Transcripts
1. Introduction: Hey you all, it's merely Lu, and welcome to today's workshop. Today I will take you and show you a lot of basics,
a lot of skills, a lot of advanced little tricks, and all the things, what I use to create
all my pattern work. So that means I will
go a little bit in depth of to make
basic cross patterns, how to make like more
hexagon patterns. And show you a little bit of
basic with coral draw X5, what I use for it, it's a little bit older version, but you get it very cheap
on eBay and everywhere. So don't hassle with
paying a lot for the like, the most modern version because
as we working in vector, that means we are working
in knots and like lying. Don't take too much for a
computer for what we do today. First of all, let me introduce
a little bit about myself. I'm, I'm Lily Lou. I run a YouTube channel
and very known as an artist and begging my past and my first
chapter in life, I was better known as
little as fast ICA, very known tattoo artist. I created my own style, more avant-garde in more
abstract and a lot of elements within my tattoos and
within my books I created was pattern, was geometric art. And also in my exhibition, I made a lot of gear,
metric or digital brands. Big paintings, big stuff, lot of like giver
metrical patterns, CNC cards, laser
prepares, and so on. So I've broken this chord role for almost two decades now. And I got some, some little tricks and things I will share
today with all of you. So let's start
2. Preview & source: I want to show you that's
very, very first step. I show you some patterns
I made in my past. Some patterns are used as example for my tea
bit and art book. There. It's just like a
little bit, a few examples. What you all can
do with patterns. And you'll see like all
the patterns inside here, all the patterns I created
on the computer here. All of them. And you see it's a
full book of patterns. And most beautiful thing
about creating patterns in vector graphic program is that you are not a pixel related. That means you can
basically printed in every resolution you can print it on as chi-squared
sure, when you want. And there will be laid at some more advanced techniques how you can revoke patterns, especially double
outline patterns, work with the lines
from a patrons. And I will show you all of this. So let drop quick in here. And I'll show you a
few of my patrons. So you see that I call them, the pattern will
build on across. We will get later to this. But the very simple, they are like deformed, that's like advanced already. And that's like deformed and lined that line
pattern deformed. It's like completely
different thing when I start playing with numbers or
playing with letters later on. All deformed stuff. You see now we're back to like more straight patterns
and that will be the basic hole we start with more very straight
forward patterns. That's the patterns
built on a hexagram. We will also come
to that in one of the later chapters because
it's a little bit more tricky. For this. We have to
build our own grid. What will be also
not a big deal. And I will show you all of this. That's like some
Photoshop stuff. You see a lot of next level Photoshop
things I may make a tutorial
about debt as well, how I create very nice smooth, round patterns like this. But today we start with
patterns like this. And why it cannot scan in here. You see like very
straightforward patterns is what we start today. Straightforward
patterns and that all is just inspiration. And a very beautiful thing about coral or working with vectors
is that anytime later, I can change this. I can change the line
thickness of the lines. I even can play with the lines. Let's say I make it
horizontal and vertical. And there's so much
possibilities. I can say I want a line
around the lines, and so on. There is endless
possibilities when you understand how to build
up a pattern like this. And I know these days a lot of people create something
like this on an iPad, on a paired on like little apps. And you're very limited with what you can
do because you're not having to understand moment and you're not
working with vectors, you're working with pixels. So that means, let's
say you have a main, you have a round
pattern like this. You see I can zooming, No, but as more as I zoom in, it gets very pixelated. This is already in
a high resolutions. I can make this as example in a very big print on a very
big stencil for tattooing. But I have no problem
when I know I want make this pattern vigor
to just export it in a higher resolution
tiff file and work with the tiff file in Photoshop and create
the same picture. Charts too is like five
times more resolutions. I can just like zoom in and I
have no pixels or anything. I even can make even round polarized
patterns like this in Korea, but that's a little bit more tricky, that's very advanced. And it takes a lot more
time than to export it and then use Photoshop
for working on it. And here you see that's also
pretty simple cross pattern and that is what
happens when you make it round. Very simple. You can make it once. Ronin 45 degrees, it looks
completely different than around with
keeping the 90 degrees. It has a completely
different illusion. And also this is just
a little Photoshop. Heck. Basically, all of my patterns are very,
very simple also. I mean, you see this,
this is basically, it's just two little tricks
to make a pattern like this. This is the basic of it. It's a very, very simple
cross build patron. And I will show you on a few different examples and we've just pulled
together a few patterns. Patterns we wouldn't
not built on, never seen before maybe because that's the most
beautiful thing about it. That in the moment you
