Librecad master CAD for 2D drawing | Nicolas Forgue | Skillshare

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Librecad master CAD for 2D drawing

teacher avatar Nicolas Forgue, Welcome awesome students !

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      2:03

    • 2.

      Start with dashboard

      5:53

    • 3.

      Application preferences

      5:55

    • 4.

      Drawing preferences

      5:43

    • 5.

      Master navigation

      4:20

    • 6.

      Master basic selections

      8:11

    • 7.

      Master advanced selections

      7:49

    • 8.

      Use grid

      9:17

    • 9.

      Edit snap

      8:31

    • 10.

      Create rectangles

      4:00

    • 11.

      Create polygons

      5:34

    • 12.

      Create circles

      7:10

    • 13.

      Create tangential circles

      8:51

    • 14.

      Create ellipses

      5:44

    • 15.

      Create arcs

      7:07

    • 16.

      Create lines

      6:59

    • 17.

      Create perpendicular lines

      3:47

    • 18.

      Create parallel lines

      6:10

    • 19.

      Create tangent lines

      6:37

    • 20.

      Create angle lines

      4:06

    • 21.

      Create bisector lines

      5:05

    • 22.

      Create polylines

      6:12

    • 23.

      Edit polylines

      8:05

    • 24.

      Create curves

      8:01

    • 25.

      Command line

      6:46

    • 26.

      Move elements

      6:41

    • 27.

      Create rotations

      9:12

    • 28.

      Move and rotate elements

      4:53

    • 29.

      Create double rotations

      6:59

    • 30.

      Scale elements

      4:23

    • 31.

      Create offsets

      9:15

    • 32.

      Create symmetries

      7:29

    • 33.

      Create fillets

      4:21

    • 34.

      Trim intersections

      3:27

    • 35.

      Create bevels

      3:27

    • 36.

      Lengthen elements

      4:07

    • 37.

      Revert direction

      2:51

    • 38.

      Stretch elements

      3:55

    • 39.

      Divide elements

      5:30

    • 40.

      Create points

      3:30

    • 41.

      Edit properties

      6:27

    • 42.

      Edit attributes

      7:06

    • 43.

      Add measures

      5:54

    • 44.

      Add dimensions part 1

      9:22

    • 45.

      Add dimensions part 2

      8:36

    • 46.

      Add text

      5:48

    • 47.

      Explode text

      4:43

    • 48.

      Add hatches

      10:57

    • 49.

      Master layers part 1

      6:31

    • 50.

      Master layers part 2

      9:38

    • 51.

      Create blocks part 1

      7:32

    • 52.

      Create blocks part 2

      9:05

    • 53.

      Import image

      5:12

    • 54.

      Edit pages part 1

      9:41

    • 55.

      Edit pages part 2

      7:27

    • 56.

      Create frame

      10:39

    • 57.

      Export document

      4:47

    • 58.

      Object part 1

      11:16

    • 59.

      Object part 2

      11:34

    • 60.

      Pipe part 1

      8:31

    • 61.

      Pipe part 2

      10:35

    • 62.

      Project create walls

      10:14

    • 63.

      Project create doors

      6:55

    • 64.

      Project create windows

      6:13

    • 65.

      Project add text

      3:50

    • 66.

      Project add dimensions

      5:22

    • 67.

      Project drawing page

      6:33

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About This Class

Librecad

LibreCAD isĀ  a CAD software. It is free. It allows you to create 2D drawings such as plans or technical drawings. Many features make it possible to work efficiently on 2D drawing. It is possible to create projects with cuts, dimensions, colors. Then, this work is introduced on a page template. It can also be printed. If you need a free tool to make technical drawings, then this software will be suitable. Working with layers, create blocks, master tools, add dimensions. You can let your ideas express themselves with LibreCAD. Create your 2D projects, then have an important step in the creation of a project. LibreCAD supports a wide range of file formats.

Training course

In this training, you will learn how to use LibreCAD to create your design projects. Getting started with the dashboard and navigation. You will see how to use the design tools with concrete examples. You will learn how to use the transformation features to be able to edit the drawings. You will see how to use layers and create blocks. Use the grid and the all the features . You will see how to present your drawings on pages. At the end of the training, projects will allow you to apply the functionalities seen in the course.

Meet Your Teacher

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Nicolas Forgue

Welcome awesome students !

