Transcripts
1. How to land job in UX: Welcome to how to
land a job in UX. My name is Beth Johnson and I'm a Senior UX designer and I'm Jennifer all is Senior
UX design consultant. In this course, we're
gonna discuss a variety of topics to help you land a
job and user experience. The perspective of this
course is geared towards those who want to move into a user experience design rule, you may be asking what exactly is a user experience designer? User experience designer is
someone who takes charge of creating evidence-based
interaction designs between humans and technology. User experience designers make decisions based
on user research, data analytics, as well
as usability testing. And they really drive the design based on that information
versus purely as a UX designer advocates for the user it while keeping
in mind business goals. But we will be discussing are the foundations what you need
to start applying for jobs, how to get through the
interview process, and even how to be successful in those first
few days on the job. So what do we expect as
outcomes for this course? We hope that you feel
prepared to apply for jobs and then also feel successful
in obtaining those jobs. Because we all know it can be really overwhelming when you're
just starting out. We've definitely been
there ourselves. Yeah, it's not easy task, but we're gonna get
you get prepared. You're going to gain a lot of transferable skills
in the process. So let's get started.
Let's do it.
2. SECTION 1 | UX foundations: In section one, UX foundations, we will be giving perspective on what different
design roles exist, what constitutes a
good UX designer, and what additional tools and resources are
available to you.
3. User experience programs and certifications: Some certification programs seem appealing and even promised
you jobs after the words, but there's a few
things you need to consider before you really jump. Some pros of getting into a user experience
certification program, you get a very structured
environment with someone as your instructor that can help you and guide you along the way. You do get a
certification at the end, you can start looking for jobs
within just a few months. You have someone who can
act as a mentor to you. Another benefit for
me when I first started in my UX career was I worked in an industry
where I was doing UX design but didn't
necessarily know that. So what I did was take some of these
certifications on the weekend, just kinda learn some
of the industry jargon. So when I was applying
for these jobs, I can speak to speak. So some of the cons of these certification programs are one, it can be really expensive. You may have to take out loan, afford it to their required that you there from
normal nine to five hours. You can't necessarily work to pay for it while
you're in the program. Hiring, having a full-time
job would be challenging. Some employers don't view these certification programs as credible versus a
formal education. In certification
programs, you may not learn the soft skills that
are needed professionally. So you have to really hold
yourself accountable to learn these extra skills
outside of your main program. Many projects are also group efforts and
certification program. So you'll really have
to work to showcase your individual
contributions and showcase your abilities as a
designer on your own. Recruiters and employers want to know about your
strengths specifically. Here are some quotes from others who have joined
certification programs. Interviewers are
more interested in how I think and solve problems, but how I got into UX, I've had others that
felt immediately prefer to traditional
background and quickly past. You're going to
succeed in a bootcamp. You really have to
push yourself and find a way to stand out when
it comes to interviews. In the next video, we'll dive into the
different online platforms for learning user experience
design foundations.
4. UX soft skills: Two categories of skills
that you will need to develop as you
progress in your career. Their soft skills
and hard skills, which is also technical skills. Soft skills are not often
taught in school or training, however, they're crucial to your success as a professional. Soft skills are
more universal and can apply to a ray of jobs were hard skills are taught within educational port forms that
could be easily measured. Soft skills are often referred to as interpersonal skills. And now we're going to jump
into a list of examples. Time management is crucial because you want to make
sure you deliver your work within a specific timeline as
not to hold up other people or different milestones within
a project for your team. Ux has many moving parts
and things may fall through the cracks if you have poor
organizational skills, many people may be viewing your work without
contexts and we'll need to quickly get up to
speed to elaborate further. It is our job as UX designers to effectively communicate
our ideas and solutions, both visually and verbally. Being a strong communicator work make everyone's jobs easier as well as build credibility for
you as a solid UX designer. For example, based on
what we heard in testing, users were unaware of where the action needed to be
taken as the solution. We've designed these two CTAs differently to call attention
to a primary action. As a UX designer, you're designing with
your user in mind. What does the user experience
you're trying to solve for applying empathy
to work puts you in the shoes of
your user and ensures you're designing based on
what they think and feel. Your first idea may
not be your best. You need to think outside
of the box to come up with novel solutions to create a
world-class user experience. A good designer
knows what tools and tactics to pull out to
solve for a problem. Every problem is unique and
deserves a unique approach. You will likely be working
with a cross-functional team that is made up of people from different backgrounds
with different ideas. Being collaborative
will only help make the work easier and
the end result better. A lot of your job is giving
and receiving feedback. If you can effectively hear
what others are saying, you can apply those results
to your, your solution. Being open and receptive to changes will make a
better end result. Ux is about user data
driven decisions, not personal opinions,
active listening and cheers, you're taking in
all information, hearing what's being said, and you are able to synthesize
all crucial details. Critical thinking helps
you be analytical about what information
should be included and applied it to create
effective solutions, you will need to present
your ideas, solutions, and findings to stakeholders, team members, and users. Talking about your work
in a compelling way adds depth and color to help
engage your viewers. Mastering these soft skills
is crucial as a UX designer. But if you don't have these yet, don't worry, you'll get there. Yeah, you'll continue
to hone in these skills as you build in your UX career. And if you already have a
few in your back pocket, that'll just help you
progress even faster. Now that you understand what
soft skills are important. As a designer,
we're going to talk about job titles
and team hierarchy.
