Transcripts
1. Chapter 0 - Introduction: Hello everyone, Welcome to level-0, Introduction to Design. We're really excited
to have you here. Yeah, I'm Janice
and I'll be one of your design instructor teaching you all the theories in design. And I'm Leah, I'm your
other design instructor. I'll be teaching you how to
take the design theories and fundamentals that you learn
and apply it in practice. So some of the topics
that we'll be covering in this course includes the
fundamentals in design, the principles to
apply the foundations. And lastly, putting
it altogether, we have a lot of really
fun and exciting content for you to
learn in this course. See you all in the
next chapters. Before we get into
the topics of design, let us understand what design is and why we should
care about it. Design can be found all around us and comes in many forms. From phone apps
to electric cars, printed posters to
digital billboards. The effects of design
can be found everywhere. When we talk about design, the image that often
comes to mind is one that is focused
largely on looks, but it's more than just that. We often see the visual output whenever the input and
what happens in-between. To put it simply, design
creates value through an ongoing process
of identifying the problems and refining
the solutions to them. Most things we use in life
are designed with intent. Like the chair you
may be sitting on. The designer has
carefully considered how and who may be using
them when designing. Notice how the chair changes depending on the room
it is being used in. However, don't be scared
right off the bat. You don't have to be
an amazing artist or need to know how to
draw it to be a designer. But you do need to
be curious and ask questions to solve
the right problems. Stay tuned for more.
2. Chapter 1 - Typography: So whenever we
think about design, we typically think
about lingo shapes and adding color to
make something pretty. But it actually starts off with something more simple than that. And that is letters. For this lesson,
we're going to kick off with understanding
what letters are, how to look at them, and how to use them properly. When we download a new font, there's typically a bunch
of files inside a package. Why are they so many files? Let's take a look at why and
what all those files mean. Before installing a file, we would typically Google and browse for
something nice to use. But the thing is when we say
we want to install a file, we're actually referring
to a typeface. The problem here is that the two terms are now
used interchangeably. So what is the
difference between them? When we download the package, a bunch of those files have specific sizes and
weights of the typefaces. And so we use bonds when referring to each
of those biles, but they all belong to
the same typeface family. For example, Times New
Roman is a typeface, but at 12 Times New
Roman regular is a font and a 10-point Times New Roman bolt
is another font. Why we have these
two differentiation is that in the olden days, when printing letters was
still a manual process, we had to individually look for the letter blocks with
a very particular size, weight, and style to
get the job done. Hopefully this clears off some confusion and
moving forward, we will be referring to
anything that has to do with texts as
type or typeface. With that in mind,
let's dive deeper into how texts can be
effective in design. So whenever we learn
a new language, we usually don't think about
the history behind them. So let's rewind back
in time and see how letters got developed to the
way that we use it today. Before getting to the
letter points we see today, letters used to be simply
cave paintings in the form of pictograms that dates
back to 20 thousand BC. As the need to convey
complex ideas grew, the drives became
symbols to represent stuff like sounds,
objects and ideas. And then the Greeks started to abstract the pictures even more. And the Romans then
made refinements to what we know as
the alphabet today. Moving into the Middle Ages, around the fifth and
late 15th century, there was a strong focus and handwritten
manuscripts which inspired some of the highly decorative
typefaces we use today. Did you know that at the time when printers were non-existent, scribes were actually hired to replicate books by
writing letter, by letter at a time. That would take around at least two weeks
to complete a book. Thankfully, to speed
up the process, the letter press
machine was invented. Although the Chinese
had invented at first, letterpress technology could
not easily scale up to the massive 50
thousand characters in the Chinese language. However, you'll
head as Gutenberg got credited for it
because it was easier to deploy this technology in a 26 character Latin
based language. Gutenberg development in the 15th century became
life-changing to Western culture because all that was needed was to create
a bunch of letters, damps, arrange them,
get them inked, and then the content
gets so-called print it. It was also around
this time when the term font and typeface was created so that people can find the correct stamps been back. The stamps were also stored at both a top and bottom
Door configuration. That's how the uppercase and
lowercase terms came about. As we move into the modern era, we then develop smaller and
more portable machines like the typewriter and soon after the computers and
keyboards we use today. Looking back at the
first existence of written communication to
the way we use letters. Now, we can see that the
development was highly influenced by
technological advances and changes in culture. That was just a brief
history on time. If you want to learn more,
check out the internet. Just like how we have terms to describe different
parts of an animal. We have terms to describe
letters as well. Let's find out what
some of them are so we know what to look for
when choosing a typeface. Letters are built using strokes. The curved ones
are called a bowl and to hold everything
up, we have a stem. As we learned in the
history lessons. Letters are derived from
the drawings of humans. That's why stroke
names are named after the body parts like i, yr, arm, shoulder,
leg, and spine. Sometimes we may find letters with some decorative
elements called the Sarah and the ends of the letter without a Sarah is
called a terminal. All the letters then sit on an invisible line
called the baseline, so that there is a strong
anchor point to place them. The height of a letter is
maxed out at the cap height, and all letters are measured
