Learn Cartoon Background Creation and Animation using Adobe Animate CC | Venkatesh B | Skillshare
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Learn Cartoon Background Creation and Animation using Adobe Animate CC

teacher avatar Venkatesh B, Multimedia Instructor

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Class Introduction

      1:26

    • 2.

      New Stage Setup

      4:15

    • 3.

      Adobe Animate User Interface

      8:05

    • 4.

      Create the background sky

      5:17

    • 5.

      Clouds of Sky Design

      7:11

    • 6.

      Green Land of the Cartoon Background

      4:07

    • 7.

      Add Soil over the land

      1:45

    • 8.

      Create Shed on the Landscape

      5:54

    • 9.

      Fence over the Landscape design

      5:30

    • 10.

      Make Details on Sky and Clouds

      3:28

    • 11.

      Add Details for Landscape and Land

      7:52

    • 12.

      Make Details for Shed

      15:39

    • 13.

      Improve the Fence

      5:12

    • 14.

      Create trees above the Landscape

      8:55

    • 15.

      Small Shrubs over the Land

      2:52

    • 16.

      Add Camera in Adobe Animate

      1:46

    • 17.

      Animate the Cartoon Background with Camera Movement

      6:56

    • 18.

      Export the Animation as a Video File

      3:12

    • 19.

      Video Output: Cartoon Background Design and Animation

      0:15

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About This Class

Welcome to the course on Learn Cartoon Background Creation and Animation using Adobe Animate CC. In this course, I have completely focused on Cartoon Background Designing with Camera Movement Animations. Adobe Animate is one of the best software for Cartoon Animation. Through this course, you will learn both Adobe Animate and Professional cartoon background designing and animation from the scratch.

Course Lessons:

  • New Stage Setup
  • Adobe Animate User Interface
  • Create the background sky
  • Clouds of Sky Design
  • Green Land of the Cartoon Background
  • The soil over the land
  • Create Shed on the Landscape
  • Fence over the Landscape design
  • Make Details on Sky and Clouds
  • Add Details for Landscape and Land
  • Make Details for Shed
  • Improve the Fence
  • Create trees above the Landscape
  • Small Shrubs over the Land
  • Add Camera in Adobe Animation
  • Animate the Cartoon Background with Camera Movement
  • Export the Animation as a Video File
  • Final Output

Meet Your Teacher

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Venkatesh B

Multimedia Instructor

Teacher

Hello, I'm Venkatesh. I will post one new class every week for you.