go here in Colorado, we can create everything
and the unrelated, and you'll see more
advanced patterns like these colorful patterns
when you want to work with it in a
graphic area and so on. You know, there's no limits. We said, but we will start very basic with the very
basic of cold RA. And I will go with you all
through the very fundamentals of Korea and what it only takes to create
these kind of patterns. Let's directly dive into the Serb chapter and into
the basic of cold role
3. Basics: Let's start with
the basic of color. Just to show you a
little bit or interface, show you a little bit some
little hex and shortcuts and let you understand
the program a little bit. Because it is, it may
look a little bit frightening when you
are a first time working with something
like called row. These are real graphic
program with vectors. Because first of all, let's explain you a little bit
what a vector is for this. Let's take just
like a little word. Let's take love. And some of you may know that I love a lot to play
around with script. So let's take our classical
silent script here. What is korean new? It's not a big
secret about that. So let's take a Courier New, and you see right
now we still work like in every other program. And right now we still
have just a script. But what I can do no, no is that we convert the script into a vector
and I press on the right, and I'm a convert to curves. And what we have
now is a vector. So we can go in the script anymore and change
the script, just typing. So it's not a script anymore. It's not a graphic,
a vector graphic. And a vector graphic is
lines and dots and two, you see already some
not send stuff here, but to show you that
a little bit proper, you go to View and
you go to wireframe. Wireframe view is very
handy because it shows you, it shows you what
is your vector. And you can always switch
between wireframe and enhanced. And let's say you
change the color, doesn't matter what
color you use. We will use some pink
because I love pink, reddish pink, so silent pink. So you'll see it
looks like a script, but also when I take it
and I move it around, you already can see the lines
of it, the vector lines. So let's jump back to wireframe. And you don't see any corner
anything else anymore. And what will happen
when you like copy paste it and you'll see
you have like two over it. It looks very messy
right now because you only see the lines
when you later. You create like a lot
of different elements. As example, just to
give you a rough idea. Then the wireframe always
shows you only the wire. And when you go back to View
and you go to enhanced, then you really actually
see what we have done. So it looks like a credit, but you have the vectors behind. And the very beautiful
things about the vectors is, let's go back to our basic law of and I will just play a
little bit around right now because to just play around is a very important step when you
start on a vector program. And it doesn't matter if it's
called RAV is Illustrator. I personally, I've worked with cold row because when I was 14, I helped a little bit in a graphic office where he made prints for
cars and big stuff. And they use a lot of watering. And Korea is more
related to plotter ring. And most of the graphic world
p-side of plotter ring. They work more with Illustrator. And when I would know, dive back into, and I
would really start again, I would probably start on illustrator because I anyway pay for all my Adobe programs
and I have illustrated, but I basically don't use it. I use this very, very old coral. But absolutely doesn't matter. I'm just rocking two
decades on the program. That's why I'm really like, I know all the shortcuts and I know where everything is and I'm very I'm very stuck to debt, so I don't want to change this. So let's show you some
very beautiful things. What's the difference because
of the apec and a vector? When I take this as
a JPEG and I like, let's say we export
it as a JPEG. Just to, to show you
quick what happen. And the export is love and be export it as an
trust and normal shape egg. And LGB, let's even
go to 100 per cent. So like a no, no downsizing or
compromising of the quality. And we export is no. It's like it's why
we are in inch. Doesn't matter. We are
internal. I know why. A four millimeter So we're like 15 centimeter
wide in our graphic. And I usually work in the
original size I want to print. So let's go quick and
show you the difference. Because it's very
important that you really, really understand
what's the difference between a apec and the vector. You see this is like a very
high-quality che, apec. And I don't know why
not can zoom in more, but you already see that the corners get
started brewing out. I don't know why I
cannot zoom in more. Doesn't matter because
what I can do is I can import the apex. So now we have on
the top the apec, and we have on the bottom
we have our vector. And you'll see what happens
when I really zooming in no way zoomed in like 31,000%. And you see it's very pixelated. You'll see what, what does shape box-like almost every
format like this in, in pixels, the more
pixels you have, the better the
resolution, and so on. But right now we're in
the graphic program, so we are not
depending on pixels. So that means you
see what happened. I zoom in. I'm in like 260,000
pro sense or like almost. Let's go a little bit higher. Like that's the maximum. So likely we almost ten
per cent more zoomed in, then we are in apec and there
is no pixel, no nothing. And it allows us to like really, I remove node J peg, we don't need it to like, let's say I want to assume this. You'll see two to
know 14 m size. We have no and we can export
it as a JPEG. We don't. We'll do that, no.