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Level: All Levels

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Transcripts

1. Introduction: Hello everybody. It's Nicholas and welcome to this course on Libor credit. Start with liberal card with a complete project to create a floor plane, floor plane for house. Libor Kader. What is this? It is a CAD software. Cad software. So it means you can create drawing today, drew when it is a very interesting because it is open source software. And you have access to different tools. You can work with layers and you can create amazing 2D drawing using Lieber cat. What you can do with labeled cat if you need to create any floodplain, it is extremely interesting, but if you want to create different type of sketch, a sketch for our part, it is perfect to use Lieber cat. You can work with different views. You can add dimension m. At the end is to introduce your work on the page and you can also print this page. So in this course, what you will learn concrete step-by-step. You will learn how to start with Libra cat with a project of a floodplain 4 h. So we will see how to craft a line craft base with different worlds and the rooms. After that, we will add duals, we will add also Windows and we will see how to work with layers and how to create blocks and work with blocks. After that, we will add a dimensions. And at the end we will introduce all these type of work on a page with the right dimensions. So these curves will be perfect if you want to start with keyboard cards, we want to start with this open source software with a complete project and see the main features of the vocab. So we'll start with Lieber card with this course. 2. Start with dashboard: Let's explain the dashboard. So first things to do, It's these two explains the dashboard. And when you arrive in this area, how our displays the different windows. So first you have some basic options on these areas. So it means you can create a new document, you can save your work. You can import and export. When you go on options, we will be able to change the application preferences and also the preferences of the Quran drawings. You have also edit options, views you can work with Zoom, you can also applies a grid. You ever associate something literal, specific plugins, I'm not going to enter too much in detail. You have the different tools, which at drawings. And here just to help element, something important is if you just select drawing, if you just select tools, you have the different tools of the software. But finally, all of these tools, you can find all these tools directly on the left. This is all the different tools. So normally you don't have to go on this area. You won't have to go in this area. How is displayed? So Windows after you have also multiple options here. One more time you can create a new documents. Every document you can also have the print preview. And when you go on the right you have copy and past element. You can activate the grid. So it means if you click here, you can do is activate a view of the grid at any moment. After. You can also use the zoom in, zoom out and you can make adjustment about. When I go on to left, I can find different tools, something and protons. If you click here, you will have released inside this categorize, I have a list of different tools in sizes categorize, I have a list of different tools and you can continue like this. So here it is to draw a line here, CF cards. Here it is to use curves. You have ADPs as a polyline. You have different way to create selections. You can also add dimensions. You can edit your different conceptions. You have possibility to seize a distance. You can add text, you can also add a cheese on this area. Insert Image and work with blocks. If you need to create a block, you will be able to do this from this area. Totally on this, on this area, you have the different snapping options. So it means if you want to snap to any things, you can select one of these options just here. Totally on this area, you can find a karate net. So each time when you create any sing, I'm using line tools. You need to see on this area to find the coordinate e.g. here, I will be near zero. I can activate snap to grid. And this is my first point, is located at zero on the x-axis and zero on the y-axis. And from this, I can create a line on this direction. And I can find the coordinate just here. I'm seeing in protons that we will do in the curse. You can open new, you can open a new window. So it means you can click on this area. And now you will have the different tools. And you can manage your tools just like this. So this tools that you have on this area, if you open this window, you can have access directly. I think it's extremely convenient. And in the course we will display a window like this. You can also extend on this area. It depends of the side of the screen and you can resolve the pending of sub-categorize of tools. You can drag and move element like this. So here we have lines you can change for polylines who have circle, you can change for curves ellipse. Here we have dimension information selection. So all these tools on the left, you can find this tool here. You can also display right panels. You can click here and you can display right panels. These panels will be also useful for the simple reasons that we can work with the layers. And at the same time we can also work with sub-blocks list, so layers and we can walk with luck, a common line every time when we create something just like this, we will see different element on the command line. And it's also important because sometime we can tap command. Let's just come back. You have undo, redo action, just click here and do. And you can redo last actions. For the rest, we can extend this window here, and you can also extend this window just on this area. I've taught. You can also have this one, this one, this one, but it's something not extremely, extremely useful. So definitely the things that I can advise you. Because when you start you will be like this. It is to activate this one and to activate this one. So during the cross will be activated this one and this one. And definitely it will be better. You can find a summary of purely yours on this area and each time when you create, so I'm seeing when you create a line, you can have the summary of these parameters just here. 3. Application preferences: Application Preferences. Let's explain the Application Preferences. Options. You can find application preferences and proton because e.g. at the beginning when you start, you can have this wise backgrounds, but you can have a black backgrounds. Personally, I prefer to work with a white background and not with a black backgrounds after or to you. If you really, you prefer black backgrounds, you can use a black background, but definitely I think waste by grunts is better. So application preferences. And first things to do it is to work with appearance. And when you go in this area, you have some background color. So you can click here, select the color, you can go answer right? And if I want to add some black color, I can change for the black color. I can validate and by default, at the beginning, you can have this type of color. Personally, I don't really like, and that prefers a waste color. So you can go to Options, application, preferences, backgrounds, and you can click on this area and you can see the color that you want. And in this case I'm just going to see league. So why scholar on this column? So this is a first things that you can do and just click and validate options, application preferences. You ever saw different options of biogeographic color. You have snapping the ghetto. So each time when you snap with something, you would have a color, you have a grid color, TCS in gray. But if you want to change the grid color IT same, you can add any moment. Personally, I don't change too much. The rest of the most important things from it is a bedrooms. After you have add light scholar start and dulls color and the color blue. So each time when you do some sync your user tools, you will have a specific color. As you can see. I think for us we're rest. Generally, it's good with different elements. Most important thing for me is, so bank runs civic options, application preferences. And if you have to change the language, it will be here. Don't forget, you have language of user interface and your other social language of the command. When you go on the left, you can find the graphic view. You can also extend these panels. Snapped indicator line, what type of snap and the guitar line you want to can you prefer something different? It's possible personally with this one. Okay. So we are going to use cross air. You ever snow snap indicator of shapes can be a circle, a point r squared. So one more time you can see quite true. Want automatic, automatically scale grid. Why it is useful because if you activate this one, you can select the grid spacing and the number of previous entity. If you this activate automatically scale grid. Now I can zoom in, zoom out. A little strange because you can automatically change little bit. But if I just come back to the application preferences, you can keep automatically scaled read. So it means every time when you zoom in, zoom out, you will have right range. And you can find a grid statue on this area. So if I zoom out, it is a great repair. So e.g. I. Zoom out. I'm one for ten. If I zoom, I would tend for 100. If I zoom, I would 100 for one Towson. And thanks to that, you can find your grid statue. If I just continue on zero the options of the application. You can share just to pass options. We're not going to work with this. And you have the default options. Why it is useful because you can change the unit. In the course, we will work in millimeter me. I used to walk every time in millimeter, centimeter or meter in the course, we will work in millimeter if you want to work in each. If you want to work with something different, you have different options. It depends on what you want to create. So if e.g. I, correct plane, if I create a sketch for architecture of a house, house to the plane, I will change in centimeter. It will be better not to walk in millimeter, will be able to chain in centimeter sometime when something is big, you can also change four meter. So most of the time we'd walk in millimeters, but you can change here. So application preferences. So it means it is Application Preferences. Every time when you will create a new document, you will have these preferences. And after you can edit preferences on the inside or document. But here it is for all the application. When you open the application, you will have this parameter, program default, auto backup. Think it's useful. You can have every number of minutes. Here, It's five-minutes, should prefer to change. You can change For the rest, enable the different CAG. I think it's nice if you want to clear the sit-ins and come back to the default versions, at any moment you can clear all and you will validate. For the rest it is okay. So options and application preferences, you have these different options. And after we will see how to work with the current drawing preferences, because it is little different ones 4. Drawing preferences: Pew rent, drawing preferences. Let's explain the Quran drawing preferences. When you go on options, we have seen how to manage the application preferences. Now we can see how to manage the Quran drawing preferences. So it means by default you will add your application preferences when you create a new document. And inside this new document, if you want to change or Neizha Quran drawing preferences, it is possible. So let's click on this. The first thing that you need to understand it is your patch, because after we'll be able to display the conception on the page and you have the paper format. You can select different options. This is all the different options. You can find a wide and eight on the right corresponding. If I just click on Queue stamps, I can also enter what I want. If I want something like 2000 by 1,200, I can do if I want something like 2000 by 2000 to have this ratio, it's also possible, so you can select so wide ends are aids that you want which custom? In this example, let's come back to the A4 document with a wide of 210 by eight of 297. You can change the orientation landscape portrait. After that, you can work with the margins top left to bottom right. So if after I want to add nargin like 20 on the left, I can apply for t on the right frothy. And on the bottom 20, it's possible to add margin after onset drawing. If you don't want anything, just keep a value of zero on the different sites. Number of pages. Sometime we can work with MOC pages, we're going to keep one, but sometime you can display with multiple pages directly and you can change horizontally and vertically. After that, if I select units. Here, you can change the unit only of this document, only of this leukemia, not observe application onions or document. So mandrel when you need it is in millimeter. Why it is in millimeter? Because if I go into Options, application preferences, default, we have a unit millimeter. But incise this new document if I want, I can go on to cure on drawing preferences and just change. So you need only for this document after you have the length format. So it means every time when you crack to line, you want to add dimension what format you will have. And we're going to keep decimals and you can enter a precision if you want. Change of precision here. Same for angles format. We will work in decimal degrees, but you can change and you have so precisions. You can see the preview on this area. And to preview just here. After that, if I e.g. precision is too much, you can change at any moment. You can see e.g. 2.2. And here maybe it will be better so you can change the precision options, current drawing preferences. After that you have also the grid displays a grid. Something interesting, you have orthogonal grid, but I can change for isometry, you're sitting across a or left, top right, and you can display isometric grid sometime it's interesting if you want to create e.g. a. Models with different view in 2D and you want to make your appearance like isometric view. You'll be able to use this grid. Let's come back on Quran drawing preferences of Toggle now created. So if I continue options, Quran drawing preferences. So this is for the grid. By default, it is x and y spicing auto. For a simple reason. It will change when we zoom in and zoom out yogurt. So the dimensions are, we'll explain more in details after, because when we add dimensions with these tools, you will have the possibility to eat it, the dimensions with these different options. So it means you can change it takes eight of the dimensions, it takes the ligament. So dementia and line guide, you will be able to work with a color for your dimension. And here you can eat it two dimensions and also the format shown it on your dimensions. That we will see that more in details when we will work with the dimension tool. So it means I will show you on the left, you can add dimensions and I will explain how to displace this element. If I just come back on options applicant your current drawing preferences. The last thing is plain number of line segment PR spleen, patch. By default, we have eight liters specific, we will keep eight. So this is how to work with the drawing preferences. Why I'm doing this work, because it's M proton to understand all the space of work, to understand the different parameters. Because thanks to that, you can start with very good basics. And we have seen difference between application preferences, pure on drawing preferences. And it's great to start. Father curls 5. Master navigation: Let's explain navigation. Navigation. What is this? It is how you can zoom in, how you can zoom out, how you can move in your space of work. So extremity and brought down as we're beginning to master, navigation. First, sinks to do. You can add a different tools on this area, like zoom in. You can zoom in, you can zoom out and directly here. You have also options to use our Zoom. So it means it can be something if you have a creation of conceptions, you can use this one. The first thing that I'm going to do it to create to a limit so I can go on the left, I have six different options and just let just created a rectangle. Click on the Rectangle tool. We can start from the center and create our first rectangle with a value. If I take a glance on this area with a value of 300 by 200, after I'm going to add a print, I circles credit first circles. You can click here center point and credit the first circle directly with a value of 30 and crowd to Sig on circle with another value of t. So after that I can just press Escape. And when you press Escape, you can activate tools. But that's a navigation. So you can use these different tools. You can zoom in, you can zoom out. You can also use this one or to Zoom and automatically, depending of what you have, it will zoom on working space truss laces and your element. You have also more options. You have the previous view. So it means if e.g. select Ulysses, I'm using my scroll wheel, I can then come back to the previous view. You ever saw the window zoom. So it means you can zoom on a specific area. If I want to zoom on this circle, I can create a frame of selection around and directly, I can zoom on this circuit sometime it is useful. The last thing is the Zoom panning. It's just left-click and you can just drag and move like this. So after to understand that, I'm seeing extremely important is to use your scroll wheel. It is definitely better to use this tool. Moreover, you can sometime, well quizzes, different tools and you don't want to change every time with this with your scroll wheel. E.g. I'm going to press escape this, activate these tools. I can work with any tools here. With your scroll wheel. You can zoom in, zoom out. So you're just dragging moves the scroll wheel and you can zoom in, zoom out. If you click on the scroll wheel, you have the same things that the hand tool. So it means you have like these tools. And when you click on the scroll wheel, you can directly dragon move on your space. So you turn your scroll wheel, you can zoom in, zoom out. And when you click on the scroll wheel, you can just drag and move like this. If you just go right-click, you will have different options. What you can do depending your selection. And if you go left click, you will just create a selection. So important to understand to scroll wheel. Thanks to that, you can try and move like this. Zoom in and zoom out further as to freely, you want to use these tools. You can, but definitely if I zoom in, zoom out, zoom painting, I think it's better to use a scroll wheel. You can zoom name. So my route and drag and move Lexus. Sometimes I think this one is interesting. So it means a Windows zoom. If you want to go in this corner point directly, you can go create a frame of selection around the corner and you can zoom here. I can continue just like that. So in protons, at the beginning you just met Deshawn tries different trial. You turn neutralizes resume in your zoom out. And thanks to that, after it's perfect to start to see some different tools. 6. Master basic selections: Let's explain selection. So extremely important milestones or selection. We are going to create different type of element. And after that, we'll be able to see the selection. So first things to do, we're going to display this element on the left and this element on the right. We're going to use click on the line tools. And here you can find, so two-point lines. We're going to use this one. And I can start from the center point and credit my first-line just on this area. And I can trust to something like this, I can press Escape. When you press Escape, you can do is activate or finish line. And I can also create something on this area just like this. I'm going to come back. So here you can see the value. I can come back with just two value of t arrive on this area. And just create something like this. After that, if you go left click on an element, as you can see, you have selecting one element. If I want to delete, I can press Delete. So since I'm going to do each to directly select one of these tools, you have curves and the curves you have the center point angles. I can e.g. select first point. We will see that in details or second print start here. And I can create two arc just laziness. If I want to change the position of a point, I can also do something here. On the right, we're going to create two rectangles. So click directly on line and you can find the rectangles tools here on this area, you can click here and I've rectangle also and create a rectangle just on the right. At the same time, you can use the circuits tools to circle from the center and I can create to self-care groups. So some top point is not good credit soccer directly here. So something important to master as a selection. You can have the different selection options just here, select with these different tools. When you go on the left, you have also select. And some things I do are going to see firsthand just how to select or deselect all invert the selection. If you want to select all the element on your space of work, you just click on Select and you can apply civic or, or Control a. And thanks to that, I can select all elements like this. If I want to deselect, you can apply this addict or Control K. And you can deselect everything. As you can see when you select something, the line will be little different. Entity will be little different. If I click on this line, you can find we have now dotted lines and the different co-ops. See I'm protons also is to understand the difference between the entity. When you create a rectangle, you will have different print in link. So if I click here, I'm going to select all the rectangle. Not just one line because it is a different lines close to create a rectangle. If I press Escape, I can do is activate my selection. But if I just click here, I'm going to select only this line because it is just a line with two point. It is not a polyline. If you create a polyline, I'm going to use polyline. Click here and just cried to line here, line here, line here on this area, and just come back. I can press Escape if I use my selection tools. Just here, as you can see, you select also line because it is a polyline. You need to understand the difference also first with between the line ends of polyline. When you just cry to line after when you create a selection, you can just select one line laces. When you create a polyline, it is to create a complete entity with different lines. If I just come back on selection. So the basic thing, you just go left-click and you can select the entity is an element. If you press Escape or you can just deselect your selection. You can also select multiple things at the same time, you press left-click, and I could continue. Left-click again, left-click again, left-click again, left-click again, left-click again. I selected all this element on this area. If I want to select this circle, I can also click on this circle, just laces. And now I selected all this element. Why it's useful? Because after all we have different tools. I can use modify and I can select Move Copy. When I click here, I need to specify the reference print off my selection. It can be this one. And after I can drag and move all the elements of my selection. And I can drag and move e.g. here, delete origin or keep original. Let's delete the original. And now I can press escape to this activated my selection. So this is something I'm brought onto know. I'm going to come back interest here. If you want to invert the selection. E.g. I, select this one and I sit exists one. I want to invert the selection to have this one, you just go on the selection tools and you can find directly here invert the selection, invert selection. And in this case, you can select this element. So just invert the selection. You can also find this here in the selection tools. So you go unselect and you have also invert the selection. So on this area, De-select all, Select All, and invert the selection. After frozen arrest. When you create a selection, you can drag and moves a point. If I click on this rectangles, I select this point. As you can see, you can go left-click and you can drag and move zero point at your convenience and then press Escape. Here, if I have multiple lines, if I want to change, I can select my line. After to select my line, I can use this point. I just select this line. Then I can take this point and I can drag and move this sprint, e.g. on this area. I can click on this point and drag and move on this area. Also. I can click on this one and click on this line first. The first things to do, It's to select the entity and then you can drag and moves up point at your convenience. So I can press Escape. I have this line. I can click on your line, click on the print, and I can drag and move the print at my convenience and precision, e.g. subpoint just here. And now I can press Escape. It is same when you try to soccer. You have different point and center point will allow me after selection to drag and move to element just like that. But if I click on this type of point, I will just work with the size of my selection, so size of my circuit. So depending of secretion, you have different print, but you can drag and move the points at your convenience. It is totally not to problems. So selection is the key because after all, when you use these different modification tools, each time, it is extremely important to master the selection 7. Master advanced selections: Advanced selection, Let's explain. So advanced selection. So we have seen how to create a basic selection. So now let's see how to create advents selections. First things to do, go on the left and just select Rectangle tool. You can find this tool inside lines and you can click on rectangle tool. You can also go in this area and select rectangles. Let's create a rectangle from the center. And after our position, a circle, click on circle's center point or go directly on circles here, create a circle with a center point and left-click, you can try to Shakira on the right, who are going to use the polyline tools. And with the polyline tool, select the first one and just create a new element just here, like this. And after I can create an arc, let's use curves and we can select the first one, center point, angles. Angles, you need to define the center point first, then Cite Print, and after to start, your start point, to start point would be this one. And then I can create my arc on this area. Let's sittings of self-care tools, center point, and just create a second, but we'll see that in details after. So it's not the problems. Click on the line tools after, come back on line, select just a two-point line. And I can trust Kraft line on this area and just snap to migrate. So it's okay for that. We have seen that to create a selection, you just go left-click. And to this activates the selection press Escape. Depending of what shoe want to do, you can also have one entity like this. You can add multiple line. It depends on what tools you use. When I draw, go on the left, I have more advanced tools about selection. When I click on selection, you can find first select NTT and you have Deselect control also. So silica entity, you just go left-click and you can silk to one. If you just use de-select a contour, it is just something a little different on because when you create lines, you can select all the lines at the same time, even if you use 2-point lines. So e.g. using the two-point line, if I just go left-click, I can just sneak one line exists and I need to continue if I want select. So I'm seeing I'm theorists team. If you have multiple lines but you want to select every, everything in one times, you can use these tools, silly control. And thanks to that, if I just left-click here, I can select also lines because we have a link on a different point. After that, you can also create a window selection. Within Windows selection, you can create a selection only where you are going to crash your windows. So if I create a window here, go left-click. I can select this element. If I just want to select. I'm going to show you something. I'm going to create two circles. 1 s here, One saccharides here, and maybe another one here. I want to sit exists three circles. I can also use these tools, silica window and address. Go left-click on this area and just create a selection of the Swiss circle. At the same time. If I press escape, I'm going to cancel the selection. So you can create a frame of selection. But by default, if you just go left-click, you will be able to create a frame of selection by default. So finally, descent. After you can drag and move e.g. one of the circles here, I can move a noodle one if I need, or I can move down one last options that you can deselect zoom window. So we can just deselect your frame of selection. Select intersect entity, intersect entity. What is this? It is when e.g. you have lines, I'm going to credit lines to point just here and create another line on this area. And Crato No.1 also just here. So I have intersection. If I just click here, select intersection entity fighters go left-click here, nothing will appear. You just need to create lines. And also element at the intersection of this line will be selected. Let's click on intersection entity, left-click. And you can create two line like this and every sing at the intersection will be selected. I'm going to show you again, click on this area. Select anterior section entity, e.g. I. Can put my line just like this. And this element will be selected. There are possibilities that you can add it in. It is to ceilings earlier or diesel easily. If you just go on this area and you go one Left-click, you can select all the elements on. So we are on this layer. If I create another Laos, I can click Preuss adult layers. I can just tape. Also. And e.g. I. Can change the color for red. Validate. If on this layers, I decided to create some sink. I can reuse my rectangle tools, Crato, rectum girls, maybe on this area in red. I can create a line, just one lines on this area. Whoops, I'm going to extend this point, press Escape, credit nodal line just here. Maybe I can use my rectangle tool again, craton Odell, a demand on this area, and that's it. Now we are on, we have two different layers. If I select the first layer on this, on my panels, I click directly on silicon layers. I can go left-click on one of the elements of this layer, like this one. And also elements of the layer will be selected. As you can see, this element in red are not selected because it is not the same here. Sometime it is important. It is useful to know that if I just click now in my ozone layers, I activate against these tools civically yells. I can go left-click and I will select all the element of these layers. So this is just so different ones. At any moment you can also deselect. So elements of Surely, I'll just press Escape. It is the same. So you have little more advanced tools for selection. We use these different tools less than two basic selection. But sometime it can be important 8. Use grid: Let's explain how to use the grid. To use the grid, as you can see, by default, we have this grid and you can activate these activates of you at any moment. And you can also activate the snapping options here. So first things to do, you have your grid if you want to do is activate, you can click here and you won't see your grid if you want to reactivate. You can click on this area at any moment. At the same time when you go on and see options, you can find the application preferences. And in your application preferences, I think it's important to keep automatically scale grid. Definitely it's something interesting. And when I go on default, you can also keep this parameter. You can find a unit. Now, if you just go on options to rent drawing preferences, you can find unit, grid, dimension and spin. So if you click on creed, you have Show grid. So from these panels, if you want to do is activate, it is also possible that just come back on options currentRow when preferences show grid. You can also work with geographic grid. First things to do how to use the grid. You select one of these tools. We can go on Zoom left and we have a two-point line up. And if you don't use a snapping options, as you can see, if I want to start from specific point, it's not possible you want to have the snapping options. I'm just going to come back. You can activate to snapping grid options. Be careful because if you use odor of snapping options sometime you can be in trouble if you mix different font snapping options. First, things to do, It's directly to Solexa tools. And now I can start from any point like e.g. from this point. And now you can snap to the grid. You can find your grid statue on this area. Why it is useful? Because if I create a point here, you can find the dimension on this area. I can also enter a specific point on my command line and say I know it is 100, but if I zoom out, I change the display of the grid. Now here, e.g. it is 800 and you can change the grid statue so extremity and proton, you can have a reference about your level of zoom with a grid statue. So now if I just want, I just want to come back with more precision. I can zoom. And if I come back on at ten for 100, now it is, it is e.g. what I want. And I can go into the right credit something at 400. And I can just click on this area, this area, and you just need to snap. You can just snap to your different point. And here I'm just using my grid to create something like this. So this is why it is extremely important to use your creed. I can e.g. credit line, go on to write and use my grid. I can create first point on this area. And this area with one chosen. And just go here. I can move with 800, come back with minuss 100, just come back with mean is 700. And I can just create something like this using my screen. I can repeat the process on the left. We have also a symmetry tools, but I will show you after how to use the symmetry tools just first, credulous, same thing, use your grid and Gonzo left and create exactly the same scene to train. So after that, I can also craft, maybe I can use my line tool again, use my grid goal. Italians are left and credit to know the element like this. And that's it. So it just falls a grid if directly you want to have a specific if you make some thing where the precision can be every one, every 10.3, 100, or this type of thing. It is extremely great to use the grid. But if you want to have more precision at any moment, it is not a problem you can do is activate the snapping options. I can e.g. does activate my grid and I can also work with you to create and I can use one of these tools you have e.g. parallel tool. So I can create a parallel line and I can just enter this stance leg step for his own purchase to value of 20. And if I just go in this area, I can create a line with an offset of 20, just like this. So it's okay for that. You can also work with Graphic reader, Let's select everything with a frame of selection. Just press Delete. If I just go on this area, agenda, change the different options. So snap to grid. Activate the grid. You can also work with options, Quran drawing preferences, isometric grid. Let's change for isometric revalidate. And if you have to create some thing, I want to create something like I can use my two points and I can follow my isometric grid and try to create an element just like this. After I can continue in this direction, maybe I can try to do something like this. And I can use my grid and it's extremely convenient. I can continue with my line tools, just crowd to print, snapped my grid and create something here. If maybe I made a mistake, but I can make some adjustment about subpoint, maybe I made a mistake. And I can click on this element. And maybe wagon moves a point and just positions a point here. Here, e.g. it's not extremely convenient about precision with my print. I think it's better here. I can see it exists one and positions is here. And I can select this one and positions is here. I can press escape. And maybe it's not perfect. When it is this case, it's not every time, extremely easy to work with the October graphic. Agree that, but it's definitely possible. I can press Escape or click here and drag and move on this area, you can zoom and thanks to that, you can snap to your order element. And I can create some sync exists or create a circle or so on this era, even if the sacral won't be perfect, but you can walk with isometric view. We'd focus essentially of normal grid. But I just wanted to show you that if you have something with perspective, it is also possible. I can create a line just here. And if you zoom out, you will have this type of friends. And just maybe I can draw a line on this area. Just come back chest. Here. I can use my line tool again to print and credit to nodal element like this. As you can see, you can walk with perspective. So it is also something in proton to know. I can do something like this here. And I can use my line tool again. And go on this area and create two nodal line, just laziness. As you can see. Next step I can create a circle's center point and credit to self-care just on this area. And try to view of my e.g. industrial part just to be treated for you. So I consider it every scene delete. Let's just come back into options to rent, drawing preferences, and reactivate octagonal greta and validate 9. Edit snap: Let's see how to snap zero elements. So we're going to see so different snapping options. Where to find the different snapping options. You can find the snapping options just directly on this array. So the first type of snapping options that you will find, it is snap to grid. So I explain how to explain how to manage is agreed. So he had simple. If you just use one of these tools, you don't have the snapping option. It's not possible to snap to your grade. If you activate hear snapping option, you can now use your own grid to create something. So this is a first things to do. After you have Odell type of snapping option. To see this other type of snapping options you can do is activate snap to grid. And you can just activate or social greetings. Be careful about this type of snapping options because if you add multiple snapping option at the same time, you can be in trouble. Let's first create a rectangle. Don't put any dimension, just created a rectangle like this. Crowds in the circles I can cry to soccer on this area. Let's create two line just on this area. Let's create another line just here. Now, let's see the snapping options. Here. It is just free snap. It is something definitely not extremely convenient. You have free snapping tools options, but definitely it's not extremely useful. You can directly work with these options. You have snapped to endpoint, snap to end point. So if I go in this area and I click on Snap To end print automatically, you need to find a tools. If I click on my line tools here, I can snap to end point. If I select Snap sometime you can just, you just have the freedom to snap exactly where you want. I'm going to do is activate this one and snap to end print. We use one of these two. Let's hit XO line tool and automatically he will define also different endpoint. If I want to link this end point to this one, left-click and I can crack to link a line like this. Don't forget that if you use so Greta options, you can be in troubles because sometime you would like to maybe use to create our end print and it will be in trouble. So whether you use a grid, whether you use snap and print, but don't use two or more elements at the same time, you need to sneak one or you will be in troubles. So let's There's activate this one. And I can do is activate the grid or if I want, but you can keep the grid if you don't have the snapping options activity. Another type of snapping options, you can have it snap to entity. If I just go with my line tool directly, I can snap to entity. If I arrived here, I can snap to any part of this line and left-click. I can then snap to any part of this line. It is like a constraint. Or if you arrive here, any part of this rectangle, it is like a constraint. I can go left-click and snap to the point that I choose. It is a same thing if e.g. you use these tools but you have these two element activity. Then finally, you can snap to end print and you can snap to entity or so. Another type of snapping option, it is snap center. So directly he will define the center of elements. So it means it's worthwhile, more work, more for circles. I can create two circles also on another area. These activate furthest one, create two circles here to load of circles here, another one here. And I want to create a line between these different sectors. So I can activate directly snap centers, click on my line tools and directly he will define the different centers of the circle just like this. If I just continue, another options that you can use it to snap to my dots here. When you have a segment, you click e.g. on Zoom line tools. He will define the middle of the segments. So here this is a model. I want to create a line to this model, to this my girls, I can use the snapping options even for our circle, he can try to find different point. If I select my, I want to create two lines are middle of this rectangle. It is perfect. You can use these tools and crunch your land nexus can press Escape Use this tool again and defines the center. Here. I can use these tools and now it is okay for this area. You can also use snap distance and you just enter snapping distance options. So snapping this option will be at ten. So every time if I arrived Nuer element, I will be able to snap with a distance of 1010 from this corner. If I just increase and I taped for t like this, he will snap to a distance of 42, a corner point. That sometimes it is useful because if I want to create two line directly or to distance of 40, I can, if I use my circle tools, I can also take your glands, create a circle at 40 dress here. If I select this one on this area, and I can dress crowds, my sectors here. Another type of options that you can use, it is snapped to intersection. I can click here, acidic my line tools. And every time when you have an intersection, you can snap. So this is a intersection. So I can snap directly to this area and craft my line and I can snap to another intersection. So it means this one, this one, this one. When you have a rectangle, krona of rectangle will be considerate like intersection and I can go left click here. Another possibility is to have restriction constraints, vertical, horizontal, and octal gonads. So it means if I just select all this element and click and press Delete, click on my line tools. And if I just activate, restrict horizontal, as you can see, I can only walk horizontally. So it means I can craft a point and I can create a second print and I will be horizontally like this. If you activate read Kelly at the same time, click on the line tool. He will define them depending on the position where you can walk. But she address want vertical and I can crack in the door line vertically on this area. The last possibility is restrict orthogonality, something little specific. When you apply off to go nuts and concretely, you have a center point and you can go on any direction, Lexis, but I think definitely it's less useful. This is a different snapping options that you