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Level: Beginner

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Transcripts

1. Class Introduction: Hi, my name is record is. I welcome you all for this course. Learn cotton background creation and animation with Adobe Animate, who want to start to create a background for the control design. This is the course for you. Adobe Animate is one of the business off to it to create CO2 emission. Nowadays, it has lot of animation for background as well as the character. Through this course, you're going to learn how to create a new document setup and how to use Adobe Animate user interface for creating the background as well as the camera animation. How to create a cartoon background elements like how to create a background of this guy. How to create clouds over the sky, and how to add the green landscape as well as the land for this cartoon background creation. How to create a kosher over this land, how to add the fence for this land? And after creating all those things, we are going to detail each and everything from the sky, clouds, the shared, the landscape, the fence. And also we are going to create bunch of trees for this cartoon landscape background. We do add small shifts over the land. And finally, we are going to see how to add and manage the camera and how to create different camera movement to create a background animation with this cotton background or the end of this course, you can able to know how to use the Adobe Animate software for creating cartoon background animation and how to utilize the Adobe Animate software also, let us see in our classes. 2. New Stage Setup: In this lesson, I'm going to show you how to create an animated background with the help of Adobe Animate CC 2020 to previously, this software is also known as Adobe Flash. So let us see how to do this with the help of Adobe Animate CC 2020 2. So first I'm going to click File menu. I choose new icon here. We can also use the shortcut key, which is control. Yes, that is a huge emotional shortcut. I just click here and choose New here you can see we have a lot of options. So this Adobe Animate software was used to haul different industries like gaming industry also using the same software. A 2D animation was done with the help of these over the enemy. The web advertisements, which Internet say designs, educational application development, and the social media animators also using this adiabatic rate for their respective industry. So it can able to produce output for all those industries. And right now I'm going to create this animation. I was choosing this character animation. In this eye, how different resolution you can see that I have a hatchery resolution. This is one of the basic necessities assertion, which is 12 800 into 720 pixels. The first one is the width of the particular stream, and the second one is height of the frame. And here also we have the full HD resolution dimension. They have 4k resolution and we have standard resolution also. We have 640 by 480. It's just the standard, the stages size of Adobe Animate. So they have to choose which one you want. I was choosing this full HD. After choosing this preset for, let's see, I come to this right-hand side. Here I have the document details. I have width and height. So this place it itself has the dimension did then head. So if I change the preset, I can able to see we have the changes in these details also. It's useful, it's D. So that time itself, you know, it was fixed those dimensions. If you want to customize, it can do. For example, if I'm going to set the value which is 2, 16, 0, I can do this myself. Rice. It can keep the value itself. And after that, I come to this area here you have units. Since you are creating this particular work for visual purposes, you can not able to change this units. If you're creating the common work, you can change that into centimeter or millimeter. Select note we are going to use only this width. And after that we have the frame rate. So traditional versions of Adobe Flash, you may have 12 frame size. By default. You may also have 24. One's relations. In Adobe Animate 2022, we have 30 frames per seconds since we are creating this animation for a film or video purpose. That's why we have the default value, which is 30 frames a second if you want to change it. But the theory was the app to work, so you should keep that. And after that here you can see we have the platform types. When you choose platform, you can see we have HTML5 canvas and ActionScript three. So this one you are recommending can choose which one you want. If you want to create this animation for the purpose definitely can go for HTML5 canvas. Then we can add that inner web page. But if you are creating this animation for games purpose or some other video buffers, you should keep that with ActionScript three, That's enough. Anyway, we are going to use this for only Script purpose. Since I've asked coding to create the animation part, it just keep this in a default value, which is ActionScript 3. Now I'm going to choose Create button. When it choose Create button, you can see I got a new document here. You can see the user interface was in enabled mode. Now the press Control 2. So when I press control to keep the stage in Fit in Window mode. So you can able to see all those options and also you can access all the features with Adobe Animate right now. In this way, you can create a new document, what you record for creating animation with auto animate. In next lesson, we are going to see what are all the things we have with this Adobe Animate user interface. 3. Adobe Animate User Interface: In this lesson, we are going to see the user interface up Adobe Animate. At the top, you can see we have the menu bar. When you want to know what are the things we have with this user interface and how to create a new document. First, it had to open the existing Adobe Animate document. So I've just created a new document in our last lesson. And here I'm going to use the same thing. So in this user interface, it can able to see we have the menu bar at the top. As every software has its own menu bar, this software to have its own menu bar. So we can able to do all those editing creation modification with the help of these millibars. It has a different category minerals like we can use Insert menu to insert all those animations. And we can use text menu to add different styles of text. We can use this command minute to create. The commands are scripting languages, so we use menu bar to operate this entire software. And after this, I have the document area. Here you can see I've just created a new dogma and I have not yet save this document. So the name is untitled, one that store nearby. The one indicates this document was not yet saved after the modification or from the new document. And this documented till has a few more options here. You can able to see we have then the current scene number. So if you have multiple scenes, it will show you in which scene you are present right now. And before that scene number, we have edit symbol options. So if you want a detest symbol, you can use this icon right now. And on the right-hand side you can see we have different options. From right-hand side, we have the current zoom level. I can use this zoom level to know what is the current in the stage display value. It shows me right now with a fitting window. But if they want to change, I can do. I can zoom in and zoom out the stage. So based on your requirement, you can use which one you want. And you can also do those things for the group of shortcut keys also. For example, I press Control one. If I press Control 1, here you can see I got a 100 percent zoom level. And then plus Control 2, and I press Control 2, I will get Fit in Window mode. You can able to see that animation. You know, the Enter animation will fit within that window. Whatever they were monitored for a solution, doesn't matter. It will fit within that particular monitor area. For my monitor, it shows me it's 71 percentage. If you monitor was different with the resolution, you may have a different values here. So this so you can able to handle this area, this dogma area. And at the center you can see we have the weight colored area. This is called the stage. In a live event program, we all know what is stage. So whatever you have in the stage will be seen by the audience, not only in the event, in the theater, also, what we have in this stage, the audience can able to see easily. So in the same way within this order BY animation, if you want to show anything for audience, how to add that within the stage alone, you cannot add outside. Otherwise, the audience cannot able to see that. So that's why we have stage with The animate. And you can do min and zoom out the stage with the help of shortcut key, you can use Control minus to zoom out and you can press Control Plus to zoom in. Remember you how to use those control minus and plus from your left unsaid of the keyword, we cannot use the plus-minus, which is how the numbers keys. So it must use the plus minus symbol which is present over your alphabets in your keyboard. So the help of that, you can do that, zoom in and zoom out in Adobe Animate. And I press Control 2 to fit the screen within a window. After this document area in lepton said you can able to see we have the toolbar. So helm stuff tools to create cartoon characters, cultural backgrounds, and do the CO2 emissions. Currently we have a single column of tools. And if I want, I can come to this place in-between the toolbar S plus the document area. And you can see I have the GL arrow. I just click and drag. So with the help of this, I can able to create two column toolbox or three column toolbox, can