Transcripts
1. Introduction : When we are born,
balancing is one of the first and most
important skills we learn. Throughout our lives, we aim
to have a balanced diet, strike a perfect
work life balance, and are instinctively drawn
to symmetrical things. Visual balance in graphic
design is equally important. Every element in
a composition has a certain amount
of visual weight, and you need to learn
how to keep them in balance to achieve
pleasing compositions. In this course, we
will cover symmetry, alignment, grids,
movement, orientation, viewpoint, visual center point, and everything else
that can help you to strike the right amount of
balance in your designs. We will also analyze hundreds of amazing designs from all
areas of graphic design to help you easily
visualize and understand all the terms and rules that
are covered in this course. Together with the
exciting class project that I hope you will complete
at the end of the course, you also have the analysis
worksheet and the term glossary to help you practice everything that you've learned. I hope you are just as excited
as I am to get started and dive into the sea of knowledge and beautiful graphic
design examples.
2. Visual Weight: We all instinctively try to find balance in
everything in life, whether it's work life
balance or a balanced diet or even arranging flowers in a vase trying to keep
everything balanced. In graphic design, balance
is just as crucial, and it is one of the
most effective ways of achieving harmony
in a composition. In the physical
world, when you are trying to keep balance
between things, you always have to make
sure that there is equal weight on both
sides of a scale, for instance, in graphic design, we are thinking
exactly the same way, but we are calling
it visual weight, which means that every component
or element that you use in your compositions will
carry a certain weight. And in this video, we will cover a lot of different
ways that you can identify what makes
something feel heavier or lighter
within a composition. So first of all, vibrant colors always feel heavier
than neutral tones. So, for instance, here, with the maker of
Swan's book cover, the vibrant colors really stand out and form focal points. And even though they take up much less space within
the composition, they still carry a fair
amount of visual weight. This cover is utilizing the same balance that we would
see in the Yin Yang sign, which, by the way, is
also a great example of how pleasing we find
things that are balanced. And it is a Chinese
philosophical concept that explains that the opposing or contrary forces in nature are actually
complementary, interconnected, and
interdependent, meaning that they rely on each other or improve
each other's effects. That's also a great
way of thinking of balance in graphic design. So when you're putting
opposing things together, they can enhance or emphasize
each other's attributes, then you strike the
right amount of balance. But going back to colors, darker colors also tend to feel heavier than
lighter colors. So, in case of this
poster, for instance, we can immediately feel that
these regions here in black, feel the heaviest, and the same applies to this
ribbon here on the top, compared to the other
two dominant colors, the orange and this
yellowish tone. And the reason I love
this poster is even though it is not
symmetrical completely. Only this top section can be considered centered
and symmetrical. While this bottom
part is asymmetrical, These are both
terms that we will discuss in much more
detail in the next video. However, even though there is no symmetry you
see at the bottom, things still feel very balanced. And that's mainly due to
the fact that we have equal amount of these
darker areas placed here. And even though
this area here on the right is maybe slightly larger than
the one on the left, the camels and these
characters also set in black help to
balance out the two sides. Another great
minimalist illustration also shows the same approach, again, distributing
visual weight, relying on colors mainly. So this darker red color
here really stands out, and it is slightly off center, so it's a little bit
closer to the left side. And to counter balance that, there is a diagonal line
used here at the bottom, which is going
upwards to the right. So there is more of this
white space used here, and that is helping to balance out the weight
of this red here, which is, again, slightly
off to the left. Probably most important to remember is that anything
that you place in the exact center point
of your composition will feel the most
balanced or stable. And the further away, you move objects from
that center point, whether you move them
to the left, right, top or bottom, or especially if you move
them to the corner points, The same objects will
feel much heavier the closer they get to the
edges of your canvas. And if you're not
careful enough, they can easily make
the composition feel like it's tipping to
one side or the other. A great example of
this is this city on the edge cover where
intentionally, the designer created imbalance, emphasizing the theme or
the title of the book. So here already having the city and the ground
on which they are placed set in black makes
it very heavy visually. But also the fact that
most of the building and especially the tallest
building is placed here close to the right edge without
anything else supporting underneath achieves exactly what I described that this shape, in particular, feels
extremely heavy. And this cover shows
that you don't always use balance to create
harmony in your composition. You can also create the precarious almost
unstable situations, which will make the viewers
slightly at unease. It will create tension, drama, and these are all useful
things to grab your viewers attention and make
them interested in whatever your
design is used for. Another interesting
perception is that we feel harder edges to be heavier than
curved or softer edges. Coming back to
these two posters, when you look at
the one on the top, which uses more curves, you feel like it's slightly
lighter in terms of visual weight compared
to this poster below it, which uses mainly hard edges. Even within a
single composition, we can see the effect of this. Having this car
sliced up and only showing one side of it created this interesting
asymmetry where we have the original nice
curves of the car. While on the left side, we have this sharp
straight edge. So even if you ignore the fact that there
is a missing side of this card here and just pay attention to the remaining area, it would still feel
like the left side is heavier than the right side. We already mentioned symmetrical and asymmetrical balance, but there's actually two
other types of balance. And this one in particular, I would call a mosaic balance, where we have these characters floating around
seemingly randomly, and also the car, again, is cut into two. Somehow things still
feel balanced. And the designer achieved
this once again by using a mosaic balance but also
a grid in the composition. Again, don't worry if you're not familiar with grids and how they work because we
will be discussing them in much more detail
in another video.
