Transcripts
1. Learn How To Draw Legs Introduction: Hello and welcome
to the tutorial. Before we begin,
I'd like to take a second just to quickly
introduce myself. My name is called read from a mixed media artist and create a work across a number
of disciplines. Some such as sculpting, painting, drawing,
illustration, animation, and game creation, using
traditional and digital methods, 2D and 3D alike. I go by the name
called space or space read on YouTube and call
out read everywhere else. I post artwork regularly
on my YouTube channel and Tumblr of days would
sneak peeks on tiktok. Lots of things. You facilitating this tutorial and
me as your tutor, I should do my best. With that being said, let's get into it in
today's tutorial, we're going to be looking
at the simple shapes that allow us to draw
our legs the way we want to provide a
perfect place for us to then go ahead and detail them
or leave them as they are. Enough information will be
provided in the face to get the idea of how
they are formed to further extend your
knowledge of anatomy. Checkout my female
torso tutorial, also available on this platform. Let's begin.
2. Framing: Hello everyone. Okay, So today we are going to be learning how to
draw some luscious legs. Okay, so let's get started. As usual, Azure
throw the title down because that is what we are
going to be drawing today. Miss out the luscious
part in the title, so you'll have to excuse me, but we all know we all
know a little secret. We're drawing lost
his legs today. Let's get started. I don't know if you've seen
my arm tutorial, but the framing that
I've done for that is going to be pretty similar, if not exactly the same. And the reason why is because the legs follow a
similar pattern. What we do if you want to follow along with me, draw a circle. This circle right here is
going to represent our hips. Okay? Now this is the legs
from the side view. Right? So we're drawing in
lecture on the side view, this circle is going
to represent our hips. Now what we can do is
we can draw a triangle. Triangle. What we're talking about, Tango. I have not heard,
might see yet what the **** squared, right? So what we're gonna do
is we're going to draw a rectangle from our circle. So this is going to
represent our hips. And again, this is
from the side view, and this rectangle is going to represent our upper leg right? Now, what we're going to
actually do is we can divide this rectangle
into hops right? Now. Sorry about the blend. Just sat in my answer tutorial. What I mentioned is that on different people depending
on the distribution of a, not so much actually, depending on their body
fat percentage ratio, let's say, and also their
muscle body fat ratio. You tend to get
different effects. This line segments the
upper leg can taper, which basically means
contracts and get and get smaller, thinner. Or it can flare, which basically means it
can expand and get wider. Now with a wider effect. You can, sorry, with
a wider flash, Sorry. The effect that you can get
is when your drawing is, say, a person with maybe
larger musculature or maybe a largest
statue in general, maybe there's more, there's a higher fat percentage
with that person. So that's the type of
effect that you can get by flaring here and maybe even
flaring at the hips as well. Now regions such as the knees, which we are going
to be drawing hair, and the ankles do
not flat anywhere near as much as
the aqua portions and sort of the lower
portions are able to. And that is always, usually sort of like a
balance between all of them. You say, Let's get into
it, Let's get into it. So with this, we'll
draw a straight vision. So we're going to draw
a rectangle right now, 0, right thing guy. And then this region is
going to be our knee region. Then we're going to
draw a nova rectangle. Exactly the same. We're going to copy
basically was up top. We draw another
rectangle just below and then we separate it. So now we've got all of
our leg dissections. We can put like a
rough for here. I'm not going to pay too much. Minds are there or detail
or anything like that? He says I didn't
finish in searches. What we can do here
is we can again, we can either flat or taper
to give us different shapes. So what we're gonna do is
on this particular one, I am going to keep the leg. This isn't proportional
by the way it is. Then I will add more of those details is
a tutorial progresses. So do not worry about that, but just focus on the
framing technique first. And then we'll add all of
those bits on afterwards. Okay, so what I
can then do is you sort of straight drawing
lines and I recommend this to the r is quite a
lot in my tutorials. And we can, we can draw around the framing
that we've drawn. We can pretty much