customize it according to my need. So I changed the business like this. Here you can see we have fill color and stroke color. So in Adobe Photoshop, we may have a foreground color and background color. In Adobe Animate, we have fill and stroke color. And we use this as how we used in different Adobe softwares. You can press X shortcut key to change the stroke color into fill color and fill color and stroke color. And you can press a D to default the fill and stroke colors in Adobe Animate. So these are the common case we have with Adobe Photoshop also. So after this toolbar, the panels on right-hand side, you can see we have different panels, we have assets, we have pre animated objects here. You can able to see all those things. We also have the live preview here. A few more over the object can see we have Macau blue, and we have wolf running animation. We have the zombie walk animation. So all those preset characters and animations are available here. You can able to see here what we have unlimited. And it can choose which one you want to. Here you can see we have the animated properties. And after this properties, I have a few more things. I chose background. So we have the default animated backgrounds also here. So you have all those things here. If you want to show all those things we can choose all. So we have the scroll I can hear, I scroll down. We can able to see all those animations. What behave with this Adobe Animate? After this Assets panel, I have properties. So properties as all the document properties, we can able to see that the width and height of the particular document, we have the stage color. If you want to change the stage color, you can do all those changes according to your need. And we also have the frame rate here. You can able to see that you have 30 frames per second. We have all those settings. Here. We have the colors panel Elaine library, so we can use all those things according to our nato. After this panels, we have one important area here at the bottom, which is timing. And here you can see you have two tabs on this timeline and other Buddhists output. So with the help of this output, you can able to see the word coding output or so here I'm not going to use any code here. I just read to cover that and I'm choosing this close icon. So now I have only the timeline and just increase the space for the timeline. So the timeline is the major part of the set interface. If you are creating your animation, it shows you where you want to add a keyframe that you have to do the change. Very hard to set the different properties. All those things will be done with the help of this timeline only. It has the time. We can see all those frames here. We have that the frames, which is 1 second for animation. And we have 60 frames here and it shows this is the 2 second off the duration of an emission. If you want to stretch your frames, you can able to see here the help of this zooming and Sumatra can statue of frames. So by default, it has 10 seconds frame here, which means around 300 plus frames by default. And it can able to search it if you want. So we have a lot more options with this timeline. When you are creating animation that time you will see what are the things we have with this timeline. So these are the user interface features we have with Adobe Animate to create the cotton background designs as well as the character design. And after that, we're going to use all those user interface features to animate the same. 4. Create the background sky: In this lesson, I'm going to show you how to create a sky background for this cartoon background animation. You can see I haven't new document. And we have one layer, which is layer one. Since I'm going to create this background for animation purpose, I'm going to use multiple layers. So first I'm going to save the document control. Yes. Here I'm going to give a name for this document which is cultural background. So it can see I have saved that particular document with the name cotton background dot NFLPA. They have changed only the particular software name from Adobe Flash shorter. We animate the hand knotted, change the file format. It has only dot F allele. So I press Control 2 to fit the screen within this window. And here you can able to see our frame size. Right now we are in layer one. I want to rename this layer. I double-click the text. Here. I'm going to give the name Skye. And here I'm going to create the sky. Making a sky is a simple job. Going to create. I'm going to choose this rectangle tool first. Since I don't want any stroke, I just choose the stroke. And I'm going to choose the stroke value to none. I have only the fill color. After this fill color have to know which go I want to fill. So here I have the color, which is the, you can see here the hexadecimal value. I choose the color geological CCF. I choose this. And here I want to create a small rectangle from start to yet. So this is my sky. I'm going to use this as a sky for this cultural background and emission. Since I want to animate the clouds, I want to keep all those clouds in a different layer. That's why I'm going to have one lead this sky in this layer. If you want to some different colored tones with the blue, instead of having a single solid blue color, you can have gradient colors are. So let me show you how to do that. I choose the selection tool. You can see I have the shortcut keys to access the selection tool. And I click here. When I click here you can able to see it has only shapes. Now, I come to this colors options. When it come to this countless panel, you can see I have the solid curves option here. I choose that and I'm going to choose linear gradient. So when it choose linear gradient, by default, you will have black and white gradient here. Now, I just want to choose this black point. I just double-click there. And here I'm going to choose the same sky value, which is Jared euro CCF. Now you can see I have the blue here as well as I have white point, which is the default point, which is the default point here. So now what I'm going to do, I'm going to rotate the object because I want the blue graph at the top and the white at the bottom. So if you want to adjust the color itself, you don't need to shift the object. We don't need to rotate the object. You can transform the gradient itself. So we have special options for that in Adobe Animate, I'm going to show you how to do that. So first you have to select the object. Now I want to apply this gradient transform tool. We can use a shortcut or you can select that from your toolbar in your toolbox, you can see we have a fill color here. We have Paint Bucket Tool, the shortcut keys k. And after that I come to this transform option here. Here we have the option of which is free transform tool. The shortcut keys you. And if you want to access the gradient to answer me how to pass code the mouse and you preserve your mouse. You can see we have gradient transform inside this particular tool. I choose Gradient transform when IT tools grid in terms farm and I just press Control minus to zoom out. So here you can see we have three different points. With the help of these three points, you can able to adjust, we can able to transform the gradient. I had a fairly fast to point at the center. So with the help of that wind, you can only transport the gradient position. You can able to see how I transformed the position of the gradient. This looks really good. And I come to the second. So with the help of this point, you can able to rotate the object, just click and drag towards the bottom. So this is always occur. So I was successfully rotator and that point, you know, automatically increase to the dimension. So they'll pull off these central point. You can able to move the pushing of the gradient point. And with the help of this point, you can able to rotate the gradient color. And at the bottom we have the third one, which is scary. So the help of this I can able to reduce or increase the scaling of the gradient. So currently I want the appearance like this. I leave with this point. Now we choose this selection tool again so you can able to see how it looks. I press Control 2. It's exactly what I need. How the blue as a list of white, this gradient background. So in this way, you can able to create your sky for this cartoon animation using Adobe Animate. 