3. What affects the Visual Weight of a design element: In case you're wondering was
the fourth type of balance, it's actually called
radio balance, which happens when you
have your composition radiating out from
a center point. And it doesn't have to be the physical or
visual center point of the composition,
it can be anywhere. Like in this case, it's
play somewhere around here, which is slightly off to the top right of
the composition. By the way, in this case, it's very close to the
visual center point. Again, another term we
will be discussing later. For now, I'm just saying that the physical center
point of composition is always in the exact center while the visual center point is
always slightly above it. Again, in another video, I'm going to explain why and we will see more examples of this. But coming back
to radio pattern, we can clearly see that not only these bamboos are all coming out from
that center point, but also the characters are
all aligned in the same way. So it's almost like a star
that is being formed here. Radio symmetry is
also a great way to capture your viewer's
attention and really draw them into the
composition because all of these lines are
leading to the center point. So it's attracting the
viewers attention there. It's almost like setting
a trap for their eyes, and I'm going to show you a
lot more examples of this once we start talking about
symmetry in more detail. But there's still a couple of other ways of thinking
about visual balance. And one of them is that
complex shapes always feel heavier than
simpler shapes. So returning to
this poster again, when you look at the camels
and the riders on them, they are definitely more
complex shapes compared to these other curved areas here on the left and the right. And even though these are
much smaller details, they still feel
quite heavy visually compared to the other simpler shapes within the composition. Another fairly obvious
observation is that field shapes
or positive shapes. Like in this case, this
circle will always feel heavier than empty or negative
shapes like this fish, which only has an outline. Finally, complex
textures also feel heavier than simple textures or areas without any texture. So in case of this book cover, the water here at the bottom feels much heavier than the sky. And notice that
there is something also very interesting
happening here. The text is all aligned
to the left side, which would normally mean that things can get really out of balance if it is not counterbalance with
something on the right side, But having that small board there and also the sun or moon, I'm not 100% sure in this case, plays all the way
on the right side, very close to the edge, both here on the right side
and also here on the top, still manages to keep
everything in balance. Remember what I said, the further away
something is placed from the visual or physical center
point of your composition, the heavier it feels. So even though this is not
a large item, and also, this is not a large item compared to the rest
of the elements used, the fact that they are so
close to the edge still adds more volume or
visual weight to them. Of course, it also
helps that we have two vibrant colors used
on these elements, again, carrying more weight, and we have more complex
shape on this boat and the character compared again to the rest of the
elements in the design. So as a graphic designer, you have to think of all of these different
ways that you can achieve balance in
your composition. And like with
everything in design is not about using a single one of these methods because
it can be much more effective whenever you start
combining them together. There is also another
important term called visual direction, which has a lot to do with
balance and visual weight, and it is the technique
with which you indicate motion or the direction of
motion in your composition. And here is a great example
with this Sasquatch poster, where we clearly
see the direction of quite a lot of things like this plane here is vizing past and going very
fast to the left side. And the reason why
we feel it fast is because it's already
almost exiting the frame. Compared to this, we
have this big monster, and it feels immediately slower because even though it is
going in the same direction, it actually feels like it
just entered the frame. So already, there
is a relationship between these two details
in the composition, and they're already
balancing each other out. A fast but smaller item
moving together with a large but slower item or
character in this case. But things could
get easily out of balance if everything is
moving in the same direction. And that's why we
have this train. Clearly moving
towards the right, and also these whales or fish here at the bottom
moving to the right. And if you play
closer attention, you will notice that
there is also a car here, which once again is
moving to the right. And if you think about it, there is also a
great rhythm here. We see things moving to
the left on the top, then we have the train
moving to the right, then the car moving to the left, and then the whales at the bottom, again,
moving to the right. And just like everything else, rhythm and balance also usually goes hand in
hand in graphic design. I also love this illustration, which shows a lot of very smart ways of using
balance in a composition, First of all, we have this
very rigid shape here at the bottom paired with the more complex shapes of
these animals on the top. And even though the top half of the composition is
not symmetrical, it still feels balanced. And that is mainly thanks to the smart distribution
of these three animals, which vary in size. But what I love the most about this illustration is this
shape at the bottom, which immediately
establishes drama. Since we know that putting things on top of a
shape like this would require the perfect distribution of weight for it to stay stable. So similarly to that city
on the edge book cover. Here, once again,
drama is established, showing a scene where balance
can easily be disrupted. It is the same sensation that we get when we look at
stones like this, balancing them out very carefully or even when
we are playing gender. There is one more term worth
mentioning here and that is the rule of odds for which
I have a great example. This rule states that it is a good idea to frame
your subject with two similar or
identical instances to achieve visual
harmony and balance. And you can see this very
commonly used in Edwards, and Apple also loves to
use the rule of odds. So instead of just
having one mac book, we have two additional ones
identical in their size, but still smaller than
the one in the middle. So that is clearly
the main subject, and it is just supported by
the other two on the side. The reason why rule of
odds works so well, again, is mainly due to the fact that it is emphasizing symmetry. So if you have an object
that's already symmetrical, placing two additional ones just further increases the
symmetry in your design.
