How to Build a Home Music Studio for Beginners | Mike Barnes | Skillshare

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How to Build a Home Music Studio for Beginners

teacher avatar Mike Barnes, Music Instructor

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro

      2:00

    • 2.

      Class Project

      1:49

    • 3.

      Computer

      8:24

    • 4.

      DAW's

      8:52

    • 5.

      Interface

      7:35

    • 6.

      MIDI

      6:15

    • 7.

      Mic's

      8:36

    • 8.

      Headphones & Monitors

      9:26

    • 9.

      Sound Treatment

      7:47

    • 10.

      Final

      1:24

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About This Class

Building a home studio can feel confusing, like you need loads of expensive gear, a perfect room, and a degree in audio engineering before you’re “allowed” to start.

You don’t.

In this class, I’ll show you how to build a simple, affordable home studio setup that actually works, whether you’re using a Mac, Windows PC, iPad, or even your phone. We’ll cut through the noise, avoid the pointless purchases, and focus on what matters: getting you recording and creating with confidence.

This class is designed for complete beginners and anyone who feels overwhelmed by gear choices, setup steps, or audio jargon. Everything is explained clearly, with practical recommendations and real-world tips so you can set up your own studio without the headaches.

In this class you will learn about:

  • Choosing the right device for music-making (Mac, PC, iPad, phone)

  • What a DAW is, and how to pick the right one for your style

  • Audio interfaces: what they do, how to set them up, and what to buy

  • MIDI controllers: what MIDI is and how to use it creatively

  • Microphones: dynamic vs condenser, and which suits your room

  • Headphones (open and closed back): what you need, and why

  • Basic monitor setup for a clearer, more accurate mix

  • Sound treatment and cheap ways to improve your room fast

  • Budget-friendly studio setups and upgrade paths

By the end of this class, you’ll know exactly what you need (and what you don’t), and you’ll have a clear plan to build a home studio that you love, so you can spend less time overthinking gear and more time making music.

Meet Your Teacher

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Mike Barnes

Music Instructor

Top Teacher

Hey friends!

My name's Mike, I'm a 29-year-old musician and music instructor from the U.K. I've been playing, writing and producing music for the last 13 years. I co-run a music charity called T.I.M.E - Together In Musical Expression where I run music workshops and classes for people of all ages and abilities.

I believe EVERYONE has it in them to create beautiful music. It's just a case of letting go of expectations and having fun with the process of creating.

Please feel free to get in touch with any questions or just to say hello!