5. Clouds of Sky Design: In this lesson, I'm going to show you how to create clouds for this background. So previous lesson we have seen how to create this sky background. I'm going to show you how to create clouds. We are going to create a cartoonish clouds. So for creating a coterie cloud, I'm going to create a new layer. Since I want to animate the clouds, I had to create a new layer for that. So I just click add new layers from this timeline. Here you can see we have add new layer option. I click here, click there, I will get a new layer here. You can able to see that I got a new layer, which is layer 2. Here, I'm going to give a name, clouds. Our Cloud, yes, Adding S. Now you can able to see I have two layers. I have the sky and the clouds. When working with clouds, I don't want to disturb the background since it was a normal S-shape. So if I create any selection like this that will entirely in fact the background, that will be the because to disturbance you will ever have. So to avoid that, what I'm going to do, I just want to lock that layer. So I just click this lock icon. We have in the same column. So now we can able to see we didn't disturb the background. The same time we can able to see the background. If you want to hide the background, you can use this icon. But we want to see that. So you don't want to click that. Here. You can see it looks really great. Now I come to this area. We have the clouds, which is a new layer. And here I'm going to create the clouds. To create the clouds, what I'm going to do is I'm going to use this oval tool. The help of this oval tool I can able to create the clouds. So I choose that old tool first, x I come to this colors palette. Here, I had to choose Solid Color. I don't want any gradient color, so I want to solid color. I want to choose white only. So I come to this fill color and they wanted to. So right now I want to create a Clouds. So I'm going to create a different circles and ovals to create clouds. Let me show you how I was creating. It can able to see how I was creating the circle. When I was creating the circle, I just press hold the Shift tiki so I can keep the circle instead of having ellipse. So it was created a circle here. And here I want to create on more circle. And here I want to create all the Mozart, but I have the diamond variation between those circles. Now, what I'm going to do is I just select the selection tool. I click on track here. And I was attaching like this. Now you can see how it looks. So this is going to create a clouds. So you can able to draw directly or you can create like this. This is just a cartoon cloud. I don't want to worry about the logics, what we have in real life clumps. Now I just want to transform the shape of this cloud. I'll choose that. And I want to apply the transform. So if you want to transform objects, how to select that and you had to press Q to quit transform and rotate outside. Can see how it looks. You can also scale if you want. So a scale according to my need. You can create any number of clouds. That's up to you. And if you want to create some chats in the Cloud, you can do the same thing. Let me show you how I was creating that. I just zoom in the object using Alt Control Shift and scroll mouse button. How to hold the Alt Control Shift to simultaneously. And you had to scroll. Then you can able to see, I can able to zoom the current mouse position. So here I'm going to do on things. I just hold my mouse and I click and drag the object. So when I roll my mouse and I click and drag the object, I can able to duplicate the same object. Here you can see how an object, we've got the same object here. Now what I'm doing is I was selecting the previous one. I choose the color. Here, I'm going to switch color I want. So Q, little bit too blue values there. You can able to see how it looks. I choose the same white color. I move that and a place that I want to create a shared. So this is how I have the Cloud. So if you want to create any shared you can create like this. If you have different colors idea, you can use that also. Pretty hard to use the same color for all those clots. So I was using this color and I keep those objects where I want. Now I want to create our McLeod here. So I'm going to use the tool. I use white too. And here I want to create. You can also use the Ellipse. Instead of having circles. You don't need to have all those objects into ellipse or circle. Duplicate that. And I use the same fill color. I use eyedropper. Click this fill color, dropper. One place where I just zoom in. Now I just have those clouds so you can create according to your need, based on your creativity also, you don't want to make the exact size or shape whatever creator. I'm going to increase the size here. I press Q to update transform and the clouds with a different height. So in this way you can able to create your own Clouds for creating this cartoon background. Since I'm going to create the complete background, I'm going to reduce the Cloud size, which may destroy my concept. Oh, yeah, this is enough. So the bottom I can able to show my subjects. So in this way, you can able to create your cultural background with the help of Adobe Animate. 6. Green Land of the Cartoon Background: In this lesson, I'm going to show you how to create the green landscape background for this cartoon animation. I'm going to create a new layer for that. Click Add New. And here I'm going to give a name, Green lander. I just plus, okay. Yeah, I got this layer Greenland. I'm going to create a Greenland from this center position. Let us see how I was creating the Greenland. For that first I'm going to use this rectangle tool. I choose the Fill Color and point to any one green color. I contend that later. Now I lock the previous layer, which is Clouds. So I'm going to working on this Greenland layer. Here. I'm going to add a shape. You can able to see how I was added the shape. Going to use the bottom area to create the state or road. That way I was creating the shape like this. And here I want to create what kind of shape I record. So since this is the land area, I don't need an even surface. So I was creating a curve. When you want to create a CO or normal shape, you had to do only one thing. First, if you have selected the object, just deselect that by clicking snout, say this stage. When I click outside the stage, I can select the object. Now what I'm doing, I move my mouse towards the edges. You can able to see I have the small coal nearby mumbles customer. So that indicates this phase is steady to create a curves. If I move my mouse towards the corner, you can able to see this corner is ready to create the corner points also. So rezone 180 can create corner points as well as this kind of course. So now I'm going to create a curve. I just click on track. You can able to see how I created this curve. So we'll have these kinda of course, in most of the courtroom cereals. And I just want to add on point here, like how we have the corner point here. Further, what I'm going to do, I just press hold Alt key and I click and drag from this place. Let us see I just press with all Tiki track from this place. Now you can see I was created successfully corner point. So in this way you can create any number of corner points with the help of this appearance. So I was creating the appearance like this. And here I was creating the appearance like this. In this time, you know, I was just unlock the clouds and I want to move the Cloud in a little bit ago. My area here also, you know, I was selecting that and I create some movement. It's up to you based on your document you are going to do. And I lock that layer. So we have a Greenland here. If you want the same Greenland, we can able to keep that. And if you want to add more points like this, you can add. So based on your need, you can add how many points you record. You can see here I have a black colored outline. It shows the visible area of the stage. So whatever happening outside the stage are happening, or having outside the stage will not destroy the entire output. So I have the background like this. Now I wanted to change the color, so I choose the object to the right color for that. Yes, I wanted this color. If you want more shades, you can add more shades. But if you want the same solid background, you can keep that with a solid colors. So in this way you can able to create the green background landscape that they can pop this out or be animated. 7. Add Soil over the land: In this lesson, I'm going to show you how to add the state or the sand appearance at the bottom using Adobe Animate. Firstly, choose the same rectangle tool. After choosing this rectangle, I come to this fill color. Here. I'm going to choose some brown color at first. So after choosing this brown color, I come to the bottom area. Here, I'm going to create a rectangle shape. You can able to see how it looks. But I had to create a new layer for that. So a plus Control Z, I'm going to lock the Greenland layer. I'm going to create a new layer. I'm going to give a name for the v. Yes, I just want to twist. Okay? So here I have the layer, which is the way. And I'm going to create a same shape here. So we are creating only the basic shapes. Later we are going to do our final announcements. And if you want to scale our resize, the particular appearance we can do here. We can create some curves. Instead of having the same dimension, I was adding a point here. So you can able to see how the street like appearance. And you can able to add more color variation here. If I want to create a colors like this, yes, you can add the help of this particular solid gradient. Change that into this. So there's only 18 you can choose which color you want for the background. 