using the x-height because the letter X has a very clear cut off at
the top and bottom. We can now use these terms to describe different
styles of letters. Imagine that we have to design a new website
for a company. Let's walk through
the process of choosing typefaces
for this project. First things first, we will
need to understand what our company offers and the
personality of our company. Let's say we're a company that sells handcrafted
modern furniture. You may already have a few
images come up in your mind, and some of those may be elegance, bespoke,
and simplicity. With that in mind,
one option is to use a sans serif typeface
for our website. The reason is that they usually convey a more modern approach. Typically with body texts, we will use the regular weight, but sometimes we can use italics as a way
to add emphasis. We can then pair
that a website with a serif typeface
because they are sometimes harder to
render well digitally, we can use them on larger
texts like titles and headers. Serif typefaces often have handwritten qualities
with their high contrast in thin and thick strokes. Using them can help
us communicate the hand-crafted
aspect of our brand. Since thereof, typefaces often appear to be thinner on screen, we can also use a bold way to make the headlines
easier to scan. After that, we can
choose to create a logo type using a
decorative typeface. This kind of typeface
is generally made as a one-off
because they are specially crafted and can create quite dramatic results to
stand out from the crowd. Then to inform people that
we're launching our company, we may use a scripted typeface. Having this typeface used as an invitation or banner at
the top of the website. It makes it feel
more personal as if it was handwritten
for a special event. All you need is to identify the mood that you want to
convey and go from there. Now that we have selected the
typeface for our website, the next step is to
put them together. This is bad. We need to make the text
readable and legible, otherwise, no one would
want to buy our furniture. We do that by creating a good visual hierarchy so that people know
what to look at first. One of the ways to
achieve hierarchy is to use a different way
to create emphasis. For example, a boulder title. However, it is important to not fake your bolts by outlining the original typeface
with a black stroke and especially don't outline
texts with a color stroke. Something we'll definitely
look suspicious. Instead, look for
a typeface that has a black way to give
you something thicker. Here are few examples. We have light condensed and
extended versions as well, so we don't need to
squish or squash type. We can also pair typefaces. In our project, we
will use a Sarah for the headlines and says
era for the paragraphs. The other two ways to prototype is to either
have all of them from the same family are
combined to Sarah's together or two
sensors together. Anymore than that
is a big no-no, as it creates confusion
for the reader. Since we have some
titles and paragraphs, we can play with size by making the title is larger and
the paragraph smaller. Other ways to achieve hierarchy
is a gift spacing between the headlines and
the paragraphs or adjust its position
by indenting them. We can also change
the orientation of the title to bring focus to the paragraphs
instead of the titles. But don't try to vertically
align each letter. It will just turn out
looking really awkward. So rotate the entire
baseline instead. Alternatively, we can call
attention to the text by changing its color or shades of value to
give it contrast. So those will be read first. Looking at the titles
and paragraphs. There are other texts
treatments to pay attention to. For example, if we set
the titles to all caps, they are perceived as a bunch of rectangular blocks and
are much harder to read. Instead, by mixing the cases, give more shapes to the words and they become
much easier to scan. For sentences and paragraphs. Try not to have long
line lengths as your eyes will need to
travel back and forth a lot. Generally, they are
kept anywhere from 45 to 80 characters to
be read at Comfort. Another type hygiene
is to not stack two of the same word on top of
each other in a paragraph. In situations like this, we can reword the
content or make adjustments to the type to
prevent the awkwardness. Some final notes. Keep the
wreck relatively vertical and don't single out words
or short sentences at the end or beginning
of a paragraph. Working with type
can be challenging, but these guidelines can
help us stay on track. So try them out. In your next
projects. We've only scratched the surface of
typography from is history, two terminologies and use cases. Go out and explore how
type is used around us.
3. Chapter 2 Elements of Design: Great designs don't
happen by magic. Designers need to
carefully consider how to arrange type and the
visual elements of line, shape, space,
color, and texture. In this chapter, we're going
to look through how each of these elements can
have an impact on design. While we wait for the
plaintiff takeoff, we may grab the magazine
in the front pouch to look for any in-flight
entertainment available. But how are magazines designed to help us find what we want? One way is to use lines. So let's start with that. As we turn the pages
in the magazine, we will notice that
there are a lot of actual lines used to
decorate the page. But there are also a lot
of abstracted lines, like the lines of texts and leading lines found in images. Actual lines can
be used to anchor important content
to be read first, like titles or paragraphs
we see in the magazine. Both actual and
abstracted lines can provide an illusion of
direction and rhythm. They inform us where to
start reading and how fast our eyes move across
the page to the next items. Depending on the style
of the lines use, they can convey certain moods, such that sharp angles
can look aggressive and dangerous while flowing lines feel friendlier and inviting. Likewise, thin strokes are seen as more delicate
than thick strokes. They also come in a dash, dotted, or textured format. Since lines have a lot of
characteristics that can be used as decoration or
help us navigate a page. So use them with caution to prevent any visual
disorientation. We saw how lines can enhance and inform us how
to read a magazine. So let's take the
time now to look at how shapes can give
similar effects. On the pages, we
would often find the three geometric shapes of triangle, rectangle, and circle. And each one of these