follow follow this line. Now we've got a little
bit of a bulge here because you got to have a little bit of the
musculature there. Say if this is a man, and then we've got this central division here where we can just add an arrow. Just a very shallow, shallow arrow tongue-tied there. For our knee region. Then we can come
down to the shen. And then what we'll do is
we'll actually taper in because we're coming
towards the ankle region, the ankle right here. This is going to be thinner. We taper back in here. Then on the other side, what we're going to do is we come down from the
buttocks region. It's I said Botox, very
politically correct. Clap, clap, clap. Then we come down here and then we take note of
the cough region here. The coffee is gonna
be around here. And the top of the top of
the coffee is going to bulge out and then come back down and tape it
in towards the ankle. Right? Now, some of us have some of us have very flat
coughs, cuff muscles. So this definitely does vary. And one thing to
pay attention to is obviously if you
have referenced, then you can obviously mimic E reference and keep
it very, very focused. But if not, then do your best to do your best to follow
these patterns and procedures. Now you do get a little bit of a bulge that at the back of the knee and sometimes this can even be as straight as well. So again, it depends on
how much of musculature and sort of how large the person's
cartilages and tendons are. That can either be a bulge
that way or straight. And then we saw if we filter
back into the upper leg, if I was to rub
this framing out, I'm not going to on this
particular example. If I was to rub
this framing out, I then get a very
nice leg shape. And that's just off. Some really, really simple
framing that also pretty much mimics the arm framing as well. If you haven't checked
out the arm tutorial, then you may want
to take a look, but if not, that's totally fine. This is the lecture tutorial and using this you can
do the arms as well. Now, what we're going to do is we're going to use the methods I talked about at the
start of the video, whereby you can either
taper or flare. These segments on
talking about not so, not so much this because
this let me add some notes. This is the obviously
knee region. Let's see. We've got this is going to be the we'll call
it central leg for now. That's not the
That's not anatomy. Anatomically correct. But we'll call it central. We'll call it upper leg. Actually call it
upper leg for now. Upper leg. Say upper leg central for now. Then you've got
obviously your hip. You'll have your
buttocks region there. And then obviously
you're like, Oh, continue up to your top hip. And that sits at the
top of your cost six.
3. Taper: And right. So what would the leg
look like if we tapered? So let's do that. Again. We're going to draw
a long rectangle. Draw along with me. I'm going
to draw a long rectangle. Then we're gonna separate it, but we're gonna do a
little taper line, just a little tape
align in the center. Then we're going to
do exactly the same for the lower leg. Here. We show again small taper
line right over there. So you can see. Then we've
got small tape line there. We've got normal size
and small tape line that will draw again
also for representation. And just so you know, hey, this is leg from the side view. Got leg, side view. Again, not paying too much
attention to the details. Just rough in the end. Then we are going to start using our straight lines to taper in, taper into the small region. That part there. We're gonna we're gonna
do our buttocks region, which is going to
be much smaller. Why? Because we tape it in. This person is going to
be actually very skinny. They're going to
have a very, very low body fat percentage. Then we're going to we're
going to type a back out. Why do we take it back out? Because this is mostly bone, it's mostly joins, right? So what actually is
happening is this is going to be your knee socket. So we're still
going to have this. So then the back, we can have again. Low boasts like we
did on the last one. The calf muscle. They're not gonna
have too much of a calf muscle because
we're tapering. So the person is going
to be very slim. Taper in, withdraw in. There we go. Let's say for example, this
person could be wearing like, I didn't know, skinny jeans
or something like that. Using this frame, we've
just basically built something that allows
us to really easily, really easily draw
our legs using, using this sort of framework. And not even just that. What we can also do is we can
draw them without closer. This could be like
totally naked leg. We can do sort of
drawing the knees and the back of the knees and all of that kind of
stuff like that. We've got we've got
tons of options.