can use. My best advice, advice is when you use this, it's to not apply multiple elements at the same time. Because if you activate every sink legacies, what you are going to do, you are going to do nothing. You are going to create a line and crab maybe a line like this. And that's it after you click Console line tools and extremely complicated, as you can see, to do any sink for a simple reason, you have everything activated. So be careful about that. Don't activate everything. Select only what you need, only what you need generally, one is enough. And you select elements that you want, snapping options 10. Create rectangles: Let's explain how to create rectangles. To create rectangles directly, you can use these tools, rectangle tools. And after that, so m is to select a first sprint and to create a second print. So if I start e.g. for my center point here, I can go left-click. This is the first kroner and I need to specify a second point. So it means a second chromium. And you can find directly on these areas of value. So my first point was at two value of zero is zero. And if I continue Left-click, I can enter my second print, e.g. here my point is located at 300.200 swing rhythms or x-axis, 200 on the y-axis and just go left-click. And I created my first rectangle. After that, this center point will become the origin with a value of 0.0 every time the last print will become the origin with 0.0, not here at this area. If our craton or direct hunger, I can start here and I can drag and move on this array. I can use my grid. If you don't use your grid, e.g. I. Can go left-click and remove this element. If I do is activate snap to grid, and this activates a grid here. You can create with any rectangle just like this at your convenience. But as you can see, it will be difficult to have exactly the right value on this area. So this is why you have a common line features on the right. If I just come back, What is a command line features? With the command line features you can enter, sucrose in it of prints. So it means if I select my rectangle tools here, you can also find the rectangle tools on this area. You can enter here you have command line specifies a frost Cornell, and you can enter where to position your first-quarter. I would like e.g. position my first at 100.100. So it means 100 on the x-axis, 100 on the y-axis, you press Enter on the keyboard and you have your first fixed sprint, as you can see, is located at 100, 100. And now I can position myself on print. I would like my second point, e.g. at 300.250. And I can just press Enter. And that's it. I created my rectangle with a common line. First columnar is located at 100, 102 second chromium, 300, 250. So this is how you can use this if you want. If you don't use a grid, you want to position your elements in specific value. After that, don't forget that when you have a rectangle and you create a selection all different sides from just one entity. It just one entity. It's not like when you have one line here, one line, one line one night, you can click here and it just one entity. You can also drag and move a point just like this. You can take this sprint and you can drag and moves a point at your convenience. If I just select everything, I can press Delete, and I activate my grid, I correct another rectangle again from the center. If I just press Escape, I can just click on this sprint. And as you can see, you can drag and move and you can change the dimension. Taking one of the sprint, e.g. at your convenience, you can take this print. I can take this print and I can change the size of my rectangle. I can press escape and just deselect every sink 11. Create polygons: Create a polygon. Let's see How to Create polygon. So to Create polygon, you can find directly when you go on the left you have here. And you can try directly polygon. And you have different types of polygons that you can create. If you go on this area, you will find out so polygon here and you have multiple options. Let's select the first one. So click on the first polygon and you need to define the number of sides that you want first. So here you can change the number of sides. Let's start with six sides. And you need to specify the center. If I select my center point here, left-click, I can just create my polygon. It is a polygon center and Cornell. So you define the center and then you define the kernels that you want. So e.g. my kroner can be this one. I can also turn at my convenience depending of what I want to do. Left-click just like this. Since the first type of things that you can, second type is polygon center with attention. So we just to center and you specifics or line was the first it just center with a print. If I select the second one, week six, I can define a center first. And then, as you can see before we add. So we have just this point. And now we define just lines. So it means that tension and just little different, not big difference. And I can go left-click and create something like this after you can continue if you want. It depends on the value of your grid. Left-click like this, and I could continue Left-click like this. If I want something. Last one is polygon. And we don't use too much this one. I'm going to click on this one. You need to specify the first column and the second column. Now, it is useful if e.g. you just want to craft a base. Your base wants to be fixed here, e.g. you create, left-click the first point, left-click or second print, and take a glance. We have something fixed just like that and I can press escape. But if I just click on this one can also change the number. If I activate eight, I can click here, sitting my sig on print and I can go left-click also, just like this. After that, we're using the grader. So it means if you don't want, you can do is activate to grid or snap to grid. I can select the first one and I can just create a polygon where I want with a specific number of sides. When you create a selection here on the polygon, It's different because you can, when you select, you don't select all the polygons. You just select one segment and you can select multiple segment I just sent them. If you press Delete, you can delete this segment, likes it, so it's different as a rectangle. If you want to create a tree, young girl, this one will be perfect. Let's come back with this. And let's come back with this. I can create a rectangle first and start from the sprint. Let's zoom little I would, and I can make something hits one chosen by one to seven. I need to zoom again. Let's read something 200 by 200. I want to position your triangle on the top. I can use these tools directly. If I select the first one, I can decrease for sweet. And I can just create a triangle from center. If I select the Save on the one that can create a tree young girl, but address precision now is a tangent. If I select the last one, I can have something Fisk fix dressed legs it so I decrease the number for sweet and I can have something fixed. So in my example, I can click on this one, credit first sprint for two sig and print. And I can add a triangle like this and this area. The last things that I wanted to show you, you ever chose a command. So if you use a command, Let's see the first example. You can just specify the center where you want to have the center, e.g. if I want to have the center at 100, 100, I can take 100 comma one entry. You can find this one here. Whoops, if you move the mouse, it's going to disappear. So be careful about that 100, 100, press Enter. And after you can select a corner point, I can also work with my size and you silly example corner point. And you can position the point where you want e.g. my coronal plane can be art, maybe x-axis foreign trade. Whoops. I'm here. Yes, Let's select this 1400 and just comma 100, 400, 100. And I can present, and I will obtain something like this. And after I could continue if I need. So this is how to create polygons 12. Create circles: Credit circuits. Let's explain how to create circuits. So to create circles, you can find different circuits tool just on this area. And you can also just click here. And we're going to see first is different possibilities. So the first structure is the center point. So center print. One more time. You can use your grid or you can use a command. If I start from the center, just position the center and then you position is a point where you want for your radius. And it's pretty simple. And just go left-click and you just create your sack like this. If I want to see occurs here, I can just go left-click and I can create another one just on this area. So this is the first type of structural, pretty simple. We have also the circle with two points. So it's soccer with to print. You select first point, you select per second print. And that's it. Sometime, it is useful when you want to add something fixed. It can be also useful, e.g. you have a line and I tried to line like this. And I can use my maybe I can extend little bit on this area, press Escape. And I can go left-click on this line and extend. Here. I skipped. If I select my circle tools to point, I can create one point here, one point here. And I can do something like this. But if it's more simple, but if you don't have the center, e.g. you don't have yes for sure. You can select center point, find your center point. But if you don't find your center point, e.g. you are like this and you don't have your center point. I'm going to delete this one you are going to use. So two-point tools and just snap to endpoint. And you can snap here, then you snap here. And it's convenient even if you don't use a grid because you're, you're snapping options. And so rights Jaccard's. After you have to print registers, Let's activate the grid again and just activate snap to grid with this one. So two-point Rogers, you can specific the first print, but you need to enter the radius first. Let's activate 100. And I can select the first point. And just silly to save and print. Sometime it is not extremely convenient. I'm going to show you again, click here, we're going to increase little bit. Let's take 200. So acidic the first print like this one, zoom little bit Solexa, second print like this one. And after, he will create from the second print directly a circle with a radius that you enter, in this case 200. Another type of circles that you can create. It tastes sweet points. You have carrots with a sweeper and circle. You position the first point, you position a second print. And after you can drag and move on to another direction with no dot point. If I don't apply as a grid that will have more freedom, even if it's not convenient that can this activates a grid. And I think I have the snapping option, yes, this is why it was a problems. And you can just crowds show celled print just as z. So you move and you have positioned your two-point and you can create two sub point. I'm going to show you again, create the first print. Great, too sick and print. And then you can go to search a sub point after the last possibility of circularity is a center and a radius. So directly you can enter the radius set to one. If I apply to Android, I can activate again my grid. Snap to grid. I can start from this sprint. And automatically you create a circle with exactly the radius. Such reward, sometimes it is useful if I select everything I cried to e.g. rectangles. Just like this. Oops, let's do this again. Create a rectangle. Snapping form. This area to this area. And I can zoom a little bit. I want to position frosty occur with the same radius. Again, Solexa, last one. Directly, I have this radius 200. I can see the reducer Taiwan, e.g. I. Would like 120. I have my radius 120 and I can position once here, once here, once here, and once here. As you can see, it's convenient. I would like an order waste-to-energy that can serve 200 position once here and once here. So this is a type of things that you can do with this one. Last things is you can also use command if you need or you select one of the circle. If I select the first one, you can just specify the center. If I want to start for this activity, my grid, and I want to start at 200, 200. I can tap 200 comma 200, and I can press Enter. And I can start my center point at 200, 200, and then I can specify print on sectors. So it means, well, I want to go, I would like to arrive at maybe maybe 200 coma and foundry. And if I just press enter, I created this first check yours, just like this. And each time when you click on one of these facility, e.g. my center radius, it is a semi, can specify e.g. 100. And I can specify with my command on the right where I want to position. And one more time it can be, the center can be at 100. Oops. On the x-axis the change for 600 comma 200 and press Enter. And directly you will be able to position your center. I think my radius, his very big something is wrong. Let's do this again. And position 600, 200, I can just press Enter. And now my circle is located here. If I want to position and O'Dell one at one, 2s and 200, I can take one to 200, 200 and just press Enter and another one will be located here. So this is how to create circuits 13. Create tangential circles: Let's see how to create tangents, yellow circles, tangent cell circuits. You can find the circles just on this area like this. And when you go to also here you have different tangent circles. So you can create two circles. Tangent to order RC occurs. So the first thing that I'm going to do it's to create two circles. And I'm going to create first one. I can just snap to grid in my dark like this. And I'm going to create another one, e.g. address here. In reminder. If I want to create a circle tangent to these two ones, I can activate directly tangent shell two circuits. You need to specify them. So first, circles that you want. So e.g. your syllabus first and you select the type of circles. So e.g. this one. And directly you can create another circle, just slices. It works also. If you have something with an arc, if you just have a knock, it's going to work also. And I can do something like this. Here. I'm proton. If e.g. you have a liner. I cracked maybe a line just on this area. If I just grab the line. Because when you use this one, you can also, if you click on your line, you click on the circle. You can also work with a line and a circle and take your glands. Now I have a tangent to this circle and to the line. And I can create something like this left-click. It is something in proton to know its work also, if you work with arc, so e.g. I. Decided to create an arc. I have curves here and sent off pointing here. And I can create a frost print crowd too sick and print start plant and frozen Pele of Archons. These are rare. And it is a same thing. I have e.g. relying just on this area. And I would like to create a circle tangent here. It is possible with just these tools. So I will go to see my circles. First one, tension, two circuits. I click on the line. I click here and take a glance. I can Zen position e.g. this element just here. Left-click. This is something important to know. So let's continue. If you just click on one of these tools, one of these tools, tangents. You can also go on the left but specify a line at sexual I finished not extremely convenient when you use the command line directly resist type of tools. If I select, because you can, but it's not extremely convenient. You can e.g. create a circle first sector, you can try to save on one. You can directly select these tools and you need to specify a first element, second element. And I've taught you can type something, but definitely it's better to position of point dressed like that. The other one is tangential. To print. It just creative chef care, you have e.g. a. Circle or it can be a narc as a reference. And after you use this tool tangent cell to print, you need to specify line arc, so you click here and after, then, you can turn around your sector or wrong jaw line and you can position exactly why you want your element. And something interesting, you can define all sorts of size, e.g. I. Would like something like this. And after that I can position on the door one. Oops. Let's do this again to as not convenient. I'm going to click on these tools. This one, so I click on the circles, then I select two nodal point. It can be maybe this point. And after you just need to validate with an adult one and left-click, I can click on this one. Then I can go in this area acidic to Nadal won and I can increase the size or decrease the size depending of what I want to do. Exists. And left-click. Last possibility is tangent to circles, radius. We use less this one. But let's leave the center, print a credit to circle with two different size, like this. Let's activate tangent cell to circle, select the first circles or it can be aligned or so it's going to walk, select directly to Sig on circles. And after that, you will have the possibility directly to work with a specific radius that you can define on this area. And if I apply e.g. 60, I can just press Enter, but sometimes it's not extremely convenient. I can click on this one, but it's not working properly and start working properly because I forgot. Yes, in this case, we need to past element. So it means a second sector need to touch the first one. I'm going to click on this circle and I need to, to snap to the first one. And if I just go in this area, you can snap to here. It's not extremely convenient. Let's create another one. Just like this. If you're still exists, any mentor tangent to circle, radius. If I click on this one, if I click on this one, now, it's better because my radius size was not good. So you don't need to pass but be careful because if you read your size is not convenient depending of this one, it's not going to work properly. So this is why you need to be careful. E.g. I. Put 200. Yes. Now it's working because it's not I don't have too much space, so it's going to work. But before between my two circle, I add too much space so it was not possible to work properly. If I just continue resist to left-click, left-click, and she's going to walk with a value of 200. I can increase with a value of 400 and craft something exists. But you need to be careful to not have too much space because if you have more space that your value, it's not going to work like in my case. But if you have less, it's okay. So e.g. I'm going to select a sector, creative sectors here with a value of 1,000 and I can create another one with a value of one. So one of the problem, if I just click on this area and acidic e.g. a, radius of 206, the first one and the same on what? It's not working because I have more space at 200 on this area. So it's not possible to work. If I increase my value with 1,200. And now I can click here, it's going too well because these circles is big girls at z space here. So this is just something to understand. The last possibility is a tangential, sweet circular. So you have three circles and you can create tangent. Let's scratch with Shaquille. First one here, second one just here. And Assad one just here can have a circle in the middle. Using this one. Glitch here, select the first sector. It can be, it can work also with line arc if you want. Silesia second one and cities of celled one. And I can try to circulate in some either dressed like this here. So this is how to use these different tools 14. Create ellipses: Credit ellipse. Let's explain how to create ellipse. If I just go on this area, you can find ellipse. And at the same time, if you go on the left, you have multiple ellipse, such you have keywords that you can craft. Let's select ellipse here, and let's select the first one. So basic ellipse, you need to specify centre, e.g. my center can be just the sprint. After you select n print of the major axis. So it can be this sprint. And after you select the second print from the other dimension and e.g. here it can be this one. And after that, I created my first ellipse. If I go with a different type of shape, I can create my center point. Then another one here. And now I can go in this direction and create my ellipse like this. You can also work with the commands. So it means if I do is activate my grid, I'll select my ellipse tool so I can go on the left, just click on ellipse. You can specify a leap Center. I would like e.g. start at 200, 200, and I can press Enter. So now I have the center of my ellipse, as you can see, located at 200, 200. If you want to start here, you can take zero-zero, e.g. after specifies the end point of the major axis, my end point will be at 400.400. And I think I'm going to put 200 and just press Enter like this. And now I'm going to select another print. And the order of point will be, you need to be careful about what you want to craft. On the x-axis, it will be 200 or so. And if I press comma, I will. If you type something different like e.g. 400.600 here you can press enter, you will have this type of resume it just lays out. So we can use also the command. Let's select and deselect everything with delete, just delete every sink. Let's activate the grid again. So each time you can repeat this process with the different ellipse, if you want to use a command line, let's click on the second ellipse. This one, you can trust credit. First focus of the ellipse and the second focus on the lips. And you can drag and move like this. It's like to have two center or first center or signaling center. And the first print where here was here and the second point was here. And after that you can create e.g. one point here, one point here. Create some seem like this. One point here, one point here, one point here, one point here, one point here, one point here. I'm dressed like this. After that I'm going to select every sink and delete something also that you can do with these tools you have ellipse for print. You need to save the first point. The first point can be this one. You need to select the second print and then you can go in a direction or on no direction to seal it. Soft print. You can see Lex and the last point, just like that, I think we don't use this to merge. Definitely I don't use this real is this one generally I use the first one and the single one. But sometime it can be CBER to use this one. You have also a leap Center and sweet print. So you position your first sprint. So center like e.g. this one, then the first point on the ellipse like this one, and then you just go on this direction. It looks literal sense as the first one. Not a big difference definitely. But it just that after you can add a new doc points and you can create some thing like in diagonal if you want. This is the only difference was the first one is that here you can make something like the first one, but you can also create something like India gonads different way. And the last one is, if you click on this one ellipse inscribe, you will realize that if you try to print, nothing will happen. Because you just need to have something like a rectangle and crowds the ellipse inside. Let's create a rectangle just like this. I can create my rectangle, e.g. just here. After that, I can click on these tools and you need to specify as a first-line. So my first line will be e.g. this one. And specify a single line like this one. And you need to specify a solid line and a four-line. You just select all the sides one after one, and you will obtain this render. Just like this. This is the type of things that you can do. If I show you, again, can create some simple cases. You can use this one. You just select the frost line, you can select the second line, the solid line, and the fourth line. And you can dress, craft something perfectly inside. Sometimes you can Hearn time because you can use the first one, but you can also use this one to have the same window. So it's okay for that, for secretion of the ellipse 15. Create arcs: Create arcs and let's explain how to create arcs. So when we go on the left, you can select curves here and you will have different options. If you go on this area. Also, you will have different possibility. When you go here, you have the center point angles are as a three-point arc and the arc tangent. Let's select just the first one. Let's select just the first one. And from this, I can just directly press Escape and center point anger. So you define the center like this is center. Then you select two nodal point. And after you select your starting point, so it means if I just met left-click here, and I can create an arc, where do I can be so alpha or I can continue with more of just a crafter just like this. So this is some type of acts that you can do. So when you have different lines, I'm going to show you you have e.g. line next is here, here, and here to line with the same dimension on when you ask something with e.g. this type of line, you can use these tools. If I just go on this area, center point angles, I would like to create the cluster of OK. I can click on the center. So it means here, I can select my second print. So it means the radius. And after that you can define where is your starting point in this case, I need to start my point on this area and left-click, you can continue until this point. Let's do the same thing here. If I use my grid, I can define the center. Click on the first print here, select, so second print just here. And after you need to define your starting point. So if you want to make your Alpha circle, don't make a mistake. You need to start your point on this area and left-click and I can drag and move and create my app Shakira, just on this area. So don't make that mistake because if you starting point is not good, I'm going to show you if you're starting print e.g. I. Go here, I go here, and I start e.g. on this area, as you can see, I'm going to be in zero direction and it's not what I want to do. So just be careful about that. Another type of things is the three-point arc. I'm going to click Share and remove this one. What is a three-point arc principle? You define soft print, you define a second print, and then you can search a sub point. So it means can be this upfront. If it's not convenient, I can just click here to this activates a grid. And I can define one more time, or first print, a second print, and then you can define a soft print. So in the case when you have something like this, it won't be definitely extremely convenient. I can just use my grid and define the first print or second print. And as you can see, it's not extremely convenient. Even if there's activate the snap to grid, It's not extremely and theorists team. As you can see expect if sometime you want to make maybe something small like this, but you will have some trouble here. Another type of possibilities that you can use, I'm going to remove this one. It is this arc, this is arctangent, arctangent Shan. So M is, you have a line like this and you see the exobase entity. So it means this line, Left-click. And after you are going to turn like this and you create a tangent to this line. And frozen period, you can go into this area and I can do something like that. This is why it is on theorists. Each time when you have a line to line, I activate my grid. I just grabbed a small line just on this area. And I can use these tools, arctangent shell acidic my line, and then I can continue on this direction, on this direction. And I can turn like this depending of what I want to. I can also create something like that. As you can see, if e.g. I. Drag and move this line just here, and drag and move this line just here. I can continue with these tools and click on the line and drag and move and make some sync like this and just press Escape. And the last possibility of arc, if I just delete all these things. You ever saw this one it is ellipse arc, don't forget you have the ellipse. So it's an interesting if you want to create two arc with not a perfect radius. Because if I create some lines, e.g. just like this, like this and exists mistake. I'm going to repair that. Moving this point here and moving also this sprint, click on this line and move this print dress here. Oops. Click on this line. And yes, it's perfect. I can create circles here. I can use my first tools, defines a first person or second print and Zenzele starting point will be here. And I can create something like this little faster. I'm going to show you again defines the center point, a second print, and then your starting point, it will be here. And I can do something like that. But as you can see, it is a perfect circles. So if I don't want that, this is a reason for which you have these tools, ellipse x and you can define the center or so. And you define the second print and after, it's great because you can create e.g. something like this. And you can just grab the ellipse just like that. After you select your first sprint and your start point and end point, I'm going to show you again. You still exists tools your defines the center first, then n print of major axis. So it means it will be this one. And then you can define a C on the end point or length of minnow axes, e.g. it can be just this one. And after that, you need to define the stock and girl end-to-end of the anger, this one and this one. And thanks to that, it's not too perfect circle. So this is why it is convenient to use these tools. Also, let's click on military sink and just press Delete 16. Create lines: Let's see how to create a lines. To create lines, you can go on the left and you have these different possibility. You can create two line to print. You ever saw a line angle, horizontal, vertical. This type of line, the first line that you are going to seed. So line two point. You can activate the grid, snap to grid. And you can find the coordinate of your line on this area just here. So if you position the first point here, by default, it will be at zero-zero. And you can create a line. And if you go on the right, as you can see on this area, you can find the current in it. We are at e.g. here, 300 on the x-axis, on the y-axis. And I can position your line. If you want to stop with just one line, you just press Escape and you can just finished shoreline. Now, another thing that I can do is to click on this area, click on this print, and I could continue with this one. Now, the zeros zero will be positioned exactly on this area. And I can start to a new point at zero, and I can go at zero on the x-axis from this point, from this point, not the sprint from this sprint. And I can go in this area 200 on the y-axis from this point again, I could continue if I want, just like this. So you can, you can e.g. use your grid just like that. But if you don't want, you can also use the command line, something I'm protons. If you create multiple line in the comparison of the polyline, I will show you afterwards. A polyline is that when you select line, you don't select all the lines here. You just select one lines and you can press escape to deselect. So it's okay for that. Now, let's continue. If you just click on your line, two points, you can also use a command line, specify the first point specifies the first print. If I activate my grid, I can decide to position the first point may be at 200. I can press comma 200 and just press Enter. And now this is a position on my first print. And the second point I want to position at 200 and coma, I can position at 600 and I can press Enter, and that's it. My second point is now located here. And I could continue if I want. So this is how to use the command line from lines. After that, if I just continue, I have more options. What options I can add? I can never resist tools are directly line angles. Let just activate the grid again and select line angles tools. With this one, you can work with the land and directly angle. And then proton sin is a snap point start, middle, end. If I start here, I'm going to start with a print and I sit examples that I want. And Juliet, e.g. I. Can apply your length of 200. I think it's little too small. I need to zoom. Yes, it's better to Android. And here it says angle. If I want 45 degrees, I can take 45 degrees. And as you can see, I can create two line with 45 degrees and 200 with this dot print. If I continue, I will continue on this area, but I can change for n. N, n will be located here. And if I enter 175, I can go now on this direction like this. If e.g. I. Continue, my end is here, but my n is here, I can start change, foster that. And that was a status here. If I want some sing at e.g. 90 degrees, I can come back with something with 90 degrees just like that. If I want another one with zero, I can take zero. My start point will be here and I can continue with this length and then tells the values at Taiwan. You can also apply your middle point. And if I select e.g. 90 degrees, 90 degrees, length of 100, and I go in this area, I can create two lines snapping with the middle point, just like this. So this is how to use this line. And you can also work horizontally and vertically. If you click on Horizontal directly, you create a horizontal line. E.g. you select lines that you want. I would like Foundry. And you select Snap print, like middle or start. So I need to apply stuff. So thanks to that, I can start from here. If you want, in the Odell direction, you can change for n. And in this case you can Margo on the left. It's more interesting. So let's apply start. And I can create something like this. And I created proline with 400. No, I want a vertical line so I can click on Jan. I would like to start here. So I can change from staff and I can start from this sprint and enters the length that I want. I would like to entry. I can type swing grid and I can snap here left-click and I created a line vertically S1. And you can continue like this. So e.g. I. Can select horizontally. Again. I can apply 600. Start e.g. here and left-click. I could use e.g. this line to point credit points here on the dock points here. And I can just snap. Just be careful when you use this line tool, e.g. if I use radical and I want to start and just go below here. As you can see, it's not convenient. So you need to invert snap points civic e.g. end. And now you can n here. And civic Tulane, I can apply 200. And I can position my print just as this. Why not to position on adult one? Just on this area. Here's this tools and create something like this after it depends what, what I want to do. At my convenience. Share I can also make some transformation. And I can take this print. And if I need to make some transformation, it's possible. After 17. Create perpendicular lines: They're perpendicular lines. Let's explain how to create a perpendicular lines. So here we have this tools. It is orthogonal lines, cities. So same principle. Hands. First things to do. I'm going to create two line to print. Starting from the center. I'm just going to write and apply my line just on this area, press Escape. So I have this line and I can create a nice perpendicular lines. If I just click on this tool, orthogonals, you can also find orthogonals here. You will have to select the base of entity. And after that, after that, you can just enter her land. I can apply like 400. I select this line and you can position the perpendicular line where you want, where you want. So e.g. if I want to positions once just at the end, I can go left-click and I created a perpendicular line with Foundry. Something important is you will position middle of shoreline. Now, let's continue. I'm going to click off-diagonals. Let's select something like 200. I'm going to click on this line as a reference. And now I can position 200 lines, but it will be some middle, even if it's a myDog, you can credit to offset if you want. And I can create to offset just like this and press Escape. So this is how you can use this tool. So every time if you need to create something perpendicular, it's interesting. It's more interesting definitely when you e.g. I'm not choosing the grid, I can do is activate this grid and a credit to first-line. And the first-line can be, I'm seeing just like this here. And after I need to create a perpendicular line. So this line is already like this. It's going to be very difficult to take my line tools and to create two perpendicular line, I will be in troubles. So this is why you can use these tools. Click on orthogonals. You select a length. Let's work with 400. And I select this line, and now I can position the perpendicular line. Let's change for 800. And now I have this slide with 800. So I'm saying I'm brought onto you can use the snapping options. You go and zero left, and you have snapped to endpoint. If you click on Snap To end print, you can directly snapped your model to zero dM either, just like this. And you have a source snaps, you can stop the center. It depends on which one to do, But snap endpoint share will be great. And left-click. I can go left clicker here. And thanks to that, I can be sure that we have perpendicular lines. After if you want, you can take a point, you can make some adjustments for your need. 18. Create parallel lines: Kraft parallel lines. So to create parallel lines, we can go on this area and we can find this tool palette and just go on the left on this area. And you can find parallel. And I just sent them, we'd see parallel print. What is the M? So M is, I can crack to line just to two-point line starting from the center. And that can crowd my first line on this direction or this direction. Let's do this again. I can create my first line here. I cannot, so credit no door line, e.g. from this print. And I can just go on this area. If you want to create a parallel line to this one, it is possible you click directly on parallel and you need to enter the distance first and number of line that you want. So e.g. I. Would like to have a distance of 50. Number one, and when you are weird lines that you want automatically he will they take the line and create a parallel light. So e.g. I. Can create two lines here. If now I continue, I change the distance with a value of 100. And I go in this area, I can create a parallel line here. And if I want, I can continue just laziness. This is why it is useful. I'm going to delete this one and Crato rectangles. Let's see, these are Rectangle Tool. Let's create an element from this sprint. And I'm going to zoom to change the terms of value. Yes, it's better. I'm going to go into right? And make some sing with a value of 500 by 100. Just like that. After I'm going to create a first-line, two-point line directly here, but you can also use this line of the rectangle. So it means you select parallel. And if you arrived near this point, you can create a line with a value of 100. So weight is useful because e.g. if you want to repeat something, like I can apply a value of 20. Now I have this slide and if I want to repeat some number, it's possible. I would like e.g. 20 line. I go in this area, I will add this. Or if I go here, I can create something like that. If I change the distance now for ten and I arrived here, this area, left-click. And I can create something like this. So this is why it is extremely useful. Another interesting things is e.g. you want to create the plane for a host. So you create e.g. a. Rectangle with your dimension. Here we are in millimeter will have to walk in centimeter. It will be better. But let just see. So principal a credit e.g. a, base of house, just like this after will create offset to have the sickness of the words. But if you want to position e.g. room inside or you can use these tools parallel. E.g. I. Would like to read it first with a value of one. And I would like to position something at 250. And I can go from the left and left-click. I can continue. I would like to position something at 200 ones from this direction. And I can position just forms this area. And left-click, I mean, so my daughter and I could continue and position something may be at 400 directly from I think from this one. But from this one, yes, I can just go on this area from this one foundry after we'd be able to make adjustments. So frazzled per click on this lunch wagon, move the sprint, click on this line, drag and move this print. And after we'll add the sickness. And I can have a first room, second rooms and room for whom's. The last things that I'm going to show you is you can also use parallel by prints. So I can craft per line just like this. Let's create two line with 600. If you use these tools, you can find parallels for print. So when you arrive on this area here, as you can see, nothing special upon. You need to just sittings entity first. If I sit exists entity. Now I can create a parallel line directly at two points, so it's different. You don't enter the distance. You're just sitting the number. If it just one, I arrived here and adjust position my point. That's it. Just to know doorway to create two parallel line. You don't enter a distance, just a number and you Solexa lines that you want to duplicate. I can civic palace for print. This time I increase like eight and I see the exists line. And now I can position eight on the left depending of my first point. And if I have a distance from this line to my first-line, it will be repeated a time like this. So definitely extremely convenient to use this parallel line 19. Create tangent lines: Credit tangent lines. Let's see how to create a tangent lines. So for this, we can find this tool. We have tension, we can also have tangent. So it means just with one structures. Here we can work with two circles and wherever. So this one, it is a tangent octagon that, so we can use a circle, we can use a line and create a tangent. If you go on this area, you will have exactly these tools. So tangent, tangent with curves and tangent of the first things to do. It's to create a self-care. I can create a circle for my center point at the beginning. And let's create a circle with a value of 200. Think I'm not exactly in the center. Let's do this again. Let's go to soccer with two entry. Tells that if I want to create a new lines tangent to this circles, I click on these tools and you just need to specify a point. It means if e.g. I. Positioned the point here, after when you are near hobbies or soft curl, he will craft so tangent as you can see. So you sit in your first sprint when you arrived near their self-care, he will create the tangent left-click and you can validate e.g. I. Start here. When I arrived here, he will create tensions. Let just come back on this area. I can e.g. create something like this. Click on my tools. And I can go around this area, left-click and I can crunch a tangent here. I can go here, left-click. And I can create, so tangent on this area. E.g. I. Can use my line tool and just close shell. So this is how you can create a tangent with one circular. So now let's see what's happening. If you work with two circles, you see the X or circle tool center point. Let's create the first cell occurs with shades too much. I can zoom a little bit. But first circuit with a value of 200, I can go on. So right, center point can arrive around this area. And let's create a second circle with a value of 100. If I still exists one tangent with two circles, you need to sit in the first column. And the first circle will be this one. F click. And after that, when you arrived near Saigon circles, you can crunch attention. Be careful because if e.g. you arrive here, you will create a tangent, but she will cross slices. If you want to be from this part to this part, you need to move little mouse. Yes, just like this sometime it's not convenient. You need to move and try to go little up. And when I arrived on this area, e.g. I. Have that I want. And left-click. Let's repeat the process. Click on these tools, Solexa first Circles. Let's