Learn Robot And Shapes Animation Using Adobe After Effects | Birali Faustin | Skillshare

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Learn Robot And Shapes Animation Using Adobe After Effects

teacher avatar Birali Faustin, Programming and Music Lessons

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:03

    • 2.

      Concentric Repeat Animation

      13:37

    • 3.

      Fading Shape Animation

      7:58

    • 4.

      Airplane Animation

      17:21

    • 5.

      Slide Text Animation

      51:50

    • 6.

      Text Bouncing

      15:27

    • 7.

      Robot And Shapes Explosion Animation

      50:40

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About This Class

Do you know that you can animate Shapes and Robot using some tricks and technics in After Effect?

Yes You can !

If you're interested in learning how to animate Shapes and Robots in After Effects, this is the class for you!

Have you ever wanted to edit your own videos? In the era of Mirrorless Cameras and smartphones, we all take hundreds of videos each year.

Maybe you want to trim a video or make a montage of your child’s first years or your recent trip. Whether you’re a casual video shooter or hoping to make a career out of it, editing videos isn’t only for the professionals. Anyone can do it.

In this class you will learn the necessary tricks you need to know to get started with video creation in Adobe After Effect. From organizing your footage in the library to trimming, animating and finally to getting your video ready to post.

I have years of experience not only in video editing, but also in teaching,

Who this course is for:

* Beginners who want to learn After Effects

* Those who want to learn how to create and animate shapes and robots in After effect

* Those who have some knowledge in After Effect and want to improve. 

So it means this class is for every one no matter which level you are in.

This class is meant for everyone as I will be explaining the concepts basically and in depth while also touching on why you should be doing certain things.

What you'll learn:

- Set up Adobe After Effect and organize your footage

* How to create shapes in After effect

* How to animate Shapes and Robot in After effect

Requirements

  • No previous knowledge of Adobe After Effects is required
  • only a desire to learn is required
  • A positive attitude is required also