4. Flare: What does it look like
if we do the opposite? Well, let's give that a go. Start off by drawing
your circle again. Really easy. And again, you know
the process already. What we're gonna do
is we're going to draw a rectangle again. Down to the sensor. We're going to go and
draw another rectangle. Excuse them what? I empty list at the moment
so I cannot clear my throat. But it is alright, the show Chicago on, right? So what we're going to
do is we tape up there, I guess what we're gonna do
right now, That's right. We are going to flare. Let's flag will actually go past the perimeters
of the rectangle. We're going to flat out now
this character can either be a very sort of a high body
fat percentage character or person, or muscular person. It can be either or
you can play with, play with those sort
of effects again. So again, segmented
the rectangles into Haas doesn't really again
affect the knee region much, yes, it will be bigger than a slimmer persons
because you will have some more fats and more muscle tissue around the knee and all
that kind of stuff. But it doesn't it
doesn't hold Cao. Cao as much as these areas can, the areas that have more
than a more muscle focused. Because again, there's
not much sorry, not much musculature
around the name. So let's do this. So we've got the
buttocks region, which is obviously going
to be larger as well because we are flaring. We saw him, I said,
I think, you know, 60 seventies opera and flares
and all the flat trials is, and all that kind of stuff. You could do that right now. Now that we draw legs, you can do flares, you
know, totally up to you. What we can do is we can
use our straight lines, we can draw we can draw our leg. And it's going to taper back
in towards the knee region. Again, that's the
same principle across all of these framing sort of
setups when drawing the leg, sorry, taper back in
towards the knee. And then we're going to do
a triangle just like this. Semi again. We can have that bulge
or we can do straight. On this occasion,
I think I might use a straight
just to mix it up. Then we've got the flare again. Now with this
particular portion, what tends to
happen is the flare will be a little bit
higher on the leg. That's just how the sort
of cough is positioned. So this bulge just
here and this tape apart will be higher up than
central in the rectangle. Okay? So keep that in mind
when you're doing like high body fat, percentage characters or
even muscular characters. Now there's a little bit
of rounding there as well. Then we taper back
into the ankle region, which is again thinner, is tapered and it's much more it's much thinner
than the knee region, much more tapered
than the knee region. Then we've already got
a muscular character, character or life
drawing or whatever, follows the same
principle from the side. Piece of cake. You don't all in
no time, no time. So you know it all
now you can go away. I'm just kidding. I'm just kidding. Right. Okay. So now that we've done
that from the side, obviously if you would flip
these same principle would apply just flipped from
the other side on front. Yes. So what I'm going
to do real quick is I'm going to throw some notes or write some
notes, shall we say? We'll say cough region higher. All we've got cough
region is higher. We'll save the leg. Cough
region higher up the leg. And then we've got
the knee region. We say the ankle is
tapered, thinner. Whoops. There we go. Thinner than the knee. The knee, right? We've got the knee
which is also tapered. So that's gonna be very
that's gonna be very, very thin but not as thin
as the ankle region. Then you've got the
upper leg taper. Sorry, not Taper. You've got the upper leg flat, just here. Flat. And this gives the effect that
our character or drawer in is either much more
most scalar, right? Or it is going to be a high, high body fat, fat
percentage, percentage. There we go. So that's
gonna give us different, sort of different
character types. And also, you know, sort of not just characters
like obviously again, like I said, this can apply to life drawing and all that
kind of stuff like that. It's something to
sort of keep in mind while you're
drawing your different, your different characters
in life drawings. But obviously if you're
doing life drawing, drawing it exactly
as you see it, that's, that's the way that, you know, life drawing works. But obviously, even
with life drawing, people are gonna be following the same sort of
framework and principles. Okay? And that's why I'm
teaching this head. We've got the ankle, which again is tapered and follows exactly
the same pattern. So I won't need to write
it again as the previous, whereby the knee is fled more. Okay. And then we
can actually go thinner than the knee region. The knee. That's because the actual
joint that goes up here, I believe this is
called the fema. The joints that goes
from your knee to your hips that is actually
thinner than your LEA socket. Okay. So that's how you can actually get your upper leg thinner. And your described the tibia, I believe tibia and proton. It'll come to me. It'll come to me later. Video, trustworthy. But you've got the tibia that as well. There is another there is another joint that
goes down as well, but they are basically
thinner than the knee socket. So you can actually
get this region thinner than the knee and this region thinner
than the knee as well. Okay. So now, with that being said, we're able to draw the
leg from the side view. Now, let's start drawing
the leg from from view.