serves a purpose. Rectangles are typically
used to frame images, while triangles can provide
a sense of movement, and circles are used to
create contrast between the shapes with hard edges so that it is more
pleasing to the eyes. Sometimes we will see
basic shapes that have been modified to make the
page look more dynamic. For instance, a
designer may round the corners to make a
page more welcoming, skew them to give a
sense of speed or completely rotate them to
alter its original shape. There are also times where organic shapes are
used on a page. We will definitely see
them in the images. But organic shapes can be
graphical elements that make the page look more fluid
with this irregular forms. Shapes can take on many
different forms in 2D and 3D. So try them out to express
different emotions in design. As we keep turning the
page on the magazine, we tend to focus on the graphic elements instead of the whitespace
around the page. Let's find out why
is that and how space can play a role in design. The reason why we are drawn to the texts and graphical items is because they create an area of interests through
positive space, while the white background
resides as negative space. Were more space is given to
one object over the rest, we would gravitate towards
that single object because it has a heavier weight and it doesn't compete with
the rest of the items. If we were to evenly
distribute the space, the page can look more orderly. On the other hand, by
scattering the content, we can create a sense of
chaos or playfulness. If no spaces Given, we often find the content feels a little cramp and can
be difficult to read. We can also achieve three-dimensional
space by stacking content on top of each other, like adding shapes and text
on top of a background image. Space plays an important role in allowing our eyes to breed. So there's really
no need to try to jam everything on a single page. As we continue on the
next few pages have photos and illustrations
emphasizing on materials. Let's see how textures
can affect our designs. First, we can discern textures
in a printed magazine because of the identity and spatial orientation
that they give off. We know that grass is grass because of the lines
and shapes it creates. We can also feel
textures in a photo from tactile qualities
like hard and soft, rough and smooth, glossy
and Matt, and many more. Through the photo,
we can see a lot of actual qualities of texture, like the soft sand on a beach. But the same image in
illustration form will give us imply qualities of how
we perceive the texture. When properly use, textures are not only
visually appealing, but can add depth
to our designs. The last visual
element you see while browsing through a magazine
is the use of color. We will go into detail
in a separate lesson, but here are some things
that color can do. Colors used in a travel magazine makes us want to go to
those destinations. They can also be added to graphical elements
like shapes and texts to give attention to
specific areas of content. The key is to use
them sparingly, because like all things, overusing colors can
create visual clutter, making it very
difficult to read. We don't always need to
add color in our design, and they can either elevate or detract a reader's experience. We'll revisit this
in a later lesson. Alrighty, we went through the five elements
of design and learn that they can be used both
as a guide and decoration. See if you can spot any of
these elements in play. The next time you see something
that has been designed, such as buildings,
packaging, and act.
4. Chapter 3 - Colour: We make color choices
every day from picking up the clothes to
wear to decorating our house. But have you ever
stopped and wonder where colors came from and
how they impact us? In this segment, we'll cover the scientific aspects of color, the terminologies,
theories in psychology. So we know how to
choose and pair them. We don't often give
it much thought when choosing a color to
apply in our design. But there's actually
some science behind to the colors
available to us today. Let's find out how colors were discovered and how
they are organized. Colors used to exist merely
as a theory in the past. It wasn't until the
17th century when Sir Isaac Newton proved
that color exists in light. In his experiment, he
held up a glass prism at the sunlight and
thought that the white light split
into a rainbow. In another experiment, he painted the colors
he saw on a disk. And when he spun
it, he found that all the colors blurred
back into what? And that's how we got colors
and the famous color wheel. To create the color wheel, there are two ways to mix
colors depending on the medium. In the physical world, we use a subtractive
color model so that the more colors we
add, the darker it gets. However, in the digital world, we use an additive color model. The more colors are light we
add, the lighter it gets. We start off with
the primary colors of red, yellow, and blue, because they are the base
colors that cannot be produced by mixing other
colors in the physical world. On a digital screen, however, the primary colors are
red, green, and blue. After mixing the primary colors, we get secondary colors,
which are orange, green, and purple in
physical and cyan, magenta, and yellow in digital. Lastly, when we start mixing primary and secondary colors, we get the rest of the
colors on the wheel. They say Newton's discovery, we now have the
color wheel to make reference to when picking
out colors for our needs. And knowing the basics of color, we can then look into
the effects they create. Most people would
be able to point to a color and identify it. But there are more
than seven colors of the rainbow and we need
ways to describe them. Why don't we introduce
you to some of the terms so you can understand
how to explain them. First and foremost, we describe
color based on their hue. We might call it color blue, but there are specific
cost associated with each blue and they
differ based on the medium. This allows us to refer to the exactly when it is used
in print or on screen. Once we pick a here
we want to use, we can adjust the saturation to make a color look
more pale or vivid. Another change we can make
to a hue is to modify the light qualities through brightness, value or lightness. Doing so can turn a
color black or white. And then if we add more white into the pigment where
tinting the color. And when we add more black, we're shading the color.
