Transcripts
1. Course Intro : This is how to create this stunning animation
in After Effects as a beginner without complicated techniques to
tell stunning stories, wa your audience, and
hopefully lend clients. Pay attention because it really is easy to create
stunning animations, but how exactly do you make stunning animations as
quickly as possible? And what would a top animator do if they had a slow laptop? Now, I asked myself these
questions after realizing that my laptop is an AGB laptop
and it's really, really slow. And on the other hand,
I am broke and I needed clients as
soon as possible. In this desperation, I analyzed
hundreds of tutorials to find a system that will not only make my animation
look stunning, but it will also be
quick and easy to make. After several failed attempts, I finally found a
seven step system that works easily
and efficiently, even on a slow laptop. And I was able to lend
clients that paid me enough to buy a
computer system. Now, I want to share that
seven step system with you. It's easy to learn, and
once you master it, you can create professional
quality animation in a short amount of time, and you can turn one
simple technique into multiple creative projects. This course is
perfect for beginners who have little to no experience in after effects
but want to create professional looking
animations quickly. This course is perfect
for graphic designers who are looking to add animation to their skills to attract more clients and enhance
their portfolio. This course is perfect for content creators and
editors who want to elevate their storytelling with
visually captivating animations without spending hours on
complicated techniques. This course is perfect for entrepreneurs or
marketeers seeking a quick and effective
way to create engaging animations for their businesses or
personal projects.
2. Class Project : The class project,
you can either follow along with
the course example, you can download
every resources, or you can create your own
unique theme or story, simply import your assets, apply the principles and
techniques taught in the course and bring
your animation to life. And once you are done, upload your finished project to
share your creativity.
3. Class Requirements: For this class, you will
need Adobe After Effects, and I'm using Adobe After
Effects versions 2023 and 2024. But since this is a principle and a technique based course, the version you use
doesn't matter much. The core principles can
be applied even if you are working with the older
versions of the software.
4. Principle, Seven Step System & Philosophy: In this course, we will create animations using a technique
called the parallax effect. Now the parallax effect is an animation technique
used to create an illusion of depth and three D space within
a two D environment. This effect is
achieved by making foreground elements move faster than the background elements. It basically simulates how
objects in real life appear to shift at different speeds when viewed from a
moving perspective. In animation, the parallax
effect is commonly applied by layering
objects or images in a composition where foreground elements move faster to appear closer to the viewer, and the background
elements move slower to give the illusion
of distance. Now, why is parallax effect
so powerful and so easy? First of all, it adds depth, even in a flat to the animation. The parallax effect makes it look more realistic
and engaging. The second reason why
parallax effect is powerful is because
it is versatile. It can be applied
to a variety of projects starting from
an explainer video to social media posts
to anything to even movies and animation. The third reason why
parallax effect is so powerful is because it
is so easy to implement. Okay, with tools like
Ado After Effects, you can apply the by simply animating the camera and layers at different
speeds, it's really easy. Okay? Now to create parallax
effect in after effects, we will follow the seven
simple steps in this course. Okay? So the step one is
to create or find assets. Here, you gather
the visual elements you need for your animation, such as images,
illustrations or text. You can create them yourself
or you can use Internet. Step two is to import your
assets into after effects. Here, you bring your assets
into after effects and organize them in your project
panel for easy access. Step three is to create a three D camera
and a null object. So we basically use three D camera and null object
to drive the animation. Step four is to place
assets in three D space. So once the camera and
null has been created, what we do is we position
our assets in three D space, and so this positioning allows this parallax
animation to take place. And then step five is to animate the camera
and the null object. Okay. Step six is to compose
it and add elements. Here we enhance our animation by adding some finishing
touches like we add lights, we add shadows, we
add textures to make the effect look more realistic and
to sell the effect. And step seven is final step, which is to render
your animation. Here we export our animation in our desired format and ready
to share with the audience. Okay, so these are
the seven steps that we will be using
in this course. Now, the most important part of this course is the
philosophy of this class. Okay? So the philosophy
of this class is simple. Not everyone has access to
all the resources they need, but that doesn't mean you should give up or you should settle. I've designed this course to be accessible to anyone,
even complete beginners. By accessible, I mean, it can be understood
by everyone, okay? So you can start
learning and applying these skills to attract
clients right away. These techniques
are easy to master, and it delivers high
quality results, making them perfect
for those walking with limited resources because
at the end of the day, it is what you do with what
you have that matters.
5. Chap1: Setting Up Workspace: Okay, so now we are
in after effects, and as you can see, this is my workspace right
now, but I don't want that. I want it to align with what we are trying
to create here. The video is going
to be vertical. I want to see the composition
in its full glory, okay? So these are all called
panels, okay? See, panels. Now, what we do is when
we click on the panel and then we like start dragging
it with our mouses. What happens is we see
this blue part here, and blue means that
it's going to be aligned in the already
existing panels, and it's going to create
a group of panels, ok? But I don't want composition
to be in some other group. I want it to stand alone. And so what I'm going to do
is I'm going to drag this. So look at the green part here. So the green part
suggests that it's going to have its own
space here, okay? And so I'm going to just
let go of the mouse. And then it creates its own
space and so that we can see the composition
more clearly and we have more control over
effects and controls. And I'm going to
keep this as it is because it's not going to we are not going
to use it that much. The only thing that we are
concerned is effects controls, project panel, and all this. Okay. So make sure that your workspace looks like this so that we
are in alignment, and then it's easy to follow. And now the next thing
that we are going to do is we are going
to save this workspace. I'm going to click here. Then save as new workspace, or you could just save
changes to this workspace, and that's how it's done. Let's say if you want to save, what you do is just go to
save as New Workspace, here, rename your workspace
and hit Okay, and then your workspace will be created here and you will
be able to select it. And whenever you change it, it will be applied
to the workspace.
6. Chap2: Folder Structure: Lecture, I'm going to walk you through this folder
structure that you see. So it's really
simple. These are all the folders that I
create in after effects. Okay, let me walk you through. So 00 PC is where I
store all the precoms, 01 AI is where I store
Illustrator files, 02 footage is where I
store video footage. If I have any 03 images is
where I store all the images, here I store the audio files, and here I store the
random stuff that after effects will create after ex is going to create
another layer, and all that layer will also be visible in the project panel. Okay? And so I store all that
stuff in the random stuff. And let's say if I'm using plug in and that plugin
creates something, I'm going to also keep that in the random so
that I know where it is. And so, although you don't
have to do this because this project is really
simple, it doesn't have to. But I use this in every project that I can because it
keeps things really clean, and so I will be able to
walk more efficiently, okay? And so remember that this is the structure that
we are going to use. Now, once that is done, the next thing we do is, of course, we save
it, we save the file. Okay. So I'm going
to save the file. I'm going to call this
butterfly Miners Core Min.
7. Chap3: Importing The Assets: Okay, so now what
we are going to do is we are going to
start importing the assets that we need for
the final animation, okay? And so I have already prepared the assets and let me
walk you through them. So I got every one
of them from Google. They are free, okay? And you can get them by just
searching for it, okay. But there is one thing
that I need to tell you. So this is butterfly
underscore transparent. Now, this is basically
a green screen, okay? So when they had when I found this green
screen, which was free, when I found it, what happened was this file was
not that great. As you can tell that this
file has some issues, you can see the grain effect
and it's not that great. But I added this glue
that you see, okay? It wasn't as good as
it looks right now. So I added that effects, which some of them
were paid effects, and so I can't share that effect or some of you might
not have that effect. Okay? And so let's say when I'm teaching in the class and
you don't have the effect, you won't have the same
look that I'm going for. And so you might be disappointed that you
don't have the same look. And to avoid that problem, what I have done is I've already exported the
transparent file. This is a transparent file with the effects
already applied, and so you can use this. And the next thing that
we do is we import, like I said, the import,
you can do three things. First of all, you could
just double click here, and then or you could
just go to file port, file, or you could
use my favorite part, which is using shortcuts, which is Control I. Okay? Now I'm going
to select all of them, and then hit Import. Okay? And so we have
everything here, and now I'm going to
move this to images. I'm going to move the
footage to footage. Now, one more thing. Now I normally don't like to
use two software at once. So to remove the
background from images, you can use many
free tools online. That's how I got rid of the
background on this image. Have created this
image from this, and so it can be done
within seconds now, okay? You don't have to open
up Photoshop for that. So make sure that you save
time whenever it's necessary. You don't have to open
up two softwares, you don't have to be perfect at every damn thing that you
do so make sure that you are using these tools that are available to you so
that you adapt with it. Okay? You don't get stuck in the same processes that
you used to do years ago. Okay? You have to adapt
and you have to change as the time passes or
you may get left out.
8. Chap4A: Creating Composition: Previous lecture,
what we did is we imported this
footage and images, and I told you how to do that. And in this lecture, what we
are going to do is we are going to start creating
the animation. Okay? So the first
thing that we need to create an animation is a Canvas. In this case, we call
it composition, okay? And so to create a
new composition, all you have to do
is just click here, or you could also click here, and I'm going to click on this. And so this one is
really important. So make sure that
you pay attention. So this is composition name. First of all, I'm going to call this butterfly underscore Main. After effet has this preset now. And so when you click on this, the drop down menu opens up
and then select this one. Okay? We are going to make
it portray HD 1080 by 1920, 30 FPS, which is
frames per second. Then keep everything as it is, but I'm going to
change the duration. Okay, so I'm going
to turn the duration from 40 seconds to 10 seconds. You can also make it 5
seconds if you want. But in this case, I'm going
to go with 10 seconds, and then I'm going to hit Okay. Also, this is background color. So the background color is not
going to get rendered out. Okay. And then I'm
going to hit Okay. So this is our composition. And since we haven't
added anything, this part is empty. So this is a layer panel, and all the layers
that are in the used in composition
will be visible here. Okay? So I'm going
to drag this just a little bit so that you
can see more clearly. Okay? And so I made
a spelling mistake. So this file is going to be our main composition that
will be rendered out, okay? And so whenever you do that, make sure that it is outside of folder so that you can
access it everywhere.
9. Chap4B: Creating Precomps: So the next thing
that we do once decomposition is created
is we create background, and the background in after
effects is called solid. And now to create solid, or
you have to either right click New solid or Control Y, which is a shortcut
for solid, okay? And so these are all
these solid settings. Make sure that you pay
attention to this. I don't think it's
that important, but just make sure that
make it com size and change it to black for
now and then done. So we have our solid ready, and then I'm going
to rename this. To rename layers in after effects, double
click doesn't work. It basically opens up layers
in a separate panel, okay? And so in this panel, you
could do rotoscoping, but we are not going
that advanced. So whenever you double
click, it won't rename. Okay? Double click doesn't
work for renaming. So what you do is
you press Enter. See, I made that mistake. And so when you hit Enter and then I'm going to call
this BG for background. This is how you create
the force background. Now what we are going to do
is whenever we are working on a project like this that can be used or reused in
any other project. What we do is we always
precompose every little thing, and why we do that. And I'm going to show you why we do that. Just give me a minute. Okay? So first of all, I'm going to open
up these images. Now, what we do is
we precompose them. And so how we precompose them. What we do is, for example, let's say barbed wire. I'm going to grab this
and then I'm going to place it here on this
composition menu, and then it has its
own composition. Okay. And so this is
its own composition. This is the first pre comp. Now, I'm going to rename this
to rename a composition, what you do is you go
to here Hamburger menu. You click on that, and then you click on composition settings, or you could press Control K, which opens up
composition settings. And then I'm going to
call this Bbed wire. I'm going to get rid
of the underscore, and then I'm going
to call this PC, and then I'm going to
keep everything as it is. I don't need to make
any changes here. Okay? Then what we do. The next thing that we do is we recompose the and we follow the same process for the
smaller barbed wire. I'm going to drag this over
this and then I'm going to press Control K or I'm going to right click
composition settings, and then I'm going
to get rid of this, and then I'm going
to rename this to ndscorePC now I'm going to do the same thing
for butterfly. Okay. And so I'm going
to bring that here, and then I'm going
to hit Control K and then I'm going to
call this butterfly in the score PC. Now the thing that I don't like here is I don't
like the branch. And so what we do is we also make changes as
we are moving forward. Okay? And so I'm going to just mask this out
and to mask out, all you have to do is just
zoom in and then select this. Okay, let me do that again. Zoom in, click on make sure
that the layer is selected, and then you go to here, which is Pentool Pentool
is used to create mask. Of course, you can use
Shape layer tool as well. But for this, I'm
going to use Pentool, and then I'm going to go here and then simply select it
like this, then zoom out. And to zoom out, all
you have to do is press Z and then
hit Alt like this. And then I'm going to
select the pentulaGame. Then I'm going to click on
this and then I'm going to just randomly do that until I can see that this cocoon
or whatever it is called isn't getting
cut off, okay? And so next thing that
you do is you click on this and then you go to
masks and then invert it. Okay? Now we have
the butterfly y. Now, make sure that
you pay attention to every little detail
because it could see. Okay, so I'm going
to change this just like this and then it's done. Okay. Now the next thing
that I'm going to do is I want it at the center
of the composition, I'm going to just
bring that here. And by the way, this is
called proportional grid, and to open up
proportional grid, all you have to do
is just go here, and then you choose
title action safe. It's not called
proportional grid. I don't know why
I always do that. I always call that
proportional grid. Proportional grid is different, by the way. It's this one. This one is proportional grid. This one is title action safe. Now I'm going to press
keep it at the center. You could also align
it, but it won't work since we are
working with a mask. And so it doesn't
have to be accurate. And then the next thing
is really important, so make sure that
you pay attention. Okay? And so the next
thing is that you see this little button, which is region of interest. Okay? And so I'm
going to select this, and then I'm going to just
drag it like this and it creates a box like this with an bounding box that isn't
like the shape layers. That isn't like the
normal layers, okay? And so I'll tell you
that in a minute. Then I'm going to
go to composition, and then I'm going to go to crop comp to
region of interest. Okay? And so what I did is basically I don't want
that region that we saw, and I only want this cocoon part to be here in the
composition. Okay? That's how you do it. I basically cropped
the composition, and that's how you crop the
composition in after effects, but make sure that
you are cropping the composition
at the beginning. Okay? So let's say
if you animate it and later you decide to
change the composition, what is going to happen
is that it's not only going to ruin
your composition, but it will also
ruin your animation. Okay, so make sure that
you pay attention. Now the next thing that
we are going to do is we are going to pre compose
the footage, okay? And it's not that tough. So what I'm going to do is
just going to bring that here. And it's already pre composed, but see, there is
a problem here. So at the first frame, the butterfly isn't present, but at the second frame,
the butterfly is present. And so what I'm going to do is just I'm
going to come here, and then I'm going to click
on the walk area start part, which is this blue little
part that you see, and then I'm going
to drag that here. Then I'm going to go
and I'm going to go to composition and then
trim com to walk area. Okay? So what I basically
did is I get rid of that second where the butterfly wasn't present in the frame, and so I just trim work area. So this is basically
work area start. This is work area end, okay? And this part is this
part that you see from the work area start to work area end is
called work area. Now I'm going to press
control as always. And the next thing that
we want to do is we want to bring every pre comp
into the PC. Okay? Now, I made a little mistake. I haven't renamed this, so I'm going to just rename
this and then hit Okay. So we have all the pre
coms in one folder. We have all the footage
is in one folder and we have the main
composition outside. Now, can you see something
different with this? Okay? I don't know if
you can, but after effet has created one
folder on its own, which is called solid. So this folder basically stores all the solids
that it will create, okay, solids adjustment
layers and sometimes null. I'm not sure about null. And
so what I'm going to do is I'm going to move this
to randoms, okay? And then I'm going to hit as
we have the precoms ready, and now what we are going to
do is we are going to start importing them and then we
are going to start anime. Okay? But setting up pcs
is really important, so make sure that you do that.