5. Front: Let's do it. Legs. Right under that and then
we'll say the front. The principal doesn't change. We're going to do a circle, obviously from the front. If you were drawn by flags and whoever you are drawing
is standing straight, then you would mimic
this parallel. So you'd have a circle, that circle where
rectangle there, the rectangle there,
et cetera, et cetera. Again, exactly the
same principles. We draw these rectangles
straight, straight down. Then we can just do a triangle to represent our
thoughts at the bottom. Now again, same as before. We can choose to
tapered at the ankle, which will most likely
happen because the ankles, they're not like
we said last time. We can keep the knee
pretty much the same size. Then we can start
drawing our drawing. So say for example, this was, let's see. We'll say this is the right leg. Should we say it's the
left leg? Left leg. Now we'll say it's a right. Make up your mind. Okay. So we'll draw will drop down to the knee region just
like straight lines again. Pow. Then what we can do is we can
taper down again the ankle. Now, if a person does
have big coughs, what you'll tend to find is, let me draw this
rectangle again. If the person does have
big coughs, again, just follow the
previous principle that I told you in
the last lesson, whereby you have your
your taper line, sorry, your flatline. You're lying flat. Right. So you can see the cough from the front even though the calf
muscle is on the back. If that makes sense,
I will flare here. And then we'll come and tape it down to the
ankle region, right? If you have a really
muscular person, this will be fled
and you'll still see this sort of
ankle, most, sorry, the calf musculature from the front even though the coffee's on the back of the leg. With this example,
withdrawing sort of like a. So if average character with low musculature or person
with low musculature. Again, with four, I move on with the front VA. What we can do is we
can draw sort of light, pretty much a rectangle in the middle region that divides, see that dividing line
that represents on me. So we can draw it
over that would draw a rectangle there
that will represent only. Then we draw a line up. Right? Now, I would actually
recommend to do a little bit of flaring just
to show the calf muscle. It gives the leg a
little bit more shape, but it does depend on
what type of current. So you are drawing because
remember, people are, people are like built-in phone in all kinds of different
shapes and sizes. So it's not one rule for all. So some people may have no cause all you won't really see that much flaring
from the front, if any at all. Some people may have quite a bit of musculature on the sides. So yeah, you probably
see some flaring, et cetera, et cetera,
bearing in mind. This is also connected to the cough as well or
part of the cough. So that that's what
that would be. But just more on sides maybe depending on the
person really does. It really does change
across the board. But again, we'll follow sort of like a general
principle, okay. Then obviously with your leg, what you can also do is you
can do some little triangles. They're just where your
leg meets your fault. Or the fourth character. Because obviously
those are gonna be the ankle regions right before you felt right before
the character's foot. Now inside the crutch as well. When we've got this line here, the crutch does tend to unless people who have
got like clothing on and all that kind
of stuff like that, it does tend to come
back in towards the hip. You can blend back into the hip and the circle region
in this framing example. So keep that in mind. And then remember the knee
was quite bulbous as well. So you may get a bit of
rounding shape near the knee. You can draw arrows
at either side. Like that. Then will allow you, you know, it's a nice leg shape. Again, it really does
depend on your reference, you character, and all of
these kinds of things. You know, the, the body fat percentage and all of
that kind of stuff. Okay. Let's move on to, let's say a really
thin coats are okay.