4. Reflectional Symmetry: We already established that one of the best ways of achieving balance in your compositions
is by relying on symmetry. But there's actually
many different types of symmetry that you can
use in your designs, and you can even combine multiple symmetries in
one single composition. In this video, we will
analyze a couple of very creative examples of all of these different
types of symmetries. We will also see how asymmetry can add visual
interest to your compositions, and we will even spend
some time looking at how symmetry is used
in logo design. So first of all, why is symmetry universally appealing to
everyone in the world. The main reason for
that is because it appears very commonly in nature. The human body itself and the face is almost
perfectly symmetrical, even though there are
minor differences between the two sides. All of the components of
the body are in symmetry. So even if we look at the face, we have things that are centered like the
nose and the lips, while the eyes and ears
that are not centered are exactly the same distance from the center
line on both sides. The same goes for
the limbs as well, like two hands with five
fingers on each side. This particular symmetry, we call reflectional symmetry or bilateral symmetry that achieves the balance and symmetry
by mirroring details. Coming back to the
hands example, you can see it that's a
perfect mirrored image. The thumbs meeting
in the middle and all the other digits
reflected to the sides. You would see the same
reflectional symmetry in almost all living organisms, including animals and plants. Just think of trees.
That's probably the easiest one to imagine. Both the roots and also the branches aim to
achieve symmetry. However, depending on
the circumstances and conditions like strong wind always coming from
the same side, can make a tree asymmetrical, which doesn't mean that it won't be aesthetically
pleasing anymore. On the contrary, it can become more interesting
and unique. Now, it is important that reflectional symmetry
in design can be applied not only between the left and the right sides
of your composition, but also between
the top and bottom, and even it can be used
in a diagonal format. So if you place your center of symmetry on a diagonal line, then you can have the
reflected or mirrored details in the opposing two corners. Like, in this case, the
designer of this poster, Shepherd fairy uses
multiple symmetries within the same composition. We clearly have that
reflectional symmetry for the face and this
image in the middle. We also have radial symmetry for the elements around
this circle here. But the typography suggests
multiple symmetry lines, so we can place one
here in the middle, and we can see this
shape here on the top, feeling symmetrical, even though the actual characters are
not perfectly balanced, but we can also place another symmetry line
here because once again, we have same amount of text
at the bottom and on the top. But in terms of the
colors used on the text, we can also use A center of symmetry here diagonally,
because as you can see, we have white used in the opposing corners and also black used in opposing corners. So just like with
every other tool and method in graphic design, when you're applying symmetry
in your compositions, it can be more interesting
once you start combining different
types of symmetries, or even combining
symmetry with asymmetry. And notice how the
face is not perfectly symmetrical like this line here is not repeated
on the left side. Also, the lips are not
perfectly symmetrical. Even details on the hair
are not symmetrical, while the flowers in the hair are actually using
perfect symmetry. So those subtle details that
introduces asymmetry on the face helps to make it feel more natural because
as we discussed, faces in particular are
not perfectly symmetrical, and if they are made
to look like that, then they will feel
strange and awkward. But in terms of composition, what's great is that we have these asymmetrical
and symmetrical details close to each other. And like Yin and Yang, that we mentioned when we
were talking about balance, these two opposing
things actually work really well together and
they complement each other. And you can find lots
of other examples on this board like this poster
for the movie Rogue one, where generally, everything is symmetrical apart from
one small detail. In this case, that is
the main character looking towards the left
instead of facing us, but also the title
and the text plays in aligned to the right and
see even subtle things like this person looking
towards the left can balance out the fact that we have the text place
here on the right. And the reason for
that is, again, implied space or
implied details. So even though we are not actually seeing what
she's looking at, we imagine that there must be something here
on the left side. And even though it
is out of frame, it still helps to balance out the details
here on the right. If you rely on perfect
symmetry in a composition, it might feel a bit
too static and boring. And that is why, once again, even with the titanic poster, although the bottom part of the poster is very symmetrical. The faces here on the
top are not in symmetry. So we have Kate Winslet
looking towards the right, and Leonardo Dicaprio
is looking downwards. Even on this book cover, which feels like uses
perfect symmetry, if you play close
attention to some details, especially around
this area here, you will notice that actually there are some imperfections. To achieve
reflectional symmetry, you don't always have to use the exact same thing
on both sides. You can also just rely
on similar objects. This poster shows
this extremely well, where we have two completely
different objects aligned to each other, forming a perfect circle, but still being divided
in their center line, which is the center of
symmetry, of course. Wes Anderson, the
famous movie director also loves to use
symmetry in his work. So you will find many
scenes in all of his movies where you can easily place a center of
symmetry in the middle. And besides establishing
balance like this, he also likes to use
the rule of odds, where you have the subject
in the middle accompanied or framed by two other
subjects on the sides.