10. Chap5A: Motion Tile, Camera & Action!: Okay, so in the
previous lectures, what we did is we basically created these precoms
and now I'm going to start by bringing this precoms into the main composition and we will start the animation. Okay? So first of all, I'm going to drag this
and drop it like this. And now I'm going to bring
up the scale property. So first of all, let me explain the transform properties really quick so that you understand. So these are all the
transform properties. First of all, we
have anchor point. The anchor point is basically a point from which
everything moves. Okay? So if I change it, it will move from this point, or it will rotate it
rotate from this point. Okay? So this anchor point is the most important
part of the layer, and you have to set it up before you start working on a project. So that's the anchor point. The shortcut for anchor
point is A, Okay. Then we have position property. Position property is
basically a position. We have X axis, and we have Y axis. If it's three D, we are going
to have X, Y, and Z axis. Okay? I'll explain
that in a minute. And then bring up the
position property, all you have to do is
press P or you could just go down here. Then
we have scale. Scale is basically
the scale of layer, then we have R, which
is the rotation. Okay? This is
measured in degrees. This is degrees, and this
is the number of rotations. Then we have opacity
for opacity, you might think
the shortcut is O, but it's not O, it's T. Okay? So the opacity is basically the transparency of the layer. These are all the
transform properties that are extremely important. They are really basic
but really crucial. Okay? Now I'm going to bring this here so that you
can see both of them. Now, I'm just going
to scale it down. So I pressed s and then I'm
just going to scale it down. Now, the problem that I'm
running into right now is that the edges are
being cut off here. Okay? But I don't want that.
What we can do is you can just duplicate it and then
place it here, then parent. But that would be complicated. So to solve the issues, after effects provides us
with multiple solutions. And the first solution is, okay, first of all, let
me get rid of this. So the first solution is
using effects and presets. So I'm going to go to
effects and presets, and then I'm going to
search for Motion tile. Okay? So this is motion tile. So basically, you
search for effect here in effects preset window, and then what you can do
is double click on it, or you could just drag it and drop it on a
layer like this. The effect that you apply
on the layer will be visible in motion in
Effects Control panel. So make sure that the
workspace is adjusted, like I said, What
is motion tile? So Motion tile is basically
what allows us to repeat layers around the composition
without duplicating it. Okay? So let me show you. I want to expand this. Okay? So what I'm going
to do is I'm going to just expand the output
height. Don't touch anything. This is tile width, tile
height. Don't touch them. All you have to do is just you have to play with the
two properties and this. I'm going to tell you
that in a minute. Okay? So just like that, we have expanded the layer. Now I'm going to click on this, which is mirror edge, which will basically mirrors
the edges, okay? See? So it looks as if it's being repeated uniformly, okay? And so that's how we have
set up our force layer. Now I'm going to duplicate this. So to duplicate, all
you have to do is just go to edit or duplicate, or you could just
press Control D, and then I'm going
to bring this down. So I don't want to do the same process for every layer that I want. So what
I'm going to do? I'm going to replace
the layer, ok? And so to replace the layer, all you have to do is
press Alt or option, and then you click on
it, click on the layer. This is a source layer, okay? So I'm going to click on it, and then I'm going to
drag it and drop it. And just like that, we have
both the barbed wires ready. Okay? I'm going to adjust
this and let me see. Okay, everything looks nice. Now I'm going to turn them
into a three D layer. Okay? So to turn them into
a three D layer, just click here, and this is
basically a three D layer. These are now three D layer. Okay. Now the next
thing that we do is we create new camera, okay? And so to create a new camera, you can right click New camera. Or you could press Control Alt Shift C to
create a new camera. This is the shortcut. Okay? And so let's see
the camera setting. So it's going to be two naught camera, don't change anything. It's going to the preset
is going to be 50 Mmm. I'm going to keep
everything as it is. I'm not going to enable depth or feel if you want,
you can do that, but we are going to
create manual because I think it gives more
realistic approach, although it takes longer, but it will give us
more realistic effect. Okay? So I'm not
going to enable it, and I'm going to keep
everything as it is and then hit Okay. Now
we have the camera. Okay. So once we
have the camera, you can not only
operate with camera, you need something to
control that camera. Okay? So what I'm going to do is I'm going
to create a null. To create a null, all
you have to do is right click New Null Object, or Control Shift Y
creates new null. Okay? Now I want it to be at the center
of the composition. But as you can see, the anchor point is
not at the center. The anchor point is
at the edge, okay? And so it will rotate from
the edge. I don't want that. And then I'm going to go
to Pen behind Anchor tool, or I could press Y. Then I'm going to
drag the anchor point to the center while holding Control and it snaps
to the center. You don't have to do
that, but I think it should be Anchor point
should be at the center. Or if you don't want to do that, and if you want to
know the shortcut, it is Control Ault home. Now, I'm going to rename this. I'm going to call this
Camera controller. So this is going to be basically the main
control of the camera. Now I'm going to turn
this into a three D. Don't worry
about what is null. I'm going to explain
that in a minute. Just give me a minute.
Okay? Now, I'm going to parent camera one
to Cam Control. Okay? I'm going to explain
that as well. Don't worry. Okay, so I just parented it. Now, let me explain
what is happening here. So camera controller
is basically a null. Null are like, God, okay? It doesn't exist for some. For some, it exists and
it plays a huge role. In the same way, camera
control or nulls are the same. They don't they are not
going to get rounded out. This layer won't
be rendered out. But if you parent
it to, for example, when I have parented
camera to Tull, what is going to happen
is that it's going to play significant role see. Now the next thing that
after that is parenting. So this is parent
PiquipTol, okay? So when I drag it like this, and then I go to
the layer that I want to parent to, okay? So this is basically a parent, and this is a child, okay? And what happens in real life? When a child is young, what happens is they
follow the parent. So null three is basically a parent camera
is a child, okay? So wherever the null
goes, the camera follows. So basically, this is
a camera controller. So we have basic rig of
the composition ready.
11. Chap5B: Position & Views: The next thing that we
need to do is we need to place the objects in the three D space
so that we can create the parallax effect
that we want to create. To do that, I'm going
to drag this like this. And then, can you see this here? So this is view layout. Okay? So I want two views. I'm going to select two views, and we have two views
of decomposition. This is basically active
camera, which is camera one. And this is top view, meaning we are looking at the composition from
the top level, okay? And so you might be
thinking, What is this? So this is the camera. Okay, and these are the layers. So what is happening here
is the reason why we can't see parallax occurring is because they are
at the same position. Okay? But what we need to do
is we need to place them in different positions so that we can just have the
parallax effect. So these are all
the basic This is Z position. This is position. This is Z position, or what I'm going to
do is I'm going to just press P to bring up
the position property, and then I'm going to
bring this in the front. But now it's too big.
So what I'm going to do is I'm going to press S
to bring up the scale, and then I'm going to scale
it down just a little bit. Okay? Now I'm going
to get rid of this and I'm going
to show you what's happening here and
see the power of this basic rig that
we have created. Okay. But before that, let me add in another object
so that it makes more sense. Okay? So I'm going
to add in a text. To add in a text, you go to horizontal type tool or
you press Control T, then you type the text. For example, change is constant. Now, I'm going to scale this and then I'm going to
bring it like this, and then I'm going to use
something like Akira. Okay? These are the fonts. And then I'm going to align
it to the center, and then I'm going to bring the anchor
point to the center. Okay? So I just selected this, which is pen behind tool or
I'm going to crash shortcut, which is Control Alt home. And so we have the anchor point
at the bot at the center. Now, not to go to character, and then I'm going to
turn this into red, okay? And then I'm going to turn
this into three D as well. Now, I'm just going
to randomly push this back and then scale it up. Okay. And now see the magic. See. Okay. So we have the basic regradi
In the next lecture, what we are going to do
is we are going to start adjusting this and we are
going to start animating it.
12. Chap6A: Keyframing: So in the last
lecture, I showed you this rig that we have
prepared so far. And in this lecture,
I'm going to show you an easy
way to animate it, and then we are going
to fill the gaps. Don't get confused. I'm going to walk you through everything. Don't worry about that, okay? And so first of all, what we are going to
do is we are going to start by setting
up the keyframes. Okay? What you have to do
is you always start by setting up keyframes
first, okay? So I'm going to press P to bring up the position property. And then I'm going
to click here. Okay? This is a stopwatch, which is called time Very
stopwatch, as you can read. So this basically shows the property change
over time, okay? And I'm pretty sure you
may be aware of that. And so I'm going to set up the keyframe at the first frame. Then I'm going to set up
the keyframe at 2 seconds, and then I'm going to
set up the keyframe at ten second mark, okay? And so what do I want?
So let's get there. So first of all, what I want is the 2 seconds is for
the rotation animation. So I don't want it to be a
steady cam animation, okay? The first thing that
I want is I want a rotation and zoom
in simultaneously. Okay? And so we also would need key frames on the
rotation property as well. Okay? So I'm going to press R and so R brings up
the rotation property. So if you rotate X, it would change
something like this. If you rotate Y, it would
change something like this, and if you rotate Z, it would change at
something like this. So I want property z
rotation to be animated. And once I have set up keyframe here, I'm
going to press U. So basically brings up
the keyframes, okay? It's the shortcut to
bring up the keyframes. You don't have to
go through and look at everything that
you don't need. When you press U,
all you could see is the keyframed properties, ok? And then I'm going to change
it do something like this. Okay? And also, I don't
want it to be here. I want zoom in to happen, okay? So I'm going to push
it away like this. And also, I want it to be
present at the center. I want this changes
constant at the center. So what I'm going to
do is I'm going to go to choose grid and
guide options, and then I'm going
to click on it, and then I'm going to
choose Title Xen safe. And so you cannot align
three D. So this tool is basically useless when
it comes to three D. So I'm going to
do that manually, and so I'm going to what
I'm going to do is I'm basically going to just
manually foot it there. Okay. And it goes
something like this. Okay? So here is the animation, and it looks
something like this. Now, the animation is a bit
cranky. I don't like this. And this barbed
wire is too close, so I'm going to push it up. Just a little bit. And don't worry about the cut. We
are going to solve that. Okay. And so I'm going
to select this bab wire, which is getting cut
here, if you can see. And then I'm going to
select this effect, and then I'm going to
expand it like this. Okay? And so we have the
basic animation. Okay? Now, once that is done, I want to move up,
okay? Like this. S. So I'm going to move up until everything
is out of screen. Okay. And then I'm going
to go to the fort frame. Then I'm going to
duplicate this, which is change is constant by pressing Control
plus D to duplicate. And then I'm going to get
rid of it as a three D, so the camera won't affect it. And then I'm going to go here, and then I'm going to press P, and then I'm going to
turn it into three D. And then I'm going to
place it to the center. Okay? Now I'm going to
give it a blue color. Something like this. Okay. Now, this
might be too big, but so I'm going to resize it. I'm going to press
S, and then I'm going to just scale it
down just a little bit. Now I'm going to
add in the text. Okay, I'm going to
bring as like that. And so I'm going to
make this bigger. And then I'm going to align
everything to the center. I'm going to press
Control Alt home to basically align the anchor point to the center and then
I'm going to resize this. Okay Now, look what happens.