mikerjbarnes@gmail.com

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Level: Beginner

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Transcripts

1. Intro: Never before has it been easier to create high end professional sounding music right from your home. In fact, the device you're watching this on right now is more powerful than recording studios were 20 years ago. But the moment you start looking into gear, cables, interfaces, doors, microphones, it can get overwhelming really fast. And I've been there myself, and I promise it does not have to be that complicated. Let me show you. Hey, friends, how's it going? I hope you're a a great day. My name is Mike. I am a UK based musician, producer, and music instructor, and also proud to be a top teacher here on Skillshare. And I've spent the last 15 years making music in all sorts of places. I'm recording studios to classrooms, care homes and tiny bedrooms. So, trust me, when I say, I know what it's like to piece together a studio just about anywhere with all kinds of budgets, all kinds of rooms. And that's exactly why I made this glass. I wanted to take the stress and the confusion out of building a studio at home. Whether you're making your first song or you're looking at building a space to make really high end professional recordings. To start, I'm going to help you choose the right device for your music making. Be that MAC, PC, tablet or even your phone. We'll explore the most popular doors, the pros and cons to each, and which one to pick that best suits your style. Break down interfaces and mini controllers in a simple straightforward way. I'll walk you through different mics, as well as how they work and how to use them. We'll also talk about headphones and monitors so you can listen back, mix, and control your sound with precision. And finally, we'll learn how to sound treat your room so it sounds great without spending a fortune. By the end of this class, you're going to have all the information you need to set up and build a studio that feels like yours and hopefully, it gets you inspired to create. I really believe that every artist deserves a space where they feel inspired and like their ideas can grow. So hopefully, this class enables you to do that. So I hope to see you there on the class. Oh 2. Class Project: Hey, friends, how's it going? Massey, thank you for joining me here on my How to Build a home studio class. Really, really excited to have you here. I really hope you enjoy it. You have a good time and learn lots of cool stuff about building a studio at home. So just before we jump into things, I very quickly want to talk about our class project. So our class project for this class is going to be to send in a picture of your home studio once you've built it. And I want you to detail what kind of, like, speakers you've got, interface, microphones, any of the gear that you've got or built up over time. I want to see a picture of it. I want to know what you've and if you want to include, wave chosen, certain microphones or certain interfaces, I'd really love to hear that, too. It can be really inspiring, I think, to see other people's setups, what other people have chosen. And I think it would just be a nice communal space where we can talk about, yeah, what works well for certain people, what kind of mics maybe work best, or if someone's found a cool interface that works really well or someone's got a particular door that they really love using, all that stuff. I just love to hear all about it. I'd love to have a chat about it. So if you've got a studio space set up, even if it's just a matter of a laptop and some really, really basic gear, Um, I think that's just as inspiring, if not more inspiring than having a big expensive studio. So if you would like to take a picture and then detail a bit about what your studio looks like, upload that into the class project, and let's have a chat about music gear and herd off about, yeah, music stuff. Hope to see there in the class project. Let's jump in with the class. I'll see you there. 3. Computer: All right. So first up, we're going to talk about the heart of our home studio, and that's going to be our laptop, computer, tablet, or even your phone. Now, people often overthink this part and think they need a super expensive pro setup before they can start making music. But the reality is, whatever you have right now is probably more than good enough. For example, Steve Lacy literally wrote and produced a Grammy award winning album on an iPod touch from 2010 or something. So you're already way ahead even if you've got a newer iPhone. I said, if you do want something that's reliable, it's going to last you a long time and it's going to perform really well, let's break down some of the options you can choose. So to keep this simple, I'm going to break this down into sort of like three camps that you can choose from either MacBook, PC, or, like, your phone slash Tablet. So let's go through the pros and cons of each, and I'll give you my personal recommendation first up in a MAC or a MacBook. Macs, I find, are really, really great because they are super, super easy to use, very, very beginner and user friendly. There's not really too much need to fiddle around with settings and stuff. A lot of the modern models have incredibly good performance. A lot of the M chips are just incredibly fast, incredibly efficient. And just about anything you frott them, it's going to handle with these. And also, they have what's called core audio built in, and this essentially means a lot of the audio interfaces, mini keyboards, and things like that are just going to work straight out of the box. You don't need to download any drivers or faff around with anything. It's just very plug and play very easy and streamlined. But then the cons of a MAC is that they are very expensive. You can find good use deals, but yeah, new, they are a lot pricier than PC. And also, if you're going for, like, a MacBook air, they can have quite limited ports, so you might need to buy an adapter. But overall, I think they are a really, really good choice if you can afford one. The second option in PCs is also really great. I do have a PC, but just don't use it for music. They're great because you can get them a lot cheaper than MacBooks. You have a really, really massive selection of lots of different kinds of laptops or towers or mini PCs. There's a ton of variation. They're highly customizable, as well, and you can upgrade things like your RAM or your CPU over time if you need to change things up, and they're also great if you move between, say, gaming, for example, if you want a machine that can do work, gaming, and music. Pieces are great because they can handle all of that with these. The cons to pieces are that they tend to have a good bit more setup and maintenance. You have to download a lot more drivers for sort of MIDI or your interfaces. Any bits like that, you tend to need to download and FAF around with the settings to get them to work properly. And on that, you may need to install ASIO, which helps with, like, latency and stability. Yeah, just can be a little bit of a FAF. Also, they tend to age a bit faster and have not quite as high a resale value. So that's something to consider as well. And third, we've phones and tablets. And these can also be kind of split into their own camps in that you've got iPad, an iPhone in IOS, or you've got Android and Google phones on the other side. IPhones and iPad, again, would be my choice. I know I'm probably sounded like an Apple fan boy here, but they have some of the best music apps in the world. Garage Band, logic for iPad. CBAsis is also on iPad as well. And yeah, for me, garage band and logic are always the ones that I tend to recommend, and they're just so packed full of features and instruments really easy to use. And yeah, I really do just recommend those. So iPads are great for. So they're very low latency. They are just built to handle music and interfaces really well, so you get no delay between your playing. Again, they feature core audio, which makes everything easier to plug and play. The newer iPads support USBC interfaces, mini keyboards, and mics. So it's just relatively easy to plug in and play again. Some of the cons to iPad and iPhone are that they are again, a bit more expensive. Tend to be more on the premium end. Their file systems can be a little bit limited if you're trying to share them between different devices. Because most of them only have one port at the bottom, you do often need an adapter if you want to plug in