select if you're selling this one. You can do the same type of things. If I want my lines, I need to go little done first. Yes, just to run here left-click, and that's it. And it's right because you can create interesting element. I can send crowd, e.g. an element inside, and maybe I can create an audio element inside just like this. So this is a type of things that we can do with tangent to circles. And the next thing is tangent of two gonads. I'm going to select all these element, press, Delete, and credit to low dose soft curve home, my center point. Let's try it one more time to enjoy it. And you need to have another type of lines. So if e.g. you have a line on the z direction, I'm going to create another one maybe. On this direction. I can use my Lasso Tools, tangent of two gonads. You need to select your line as a reference for us. I can click on this line. And after automatically when you move the mouse near the circles, you will crowd's attention. So here we'll have a lines like here, Continue and perpendicular to this line. If I just continue, I can press escape cities or tool again, select two lines. I'm going to sit exists one. Now if I arrived near as a self cares, whether on this direction or on this duration, I can create a tangent also just laces. This is why it can be interesting to use this type of lines multiple solution. It's definitely convenient. If you have enough can bring to show you. I select my app tools and I can create a center point, dot point and start from here. When you have archaea, e.g. I. Can continue like this. If I said it was the first one, I specify a point like just this one. You can also crowd's attention. It is definitely not a program. Can go on this area. And I could define the tangent also here, here, or here. It works also when you have access or arc and screamed to walk or so 20. Create angle lines: Angle line. Let's explain how to craft angle lines. So here we have this tools. It is anger or relative angle exactly. You can go on the left lines and you can find relative angle m is you will have a reference element, reference line. And after you can create an order online with Angular. So first, let's create two line, two-point line. I can start from this sprint and create a line on the right with a value like 0.400. After that, if I zoom a little bit on my line, I can select this tool, whole active anchor. Here you need to enter the angle and length. So if I want something perpendicular, I can just tap 90, select the length of my line. I'm going to apply 200. And now you just need to ceilings are based on t, t, So it means this line. And after that you can position your line with 90 degrees and length 200. So if I go into my double left-click, I created this line. Let's just come back and net change that angers. Click here. For achieving girls. I want to make something with 45 degrees alpha of 90 degrees. I can apply a value of 200. And when I click on this line, this reference line, now I have a new line with a length of 200 at an angle of 45 degrees, depending of my reference line. Left-click and I can create a line like this. Let's change the line which the angular apps. I'm going to apply 135. I can press Enter, and now I'm in the other direction. And I can go here. Left-click, just like this. So this is why it is interesting. This is why it's interesting after I can create like the polygon, but it can be anterior singular so far or the type of project. So each time you can create these type of lines, if I have just a rectangle on this area, I can sit back one more time. Cease lines. If I apply something like 30 degrees C, I can apply. So I'm seeing like hundred. I select a reference line like this one and take the glands. Now I have a new line with 30 degrees, but you need to position the center of the line. You need to position the center of the line depending of what you want to do. I can also position. I selected the rectangle position, e.g. the lines here. Sometimes it is useful because it can create different things only and brought on sings. And here I'm going to create an order online. Only important things. When you use these tools. If I acidic relative angles, and I apply a value of 40, 45 maybe I can change, I can change from 20 degrees. I can apply your length. Let's apply 200. Let's select this line. Something and protons is every time you will start from the middle of your new line, we see something in protons. It's not possible to start directly from a corner, corner to corner. You need to start from center to the reference element 21. Create bisector lines: Let's see how to create a bisector lines. So we can go in this area, we have bisector or lines. You can also find so different possibilities here. Bisector. So if I select first my two-point lines, I'm just going to create a first-line from this point to this point and the second line from this point to this point. And after that, if I want to create my bisector line, it will be perfect. But I'm going to show you something if you create a line, e.g. dressed like this, like this, like this, it's going to work also. First things to do, click on bisector. And if you just click on the first print and click on the second print, you can craft a line with the values that you want. So here you can enter the values that you want. I can change for 100, N is the number here, it was my small line. So let's just come back and just click on the sector again. Set. This time I can increase with maybe swim, drink. Click on the first, click on the second. And now it is aligned with sweat and read. I think about the size is not extremely convenient. If you work with this slide and you apply again be sector. You can enter a value. And if I select this line and this line, you can also enter line like this. I think I'm going to reduce the size to show you better. So let's zoom a little bit. I need to zoom, I need to zoom first. He is dressed like this and create my first line on this direction. Now it's going to be better. And I can zoom little bit more. Now it's better. So here you have 200. Directly on this area, you have 200 or so. Now I can use my basic trusts Line, be sectoral lines and acidic. So length, if I select swear Andrade, I can go on the first line, second line. And you can position your B section line like this. You can also insert a bigger number. So click on the tools. If I want e.g. for Alexis, I can see the first one, the second one. And you need just to validate clicking on the second line. You can create a series of line like this. And sometime it is extremely, extremely useful. Why it is useful because I can create a new dot print and also in this direction. I can try to nodal line and also in this direction. Now if I repeat this process, this sector, I can click on this line and this line, and this line and this line, and then this line and this line. And you can create something like this, repeating this process. After if I want, I want it to have the same thing. I can increase the size of this line. I can increase the size of this line, increase the size of this line like this, and also increase the size of this line. So as you can see, it's extremely convenient. And the last important things I'm going to delete this and Crato rectangles. This point to maybe think I need to zoom to have a different value. Yes. So here, e.g. a. Rectangle with 400 by 300. Some things that I can do is to create an intersection here. And I can use these tools directly. My bisector tools can just enter a value. It can be maybe 200 and rigid, so number by one and go left-click, left-click here. I think it's not enough longer. So I'm going to do this again and use my bisector stools. Let's tap 250.250 here and just like that and we can have intersection. Something interesting if I just go into left, I have trimmed to, you can click here, click here and you can remove this one. But we will see that in details after. So this is an example about what you can do with these tools. 22. Create polylines: Create polylines. Let's explain how to create polylines. When you go in this area, you can find polyline first, you need to click here. And you will have a list of different type of tools, different types of tools. So some things that we are going to see it just to how to create polylines. And after I will show you how you can edit polylines, but first add polylines. Why it is interesting to create a polyline for a simple reason that lines will be link. So line will be link. I'm going to explain why. If you just create two lines, e.g. I. Select line to point lines and I start here and I decide to crash something like this. Let's do this again. So I just decided to do something like this. If now here it is just simple lines that I'm using with these tools. If I just go left-click, you can just have one line, it shows her. So I can just click on one line and I can make some transformation on the line. As you can see, I can click on one line and just delete. If you use a polyline tools, it is different. I'm going to select polylines. You can also directly go on the left. And you have the polylines tools. If you click on this one, I want to do the same type of things. I can go left-click here. I think about, yes, I need to zoom. Yes, it's vector. I can do the same type of secret. My lines here going this direction, this direction, this direction, this direction. Oops, I will make actress went after and this direction. And what you'll realize, you realize that if I just use my selection tool, one left-click. Now, everything is selected because it is a polyline. So this is a difference. And it is extremely important to understand because when you have multiple lines and you want to add something like e.g. attaches. It won't work properly because you need to have something close with different point and knee while here it will works properly. And now we just have one entity. So it means if I click here, I can drag and move this sprint, but take your glands. So link, so two lines will be linked together just like that. So this is why it is different to use just so polyline tools or to use the two-point lines to point lines. Even if you continue, you will have not the same link here. You have just one entity with multiple lines. So it is important to understand the difference. So now I can click here, I can, I can just press Delete. So is this polyline stools can make it tall, what you want. It's extremely convenient. Can go left-click, create multiple lines, can do something like this. Here I'm just using my grid. So we can just train yourself. Seems to do. To take a glance, I can create something like this. Just press Escape. After to press Escape, I use my lines again and I can create something like this and I can press Escape again. So now I have this entity and this entity because before, after this one, I press escape and I finished my work and I created a second polyline. And after I have this one, and now if I just click here, it will be open. It's something and proton to know. Last, last point. If I activate my grid, these activate snap to grid. I select my polylines. If you take a glance about the common line, you can specify your first print. I can create my first point at zero, comma zero, dress press Enter. And now I can start at zero and you can apply multiple point lysis with specific things. Again, credit my second point at zero on the x axis, 100 on the y-axis. I feel makes something wrong. Let's apply a zero on this axis, coma. And not on the x-axis. I made a mistake, 100 coma and zero. Just like that. Now I position my second print, as you can see at 0100. And let's continue. I would like to create a new doc point at 100.200 and I can press Enter. This is my odor of print and you can position multiple point lysis. Here. I can take I will be at maybe 300 coma and 200. And I can present like this. You can position multiple point choosing also command line. If it is possible to use a grid, I can advise you to use a grid. It is more convenient, but sometimes it's not possible. So when it's not possible, you can use a command line and you can do is activate the grid 23. Edit polylines: Aged polylines. Let's explain how to edit polylines. So you have different tools located here to edit polylines. When you go in this area it is the same. You have these different tools to edit to polylines. Let's click on directly polylines CD8. So first, tools and I can directly create two lines. Here. You have also different options when you create a polyline. So it means you have lying. You have also tangent, tangent, radius, and angle. So you can also select different type of mode. Thanks to that, you can create a polyline and continue with a tangent. As you can see, I didn't show you this, but you can have multiple options with the polyline. So you can change with the tangent of the angle, also just like this. And each time you just need to enter exactly the value that you want. Hey, if I want to close, I can also close my paths. If I just come back with something more bicycles. So it means I acidic so lines can press escape and did it this shape. I can use my line tool, my polylines tools. So after that I can start from a point and decide to do something like this. Maybe I can go in this direction. This direction. This direction. Yes. Let's do, let's create a shape like that. After that, I have these different tools. If you want to add a node, It's these possible. So e.g. I. Can click on add nodes. And I just need to specify the polylines. I'm going to click on this area. After specify adding naught point where you want to position your point, my point will be here. And I did a point on this area. If I just click here, I can add another dark pointers. So it's not extremely convenient because you don't see if really you position the point. But now if I go left-click here, as you can see, I have a new point here and a new point here. Why it is interesting, because now I can select this point. And if I want to go e.g. on this direction, I can, I can also see the exist points that I have position. And I can drag and move on this direction and I can press Escape. I'm going to show you again because it is an protons, I do not select polyline. And after a while you want to position the new point, I'm going to position a new point just here. Left-click. Now you press escape. Thanks to that, you deselect everything. And if you sit in your polyline, you can find the new point on this area. And let's do something like this. Press Escape. So it's okay for that. You can also append nodes. It's something a little bit more specific. You need to specify as a polyline somewhere near the beginning and print your acidic e.g. polyline and you select Next point. And after you can just drag and move a line, just stasis. So you can drag and move like nods of the polyline to create a new element. Just like that. If I just continue little bit, you have alsos of possibility to delete the node, deleted nodes. And when to click on this one. And I can press Escape, think something is wrong because I have this one now. And so you have this one. Now, if I click on delete node, you need first to specify the polyline one more time. Almost every time you need to select polylines. After they need nought point, I can delete this print and succeed identity this note. And I could continue. If I just click here, I can delete this node and I will obtain this render. It's logical. And you have also delete between two nodes. So you can click on this one. And you need to sit in polylines. And after you can specify, the first nodes can be this one. And the second nodes, it can be this one. Just like this and this one, and this one. If now I press Escape, I will just stop this render. It's not extremely convenient sometimes, but these tools it is, did it between two nodes? So I'm going to make something different. I'm going to click here, select polylines and still exists node and this node. And now I can just delete everything outside of between these two nodes, just like this. So it's okay for that. The last thing that I would like to show you, you can also create to offset directly on. So polylines. And white is useful because you have the possibility to create offset. So it means here you can create offset. But sometime it's more, it's better to use this directly with the offset of the polylines, credit Kurdistan polylines. Click here. You need to enter. So spacing, Let's work with 40 number of cookies. If I just click on my polyline, I can create an offset just like this. And then I can press escape. I'm going to show you with an adult one it will be better. Just click on Zoom polyline tools. And it just left-click here. Let's create something like this. I can press Escape. I want to credit to offset directly on my polyline. I can see it exists tools and I enter some values at Taiwan, let's apply 20 number of cookie. If I just go left-click again credit to offset with a value of 20. Now, let's increase the value. Let's kick here. Let's enter a value of 80. And if I just go left-click on the polyline, I can create something like this. You will have just made probably to make some adjustment after. So it means if you click here, you need to make adjustments with the sprint and you need to make address mantle. So with this point, you want to have something interesting after just like that. And you can also repeat this multiple times. So it means you can click here, can apply your value of 60 and increase the number of cookie phi and tougher, I can go left-click and you can precision for if you go little outside, you will have this outside. If you go little insight can add this inside, but take some time. It's not good for this one. So this is why you will have to use offset tools like this 24. Create curves: Credit curves. Let's explain how to create curves for this. When you go on this area, you have colonels. At the same time. You can find also here exactly inside you can create splines. And at the same time you have also this type of spleen. And you can also have a free end line. So the first thing is to do, I'm going to select this one spleen. And thanks to that, you can create a curve. You have the number of degrees. If you want to close all not on the options. You can specify. First point, I can create my first point here. Go on this area with the command line, it is same. You can position your multiple point if you need left-click. And if I just go on this area, left-click, left-click. If I apply close automatically, he would close my past seven. If I add multiple point, I can press escape. And as you can see, if you press escape, you will go out. Something important to understand is if you are, if you're degress is one, you just have straight line. You won't have any seeing anything more. If you want to finish, just press right-click. Right-click. If you want to finish your work, if you press Escape, you are going to go out. So press right-click. So now what's happened? I'm going to change the number of degrees to start to have little curves. I can apply to these activate clothes. And I can position my first point, second point and take a glance. We have little curves. It's not a lot, but we start to have little curves. When you position your multiple point, I can go right-click and finish. The last things is if you change the degrees for sweet. So I can apply this one, Change phosphate. Now I can have totally or Beta Carol's maximum of curves and you can create a frost print. Oops, let's do this again. I think it's not convenient. Spleen and create a frost print. And that's it. So now we have curve with better quality, but it's not extremely easy to have precision. When you do something like this. If you want to add more precision, you will have to use the next tours. If I just click e.g. on clothes like that, I can close surpass. If I don't apply clothes, I will have something like this and I can close by myself or just go right-click. I'm saying I'm protons After you can eat eat your care. It should judge, go left-click. You can find multiple point. It is a point to change your curves. So I can go left click here, and drag and move my curves. If I click on this area, it is controlled point. So you can make adjustments with the different control points. Here. I can use this and control point, and you can drag and move your control point. Let's select everything delete zero dot tools that you can use. I think this towards spleens footprint, it's better, you can have more precision. You can use these tools one more time. You're can close R naught. If I start from this print, I can go here and take your glands. You can create nice curves just like this. If I activate my grid to have more freedom. Can do something like that. If you apply close, you can add also points that you won't automatically, it will be close. You just go right-click. You can finish your work. I'm seeing and protons one more time. When you press Escape and you select your element, you can find a different entry point and you can drag it moves and sharp point at your convenience. So you select Unsharp when it is a blueprint, it is just a nods. And you can drag and move if you want to edit your element. Now, let's click on this tool again. And I would like to create something like waves. So I'm seemed like this I can do is activate close, activate my grid again, and Snap to Grid. So I can position the first point here. And if I position the second print and position my point here, I will have something perfectly equal. And I could continue here. It's not going to work properly. If e.g. I. Go on this area here and click here. And I can do something like this, click here, and just click here. Click here, here. Trust on this area. Just like this. So I can use my grid each time I can positions or same type of print. And I can do something like this. I'm going to go right-click and finish. And thanks to that, I created this type of work with these nice curves on this area. Just like that. If I just press Escape, left click one more time, if I want to change them sharp point, I would like to go in this area, it's possible I want to drag and move this one also here. It's possible. I want to drag and move this one on this area. It's possible also, It's dragon moves, this one just like this. And I can press escape. And the last thing that you can do also, I'm going to include this on this one, but we don't use this too much. Sometimes it is just a free end. Free end lines. When you use a free end line, you just go left-click and you stay left-click and you just create something like this. Nothing well, so if you use a grid, you will add this render. If e.g. this activates the grid. Click here, click here. I use these tools free n lines. As you can see, you can do something like that. Because you don't have the grid. You can press Escape. If you go left click, you can find multiple points. But if you use the grader, you can create like multiple segment. Click on the grid. Snap to grid. So depending of your levels of the grid, you can use these tools and e.g. I. Can go here, here, here. So you can do a lot of things. So it is like a free end and you can just follow grid at your convenience and I can press Escape. If I just go left here, you can find all the multiple end chock point on this area 25. Command line: Let's explain how to use the command lines. We have the command lines here on this area. What is this? There is a possibility, as we have seen previously, to enter different coordinate. And when you need to specify positions, and it's not possible to use a grid. It can be interesting to use a common lands. So how it works exactly. You select one of these tools, e.g. I. Can select line tools. And I'm going to remove my grid options and snap to grid. I can start from the point that I want. And you'll need to enter X2 value of the x-axis and the y-axis. And then you can press enter, I want to start e.g. at 100, 100. So I can take 100 for a sprint coma. 100. So as you can see on the right, I type 100, 100. I need to press Enter. And thanks to that, he created my first point of my line. Now I can specify the next point, my next sprint. I would like to be on the x-axis at 300 coma. And on the y-axis I would like to go at 150. So I can take 150 and presenter. And I created this slide. And after I can continue with unexplained next brains that I would like, I would like to be at on the x-axis. Still swear and read at TypeScript, stranger it coma. And next print, I would like to be on SOS1. Read on this area. Yes. Foreign tree. And I can press Enter and electricity the nodal point. I can continue like this if I want. As you can see, if you just press Escape, I can just change. And I position this two line with sweet print on the command line options. If now I click on my tools, you can come back with a specific point. If I want to come back here, I need to specify exactly the same current in it. The last point, if you work e.g. with the polylines going to be same type of senior citizens of polyline, polyline tools. And you can start if you want to start at zero, you just step zero comma zero. Press Enter and you can start from zero. If I want to go on the right, I can, on the x-axis work with 200 comma zero, press Enter. And if I want to go on this direction, I will walk quiz on the x-axis to entry the coma. And maybe 200 I can press Enter. And each time you can position multiple points. Here on this area would like to go at 400 comma to entry the presenter, she, I can just come back with my first print, 400 comma zero. And I can do something like this. Here I can go in this area with the x-axis, 600 comma zero and present. And I can go in this direction. Just like that. You can also enter different type of value if you need, you can also enter negative value. Anticoagulants I positions different lines with the command lines. With the command lines, you can also work with this with different tools, with a lot of tools of creation. If you want e.g. to create two circles, you can do this with a circle. You can specify the center, where will be located to center, I want to center at 400, 400. I can tip this one, press Enter, and now my center will be at 400, 400. And after I can specify a point on circle to work with the size of my circle. It will be like and 800. And I can press Enter, and I created this type of circuits. This is why it is interesting. If I want to position another one from this center, I can tap again the same center, 400, 400 per center. And then I can enter nodal value like 700 and press Enter dressed like this. And after I can continue if I need. So every time you can use this type of command lines. And it worked for a lot of things, even if e.g. I. Want to craft a circle, but with 2-point it's sent, you just need to follow the instruction on the right. I can specify my first point like 200, 200, I can present a second print like 600, 200 press Enter. And after, I can just have my circle translates this with my two two-point. Depending of the tools that you use them, you can have different type of point to position. It depends about what you use. You need to select the right tool. Just here. If I create a polygon, it is same. I can specify the center of my polygons. If I want to create a rectangle, it is first point and second point. So I can specify the first point like the first can be at zero comma 00. I can start my rectangle from the center point and I can specify my second column. There are like 600 coma and for injury that can press Enter and accurately this rectangle exactly with this value. I showed you before is that you can use this command line, but it was just to make a summary. So don't forget that when it's not possible to use the grid for different reasons. Sometimes it's not convenient or you won't have precision that you want. If it's not possible to use a grid. You have every time this command line options, and you can position directly subpoint a specific position 26. Move elements: Move elements. Let's explain how to move elements. We're going to see these different tools. It is modify tools. And the first one is Move Copy. You can also, when you go directly on this area, you have different options. When you go and modify, you can find these different options here also. So let's start with some Move Copy tools. One of the first things to do is to create an element. So let's click first tools, the Rectangle Tool. And I'm going to start not in the center of this time. Maybe I can start here. Just create a rectangle with a value of 300 on the x-axis, 200 on the y-axis. After that, I can create rectangles. So let's select the rectangle tool. Click here rectangles. I'm going to create a first rectangle on the left using a grid. And let's create a second rectangle on the right. Using the grid also, maybe I can just make some adjustment. Let's click again on line. Rectangles. Send. Yes, definitely, I can start from this print and I can go anteriorly as is or where I created this element. And I would like to move this element. The first thing is that you will have to do. If you just click on the tools, are going to tell you to select what you want to move. So you can create a frame of selection. But in this case, you will be able to just select the entity. And if you press Enter, you can select a reference point and you can move your elements. But in this case I want to move every sink. So create a frame of selection. First, you can create a frame of selection or select your element first. Click on the tools and automatically you will have to select a reference point to move. Let's select this corner point, left-click. And then I can drag and move my element on the right. When e.g. I arrived here, left-click again. New partners will ask myself if I want to delete the original, keeps original, multiple copy, I'm going to delete the original and I can just press Escape. And I move my element. Now, if I want to copy, and if I want to move and copy, you repeat the process first. You can select what you want, then you apply Move Copy tools. You select a reference point, it's sampled obsolete. A good reference point for you. It can be a difference. I can study e.g. Madan and then you drag and move from the middle point. And I can position on the left like this left-click. And now I'm going to change for keep original and create a cookie. I can validate and you can press Escape in the case, or you just want to move one entity, you can just click on the tool first, select one entity, and you press Enter. And after you can see it's a reference point and you can just move one entity like this. But if you have multiple things you need to select first before to take the tools. After, the other possibility is to create a cookie. So let's create a different things. Let's click on Line tools to point lines. And let's just go on this area. And creatinine meant like this. Let's use the center of print. Ahrq defines the center print. The departure of print and credit to arc on this area. So I would like to move this element. I think that arc is not perfect. I need to do this again, city, center point, select. So righteous and select departure, print start angles. And let's try again. Move to the end point. I want to move this element and repeat at the same time. So first I DataFrame of selection like this. Then I go on the left, I apply Move Copy, and I need to select my reference print. Let's select this corner point after I can drag and move on. Alright, and we are going to apply multiple repetition. Left-click. And you can position multiple copy depending of the positions in space at outlet. And I would like to create maybe I can tap six copy and then validate with okay, and now I have six copy directly on the same area, on the, horizontally in this case. But it depends about how you move your element. So it means when to show you again, if I create a frame or free elections, click here, change, center point, reference point, and I go e.g. more on the diagonal lysis. Left-click. I can apply multiple copy. Let's position four and validate. And now I will go on this diagonal because the first repetition will be repeated with exactly the same value. And I can press Escape. So this is how you can move elements. The extremely convenient every time if e.g. you have just two circular like this. If you just click on the circle, just like that, you can drag and move like this. You can drag and move just one element like this. When you select your circle, when you have a line, you can also drag and move the line. As you can see, you just select the line and you stay left-click and drag and move some element. But when you have multiple things or you want to create repetition and creepy, you need to click on modify and select, Move, Copy 27. Create rotations: Crowd rotation and rotate elements. From this, we can find these tools rotate. And the first thing that I'm going to do It's to create an element. We can use a line tool. We can use a polyline tools. It depends about what we want to do if I just want to add onto TEA can use polyline tools. Let's start from this center point. Let's create something like this. On the right, I can go at hundred, come back with 100 on this direction, 100 on this direction, 100, 100. And maybe he can increase with 200 and just 100 then come back. So I created this element, this entity. I would like to crowds and rotation. First things to do, you need to select what you want to rotate. I think the best thing is to select first. So I can click here. If you have multiple image, you create a flavor of selection to select every sink. And then you apply the rotation tools. You need to specify the rotation center. So it's extremely important. If I define this center like this, it will be my transformation point. And after specify the reference print. So I'm going to select the same. I'm going to show you why. After you can delete the original, keeps the original and you can tell I'm going to show you again because here I didn't turn. Let's click here, select, rotate, select specifies or rotation center. It will be here. And the reference print will be here. After you can just add tells Angular that you want on this area, I'm going to enter a value of 90 degrees and delete two originals. And I can validate, and I created rotation 90 degrees from this center point. After, if I select this one and just use my rotation tools, you can specify the rotation center hill, but it can be also different. You can specify the rotation center, e.g. here, but you reference print can be in another position, e.g. here. And in this case, I'm going to turn like this. And now I'm going to turn from my reference print and I don't have this new window, so segregates. This is my transformation print. And after our move from the reference point. And I can do e.g. something like this. And if I want to keep the original here, Let's delete the original again. Let's continue. Let's select every sink rotation tools. So if I define a different route, not two different rotation center, I can click on this one. But after my reference point would be this one. So it means I'm going to drag and move from this reference point. Left-click. And I can drag and move from this warfare on springs and take your glands transformation point, reference point to drag and move. And left-click on this area. I can delete the original cubes origin. Here I have my angle 217. Let's delete. Now I'm going to keep the original. Let's select this one, rotation tools and just change the transformation prints. So it means a rotation center maybe here, and select my reference point here. And I can turn around this center point. As you can see. Maybe I can position this element just here. And I can apply, keep originals and validate. Perfect. If you want to create repetition. Now, let's create an element with rectangles first. So let's select the rectangle tool. Just create a rectangle around this area. Perfect. After that I select the circle tool center point. Let's position the center. And I created this element. I would like to create a repetition around this print. I can use the rotation tools. You need to select the entity to rotate. So here it's not possible to create a frame of selection, so you can just see leak one, so acidic first it's better. Select elements. Then apply some tools for Ted and specify the rotation center. Marathon center will be this center point. Left-click And after you can define your reference point to turn around with a grid value, I can select this reference print. They take your glands. It's going to work properly. But I'm not a things are best things will be to sit exist print. So let's do this again. You still exists one. Then Rotate settings are set of points, this one. And after the reference point will be this one. And we can turn around, it's perfect. And I can turn around this axis, left-click. And this time I'm going to apply multiple copies. And if e.g. I. Apply six and I click and validate on, okay? As you can see, because of the angles, it is too much because I selected 260, 70 degrees. So I can just display for, if I want to display more, I need to change. If I wanted to display maybe eight, I'm going to select this one creates rotation. Sitting directly this rotation center point. Click here, drag and move. And maybe I can change the number of degrees. I can arrive around this area. Left-click and my angles will be 299, 270. My anger will be at 300, 505. I'm going to credit maybe one to a thing. It's not going to work properly. File Place six. Yes. As you can see, it's not it's not definitely Perfect. So you need to set the numbers that you want. If e.g. I. Tried to circle just like this, can create a small circle, e.g. around this area. Let's grab the small circle. Yes, perfect. So now I'm going to click on this circle Crato rotation. So rotate, rotation center will be this one and reference point, this one. So I can turn it around as you can see down the road, as you can see. If e.g. I. Decide to go around, maybe if I decide to go around this area, you can select to angles. I can apply. If I apply an angle of 45 degrees and I just apply your value of eight, I can just validate. And now it's going to be perfect because if you multiply 45, and if you multiply 45 by two, you will have 90 degrees. If you multiply by eight, you will have 370 degrees. So in this case, it's better to start on the left. You position 45, and you need to observe right triangle. If you want six, you need to divide hundred 60 by six and angle of 60 degrees. Let's explain again. I click on my circle, I would like six repetition. Activate directly. These tools. Select the rotation center of this sprint and define the reference prints this one, I can start to turn and I'm going to apply six. So I divide 660 by six and I will obtain a render of 60, 60 degrees, then I can validate, and I will have my sixth repetition perfectly like this. Just important to calculate the number of degrees and with a number of repetition that you want 28. Move and rotate elements: Let's see how to move en route that you have the possibility to move and rotate at the same times. If you want to do this, you need to sit exists. Tools, move and rotate. Let's create an element first. So I'm going to select my polyline tools, create a polyline. We can start around these areas is time and crowd just an element like this. I think I'm going to make some adjustments. So let's create an element just like this. Perfect. So after the next step is to use the move rotate one more time. You think it's better to select the entity first, but you can select after. It depends if you have a lot of things to select or just one entity. Let's sit exist, entity after, apply, move and rotate. And you need to specify one more time. So reference print. So if I just click on this one, this will be my reference print. And where will be my target point? Where will be my target print? E.g. I. Can go on this area like this. And after you can moreover, add angles. So if I apply, delete the originals, I can move, as you can see, an angle of 45 degrees. If you just apply zero degrees, it's not useful because it is exactly like to move your elements. Here you have the options, moreover, to change the angles. So let's apply 90 degrees and just validate. And I move and rotate with 90 degrees. Show you again, select Entity, then move and rotate. Let's select the reference point exactly like to move. I can see it exists one. And I can specify my target print. So it can be here, but it can be in another direction. Let's apply as just here. And after I can keep the originals, I have angle 90 degrees. Let's keep this one and just validate. As you can see. You have also the possibility to create repetition. You ever saw the possibility to create repetition. So I'm going to click on this one. Move and rotate. And I can select my reference print. I can also change the reference point. If I put outside, I will drag and move dress from this reference point. I can also move on different direction like e.g. here. And after I'm going to apply your angle of 20 degrees and multiple cookie, cookie, cookie. Let's apply eight. So I'm going to move eight time with this space. And every time an angle of 20 degrees, and I will obtain something like this. I take a glance at position, but yes, the affinity T is this one. And I'm going to create two elements. Let's select Circle tools, craft, circle just like this. After I'm going to use my line tools. Are just a polyline tools. Yes, definitely, it will be better. Lead trust creates something like this and just press Escape. So I created this element. I can select elements, move and rotate. I can select my reference point will be, I think this one. And after the ponds, your foot I want to do I can go in this direction like this and I can apply or anger. Let's apply an angle of 36 copies. I can validate and I will turn this, this render, just like this 29. Create double rotations: Crap, double rotations. Let's see how to create double rotation. So here we have a tools. It is rotate tourist visits. This tool you can work with two type of rotation. First rotation directly from the point, center point, and the second notation directly with your elements. So most of the time you can create your rotation with two different center point to make two transformation. At the beginning is Theta, the figure, but after, when you understand the principles of process, it will be okay. So first things to do. Let's create an element. Let's select polyline Tools. Click here. And let's create polylines. I can go on this area. And just craton, the demand can go here. Let's just come back. I'm going to select my polyline tools. Yes, Just go in this direction and creates some sink like this. And just come back. Okay, perfect. So we have this element and I'm going to use these tools. So first you select what you want to add. So I'm going to create a frame of selection. Then I sit exists tools, Rotate tools. You have two type of points. The first point is the absolute reference prints. So the reference, absolute reference point will be your first rotation. And this is why it is I'm proton e.g. I. Can position my first rotation here. So I will turn around this center point, my entity. And after you have a relative reference print, and after to make a turn with this center point, I will make a second term with another reference. And the reference will be directly on the object. So it means it will be e.g. it would be e.g. this point, this point, left-click. After you have dilatory generic poetry, multiple cookie, Let's select Delete originals. And on the right you have, as you can see, the angle in comparison of your first reference point and zoning go for the second reference point. In this case, I would like to create two angle 90 degrees for my first reference plane. So I will arrive here. And angle B will be the second term from my second reference prints that I positioned on this area. And I can turn like this. And for my second reference point, maybe I can apply 90 degrees again. And I'm going to click on Okay, and I will obtain this render. So 90 degrees first and 90 degrees again. Now, because this reference point is very close, I'm going to show you with something different. Let's do the same thing. Click here. Rotate tools. I can select my, I'm going to move, it will be better. So this reference print, the signal will be this one. And let's take 90.90 Delete Original and we will obtain this render. So as you can see, we move directly from this center point and after we apply again 90 degrees. So since that I'm going to do it to drag and move this element. Just click on these tools and move on the right, just like this. So it's okay for that. You can make those type of things. So it means if I sit exists one click on these tours, I can decide to have a reference point like e.g. it can be this one. And after I can have a second reference print, it can be like e.g. this one. But if you do something like this, definitely you will have a little strange render. I can crack 45, then 60. Keep originals anticoagulants. I will have something like this, so not too much precision. So I'm going to show you again the process to have good precision and why it is useful so must offset time. Select this one, activates these tools. My reference point first will be this one. We will turn around first is this point will turn around this point. After that, I'm going to select the second reference point. So it means I would like to turn after with this one. I'm going to position the first at 90 degrees. 