With these in mind. We can now use them to talk
about and customized colors. There are a lot of
colors to choose from, but how can we use them in a way that is not
visually jarring? Let's take a look at
how to combine colors to achieve harmony
and different moods. Suppose we want to create a website for a
skincare product. Before we start picking colors and a palette for our designs, we will want to identify a tone instead of temperature to
better convey the brand. If we use warm colors, then it will suggest more energy because they are a lot brighter, while colder colors feel more calm as they are less vivid. Some neutral colors like beige, brown, and gray can
be an option as well. If we're not trying
to make a statement, since these colors come up
as having much less energy. Going back to our
website example, we want to use warm colors to give it a more
vibrant personality. With the mood define, let's now look at different
ways to pair colors. There are six ways
to pair colors. Monochromatic, analogous
complimentary triad to Chadwick and achromatic. If we want the website
to feel peaceful, we can use a monochromatic
palette that uses different tints and
shades of a single hue. However, it may be hard to
work with a single color in the digital medium because
we need more colors to communicate various
types of interaction. We can do so by leveraging the analogous scheme and use colors that are found
next to each other. One caveat is the
need to use one of the colors as the dominant
and the rest is secondary. To create a more drastic effect, a complimentary color
scheme can be used by using colors directly
opposite to each other. Doing so catches our
attention because of the high contrast and
creates a vibrant look. We can definitely add more colors to make a
more extensive palate. Such as using the
triadic color palette that uses three colors, fat, evenly spaced out
on the color wheel. Oftentimes the result
can be quite vibrant, so Reserve only one color
as the dominant color. Continuing on, we have
the Titanic palette, which uses four colors found evenly spaced out on the wheel. Same as before, only have
one color as the dominant. To prevent cognitive overload, having too many colors
can get distracting. We can make use of
neutrals like black, white, and gray with the achromatic palette
to tone it down. We can now see that there's
a lot more contrast on the website and creates
a more neutral effect. There are many
qualities to color, and depending on
how we apply them, they reflect different emotion. Starting your designs
in black and white and slowly building up the
palate is the way to go. We typically associate
meanings with color. When we come across
a color like white, it can mean something
positive or negative depending
on the culture. That's why choosing
the right color is important because they have
different connotations. Red is a color that
demands attention, usually corresponds to
passion, war, and string. In some cultures, it can mean
celebration and vitality. Using red and our work
can be quite striking. See them often in
warning labels and stuff science to
prevent us from danger. On the other hand,
orange fields crazier, but can still be
energetic and vibrant. Many uses color to invoke a sense of adventure
and rejuvenation. When applied to a piece, it carries less aggression than red and is a lot more inviting. Yellow is among the
brightest colors. That's why many use it to
convey happiness and joy. And we often see it's used to symbolize hope and competence. There's a lot of
energy and cheer when yellow is used in a design. Maybe that's why we like to eat McDonald's so much
to make us happy. When we think of green,
we think of things in nature like grass and trees. That's why this color represents
life, renewal and grow. We see is used often in recycling or organic
products that we eat. It has the additive effects of creating a calming sensation. Blue is another common color, but it is a lot colder. It gives a sense of security and helps promote trust and loyalty. We might find this colored use for banks and
insurance companies, and not forgetting
the police force that keeps our streets safe. As for purple, it's calm and
energetic. At the same time. Historically, it
has been used by royalty to convey
well and nobility. Sometimes it can be used to
represent wisdom as well. This is one of the reasons
we can spot the use of purple in premium brands
like Cadbury's chocolate. Block can have positive
or negative connotations as it conveys both
sophistication and sadness. We will see this shag use in formal and prestigious
events or at funerals. On the flip side, while it may seem rather straightforward, it conveys purity or innocence. However, in Western culture, we see brides wear white
for a festive occasion. But in Chinese culture,
white can mean, yet. Whenever white is used, it gives a clean and
minimalistic effect. We briefly gone over some of the major colors and the
meanings behind them. There are a lot more colors
available out there. So do your research
and understand how certain colors plays a role
in different cultures. Colors can be used to not
only enhance our designs, but affects our lives as well. The next time you're out, take a look at how they are used and why certain
colors were chosen.
5. Chapter 4 - Principles of Design: In the last few chapters, we looked at the different
building blocks and design, such as letters and colors. It is now time to put
them together using the principles of design to
create cohesive compositions. When first starting
out on a design, we don't put things
blindly on a Canvas. There are ways to lay out the visual elements so people can look
through them easily. Let's start off with
understanding how the principle of balance
can be useful in design. To better illustrate the effects of the balance principle, it is useful to view elements on a canvas as having some
sort of mass and gravity. The larger the item, the heavier it is, and the smaller the item,
the lighter it is. With that in mind, it's time to design a poster for
a social event. Like any large object
exerting a gravity when a large graphical elements gets added to one
side of the canvas, you see the visual weight
gets shifted to that side. To balance it out,
we need to put another large element that has the same amount of weight
on the other side. Doing so creates a
symmetrical balance. This method generally provides a strong and stable structure to a composition because
the visual weight is perceived to be exactly
equal on both sides. Another way to create balance is the use of
asymmetrical balance, where the weight is not
evenly distributed on a page. For example, in our
social event poster, we can add more details
to the left by having a few smaller elements to balance out the single
graphic on the right. The use of asymmetrical
balance may sometimes cause it
to look less even, but it helps create
visual interests by having a variety of
elements on the canvas. You'll notice that
elements don't exist by themselves inside a
defined boundary. They vary in visual
weight and exerts themselves differently depending
on how they are placed. So we'll need to use balanced to create equilibrium
in our compositions. Similar to music, we can create visual rhythm to pace
our audience throughout the design elements
will now take a look at the different kinds
of rhythms we can make. One of the ways to achieve visual rhythm is through