8. Create Shed on the Landscape: In this lesson, I'm going to show you how to create a color shade, the help of this Adobe Animate 2032, going to create a new layer for that. First, I'm going to lock this layer. The way I'm going to create a new layer can see I've just created a new layer and I'm going to rename that into cow share. And I choose, OK, I have to give your knee has towards on the layer name. Now I'm going to create the shared appearance. I'm going to use my rectangle tool first and I'm going to choose the color. I'm going to choose red color first. I can able to change the color at anytime, so don't want to worry about that. So he was creating that shared with the red color. Most of the time, the kosher will be in a red color because when you have a Greenland, it's easy to identify where you have the shared for human being as elastically also. So that's why we'll have no other code with red colored shirt. And I want to create a three level of this Kosher. So first I want to add a shape like this. Now I want to duplicate this shape. I press hold all tiki and a move on left-hand side. When I was to Brigade the shape by holding Alt key. If a professorship Tiki, I can have the same x axis for the object, the new object. So I was placing here no, I just plus Q to transform. And I reduce the size of the object. Can able to see what is the size of the object now. And I choose the selection tool. And I have placed the object near bay, the big one. Now I want another one, so I choose the same object. I pursued our Tiki and I press the Shift together to move in the same x-axis. And I want to place here. And now you can see I was created three rectangles of us created a 1 first, then it was indicated that and I was termed firm that into smaller one and I was duplicated the smaller one also. I just want to maintain the same dimension. That's why, you know, I was duplicated first and I was reduced the size and I was trying to get the second one. So now we have the basic shape for this shirt. I want to adjust further. Now what I'm going to do, I just want to join in on both small shirts. I just click and drag and join with that object. We can able to see this is how I have the object right now. Now, come to this left top corner, you can able to see that point. I just click and drag towards the bottom. So I can able to adjust the shape the same way I had to adjust on this right-hand side also, I want to maintain the same height. For that. I'm going to show the ruler bar here. You can show the ruler board with the help of your menu bar. I come to this view menu. Here I can come to this place, the rulers option. You can also use the shortcut key, which is Control Alt Shift R. I click here. You can see I got the ruler bar. From this ruler. I can able to bring the guidelines. So I just click and drag from this ruler. We can able to see I got the guideline here, right place here. Now I come to this spot. I just click and drag towards the bottom. So this is how it was creating a perfect balance sheet. Now I don't want this guy line. I just click and drag, please, where I was shorter. That's it. So we have changed the shape of the particular shared. Now we want to create or click appearance or displays. So for that, what I'm doing is I want to create a center line here. I want to create a guideline first. So I click the object and the object Transform. And a plus q, I can apply this quick transform and you can able to see which is the center point. Now from this left-hand ruler and just click and drag to create a vertical guideline. So you can able to see that guideline. Now, this is the central point and I choose Selection Tool. I deselect the selection, what I have selected here. Now I just click and drag this particular portion and a place where I want. So this is where I want. I just released. They're on a drag and release in this point. Now I just come to this area. Here we have a diagonal line up to this place. Here you can see we have the caudal bind as we have in this place. I want to create a curve like this on both sides. So in this era, so I had to create the same thing. I just click and drag towards the slept on site. And it was creating the CO. So here I just delete that guideline. And I can adjust this. You can able to see how I have the shape. And here I just click and drag towards the top. And I can maintain this shape here. Now, what I'm doing is I was create a guideline again. Just want to increase. And I need a shape like this where it just this area little bit on both sides. So I was created the shapes successfully. Of course, I had to add more details here. But right now I was creating a simple shape. I will add more details. 9. Fence over the Landscape design: After the successful creation of this shared, I'm going to create the rest of the details here. So I lock this layer and I'm going to create a new layer. Here. I'm going to click and just double-click here. And I'm going to give a name, matures fence. So here I'm going to create the fence for this shared. I choose rectangle tool and I choose the color what I record. So I'm going to choose a color here. And here I want to create share. It's the oldest shared. I want to create in that way. Was created a shape here first. Now I want to add some details. So I just zoom in. Here, you can see how it looks. I select the object, I apply it onto them again, and I increase the hate little bit. So here I had to queue bit depth for this object. Further, I select in this way, you can able to see however selected the object. And here I want to change the color. I use the same color. I use this custom color. Here I want to add dark values. Let us see however, selecting the dark value. Here you can see we have only color here. Here you can see we have only colors. So we are right now in this read mode. If you can able to see we have only pure colors here. I had just hue. So I choose Q. And here you can see in this color selection, I have the color wheel. And here I want to choose bit dark value. And that creates a shared lake appearance. We can able to see that and hear what I'm doing. Yes, I just zoomed this area. Just click and drag a little bit. So that creates a 3D like appearance. It's illusion. And now what I can do is I can select this object. I can duplicate. And again please here for the fence. So in the same way, I'm going to place on this side also this itemset also going to duplicate this. Before that, I just want to do on things when you are using a single object again and again in Adobe Animate, better, you should make that as a graphic symbol. That is the easy way, so you don't want to load more objects on your library. Make Q issue when you are creating animation. So here what I'm doing is I was selecting this object. Now we want to convert this object as classic symbol. We all know that the graphic symbol on Libya going to create an emission for video purpose. So I select this object. Now I press F8, an a plus F8. I have the name of this particular option which is convert to symbol. We'd give a name which is friends. And how to choose this type to graphic. And I choose this initiation Art Center. And it will be in the library root folder. If you have multiple folders inside this library, we can place where you want. Otherwise it will be in the libraries root folder. We have advanced options and I don't think we need those objects right now. So I just choose, Okay? Now you can see this is a symbol. When I have the properties we can able to see it's exotic, simple. I just duplicate that. Since we have this in a symbol, and I select both symbols, I just hold the Alt key and click it again. Now you can able to see I was perfectly duplicated the object. So after placing the object here, here you can see I had to adjust this area. So I just double-click the symbol. And here I want to adjust. So I want to add like this. And here I had to add a shape. So what I'm doing is I was creating shapes, rectangle here. And this fill balance, this side. I want to do as much color variation. You can see the difference. Now. I move this towards this place and this corner point towards this place. So we got that red shape here. I just double-click to get outside. You can see that area was updated in our older. See that. It looks great. So this is one of the advantage when they are using a graphic symbol. Once if you have updated a shape anywhere, all those references that will get updated. So this is a good thing. Now I'm going to do the rest of the work. So we need more fence details here. I will add all those things. 10. Make Details on Sky and Clouds: After adder in this basic fence appearance, I'm going to add, are those detailing works for this background design. So I just logged this fence. You can see a house sky layer and I help clouds the Greenland, the way cows shared and fence. So I'm going to detail all those things. Let us see how to do fuzzy choose this sky layer I just unlocked that. Can able to see that. Now you have to apply gradient transposed. And I come to the bottom and I want to adjust the gradient value. Here you can see I want the appearance like this. So I was adjust the gradient value. That's it. I was completed the retailing work for the sky. I just lock that layer and I come to this clouds. I just unlock the cloud layer. So here we have three objects. You can able to see that all our shapes. So I want to convert that into a symbol. So I choose this and I have to convert that. I want to press F8. And I'm going to give a name which is Cloud one. And here I choose this area. I press F8. Let's choose Cloud. I choose this one. I press F8, choose Cloud. So they have given a name for all these three. Now what I'm doing is I go to my library, Control L is the shortcut key to access your library. So I come to this area, we have three types of clouds. Of course here I can rename that. I'm going to give a name that just cloud 3. So we have Cloud 1, 2, 3. Now what I'm doing is I was creating these cloud one can able to see I was duplicated and I was reduced the size. And I was placing here. Now, what I'm going to do is I'm going to reduce the object transparency. So I select Selection Tool. Now I go to the Properties Bar. Here you can see we have the option which is colored effects. So in this color of x, right? No, we haven't none. I'm going to choose this alpha. Now I'm going to reduce the alpha value. Currently it was a hunter. I'm going to reduce that. We can able to see how it looks. So to help out this Alpha value, I can change all those transparency values. So now I duplicate this clouds and I scale this. Please. Here. I choose Selection tool. Now we come to the Properties Bar. I choose cholera vaccine to alpha. And you can see I was reduced the Alpha value. So in the same manner, what you can do is we can use different clouds that the different alpha values if you want more details. So here I'm going to duplicate this again. Go into place here. And I'm going to give the Alpha value. So in this way, I was adding more details for the clouds. As I record. 