Thank you

Meet Your Teacher

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Birali Faustin

Programming and Music Lessons

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Level: All Levels

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Transcripts

1. Introduction: Hi Everyone. How are you doing? I hope you're doing well. I'm Birali Faustin I'm coming back with a new class of animating shapes and robot in After Effects. I'm going to teach this class using different technique such as key-frame techniques, such as shortcut technique, by showing how to create shapes in After Effects, How to animate shapes in after effects, and also how to animate the robot in After Effects. This class is not only for beginner, even intermediate and advanced level can get something from this class ! Because we are going to demonstrate in a Basic Level, and even in advanced level, we will create a project of creating shapes explosion. That you can present in a video or in an animation, how you can create shapes explosion. It's a project we are going to develop and showing using different technique, how you can create that animation. So I thank you so much. Let me jump to the first lesson. 2. Concentric Repeat Animation: Hi there. How are you doing? In this lesson, we're going to use or to animate the shapes using the concentric repeat, we're going to use the technique of repeat to animate shapes. So remember again, you need to create a composition. Then you set the width, you said the duration of your composition. You set the background color, the name of your composition. Then you click on, Okay. Then you're going to click on the rectangle tool. You select the tool you want. For me, I need this eclipse, but I wanted it as a square. So if I need it as a square, remember, you press on shift, you get the square. I will make it smaller like this. Smallest fine for me. Yeah, small at this. The anchor point is in the middle. That's very nice. I can click on the Select tool here so that I can go on out of this mode, this creation mode, the shape is created. You can see the shape here. You can rename it, right-click Rename. Then you can write the name of this shape you create, which is a circle. Then to create or to animate this circle using the repeat, concentric repeat. You select the layer you created, which is this circle. Then you click on this ad, ad, you click on it to here. Then you select repeat, repeat, repeat Isaiah. I click on it. You can see the repeater is created under after eclipse one. So immediately we can see three sacral are created or three ships. Why we expanded this repeater you can see here on copays, it's right, three copy. If I make more copies, you can see e.g. at me then make it ten copies. Then copy. You can see I have they are not visible because the CDC space here, you can see how many I have. But also let this one which is selected, I want to center it on the middle of my composition. Then I make it on the middle. Okay? The other one, they are not visible but they are here. Don't don't think they are not here. It's because of the space here. There's not enough space, but it's ten. Okay, or let me make it 1234567. Let me make it seven so we can make sure we have what we can see, seven ships day. We created seven ships, seven copies of them. You can see the space between every ship. There is enough space because it's getting the space from the previews shapes created. So what are we going to do to make them altogether? We click on repeater, we select the repeat that one. Then on transform repeater, we go on. We can go on position of it, position if I say it's zero, all layers, they're going to get the old copies. They are inside the first copy because the position I set it to zero. As I set it to zero. All copies, they go inside the and also from here, I can go on rotation, rotation, and you can see how I extend. I'd make too much. Then you can see I want them all of them to rotate. You remember it's seven. They rotate Here on each other. Okay, and here also something you have to do. You can see the anchor point is on one shape here. What I'm going to do, I need to make the Inca point in the middle so that they can rotate, that the anchor point is in the middle because you have to rotate them. They're gonna rotate following the anchor point, which is one side. We need to make it in the middle. So to do it, you press on your keyboard y. Then after pressing Y, you take the anchor point, you can fix it. You can put it in the middle. I press again why? You need to press Y and you keep, you keep pressing. Then you can select the anchor point or you can click here. There is a two layer. There is a tool for Anchor Point. You click on it. After clicking on it, you take the ink up when you put it in the middle there, you can do it here. I put it in the middle. I press on y, and then I take the anchor point in the middle of all the shapes there. Okay? So we have the anchor point there. So when we rotate again, let me see rotation. You can see how they are rotating now, which is very nice. They are rotating, but also this rotation to make sure it's on right away. Let me show you, we can divide this. We take this number, we write 360 divided by the number of the layers, which are seven or seven copies. Then I press Enter. Then you're going to see they will be symmetric to each other, which is very nice. So you can see how these are one-dimensional. But we're gonna go further with this animation. The purpose of this animation is to open up your creativity in ships animation. So to animate, we can start by, I expand this echo, I expand the content. Let me start by the repeater here. I can say from zero second, let me have zero copy, no copy of animation. I click on this clock here to create the keyframe. Then I put on zero, then on 1, s here, I say seven copies already. So we can, if I play it, you can see you, Wow, they are creating the copies of those shapes. So we can animate also the scale here. Let me see on a repeaters we have copy of set. We can animate the scale also. The scale can change the way you want. Okay, I undo challenge. At the zero second. I can say scale is zero on both sides. So in 1 s here, I can say, Oh, I created a keyframe on the scale. I make it zero. So at 1 s, I say my scale must be hundred percent. So it's gonna go changing the scale. You can see how it's changing. Okay, let me put it, I'm going to select these key frames and put it on to second, so that it can take little bit longer. So that we can see how is our animation. You can see how they are creating their changing. Then let us animate also there, the rectangle we have, this eclipse or the circle. And this circle must be in the middle. I want to send it to here, center, horizontal and vertical here in the middle. Then I create my small rectangle. I created. Then I set it in the middle, align horizontal and align vertical. And remember this layer I create, I can rename it so that I can remember it. I can say rectangle. If I click on this circle, I promise you, I will see I animated the copays and the scales. So let me see if I can animate the number of COPI and the scale. I click on the rectangle, I press on you, there is nothing. I will expand it. I click on Content rectangle one. Select the rectangle. I click on Add, then I click on repeater to give me three. But I can do more. I can do even in let me see which number I will put there. I make it big so I can see this, I can close it to repeat. Number of copies. I can make a 1010 is too much. Let me see. Ten or yeah, I can make it. Ten is not bad. Then I can even immediately start animating here. I can say, I click on this clock here to open or to create a keyframe at the zero second. Then I put it to zero, then zero after 2 s, again, it make it then copy. We need these shapes to start from being together symmetrically. What we're gonna do, I need here in transform and the position, I say the position start from zero. So it's all together. You start from together. So to rotate the rectangle, what we're going to do, I'm going to select the rectangle, selected the content, the repeater. Then Henri put the one, we have the rotation here. We're going to rotate the, okay, let me bring it down so we can see here is too much. Let me see what we can do up to deduce something here so I can see it. Okay. Let me bring it down a little bit so we can see what we're doing. When we rotate it. I'm going to rotate it going around and around. So and also what I'm gonna do to make it the way we created our circle. I'm going to rotate it. I'm going to take 360 divided by the number of copy which is seven or ten copy. Then copies. Yes. The number of copy or make it then. Okay, then I'm gonna see my animation at 0 s. When we start, is start animating. Something we have to do here. I need to add opacity so that this thing can disappear after like 3 s. I want them to disappear even from yes, after 2 s, I want them to disappear. Let me define a rectangle. I'm going to add opacity. I press T and also the circle press T because I want all of them to disappear. After 2 s. Then I press opacity. I start, let me start from 50, 50 per cent. Then at three-second, I want them to zero, so they disappear completely. And then we're going to see our animation. Also something, let me make sure my rectangle to know where it is. I'm going to press around here to see my rectangle 80s. I want, I want it to be centered in the middle of my composition. Even the circle at the middle of the composition. Then I click one side. I click on my rectangle. This rectangle, rectangle. I'm going to bring it to here. And the circle, I select it, I bring it here. Okay, Where is my rectangle again? Around here. Then when I play them, let me see, wow, they disappear. Or k or k disappear there. But let me move it around here to make this bigger so we can see it properly. Okay? So when I press, you can see how is our animation, then it disappeared. Now. You can see how you create the shapes and how you can start animating the ships. Now in the next lesson we're going to see the explosion cell shape or shape explosion animation. How are we going to create it? Alright, thank you so much. 3. Fading Shape Animation: Welcome back once again. In this lesson, we're going to learn the fading shape animation. How we can animate shapes using the fading or the stroke width. So how to do? We have to create a new composition for our animation? You click on a new composition. Then you give the name of your composition. We can say e.g. shape or a shared. I can say S H, shape fading are going to say S, H and F e.g. or I read all the name. Then I'm going to say my composition, the settings of the composition. After you do the settings of the composition, the duration of the composition, even the color of the background of your composition. You need to set it. I set it to like these green, which is not bad. Then I click on, Okay. After you set your composition to learn or to create a fading, a shape fading animation. You need to create to select from the tool, rectangle tool. Or I can press Q to select Q from the keyboard, then you select the shape. So I'm going to select the shape. You want a click here. If you don't see are the shapes, you click and hold the mouse on, the rectangle shape or this shape you have available there, the default shape. Then you can select any shape you want. Let me take this eclipse shape. I select the eclipse, but I don't want an eclipse one. So I want a small ship this way. Then I will press on the Shift to make sure I have a circle. If I don't press Shift, I will get the eclipse. But when I press on Shift, I get a circle. So I make a small ship. Then I press on shift to get this circle. I'm done. And then my cycle is created. This how we can create this shape. As I create my shape already, I can see, let me click here on Selecting tool. So I can see, you can see our shape. You can see the stroke is too big here. You can reduce the stroke from here. This is in 19. You can reduce it the way you want, e.g. you can make it five, e.g. if it's five, we can see is two liter, which is not bad, it's good. Even the field. Inside the field, you can change it. Let me put blue so you can see exactly how the field change. You can see we have the field and they will have the stroke. So as we have our shape created already, you can rename it here by right-click. Then you click on Rename, then you can rename this shape. You can say it's a circle because you can have maybe many shapes. So if you don't rename you, not remember it. I rename it to start animating this shape. What I'm gonna do, I'm gonna click here on this shape, which is Seiko. Then I expand this eclipse one. After x, x1, I will explained also stroke because I want to animate the stroke. So I'll expand it then. I have stroke width here. So to animate the stroke width, what I'm gonna do, I'm gonna see I'm going to start from zero second year. Then I click on this small clock, which is to say to create or to open a new key frame, to create a keyframe on 0 s. And you can see the keyframe is created here. I can say on zero second, I can say Please stroke beyond zero. I don't want any stroke e.g. because I'm animating the stroke. Then because we have zero are zero, we have zero on stroke width. After few seconds, I can start adding the stroke. I put three. Then after like a two-second, I can say now keep five as stroke. So I create this stroke. You can see how stroke is growing. We animated this stroke, but we need this to disappear. To make it disappear, what we can do, we can use opacity also. I'm gonna click on the my circle here. I click on, I press T on my keyboard to get the opacity property. Then from the sake of the layer, I press U to get all the property that I was doing I was using. But let me click fest the T for opacity, I create a keyframe. Then I go back on the layer, I press U to get the two properties, the stroke width and opacity. So at the zero second, the opacity, I want it to be on a zero per cent. On zero per cent, it means the, the layer will disappear. We start animating. Then after a few seconds, 1 s and the debt is something I can put the opacity to 70, e.g. then two-second, I put the opacity to 100 per cent. So I can see the full circle at 2 s. So as we have animating the stroke width and the opacity, I can also animate the position. I will select the layer and press P for the position. So I create at zero second, I create also the keyframe. Then let me press U again to see all the properties here I'm animating at 1.20 somethings second day. I can say my position, please. I want to start moving. Note that the eye can start even here at two-second. From 0 s to 2 s, I can say no. Let me get my, my circle move to this side here. So I want my animation because I'm testing 0-2 s. Let me stop here on 2.5 s. Then I bring, I make like ours, creating an animation of 2.5 s so that I can taste only here, not too far from 02.5 second. So you can see, I won't mention, but I want to see it disappearing is not a disappearing. At two-second, the opacity is on 100%, but I want it to disappear. I want Malia to disappear after 2 s, so on here also I can create another keyframe here, opacity. I made it to zero so that my, my layer can disappear. You can see is going day after the ET disappear. 