several things at a time, but that is the case for most phones and tablets. The other end, we've got Android and Google Phones. These are great because they tend to be a lot cheaper. They also have expandable storage. If you want to load up lots of samples and sounds onto your device, they have a more open file software, so they're a bit easier to move files from one device to another. Some of the cons for Android devices is that you're more likely to experience latency, depending on what device you have. There's fewer pro level apps I found. You don't get the same kind of library of great music apps, although there is good apps there. And also, because there's so many different brands and builds, it can be quite inconsistent what kind of performance you're getting. Some cheaper phones may struggle to run certain doors or certain apps, whereas iPhone is, again, sort of built to a certain kind of standard and it's so popular that they tend to have better app support for these kind of things. Lastly, when you're going to buy a PC or a MAC, you'll often see a big list of specs alongside each product. So to break this down a little bit, I would recommend when you're looking for RAM, I would suggest an absolute minimum of 8 gigabytes. Ideally, I'd say look for 16. This is better for most people, and it gives you a little bit more of a longer life on the machine. You can go up to 32 gigs, but this is more for professionals if you're looking at, big sessions, film scoring and orchestral libraries with tons and tons and tons of tracks and minimal latency. If you're building a home studio, 16 is probably more than. In terms of a CPU or a processor, if you're looking at going for a PC, I think the minimum I'd recommend is like Ito I five or a rise in five CPU. If you can stretch a little bit further, an ItoI seven or a rise in seven is also great. On the MAC side, I think I'd suggest a minimum of M one MAC, which is probably about 4-years-old now. But since then, any of their M processors m2m3 and four, anything with a processor with an M in it is going to be really great. In terms of storage, a lot of MacBooks start at 256 gig, which I do think is on the lower side. I think if you're looking to keep your computer for a long period of time, I would suggest trying to go up to around 500 to one terabytes, if possible. Also, if you're storing lots of samples and instruments and you're writing lots of songs, they do take up a lot of space. You can obviously get a external SSD. But I just think if you can spend a little bit more at the beginning, it just goes a long way. You can obviously look at going to one to 2 terabytes if you're a really serious producer. But I think for most people, 500 to 1 terabyte will be the sweet spot. And just remember that SSD hard drives are an absolute must. Anything with HD or hard drive you want to try and avoid. These are older systems that don't handle storage quite as well. SSDs are much faster, much more efficient, much smaller. And for music and producing are an absolute must. Please don't get an old school hard drive, whatever you do. And in terms of tablets, if you're looking at just having a bit of fun and just sketching out some ideas, any basic kind of Android or Apple tablet are going to work great. If you're looking into slightly more serious music production, I'd say, if you can stretch to an iPad Air, they're incredibly good because they've got those M series processes in them. They're going to handle big projects easily. Latencies can be great, and they're just going to work really, really effectively for a long time. And if you want to just go absolutely crazy, iPad pros are a bit ridiculous in their setup, and you'll probably not need to replace it for about ten or 15 years. But yeah, anything from the last five years is going to work just fine. But just remember that IOS and Apple devices are going to have a better ecosystem over the long term, I think. Okay, great job, everyone. Hope that makes sense. Next, we're going to talk a little bit more about doors or digital audio workstations, the kind of programmers that we're going to run on these machines. So so I'll see you over there in the next lesson. Here's guys. And 4. DAW's: Hey, everyone. Welcome back. So now that we've spoken about the device that you're going to be using in the middle of your studio, we're next going to talk about the program that we're going to run on that device. And this is called a door, which stands for digital audio workstation. So this is going to be where everything happens. You're recording, editing, arranging, mixing. Adding any effects. Just if your studio was a kitchen, it would be like your cooker, like everything would be happening in this space. And now this part can get really overwhelming because there are a ton of different audio workstations, and every person will tell you, No, cue base is the best. No, A Wooton is the best, and there's a lot of online debate about it. But the reality is every single door can make amazing sounding music. And the best door is the one that you just stick with and learn well. But everyone's going to have a slightly different style, a different workflow, and it's just about what one you sort of feel most comfortable with. Certain doors are better set up for certain kinds of music. So let's break that down a little bit and simplify this door mess. And it's also worth saying that in every single door, you're going to be able to record audio, use midi instruments, add effects, edit and arrange tracks, export your song, mix and master it. So you're not missing out by choosing one over the other. They all just feel a little bit different to use and have their own sort of quirks and bells and whistles. So the first door I want to talk about is Ableton Live, a super, super popular option for both Mac and PC. I find it's best for, like, electronic music, people that really like sort of beats and loops, live performance, dejing, and also lots of sampling and remixing. It almost feels like using musical lego. Like, you can just piece all these little loops together and chop and change them, and it's very unique. It takes a bit of getting used too if you come from a different kind of setup, but it's super, super fun. Great for, like, hip hop, lo fi, EDM kind of stuff. It has a ton of great built in instruments. Some of the keyboard sounds on there are just beautiful. And it's amazing for live performance, as well. If you're doing anything if you're like a deja or you perform electronic music live, it's wicked for those sort of loops and live sets. On the con side, I find it a little bit less intuitive if you're doing a full band recording. So we're like a drummer and a bass player and a guitar player and a vocalist. It can still work, but it's just a little bit different. But yeah, all around, a really, really good door. Lots of people absolutely love it. They also have a free version that you control. So if you want to have a little tinker around with it before you buy the full version, definitely worth checking out. Second, is my personal favorite in Logic Pro. It is Mac only, unfortunately, but I find it just the most intuitive to use, really smooth. So many different tutorials and courses to help you learn how to use it. It's great for the kind of music I play. So I play slightly more traditional stuff with guitars, vocals, full band, kind of sit ups, suits that really well. Range of midi and inbuilt instruments into the app is just incredible. And I just find that logic gives you everything you need out of a door. Like, it has a huge library of loops, samples, great instrument effects, a ton of great guitar amps, bass amps, keyboard sounds. There are literally thousands. And if you can't find a good sound in there, I would be incredibly shocked. On the timeline, incredibly easy to follow and understand and use. It's very intuitive. Also, it basically has a free beginner version in garage band. It's basically like logic on easy mode. The whole layout is almost identical, but garage band is just a bit easier to use. So I find if you're a beginner, picking up garage band and learning that really well, and then translating it over to logic is just so seamless and easy. And you can actually take the projects that you've written and produced in garage band and opening them up straight into logic. It's just, like, such a sick system. And if you need a guide on how to use garage band, I have got a class available that you can go and watch. It is the class I recommend to every beginner if they have a MAC. Next, we've got FL Studio. So