Because then we have to wait a long time because
that will be a lot of data. And we can even export
this now in like 10 m and t phi like completely
unconscious compress tiff file. Also not want to do that and not every
computer can do that, but that's like you
really never used it. I never only for the
third dimension tool, the one tattoo I made
over ten peoples. But that was the
very first time I was printing out the pattern
on two-and-a-half meters. I'm actually designed
to pattern in original size here and
printed out in original size. I have some tricks for this, but I'm going to make maybe
a different workshop where I show more hold to use motifs in related for tetanus tensors who I prepare titles and so on. But right now, go back to gets, Let's go back to the basic. Let's go a little
bit smaller again. Let's zoom in. And I show, you know, like a very big
advantage of vectors. So first of all, you have to understand that
it is not font anymore. It's not a letter. I can take basically, you see, I take all the notes and
I can move the notes up and I can play play with it. I can play with it when I
want to change my letter. I can change my letter and
it doesn't matter if it's a letter or if you
just paint something, you see we just
paying something. I just take the
line a way to make it easier for you all
to understand and know. I can, can wrap it around, you know, whatever
we want to do. And you have to sing. It's like paper, you know, you have to think it's
almost like paper. You can cut it, you
can not like paper. You can do a lot
less with paper. And you can say, I
want to have a circle. Don't get confused by the lion. It does it by default. But let's say we want
usually I like to work a lot with different Carlos just to see my different levels, to understand that like
all different levels. And what we can do is we can
take both of them together. And now we can say, we can take this on the sides, too few different
examples what to do. And we can now trim it out. So it like corrupts
it out like a scissor and novae have something
completely different. We also can say we want
it molds it together, it welded together, so
n It wells it together. And there's a lot of
different options you can do. There's a lot of things you
can do with vectors. Also. You, anytime you can break
every single pod, right? Notice this one vector. But what we can do is you
can save it break-offs apart I know you see it. It looks like a circle,
but when you go No, On few wireframe, you see
it's still all there. And what you can do know is
you could shift, actually, these two things are, Let's make it a little
bit more easy for you. We can just change
the color of this. And now we have two elements
and we can combine it again. And now we have yeah, we just have to see him. You know, I know. I like a lot to play with the
colors and I mean, there are no rules. This is a color
space, the script. So let's say we take it like
this, we welded together. So now in that moment, I show you that the best
in wireframe for you I can recommend just make something like this
and just play around, just like go a little bit
wild and play around. And you will see, right now
it may look like it's one, but then you go
and wireframe and you see it's two elements. And in a moment we welded, it becomes one element. This one element. I show you the, the big advantage of that. Because go one bag
and you have no, You see already I move this. And I move this. You see it looks different. And the advantage snow is. In case we want to
have a line around, like a black line. Speak. We won't have the same
line around here. It's two elements. So that means it looks either this or you
shift it to the front. This is also something very
important for you to know. You go here on range and then
you have stuff like order. So to pick off pays to
front of pages basically where you have it because it's almost like layers like papers. So just put it where you
want it and also lie in. You have a lot, you can
line it on the bottom, you align it on
the top for this, you have to put two together. So let's say I want
them and I want them to be on the
bottom together. Then you go to arrange and you go to a line and
you go to align bottom B. And for everything is
like shortcuts, you know, because I know when I
want them like in a line, I go to E, when I
want them on the top, I go to T and so on. When you want them like
in one lying you presses, see there's like a
lot of shortcuts. And that's also the
reason why I stuck so long to get up is correlated. So let's, let's mold
them together like this and remove dead
because we trying to build something
little silly today. And let's take this one. We combine that again. There's some difference
between combining and the welding and to crop and a lot of other
stuff you have. And I will not go
too much in depth. I would say put it on
the bottom together. So, uh, nobody read
it altogether. So now we have one
vector and you see, this was Chasse little
bit playing around, but we got already something
a little bit different, something a little bit nice. Maybe. We keep we can keep
