How to design Bottle in Blender (English) | Kamel Altohamy | Skillshare

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How to design Bottle in Blender (English)

teacher avatar Kamel Altohamy, Designer & Youtuber , basically Engineer

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Promo

      0:30

    • 2.

      Model spray bottle

      11:08

    • 3.

      Add materials for spray bottle

      8:25

    • 4.

      How to model the knife

      13:52

    • 5.

      Add materials for the knife

      8:47

    • 6.

      Model wooden table

      10:02

    • 7.

      Class Project

      0:36

    • 8.

      What next?

      0:20

    • 9.

      Making Tesla Logo in Blender

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Project

About This Class

This Workshop is all about 3D modeling,

we will discuss rendering and design via  3 Examples

First example : how to design spray bottle from scratch

Second example : how to design knife from scratch

Third example : to to model wooden vintage Table

----

i am kamel (3D Designer/Engineer) have experience over 5 years,

Just follow along and you will enjoy 3D Modeling in Blender

Meet Your Teacher

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Kamel Altohamy

Designer & Youtuber , basically Engineer

Teacher
Level: Beginner

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Transcripts

1. Promo: Hello everyone and welcome. My name is Kevin. I am an engineer and the three d designer. This class, I will do my best to discuss the modelling tools in a blender. We will see how to model wouldn't tabling, how to render a bottle and spray bottle, how to render button, and how to design an old knife. In blender. You just follow along with me and you will enjoy the modelling. Any blender. 2. Model spray bottle: So this is the first lesson in our course. And today we are going to discuss and see how we can within the first router, which is this very fiercely, I will select all and delete y-x. We saw the timeline. We don't we don't need this timeline switch. You can do an area. After that. We can go to the front view. If you have referenced, you can as a reference, but I have in my desk and we will discuss it. Adds the circuit will have radius or vertex of 16 and radius of going to go 124. Here we have, as I mentioned, units, we have to be centimeter. We have the radius of four centimeter. And using because every root k. So we can or we can zoom in. That's fine. We have the dense of twins centimeter exit route and Z. Until we reach that, maybe 24 or 26. Select this bird and exit through the scale to nine. And x is true scale going to five. And also here is a tube area. Exit through the skateboard and knowing when to eat. And after. We can exit through the scale going tonight. Then we can duplicate by using shifted D and simulate selection. After that. Then we have this top bar. You can rename it. And selecting the top bar. Then we can go to the edit mode and exit through Z. Today we reach this bar and exits through the scale, go into nine extra to scale Boeing seven and duplicate and disable it by selection. This is the third of the work. And we can name it. Anything such as this. Ray. Then select all and exit route. The Z extra true in skin to know him five. Again, in x0, x2 through the scale, go into 95. And extra truth in Z. Until we reach that. Then we have here. We can after select this bird and extrude scale. And scale again. And extra food and z-axis. Then we can end. This is birth. We can select some faces, faces and extrude in the x-axis. And the scale x zero. Some, some faces here and they lifted his birth and the scale z. And remove this part until we reach Jesus. This total here. Skid x is zero. And move in z, such as this. Until we reach here and do it. Can we can skin and we can also scale that. Boy. You can scale it and while you're going seven. So here also we can insert, we can make it circuit and scale and extrude in the x-axis such as this. Instead. And exit route, as is. Using LTE is an enormous such as this. That's fine. You have the chance to add some vivid. So we have added is a subject surface and control. Rotate x and g. And finally, we can legs this and moves it to you. That's fine. So we have made the booted. Also. We must add some loop here. Control to also hear some loop here, and another loop here. Controller three. And also control-C. That's fine. This is very important. As you can see, we have made it and it's perfect. We can select Shift D and Silverberg selection. It will be the label going to nine Phi of N Z. And the scale shift is 0.02. Let's add our material. The base would be plastic. This one will be less thick enough. Here. We will pause this video, and in the next video we will see how we can add our materials. 