11. Add Details for Landscape and Land: So after adding in those details for the clouds, I just lock this layer. Now I come to the Greenland layer. I just unlocked this Greenland layer. Here. I want to add details for this land. So what I'm doing here, I was adjusting those areas again. You can able to queue some sharp edges instead of giving more close. And here I'm going to give some color variations to perform that. What I'm going to do, just watch it carefully. I was using the line tool, but he'll put the line tool. I'm going to create a line here from this point to this side. Can able to see how it was created that line. And here what I'm doing is I just create on more rent from this point. So both lanes will be joined here. You can able to see this portion. I choose selection tool and I click this area. So now we can able to see that I can able to select that this particular object alone. And here I'm quite a bit dark color so far that I just click this object, come to this color properties and choose Fill, and it choose more colors. Here I'm going to do little dark values and I just deselect. So now you can see the difference between both colors. Now if I just select this line and I delete that. So in this way you can create any amount of detail for this background. So to you, based on your requirement, you are going to add those details on these items. It also, I can add those kinds of details. So I use the line tool again. I come to this area. So here it cannot able to see what you have this shared. So this time what I'm going to do is I'm going to make this shared appearance into invisible. So I can put the shade layer and a 2s invisible icon so I can hide that. And I'm going to perform what a record. So here I'm going to choose this object, the fill color, and I choose the same color, what I record. And we double-click the outline at it. Just did it. That's it. I just enable this Koshi at BYU before that I had to extend this if a record. Because when you're creating animation that we queue ugly appearance for the background. So I was clearing are adding details like this. If you want to add more details like this, you can add, that's purely you are per share. So based on your creativity that need, you can create how you want. You can also go After added in all those things. I just logged that Greenland layer. Now we come to this layer the way. So here we have the VA, I come to the player, I just unlock that layer the way here I want to add more details. Right now here we have only one shared. You can also add details with the help of your brush tool if you record. But what I'm going to do is I'm going to use my oval tool. I have one shared here and choose Fill color. Let's choose the same shared here. What I'm going to do is I want to give some different lighting appearance for this particular object. So firstly, choose this and they come to the fill color. I go to the custom color here, I want to add some dark colors first. So I choose this dark color. So from this to some brown instead of this green here, I want this color. So from this one day I'm going to extend my colors. So what I'm going to do is I'm going to use my oval tool of us creating a overlay. This, of course I don't want any stroke, disable the stroke. And I'm going to create the same colored objects. Here I choose the color and I come to the free color. I make color into bit later. And I move that object into this particular object location. You can see how it looks. But I want some uneven surfaces here. So further I choose the brush tool. So with the help of the brush tool, just create some uneven surfaces. I want to increase the brush size. So I come to this properties. Let's choose a size. Now. We can able to see, you know, I can able to customize it. We can able to adjust the edges as a record. And after this, again, I had to create a circle. So I use oval tool and choose the same color. Choose custom color. Here I have to choose little bit like color grid ellipse first. And here what I'm going to do, I'm going to use the same brush and choose the brush color into this. Of course, right now we have choose to that same color also. And I'm going to apply here. So this time I'm going to adjust the brush size from 51 to that file. Adding like this, add some more details. You can add more details. You can add. 12. Make Details for Shed: So after adding the details for the land area, I can't do this. So right now it was invisible. I make it as a visible first. And I'm going to add those details for this Kosher. I unlock this layer. Come to this area. So here I want a lot of details. So first what I'm doing is I choose this layer and I want to duplicate this object. So I called OLTP, and I duplicate this once again. Here you can see we have one more new object. I just want to another object here. I just hold Alt key and a two we get again. Here what I'm doing is I choose the second one. I'm going to make the fill color into black. This looks really good. And I'm going to move that over this object. Here. I want to adjust few edges, as you can see. So by adjusting those edges, I can able to create this shape, the black colored shape, away, delete the rest of the areas. And here I just group this object. This object, I press Control G, and I come to this area. Again, I group this object also. Now I just move this object, can see the red colored shared appearance after this black shape. That's why it was introduced this red colored shape. If I want to move the black colored, the outline in front of this particular red color. Hard to choose. This modify. I had to choose arranged here, I had to choose Bring to Front. So when it just bring to front, I can bring the particular object in front of other old shapes. So here I have the object over the other objects. So in this way you can place where we want. Now what I'm doing is I want the same object. Till the end. For that, I'll just double-click the particular black object. Here I'm going to create a selection. Just click and drag my mouse. Can able to see it was created a selection. Now I apply q to play terms form. And I can create a shape like this. But this time what I'm doing is I was changing the center point into this particular location so that, you know, I can able to create the scaling at own direction itself. So you can see that. And I'm going to do the same thing. Just to want to create a selection like this. Now I want to adjust the center point. And I was creating a moment like this. So after created that, I just add just a point a. And here I can adjust if they want. So my need, I can adjust how they record. If you feel like, you know, we have uniform shape, you need a difference. We can create like this. So it was created in the outline, appearance like this. And after that, I want to create a selection here. So I just double-click the object here. What I'm doing is I'm going to use my tool, which is ink bottle tool. So with the help of the ink bottle tune can able to create a stroke around any object or choose ink bottle to right now, I choose Stroke Color into white. Instead of having weight, I may also have this late pink color, red color. I'm going to click this object. So when I click this object, car denoted as true with the same color, you can see that I double-click the stroke. Can able to see the stroke. And I'm going to change the color to the stroke color and choose custom color. And I increase the brightness. So we can able to see that right now and also increase the stroke size. And I twos strokes, I said three. Looks really good. I come to the bottom area of this Properties Bar. Here you can see we have three different appearances, four corners. So right now it was in a kernel mode. I need the same thing. And after that we have three more options here you can see the meter joint and beverage giant and around Jan, Jan itself. So by default you will have that. And here you can see we have a lot more options. So if you want some irregular shape, you can use these other ways. You can just leave it. What I'm going to do is I'm going to delete the stroke, what we have over this particular black shape. I don't want that. I only want the stroke what we have inside the object. So we just want that area only. So after this, I just want to delete the stroke. So we have created in this way. And now I'm going to add in some more detail for this. So I just double-click the shape again. Here what I'm going to do is I just duplicate the object, delete these areas. And I have only this area. Click Q. And I reduce the object dimension. And they wanted to change the color of this object. So I just select the area alone as I show you. So I want to create a selection from this point. K those kids disturbing me. So I just want to lock those gates. So I come to this view Meno. They come to these guys lock gates. Now we can able to create a selection like this. And I choose a fill color and I add dark values to create shared like Appearance. Choose this object and a group. This demo, this took place here. Scale this. And I double-click and it come outside. So this is how a record and all that object. And it shows a shared like appearance. Now I'm going to create those texture for the shirt. So I choose Line tool. And I come to this area. I'm going to choose black color. They create a stroke from the top. Can able to see, since we have so many objects inside, it shows me only the area I create outside. First, group this. Now we move into this place. And I press Q and set the points doesn't scale the particular line. So we can able to see the line right now. It looks purely black, but I needed a dark red, so I double-click the line. Let's choose the dark red color. So this is how it looks right now. I just want the dimension of the line, so I just double-click and from three to five. So this looks really good. And I want to duplicate