5. Additional types of Symmetry and Asymmetry: There is also an
interesting term called translational symmetry, which means that instead of just having a mirrored version
of the same detail, you would have
multiple copies of the same object repeated
across a location in space, essentially forming a pattern, relying on repetition
and rhythm. But for instance,
this poster uses both reflectional symmetry so we could place the symmetry
line here in the middle. But it also uses
translational symmetry repeating the same details
on a horizontal trajectory. There is also
another special form of variation of
reflectional symmetry, which we call glide
reflectional symmetry, where the mirror details are not perfectly
aligned to each other. Instead, they are slightly
shifted from one another. So in this case, the glide reflectional
symmetry is used on the hands, even though they
are symmetrical, they are not aligned to
each other in any way. This particular composition also combines depth and
rhythm really well. So we can see that
that curvy yellow line is interlocking with the hands. So sometimes it's
behind the hand, sometimes it comes
in front of it, and the rhythm is
created by having this overlapping
effect alternating. So once it is behind, next time it is in front, then again, it is behind, then it is in front,
and once again, at the end, it is behind. And the same thing happens
here on the top as well. Another very common
and effective form of symmetry is called radial
or rotational symmetry, where most objects
and design elements are rotated around a
specific center point. And we can spot
these center points very quickly and easily. So there's one here, another one right here, another one here. Again, one here in the middle. This one, then another
one here on the top, and so on and so forth. It's important that the
center point doesn't have to be in the physical
or visual center. As I mentioned already in
another video, in this case, we can have the center
point placed here all the way on the left
edge of the frame. Or even if it's in the center
line of the composition, it can be placed further down, so not in the exact
center vertically. Just like with the other
forms of symmetry, you don't have to use radio
symmetry in a perfect way. Although, in some cases,
like with this pattern, it is used in a way that all
the elements are perfectly repeated and around the
center of symmetry. Well you can see great
examples like this poster where clearly the details
are not identical, and even though the radio
symmetry is not perfect, we still feel that everything is very nicely balanced
in this composition. When radio symmetry is
combined with perspective, where we have the
strong lines again directing our attention to the
center of the composition, the effect of pulling
your viewer into your design can be
further emphasized. I also love in this
particular poster how the colors are used to connect the two focal points and establish unity and harmony. And you might be wondering if symmetrical designs
are pleasing for us. Why would we ever want to use
asymmetry in a composition? The best answer to
that is that it can introduce drama and
intensity or tension. And if that goes well with the main message or
theme of your design, then it will be more effective to use asymmetry than symmetry. A great example of this is
the fall in love poster. We all know that
when we are in love, we don't think straight, and things can get a
little bit chaotic. So the use of asymmetry for
this topic works really well. Just like this poster
for the movie joker, where the main character is in this
asymmetrical position, emphasizing how unstable he
gets by the end of the movie, without spoiling
anything for you in case you haven't
seen the movie yet. And the same asymmetrical
composition works very well also for
this Pixar movie up, where it is emphasizing this
precarious situation of a house floating in the
sky attached to balloons. It is hard to think of anything more out of balance than this, and that is why a perfectly
symmetrical composition where we would have
the title here in the middle and the
balloon also set in the middle wouldn't have
worked as successfully. Last but not least, if
you look at logo designs, you will also see
symmetry used very often, helping to achieve and
emphasize balance, stability, strength, power, or whatever best applies
to a specific brand. And remember what I said about avoiding perfect symmetry
in certain cases. That's exactly what you will
see in the Starbucks logo. We once again, the face has some differences between the left and right side
because it would feel slightly strange to have it
perfectly symmetrical and even the Google logo is not
using a perfect circle, so you can see that difference
there on the right side. So these subtle
imperfections in symmetry or a shape can always make things
slightly more intriguing.
6. Alignment: When people think of alignment in terms of graphic design, most of us would think
of alignment of text. However, it also applies
to the alignment of other elements in
your composition like images and even colors. And similarly to
the other methods that we talk about
in this topic, alignment is also
a great tool to achieve a visual balance
or to disrupt it. In this video, like always, we will be looking at a couple
of creative examples where alignment serves
a greater purpose introducing visual interest. Starting off with this brilliant New York Times magazine cover, we immediately see
something that goes against a lot of
things that we talked about when it comes to creating visual balance and distributing visual weight in a design. When we look at the
coverage and we imagine all the elements carrying
a specific visual weight, we would immediately
feel like this side is way heavier than what we
have on the right side. So if this was a
physical object, it would definitely tip over
and fall to its left side. So you might be
wondering why did they decide to use left align text. And also overlay it with the face of Roger
Faderer in my opinion, it has a lot to do
with the title. So Roger Faderer can still
get his game face on, which in terms of tennis, usually means that there is a great amount of
concentration needed. And we can see that
concentration in his eyes. But the fact that he is
looking towards the left, and being placed so close
to the edge of the frame creates a massive amount of
tension in this composition, which is just further
amplified by the fact that all the text is also
placed here on the left edge. So when you are
concentrating really hard, for instance, watching a movie, you are sitting at the
edge of your seat, or there is also the
term being on the edge, which usually means
excitement, danger or risk. All of these hidden
meanings can be packed into a composition by aligning
everything to an edge. Compared to this, when
you align things in the center and create a more
symmetrical composition, you can achieve more
balance and stability. And in this case, combined
with these cheerful colors, it also helps to
create calmness, which works very well for
the message of this poster, which is about this
cheerful open air festival. But center alignment
doesn't always have to mean stability and calmness. Like, in this case, the topic of the movie is revolution