this is really, really great for, like, hip hop, trap music, EDM, lo fi, and lots of pattern based production. If you like drawing in chords and melodies and you're more of a sort of like mouse and keyboard clicker kind of producer, as opposed to like an instrument, guitar player, keyboard player kind of person. As basically the piano role inside of FL Studio is just like the industry standard for drawing and chords and melodies. It's just really, really easy and great for people that don't play instruments. Also, it's just like a sort of fun, colorful interface. Very beginner friendly. There's lots of guides on how to use it as well. Great for loop. Beat. Got great in built synth sounds as well. It's not as ideal was logic for recording live instruments, and mixing can get a little bit messy unless you know what you're doing. But just as powerful as any other door. If you've listened to any modern rap song, there's a good chance it's been made in FL Studio. So if you're into making those sort of trap beats and things like that, I definitely say look into FL Studio. Next up, we've got ProTools. So this is kind of like the industry standard door, incredibly good for, like, film and TV scores, recording big bands. If you go into, like, a high end studio, there's a good chance they'll probably be using ProTools. ProTools has probably the most, precise expert level workflow when it comes to, like, mixing and mastering. You can get really, really nitty gritty with it, but it can be very overwhelming, like, a little bit like walking into an airplane and expecting to drive it. There's so many buttons, so many things to learn. But also very stable if you're using big projects with lots going on, it's just yeah, very much industry standard, hardcore kind of cut of program. But great if you work in, yeah, a professional studio or you're hoping to become a sort of like film and TV mixer, but that might not be the case if you're building a home studio. Some other honorable mentions that I haven't used too much myself, but are very popular are reaper. It's like, very, very cheap, super lightweight. It's very sort of minimal. You have to pull in a lot of your own instruments and sounds and stuff. But it's incredibly customizable if you like tinkering and playing around with softwares. This is great for that. Also, studio one is a great door, very, very beginner friendly, looks quite similar to logic, as well, but what's great on PC, if you haven't got a Mac. It's super easy to use a really good balance between sort of like power and performance. I'd say it's definitely worth checking out if you like the look of logic, but you haven't got a MAC. And I also believe they have a free version to try out, so definitely worth having to play around with if that sounds up your street. Now, if you're using a tablet or a phone, my top suggestions, if you have a iPad or an iPhone would be garage band or logic for iPad. I believe logic is just on iPad, but on Garage Band, you can get them on both phone and tablet. Incredibly powerful, super easy to use. I've also got a guide on Garage Band IOS. If you're interested in checking that out, it is just mind blowing how extensive and how many features there are in just for a phone and a tablet app. You can really make, like, the most amazing music. On the apps is crazy. Also, banab is really great on IOS and Android. It's free. They have a ton of built in loops and sounds that all sound absolutely amazing. I believe it's all cloud based as well, so you can pull in a ton of different loops without storing loads of stuff on your device. Also, FL Studio have a mobile version for phones and tablets. Works really, really well, very similar to the desktop version. Okay, so the wrap up. Don't stress too much about what door to pick. They are all going to do a very similar job, and it's very much just what kind of style you like. Try downloading some free versions. Things like Garage Band and FL Studio are free. So worth downloading them, having a little play around, see what kind of suits your vibe the best. And as long as you really commit to learning one, as opposed to, bouncing between all of them, I think that's where the most progress is made. As yeah, it's mainly about just getting comfortable and learning about where things are, where the right buttons are, and sort of building a bit of a system around your door. Again, whatever one you choose, I'm certain you'll make absolutely amazing music out of it. So don't stress about it too much. But yeah, let us know what one you go for. It's a bit of a tricky one to choose. Alright. I'll see you in the next lesson. 5. Interface: Hey, guys, welcome back. So now that we've spoken about our doors and our devices, we net go to speak about an incredibly important bit of equipment in audio interfaces. So what this is going to allow you to do is connect microphones, instruments. It's going to let you connect proper headphones and speakers. It's also going to allow you to use phantom power for certain kind of microphones. And it also means that we can monitor our sound without any latency when we're singing or playing with instruments. They're basically just part of the bread and butter of any kind of studio. But what do they actually do. So essentially, what an audio interface is doing is it's converting analog sound like from a microphone or a guitar, and it's processing that into a digital signal that your computer or your laptop can understand. So it works a little bit like analog to digital audio translator. And like I said, we can use these inputs from the front to connect things like EcelRs, microphones, instruments. We've got a headphone output here, and we've also got monitor outputs on the back so we can connect up high end speakers. And also most interfaces are going to have 48 volt power. So things like condenser microphones that need a bit of powering, it can make them work too. Also, most interfaces will have a direct monitoring system. So this means that you can just hear your voice or your instrument instantly as you're playing it without any delay straight from the interface, which is great for like, Yeah, singing, playing guitar. As often if you try and monitor it through your door, you'll experience latency. So there's a bit of a weird delay between you singing and hearing it back in your headphones. So most interfaces are incredibly easy to use. All you need to do is plug them in via USB C or use USBA. If you're on Mac, it's pretty much just plug and play. I'll often just work straight from plugging it in. Your computer will recognize it. No driver is needed, thanks to care audio. If you're using a PC, you may just need to check the instruction manual for whatever interface you're using, and you may need to download a driver to make it work properly. But this is pretty easy and straightforward to do. Next, you want to go into your door and look through your audio settings and try and find your interface. Then you want to make sure that your input and output device is both selected as the interface. Next, you want to plug in whatever instrument you plan on using, so like guitar or a mic. Next, you want to set your gain. So you'll want to play or sing at a normal kind of volume, and then you'll want to turn the gain knob until the signal is strong, but it's not clipping. And clipping is usually always shown with a red light. So you want to just avoid any red lights coming up and it should be golden. If you're using a condenser mic or any microphones that need a little bit of extra power, you can press the 48 volt power button down. This should make them work. Next, you'll want to turn on your direct monitor if you want to hear yourself playing or singing in real time through your headphones. And lastly, you want to plug in your speakers, if you have some or your headphones or both and just check that that's all running out of there properly, and you're ready to start recording. Simple as that. Now, there is an absolute ton of different audio interfaces that you can buy can be a bit overwhelming. So let's break that down a little bit, and I'll give you some suggestions on what I recommend. So first, we need to think about how many inputs we need on our interface. So this is just how many instruments plug in at the same time. If you only ever record solo, one or two inputs is going to be more than enough. Also, it's great for guitarists recording two microphones at once can be really effective for recording a nice guitar tone. You can also get interfaces with four inputs if you're looking at recording