5. Differences design job titles: There tends to be a lot of
confusion when it comes to job titles in
the UX discipline. You may find that some companies misuse jobs titles
in their postings. Ux was not widely
understood by executives, but now many see the
value it can bring to their users and in
turn, their businesses. And for that reason,
the practice is being introduced to many
organizations. By gaining a better
understanding of job titles, you have a better
understanding of the roles, responsibilities that you would seek within an organization. You can in turn decide
if this company has a mature UX function or not. We have highlighted some of the most common job titles and their most
common deliverables. Ux designers are expected to do visual design,
interaction, design, information architecture, and
how some basic knowledge of technical feasibility of
recommended solutions. Ux designers bridge the gap
between different disciplines to create a solution that
forms the user experience. They are a jack of all
trades, so to speak. They tend to be generalists
that have their hands in many different parts of the
design and the strategy. They ask meaningful
questions to uncover and address user needs and help
them achieve their goals. Their work really starts
in the discovery process. They work in hand with
UX researchers to gain a deep understanding of the space they're
trying to design for, they must understand
the issues users have, where they're experiencing them and how to best solve for them. They work to develop designs and dress users needs clearly and tangibly some
typical deliverables a UX designer may
have our wireframes, prototypes, and user flows. There's a lot of overlap from UX designer and
product designer, which creates a
lot of confusion. Product designers are very similar to UX
designers, however, they also expected no
business strategy, product strategy and iterate on designs after initial delivery. These are the main areas of
which the two rules differ. User experience designer is
advocating for the user, while a product designer will be advocating for the business. And there is overlap often
between those two things. Some common deliverables for
a product designer include competitive analysis and experienced map in
annotated designs. A few other designers you may discover along the lines are a Cx designer conversation on designer and service designers. A visual designer focuses on the interface and the overall visual
aspects of the design. Typically includes
color palette, topography, components such as form fields and their
corresponding states. This title also can mean UI designer at many
different companies. To make sure you really need
to read the job description, ask those probing
questions to understand some of the tasks and responsibilities you
may have in the role. A few typical
deliverables may be mood boards and a wide
scale or very narrow. They tile styles or style scapes showcase
specific elements of design and direction. It can also be visual design systems or component libraries, as well as presentations. A UI designer tends to focus on interface design and
design libraries. This includes the visual
layouts, prototypes, and someone with this title as well versed and
current UI patterns such as user inputs, type styles, forms, as well as other elements that
tell a story visually. As Beth mentioned, they are very similar,
enroll in function. But the main differences you may see is visual designer were made me stick to what was traditionally known
as graphic design. So the fonts and typography, color, and UI design. It really brings that to life
collectively with buttons, form fields like how it lives together within your concept. User researchers are focused on uncovering how users think, feel, and what they
struggle with. They conduct and
synthesized user research. They collect all contextual data and use it as a guide for designers to properly address
user goals and pain points. A Cx designer is a customer
experience designer. They're responsible for
the entire experience that the customer
has with a business. This includes both digital
and non-digital platforms. They ensured that the customer
has an experience that is aligned across all touch
points within that company. A few deliverables. A Cx is then responsible for
our customer experience, blueprints, data visualizations,
and ecosystem maps. Some companies use all or combination of
these job titles. The reason being is
they may not accurately understand the roles and responsibilities
within each role. They may combine them and have one UX designer to tack
them, all of them. But a really mature company will have established
rules and systems. You can stay focused on your expertise and
your line of work. We suggest looking at
current job titles and job posting to understand what tidal best aligns
with your skill set. These titles and roles
will evolve over time. So you want to set yourself
up the best way possible to suit the type of work that
you want to do long-term. At the more junior levels, you will be focusing on improving your craft
and execution. As an associate or
junior designer, you are considered an
entry-level designer. You will be executing work, but we'll be working
closely with senior level designers for
sign-off on design decisions. In this role, you
will be focusing on getting your feet wet
and really learning. All there is to know about UX. As a mid-level designer, you're going to execute
the designs under the guidance of senior
designers and leads. You have more
responsibilities and freedoms than a junior designer. Still make decisions
after being approved by those in more
senior roles, you, there's less focus
on strategy here and more on executing designs
and documentation. You progress to this level once you start
asking the questions of how things work versus
just executing the work, you're really