3. Add materials for spray bottle: So the material for this belly button is very simply less the quiet we have here as blessed. Why? This one is white. And for the roughness going to five. And this particular one to seven. And this one also will be less. And this one will be good. So first up, we have zero roughness going to two. And the metallic could be one. And the base color will be such as this. And that's fine. Let's go for tikal and CPU. We don't have the view. And this one would be 500. De-noise. This one wouldn't be called the cerebral control one. Continuum, EMR, cosine, and Unreal control. The skin, then unread. So we have here this 119.90 degrees. This one is our label. So our label, we can add Laban. And this color, maybe black. And the roughness. Maybe going to five or one to four. This is called the hotel. We can add the material. Of course this. Or they can be, we can use such as game the to the to, to add information. Collection, camera and light. Course. We'll add light here. Scale, tool and scale Illinois born six. Tillich this work and extrude in the x-axis course, we'll save our file so we can insert videos. We have here. Control B. It will be smooth. Let's add our button. Let's add here. Tonight. It will be 200, maybe 120, or 50. Duplicate, and it will be blue. Let's add our camera Control Alt Z. To go here for the view. Camera to view. This is our light shift, this cursor selected. Let's add area. This. And 525. Year. And color would be such as this. First we can add another button. Touch it. We can duplicate collection, select objectives, rotate, Z, 45 and duplicate and zigzag. Z -90 degrees. 90 degrees. This one maybe or right. This is an anterior view. We can go for this done under 100. And during the Hoover you liked this video. See you in the next tutorial. 4. How to model the knife: Hello, Welcome. So this is the second lesson in our training course and we will do our best to design my from scratch. This will be maybe more complex than the other. There is despair able to. Firstly, we'll select all and delete course. We need some screen casts the case so we will activate it, may be using it to be red. Alright. Let's say it will be 20. We don't need the timeline anymore and we should have some life. We will add the ground. And from the download we may use some knife here, right? That's fine. Of course, we can start from here to here. So let sister and then move it to the references. And this will be designed, right? Let's start from here. We will start the front circle. This circle, maybe 16. And radius going why? 90 degrees? And the MPT, we can say it will be going to six and is the main circle. Extrude the x-axis until we reach here. And select all scale shift X. And this one and this key. We have this division, 123-41-2345. Let's add some division here. Or here. Let's activate this one. And connected and scale shift x. Let's rotate around z. And this rotate around the z. And rotate around z. And the rotate around z. Let's Troy. And like this. And scale control, V and E extrude faces a log-normal Z slide loop cut. This kid ruined it. Z, slayed. The skin, such as this g x scale going to nine, should just kill it and defend. This also extra to skateboarding. It, it should really scale, go into nine and shifted the severity. Voice selection. Metallic may tell them to look too old and move in the x axis scale. Or we can exit through it in the x-axis. Select all. Here we have, we should have the sort of default. Let's rename it knife. Metallic knife for all the knife. And this may be one much going to 05 Control V and exit route to it, such as this loop cut here. And then the leukotrienes apply. And it takes two phases. Phase shift. If the shift or sorry, this is the first Item. Let's see what we have. Is this work. We are in object mode and it's a blend. Scaled. Select oval or syringes worth and the extra two in the x axis. Control and extrude this item and this vertex, this vertex here, this vertex here. And this vertex here. Also, another vertex through it. Until we reach control or three. Let's move this vertex here, and a vertex here. This vertex here. That's fine. Do we can extrude this item until we achieve. Of course, we can live in the skill save segment scale. Here we have we can add. Firstly, go to the references and the bolt. And then I can add. But here, it's not worth, worth not justifying scale until we reach. That's fine. We can that all these items to eat tonight. That's fine. And the C scale shift X. Fine. That's good for fine. In the next video, we will see how we can model this. 5. Add materials for the knife: So this is the second video in our life tutorial that we can achieve a noodle disport. It will resemble we can start from a blend. So we can start from a blend. And it's a cool it knife. And scale. Move it here. And here. Move this item. Remove this item here. The x axis, this vertex, and this vertex here. And control, or they may be. So we can add some little cuts. And here you have mentioned until all the control. And as you can see, Sue and rotate and rotate the item. Until we reach rotate, rotate, rotate. Then we can select all these items. Select, select and x faces. To look to this item and the exit route and the x axis. The next