90 degrees and validate how you can see now it is perfect example. So first point was located here. So we turn 90 degrees until two right here. And after when my element is rife here, I have a second rotation from this center point with 90 degrees and I turn nice that you can also create repetitions. Click here, rotation. I'm going to do the same type of work. Click on this area, click on this area, and this time multiple copy. And let's apply transfer 1990 degrees. And I can repeat laces of an if here from this center point. As you can see, it's not perfect. But you can also create this type of rotation. I've taught you can put the angles that you want. So it means you can sit exists one click on the tools I can see it exists reference point. Then I can turn, it depends. You can also turn more nasa model of your object even if I don't have a reminder, multiple copy my first I can apply six. Nice. First one will be 60 degrees, and my second one I will turn maybe with 45 and just multiple copies like this. But I have just one too much copy. I will have to apply probably five. It will be better. So I can click here. And this center point, maybe I can apply this one and just change the number for five and just validate. I think the best is more like one of my first example. You create just one rotation. And after you create the sigma notation directly on so NTT, I think it is the best 30. Scale elements: Let's explain how to scale elements. So for this, we can find the scale tools here. And the things that I'm going to do first is to gradually need demand. Let's select polyline tools. And let's start e.g. from the sprint. The sprint. And I can go on this area. Maybe I can create two nodal line just here and credit to arc. I can use my AAC tools, Carol's arc, let's define the center point I can zoom. Let's define radius and let's define so for Sprint and create my circular like this, my arc. So let's continue. So things that I would like to do it to scale these elements. So how to do this? You select also entity first after you go on the scale tools and in protons specifies a reference point. If I zoom in a little bit and I define my reference print more in the center. So it means it can be, is this one. Delete the original, you can just enter the factor if I want to, times this size I can apply to. And after that Delete Original and I increased by two. This element from my interferon spreadsheet means or Moses Center. It was not perfect user center, but you understand how to wax after those are just things that I'm going to do it to come back, select everything, and just click on this tool again. Scale, Let's say leagues or reference print around this area. Again, you can also make the choice to keep the original. And thanks to that, you can create almost like offset. I can apply 1.2 and click Validate just slices. But as you can see, it's not perfectly so center, but if it is perfectly as a center, e.g. you create a structure like this. You Solexa circles, you apply scales and you define your reference print in the center, I can apply 0.8 and keep original value data will obtain this render. Why it is important to define your social reference print. I'm going to remove this one and remove may be cis element delete, delete and delete. Let's move this element CDX ornament, activate, Move Copy Settings this reference print and drag and move to our first print, just like this. Now I would like to change the reference point to absolute reference prints here. So create a selection like this. And I'm going to scale but from this reference point, why? Because I would like to this part stay fixed. So this area stay fixed. And I would like to increase the size just on this direction. I can use my tools, scale tools. So reference point will be this one. And thanks to that, I can grow directly and I can apply maybe 1.6 Dillard's originals and validate and take your glands. We stay fixed on this area and we increase the size by 1.6 on this direction. Last name protons seen is two. You can repeat the process. So it means you can also create cookie. I can select this one. After that, I can apply my Tool Scale Tool Settings. This reference print can apply multiple copy. If I apply for, I can enter a value of two. I'm going to click Add, validate, and take your glands. I have 123.4 and each time I'm going to increase by two. So the first one by two, then I take this one and multiple by two by two, n by two again. So it is also something important to note 31. Create offsets: Kraft offset. Let's explain how to create offset. We can use these tools, CCS offset tools. First things to do, I'm going to show you just with a lines. Let's create two lines. On this area. This line will be 200 on the x-axis. And then I would like to create just offset. I can click on these tools and you need to select two credit to offset. If I click on this line, as you can see, it's not extremely convenient. So 1 mol times can advise you to select the element. And then you sit xo tools, upset specifies the direction of the offset you, I can see my element and you can enter through this stance on this area. So let's select so distance. Let's apply like 20. And I can go on this area or this area. Left-click and I can validate and I created offset for this slide. Now with new concrete example, why it can be interesting. I'm going to create two line and maybe a polyline, it will be better. So click on the polyline, polyline tools. And I would like to create an element like this. So I create my element. And after that I have the possibility to create, to offset, even if I don't use a grid, I can just cry to offset to have like a sickness and zen to close my element. Let's click on my polyline. I select directly offset, enter the distance here. I think I can enter a value of 20. Again, left-click and press Escape. And I created my offset. Then I can use my align tools and I can just snap to end, print this print to the sprint, press Escape. This sprint to sprint, press Escape and obtain this random. If I activate the grid again, in this case it is I'm proton to have a polyline. Because if you don't have a polyline, I'm going to show you, you create a first-line on this direction and a second line on this direction. You select every sink and you just cry to offset. One of the things that you will have. If I have the same value, press Escape r, I will offset the first-line and to sell online independently. So this is why I have this element here. If I add my polyline, we don't have these problems. So this is why sometime you need to think first, if you want to create a line or just to polyline. Even if after I can just take this one and take this one and drag and move on this direction. Will have to close my path if I need. And so last example. If sometime you can create some thin, little difficult and you need to create to offset. I'm going to show you, I'm going to select my polyline tool. So let's start from this brand and trust craft something like this. Here. First. After that, I'm going to continue with a knock. I can create an arc trust from this point to this sprint and start on this area interests come back here. After that, I can come back with my one of these tools. I have different two legs, arctangent shell and just specifies a biased based on T, T. And I can create something like this or will arrive and these are rabbits not what I want to do. I'm just going to create something exists. Select again like polyline tools. Just come back here. Andrea's crash. Yes, I'm seeing nice, It's perfect. We have also this type of tools that I can use like fill it, I can specify radius. And if I click here and here, It's not working properly. But if I, i'm I'm just going to click on this one. She let if e.g. I. Click on this one and click on this one, I can add a fill it. As you can see, I can click here, enter specific value like 40, and left-click, left-click. I can add a fill it. If I go here, it's not working properly because we have a circular. But anyway, I'm not going to, we're going to see is a phyllite just little after. I need to credit to offset. So it's perfect. I can use this tool. First, I select all elements and I can click on the offset tools and just cry to offset on a direction. I can enter some values that I want. Let's increase a little bit like 60. Press Enter and I can go inside or outside Let's go just outside, just like this, and I can press escape and I will obtain this render. But one of the problem is because of this element, we need to make adjustment because definitely it won't be perfect. We can have some trouble with e.g. the ark and we can have some trouble with e.g. circuits. So this is why we, maybe we can have to make some adjustment because we don't have also one same entity. So it's possible and we can make adjustments here. We can draw your line. Maybe on this area we can click and drag and move this print. I can position this point here. And I can just create two nodal line. Form, this sprint to sprint and just press Escape. And now it's working properly. When you craft took care of any curves. And you want to create to offset it to something like this. Oops, I forgot to go right-click. Let's click on this curve again. Just grabbed something like this. And the last thing that I'm going to do, it's like mini is this type of shapes. Let's do this work again. I'm going to click on Close directly. It will be better. Yes. Now it's better. Yes, perfect. I can right-click. I can see the exact curves. Just here. Activate my offset. I wanted to create something like this, but I wanted to tell you when you create this spleen, it's not working properly when you want to try to offset with a spoon because you have definitely too many points. You have too many print and too many curves. And it's not working properly when you want to try to offset on this, it's too complex shapes. So you need to grab something simple with a different tools. If I click on this one, adjust, activate these tools, offset. As you can see, it's not working properly. So this is why you need to create something simple. But if you create something with arc, it will work properly so you can create any arc. And if you want to try to offset resist arc, yes, it's going to work. So I can do any things like this. If I select this element, activates the offset tech wavelengths we can try to offset may be outside and I can press Escape. What was the problem each time we need to make some adjustment. Some time on the right direction. I'll continue. So it's simple to use this type of tool when you work with just line, with just line, it's extremely efficient, basic circle, extremely efficient. When you create something more complex, be careful because after you will have to drain elements and sometimes it's not every time is it? 32. Create symmetries: Crafts, symmetries. Let's explain how to create symmetries. We have these tools because a mirror tools and it is extremely useful. So the first thing that I'm going to do it is to create just an element. I'm going to click on my polylines tools. Select these tools and just go on the left on this area and just create two element. I can go here. Oops, let's do this again. Select my polyline tools and dress correct, something exists, can just snap to migrate. So after that, I have this element. So the things that I'm going to do, It's true I would like to create symmetries with this axis. So first I select what I want, so I can select this one. Then I apply my tools, smear or tools. You need to specify the first point of Zoom euro. So if I want to add this line, I create first point here. Take your glands, you can turn around. You can turn around like this. And I'm going to position my second point on this area. Left-click and you can delete the original occupant original. If I delete the original, I will have this friend. Now if I keep the original, Let's do opposite process. Solexa entity activates symmetries, select from Sprint CD8, so sick on print on this direction to create your axes and left-click keeps originals and validate. Perfect. Now if I want to cry to symmetry of these two elements with maybe a lines that I will credit on this area. I can say legal entity symmetries. And I'm going to now specify your first point may be here. And as you can see, you can drag and move after and position your second point. Let's position our was on print on this area to create just horizontal axis. And left-click, keep originals. And I can do something like this. So this is why it is useful. Why it is useful also to create symmetries. Because sometime you will create something complex, difficult to reproduce on the other side. So if you take two curves, Let's take an example. Sittings or spline tool, spleen and through prints, spleen through prints tools. I'm going to start with this. And this activates, maybe I can just start my first point just on this area. And then this activates lucrative to not have some snapping options first. And I can just create shapes that I want. And it's going to be, as you can see, some extremely difficult to reproduce. On the other side. I can reactivate my grid just to finish my work. And British and appoint dress here. I can go right-click and I can stop. As you can see, if I want to reproduce this element on the right, it's extremely difficult, almost impossible. So this is why you will need to create two symmetries. Let's click on Samira tools. Select first print, or first select your elements. So click on the spleen. Second, activate Samira tools and crowd to first print this print and then you can turn like this and position craft your vertical axis. You just create your vertical axis with two prints and left-click. Keep the originals or did it originally here? We have to keep originals and left-click. Perfect. And so this is why it's a extremity and port on each time when you create something difficult whisker, even when it's not risk curves, is definitely better to reproduce with symmetries if it is little difficult. The last thing, last example. Some things that you can do also is I'm going to select my rectangle tools. Here are two rectangles. Let's grab the rectum girls starting from the sprint to this print. Something in protons. You can define dimensions here. And if e.g. I. Tried to circle around this area, I decided to create a circle maybe here. And I can create my circle with a specific dimension just like this. If you just remove this one, remove this one. And you have different tools, not the measure tool. If e.g. you sit in dimension, one dimension and you can just taken a ligament from this, from this. But it's not extremely convenient. Things that I wanted to show you is if after all you want to repeat this circles, it's better to use the symmetry. If e.g. you position your circle in your specific area with which to use a grid. After that, you can use a symmetry. So click on the circular symmetries and you need to create to print, in this case. In this case. You can also enter a specific value on the command line if you, if you need, it's also a possibility. You can use a grid. In this example, it will be simple. You can use a grid, but if you don't use a grid, you can also enter something specific. My first point, you have to be on the x-axis at zero comma and fries on parents or y-axis, it's not very important. I can type what I want, like 100 presenter. And now I have my first sprint. As you can see, I can position my second print. I need to position at zero on the x-axis and maybe it can be ten. It will work. You just need to put 02 times on the x-axis, press Enter after, keeps original validate, and it's perfect. I'm going to repeat this process still exists to self-care, use a command line and symmetries position the first point here I need to be at zero on the y-axis and x-axis, I can enter a value. So my first value can be something negative or like linears, 100, coma, and zero on the y-axis, extremity and proton to not make a mistake on the x-axis or y-axis and coma. And I can select 100 comma n zero on the x-axis. Then I can press Enter. And oops, I think I positioned the second print before. It's not very improtant. I can do my second point here. So I wanted to position 100, yes, coma and zero, and just press Enter key perigee now. And it's perfect. You can also use the command line if you want. It's also a possibility when you don't use a grid 33. Create fillets: Philip, explain how to create feel it so we can have these tools here, fill it. And thanks to that, when you have line, you have corners, you will have the possibility to create affiliate. So first let's see some basic curves. And if you create the lines, you create e.g. a. First-line here, and you create two sig online here. After that, I would like to create a rounded corner on this area. I can use the Fill it features. Settings are tools. Fit it. And you need to specify the first entity and a single entity. And you need to enter the radius. And you have the Trim option of things are Trim option is definitely good. I'm going to apply like 60 and sit. It's a first line or second line. And we will be able to work with a value of 60 here, definitely, because of how I zoom lenses, I need to change. So ratio. So this is why I can use this tool again. She led a chance or radius. Let's apply 200. Whoops. Supply, yes, 200 likes this. And I can go left-click, left-click on the Sing online and I can cry to ruined it kroner, just laziness. So this is why it is extremely useful. So I'm going to select all the element and show you different examples. I want to create two rectangles. Let's create a rectangle on this area. I think my value is not good. I need to zoom and zoom again. Yes, now, it's definitely better for what I want to do. I'm going to create some sync with Foundry by foreign read after I want to add rounded corner on each part. So I can use these tools, fill it. I would like to add a few lead of ten on each corner I can apply ten. Left-click. Left-click here. Things are value is not enough. I'm going to apply a flat with a value of 20. Let's apply 20, it's better. And slugs or frost, Cornell's a second. Cornell don't forget that. If you go on so bad direction when you drag and move the mouse, you won't have the right precision. So left-click on the second line and it's okay. So silica is a frost line. Here. You can find the direction. And when you find the right direction, you click Adjust on the side of the line and you can crash your beavers. Left-click, left-click, left-click here, and left-click here. So it is something extremely useful. And elastic. Some PR, what I'm going to show you if you don't use trim dressed, I'm going to show you just create something like this. And you don't use trim. You can go in this options. If you're not, don't activate trim and you do something like this, you will keep this element, as you can see, you will keep the coronal. So the most of the time we will apply trim to cut this part. It is definitely the most of the time better, but sometime you can keep this part. So let's come back. And if I apply, yes, just trim, select these tools. Activator radius of 63, left-click, left-click. And you can apply this in many things. You know, you want to create some sink. I can create a line just to line like this and a line like this. And I just want to make wounded element on this area. I can use my tools one more times and increase weighs 100. I can see the frost line and the second one, and the first line ends, you don't align interests, create something like this. 34. Trim intersections: Let's explain how to trim intersection. We have the possibility to trim and then section. And for this, we can use these tools to what is a goal? A goal is when we have an intersection we can trim. And one more times with like tremor. You need to have independent lines or it's not going to work properly. So first, let's see the first possibility. I'm going to create a line like this. And then I'm going to create a line like this. At the same time we are going to create two lines. So a first-line on this direction. And let's take online just crossing, just laces. After that on this area would like to remove this line and this line. So I can use directly these tools, trim tools and you just sit, need to select so first Trim Entities. So it means I'm going to go left-click here if I want to keep this one, and left-click here if I want to keep this one, and I'm going to remove this area if I do the opposite process. So it means I want to keep this one and this one and delete this one and this one. I'm going to go left-click here, left-click here, and I can remove this part. So it's okay for that, for the rest. It works also when if I want to remove this part and this part, it's going to work. So I can use trim tools and just go left-click here and left-click here. I'm going to remove this part. I can lose the opposite process. Click here, left-click, left-click, and remove this area. So it's okay for that. Let's see a concrete example. I'm going to create a rectangle from the center point and create a rectangle with 300 by 200. The next step is to create a line with a bisector line. And I would like to have something at the intersection here, but it's difficult to Nuzzo line so I can just taper line. It can be 200. And number one, and I can go left-click here, left-click here. And I can create my line like this, but I don't know if e.g. I don't know the distance on this area, I can do this work. And I can go left-click here and left-click here. And I can create something at the intersection. So I can also do the same thing, e.g. on this area. And the same thing on this area with left-click and left-click. After that, I want to cut this part and cut this part. I can use my to left-click here and left-click here. Oops, it's the opposite process. Let's use a trimmed Tools. Click here. Let's do this again. Let's click on the trim tool. Click here, click here. And I can remove this part. Click here and click here. And I can remove this part. But I can create two line or any things that I want at my convenience on this area. So just an example, we can search a distance, but we can also create two intersection. And then we can trim 35. Create bevels: Creating a beaver. So let's explain how to create the p-value. So to create beavers, you can go on the left and directly here you have to be volts towards how to create a beavers. Let's first see the principle of well-dressed crowd. Two lines. I can create two lines. First line like this and the second line like this. After to do this work. So here we have, we have these two lines. So depending of your level of zoom, depending of your dimension, you will have to enter the value of the beavers. Let's click on beavers. You have the length 1.0 ln two. If I just click on length wacko on this area, and credit may be on the left of firstline. I can here I have zero to 600. Here I have one chosen, and I can come back on the y-axis 600. So after that, I can apply my defaults. Let's walk with a value of 200. Here, can work with 200. Left-click on the frost line, left-click on the second line and crowds a beaver, left-click on the first Latina and just say go on and graduate beaver. Because we have a polyline, we don't have any problem two other lines on this area. So I'm seeing in protons is you can enter B volts, but not with a, so same size. So it means you can enter my first land can be 300, and my sig on land can be one entry. In this case, my first-line here, what 300 and this 1100. And after I can change, maybe I can tap 400, this 1200, and I can do the opposite and do something like this. So you can enter or late one and line two. As, as explained. If you have some sink like when you click on these tools and you have the trim options if you don't have dreams and most of the time we will activate trim. But if you don't have your craft, something like this, and you just press Escape. Here in this case it was working properly, but in some case it's not going to work properly. If I click on my line, two points, try to first-line and credit to second line. Click on these tools. Don't activate trim options. Click here and click here. Take your glands. We keep this line and we keep this line. So it sees the difference. If I activate trim, again, use the Trim options. Beavers, trims, left-click, left-click, and I will obtain this render just before I underline. It was little specific, but normally I don't have any line on this. And I can do something like this. And if I just continue, I can go on. So laughter, you have multiple options. So it means I can speak e.g. this slide, I have this tool so I can select my line tools 36. Lengthen elements: Let's explain how to ln ten. So to line ten, we can find these tools directly. Here. We have Langton's tools. So I can click on this one. And it is interesting, I'm going to show you concretely what you can do with these tools. I'm going to create a line first. Lecture's crap to line from here to here. They have a dimension of zero to 400 on the y-axis. I'm going to craft e.g. line on this area. And then I'm going to create a nodal line just on this and another one just on this area. So what you can do with LinkedIn, you can just extend a line. You can just extend a line. So you click on these tools, Solexa entity to trim or enter a distance or entity to trim our anterior distance. So it means I can go left-click here and directly you can extend with millennials will end was 200. So I'm going to do this again. Linkedin and I just need to select her land if I want e.g. here. So here I have 100. If I want to arrive here, I need to extend. I need to extend normally AT, I'm going to apply AT click on this line. And I can extend here. If I click on this line, I can also extend that share e.g. I. Don't have the same dimension here. I will have to extend with 70. But you can also use the trim tool. If you don't know the dimension, you use these tools. So first you can extend Leighton and if after, it's like this, you can use your trim tools depending here it says a line. So it's okay, I can select this line, silica here and I can make some adjustment. This is a type of things that you can do with late LinkedIn. Let's make another example. I'm going to create rectangles. So let's click on the rectangle tools. Let's create a rectangle with two values. So Swain read by 200, 200, 200. Let's use our tools, the bisector of tools. I can click on these tools and select aligned. So here we have select just 100 by 100, left-click, just like this, and left-click dress here. And I can do the same type of work on this area and left-click, left-click. One of the problem, I would like to add the intersection, but I don t know the value, so it's perfect. I can use LinkedIn and I can just go left-click and I can extend with the values at Taiwan, Maybe I can start with LinkedIn and enter a value I can try with 60. And left-click, left-click, left-click here, and left-click here. And after that, I can use my trim tools. Trim tool, and left-click, left-click, left-click, left-click. Lot of time, yes, can be definitely are interesting to use one of, one of these tools because you can e.g. sometime start something. You just want to start something, but finally you don't finish and you want to extend something on the area each time you can use these tools. So you see like Linton, you enter a value, e.g. I. Can just apply 20, left-click and extend here. Then if I want, I can cut this part with my trim tool. Select this line, click here, and I can cut on this area. Just like that. 37. Revert direction: Reverse direction. Let's explain how to revert direction. When we go in this area where these tools reverse direction. It is not some things that really, really use a lot, but just to know you can add this to the reverse direction. The fact is when you create a line, you can create a line. I can create like this line. Just like this. You will realize that we have directly a first sprint and we have directly a second prints. So ECC is the beginning point of the line, and this is the end point. When you go on this area, you have reverse direction. And you need to select two reverse direction. And the first thing I need, you need to do, it's two sig figs or line like this. And after Zapata, if you just press Escape, as you can see, you want to have something specific, but I'm going to show you again. You can just click on the reverse direction. And you can just click on the subpoint. So you don't have enough things to do. So direction is reversed. So that's it. You don't have more things to do. You just select these tools. And after you can just reverse the direction, you just select Entity. So after that you just change the end print and zero dot point. And this is just something protons that you need to know. E.g. I. Have this print and I have this print now on this direction. If I dress, click again on Invert reverse direction, I can click on this line and the direction is reverted. So now if I go in this area, you can find this print and you can find this sprint. So we have this green print and web, this blueprint just on this area. If I just click again on the reverse direction, click on this area, press Enter. And when I press Enter, you can find your blue point here and the green point here. Sometime you just useful when you want to add an order online, you can snap directly to the end print or Joseph frost point. So this is why it can be interesting. But definitely it's not some things that we use a lot. So just reverse the direction. You just here, you see links are lying. You press Enter to validate and after it is, okay 38. Stretch elements: Let's explain how to stretch. So to stretch, we can find these tools. We have this totally t is the stretch options. The things that I'm going to do is to create trust an element. And I'm just going to create one lines here, one here, one lens here. And cry too also, another line on this direction. What is a principal to stretch? As, as I explained before, when you click on the entity you have access to print and you can drag and move the point just like this. If you use a stretch options, so it means stretch. You can specify first corner like this. And you can specify a second Cornell. And thanks to that UP, you can specify a reference point also. And after you can stretch from your reference print, why it is interesting, because I can drag and move my two points here and my two lines at the same time. Using this tool, I can go in this direction or in this direction. I can do this, just clicking here and I can extend this line and then zero Dolan, but you can use also stretch tools. So it is something in protons. If I add element like a circle, centerpoint circles can zoom. Circular may be exist and I create a new one on this direction, like this. So after that, after that, the things that I would like to do it one more time. I can stretch. So I can use these tools. Stretch. I can select my first point. Here. It can be our first corner, but if you don't position a point on an element, you can just position here and you can position here. And after, if you do something like this, he will move something close. As you can see, he's not moving e.g. the circuits. If I just use my stretch Tools and select to first print, it can be. I'm going to show you again if you sell it print lysis outside and you dragon. So nothing will happen. In this case, it's not possible to select the sacral is not extremely convenient. So if you just click on stretch, you want to try to Solexa sector or you want to try to silica here, this circle and you define a center point, nothing will happen. It's more interesting when you have rectangles. When I'm going to show you you have a polylines and read to click on my polylines tools and just create some simple. Let's grab something here, extend on this direction, this direction, and this direction. So after that, it is interesting to use these tools. I can click on stretch. I can select my first print like this one. So second point like this one, and then my point of reference, I will be sitting my point in the center and I can drag and move on z direction or this direction. Maybe I can do something like this. If your reference point is not here. If I change the reference print, I sit exists point this point and I decide to put my reference point may be on this area. It's going to work in this case, but if you e.g. go in that direction or another direction can be, I've liter, indifferent once. Most of the time nothing is better positioned near the center, but you can change the position of your center point. Exists 39. Divide elements: Divider. Let's explain how to divide. So we can find these tools. It is the divide tools. And thanks to that, we have possibility to create a line, e.g. and we can divine these slides, or we can just do divine any type of element using these tools. So as far as things that I'm going to do it to just crash two lines. Let's see some sync bicycles. And I can create a line with a value of 600 on the x-axis. And as you can see, when I create a selection, I have my first point. I can drag and move this point. And I add my second point, I can drag and move this point. So now the things that I can do is to click on Options divide, and I can just add a new point to crack the code specifies the entity to cut this one left-click and specifies a cutting point. So after you need to put your cutting point on the array, I'm going to go into my double left-click. And now maybe you don't see anything, but if you press escape and you create your selection, you can see now I have one segment on the left and one segment on the right and press Escape each time too, if you want to deselect. So now I have two element and I can e.g. dragon moves this one here. And I have no doubt one and I can open at my convenience or just make some adjustment. So each time you can do these type of things, I would like to divide here. I can use this tool again. Divide. Cities are lined first and where you want to cut shall not exactly on the line. You create something here, e.g. it's not going to work properly. So be careful about that. You need to click on the line and divide sitting Zola and for us to Zoom. And when you arrive here, you can go left-click. And now, as you can see, it's not working properly because yes, it's definitely we have the grader. So if there's active as a grid options, and I do this again, divide Solexa line. Selected cutting points are not extremely convenient like this. Because definitely you need to click here, specifies the cutting point and take your glands. If I just click on this area, left-click, it's not working properly. It's not extremely convenient. I'm going to create an order online and just create something like this. And let's click on Divide here. Click on this one specified cutting point. I can just keep cutting point is not an entity. Even if you zoom just here. State told you clotting point is not an entity. So definitely it is something not, not really convenient about that. Each time when you create diagonal line, it's not really, it's not really convenient. These two is not really convenient. You can do this, but definitely it's more convenient if you just work on the same axis like this. And you can snap to grid and you will have a precisions. Let's take this example. Divide, I select Entity to cut. So rectangle. And I'm going to zoom and I can click e.g. on this area here. Divide. Let's do this again. I made a mistake because here it was a rectangle. It was not possible to do this on a rectangle. I can do this with just I'm going to repeat my process with the line. Yes, it's going to be better. Definitely. I'm going to click on Divide, left-click here, and those are line is selected and left-click here. And now I divided this area just like that. It's not extremely, extremely convenient. If you create something like a circles, you craft a circle's center point circles. And you just want to use these tools, you can click on Divide Solexa circle, it is selected, but if you e.g. go here, it's not going to be extremely convenient, but you can position the point e.g. on this type of intersection. Now if I go left click, you can find an element just like that. We have created a chart just on this area. So if I know the cats are first, I'm going to just come back just here. If I try to know doctorate with my tools, left-click here, crowd to curtains this array. And now you can see we have one segment. And it means I can open like this, my sectors. Something not extremely convenient. It's definitely when you work with a line and it's not directly on the snapping option of the grid because it is something in diagonal. It's extra, It's very difficult to, to, to cry, to print a lot of time you will have this troubles to say. You need to click on the entity, but you are on the MTT and it's not working properly. But from the rest is okay 40. Create points: Add a point. Let's explain how to add point. To add print. You can use these tools, prints. It's not some things that we use a lot, but sometimes it can be useful. You can use a point as a reference or you can just use a point to create something. So it seems like I'm going to do first you click on these tours. And if you want to position any point on the area, you can just go left-click and you can position your point. Just same time if I just press Escape. Now you will realize that we have a point here. You can also use a common line on the right. So I can select my point tools and then apply a command line. So it means I want to position the point at 400. And I can take coma 400 and I can just press Enter. And now my new point is located here. You can enter directly, specify location, and the use of common line to position a point. Now I have a new point just on this area. So each time you can just click on this tool and you can position point phi. Just, this activates a view of the grid. You can find one point here, one here, one here, and one here. Also. At any moment you can take a point and you can drag and moves a point or so. Some seeing, I'm going to remove this different point and just activate the grid again. If I just go on the left, let's create something. I'm going to use my align tools and just cry to line on this direction, an order on this direction. Press Escape and credit to nodal line from this point to this sprint. And frozen bird Laughter, I would like to add a point on a specific, specific location. I will be able if I just go out route e.g. to position my point so I can click on this area. And maybe I can put 2.200, 300400500600, and maybe 600, 100. I can just activate the command line and position my point around this area. I can apply a value of 600 coma, and I can apply a value of 120 and press Enter. So now I position my prints here. You can Zen. If you use a snapping option, snap two end points. I can click on my line tools and I can directly snap to n print. You can do is activate snap to grid. And I can just click on this area. And as you can see, you can snap to the point because it is the point. So this is why you can snap directly on this one. I can go left cake and I can continue creating nodal line. And I can start from this print and just go on this direction. So this is why it can be useful to position prints sometime you can use the command line and I've exactly your location. And you can use this as a reference point to create constriction or any things like this? 41. Edit properties: Aged properties. Let's explain how to aged properties. When you go on this area, you can find properties. So the thing that I'm going to do, it, when you go on the right, you can create two new layers. And when you click here, you can enter directly what you want for your layer. So I'm just going to type something. And I can just change. And this will be my first year. I can just tap you. And I can apply different parameters, like use a wide, I'm going to apply one, print 20 N line type contiguous, continuous. If I just go onto right, that can acidic to net demand, I'm going to select my two-point line and just snap to the grid and just cried to Line. Think I'm going to do this again, just create two line to point on z direction, this one, this one. And just go here and create something like this. So after that, I'm going to seek my circle. Let's just create a small circle on this area. And it just creates another shocker on this area. And maybe I can position and O'Dell one just here. So I created this element. So by default I'm going to have the parameter of my layers. So take your grants. If I just click here and I change my parameter, modify layers, and I see the phrase on per read. I will have all my element in red. If at the same time I decide to change and to put this in dash, we'll have on my element index, but every time it is also element inside your layers. And the interesting things is when you go and properties inside the layer, you can edit this parameter but only for one element. So I'm going to come back, just select. Likewise. And here I can change for just continuous. So if something interesting, if I select my properties tools, you need to click on the entity to modify. If e.g. I. Just select this circle. Now you can find the layer, so you can change where will be this element? And at the same time you can change the parameter. You have information about your geometry. So where is my center? My center is located on, on this axis. And what is my radius? If I want to change the value of the radius, it's possible or change of position it's possible with the Spaniards. Let's click again on this. Let's just come back with 400 and just validate something. Interesting also about the parameters. I can change a parameter only of this circle inside this layer. It means I can change the codon red line time. Let's apply dot and just validate only