going from there. We can keep going from
there are no limits. Let's show you quick. One thing I show a
lot peoples when I showed them the
very first time. Also, how crazy this program is. Let's make this behind. Let's take the outline away. And what you can do. One thing I love a lot
is the intersection. So we take the intersection, we make it in a different color, pull it up and know you have
very fast stuff and I know you can do stuff like this
in Photoshop as well, but it's different because we are not related
to pixels still. And we have the advantage. We can take every
thing is own elements. So we can say, we want
a line around this, and we want a line around this. And we want to seek a line
in a different color. It's no problem, you know, and we won't have
super sick line here. But put it behind. Oops. Maybe too sick, maybe too thick. And put it behind and put
it in a different color. You know, it's like we
can do a lot of things and show in case your love
graphic stuff like I do. There's endless opportunity
and I broke sometimes with the newer correlated has
a lot of advantages too. The old one, but it's
also very pricey. So usually when you're
not a professional, it's not worth it. But yeah, as you
see it as like you can do a lot of things
with like not much time. So let's go back to this or you see we take
the liner way. We take the liner way. You see you create very
fast simple things. And it's a vector. So you still let say, Oh, we like it like this. Let's, let's this one, crop out of it. So we actually have one vector and now we can already put another
line around it. You'll see it looks
completely driven again. That's the big
advantage we have. And for us, it doesn't matter if you make this
or if we make a pattern. If we make whatever, you know, that doesn't matter
and we still, we can zoom in here, $0.25. It's no pixel, it's nothing. Let's go a little more advanced to show you the endless
possibilities of this. Let's make a thicker line. Sure, right now, some of
the lines are not perfect, like here when I would
really make a logo, create something for print, for graphic related for tattoo. I would spend more effort to
make the connection dots. Like the I here. I would make the
connection towards nicer. I would spend some time with it, whatever would feature or do
I make it as endless ways? What we can do know is
we go to range and we can convert the outline in a
vector. So what are we done? No, you see I go back
once I show you a creek, what we do with the outline, because the outline, It's
only what we visually see, not what is vector and
the back end for this, you check the wireframe
and you see the wireframe. It's just one line. And this line we
see we can make in the outside appearance
the wide as we want. So let's go to enhance. So you see, the
line is very sick, but what we wanna do know we want the line as vector S value. So we can do that. We can do everything
was vectors. So let's go back into wireframe to show you what we've done and you
see what we've done. You don't. What we done is that
this is our outline. Now you see that this is
our outline and this is our sing behind because we created two pattern
to vector graphics, no, two vector graphics. And this gives us another
opportunity because we can outline this again and you'll see it looks
completely different. I mean, you basically
can go on from this, you know, you can say Maine. I want converted to
outlines two curves. And sometimes like
because it wasn't perfect and a little
mistake happen. Like here. Sometimes
there's an easy fix. But I, you see here
somewhere it's broken. And this vectors
when you go very, very graphic, when
you go very crazy. Sometimes you need
some time to hear. It's open to find
the broken links. The more perfect
you are working. In the beginning this vectors, the less you will have
problems after all. That's like, I don't
know what happened here, but you'll see they're
all not connected. That's like big, big
troublemaker here. You basically can move a
daughter way and put it back. And they have to be connected. Two main to make
all of this happen. Yeah, that can happen. Sometimes you want
to show people, you see there's like one more. Still not fully gone
becoming somewhere. I don't know. I think this is from the
bottom under no, I don't know. It's here. Look very tricky. Very tricky? But you see you just have
to find the mistakes. And the earlier, you
correct it better. Here it was saying here was no. Must be somewhere. Come on. Connected now. I don't know I don't know why
it does this right now. But doesn't matter. Doesn't matter for the
purpose I want to show you. Because what I want
to show you is just how far you really can go to create an endless amount
of endless amount of things. And there are no
match limitations. I mean, the SEC No, we made somewhere
a little mistake. There is somewhere still one
not with like not connected. I hope I could find
it to prove a point. But you remember
when I was saying the beginning that
it's good to make it as perfect as you can in the beginning.