Okay? So we have this. And then this really
simple animation. Now, what we did
in this lecture, you may think that we haven't
accomplished anything, but the rig is
already done, okay? The animation is finished. I know you might be thinking
it's not, but it is. See, we have this
animation, okay? This might be way to
further than I expected. So let's bring it in a
way, it appears earlier. Okay? So you might be wondering why this looks too simple. Now our work that is
remaining is just to fill up this entire composition with
the barbed wires, okay? And I'm going to show that
to you in the next lecture.
13. Chap6B: Graph Editor: Now, what I'm going to do is
I want it to I want to Esse. Okay? So I'm going to select this and then
I'm going to go to Keyframe Assistant and Ess
the shortcut is F nine. Then I'm going to open
up the graph editor, and then I'm going to press
this so that you can see, fit all graph to view, and then I'm going
to select this, basically it's a speed
graph, by the way. And then I'm going to change
it to something like this, and I'm going to change it
to something like this. Okay. So let me explain the most important
tool of after effects, which is graph editor. These keyframes are
basically linear keyframes, o When I'm selecting,
when I select them, and then I'm going to go
into the graph editor, this is a graph editor. And if you want to be
a motion designer, and if you are someone who is watching a course
on after effects, you should be familiar
with graph editor. Graph Editor is the most important tool for
motion designers. If you don't know this,
no amount of training, no amount of tools, no amount of plugin will ever give you the
results that you want. And if you know this
tool, no plug in, no tutorial way, you won't need anything
else if you know this, okay? It's really handy. It's not that difficult as the Internet makes
it It's really easy. Okay? I don't know why everyone
is so afraid of graph. So these are all the
keyframes, by the way, okay? See, this is the key frame. So so these are
all the keyframes. Now, as the name of
the keyframe suggests, that this is a linear keyframe. Nothing in real world
moves in a linear way. Everything moves in
waves in arcs, okay? And so I don't want that. I don't want it to be boring. Say, it's boring. This
animation is boring. Although it's
linear, it's boring. We want it to be in
arcs in waves, okay? We want it to have easing
in and easing out, and that is what After
Effects allows us, okay? So I'm going to select them. I'm going to right click. I'm going to go to
keyframe assistant, and then I'm going
to hit Easy Ease. And now look at the graph. So this is basically what an easy eased keyframe
looks like. Okay. So there are
basically two graphs, value graph and speed
graph in after effects. Okay? Value graph shows you the change in
value over time. Okay? This might
look a little scary, but let me show you the rotation property graph so that it makes more
sense to you, okay? And so this sows the change
in value over time, okay? So that is why it's
called value graph. Okay? So for example, if I make this curve really, really like an S curve. Okay? This is an S curve, okay? So the steeper the curve,
faster the object. So this is going to
be the speedier. The value is increasing. So look at this, okay? So the value goes
from here to here in really quick
succession, okay? And so in the speed graph, it's going to look
really different, okay? Say, this is a speed graph, and you can't even look at
it because it's blue court. Okay. But basically,
what is happening? So we go from here, slow, slow, slow, extremely fast, and
then slow slow, slow. Okay? And so these
are the two graphs, and the other graph
is speed graph. So speed graph shows
the speed over time, ok? So this is the speed. It grows it increases it really goes really quick and
then back to the zero. Okay. And so these two
graphs are really important. The only rule of thumb that
you have to remember is that in value graph,
steepness equals speed. Steeper the curve,
faster the object. In speed graph,
higher equals speed. Higher the curve, faster
the object. Okay. And so I'm going to
just select them, and then I'm going to
go keyframe assistant and EZ and I'm going to go back and now
let's see the difference. Okay? See. Zoom in
is really nice. But we have this little
pause here, okay? S. And I'm going to select this and
then I'm going to open this and the pause, why do you think
the pause is there? The pause is there because the graph comes at zero pixels
per second, by the way. There is no movement, okay?
How do we solve that? To solve that, what
I'm going to do is I'm going to click
double click on it, and then this is a key frame velocity
dialogue box, basically. And then I'm going
to select this, which is continuous lock
outgoing and incoming. So if you don't select this,
what will happen is that both these keyframes will have a different starting points.
Okay, we don't want that. We want them both of
them at the same point. We want outgoing and incoming
velocity to be the same. So I'm going to select
them, and then I'm going to press click on this
and so basically, they will be at
same speed, okay? And so I'm going to
adjust it accordingly, and then I'm going to
adjust this graph as well. So that we have a
moment. So let's see. See? The pause is still there. And I think we need a
little bit of pause. So what is happening? So we
go from zero to really quick. Here we go quick,
then it slows down, but it doesn't go at zero. Okay? And if you want, you can also go extreme. So if I go here, you can go
extreme like this. Okay, C. And this looks better. You can also change the graph like this, but I think this
one is much better. Okay. And we have a
pause at this point. So in this lecture,
what we did is we basically animated our rig. In the next lecture.
What we are going to do is we are going to
fill up everything. And also, I missed
this part as well. So I'm going to just resize this
14. Chap7: Filling The Gap!: So in the previous lecture, what we did is we basically
set up this rig and there was this beautiful
animation that you can see. Now, what we're
going to do is we are going to fill up the spaces with barbed wires and with our butterfly that we
have already imported, but it's still waiting
to be animated, okay? And so let's start the
filling up effect. So first of all, I'm going to, first of all, change the
colors of the label. Okay, I'm going to give
this purple color. I'm going to give this I think
green color, not purple. I want it to be something
that is visible. So yellow and purple
really looks nice, so that I know, okay? And so first of all, I'm going to start by duplicating this. I'm going to press Control D, and then I'm going to press P to bring up
the position property, and then I'm just going
to place it there. Then I'm going to press S, and then I'm going
to scale it up. Then I'm going to press P and then I'm going
to push it back. Okay. And you can also do it manually as
well if you want. And if you want to see it, clearly, I'm going to
bring out the key frames. So this is basically the still property, still key frames. They are not aligned, so I'm just going to align them. And so I'm going to just
step at this key frame, and then I'm going to adjust
everything accordingly. And then I'm going
to press P again, and then I'm going
to send it back, and I'm going to scale it
down. And you know what? I'm going to change
the rotation on this. Something like this. Then
I'm going to select this. Then I'm going to
press Control D, and then I'm going to
bring it down like this. Okay. And then I'm going to
get rid of the title Xn save. We don't need it anymore.
And then I'm going to bring it towards the screen. Okay? But it's too close, and this is going to be
really nice animation, okay? And so I'm going to scale
it down just a little bit. Okay. And I'm going to
rotate this as well. Okay. Now, I'm going to select
this and duplicate this. Then I'm going to
bring this here. Then I'm going to press P and then I'm going to
push it back really back. Okay. And then I'm
going to rotate it. I don't know,
something like this. But you have to be mindful, this process is going
to be really personal. It depends on how you see
and how you view the world, what design
preferences you have. Okay. And since we
haven't started lighting, this might look dull at the
moment, but be patient. The look and feel part is
still remaining, okay? And then I'm going to push
it even further back. Okay. So let's look at
the animation, okay? So this is see Okay, so we go from here to
here really quick. And I don't like this
congestion here, okay? But we can always
change that, okay? For example, I can move it here. Okay, so I'm going to press P, and then I'm going to change
it to something like this. I don't like this because
it's really congested there. So I'm going to press
P and then I'm going to push it below just a little bit
like this. Okay. And then the two are
basically merged. I don't like that either, so I'm going to change this. Okay. Now let's look
at the results. Okay? So we have
something like this. Now, this is just a starting. This is just a beginning of
our animation taking place. And as you can see, this part moving is really looks
really beautiful. It gives depth, and
when we add blur to it, it will give even more depth. And this one is slow is because we have pushed
it really back. Okay? Now, let's say if you
want to make it faster. Let's say I don't want that. I want it little bit I want
it to be a little bit faster. So what you can do is
you could just bring it nearer to the camera
and it will be faster. Okay? See? It's that simple. Now, I'm going to push
this a little bit here. Now what I'm going to do
is I'm going to fill up this space with
the barbed wires. I'm going to duplicate
this, place it here, send it a little bit back, scale it a little bit up. This might be too much, and then I'm going to place it here. I'm going to bring
this little bit up. I'm going to bring
this little bit up. And then I'm going
to duplicate this. I'm going to bring that here. Okay. I'm going to change the Z property
to something like this. Then I'm going to
duplicate this. I'm going to go further, and then I'm going
to place it here. Then I'm going to send
this really back. Okay. Now, let's see. Okay. So I'm going to go here, and then I'm going
to press Control T, and then I'm going to bring
this further, scale it down. Okay. Now, I'm going to
duplicate this, bring it up. Send it back, change the rotation property
to something like this or whatever
if you like. So this process is going
to be really personal, ok? It really is personal. It depends on your own taste. It doesn't have to be
like mechanical process. Okay, it depends on
your taste, okay? Now, I just went to the last keyframe and then I'm going to set everything up here, and then I'm going
to press Control D, and then I'm going to go here, and then I'm going to press P, and then I'm going
to push it back. Okay. Now, I'm going to push it just like this. Okay. But here we also want barbed wires for the
butterfly as well, okay? And so now what we are going
to do is we are going to establish the barbed wires
for the butterfly, okay? Okay? And so make sure that it is not too far away
from the camera. For example, this text is at 00 distance in
the Z position. Okay? It's not far
away from the camera. It's at perfect position. And so the barbed wire must be at that position as well. Okay? It doesn't have to be because
we can change it later, but, you know, it's really
easy to establish them. So what I'm going to do
is I'm going to duplicate this and then I'm going to bring it up. Then I'm
going to press Z. Sorry, then I'm going to press R and bring the
d rotation property, and then I'm going
to bring it up here. Okay, and then I'm
going to press P. And since this is minus one, it's not that big of ordeal. Okay. And so let's see
the animation. Okay? So we have something like this. Okay, so this wire is going to be for the butterfly, okay? And for the cocoon,
I'm going to set up. I think I'm going
to go with this. This would be really nice, and I'm going to
change this to one. Okay. And then I'm going
to bring it at its place, and then I'm going to
basically bring that here, and then I'm going to resize it. So this is going
to be one cocoon, and I want this to be the
cocoon oriented as well, but it might not look good, so I'm going to duplicate this and then bring
it below like this, and then I'm going to
rotate it by minus. So I'm going to just add
minus value to that. And so we have the first
cocoon is going to be here, the second cocoon is
going to be here, okay? Now let's look at
the final animation. And don't worry if it looks
as if everything is too saturated or it's too much
on the screen right now. Since we haven't
added lights to it, since we haven't color corrected everything because I don't think I like this color. I'm going to keep this
as a final color. So I might do something
about it, as well. But as far as our
basic animation is concerned and our wig is
whether it's working or not, you can clearly see that
it's really working. You can add even more
elements to it if you want, and I'll show that to
you in a bit, okay? But for now, our
animation is done, and the next thing that we
want to do is we want to add butterflies and
the cocoon, okay?