for this element I can press Escape. If I select the circles and address, go on to Properties panel or just select Properties panel. First. I can change the color, decide to put this in green with dot also, and just press Escape. And if it's not, not enough, I can just come back here, select this one and I can increase the wide. If I wanted to have something different about the size, I can do this. I can change CBCT. So line type with bi-layers and why the color and just validate. So definitely something extremely and protons, if I just click here, I can change these parameters. I can apply yellow to something externally and protons is inside Julia parameters. You can eat it element with properties. So you can create two layers. I can actually use a few and just validate this area. I can go on the left, sedate, not the two-point light sittings, rectangle tools, trust crowd to rectangle on this area, just create a circle. Just like this. I will take the parameter of this layers so I can click here, I have my parameters. Let's increase with two point. Whatever validate. Just exist. And bracket wise continuous. Yes, it's okay. Something and protons is, if after I want to edit just one parameter is a rectangle inside these figures, I can just click on the appropriate spanners. Cities are rectangles. And you can change where we'd be your rectangles. Here, geometry, it is just something close. And if I want to have a different color, e.g. red are different, why do different line type? It's possible, but only from this entity inside my idea. So this is why it is useful to work with the properties. Something also important for the properties. It is a different information like the position and also some information depending of the shape that you choose. If it is just a line, you have to start point on the x-axis, that point on the y-axis and point on the x-axis and point on the y-axis. And you can also change the position directly with this tool 42. Edit attributes: A data attribute. Let's explain how to edit attribute for this. When you go on this area you have attributes. First thing that I'm going to do is to create a new layer. I'm going to tap View and enter the value of my layers. Let's apply something like 1.20 line type continuous, and just validate. I'm going to credit something like rectangles, not the rectangles. I'm going to use my polyline tools and snap to create credit when they demand trust on z direction. And I can also create an audio element in this direction here. And so it seems that I'm going to do I think I can yes. Correct to lunch. I just created multiple element on this area and I'm going to delete this one. So here e.g. this line, this line, this line, all these different lines. At the same time I can click on my curve, tools and credit, but arc from this print, I can select this line, this deep part print. And I can go here. I can use my self-care tools and just create the suckers on this area. So I created this element and this element, I have different type of parameters. I'm going also to add a fillet. Click on the affiliate tools. Let's apply a radius. I'm going to apply your red juice of 20. And left-click. I'm going to click on these tools, fill it. Click on this line, click on this line. And I think definitely I need to check my value. So if I just go on this direction, I have 100, 100, and I can just come back with my hidden tools. Just trim. Let's take with denser but this option, I'm not sure, but I think definitely, yes. It's not working properly. So it's little strange. Let just, We move this one, remove this one. I'm going to use my polyline tools and snap on this area and just snap on this area. And if I using these tools, yes, Now it's working. So I can change the radius. Let's activate two radius of 60 and just walk like this. And just activate the value of ten. And left-click. Here you have the same type of problem probably for the first line that I have created just on this area. So I'm going to reuse, trust my line tools. And if I just go here, left-click Yes, I will be also literally in trouble. So I'm not going to apply your fillets on this area. Some seeing in protons is if I just go on the right IF parameters, so at any moment I can change the parameters. If I want to have my element in green, I can change in grid. So this is a first things to understand. After if I just come back with my black color. So it means black and whites. As, as explained, you can use a Properties panel and change the color of any element. Using this one, you click on Properties, you seek, e.g. the circles. And you can edit the parameter of the pain only from this element. If you click on attribute, you can do this work. But you can do this work for multiple elements. So it means you can select to modify attribute. I can e.g. select this part. I can sit exist, Spotify wants to exist part city exists path. And this path, I can select all of these slides, expect the circle. And I can press Enter, and I can modify the attribute on this multiple elements at the same time. Select e.g. sedate, the color. I can apply, different color. If I wanted to read, I can select wider. So I can see these are line type. Let's apply dots and just validate. And I can do something like this. As you can see. If I just want to select an element and just make some transformation. I can e.g. click on this line and click on this line directly activate attribute. And I can change. If I wanted to have Zs and come back in black and whites, I can select black and wise change here. So value for bi-layers and just validate dress here. So this extremity and protons are differences properties you just a one element. And when you work with attribute, you can aged multiple element of your selection. If now I select everything, I just apply attribute layer. I can see it exists one color. I can just come back to black and whites wide. That supplies a way that I won't like this one. And the line type, I can select continuous and just validate and come back at this lever Just like that. But definitely if I add something like rectangles, if I have e.g. one rectangles here on this area. And this area. I want to edit this rectangle attribute. I can create a frame of selection like this. Cities is three rectangular at the same time, if I go into Properties panel, it's not going to work. So I'm going to edit with attribute. And I can edit these three rectangles at the same time. Let's change the color off a different color. Let's work with something like the blue color. I can change the wide. Let's work with this wide and the light type. Let's work with some seem like Boulder and just validate. And I will obtain this window 43. Add measures: Add zeros. Let's explain how to add zeros. When I guns or left, you can find a mesial. So the first thing that I'm going to do is to click on my rectangle tool and just create a rectangle, e.g. on this area. First, crowds, no DR1 like rectangle dress here. After I can create a circle, Let's create a circle insider. Let's create this type of shock occurs at the same time. Let's dress crack to line around this area. And credit to know del y may be here. I created multiple element like that. Maybe I can click on this one and just move little bit on this direction and translated to a routine hours. After that, if I want to add Measles, not to add dimension, a dimension is different. That dimension, it just, you can create two videos and put the dimension and after you will be able to see the dimension here, it just for you to have information, it's just set it to zero. You have different options on this area. When you go on inflammations here it is the same, you have the easier it is exactly the same. Distance point to print entity to point angle between two lines to talent of selected entities and polygonal area. If I just select the first one, distance point-to-point, you sit in the first sprint. So it means I said exists point, the second point, so it means this one. And when you go on the right, you will realize that you have these command line. And now I have a distance. And I know that the distance from this point is these points is 400 millimeter. And I have information about the coordinate. As you can see, if I still exist, sprint to the sprint, I have the distance and you have a distance of 200. So just for you to have information and you can check this. If you delete distance entity to entity, two-point rectangle is the entity. So if I select distance entity to print, I can click on my first entity. So it means this one. And I can select a point, can be endpoint like e.g. this one. And I will have a distance from this rectangle two, this print of 141. It's not that I don't have big precision in this case, we're best things to do is to select point-to-point. City exists points, it exists point. And I will absolute distance, but as you can see, it's the same. Zaid just takes a distance close to z or dark point. And if I just continue, you can add a distance angle between two lines, angle between two lines. So if I select here Solexa, first-line cities or second line, we can check that we have 90 degrees is logical. We have a vertical lines and horizontal lines. So we have 90 degrees. So we can change the angle like this. If I go on this area, total length of selected entities, total length of selected entities. So it is interesting because if you e.g. I. Click on this one, click on the rectangle. I need to press Enter. So first you select your entity, you press Enter. And total length of selected entity. We have 1200s, so it means the length of four sides of my rectangles. Here you have 400200400200. So the total is 1,200. If I decide to select this line and this line, I can create a frame of selection. I can go on to Thailand of selecting entity. And now automatically I have this one. So it depends where you can select first click on the tool or you can click on the tools, create a selection and press Enter and shy of 560. If you just select something like n between two lines. So here we have seen that it's not possible directly to have a radius. If you want to see your circle, you just need to create the first point. You need to create a second print. And thanks to Zach, you as a distance and you will obtain so diameter in this case. The last possibility is this one, polygonal area. Click on these tools and specify the first point of the polygon like this one, and the next point of the polygon like this one. And thanks to that, you can create a cell phone. In this case, it's not extremely clear what I'm doing. I'm going to show you again select this point, not the sprint city exists, sprint. The sprint. And this sprint. And thanks to that, you can have area. And I can come back here. And now I have a reel of 80 millimeter square. You just need to select some multiple kernels. I can click on this tool again. Let's press Escape. Click on this tool, select the first point, Saigon. Next, brand your acidic also point of your polygons. And thanks to that, you can add aria in millimeters square. In my case 44. Add dimensions part 1: Let's explain how to add dimension. So to add dimension, we can find these tools and we have just on this area dimensions and we can add multiple dimension. So the first thing that I'm going to do it to craft an element. And then we will be able to add a dimension. So I'm going to craft your rectangles. And let's select to print. I'm not going to find from the center, but just grabbed some sink like this. And if I just start from this area taker glands, we have 200 by 200, but I'm going to increase, just create something just like that. After that, Let's create a little bit more. I'm going to try to center point just on this area and create a circle just here. Let's create another one may be around this area, just like this, I think so location is not extremely good, so I can improve little bit. I have 1,234.1, 234. Maybe I can put yes, my center around this area and just create a first small circa, just x's. And I can repeat this circles with my symmetry tools. So if I go into life, as I've explained, you can use a mirror tools and you can select Entity, press Enter, and select the first point. And I can do something like this, just validate and I can repeat the process it exists one, this one will apply. My mirror tool sends it to first point. Second parentheses, not so good. Print. Click here, click here, and activate. So symmetry tools. I can take this point and drag in the audio side and just validate. So now I created, I created this element. At the same time, we're going to create another element on the right here. Put this on this layer, but you can create a new layer. I will show you after. And just, let's create two line on this area. Maybe I can do something like this. And just come back here. Go around. Yes, I think these are real. Then I can use my app tools, select center point, anger, this point to this print, and create something like this. Let's do this again. Let's create my center point. Stuffed and courageous one. After, add a circle's center point. Credit to soccer like this, and add a fillet to also so I can use my favorite tools. When I go on this area, feel it I can enter a value. Here. Let's work with a value of 40 and left-click on this area. And let's walk with a value of 20 and left-click on this area. It's okay. We have this 2D element and I would like to add dimension. You can create dimension on separately. Yeah, I think the best things to do is to separate layer so you can click proofs, craton, new layer. It can be dimension. Why no dimension? Element. I'll dress dimension. It's okay. And because of that, you can select what you want for your dimension. In the layer properties. To add dimension, you go on the left, you can find dimensions here are directly, you go on this area and you will have multiple options of dimensions. Froze that you can use. It's adding dimension. So it just you craft a first branch, you take a second point and you will have your adding dimension. I can take another point and I have my adding dimension. One of the problem is it's very small. And this is why you need to set the parameters and not the parameter of the layer, but the parameters of your Quran drawing preferences. So click on the Quran drawing preferences. You have dimension in here. You can change some things that you can do if you don't want to change. Also element, you can just scale with value, e.g. escape can scale with ten. And if I scale we stand just validate, take your glands my dimension directly with adjustment automatic of also element. In this case, maybe I can walk with six. Maybe it will be great and just validate Now if you want to have more options, you're going options on yes, options application to run drawing preferences. And you have more options that just do lanes. So it means you can just apply one on skin, but after you can change, those are seeing, so you have a length factor, maybe I can apply five. You can change the text style if you want. This is a text eight, so we have 2.5, we have 2.52 beginning it was very small. So maybe I can work with stem, text, a ligament, Alina dimension line gap. I can increase my knees. I can try with five and cola by block. So it means by your element after you have the extension line. So it means I can apply maybe six, enlarge six with color and you have an arrow size. So it means if I just validate like this, as you can see, it's great, but e.g. my arrow size is very small because I need to come back and I didn't change the arrow size. But if I change to our size, e.g. eg eight and maybe the sixth size, tick size fleas, just the outsides lysis. And as you can see its little bigger. So this is a type of things that you can do. You're going to run drawing preferences. You ever saw the format. You need to take a glance about the format you need here. If it is definitely too much, you can change the precision. Let's apply just to zero after the chroma. And I can just validate dressed like this here. So this is how you can edit these properties. If you don't want to admit every element, you can only use a general scales. And you apply a value of your general scale, e.g. 6.6. But here, depending of the parameters that I add on this area, it is also something important to note. So whether you added the dimension also element and you stay at one, whether you don't edit this element and you just choose a random scan after if you want to change the color only on the text, on the extension line or only on arrows, e.g. on Yangzhou arrows I can apply read with a wider like this, e.g. this one, I can just change the color, O'Neill, two arrows, but not on all the elements. And last points that you need to know. If I just come back to render a wink preferences, just come back here on bi-layers and bi-layers by blocking screen to Walker. So you show your own dimensions aided the property. And you just want to maybe change the color. You apply your value. Let's apply e.g. the red color. We can change the wide. I can apply the white that I want and the line type. So if I want something with dots, I can apply dot. But if I just want to continuous line, I can come back with continuous and validate. So in this example, let's start with red. When you click on a dimension at any moment you can remove our dimension. You click on this and you can press Delete. If you want to remove a dementia after I'm going to show you the different dimension, but this is the first thing that you need to understand. So you can add dimension laces 45. Add dimensions part 2: Let's continue with the dimensions. So we're going to take a concrete example. So the last row wings that we're doing, we're going to create the same type of thing but directly on a new layers. So I can add layers, and this layer will be my object. And I can select a wider directly. So white will be 1.20 and line time continues. We're going to try to line for a sprint. I can start here and create my first line on this direction, then create a nodal line on this direction like this. And so this is the first thing that I'm going to do. After that, I'm going to create a nodal line on this direction like this. So here are my zeros. I'm going to extend that to 600 and just come back with this value. Come back with minuss 600, go on this area and create my Alpha circles. So thanks to that, we can see again how to process. And I think I can extend it till this point. It's going to be better. I think I can extend literal these pointers, so it's going to be Beta acidic. My app tools press, so center, select first print. And left-click to start from this one to this one. Select these tools and tried to circle dressed like this. I can again add my fill it. So thanks to that, we see so different features in a fast way I can apply, maybe I can apply, yeah, 60 in radius. So left-click and left-click. Not 600, just 60, or it's not going to work properly. Let's maybe 60 is not enough. Let's work with AT just like this. And let's work with an order very small value of 20. Left-click. I think 20 is not enough for t will be perfect. And left-click just like that. After that, this is my object layers. Let's create Bernoulli URLs, and this one will be dimension layers. And let's just change the parameter with a cooler red wide. Let's apply 0.8 line type continuous. So I can go into left. We have these different tools. I'll show you. When you use an enucleated first print, second print. And you can drag and move just like this. First things that I'm going to do it to scale. So I go under options to run drawing preferences here it was a new documents. So this is why I can do this again on this new document and just apply a scale value. Let's walk with six. Think it will be nice. Yes, perfect. And options. Maybe it's not enough. Quran drawing preferences, Let's apply. If I apply ten, I think it's too much. Yes, I think it can be okay. Oh, I can apply just eight application preferences. Quran drawing preferences. Let's apply a current scale of eight. And the only thing that I want to change it after. Just so you know, you need decimals, linear precision just to, is enough and validate just like that. So we have one tos and here millimeter. After you have Odell type of tool, like linear tools, it means you select the first brand to second print and you will add the dimension directly on linear area, just laziness. It's not something that we use to merge. You just click here. You select the first extension line like e.g. this line. And second extension origin line like this line. Here, we are exactly at zero. But if I adjust to when e.g. this line and I arrive at this direction, you can find 70. Why it is useful because I can put a distance, but it's literally like linear but different. That can decide to the point here, put a point here, and I can put directly, so distance between this point and this point. And now you have, for Android, you ever saw the horizontal. So here if you Qur'an to create directly only horizontal value. So I can start maybe from this point to this print and I can create something horizontally, like on this area 600. You can do the same thing vertically. So apply vertical. I can take a point here, a point here, and I can have a value vertically, can also take a point here, this point and craton or down value But all these things you can do just with adding tools. He ever saw right here. When you click on Rigel, you just select the arc of a circle. If I select the circle, I will add the Rigel dimensions just like this. If I select the arc, I will add also, as you can see, the value of my art to as 80 millimeter. And they put the base point in the center. And I can apply a t. You can do the same thing with a diameter. So it means here, if I click on this circle, I will have so diameter like this. Or if I click on this arc, I will add the geometry of my arc, 400 because here we have Foundry. As you can see. If you select this geometric, you arrive e.g. on this area, you can find the diameter. Here we are. We have created a radius of 40 with affiliate. So this is why we have a T. But I think it's definitely, it's better when you create a fillet to just apply a radius. So it means you just select this radial tools. You can find angular. Here. I don't have big Angular, but if you go left-click here, left-click here, he will define the angles. So here we have just 90 degrees. And if I want it to go on this area, I can have 90 degrees. Also. The last possibility is to add what we said, a leader. So you just create a print and after you can just add element like this. So it's not extremely convenient. You just click on e.g. a. Point and you can just add some Sync. You can add an angle. And after that you can add text, anything that you want. So just some information, e.g. I. Click here and I want to put some information with Aurora can go left-click on this area, left-click here. And if you do something like this and you press Enter, you will create two arrow. And I've taught you use e.g. your text tool. You can create some seeing and you can put e.g. your text just on this area. It is also something important to know. And now I have my element object with a different dimension. I can add these layers and then you have my dimension layers like this. It says how to add dimension. In this software. As you can see, it's pretty convenient. The most important things to go into Options, current drawing preferences, and to a digital parameter with a, with a general scales. And you can complete if you want or you just stay at 100 general scales. And you aided the different parameters here. After that, don't forget, walk with the layer. So if you create dimension, it's definitely better to work on a different layer. 46. Add text: Add texts. Let's explain how to add text. So to add text, when I go into the left, you can find the text tool. What is the MU city exists one. And directly you can tap the text that you want. You can type the text that you want. So e.g. I. Can just step tighter. You have unselect the font families that you can select by default, we have standard out, but you can select a different font family. And something in protons is the age. You can select the default line spacing, it is eight. So if I define a eight of 100 after it depends of what you have on your drawing to define. So eight. You have to add ligament. Let's position medial center. If and if I just have one worked and I can just click on Okay and validate and I can position my text. And as you can see, the eight is 100 because here forms this manner square. We have exactly 100, so it corresponds. And I can just go left-click and add my text just like this. Something and protons your texts we'll take, we'll use also the parameter of surely girls. So if I just come back here and just create two new layers, can just tap texts layer. I can set some parameters if I decide to. First I'm going to use this parameter, just change for 1.20 continuous. And I can click on my text tool, activate and position my text here. If I decided to change my layers, options, parameters that can grow on the right, and I decided to put this in red. As you can see, my text will become in red exactly like any element, any entities. If I want to have this in dot, I can put this in dot. Also. It is also something important to understand. The texts will take the same parameter of the layer, exactly like any drawing tools. Let's just come back with just Tom. I'm not exactly custom. Let just come back with color and activate black. Y's here I can see no pain. Why? Yes. And just validate. Finger makes something wrong black and y's length type? Yes, continuous. You can also follow your texts, also possible to type something. You can take more so you click on the text tools and you can insert some symbols. So before, if I just click on this area, I want a symbol like e.g. this one, you can add this type of symbol. If you want. You should want this one. You can add this one. So we just symbol that you can add them before or after at any place. You can also type something. If you want to describe the object, you can type something. And I can make this trip. Shun. I'm going to show you first I'm going to remove this one and just apply titles and position titles on this area. After that, I can add more text. I can click here, just change for 40. When two tips I'm seeing laces, then you can change it or ligament on this area. Let's keep center and just validate. And as you can see, you can position your text just like this. Here, it just with one line. So you can do something like that. If I just select my text, again, you have some options. Adenine, if I just click here, I decided to press Enter and to go on the line directly. And share can decide to press Enter. If you just validate, you will have this type of elements. So you can just press Enter. If you want to go directly on this area, can make something like that. And just press Enter and you can enter a description like this. So he's very, very interesting. Also. If you want to create a frame, you can create a rectangle and do something like that around. So this is how you can add text 47. Explode text: Explode text and let's explain how to explode text. So when you go on the left, you can find directly these tools explored text into later. So what is m? The m is to first select the text tools you can add text. So click here. We can add some titles. I'm going to increase my size with 200 them to seize the letters and just validate, I can position my text around this area, left-click and actress can press Escape. So it's okay for that. Now we have this liters. And as you can see, if you just create a selection, you select all the letters at the same time. If you want to move your texts, you take these tools, are you select the text, move tools. You select the reference print, like this one. And you can drag and move your text at your convenience and delete the original e.g. after that, if I just go on the left and you want to separate each letters, it is possible. So you click on Explore text into liters. You sell it to explode texts. So you just click on the text one letters like this. And the things that you have to do each to press Enter and after to press Enter, you use your selection tool. As you can see, I can still exist later independently, I can press Escape, select this letter and the penalties select this one, this one, and select this one. Now why it is useful to school just because you can have one entity and you can turn Shen for examples of properties on only one entity. If I click on this liters and I go on the left properties, I can press Enter. And as you can see, I have this text. And now in these properties, it is very interesting because I just find my first liters and I can change only the properties on this liters. E.g. I. Can decide to put 260. I can change the wide. And if I wanted to change the whites placebo, if I want to change the color of this later, it's possible or the line type. And I can just validate and take a glance. I can change my first liter. So this is why it is interesting. You can just select one liters. And if you click on the Properties, you can just press Enter on your selection. If you don't, don't want to do this, you just click on the Properties and your syllabus or later, It's, it's better. And after that now I have this liters. And if I want to change the color, I can change the color off for red. If I want to reduce the space or anything like this, I can also change and just validate as you can see. So this is how you can adjust just a world, just one sentence using these tools. And the last thing is present para, you have this slit terms of first liter, I can decide to use my Move Copy tools. So acidic selector, click on the tools, select a reference print and I can drag and move if I want tomorrow on the left and delete the original and do something like this. Sometimes it can be useful, we don't use this too much, but if you want to change the first letter, if you want to change color inside the same world or inside a sentence, it can be interesting to use this one. And after you can make what you want, it's not onesies. You can create any rotation. If I sitting my first letter again, just activates or Rotate tools. And I can select my rotation center like this one, acidic my reference point like this one. And I can create a rotation on my liters. Let's delete the originals and validate. So finally, after that on anneal, it tells you can use all these different tools. When you crack texts, you can use these different tools. And now you can just do exactly the same thing with these different tools, but only on one lactose. Which is why it is interesting to use these tools exploit text into liters 48. Add hatches: Let's see how to add Ach. So when we go on the left, you can find here the edge features. Thanks to that, when you create an element, you have the possibility to fill with ACH. And something extremely important is to understand that you need to have an element close with a link print. I'm going to show you some things. So first things, if you create something like a rectangle, just to seize a budget, your craft, your rectangle on this RL. And I would like to fill with achieves how to do this if you click on these tools, one of the first things that you can do, It's to click on the entity and you can press Enter. And you click on the entity, you press Enter and you can find filled with some things. So here e.g. the first thing that you can do, it just a solid file and you can add Enable Preview. And if I can click here, I can add this black area, dress like that. So this is the first thing that you need to understand. After if I just come back, you can also some things that you can do it to select your entity. Then you click on ach and automatically you will have this panel. You can do is activate. If you, I think I can apply a vice shoe to Solexa enabled preview. But you can do is activate solid fight. If you There's activate solidified, you have multiple options. Like e.g. you can add cis and girls, like type of breaks are concrete so you have multiple options that you can use. So I'm going to show you once, if I want to add some sink, like maybe not this one, I'm going to come back at the beginning. Like maybe bricks. I can click here. And you will have the possibility to scale. If I just go on this area, as you can see, it depends if it's okay for you. Here. We're working in millimeter. So if I want to reduce, I can just click here, select ACh and celebrate. But I can change the scale option. So it means it is one. If I increase like six, I'm not going to see almost anything because it is very big. But if I just change the scale options for a value of maybe 0.2. And you can find now the Render depending of the entity. And now it's better. And I can apply something like this. If you want to create rotation, you select this one. You go and this area. And I can apply your angle 90 degrees and I can turn just like this. So this is why it's extremely interesting. So if I e.g. credit something like first rectangle on this area can decide to create another rectangle dress here, and maybe another rectangle on this area. Each time I can feel each rectangle, I can feel also rectangle. If I select every sink at the same time, I'm going to go on ach. Here we have breaks, but I can select all those things because we have definitly multiple options. So some would, would options. You can add craze, you want to add grace, you can face data, can come back with one. The value is not really good because I'm walking is millimeter. But if I apply a 0.0, 0.20, you will be able to do something like this. She is not working properly. I think I need to select my first rectangle is something that is little wrong. Letters come back and civic my first rectangles. Click on this one, grace andrews, valid, and now it's working. I need to select each element independently or it's not going to work properly. So this is how you can feel with something. Each time you click, you select what you want. And these are reality league million stone 0.4 and just apply, validate just like that found to do the same thing here. I click on this area, just apply edge and I can validate also. And I can press Escape, click on this area, and apply my value. Sometimes it can be a little long when you start to add some thing with big precision. So I can click here and apply the same thing. If I want. Something important, I'm going to remove everything. So I'm seeing proton, you need to have something close. I'm going to explain. If you click, if you create multiple line, e.g. you have a one-line here, one line here, one line here, one here, one here, one line here. But with the line tool to point tools As, as explained, you can select each line is separated. We don't have any links between the lines, so it means it's not going to work. If you select this, it's not something like close. And if you'd just click on this or where I can come back with maybe an extra selector. We have sand if I just apply one and I just validate, as you can see, nothing happen. Again. So yes, in this example, it's happened. But if it's not this case on that, I wanted to show you if, if you are e.g. rectangles, you create a rectangle like this and you just add Sui line. And this line are not close. Here, maybe you think it's close, but this line is from the odor entity. So this is why if e.g. you've just select this area like this three element, it's not going to work because it's not possible for you to select this one. So you just come back on this one. Let's apply some sink, like you have some square. Maybe I can apply 0.4. And if I just validate here in this case, it's work also. But when you create some plane, sometime it's not working to wrap properly. It depends on different reason. I changed this case. It's worker. So if I just click on this area, I'm going to click here, validate and try to apply my zero-point for element. And because this part takes on this area, if I just select this one, as you can see, it's not working. It is some simulator. Strange neighborhood cat is yes, definitely sometime, yes. Now it's walk and now we have something. Okay. But sometimes it's not every time extremely convenient to click on achieves. And let's go to our last example. If you create a polyline, I'm going to select a polyline tools. Let's just craton the demand. Just like this. It just come back, come back, come back, come back and come back. I will add multiple lines. I'm seeing close. I can select a re-sync actually is select what you want and it can be. Let's select another one. Like this one. Depending on what I want to do, I can scale 0.6 maybe. Yeah, so I'm going to wait. And it says we can see in this case is not working properly. And we're going to just come back. I'm going to select solid failures. Now it's work. And if I just select all this element, this activates solid file. Let's click here, I think because my scale is not definitely really good. So sometime about these tools, It's interesting, but it can be little inconvenience some time for different reasons. And as you can see here, it's not working properly. Going to come back. Yes, we have this one. Yes. Okay. And sometimes you don't have to read preview also address comeback, select the one like angels are addressed, come back with something like Brick 0.2. And yes, it's not working properly because we have different line and this material, this edge can't match directly with this area. Sometime it's little strange for a different reason. But you need to understand really this process if you create another type of rectangles. So I'm going to select my rectangles tools, a scratch and go down one. And just click on this area. And after then click on edge and just click and validate. As you can see, it's not working properly for some reason that I tell you. Maybe sometime it just it just sometime you buy to scan something like this because you have something close. If I just validate. Arrows are contour is too big. So as, as explained, you have a row. Contour is too big. That is definitely a little strange for a simple reason that it was working just before. This is how you can add a cheese. As you can see, you need to be careful with these tools. Sometime you can be lethal in trouble for a different reason. If you are in trouble, don't hesitate to try to create another element with e.g. a. New tools. And just to work with your scales, properties 49. Master layers part 1: Let's explain the layers. We have on the right panel, the CSU layer panels. And thanks to see spanners, we have the possibility to work with layers. One of the first things that I'm going to do it to guns are left and to create something, but I want to create something on a new layer directly on these panels. If you want to create a new layer, because he had just basically yours. It's not something that you will see properly. So this is why I need to create a new layer first. So other layers, and let's create a was first layer. It's going to be our object. And after that, you can select a color of white and a line type. I'm going to show you this just after it sees when you are going to use your pain, you have these parameters. So the first thing is to do, let's just keep this parameters craton, the demand. I can select my rectangle tools on the left so I can click here, select the rectangle tool and just go detail on the right and create a rectangle just on this area with a value of Sweden DRI, the by 200. After that, I can create a single rectangle. I can e.g. start from this point and go until this area. And I can use my self-care tools and create a circle directly. Form maybe this sprint I figure it's not extremely good. Let's do this again. Maybe I can create a set card. Yes, Just on this area and crowds the same circle just on this URL. Like this. If I zoom little bit, it's not exactly the same. I'm going to use my Symmetry Tools. I can click here, credit, first-line and dressed tone exists and keeps the original. Yes. So I created this element on this layers. If I want to edit the layers properties, you go on the right and you can find these tools, modify layers. Modify layers. Don't forget to open these panels to have underwrite your layout panels. If you don't have definitely it's not extremely convenient because you can find some options here. It is a different type of auction, but you will have to activate the layers, panels. So the things that I'm going to raise that I can advise you, it's directly if you want to work on the layers, just click on this area and your pencil panels. And after you will have this on the right, Let's edit the properties. You can change the name. You can also use this as a construction layers. It's going to be same, but you have this element, it means it is a construction layers. So let's do the first things to understand or Delta. You can also click here to change for construction. If you just go on the colors, you can change your colors on this area. Before to change the colors, Let's take your glands so bad too wide, you can change the white of your pain. This is a default paint, so it mean It is like almost nothing. So you select the things that you want here it is a biggest and as you can see, it is different now. And each time I can modify my why that can also select if I want 1.20 and just validate javadoc type of parameters, like the type of light, it is continuous line. But you can also change the line type, e.g. dots like this. Sometimes it is interesting if you want to cry to layer on more risk construction. You can change the style. Sometimes you had dementia and you can also change the style. Here you have dash and validate this one. I'm not going to show you everything. You just select the style that you want. You have also Center, you can add the style. And if you add e.g. you want to show that it is a center, you can add center. You have also divide, so you have multiple options. I'm going to come back and select my line type. Bad. So line type, if you're acidic, no pain, you will have no think it's logical. So I'm just going to come back and select continuous. Alexis. After that, you can also a digital color. You select so close that you want. E.g. I. Can apply red if I want. If I want a different color, I can also click on this area, Carlos. And I can click on kiss terms, and I will have more possibilities to add color, e.g. I. Can select a green, then I can go on the right. You have also, also basic colors on this area. And I can just validate to stamps and it will be okay. So this is the first thing is to understand how to manage this different parameters. At any moment, you can click here address, come back with a wide, I can come back just with black and white. So it is a basic color line type. I can come back with continuous and I select my line, my white on this area, let's apply 1.20. So this is the first things to understand about, to understand about two layers. If you want to remove early years, you can just go on the right and you can select this object. And you have the possibility to remove layers. You can also change the position, but I will show you after an example with multiple layers. So for on-site you can just activate to view or Folio. So if I do is activate this view, I'm going to do is activate my object layers. If I just go on the right and I want to delete, I can click on menus. He will ask if you want to do this, you can find the details, the years for removals. This is my object layers, and I can click and validate 50. Master layers part 2: Let's continue with the layers. The things that we are going to, the things that Walgreen's to do. It's to directly grunts, right? And let's take a concrete example. So I'm going to create a new layers plus, and it's going to be my layers element, e.g. layers element. I'm going to apply my values so color, black and whites. Let's see it too wide. I will work with 1.20 N line type continuous. I will use my rectangle tool so I can select lines, rectangles. First rectangle just on this direction, 200 by 200 by 200, maybe I can change little bit. We're going to increase. Things swing. 