4. Airplane Animation: Hi there, Welcome back once again. In this lesson, I'm going to teach you how you can animate a near plane. I'm going to show you some tricks and tips you can use to animate in a quick way, the airplane. So before we start, when you open, After Effects, for the first time, when you open it, you will get this window. With this window, you have new composition here. New composition with footage. You have the panel, this panel for project, all our projects, you're gonna put them here and you have a timeline here. And here. You can change the appearance of this window, but we can see this later. Let us start animating. But what I'm going to show you for now, when you open for this first time, you have a new composition. You will have this window open. You have to click on new composition so that you can save, You can keep, you can set your composition we're going to create. So you click on a composition, new composition. Then you're gonna give the name of your composition. Here we are the right comp one. You can start writing. It will remove that comma one immediately. You can say Airplane a nim. So in the settings of your composition, you need to set also the width, the width of your composition. This, the width is 1920 that you can change if you want. The hay of your composition will be 1080. Also, you can change it. If you want. The frame rate, it's steady state is fine. You can keep it like that in their own direction, please. You can keep the pen minute per second or you can write five-minute per second. You can set the frame rate. You can set the frame rate database and is fine. But if you click here, you can change the frame rate the way you want. You can put 24 or 30. Then here on a duration of your composition, you can keep this ten zeros, zero, it's ten second, you can make it 5 s, you write five, then zero-zero for frame rate, then it gives you a five-second of your composition. But we can keep 10 s is not the bed for now. I write ten and the zero-zero for frame rate. Then it gives me 10 s. The background of your composition. You can change it from here. If you click here, you will get the many colors. So you can change the background of your color the way you want. You can select whatever you want. Then when you're done selecting, you click on Okay. Then you click okay for composing composition settings. The composition is created already. So we're going to import the footage for the airplane. We're going to animate. To input it. I will click here on the project panel. I right-click. I click, I select Import, then I click on Import file. I click here on file. My airplane footage. I kept it on my desktop. So I will select the sky that schwann.ai then here on import OS are not important as footage, I will import it as composition. Retain layer sizes. I select this one so that I can get all the layers. Then when I click on Import and make sure this Illustrator, it is not checked, make sure it's not checked. Then you click on import to import it. If you see I have some files here. I have some folder which contains all the layer for my blend. This folder I will drag and drop be on time line. I'm going to drop it on timeline so that I can get it and they start animating it. You can see I have the airplane. I'm going to animate this airplane. If you try to see here, I tried to move, this background is moving. I use Control Z as a shortcut to undo what I was doing. Or you can click on Edit. Then you select undo change value, then it keeps it to reset to the normal setting. Because I did a mistake here on background. But you have to block this background because you're not going to use it while animating this airplane to block or to lock the background. You come here in the timeline. Our background is this one, Bei Jie. Sludge sky. So I'll click the lochia when I put the lock. It's locally so it can't move. Even if I make a mistake, I click and I drag. It will not move because it's Locker today. But this one airplane, it's the one I'm going to use is this one. So I can put it here. But when I extend, you can see this one here. I extend from here. I have Transform, Transform, I have anchor point, position, scale, rotation, opacity. All of this, we can use it to animate our airplane. Let me show you e.g. if I click here on position, if numbers, I tried to change them. You can see how it's moving the air plane, which means I can put it to the way I want. If I move with these numbers, change this scale. Also, if the scale change, you can see is becoming big, small. You can make it the way you want. You can see the scale, how it's changed also. So when I do my animation, I will deal with the anchor point, position scale, rotation. I can play with them and I will animate my airplane for rotation also, if I tried to change the rotation, you can see how it's changing. And if you do it by mistake, what to do? You need to come on the numbers here or these properties numbers. You right-click, then you click on it. Then it resets to the normal settings a day previous settings. Opacity also, you can change the opacity you see to disappear or appear. You can change the opacity. So we're going to animate this airplane and the tone animated. We will use, let me use the position and the opacity. We can use the opposition and the opacity to animate this. So I'm gonna click on position. I'm going to click on Opacity also. Yet my keyframe by clicking on this clock of position and the claw of opacity. I click on these two because I'm going to use the opacity while animating. I'm going to use also the position while animating. So when I'm on zero second, the keyframe I created for opacity and the position I'm going to take back, I'm gonna take back my airplane, but you need to press the key of the keyboard shift so that it can't go up and down while you are moving your airplane. So I click on it, then I press Shift so I can come back. I bring it back here. On 1 s. I bring my airplane, I press on the Shift. Then I bring my airplane around the here on 1 s. So I create this position and this opacity on here on 1 s, 2 s, I will say my airplane, please. I press Shift again. I click on it first, then I press Shift. I come and I come around here. On three-second. I click on my airplane. Then I take it I want to take it up. Lucky here, e.g. Yes. On four second click on my airplane. I bring it around here. So from here we're going to create those. So this keyframe, we're going to create another keyframe. It comes down here on four-second, on 5 s, sorry. Then on six second, we create another one. Here. We go up again. On the seven second. We can go back on a second. We can come down online second, I create another keyframe day. It comes down here. Then at the last, it goes out. It goes out this way. So I create the animation. If I press on the space bar on my keyboard, you can see how my airplane is moving, but it's moving backward. You can see how my animation using only the keyframe. I told you, I'm going to teach, shows you some. And the technique you can use, some shortcut you can use. You don't need to load a lot. Using all the keyframe you can animate a null object. You can see how our airplane is moving, but the animation is going backward. We need to make it so that it can go forward along the path. What to do to make it going forward, knock forward and backward. What do we do? We select the airplane. They happen is here, this layer of airplane. I right-click on it, then I select Transform, then I click on auto orient. I start again. I right-click on a airplane layer. Then I click, I select the transform, then I click on auto orient. After clicking day, I will say orient along path. I select it. Then I click. Okay. So when I press the space bar, again, you can see how is our animation now is going forward, is not going forward and the backward, you can see how it's moving. You can see how it's moving. Okay. They're always moving, goes out to show you something here. You can see when it moves. Yes, let me see these keyframes. From this keyframe here. I want to see which one is it? This one is going slow. I want it to go very, very slow. So I move this keyframe clause here. Okay, let me move this or I can call something here. I hope you are. You can see it. This key-frame before the last one. I put it close to each other so that it can slow down. Yeah, let me see from here. From here when it started lending, let me move this keyframe a very fast so that it can go slowly. It jumps slowly. I want to make it slow when it reach this keyframe. This keyframe here, let me remove this one and this one to see if it's going to go faster because to go down, it needs to go faster. But to go up, I want it to go very, very slow while it's going up. Lot from this keyframe. It's this one. Because it's going up from this keyframe to this one. I can make it. Let me select this one. This keyframe is this one. I move it to glow to this other one so that when it reaches here, this keyframe, it goes slowly because it's going up. And also something I want to show you here. When you see this path. You can make it the way you want so that your airplane can remove. Note that this column, let me remove this corner. You can see I'm clicking on it. Then I make it. I add ben tier so that 0 to see my key frames. And the heroes, I make it nice. And he also see another keyframe here so that it can come thread is comes thread. Then from here, you start going. This, I change the scales off my, okay, I change it to this way. So when it goes, I press the space bar, you can see it's going up, then down, it goes up. Then all these going down, up, down slowly. So you can play with these keyframes so that you can animate it the way you want. From me. Also, I can add a name P3. I can add a voice or a noise so that you can hear our airplane lending or going up. Let me add. I'm right-clicking here by project panel. I click on Import. I have some MP3 file year I imported. These were easy. It's this one prop airplane. I click on it. I can import it as footage is not a problem, or I can double-click it. Double-click on it. Where is it? The Arab learn probe? That will disappear because let me see my composition. This one. I need to take this MP4. I drag it down here. If you drag it on the app. Bitter, sometimes you will not see your footage or your layers with disappear because of this MP3 you put above or layers. So you need to put it down and all other layers. Then when I press the space bar, you can hear the sound of going down. I remind you that you can play with these keyframes. E.g. I. Can click here on the graph, then it will start playing with the graph of our animation. But for now, we can limit from here to animate a half-plane to go up and down using only key frame. We use only keyframe. To animate our plane. You press the space-bar, you can see it's going up and down. You can reduce the speed. You can, you can add more speed of your animation the way you want it. Thank you so much. This was the introduction to our animation course. In oblique. You get something from this and I, thank you. 5. Slide Text Animation: Hi there, Welcome back to our class of After Effects. In this lesson, we're going to learn the text animation, how we can slide the text using different technique of Lucky shortcut. In the other tools of After Effect, we don't need extra plugin to use these kind of animation. We're going to use only the tools in After Effect. So for starting, you need to click on the new composition you have, you need to have faced the Adobe After Effects. Then you open it, you click on New Composition. Then you create your composition. I can call it even comp one is fine, it's not a problem. Then the width and the hair, the frame rate, then I can put the direction to 10-second is not bad. The background, you can choose N background you want. Then you click on Okay to create the composition. The composition is created. Then you want to use the tool via the tool call, the Type tool to type your text. I click on it. Then I can, on my composition, I start writing. I say, I can say text animation. From here, I will click on the selecting tool. Then I bring it in the middle. Okay, I need alignment tool here, I click in the middle. This is a line, horizontal, then vertical, then it comes in the middle. But I need my key, my anchor point to be in the middle, in the center of my text animation. I will click these two Leah Pen Behind anchor point. I click on it or you can use the you can use the shortcut, you can use. You can press on your keyboard why? It will give you the option to move this anchor point to the middle. I put it here, and I don't believe it's in the middle. Here. In the middle. My anchor point is in the middle. Then my text is there. I can change my texts by size. I can make it big, I can make it small. You can change the way you want. I can make it bigger this way. Or I can make it small. For animation. You can change it. You can use this tool of character Alignment. You make it in the middle