Infuse Your Paintings with Light and Depth: Develop Fluency in Visual Language | Steve Simon | Skillshare
Search

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

Infuse Your Paintings with Light and Depth: Develop Fluency in Visual Language

teacher avatar Steve Simon, Simon Fine Art

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:22

    • 2.

      Principles of Depth

      10:59

    • 3.

      Principles of LIght

      7:07

    • 4.

      Project - Part 1

      6:08

    • 5.

      Project - Part 2

      4:40

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

33

Students

--

Projects

About This Class

When you think about it, painters are magicians. Painting is all about creating the illusion of light and three dimensions on a surface that has no illumination and is only two-dimensional. To properly perform this slight of hand requires a certain fluency in visual language. This “language” includes proper use of color temperature, contrast, detail, edges, and much more.

In essence, this class implores, “Don’t just color, PAINT!” Most beginner and even intermediate oil painters tend to get fixated on reproducing the color and details of their reference material. If you're a beginner, this class will nip that habit in the bud. If you're an intermediate painter, this class will help guide you to break free of detrimental patterns and enable you to more strongly engage beholders of your art.

Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/sky-toes/vroom-vroom-vespa License code: UFQ1A373EBNO0RL1

Meet Your Teacher

Teacher Profile Image

Steve Simon

Simon Fine Art

Teacher
Level: All Levels

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Introduction: Welcome to oil painting with Steve Simon. When you really think about it, painting is a wacky and bold adventure, why? Because we're trying to look out into a three dimensional world that is full of light and somehow translate that to a two dimensional surface that has no luminosity. That's a little bit nuts. The question is, as painters, how do we pull off this sleight of hand? The answer to that is we have to learn a certain visual language. That visual language is full of principles of death and principles of light. That's precisely what we're going to be teaching in this class then be using this painting as an example. We'll go through those principles and then we're going to apply those principles to our project that I hope you join me in. We'll be doing a painting from scratch and applying those principles and learning how to level up from slavishly coloring pretty pictures to joyfully and confidently painting with death, light, and color. I hope you enjoy it. Thank you. 2. Principles of Depth: This is my fourth class in a ten curriculum on oil painting that I'm working on now. The previous three classes are not prerequisites, per se for this class. But either doing class three on mixing color would be very helpful, or having a solid understanding of mixing color and color theory would be great. With that in mind, let's get started. I'm going to be using this painting to discuss the principles of how to bring light and color into your work and how to lend a sense of depth to it. Now, this painting was created using the direct painting method, or a prima method, and I'll be teaching a class on that in the sixth class of this oil painting curriculum that I'm working on. But for now, we're not going to worry about how the painting came together. We're just going to take a look at some of the principles that went into it. Broadly speaking, the principles I'm going to be talking about can be divided into principles of depth and principles of light. I'll begin by talking about principles of depth. To that end, I'm going to place the reference photo that I created the painting from next to the finished work. Again, we're magicians here. We're trying to create the illusion of three dimensions on a two dimensional surface. How do we do that? The most obvious principle in this regard is, of course, perspective. For the most part, though, our reference material is obviously in perspective. There's just one area that needs a little bit of tweaking. And this is a problem that crops up with photographs with lens curvature. And we'll take a look at this area here. The photograph is distorting this temple of series as it's called. A little bit in the painting, I've rectified that distortion. Now my aim in this painting is to entice the beholder down the terrace and towards this temple of series. So to that end, I've also changed up the composition a little bit by dedicating more space to the terrace and less to the sky with those basic foundations established. Let's talk about how we create the illusion of depth beyond basic perspective. The first principle of visual language that we're going to introduce is the quality of edges. Specifically the difference between a sharp edge and a soft edge and how that creates the feeling of depth. Let's take a look at these mountains in the background in the photograph, and you'll notice that the edges are quite sharp against the sky. Now in visual language, sharp edges do two things. Firstly, they command attention. It's drawing our attention away from the intended interest, which is the terrace. But more importantly, in terms of depth. Sharp edges do is to bring the object forward in space. Soft edges, on the other hand, cause the object to recede. To cause these mountains in the background to recede. At least in the mind's eye of the beholder. We will paint the edges soft. Now, the second principle we're going to talk about in terms of depth is value and contrast of distant objects. This might seem fairly obvious, but atmospheric effects cause objects to be lighter and of lower contrast than if those objects were closer to us. As you can see in the painting, I've painted the mountains a much lighter value and used a low contrast, suggesting to the beholder that the mountains are receding into the atmosphere. The third principle, in terms of depth, is color temperature. You might recall from our class on mixing color. These are our cool colors and