or rebellion, which is obviously the opposite of calmness and stability. And the center alignment
also works here. And in this case, it
helps to reinforce the strength that is needed
to stand up for one's rights, but also that people
need to unite and work together to
achieve their goal. Another common alignment
is justification, again, something that we
mainly use for typography. However, it can also be used
or referred to when you are distributing other
visual elements equally. But in this case, we can see
that the text is justified, and it helps to form
this solid rectangle. And most of the time when
justification is used, it will emphasize structure, unity and common regions. These are all terms and design principles
that we cover in great detail when we talk about
the psychology of design. By the way, we also discuss
in the typography topic, whether it is better to justify your text or align
it to left or right. When it comes to left or
right alignment, by the way, which we also refer to as
flush left and flush right. It's also worth
mentioning another term, and that is ragged edges. This is what happens when
you have, for instance, text aligned to the left, you would end up having
ragged edges on the right. And the same thing happens
when you align text to the right or
create flush right. This way, you will have ragged
edges on the left side. Just like balance
in a composition, if there is huge difference
between the length of lines, whether you are using
left or right alignment, it can make things feel less
stable or more dynamic. It is less of an issue
to have ragged edges on larger texts like
titles or subtitles. While it can be more
of an issue when it occurs on body copy, and that is most of the time, you would see justification
being used instead. And in editorial design, it is very common that
you would be combining multiple alignments within
the same page or composition. But what is important is that all of the different
types of alignments should serve readability and legibility when it
comes to typography. So in one page, for instance, here, we can see left alignment. On that part, we can also see left alignment on
these captions. This text here is
aligned to the right. Also, this paragraph here
is aligned to the right. The title of the article is
also aligned to the right, while the body copy is justified with the last lines of each paragraph
aligned to the left. The main purpose of
alignment is usually to group things together and to create structure within
your composition. In case you have to display information that is connected, like in case of this poster, these dates on the right side, even without creating
a visual boundary like a frame or a different
background color. The simple fact that they are aligned to their left already separates them from the rest of the composition and adds
the necessary structure. On the other hand, if you are intentionally
avoiding alignment, you can also create
more interest, motion, and momentum
in a design.
7. Grids - Terms: Grids in graphic
design similar to alignment can provide an
invisible structure to your composition that
is used to guide the placement of all visual
elements in your design. In some cases, like with
this poster of 12 angry man, the use of a grid
can be obvious. While in other designs, you might not realize
that there is also an underlying grid to which all the elements are aligned to. The main purpose of grids is to make alignment easier
in a composition, but also to provide
balance and unity. It can look chaotic and unprofessional when
every element in a complex composition is just floating around in space
without any alignment. And the advantage of using
sophisticated grid systems is that the alignments used in your design won't have
to look so obvious. Yet, your viewers will
still have a sense that everything is nicely
organized in your work. To better understand how
to work with grids, first, we need to cover a
couple of terms, and it is easier to show
this here in in design. So here we have a spread
made up of two pages. We have also the spine already visible
here in the middle. That's that black line, and these purple lines are
indicating the margins. Even just by relying
on the margin guides, you can already establish
some kind of structure. But because of the space between
the margins is so large, if we were to place anything that is not connected
to a margin, it would immediately feel like out of place or
floating in space. So, for instance, if I
have a frame here on the left side and another
frame on the right side, you can already tell that there is no real structure here, and everything is placed
completely randomly. This is never a good
practice in graphic design. So even if you want to create a very open and
dynamic composition, using a grid will always improve the balance and
unity of your work. So let me just delete these
two shapes and show you what happens if we introduce
columns or column guides. So this is something that we
would call a column grid. In this case, this
is a 12 column grid, which means that on each page, you would have 12 equally sized and evenly
distributed columns. And this, as you can see, already gives a
lot more structure than just simply
relying on the margins. Also, important to mention
that the column guides only appear within the margins
so they don't overlap. This, of course, doesn't
mean that you can't align items placed in the
margins to column guides. But it is always better
to divide the area within the margins by 12 instead of
also including the margins. But even though we introduced
a lot of additional lines to which we can align our
content or visual elements, vertical alignment of
items can still be tricky. And for this, we can
introduce rows or flow lines, which will turn this column
grid into a modular grid. And the reason why we call it a modular grid because
those cells that are created by the columns and rows are referred to as modules. So you can see on the top, I marked the 12 columns, and I also marked on the
left side, the 12 rows. And I also indicated the terms that we've
been talking about. So you can see that
here is a module. These horizontal lines we
refer to as flow lines, while the other ones
can be referred to as vertical lines or column guides. And we also talked
about margins, which depends on which one you are looking at will
have a different name. So these ones would be
called the outer margins. These ones in the middle on both side would be
called the inner margin, and then we have the top
margins and the bottom margins. And when you place
a visual element that takes up multiple modules, we would refer to it
as a spatial zone, so it can be any amount
of modules used for this. And remember, we
also mentioned s, which are the gaps or spaces
between your columns. And we call the two inner
margins together as the gutter. However, this is a
term even by Adobe, sometimes also used to refer to the s in
the compositions. So whenever you create columns, in design will refer to the
space between them as gutter. However, in terms of
editorial design, this is the better
or more correct way of using these two terms. And finally, the main area surrounded by the margins
is called the content area.