focusing on improving your critical
thinking skills here. As a senior designer, you are providing strategy
and executing designs, but you will often
review the work of younger designers and
delegate certain tasks. You often will act as a mentor to these more
junior designers. To get to this level, you should have the what
and the how mastered. You really want to focus on your influencing skills and mentoring others more
junior on your team. Senior level designers are also very good at
storytelling and presenting work and supporting rationale for their solutions. Lead designers provide strategy and execute designs minimally. They focus on leading projects and possibly leading a team. They are the top level of
individual contributors. They will be the point person for other stakeholders
and disciplines. Large decisions we'll go
through them for sign off and the tactical success of the
project rests in their hands. To advance to this
lead UX designer, you should really understand
the why they often dive into user research and business
considerations to develop a strategy to design
against lead designers. Think about the big picture. Principal designers are expected to execute design
and be the leader of decisions within both net
new and existing designs. They work on maintaining
libraries and managing projects and may
possibly be leading teams from a technical perspective. There are focused on creating high-quality designs
over managing people. They are focused
more on the craft. To become a principal designer, you should have a
lot of experience working with
cross-functional teams on a variety of different solutions for clients in
different industries. You will have mastered UX best practices to understand
what it takes to be OE. Additional roles. You will see our
management and leadership, Associate Director and Director. This chart outlines
the hierarchy of different design
positions depending on the company's size
and structure, the levels may change slightly when prospecting
a company to work for, it's a good idea to understand the roles covered
within your team. Ask about the team structure
and that'll give you the best understanding of how your role fits within
the hierarchy. You could ask, what is
the team hierarchy? Are the researchers, are
their content strategist. If not, am I going to be
taking on all that work? There is a good chance
you may have to wear many different
hats within UX. This means you will be taking
on more responsibility. But depending on
your comfort level, this could really
accelerate your growth. Understanding the team
structure will paint a picture of what it will be like to work with that company. On the other hand,
if you're one of five UX designers within
an enterprise company, you may be tasked with
working on one very focused part within an experience
of a whole application. One of the biggest hurdles
when searching for jobs is knowing which
rules to apply for. Now that you have
an understanding of what you may be a best
fit for in the design world. Let's start looking at applying. Follow us into the next video.
6. SECTION 2 | Full time vs freelance: You might be wondering what
the main differences are between full-time
and freelance work. You will find the
biggest differences and how you go
about finding work, how you get paid, how you deal with taxes, and the interview process. In this section,
we'll break down the differences and the pros and cons of each. So follow us. Freelancer, consultant
contract or, oh my god, there's so many and they
all sound very similar, but they're not quite the same. It will break down with beach. What those mean? First, there's a freelancer. This person usually does a
particular scope of work for a client for a shorter amount of time for an agreed upon
contract and rate. Consultant is an expert
that kinda comes into accompany it gives them
advice for UX practices. They may not necessarily
do the hands-on work, but the really
guiding the company and the direction
they should take. As a UX contract. Or you may come into a company
for a set amount of time and assume the roles that a
full-time employee would, but it's for a shorter
period of time for certain amount
of rate agreed upon. Now that we've covered a
bit about freelancers, let's jump into the benefits
of both freelance full-time.
7. Benefits of working as a full time UX designer: As a full-time UX designer, you are insured consistent
income retirement plans that your employer
often contributes to. Discounted or free
insurance options, PTO, and other benefits
such as stock options, your taxes, or streamline
as a full-time employee. So you only have to
pay taxes annually, which allows you to not
think about them as often. You will be part of
a dedicated team where you'll be able to build many professional
relationships and be surrounded by others. You can share your ideas with. You typically only have
to work 40 hours a week, which allows you free
time in the evenings.
8. Cons of working as full time UX designer: Some of the cons include when
the workload gets heavy, you may end up working extra hours beyond 40 hours a week. And this does not
equate to more pay. You are a salaried employee, so you are working
for the same pay. You can often encounter
office politics, which will bring
interpersonal stress. The projects that you
work on can become stagnant or
repetitive over time. This can limit your ability to learn and grow in a diverse way. If the team structure or internal processes
are not ideal, you can get stuck learning
in a way that isn't optimal or in a system
that is not efficient. As a full-time employee, you may find yourself
going back to the office and a
post-COVID world. And this could equate
in long commute, which will reduce
your free time. You may be located in a city
that's not ideal for you. So that's something
to think about when you're considering
full-time or freelance.
