Inky. AF — Create Stunning Illustrations with Analogue Media and Affinity | Tom Froese | Skillshare

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Inky. AF — Create Stunning Illustrations with Analogue Media and Affinity

teacher avatar Tom Froese, Illustrator and Teacher

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Inky.AF — Class Trailer

      0:49

    • 2.

      About the Class and Project

      2:30

    • 3.

      Affinity Orientation

      4:37

    • 4.

      Project Brief and Brainstorm

      5:40

    • 5.

      Drawing Rough Sketches

      4:09

    • 6.

      Scanning Your Sketches

      7:34

    • 7.

      Composing the Final Sketch

      8:02

    • 8.

      Creating the Base Illustration

      31:25

    • 9.

      Making Inky Marks

      12:22

    • 10.

      Scanning Inky Marks

      3:37

    • 11.

      Masking Practice

      8:47

    • 12.

      Completing the Illustration

      29:23

    • 13.

      Class Wrap-up!

      1:52

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About This Class

If you’ve ever wanted to make beautifully imperfect illustrations in Affinity—not by pushing buttons, but by actually drawing, inking, scanning, and building something real—this class is for you.

In Inky AF, illustrator and teacher Mr. Tom Froese shows you how to combine flat vector shapes with loose, messy, inky textures to produce a set of whimsical spot illustrations. This class is the Affinity-based evolution of Tom’s popular inky illustration process—reimagined for an app that merges the power of Photoshop, Illustrator, and InDesign into a single, powerful — and FREE — tool.

You’ll learn:

  • How the Affinity interface works—especially if you're coming from Photoshop or Illustrator

  • How to sketch ideas quickly and scan them into Affinity

  • How to build bold vector shapes using Affinity’s Pen Tool 

  • How to create real inky textures using pens, brushes, markers, and even smudges!

  • How to mask and combine vector and raster elements in Affinity for expressive mixed-media results

  • How to work with a simple, intentional colour palette (two colours plus black)

  • How to arrange your illustrations into a cohesive, charming postcard

Along the way, Tom shares practical illustration principles—stylization, simplicity, composition, and color tips—and translates his Photoshop-friendly workflow into an Affinity-specific one you can use again and again. The whole process stays beautifully hands-on: you’ll sketch on paper, work with ink, scan your textures, and assemble everything digitally without relying on digital brushes or effects.

Whether you’re an Affinity beginner, a Photoshop convert, or an illustrator craving a more tactile process, this class will help you loosen up, embrace imperfection, and create playful, human-feeling artwork you’ll be proud to share.

Meet Your Teacher

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Tom Froese

Illustrator and Teacher

Top Teacher

Tom Froese is an award winning illustrator, teacher, and speaker. He loves making images that make people happy. In his work, you will experience a flurry of joyful colours, spontaneous textures, and quirky shapes. Freelancing since 2013, Tom has worked for brands and businesses all over the world. Esteemed clients include Yahoo!, Airbnb, GQ France, and Abrams Publishing. His creative and diverse body of work includes maps, murals, picture books, packaging, editorial, and advertising. Tom graduated from the Nova Scotia College of Art & Design with a B.Des (honours) in 2009.

As a teacher, Tom loves to inspire fellow creatives to become better at what they do. He is dedicated to the Skillshare community, where he has taught tens of thousands of students his unique approache... See full profile