item, this item, x is true, would the x axis? This would be here. This may be here. And this will be here. As you can see, we are close to finish this tutorial. We can define. And we can add here just to redefine of larger scale. And it will be going to one. Maybe 205. Apply As a scale of 0 to going to 01. Let's see. So this is the knife. And how we can achieve. We can add material. Material is very simple. We can say that this will be, this will be Sunday, and maybe Sunday. And this will be the crust. Then come material. We are close to finish this tutorial. And as you can see, is reassembled. We have made the noise, we have made the Zona and scale. We can 15. It will be like this tutorial. We are close to finish this too. We are here. This. First. Let's duplicate this collection. And select object is moved in the contour MX and Control M. And that's it for this lesson. We have made the nice tutorials. You as anycast is a cell division. We will do the modal answer or a new collection and the new designer who will exist uterus use any customer. 6. Model wooden table: Hello, Welcome. This is lesson. We will do our best to match this style. We will start from the wooden table, how we can achieve this wooden table. So let's start a new file as usual, brand new file. And select all and delete screencasts. The case. We don't need this timeline. And there is to save it to them. Here we can see the difference. Alright, move to collection reference. And we will start from silicon to Augustine. 20. Good, one to one. We can select the empty move like this. We can call it one leg or league one. Extra fluid. Skin. So we can extrude in the z-axis. And again, extrude the scale. Again. Some detail here. Control B. Control B are scaled. That's the firm surface of tool. It's got here. That's a fun one to nine. And the fill tool or going to exit through skin wound, mine. And defeated. Shift S goes to liquidity selected and maybe go to the Edit mode. And a queue. Let's separate selection. Scared going to move. X scale shift the z. Scale shift to Z. Shift in. Is it fine? Scared Shift Z. And you can add, applies a scaled going to 0. Going to control the right. We have made one leg circles. Let's one here. Let's say shift is selected. We are ready. Shift D to D, 16, shift to the 16, shift. It. Now we can duplicate here. Sit origin to geometry. And this one will be bridge. Scale shift to z. Hello, we have more than one. Of course we can shift this course cursor selected and insert exit phase. I hope you liked this video. See you in the incus tutorial. 7. Class Project: As usual, there is a close-up, correct? Is it is a class homework. It check is a converse define, and do your best to design the spike from scratch. And if you have any questions, send me a message on Instagram or on Twitter at cabinets to me. I hope you like because it's Workshop. See you in another class. 8. What next?: So in the next workshop, we will see how we can design this interesting from scratch. We'll see how we can turn the share. We will see how we can design the table. And this is the scene that we will design ends and it has to close. I hope you enjoy this class soon as it gets. 9. Making Tesla Logo in Blender: Hello everyone. Welcome. I know it's kinda turn it and this is a chapter number two. Here is some fuel card and we will make, all of them will begin from the easiest one. I think it's Tesla, is a stone. And this is at most one which has a lot of detail. We will do August to make all of them. It's this one may take 1 h of modelling. It. It's starting from the Tesla. Alright, we are now 3D view. Firstly, we will import and we will go for important image, the ground, go for reference, and you have the discipline to scale. That's no problem. What do we will start from? This one? Will move to the reference, and we can look at that reference after we move. Alright. I select the reference image and move and z-axis. And after, just to look, we go to the design and do we will start from Lynne. And scale million years to move toward. As you can see here is the screencast kids. Every single address you can see here though. So you will this contour and right-click, we are now extruding. So yesterday, like the years have been just fine. Before this one, we can comfortably and dividend and just move this item. Of course we will add this can Flutter. Just select this and exit route. This is 3D. And you will have this one should select spinach and shifted core selected, set origin to the 3D cursor. And after that we can, as an arrow under fire, shouldn't be X axis. Shift is cursed selected sit earning to the 3D curves. And that's fine. And after that, I select two edges here. And this point will be as best I just want, will be in the space. That's a fine. Shift is cursorily cost of selected Seroquel skills, the circle skill on the X and etc. escape engineer and do an engineer, select all the diseases under control and delete vertex. That's fine. We have made the main Logo. If you wanted to add some surface