200 by 300 will be nice. It's okay. Exists. After that I'm going to create another rectangle just on this area can go just with small value. Here we have 1,234.5. So let's create another rectangle on this direction. And I can do the same thing from this 0.12, 34.5 and just apply, you know, the already met. After that, I'm going to create two line. Let's create two lines. Form this sprint to sprint like this. And let's create two sharp curve. Just try to create some seeing that script to first soccer on this area. And let's create a second circle on this area. Perfect. So I created this element, so this is my first layers. Now let's create another layers. Click on other layers. It's going to be my layers with e.g. construction. In it seems that you want this layer construction. Again, it did the parameters so I can come back sick to color. And I would like to different color for that. I would like e.g. red color. I select. The wider. I will apply a wide of 1.20 or so, but in red color and change the line type for dot. I will Credit Suisse ya curve from center. So it means I can zoom literally beat and shall not going to have exactly my center. Expect if I had to lineup can create a line, e.g. on this area like this. And if I do is activate this one and I select snap center or snapped my dogs, I can find my middle point and credit to CEF Carroll trust on this area. So I can create a second on this area, can snap to the sprint, but it's not moving properly. So I need after two days activate this one and reactivate snap to grid. And I can just create some sin may be yeah, maybe like this. And I can create this type of element just here. I can select this line and just press Delete. So now as the things that I'm going to do it to select this element, Move, Copy, select like a print. I can see e.g. this print. And just drag and move on this direction until maybe this area. And keep originals and select this element or press Escape frosted exists element and drag and move just on this area and keep originals. E.g. it's too big. I come back to my layer, constriction, modifies all your attributes. And I can change for 0.8. Like this. I can also change, not for dots and y naught, dot or dot, tiny, tiny. Let's try. Let just try some tiny translate this thing, it's too big again, I'm going to reduce slip tool again with 0.6 60. And now it's a little small. Interests come back with 0.80. Yes, it's okay. So after that, I'm going to create two new layers. So I can go here, click plus. New layers will be leaguers dimension. Here we'll add the dimensions. I can set the parameters of this layers with e.g. at sittings or green cool off our dimension. Y is 0.40 and continues. I will use my dimension tool. So dimensions here, select this one, Eileen, and I can add the first dimension of this array. It's not exactly so size at Taiwan. So options, Quran drawing preferences, dimensions. I'm just going to apply your value of scales like a B6. Let's take a glance. Think six is a little too big. So options. To run drawing preferences, Let's activate a value of four. Perfect. And I can just go on this area. Let supply like 200. Here. I can go until this direction will obtain this render. So I can apply my different dimension on this type of Laos. As you can see. I can continue with more dimension like radials and I can apply a radius dimension here, Rachel's dimensions here. And why not done this area on this area and this area. So you have a newly year with my dimension. Again, you did the parameters change, sub cooled off focus term. If I want something finally may be in blue, I can activate and walk with a blue color just like that. So it depends about what I want to do. And I'm going to add my last layer, click proofs, and it will be text. I can sell it as a color. Let's this time select reduces green colors. Or maybe I can go on Keystone options and work maybe with a different green color or little darker. Y will be. I can walk with zero point a continuous, and I can use my text tools, titles. But the space I need to try with 100. Yes, I think it's too big, so I can change. Let's work with 60. Validate and I can shut some texts just on this area resists parameters. So I can go at any moment on my knee your dimensions, and if one more time it's to be, I can reduce, also, maybe try 0.20. But I think it's okay. You need also to check about secure andrew when preferences here. So it's an example about how you can work with layers after, at any moment you can activate review of failures, weightism, proton because when you print first you can find different view, e.g. wizards or dementia or View Results, a text like this. And you can also do is activate something if e.g. you want to print a first thing just with lagers element you this activate all these things. And we'll just keep as a print on layer limit. If after you want to add dimension, you can also do is activate this one. You can add layer dimensions and you can add print options. And thanks to that, we can select the view and you can see little. So if you want to print an element, you can also even lock layers. And thanks to that, nursing will move so we can click on anything. It's impossible to move anything because layers are locked. These activate locally house 51. Create blocks part 1: Credit blocks. Let's explain how to create blocks. Blocks X is extremely useful for a different reason. Why does the first reason is when you create a block, e.g. you create something for architectures for hours and you create a plane. And the things that you would like to do is to add doors, to add Windows. You can just create your models of dogs. Then you credit to block and you will be able to insert this block. So it means this door. Every where, where you want to add to craft again, every time this dog. So this is why it's useful to create a blog and you have also other type of use. So first let's see how to create to block. I'm going to select my rectangle tools and just go on this area electors craft a new element. Yes, just, let's create our rectangle, swim dream by 200 and just create a circle with center point. Farms are maiden. Just like that. I have this element and I would like to create two blocks. To create two blocks, you have two possibilities. You can try to block from this area. And you can also open the block list options here. And when you click here, you have creative block. I think I'd advise you to select the element for your blog and crowd to blog. Because if you click on credit to block, he will select what you want to create two blocks. So in this case, you need to select e.g. an element to another element. You can press, you can click on the reference prints. So it means can be zeros right around sprint. And after you will add to n tells a blockName. First noon to six element and the reference print. I can advise you, I'm going to press escape to just Silicon what you want for your blog. So I can select this. Then you click on credit to block. And you need to specify the reference point. Reference point is and proton because when you insert your blog, you can change the number of degrees. And I can go left click on the center in this case, but you can put your reference print on different diarrhea. And my blockName will be just object. And I can validate. So now I created, I created this block. As you can see, the things that I'm going to do it at any moment you can do is activate your abs a block. When you go on here, you can show all blocks and more. If I create a nodal block, something simple, I also am going to click on my line tools crater nodal block. Let's go to No.1. Click here, click here, click here, dressed, come back. Let's make some things simple and just press Escape I would like to create to block quizzes. So I select x is going to show you again your syllogism block. You select elements that you want for our block to block. And after that you specify as a reference point. Let's click on this reference point. And I'm going to make object dressed men, e.g. and just click on Validate and you can continue like this. After that. Why? It is interesting? It is interesting. You can rename the active block at any moment. If you want, you can eat digital active block. If you click on integer active block, you will add a new panels where you can only have your block. And it did this one. And after you will have to go and find and closer to just close the window to come back on this area. Here you can remove a block. So now why it is anti-racist team? Because I can just delete this element. I'm not going to delete my blog, press Delete. I have still my blog saved on this area. And I can insert them. If I click on object. Here, you have these options, insert into active block, and my block will appears. You need two sittings of parameters on this area. So e.g. here we have a parameter and guilty row factor one. So if I just put my block here, like left-click, my block will appear. If I apply angle of 90 degrees, myBlock with our peer with 90 degrees, if I want to scale my block by two, I can apply to and I can insert my block with a value of two. So this is a type of things that you can do. And this is why it's important to position your reference point because when you apply your angle, as you can see, it's from your reference print. And more races. Now I can select a block element. I can go on the right and insert. So active block, insert two active block. And I can insert this one with the value that I have here. So I can come back to zero and come back to one and dressed in scientists one. Now, if I, because my center point is here, if I apply or angels of 90 degrees. Now, I can go left-click and I will obtain this render. So you can until the value that you want, it can be 45 degrees, just like this. It can be 180 degrees in the things that you want. The last important since you can also insert your blog with an array. If I just apply zero again, factor one, I would like to repeat my blog with maybe 5.65 rows, six columns. And now I have these rectangles are five colon six rows. And you need to select the spacing. So what will be your spacing? What will be your spacing? So we can change it. And I can apply 600 by 600. And depending of what you are going to other, you can have different spacing. And if I go left-click, now, as you can see, I repeated with five columns and six arrows, five columns and six subgroups. So we can set the parameters that you want, the spacing first to define the area. So it means if I increase my spacing with one dose, one by one to the n, like this, my spacing will be bigger. So this is why if I add 5.6, I will obtain this render. If you want to delete a blog, just click on a block here and remove the blog. Click here and remove the block 52. Create blocks part 2: Let's continue with the blocks. So we have seen how to create blow Can. We are going to continue the things that I would like to create. I'm going to create another type of block and it will be dark. So let's zoom and we are in millimeters, so it's not extraordinary and protons are size here. I can just create an element just like this with a value may be of 100 by 20, then credit, not any meant just like this. And corrupt to line starting from this print. So here we are at zero and I need to arrive at 1.3. After that I can create to ask, so I can select my curves and just define on this area one of these tools, center point, angles and CD exist. Print this, print, this print. And I can create something like this. So it will be my door block. After that, I can select this one and try to block directly credit to block. You can also directly start with an empty block and then draw the block. But I can advise you to just draw your element and then crack secret to selection and then credit to belong and need to define my reference point. This one, blog name will be dull. And I can validate, let's create two window block. I can first create my block and just to maybe on the right. So I'm seeing like this. Phoenix too big, maybe. Yes, 160 and dress like that. Once here. Once here. Just crystalline forms this point. I need to go in this direction. I need to apply to come 0-80, like this, press Escape. And I need to create another point here to here with a value of a t. Now let's use tool again, click on this arc center point angles. And I can define directly or center point, this one. Then the sprint, and define my starting print and left-click. Let's continue. I can click again on this tool ever and if I can use the symmetry, but I'm going to do this again. Left-click here, left-click here, and left-click here, and left-click, perfect. So I created this window and the things that I can do, it's to click on this area, select everything, and create a block. I need to define my reference point. Let's select this corner point when more times. And it will be window. So perfect. I've tells that the things that I'm going to do is if e.g. we have a drawing like any single thread, two rectangles. And maybe I can start my rectangle from this sprint. And I can create some sink like thing. I can create something like this. I'm just going to create a small offset. Small offset so I can use my Offset tools first, I select this one and click on offset tools. And the values that I will apply will be like this because here you apply 20 and I can press Escape. If it is a base of a loose with the sickness of the world, I can just select this Delete, and now I can insert a block. Let's click on one of the block I want to insert e.g. might do my main doors for my hours in terms of active block. And I can insert into active blog directly with the values here. I don't want any array, so I can come back to one. I can zoom and e.g. I. Can position my door just on this area. If I want to position a window, I can activate window and insert. So active block, I can insert a window here. So now if I want to change my window, I can directly apply your anger. If I apply 90 degrees and a position a window here, I will add this render. So as you can see, it's not extremely convenient. So this is why you need to be careful about the rotation and the transformation point. I can sneak window insert. So she is not 90 degrees. If I tap 180 degrees This 180 degrees, I can position my window on this area. If I tap 270 degrees, I can position my window just on this area. And if I just apply 90 degrees, I can position my window and the right direction here. So this is why it's N proton to respect the right angles. Even if, don't forget that. If newValue make a mistake, you can at any moment use this tool so you can click on the block. You can use Move Copy tools and you select a reference point and you can drag and move just with these tools at your convenience. And you can just delete the original or you can also duplicate an element. Just using this. We can click here and you can drag and move, select your reference print, and you can move. You have also the possibility to create symmetry. So if your direction is not the right, you activate mirror. Our first-year silicium block. You activate mirror and you select the middle point. So phrasal per, it can be this one to this one. And you can do something like this. And now I have no doubt block. The attack can move on another direction. You can also, even when you have a block, so I'm seeing a proton, you can also drag and move your block lazy. So you can use these tools if you want. But you can also just take a block and with a left-click, you can just drag and move. If you want to Egypt to block, I want to edit my window block. At any moment, you can click on the block and you will go on aided the active block. And now is this is my block on the new window. And if I want it to make some adjustment, e.g. I. Delete this one and I decide to delete this one and to change the style with phrasal. Just line like this and a line like this, dress to change. I can do something like that as you can see. But it's not extremely good. Let's do this again. I can work with this one and this one. So I just decided to do something like this. And after that, if you want to go out, you go and file just close and you can come back here. So do be careful, don't close everything just fine. Only close the active window. And why it is a second interest. It is to edit also element of your block. So it means if I make one transformation to my blog, it will apply on also element here, also windows here. So it is also something extremely important to understand. So it's okay for sub-blocks, we are finished 53. Import image: Let's explain how to insert image. So to insert image, you can go on the left and you can find these tools, Insert Image, some things that you can do each to create a new layer. But first, let's show you if you insert an image and from here, you can select the type of file that you want on this area. And then you can select the image. I can click on open. And as you can see, the image is appearing. And you can position where you want it. If I position my image here, now, I can add this render. So this is how to import an image. If I want, I can create a new layer stress here, and it can be my image layers and just validate, no, I'm not going to specify any sinks and just validate on this image layers. I can directly click here, select my image, and I can position my image. Just lays out why it is interesting because you have the possibility to use this and to create e.g. different lines. You can just make some adjustment. You can use a grid, but you can also create some line. You can apply a constraint. It depends on what you want to do. Again, this activates the elements you can click Plus and create two new layers. It can be water layers. Honestly, it's not extremely convenient for one reason. The reason is it's not possible directly to scale your image. So it means to take two points, this sprint to sprint and say this will have this size. And thanks to that, after you can create with the right dimension, it's not possible, so need to make adjustments. But I just want to show you just how to import the image. And after you can e.g. selector line, you have the possibility to make a constraint can be restrict horizontally and I can create my world weather outside or inside, maybe outside can be better. And you can just create something like this. And you can create a line just on this area. I think it's not extremely convenient when I'm using this one. So this is why I'm just going to activate secreted and snap to grid. If I click on my line tool again, I can select my layers. I can zoom in e.g. I can credit line like this until this area. After you can make an adjustment. Again, just e.g. credit to Bayesian crowd to base using, using your plane and after you can make adjustment about size, about scaling is things that you want. So m is just to e.g. credit to Bayesian using this one. And I can follow my image and create different lines for the walls outside. Can go on this area. Just go on. These are real. So then I can continue until the sprint. The sprint. And this print, I think it's not enough, but it's not a problem. I can continue until this area. And I can phrase finished my words just like this and I can press escape. The fact is if you have two different layer, I can just remove this view. I have e.g. my base. After some things that you can do if you want, you can select everything. You will have different options like offset options. And you can credit to offset with a specific value depending of what you want to do. I can apply for t and I will be able to credit to offset and then make different adjustment. If I just come back with my image just like this. So m is just to show you that it's possible to do this type of work. I think definitely nibbled card. It's not the best. It's not the best because it's not possible to directly define a size and to scale directly your image taking two point-like in some software, we can take two point and directly scale the image at the right dimension. Here, it's not possible. So this is why it's not extremely good, but I wanted to show you how to import an image. It can be interesting also if you have directly something with the right dimensions, like e.g. a. Drawing, a sketch, sketch fall apart. And directly you can import this image such you scan e.g. on your computer and you can import and use this image Texas e.g. on the corner. And it can be also a way to process 54. Edit pages part 1: Let's explain. So pages. So we're going to see how to introduce your work on pages. The first things to do, It's to craft a different layers to create two drawings. First I can go on the right, I can click Plus. And I'm going to create a new layer. This new layer will be front view. On this new layer, I can change the different parameter just here. On this area. I'm just going to keep in black and y's validate this will be my front view and use my rectangle tools. Let's start around this area and credit the first rectangle's. This first rectangle need to have a value of 100 by 100. So I need to zoom 100 by 100, just places. After that, Let's grab a circle, center point. I can select my center point, Russ here, and create a circle with a value of 20 for the radius. I can just go on this area, can create a nodal circles. Maybe I can try to offset this. Credit my circles. I can apply a value of six and repeat this process on the different side. I think I can increase little beads of size. It's not enough. So I can work with, I think a value of I think a value of eight. Let's zoom little bit. I think eight will be if I create something. Yes, let's just work with a value of eight. Just like that, I can press escape. Yes, it's better. If I need I can drag and move my circles so I can move little bit once and just once here and just press Escape. I just want to check something. I have 123.123. Perfect. Let's activator, let just activate. Let's just create two symmetries. I can use one of these tools if I just go into left mirror tools. And first thing you sit exist circuits. You activate mirror AAC tools. And you can just create two line, Perfect. Keep originals and you can sit exists one and this one. Mirror tools. Again, click on this line and just keeps originals. I can activate a phyllite select tools. I can enter a value of fruit juice. Let's apply 12th. Left-click, left-click, left-click, left-click, left-click, left-click, left-click, left-click. So this will be my first view. I can track my last circle's center point and try to noodle one with a value of just, maybe I have ten. Yes, ten will be perfect. After that, I can create my dimension for this. So I can click Plus front view dimension, just change the color for the red colors and validate. I can work with my dimension tools. Click here, select adding. Or you can go and dimension just on this area. And let's create two dimension from this area to this area, this area to this area. Just like this. Maybe I can extend, it'll be tomorrow. Form this sprint to sprint. Can also add the No.1 forms this spring with the spring, but it's better if I put zero del one, just like this. And this area we have ten, and just this area we have ten. Also. I need to add a radius dimension. Click on the red gel where you can choose Rajah, where the audiometer in my case, let choose radials and walk with 88. Here we have tenths. Maybe I can put this in diagonals. Cd courageous again, ten. And this one we have 21, we have eight also. Just on this area, we have eight also. So perfect. Now let's create two new layers. Click on truce. And it's not going to be the front view dimensions, but the side view. Side view black and whites validate. Let's create rectangles directly from the Sprint. Or maybe, yes, I think from this point it will be perfect with a value of 120. 120 here we have a radius of 20. So I need to create something with a line. And if I just go on this area I can just create two line in the middle. Let's go to line and increase the size with a value of 60. Like this. Gonzo left with 20 and just come back here. I can click on this line and just delete. I can come back, click on my line tools, dressed crowd to line increase with a value of frothy. Just go and you're left with a value of ten and just come back here. Now I need to make adjustments. I can click on this line, delete this line. I can drag and move until to arrive to this point. Now I just need to apply a symmetry. Let's click on this line, this line, this line, and this line activates the symmetry tools and left-click and just turn around and keep originals. Perfect. It's okay for us that after depending of what I want to do if I need yes, why not? It's possible to maybe take this line, takes this line and just create something like this I think can be interesting. Or I can just create one line, click on zero line tools, and we can just create one line just like this. Let's add the dimensions. So click, this is my side view. Click on plus side view. You can change dimensions and change the color for the red Codex and just validate other dimensions with these tools. And I can add my first dimensions on this area, my second dimensions on this area, these dimensions also. And maybe I can continue with this type of dimensions. I can just go from this point to this sprint and try to have a dimensions just like that. And I can add unloaded dimensions on this area may be once here also. You have ten and trust here we have ten. For the rest. I think it's okay. Maybe I can add the dimensions on this area. We have 30 and No.1 on this area, we have 13. It's okay, Well I've created, I want different element. We have the front view, we have the front view dimensions. We have the side view, side view dimensions. So after that, if you want to introduce your models on a page, you need to click here and you cannot print preview. You can go on fine and activate print preview. It is exactly the same way. And now you can find a models of page. The first things to understand is different to make some adjustment. It's to go on the options, Quran drawing Preferences, and you can choose the papers that you want. This is A4. But if you want to change something for a sweet, I can create something bigger with a suite of options, Quran drawing preferences. You can select what you want. You can also apply custom and enters a wide ends up eight. If I just come back with a value of A4, I can change for landscape or portrait. In my case, I would like to work in landscape so I can change for landscape if you want to increase the number of page, you can also create multiple page just like this. Let us come back on options, Quran drawing preferences. Let us walk with one and the one activates or orientation landscape, just like this. And this is how you can start to introduce your work. After I'm going to explain how you can have a big term render using these different parameters. To come back at any moment, you can just click on the print preview 55. Edit pages part 2: Let's continue to see how to introduce drawing on edges. As, as explained on the right, we have created in different layers. And I want to introduce this on pen G. So as, as explained, what the first things that you can do is to take a glance about the print preview. And thanks to that, you will turn this render after. The next thing is to Guernsey options and to Solexa Quran drawing preferences and to see the format that you want. So in this case, we choose the A4 format, but you have different formats that you can choose and you can also custom with a specific size. Let's see, links to A4 because this is some things that we use the most. You can change the orientation, landscape or portrait. Let's work with landscape. After that. As you can see, you will have directly, you have the possibility to scale your models depending of the page and on the right, you have also some options. You can apply print scale to line, why you have the possibility to use to girl black and white mode. So it means you can print only in black and white. You can also go on center to patch so you can center every single page and you have also fit to page and then calculate number of pages needed to content. If you just apply something fixed, I'm going to show you because here you can change the dimensions if I select e.g. so one by one, as you can see, the model is too big for the page, so I can change, maybe I can delete 1.2. And if I see one point to start to be better, but it's not perfect. So I can apply my own value and I can tap 1.5, just like this, and I can just press Enter, then I can adjust my value here. Some things that you can do also is to apply fixed. If you apply fix after, you can use one of these tools and this dimension, one change. And I can do something like that. Be careful because if you don't apply fixed, you can use one of these two like center to patch or you can use fit to page. In this case, you are going to change this. On the left. You have multiple options. As you can see, if you want to scale up your drawing depending of the page. In this case, in my example, 11.1, it's not perfect. So I can choose 1.5, 1.1, 0.5. After that, I've taught to choose that I can use center to pitch and I will obtain this random. But as you can see, it's not extremely convenient. If I take 1.5, I can just press Enter. I can activate fit to page, but this will change. So be careful about SAT. Or you can just step 1.5 and you can presenter. And with left-click, I can drag and move my page and silica gel. What I want. If I wanted to add a title, it is not a problem. I can just go out and select one of my tools as, as explained before, you can use the text tools. So I can type something like title, title, path to let step example. I can select aids that I want. Maybe I can walk with 60. I can just validate, then I can position my element. I think it's definitely too big, so I need to make some adjustments is too much. Let's try with 30. Maybe Satya think serratus anterior steam, little too small and I can change for 40 and position my tighter just here. I can press Escape. Click on the title. You have the center point. And you can drag and move at your convenience. And I can position this here, just press Escape. Whatever the problem is, I put this on this layers. So let's delete this layer off. So let's delete this text first, delete, create two new layers. These layers will be my title, so I can click on titles, activate some value, and with my text tool, I can now activate this element just here. I can press escapes and click on the text tools. And with my center point here, I can drag and move at my convenience. And let's position this one here. Maybe a little bit on the left. After that, I can check on my page so I can come back here, select and wealth titled part example. I can activate 1.5 because every time this change, so I can activate 1.5 and you realize that it's not extremely convenient. In this case, I can just come back here. And if it is, I can just scale my titles or I can just delete and try again with another one dimension. It can be 25 and just validate. I think 25 will be nice. Let's just come back 28. Maybe. Validate. Yes, let's put 28. I think it will be better. And I can put my title here. Just activates a page again. Activator value with 1.5 addressed. Press Enter. And I can try something like this, and then it's good. As you can see, this is a type of things that you can do. Don't forget also that at any moment you can edit to your layers. So it means I can add any moment, select one of these layer. If I want to change the parameter like the front view, I can go into the options. And if I want directly to apply a specific way that can put 1.40 here for my side view, I can apply a value of 0.14, 1.40, 0.40, I can select my title plus I can change from zero point, maybe 80. Select, Oops, I make something wrong. I tried to do a new layer. Let's select the title options. And let's work with 0.18 about two dimensions. Let's click on these dimensions options. And let's apply dimensions 0.20. And let's click on these dimensions options and 0.20 or so. I can just come back here and select the value is one point scientists little too small. I can add any moment change. Let's work with 1.6. Maybe it will be little better. And I can position my page just on this area with exactly so different, wider that I apply on my layers. So this is how to introduce your work on the page on the software 57. Export document: Let's explain how to export a document. So after two crashes the drawing, you have the possibility to export your work so you can do this. So first things to do, you go on the left, you have five options and you have the possibility to export your work. So save your work. It's easy. You just say for the Hebrew God. And if you want to export your work, you'll click on Export. You have different options. First option is export as SVG and default wide of elements. This is a ratio, so it means if you want to just scale it directly, the possibility to apply a value here, covered block real can keep that approximate, approximate ellipse. An ellipse. Our quiz can be Beziers. I can keep this one image, restaurant magic spot, no length of the patterns and you can just click on save and you will be in SVG. White is I'm proton because when you are in SVG you won't lose any quality. You can reopen e.g. on a different graphic design software with an SVG file. And thanks to that, you can just scale your drawing, radiates increase. You won't lose any quality because it is SVG file. It is extremely important. After the next step is to go and find experts. And you have the possibility to export as a PDF. So here nothing more to do. You just select the PDF file and that it's a PDF file can be interesting if after you want to reopen on different things and you want also to printer, not directly with liberal cat, but directly with something different. And the last possibility when you go and find you have print previews and you have experts. And you can find experts as image export as an image. In this case, you can sit exact type and you have multiple image file possibility. Some things that you will be able to use. The most is this one. So JPEG, or you can use also e.g. you have more options, you can find again, so SVG file on this area, so it's also possible to just export and you can change also the PNG file by default. So it means to not have any signals of backgrounds or you have a JPEG file. So acidic what you want and you can just export. Only things that you need to understand is if you exporting image file, you will lose in quality. If you export in JPEG. And after you want to increase the size, any things like this, you will lose in quality because it is an image file. So it means it will be converted to a restaurant when you will zoom in, zoom out, not here, but in image file. It will be pixels. Here on this area. It is, we don't have any pixels. So this is why it's great to export in SVG file or to export also in PDF. So that's it. Nothing more to do. If you want to print, you have the print option. So just click on print. Since the Supreme producer for us to manage your print preview. So in this case I can apply some seem like one print, Fiverr. And just whoops, let's just change 1.1. Just one. And here 12 or 1.6. I think it's too big or one point to again, create something like this. So as as explained before, maybe when one will be created? Yes, when we're reading is great. And you can just print your work if you want to bring your ball, just click on Print. You will have the option to select the printers that you want and you can print your page with your element. Don't forget that towards the right. If you don't want to print something you can do is activate an element. If e.g. I. Don't want to imprint or dimension, I can do is activate front view dimension. And again, this activates a two-dimension. And I can only print this. If I want to not print titles. I can just activate titles here and I can only print this area. So don't forget Saturday in proton, you don't remove anything, you just Don't print. What you will do is activate 58. Object part 1: In this training, we're going to credit part. So for this we're going to see a different features, different tools. And the first thing is I'm going to do It's to guns, right? I have my layer panel and I can create directly on new layers. This will be a view and view, it will be a side view. So I can just tap side view. And this would be my first layer. I can enter some values, so let's work in black and white. I can enter 1.29 time continuous and just validate. After that, I'm going to use one of these tools, line tools, two-point line, and just create a first-line. I can start around this area and just create a first-line and I can increase until value. As you can see, you can zoom if you want, but I'm just going to keep this one and just apply a value of 200. After I can press escape and select this one and just go on the right. And I can enter, know the value. And the value here will be 600. After I can come back with a value, I can apply a value of 60. And here I'm going to come back with a value of minerals, swing hundred 60. And I can continue with a value of 160, just daisies. So after that, I want to cry to act. So it means I can just go on this area and select my AAC tools so curves, I can define my center point. So let's define the center point. It will be on this area and civic my first point, then my starting print and just create something like this. I can complete with my circle tools. Start from the center point. The center point will be located, yes, on this area, Samaria. And I can create a circle just like this. This curve will have a value of 70 and I can just go left-click. Next step is to create just affiliate. So I can use my favorite tools and I can apply your fillets on this area. I need to end turns red. You said Taiwan's here. I have value of 40. I'm going to apply a radius of six. And I can go left-click on this line, left-click on this line and create something like this. Then I can change, apply a value of 20. And left-click here, left-click here. It's not the right direction. Let's do this again. Left-click, left-click, and create something like this. So it's okay for this question now I want to add the dimensions so I need to create a new layer. Side view dimensions. Yes, I can apply dimensions like this. I can change the color red cutoffs. I can change the Y, 0.60 millimeter line type continuous side view dimensions. After that, maybe I can indeed these parameters, if, if I need, I can just rename them. Maybe I can remove this one and just keep places that it's definitely not a problems. Maybe I can keep this one. I need to set my parameter, but first, let's add one dimensions just to see the view, I can go on the left and select the dimensions. This one, Eileen and crowd my first dimension just on this area. As you can see, it's not really good. Options. Application preferences, not Application Preferences. Quran drawing preferences. And let's make some transformation with my dimension just to generalise scales as, as explained before, I can try with six. Just take a glance. I think six will be perfect. I can continue. So left-click on this area. Just like this. Affect Zan, I can go left-click here until this area and put down dimensions. I can go left-click from this part to this part and enter no doubt dimension maybe this part to this part Don't know, don't dimensions. Then I can complete with my radial dimensions. Left-click on this area. Here we have this dimensions. And maybe left-click on this area, dimensions. Left-click on this area since dimensions, and let's click on this filtrate. And easily mentioned just on this area. Perfect. I can just change this one. And sitting my dementia and tools radians, left-click. Perfect. It's okay for that. That was the next step is to create new layers. Front view. I can select the same parameter, 1.20 continuous, like this, and create also my drawing. I can apply my rectangle tools. Click on the rectangle tools. And I can start to round this area. I'm going to create something just here. As you can see, we have hundred 40. So I need to create something with 340. And about the wider, it will be 100 exact. After that, I can create another rectangle. Here. I forgot to dimensions. Maybe I can come back to my side view dimensions and just add another one. I need to add the dimension from this point to this sprint. And as you can see, we have 60. Perfect. I'm going to come back to my side view and use my rectangle tool again. And I need to create something with 60 and the white will be 100. Then I can see my rectangle tool do exactly the same thing on this area. So it means 100 by 240, just like that. This will be my front view. I think I made something wrong. I'm going to press escape. Just redo again, it's not exactly what I want to do. I'm going to do this again. Start from this point credit. So I'm seeing with 500 by 100 and now it will be better and start to nod off point. And I need to arrive on the same location. So here you have 100 and I need to arrive to swing rate for t so I can create something with 240,240.100? Yes. Just like this. Perfect. And I can do the same on this area. Yes. Just like this. It's better. I need to add something fossil fuel it. So here you have affiliate with 60. So it means I can create a rectangle or just two line. Here. You have 10.10, 203-040-5060, and just create two lines on this area. And I can do the same thing here. Just create two liner just to show that we have on this area. So this will be my front view. So this would be my side view. As you can see, I put this directly here, so it's not really good. I'm going to select everything Right-click and just go on, Edit and Copy. Then I'm going to remove this water was not on the right layer. Select my front view and edit and passed. As you can see, it's not working properly. Sometimes it's something wrong like this, it's not really good. So I have to do this again one more times. And let's supply 500 by 20. Let's create two no DR1. Like 250 by 100.250 by 100. Let's add also a liner, 123456, like this on my front view. So now everything is okay. And 123456, perfect. I can add my dimensions. So click on Plus front view dimensions. Let's select 0.6, activates the red color, also validate. And I can use my dimension tools and I can do the same type of work. So left-click and add these type of dimensions. Let's click here again. I want to have these dimensions. I want also to have this separate dimensions, which means this one. I want to have this one and I want to have also this one. As you can see, I need to extend. And if I just click here, I can make some transformation. But maybe I'm going to remove this one and do this again. To crack offset, it is definitely better. And I can add some dimensions here. And I can add another one on this area. And another one just here. Perfect. So it's okay, we have created a front view, front view dimensions, side view and side view dimensions 59. Object part 2: Let's continue with this project, sorts of things that we are going to do. We have created the front view or side view. We can directly is a top view. So I can click Plus and just craft the top view. And I've done it as a color, will be in black and