Level: Beginner

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Transcripts

1. Inky.AF — Class Trailer: Hello, I'm air Tom Froese I'm an Illustrator, writer, podcast host, and, of course, a top teacher here on Skillshare. This class is all about making beautiful whimsical illustrations using simple colors, flat shapes, and messy inky textures and marks. But it's also about learning how to do all this in Affinity. With this powerful and free app becoming so popular, I thought it was time to see what my Inky process could look like here. If you want to learn Affinity by doing, not just pushing buttons, but actually by making something beautiful, this class is for you. Please join me in Inky AF on Skillshare. I'll see you in class. O. 2. About the Class and Project: This class is for anyone interested in learning how to use Affinity for Illustration, especially those who are used to working in Photoshop and perhaps even an Illustrator. Some experience using creative apps like Photoshop, Illustrator, or even Procreate is recommended, but I'll do my best to walk everybody through each step. We'll start with an overview of the Affinity interface, going through some of the key similarities and differences between Photoshop and Affinity. And then we'll just jump into the project where we'll learn everything else. Of course, you also learn some illustration principles such as working with color, composition, and stylization, for me, that means drawing things in a more flat, playful way. For the class project, we'll be making a series of five to ten spot illustrations using my popular inky illustrations techniques. We'll be working with very simple constraints as well. We're just going to be using two colors plus black. We'll be learning a ton of digital skills within Affinity, but then we'll also be doing a lot of our process on physical paper, which I think is the best part. We'll be doing our sketches with paper and pencil and then we'll use black inky tools like pens and markers to create our messy textures and marks. The gear you'll need for this class is very simple. You're just going to need a computer, either a Mac or PC with Affinity installed. I'll be using a Mac. You also need a scanner to bring your drawings and textures into the computer. A phone camera works in a pinch, but results will v. I don't think you'll need a stylus or a tablet for this. I'll be using a mouse and I think that's actually the best way to do this class because you don't have as much fine control as you do with a stylus and that makes for more interesting results. In terms of materials, you'll just need plain paper or white sketchbook paper and of course, a pencil and eraser for sketching, and then for our inky marks, we'll be using black media. That might include India ink with a nib pen or paintbrushes. Micron pens, markers, or you could even use pastels and crayons and pencils. Whatever dark media you have, that's great. Let's experiment with it. It will be fun. Now, if you're working with ink and water and other messy materials, definitely have a jar of water and some paper towel at hand as well. With all that out of the way, let's get into the class. 3. Affinity Orientation: So this is just a quick orientation and an introduction to the Affinity interface, and we'll just go through some of the key features and especially some of the similarities and differences between Photoshop and Affinity. So if you're coming from Adobe Apps, especially Photoshop, Affinity is going to feel somewhat familiar. When you first open the app, you're going to see this welcome screen, which, of course, you can go ahead and close. And now we can just see the blank workspace that looks like a typical digital art app. Now before we get further on, it's useful to understand what Affinity is. It's basically Illustrator, Photoshop and InDesign rolled into one program. Instead of switching between separate apps, Affinity uses something called studios, which you're going to find up here in the top left corner. Each studio shifts the interface and tools towards a different kind of workflow. Vector Studio would be the equivalent to Adobe Illustrator. Well, Pixel studio would be closer to the things you're familiar with in Photoshop. For this class we'll stay within the pixel and vector studios. This is one of the biggest differences between Photoshop and Affinity, depending on whether you're doing the vector raster work, you may need to switch between these modes or it will sometimes just switch without you doing anything. I don't know why it does that, but sometimes if you can't find the tools you thought were there a minute ago, it's because it switched studios. Why don't we just start off by doing the most basic thing? We'll just go to File and create a new document. Creating a new file is very similar to Photoshop. The main difference is simply that Affinity offers a lot more preset paper sizes and templates upfront. You could ignore those for now. On the right side under document settings, you'll see the controls you're used to things like units width and height, DPI or PPI, color mode, and so on. Let's just hit Create document with these default settings here just to continue our exploration of Affinity. So why don't we switch over to the pixel mode. If you're not ready, click the Pixel studio and now we are in pixel mode. Here we're going to find something very similar to what you find in Photoshop. You have a toolbar on the left, you have these panels on the right, and then there's a context bar across the top that changes based on the tool you're using. So most of the tools in Affinity behave exactly as you'd expect. There's MV, there's brushes, there's eraser, there's a selection tool, Pen Tool type, and so on. Even the keyboard shortcuts are going to be mostly familiar. V for move, A for direct selection, P for Pen Tool, and L for what would be called lasso in Photoshop. We call that just the selection tool, I think in Affinity. Actually, it's called freehand selection Tool. So on the panel side, you're going to find things like layers. I have this one broken out here, and then you have swatches. You can lump them all together just like you can in Photoshop. It's almost identical. Now, if you don't see any of the panels that you would expect to see in Photoshop, if you don't see your swatches panel, for example, you would just go to Window and then go all the way down to general and in general are listed all the general panels. I think by general, that means these are universal to all the different studios. Whether you're in vector mode, color grading mode, pixel mode or whatever, these are the general panels for Affinity. So there are lots of small differences between Affinity and Adobe Apps, most of which is best to learn by trial and error. The way I learned, what I'm teaching you today is just by trying to do my Inky Illustrations workflow, which I'm used to doing in Photoshop in Affinity. It was a lot easier to just focus on learning just a few things in Affinity for now rather than trying to learn the whole thing all at once. That's it. Congratulations. You've been officially introduced to Affinity. Now let's move on to the project. 4. Project Brief and Brainstorm: Now it's time to start the project and to kick off, I'll give you the brief and then we'll do a little bit of brainstorming. The project for this class is to create five to ten spot illustrations based on a prompt using the techniques that will be basically learning throughout the lessons moving forward. So first, what is a spot illustration? Spot illustrations are small standalone images without backgrounds. You'll see them in magazines, books, websites, postcards, and all kinds of printed pieces. For this project, we'll arrange all of our spots together on a six by eight inch postcard. You can make that in horizontal or vertical orientation, that's up to you. You can keep them as a single composition or you can break them apart and use them in any other way that you like. Now we have a few constraints as well. First, we're going to be working with just two colors plus black and we won't be using any digital brushes. Instead, we'll be building our base shapes using vector tools and then we'll add lines, textures and lettering using real physical inky media. So here's your prompt. The theme for these illustrations will be a few of my favorite things. You'll do a few of your favorite things and I'll do a few of my favorite things. Now, we'll be drawing favorite things, of course, but that's open ended and broad. I recommend narrowing it down to something a little bit more specific and meaningful to you personally, such as a few of my favorite things for the holidays or a few of my favorite things to draw or perhaps a few of my favorite things on my shelf. Whatever it is that you're interested in drawing, whatever you have favorite things about, that can be your theme. Now, I'll give you a few tips about choosing your objects. It helps to choose physical objects with clear recognizable shapes. Spot illustrations need to communicate quickly and clearly and distinctive silhouettes make that much easier. Here are just some tips to help you choose some strong subject matter or objects for your illustrations. First of all, avoid generic shapes. Something like a smartphone or a remote or a framed picture is basically a rectangle. These are very generic and not very visually distinctive or interesting. Another tip is to avoid amorphous objects like piles of laundry or crumpled pieces of paper. These are fascinating to draw perhaps, but they're difficult to illustrate in a clear, iconic way in the way that spot illustrations usually need to be illustrated. So the next tip here is to choose objects with unique silhouettes and parts. A good example of this would be scissors. They have this instantly recognizable shape and they have moving parts, and that can add to the visual interest of your image. And in this case, they have different materials. So we have the plastic handles and the metal blades. So that can make for a more interesting illustration, especially when you compare it to something more like a rectangle. Other tip here is to avoid objects where the defining feature is someone else's artwork or graphics. Just for example, a record album cover is mostly just a rectangle featuring someone else's design. It's not a bad thing to illustrate in general, but for this assignment, it's not ideal. These are guidelines to help you succeed at the project. I want you to be able to learn Affinity and make something beautiful. Without getting stuck on the exact details of your illustrations, you're more than welcome to color outside the lines, so to speak. You can break these rules, but just know that if something feels unusually hard to draw, it might be because it doesn't line up with the guidelines that I've just given you. With that out of the way, before we begin sketching, let's do a quick brainstorm. I have our theme here. These are a few of my favorite things and I'm going to make it about my favorite things to draw. These are a few of my favorite things to draw. These are objects and symbols that I tend to draw a lot. They show up a lot in my doodles and my drawings and my illustrations. I think that will make for a fun and very meaningful and personal set of illustrations. If you want, you can use the same theme that I'm using here. You can also customize it by narrowing it down further, my favorite things to draw in the kitchen or at the beach or from childhood. The more specific you make your theme, the easier it's going to be to come up with the ideas of what to draw within that. I'm just going to start listing down my things, just ideas, maybe come up with ten to 20 things on this list and then later I'll try sketching them out. Tree shapes, heads, usually flat. And from the side drawing hats, bacon, bottles, wine or beer, bikes, badly drawn cars, pink erasers, pencils, ink pots. I just wrote down maybe 20 or so different things that came to my mind that I tend to draw or enjoy drawing, even if I don't draw them all the time, and these will just give me some starting points to start sketching from in the next step. 5. Drawing Rough Sketches: So in this video, we'll start doing some rough sketches of those things that we made in our brainstorms. I have my brainstorm list up here just in view and I have another sheet of plain paper, and I'm just going to start drawing and filling my page with these different objects. Because these are things that I've drawn a lot and I'm used to drawing them, I don't really need to look at reference photos. But if you've made a list of things and you want to know what they look like and you want to draw from them, then feel free to go on to Google Image search or go to Pinterest or find the objects actually in physical reality and look at them while you're drawing. I'm going to try and draw these from memory. That's just the added little fun part that I'll see how I do in this demonstration here. I tend to draw this particular tree shape a lot. I think as I draw these, I'm just going to add little labels just for fun as well. I tend to draw side head profiles in a flat way. Sometimes I do the noses rounded, sometimes I do them pointy. Now, as you're drawing, you might feel a little bit like drawing them perfectly. I would say draw them as freely as you can without judgment. That's what I'm trying to resist doing myself. I don't want to judge my own drawings. I just want to draw them. One tip as you're drawing is to draw them simply in a way that will be easy to trace with the vector or the Pen tool in Affinity later on. That means keeping things flat and having these nice clear contour lines rather than little tentative delicate sketching like that. If you need to illustrate in a more sketchy way at first and then go over them later with more confidence, that's totally fine. Just keep that in mind as we go along. These are also just sketches, so they can be a little bit messy. Again, just keep in mind as we're drawing, we're not worried about our composition so much at this point. I'm just drawing in a way that things fit and don't overlap one another. But other than that, I'm not thinking about how these are going to fit in my postcard later on. We'll do that in the next step. All right. I just have one more little sketch that I can squeeze on this page and then I'll be done. U. I've spent about 10 minutes drawing from my list of favorite things to draw and I've fit as many of them as I can on the page. Some of them turned out better than others. Some of them will work better than others as spot illustrations. But I'm not worried about that. Right now, I'll figure that out in the next step. Similarly, for you, spend about 10 minutes or as long as you want, really, doing these rough illustrations, make sure that they don't overlap. Keep them separate because we'll be cutting them out and making a composition from them in the next step. Once you're done doing that, I'll see you in the next video. 