That's what it is. Sometimes it's like very tricky. We set vector stuff. I don't even know
where it is somewhere. It can be somewhere here. Okay. You've got to the point
to program is provoking me. Here we go. But nobody like
kind of ruined our, our sigma is also not a problem. You can always like, you can like straight
everything up. Like, let's say we make
one straight line. Here. We take the line and
you see over here, I like a lot of not seeing. The good thing is when
you make mistakes, that is how you learn the best. And now we want to bend it. So which has gone bending? Want to bend that baby? And bended where it belongs. Almost perfect. I would say that's alright
for our sake of showing. But as you can see, there's like a lot
of ways or like, let's say I don't like this. I can just like take it out, erase it fully. Take it out. And it looks all
very much cleaner. There's a lot of
adventures advantage as we have when we're
working with vectors. Let's kill all of this and a lot of things It's
also good to understand. The same is with every else
you have here. Right now. It's just a square. When you press here on convert
to cause it gets a vector. So you basically can
form it like a vector. You can form
everything you know. And before you make a vector, you have a lot of, it's the
same as with the typing. You know, you have a lot
of things you can say, I wanted like round so you
can make it round or you can play with it and you can change certain things
of two elements. And then you transform it into a vector and know it's
frozen as a vector. So you know, you basically can work with it as
you've seen before. And a lot of things what I
use are helping lines like I just go to the site and
I grabbed vista left. And then you can grab as much as helping lines
out as you want. Especially let's say you create some stuff and you want
it all on the same thing. You can basically,
you see snapper The edge and snip it here. So you know that both on the same or you want snippet here. And that's a very
important thing. What we laid out with the need for when we make our patrons, because even you can put
the center to the center. It's very easy workflow. And this you go to I
think it's in you, yes. You go in and you make
snap snap to grid, snap to guidelines, snap
two objects. Snap to. Guide line is the line here. Snap to everything. Sometimes you don't want to snip, sometimes you're working. You know, when you have
to snip and you'll see it's like it, it snaps. So there's nothing in-between. There's like it snaps. And sometimes you don't
want that it snaps, then it's good to snip it out. So I would say that's
pretty much a lot of the very basic you like the guidelines you can
trust, like erase them. And I really recommend you for the basic start with
really little things, make them in color. So you understand and learn
a little bit of shortcuts, especially the one for
shifting Toronto and bake. The ones for aligning on
the bottom, on the top, on the right, on
the left here or like on the one I want
to center something. I press G and C and
I have it centered, so it goes very fast. You have a very fast
workflow and play a little bit with with
the trim tool as well. Tours intersection. As I mentioned
before, intersection, I like a lot because you
can make very fast things. Play a little bit
with, with script. Whatever you wanna do, transform the script
to something else. And just play a little
bit around with it because you will like it. It's very nice. It's it helps you to
understand the process. It helps you to
understand the program. Because when you want to go
a little bit more deeper in it will be very important. A debt you a little bit
understand the program. Also. Some of you may want to use it to make
some nice designs. And I show you like
little things. I like a lot to do
making color shifts. And I always do the
Nautilus transparencies. I do that always with intersections and start playing a little bit around with it. And sure, later on, you will have a lot of things like transparency, drop shadows. You have so much possibilities. If you wonder transparency
on something. Oh, you want the
transparency hole. Basically, you have a
lot of Photoshop tools, not on top, but even
that you are like No into Photoshop
unrelated things. You still work in vectors, so you're still able to
like whatever change, whatever you want with it. And you see what I can do, easy, I can do it. And like let's say we say lines, I like a lot and then
you have two lines, but you want the transparency
only of the inside. So we put a transparency
only on the field. We won't put a transparency
only on the outline. It's endless possibilities. You have recess program. But this is already a more advanced than what
we wanna do today. But I think it was
still necessary to dive into the very basic of color. That's what we've done.