is better. Okay, I press why. I checked my anchor point to be in the middle. And is there. You can even click on Save your application. You will save, you save your project. So from here we start doing our animation. We create the text already. So before we go on, we can create a precompose. These pre-compose will help us to be reused later. So I right-click on my layer, the text animation. I want to create a precomposed. I right-click, then I select pre-compose, precompose this year, I click on it. Then on this precomposed, I can write texts 01. Then I click on Okay, the texts, the zero-one pre-compose is created. I have it so I can change it the way I want to go on animating our texts. I will create a line going in the middle of this text animation. I'm going to use the tool, the rectangle tool to create it. I'm going to create it here. You can see the way it's appearing. What I'm gonna do that is the mistake I did. I want to explain to you so that when you get that mistake, you know what to do. When I create, I use this shape, I select it and I drag it here. This text zero-one was selected. I had to click any other place so that this text one cannot be selected because this shape is created inside the text one which is a mistake what to do to correct it. I click on Edit and I click on and do new rectangle. After I do it. The next one is selected. I click on empty page on empty space here in this timeline. Then I go back to create the shape. I click on the ship. Then I create my shape here. The shape I tried to make it small. Like this is fine. The anchor point is in the middle is fine. I click here. Then you can see the shape is created outside the text one is not inside the text one which is very, very good. So from here also, I will click on Selecting tool here. Then I click on, I want to make it in the middle. To make sure is in the middle. I'll click here. And I click here this animation to look like it went out of the center of the composition. I want to make it in the middle. So I'm going to see The next one. Is check y is not in the middle. Yes. Yes. Is there in the middle? I think. I take the composition one. I check the line with the line is this shape, this shape one, we can rename it so we can know what is it. I right-click on the shape one, and I click on, Rename, what I'm going to call it, the horizontal line or line. I can write it this way. I think I will not forget it. Or I can call it, let me call it line line one. I call it line one. It's not bad. After creating this line one, I check if it's in the middle yes, center, everything is fine. I can change even the option of this line one. Here on rectangle. I can see the rectangle, path one. Here there is ten. I can make it I can make it bigger, I can make it small. Oh, I miss it. After doing a mistake, you go to Edit, you click on Undo, or we can Tab on your keyboard Control Z to undo what you did. Okay, Here I have ten, I'm going to put a two to see how big it's going to be. The stroke of my yeah, it's become a very small to become very small. I can make it this way. Yes, That is not bad. This one is fine. I can keep it. That way. Is not bad. So I can keep it, but it's too big. Maybe I can change it. Can change the sizing. I think it's too big. Let me make it tend to see. Yeah, ten is more better or 99 day? Yes. Yes. Nine or ten is better than nine. Okay. This way, this line is fine. I created the line already and everything is fine. So from here, what I'm going to do, I'm going to take this anchor point. I click on the anchor point tool here. I take this anchor point here in the beginning of my shape. I take it there. After taking there, create the keyframe at 2 s e.g. I. Can say a two-second. I create the scale keyframe. On line. I press S to get the scale. I create the scale keyframe, I click on it, then I can own the beginning of the composition. From the biggie here on 1 s, my keyframe is not by the beginning. You remember we were doing undo, then it brings it in the middle. We need to put it at the beginning, the keyframe at the beginning here. Okay, Is there. But before I do, I have to remove this keyframe so that it can't put the keyframe on this anchor point because we change the anchor point. So I go on to second. On line one, you have to press S to get the scale property. So I create a keyframe on 1 s, then I go back on zero second or receive a second, I can change this to zero, e.g. yes or no to zero. I put zero there. So it shows that there is no line. Then when we start animating the line comes. You can see also the way it's coming. I wanted to come slowly. The way is coming is not bad, but I will, I'm going to change the way is the speed of that animation. I will select these two keyframes. After selecting them, I will press on F9 to easy, ease these keyframes. Then I click on graph here. To change these graphs. But if you don't get this kind of graph, make sure you right-click on here and you check if make sure Edit Speed Graph is selected. If it's only selecting Edit Value Graph, you're gonna get troubled to change the speed of this graph. So make sure it did. Speed Graph is selected. You right-click here in the graph. Then you select Edit Speed Graph. So I have my graph here. I can change it, I click on it, then I can change it so that it can comes. I changed the speed of it. Let me check the speed. You can see it's slowing down. It's starting faster than a slowdown, which is more beta than before. So I click the graph again to go back to change everything. So my animation is that I have a line in the middle there. I started. The line is coming in the middle. I want to mention is working perfect. After 2 s on two-second, we have keyframe for the scale. And after 2 s, what we're going to do. After 2 s, we're going to duplicate our line or this C-shaped line one, we will duplicate it. To duplicate it, we're going to use Control Shift D. I press on Control Shift D to duplicate this shape. So I started my animation. When I animate it goes, the line is created. So I create another line here from after 2 s, which is line two. Let me call it. I'm going to rename it. Line up. I call it line up. Then I'm going to press on line up. I'm going to press U to see all the keyframe. I'll remove the scale. I remove this keyframe on, on this line tool because I need, I don't need the keyframe there. At the beginning of my line tool. I'm going to put the anchor point at the end. It was at the beginning. I want to put it at the end. Now. I selected the tool for the Inca point. I take the my anchor point to the end, the end of my shape, line two. From there, what I'm gonna do, I'm gonna create some property here. I'm going to animate the rotation. I click on R. I click on this small clock to create a keyframe at the beginning of line up. Then I'm going to press also S. I'm going to press S for scale. I click on the small block also to open to create the keyframe. So if I select the line up, I press on you, are, you will see I will get all the profit or the scales or the animations properties scale and the rotation from me, I'm going to animate this line up. What I'm gonna do, We are on 0 s, 0 s off line up. I created the keyframe, the, let me go like on a six second here. Then I created a keyframe to the retention. I go up 90 degree. So I'm gonna write it there 90 degree. When it's night it goes up. Then on the scale, I'm going to bring it down. I'm going to bring it down, down, down, down. You're going to see lucky here is fine. I bring it here on 14, left, the 14 on right so it can become small this way. That's what I wanted. I start again, I press my animation, the line comes, then it goes up, comes down. There. It's very, very good. And also something I wanted to change here. When I'm here 4-6, you can see this land away. T's I don't want it to be that way. I wanted when I reach here, then it starts going down. Is it? But he also is not bad. It's not bad. Only maybe I can change the speed of this animation. I select these keyframes. I press on F9 to easy ease these keyframes. Then I click on the Graph Editor. Then I can change this graph the way it is. I can do it this way. When it comes down to go faster than this one. Also, I'm gonna see what I'm gonna do for this. The way it can come. Don't know how I'm gonna do. I'm gonna check how I'm going to graph this one. I change these two way. This way. Okay, let me see that how it's going to happen. When I press then two goes up slowly, up, then it comes down to yours. Yes, this is a very, very nice, It's good. I click on graph again to hide it. Even here, I can click on line up. I press U to hide these keyframes there. So from here I created this line which is going up and everything is fine working. Alright. I will select this line up. I click on Control D to duplicate this line up, this second line up, I'm going to call it line down. So I will have two lines here which are going up, but this second one will not go up. Remember these two? Okay, For this line down, I'm going to press U to remove these keyframes on it. I remove the keyframes because it's going to go down and not up. So this second one, what I'm gonna do, I'm gonna rotate it to -90 to bring it down. Instead of going up here from the 0 s on the line too, I'm going to create it the keyframes. After creating the keyframe. I'm going to see on six second, remember where the other keyframe for the line too. Let me say it's a year, so it cannot comes here also, I want to create a keyframe from the line to here. Here on six second. Then rotation, I'm going to say -90. I rotated to 90, which comes down. Then here. I'm going to bring it bring it back or K. Like this. Yes. Okay. That's a very good okay. To go this way, bring the line, then it goes good, very good. Goes up. But I'm going to easy, ease these keyframes also from the land down, I press on the graph editor. To change this graph. This graph, the mass must be on speed, on speed Edit Speed Graph. Okay? I'm going to select them again. I bring, then after selecting, I press on F9 to easy ease these keyframes, then I press on on the graph editor. So here I'm going to change the way they are coming. This way. K, I want to change the speed. Let me check before I close this goes Wow, Very nice. Yeah, it's good. If you don't get it this graph editor, remember again, you right-click on on here. Then you select the Edit Speed Graph. Make sure the Edit Speed Graph is selected. I click it again, I hide it by pressing U. Here also online app. I pressed on you. I check again animation. We need to check to see if everything is working perfect. You can see it goes up. Very nice. Our animation is working and the things are all right. So from here what we're going to do then after 6 s, like let me put here after 6 s, I'm going to cut, I'm going to crop this land down and up. So I'm going to select a line down, the line up by pressing Shift, I click on land down, I click on online app. I select the two at the same time. So I want to crops from here, from the right side here, because I don't need those things. Do. I need the animation till 6 s? So I cut it after 6 s, I will crop it. They sought to crop it. What I'm gonna do, I will press on our end. Close bracket here. I crop it or you can do it manually. You click on it, then you drag you bring it, it can awake. Okay, let me do control Z to show you how you can do it manually. In. If I hold it from here, I can click on it, then I bring slowly till I reach here. It can work manually, you can do it, or you use the Alt and close bracket to do it. So from here, the animation is working. It comes, goes up. Then down, Very good. I'm gonna take this line up or rolling down one of them. Let me take this up one, I'm going to duplicate it. Duplicate it. I'm going to use Control D. I'm going to duplicate it and to call it line. Let call it line straight. I call it lines threat. This line strip, which is here, I press on you. I want to remove this keyframe. Let me give it the color of red. I right-click, then I click on red here. So it's going to become red so I can see it properly. I press on a U again to hide. I want these to come on the right side. I don't need it on here. So I'm going to click on the selecting tool here. Then I click on Minus straight line. Then I take it after, after the two line, I created these two shapes, line up, lying down after them. Then I create this straight line, red line. I don't need the scale or anything. What I'm gonna do, I don't need any, any of this property, this animation scale or rotation of this. I don't need them. I remove them already for this straight line. So I'm going to select it then. I want, yeah, let me create for scale. Yes. And I click costs. So I click, I'm going to click here at the beginning of this straight line. Then I create the keyframe for the scale I press are also the rotation. I created a keyframe for the rotation. I press U to see all the keyframe. Let me hide this so they can't confuse me. I stay only with the straight line. This straight line, what I'm gonna do, I'm gonna rotate it up 90 degree. It goes up. Yes. Let me bring it down. Down. Yes. I can even do it manually. So it can be here in the middle. What I'm gonna do, I click on the keyframe. I put it in the middle here of this line, straight up. In the middle there, It's good. Okay, I clicked on the selecting tool. Then I'm going to bring it down around here, but it's too small. I want to make it big, little bit bigger, bigger, bigger. This way. Lag there. It's fine. Okay. So after six second lap around the seven something second day, create another keyframe. I want to push these straight lines straight to come on right side a little bit. So to do it, what I'm gonna do, I create a keyframe for the scale and the rotation. Then I can take it back a little bit lucky here, but I canceled or undo what I was doing. I have to push it, pressing Shift so that it can't go up and down to go straight. I click, I click on this straight line. I click on it, then I press Shift so that it can comes. I bring it around here. I live with the so they are at least the rotation is fine. The keyframes file. From there. I'm going to see, okay, what