6. Scanning Your Sketches: All right. Now in this video, we're going to scan in our rough sketches and then we're going to clean them up in Affinity. I have my drawings here and I'm going to put them in my scanner and go from there. If you have a scanner, you can scan this in black and white in your scanner settings, and I'm going to scan this at 600 DPI just so I have a lot of resolution in case I need it. I probably don't, but why not? I'll do 600 DPI and I'll just make sure that I get the entire sheet in if you're using a camera, such as your smartphone, that will do as well. Results will vary. I won't be as high quality as scanning it, but it's usually good enough. If you want some tips on how to use your camera to scan things in, I actually have a funny little YouTube video. I'll leave a link to that in the class description. Basically, I show you how to make a makeshift scanner out of an printer box. You make a window box out of it. It's something that you can use with your phone and it does a pretty good job of it. Again, that's a link that I'll leave in YouTube if you want to use your phone or you have to use your phone and want to get the best quality out of that device for scanning. I've scanned my drawings. I have Affinity open, so everything from now on is going to be on my screen here. I have my scan sketches open in Affinity. Now what I want to do is just clean this up and make some adjustments that will make it easier to work with in the next step. The first thing that I want to do is just rotate the page because it's in the wrong way. I'm just going to go to document and then rotate 90 degrees clockwise, and there we go. The other thing that I'll do is just crop it. A good way to crop in Affinity I find is to use the selection tool. I'm going to hit M to call up the rectangular marquee and then just drag a box over the white paper only and get as much as that and leave out the rest of the image there. Then if I hit C, that enters into the crop tool and I can just hit Enter and there we go. It looks like there's still a selection happening around there and I'm just going to make sure that that is deselected by going to Edit Deselect or you can hit Command D. Okay, so my goal here is to get rid of the paper texture and make the pencil drawings here as clean and dark and contrasty as possible. I'm going to select background in the Layers panel. You always need to make sure that the layer you want to affect or do something on is selected in the Layers panel. That is something that Affinity is very picky about. The next thing that I'm going to do is just make some adjustments to the levels. Down at the bottom of your layers panel, you'll have these little buttons of different shapes. The one that's a circle divided into two halves is the adjustments and you want to do a Levels adjustment here. When I do that, it calls up this little dialog box, and we're going to adjust the black level slider. And the white level slider to make this image as clean as possible. Let's start with the black Levels. I'm going to hold option down on my keyboard, while dragging the black level slider towards the right. As I do this, I'm going to start seeing little bits of white start to enter into the image. I'm going to continue holding down option on my keyboard as I drag this to the right until I see all my drawings as white outlines. Once I start seeing like lots and lots of white fill in noise like this, I've gone too far. I'm going to just go back until I can just see the outlines of my drawings in a clear way. Now, if I let go of option, I go back into this normal viewing mode and of course, this is not at all what I want. I do want to get rid of that background noise. I'm going to go to the White level slider now in my Levels dialog box here. I'm going to again, hold down option and then drag the white level. To the left. As I do this, I'm going to stop when I see all my outlines again in a clear way. I'm going to see how this looks. I think that looks pretty clean, and so I'm going to go with that. Just remember, these are just our rough sketches and so they don't need to be perfectly cleaned up. But I do just want to show you the idea here because we'll be using this again when we start scanning our inky marks. So we're going to just get out of the Levels adjustment. Since we're learning about Affinity here, the Levels adjustment that I just made is non destructive. It's actually its own adjustment layer over top the original. My original file is on the background, the Levels adjustment is above it. If I were to hide that levels adjustment layer or if I were to remove it, I'd see the original scan. So the next thing I want to do is remove the white background. All I have is these black drawings on a clear or transparent background. Now, in order to do this, I do need to merge my levels adjustment and my background together, they're just one pixel based layer. Basically, hold down shift and make sure that both of those layers are selected by clicking on each until both are blue, and then you can right click on those selected layers and then merge selected from the menu. O now we have one layer again called background in this case. Now I'm going to go to pixel filters, colors, and erase white paper. Just like that, I removed the white paper and we have these really nice dark pencil sketches on a transparent background. Now I'm just going to save this file. I'm going to save it in Affinity format. I'm just going to hit Command Shift S to save as, and I'll just call it favorite Things sketches dot AF. That's it for this step. I'll see you in the next video. 7. Composing the Final Sketch: In this video, we're going to create our composition. Basically, we're going to take our rough sketches and paste them into a six by eight postcard format and then that will tee us up to start illustrating over later on. We're in Affinity. Let's create a new file. I'm going to go to File and new or you can hit Command N. I already have a preset here, six by eight postcard, but I'll walk you through how to do that from scratch in the document settings. The first thing you're going to do is just set your document units. I'll be working in inches, so I'm going to set inches and I'll leave DPI at 300 DPI. That's standard resolution. Some people call it PPI pixels Princh, but Affinity uses DPI or dots Princh. It's the same thing. For page width, I'm going to make it 6 " and height will be 8 ". You can do it the other way around if you want, make it eight by 6 ". We can leave everything else as is, as long as your settings also say what mine say, RGB eight for color format, color profile is this SRGB, and all those letters and numbers. You probably don't need to worry about that for now. Let's just create the document. When I created this, it automatically sent me into the vector studio. I want to be in the pixel studio, so I'm just going to click that and here we are. And the next thing we want to do is just start pasting in our composition. I had mentioned previously that we probably were not going to be illustrating all of these. We're going to make maybe five, six, seven, eight, whatever, some smaller number. I like odd numbers. And if you want to keep this really simple, I recommend you just stick with five. I'm going to see if I can force myself just to do five illustrations for this demo. I'm going to start with bacon and I'm going to use the selection tool, the freehand selection tool specifically, and I'll hit L. As a shortcut to do that. You just want to make sure that your background is selected in the laris before you start copying. As I said, Affinity can be very picky about which layer you selected or whether you selected a layer at all. Now I'm just going to copy this by hitting Command C. You can also just go copy from the edit menu, and then I'm going to switch tabs over here to my new postcard and paste that in there. Before I go any further, I'm going to save this as a new file. I'm going to hit Command S or you can go File safe and I'm just going to give this a name, I'll call it favorite Things final sketch V one. And I will continue pasting some of my drawings here into my new composition. I will definitely include this Dv here. You don't have to worry about making a perfect composition at this point. Just start copying and pasting your rough sketches in there just to start. You can figure out what to keep or not later on. Again, I'm selecting another one of my drawings. This is the espresso maker. I'll copy that, head back over to my new composition. And paste. I have five sketches in my composition here. I'll see if that's enough. I probably want to add a few more. But while we're here, let's just arrange these a little bit and just start to get a sense of what we might need to add or whether this is good enough. I'm just selecting things with my mouse, just like you would in Photoshop to select things and move them around. As long as things aren't overlapping, it's easy to just click and select based on what you see in your canvas. Now, if I want to make some of these bigger, of course, I can just pull one of the corner handles and that's how you resize things in Affinity. It automatically constrains the proportions, meaning you don't have to hold shift in order for it to resize without distorting. Otherwise, if I do hold shift, and then I pull this, then I can start distorting my sketch, but I don't want to do that. I'm just going to undo Command C and see if I can go with that. I feel like this is almost enough, but I'm just going to see if I can add a couple more in here just for fun. I'm going to use my select tool and find a few more that might be able to fit into some of these shapes in an interesting way. I'm going to see if I can add this longer piece, the badly drawn car, paste that in. I also have to keep in mind that I probably won't have the lettering that large, so I might just cut some of that out or make it smaller. I'm on this badly drawn car sketch and I'm just using my Lasso or my freehand selection tool, a little bit of Photoshop language coming out there. Then if I hit V and just select what's in the selection there with my mouse, it creates a transform box just for that area, it's pretty easy. Might go and do that with all of my pieces, just make the text a little bit smaller so I can get a better sense of how the illustrations themselves are looking on their own. Sometimes it takes a few clicks to make sure you've selected the layer you want and that just takes a little bit of trial and error. Make sure that the layer you want to cut and paste from is actually selected. Otherwise, you won't make the selection you want. As I'm going between these different layers in order to select them, I am using my move tool or hitting V and then clicking on it, and then touching L on my keyboard to make that free hand selection tool come up. You'll know your layer is selected when there's a box around it in your canvas. Now, if you have to rotate anything, you can select your layer as a whole or just part of it. When you're in your move tool, you'll see this handle at the top with a little circle. This is the thing that you can rotate with. I think I have room for just one more piece there. So when I'm using the keyboard shortcuts, I find that sometimes I have to tap my letter or shortcut twice. I'll know that I'm in the selection tool when I see these cross hairs and then I can start making my selection. This will be my final adjustment. I'll just make this a little bit smaller. Again, I'm not really sure exactly what I'm going to do with these labels, so I'll keep them in for now. I like them and then I'll make up my mind for sure later on. If I say don't overthink it, as long as you have your elements evenly spaced apart, that's the idea. Because we're making spot illustrations, each one of these should be independent and not overlap others because we're imagining these could be used beyond the postcard. They could be used as spot illustrations on their own. Okay, so I've ended up with seven objects to include on my postcard or seven spot illustrations in total, and the next step will be to start building our illustration over these. Once you're finished making your composition here, hit Save and then I'll see you in the next video. 