a couple people at the same time or maybe a drum kit on a sort of smaller scale. Acoustic sessions and things like that. But you can go way up to, I think, like 12, 20 inputs, if you want to. Obviously, the more inputs that you have, the more expensive the interface will be. So I think for most home studios, 1-4 is going to be plenty. So in terms of specific model recommendations, I'd say, if you're a beginner or you're just a solo artist, a really good option is the focus right scarlet solo. It's around 90 to 120 pounds slash dollars. Really, really reliable, great pre amps. It has one mic input and one instrument input. So it's great if you're singing and playing guitar. And it's just, yeah, really nice, small cheap system that's just going to work really, really well. For some more intermediate options, I'd highly recommend having a look at the Universal audio volt 276. This is really, really great because it features built in compressor, which just adds a bit of punch and a bit of warmth and roundness to whatever you're recording if you choose to turn it on. It also has a vintage mic preamp mode, which just gives a nice bit of warmth and sort of classic analog tone to your microphones, if you want to use it. A lot of these things you can add in post, but it's just nice to sort of have things like compression and certain preamp sounds baked in to the recording. Some people like also on the intermediate side, you've got the focus right two I two, which is what I've got here, slightly older version. This is great as it's just like an industry standard. The mic pre amps sound absolutely great. You can use both mic and ExcelR inputs on the front here. On the newer models as well, you get this air mode, which creates a bit of, like, top end sparkly kind of sound. Uh, also, they have auto gain and clip safe modes. So you basically never like, clip your recording, and it always keeps the game under control, which is pretty cool. Super, super popular, and they come in a range of different inputs. If you want to go 4-6, I think, they have, yeah, loads of different options. And now, if you're going to go, like, top tier, super high end expensive, I would say, definitely check out the universal Apollo solo or Twin. These are incredibly expensive. I think they start at like 1,000 pounds or $10,000, but they are like the world class interfaces that are used in lots of high end studios. Comes with a ton of incredible sounding plug ins for voices and guitars and bits like that. There is zero latency with a lot of the effects, as well. So if you want to sing while hearing, compression and reverb or delay, there's no latency, so you can yeah, hear those effects in real time as you're singing or playing, which a lot of people really, really love. That's its sort of killer feature, really. And they have a ton of different sort of preamp modes that can emulate loads of famous pre amps from sort of like fender, API manly, loads of, you know, classic analog, sounded pre amps that you can emulate through it, as well. But, yeah, lot of money. Okay, so to wrap up all your interfaces, really great and piative bits of kit if you're looking at recording any kind of live instruments. Don't stress too much about what one to pick. Even the super cheap end ones are going to sound absolutely great. It's all just about getting something that works for you, something that's in your budget, and just getting recording, figuring it out, having fun. That's the most important thing. Next, we're going to talk about midi and mini instruments. So I'll see there on the next class. There guys. 6. MIDI: Guys, welcome back. So next we're going to talk about what I think is the most fun part of a home studio, and that's talking about MIDI and midi controllers like this. So if mics and interfaces are for recording real life instruments like guitars and vocals, then MIDI is on the other side of that in that it helps create music with digital instruments like digital pianos, digital drums, digital synths, basses, strings, things like that. So how this works is that MIDI doesn't actually create any sounds itself. What it does is it sends information to your door on what note you played, how long you played it for, how hard you played it, how long you held it for, which knobs and sliders removed. So it's all just information. Your door then uses virtual instruments to turn those instructions into audio. So it's basically like a remote control for digital music. So if I was to play a melody on this digital keyboard, I could record it in as a saxophone, sound. But then I could choose to change that into a symp sound if I wanted to, because it's all just like digital information that can be chopped and changed with different digital instruments. So it essentially means that this can turn into any instrument you want. A Midi actually stands for musical instrument, digital interface, if you're wondering. And again, because this is just information and not actual audio, it means that we can yeah change instruments even after we've recorded. We can correct mistakes easily. We can move a note back half step or we can if we hit the wrong note, we can change it afterwards. We can move notes around and create different kind of chords or add on extensions or other kind of sounds into those that midi information. And yeah, essentially make huge changes and different arrangements without needing to record another take or bring in a different instrument. It's all just in built in your door. Lots of doors like Logic, for example, have hundreds, if not, thousands of inbuilt virtual instruments that you can choose from so it's just really fun to dive in and play and use them in your music. Also, because no mics are involved, it doesn't matter what your room sounds like, or if you're talking over what you're doing, or there's your doorbell rings, it's not going to interfere with the recording. If you make a mistake, you can just tweak it a bit. Your drums aren't quite in time. You can quantize it and make it all in time. It's just, like, incredibly effective, easy way of making music. So talking about different kinds of mini controllers, the most common ones are ones like this where you have a sort of basically a mini keyboard to play in your notes. This one does have the drum pads as well, like we spoke about. It's great for little chords, melodies, bass lines, drum patterns, and it's nice and small and compact, as well. This is only a mini 25 key one, but you can get bigger ones like 49 key, 61 key, full size piano keys, so you can have a proper piano system midi setup. You can also get Pad controllers, which are especially good for drums, beat makers, samplers, live loop kind of performers, really good for controlling effects as well with lots of dials and sliders and things like that. Using a midi controller is incredibly easy. All you need to do is plug it in with the cable provided. If you're using a PC, you may need to download a driver. If you're on Mac, it most works straight out of the box. You will then want to go into your door and find your midi settings. And within that, somewhere there should be a way you can find your midi controller, make sure that's selected. Load up a virtual instruments like a piano or a synth or a drum, and it should just work as soon as you start pressing those keys and buttons, and you're away. In terms of what kind of mini controllers I would recommend for beginners or if you want to save a bit of money, I'd highly recommend looking at the one I have here. They have a more modern version, but this is the Aki MPK mini it's super, super popular. You've probably seen this all over the place if you're at all into music. Nice and small with 25 keys, but it's got the drum pads built in, the dials for any kind of effects editing. It's got an piator and a knob thing here for, like, all sorts of stuff. You can adjust the pitch, the tone, effects with that. Use that a lot, actually. That's really fun. For a more intermediate option, I have used the novation launch key 49 mark three before. That is really, really good as it has full size keys. So if you're a piano player or feel a bit more natural to you, Um, really good door integration, particularly with Ableton works really well. And yes, just a great all rounder, really. But it will take up a little bit more room with all those keys than being full sized, as well. And if moneys no objects and you're looking at building a very fancy home studio, check out the native instruments complete control, either the 49 key or the 61 key. This is like a crazy bit of