I'm going to do next. I come back here again. On the beginning, the line is created. It's going up from there. What I'm going to do here, I will create another shape at the rectangle shape. I click on empty space here. Then I select the rectangle. I create a big rectangle here. Big shape. I miss it. I undo control Z. I start again. I click on empty space. Here. I selected the tool rectangle. I draw a rectangle here. From here, I draw it till around here, a big rectangle I created. The keyframe is in the middle. It's fine. Everything is good the way I want it to be. So this ship. Or Shape Layer one, what I'm going to say, let me call it, okay, I'm gonna leave it there, but I'm going to bring it here above line to line, line. I'm gonna put it here after line up, ship one because I want this shape to be parent. I want to parent it. I click on this parent to print it, to parent it to line up. I parented to line up. You try to see what I did here. When I play my animation. When I'm there. We're going to see what I did. I want to 1 s. I'm gonna show you when I'm here. Okay, you're going to see that what I wanted because it's parented to this line two. So when I go, it goes with that line too. So for me also what I'm gonna do, I'm gonna duplicate this line shape one. I'm going to duplicate the shape one. Click on Selecting tool. I click on this. I duplicate it by pressing Control D. I duplicate the shape 12 shape to this shape to, I'm going to put it on line down. I put it above land down because this line down, I want to parent to parent this ship to two line down. I print it like that. So you can try to see what I did here when I try to animate what's going to be like this, I made a mistake. I made that mistake after creating doing the copy oral duplicate this shape to the ship to is this one. What I'm gonna do, I'm gonna remove this parent. I make it no parent. Then this ship, layer two, I click on it, I press on shift so it can't go up and down. Then I'll bring it down here under the ship one. Then after putting the parent it now to the line down I presented now. So you're going to see what's going to happen here. You can see, wow, this is what I wanted. You can see, this is what I wanted. That's very good, is working the way I want it to be. So from here, what are we going to do next? I'm going to take this text one, the precompose I created. I'm going to duplicate it. I'm going to click on Control and D. Then Control and D again. I make two other copies so it become three. What are we gonna do? I'm gonna take the Shape Layer, Shape Layer one. I'm going to put it up. These text one. Yes. The Shape Layer two. I'm going to put it up these texts one also. So it becomes two different. We have one year and then at the one shape layer one shape layer two. Then I'm going to take this shape layer one. I'm gonna track made it shape layer one. I'm gonna track, meet it to these texts. One. Then shape layer two, which is this one. I'm going to track committed to these texts. One. Ok, and this last text, I'm going to change it to red and I'm going to change it to red so I can recognize it. You will see what is happening here now. When we start our animation, you can see it goes up. You can see how is our animation. It's green. When it goes up. It did change the color. Remember this white text animation, It's disarray. The one we have here, this red one, and we can change the color. To change this color white. I'm gonna do, I'm gonna use the effect, the effect in the preset. I write today a fill, Fill. I'm going to get this preset or this effect field. I drop it on this text to one eye drop dead. So it become read that, read those. I can change it to any red dye want. You can leave that read or I change any red, the red that I will like, or black or not black because it can't be visible. I can leave it this one, or I can choose any color here. We are going to use everything in yellow is five. Then I click, Okay. So when we animate our texts, you can see it comes yellow. You can see how the text is working. You can see our animation now. We are taking our animation to the next level, which is very, very good animation for now. So for me or what we going to do, I'm going to create another text animation. I'm going to create another text here. I will write here. I'm going to say, I can do it. Or I can say I made it. I can say I made it. I will align it to the center. Alignment is here, horizontal and the center. I put there, I made it. Then what I'm going to do here, I'm going to create another big rectangle. I make it like this. I hide this. And this. Let me change the name of this. I made it. I made it. I have it here on number nine. Is not a bird. It can remain. There is not too bad. I can precompose this number nine. I precompose it because I can do it. Okay? I can write texts. Zero too. Then I click, Okay, I precompose it because I can use it, I can reuse it in other places. I have text number two. I'm going to create another big rectangle here. Let me start from here, e.g. I'm going to create a big rectangle that I will present to this straight line. I create a big rectangle. Okay? Where is my rectangle? I want to see this ship. Oh, it created inside the text tool, which is a big mistake. Again, I undo this rectangle, like click on empty space. Then I created a rectangle. Again. I created it shows me shape three. Shape three, or I can call it Line ship straight. Let me call it ship, straight. Ships threads so that I can't forget it. Then after creating the ships threat, I can bring it above the text to I keep it there. Okay. From here what I'm gonna do okay. Ship strength is this one. I need to take it. I will press on shift when I click on it so that it can't go up and down. Then I'll bring it here behind this text line. Can cover even eat. There, it's five. Then this shape. I'm going to parent it to this text tool. I'm going to parent it. So when I play, I'm going to play, I want to create the keyframe from, for this straight line. So I'll press S for the straight line, which is this one from here. Then I create a key-frame also. Scale and position. I can create those four position. So when I press the U, I press U again, I get position, scale and rotation. So at the beginning of straight line, I created the keyframes. After few seconds, before I reach even eight, I'm going to bring my straight line. I press on, I click on it, I press on shift. Then I bring it out here, like a beginning or some way around here, around here. Then they are also, I'm going to create a keyframe. I have the keyframe for the position scale. It can remain That one is fine. Even scale, I don't need scalp, I don't need scale. I don't need the rotation. I need only position. So I have the position from one, it comes here, but it's very faster, is going faster. I can take this keyframe, I bring it or sorry, i all or selected, I undo the operation, then I click one side. I click on this. I put it around here on nine or nine point something seconds. So then when I press Play, still, it's good. It's good. But let me select this keyframe. I press on F9 to easy. This then Graph Editor, this graph editor, I change it. I want it to be slow somehow. Let me do like that. Let me see how it's going to play. Okay. Wow. Yes, at least is good. I'm going to parent this shape, this shape straight to this line, straight. Let me put it above it so I can see it properly. Ships threat. Let me click on it and bring it here. Let me start. At the beginning. It closed for me there. Then from there I will apparently the stretch ship straight. I'm going to parent it to the line straight. I parented day. So every time it goes, it must go with that. Yes. I present it. That's very good. I parented is very good. So what I'm going to do next, I'm going to drag this shape straight to the text tool. Okay, What is the x2? Let me bring it down here on above texts to is here. I'm going to track matte it to this text too. So when I play my animation, I'm going to see, okay, wow, yes, is working for right. Okay, but the next thing I want to hide this text animation. We can see the animation, but we need now to remove this text animation. And the live Ali, I made it. So to do it, what I'm gonna do this, let me see the ship for straight up is using text it to let me leave it there. Then I'm going to duplicate this shape for straight line. I'm going to use Control D to duplicate it. Then I get this shape three. Shape three. I'm going to take it above these texts. One with the red. Remember with this red is the one which is, let me show you when I play this one with yellow animation, is this red text, one text or one? So, you know, it's this red text, this yellow text. It's this text, the yellow that I want to turn to remove it and to keep I made it. So to do it, what I'm gonna do, as I have the shape straight up that I duplicate, which halt I made it. Then I will take these texts, or one with the color red, which shows here as yellow texts animation. I'm going to drag it to this shape straight that I duplicate. You can see when I track meet it, disappear and I keep Ali, I made it. So when I tried to play, when I play the animation, you can see I have the text in yellow, then I made it. You can see our text is working. Hopefully. Now everything is wonderful, is very, very nice, very nice animation. So we have to take this animation to the next level. We make it more and more Beta. As you can see, we have a background, a black background with a nice animation is good. Everything is working properly. But we can change this background to make it more and more professional to do it. What we're gonna do, I stop the animation. I come here, I right-click. I want to create a solid layer for the background. I want to create it a solid layer for the background. To create it, you can use Control Y. Or if you are using a Mac computer, you can use command and y, the key of why you press it. At the same time, then you're gonna get a solid layer. For the background. This is my solid layer. I'm going to say, let me call it BG, e.g. BG. Then for the color, let me see which column we're going to put this color. I'm going to change it. Let me keep this red color. It's changed everything to read because it's above, it's on the top of all layers. So to change this so that it can be on background. I will hold this BG or this background I create. I put it on the bottom of all layers. You can see now it become a background. When I play the animation, its radius. But you can see, wow, it's looking pretty. Start looking more and more professional. So as we are taking it to the next level, we can make it more and more nice. I want to turn this red color. I'm going to use the effect. You can click here on effect and the preset. If you don't get it here on this panel, you can click on window, window, you select the effect and the preset. You click on it. It will come around here or any way on the window here. And it will disappear again on me. Let me close this preview. Yeah, it's this one. So I click, I need the effect which is called four color gradient. This four-color gradient, these effects, I want to use it on my background. Where is my background? I take it up little bit. You see now I have a lot of layers. Here. It's more than ten layers. So I take them up a little bit so that I can see it. I take my effect for color gradient. I drag and drop it on the background day. Solid layer I created. After I drop it, you can see now how we did change. They started looking more and more pretty. The background look pretty. Let's play the animation to see so we can improve our care. You can see that green is not very good, is not divisible. So we need to change these colors to turn these colors. What I'm gonna do this yellow, e.g. if you click yellow, you see you have a text in yellow. So if we keep the yellow, it in not more visible. So I click on the yellow here. The four-color gradient, I can change it to too little bit darker. It can be yellow, but with something like that. Or you can choose any color you want here. Then you click, Okay. You can see what else. I can see this blue. I can change it blue. I can change something like this, e.g. or something like dark little bit somehow. Okay. I'm selecting to see what is going to be better for me. I can choose this one. Yes, little bit dark, black, dark. Then I click, Okay, this green also look like yellow. I can change it somehow. Okay, DCL or color there, I can change it. I'm going to change, let me choose which color. If I put read it, how it can be read as a Beta, but not really. I'm trying to turn to check the color. Nice carrier, bluesy, looking better. Let me see blue, darker years. You can see how we are changing. You are playing with the colors here. So we can change the color the way we want. I click, Okay, if you want the disarray, this also, we can change this one also, this color so we can change it. Yeah, we can change it. Looks somehow black somehow. Which is good. Let me put it somewhere here. Okay, so if I click OK, I play my animation again. Wow, you can see how our mission is looking, is looking very pretty, very nice animation. We can see good, very nice animation. So we're done with our animation. But as we done our animation, we can do something here. We can create a video, an MP4 video of our animation. I want to show you also how you can create an MP4 video of your animation. To create a video, an MP4 video of UN mission, what to do? You need to select all the layers of the animation. I can select everything. Then what I'm going to do, I'm going to click on composition. Then I select the Add to Render Queue, add to Render Queue. So when you got this Render Queue, you have three options that you need to set before you get your video mp4. We have best setting. The Render Settings is set to best setting. If I click on this best setting, I can get many options that you can change the way you want, the quality of your video, how it's gonna look. I can leave this best. The best quality is good. Best quality is best. The resolution to fall. If you want the resolution to be fool, you select this one, but you can keep it that way. And the size also you can change. This is 2018 by 70, 20, you can change it. You can change it to 1920 the way you want. But here, sorry, sorry, here you can't change anything because it detects the composition settings decomposition. Our composition settings is 20 AT that white. Keep it here. You can change it anyway. You can't, you leave it that way. But the quality have the best quality and the full resolution, it will be good for you that if you set this way, these two settings for now, it can be a very good video. I click on, Okay, then here on Output Module, I click on it here on H.264, we can see the format. You can choose any format you want, But this format, edge to 64, is a very good format for a video. So you can keep this format here. But here we need to uncheck this. It says include project link. I'm creating a video. I don't want to include my project link on my video. So I remove this, then. Other settings I can leave them for now. Then I click on Okay, and then we have another option here we have to set before we get our video, which is output two. It says we're going to be our output. Where are we going to save our video? I click on not yet specified, I click on there. Then it shows me to say, well, I must put the video. I can say, Please put it on the desktop. But in naming my animation, my animation, I click on. Okay. So are all three settings are set. Our output to gonna go on the desktop under the name my animation. And you can see that my animation dot mp4. So when are you done everything? What do you do? You click on Render. You click on Render. Then it starts rendering your video. You can see is the rendering is creating a video for you, is creating using all the everything close or I minimize this. I go on my desktop. You can see I have my MP4 video here created. If I double-click on it, you can see your video of your animation. You can see a video you created your animation. Very nice animation. I made it. So I thank you so much. I hope you enjoy this lesson. 