8. Creating the Base Illustration: The first thing we want to do with our final illustration is start building out our shapes using the vector tool. This is what I call the base illustration because it's just the flat shapes and color before we start adding those inky details later on. The first thing we want to do is just prepare our layers to start illustrating in. We're still in the pixel studio. I'm going to go to the layers and just select all of those pixel based layers that we arranged. I'm going to just merge those together as one. We won't need to move them around anymore. The next thing we want to do is just create a group from those. Let's just go down to the bottom that little folder thing in the Layers panel and when you create it, it might appear above your sketches. Take your sketches, which is right now labeled just as pixel and you can drag that into your group. Now we'll just double click on the word group there and type a name for this group. I'm going to call it sketches and hit Enter. The last thing we want to do is take our sketches, group, and just take the opacity down to 20 or 30%. This will just make it easier to see your illustrations as you're building over these sketches. Now we're going to create a new layer group overtop the sketches. Without any of the layers selected, you can just click somewhere outside a bit, create a new group by hitting that little folder icon, and we're going to rename this to art. All of the art you're going to be building, including your base layers, is going to happen in this group. The next thing you want to do is just set the blending mode of art to multiply and that will ensure that we'll always be able to see the sketches through the art we're creating. Now it's time to actually start a base illustration. This will commence our first introduction to using the vector tools in Affinity. Before we do that, it's probably a good time to start talking about how color swatches and color selecting works in Affinity. So what you see here down at the bottom of the left hand tool bar are these two little overlapping circles. Those are just like the foreground and background color things in Photoshop. If you hit X on your keyboard, you'll switch between background and foreground color. Then, of course, to actually create a color out of those, you just double click in there and then you have not a color picker, but a color chooser. And then you can choose whatever color you want there and hit close and that becomes your active foreground color. This might also be a good time to think about the colors that you want to use in your illustrations. Like I said before, we are going to be using just two colors plus black. Why don't I just show you some ideas for color combinations that will work. I'm just going to do some quick stuff now with the Pen tool and I'll show you what I'm doing or explain what I'm doing more carefully in a bit. So we're just talking about a color palette here. I recommend that you have two bright colors and one dark color. I say black, but you can use any really dark color as your black, and then the other two colors should be brighter. Here's what I mean. Let's say color one is going to be something like I don't know. Let's do some orange red because I like orange red. It's one of my favorite colors. So I'll just choose that as one of my brights and then I'll select my other box here and just give it a different color. I often like pairing my red with some cim. It has always been one of my favorite color combos. I guess it's retro and they clash with each other but in a good way. I like that. I'll choose something on the brighter side. For my black, I'm going to choose something black but not all the way black. If I was going all the way black, the RGB code would be all zeros or the hex code would be all zeros. But I want to do something a little bit like lighter. The reason for that will be clear in a moment. I'm just going to go in my CMYK colors here and I'm just going to make them all zeros except for the K, which stands for black, and I'll make that 80. Now, I'm not actually working in CMYK color space here, but I just know that 80% black in terms of CMYK is dark but not all the way black. Now I'll just show you why these colors work and you can choose your colors in a similar way. You don't have to choose red and blue in this particular black, but what I'm about to show you will inform your decision, hopefully. To start, I just want to select each of these layers. I can actually hold Shift and select them by clicking on them in the Canvas or I could go over to the Layers panel and click the top layer and then hold shift and click the bottom layer of these three boxes. I want to just set the blending modes of these to multiply. That just helps me see how they overlap with multiply set. The multiply blending mode creates this transparent effect and we make a lot of use of that in this technique. So as you can see, when red is multiplied over the blue, it creates this darker greenish color, which I like. And then you can also see through this black to all of those other colors happening down there. If this were all the way black, you'll see that you can't really see much going through it and that's just not as interesting to me. That's why I made it 80% black. Now, if you chose two very similar colors, maybe a two blues, for example. Yes, they're both bright and they're both different, but they don't really create an interesting overlapping color. That's why you should choose something more like complimentary colors if you chose yellow and blue, you get a green, or if you were to choose pink and yellow, you'll get a red in the middle there. That's definitely going to make your color palette in this very simple constraint a lot more interesting. That's the extent of our color theory lesson of this class. Let's actually go on to building our base illustration. I'm just going to delete these and proceed as we were. Remembering that we're creating all of our base illustration and everything else in the art group here, select your art layer, and we'll start by building one of our shapes using the vector tool. Hit P for Pen Tool. You also find that in your tools are over on the left side. This is how we build vector shapes. You can start your shape anywhere. It's always easiest to start on a corner of some kind. I'm just going to click on this corner of my Bacon sketch just one time and then you get a control node and then my next point is going to be somewhere where this curve starts and I'm just going to click and hold and pull until it's roughly following the drawing beneath. Then I'm going to do the same on this curve, just where the curve bumps out the most. I'm going to click and drag down. Until it follows the contour below. I'm going to keep doing this until the bacon shape is complete? All of these curves is very much the same movement until you get down to this corner down here, and then I want it to be a hard corner so that I can go in a straight line to this side. If I don't do anything and I just click over here, it's going to make this awkward curve and I don't want that. I'm going to undo Command Z, and I'm just going to click once on that last control point and now click over on the other side. Now, I can't see my sketch very well beneath and that's because for some reason when I started building the spector shape, it was being made outside of the art folder or group. I'm going to just move that into the art group now there because art is set to multiply, I can see through it and I will continue. Just as we did before, but going up instead of down. Click and Drag, click and drag. It does take a little bit of getting used to the Pen tool if you're not used to it. There's just these very subtle differences in affinity compared to Photoshop that you also have to get used to, but it's hard to describe. You just feel it. And now I'm just going to close the shape up and then I'm done the bacon shape. Now you'll see in the shape that's not exactly as I sketched it. I can actually now hit A, which is the node tool. In Photoshop, I believe that's called the Direct Select Tool. You can actually go and select the nodes or what I've been calling control points and move those a little bit so that they keep their curve, but the curvy parts line up. Then in this case, I find that it's a little bit too different than my sketch. This is where we can use these extra control points over on the tangents of these curves, and we can control them independently to fine tune what those curves look like. One thing that I am going to do is I'm going to let the top and bottom of my bacon, even though my actual hand drawing is loose and curvy there, I'm going to leave those as straight lines. That's the bacon shape. What I'm going to do before we start the next shape is I'm going to select it in the layers panel and put it in its own group. I've got the bacon shape there. I'm going to hit the folder icon and that creates a group and I'm going to call that group bacon. That will help me stay organized and keep every spot illustration easy to work on independently. I'll start building my pencil shape in the same way. I'll start at a corner and my first part of the shape will just be that straight line and same up here, I'll just click here, and then I'll do my curve by clicking and dragging at the top of the eraser and then I'm going to come down here. And then I'm going to get ready to do a straight line again. What I'm going to do here is just click and drag a little bit so that I have the curve shape of the eraser somewhat how I want it. I can refine that later. But this also ensures that the next line that I do will be a nice smooth transition from that curve. I'm going to just click down at that corner and then close up my shape. Always close up your shapes. Again, this got made outside of my pencil group, so I'm just going to make sure that's inside. And there it is. I'm going to make another group outside of that, and I'll call that one car. Again, it made it outside of the whole art group. I want this to be in the arc group, but outside of the other objects, pencil and bacon. Here's our car group. It currently has no layers in it. Let's start drawing. I'm going to hit P and just start building that shape. These are all straight lines, very simple. I'm about to do a curve, so I'll click and then at the top here, I'll just click and drag and go down and continue. Again, for some reason, sometimes you select a layer group to work in and Affinity decides to start your shape randomly. I actually don't know how to predict when it's doing that or not. That might be a bug, or it could just be that I haven't quite figured out what the rules are here. Anyway, I'm going to take that shape that I've started and just place it in the car so I can see the sketch and then continue. So I'll just start down on one of these easy corners. There's a straight line there, straight line there, straight line there. I'll ignore the handle for now and I'll ignore the lid for now. Then when I get to the tip of this spout, I'll just click once and then when I get back to the body of this coffee maker, I'm going to pull and drag to create that curve. Now again, I want to be in straight line mode after this, so I'm going to just click on that node once and then it'll get me back out of curve mode and then I'll close up my shape as usual. I think the handle and the lid will be a different color, so I'll approach that later. Again, I want to place this path in my coffee layer group. Create another group, and I'll make sure that that is also within the overall arc group. I'm going to call this one Dove and continue building my shapes. So I don't want the inside of this wing to be so curvy. I curves too far in and makes this tight little area here. With my node tool selected or active, if I hover that over the line somewhere and creates this little mark, and that just means that I can actually start making an adjustment by clicking and dragging it. If you double click it, it will start by giving you an exer control point to work with as well. Then I just want to zoom right in here and look at what's going on in this little hit. I will just grab that little control node there and um stretch it out there. Some of this just takes a little bit of getting used to and figuring out what your approach to building vector shapes is. I think we all have our own little interior sense of what we like to see. That's how I'm making my decisions here. Sometimes I like a little bit of a wonky corner like what you see here in this transition and