9. Benefits of working as a freelance UX designer: Working as a freelance designer allows you to quickly get
your feet wet and learn about the practice and work with a company without
a long-term commitment. Typically, these
jobs tend to be a little bit easier to
get because there's less competition for
those who want to get into full-time versus a
freelance opportunity. You get to work with a
variety of clients across a variety of different
applications, different platforms,
different experiences. So you can see what works best
as far as best practices. You can see what
internal processes work well from one company to another and also translate that as you move
on to client, client. As far as getting work and my experience as a
freelance designer, I've gotten a lot
of referrals as well as leads from my website. Another great thing
that's really appealing about
freelance work is due to set your own hours and decide
where you want to work. Now that COVID times happen, that's not quite
the case anymore, but it's definitely
a great blur.
10. Cons of working as a freelance UX designer : Some of the cons of working as a freelance designer
is that you have to find balance between cells, marketing, accounting work, as well as doing
the actual work. So you got to make
sure you have time in each area to make sure
your business grows. You are also responsible for
paying your taxes quarterly. So tracking all that
and making sure you're putting enough 30% of each of your income to save to give the taxes
at the end of the year. You're also responsible
for lining up work as one ends to make sure
you have no gap in income. You also have to seek out your own retirement
funds and insurance. So that could be a
little daunting. If you're not familiar
with that area. As a freelance designer, you may come into a
company and work on one project with
one team and then, or you may be the
expert in the field and not have a team
to learn from. So that could be
limiting in your growth if you don't seek outside networking resources and opportunities for education. All in all, freelance
is a hustle games, so you get out of it as
much as you put into it. Now that we've
discussed the options, let's get into how to apply.
11. SECTION 3 | What you need to start applying to UX roles: There are a few things
you will need to have prepared before you can confidently start
applying for roles. The first is a resume. The second and most important for UX designer is a portfolio. Your portfolio, you will need a personal bio case studies and a way to highlight your
strengths slash brand. In this section,
we'll cover resume do's and don'ts as well as portfolio platforms to consider. Now let's dive into the nitty-gritty and
build out your resume.
12. Resume dos and donts: Having a well-written resume is an important tool
in your arsenal. As a UX designer, your resume will be the first impression
that employers have you and you often only have 20 seconds to capture
their attention. It's really important to be
articulate and explaining your skills and experience
and your resume. You need to be very careful
about the keywords you use for particular number one
is SEO and searchability. When you upload a
website to a platform, they're scanning for particular
words and they're pulling up that resume to
you want to make sure you clearly
articulate what you did in previous jobs to match the job description that
you're applying for. So being well spoken is a crucial skill that a UX
designer needs to have. A lot of your job
as a UX designer is articulating your thoughts, your ideas, and your
rationale for your solutions. It will benefit you to put a
lot of thought into how you communicate about your previous roles
and accomplishments, especially how they translate into the role that
you're applying for. You can browse jobs that
you're interested in and mimic the words that you see in the job
posts on your resume. Create a list of skills that
apply to you and put them in the description in a way
that makes sense for you. Do your best to
quantify the work that you did by using
statistics and numbers. For example, I saved
the company thirty-five cents by streamlining the
users checkout flow process. This is also a time to brag
about your accomplishments. So make sure you're really
selling yourself to a potential employer to showcase that one
you can do the job, but two, you're also
fun to work with. When it comes to the visual
design of your resume. Layout matters for
a few reasons. The first reason is most resumes softwares can't read
the multi column layout. They scan from left to
right, top to bottom. However, you still need to
show off your design chops. To address both of
these opposing needs, it's best to have two distinct
copies of your resume. You should have one
that is simple Word doc for the resume processors. And the second, as they
visually stunning artifact that you can share directly
with hiring managers, recruiters, and people
in your network. This would be something
you could print out or have a nice pdf. Finally, keep your
resumes received one to two pages
max if possible. Make sure you've highlighted the most relevant experience
for your previous roles. The people reading your
resume don't have much time. So keep it simple. If you don't have experienced
that lens to UX design, think about your
other roles in some of the skills that we
mentioned earlier and how you might apply
those skills from previous jobs and relate them to the job you're applying for. Where you are good at listening, empathetic to your customers. We really good at presenting. Are you highly skilled
and research analysis? Those are all things
that you can lend into the UX career path. Okay, So we've done a lot and I think the
hard part is over, but we're just getting started. The next video, we're going
to go into your portfolio. We're gonna go through
the outline of everything needs to go in there. And how do you create
the best presentation of your skills and your work?