8. Great examples of designs utilising Grids: Now that you know what
these terms refer to, let's jump back to our board
and see grids in action. So here's a nice and simple
example of a magazine layout. It is very easy to spot the
underlying modular grid. So why the body copy and most of the typographic details are divided into three
distinct columns. We can still see that there
must be more columns used. For instance, these images here are not aligned to those
columns underneath. Instead, they are taking up exactly half of
the content area, which would be a
spatial zone made up exactly of six
by six modules. Six modules horizontally
and six modules vertically. The alignment of the heading or title of this
article and also this intro paragraph must also
be aligned to flow lines, similarly to this
particular part here, which must be another flow line. And then of course, we can see the gutter and also the
s between the columns. Now, I don't think that
modular grids are only useful when it comes to
layouts and editorial design. Even when designing posters, for instance, they can
help to provide structure. And in this design, it is very easy to spot that
underlying grid. So each of these letters are placed within
individual modules, and we can see even
these yellow lines are taking up exactly the same
width as the characters. So they are marking the width
of this column really well, or the same thing here
on the right side. And if we look at rows
like this one here, we can also see that the
yellow lines also here on the other row is always placed exactly in the vertical
center point of a module. So, identifying this rule, I'm almost certain that we would find another module here. Remember what I mentioned at the beginning of this video that grids don't necessarily have
to be visible, and actually, most professional
designers would use them in a way that it is hardly recognizable yet still providing the
necessary structure. So, I'm not going to highlight the columns and rules anymore. You can probably
see them by now, but still you can see that even though there is a grid here, how much freedom you have. Once you start playing around with how you use the
modules in the grid, and also how you define
your spatial zones. So if I use a vertical line and start moving it
across this design, you will see a lot of details
aligned to each other. So there we already
have an alignment. We also have another
alignment section here. We can go one step further in. And then once again,
another alignment happening here and
so on and so forth. We can see an obvious one
again showing up here, another one showing up there, also another one showing here, also another one here, and so on and so forth. So you must recognize by
now that especially with more complex designs where you have a lot of
information to display. Using and relying on a modular
grid will always give you more security and aid to find placement for all
your visual elements. And grids, of course, are not
only used in print design, but also in web design, and almost all websites would
rely on some form of grid. Like in this case, we can see a five column grid in action. So there's column number one. Two, which we can find the
edge here and also there. There's column number three, four, and then five. Grids in web design are most obvious when we look at blocks. And by the way, I highly
recommend to check out our creative blog
on m designer.com, where we regularly share inspiration tutorials and news from the creative industry. And there's one final term, going back to print
design and layouts, and that is the baseline grid, which can be used in combination with a column grid
or modular grid, and the sole purpose of a baseline grid is to make
sure that all lines of text, especially in the body copy
will be aligned vertically, not only within a page
but also between pages on a spread and even throughout the whole magazine and
especially in books. The issue with not
using baseline grids is that even with a slight
difference between the vertical placement
of your lines can get distracting when thin paper is used for the pages of a book, for instance, which
we reveal slightly the text printed on the
other side of a page. And while reading the text, that subtle shift can get really confusing or distracting.
9. Movement: Similarly, to how
important it is to use depth in
graphic design and imply three dimensional space while we are working in
two dimensional planes. Implying movement is also just as important to create
engaging compositions. Since once again,
most of the time, especially in print design, everything would be static. Once it's printed, things
are not moving around. Apart from some
strange exceptions that we will talk
about in this video. But first, let's take
a closer look at the different types of movements
or motion that you can use in your compositions
and also some rules and techniques that can also help
to put things into motion. So first of all, there are three main categories of
movement in graphic design. The first one is kinetic motion, where a design
element is made to look like it's
changing its position. For this, a perfect
example is this cyclist, where the motion is
implied by using the same image three
times overlaid on top of each other and have this slight radial
shift between them. The same thing we can
see here on this poster. In this case, using
something similar to the multi exposure
technique in photography, or another example where details are shifting
left and right, inspired by glitching or
interference in a video. Imitation of film in
graphic design will always help you to achieve more
dynamic compositions. The other category of movement
is called rhythmic motion, which is usually easiest to
achieve by using lines or other repeated elements that get gradually distorted
within the composition. There's another interesting term called medium disturbance, which means that an
item or an object in your composition is interacting or disturbing its environment. And by doing that, the motion
or movement is indicated. So in this case, the
lines which represent water are disturbed
by the surfer. But medium disturbance
can even be achieved without actually showing what
is causing the disturbance. Like in this case, the
typography is disturbed and turned into liquid by something that moves
through decomposition. So as you can see, we
can still understand the motion even without seeing what was causing
it in the first place. The third category of movement
is called illusory motion, and it's actually quite
similar to medium disturbance. This is when elements in your design interact with
each other to imply motion. So in this case, number four and the little star are
interacting with each other, creating this clear curved
motion that we can see here. But as I said, you can
also consider this to be medium disturbance
because the star is dragging parts of
the number with itself. Here is another great example of illusory motion where we have the hand stretching that string, and showing this
critical point in time just before the string
is being released is such a powerful
indication of motion and also a great way of adding tension and drama into
this composition. I also love the fact that
the typography is aligned to the same diagonal line that is formed by the
string on the right side, and that helps to keep things more symmetrical and balanced. So if I add the
symmetry line here in the middle or the center
line of the composition, you can see how that text was essential in keeping
balance in the composition. Rule of space is also a
useful term to remember with which you can emphasize motion in a