here, no problem. You can add, of course. But we will add here the marriage. It's about forgiving. The cerebral killing, move into X and enable the Cleveland and the moon and xyx. And after that, we will look at here. Then as I've looked cochlea here, no problems I did. Here. We can adhere also the sublime surface. Here. Sickness we will be added, lived just fine. What I was a Tesla. What we can start is leave the Blender. Skills have been skills have been and skill mix. And after that, we can skeletons excellent. And it's killed ones X. That's fine. Select all shifts 3d on the boy. And a little time on Hawaii. Right? You can duplicate sets to be here and scales at point X to be zero. This one also scale to N6 to be zero, no edge to Pointes and exit wound and boy, and extra to it. Just wants to be here of time will enjoy. Here. Delete that X. Of course, you can take this birth and mirror. Both ways work. We can snap to this edge from here, snap to vertex, move N6. Lukert Here. We are now done. Fill-in. Let's select all this work and duplicate to be here. I think it should be smaller. Bins X. And the move. And boy, boy says, let's select this. Select this work. Normally kit extra to NOI and X. This worked is the same as one of these. Finance and do lubricate the move here. Duplicate one as X and X and X squared X zero. We are done. Right? If you want to subnets surface, no problem. About two, you should Michelin add a lot of lookups. This one, for example, will be moved here. And we should add loop Cartier as a root cause here, as a loop cut here. Cut sphere. I'll probably add here. Let's refine this and do some loop cochlear and some glucose here. This one we learned is that We've can slides, see if brightens the same here. Slide and E. To flip the page. It's a fine. We should look at the same here. Slide. The slide, they're going to be displayed plug-in for that too can slide. So we're kind of slope. I think no, we know that for the slope. What should we make nuggets to shudder Internet, of course, let's hide the reference and it's BG. Excuse at five, maybe. I would call that if the Turing into rhenium back ground. And let's select Logo. And you can control J to be Logo of Tesla of course. And do can move C or to have, and you will have the x-axis, but I've terms that are saved his word and what will be mirrored. Makes it first, because that is the Tesla. Monday. Let's select all we can select this one and the solid it for it. We asked for, we can make it for this one. Maybe minus ten, minus five. And Southern surface. It's fine. It's the same thing you hear. Coby too selected. And we showed the sodium surface liter. Of course, the Tesla. Tesla is made of Logo and metallic roughness going to maybe clear coat to be one-to-five. The same thing here is controlled and materials. Materials. I would move towards the camera collection because of course we should add camera now. And control to zero. Camera will be here. I just took camera to be this value, square region, of course to be. So we can upload that one instagram, and this is a Tesla. Let's add some material, but I think we can add, of course, should your ROI, but we will start from sunlight, such as this. First tried to put them in 200 or two meter. And this one would be yellow. We are on, of course I sent cycles now as it's fine. Let's get the kid. Here. It says kids at this is a fill light And 500. Maybe this one would be 200 and only maybe you just want to be would English ticket shutter add into sophistic sharp? Let's go to the shader Cater, and there's continuity as an image. Let me select this temperature and the bumper one. All right. So what I have made here, we have scared to be double, and it's in the run-up to be wonderful. Roughness will be willing to three. That's a fine. Alright. I will move the slide to be here. And it's HUD or tear. A lot of ICI derived from when you haven. Let's just choose this to do on which to do is I'm losing, going to, for this Troy. 6.4 for zero under certain samples are chosen. For performance, you will be 256. That's it. For now. Just choose image is at that you choose surrender one. Right here we are now finished. The Tesla Logo and some adjustments you can make. Silicon, the camera wolf for the focal lens, make it 30,000. So that will be flattened or wrist. So that this is a perspective, maybe 14. This is a perspective. We can see the edges. Perspective. It's 3D and it may be the work for some roots, but I will choose it to be flatten. So we can choose a camera and to make it 90 to be macro lens. And you can of course, save your image from here. Tesla. I will choose JPEG and you can know, upload this image to your Instagram profile. I hope you would like, is this lesson. In next video we'll do another Logo. And it may be more convincing than that. So see you in some homework for you. Adjust to change this material, make it stick or metal, or sending me or upload this rubric and the project section, I hope you like Is this lesson, students, infants to Tutorial