6. Text Bouncing: Hi there. Welcome back. Once again, I'm going to teach how you can animate text, a text, a bouncing texts, how you can make your text bouncing. So the first thing to do before you start animating, you need to create a new composition. You need to create a new composition. You have to put in the name of the composition. E.g. I. Can say only texts. Anemia, e.g. I. Can say it takes a nim. Then the walk and set the width of my composition. I can leave 12, 80, and the head of 720 pixels is fine. The frame rate of Theta is good. And the duration of my animation, I can leave it to 10 s is not bad. Here you can change the background of your composition, but black is not bet. We can leave black or you can choose any color you want. Then after choosing you click on, Okay. Then you click on creating composition. The composition is creating named text and NIM, or text animation. To start animating, you need to create the texts you want to animate. E.g. here I can say, I can say text bouncing. After you click on these tool for writing the text, you can press Control D, then you start writing your text. It will be written here. Then after writing or before, I think you can click on selection. Then you can put in the middle, the anchor point is the first thing to do. It's good to do that. You can put in the middle, you can do it manually. You click on these two layers. Anchor Point tool, you click on it, then you can, you can put it in the middle, is fine. There, it's in the middle. I go back to the selection tool. I click on it, then I can change the position of my text to make it in the middle of my composition. What I'm gonna do, I can center it in the middle. Okay, let me add another window here. Alignment alignment is here. Yes. Paragraph. Let me see if I can have alignment also. We have character. Let me remove this one. So I can keep. I can have enough space here. Okay. Effects can live. Effect limped me. See alignment if I can put the alignment there. Okay, I put alignment here. I have character which I will use also. To make it in the middle, I will click in the tool of character alignment, horizontal face, I click on Horizontal, then I click on vertical to make it in the middle of the whole composition. To put it in the middle of the old composition, I click on the vertical and the horizontal so that I can align it in the middle. So I'm done creating my text. Then I'm going to animate my text tool to create a bouncing texts. What I'm gonna do, I will extend on the time line. I would like to extend my texts anemia or my textbox India. I want to extend it. Then here where it's written texts. You're going to see on the right side, that is where it's written animation. I will click on it and select the position. After selecting the position, let me make it bigger so we can see I have a Range Selector that I don't need. I need only disposition. Let me delete this range. I don't need it. Then I keep only position. Then from this animation animator, I will click on Add. Then I select selector. I select wiggly. Wiggly, it will help me to bounce my text. So what to do here? When I make it? I'll expand it. Then, where it's really based on character I will select. I will change character to character, excluding spaces. After doing that, I'm going to check the position on wigglier. The position I have. I will change the position on the right side. If I change it, you can see is changing my texts, bouncing. I change, I can make too much. I can make even 200 to 20 to 30 is fine. To see how it's going to bounce. If I tried to play, I press the space bar. You can see my text is bouncing. So to make my texts look more professional, what I can do, I can click on the text bouncing, I press on, I need opacity. I'll press on t to get the opacity. Then from here, I can create the keyframe for opacity. When I create all the keyframe, I can put it to zero. I can change it to zero to make the texts disappear. Then after few seconds, before even 1 s, I can create another keyframe. Then I open. I put the opacity to 100 per cent. So I start. When I start, it shows nothing. Then after few seconds, it starts bouncing. It shows the text and they start bouncing. Here on position. I can create keyframe here in a weekly animator wiggly selector. Then on a position on 0 s, I can create a keyframe there. It starts animating in the bouncing these to make it visible. I press U, then it goes back. Then when I press U again, I can see I have random speed in the eye. Speed also. Let me press P for position, but I want to use the position from the weekly. So what I explained only the texts, this I hide it so that it can take all the space because I need space here to see my animation. Select the selector. Then I have the position here. I can make. I create the position here. I create a keyframe to still to date is five eyeballs. Eyeballs. When I reach like a six second, I can say no, keep it to reset it. I put it to zero per cent. So it's going to bounce when it reach six second, it stopped from going to bounce, bounce, then only 6 s it stopped the bounce, bounce, bounce. On 6 s, it stops, they stop. You can see how it is. We are playing with it. But this bouncing, you can put more and more. This is to take the I can put more if you need through 400 so that it can bounce a lot. March, you can play it the way you want. Let me put it in. If we look at 02:50, I think it's gonna be better. Let me see 250. Yeah, the bouncing. You can see how it's bouncing when it reached 6 s is stopped from the text bouncing. So let us take this bouncing or text animation to the next level. What we going to do, we're going to add a Nico. We're going to add when it bouncing, the ACO of bouncing, we need to put it like it to change the color, to make it more beta, to change it. What we're gonna do here, to add it, to add the color for our bouncing. We're going to select the ACO on effect in the preset. We checked with this effect of echo. I drag it on my bouncing. Then it opens for me the option for the text bouncing for the ACO. Then after it gives me that, I will select, also defeat the fill color so that it can feel for me the ACO. Need to feel the ACO, but here it feels everything. All the text is filled in. I need to fill only the echo. So to do so what I'm gonna do, I'm gonna add another effect here, CC component, CC composite. I'm going to add this CC composite to my text. Bouncing. Then it's going to only the field. It will not be for the whole text, but it's going to be only for the equal of the bouncing. You can see now how things changed. You can see when we play it, it's more Beta, it's looking more pretty than before. That's how you can play with these texts, animation. You can change everything. We can do the color correction, the color correction of this animation. What we can do, you write equally. If you right-click here in the timeline, you right-click, then you select New, then you select the adjustment layer. Adjustment layer, I can call it, I can rename it to CC, e.g. I. Can add also a color here. Let me see for color e.g. I can say four color gradient. Yeah, let me add that this four-color gradient to see how nice it you are. You can see now how we change our text animation, how it's looking more pretty. You can see how it looks and how nice it is. So you have to play with different options here so that you make your animation look more and more professional. You can see from here also in this effect of color gradient, you can change the color. This is yellow. We can put another color day. You can see how you can, you can change the color. You can put the yellow day, two more yellow. This green. You can change it to something else. E.g. I. Can change this. Or I can put something like green. You can select here, it gives you more color. You can see how we can take, we can take our texts to the next level, deep blue, you can choose in other blue. This one is more Beta, which is not to the blue, which is more that fit. Note too that you can see our text bouncing. When we come from the beginning, we plate. You can see how it's bouncing, our texts bouncing. You can see how it look pretty our text bouncing from me. I will. So what we can do for taking our animation to the next level, I'm going to use, I'm going to precompose these texts. Let me make it a precomposed so I can use it in other thing, I can call it text bouncing compose one is fine. I'll leave that name. So we did this pre-compose. I can duplicate it. I use Control D to duplicate this, pre-compose, this layer. So after duplicate it, what I'm gonna do, I can take this first one. I try to move it a little bit so that it can change the way it is looking. You can see now maybe it's looking too much so I can reduce, I bring it back All, most Day. So it's bouncing. You can see the balancing how it is. If you're not happy, you can change it the way you want. You bring it a little bit almost at the beginning, almost day or DVT. So it's animation. You can do anything you want. You can do color correction. You can change this color. You can change the way it's bouncing. Yeah. You can see the way we do our texts and mentioned bouncing. You can see how it's looking at texts, is looking very pretty. You can see how it's doing. Then from here also, you can do even you can create a video. You can make it transparent, this video or this animation. So you can use it on a video, any video if you click on transparent. So it will look this way. Then any time you can create a video of using these texts, bouncing, you, add it on your video because it's transparent. Any video can put, it will be, these texts will be on the video, playing on the video. So you can render these texts bouncing and use it on different video. So I thank you so much. Try to play with all this effect, create this composition and the thread to play with all this effect. It will help you to know and to understand a lot about the text bouncing or the text animation. You can do it the way you want. After some few seconds, you change the keyframe. Or we can use even the graph to animate or two to animate the speed of the bouncing. You can do it here. So I thank you so much. I hope you enjoy this lesson of animating the texts, bouncing. 