15. Chap8: Text Effect & Being A Problem "Solver"!: This lecture, we are going
to precompose this text, and then we are going to make it into something that
looks real nice. I don't like the swans. I don't like the color,
especially this color. I don't like the
blue color here. Okay? And so we are
going to change that. Okay? So what happens is, when we try to precompose an already existing
text layer, ok? So let's try to do so and so that you understand what
I'm trying to tell you. So when I try to precompose it, so whenever in after effects, whenever you are precomposing,
you get two options. The first one is leave all
attributes in butterfly main, meaning in this composition. And the second one is move all attributes into
the new composition. And now, as you can see, I'm
not able to click on this, this is the problem
that you might run into if you don't precompose
everything from the beginning. And of course, I did
it intentionally, but I want you to make
sure that you do it as the first thing before
you start animation. If you did it, if you did this for this project,
that's completely fine. But next time, make sure that everything that you
place under this rig, okay, must be precomposed. And I'm going to show you
why it's really important. Okay? So first of all,
I'm going to rename this. I'm just going to call
this change underscore, change text underscore PC, and then move all attributes
into the new composition. Okay. But I'm not going
to click on that. I'm just going to
leave it as it is, then I'm going to hit Okay. Okay? Now, as you can
see, the layer is two D, and we run into the problem of C. This is before and you
already saw the after, okay? So this is an issue. And in after effects
and in animation, you are going to
run into issues, and this is what
you get paid for. You get paid to solve
the problems, okay? And how do we solve
this problem, okay? And so, of course, there
are many ways to do so, but a cheap trick, which I call is what I would do is I would duplicate this Okay. Then I would precompose it. The shortcut for precompose
is Control Shift C, or you could just right
click and then precompose. Okay? So this is basically going to create a comp on its own. Then I'm going to rename this to change text and discord PC, then move all attributes
into the new composition. Okay, and it's two
delayer all of a sudden. Okay? Now I'm going to
go into the composition. I'm going to get rid of the
three D layer from this. Okay? So I don't want it
to be three D anymore, and then I'm going to resize it. But I'm going to change
the composition size, and I'm going to tell you why. Okay? So first of all, to change the composition size, what you can do is you go here, and then you find composition
settings, which is here. Okay, or you could
just press Control K, and then it opens up
composition settings. Okay? Now, what I'm going
to do is I'm just going to change this to 1080 by 1080. Then I'm going to lock
the aspect ratio, and then I'm just going to
expand this, like this. Now the next thing
that I'm going to do is I'm going to
change the text. Okay? This text is boring. I want something
that looks strong. This doesn't look strong. So I'm going to change
the fonts to humane, which I think is my
current favorite fonts. It is human black, by the way, and then I'm going
to just resize it. Rearge it, align it, and then I'm going to make
sure that it looks nice, okay? Now, I'm just going
to rescale it, and then I'm going to
align it to the center. Okay? Now, let's go back to the main composition and
see what has happened there. Okay? So as you can see, both of them are different, and if I turn it into a three D, it doesn't make any difference. As you can see, this is
at a different place, and this is at different. Just to make sure that
you have a better vision, I'm going to change
this to white. For now, I'm going to get
delete that either way. Okay? Now, what I want is I
want this in this position. Okay. So how do we do that? So now, the only difference here is of the Z property
or Z position. So I'm going to press P
and see both of them. Okay? So, see, 536540, not a huge difference. 437, 848 might be
a huge difference, but that doesn't matter because
when it comes to camera, the only concern right
now is Z position. So I'm going to just copy and then I'm going
to paste this here. Okay. And just like that, we have the change is
constant at its place, and it looks much better. Okay? I'm going to
just delete that now the another thing that
is bothering me right now is that the
change is constant, looks as if it's hanging
in the air. Okay? I don't want that. I
want to give reasons to everything in this
animation, okay? And make sure that you
try to do that, as well. I mean, of course,
we are animating, and it's a superficial world that we create with
our imagination. But as long as I'm
concerned, okay, I wanted to have something that attaches to the entire
story that we are telling. And so how do we do that? I'm going to go into
the change text, okay? Now, I'm going to bring
in Barbed Wire small. Okay. And now the
next thing that I'm going to do is I'm going
to create an ellipse tool. Okay? So I'm going
to go here and then select ellipse or you
could just press Q. Okay? So when I press Q, what we do is we basically switch, pay attention
here, okay? We switch through
the shapes, okay? So we have rounded rectangle, we have ellipse, we
have polygon tool, then we have star tool. Okay, so you will
be able to create a tool that you have
selected, okay? And so I'm going to stop at Q, and now I'm going to just create a circle like
this, ellipse like this. Now I'm going to change its now I'm going to zoom in and then
I'm just going to scale it down. Okay. Now I'm going to rotate this by pressing R and then
I'm going to place it here. I'm going to scale it down. And then I'm going to change the anchor point
by choosing this, and then I'm going to
place the anchor point near the end, so that everything rotates
from that and then I'm going to scale it up Okay, so I'm going to just rename this to I don't know
it's called hinge, but let's call it a hinge. Who cares? Okay, so I'm going
to call this hinge one. And now, of course, if you are a perfectionist and if you
want to make this even better, you can use real ones as well. But I don't think I
don't think I want that. Okay? So I'm going to just
select the barbed wire, and then I'm going to go
to effects and presets. Now you can do two things
here that depends on your taste and on
your preferences. But what you can do
is you could add in a fill effect, okay? So this is a feel effect. Fill effect basically fills whatever layer you
apply on, okay? It basically gives
the color, okay? And so this is fill. If you don't want that,
what you can do is, I'm just going to disable the effect to
disable the effect, all you have to do
is just click here and it will be disabled. Then I'm going to go here, and then I'm going
to choose tint. Okay? So I'm going to
apply tint effect, and then I'm going to just
choose the red color. And then instead of white, I want it to be black. And so we have
something like this. It looks metallic,
it looks nice. And so if you want, you
can keep that as well. Okay? You can also blend
it, but I don't want that. If you want, that's
completely fine. You can go with that, but
I want it to be subtle. Okay? It doesn't have to.
It's not a main character. You have to remember that, okay? It's not the main character. And then I'm just
going to change the color to
something bit darker. Now the next thing
that we are going to do is I'm going to
just duplicate this. Then I'm going to
place it like this. Okay? I'm going to
duplicate this as well. Then I'm going to change
the rotation of it. Then I'm going to place it
somewhere like this. Okay. And I'm just going to make
sure that it looks decent. Now I'm going to
select both of them, hinge on and this bobbed wire, then I'm going to press Control D. Then I'm going
to bring them up. Okay. Now, first of all, I'm going to just what else
you can do is you could just parent pbb wire
small PC to hinge, okay? So if you don't know how parenting works
in after effects, so this is a child, and I am going to
parent the child. So this is basically
parent P Wip tool, okay? So whenever I just drag this PhiP and apply it to a layer, parent, this layer will be
now acting as a parent, and this is a child. How is the relationship
between a child and parent? Okay? So a child always follows their parents
footsteps, okay? And so it goes
something like that in after effects as well. Okay? So if I move this, I will be moving that as well. And so I don't have to
do the double work. Now, I'm just going to place
it where it looks decent. And then I'm going
to go into this and I'm going to just
change the rotation. So it looks decent. Okay. Now, I'm going to select this and then this and then I'm going to press Control D
and duplicate both of them. Then I'm going to just
parent this to hinge four, then I'm going to move this to here where it looks decent, I don't know why I'm using
decent words so much. And then I'm just
going to change this and another thing
that I want you to remember is that you have to
be flexible in the process because what might happen is
that this size may not work. Okay? So you might have
to expand this as well, or this could be too big, okay? So now, I'm going to press Tab. Tab opens up this flow chart. This is a flow chart, okay? So this is basically a pre comp. Okay? So this is
main composition. This is the
composition we are in, and these are all barbed wire, small and discord PC. So these are all the precoms. Okay. So this is a
flowchart of a composition, and then I'm going to click on this and we are in this. Okay. So as you can see that we have placed it at
a decent place, but see it's over. I want this layer to be at
the back of everything, okay? So we can do two
things. I'm just going to place it at the back, but it doesn't work,
as you can see. So what I'm going to
do is I'm going to just push it even further. Okay? Then I'm going
to rescale it. Okay. Now let's look
at the animation. So like I said, you have
to be mindful about this. So although we have
used really huge size, but it's still not working. Okay? So what we can do is we are going to go back
into the composition, and then we are going
to press Control K, and then we are going to expand it and make
sure that lock aspect ratio one is
to one is checked on. If you don't, you
won't be able to have this squared composition. Okay? I want it to be squared, so I'm just going to scale it. And then I'm going to apply
an effect called motion tile. I'm pretty sure I have explained
how motion tile works, and then I'm just going
to change the width. Now I'm going to just drag it and then I'm going
to place it there. Now I'm going to control C, and then I'm going to
control V on all the layers. Okay? Now, one by one, I'm just going to adjust them and no edges
are being left out. Now I'm going to go
into the composition, and I'm just going
to rescale it, resize it like this,
and let's see. So by the way, I'm paying
attention here and here, okay? So see, here is the point
where this is getting cut off. Now, let's say that you
don't want to enlarge the composion because it might slow your
system down, right? And so what you can do is you could just grab
an ellipse tool, o Now pay attention to this. Okay? This is another chip trick
that you want to remember, and this is another problem solving skill that you
want to have. Okay? So if you don't want to do that, if your system is making it harder for you
or you don't have the skills to do so just making assumptions
at this point. So what you can do is you can just create a mask like this. Okay. And now, what
you do is you feather. So when you feather it out, what happens is it looks
as if it is disappearing. Okay? Now I'm going
to scale it down. And so, see. How I feathered it, let me break that
down to you. Okay? So first of all, I
created the mask, then I press F, then I clicked on F, and so F
opens up this mask feather, so this is how mask
feather works. And so these are the things
that is really important, and you have to remember
that after effects and using animation and creating animation
for the clients, it's all about problem
solving issues. I'm going to just
darken the red color. And then I'm just going
to copy it and paste it. And so we have
something like this.
16. Chap9: Masking: Before we move on to
the next chapter, there is a minor change
that I want to make. And so for that, I'm going to go into this text, which is change is constant, and then I'm going to just
change the color of this. Okay? So I don't want it to have this brighter red or darker red, I mean, I'm going to just
change it to its native color. Then I'm going to copy this
by pressing Control C, I'm going to copy the effect. Okay? And then I'm going to
select every babed wire, and then I'm going to
just press Control. Okay? And in that way, I have colored everything. Okay, now I'm going
to go back to the main composition
and we are done. Okay, now, what we're going
to do is we are going to create the same kind of text
that we have here, okay? But we are going to
create this one, okay? So there are two
things that we can do. First of all, what we can do is I don't know why I
have two copies here, so I'm going to get rid of that. I may have accidentally
duplicated it. Anyways. So what we
are going to do here is you can also start
from the beginning, start from the scratch, and then you could just precompose
it and repeat the process. Or what we can do
is we go to 00 PC, right, and then
I'm going to find the change text
PC, which is this. And if you don't
want to go there, what you could do is
just go right click reveal and then reveal layer
source in project. Okay? And so we have this. Okay? Now I'm going to press
Control D to duplicate it, and then I'm going
to rename this. Okay? So first of
all, I'm going to get rid of the two
from the first, and then I'm going to
type in here, progress. Okay. And it should
have been in capital, but that's completely fine. And then I'm going to just
double click here, right, and I'm going to go into
that first composition. I'm going to copy this
by pressing Control C, and so if you see this, okay, I between recording this class, what happened is there was
this new after effects update. And so these
properties might pop up and it's a new feature. Okay, I have been using
the older version forever, forever. And so I just update it. And so if you look at this,
it's because of this. But I'm not going to use this. I'm mostly going to use this because some people may
have older version, so I'm going to just you
see that, don't worry, I'm going to use panels that I showed you
in the beginning. Okay? So now I'm going
to go into the progress PC and then I'm going to
press Control V. Okay. So we have a text like this. Of course, it doesn't
make any sense. It doesn't look nice.
Okay. So now I'm going to type in I'm going to
choose the humane font. But before that, I'm
going to recenter the anchor point by
pressing that shortcut, and then I'm going to
align it to the center. Then I'm going to
just change its size. Okay? So I'm going to
just change its size until it matches or
reaches that ring. Okay. Now let's
look at the ring. Now, one more thing that I
want to remind you is that you don't have to change the
colors here as well, ok? You can always change the colors in the main
composition as well, okay? And so I think the only change that I'm going to
make is I'm going to change this hinge and this. Okay, so I'm just
going to move them a little bit like this. Okay. I'm also going to
make this look nice. Okay. I'm going to go here, and then I'm going
to select this. This one looks decent. I'm going to select this, and then I'm going
to select this, and then I'm going to place
it where it looks nice. Okay? So we have the text ready. Now, like I said,
you don't have to change the colors
here, and after that, I'm going to go into
the main composition, then I'm going to
bring this here. Okay? Now I'm going to turn
that into three D. Okay. Now, I'm going to
copy this position. So I'm going to control
C, and then control. Okay. Then I'm going to reduce the size then I'm going
to hide this for now. I don't know if it's
going to work, right? And then I'm going to go
to effects and presets and then I'm going to
add in and fill effect, drop it on it like this. Then I'm going to hide this. So this basically enables
and disables the effect. So I'm going to
disable the effect. I'm going to select
this and then boom. Okay? So we have
something like this. We need to see
whether this layer is on the position
that we want or not. But before that, I'm going
to just mask it like this. Then so basically
I selected this, which is an ellipse
tool, I draw an ellipse, and then I'm going to
feather it by pressing F, and then I'm going
to just increase the feather like this. Okay. Now I'm going
to just expand this so that it looks nice. And then I'm going to
preview the animation, okay, so that I know whether
this is working or not. Okay? Although I
think it's working, but here it's getting tangled, right? And I don't like that. What I also don't like is this barbed wire being
visible here, okay? So what I'm going to do is
I'm going to open up this, right, and I'm going to
change the position of it. Okay? So I'm going to bring
this up like this, okay? And then I'm going to just move this composition a bit up, okay? So I'm going to change
the Y value of it, which is the middle one. So now this getting it getting tangled in is looking
really decent, okay? I'm not going to lie, okay? And so I'm going to
keep it at that way. And I'm also going to
go at the first, okay? And I think this
one is too bright. See, compared to this one, this one looks as if it's
part of the environment. But this one, it
looks too bright. It looks as if it's alien
to the environment, okay? So I'm going to select the mask. I'm going to press M and
then I'm going to delete the mask because I'm
going to redo that. And then I'm going to
make the mask shorter. So I'm going to place it here, and then I'm going to press F, press F, and then I'm going
to just feather the mask. Now look at the difference, before and after, it
looks really nice. This one looks as if it's the part of the
environment, okay? And the reason why I'm
saying that is because the red and black are
blending here, okay?