the repetition of similar elements spaced equally on a page to give it
a consistent look. The most basic kind of rhythm we can use is called
regular rhythms. And they are often found
in novels and textbooks. When we read through a book, the roles of texts and the space between the rows are
similar in size. We know exactly
where to start next when finished reading
one line of texts. Alternatively, we can
use flowing rhythms to give a sense of movement with
its free flowing patterns. This style of rhythm is more organic and is found
more in nature. We can use this illustrates something like plants and water. Lastly, we can use
progressive rhythm to give a more interesting
sequence by changing the element a little bit
every time it is repeated. For example, gradually
shifting and elements size and position
will do the trick. We can see this type of
pattern on the shelves of snails are computer
generated graphics. By controlling how
elements are repeated, we can evoke a sense of
emotion and motion in design. When we're arranging
elements on a page, we also need to consider what items we want our
audience to look at. First, one way is to vary the proportions
of the elements. Simply put, whatever is largest will catch
our attention first, while smaller items tend to be overlooked and receipts
into the background. We can see that
the mountains are larger than the
trees in the photo. So we notice the mountains
first because of their size. On certain occasions, smaller items can be
put in focus as well. If we intentionally frame our photo to show
a castle in it, it can become something
of interests, even though it's a lot
smaller than the mountains. As a result, changing
the scale of an element in relation to others or one of its parts can provide different visual weight
and death for audience. Simply adjusting the size of an element can also give
good hierarchy to our work. Another method to
emphasize content to be looked at first is
the use of contrast. Let's find out how this
principle can be applied. Contrast is achieved
when there's two completely opposite degrees of emphasis in a
piece of design. What that means is creating a juxtaposition by having a
large difference in shape, color, or size in the
same composition. You can also do the
same by changing either the position,
rotation, or texture. For instance, we can have bright colored elements
to stand out from a dark background or a hard edge element amongst
soft edge elements. By making elements pop, it creates an interesting
relationship between the visual elements that can either push them away
from each other, connect them, or
compliment them. However, only pick one
variable to change else, it will become overwhelming. We've been talking
about the need to create focus and emphasis. But without tying the
visual elements together, it can be hard to see
them as a single piece. Harmony and design requires
us to attend to unity. The reason something
is aesthetically pleasing has less to
do with chance and more to do with the techniques
a designer employees to make sure the elements
co-exist in a composition. The key is to treat
elements similarly. Let's design another poster
to see how Unity works. First, we need to establish a color palette that
belongs in the same family. For our poster to raise awareness
about marine pollution, we'll go ahead and use the blue monochromatic
color scheme. Next, when we add
graphic elements like shapes of water
bottles and fishes, we need to keep the
styles almost identical. If we have soft edges, we need to keep all the
shapes with rounded corners. The patterns created can
then be repeated and similar content types can be
aligned and group together. Even within a collection
of similar items, we can create
visual distinction. For example, by having one with a highlight that is
in a different color. If done correctly, we can see all the design elements come together and belonged together. Not only those unity improve the visual
coherence of things, but it can also help improve
the usability and products. After taking a look at the
five principles of design, we can see that there are many
ways to arrange elements. They can be combined
or used individually. The next time you
look at something that has been designed, try to decipher how the elements are laid out and
how is it affected.
6. Chapter 5 - Grid Systems: Remember how we use grid paper and mass class to
help us draw graphs. We can use grids to lay
out design elements to, for this chapter will
cover what grids are in ways to use them
to structure our layouts. Before we get into
the specifics, let's run through
some basic history on grid and the importance of
place later on InDesign. As we saw in the topography
chapter in the good old days, publications were
manually printed by having someone hand write
letters and draw graphics out. Groups were not necessarily in the past because
publications we're seeing more as artwork without the need to distribute
books for education. It wasn't until the
Industrial Revolution in the 20th century when technology advanced
far enough for mass production of publications
to reach more people. In order to create publications like newspaper on a daily basis, there was a need to
come up with rules and structures to easily
snap content into slots. Could you imagine the
pressure to turn out new content and layout everyday, people will go nuts. With that. Demand. Grids were developed to fulfill designs faster without the need to
create new layers each time. As a reusable system, it can provide quick
and generic layouts are highly customized one-offs. Grid acts as a
guideline to allow us to arrange texts, images, and other graphic
elements on a page, saves us time to figure
out where to put them. We typically don't see these
guidelines as they are removed once a designer
completes their designs. But if we analyze a piece
of design deep enough, we will see how the elements are aligned with the
developments of grids. It became a powerful tool to give structure
when designing. Our audience can easily
navigate around the content. Now that we know
how grids became important is time to
get into the details. Like we have human and let her anatomies grids
also have them. We'll now go through some of the components that
build up a grid. To create a grid for a project, we start with
vertical guidelines to set columns for our content. In creating the columns, we will also need to
define the spacing between the columns
known as gutters. Making changes to
this will affect how far the content
gets spaced out. Having them too narrow
or too spaced out, we'll make things
difficult to read. The key is to
maintain balanced by spacing things far enough
to be easy on the eyes, yet not too much that it
breaks the reading continuity. Flow lines can then be used
to divide sections into modules so that content can
be placed in these boxes. However, content
does not need to be confined inside the
boxes we created. They can span across multiple
columns and modules. Any of the opening areas
are called spatial zones. In the example, we
can see that if all the content fits
inside a rectangle, the layout looks really rigid. By enlarging some of the images, it creates more
visual interests. We can also give
additional spacing around the content called padding or outside this
bounding box called margins. No matter how complex a grid is, they all contain the
same cards mentioned. Each part is intended for a specific purpose that