7. Robot And Shapes Explosion Animation: Hi there, welcome to our lesson. In this lesson we're going to learn the shape explosion. This is a presentation and you can use for the introduction video. I'm going to see, we're going, I'm going to show how you can animate or we can create that video, that animation using shapes. So to start what you have to do, I created already some shapes here in the, in previous lessons. I taught how you can create shapes is not a big deal. You only select the ship, then you drag and drop it here in the composition. Then you can change the fill and the stroke. You can change it, I thought did in the previous video. So from here, what are we going to do? We're going to animate these shapes, but before we animate, I create it's a lot of shapes here. It's around 13 ships. What I have to do, I'm going to create a precomposed. I will precompose these shapes so that I can reuse it later. So I'll select all shapes. I right-click, then I click on pre-compose. I'm gonna give a, I'm gonna give a name to my pre-compose. I can say animate one, anemia one. Then I click on, Okay. So I create a precompose, which is Zia for first animation. Okay, I'm going to bring it back all the layers so that I can start animating these two layers. Let me see the first one I can start even for me, I can start any way back before I start. Okay, let me bring the first layer here are two. Bring it in the middle of my composition. To do it, I need to have via alignment. I need to align the shapes so I don't see it. I don't see that panel of alignment here. So what I have to do, I click on view, on Windows, then I select a line here. After selecting it, I can get it, yeah, this is alignment. So I'm going to take this first one, click on it and I bring it here. Okay, even if it without clicking, without bringing it manually, I can select it from here or from there. Then I click here on a line horizontal, doubling it, It's align it horizontally. And then I click on aligned vertically. So it's in the middle of my pre-composition. My composition. It's in the middle of the composition. This shape, which I call STAT3, I have today. So I can start animating the shape. And also because I have a lot of shapes, the way I taught you, I'm going to teach you a technique. You can use a shortcut and the quicker way to animate the shapes without taking long or without the repeating yourself. So what I'm going to show you this shape, I animate, I put on the middle. I will press on P to create the position of this ship. Then I'm going to use the position I'm going to use also let me press T for opacity. I'm going to choose Opacity. I create a keyframe for opacity or so. Then I'm going to use also stroke width. Stroke width because I've many shapes here if I start is checking where the stroke width, this is any content content. Let me see. Paulista one stroke, one stroke width you can see is long, long, long is far, far away because I have many shapes with me. So to avoid all of these, have to do. I'm going to show you a cute quicker way you can go in, you can get it. Let me remove this one. I I minimize this because it's a lot of stuff here. So where is my shape? Is this one? I close it again, then I bring it down so we can see I only hear outlet sage, the stroke width. I write the stroke width in the search bar. The stroke width, where is it? Yes, stroke width. This coming year, you can see it's not. A lot of things happening is shown here. I can click on, I create a keyframe here on zero second also, so that I can get it. So I close everything here. I select the shape, I press U on the keyboard, then I can see all the property of keyframes struggle with position and the opacity. So I'm going to use this three to animate these shapes too. Create an explosion animation using my shapes. Let me put opacity to zero so that it can't be visible at zero second. Opacity to zero. Yes. Then when I come around, I bring my opacity to 100%. I bring it to hardware per cent. I create keyframes. I create keyframe from four stroke width, position opacity at the zero second, at 0.20, 0.2 s, I create opacity of 100 per cent to second. I can say my position. I want you to be here around here. From the two-second my position, I put it there. And also from here, let me see. Okay. Dealer seconds. I can put it there. It's good. Then when I come from for stroke width, I can grow my stroke width. I can start here at 0.2. Second day. I can say stroke width b by stroke width, I put it one. I create a keyframe here at 0.2 second. So around here on 1.5 s, I can say my stroke, please be five now. Yes. Then at around 2 s a day, I can say stroke width, let me put it even E7, I make it big, my stroke will become a very big. So let me see my animation. If I start it, you can see how is growing. The stroke width is growing, which is very good. Animation is going very nice. But from here before I go on with a lot of stuff, let me check my animation by changing the graph, the speed of the graph, the speed of the animation of this animation, I select all the keyframe. I press F9, easy, ease these keyframes. Then I click here on graph editor so that I can see, I can see the animation how it's going. So let me start by position e.g. one position goes, is going for position is going little bit, then it's going faster, is not bad. But let me select it here and say, I want you to go little bit slow. Then first I let that when you reach the, almost the destination is going slow, slow, slow. Then there is going faster, faster, which is beta for the stroke width. What we can do, let me see, is growing, growing, growing is not bad. It's not bad. We can leave the stroke width and the opacity, opacity. Let me see how it is. 0 is quicker, quicker, It's only on to second. Then in C, we can see what we can change a little bit even take long little bit long to appear. Yes. Okay. I change it. So let me play it again to see how is my unmatched you, okay? Yes, it's starting slowly, then going faster. Starting slowly than going faster, which is very good. Okay, from there I also want to have to do in 2 s, I can see my my shape reaching the destination. But I can do on e.g. 4 s, I say No, you need to disappear. Now. I can set it again to zero opacity to the zeros so that it can disappear. Let me check my animation again. Then all k disappear at z, at 4 s. When it reaches a four second, it did disappear, which is good, which is very good. So we can do this to all the shapes we have. It's possible to do it automatically for all the shapes we have. Now, what we have to do, I'm going to pursue here again. So I'm going to see here by position, I'm going to press on keyboard Control C to copy the position keyframe from this ship. Or we can use, if you are using Mac computer, you can use Command C to copy the keyframe here of the position. Then I can select all other layers. I select all the layers. Then. I can do Control V. Paste all the keyframe of position to all other layers. If you tried to extend, I press U to see all the keyframe for position are there already. So I'm going to, from the first one again, I select the opacity. I select a control C. I copy the keyframe for opacity also. Then I select all the other layers, then Control V. I paste the keyframes for opacity to all other layers. I go back again. That first layer I animated, I copied the stroke width. But for the stroke width is, there is a big difference. You need to paste one by one. Otherwise you're gonna get stuck going to paste it at that place. So what you have to do here also, I select all I I search for stroke width. Stroke width. Yes, I got the TIA, stroke width df or number two. I paste here manually. I select the stroke width here, then Control V. Dan. For that one, I selected this one, Control V, I select for this polygon, one polygon for control Z. I want all layers, but this one, because I'm done, I can close them. This one also control V. I close it. This one Control V. Control V. This one, I didn't do it. So they are doing mistake it. This one I didn't control V. Control V, control V. I close it. This one I didn't do Control V. And this one Control V. To make sure that all keyframes are there on the layer. You select the layer you want to check, then you press you, you're going to see that all the keyframe there already. So we can see how is our animation. Let me check it. If I come here and I press on this bar, all key-frame, all layers are going on same direction. They are centered, yes. Same place and they are going on same direction. Okay, how to solve that issue? I'm going to click and select the anchor point. The anchor point, I change the direction of that layer. I can select another one, this 1 s one. I can change the right direction of that layer. Then I select another one is ST1. I only click, I don't check which one I click. I can even start to buy here, I click anyone here. Then I change the direction so that it can, it can explode from any way. You can see I only change wherever you want to be. I click any way, any shape can see. You can make it denies on your side. And then remember to do your projects. Then we can see what you did with your animation. You can see how they are exploding. Very, very nice. Shapes, explosion. Wow. You can see how they are exploding from all corners, okay, from there. So we can see, we can change a lot of things here. You see, like this one can bring here, this one it's comes here. Like this one. Let me do this so I can see them properly. This one. You bring it to here. You can do it the way you want. Then. You can see how they are exploding. Very, very nice. Shapes explosion, then they disappear, which is very good. Okay, I double-click on my animal one. My pre-compose, pre-compose I created remember is that these are num1. So I can duplicate these to make them a lot so that it can be explosion or many shapes. I take these precomposed. Then we using my keyboard, using the shortcut, you can press Control D to duplicate it. Facetime. I press Control D second time. Third time. These four dimensions will be better for me. So I don't need to rename them. I have 12343 pre-compose, so I have 34 different for different animation or. Explosion shape or explosion. But what I have to do here then, let me select from the bottom to up. I select the last one, I press Shift and select also the first one. Then I click on right-click. I want to do, I want this keyframe assistant to sequence this layer. You know, our mission is 5 s. You can see here it's 50.05 s. I can make it for 28th frame. So the other one, I overlap it at the frame. You can see they are not starting at the same time. Bacteria is not more nice the way I can want it to be. You can see how it's starting, is going. It's close to each other. I can do it even in manually. You see this one? I can bring it all selected. I deselect it. I bring the first one. I started with the first one first, then the second one. I push it a little bit. Then I push it a little bit. Even the keyframe, you can move them so that it doesn't come at the same time. So it explode the way you want them to be. You can see the explosion now, how it becomes. You can see how the explosion become. You can see now explosion, it's become a lot, a lot and a lot. Okay, From here you can see this one, this one, this one, I can take it this way. When you see the explosion, you can see how we improve our animation. How we have this explosion shapes. It's very nice, but we can add more things here. Let's add the robot so that we can animate even the robot and to see how we can bring our mission to the next level. So I want to select another, I want to import another layer or in a robot here so that we can use it to animate. Let me import it. I have some robot here that you can check. You can download them and work with me. I import this robot. I have basket. I I will import it in there. I will not import it as footage. I will import it as a composition retain layer sizes. That's how I'm going to import it. Yes, I have that basket I imported. I need also from here. I will need also to import. I need another robot here that I will get here in operating. Dash one dot i ae. That then I import it as a composition retain layer sizes. I imported also. I have it. So they are robotic. I want to use, let me see in the basket. In this basket, I want a basket. This basket. I wanted, I take this basket. I put it down here. The basket, I got it. But these two bigger. And as it too big, you know, now you can animate in After Effects to change the size of that basket. You select the data layer basket, you press S scale. Then you can change the scale of that basket. You can see, I make it small, which is very good. Also, the basket, I'm done. This operating layer one I need. There is a robot here. I want to take this lady. I click on it. This robot, I bring it here also. Okay. The basket. I can hide it. The basket here from here. Okay. The ladies day and it's small, it's not too bad. I can leave it that way. So I want to animate this robot and this basket. Also, the opacity will be zero at zero second, I'll create a keyframe for opacity of these two robot. Then around 2 s, I can change it to ten per cent. Then per cent is that being visible at they are. Then three-second. They can be visible hundred percent. I want them to be visible at 100%. Okay, I can check my animation. Wow, Then visible the basket and the other robot. Then what I'm gonna do it again here. I'm gonna create also the position of, I'm going to animate the position of this basket and other robot. Let me start one by one so that account confuse myself. I create keyframe of position. And also I'm going to create your position is fine. Opacity. So I select the basket, I press U so that I can see all the keyframe. I have opacity on zero second day. Then when I reach 2 s, it started being visible. The position of this basket where they have to be. I want to change the position of my basket. I want it to come from somewhere. Okay. Let me see where it's going to come from. I'm going to hide this basket. I want it to be. Okay. I select again. I want to see my layer, which is this one. I click on it, I bring it. Oh, remember, let me cancel this. What I'm doing, when you select a layer, you have to press on shift so that it can't go up and down. You click on it. What is my layer basket is this one. I click on it. Let me undo it again. I click on my basket, then I press on shift. So when I bring it down, it can't go left and right. It will come from one side. Okay. I proceed today as position. Okay, so at 2 s, I hide it. And even I supposed to hide it is even on zero second. So it can come from yes, on 0 s or so. Let me hide it. I'm going to remove this keyframe from two-second. I remove it. So on zero second, the keyframe, I select my basket, I press on shift, then I bring it down. I hide it today. I can hide it, I think is will not be visible. If I hide it here, then I can make it bigger so I can hide it. Can really hide it. I can make sure I hide it so it can't be visible around there to not be visible. Then at 2 s, the opacity start coming. Then I can bring it up. I press on it, I press on Shift. I bring it up. I bring it up here. Then at two or 3 s, it will be really visible. You can see now is visible. That is very good. It's very good. Okay, is visible. But also when you start getting here on 2 s, okay, it will be there, the basket. Okay, let me animate this. It is at 2 s, started getting visit. It is visible at three-second, is really visible. It's very nice. Okay, let me change these things here. So three-second. I want the position to change for this basket. I wanted to be here on left side. Then. Because I want this other robots to come on left side, this I bring it on the right side. That is good. Then after around four second or 3.53, 0.5, I want this basket to disappear. I want the opacity to be Around years, almost four second. I want the opacity to be zero. Opacity going to be zero. Yes, which is very good. Let me check the animation again. But for me I also, you can play with the speed of this keyframe. You