17. Chap10: Time Remapping & Intuition!: This lecture, we are
going to start by importing the butterflies, okay? So I'm going to go to PC, okay. And now I'm just looking, where should I keep my butterflies
and my cocoons, right? And so when there is
change is constant, is going to be this cocoon
that we have, right? I don't know if it's
called cocoon or not, but for now we are going to
call this cocoon, right? And I'm going to
bring that in, okay? So I'm going to go into images, and I have already here, C, this is why renaming
is important, and I have messed that up. It should be called
butterfly cocoon, so I'm going to rename this and don't chug my spelling, okay? Cocoon. Okay, so I'm
going to bring that in so I'm going to turn
the layer into three D, right, and then I'm going to
place it here at this side. Like this. I'm going to
just see this, and for now, I'm going to remember, I'm going to change
its color to something brighter and then I'm
going to place it here. Okay? Now, I'm going
to bring this below. Then I'm going to open
up the position of this. Then I'm going to
copy the position, and then I'm going
to paste this, okay? So we have a cocoon like this. Now I'm going to preview
it and look at it, okay? And I'm going to make this. Before that, I'm going to
change the anchor point. So I'm going to select the pen behind tool and then
I'm going to just move the anchor point to
this portion, okay? And so I can scale from that. I'm going to scale
it down because this is too big and
I don't like that. Okay. Now I'm going
to duplicate this. Okay. I'm going to
bring that here. Now I'm going to select
this barbed wire. Okay. I'm going to open up the position
property by pressing P. Then I'm going to copy
the position, okay? Then I'm going to select this. I'm going to press P, and then I'm going to fast it. Okay? Now I'm going to place
it where it looks good. Okay? And so let's look
at the animation, okay? So it looks nice. Now, the next thing
that I'm going to do is I'm going to
just rescale this. I'm going to make
this a little bigger. I'm going to bring this
a little bit below. Okay, like this. Okay? So we have
the cocoons set up, and now we are going to
set up the butterflies, which I think is going
to be much easier. Okay, we are going to
use the same principle. So I'm going to open
up the project panel. Okay. Now I'm going
to grab this, okay? And then I'm going to just
bring that in like this. Okay? So there are going
to be two points. So this one is going
to be the one point where I want the
butterfly to be there. And I think I'm going
to go with this, but it's not set
in stones, okay? So even if you make mistake, you are free to change it, okay? So I'm going to bring this here. Okay. Now, can you
see this issue? Okay? I want to expand
it, but I cannot. And I'm going to show
you what is happening. Okay? So I'm going to get rid of the butterfly transparent. Okay. Now, how do we solve that? So you can do two things. First of all, you could
just duplicate this. But when you do this,
you have whatever change you make to this layer won't be applied to this layer, okay? That's not a great way to
solve that issue, okay? So After Effects allows us to create or time remapping. Okay? So I'm going to right click. I'm going to go to time
and enable time remapping. So time remapping
basically allows us to loop the layers
without duplicating them. Okay? So it does it directly. It basically loops, for example, so this is the first
second of the composition, and this is the last
second of the composition. And so after the time remapping, what it does is that it allows us to extend
the composition, but not only extend it in
a way that only in layers, but it will be extended
visually as well. So it's basically going
to loop the composion. But to loop this composition
from this point, you have to use expression.
See, it disappears. I'm going to just solo it
so that you can see it. So it disappears. But I want it to remain. And to do that, we are going to use the looping expression. I'm going to press Alt and
then I'm going to click. Then I'm going to
add in Loop out. Okay? So I'm going to just
select this, press Enter. And if this appears, just press Caps lock, and we have this. But as you can see, this disappears,
but it reappears. I don't know why,
but aftereffects has this glitch and the
glitch is still here. So I have found this solution. The solution is to go
back to one frame, drop a keyframe,
delete this keyframe, and that problem is gone. Okay? So now there is no glitch. So I'm going to unsolo this. I'm going to turn this
into three D. Okay. Now I'm going to go
at the point. Okay. Now I'm going to select this
barbed wire, not this one. So I'm going to lock this
because this happens a lot, o. Whenever you are walking
in three D space, this happens a lot, especially when we are working with composion that
has many layers. So I'm going to press P. Okay. Now I'm going to copy. I'm going to go to butterfly
transparent and discore PC, and then I'm going
to paste this. Okay. Now, I'm just going to place it
where it looks nice. Now I'm going to press S
to bring up the scale, and then I'm going to just
increase the size of it. Now I'm going to spread
butterflies around, okay? So I'm going to first
of all, resize it. But before that,
I'm going to place the anchor point at this point. Okay? So I'm going
to select this tool, which is pen behind tool, then I'm going to bring it here, and then I'm going
to scale it up. Okay. Then I'm going to
press V. This tool appears, which is a hand tool. So you hold the space bar and you will be
able to basically, navigate the composition
with more efficiency. Now, I'm going to
duplicate this. I'm going to select
this. Then I'm going to press P. Okay? Now I'm going to
copy the position. Then I'm going to select this. Then I'm going to open up
the position by pressing P, then I'm going to control. Okay? Now I'm going
to rescale it, so I'm going to just
make it smaller. Okay. But I don't want
it to face this side. I want it to face another
side. I want to flip it. So to flip a layer, all you have to do is
right click Transform, and then flip horizontal. Okay? Now I'm going
to just place it, and then I'm going to press R to bring up the
rotation property. Then I'm going to change the rotation to
something like this. Okay, so we have two
butterflies in place. So I'm going to just rescale it. I'm going to make
this a bit smaller. I don't want it to
touch this barbed wire. Okay. The next thing that I
want to put it on is this, but this wire clearly goes behind this, and
I don't want that. I want this wire in front. Okay. But let's try. What would happen if
we place it there? And let's make it smaller. Okay? So I'm going to
use this one, okay? Because I don't
want to flip that. So I'm going to
just press Control D. I'm going to bring it below. Then I'm going to just resize
it Okay, you know what? I think this layer would look much decent
than this layer. So I'm going to place it there. And that's
completely fine. See, I animation, sometimes you have to walk with
your intuition, okay? Animation is not a job
about technicality. Animation is a job
about intuition. Animation is just
your intuition. If you can just listen to what's going on and you navigate
from that, okay? Like, your career
will be really good. But if you are someone who
is stuck on methods, okay? For example, if this has to be this way and you
are stuck in that, you are going to get
stuck, and this is this. And I'm going to
be really honest. That animation isn't
for you, okay? Animation isn't for you if
you are someone like that, you are really I don't
know how to describe that, but if you are someone like, I want it this way and
it should be this way. Okay? This is the only way. And if you are
someone like that, animation is clearly not for
you because in animation, you have to be flexible. If you are not flexible, you are not going to change
the way you work, then you are going to have a hard time and you
are going to quit, so it's better to quit, okay? And that's completely fine. People are different people
have different preferences. But in animation, you have
to stay flexible, okay? There are no options for that. And so make sure that you
remember that that animation Equals intuition.
It's just that. It's nothing more than that. I don't know how
I got here, okay? But I'm here and I'm here
because of my intuition. I just know what to do when
I want to do something. And I just follow it. And
if it doesn't work out, which happens, which
is part of life. And so what happens is I stay flexible in my
process. Okay I'm not. I don't get stuck. Of course, I do I feel stuck
like all of you, but I don't stay stuck in there. I change my moves instantly. And that's the thing
about success. That if you want
to be successful, you have to make
decisions quick. And if you want to
succeed in animation, you have to make your
decisions even quickly, ok. And so I'm going to that was a huge
lecture, by the way. So I'm going to
copy this position. I'm going to select
this. I'm going to press P, I'm
going to paste it. Okay? And then I'm going
to just resize it. I'm going to place it
where it looks decent. Okay. And although the quality of this isn't really great. Okay. But it looks
nice as a whole. So I'm going to just rotate. Okay, this looks much
better than I expected. And that's the thing
about intuition as well. If you follow your intuition, things will look much better
than you expect, right? And of course, there
are two cocoons, okay? And we have three
butterflies here, okay? So I think we should
change that because one thing is that you have
to remember is in animation, there is a principle
called continuity, not in just animation, but it applies to movies. It applies to graphic design. This applies to
editing as well, okay? So the principle of
continuity is simple. If there is two cocoons,
okay, you have to, there should be two
butterflies here, but three doesn't look nice. It means that the animator didn't pay attention
to the craft, okay? So I'm going to make it three. So I'm going to just
duplicate this Okay. I'm going to bring that here. I'm going to select
this barbed wire. Then I'm going to press P, and then I'm going to
copy its position. I'm going to select this.
I'm going to press P, then I'm going to paste it. Okay? Now I'm going to zoom in and then I'm going
to just lace it, and then I'm going to just
drag this layer below below. And this one looks nice. Okay. So let's preview it. And so this is the
end of the chapter. In this chapter, we learned
a lot of things, okay? Especially about intuition
that how animation is more about intuition
than technicalities. Okay? You don't have to know everything in order
to learn animation. And in the next lecture, we are going to start
by compositing, okay? So we are going to
composite the layers, and we are going to make
many changes to this, okay?
18. Chap11: Compositing & Unity: Now to begin the compositing, what we need to do is we need to pay attention to colors, okay? So what we need is
we need to unite this entire piece
into one piece, okay? And so, for example, the brightest color
here is red, okay? So I need to paint all this red so it looks as
if it's united. Of course, it's not united
in real life. We know that. But in design, what we do is we have some tools that
helps us unite, okay? And so we are going
to use these tools to help us unite and make it
even more impactful, okay? And so how do we do that? So to begin, what we do is we use something called
layer styles, okay? So so layer styles in after
effects are the effects that are like they are like effects in
the Photoshop, okay? This allows us to add stylistic effects to
the layers, okay? And you will see how powerful these layer styles are, okay? Layer styles are basically something that is
borrowed from Photoshop. At least, that's
how I see it, okay? And they are non destructive and can be applied to
any shape layer, text layer, or it can
be anything, okay? Now, the problem
that we might run into is quite difficult
to solve, okay? And so let me show
you with one example. So I'm going to just select
this barbed wire. Okay? So this is a bobbed wire small. I'm going to open it up, okay? And so we don't see anything here that resembles
layer styles. Okay? So how do we
apply layer stats? To apply layer styles, all you have to do is
right click Layer Styles, and then in this case, we are going to
apply inner shadow. Okay? And as you can see, we have this shadow. Okay? Now let's open
up the inner shadow. So we have now new panel or new property that
is being added, which is called layer stars. It has blending options. I don't use this much, but this is about
light angle, okay? And it should be global so you don't have to mess anything. You don't have to
mess with anything here, keep it as it is. The other option is the
inner shadow, okay? So inner shadow has
many properties. So inner shadows are the
shadows that creates a shadow within a
layer's boundary, okay? So it helps us give this
edge to the layers. Okay? So it's key setting. The
first one is blend mode. As you can see here, the
first one is blend mode. It determines how
the shadow blend with the already
existing layer, right? Okay, then we have color. So I'm going to change
this color to red just to show you the
power of it, okay? See? It already looks
as if it's one, right? Then we have opacity. Opacity is basically
the transparency. Then we have the global light. I'm going to keep it off here and you should keep
it as off as well. Okay, so the angle sets the direction of
the light source which affects the
shadow's placement. So if I change it, see,
everything changes. The angle changes angle
of the light changes, then there is distance. This distance basically moves the shadow inward from
the edge, like this. Okay. Then we have choke. So choke basically adjusts the shadows edges
sharpness. Okay? So, for example, if I'm
going to increase this is going to increase the sharpness
of the edges C, okay? Then we have size. Okay? So size
basically determines the size of the shadow, okay? So you should keep it as it is. Now, let's say that you have
messed up everything and you want to go back to the original setting.
How do you do that? You just click Reset, and everything will be reset to what it
was default, okay? We are going to use
the inner shadows to light up this
entire scene, okay? But you might not
see that right now, but in future, you might
run into an issue. And that issue is that, let's say you have applied this layer styles to
every layer, okay? Now, the problem is that
you don't like this color. You don't like the red color,
and you want to change it. Right? So how do you
change it, okay? So for example, if
it's if the color of the color of
the font is green, for example, and you want to change everything
here to green, okay? That would like you
have to go here, and then you have to copy it and you have to
paste it, okay? And so it might be like, really tiring and it could, like, take a lot of time, okay? So what we want to do is we
want to create systems that will help us working
more efficiently, okay? And so how do we solve this
problem with one shot? For example, what
I want is I want to I want so much control, okay? So in this case, I
want control that if I change the color
on this panel, okay? I want every layer style to change with it directly.