this. More numbers. Just click inside. I just click and drag to create a whole much of a secure. If it was created. Those strokes for one side. That's enough. We can duplicate that and please bear with occur. Finishing look. And I choose all those lines. I use Control G to group. I press Alt key and click and drag to duplicate that. Now I want to transform it, I just want to flip it further. I come to this modified amino. I choose Transform, Flip Horizontal. And I move this lines. So it was placed in a perfect place. Now I totally can come outside the sphere. Now you can see we have our different shots. And I come to this place, so we have different shapes here. And I select this shape. I want to move that into front. I can go to the Modify menu. We can choose, arrange a leg, and just bring fun. You can also use the shortcut key here you can see how Control Shift. So I can able to move that object, you know, above all other things. So we have created all those shapes. We have to create a window and a door that you create better look for this shared. Before that I want to convert all those shapes. Those shapes we have created for this particular shared as a group. I just want to delete this guy lines. So I come to the view menu and I come to this Guides unlock the lock. Now if I delete those guidelines and I select all those objects, and I make that as a group. So it's a single group right now. If you want to break the help of control B, now you can able to see we have different objects here. So after this, what I'm going to do, I'm going to create a window. So I choose rectangle tool. Here. I'm going to choose the outline color into black. And I'm going to choose the fill color to white. Here I'm going to create a rectangle outside. Making a square by pressing Shift Tiki. This should be the size. I just want this area here you can see how it has the appearance. I just copy the fill color and I'm going to paste control V. So we got a new object here. Here I feel the same black color or 90 percent gray color. I applied towns farm, and I reduce the size of the object. The place inside again. Now I just select this and I make the center crew. So we can able to see we have a group icon here. This will act as a window in place. In this way, I can duplicate the window. We can place multiple windows. They are a record on this era so I can place on window. So based on your need, you can create how much recur. And I duplicate this again. I want to make the size of the beaker. And here I'm going to create a door. So I just double-click the object. Since it was a group, we can do a lot of modifications. We don't have any issues with that. To do some changes here. Going to fill. And black color, pure black. And I'm going to place this object at the center of this. So this will be the intense. Here. I'm going to change the white and gray. I'm going to use the dark gray. This is a wild place, those colors. And here I'm going to create on Windows. So this window has a single view. Here. I'm going to attach both windows like this. So it's up to you based on your creativity, can create what kind of appearances you want here. So I'm going to duplicate. So in this way, you can create your wont shared for this cartoon drawing background who was added in more details for this shader. 13. Improve the Fence: So after adding details for the shared, I'm going to add detail for the fence. I just log this shared. Come to this fancy area, I unlock the fence. So here I have four objects. Of course our theme objects. And I want to create more order to create a more word. I want to select Rectangle Tool, and I choose doubting color and just fill color. First, I had to choose the Fill Color. Fill color. From the same would. I choose custom color? And I want to choose some, some more color values. So I choose this color. First, I'm going to create only one order. Was creating like this. We should not have too much of a difference between this and this word. I just want to select the same color again. From this, I want a small kind of collaboration, or I can use the same color also. So here I'm going to use the same color. Just check whether we have here also, I had to show depth for the welder to show some more details. So here I'm going to add the shared. It should be a bit darker. That's it. I had to add more dark value. This looks better. And I want to create the same share. Also. Using to selection tool and select this area. Choose Fill Color. And I delete that. Can able to see how it looks. Now we select this object, transform and a group this using Control G, can see how it looks. Now I want to fix this particular route with the background. I have to create a shape here. So I just double-click the object and I want to create a shared use the oval tool and just delete this. This is how it looks. Please here and here. Now we can see we have the perfect shape. We can move a little bit down the complete fans. Yes. I duplicate the shape. If you want to maintain the same. Hate. The x-axis question. We can resolve the Alt key and you can press Shift key to maintain the same x-axis. I can adjust the distance between those. Now again, I come to this right-hand side. Here I can do two things. I can select all those things, a plus Alt key and a duplicate all those things. We have created the detailing for the fence. Now what we can do is we can move the fence below the vase. I can do the sorting. I can move that way about defense. So a movie about offense. It looks like this now. So it looks really good. So after adding all those details, now it looks much better if you want to add more detail over this sand. I can add that. I locked the fence and I unlocked the VA. And here I can add if you want. So in this way you can able to add all those details for the sand and other all elements. 14. Create trees above the Landscape: Now in this cartoon drawing, finally, I'm going to create a bunch of, let me show you how to create those trees and just lock this layer and create a new layer for the tree. Was renamed that layer 2, 3. And I'm going to create a tree. A tree is a easy job. Let me show you how to do that. I'm going to create the leaves first. So I make the stroke color in finance, I choose only the fill color. Right now I was choosing the dark green only. You can see it was dark green. And I was creating one leaf first. So hard to create one leaf first. So based on that only we are going to create our lives. Now what I'm doing is I just group this leaf and creating a random directions for those leaves. So it's up to you based on your need. You need those leaves. You may randomize the size. You can do that later. So after placing the exact version, you may randomize the sizes. You don't want to use the same size objects. At the end, what I'm doing is my select are those objects and they break the object. So now you can say it's a single object. It's easy to carry this object. In the same way you can create a bunch of ventures like appearances was created a one. Now I scale it. And what I'm doing now is I just duplicate that. You want to change the fill color. So I want to make the color into bit brighter. You can able to see how it looks. But I want to maintain the same color. So I'm going to use this tool. I group the very first object and the second one also transform, rotate. I can transform again. However, I can place where I want those leaves like appearance. I can lose the same object. Also. Reduce the dimension. And again, I duplicate that for the light-colored. I reduce the size. The place where this time I break it again. And hair color. It's up to you. You can add more colors as a group that, and I place it again. So you can place any number of colors for those, can create those branches. I just delete the background first group, are these, interestingly, before that I break this objects when you group it into singles. Now we can see all those things are shapes. Just topically. Side here you can customize if you want. That's up to you. Because you have all those shapes. You can customize if you want to say, it's easy. Anybody can do this. You can do this. So after you know, your adjustments, you can have a bunch of leaves. Now what I'm doing, yes, I was to be getting this can transform. Transform. We can place where I want. I can duplicate it to any number of time. Finally, I'm going to create the stem. So I'm going to choose Rectangle tool. I'll choose a fill color into Brown. Was creating a stem like this. And after this, I was selecting that particular object. And the object. Can able to customize the shape of the tree? No, we should have the broader area at the bottom and we will have shorter area at the top. For the RTK to create those planters. Again, to create those straight lines. I press Ctrl Alt key to add more points. So we can create those branches like appearance, how you require. You can decide the size of those. Appearance, which you see are going to decide how we trickier. So are they enrolled? I'm going to do, I just select this object and convert the rest. So here we also have a bunch of groups. I just convert all those objects into a single group. Here you can see we got 13. So this is a one-day one example. You can also create a simple cartoon. Our tree is like how I was creating here. Let me show you. I was creating courtroom tree like this also. So this is my tree that those green areas and I have the stem here. Of course, this is also a tree. No one can say this is not a tree, okay, So this is your world. You can create your own trees based on your needs. You can choose which one you want. So I was created like this and I was afraid transform. And I place where I want. So I want to place those trees below the vase and below the fence. Now I move the tree layer below the fence. We can place where it recurs. The tree. It's a single group. Now, if you want the trees over those backgrounds, I can totally get that. I get that. I can reduce the size and place where I record. Again, I do the same thing. The distance will be shown through the tree size. And here I need one big tree. Placing here. In the same way, you can also add multiple trees for this Scotland background. Can create your own new teeth and you can duplicate. And you can place where you record. 