can be either combined, are removed from the
overall structure to set intriguing layouts. Grids come in many forms. Let's take a look at
the different types and how they can be
put into practice. Starting with the basics, the single column grid
only has one column to help readers focus on
the text line by line. We see the use of this type
of grid a lot in school. They're often used
in text materials like the essays we write
and the novelist reread. When a more complex
layout is needed, the use of multi column grids gives us more columns
to play with. This system helps us break down the content into
digestible chunks. They can often be found in
magazines and websites. Why do you need to
create cohesion between an assortment
of content? Grids can also be split
into equal boxes, where a modular
grid system allows greater flexibility for
content to be placed. Readers are encouraged
to start reading anywhere in any
order they prefer. As commonly seen in textbooks, it is up to the reader to
choose between the pictures, body texts, or pole
close to read first. If we set the
content to start on a full line instead of the
top-left corner in a module, it anchors the content
on an anchor line, turning it into a baseline grid. This method creates
a consistent reading Rhythm among the elements. The grid systems we
looked at so far are traditional types that are generally found
in print mediums. Let's see how grids
are treated onscreen. When designing for digital, we start first
with either one of the grid types
specified earlier. We then complement
that with using fixed multiples when placing elements like icons
and drop-downs. For example, an iPhone app may use a single column grid and then leverage Apple's
design guideline of a four pixel grid system
to build the elements. The smallest element can
start at four pixels, and larger elements
are multiples of that. Similarly, at Google, they
use it a pixel grid system. So an Android app, we will have elements starting
at eight pixels. Depending on the device
we're designing for, we need to pick the
corresponding guidelines so that our design can be
scaled according to its device resolutions. Lastly, we can make
custom grids as well if the others have too strict of
a structure for our liking. Grids don't always have
to be rectilinear. They can be diagonal, round, or free-flowing to communicate other ideas through
the use of grids. They can also assist in balancing a page if
we're struggling. Using an e-commerce example, a two column grid sets asymmetrical balance to
emphasize on the products by three-column grid sets
an asymmetrical balance to make us focus on the
titles and descriptions. There are various grids
structures to use. They can be simple or complex, specific or generic,
tightly defined, or loosely interpreted
to give balance, articulate hierarchy, and
consistency in compositions. Grids are not visual
elements we see at the end, but they are guidelines to help us arrange design
elements quickly, give structure and
guidance to our readers. The next time you
go on a website, think about how the
grid plays a part in the design and sets up
rhythm for us to read.
7. Chapter 6 - Layouts and Compositions: People consume tons
of content every day. But have you ever thought about the inner workings of how
to design these content? In this lesson, we'll peel
back the layers and break down how to help people
understand the content better. Design is inherently a
problem-solving industry. So what problem they layout
and composition solve? At first-principle, they are designed to solve for
a readability issue. A good layout and composition is the answer to the question. Does my design read? Can I understand
what's happening? In today's digital age? The amount of content is
vast and highly accessible. It comes in the form of
motion pictures that help you disappear into the
world of movies and TV. Informational and
entertaining content on YouTube, Twitch and TikTok. Memorable goal like
the photos we took on our last vacation with
her family and friends, thought-provoking and
helpful, like the news we read and shopping we
do on the Internet. But how we actually
consume these content is through the layers
and composition that our eyes are seeing. This is done while
our other senses, like touch and hearing, helps us process the complexity
happening in front of us. Let's take a closer look. To understand Laos
and composition. Well, we first need to know how our brain processes
the things we see. Most of what we see in any
medium is done through a long-term memory
system that interprets information from our
senses at high-speed. Keeping what's relevant
and discarding what's not. This library of experiences
or visual library acts automatically and
subconsciously without much stress on our brainpower, even if we don't want to, for example, try
not to read this. This is also the same system
that helps us fill in the gaps of something that is otherwise imperfect
and make sense of it. One example is the World
Wildlife Fund logo. We know that this is a panda. Even if the lines
are not connected. Yet, we hardly need
to think about that. Anyone who has seen
a pen up before, we'll have no problem
recognizing it. So what actually helps us build strong layouts
and compositions? We can successfully manipulate
these design principles. We can create
interesting layouts and compositions to help our viewers move through our designs. Let's look at some examples. Photos are one of
the few forms of mediums that lets us see
compositions directly. So let's start with this before moving into more
complex mediums. The first image here title
Earthrise by William Anders, who worked at nasa, took this in 1968. The reason why this image
is so strong is because of a few things that had been worked into the composition. Contrast, emphasis,
proportions, and harmony. But we will look
at only contrasts and emphasis for this image. By turning the photo
black and white reveals the inner workings of how
contrast works in this photo. Know this from bottom to top. It goes in a pattern of
light, dark and light. This helps our eyes read the image and the
subjects easily. Second, emphasis,
putting Earth in a surrounding emptiness
of space while showing that this picture
is taken from the Moon, helps us understand how
small our planet really is. It gives us context
of where the photo was taken as our
eyes move between the lunar surface anchoring
at the bottom and earth hanging in the middle
of dark and serene space. This second photo is
called lunch atop a skyscraper by Charles
Clyde EBIT, taken in 1932. The two main elements
that work into the composition here
are contrast, rhythm. If we look closely, the background not only
gives context to where in relation these people
are to its surroundings, It's also a medium light value compared to the darker
subject in the foreground, allowing us to read
the subjects well. The rhythm established by the subject sitting
in a row helps draw our eyes across the entire photo without fighting
with a natural flow, enabling us to see
the expressions of these workers without
any other elements competing for our attention. Here's the last photo by on-time moose coal for
National Geographic. Among all the
principles in play, what stood out really strong or the balance, proportions
and harmony. To see the balance better, we can draw two lines
to divide the image in half, vertically
and horizontally. When we do that, we see how Andre has employed
