want to add your custom background. That's how fast and easy it is to create a basic rendering. Rendering settings, material settings, and appearances can obviously be much more complex and delicate. It can be a course on its own, but this is good enough for the purpose of this project. You made it to the conclusion. Well done. See you in the next lesson where we summarize the course and I share three key takeaways with you. Thank you. 13. Conclusion: Well done. You made it. It's a great habit to finish what you start. You've covered a lot and made progress. The sketch environment constraints, extrude, chamfer, timeline edits, appearances, 3D printing settings and renderings. Still, you're just exploring the surface of a sea of possibilities. I hope you take away three things from this class. Keep learning, and keep building your knowledge. Find workflows you like and keep exploring your opportunities. It's fun and it's useful. I have two favors to ask you before you go. Upload your project to the project gallery so we all can be inspired by your work. Leave a review and follow my profile if you like the class. And that's it. We're done for now. I look forward to seeing you soon again on another project. Thank you.