these are our warm colors. Principle number three, cool colors in general recede, whereas warm colors come forward. Now there are a couple practical reasons for this. First, why blue colors recede. The gases and vapors in our atmosphere scatter blue light. The further you look in the distance, the more you are, in effect, looking through a blue veil. The theory of why warm colors jump forward has to do with evolutionary biology. The things that are dangerous or of an emergency nature to us tend to be warm in color. Like something like fire, or I don't know, a poisonous snake are warm in color. These things jump forward in our awareness and correspondingly forward in space. As painters, if we want something to come forward, we would paint it with a bias towards red, orange, or yellow in the painting. I've exaggerated this principle a little bit by painting the terrace, this warm yellow, which brings it forward in space. But as you can see, as the terrace recedes back towards Seres temple, it becomes less warm and it starts to become a cooler yellow, suggesting that that terrace is receding in space. The mountains, meanwhile, are painted in cool blues and greens, making them recede still further in the composition. The fourth principle is fairly self evident, but it's surprising how difficult it can be at times to put into practice. And this is the notion that detail reduces with distance. We might be inclined, for example, to include these details on the distance shoreline. But doing so really adds nothing to the composition and actually has a deleterious effect on trying to create this illusion of depth. It's best just to omit these details. You can also see that I've reduced the level of details in the statuary as the statues recede along the terrace. The first statue up front has a fair amount of detail, and then each statue going back is rendered with increasingly less detail. This is also evident in the tiles on the terrace, that the tiles on the front have fair amount of texture. As you continue again towards the seras temple, the texture starts to fall off. The fifth principle of depth is really just a restating of the first four principles, but with an emphasis on the foreground. The sharpest edges, strongest contrast, warmest colors, and smallest details are reserved for the foreground. Now this is where it's instructional to compare the painting to the photograph in terms of sharpest edges. If we take a look at the photograph, we find sharp edges all over the place. This, in visual language, is the equivalent of a whole bunch of people yelling at you at the same time and you're not sure who to listen to in the painting. On the other hand, the sharpest edges are reserved for this statue, the railing in the foreground, and then also the temple at the end of the terrace. Now you might be saying, wait a minute, that temple is not in the foreground. Why would you put a sharp edge there? The reason for that is more as a compositional tool. Sharp edges not only bring the elements forward, they are also used compositionally to help direct the beholders gaze. If I'm trying to pull the beholder down the terrace and towards the temple, it's okay to use those sharper edges to help assist the beholders gaze in that direction. Now let's evaluate contrast in the photograph. The contrast between lightest lights and darkest darks occurs in two places in the foreground with the railing, and then also in the area back here by the temple. This creates a little bit of an undesirable tug of war, which is rectified in the painting by dialing down the contrast back by the temple in terms of the warmest colors residing in the foreground. I've already indicated these warm yellows being utilized in the foreground of the terrace. Terms of establishing the smallest details in the foreground, this had less to do with adding details to the foreground, then it had to do with eliminating unnecessary details in the source material in these locations. And perhaps also throughout the statuary receding back along the terrace. To recap what we've studied so far, the illusion of depth is affected through relative use of edges. Soft edges recede, sharp edges come forward. Contrast between light and dark colors reduces with distance. Cool colors recede, warm colors come forward. And then finally, detail details are minimized in the distance and become more prevalent as you come forward. Each of these properties can also be used as tools to grab the attention of your beholder and to direct their gaze. Now this is something we're going to be talking about more in the ninth class of this curriculum, where we tackle composition and narrative. But for now, let's just focus on using them as tools for creating the illusion of depth. Please join me in the next video as we discuss the tools for creating the illusion of light. 3. Principles of LIght: Okay, so we're ready to study the illusion of light. The first principle has to do with the color of blue skies. Now our atmosphere is of course, spherical. And it is the spherical nature of our atmosphere that causes light to reflect and refract differently when we're looking at light at the horizon versus looking at light directly overhead. When painting a so called blue sky, the sky at the horizon will appear quite warm and become progressively cooler and darker as you go overhead. To discuss our next principle of light, we'll need to introduce the concepts of local color. Ambient light, observed color. Local color is the native color of the object. In this case, a white table, a green leaf, and a red cherry. The ambient light, or the light that the scene is bathed in, is a regular white light. And therefore, the observed colors of each of the objects remain consistent with their local color. If however, we were to place this table outdoors under a blue sky, the scene would be bathed in blue ambient light. This blue ambient light would influence the observed color in the shadows of each of the elements in the scene. The observed gray shadows on the table would become a blue gray. The dark green shadows on the leaves would become a blue green. The shadow, at least