13. The importance of a design portfolio: Regardless of where you
are in your career, a portfolio is an
indispensable tool no matter if you're an
established designer or contaminate your work, it's going to be always up-to-date and make
sure you're showing your latest and
greatest work for the work that you
want to attract. It's also the first impression you're gonna get with
potential employers. So you wanna make sure you
have a good first impression within those first 20 seconds. You want to make sure
that your portfolio is cohesive in both
style and writing. It should showcase your
style as a designer while remaining
clean and modern, you should try to mimic the
style that employers may want you to continue while
working as their employee. As a UX designer, you will also want
to make sure that your portfolio has
good usability. You want to make sure that
you are showing who you are without the style
of your portfolio, overtaking or over
shining your work. So design is different from art rather than it's not
about self-expression, but problem-solving
and critical thinking. You want to make sure you
keep your end goal in mind. What makes a good UX
portfolio website is that you are actually paying attention to who your users are. For example, you're
applying for jobs, so you have employers
looking at your site. What do they really want to say? Can you do the work? Is
it articulated well? Is a design nicely? Do you have a clean system? Makes sure that you
understand that you are really
targeting employers. You should seek out other
designers that have strong portfolios that you can take inspiration
from as a guide. Don't rip other people off, but it's okay to do a rendition that is adopted to your style. There are many ways to
build your portfolio and making that decision
can be daunting. Thankfully, we've broken it down for you in the next video.
14. Building your portfolio website: Platforms you can use to
create a design portfolio. We have listed out a few
of the most popular. So you can get an idea of what some of the best options, maybe. Squarespace is very
user-friendly, offers a lot of great
templates right out of the gate for professional
looking website. It isn't very reasonable
price option. It's known for all the tools and things like email marketing, logo design, and
cover page creation. It also stands out for its award-winning website
templates and SEO, which is site enhancement
optimization. Wordpress is an open
source website platform with a lot of options
and plug-ins. To create a customized
experience, you will need to know
some basic coding to get your website to shine. Because it is open source. There is limited website support for anything that may come up. It's known for being
highly customizable to meet all of your needs, which is a good basic website
builder that's easy to use. The price is reasonable as well, but it does lack of flexibility. You might have come here to
Squarespace or WordPress. It is known as an
excellent drag and drop builder for
creating small websites. Be hand is a free
social media platform included within
Adobe subscription. Designers can showcase our
work amongst a feat of others, as well as having a
dedicated profile page to include a bio and
external networking links. If you're familiar with Behance, editing will be a breeze. Godaddy site builder is a newer option out of
the others listed. It is easy to set
up and you can pay all in one domain
inside hosting, which makes things
more streamlined on the financial end as
well as book-keeping. It offers a free version
among other options. It's known for automatically
being able to set up your site based on your field so you don't have to
do the heavy lifting. Carpet made is a CMS
platform that is geared towards creatives
to show off their work. It is home to many
portfolio sites of photographers, designers
and entrepreneurs. They have many well-designed
themes to choose from that are a notch
above the other platforms. It is known because
there's no coding required and unlimited
layouts and uploads. They also have very
high-quality templates. Cargo is recycled or that has alternative layouts
geared towards creators, the themes or bolt and
attention-grabbing. They are more visually
interesting and some of the themes available for
other site builders, but it may be viewed
as unconventional. It's really known for that
edgy style and you also have full control over CSS to get high levels
of customization. Options could be good for you. You just have to keep in
mind what your goals are. Take a peek around and
see what best suits you once you've had your
site platform established, the next step is
setting up your work. The best method to
showcase your work in your portfolio is
through a case study. You should include
a case study for each project you want to
showcase in your portfolio. So what exactly is a case study? A case study is a
report that looks at one project from
start to finish. This report will look at
how the project started, what you learned
about the problem, how you arrived at the solution of what the final outcome was. In the next video, we will go through a
step-by-step process of building a case study. So let's get started.
15. PROJECT | How to build a UX case study: A good case study
engages your readers, tells a story and makes
them want to find out more. You should share as
much details as you like without overpowering
your reader, get to the points and
make it scannable. So you might be wondering, how do you build a good case study. You should start by verbally
telling the story of the project as you would to
a friend or a colleague. This will help you highlight
the important parts of the story and weed out
the unimportant ones. It will help to record
yourself as you tell the story so you can go
back and listen to it. You can then take that
information and write it down. And this will be the
start of your outline. Next, we're going to create an outline for your case study. This will have a
blueprint of where your copy goes and
where your visuals go. It's best to follow this
outline structure just to make sure you're hitting all the crucial points in
your case study. Here is an outline
example that includes storytelling elements
that you should include in your narrative
about your project. Setting, the context, the
title of the project. A problem statement,
which outlines negative points of
the current situation and explains why it matters. A team structure, your role and responsibilities,
your impact. How you got that data. This example, we have a way to find business value
is research findings. By the business impact
equals the cost. You will collect metrics
from usability testing or other research that measures the experience of your
product or service. You can calculate the impact by finding the cost of the
resulting business impact, such as lost productivity, wasted development
time, lost revenue, increased expenses, et cetera. The timeline, key learnings. Next, the project overview, which should include
project goals or research summary and why
you chose each method. Who the primary user is. Details of your approach
and your process, which should include an
explanation about the way the project unfolded
and assumptions and if they were proven true or false throughout your research. Next, the solution, you should include a before and
after, if applicable, the evolution of the solution
throughout the project, such as how the project
started and how it ended, the outcomes of the project, and what was delivered, as well as constraints,
challenges. Finally, the wrap-up. You should include next
steps and reflections. Shout outs to any key
players on your team, and quotes from users. Even if it shows from research. Next, gather all of your artifacts you
have for your project. Find visual mock-ups, videos, prototypes, documentation,
sketches, and wireframes. You will likely have to
create a few visuals and addition to what you've gathered from the existing project. Once you have your content
and visuals gathered, wireframe the layout
of the case study. This will save you
time when you build the case study design
on your portfolio site. Once you're satisfied with
the layout as a wireframe, you can start building
it out on your site. After the layout is complete, you can drop in the content and visuals as you have
planted in your wireframe. So the final step
is to have someone more knowledgeable to
review your portfolio. You might be working
on this for awhile, so might overlook
a few key details. So find some peers or
some mentors to kind of give you some guidance on what's working and what's not. Hurray, you have your
first case study. Some of you might be thinking, wait a minute, I don't
even have any work. Don't worry. In
the next section, we're going to be
covering how you can find work to create
a case study.