particular direction. So for instance, having this horse here on
the left side of the frame clearly suggests that the horse is moving
towards the right. And by giving a lot of extra
space for this motion to happen and placing the subject at the beginning of the frame, making the composition
and the motion itself slightly
calmer and slower compared to if you
do the opposite and have your subject already
almost exiting the frame. So if you want to make
something look really fast, remember to always place it closer to the edge
of the composition, so make it look
like it's literally just about to leave the frame. Motion lines are also a great
way of indicating movement. And don't feel that this method is restricted to illustration because it can easily be also used in things like logo design. And we can see a lot of motion lines in these
posters as well. Like in this one, we see
it more of a liquid form. Again, there's loads of
motion lines in this poster. There's another one here
with the tennis bowl, and even this, I would
consider to be a motion line. And even though we call
them motion lines, they don't necessarily have
to be made up of lines, they can even be triangles
or other shapes. And last but not least, it's also worth mentioning
optical illusions, which is not something that's commonly used in graphic design. Still in certain cases, it could be a great way to attract and grab your
viewers attention. So, believe me, all four of
these are static images. They are not animations. Yet still when you
look at them and concentrate especially
to the center point, the shapes and
details in each of them will start moving around. Although it is a fun
and unique experience, it's also disorienting
and dizzying. So as I said, this is not
the most common and best way of implying motion and
movement in your compositions.
10. Orientation and Aspect Ratio: An important aspect
of your compositions, which usually should be decided
at the very beginning of a project is the orientation
or aspect ratio. And when you make
the right decision between using portray, landscape, square
or other formats, it can greatly improve the visual balance of
your work and also accommodate the right type of
movement for your message. On this board, instead
of showing you the most commonly used portray and landscape aspect ratios, I intentionally collected
more extreme examples both for very tall and
very wide formats. This type of orientation, which is much wider than
the usual landscape format, we would refer to as
panoramic orientation. While the extremely
tall formats, usually we refer
to as skyscraper. And even though square format in graphic design
became much more commonly used since
the introduction of social media channels, I still included a few examples of these as well here
on the right side. These type of extreme
orientations are not common. However, when it comes to b
banners, most of the time, you would have to create
multiple versions or the so called mutations of your original design in
various aspect ratios, including square, skyscraper, and panoramic formats
amongst others. Tall aspect ratios
are especially great for info
graphics or festivals, where there's a
lot of information that needs to be displayed. But as a designer, you have
to always keep in mind how your viewers will be
experiencing your design. Whether they are going to hold
the print in their hand or whether it's going to be on a
larger poster or billboard. Depending on the
distance between your viewer and your design can greatly impact which
is going to be the right orientation
for your composition. Especially when you have to display a lot of
important information, like in case of this
festival poster, you have to make sure
that your viewer will have easy access
to all of these, so the readability
is not going to suffer by forcing them
into awkward positions like kneeling down
in order to read whatever is written at the
bottom of your design. In case of UX design, especially for mobile design, you will have to heavily
rely on the portray format, which is the most
commonly used way of holding a mobile phone. And if you are coming
from a print background, this might be challenging
in the beginning. But learning to
handle this type of SPAC ratio or orientation will also improve the way
that you use space and create your layouts
in other formats.
11. Visual Centerpoint: You might be tempted sometimes to place the focal point of your composition in the exact physical center
of your frame. And although in some cases, like when you're
using radio symmetry, it might be a good
idea to do that. Most of the time, it is
actually better to align your focal point to the optical
or visual center point. And this is not to
be confused with the physical or
geometric center point. Which you get by
equally dividing your frame both horizontally and vertically
into two sections, and the intersection of
those two lines will be the geometric or
physical center point. However, the optical
or visual center point should be slightly above this, usually around five to 10% higher than the
geometric center point. So somewhere around here. Now notice how in this particular
composition, for instance, the most important and
highest contrast details, these clouds are all aligned
on that visual center point. But by using this grid that
I created in Illustrator, we can check these other
compositions as well. So maybe let's move
the frame here over this Disney poster for the
Princess and the Frog. Once again, we can see that the geometric center
point is right here while the optical or visual
center point is perfectly aligned to the
face of the main character. We can see that this can also be used when it comes
to typography. So if I just move my frame
closer to this book cover. Once again, we can see that
the visual center line, which would be somewhere
around here is used roughly for the
baseline for this text, but it is actually centered
onto the visual center point, which is roughly around here. So the center line of the text is aligned to that
optical center point. Here's another example
with the blade run poster. Once again, the text 2049 is aligned on the
visual center line, but this means that it
is placed or aligned closer to the optical
center point of the frame. And we can see once again the
same exact thing happening here where the small silhouette
of that person is again, placed in the optical
center point. And even in this case, the welcome screen of an app from a snapshot
of a mobile phone, we can see immediately that the focal point, in this case, the eyes and the
circles around them are again aligned to the optical
or visual center point. And it is also worth
mentioning that depending on the type of shapes that you are using for your composition, especially in case of simple or primitive shapes like a triangle and a
rounded rectangle, the right type of balance
might not be achieved by using the center of mass of these shapes or even
the optical center. In these cases, another
mathematical calculation can be used called the centroid, which can create the
perfect balance, and that is actually
what they used for the icon and logo for YouTube. And you can see that
the percentages here are very similar to the
optical center point. Yet there is still subtle
differences between the two. But don't worry as
a graphic designer, you don't have to
be a mathematician, and you are not required
to do these calculations. You will develop an y to
be able to manually adjust shapes and align them to each other to create the
perfect balance, just like you will learn
how to urn type and create optical balance
between the characters.
