Transcripts
1. Introduction: Welcome to this digital
painting course. My name is James Martin. I'm a freelance artist who has been in this
industry since 2018. I'm also a freelance writer and civil engineer, but today, I'll be an artist guiding
you through the process of creating realistic portraits
using the grid method. During this course,
you will learn about the fundamentals of building
organic form and details. We shall also talked about grids and how to
work with them to create realistic portraits or any portrait in the
style that you want. We shall learn, use the
knowledge to build on Andrew our very own portrait while exploring all the design
principle or form, value, light, reddish,
color, spective. And so we shall
combine them and come up with a realistic
looking portrait that he's also
close in lightness. The reference image. We shall learn, top it
off with a project. From each one way
you draw and paint your very own realistic
and expressive portrait and submit it for feedback from me and other students
in the class. By the end of this course, you'll be able to draw your very own realistic
and expressive portraits for your family,
friends, and clients. I look forward to seeing
you in the course.
2. Making Of Grids: We shall first create
a new layer on top of the image that you
are going to be working with as reference. On the new layer,
you're going to select a brush that is hard
enough to make bold marks. You can decrease the
brush size using the left bracket keys on your keyboard or the
right bracket keys. All right bracket key. To increase the brush size. We shall learn make
a straight line on the new layer by clicking Shift. If I just click on one side
of the canvas and then you go to the other side
and click shift. This will make a straight
light through the Canvas, touching both points
at the opposite end. You will then copy and paste
that layer by clicking old. Dragging on that layer. Your drug it top to create another line that is a few millimeters away
from the original line. Then you'll merge the
layers containing the lines and repeat the drug and match process to create multiple lines
and on the Canvas. This will help you create
horizontal lines very fast. After which you rotate a copy of them to form
vertical grid lens. The greater the number
of grid book says, the more accurate you will be, because it will help. It will help you move from
each grid element much easier. But this is also, this also has a downside. It will make your painting and, or your reference image
much less visible. As you can see here. Let's imbalance
that you must make. It will be more
accurate for you, but but then you have to make it in such a way that
it doesn't have a destruct. You. Use the syllabus command to
save copies of this file. You'll be making two
copies of the same file. So that on one of your
copies of the files, you'll be deleting
the reference image and using it as
you're painting file. There are four. Delete that reference
image and substitute it with an undertone that you're
going to be painting on. With this. How have our grid setup and ready for us to
start our painting.
3. Building Form: We begin by building form
out of a simple circle. To do that, create a
circle selection on a new layer and fill it with the best color true
present a late skin tones. Within mark the general light
direction using the arrow. With a default chalk
brush in Photoshop, begin making marks
that throw note the forms of the South Hall
into a spherical volume. Notice that I'm shifting the color downwards to form dark tones or to represent
the shadow regions. And they shifted upwards
to form the late areas. This is called a tonal shift. This however, is not the
complete color selection as there is a crucial part of color selection
that is required. When shifting the tonal
values into the darker areas. You may notice that
the darker tones are now greenish and muddy. This is non trade. Unless you are painting
creatures with green-blue, human beings have red blood. Therefore, they
require a hue shift after the tonal shift. To do that. One more step is required, which involves shifting
the color wheel. Whenever you shift
the tonal values. You can see it here. When a shift at tonal values. Then I shift the color controls
down into more red hue. This is a complete process
of shifting may Hughes, which will help you create a more realistic
looking skin tone. We then use that to add a
core shadow and cast shadow. Cast shadows and not black. But they are generally dark
tones of the clustering body. Therefore exaggerated
that effect. To make it more apparent. We can then begin smoothing out the surface using
a soft airbrush. With opacity controls on. Make this smoothing
selective so that you don't smooth over
all the texture. This will introduce randomness and interest in your painting, which will be, which
is very important. It's a very important part of painting realistic portraits. With these, we are ready to
paint realistic portrait.