16. What to do if you don't have any work to showcase: If you don't have work to
put in your portfolio yet, you should go out and just
find some opportunities where you can help solve problems and where
do you find this? Just look at websites
needing improvement online, final area of interests for you. Do it as a passion
project and maybe redesign it for a better
experience by offering to help a local business you can be a little more creative in this project and showcase
some rad work on your website and also
help a company grow. Who could you ask? Maybe
that bike shop that you get your inner tubes from
that hasn't been updated since 2001 or maybe the massage company that can't figure out their online booking system. You can even go to a hole in the wall restaurant
that you frequent. If they don't have a good
ordering process online, these are all great candidates for problems that
you could tackle. So let's get started in
building your case study. You can even work
on your case study as you're working through
your project just to make sure you're not losing any of the key information or rational
as you go down the line. This makes everything is
really easy because it's fresh in mind when you're building
out your case study, try not to get stressed. You might not know all
the answers as you go, but don't worry,
we'll get there. And if not, you
always have Google. If you want professional
advice about your case study or
anything UX related, you can find a link in
the course description to ask scheduled time
with pausing UX, Beth, and myself for any
advice remaining, you will want to make
sure that you're managing the relationship with this company were
providing services to as if they're your client, even if you're not getting paid. They can be a reference
to you or refer you to other work that may
be paid down the road. Your reputation matters. So make sure you have
a positive outlook with both your peers as
well as your clients. You never know when you're
going to find a lead from someone that you worked
for in your past that may follow
you in the future, people will always remember
how you made them feel when thinking about what type of
work you want to target, keep in mind what
your interests are. You're probably going
to want to work in a similar industry
so you can apply the expertise to your next role. When you're thinking of
things you're interested in, think about stuff
that you'd like to occupy your time with
in your day to day. Are you really into crypto? Do you really like fine dining? Target those types of
companies to get work into your portfolio that represents a type of work that
you want to do. Companies are looking
for those who are familiar with the problems
they're needing to solve. So if you have examples of
those in your portfolio, that gives you a leg up
in the interview process, you can bring a
unique perspective to the space and innovate. Make sure you do your research
and establish UX patterns. Try not to make things
that are too novel. You don't want to
confuse your users from patterns that they're used to
from different experiences. It's all about balance. Is your work under NDA and you're not sure how to
showcase that work. An NDA is a
non-disclosure agreement. And our next video,
we will navigate how to include this type of
work in your portfolio.
17. How to highlight NDA work: It is really common for
most designers to have work that is locked
under an NDA. Some work maybe
permanently locked under an NDA if it's internal facing, while some might be time-bound
until it's released to the public to avoid legal
action being taken against you. These are a few ways you
can work around this issue. Most designers that
password protect projects, so they're not searchable or viewable without credentials. Most designers take it a
step further and change all logos or mentions of the company that the work
has been done for it. So none of the work
is identifiable. One approach to showcasing work in a portfolio
is to ask for testimonial for someone in your team that you
worked with previously, preferably someone
higher leadership roles. This gives insight to how
you approach the project. How did you solve? What was
it like with team dynamics? This goes a long
way in building up your reputation and gives potential employers little peek of what it'd be like
to work with you. So when asking for
testimony and get a little specific about what you want to pull out at
the testimonial. Awesome. Can you comment on what the
deliverables were like? Can you comment on how I approached the
presentation skills, any kind of specific information you can request
ahead of time might help you as you build out your case studies or
work on your website. This is a unique way to showcase your strengths from another
person's perspective. Now that we've walked
through the steps to build out an
awesome portfolio, join us in the next video
where we'll talk about building out a bio
that screams, you.