Okay? I want that. So how do we achieve that? Okay? And I'm going to show you the easiest way to achieve this. This will be applicable
to any video you create. This can be applied
to explainer video. This can be applied
to animation. For example, if you are working
with an explainer video, let's say your color palette
has six colors, okay? And if you use this technique, you will have way more
freedom over color. For example, if you
don't like any color, you can change it with single click in an
entire project, okay? And that's how efficient this technique that I'm
going to show you is, okay? And so let's start. So this technique
it's really simple. What we do is we start by using the most important tool in
after effects, which is nulls. Okay? So I'm going
to create a null, so I'm going to just
click New Null Object. Okay? Now, we're not going to adjust the
anchor point or anything, but I'm going to call
this Color Color control. Okay. So this is our main component for
controlling the colors. Okay? Now you might be
wondering, how do we do that? Okay? And so don't worry,
we are going to solve that. So what I'm going to
do is I'm going to select the change is
constant layer, okay? Now, I'm going to apply an
effect called fill, okay? So I'm going to go to
effects and presets. Then I'm going to apply an effect called
fill effect, okay? Now I'm going to just drag
it and drop it like this. And it's already red the
color doesn't change much, so I'm going to keep it as
the default color. Okay? So we have something like this. Now, I'm going to drag this
down, at least for now. Okay. Now I'm going to apply
an effect called color. Control. Okay? So this is so we are going to use some expressions as you can see here, but don't worry, it's
not complicated. I'm going to try to make things as easier as possible, okay? And now, what we are going
to do is we are going to parent this color, okay to this. And so when we change
anything here, it will be applied
directly to everything. Okay? Now, I know it sounds like really fancy and really
complicated, but don't worry. It's really easy, okay? So now we are going
to parent this, which is basically
fill effects color to color controllers, this, okay? So first of all, I'm
going to rename this, which is not hanage,
it's change. Okay, so I'm going to
rename this to change. And then I'm going
to just duplicate this by pressing Control D. Then I'm going to rename
this by pressing Enter, and then I'm going to
call this progress. This is going to be
change color, this color, and this one is going
to be the blue color. So I'm going to pick the
blue color from here. Okay. So we have this two ready. Now, what we do is I'm
going to just select this, and now, what happens is I want them both of the
panels to be present. For example, I want to
parent this color to this. But as you can see,
whenever I select it, it changes because this
effects control panel shows the effect on the already existing here, on
the selected layer. So how do we solve
that? So I'm going to select this and then
I'm going to lock this. Okay? So this basically
helps us in locking. Basically, it's called
toggle viewer lock, Okay then I'm going to
open this up. Okay? So you get effects
here as well, ok? It's not just on
effects control. So I'm going to open up this. Okay? Then we have applied
an effect called fill, then I'm going to just drag this and I'm going to just
go here just like that. Expression has been
applied, okay? See? It is applied directly. Now I'm not going to show
you the magic right now because I want to adjust
the layer styles, at least around it first. Okay? So I'm going to
just lock this for now and I'm going
to unlock this. Okay, I'm going to
keep it locked. Then I'm going to
select this now. I'm going to parent
this to this. Okay. Now the next thing that I want is like this doesn't
look authentic, okay? It looks cheap. So I want to make it look
better and much nicer, so I'm going to just play
around until I get what I want. Okay? So don't pay
attention here. Whenever you are making
changes to any properties, don't pay attention to the
properties or the values. Pay attention on here. Okay? This is the result
this is the effect. Pay attention to the result and the effect will take
place on its own, okay? And so I think I like this, and I'm going to change
few things here. For example, I might
change distance. Okay. And you might have to play
a little bit here, okay? It doesn't come off as it
doesn't work directly. Sometimes you have to go through some trial
and error, okay? And so I think this one is nice. I'm going to decrease the
opacity just a little bit. Okay. All right. So now we have
something like this. Okay, so I'm going
to just click here. I think I still want
to make it better. So I'm going to keep the
opacity as 75 as it was. Okay. Now, I'm going
to select this. I'm going to press
Control C. Okay. Then I'm going to select every
visible barbed wire here. Then I'm going to
press Control V. Okay. And this is an auto
save panel, by the way, okay? And so we might have to
make changes to the angles, but look at the magic. Okay? So I'm going to change this color to something
like green. See? Everything changes and
everything unites. Okay? Now, of course, we
have some work to do. I'm going to press
Control to undo. And now now the only thing
that needs to be done is to change in the angle because like this
looks too much, o? Of course, it's
united, but it's, like, too united, okay? It's basically blending
in, as you can see here. Okay. So I'm going to select
this barbed wire. Now I'm going to go
into layers stars. I'm going to go
into inner shadow. Now I'm going to decrease the opacity and
then I'm going to increase the value of angle. Now, you have to be mindful and be practical here and
use some common sense. Okay? So this is basically, I want to show that this
is emitting light, okay? And so if the light is
being emitted from here, of course, this angle
won't work here. Okay? So it has to be
at the bottom part. Okay, so make sure that you
are mindful whenever you are doing that, okay? And so this one is
nice and if you want, you can also change the opacity. Okay, now I'm going to copy
this and I'm going to paste it on this one because I want it to be present
at the bottom, and this one are fine. Okay. Now, we are going to apply
the same thing here. So I'm going to press
Control V. Okay. And the light is coming from
here, this part, right? And so you have to be really mindful and zoom in
to see a little bit, so I'm going to open
up the layer styles. Okay. I'm going to increase the opacity because I
want the red to be there. Then I'm going to play
with the value like this. Now, the opacity
could be too much, so make sure that you are
mindful about it as well. I'm going to just reduce it. And if you want to go wild, you can increase the size. Or you could increase
the distance. And then you could
increase the size. Size basically
feathers everything. Okay. So this one looks nice. I'm going to copy this. Okay.
I'm going to paste it here. Then I'm going to paste it here. Now I'm going to go
into layer stars, and then we are going to
do the same adjustments, but the only adjustment
here is that of angle. I'm going to just
change the angle until I get what I want. I'm going to increase
the opacity here because it's closer compared
to this, okay? So I'm going to increase
the opacity like this. Right now, I'm going
to select this, then I'm going to go
into inner shadow, and then I'm going to so I want the shadow to be
here, not here, okay? Since the light is
coming from the top. And so this might be like,
not an easy thing to do. And so you might have to, for example, I'm going to
change this to Phi for now. Now I'm going to
increase the opacity to 100 so that I can see clearly, and then I'm going to
just play with the angle. Okay. And then I'm going to
increase the distance, o. And now I'm going to increase
the size so that it blends. Then I'm going to decrease the distance and
decrease the opacity. Okay? So it blends
in really well. Now I'm going to press
my favorite shortcut, which is this. Okay. And so if you think this
is too much, for example, if you think like,
Oh, this is too much. Okay. So what you
can do is you could just go in there and
change the opacity. Now, if you want to
change, for example, if you want to parent opacity
to this effects control, you can do that as well, but
I don't think that's needed. You could just play around here. For example, I think
57 or 60 is nice, but if you think it's too much, you can always decrease
or increase it. Okay, so this one is,
it's too wild, okay? It's too out of the box. I don't like this. So I'm going to reduce that to 60 as well. It should be shuttle.
Okay? So for example, if it's away, the light
should be more subtle, okay? And you have to be mindful
and use common sense here. But unfortunately,
common sense isn't that common so I'm going to just reduce the opacity,
since it's far. Okay. But you have to remember that there are no
rules in animation. Accidentally, I want to
change on this, not on this. I'm going to find that layer. And as you can see, there
are so many layers. Now I'm going to decrease the opacity Okay, so this one looks
really stunning, right? So I'm going to. Now let's see the animation. Okay. So now, of course, these are all the barbed wires
that needs to be animated. But at least for now, let's
look at how it looks. Okay, so it really looks nice. And what you can do is you
can always just preview this. Okay. So for example,
I'm going to press you to bring up the key frame. And what you can do is you
can just preview it and you can just move along the
step by step, right? So what I'm going to do is
I'm going to select this, then I'm going to copy
this inner shadow. I'm going to taste
this inner shadow. Now, I'm going to just
decrease the opacity by two, and I'm going to just
add in minus two. You can do math in
after effects as well. I added minus and then two, and then it's going to be 58. Okay. Then I'm going
to move further. Okay? Now, since this layer is
going to be closer to this, it doesn't have to be
like a this subtle. Okay. But there is one
thing that is left, and we are going
to do that next. Okay? So I'm going to
pick, I think, this one. I'm going to press Control C, then I'm going to
press Control V. As you can see, the effect
is starting to be visible. Now I'm going to move ahead. And I'm going to press
Control V as well. But as you can see,
this is too much. So I'm going to find that layer, and you have to find
the layers, okay? You have to do that manually. Okay? So I'm going to just
decrease the opacity here. I'm going to decrease
it even further. Okay? So now, what we're going to do is we are going to add in the layer
styles for this, okay? So how do we do that? So first of all, I'm going
to just press Control A, then I'm going to do this, which is click on this towel button. Then I'm going to hit F two. F two basically this
selects the layers. Okay? Now, I'm going to just go back and select the most
strongest layer styles. Then I'm going to press
go into layer styles, and then I'm going to
select inner shadow, then I'm going to press
Control C, right? And then I'm going to go here. Okay, I'm going to press I'm
going to select the layer, then I'm going to
press Control V. Okay. Now, this one is an important step so make sure that you don't
mess this up. Okay? So we already have an expression that is
attached to this color. I don't want that.
I want this color. So I'm going to select this, which is Pickup tool and then I'm going to parent it to this. And just like that, the
color changes, okay? Now, I'm going to select
this as well, okay? Now I'm going to apply an
effect called fill effect. Okay, so I'm going to
just type in fill, then I'm going to double click. Okay. But it was already
applied, my bad, I forget it, and it happens,
it's completely fine. So if you do that, don't worry. To Effects Control panel
will open up after effects is more flexible
than you would expect. Okay? So I'm going to just
get rid of this for now, I don't need that, then I'm
going to open up this up. Okay. Then I'm going
to go to effet, fill, and then I'm going to
just pickup this, do this. Okay. And then I'm going
to lock that again. Okay, so this looks really cold. I don't know why. And it looks like cold in
the sense of feeling. Okay? Is it should
be warm, right, because we are giving
a positive message, so it should be warm. And this is what I
was talking about. Like your preferences will change as you move
over time, okay? So I'm going to just
change it like this. Now, I'm going to
just select this. Then I'm going to select both
of them by pressing Shift, then I'm going to
press Control V. Okay. Now I'm going to select this, then I'm going to press
Control V. Then I'm going to select this, then I'm going to
press Control V. Okay, so I accidentally
applied it to the butterfly transparent. I don't want that. Okay,
I want to apply it. So I'm going to just
move ahead further. And then I'm going to
just select this layer. I don't know why I'm not
able to select this. It's because of
these butterflies. Then I'm going to select
this, then I'm going to. Okay. Okay, so now the
next thing that we need to do is to adjust the colors, not colors, adjust
the angles, okay? So, like, I'm pretty sure you can feel how
cold this looks, right? So so this one needs
to have the red color, which should feel as
if it's dangerous. Okay? The message that
I'm trying to tell audience is if you don't change, if you don't want to
change, it doesn't matter. As time passes, you
are going to change. Okay? So this
basically shows fear, and that's completely fine with the message that
we are trying to tell. But when it comes to blue, what happens is that
it looks cold, okay? It's as if the progress
is a choice is cold. I sends this cold message. It looks cold, okay? And I don't want
that. So for now, I'm going to keep it as it is. Okay. And I'm going to
change the angles, okay? So I'm going to zoom in. Then I'm going to open this up, and then I'm going to
increase the opacity. Then I'm going do the
same thing here as well. Okay, I'm going to go to ayerls and then I'm going
to increase the opacity. Now, I do it randomly, okay? Then I'm going to select
this, find the layer. Increase the opacity as much as you like because
this is the closest. But don't make it blue. Don't don't turn entire barbed
wire into a blue color. Okay? Now I'm going
to find this. Now angle in this one
is really crucial, so I'm going to make sure
that it's at the bottom. Okay, I'm going to
change this to 75. Then I'm going to
play with distance. I'm going to keep
it at five for now. I'm going to play around
with the value of the angle. See, it's visible at the edges. Now I'm going to
increase the distance, but it's too much. So I'm going to just reduce it. I'm going to change
it to seven I guess. Okay? Now I'm going to
blend it and to blend, I'm going to just
increase the choke Okay. No choke. I think size
blends in just a little bit, so I'm going to
change it to six. Okay? Now, I don't want
to work on that as well, what I'm going to do is I'm
going to just copy this. I'm going to select this, then I'm going to paste it, okay? Now I'm going to
collapse everything. Then I'm going to press F two. Okay. And so we have
something like this. Now the compositing is done, but it looks dull, it looks bad. So let's play with
some colors. Okay? So I'm going to go with this. Okay, this one looks nice. Okay, this one
looks really nice. This is classic red
versus green thing. Okay. Okay. So first of
all, let's play it. Let's review it because the
compositing is not done. There is an important thing, which is adding blurs and adding textures and adding
some more elements, that's remaining and
then that we are going to do that in
the next lecture. Okay? But before that, let's look at it and
see how it looks, okay? And of course, the animation is there are some animations
that needs to be done.
19. Chap12: Blur & Shadows: So now that we are done with the making
everything united, what we do, what we need is we need to create
more depth, okay? And how do we do that?