sometimes I want it to be more smooth. But along the way here, I'm trying to show you how the Pentool and making vector shapes works in Affinity. I'll leave the boxy part of the lid to be a different color, but I'm going to make the rubbery part at the top here red as well for now. I'll click on one corner to start and click over here. Now I want to go up straight and curve around the top. If I were to just click at the top and start a curve, it makes the whole side a bit too curvy and bulby. I can, of course, go back with my node tool hitting A and just refine that shape after. I just want to make sure that nothing wonky is happening with my other control points and corners and stuff and something did in fact happen here. Sometimes you do need to add another control point to get the fine tuning control that you want. In the node tool, when I see this little mark, I can just double click and at that very place it will create a new node, and I can just use that for extra control. Same on this side. I'm going to create a new node. And just start pulling things around to make these adjustments. Let's make sure these two shapes that I just drew are in fact in the ink pot group and we have just one more shape to go. That is the odd body person. I'll start in a corner and then start building my shape. I'll do the hands later and I'll just do the main body with arms, legs. The head is simple enough, so I can just go with that. I know that I can just refine everything after I close up the shape. I decided to include the feet as part of the shape just because it was easier than not. It's just the hand looks like it'll be a little bit of an extra challenge. Now I'm just using the node tool to refine my shape definitely find the inside here a little bit too even. Here's another skill if I haven't showed it to you yet. I'm going to hold option and then when I drag these control handles here, it allows me to move them independently. Now I'll add the hand here. Roughly going over my sketch as best as I can. As you can see, there's some wonky stuff going on here. I'll just double click on those and they become a little simpler. It's just a weird little cuspi bit down there. So I have all my shapes outlined in red. I can change these colors later, but this is a nice start. Just a few things before we move on, I want to make sure that my shapes are in the right groups. I'll take these odd body parts and put them in the odd body group. This would be a good time to show you how to cut out of a shape if you have a hole in it or in this case, the space between this body's arm and the rest of the body. What you want to do is select that layer either directly in the layers panel, you can select the curve. You could also use the move tool by hitting. And then just double clicking over that shape until you see it selected in the Layers panel, and there we are. I'm going to use the Pen Tool again to build a shape right over top that in the shape of the hole or that space under the arm there. I have this separate shape, just this abstract semicircle. I want to cut that out of the body below. I'm going to make sure that both of those shapes are selected. The curve is on top and the body is below in the layers panel, and I'm just going to select both of those. You'll see the two brighter blue layers there. Those are the selected layers. Then we're going to do this thing called Boolean operations. This is the Pathfinder in Photoshop where you can start cutting things out. This is another big difference between using the Pen tool in Affinity and Photoshop. In Photoshop, you can just build a shape and hit subtract or minus and it will just take that shape out automatically. This one, you have to do everything a little bit more manually and it takes a little bit longer. I'm going to go to vector studio, and that's where I'm going to see my Boolean operations in the context tool bar at the top there. If you don't see those, just right click on that context bar at the top and go customized toolbar and you should see Boolean operations, and then you just drag those down into this little bar down below, or you can drag them up literally up here and that's how they do that. I seem to have done that twice and I can actually just get rid of those. Now I just have the one. So these are my Boolean operators. I'm going to go back to my layers panel and just hit this second one where you see the little word subtract pop out. That's the second Boolean thing. It's the black circle overlapping the white rectangle. You click that and then it makes this compound shape and that's how you cut things out. Let's do that again on a few more places just to get a feel for it. I'm going to cut out the windows of this car. I'm going to go to the car and just make sure that my car shape is selected in the layers panel, I'm going to hit P for Pen Tool. I want to make sure that I'm in pixel for some reason and not vector, and now I'm using the Pen Tool and start building the shape of those windows. Because this is a badly drawn car, I've given myself automatic permission to do it badly. I just have this one rectangle over the car shape. I'm just going to select both of those as we did before. I'll go back to vector and use those Boolean operations to do a subtract and then I'll continue doing it. Now Affinity is letting me use the Pen Tool in vector Studio. I do believe that Affinity is a little bit buggy in that it sometimes gives you an option to do something and sometimes it doesn't. In different studios and that's just a little thing to be aware of if something's not visible to you, you can switch studios and it might be there. It looks like this is all one shape, but it's actually not. If you look in my car object, I have these two lines and what I want to do is add those to the car shape. If I actually select all three layers here, the car and then these two divider lines here, and then I hit Add from my Boolean operations, it creates the one curve. That's just a nice way of keeping all my shapes really tidy. It also matters for some of the things we'll be doing later when we bring in inky marks. I'm going to continue cutting out shapes in this way and then when I'm done that, we'll start adding a second color. We have our first color down. Now we can add our second color and keep in mind that when we start doing our black or darkest color, we will reserve that for our inky bits. As much as possible, I want to keep all the things that I'm going to make by hand later in terms of texture and lettering and all that I want to be black. I'm going to use my second color just for the shapes. Maybe to start, I'll choose some of these shapes in my base illustration to be my second color. I'll make the car a blue. And then maybe the coffee pot can be blue, and I'm going to use all the exact same blue, maybe the pencil as well, and we'll figure things out from there. I want to make the lid of my ink pot blue so I can just right away start clicking in a new shape and because blue was already selected, it defaulted to that here. I can just fix it a little bit. As you can see, it made this shape out of all of the groups. What I want to do is just click and drag this shape down into the inkpot group and there it is. I want to make sure that that is multiplied over top. That's where you start getting these nice color interactions I've been talking about. Let's add some extra details now to my odd body character. We'll go into that group, start building maybe his shirt to be blue. Maybe the guy himself will be red. Now, I'm just being sloppy and building this blue shape over top, but I do want to conform or be masked within the odd body shape. Let's see what we can do here. This will be our first experience of using our vector shapes as masks. What I want to do is contain this shirt shape inside the shape of the body. I'm going to right click on the body shape and make a duplicate of it. You can see duplicate there, and then just click that. Now you have a copy. In order to mask that shirt shape and the exact shape of this body, I'm going to take this and just click and drag it onto the shirt to use as a clipping mask and there it is. I think I want that to multiply over top the rest of the body and that will give it a more interesting color as well. I think what I want to do here is have his jeans a little bit bigger than his actual body so they're not so tight on him. I'm just zooming in and using my node tool to line things up nicely. That's cool. I like that. One problem, of course, is that the pants have occurred outside of all the groups again for some reason. I'm going to just drag that into my odd body group, and there we go. Now is a good time probably to just make the sketches invisible for a moment so I can see what things look like on their own. I really think this is cool. It's really satisfying to hide the sketch and see your work all on its own as you go and I'll just save that and continue. Now I want the pencil to be a few different colors as well. I'm going to try something a little bit more advanced here, see if you can follow along. I want all these parts like the sharpened part down here and the eraser to be contained within the overall shape. I think one way of doing this is to create a group within the pencil group. I'm going to create a nested group. A group we're going to just call this pencil shape or overall pencil shape, if you will, and just place that in the pencil group. We're going to take that original blue thing that we made for the pencil, the blue shape and make that our clipping mask for the entire group. Now when I create any shape in this group, it will take on the overall shape of that mask. I'm in my pen tool. I'm just going to create the shaft part, which I want to be blue down to these curvy undulations. Then I'll take this from wherever it ended up getting made down into this pencil shape layer group that I made. As you can see, it's nicely all tight. Inside that shape. I'll now add the top eraser so you can see even more what's going on here. I'll just create a box and I'll make it red. In my recent color. I'll drag that into the pencil shape group that I made. You can call that group anything you want. I just called it pencil shape just to be clear. I think what I'll do here is take my red shape and bring it all the way down to the blue, and I'll set it to multiply so that the blue shape, where it overlaps the red will become the color of the ferrule, the little metal part that holds the eraser onto the pencil. Then in terms of the tip at the end, I will do that in black using an inky mark later on. Let's take a look at the car. There's a few things I want to do to this. I want to have a red light on the back like a tail light, and a white shape cut out for the headlight. For some reason, the white layer ended up at the top outside of all the layers, so we'll put that down in the car where it belongs. Then we're going to do the same thing. I'm going to create a sub or a nested group inside car. I'll call it car shape or overall car shape and just plop that in there. Make sure that it's actually within the car group so that everything stays organized and together. I'll take that car shape, the original one and just duplicate it, and then drag that onto the car shape to use as a clipping mask and then I'll take these head and tail lights and bring them also into the car shape. And there we go. I think the last thing we need to do here is just add some new parts to the espresso maker. Again, just add some shapes, make sure that they're the color you want. Sometimes when you start drawing a shape, it will take on the most recently used color. Obviously, I want this to be a different color. I'll make it the red and I'll bring that little handle down into the espresso maker group. And this one, I don't want it contained. I want it to nicely overlap, so I'll set it to multiply. Then I'll do the same thing with the handle. It's going to be its own separate part. Make sure I close that shape and set it to multiply. I want these overlaps to look intentional. I make sure that there's enough of an overlap to make them actually stand out. When I look at the ink pot here, there's just this awkward little sliver. It doesn't look intentional. I'm just going to change the shape of that to just look a little bit more like I meant it. Okay, so I think we're done adding our second color. We'll probably want to play around and balance things out a little bit later on. But this is our base illustration. Let's just hide the sketches and see how that all looks. Obviously, it's incomplete, but it already looks really cool. I'm really excited about what I have here and adding the inky marks next is just going to make this come together in a magical way. That's what we're going to start doing in the next video. 