6. Front Slim: Let's move on to, let's say a really
thin coats are. We've got the hip region again, we're going to follow the
same framing pattern. Again, you know
the drill through a rectangle and another
rectangle beneath that. Bear in mind, I'm not actually doing these not really constant. One thing you do want to do is concentrate on the
proportions as well. Now these tend to
be equidistant. Maybe the upper leg is slightly longer
than the lower leg. Okay, but when you're mapping out your
sort of rectangles, maybe consider that now
this is another thing that does change
person to person. Some people can have actually really short lower legs and really short upper legs. Not everyone is
filter equilibrium. Let's say. Again, these
things can change. But again, use this as
a general principle because most people
are close to that. Half and half, right? So let's do that. Right? So we've got two
rectangles, just nice. Then what we're gonna do is
we're gonna do our triangle. That represents our fault. This is gonna be a slim Carlota. We're going to taper, we're going to draw
a tapered lines. You just stare again like
we did with the last part. And then you use
are straight lines. Again, it's gonna
be the same leg, which is all left leg. We're going to type it in and we are going to do the
same on either side. Now with this, there's no
need to sort of go back into into the hip region like
we did with this because there's not much there's
not much musculature. So we're not going to do that is literally just gonna come
straight from the hip region. Probably even flaring too much from the hip
region as well. Because if this person's
right quite slim, maybe that will
come in a lot more. So I will sort of disregard
these a little bit because of drawn them a bit too wide on this
particular example. But the principles
are still the same. So we're going to
taper in again. Then we're going
to taper some more where the uncle is
concerned. Okay. Piece of cake. Piece of cake, right? So we've got a nice
slim character or slim person, man or woman. Then what we're
gonna do is again, the, the knee is gonna
appear much more bulbous. Why? Because there's not
that much musculature around the name. It's gonna seem really bulbous because that's
what the knee actually is. It's very bulbous, I believe
is called a ball and socket type connection
within the human anatomy. So that is why or is it a hinge? I'm going to have to go
back and check that. You see very hinge
or ball-and-socket. But anyways, the shape
of it is very bulbous. So if we were to look
at the knee joint, I think it's sort of like I think it's sort of built like that. Then we've got sort of
separates into two joints. You've got your
femur, which is utah. Going off on a tangent
here, excuse me, people. You've got fema and then we've
got one of these is tibia. Whereas out the AMA actually, I'm gonna have to go check this. Hold tight. We're back just
quickly check that. Yes, I am correct.
Which is awesome. Which is extra, extra awesome. So we've got the tibia, which is the inside joints, the larger one, which
takes a nice way. Then you've got the fibula. Fibula. Yeah, that's right. Okay. So sorry about
the Blair and just sir. And then we've got the fibula. Outside is the fibula
inside is the tibia. The tibia takes the most
weight and then we've got a circle there in-between, which is the patella. That's actually like if
you want to look at it in wherever some type of way, That's the knee portion. So when you put your
hand on your knee, that starts most likely what you're putting your
hand on your point, your hand on the patella and
then fema is the top joints. Basically what I'm saying
and the reason why I'm showing you this is
this portion here. This portion here, which is
the majority of your knee, is very bulbous, is large, and it's very round. Then the fema. And it's larger than the
tibia and fibula regions. They can get like
sort of really thin. At some points. They tend to do sort of like an hourglass. They tend to have sort of like an hourglass shape to them. These these joints head, right? Whereas you've got your knee, which is composed of all of these different connections
that make it very bulbous. So on a slim person, this becomes very apparent
because you haven't gotten the most musculature
to cover these joints. Okay. That's why you can
get that kind of shape whereby you
tapering in widths. Then you taper even
more to the ankle, or you taper inwards. And then you flare out to the
same principle as before. We can draw our rectangle. The sensor part just to sort
of give an idea of the knee. And we can also, on a thinner person, maybe you cut those off
and give some hints. If I didn't know maybe the
musculature underneath, totally up to you don't have to. The rectangle is enough. And that gives an
idea of the knee in my tutorial where I do the knee, I actually say, you know, what you can also do is do some shading either
side of the knee just to show that it's more it's very
protrude protrusive. I don't even know
if that's a word, but basically sticks out at you. Okay, Cool. And obviously before
I'm in my paper, we want to include
the little arrows that symbolize the ankles. Because our character
or live drawing model will have ankles, wouldn't they?