So we need more depth, and we can easily create it by using an effect called
camera lens blur. Okay? It basically does
what the effect suggests. Okay, so I'm going to bring
this on the top Okay. Then I'm going to just
randomly select the layers. For example, I'm going
to select this layer, then I'm going to go to
effects and presets, then I'm going to search
for camera lens blur. Okay? So this effect could be like it's not an easy effect
to render four computer, especially if you
are low on space. So I'm going to show you the way on how to deal with that. So I'm going to just drag this and then I'm going
to drop this, okay? And so I don't think we need
to change anything here, the only most important part at least in this project
is the radius. And keep it at Pi if you want, you can go more, for example, ten, and
it blurs even further, but I don't think that's
going to look right. I'm going to just keep it as
the default settings, okay? Then I'm going to
select this effect, then I'm going to
press Control C. Okay. And then I'm going to select any random
layer that you want. Okay, for example,
you could just select this and you could
just blur it as well. Okay. Then I'm going
to go further, okay? So I'm going to blur
this one because or I'm going to blur this one B, C, you have to be mindful, use common sense, use
your own preference, use your own taste as you like. There are no limits, so I'm
going to just press Control, because C, they both
were blending in. Okay. Then I think I'm
going to paste here. Okay. Or this one might
look much better. Okay. Then I'm going
to blur this as well. Be since it's farther, it should be blurred, okay? Then I'm going to
go further. Okay. And so, of course, don't blur the barbed wires on which butterflies are
sitting on. Okay? So I'm going to press Control V on the one that is behind. Then I'm going to press
Control V here as well. Okay. Then I'm going
to move further. Okay, and then I don't think I'm going
to blur this one out. Okay. Now, one thing that
I don't like is this. First of all, I'm going to
get rid of this random layer that is so I don't like this. I don't know why, but I'm just paying attention
to it right now, and I don't like this. So what we can do here? Is nothing. We accept it. We don't have to
be perfect here. We are making this for
Instagram or okay. But if you still want
to make changes to it, what you can do is you have to make some huge changes to it, it might mess up it might
create some issues, okay? So the best thing that you
can do is to scale it up, I'm going to lock this so I don't accidentally select them. So I'm going to just place
it behind, you know? See? I'm going to place it even further and further. Okay. So I'm going to
find first of all, I'm going to log this for now, then I'm going to
find this layer. Okay. And then I'm going
to place it on the back. Okay? See? Looks nice. Now, there is this edge
that I don't like, see. It's blending in. But
that's completely fine. Okay? You don't have to be a
perfectionist at everything. But if you want, you can
just drag these handles in, even further. See? Okay. Now we are done with, I think, blurring things out. Okay. Now I'm going to
just randomly select this. Okay, this is a random
decision, by the way. So I'm going to
just select this, press Control D. Okay. Then I'm going to press
P and then I'm going to just bring it towards
the camera, like this. Then I'm going to rotate it. Sorry, I'm going to
rotate the Z property. I'm going to scale it
up like humongous. Then I'm going to press Control D. Then I'm going to place
it here at the bottom. Okay. Now I'm going to
select this and this. I'm going to select
both of them, then I'm going to place
it at the top. Okay. Now I'm going to press Control V so that they both
are blurred. Okay. Now, this was a random decision, by the way, and you have
to make random decisions. Like I said, the game of animation is the
game of intuition. Okay? You have to remember that. Okay? So I don't like
this placement here, so I'm going to
just select this. I'm going to change this
to something like this. Then I'm going to press
S to bring up the scale. I'm going to zoom in. I'm
going to go gigantic. Then I'm going to place it here, then I'm going to select this. I'm going to rotate it. Then I'm going to press S to
bring up the scale, then I'm going to zoom it in. And then I'm going to preview. So basically, what I want
is I want both of them to go out of the site, okay? And it does not always
work out like that, but it might work here and
it might look nice, see? It looks nice, it looks
better than what I expected. So you could also add any effect that you
want, for example, if you want to add butterfly, you can add butterfly here as well, but I
suggest you don't. Okay? Now, if you think that there are two layers
that are blending in, for example, this layer and
this layer is blending in. You could just increase
the blur or just decrease the layer style on it. For example, the layer
style on this one. This layer is too much, okay? So what I'm going to do is I'm just going to pause the preview. I'm going to lock this one so I don't
accidentally select this, then I'm going to go
into this layer style. Then I'm going to
change this to 40. Okay. Now the reason why it looks as if it's too much
is because of the blur. Okay? So blur,
basically what it does, it basically spreads
or it feathers. Okay? So in this lecture,
we added blur. Now, in the next lecture, what we are going to do is
we are going to animate, okay, and animate this
both the texts, okay. But before that, let's make
a change to something, okay? So this, I'm going
to go back here. Okay. Then I'm
going to find this, which is change text. Then I'm going to open this up. Okay. So now the issue that I'm running into is
that or at least I feel like that this barbed
wire is too gigantic. It should be small. So I'm going to just reduce
the size of it by pressing, then I'm going to zoom in and
then place it here. Okay? Then I'm going to
copy this value, so I'm going to just select
the scale. I'm going to copy. Then I'm going to
select this then paste. Then I'm going to move it and adjust it so that it looks nice, then I'm going to increase
the value on the motion tile, but it creates some issues here. I'm going to just
add it like this. Now I'm going to
select this one, then I'm going to press
S and then control. This might be too small. I don't know why that happened. Now, do you know
why that happened? It happened because of
the parenting, okay? So I'm going to press Control Z. I'm going to get rid of
the parenting for now, then I'm going to
press Control V. Okay. So the reason why that issue occurred is because it was parented
to this hinge. And it was like borrowing
the value from that, okay? And so that's why it was way smaller than it
should have been. Then I'm going to move this Up like this. Now I'm going to
select this one, then I'm going to unparent it,
then I'm going to press S, then I'm going to press Control V. Then I'm going
to bring it here, but we are running
into shame issues, so I'm going to just increase
the value like this. Okay? Now I'm going to go back
and see how it looks. See, this one looks much
better than it was. Okay. So the reason why I didn't like it that much is because it was like it was grabbing more attention
than the text, okay? So the text should
be the priority. Okay? So I'm going to
follow the same process in the other texts as well. If you want, you can
follow along or you could just skip to the next lecture. So I'm going to select S, then I press S, then I'm going to
press Control V. Okay. Now I'm going to increase the Mhentile and I'm
going to select this. I'm going to get rid of this, then I'm going to press S, not on anchor point, and then I'm going to
press Control V. Then I'm going to increase This, I'm going to select
this press S, get rid of the parenting, press Control V. Okay. Then I'm going to increase
the motion tile carefully. Okay. Then I'm going to
select this, press S, press Control V,
and I'm going to increase the value carefully
by pressing Control. Okay. This looks nice. I'm going to go back And now that issue has been
solved as well, okay? And here, it looks
really nice, okay. Now, before we animate, there is one last thing that
I want to do as well, okay? So I'm going to that, then I'm going to add in an
effect called drop shadow. Okay? So drop
shadow is basically allows us to give the shadow
to the object shadow color. So shadow color, the opacity is the transparency
of the shadow. Direction is the angle of
the shadow, not shadow. Distance is the
distance of the shadow, and softness basically
softens the shadow, and shadow only allows you to
have the shadowy part only. Okay? So I'm going to increase the distance to
something like this. Okay, then I'm going to change the angle I'm going to
increase the distance, then I'm going to soften it up. Okay. Then I'm going to increase the opacity
just a little bit. Then I'm going to
press Control C. Okay. I'm going to go back and
I'm going to select this, then I'm going to press Control. Okay. Then I'm going to
change the distance. Okay. If you want, you can also add in different layers as well, but I think these
two are fine, okay?
20. Chap13: Texturing & Flicker Animation: So in the previous lecture, what we did is we
basically created this blurs and then we added
shadows to sell the effect. Okay. Now, in this lecture, I'm going to add in some texture before we
start the final animation. Okay? So the animation is
going to be at the end. You can add textures at the end, but I'm going to add
textures right now. So the only thing that I
have to worry about at the end is the final
animation, okay? And so I'm going to select this. Then I'm going to press
Control I, which is import. Then I'm going to
find the texture, I have this entire
texture element folder where I store all the effects, then I'm going to
go to half tone, and then I'm going
to select one of my favorite texture,
which is half tone. Then I'm going to
bring it on top. Now I'm going to resize this, and then I'm going to add in an effect called fill effect. By the way, if you don't see
so I unlocked that property, Okay that's why I'm I'm not
able to see this o T one. Now I'm going to go to
effects and presets, then I'm going to type in fill. Now I'm going to
add in fill effect. Okay. Now, this
might be too much. It's scary, but I'm going
to go with something like this or something
like this. Okay. Now I'm going to click here, which is toggle switches, then this is blending mode. Okay. Now you can try
different things here, okay? But I think I'm going
to go with multiply. Or color bond. Okay, Color bond
looks really nice. S. Look at the edges here. See, it looks really nice. Okay? But if you
think the size is, it's too much, and I'm going
to just increase the size. As you can see, the
texture is humongous. So I'm going to press S and reduce the size
of it until it fits. Okay. See this one
looks really nice. But if you want, we could increase the
size as well. Okay? So we added the texture,
and as you can tell, this texture is adding some amazing value
to this project. Okay? So let me show
you the difference. Okay? So see this
now look at this. It not only gives
this half tone effect to the shadows, okay. But it also gives this metallic look to the
barbed wire as well, see? See? The barbed wire looks
really like It looks nice. It looks really nice, okay? And so we are done
with the adding of the texture as well, okay? And so now we are going to move towards the
final animation, which is we are going
to animate this, okay? So change is constant.
So let's find it. So I'm going to go at
the first frame. Okay. Then what we are going to do is we are going to
animate the opacity. It's really simple, okay? This animation is really simple, although it looks complicated, but it's really, really simple. So I'm going to select this. Then I'm going to press T, which brings up the opacity. Okay? Now I'm going to
drop the key frames one. Then I'm going to go one, two, three key frames, three frames by
pressing Page Down. Okay, page down is basically
it moves one frame ahead, one frame forward, and page up is basically one
frame backward. Then I'm going to
drop the keyframe. Then I'm going to
go to one, two, three, drop the
keyframe, one, two, three, drop the keyframe,
one, two, three, drop the keyframe, one, two, three, drop the keyframe. Okay. Now I'm going
to start with zero, so I'm going to go to
the first keyframe, change it to zero. Then I'm going to go
to the third keyframe, change it to zero. Then I'm going to go to this keyframe and
change it to zero. Okay? So we have an animation like this. Okay. Really subtle, really, it's
not that big of a deal. The next thing that
I'm going to do is I'm going to the last keyframe
is going to be five frames. Okay, I don't want to
make it robotic, okay? I want to give it as much as handmade movement
as possible. I want to make it imperfect, is what I'm trying
to tell, okay? So I'm going to press page
down, pay down, pay down. We have three
frames. I'm going to add in three more frames. Okay, one, two, three. And then I'm going to
grab this keyframe, bring it back, okay? And so the last one, okay? Now, the next thing that I'm going to do is I'm
going to open this up. Okay. Now look at the magic. Okay? So I'm going to just drop the keyframes on both
of them right now. Then I'm going to
press you Okay. So I'm going to for now, we are going to focus
on the red part as well, only, okay? So here we have the opacity. So let me bring that below so
that you can see properly. Okay. Let me bring this
up. Okay. So when the opacity is at zero, I'm going to change
this to black. But before that, I'm going
to drop the keyframe. Now the reason why we drop the key frames at in the
beginning and then we start, you might be thinking, Oh, we are doing the double work. But the reason why we
do that is we follow the principle called
begin with the end. Okay. So whenever
you are animating, you should begin with the end. Okay? So this is basically
the end the end properties. But if you lose this, you might have a hard
time going back. Okay? Now, of course, this is not that
serious project, so it's completely fine,
but it makes things easier. So I'm going to
change this to black. Okay, it's red. Then I'm going
to change this to black. Then I'm going to change
this to black. Okay. And so let's look at
this simple animation. And then I'm going
to explain what we are doing. See? Like the effects on the
light is really nice. Now we can try
different things here. So I'm going to try in
the toggle hold keyframe. So this is basically
toggle hold keyframe. Okay? So the difference
between a normal keyframe and the toggle keyframe is
that the normal keyframe, the value in the normal linear keyframe changes
over time, okay? But the value on the toggle keyframe changes
on the exact keyframe, okay? So for so when it was linear, the value of the
opacity goes from zero, 75, one, two, three, 200, right? Okay. No one, two,
three, but you get the but when it comes
to toggle keyframe, there is no gradual
change in value. The value changes at
the keyframe itself. I hope you get the
point. So this one is going to look much
better, okay, see? It's like this. Now, of
course, if you want, you can add more like this flash and you can add
it randomly as well, okay? So what I'm going to do
is I'm going to zoom in to the only thing that you have to remember is that
the end color should be red. So I'm going to just copy this by pressing
Control C, Control V. Okay. C, the end color is black,
but it should be red. So I'm going to just
get rid of this. Okay. Now I'm going to
grab the key frames. Then I'm going to press Control
V Okay, I made a mistake. I shouldn't have done that.