9. Making Inky Marks: Now that we've completed our base illustration, it's time to get inky. That means we're going to get out our black ink pens or pencils and whatever else you'd like to experiment with to create the textures, lines, and other details that are going to end up in our illustrations later. So to begin, we're going to need some paper, and I'm going to be using my nine by 12 inch sketch paper. This is Canson sketch paper. It's got a medium tooth, and that means it has a little bit of a texture to it, definitely more than you'll find in printer paper. Plus, I'm going to have various pens, markers, brushes and stuff like that for I'm making my inky marks and a few other things that are handy to have on hand, of course, is the ink itself. This is just Higgins, Black India ink, speedball or any other brand will do. I'm not too picky about the kind of ink I use. I also have a plastic tray here. I like to drop a little bit of ink on at a time from my ink pot here. And I prefer that rather than dipping my brushes into the little ink pot. I also have a nice fresh jar of water for rinsing my nib pen and brushes. As I go here, I'm going to have my sketches up on my screen so I can think about what kind of inky details that I need to add. To start, I'm going to get a sheet of paper out of my sketchbook or sketch pad, I should say here. The nice thing about this sketch pad versus something that has coils is that the pages are really easy to take out. I like that. Just a start, I'm going to open my ink here and I will just put a little bit of ink there on my tray. I'm looking at my sketch and I see that there's the bacon and the pencil, all the things that we just went through, and I'm thinking about what specific marks I'll need for each one. I'm going to start with a brush and do some broader textures and elements. Just for example, for the bacon, it's going to need some like burn texture marks. I don't know what. Sometimes I'm not very specific about exactly what's happening in these textures. It is experimental and improvisational. Sometimes I make a mark and find that I can use it in ways I never expected once I get it into the digital tools. That's something for the bacon, maybe some just random smears. Now for the pencil, I know that I want to do something a little bit more fine. I have this liner brush here. For the pencil, I know that I want something for the tip. I'm going to contain that tip in that mask, that path mask. I don't need to be super specific about that. Then there'll be that little doodle that comes off the tip. I might just make a few line options. I'll do some of them more carefully than others. Some of them will be thin, some of them will be thick, and I might be able to use these for the ridges on the pencil, for example. I might also be able to use them for the ferrule. The ferrule is that metal part at the top. I like to just make a few different options and just see what happens once I get these into Affinity. I keep wanting to say photoshop because that's of course, what I'm used to. Another thing with a pencil there is I might want to get a little bit of shading, I'm just literally going to take my finger and make some smears, some smudges. This is the fun and messy part that I love so much about this process. If I need it, I have some paper towel down here. Now, what about that guy's hair? I'm thinking about the odd body guy now. I think in the illustration, I ended up putting a hat on him, but I'll make some hair. Maybe he wants to have a striped shirt. I'll make some stripes that I could use for that purpose. He also has a little hand there, so maybe I'll need some lines for the fingers. I could use any of the lines I've already made for that though. Now I'm onto the car. For the wheels, I just want to have these nice loose wheels that I could use and each one will be different rather than just using one and copying and paste it. Then there's the steering wheel and the shaft there. Maybe I'll want to have some exhaust coming from the car as well, so I'll just make a little doodle there. It seems like I have a few places to make those little squiggle doodles. Now I'm on to the espresso maker. And I've already drawn the handle and the lid topper thing using the pen tool, but these are just a couple of options to replace those with using something inky if I need that. Again, the Espresso pot also has these ridges on it that I may or may not want to use, but some really lovely accidents can happen here, just the way that brush went across there and made some interesting little marks there by accident. Might be interesting to include. This would be some steam. As for the dove. This could be something for its wings or its tail feathers. Use that for its pupil. And I might want to replace its beak with something made out of ink just as an option. Now, I did forget the odd body guy to do something for his face. I could just do a cute little eye and the smile. A few options there, maybe an open eye or just a pupil. Now we're doing the ink pot. Again, it also has some ridges or lines on it that I could use. Then of course, the word ink. I like to try different options for lettering for this kind of thing. This liner brush is just a really great all round tool because it's long and flexible and thin. I can do really thin lines, but I can also do broad lines. For lettering, you can do what I just did there or you can do things like let's just try something with some serifs. A thin upstroke, a thick downstroke, a thin upstroke on a letter N, for example, and then thin serifs. I forgot the eye, but we'll get there. Thick down stroke, thin upstroke, thick downstroke. I'll just bring the eye over here and I can re arrange them later in digital. Then for the ink pot itself, I could use one of the smudges I've already made. This is just a little bit washier. Let's try some wash textures. If I have a broader brush like this, this is a half inch stroke brush, so it's flat, basically. If I do just a little bit of water on the page itself and then get some ink going on there before it dries. You can get some pretty cool textures going there and that could actually work well for the ink, which is inky and watery and so it might look more like what it's supposed to represent. Now these are options that I can do for the wings, for example, for the bird or for textures on the pencil or for the bacon. Every new tool use can present you with different opportunities. Now, I have a NID pen here and I'm going to do some lettering. For this, I need a deep well of ink, so I'll just dip directly into the ink pot here for this. I'll prime it up with some water. I always have a little bit of paper or something to dab it with so it's not too wet and too loaded up with ink. Then we can try some lettering here, smaller lettering. This will be labels for each illustration. This is an optional part, but I love lettering and labels, so I'm going to include them. I can also use this particular tool for some thin lines. Maybe for the lid of the ink pot. Another thing you can do if you want something a little less controlled is you can make these a little bit inkier and do smudges of those dots to create these smudgy lines. Let's try a few versions of that. Went out of control there. But that's part of the fun for that odd body guy, perhaps some thinner lines would be better. Maybe for that badly drawn car, I'll add a boomerang style TV antenna. I was a bit too inky that'll never dry. I'll try it again. I might use a different tool, but when I was a kid growing up in the 1980s, I thought that limousines with boomering antennas were the coolest thing in the world to have a TV in your car. That was my dream. I still have not achieved that dream technically. Now, another thing that's optional to include in your series of spots is a title of some kind. Of course, this would be a great opportunity to include your signature here if you want to include that in your final series of illustrations as well. So these are my inky marks. I've limited myself to just making one page of them. Honestly, I could go on for two or three pages or more and just have fun making a mess and imagining how I might use all the different options I've given myself. But I don't want to get too carried away right now, this is what I'm going to stick with. The next thing that I'm going to do is scan this and get it onto my computer in Affinity. Of course, what we're going to do there is very similar to what we did when we scanned in our sketches. 10. Scanning Inky Marks: I'm just going to scan my inky marks in. I'm using image capture on my Mac just like I did the last time and I'll just scan the whole thing in in black and white with 600 DPI, just so I can zoom right into those and they'll still be nice and sharp and full of details. Just like we did with the sketches, we want to adjust the levels first. I'm going to go down to my adjustment layer, little button down there on the Layers panel and hit Levels. And then just like I did the last time, I'm going to hold option down while I drag that black level slider to the right until I see most of my marks in detail in white, I should say. But before the whole page starts getting white. I'm going to back up a little bit to about there and have a look. That's looking really dark. For now, I'll leave that and I'll go to my white level and do the same thing, but moving the white level lever thing towards the left until I got a similar thing. I just want to see everything in white without the page getting totally white. So this is what we have. It's very, very contrasty, so contrasty, in fact, that there's almost no subtle gray details left. I want to bring some of those mid tones back into the scan here. I'm going to go to my black level slider and just pull it back to the left a little bit. I'm not holding option. I'm just now looking with my eyes at the actual results that are happening. If I bring it even way down like this, you start to see all the nice, subtle grays and mid tones and some of those smudgier washier bits and that's what I want. Look at that beautiful bacon smear there. There's a nice grays in there and those are what I want to preserve. The way we'll preserve those aside from doing this Levels adjustment is by doing the white paper removal. I will close one of these before I do, I will just save it as an Affinity document. I'll just call it scan one. The next thing I want to do is flatten this so that there's only one layer. I'm going to just hold Shift to make sure that both of these layers are selected or blue in my layers panel. I'm going to right click and hit Merge selected. Now I can go to pixel filters, colors. Erase white paper. This particular filter allows us to remove all that white background while preserving all these mid tones, these dark tones and everything else that I created with my ink. I'll just save that again. At this point, I'm done this step and now I'm going to start bringing these into my base illustration and that's what we're going to do in the next video. 11. Masking Practice: Now before we get into the final illustration, I wanted to do a little bit of practice because we're going to be doing what I'm about to show you here a lot and I want to make sure that it's clear for everyone what's happening. I have these three pieces here. I have two vector shapes, a bird shape, a starbur shape, and then a pixel based inky mark that I took from one of my scans. The first thing I'm going to show you is just something that we've already done. Which is using one shape to mask another. We did this with the odd body, particularly with his shirt. We have these two shapes. Now, if I take one of these shapes and drag it onto the other it becomes a mask for the shape. Whatever shape you start with and drag over another, that first shape becomes the mask. It's the shape that the other one takes on. I'll do the opposite now, just so you can see that principle at work in the opposite direction. I have the dove now and I'm going to drag it onto the star, the dove is going now to contain the star shape. That's the first thing and we've already done that with the odd body guy in the base illustration. I'm just going to create a whole other shape here just for a sac and we'll make it a totally different color just so it's clear. So let's just say I want this yellow blob and this blue starburst to both be contained in the same dove shape. We did this with the pencil. What I'm going to do is just create a group, an empty group and I'll bring it down into the group we're working in. But the point is that I've made a blank group. Nothing's in it yet. I'm going to mask this entire group using the bird shape. I'm now going to take the bird shape and drag it onto the thumbnail for the group. Now we have still something that looks blank. But like I said, I want this star and this yellow blob to end up in that bird shape. I'm going to start with my blue star. I'm going to bring it into the group, making sure that it's being placed inside and I can't see it because it's outside of the bird shape. But if I bring it to where the bird shape is, you can see wherever that bird shape is, the blue of the star is coming through. We're going to do the same with the yellow blob. I'm going to drag this shape and bring it into the group and make sure that it's getting placed inside and then I'm going to move it so that it shows through this little dove shaped window. Okay. So let's just say I wanted to multiply one of these things over the other and do some jazzy stuff with the shapes. Everything I do inside of this clipping masked group, shape is the shape of the bird. That was the second thing. Now you see me do one shape, masking over another, and you've seen one shape masking an entire group containing other shapes or elements, whatever