the shadow facing up towards the sky on the cherry, would become a deeper violet color. It's important to understand in this example, that there are, in effect, two light sources. There's the direct light source of the sunlight up above, and then there's this ambient dome of blue light that hits this scene from the sky. The power of the direct sunlight overpowers the ambient blue light of the sky. The pieces of the composition that are in direct sunlight are not influenced by the ambient blue light, only the shadows are Summarizing these points, we come up with our second principle in the creation of the illusion of light. That is the observed color of shadows is an admixture of local color and ambient light. Let's see how this is applied to our painting. The direct light of the sun bathes the tiles of our terrace in warm sunlight. The sun is, in effect, a pin light in the distance, albeit a very powerful one that is hitting our scene from a specific direction. Meanwhile, there's this second light source, this blue ambient dome, that hits our scene from all directions. This ambient light has a subtle, but very important influence on the colors of our shadows. Importantly, it is here in this interplay of light and shadow that we can unleash some color creativity. We can't just apply color willy nilly, though, we have to operate within two important parameters. First, we have to remain true to the color, temperature of the light and shadows, which we've already established. We must remain true to the values in our reference material, in the painting. I've exaggerated this point a little bit by painting the tiles on the terrace very warm, a very warm yellow. But as you can see, it's approximately the same value. That is lightness and darkness as the source material. I've also carried that warmth through to the temple, the sunlit part of the temple. Meanwhile, I've painted the shadows on the deck a cool violet. And I've carried that cool shadow quality all the way through to the temple as well. You can also see that these cool cast shadows on the deck are approximately the same value as the value of the shadows on the reference material. As you can see, we can add dramatically more interesting color hue to our paintings. But here's the rub. Once we establish the color temperatures of both the light and the shadow, we need to carry those color temperatures consistently throughout the painting. We need to use our reference material as our guide for color value. Now let's take a look at the statue in the immediate right foreground. It is nearly completely in shadows here again, the ambient light of the sky will play a role. But there's another interesting source of ambient light that comes from the yellow deck. Reflected sunlight bouncing up off of the yellow deck will influence the observed color of the statue. Parts of the statue angled down towards the deck will have a warm bias. The parts of the statue angled up towards the sky will have a cool bias. And then the remainder of the statue will just carry the middle violet tone. Let's rephrase all this into our third principle in creating the illusion of light. When using your creative license for color, play with color hue, but maintain consistency of color temperature and be true to color value. Now if we do a quick inventory of my painting, we'll see that I'm already in violation of the principle I just stated. Namely, the color values in these areas of my painting are not consistent with the values in the source material. But if you recall from our previous video, these values were altered, establish a greater sense of depth. This brings me to my fourth and last principle of creating the illusion of light. That is, when applying the principles of light, we must first establish all color values. Now in the next two classes of this curriculum, I'm going to be presenting two distinctly different methods of oil painting. Both of these methods have different ways of approaching this challenge of color value. For now, let's just keep this important principle in mind. Please join me in the next video as we bring all these principles together in our class project. 4. Project - Part 1: Okay, welcome to the project for this class. We're going to be painting this scene on canvas. And I'll be painting this on a 12 by 16 canvas. I encourage you to do the same, or a canvas of the same aspect ratio, like a nine by 12. You also need to download the image. You can find it in the download resources area of the project and resources section of this class. When you're finished with the project, please take a photograph of it and upload it to the my project area of this section to share with me and other students. Now in this project, we'll put into practice the principles learned in this class regarding visual language. Specifically, we'll be focusing on creating the illusions of depth and light. We will take this ordinary landscape photo and infuse it with atmospheric depth and luminosity. We're going to start by drawing the image on canvas, now I'm actually painting it on canvas. If you're comfortable with that, go ahead and do that. I'm using actually a wash of ultramarine blue and burnt sienna. If you're not comfortable drawing with your paint brush, feel free to draw this using charcoal or whatever you're comfortable with. It's not really that important that we get the image perfectly drawn on canvas. Just try to get it roughly to look like the source image. When you're done, you should have something that looks roughly like this. It's always good to paint from back to front. We're going to be starting with the sky just above the horizon line, just to show you in advance, this is where we're headed with the sky. As we learned, we want to have a warm sky and relatively light at the horizon, proceeding to a slightly darker blue and then increasingly darker blue as you go overhead. I'm starting with a cool yellow, slightly desaturated and quite light, maybe like a value of two at the horizon, maybe with just a little hint of Serilian blue. Then here I'm slowly increasing the amount of serilian blue in the mixture. And just blending that together