can select them, you press F9, then you click on a graph to change the speed of this animation also. So let me see how my animation coming the basket is coming you can see and then it goes one side, then it disappear. Okay, What I'm gonna do, I want to see this other robots also. Today. I want to hide these other robot also. Where is it on them to be on same level? I want this robot, this robot is here. I want it also to come from one site. I click on it, then I press yeah, I put it here. Okay, I put it around here. So let me see the position. I can click on position, but I will not create a keyframe there at that position. I create when we still here on zero second, then around two second. I want my robot to come closer, to come around here at almost two-second, three-second. It's getting visible. It is visible there at a three-second, which is very nice. But also at the three point something second day 3.7, I want the opacity to be, I press T, I select the layer, I press T. So I can change the opacity to zero so that it can disappear also. Or I can leave it. If I can live with 200 per cent is not bad, then I'm going to bring the texts here. Okay, let me see my animation. I press the space bar to see, wow, my animation is very good. Yes, the animation. Okay, From there, I'm going to go on taking our animation to the next level using the robot, using the shapes. Then what I'm going to do next, when I reach around three-second, you know, this box is disappearing. But to disappear or want to create, let me create a text. When I create a text here, I'm going to call it my text After Effects class. These texts. What I'm going to do, I click on Selecting tool. I have to make sure the keyframe is in the middle. I do it manually. I click on the anchor point here. I want to make sure the anchor point is in the middle. I click on anchor point here, or I press Y on the keyboard. Then I do it manually. I put it in the middle of this text layer there. Then I click on the Selection tool. I bring it around here because I wanted to be here. But let me see if it's there. We're out to be I'm going to see where is the basket. Okay, I can leave it there. Then I'm going to animate this text so that it can come from the basket. Then I'm going to wipe it or I can remove it. I can see let me see. Yeah, we can do a lot here with this basket. Let me see. When I'm here on the basket, I'm going to animate this text so that it can come from the basket. Okay, the robot is there, the basket. The basket is visible at 2 s. So what I'm going to do at around 3 s, I'm going let me see these texts. These texts. Where is it? This one? Okay. I'm going to bring it down. I'm going to scale it. I press, I select the text. I press on a scale. I make it small, small, small, small so it can fit in my basket. Okay, then from there, what I'm going to do, I'm going to bring it up around here so it can come from the basket. Okay. Let me leave it there then from day. Okay. When the books is here, at the zero second, I'm going to change the opacity. I press T. I created, I make the opacity to zero per cent. D is zero per cent so that it can't be visible. Then when the books start coming at, around at 3 s at 2.8, there, I want my text to be as visible hundred percent. Okay. The text is thought to be being visible. Let me make it around 50 per cent is visible, 50 per cent, but when it reach three, it's visible hundred percent. I'm going to change the position also so that it can go with the bulks. Then after, after three-second, the texts become more visible. And the remainder. Then at around four second, I want to change these things. At 4 s. I make opacity to zero so that it can disappear also at 4 s. Okay? I go on my dimension. The box is there. Alright? And the disappear. Okay? We can do a lot here. Let me see where is my texts. Okay, my text is here. I press on P for position at 0 s. I create also the keyframe, but let me press U so I can see all, all I'm admitting a half opacity and a half position for the text at zero second. So I go on, I go all the way around 2%, around 1.5. I don't want to see the texts while the box is coming. And then at two-second, I want it to remain on 060 per cent of opacity. I don't want to see it. I don't want to see text. Then I want to second when it reach around 2.8. Then I want to see the text at around 20 per cent. When it reach three. I want these. 200% is fine, but the position now, okay? 2.8, I think the position is fine there. But when it moves to 3 s, I want the text to move also with the books. So I click on it, I press on shift. Then I move it, I move the text with the bulks around there. Then three-second. At 3.2 day, I can create a keyframe. I click on it, then I take it out from the box. I take it out. Then the box when it disappear. When the books disappear, I want again the text it to come down. I click on the text and it comes down around here before it did disappear or so. But here also when it's the only 2.2, let me see the opacity on to point to the opacity here. I want it to be 100 per cent at 2.2. Then we go on to point around eight day. I want it to remain on hundred per cent. The opacity. Then on full, I want it to remain on 100%. Then on 4.2 around there, then I can make it 0%, 0% opacity. Okay, let me see my animation. Wow, the box is day is coming. It's like the text is coming from the box. Okay. It's hillock is coming from the box, out of the box. Alright. And also I can move this keyframe. I try to move it a little bit. Let me, I click on there. I'll select this keyframe so that I can reduce this seconds. The timing. I selected the key with the selection, I tried to select using my mouse. Then I click, I move it around the year so that they can be a little bit faster. Let me see. Wow. Okay. I want to move also. I undo this because I support to move them this keyframe with the basket. This basket key-frame also, I wanted to move them all the keyframe together. Okay, Yeah, I can move here. Then I move here, then I'm going to move also the keyframe for the basket. I move it around here so I can see how he's in my animation. Let me see if the box is coming. Yes, the text is coming from the box. The box is there is coming is coming from here. I can see the texts. They are coming out. Let me move the box around here. Yes. The text is coming out. Then it goes while the box is disappearing from me. Yeah, this is not bad. To improve it. You know, you select the keyframe, you press F9, then you click on the graph so you can play with this keyframe the way you want. But for me also, I can add something. Oh, sorry, I made a mistake. I press on key. I made a mistake here. I pray. I click on Undo timing change. Okay? Alright. So I didn't animate. Okay. Okay, this one is coming. This robot is nice, but it's not done. The person I wanted this. Let me see how it's coming. This robot, how is coming. And also something we can change here. We can change the shapes which are coming close to disrupt what we can change them and direct them to other places, e.g. this, this swan, we can change the shape and direct it to other side. But you can do it in the Mac, these looking more pretty. Okay, what that can do also here, to show you about the robot and the ships and emission. From here, what I have to do, let me add in other texts. When I reach 4.5 second, I can create another text. Here. I create the effects. Let me call it ships. Not visible, sorry. Oh, because these ships were selected as though it created the shape inside the shapes, which is a mistake. I undo. Undo, change texts. Okay? Then let me click in empty space so that no ship will be selected. Then I click on the Text tool. Then I start writing another text. Today, I can say shapes and then the robot animation. Okay, I say ships and the robot animation. It's another text I add the day. I click on Selecting tool, I click first, I want this anchor point to be in the middle. I click here on Anchor Point Tool, or I can press on Y on the keyboard. Then I put it in the middle, I do it manually, It's not a problem. I click on Select again. I want these to be here, around here, but it'll look too big. It's local, very big. And I don't want it to be big. What I'm gonna do to reduce it, I select it. Then I plus S for scale. Then I can reduce the scale of these texts. You can see how I reduce it. Look nice shapes in the robot animation. Then what I do as I created, I would animate it also. I'm going to change everything. Okay? I will create a shape. I select the rectangle shape. You see it's a rectangle shape by Eiseley, I click on it, then I cleared. Also remember the shape is z. These shapes is selected, which is a mistake. Again, you must learn from mistakes so you can't do this mistake. Okay? The ship and the robot is there. I have to click on empty space so no shipper will be selected here. Then I click on the rectangle. I create here a small rectangle here. This smaller one, like this one, small one. And I want to rename it so I can remember it. I can say this is a straight straight line. Let me call it a straight line so I can remember it. I don't want to forget this straight line. Okay, what I'm going to do here then, let me see when I animate my shape. First, I don't want this to be visible. These shapes and the robot. I don't want it to be visible. I create a ship or create a text here. Where is the text? Text is this one, ship and the robot animation. And then a straight line. Okay, I'm gonna create another shape, another rectangle shape which is very big. I make it or remember it also semi mistake. I undo this. I have to make sure no shape is selected here. I click on empty space. Then I select the shape, rectangle shape. This time, I want to create a big ship. I want a big, big, big shape here. Okay, It must be very big. It must be really, really big. You can reach even here. Okay, he's nice. I click on Select tool. I bring it easier close to this straight line. How I'm going to create this shape. I'm going to name it. I'm going to name it SH. I remember. I'll remember it. Okay. Sh for line. That's how I rename it. Okay, I keep it like that. Straight. A, S H for line, straight line. Is there, my text is there. How am I gonna do this day? This ship line, which is this big one. Okay, before I change it, let me animate this line first. My line is here. Okay, what am I going to do? First? I'm going to do the opacity. I press T aggregate keyframe for opacity at zero second, I want to see when I need this line to be visible. It can start to be can be visible at three-second, at 3.2 second day, 3.5, it can start to it's going to be visible. Okay? So I can say on zero, second, zero per cent opacity is not visible. Then I go. When I reach three-second, I can say Please start being on 20 per cent of opacity. When I reach around 3.5, 0.5, I want it to be in 100 per cent visible now. Okay, let me see. When I unmet or keys visible at this 3.5 second from there, what I'm have to do at 3.5. Okay. At 3.5, I wanted at 4 s. At 4.5, I want to move out to create also the position. I want to create the position for this straight line. I created a keyframe at zero per cent. It's zero position. Then I go on, I live it day. When I reach, I want to see all the keyframe here I pursue. So I can see all the keyframe. When I reach three second day. It took on this position. I can move it a little bit. On the left, on the right side, I click on it, I press shift, move it a little bit here. Then when I reach 3.5 second, I bring it, I click on it and I bring it around here. I don't want to go from here. It must go here not to go over this robot. At that second. So I start again. Lets me see the animation. Okay, which is not bad. We can change everything later. You're going to see what where are we going to reach? Okay. I'm going back again. Let me go around here. Oh, okay. Around here. And then I select this shape. I'm going to move it a little bit so it can reach. Okay, I make it glow to this straight line. Straight line is this swash shape for straight line. And the straight line is this one. Then I want to parent this to ship this big shape I created. I wanted to parent it to the straight line. So I click here. Then I drag it on a straight line. After that. Wait and see what's going to happen here. When I press it, you will go straight with the straight line. When they strike, land goes it goes together with the straight line. After doing that, what I have to do, I'm going to say please track matte. You ship for line that big ship. We want you to track met this. What is the, I want to see the name of this name, ship and the robot and mission. Where is it? It's this one. So this shape for line, I want it to track, mate this shape in the robot animation. Then you can see what's going to happen here. I started my animation and we're going to see this. Wow, when it's there. You can see wow. Okay, but is faster. I want it to go slowly. Okay? This is the animation I want to do is good. But from here I want to see this after these texts. I don't want it from here. I don't want this text to be visible again when this one is coming. Okay. I want to see these texts. Where is it? Is this one? Yes. From there let me press U to see the keyframe. From here. When it reached here. I want it to disappear immediately so that these are the one can appear from day. I can say opacity is that being zero, B zero immediately, then the zeros, zeros, zeros don't be available. Okay? M can even remove this keyframe. I remove it for the position. And this one, I remove it because I don't want it to be available again after 3.2 second, I have another shape, another takes the weeds must appear there. Okay, Let us see our animation. K. K is good, but after effect is not visible properly. But you can see this, how you can animate your texts. I say ship in the robot. Animation is available. You animate the robot and you animate the shape. You can bring your animation to the next level, animating the shape and emitting a robot. So thank you so much. I hope you enjoy this class and you can download the footage or the layers of this robot. So you can do exercise of this robot animation. I thank you so much.