4. Sketch By Grids: We shall now use the
grid we've made in the previous tutorial to begin laying out a silhouette
of the figure. Try not to cheat this process because much as we are coping
according to the grids. We're also training silver
important aspects of our skills required
to produce likeness. When we do, when we draw
later on without grids. As you draw, train your mark making process
to feel organic. This means that you need to
avoid straight line when drawing organic forms
such as the human body. This is required if you need to, if you need your painting to come out natural
and realistic. Agreed is also going to
train you in learning about proportions so that
you can judge naturally, judge how well your
features work together. Later on, when you have
no grid to guide you. It is important to also keep the forms of the face in mind that you do sketch them as volumes to prevent
flattening out the image. That is why I told you to
avoid painting straight lines. If you see that your
sketch has straight lines, just know that you're
flattening out those areas. It will do you a lot
of good to go back to those straight lines and try to make them carved in
relation to the form.
5. Pen Selection and Base Color Blockin: When you are done
with a sketch, you, we're now going to make a clean selection and fill
it with local colors. For these, we shall be using
a pen tool in Photoshop, but feel free to use
the Lasso tool as well. If you're comfortable with that. When making the
selections, however, make sure that
you're zoomed in to the portions of the canvas
that you're selecting. And use the selection tool of your choice to make the silhouette while
preserving the edges. Utilize the pen controls
as much as possible to make sure that you have a
cuffed and smooth surface. This will help you avoid
flattening out your image. When you're done. You will select a new color. And with your image
selection active, create a new one below the sketch layer or no
net selected layer. Begin painting in the
best or local colors that you have selected. The colors before. And let them have full
opacity and flow. Since they are only the best colors and we need them to cover every
part of the image. Then be scared to use bold colors like
black for the hair. Shall be making it look very realistic and the rendering fix.
6. Form Lights and Eye Painting: We shall now create a new
layer and position it between the sketch and the sketch layer and the local color layers. Goal here is to approximate the colors you see
when painting. Tight on the pen pressure
controls so that you do not paint with full opacity like we did with
the local colors. When painting. I kept this basic, so I use the soft brush, which is just a
default in Photoshop. But I think this is important because it
not only helps you build forms is Lee makes
changing the size of the brush, it can help you build general texture as a
deed in the eye areas. This type of texture is
very important because it simulates the skin volume
around the eyes very well. To quickly shift the brush size. To quickly shift the brush size, you just have to use a scale bracket keys
on the keyboard. To move the canvas around. You just have to
use the space bar, drug and drug on
your pen tablet. When using the soft brush, will, shall be
varying the sizes, our Lord, so that we can come up with a texture
variations in need. We also need to keep zooming
in and out of the canvas, which you can quickly do with control plus spacebar
on your keyboard. This will help you build even more detail
while zoomed in. In the eye areas.
7. Further Painting of Eyes and Mouth Forms: We shall continue detailing
the forms of the face, starting with the
eyes in this lesson. When painting the eyes, think of them as spheres so that even when you are building the forms of the
skin around them, you will treat those
forms as fierce to do not forget to paint the shadow and
light interactions. In this painting, I was not
so bold where the lighting, because it is how
I prefer to paint, but feel free to go
darker than this. But if you do, make it
also more saturated and shift the colors as I showed you in the video on
how to paint forms. Remember to zoom out and see
how your image is walking. Also reduce the opacity of
the grid significantly at this point that you
can't see how well the values walk given in the areas that are
beneath the grids. This painting I constantly
smooth dot my painting, which helped Mrs. Heather
values and how they work together much more is
the this is not a must. You can smooth out
the forms late.
8. Initial Stubble Paint: We are now going to walk on
the chin area and the stable. For that. First establish some
dark grayish tones to Democrat pitching positions. After which leaves the
grass brush in Photoshop. To create the initial stable. It is important to check scattering so that the grass
brush marks appear random. But also to increase
the randomness. Make sure that you use
different paint directions. Constantly shift the settings until you get a scatter result that is close to the photo. We shall use those settings
to build a stable. While building this double, make sure it follows
the forms of the area. This can be done by
painting as you're building the forms in a normal
way in arterial, stick to one color. In the initial stages
of painting this table, we shall add variations when we get to the forms and painting. Liked. Remember to keep zooming out so that you see how
forms work together.