7. Front Muscular: Again, same principle. Let's do the muscular, muscular figure really,
really quickly. What I did, I did wonder
sometimes why I cannot say muscular musculature
for his time. Very well. I have no idea why
somebody helped me. Right? Let's do this. Same again. She rectangles equidistant,
equal in size and shape. Close to. Now what we're gonna
do is we are going to, actually, first off, what I'm going to do is I'm
going to elongate those because I kind of wanted to kinda want to pay attention a bit
more two proportions. I'm gonna put the knee here. I'm going to extend
the rectangle. So if you'd like to do the same with your drawings as well. Standard rectangle just to hear. We are going to separate those into Hoff's or
at least the top one. Again, we're going
to flat like we did last time in
the last lesson. We are going to flare. And then here, rather
than separate at halfway, we're going to raise
the flag higher. Why? Because that's where
the cough flats and flats higher up the leg, higher of the lower leg. Now, again, we're going
to draw the hip region. Then we're going to flare
out Towards are flat point. Same again here. Now this character has
much more musculature. So we have that little divot, like I said in this example, we have that little divot
where it comes out from the hip region and then this crotch area basically into the crotch area and then flat out and then
back into offline. Just like that. So you end up getting like
a wider upper leg portion. Then this is going to taper
back to the knee region. The knee region is
going to be bulbous. Why? Because we've got all
our knee connections and they are shaped that way. On this example, the musculature
or the muscular example. See every single time we can, we can do a little shallow curve either side to show
that's where only is. And then flat back out
towards and again, follow along with flat
back out to our cough. Because what's happening here is basically because the
cough is well-developed. We can actually see
it from the front. Even though calf muscle is on the back of the calf muscle also extends and includes
the side region of the back of our leg. So that's how we can see
that sort of that sort of bulge effect from the front even though the calf
muscle is on the back. And again, what we'll do
is from those flat points, either side will taper back
down to where the ankle is. There we go. Just like that. Right off the bat. Because because our
framing is so nice, we can easily draw a
character, live touring, model and all that
kind of stuff when we can use this frame
into sort of map out how the leg is going
to be formed and shaped. Again, same principle
like I showed you before. In this, we can draw our
rectangle where the is. We don't have to cap
it tops and bottoms. We can add a little bit of
shading either side if we want to just to
basically emphasize, hey, this is the knee region
and it is protruding out. Job done there. And then
obviously like we can do a little triangle just
symbolize thoughts. We can draw the little arrows
just at the bottom to show, hey, that's where
the ankles are. Remember that the inner ankle is just a little bit higher
than the outer ankle. Type that when the advisement
or into consideration. Okay. There we go. We've got like a quiet even muscular or higher
body fat percentage, character or leg drawn here. Using those framing principles. Very, very simple. To do. That allows you to
draw your legs.
8. Inside Leg: The only difference
with, say, for example, if you were to draw the
characters inside leg, is that you would have
half of this rectangle. So let's say that we
were drawing this. I'm going to draw
the leg right here. Why? Because I don't think
there's any point in going in doing a full inside like tutorials since it follows
exactly the same pattern. And I've already told
you feel that you know, that you know how to use this
basically framework to set up your different body weight
characters and variations. I believe you'll be
fine with that part so I won't slam not
against your heads. But the only difference with
the inside is obviously, you're not going to see when
you do you need portions, you might draw,
maybe align that to emphasize how you
need protrudes. This is the inside, inside of your leg. Then you might have a little bit of an
arrow just to just to show where the patella your
kneecap protrudes as well. Then when you get to because, I mean, it's not too much different from the
side view that we did. When you get to the region, let us say that's flat. There we go. When you get to the ankle, what I would recommend is when you're drawing
these ankles, you can do an arrow. If either side of each other. You can go online or
grab pictures from wherever will look at your own and draw your ankles
in a different way. That's how I do mine. Obviously. It's totally
down to you is yes, I'll leave that to all
of your discretions. Leave that to your discretion. That's the inside of the leg.