with the layer that's slightly lower towards the horizon. Then we'll keep that process up. Each time we go a little higher up from the horizon, we add a little bit more Serilian blue, that our mixture is becoming a little darker and a little bluer. Eventually we reach this stage where we're just straight serrilian with no more influence of yellow. Now the serrilian isn't just serilian straight from the tube. It's a light cerrilian, maybe like a number three on the value scale. Then once we've laid down that layer of cerrilian, we start adding a little bit of ultramarine blue and adding correspondingly a little bit more each time we go further up. Our sky is getting darker and deeper blue in ultramarine blue as we go up from here. Now we're ready to start with the green grass on the horizon. Using our visual language to make this area recede into the atmosphere. We are going to be looking through this blue veil of light. Our green is going to be a little lighter and a little bluer. In other words, a little cooler. I'm also going to use my synthetic brush here to blend this grassy area with the sky ever so subtly at the horizon line to create a much softer edge. Again, objects in the distance should have softer edges. Then we're going to start painting the trees in the distance much cooler colors than what we see in the source material. I'm using a cool green and a cool violet back here. The values should also be lighter than the photograph. We're having a lesser contrast between these trees and the grass than what we see in the photograph. And this is going to help our background recede in the distance, recede into the atmosphere. Now we can start working on our next patch of green grass. In general, these big patches of green grass that are starting in the background and coming forward. Each successive patch that comes forward should be according to our principles of depth. Each patch should start to get warmer and more saturated as they come closer to us. Of course, we'll be playing a similar game with the trees. The trees should also be getting warmer as they come forward, more saturated, and there should be more contrast in them as they come forward. Also, we'll speed this up as you see these principles applied throughout the middle ground of the painting. Here you can see the greens really start to heat up. And also warmth and saturation coming into the trees. But especially a lot more contrast in value as well. Please join me in the next video as we work our way into the foreground. 5. Project - Part 2: Welcome back to the project. When we left off in the last video, we were just finishing up the middle ground. We're going to move into the foreground now. As we make our way into the foreground, we'll begin with the dark shadows in the grass. Now these shadows are pointing up towards the sky, so they will be influenced by the sky's blue light. Now, the farther the cast shadows appear from the tree, the lighter the shadow will appear and the softer its edges will appear. In painting the shadows this way, you are, in essence, communicating to the beholder. The light is refracting around the tree. We'll have the opportunity to soften those edges once we add the remainder of the grass. You will recall that one of the ways we bring elements forward is to paint more detail in the foreground. We're not actually going to be painting detail as in blades of grass. What we're going to be doing is creating a variety of different greens in the foreground that make it feel like there's a lot more detail. We're going to use maybe three or four different greens in the foreground. And the other ways you recall that we bring elements forward is add warmth. Your warmest greens, almost bordering on the verge of yellow. Should be reserved for this space of the grass in the foreground. Before we start painting the tree, I want to point out something about photographs. Cameras will tend to under expose dark objects in front of light skies. The shadows of this tree will to our eye, our naked eye appear to be much lighter than what we're seeing in the photograph. I'll be painting the bark that's in the shadow a little lighter, and I'll be using three different colors. This desaturated green color will be used for the shadows that are being influenced by the reflective light of the grass. This blue color will be used by the shadows that are being influenced by the ambient color of the sky. Then the violet color will be used for the remainder of the bark. The shadows that I'm painting on the tree now are known as form shadows. They are the shadows that appear on objects that are facing away from the light. This is opposed to the cast shadows that are created on the grass cast by the tree. The line where light meets dark is known as the terminator. In the area of shadow, closest to the terminator is known as the core shadow. These core shadows that I'm painting right now represent areas of the object that are least affected by ambient or reflected light. They will therefore appear closest to their local color. In other words, the actual color of the tree bark, I'm using a burnt sienna to represent that color. Having established the core shadows, it's time to add the warm, sun kissed highlights of the tree. Since these highlights are in our foreground, you can use two or three different values for the highlights. Now, there's one more shadow and it's called occlusion shadow. It shows up as the darkest shadow, it's the crevices of a particular form. By adding these, this will allow us another different level of contrast in the foreground and thereby bringing our tree more forward. There you have our finished painting. By applying our principles of visual language, we have first created much more depth. The hills recede quite pleasantly into the background, and the foreground feels much more alive. The tree no longer feels like a cardboard cut out of itself, but instead its form shadows and cast shadows dance and play with the light. Thanks for painting along with me. And don't forget to upload your project to the my project area of the project and resources section of this class. Thanks again.