12. Viewpoint: You can heavily influence your
viewer's interpretation of the subject in your design by choosing a
specific viewpoint. This is easiest to explain with the analogy in photography, where it can make a huge
difference where you are positioning yourself when you're taking a picture
of your subject. By getting closer to your subject and maybe even
cropping some details out. You will show a much more personal connection
to the subject. While if you take the
picture from further away, you will be focusing
more on the environment and the relation between your subject and
its environment. You may have also seen
photographers taking pictures of models or even
vetting photographers, taking pictures of the couple from all kinds of
different angles. The reason why they do that is because even the
slightest change in the angle of the picture is going to greatly
affect the composition. And this is exactly the
same thing that you have to keep in mind
as a graphic designer, and deciding the right viewpoint for your project
should be decided at the very beginning together with the orientation
and aspect ratio. On this board, I collected a few examples of
extreme viewpoints, looking frog's eye view, looking at things
from the ground level or bird's eye view, looking at things from above. And there are even
creative examples using multiple viewpoints
within the same composition. Using frog's eye view, for instance, in this case, helped to create the highly
exaggerated proportions for the basketball player and make the jump he's
making feel much higher than what it would appear if we were looking at
this from the side. Here you can see
also comparison of two separate illustrations of the Golden Gate Bridge
in San Francisco, and you can immediately see that the version on the
left side, once again, using the frog's
eye view captures and emphasizes the
height of the structure much better compared to the other illustration which shows the structure
in its entirety. There are some great examples of bird's eye view as well here, both for illustrations
and also photographs. And this particular view is
often used for blueprints, floor plans, and maps. However, it can also be used for creative imagery as well. Like in this case, thanks to the direction of the
sun and the light, we can see perfect silhouettes of all of the people
standing on the beach, even though we are looking
at them from above. And even though this is
a single photograph, it almost feels like it is blending two separate
viewpoints together. And here's a poster that uses a clever combination again
of two different viewpoints, turning the city
upside down and having the main characters place
here at the bottom. But what makes this design
really exceptional is how the negative space
also looks like the silhouette of a building
right here in the middle. And the famous scene from the movie inception
is also using again, multiple viewpoints
combined together. And no wonder that
this memorable scene was also used for the poster. Again, making it original and helping to get the
viewers attention. And another way you can
combine multiple viewpoints in a composition is by using reflective materials,
like in this case, the knife showing another
person, Jack Nicholson, who would actually not
even be visible within the frame if there were
no reflective details. I also love this example showing the famous forest gun poster
from a different angle. Again, it just shows
how important it is to decide what is the angle that
you choose for your design. While this view is very
memorable and easy to recognize, I don't think anyone
would have remembered or even recognized Tom
Hanks from this angle. Another interesting way to
pick your viewpoint is to go behind something that would otherwise be
very recognizable. Like in this illustration, we went behind the
famous Hollywood sign, which is something
we don't often see, yet still we immediately understand what we
are looking at. Playing around with different
rotations and viewpoints in photography can also
result in amazing results. And as a graphic designer, this is something you should
also keep in mind when you're looking for images
for your compositions. But no matter whatever viewpoint you decide on using
in your project, remember that it should always reinforce the message that
you are communicating. So don't decide on a strange viewpoint just
for the sake of it.
13. Conclusion: Congratulations on
completing this course of the graphic design
theory series. I hope you found it
useful and inspiring. Don't forget to go through
the glossary of terms PDF, review everything we covered, and if you feel ready, take the quiz to
test your knowledge. Come back anytime to
the references on the Miller boards we use
in this course to help you remember the things
we talked about or to find inspiration for your
next design project. Please let us know if you felt there was
anything missing from this course or if you have any suggestions on how
we can improve it. Email us at info
at smdesigner.com, and we will get back to
you as soon as possible. We really appreciate
your input and help. Now, it's time for you
to pick your next topic and dive into another graphic
design theory course. Remember, there is no
right or wrong order to complete this series. All the rules we
cover are equally important and
everything is related. But what is most
important is getting a good understanding
of these rules and applying them
in your projects. I'm sure you will use
what you've learned to create something amazing and
I cannot wait to see it.