those are. And now I'm going to show you something more funky. This is the basis of so much of what we do with Inky illustrations. That's why I'm taking a moment to show you this separately before we get started on the final illustration. I'll take everything that we've just done. I'll just move it down here just to stay organized, and I will re enable the original shapes here. What I want to do is get this inky mark masked inside this bird shape. You might have guessed already that you can take the bird shape and just drag it over the pixel based layer, and then you mask that shape. Good job. You figured that out. But what if we want to change the color of the inky part? What if we want that color to be blue or teal or even that 80% black that I chose for my base illustration? Nothing's changing here. I'll show you the ultimate trick here, which is how to do what I've just described. Our goal is to contain it in the bird shape as well as to be able to change the color to anything we want just by clicking the swatch. Here's what we're going to do. Instead of dragging the bird shape on the inky texture, we're going to drag the inky texture over the bird shape. Here's what we do. We drag the inky mark that we made onto the dove shape. Just like that, it's contained in the dove shape and can be recolorable just by clicking a swatch. Now, there's one extra step that I'd like to show you here, which is also really important because we often don't just want our inky mark contained in a shape. We also want that contained inky mark to go over a solid area with that same shape. I'm going to undo a few steps to where we had the ink and the bird separate. It's pretty simple. We just duplicate the shape so that one of them will remain, and then the other will mask and combine with our inky mark. Just so it's clear, I'll do it one more time. I want this bird shape to be red and I also want this inky mark to go over it in the exact same shape, but a different color. I'm going to take that pixel based layer drag it onto my duplicate of my shape, and even though it looked like it disappeared, it didn't. I just made it the exact same color as that red, and I'll make it the color I want, making sure that I've selected the left thumbnail and the layers panel there. You can see that this new masked layer is the exact same shape and can go over top the colored one. Then what I'll also be doing a lot of in our final illustration is using multiply so that those colors interact even more. Just to summarize, now we've done one shape masking over another. We've done one shape masking an entire group, and now we've done a pixel based mask over a vector shape, and importantly, it's easy to recolor. By that, I mean, the pixel part is easy to recolor. Now, as a bonus, there's one more thing we can do. We can basically do what we've done with the one shape masking an entire group. And that group can contain these pixel based mass vector shape layer things as well. I can actually just go and use the group that we've already made, and then I can drag the other little configuration that I added and place that inside and that can appear inside that entire group. So once you figure out these different ways of using vector masks and pixel based masks, as well as grouping in these different ways, it becomes a very powerful tool in your hands as an Illustrator. This is all stuff that's been fairly easy for me to do in Photoshop because I do it all the time. But learning how to do it in these exact ways in Affinity took me, like I said, quite a long time. Even so I get a little bit mixed up in what the exact steps are. It could be that I'm just so used to Photoshop that I'm stuck in my old ways. But, I believe that after repeated use of these techniques, they'll become second nature to me as well. I 12. Completing the Illustration: All right. In this video, we are going to add all of our inky bits into our base illustration and basically create our final series of spot illustrations. So let's head over to our scans and pick one to start with. So I will begin with the bacon shape, and I like this big broad brushstroke here. I think that will make a great texture inside that bacon shape here. I'll just make sure that in my layers, I'm somewhere near my bacon and hopefully the pixel based layer will end up somewhere near it or inside of it even, and so that's looking pretty good to me. I want to do is contain that in the bacon shape. So I'm going to take this original bacon shape that I have down here in the Layers panel and I will duplicate it. This duplicate is what I'm going to be using with this shape in order for that shape or that inky mark, I should say, to become one. I'm going to drag that pixel based inky mark into my duplicated shape to use as a clipping mask. Now it does look like it got lost, but it just took on the red color of that vector shape. I'm now going to make that 80% black that I picked out earlier on in the class, and there it is. Nicely contained in the shape, just to show you, I can change a color of that to anything I want, but I want it to be black. I want all my inky marks here to be black. I also want to set the blending mode of these particular inky bits to multiply so that you get more interaction between those two layers and those colors. So just one thing to note with the bacon is because that shape basically was two halves with a gap in between, the inky mark also has that gap in between it. Later on, maybe I'll go and fix that. The inky mark actually goes over that gap and it feels a little bit messier. But for now, I'm going to leave it. Maybe I'll come around to liking it just as it is. So why don't we move on to the car start with the tires or the wheels of the car. I'll just copy those two using my selection tool and then Command C and then I'll switch back over to the car. I'll make sure that the layer group is selected. Now, you can see that I have a car shape mask, but I want to put those wheels outside of the car, not mask within the shape. If I select this layer within car and I just press paste, it will put the pasted element above that layer group that was formerly selected. I'm going to use my move tool. To bring this down. But if I'm having trouble selecting that, I can always just go into the layers panel and manually select it this way. These tires are a little bit rounder than what I do in my sketch, but that's okay. That's part of the fun. What I can do here is just break this apart into two inky elements. I'm going to hit L and it seems to me that I'm in vector mode, so it's not letting me use a direct selection tool, so I'm going to head back into pixel mode, and there we go. I've hit L and I'll use my move tool. To move that over here. Now I want these tires just like everything else in ink to be a little bit lighter black. The way I'm going to do that is just draw a box with my pen tool overtop those tires and it's already in this black color or this 80% black color that I want to use. I'll just make sure that that is also in the car group. I'm going to take this pixel based layer. This is the one you can't see, but these are my tires and I'm going to drag them overtop that box, and now they take on the color of that box and I can change that to anything I want. But I want to keep it in that 80% black and I will set that also to multiply so that if any of it overlaps the blue color of the car, you'll see that and that will have a nice effect. I think what I might do is make the whole thing a little bit bigger. By using my move tool and pulling up one of those handles there. Now, in this case, for some reason, not holding shift makes it possible to distort like this. I'm going to hold shift to constrain the proportions, which is better. I'll just move that back tire a little forward. I'll see if I can do that. I'm using my direct select tool on just the clipping mask and that seems to work. I'm working just on the clipping mask itself and that's allowing me to move just part of this inky mark. Now I'll add that steering wheel in there. Again, I want this mark to be the lighter black. The way to do that in a way that I can easily recolor it later is just to draw a box of the color I want over top and then drag the pixel base layer over top the shape and we'll multiply that as well. Now I can also use that shape to clip off part of the inky mark if I want as well. Let's now go on to the pencil. I'll start by adding the shaft lines, those ridges. I'll use these two lines here because they're already about the right length and in parallel. I'll just select those and copy those with Command C, head back into my illustration file, make sure that my pencil layer is selected, and I'll just click a group somewhere in there and then paste and these lines will end up somewhere close to where I want them to be. First, what I'll do is just make sure they're positioned properly. I'm going to hover my mouse over one of the corners so I get this curvy arrow and then rotate it. By the way, I'm in the move tool to do that. I can now shrink it down. I can just do that without holding shift in this case. I think it's because when you have a single object, then you don't have to hold shift, but if you have two objects grouped together, then for some reason, you have to hold shift to constrain the proportions. Why? It's because that's Y. Next thing is that I want these to be recolorable. I will draw a box in that 80% black that I like over top and then drag the pixel based layer, the inky mark onto that shape. And then I'll set that to multiply, and now I want to get this actually inside of that pencil shape. This is one of the other ways we can get one of our inky marks into a shape. For this pencil, if you'll remember in the previous step when we built the base illustrations, I created a group that was masked and you could put things inside that group and they would take on the shape of the mask altogether. That's going to happen here. I'm going to take this line element that I just made now and put it in the pencil shape group Now, along with the other shapes, that red square and that blue shape, they all get masked together. Now I do want to get rid of some of this extra length. How can I do that? I have this box that I drew around these, that's the box that I made for the shape. If I use the node tool and just use shift to select just these two corners of the top, I can cut off the top of these and I can do the same down here. I can hold Shift and use my node selection tool and get them roughly ending where I want them down here. You don't have to be that precise in this technique. Ways get the lead in there and the squiggle. We'll start with the lead. I think what I'm going to do is use this shape here. I'll just select that, copy it and then I'll be somewhere in this pencil shape group. Where are we here? I'll paste it. There it is. Now, the one thing is that I want this to be recolorable. Before I'm going to create a shape over it, I'll make sure that it's in that pencil shape at least and then take this pixel layer. This is the lead mark that I wanted to use. And there we go and we'll set that to multiply, like all the others. Now, just for fun, I want to get the top of that eraser looking like it's been used. I'll use one of these smudgy marks from my inky marks and then get that into the pencil shape as well. Ended up down there, and I will just drag that into the pencil shape so it's contained properly. And of course, we'll do the same thing. I'll draw a box generally over that area that I want it to color and drag that smudgy mark into that shape, set the blending mode to multiply, and there you go. Then for the feral, I'll maybe use these marks up here. I'll hit Command C, then go somewhere in this pencil shape. For these, maybe I'll see what happens if I make these white. Instead of a black box like this, I'll make it white and then I'll drag those lines onto the white and now those lines have taken on the white color. I just want to make sure that that is contained in the pencil shape, maybe resize it. Okay, so I have just one more thing that I want to do is just get something in this white area, just a hint of something to suggest wood texture. I can probably get this smudgy texture up here that I have in the eraser and repurpose it for down there. So I'll just make sure I can locate it in the pencil shape, and I think this is it here. So why don't I just duplicate this one layer and bring it down here. And rotate it so that just the part of it is showing. I think what I'll do is expand the shape around it so that I can get more of that inky mark included. I'm using my node selection tool. Basically, wherever this inside shape is, it's basically letting that inky mark show through. By having just a little bit of that texture there, you get a sense of not just being a blank white area, but by not having it filled all the way, it creates an interesting visual effect as well. Your mind closes the shape where it isn't actually closed. Now one thing that I want to do is just get this blue part just above that corner. I've edited the blue shape that's contained deep within this layer group just by clicking until I got it. I almost forgot to add the little squiggle for the pencil. Let's get that going. That's this little piece right here. And