kit. There's kind of sounds that they have in. In there is absolutely crazy. Native instruments make some of the best sounding virtual instruments I've ever heard. Incredibly realistic. And they have, like, light guides to show you different chords and notes. It shows you different scales and all sorts. If you're looking at it. Yeah, a really fancy studio. Definitely recommend looking into that. But very expensive. Okay, so wrap this up, MIDI and Mini Controllers, super, super fun bit of kit in a home studio. As, yeah, it just unlocks a whole world of instruments and sounds, ways of expressing yourself through music. And yeah, let me know if you've used Mini before. Maybe this is your first time. Maybe you're just about to buy your first Mini controller, super fun bit of kit, and I'll see you on the next lesson. Jus guys. 7. Mic's: Hey, guys. Welcome back. So next let's talk about microphones, a very important bit of any home studio. So you probably already know what mics do. I need to explain it. They are going to capture whatever is in front of it, voices, guitars, keyboards. This is an area that can get very confusing as there are literally hundreds if not thousands of different kinds of microphones that you can get. They all do slightly different things. So to simplify this and really boil it down, um, particularly as we were talking about making a small home studio, there's basically only two different microphones you're going to need that we're going to talk about today. One is the dynamic microphone, and the other is a condenser microphone. So let's break down exactly what they do, how they work, and I'll give you some options on some good ones to buy. Let's first talk about dynamic microphones. So these are great because they're very tough, very simple. And it's for that reason that they're just very durable and handle very loud sounds. They tend to sound very warm, very controlled, not very sensitive, which can be a good thing. And they work absolutely perfectly in any kind of, like, untreated room, like a bedroom or an echoe space. Great for sort of voiceovers and podcasts, guitar ramps, drums, acoustic guitars, violins, any kind of acoustic instrument. And they're basically just absolutely perfect if you're trying to avoid any kind of, like, background noise or noise of a room. Whereas a condenser microphone is basically the most sensitive kind of microphone that you can get and it'll pick up ton of detail that we can't even hear with our own ears. They are just super, super sensitive. But the trade off with a condenser microphone is that because it's so sensitive, it's going to pick up much more detail and clarity in a voice or a guitar. It's just going to catch every little kind of frequency that you can imagine. And it's also worth noting that condenser microphones require 48 volts of power to make them work properly again because they're so sensitive, they need a bit of a oomph to really capture that detail or make them work properly. They tend to sound very bright, very clear, very detailed, very open and wide, as well. And they're best used for vocals, guitar, piano, softer instruments, any kind of, like, ASMR or anything where you need lots of intricate detail as they just pick up every little sound, but they are much, much less unforgiving when it comes to recording in a bedroom or a space that hasn't been treated, it will just pick up lots of nasty sounds. So you really want to use this in a place that's properly soundproofed if you can. And it's for that reason that if you can only afford to have one at the moment, then I would suggest going for a dynamic microphone first, as it's just a bit more adaptable and flexible to whatever you're recording. And it's worth noting that Bonnie's debut album for Emma forever ago, he recorded, essentially the whole album with just this sure SM 57 dynamic microphone. All the voices, guitars, apart from some strings, was all recorded, yeah, with this, which is just crazy, another Grammy nominated album, I believe. It's also just worth mentioning that lots of different microphones, particularly condensed microphones can have different polar patterns. So this essentially means, like, where the sound is picked up from. Most microphones have what's called cardioid polar pattern, which basically just means everything in front of the microphone is picked up. But you can get microphones that are omnidirectional, pick up sounds from the front and the back or from the sides. There are tons of different ones for very specific use cases, but really the only one you need to worry about for now is cardioid. So a couple beginner tips on how to record, well, with just about any kind of microphone. So you ideally want to be about a fist away from your mouth or your instrument. So maybe about like, sort of 5 " or so. And ideally you'll want to get a pop filter, which eliminates any kind of popping sounds that are made from your mouth when you speak into a microphone. Like that. Ideally, you want to be near like soft furnishings, like curtains or by a wardrobe or on a sofa. Any kind of hard surfaces you're near, it will just reflect that sound and create a bit of muddiness to your recording. You want to try and be as consistent as you can. So if you're recording with your voice or your guitar, try not move around too much as you don't want the signal to be changed too much when you're recording. And when you're selecting your gain on your interface, try and turn it up as much as possible without going into the red. So the higher the gain, the more detail you'll get from your mic, but, yeah, do just ensure that you're not clipping because that will sound really bad. And in terms of what microphones I would personally recommend, if you're looking at a cheap dynamic microphone, the Shure SM 58 is a great option used by, like, vocalists all over the world, super reliable, super hardy, basically instructible, and really good in untreated rooms. If you're looking at a cheap condenser, begin a microphone, the audio technicaeT 2020 is a great option, really clear and detailed sound, very affordable and just a great sort of intro to condenser mics. If you've got a bit more of a budget, um, I would suggest going for one of these sure SM 57 for a dynamic bike, an absolute legend of a microphone. Like studios all around the world use these really low background noise, great for vocals and podcasts, really smooth and warm sort of sound. And yeah, just so ideal in non treated rooms. It just sounds great, no matter what you do with it, really. And for condensers, I'd recommend what I have here, which is the road NT one A, very, very detailed. Like, you just need to have a tiny bit again, and the amount of detail you get on this mike is absolutely crazy. Just all around, really good quality, incredibly highly reviewed, comes with a shock mound and a pop filter, which just means you're going to not get any shaky sounds when it's on a mic statnd and you're not going to get any pop sounds from the front with vocals. And if you've just got a ton of money to splash around, the Neumann TLM one oh three is a very legendary condenser microphone used in all the top end studios, super premium vocal tone with them, just incredibly high end, sparkly detailed. Of stuff going on. Okay, so to wrap up, you really don't need a massive microphone collection. Just one good one is more than enough, especially if you're beginning. But I'd say, if you really want to expand the kind of things you can do, having two is great, a dynamic and a condenser basically covers you for almost anything you really need to do and gives you a ton of cool options. Choose one that suits your space and pair it with a good interface, and you have got some really professional high end quality that you can use straight from home. Really excited to hear you get recorded. Please feel free to send in any songs or any bits you come up with your cool new microphone, and I'll see you in the next lesson. Just guys. 8. Headphones & Monitors: Hey, guys. Welcome back. Okay, so now that we've got our device to door interface, MIDI, and microphone sorted, let's next talk about how we're going to actually listen to the music and the songs that we are making in our studio. So in this lesson, we're going to talk about speakers and headphones, the differences between them, open back versus closed back headphones, what to look for when buying headphones or speakers. We'll also talk about how to set up monitors properly, and I'll also give you a load of recommendations depending on your budget. So first, let's talk