18. Writing a bio that screams YOU: Having a well-written bio is important to help others
get to know who you are. You will want to display
this on your portfolio, typically in your About Me page. When writing your bio, you want to aim to differentiate yourself
from other designers. So let your personality shine. What makes you unique? What can you bring to the table that's different from other, other potential UX designers. Show people what you are like and what it may be
like to work with you. But keep it short. No more than two paragraphs. You want to capture
the attention of your recruiter and
keep them engaged. You'll want to
include some elements that convey your personality. But primarily you want to talk about your work accomplishments, areas you focus in specific types of work
that you want to do. Here's the formula for
building your bio statement. For example, AI solutions service expertise
for audience user. By method execution. You can also say,
I'm title expertise, that solution and service
for audience and user. The order could
change as long as you hit these three main areas. Once you have this
anchor statement, you can interject
some personality. Remember that keywords play a large role in
the searchability and rankings of your website on different search
engines such as Google. Consider what keywords
you'd like to be recognized for and be sure to interject
them into your copy. The more you use those keywords
throughout your website, especially in
headers, the better. Now that we've gone
through all the things that you
need to include in your portfolio to
build you up as a strong candidate
for a UX role. In the next video, we're gonna help you get your
foot in the door.
19. SECTION 4 | Getting your foot in door: We're glad you're still along
this journey and made it to section for getting
your foot in the door. There are lot of things
that come into play here to really push your
candidacy for recovered, roll down the line. The first is leveraging
recruiters and understanding the pros and cons of that working
relationship. Next is the importance
of networking, which Beth and I
cannot stress enough. You never know where
connection may take. You were in the
people business and should first and foremost,
connect with humans. From there we discussed
the ways you can apply for UX roles and even how you
go about finding a mentor. We break down each of these
points in this section. Let's get into it.
20. Recruiters, pros and cons: Recruiters can be a
wonderful resource for getting your
foot into the door. Recruiters have generally
worked with and staff for different companies and are familiar with their
hiring manager. They know what the
current company culture is looking like. They know what the ideal
candidate would be. So they can really gauge if you're gonna be a
good fit or not. A large part of what recruiters do is find great talent like yourself and try to place them where they might be
the best fit possible. They are great at understanding
strengths, weaknesses, and goals of candidates that will be a good fit for the role. And my experience as an
independent UX designer, I've had a lot of jobs come
to me through my recruiters. We built up a strong
relationship. They know exactly what I want, they know what my strengths are. So they really help
leverage me and put me into positions that
would be best suited. When a client comes along to my recruiter that
matches my skill set, they quickly pass me
along to the company. Sometimes I only get to have two interviews or sometimes I don't have to
interview at all. Companies generally trust
recruiters candidates because they worked with them, often, trust their
opinion and they've done all the heavy lifting
and screening upfront. On the other hand, there are a lot of
recruiters that could potentially spam your
inbox with roles. And you're not really sure at the beginning who you
can trust and who might be sending you a role
that will be a good fit for you unless you've worked with
these recruiters before, it can be really difficult to know which ones are
worth your time. If you're looking to get a
freelance work specifically, I suggest working with the same ones frequently and often to build
that relationship. If you're looking
for full-time roles, you will likely work with
a different recruiter that represents each
separate company. You are less likely to build relationships with
them over time unless you are interested with one company over a
long period of time, working with a recruiter can be a huge advantage on getting
your foot in the door. They can help you get your
candidacy recognized. The next video
we're going to talk about networking and
how that's gonna be a continuous habit that you should follow
throughout your career.
21. The importance of networking: Don't underestimate the
power of connections. People want to work
with people they know or people
there people know. For example, Beth and I met at a networking event years ago. And here we are creating a Skillshare video
course together. It's so much easier
when someone says, Hey, I need a higher UX designer, do you anybody, do
you know anyone? Someone says, Yeah, I have
beth Johnson, she's great. It can really
simplify the stresses of finding someone for a role, both posting the job and
interviewing candidates, having someone that
you connected to you really simplifies
that process. In some instances, you can network in-person thanks
to COVID accommodations. But in other scenarios, you may want to try it
not working digitally, whether in-person or digitally, you really want to think
about the people's attention, but you're trying to capture
like mine stick together. So think about where those
people might be found. Go where those people hang out. You can network digitally on different channels
such as Behance, Dribble, LinkdIn,
even Slack channels. You might even find jobs there. It can be difficult to be equally active on
all these platforms. So go to the platform
that best aligns with the company you're
trying to apply for and post they're more regularly. Just like anything else.