of course, I want that to appear outside of the pencil shape. So being mindful not to put it within that group. I'll surround it with a box of color that I want to make that squiggle, grab that squiggle, pixel element, and drag it on to the color and now it's recolorable. It's not over any other color, so I don't need to multiply it, so I'll just leave it as it is. Let's get on to the espresso maker. Now for the espresso maker, I want to use lines. I'll use the same lines that I use for the pencil just for consistency's sake. That will create more visual harmony if I have a repeated line quality throughout the series of spot illustrations. Let's make sure we're in the coffee maker group. I'll get those lines pasted down somewhere there and just make sure that I have the precise layer that I want to work with selected. I'll make it just a little bit smaller, and of course, I need to turn on my sketch so that I can see where these need to go. Before I do any of the masking stuff, I'm going to do a little bit of surgery here just by using selection and move operations down here. I can actually just take part of these lines to end up down here. And so I'm being more careful to make the lines kind of in the center of the coffee maker where I want them to be and then I can mask off the ends with the shape of the coffee maker or actually with the shape I'm about to make now. So I think what I'm going to do is use the Pen tool and just mask those lines with my black color and the way we've been doing. And I'll just make sure that that's set to multiply. And of course, the vector path here can be used to mask off part of those marks. I'll use this mark here as my steamy line. Make it just a little bit smaller and also make that the right color. If I tilt it a little bit in, it will point back into the illustration a bit. Perhaps for this, I'll add a little bit of texture as well to give a sense of shading. Maybe I'll use these look interesting because they remind me of the way the coffee maker facets would look anyway. Let's see what happens. Let's go into the coffee maker group here and see what happens. You will make it a little bit bigger. Traced over it, a little less precisely with my black and drag that over top, set to multiply. How does that look? That looks cool, but at something's not right about it, so I'm going to see if I can fix it. Something's not right about that, so I'm not going to keep that. I'll just delete the whole thing. I think what I'll do instead is something a little more random feeling. Maybe this stroke is random enough. I think that's better. It's just a little bit more subtle. Now let's do the bird. Let's just select all of those marks and see if they can work as a group. We'll just place those in that area. And shrink it down a bit. Sometimes having things way less precise will give you way more energy and an interesting result than if you try to do it exactly the way you envisioned it or try and control the shapes too much. So for this one, I'm going to let those marks be where they are. I will, of course, just duplicate the bird shape because I'm going to use that as my mask. If I want, I can actually pre color this to the right color that I want to use and now drag that pixel element onto it for the desired result. I'm going to leave that exactly as it is for now and just get a little eyeball.in there. I don't think any masking will be required here, the color masking but not the shape masking. Maybe that would look good in a different color. I like that. Let's get the ink going now. We'll start with just the ridges on the lid, and I will just go for the ones that I originally made. For this one, I will duplicate the curve or that shape. Again, I'll just make it the color I want it to be ahead of time and then drag my pixel marks. Over it and then seems to already have been multiplied and that's because that blue lid is already multiplied. Now for the ink pot itself, I want these two shapes to be one shape and then I'll mask a texture with both of them. I'll go to my vector mode with those two selected and just add them using my Boolean operations. As you can see in the layers, they are now a single shape, and I'll head back over to pixel and I'll go back to my inky marks here and I'll use this nice big washy texture for the ink. I'll paste that somewhere around where I want it to be, get some of those nice colors in there. I feel like this needs to be the other way. I actually think it looks better horizontal and I will duplicate this because I want to have it cover the whole shape. I'll select both of those duplicates of that inky mark and just merge those together by right clicking and hitting merge selected. I'll just drag that into my inkpot group just above the inkpot shape. I'll duplicate that shape and I will pre color it as gray or the dark black and then drag that washy texture to use as a clipping mask, hit multiply. I didn't hit the right part of the layer, so I'm going to click on the whole layer, not just the mask and try that again and there we go. That's a really cool effect. I wonder if I can move that around a little bit in there just to play around and see what else is possible. Now I'm going to get the ink lettering on there. I'll just go with this one here. Before I get going too far, I'll mask it over with the color I want, do the clipping mask thing, do the multiply thing. I told you we'd be doing this process over and over again. It looks like we're getting close to being done. I'll turn back on my sketches to see what else I might want to do. Let's finish the odd body guy. So I did make some stripes for his shirt here, so why don't we take advantage of those? I'll just copy and make sure I'm in the odd body grouping here and I'll just contain those as they are inside his shirt somehow. I think the easiest thing to do with this because the layers are a bit of a mess is I'll just redraw shape over top of those shirt lines. We'll use that instead. I'll just bring this into the odd body group here, and I will drag the pixels into the shape that is interesting, but I want those shapes to either be black or white. I will make them white. Since they're going to be white, I'm not going to multiply them because if I multiply them, they will disappear. That's how the multiply blend mode works with white. I'll continue finishing off the rest of the figure here. We have some bits for the fingers. Looks like I have one too many, so I'll just remove one of them, make those the right color, multiply. I'll do the same for his face. I'm actually going to use the same mark for his mouth as for his eye just because I can. I will just merge those together the same way we've done before. Then I will create a color that will just mask out the extra piece of mouth there. Just as we've been doing before. There we have an almost completed guy. I did make a piece of hair for him. Why don't we use that. Yeah. I love that. We'll just create some color for that and do the same thing we've been doing this whole time. I'm just going to get rid of the hat. I'll put a little bit of something in his pants there. I think I'll just use a bit of this washy texture for his pants. Duplicate that shape because I want to go over top, change the color, multiply. There's something not quite working about this one for me anyway. I'm just going to start again. I'm going to take this whole thing out just delete it. It maybe do something a little more subtle. I'll just take a single line and use it for his cuffs. I can just merge those together and then do the pixel thing. This is looking pretty good. I'm really happy with how things are turning out. I just want to add a few extra things for some finishing touches and that includes some of the lettering. I'm just going to go and do that and I'll see you once I'm done. Now that I have my text in place, I want to make it the right color. I want it to be the black that I've been using everywhere else. Now, I could do the thing where I create a shape over top and make a clipping mask and all that. But what I'm going to do here is just show you another way to do this. I'm going to hit FX down here in the Layers panel. This is the layer Effex because my lettering layer is selected there, I can just make all of that a new color by hitting color overlay, selecting the right color from my color swatches, which I already have going there. And then close and then my lettering is the same color. Now, this works here because the lettering does not overlap any other color. If I wanted to have them overlap and then do my multiply thing, unfortunately, the multiply doesn't work when you have a color overlay effect. So you know, I will put the lettering into the art group at least and rename that to lettering. For labels, I guess. Then I almost forgot one of the most important parts, which is my boomerang TV antenna for the car, which I guess is a limousine. I'll put that there. You could just a little bit smaller and that's looking pretty good. Now, if I want to give that car a little bit more room, I can now show you why everything being in groups is a good idea. Let's go find the car group. There it is. I could just select the entire car group and move everything down as one spot illustration. That just makes it easier to separate them out for using on their own in any other situation that you like. If you wanted to include your signature, you can, of course, add that to close things off because for me, sometimes I don't know when to be done with something by putting my signature on something to me that says I'm done. I just have one final touch because I can't resist. I have finished my illustration. I have all my textures over my base illustration and I did forget to include my label for the badly drawn cars in my ink bits. I just borrowed the scroll that I made in my sketch. I'm just going to use that for now. And I'm just going to call it a day. I did plan most of the shapes and the textures here, but there was a little bit of improvisation happening with how I made extra little messy marks on the pencil, for example, or change the hat of the odd body character guy. And I was really excited to add the finishing touch here with the car just to fill this little bit of space in front of it with some headlight beams using the inky texture. That is the whole process from start to finish. I hope you were able to follow along, and I know that using this technique of masking these raster or pixel based inky marks does take some getting used to even just using the Pen tool if you're not used to using a vector tool like this in any digital app, Photoshop, Affinity or otherwise, that can take some getting used to as well. But hang in there, practice, practice, practice, and you will get the hang of it, as you can see, I got the hang of it. A month ago, I had no idea what I was doing in Affinity, other than that I knew I wanted to do something like I was able to do in Photoshop. Thank you very much for following along. I hope that you are enjoying the process as you're making your finish illustration, don't forget to post that up onto the projects page of this class. Oh, that, of course, reminds me before you can share, you need to be able to save this as a JPEG or a PNG. The way you do that is you go to file and you go to Export and it's through the Export tool here. That's how you can export to your preferred file format. That's different than Photoshop. Photoshop will just let you use the Save As command, but in this case, we're using the export command from the menu. 13. Class Wrap-up!: Thank you so much for taking Inky AF. By now, you've learned the full process sketching your ideas on paper, scanning them in, building clean vector shapes in Affinity, and then bringing everything to life with your own inky textures. If this was your first real project in Affinity, I hope you really enjoyed it, and I hope that you really feel a sense of accomplishment because you've learned a lot and then you made some pretty awesome illustrations. Once you've exported your final image, I'd love for you to share it in the projects and resources section. Seeing your process, and that includes your sketches, your inky marks, your experiments, I really helps other students feel inspired, and I always enjoy seeing the different ways that people apply this technique in their own way. I've also included a few downloadable resources to make the process easier, and that includes a simple color palette Builder, a six by eight postcard template, and some sample inky textures and sketches you can experiment with inside Affinity before you get started on your own project. Free to explore those as you continue practicing. If you want to keep up with what I'm working on, including my upcoming classes, my podcast, and, of course, my new book, Drawing is Important. You can find all of that on my website. I also offer one on one coaching if you want more in depth personal feedback on your work or career guidance or anything related to illustration that isn't covered in this class. Thanks again for joining me. I hope this class helps you loosen up, enjoy the beauty and messiness of working in an inky way, and I hope you feel more confident in working in Affinity. I can't wait to see what you make. Classes dismissed. I'll see you in the next one.