asymmetrical balance. Each half is similar, but not exactly a mirror
image of each other. This is a very simple
and direct form of using asymmetrical balance. And we can play around with that to achieve
different effects. Next up proportions. The diver and stingray are both at the same
depth in real life. But by composing the photo
this way on Play can better communicate the size of an adult human in
relation to the stingray. Much long tail it has. So wow. And finally, we have harmony. Two forms of harmony
are at play here. First is the harmony between the color of the sand
and the subject. Because shooting this
photo underwater gives the image and
overall bluish tone. It blends the subject into the surrounding without
clashing with each other. And this is done
while maintaining enough contrast for
us to read the image. Second is between the
diver and stingray. The colors are similar enough
that they feel different, yet one in the same. If we look closely, the patterns on
both a diving suit and the stingray are similar. Now that our eyes
have been trained to see compositions and photos, let's take a look at
the same concepts being applied to
apps and websites. First up is DoorDash. When we're hungry and
browsing for a restaurant to order from Will indelibly
arrive on this page. What works so well here is the use of proportions
and emphasis. Proportions helps our eyes automatically draw to
the restaurants section. This is because the
most important content is the largest in size, while the less important
parts takes less space. The intricate balance
of the proportions also helps our eyes
flow naturally and scan the content from the top left down to the bottom
right of the page without having elements Pfeiffer unnecessary attention
with each other. What's interesting here is that the navigation
elements on top and filter elements on the left disappears only until we
want to look for them. That's the job of harmony here. By letting the background
color bleed through to the filter controls and
adding shadows to the cart, it creates a visual depth. This depth is also
what helps our eyes determine what content
is more important. The second example
here is Netflix. This one is interesting because it looks like there's
a lot happening. But what it really is is
a simple balance at play. If we divide the
screenshot and half, we can clearly see
how Netflix uses a symmetrical balance to help
our eyes with that title. This treatment helps the
feature show or movie takes center stage without having the image fight with
the movie title, but balancing the
layout this way they experience will not only be immersive in
full-screen mode, but follows the natural
flow of how we read. Our eyes naturally
read the title, then move to the image to see if we like to watch
the entire thing. If we choose to, we can
click play and stop playing. If we choose not to, we can still proceed to explore the other offerings by
scrolling further down. Notice how this
way of organizing asymmetrical layout also
persist at the bottom. Finally, we have Spotify. Can you guess which principles helps us layout read better? If you guess contrast, pattern, rhythm, and
proportions, Right? But one thing that's
interesting out of all of them is rhythm. Most people miss this out. But just like music, visual designs have
visual rhythm to, it helps our brain
understand what they are seeing when
deploy correctly. Take a look at the list
of songs on the UI. The column width, row heights, spacing between rows, font size, and colors are all consistent. This creates a
pattern and a rhythm. Without having a
visual indicator like a line across each row. Our eyes and brains have no
problem understanding what is a single row in which album is related
to which song title. In interactive
mediums like this, rhythm can be established in both x and y-axis to form
horizontal and vertical rhythm. Mastering the skill can help us deal with much more
complex designs. Just imagine that
we are asked to design the product
page of Amazon. And our design has to
support any number of products from one to
potentially infinite. Rhythm will help our customers
read what's on the page better using visual cues
without cluttering it up. We looked at a field
layout and composition examples from photos to
interactive mediums. But there are really only
two things to remember. First, build up your
visual library to create good layouts and compositions requires us to tap into
people's long-term memory. So the more examples
you have in your head, it will help you design better. Second, practice, practice. Practice. Design is
a craft-based skill. As much as it is
a thinking skill, the more you repeat,
the better you'll get.
8. Chapter 7 - Icons and Imagery: There's a saying, a picture
is worth a thousand words. And to add to that, a picture can also carry a
thousand meaning. A picture can be an icon as a symbolic metaphor to represent ideas, objects, and people. It can also be a photo or image as visual representation
of people's realities. That's why images are
great for explaining complex ideas by intricate graphs and
historical contexts. Since icons and imagery can provide strong
meanings to a piece, we'll now take a look at how to apply them into our designs. As we saw in the
topography lesson, the earliest forms
of writing and communication started
as pictograms. Let's see what we can
learn from history and understand how they became
a common practice today. The most well-known
example where cave paintings found in the
Lascaux Cave in France. What made it special where the intricate documentation of animals that existed
a long time ago. Another famous binding was
the Altamira Cave in Spain. Here we discover
what people's lives were like in the
Paleolithic period, from their day-to-day to
even how they hunt it. One interesting thing
is that the drawings actually don't connect
and correspond together. Because initial
forms of writing are just symbolic
representation of ideas. Humans and technology progress. And there was a need for a more robust form of
writing and communication. The pictographs develop into representations of sounds
and letters we have today. But the idea of using icons, illustrations, and
imagery still remains. The alkyne of them
has just evolved. We find them as videos and
photos on Instagram to vectorize icons
and illustrations on our favorite websites. There are just some things that cannot be described with words. By looking into the past, we saw that icon, illustrations and images are all good ways to capture a moment in time
and tell a story. Let's see how this method of storytelling has
evolved in modern days. There is no shortage of
images used in modern days. The mouth-watering images and menus that only gets
us more hungry. A stunning photo that tells
a compelling new story. Two photos of a location in Google Maps that informs us
of our correct location. The use of images, combined with other
forms of layout is certainly an effective
communication tool. To understand how to make
full use of this effect, we need to first understand
what story we are telling. The story ultimately acts as a guideline to drive the
experience of our audience. Our story can exist in the
form of a news article, e-commerce site, or an app. The hero of our story
is always our user. We need to understand
is journey and quests. Whether that might be
getting to the right place, buying the right item, or learning a new skill. It is our job as designers to help the heroes