about headphones. So a good pair of music specific headphones is imperative to any music studio. And I have to stress, music specific ones are a must have. Your general kind of like Sony or Apple headphones aren't going to quite work here. You'll really need to pick up a specific set that are made for music and mixing. This is often because these pairs are much more flat and neutral sounding, whereas a lot of, like, commercial headphones will have, like, a base boost or will be edited so that they sound a specific way. But what we really need is a super neutral pair so that when we're mixing, uh, we're recording instruments. We can hear the correct details and things like the bass isn't blown out. They're going to be much more neutral and uncolred, which is going to mean we're just going to make much more accurate mixing and recording decisions. So there are two different kinds of headphones that audio engineers generally use. One is closed B, and the other is open back, and they work slightly differently. So first, let's talk about closed back headphones. This is how most headphones are, by the way. It's when there's, like, a closed cup over the open back is instead where there's, like, an open sort of patch here that lets the sound leak out. With closed backhadphones, these are going to be really good when you're recording vocals or any kind of instruments. As with open back headphones, all that sounds going to leak out and go straight into the microphone, which is not what we want. We want to really clean signal or clean recording from our guitar or our vocals. So these are a must for recording. Closed backhadphones tend to have a more, like, tight focused low end because a lot of that bass is being sort of trapped in. Makes you feel a bit more isolated and a more like sort of in your head kind of sound. You're probably just very used to these ones. Now with open backhadphones, like I said, they have like an open ear cup, which allows you to sort of hear things a bit more like, clearly and freely. A lot of people that are critical mixers tend to use open backhadphones, because it feels a little bit more sort of true to life sounding more like you're listening to the track out of speakers. They sound a bit more natural and airy with a slightly wider stereo image. But, yeah, they are not appropriate for any kind of recording. It's much more of a mixers kind of pair of headphones. You don't need both, but if you're looking just to get one good pair of headphones, you don't want to splash out for two, I'd say just getting one pair of closes backs would be absolutely perfect. They can very much do everything. Just thought I'd mentioned open backs in case you wanted to have a bit of both. And if you're making a studio, you're also going to need a pair of good studio monitors or just speakers, basically. Just like our headphones, we're ideally going to want to get specific studio monitors that are built for audio engineering and music as sort of like regular speakers are again, going to be colored with, like, base boosting, and they're not going to be very neutral. So we're really going to need to look out for studio monitors specifically. And they really go hand in hand with a good pair of headphones. Like, headphones are great for recording and listening back to mixes for a bit of a reference. But monitors generally are a little bit better for mixing and hearing a true, honest reflection of the music. You're going to get sort of true bass, proper stereo width, and you're also going to get better sort of like dynamics and yeah, true representation of what the music really sounds like moving through the air, you know? So to set up any pair of studio monitors, what you ideally want to do is set up like equilactural. Is that the word? Equilacual triangle between you and the speakers. You and the speakers to be in like a perfect triangle with each other. So you want the distance between each speaker to be basically identical to the distance between you and the speaker. Again, making a perfect triangle. And this is usually around like one to 1.5 meters, depending on what kind of space you've got. And second, you'll ideally want the tweeters to be at ear level. So the tweeters are the top part of the speaker, you'll see here. This just helps keep the frequency response nice and accurate. It may sound obvious, but you kind of want to angle the speakers toward you. So they're almost like hitting your ears, if you know what I mean? And that's just going to help with clarity and your imaging of the sound. And you're ideally going to want to use monitor stands if you can fit them in uh, these are going to avoid any kind of vibrations through your desk, which makes like a sort of a muddy bass kind of sound, also stops any kind of reflections from the desk, as well. Sound bouncing off a hard surface, which can, yeah, sort of corrupt what you're hearing. And yeah, you're going to get a more accurate low end. You're going to get clearer mids, a bitter stereo field. It's just going to sound a lot better. If you can't get monitor stands, even isolation pads, just to put underneath your speakers are much better than nothing as they just help reduce the rumble and the vibrations from the speakers to yours. Still don't place them too close to the wall behind, you ideally want to have about 15 to 30 centimeters space between the speaker and the wall behind them. Again, just to reduce any kind of, like, reflections and muddy sounds going on. We're going to talk a little bit more about sort of sound treatment in the next lesson. But if you can, having curtains. If you've got a hard floor, having a rug, putting cushions around the place or duvet somewhere, hanging that around a wall, a little bit of a golden rule I have is to predominantly mix on my speakers. I'll then double check them on a closed back set of headphones, and then I'll take a track, and I'll play it through my phone, my car speaker. I'll make some notes, and I'll yeah, try and make sure it sounds good over all those different spaces. If it sounds good everywhere, I know the mix in terms of recommendations for headphones, I would recommend these to just about anyone. They are the ado technica 80 HM 50 X. They're closed back headphones, but they are another kind of industry standard, just kind of all round, amazing workhorse, a ton of very famous people. Use these. You'll see them absolutely everywhere. They're very affordable, all things considered, really well balanced, really reliable, just great for recording and general use. For a more sort of intermediate to pro level headphone, I'd say, take a look at the buyer and dynamic DT 77 oh P. These are just super famous industry standard closed back headphones. And they also have a similar version in open back headphone in the DT 990 P. So if you're looking for open back headphones, those are the ones I'd said to go for. There's not an awful lot of open um budget headphones. I tend to be a little bit more towards the intermediate pro side of things. And then if you want the absolute nuts, the Sen his HD 660 S. Open back headphones are like crazy good, super high end mixing and mastering kind of headphones. In terms of studio monitors, if you're looking at slightly budget beginner options, Yamaha HS five are really, really popular, very, very famous, very flat and honest sound. Also, the KRKRocketFives, are super popular. You see them everywhere. Really nice warm, low end sound, they also have built in room tuning as well, which is really great for bedroom studios. Intermediate options, the ADAM Audio t5v t7v are very, very popular. They've got ribbon tweeters, which just make the super clear detailed clarity in their sound. Sound amazing. And if you want the absolute top end stuff, the Adam audio A seven X, is like the high end studio industry standard speakers, if you have lots of money. Okay, great job on this lesson, guys. Hopefully, that gives you a bit of a better understanding into the world of sort of headphones and monitors and maybe what to look out for. So let's talk next about how to treat our room so that we get the best sound possible out of our speakers and all of our fancy bits of kit. I'll see you in the next lesson. 