9. Defining Forms of Lower Face: Continuing with a
cleanup of the face, wanted to make the forms
of the face more defined. This is important in
building expression, defining as many muscle forms. The skin contractions helps in making the expression more
authentic and realistic. You have to define as much
detail as you can see. You also have to keep in mind that the light is
very important. This is why I'll first turn off this double layer and paint some darker tones on the lower side of the
head and neck area. Only after defining them in
terms of light and shadow. Return to this table and
make that layer visible. This will help in
making the painting appear as having
light and shadow.
10. Varying Form Finishes: We now want to vary the
form finishes to get rid of the very most and uniform
effects in our walk. This is achieved by painting
with a brush sizes. We shall also build the
forms in the ears as well, so that we get rid of the
flattened areas would not form. Do not be afraid to blow out. Your highlights. Since we are also painting. From reference photo that
has blown out highlights, make sure that you
maintain a balance between the smooth areas
on the rough areas. By creating breaks in the skin. Also, make sure that
this double layer and the hidden layer are not clipped to the
original local layer. Those little hairs that fly
away are important in selling the realism and preventing the painting from
appearing flat.
11. Making Hair Volumes: We shall now use
this double brush to create the parts of
the hair on the side. Now only difference here
is that we're going to, we're using a small, a smaller brush with
a scatter size, smaller than the beard. Make a selection for the hair. Under the hair brush. We used for the eyebrows shall create volumes of hair
using that brush. In the beginning. Just make them wavy according
to the reference image. Stay away from strict lanes, but let them feel like they're
following the head shape. You also need to add
shadow underneath the hair to make it feel
like it's part of the head. You also let some short
flyaway score from the general hand
mass so that they can add to the
realism of a hair.
12. Painting Handforms: Shall not walk on painting
the forms of the hand. And all that we do here is to paint the forms
as they interrupt with light and shadow
at the various planes. This is a very good exercise to inventing how light
interacts with the body. But at this stage, the grid is mostly
just a formality as its main walk of
establishing proper, proper proportions is done. Try however, to define the forms of the
organic shapes while keeping in mind that we are going to be
rendering the plots next.
13. Cloth Forms: When working with
a cloth material, it's rendering is a little
bit different from the skin. The folds are much less blended. Skin folds. For instance. What is important is to render the cloth while keeping in mind the underlying body form
on which it is seated. Developing a
believable volume is a first step to making
the shot cloth realistic. When doing these, make sure that you have a thumbnail
of your painting in the Navigator Panel to help you see what you're doing in
a zoomed out position. But this does not
mean that you should abundant zooming
out of your Canvas. You should keep
doing it to see how well your values walk
with each other. Carefully experiment
with creating floats. The work that goes into creating realistic folds is a
result of practice. So do not worry. You will get a hang of its own. But when you're creating them, vary the brush sizes by
using the soft brush to create subtle bumps in
the closed material while using harder brushes and textured brushes to
create the creases and the shadow areas around the forms so that
they can appear realistic and in harmony
with the whole painting. With these, you will
have learned how to paint a realistic
likeness of someone.
14. Outro: I've quite done this
lesson to focus on the basics of painting
realistic forms. Most of it has been sped up
to make sure that they cover all the important
topics that you need to become good at painting. Task now should be to paint using the ideas
we've talked about. Feel free to revisit the lessons for those areas that you
may not have understood. All that they may
have been too fast. When you are comfortable
with the walk. I have lived a project and the description that you
should consider doing. After getting it done. Please post your work here
so that I can take hello, can give you some
feedback. When need be. Students who will also
be able to give you a helpful feedback as well. My socials for our
gyms and a score, a schedule on Instagram, although I'm not there at
the moment, but that's it. And James, sake of
my take on YouTube. That's it for this course. Please share your
feedback as well. That either potential students
can know whether it is, whether or not this course
will be useful for them. Your feedback will be very important and very helpful as they walk on
posting more courses. So please let it be January.
Thanks for watching.