9. Muscular Bent: Righty. So the question is, what happens when you bend your leg call what happens
when you bend your leg? Is that what you're asking? Well, my different
I'm going to show you I'm going to show you now, not unlike the arm tutorial, which you may or
may not have seen, what we do is we draw that
framing setup right angle. So let's do that. So we'll say legs bent. First of all, spent. Right, so we'll draw a
circle same way as before. Except we're going to draw a rectangle that goes this way. Why? Because the leg is bent. Of course we're gonna
do it that way. Now. Instead of, instead
of just drawing a line like we did before to sort of half,
half our rectangle. What we can do, we can
do it one of two ways. One way is we do that. Which obviously is more familiar to you because we've
been doing that. Then drawing another circle obviously symbolizes your inbox, honest, it's not being box, but this will seem, this will symbolize your knee. Again, very bulbous. And then what we can
do is we can draw another rectangle leading
from a piece of cake. Then obviously, we can
then like a triangle, just symbolize the fault.
Probably thrown out. Let's see, beg to be fair. There we go. Then what we can do is we
can have these, again. This region is going to
be higher up because that's where the cough,
again move flat. Then the thing to keep in
mind is depending on again, the person's body
fat percentage, the amount of muscularity
or musculature the person has is
going to play a, an effect in this. And we control that
with the sort of segmentation of these
rectangles here. Obviously, the more
muscular our character is, the more flat these going to be. We'll start off with a really muscular character right now. I actually got that
word, correct. Yeah. Okay. What are we going to do
is we're going to go up to meet on musculature here. We're going to round that off. Well, not rounded off. We're gonna keep
the straight lines, but yeah, we're going
to go straight here, we're gonna go straight there
and then we're gonna come down here towards
the knee, the hip. We're going to come
back up that region. It's a bit of a zigzag. Okay. Then what we'll do once
we come to the knee, will follow what we've
what we've drawn around the around the
circle of the knee. Then we're going to flare here because we're
taking into account the back of the calf
muscle which is fled higher at the top. Then we'll round that off similar to how we
did the muscle. Leave these cold,
the glutes going straight down here
and then we'll taper to the ankle region. Then same on the front. We'll take the ankle region. We can flare a little bit at
the front again because one we've fled that line so we
can match our reference. And what you tend to find
is again, more muscular. People have muscles in places that you didn't think
you could grow muscle. Yeah, that's very interesting
about mosquito FIFO. So, yeah, always good to check. We tape it back into our
reference right here. Sorry, reference for the ankle. And then like I said, just in the previous
lesson, we can, we can draw our inner
ankle just there with two arrows that
represent that. We can draw our line
just there to symbolize, Hey, this is where the knee is. And then we can't
forget this region. So we'll round off
of Botox just here. Flat back out. These are the hamstring
muscles and then we'll flip back in the back of the knee. Now what you can do is link. This finishes kind
of like on a point. And there's actually a lot that happens underneath
there at the back of the knee with the flexing and the tendons
and the cartilage, know what kind of
stuff like that. But as we're drawing
the inner or outer leg, because obviously the appearance is going to be very
similar when you're doing this sort of framing
technique that we don't, we don't need to pay
attention to what's happening at the
back of the knee. Why? Because you're not
getting to see it. That is basically how
to frame a bent voila.
10. Slim Bent: Really, really easy. And again, I'm not gonna go into all the different
variations of, hey, how do I actually, I will do a thinner lag
because they're awesome. Subtle differences with
your, with your normal. Like let's say, let's say
you didn't flare these, right with your normal legs, you would pretty much
follow that leg shape. So there wouldn't be the sort
of the sort of peaks, etc. They wouldn't be as
apparent with that example. Why? Because there's not that much
musculature on the person. But let's do a slim person. How is that going to look? I think obviously you
can benefit from this, so I'm not going to let
you guys suffer with that. We're going to, we're
going to explore that. We're gonna do. Our rectangle. Here is a bit sketchy. But again, it's just
to give you the idea to be able to go away and do
all of this stuff yourself. Right? Again, we're going
to do a circle. Again. We're going to do a
rectangle that leads off, off set circle. Now we can do our lines, but again, we're doing
a skinny person. So what we're gonna
do is gonna be tapered and same again
on the lower leg. We're going to follow
exactly the same principle as before we, when we drew slimmer
Coyote is we can go around the Botox region. We're gonna taper in. We're going to taper in here. Now with a slimmer person, they tend to follow
your framing much more tightly because there's no
again, musculature there. So we're going to taper in and then we're gonna go all
the way to meet the knee. Joints. Will go around the knee joint. When a tapering again, I'm not gonna have
much musculature around where the coffee and then we can taper towards wherever the wherever the ankle is going to be. Okay. Then not is pretty much
how a skinny or slim, very, very slim person
is going to look. And that allows us to frame slim people or character
drawings with a bended me. Now obviously depending
on the degree, you can get different effects, but with a slim person, you're not really
going to get much because again, there's
no musculature, whereas the larger person, you tend to get
the bulging here. If this leg words you extend, you get less bulging
here and here because the muscles stretch into
perform the action so to speak. And then if you were to
pull your leg in more, you get more bulging in the muscular or
more muscular regions. So that is how to
draw your legs. Bent. Right? So let's use up, let's see, should I use another piece
of paper or actually, let's do the back
of the leg here. Now. I'm not going to actually
yeah. Thank you. ****. ****. Show you the back of the leg as well on a new piece of paper.