complete the request. Once we have a
hang of the story, we can look into how we choose
to structure the story, balancing what we choose to use images and texts to communicate. Take an example of Google Maps. Users of Google Maps
wants to explore new places or checkout if a
restaurant is worth a visit. Texas, the best way to tell
us the address and feedback. Images are better at
showing whether we liked the ambiance and what Chile
jam chicken looks like. Another example is the New York Times India
pollution article. Using imagery from the
perspective of mono and EMEA helps convey the story
in a more personal way. This is especially important since the article
is set in India, while a large part of the New York Times
audience is set into us. Using powerful imagery like
this helps the audience relate better with the
situation far from their home. If we take a closer
look at the article, we might also spot an
interesting use of color. The New York Times chose to
let the colors be the same as the images resulting
in a harmonious design. This is a technique
to try if you're in the situation where the images are clashing with the
colors of your UI. N, those are some ways to use images in conjunction
with our layouts. Extending on the
concepts of images, we'll now take a
look at how to apply icons and illustrations
onto our layouts. Taking a look at another
New York Times example, we can see planets
and satellites represented icons
and illustrations. The satellites orbiting around the planet help tell
the audience where the satellites are
in relation to the astral body and
its trajectory. Having the same icon, both on the illustration and legend helps the audience
map them together. One thing to note about the use of icons and illustrations, or detail and readability. The size of an icon or
illustration is proportionate to the amount of details we need to have in order for the
audience to read better. The reason for this is
that our memory system, recall from the Laos and
composition chapter, expects a certain amount
of information in a given size for you to understand what your
eyes are seeing. If the object is larger, say Jupiter, having the
right color is not enough. There's a need to have
the famous red circle and moving storm to help our audience, the
star and the planet. But something as small as
the satellite, like Voyager, is enough to have just a
silhouette representation for our audience to know
what that satellite is. Having more detail will
actually make it harder to read because the iconic shape will no longer be recognizable. Because icons and illustrations are abstractions of real things. A blue dye can mean
earth or a blue marble. It's important to give high contrast and readability
when creating them. Otherwise, no one
would know what it is. That's why icons and
illustrations have the ability to tell powerful stories that can be represented with a photo, like how the ice is moving
on Antarctica here. Be careful on using symbols that can mean different things
in different cultures. Symbolism is highly
context-dependent. Some symbols or images
be okay in one place, but may not be okay in another. Things such as
religious symbols are figures are very sensitive
and cultural sense. Refrain from using
symbols that are related to people's
cultural values, but rather use symbols that
are universally recognized. Imagery, icons and illustrations are all powerful mediums
to add to your designs. The next time you
run through an app, pay attention to how they use icons and images to take
you through their flow.
9. Chapter 8 - Visual Communications: We've now come to an end of level-0 introduction to design. What a journey that
we've been through. But there's just one
more thing for you all. Here. We'll cover a concept
that will help you put everything you
have learned together. So what exactly is
visual communication? Visual communication is
a method of representing information to effectively
create meaning through design. This can be done both in
electronic and in print media. There are different
ways of representing information in a
graphical format. These includes infographics that translates data into images, interactive content that users interact with either
physically or digitally, and motion graphics that convey
a story through movement. It can also be applied
to tangible assets and deliverables like branding
and identity packages, presentation slides or
posters and signage is. We can start to see
how the past lessons, such as typography, colors, and layouts are
applied in context. Now that we know what
visual communication is, let's find out how
we can use it to communicate the importance
of ideas and concepts. The world is inundated
with a never-ending stream of information,
ideas and concepts. These can be conveyed in
many different ways through writing, conversations
and visuals. But let's take a closer look at the advantages of representing
information visually. If we wanted to teach
someone how to draw window, our instructions might
look something like this. Draw a square, draw a horizontal line across
the middle of the square, draw a vertical line down
the middle of the square. While these instructions
are fairly simple, we may run the risk of
having them misinterpreted. The other way is to accompany the instructions with visual
representations like so. Draw a square, draw a horizontal line across
the middle of the square, dr vertical line across
the middle of the square. Did you notice the
differences in how they instructions
were convey the exact same worst for use with only the addition of
graphics as supplements. For clarity. Let's take it a step further. If we were to completely remove the written instructions and only use instructional graphics, this will still make sense. And thus live visual
communication is so important. It gives clarity
to complex ideas and leaves little room
for misinterpretations. Visual communication
isn't simply slopping on graphics with texts. There's purpose tied to it that helps us craft design stories. The two key factors, our audience and contexts. First off, audience, our audience or the
people whom our product, service or media is aimed at. And understanding who they are can help us better
target our contexts. Later. In the opening
title sequence from the James Bond series,
Quantum of Solace. Who do you think that title
sequence is aimed at? Are they for the fans of the James Bond franchise or
are they for the new viewers? The title is both familiar
to fans of the series, yet done in a modern
way to appeal to new viewers without
knowing who it is for. This title sequence
can be taken into many directions that might no longer feel like a
James Bond movie. That brings us to
the next factor. Contexts. Contexts
defines the setting or situation in which
something happens. This applies to product
design or ideas in general, using the Starbucks
brand as an example, if we wanted to show how
the brand visuals were, we need to apply them in the context that will
be seen by the user. When set it in context, what is in essence, an abstract brand becomes
relatable and understandable. By defining our
audience and contexts, we can apply the
fundamentals learned in previous lessons to guide our
audience through our work. Let's do a bit of a recap. We learned what
visual communication is, why it's important, and how to use it
to tell a story is now time to apply all your design knowledge
into your work.