white because it is a top view. I can apply 1.20 and validate. So each time you can check if everything is okay with you on different layers. With my top view, what I'm going to do, I can use my rectangle tool just right around this area. And I can start from this print. So just here we have 500 by 100. So it means I need to activate the same type of value. And it will be 600 by minuss 500, 600 by minuss five-hundred just exist. After that, I need to create an element. So just on this area we have a value. I think I can add also these dimensions so I can come back on front view dimensions. And with my phone view dimensions I can create two dimension form like this, sprint to sprint. And we have 240. So if I come back to my top view, I can create two rectangles, just sheer on this area with a value of 100.241, 240 and -100. Just legs up. I can do the same thing on this area. Here. Yes, perfect. And after that, I need also to, we are going to create rectangles. So create a rectangle I can style dress from the sprint. The sprint using my grid. We have a space of 100 here, 100 here, and 100 here. Because I have a feeling that as you can see, we have affiliate 60. And it means that from this point to this point we have 60. I can create a nodal rectangles with a value of 60 by minuss, 160 by 100. Just like that. So perfect, this is a top view. I can add the dimensions of the W. So click on produce view dimensions, top of your dimensions. And I can change falls or red colors. I can change the white for 0.60 continuous. And then I can add my dimensions. Let's click here. I can add a dimension from this sprint to sprint first. Getting Zoom little bit, yes, perfect. Form. This sprint to sprint or so. Then I can complete with the sprint to sprint. I think I can put my dimension just like this. Sprint to sprint. Here I can create different separation for the dimensions. So once here, del one on this area and another one on this area, just like this. I can put the dimension also from this element and maybe a distance from this point to this sprint. And yes, I think it's perfect. I can continue maybe your distance from this point to this point, but you understand the principle of work. And let's grab the last view will be the back view. So we have the front view, side view, the top view. And I just need to crunch a bag few drops below on this area. So click on Preuss back if your aim is just to understand the process, how you can work with layers, create something, and then introduce on the page, lacking wise activates the white ways. One print 20, continuous and just validate, if I just come back to my side to my top view dimensions, I just wanted to check some seeing red is 0.60, it's perfect. So let's click on the back view. And I can create a first rectangles starting here with a value of 600.100. Let's create a second rectangles with a value of 240,100,100.240. So you can check every time here, 100.240. Let just go on this area. 100.240 legacies here. I don't have much to do. I can select my bag view, so I have my bag, few other dimensions. So just click here to view dimensions And I change the color for red also change the white for 0.60, continuous and validate. Oops, it's not really good. I think I missed something wrong. Back view dimensions didn't created a new layer. So let's just come back with Luckin wise. They just come back with one print 20. I forgot to create a new layer. Let's create a new layer for this one. It just like you. We are, right? And let's create a new layers back view and this time dimensions. Hello, Let's activate the red color wider. Let's activate 0.60 and validate. But if you buy your dimension from view front view dimension, side view, side view dimension of W dimensions. On this bag here dementia and that can activate the years. Go on the left and craft my default round. I can trust first, crowdsourcing here. And on the right I can separate here you have 100.240. I can give also value for this area, 400. Here we have 100 and here we have also 100. Perfect. So it's okay for that. And I can just add something like a tight turn to have a better presentation of my page. I will work on portrait. I can press Escape, select everything, and Modify. Move Copy. I can go left-click and not select everything. Select this element, it's better. And move copy, left-click and you can just drag and move little bit on this area and delete your originals just to let little bit more space. I can add a title here, select S1 titles. I think value will be around thing we can apply for Android and let's take our grants first, validate. And yes, I think it will be interesting and position my tighter just on this area. But two positions are tighter. Let's create a new layer. It's better. Click on Plus. Let's create a title layers or texts layers at your convenience, Let's crack titles and activate a value of one, print 20, and validate in black this title layers. I can use my text tool, so keep this parameter with eight or 400 and I can position my titles trust, as dress here, perfect. I can press Escape. So we have finished with this one. We're going to take your glands on the page. So as you can see, this is a way to process. You can create your own design with the different tools. You work with the right layer, you set the parameter offshore layers. And After you can create a new dollar, euros with dimensions. And I scratched and O'Dell view then adds a dimension Cretan Adele view, a dimension Cretan Odell view at the macro tract and Adele view and add two-dimensions. Let us go on options, coupon, drawing preferences, paper. So we have a fourth format. I think it's nice, landscape or portrait. Let's walk with portrait. And I can go directly on the view. I have the print preview. So we can click on print preview. As you can see, it's not bad. Maybe it's just little too big. If I apply a value of 1.1 will have something like this. We definitely not really good. So I need to change 1.20. It's not extremely convenient. One point then it's not bad. Maybe I can walk with a value of 1.12 exists. After that, I can position my page. You have different options center to page, and I can do this type of work, e.g. the title is a little too much on the left, I can make adjustment that any moment, just glitch here, select these tools and I can click on my tighter left-click. Whoops, let's just click on the title, click here, and left-click, drag and move it on the right. And it's perfect. Just like this, I can also drag and move directly my element using this point. As you can see. If I just come back to the view, yes, it's definitely a little better. Just need to set the parameter again. What 0.12 and center, just like this. Perfect, we are finished with this creation. If never has a parameter, I'll not perfect at any moment you can change on the right. If e.g. it's too big, you can change. I can put 0.40. Front view. I can change for 0.40. Validate this top view. I can change for zero, print 40. I have my side view. I can change from 0.40 also, and I can do the same thing for dementia feet what little too much. So I can click here. And I want you to walk like this, but maybe I can change and 0.20 from two-dimensions, zero print 20, just like this. And sideview dimensions 0.20 and top two-dimensions, 0.20. Interests validate. Yes, now it's definitely better 60. Pipe part 1: In this training, we're going to create a pipe. So it means we will work with zeros and we are going to, going to craft a drawing for this. The first thing that I'm going to do it just to create a new layer. So we can go here, we can create a new layers. And these layers will be so side. After that color, black and whites, I can select a wise. Let's work with 0.40 continuous. And I can start to run this area. Let's create the first rectangle from this side view. And my first rectangle will have a value of 100. Likes this. I can zoom a little bit, 100 by ten, just like SAT. After that, I want to create two line. So line will start in the middle. We're going to create something in Zoom idols. And I need to move here and move until to arrive at 140 on the y-axis. So you can check on this area, 100 for t on the y-axis. And then we can turn on your right until to arrive at 140 on the x-axis. This time, I can press escape. The things that I'm going to do is to take my rectangle tool and create another rectangle with the same value. So it means ten by 100. Just like that. After I want to create an offset from this element. So the best things to do, It's to click on my line tools are just click on my offset tools. I think of set tools will be nice. I can click on this line, offset. And I can credit to offset with a specific distance. Let's walk with certainty and not to work with Satya made a mistake. Let's walk with 20. Yes, it's better. So let's walk with 20 just on this area. And let us continue on down direction. So I can click on this line. Crowd to offset also on this direction 20, like this. Then I can click here and delete. And I can repeat the process on this area. So click on this line. Offset 20 exists. And click again on this line. Offset 20, like this. I can select this one and just press Delete. And now I can trim. It is interesting because I can trim, I can use my trim tool. I can also dressed, drag and move generally. It's pretty fast when you drag and move. So if you can drag and move, just drag and move. And she I can drag and move, extend and drag and move like this. I just need to add the curves. The reason for which I can use my favorite tools. And left-click here, I need to enter a value. Gif e.g. a value of 60 can do mol. So if I want 100 will have this window. Let's apply a value of 100. Like this. Let's repeat the same thing here. 100 Lexus. I think definitely it's little, too much. And I will be in trouble for what I want to do. It's not perfect. I'm going to remove this one. Remove this one. Let us come back. First of things, this process is not the best. I'm going to remove this one, remove this one and activate this. Going to work with a different word usage. Definitely too much. Let's just swap with 60. It's perfect. And now from this I will create my offset. I think it's better to walk like this. And click here, click here, click here to offset. And now I can go in this direction with a distance. Let's work with 40. And yes, definitely, I think it will be better for the render just like that. So okay. You understand the principle of work. Now, it's nice. 60 is not enough. We are going to work with 100. So click on the affiliate tools, 100 and left-click. Left-click perfect. And I can use my offset. So click here, click here, and click here. And she is offset tools. You can create something like this. Perfect. So it's going to be my side view. I can add dimension, click on plus side here, dimensions. Let's swap with a different color, red's, let's walk with 0.20. Activate my dimension tool. Click on this one, Eileen, and credit the first dimension on this area, 100. Cracked another dimension on this area, 100. I need to change my options. Quran drawing preferences about. You need to have multiples options on the dimensions. Let's scale. Let's walk with four. Let's take a glance for its little too much options to rent. Drawing Preferences, General scale, Let's walk with two acids better. I can continue with these tools. So first I can apply a value dressed on this area. Then on this area we have certainty on this area will have a T. We can do the same things here. We have in this area, we have on this area. So t and this point to this point, we cannot e.g. just ten. I can enter a value for radius. Click on radial. And she, I can define radial of 60. And here I define a radius of 100 because I enjoy offset. So she had '60s hits 100. If I just click on red, yellow dress, click here, yes, my center will be located on this area. After it depends for what we want to do. We can also dress walk with this eileen dimensions, e.g. we know that here to here we can have 90. And I can also create some simple form, e.g. this point to this point, I think it's interesting. We have 200 and this product to maybe the beginning of the curve. We have 50. And this part to maybe this part, we have 110. And this part to this part, we have assert to you again, but this one is okay. So we can have multiple dimension Lexus 61. Pipe part 2: Let's continue with this project. So we have created these views and we're going to create another view. So it means a front view. I can go on the ride directly click here. And we can tap front view about the parameter. Let's work with a weight of 0.40 and color black and white continuous. So the first thing that I'm going to do it's to create circles. And as you can see here, we have 100. So I'm going to create a circle on the right, e.g. around this area, I think it will be perfect. I can define my center and create a circle with a value of 100. So it means you just crowd to radius, diameter 150. And I'm going to create a circle inside because from this point to this point we have 40. And because we are frothy, I'm going to create another rectangle inside. And I need to use my grid and apply a value of 40, So it means 20 in radius. Perfect. After that, I'm going to create a circle here in the middle. I need to define my, my daughter. So I can create two lines here. First, after I can do is activate snap to grid. And I can just activate snap Nader's. And thanks to that directly, if I use my circle tools, I can snap to the center of this line. So if you want, you can do is activate the grid if you want. But after weed or activate the grid so I can start my center, I can click on my center point here. After two defines the center you can do is activate. And thanks to that, you will have freedom. First things to do. Click on rent to come back. Yes, just like this. First things to do, click on Snap to murder. You create your first print of your circle just here after it's not possible because as snap, so activate snap, and now you have the freedoms and I can recuperate my grid, recuperate Zs. And I'm still using my circle tools about the dimension of this one. As you can see, we have six just here. We're going to apply a value. Let's zoom a little bit. It's not very convenient. Yes, you are going to apply a value of six. After that, I can click on my line and press Delete. What it is interesting because we are going to create a repetition of this entity using rotate. So click on this circles. I would like to have CISC six times this circle around this center point here. So Solexa circle first. You just click here. Then you can activate this. Whoops, yes. Just click here. Then you can activate rotate. And you select the rotation center. This point and reference point will be in the same area. After all, you need to apply multiple copy because I want to have six entity. If I apply six, it's not going to work properly. So I need to apply angle at 60. If I apply six, I'm going to show you you will obtain this. It's okay, but the fact is here I have two times the same circle. So if I just come back to Amy just to apply five. So click on, click here, activate, rotate, select this center. This reference point, multi-part go P5. And you need to apply 60 Faso angles and just validate. And I will obtain this random. After that, I can continue with my line tools. And as you can see, we will start from this point. So I think I can create two line on this area and drag and move a line until to arrive. Trust here, press Escape. And now I can click on this line and just press Delete. I can do the same type of things. So it means crack two nodal lines. Maybe I can activate the symmetries. So just default to activate the symmetric click on this point. And rigid this point drag and move on to arrive just here. After I can activate a symmetry. Click on this line, symmetry, define disease center. And you can turn around and delete, keeps the original features. And now I can just sit at my rectangles and create a rectangle with 100 by ten just on this area. Perfect. So it will be the side view and this will be the front view So it's okay for that. I can add my dimensions crowd to newly your front view. Let's rename for all dimensions. And the black and white. White continue. I can change the weight for 0.20 and change the color of red color. Validate. Let's use the dimension tools and dimensions first, adding dimensions can create the first dimension. Just on this area, can create a new one. Just here. Another one here. I can also define yes or dimensions on this area. Let's continue. I can take this point until to arrive to this sprint and apply your value. Some things that I can do also, maybe it's two. I can define this point also like this one. And I can define to this one. And I will have this value, can also define some dimension just like this. You can apply or so Rogers dimensions, Rogers pig here and we have a radius of 20. Click here, will have a radius or I think I just not perfectly at six, but it will be okay for what I want to do. So let's define this radius here on this area. I'm going to define also the radius, radial, but just go more maybe on these directions. Yes, I think it's not perfectly in center, but it will be okay for what I want to do. And I can also define a radius for maybe this 150. And I can define an order dimensions from this point to this point, I think can be interesting or so. And I can go and see the other side just like this. It's okay for that. After I can press Escape, select all this element, drag and move little bit on the left. I can select a reference point and maybe I can drag and move until to arrive around this area. I can introduce my work at the text. Just on the new layers, create new layers. It will be my title layers wide, zero, print 40 continuous, and just add the texts deacons, this area. I'm going to work with pipe just to pipe drawing, back drawing creation. And I just need to change the size. Let's walk maybe with 40. I think it's nice. And left-click on this area. So perfect. After that, the things that I can do, It's too. Take your glands on my page. So you check that everything is okay. You can chose this activates your layer to see if everything is on the right layers. After that you activate print preview. I think it's not bad, just little to be in comparison of this reference. One sweep will be more interesting. And I can do something like this on one print may be 2.8. Just like that. 2.6, I can apply Fix center. And that's it. We're finished with this question. Here. We have just created two views so we can create more views. So it means a bag of view. It can be another side view, top view. We can add multiple views here it was just to show you some seeing with these two views, e.g. we can have enough phi one. We want to create a modals. Modals. We have enough dimension and interview's to crowdsourcing for these models. 62. Project create walls: In this training, we're going to create a project. This project will be a float plane. And step-by-step, I'm going to show you how you can create two floodplain so it can be for a different purpose. You can create a floor plan for hours. Anything slices. Well, I'm not going to enter too much in details, but to see the process step-by-step, walk with the layers, credit blocks, and introduce the drawings. So the first thing that I'm going to do is to go on options. And here's his application preferences. And we are going to work on options Quran drawing preferences for just changing the unit. We were in, millimeter lead change for centimeter. And just validate after we can also work with a precision if we need, we can change, but let just change in centimeters options, Quran drawing preferences, centimeter, gesture. So don't forget it's not the same that implication preferences. So I've done that. We can take the line tools, but Crato new layer off first. This new layer will be, well, we are going to work with a color on these areas so I can change them. Just sitting so black and white? Yes. And let's apply a wide I'm going to apply for this will have a different size. Let's apply 1.20 and nighttime continuous. Let's see links or line tools. We're going to start e.g. from this sprint. Yes, I'm going to start from this point, Credit first-line on this direction and just arrive until the y-axis. I want to be at 60 after I go on. So right here I want to have one chosen to have like ten meter, 1 cm. After I can come back here. On the y-axis mean use 600 centimeter, mean you six meter. And I'm just going to come back on this area and press Escape. So we have the stricture of hours. Next step is to create the sickness of the world's using these tools. This is the offset tool. So first you select the element. You go on the left, you can find offset. And you apply a distance of 20 centimeter and you go inside. Left-click. After I can make adjustments on the corner, just zoom little bit, click on the line and just dragging moves or light. You don't need to use the trim tool. You can just drag and moves a line. It's enough to just have to move the point. Here. I can select this one, drag and move and press Escape. I can select this one, drag and move and press Escape. I can also go on this RER drag and move and position this here. Click on this Brian drag and move positions is here. Ends then move this point on this area and move the sprint on this area. After that, I want to create a wall inside. I'm going to use one of these tools. This is a parallel slope point not to pirates for print parallel tools. First thing that I'm going to do is to apply a distance and see I can apply your distance, e.g. in this direction. Let's walk with just one anticoagulants. I can do something like this on this area. So 300 is not enough. I'm going to increase five-hundred and I can position and the demand shifts little too much. Let's create something like 450. And position my line. Yes, dressed like this. I think it was not enough. Let's create a little bit more fiber. Yes, it was 530. And just go left-click lexis. After I'm going to position another line, I can create something directly from this line. And I can apply a value of 300. And I can go on this direction. Just like that. Hundred won't be exactly because I, we lost 20.20. So let's apply 280, 280 and just position my line. Yes, left-click on this area. Let's things that I'm going to do is to create a nodal line. I can click on my parallel lines, just go on left. I can just apply your value of 200. And I can just drag and move on this area just like that. And left-click here. I think I made some mistake. It's little too much. Let's drag and move dress here It's not extremity or improtant exactly the size of the different elements are most important things is to understand the process. I'm going to make little adjustments. I think definitely it will be spectral exact. So it's okay for that. After that, I'm going to create adjustment. So click on this line, drag and move this slider until this point. Take this line, dragon moves this line until this point. And here dragon move until this point. I need to create my last line, parallel line again. And left-click, I can apply your value of 260. It's not enough. Let supply 300. Yes, just like this. And left-click, fear can increase little bit more. That's where Android, Let's step 320. And yes, just left-click. I can take this line and drag and move on this area. We need to create different offset. So I will have my living room, bathroom room, and e.g. the desk room. Let's create offset. I can click on this line, offset 20, and I can go outside. Click on this line. Here, offset Tools and go on this area. Click on this line. Offset Tools, and go inside like this. Click on this line offset tools. And let's dress go inside like that and press S scale that just make some adjustment on the different liner. Just need to drag and move this line. Wagon moves this line just here, perfect. On this area, need to drag and move this line. Drag and move this line. Okay? And yes, I think it's not bad. Now the things that I have to do have different options. I can e.g. dragon moves this line on this area and create two nodal line from this point to this sprint. I have also the possibility, e.g. to drag and move this line here and to create an nodal line just on this area. So now I just need to create different cut here. And how I can use this when one of the things that you can do is you have the tools you have e.g. divide on this area and you can specify entity to cat. So it means I can just click here and the cutting point can be here. And after if I press Escape, I can just drag and move like this. So you can do this type of work. Who is to use the trim tools? I can use again, my divide, I still exists lines and acidic this point, press Escape. And I have a new point and I can just drag and move. And I can do the same thing here. So select, Divide, click on this line to point on this area. And after you can drag and move, click on my line and drag and move this point, Perfect. The last things we'll be here. So I can click on this line, divide, click on this line, and specify your point, this point. And I can drag and move dress here. So perfect falls out. Thanks to that we have the structure of our float plane. Don't forget to save. So I just saved. Now on project two, don't forget to save your work. And wealth created this firstly, yeah. I check that everything is okay. Yes 63. Project create doors: Let's continue with this project. We're going to add a doors. So to add those first things to do, it's to create a new layer. I'll click here. And you can change for the dorm leaders. But that's appropriate t, Let's keep black and wise wide. Let's apply a value of 1.20 line types continuous. We're going to credit the models of the dose with a block. So first things, I craft my models, I can zoom little bit and cynics or rectangle tools. My dogs will have a t centimeter clues Italian element on the left. On the right, I can crack the first rectangle like this with 20 centimeter, 80 centimeter on the x-axis, 20th centimeter on the y-axis. Then I need to have 20, because here for the world, I have a value of, I have an offset of 20 between these two line. I can create another rectangle on the left, ten by 20 here and here. I think I'm a little too close. So I need to select all these things. Drag and move with my print. And let's position this one on this area. I can press Escape. So next step is to create a line and you need to snap to this point and need to create two line until zero on the x-axis, on the y-axis. Left-click. And now I can create to tariffs and cities are sent off point. Center point will be located here. And after that, I need to click on this point. And now my first print, beginning print will be here. And I can create a line like this. Since that I'm going to do is to select this line that I can go into properties to just age it on these slides so I can click on Properties. Click on the line. And I know this is this layers, but I would like to change the line type. E.g. I. Can apply something like dot dot. It's not extremely convenient. Lead just click on this line again and activate probably dash. And yes, I think it's definitely better. I can just create some sync. Let's click on the appropriate spanners. I can change it for all models of dash. Dash small like this one. Maybe it's better. Yeah, I think it's better. Anyway, it's not extremity and protons. For this, you can select what you want for your dash. Can just come back to basic Dutch. And then I need to create to block. So I select all of this entity, go on block list. And we can try to block, select the reference prints or if you're on sprint will be located on this corner. Left-click and change of blockName folder. And I can just validate. So now I have my block if I want, because the block is located here. As you can see, if I want, I can remove the block. It is not not removes a blog, just remove a drawing. It's not a problem. I can remove this one because I have my block here. So now let's positions of block on the drawing. I can just click on this area in cell two active block. And I can insert e.g. this will be y naught, my main entrance. And I can position once here. As you can see, it's not extremely good. I need to set my parameters. It was the last parameter. So let's just come back with the angle at zero array. It's okay. And just position like this effect. I need to opposition and other outdoor also on this area, I need to work with the angle 185, position 180. I will obtain this render. So it's not extremely convenient. Let's do this again. I can also, if I turn dendrites 60 degrees, something that I can do it just to position sheets 180 degrees is definitely not that I want to do. So I can click here. Dress position zero degrees is okay. And position my image may be on the right. Just like this. I can position on a dull one here. And I can position also another one on this area here, I need to work with angles phi, correct? 90 degrees. My reference point will be located here. If I add 270 degrees, it will be better for the reference point exists. If I want the opening in the different direction, like this opening here is not in a good direction. I can just use my symmetry tools. So I click on the block, activate directly. So symmetry tools, and I need to go in the center and create two liner slices. And I can guess just turns here, Delete Original and again invert effect. So it's okay for that. So we have this, we have this new blocks. I can come back to my laser list. And it's okay for the position of the doors 64. Project create windows: Let's continue. We're going to add windows and forces the first things to do. It's to create two new layers. So I can go on the right, I can click here other layers. And I can set my parameters. So first, I can tap window. After that I can change the wider supply, 1.20 perfect line type continuous. I'm going to do the same thing, but we need to create a drawing of a window. First, I can open my block list and crowds are true mean first let's select a rectangle. Let's zoom little bit. Let's just go around this area, yes. And create a rectangle with a value of 140 on the x-axis and on the y-axis, then you can just create a small rectangular ten by 20 here, and another 110 by 20 on this area. I can click on my line tools and just go on this area. Because it is 140, I need to reduce a little bit. I need to read you a little bit on this direction. Let just apply a value of 70. I can click on my line tool, same. I can snap here and 70. Next step is to click on center point angles to craton, an arc center point will be located here. And credit napkins this direction, perfect. And my center point will be located here. And I can create a darker so on this direction, start here and create some similar exists. I can change my property. Click on this line. Our first click on properties better. Then click on this line and just change the line type four dash, validate and click on this line and just change the line type four dash, also. Perfect. So I have my models, I can select my models of window, activate on my block list creative block, and I need to specify the reference print. My reference point will be located in this corner, left-click and blockName. We can change window. So it's okay for that. Now I have this one. I can just delete this window and I can activate the block window. Let's integrate this one on my drawings. I can click on Insert. I can come back to zero and position first element e.g. here. Then I need to tell them, Let's turn with 90 degrees. It's not 90 degrees that I want to do 270 degrees. And I can position another one. I know tons, This can be on this area exists and I can position on a door one maybe on this area. Perfect. Next step is to maybe I can drag and move. It'll be this one. You can just click on the block and you can drag and move at any moment. It's extremly, easy and convenient. You can just take the block. And if you want to move on, It's very easy. Just exits. It's okay for that. After the next step, maybe I can move liter, my door. Taker glands pseudo is located here. Maybe I can drag and move more on this area and move my window so I can click on the window and maybe I can drag and move little bit here. I think definitely it will be better for the render. I can even move little bit more shadow again on the right effect. Now the next step is to continue with the window. Insert. I want to insert one on the front. On this area. Let's come back to zero and insult ones. Just here. I would like to insert once on this area and need to create two angles. This time I can work with 80 degrees or 90 degrees. And positioning windows here. Perfect. And just on this area can come back to zero and work with the symmetry. So I can craft, may be some sync exists. First, I can apply my symmetry tools. Click on the block. Symmetry. And the things that I have to do, it's to take the sprint here, drag and move term next is Delete Original. Now I'm in the right direction. Click on sunblock and just drag and move to snap on this area and just press Escape. Think it's perfect. It's okay for that, for the positions of the different windows. After that, I can come back, activate directly my layer list. And it's okay. We can check every time this is a door. Lawyers, this is a wall layers, this is a window layers. So every time we can check if everything is okay 65. Project add text: Let's continue. We're going to add text. So it means to add X2 rooms. And on each rooms I'm going to add text. The first thing is to do it to grow. And so write-ins, layers, panels, and just create a new layer. I can change the layer name, it's going to be text. And I can also apply a value. Let's work with 1.20. They have also the possibility to change color. This time let's stay on black and y's just validates. This will be my texts layers. And I can just use my text tool. So let's zoom a little bit. We're going to enter the font size and click here. And the things that I'm going to do, It's to enter some sync. Let's just step giving room first. After I can until eight. Let's work with I think 20 is too small. Let's work with 41st. And yes, I think for t will be perfect for the living room at least and position even room dressed on this area. After that, I can continue. So text. And here on this area it will be surpassed whom? I can take bathroom. But I need to reduce the size because it will be definitely too big and it won't enter directly here. So I can just walk with a value of 20 and position my classroom on this area. I've tells us, Let's continue. I would like to crowds room. So for this, I can add my dimension, just apply rumor. And I can increase the third beat the size of things 35. And I can not true, I'm going to add bedrooms. So let's craft bedroom, validate and position bedroom around this area. Perfect. The last thing that I'm going to do, It's to here. It will be the desk. I could desk room, room, living room, bedroom. I can just tap. I can be also the kitchen, but I think I will position the kitchen here. It just applied desk. It will be okay. So click on text. Let's change for desk. About the eight, Let's reduce thing we can try with certainty and position and desk just on this area. So after that it will be so different name of the room at any moment, if you need, you just take one element. You can just drag and move. If you want to change your position. You don't need every time to use your Move Copy tool, you can just take an element and you can drag and move at your convenience. If you want to change the color, text color, you just need to go into the options. If I wanted to have some blue color, I can add some blue color for the name. If I want something different, It's also possible. Let's just come back on here. If I want the right cutoff, I can apply in red. But let us come back with a black color here, color and just black and whites. And if I do date 66. Project add dimensions: Add dimensions. Let's explain how to add dimensions. So for this project to add dimension, we can go on the right and we can create directly a new layer, so other layers. And it will be the dimension layers for these projects. You mentioned layers, but that color is black and whites directly. Well, I'm going to change the color for the red color. And let's just change a wide. Also we have 1.20. We can keep this wide, but we are going to reduce a little bit. I can keep this slide and light-tight continuous validate. As, as I explained, we need to go on this options to change the properties. So first, if I just add the dimension, I can see the dimensions here. And e.g. adding dimension. If I go left leg for this sprint to sprint, I can add a dimension, just laces. As you can see, it's very, very smart, so you will need to change in options, current drawing preferences. And we can go directly in dementia and I can apply just a general scales. Think it will be great. Let's apply your value of ten. Interests valid data finger value of ten will be great for what we want to do for the dimension. If it's lethal to be where you can read you a little, bit, little bit, but I think it's nice. And I can add my different dimensions just like this. It's too much. Let's use uname. So most of the time where we'd use alien in this case, it will be totally enough thing I'm going to move everything so silly exists. Drag and move. It takes this point. Let's move little bit on the right. Yes, it will be better. So let's come back with my dimension tools and left-click, left-click and just extend on this direction. After I can add a separation. So it means I can select just from this part to this part to have the dimension wizard, the sickness of the world's. I can do the same this part to this part. Here, I can do the same this part to this part. I can continue in this direction. I can add an adult one. Trust we have the same dimension, but it's okay, I can reuse again. So same dimensions. This area here. I can add an adult one from this part to this part. And then I can zoom with this sprint to sprint effect. I've tells other thing, It's not bad, we can complete, I can continue also on this area. Just here and here. 260 and just here and here, 260, 280. If we need to do more, we can also add dimensions, e.g. two space between each window. We can also add the size of the window. We can make a multiple, multiple things. Here we're just going to stay on something simple. But if you want to add more, you can take a glance about the size of the window here. You can create something to put the distance. But if you want to do something like this, I think definitely it will be better to create a new layer with other dimension with more precision. But here it's already nice. We have created this one at any moment, if you want, you can come back on options. Quran drawing preferences. I can change the scales at any moment and take your glands with eight. Or I can go on options Quran during preferences, I think ten was definitely not bad, but maybe it's little big. If I come back on options to run drawing preferences, let just apply a value of, maybe I can try with six general scales and just click and validate here. So dimension will be smaller, but I think it's better to not have too big dimensions. So it's okay for that. So you can check Julia every time. Here's his dimensions, layers. And this is a process to respect step-by-step. If you want to create a floodplain, if you want to add furniture yours, you need to do the same process. You just cracked blocks, you create e.g. a. Bed, you convert to block and after you can insert your beard, be obeyed for his own paintings of bedrooms. If you want to add furniture, you can do the same type of work. 67. Project drawing page: We can introduce this work on a page. We can introduce this drawing on the page for this. How to do this? If I go on the right first, I can check all my different layers. So we have this layers each time you can just remove some of the different layers just like this. So this is a first things to do. Thanks to that, we can check if everything is okay. After, at any moment, if you want to change some parameters each time we can click, I can e.g. click on my worlds. And I can go on layers options. And if I want to change the layer settings, it is possible. After that, if I want to introduce my models, I need to go on supreme preview just on this area. We will obtain this render just lazy. So as you can see, we have big sickness, but we can make some adjustment automatically. I have this adjustment. Let's work with this one. Print for t. Let's take a glance with 0.48. I need to increase one print, 60 and I will add any way some text. Maybe it's later too big, but my layers, as you can see, if it's little too bigger. Because if I zoom little bit, we'll obtain this render. It's not extremely good. I will read you the parameter and add some texts. First, I just tried to search what can be the right dimensions. Maybe I can work with 1.80. I think it will be interesting. So after that I can come back. So peachy first things that I'm going to do, it's other titles. So click on plus and select the layer name titles. I will change after all the parameters. Just create something like this and click on the Text Tools project plane. Let's work with specific value. Maybe I can walk with 60. Just try and position my element just like this. It's too small so I can continue. Let's work with 120. So Tyburn and just go left-click lazy. So I think 120 will be interesting. So the things that I'm going to do is to change the parameter. First I click on dimensions parameters that change the wide with something definitely smaller, 0.20. Let's click on doors. Options, that change of weight with 0.40. Let's click on Text. Options. Lead change for 0.40, we can titles options. And let's change with zero point for t. Let's click on the world's options. Let's change for 0.40 and let's click on Window options and it's work on 0.40. After that, I can click on my title, take the center point, drag and move. Maybe, yes, I can go around this area. I can press escape. And take a glance about your render. Print preview. And yes, you start to be nice. I just have to merge offset between the plane and so titers. So I need to move my titles or moves you the element. Like this. Maybe I can move little bit again. I think it's nice. Okay. After I can come back. And I think it's not bad, I can just change my value. We say before 180 will be interesting. And yes, definitely it can be nice. Can just come back like this. So it's okay for that. I can check the print options. It just change for one print AT and it's okay. I can apply, Fix and frozen per center to page. Perfect. So we're finished for this project. So the aim was not to enter too much in detail. So n is to show you the process to respect. If you want to work with this software, work with the layer swap with a block introduced will work. And this is a process to use after e.g. for that, we can reuse wise as explained before, you can craft your friends. You can add e.g. different columns and you can enter the name of the project if you want. Can be a description of the project date of the project. Anything that you want. You can create your own frame using what I explained just before. Here, e.g. it is a project plan house after you can make a project plan with furniture. And you can repeat this process. Yes, I can center. So if your guns are right at any moment, shy sample you want to print with dementia and you can digest these activate dimensions. If you want to print with a dog, you can print, removes a door or just remove the word remove e.g. window dressed like this. So it was a very interesting project.