11. Useful Summary And Outro: We got righty. So we've got back,
leg, back, leg. Rhea, there we go. Leg back. You get the idea? Same principle
again, no different. All the way through. This is, this is actually
a really nice, easy one. Framing wise that allows you to pretty much locked down
your legs from any angle. It's really good
framing technique, so don't you forget it. Obviously. You can use
this to draw your comics, your animations, all
kinds of things and get the effect that you want
and that you're after. Now the only difference, I won't go into all of the other stuff because
it's exactly the same. With with regards to
flare and taper lines. The only difference I will
say is the back of the knee, which will again appear like
a rectangle without tops. I wouldn't say too heavily, but with the rectangles, I would make them I would
make the rectangles wider. And that's because you get like a tendon policy cartilages, the more apparent in
the back of the knee. So you get this sort of
much wider rectangle. That is really the
only difference in the extent now
depending on, again, how muscular your character is, you may add more details
and things like that, but otherwise,
outside that's fine. It can maybe you can maybe do. I didn't know a tiny little bit of incorporation of
the cough muscle. But most of that
you're gonna get by doing during the flaring
portion at the bottom, right. Again, no need to do that. And lastly, when you're
tapering into your, your thoughts, maybe another rectangle to symbolize
the Achilles. Achilles, which is the tendon
at the back of your foot. Very sensitive area. You'll know what
it is If anyone, if anyone pinches
it hot or heavily. With these techniques in
the framing techniques, that easily allows you the
power to draw legs very, very quickly,
efficiently and easily. Alright, so definitely take this away for yourselves
and practice. And you'll be drawing
believable legs in no time. As a ways I usually
say and state that it is always a good idea to use reference along
with your drawings. So I would definitely do so. But if you feel that you
find drawing them without, then these are the principles
I would recommend to use in order to achieve the
effects that you're after. So definitely keep
those in mind. Lastly, just some
seasons and salts. You may want to have
a faint line where by your leg bends at the back. And maybe depending on
how the body FAFSA, each of your character, you may be drawing using
your circle to draw the buttocks region
from the back as well. Now, probably do a tutorial
just on the buttocks, buttocks region and
the green region. Hold out for those. But in the meantime,
I would again, if you're drawing your
leg from the back, just again, go
around the circle. Then follow the principles that we've been talking
about in the tutorial. At the top. This will flat into the
groin region as opposed to flare back into the groin
region from the front. And then what we do is we literally just follow
the same principles as we did before. Say we did our flare
point like vat will have our calf muscles and
then we'll taper back into the ankle. Then you could, you could draw your character with
trousers on etc, etc. Now obviously if you drew your character with
trousers on etc, then you wouldn't have, it wouldn't be necessary
to draw in details such as Achilles and other
things like that. So it totally depends
on your drawing, your character, and
your life model. Obviously, depending
on whether you're doing life drawing or not. With that, I believe you're set, go away and do all your
different types of drawings. Ladies and gentlemen, I hope
you enjoyed the tutorial. I hope it was slick and
smooth enough for you to understand and be able to go away and do what
you need to do. Don't forget life. Reference.