9. Sound Treatment : Hey, guys, welcome back. So in this next lesson, we're going to talk about sound treatment. So this is something that gets often very quickly overlooked. You know, it's very fun to talk about shiny laptops and interfaces and keyboards. It's not so fun to talk about foam and pillows. But for this reason, yeah, it's often so overlooked, but can make a huge difference to the sort of sound and quality of your home studio space. And it matters because poorly treated rooms can sound very echoy, very boxy. It can have this slightly ugly room reverb sound. Generally, like an unprofessional sounding recording. You can sort of hear this sort of muddiness to it, and it's often because the room hasn't been treated where it's been recorded. And so what proper sound treatment is going to do is going to make sure that all your recordings have a nice bit of clarity. They're really clean. It's going to give you a much better vocal tone. Also, when you're using speakers, it's going to mean that they sound a lot better, and there's not these weird echoes bouncing around your room, muddying the sound again. And in lots of cases, it's not even about buying anything. It's just about arranging your room in a way that is going to make it sound better. So let me explain. I'm going to talk about three different kinds of sound treatments that you can use. The first kind of sound treatment you can use is absorption panels. And these are either like big foam pads or you can get these really nice panels now, which just absorb a ton of sound and stop that kind of slapback of audio bouncing off the walls. Even just like one panel slapped on a big wall will make a big difference. You can also get base traps. These go in, like, the corners of your room, and they just help control a bit of a boomy base that can fly around your room. Helps control the low end when you're mixing and just in general, gives a speaker response makes your room sound a lot less muddy. And you can also use diffusers. So these are just things like you just scatter around the room to help just absorb sound, even just like pillows, blankets, rugs, anything to help absorb the reflections bounce around hardballs. So it can be tempting to put sound panels just like all over the place with no real direction, but we can make it look more like simple and easy with a few simple methods. So, for example, when you're recalling vocals, if you put a panel behind the singer, and behind the microphone, that in itself creates a much more dead neutral kind of sound. And what a lot of people do is literally just, like, hang a douve over at the singer and the microphone if you can get a washing line or something like that, creating that yeah, sort of soundproofing around the vocalist. Is perfect for deadening that sound and creating a better clarity of recording. Even recording in a wardrobe full of clothes is going to be absolutely perfect and just absorbing all of that harsh sound. But yeah, the main things you'll remember is any kind of, like, sound absorption behind the microphone and behind the singer is going to be ideal. Also, the same goes for if you're recording instruments, if you can try and ensure that there's some kind of, like, soundproofing either behind the microphone or, like, behind you and the guitar, it's just going to sound that bit better. Terms of soundproofing around your monitors and your desk, having any kind of soundproofing directly behind your monitors is going to be really great. The ceiling above your desk is going to help absorb that sound, too. And if you're in a small room, having any kind of, like, sound paneling absorption behind you is also going to be a great. If you've got a wall there, again, it's just going to sound just to end off the lesson, some very simple, common mistakes to try and avoid when recording in your studio. So singing directly at a wall is a big no no. You're going to get, again, this harsh slapback effect unless you're really well treated the wall. So try and avoid that, if possible. Putting your microphone in the corner of the room is going to create this really exaggerated bass. So try and avoid that, too. Try and put them either in the middle of the room or by a deadened area, like a wardrobe we spoke about. Don't ignore the ceiling. There is a ton of slapback that can happen from the big open ceiling, especially if you've got a big echoi room. Lastly, if you are going to buy any soundproofing, try and make sure it's as thick as possible. Putting a tiny thin layer of foam is actually going to do very, very little. You want a big, chunky, meaty load of foam to try and absorb as much as you can. A small thicker piece of foam is going to go a lot further than lots of thin, weedy foam all over the place. Okay, so for example, here I am in my kitchen. There's worktops, loads of hard surfaces, hard floor. There is very little of any kind of soft furnishings to see. And hopefully you can hear there's, like, this weird kind of bounce back. You can, like, hear the room, if you know what I mean? And what is happening is the sound is, like, bouncing around on these hard surfaces and coming back into the mic, which is kind of like coloring my voice a little bit. And there's these all these other sounds coming from all over the place, which in a studio kind of environment isn't going to sound good. To try and, like, craft a vocal tone or like a guitar tone, how you really want to, having this sort of like mud room sound is just going to not going to be the best unless you're absolutely certain you absolutely love the room sound, which is kind of rare. Whereas now I'm speaking in my bedroom with my wardrobe behind me. And hopefully, you can hear there's this lovely, like deadened sound and there's no muddiness or reverb or sounds bouncing around. It's a nice, like, deadened space. And I'm literally just set up in my bedroom. I haven't made any adjustments other than just setting this microphone up with my wardrobe and my clothes behind me and my beds in front of me. So it's lots of soft furnishings carpet in here, so I haven't spent a penny but I've created this studio like sound just by moving into my bedroom. But it's also worth noting that even though I'm in a sub optimal room by using a dynamic microphone, because the microphone is only really picking up, like, what's right in front of it and it does a great job of rejecting any kind of sounds around it and it's a lot less sensitive, you can still get a very good clean sound. From a sub optimal room with a dynamic microphone, if you maybe don't want to cover your room in foam and go like ham into a crazy studio, you can very much just work with dynamic microphones, just know that you may not get the same kind of quality and sensitivity that you would with a condenser. Hope you've enjoyed this tour around my house. Back to the class. Okay, so to summarize today's lesson, sound treatment is really the secret behind getting a clean, professional sounding recording. You don't need expensive gear. You don't need a fully treated room. Just using bits around the house can really help create a dead end sound. And once you produce those reflections and control the room, just everything is going to sound way better. You monitors, your microphone recordings, everything's just gonna sound a lot lot better. So hopefully you get on well, pitting foam or around your house. Hopefully, that doesn't drive your other half or your family too wild. And I'd love to see a photo of any kind of, like, soundproofing you have done in your house or your studio. Alright, we're nearly wrapped up. I'll see you in the next lesson. 10. Final : Hi, guys. Welcome back. So a massive, massive congratulations for finishing the class. Thank you for bearing with me and putting up with my ramblings and chattings about music gear. Hopefully, it's not got too nerdy for you and you've enjoyed the class. I just wanted to say, yeah, a massive thank you for bearing with me and watching the class all the way through. If you did enjoy it, by me chance, if you would mind leaving a positive review, that helps massively for people like me making online classes. And it's just genuinely really nice to hear feedback and have a chat with you guys about music. I've had some really, really nice responses from my previous classes, and my favorite thing about doing these kind of online classes, workshops is to hear the sort of feedback and have a chat with you guys about music. It is absolutely beautiful and amazing. So yeah, feel free to hit me up for a chat, send me Instagram DM or message me on the platform here. I also have some other music classes that you can find on my profile if you're interested in learning about music theory, garage band, or songwriting or anythings like that. I've already check that out. Thanks again for sticking around for the class. Hope you have a lovely rest of your day, and I'll spitch you soon. Here's guys.