I'm going to press Control C, then Control V. Now I'm
going to just match this. I'm going to go
to this frame and then I'm going to get
rid of this. Okay? Now I'm going to expand this and I'm going to just look at this see how authentic it looks. Okay, now we are going to follow the same
process for this. Okay? So when we are
here, right think here. And since this is
opacity, you can change, you can copy the
keyframes easily and all you have to
do is just paste it. So I'm going to just
unlock this, press T, then I'm going to
press Control V. Okay. Now I'm going to
press this, use this, or I'm going to just zoom in and then I'm going to start
key framing from here. Okay? So the first one
is going to be black. But I'm going to follow
the same system, so I'm going to
start with black. But if you start from the black, you know what I mean, right. So I'm going to drop the
keyframe here, which is the end. Okay? Now I'm going
to start with black. Then I'm going to go here. Then I'm going to
pick this color. Then I'm going to
change this to blue. I don't think it's
blue, it's green. And I'm going to who at the end. And I'm going to Oh, I think I made a mistake. Here, it's going to be black, and here it's going
to be green, right? And just like this, you can randomly add in
the animation as well, but now you know you
get the point, right? And so let's see.
21. Chap14: Self Study Examples: Okay, so in this lecture, I'm going to walk you
through two examples. So these examples are
going to prove that how this one rig can give
you multiple results. Okay? So this rig
is basically what we created in the main lectures. Okay? So we worked on this rig, and don't worry about all this. I'm going to explain everything. Okay. But for now, focus
only on this too. Okay? So this is camera
and this is null, which we used, and I'm going to press you to bring up
the key frames, okay? And so, first of
all, let me show you the animation so
that you understand. Okay, so this is the
basic animation, okay? So this is what
is going on here. Now, let's understand
how I made what I made. So first of all,
the basic principle is going to be the same, okay? I created the camera, then I parented the
camera to null. Okay, then I imported
this e ships, okay? So by the way, these are all the
different shapes, by the way, okay. See? So let me walk you
through one by one, okay? So we have this image, which is basically background, and we have background
image, which is this. So this is a random image
that I got from Unsplash. I used it because I
liked it is three, okay? Then we have this. So this is basically a bunch of sheps that I got
from the Internet. Then we have this
flock of sheep. Then I have lion. Okay. Then I have more sheeps. Okay. Then I have this
note to self, okay? Composition, and I'm going to walk you through
that. Don't worry. Okay? Then I have this
word lion written over it, which flows like this, okay? Then this one is
important, okay? So blur. So what is happening here? So basically, what I did is, I wanted to give the authentic more
authentic vibes, okay? So what I did is I basically just started from blur, okay? So I basically created this is an adjustment
layer, by the way. And then I applied an effect called camera lens
blur then instead of just applying the
keyframe to the blur radius, I applied keyframe to the
opacity of the adjustment. That's really cheap
way to do that. But that works for me. Okay? And then
what happens is it goes from ten to
basically zero to reveal. Okay. Then we have this, then we have this.
Then we have this. Now the reason why this is
called main is because I want to use this to hide the distortions that
has been created. Okay? And then we have this. So this is basically
a bird video. Okay. So as you can see, see, this is a green
screen, basically. And it's a bord video. It's not that important. Then we have a snow. Okay? This is also a
green screen video. The particle is
not three D. Okay, let me name this so
that you understand. And this is snow. And if you want to get rid of the green screen, by the way, all you have to do is just
like, let me show you. Done. Okay? Just apply this effect and then
choose this color. So that's how you
get rid of that. Now, this is the same
rig that we used. Okay? And this is
how I created this. Okay? So I basically use
these different ships. Now, of course, there
are so many issues, if you look here, okay? And I'm noticing the
issues right now as well. So the first issue that I'm
looking at right now is the indifference of the
colors of the ship, okay? So these are black and white, and this one isn't
black and white. So they should be united, right? This was the principle
that I taught you in the previous lecture that scenes should be united and I did not follow
that and I can look at that. Okay. And so I don't like this. Now, if you want to change
it, you can change that. All you have to do is just
apply an effect called tint. All you have to do is
just find the sheeps. Okay? So I'm going to
just look for them. Okay, so these are the sheeps. Now I'm going to just copy this and then I'm going
to paste this. Okay? See? Now if you want, you can also now
the text animation. Let's look at that. So I
have what I want is I want. So first of all, this text
is not that readable. And it's there only because
I want it to be there, okay? It doesn't serve any purpose. I think that it looks like, really stylish and
it looks good. That's why it's there, okay? It doesn't serve any purpose. Okay? You could write
anything but see. It really gives this
nice vibe to it, okay? So there is this
position animation. Okay. So basically what
happens is that it basically flies out of the
screen towards the camera. Okay. And then we have this. Okay. And so I'm going to give you these
two project files. You can study them whenever
you want. Then I have. So these are four blowers. Okay. So let me
walk you through. So first of all, let's see this. So here, I want to create this really this camera
type of vibe, okay? So how do I do that? So I have basically created an
adjustment layer. Okay? Then I have keyframe the blur radius where
I go from zero, to Phi, and it stays Phi, and then it goes back to zero. And so I have duplicated it and placed it at random places. Okay? That's how I do it, and this is why this
method is so important. See, I know you might think, Oh, this sounds too complicated or there are so many
moving elements. I don't know how ever am I
going to reach to this level? You might be thinking
that, or you might not be. I don't know. But I'm just
projecting right now, okay? But the thing is, all these
ideas were spontaneous. The only idea that
I wanted to convey is that there be
align among sheeps. Okay? That's the only
basic idea that I had. I went to the Internet.
I found some images. I found some references, and then what I did is
I found all the images. I brought them in, and then
I created this too, okay? And then I started
playing around. Okay? This wasn't it wasn't
made in the first try. If you think I made
it in the first try, don't flatter me, okay? It took me several
tries as well. And it is completely fine. It is completely normal to have that trial
and error process, you have to go through that. That's completely normal. That's completely
fine. So don't worry. I'm not perfect at this either. Okay? And it's really easy, but all you have to
do is remember two. These two are the
most important part. Now my voice may sound
different because I have I have cuff. Okay, so if my voice sounds different,
it's because of that. Okay? So anyways, this was
the example number one. Now I'm going to show
you an example number two, which is really simple. Okay. Okay, so this
one is really simple, and I really like this. Okay? So this is how
the animation goes. So I wanted to convey a message of trust
the process, okay? I wanted to say that.
I wanted to tell that. So how do we tell
that? And so I always had this skateboard guy image in my computer for some reason. And I like this image, okay? So this was a PNG that I found
from the Internet, okay? So I don't know where it is. I haven't renamed it properly. So this is so I'm going to
just rename this to I'm going to call this skateboard. Okay. So let's go and look. So this one is
basically a shadow. Okay? I have applied
two effects. One is fill to fill up
the space with the color, and then fast box blur
allows me to give this shadowy look, okay? Because see, look.
Okay. So this one this effect is used to create the shadow on the ground. Okay? Now, what I did is I basically separated this
guy from the skateboard. Okay. Now I'm going to just
less control than you. Then I turned both of
them into three D, okay? Now, I added random animations, okay? For example, this. Okay? So this is a guy
let me rename guy. And board. Okay? So this is just a random animation
that I did, okay? So the guy is basically
going from here to here. The skateboard is going
from it's basically the z rotation and the position property is
being animated here, okay? So there is a subtle
movement to it, and that's how I animated that. See how beautiful it looks. Now the reason why it looks also beautiful is because of
this particle effect, okay? So I'm going to give it to you for you can find it
in the resources. Okay, so don't worry about that. And the reason why
it looks really nice is because of these
particles coming in. Okay. Now the next thing is
the adjustment layer, okay? So as you can see here,
look at the edges. See, his hands are
getting blurred, and this is intensional, okay? The reason why I did
that is because I wanted audience to focus more
on this part only. Okay? It's totally
spontaneous choice. Okay? There are no
reasons behind it. I do mostly, like I
said, in the course, I mostly make decisions based on my intuition and based on my preferences in
the moment, ok? So not everything has
to have a reason. And that is what I've been
trying to explain, okay? So first of all, we
have this background. Okay. Then this grid part is the most beautiful part and
it's the most important part, and you are going to love
this how I made this, okay? So I'm going to just open up
this up which is Comp two. I should have renamed
everything, but I haven't. But when you get
the project file, everything will be
renamed properly, okay? So don't worry about that. So I'm going to
open this up, okay? So what's happening here? So we have two things here. First is grid comp, so I'm going to open this up, and this is just a basic solid. So what I did is I basically created a solid and
then I pre comped it. Then I applied an
effect called grid. So the effect, this grid that
you see is this grid, okay? Then what happened is I applied motion tile
to expand the grid. Okay. Obviously, it was
this, and then I applied it. Okay. So Okay. Now, the next thing that
I wanted was I wanted this text to be on the same
plane as that of the floor. So basically, this is a floor. Okay? And this text is
aligned to the floor. Okay? So how do we do that? And so I'm going to
show that to you. Okay? So I'm going to just type
in some random text. So I'm going to just
type in random. Okay. Now I'm going
to hide this for now. Okay, I'm going to just now, as you can see and as you can tell that this is
not a three D text, so I'm going to turn
this into three D, okay? So what I want is I
want this text on the same plane as
that of the floor. Okay? So how do we do that? So let me try parenting it. Okay, it doesn't work, right? So I'm going to press Shift and then I'm going
to just parent this. See? And just like
that, I just got there. And so when you apply
parenting by pressing shift. Every property will be
applied to the child. Okay? So this is child. And now I hold shift,
then I parent it. Every property of this
went to this, okay? So now, if I make
any change to this, and look at the angles, okay? See how beautiful it looks. Okay. Now you can do
wonders with this thing. If you are like if you know
what you are doing, right? So that's how I made this. Then let's look at
this animation. This is See, I haven't
even eased this, okay? So this is basically
a position animation. Then there is this Z
property animation. I don't know why I
have keyframed this. They don't even have a slight
animation in them as well. So I'm going to get rid of them. Okay? S, only two animations. But look how beautiful it looks, and that's the
power of this rig. That's the power
of this technique that I have taught
you in this course. Okay. But the thing
about this is that, and now I'm going to give you
the core principle, okay? So the core principle
of coming up with ideas for this is that you have to start with an idea
of your own, okay? For example, the idea
in this real or in this video was that
I wanted to tell people that you should
be a lion among sheeps. Okay? That's the core idea. I had no clue on how
I'm going to do that. I had no references at
first, as well, okay? So you always begin
with an idea. Okay. And then once you get an idea, you go to references, you find the reference, and then you don't copy the
references, okay? I hate it when people do that. I don't like to do that.
I don't like to copy. Of course, I take inspirations, you should take
inspiration as well. Everyone of us get inspired
from something because this one was basically inspired by wallpaper that I had, ok? So that's completely fine. But it's not entirely
a copy, okay? And the entire video
is like the video and the wallpaper are completely,
completely different, okay? And so that's the thing, right? And so you have to add
in your own taste, okay? So once you find the references, you have to start creating. But when you start creating, what you do is you start
by adding your own taste, your own preferences
to it. Okay? You don't say. The thing is people
want to see you, okay? Now, let's take an example. For example, let's
say this sheep right here is a great director, okay? But this lion is also
a great director, but nobody knows
about him, right? Nobody knows that this lion is a great director
because he hasn't he has been busy all his life copying all the sheeps
around him, okay? And so this lion failed
to become himself. And that's the thing about art and about animation as well. I know I'm going
really deep here, but what you should do
is you should aspire to be yourself whenever
you are creating anything, okay? So this is my taste. This is my preference. All you see is my preference.
This is me, right? And so whenever you
are at the end of the animation and whenever you look at the
animation at the end, you should be able to tell
that this is me, right? And by me, what I mean is
that you are being authentic to your own taste or authentic
to your own voice, okay? And that's the most
important thing. If you take away one
thing from this course, it is that should
you should always inspire to be yourself and
not to be others, okay? And that's why you should
be align among sheep, okay? It's really crucial
that you be yourself. You add your own taste
to your own art. It's completely fine if you
fail at first, we all do. But you should always aspire
to be lion among sheep. And that's the reason why
this course in this course, we go from like cocoons
to butterflies, and then at the end, we
have a lion and a sheep is because I want to inspire you
to become more of yourself. I want to tell you
that your voice is important and you should put it out in any way that
you want, okay? If you like animation,
that's completely fine. Just tell your story in any way. See, is this? This is a story, okay? Like, it's an eight
second video, but it's a story. It's my story. It's my movie. I
don't care if you don't feel like it's a
movie, but it's my movie. Yes, I am a director
of my movie. This is a movie, okay? I am telling something
to the world, and you should
aspire to do that. And I'm not telling you
to become this prideful, egoistic person that,
oh, I'm amazing. No one is better than me. And I'm not asking
you to do that. I'm asking you to be
your own self and give your own taste to things that you are making so that you don't have to be original. You have to be you, okay? And that's the most
important thing that I think you should
remember as an animator, because see, there is going
to be a huge competition. I don't know if
in next ten years we will be using
After Effects or not. Because the AI is getting
too powerful, right? And it's scary. Of
course, it's scary. It's uncomfortable for all
of us. And that's fine. But that doesn't mean that
you shouldn't train yourself. That doesn't mean that you shouldn't believe in your voice, okay? Your voice matters. You voice is important, who you are is important. So make sure that you
share your stories, and whenever you are
making this parallel, always start with story because storytelling is the
key to this, okay? And so I hope you
enjoyed this course, and if you did, make sure
that you review, okay? I'll see you in the
next class. Bye.