You'll get out of it. What you put into it, be active social media
is a two-way street. There's a new and
emerging digital space now they're called metaphors. It's kinda like a virtual world
for networking different, you can go there for
different meetings or different
conferences and events. So watch out more
as a space emerges, could be opportunity
for networking. Now that spaces are
opening up again, you can potentially engage
in networking in-person. That's right in the flesh
and outside of Zoom, real people we exist. Just remember, go
where your people are. Look for industry events, design groups, and conferences that are part of your community. Try to consider these
places as both a way to find jobs or connections
to specific companies, as well as the place
to make friends. Just like Gemini, you never know where your
connections might take you. So definitely play
the long game. If the company you
want to work for is having an event,
go to the advent. You can meet people in
network and figure out what the company culture may be like as well as
make new friends. You never know if one of those conversations can help push your resume or portfolio
along down the line. This is a two-way street. You want to make sure that
you're a good fit for the company and the company
has good fit for you. Now that you have the
groundwork for getting your foot in the door
for your next UX role. In the next video, we're going to discuss how you might apply for these roles.
22. Applying for UX roles: Now it's time to
apply for those jobs. You can do so through LinkedIn, Glassdoor, and
websites like that. But you can also apply through
the company's website. When you apply, make sure
that your website and all your social media profiles
are consistent and match. Additionally, you want to
make sure that you are customizing your application to the company you're working for. They don't want to see that
you're blasting to everybody. And they want to see
that you're really interested in them and the role that you're applying
for at their company. If at all possible, try to get connections
with people who work at that company dies you're
interested in before applying. They could connect you
directly with a recruiter at that company or even as high
up as the hiring manager. Having those connections will
push you further along and the application process and save you a lot of
time in late work. This will give you
a much better shot at actually getting an
interview at that company. After you apply, it's best to do your own personal
project management. Keep reaching out and
make sure you continue to network with those
at the company. Let them know you've applied
and have you spoken to, see if they have an insight
on the role you are seeking, see if they can make a
recommendation for you. Do they know the team or the current problems
that they're facing? Getting as much
information as possible will help prepare you for
the interview to come. Also reaching out to
connections at the company will help to create
some internal buzz and get your name
floating around. Try to follow up within one week if you haven't
heard anything yet. You can also try
different channels. Aside from the application
portal for that company, you could try directly emailing the hiring manager or
reach out on LinkedIn. As Beth mentioned,
you should reach out if you haven't heard
anything after week. The rule of thumb is
someone needs to hear from you about three times
before they pay attention, but space them out, maybe
every three or four days. When you're waiting
around for that enol to pop up in your inbox, make sure you look
at your junk folder just in case something
slipped in there. If your company's email address isn't saved into
your address book, it might be good to
include that just to avoid anything from going to
spam or junk folders. Another way to get your foot in the door is through a mentor. In the next video, we will discuss
the importance of mentors and how
you can find them.
23. Finding a mentor: Having the gardens
and shared wisdom of a mentor can be invaluable
in your career growth. They can be a great resource and sounding board and
give you answers to questions that can
feel impossible to get answers to you if you don't
have the experience yet, they should be established
in the industry and viewed as trusted
experts in the space. They can also be a great
source of inspiration. We've all had that imposter
syndrome every now and then. Sometimes you need an extra
boost from someone higher up are in the position that
you're trying to be in to say, yeah, you're on the path
and you're getting it done. So you might be thinking,
that sounds perfect. How do I find a mentor? Step one is networking. Look for someone
that you admire or maybe in a place where
you aspire to be in. When you find that person, just reach out and be genuine, let them know of your intention, that you admire them and that you would like to get
some advice from them. That will be the first
step in building a relationship with
a potential mentor. People are generally willing
to help others as long as you are formal,
concise, polite, and to the point, don't
forget they have a lot going on as well on their own lives and they're doing you a favor. When asking for advice, please be very specific on the feedback that
you're looking for. Say, can you look at XYZ? Is it accomplishing ABC? Beyond leaning on
mentors in the space, you can also look to your
peers for advice and feedback. Sharing knowledge within
the field of UX is vitally important to help
us all grow together. It is so much easier to ask
someone for advice on how to navigate a problem versus trying to
solve it on your own, especially if they've
done it before. Collectively, we
can grow faster and stronger by sharing knobs,
which in the UX space, well, I feel like generally the
community is always really open and willing to help each other out because
that's what we do. We're empathetic
for other users.
24. SECTION 5 | How to land a job in UX recap: We've taken you through
quite a lot on this journey, everything from
eBucks foundations to building your resume, creating a strong case study, getting the foot in the door, as well as applying
for that job. We hope that you feel confident and knowledgeable about the space you're
about to get into. The next course, we're
going to help you prepare for your UX
interview process. We will cover everything
from building a portfolio presentation,
how did you act? Critiques, whiteboarding
exercises, and additional
design challenges, all of which will likely be part of your design
interview process. We hope to see you
in the next course. Thanks for watching. Until next time from Beth
and John with Pasi UX