15. Small Shrubs over the Land: Now I want to create some few shapes like appearances. So I just lock this layer. I create or more new layer. Here. I'm going to create those public appearance. So I use rectangle tool first. We create a shape like this. And I was creating this shape. And I duplicate this. Now we go to this transform flip horizontal. I reduce the size. You can also rotate to create a different directions. The same way you can create multiple objects. As I was creating that. I was also adding small rectangle here with the same green color. Here. What I'm going to do is I want to create a shape like this. I can create on the federal side. You can control G to group this. I can. So in this way, you can create a complete cartoon background using Adobe Animate CC. 16. Add Camera in Adobe Animate: In this lesson, I want to show you how to create an animation for this background using camera movement. This camera to list not the best thing to create. A cinematic moment like appearance with the help of Adobe Animate. Let me show you how to use the camera tool in Adobe Animate. Here in timeline you can see we have a lot of icons. We have all those layers from the weight to sky. And I'm going to add a camera here. If you want to add a camera, you had to press this camera I can hear. So it was separately added in timeline. I just press Add camera. When it choose, add camera. Wherever you have selected a layer, the camera will appear at the top of this timeline. So here you can able to see the camera contours. And we have the camera layer here. Now I press Control 2 so that I can able to see the entire screen in a Fit in Window mode. Here we have some unwanted areas so I can reduce the timeline, height plus control tour again. So with the help of this camera tool, I can able to zoom in zoom mode. I can pan, I can move, I can do all those camera movements with the help of this camera tool. First, I'm going to do a zoom in. We can able to see how it was created as zoom in. You can also create a zoom mode. So based on your requirement, it can create a zoom out also. So you should not go away from the background. So this is the right for Shen. We have covered all those backbones, right? 17. Animate the Cartoon Background with Camera Movement: If you want to create the animation for the camera movement, what do you need to do is, I just select the very first frame. Here, I right-click and I choose create motion tween. So have to enable this create motion tune if you want to create the camera animation. So after adding that, I come to this place that yet the frame before that I have to increase the frame for all those objects was increase up to four seconds for all those layers. I select all those layers for second frame, Nicholas F5, to add a static frames. And here you can see I was having 30 framed. By default, we have that. And at the beginning what I need is I just want to zoom in a little bit. So I place my mouse cursor. So, so I place my timeline needle on that year three frames. Here, I want to create a small zoo. You can see when I create a Zoom here, it will automatically add a keyframe at frame. So I know we have only a static frame. You just click and drag. That's it. I was released. So I will have a small camera movement there. You can see I was just press Play button here. I have the small camera moment, right? That's what I record. And after this camera moment, I just want this camera mode for two seconds. So I come in between the duration 30 seconds and press F5. So I can able to extend the time duration up to 60 seconds. Now you can see I'm going to play this. So I have a small amount of x2 in a slow motion. You can also have the same moment for three seconds up to 90 frames. I got it. So I'm going to this again. We can able to see how I got a Zoom in a smooth way. So after God, this Zoom, what I'm going to do is I'm going to move the camera and I had to focus this window itself or the spinner itself. Let me show you. So after this camera movement, I place my cursor here at 180 frames. I press F5 to increase static frame. So till this we have camera movement and we have static frame again. In-between I have to give 1 second frame and travel. And after that, no, here I want to add one keyframe. I press F6, so in-between, I don't want any camera movement. And after that, we want to focus anyone window, either this right-hand side window or the transfer window. So I want to focus on right hand side windows. So what I'm doing is I was just zoom in. We can able to see I got that particular keyframe. Now I just click and drag towards my right-hand side. I can pan my camera. I can able to see that. And just click on track towards my right-hand side. And I can zoom more if I want my pen towards my right hand side. So this blue color line shows that is the camera view. And I click and drag towards the bottom. So this is how it works. Now I click and drag. You can able to see how I was the zoom that area. And after that I'm going to queue a static frames for two seconds. And I add a keyframe here, I'm going to start the animation again. So from this place, I want to zoom 1 second. I want to move the camera and a 100 to zoom out. And the total duration of the camera moon was 1 second. So here I have only 1 second duration. Here what I'm doing is I was Zoom Out. That's the first one you have to do. And I was panning towards my left side. And I was focusing this area. So maybe some of a vehicle, a person was arrived at this place and they want to move from left to right. So now I had to create a camera movement from left to right slowly. So after reaching this version, I have to give 1 second time interval. Yes, I was given a second time interval. Now I want to create the camera movement from left to right slowly, slow. I want to create more timeframes. I'm going to create up to 14 frames of 10 frames. And I'm going to have only slow camera movement. So here I had to create a keyframe. So I have six and I create the camera movement. So I was moving towards right-hand side. That's it. So now I'm going to play from the beginning, you're going to see how it looks. I press Control 2 and I play here. We have a camera movement. We have the small zoo, and we stopped the camera. We assume only the window and Resume the path. And from that area, you know, we're moving that slowly from left to right. So these all cinematic movements, the camera movements are possible only with one tool with Mitch's add to camera two. So we have created 15 seconds camera movement. If you have the character here, we'll have all those animations with the help of this camera tool. I was moving into the friend. So we'd have created a 15 seconds animation. At the end, what I'm doing is I save this again. 18. Export the Animation as a Video File: Now I want to export this as a video. Let me show you how to do that. So say come to the File menu here, had to choose Export. And after choosing this, I had to choose Export Video or media. I choose this. When I choose Export media or video. How this Export Media option, if you want to ignore the stage where you can enable this, otherwise, it should be default. We have the exact for literary resolution or nine, 200, 100, 1080 pixels. If you want to change the dimension here itself, we can change that. And if you want to create a sequence of image During the export process, you can choose scenes instead of Intel movie. If you have multiple scenes and you want to export all those scenes, we can choose Intel movie. Otherwise you can choose the particular scene itself. But currently we have only one thing that is also comes out to the entire movie. So it should be there. And we can mention the frame, starting frame and the frame if you want to mention the starting and ending time, you can do all those things if you record and you can choose the format if you want. So the encoding video format, we have the preceptor here. So I'm not going to change anything here. I don't have any intent right now. So you can do all those things and it can also change this particular output folder. And after choosing all those things, I'm going to choose Export. So when I choose export, the export process was starter. It was king. Let us see how it was created as a video because in this timeline, we didn't move any object. We have used only the camera view and the camera itself. We have completed all those things. Let me show you how it was created. The soil was completed. So when you're doing this process, it automatically opens this Media Encoder. Here you can see it was continuing. You have to wait when it starts fast time to take some time. And it was successfully completed. So at the end, you've got your video. I click here so that I can visit my file. So this is the video we have. So I'm going to play this with my video player. So this is a starting bind you can able to see we have a full HD video. We don't have any lag or in this background. We have the camera moment, it's the first moment. And this is the second moment of this as creator. And may have that camera movement. Finally, we have the fourth camera movement. So with the help of this camera animation itself, we can able to create the complete cinematic camera movements in order be animate.