4. Cross pattern: So let's directly start with
a simple cross patterns. You may know that
all when you are like having a scribble
book with like this, with the squares on it and you just like start
painting pattern. This is basically
what we will do. We will go to few and
novae, put a grid up. Here we go on grit. And as you see, we have a grid. Now. The next step is we want that everything
snap to grid. So we put snap to grid. And now it's pretty,
pretty simple. So we can take this
freehand tool. And in the moment I, you see that the dot is
like snapping to the grid. And it's snapping to the grid. It's snapping to the grid. So what I basically
do is everything in a gross is based
on the principle. That means it's
always four legs. So let's start with this. So I copy paste it. And then I have here
my mirror tools. So I mirror it around. And I take it here. Now I take this and
I welded together. And why we welded together. Sometimes it happens that we have open not like
we had it before. We want, avoid this
and try to make the fundament lighter very first cross as
perfect as we can. I copy paste it and now
I rotated 90 degrees. And as you see, we have
like this kind of focusing. So that's usually every
cross bit pattern is almost build from this. And for me this is a little
bit too boring right now. So I would like to
have it like this. And then we would take this
a little longer maybe. For this, it's very
good to start. Maybe like this doesn't
matter to start as one cross. So I remove the rest
of the cross again. I remove all this. And now we have our base, so we wear these together. Copy paste, mirror
it. Put it here. Well it copy paste 90
degrees and shifted. So then we are well it again. No order nuts. Like nice and tight
together to control. If the notes are
really together, It's always good to make
it a little bit wider because the moment you
make the outline wider, It's always very visible in case one naught
is open and you see, it has this open seeing. Maybe we come to a
point where you are, can see this better. Also for this right now, we don't need to go so
white because we can go anytime and change the wideness
of our pattern later on. So copy paste. And now we have different
options for this. I remove the grid now because we don't
need a grid anymore. And first of all, we have the option
to take it the same. I put usually one of the originals up here
because when I want to later go into the original
source file, I can do. So. Let's see what
happens when we trust them to get
a copy paste. 90. Same, same. That's what we do. And wet. And it's just repeating
that pattern. And SUSE. We have the knots
and we have on, on the, the few snap to object. That means when I take this
not an I move to this node, then I see node, node. They already snapped together. So what I do is I always
wear them together. Make maybe one more controlling. And here you can see this has happened when
there's an open not, then it's it makes this so
in that moment when you like fix it than
not, we close fully. In that case, it doesn't matter
so much because it will, it is the center point. But as you already seen
before, it depends on How much you want to do
later with the pattern on. So in the best possible case, you would go back
to the beginning. Let's make it proper. So let's go back to the
beginning of problem. We keep our safety and we
take this and we read them. And I'll make it a
little bit wider. But no, I can already say that these nodes
are not connected, so let's connect them. It's just like clip them off one's clipped
and back together. And you see they all
like very nice together. Yes. Now we can shift
it around 90 degrees. Don't feel ashamed
to go step spec because it's part of the game. So also here we
read it together. And you see already
like there are some points we want
to fix that directly. Cause better we fix it no. Then later. It's always Stephens when I
want to make a quick pattern. I don't mind so much. I don't there was like
some not fixed before. You see this like
No, we go there. Okay. Okay. Okay. That looks all right. Now,
it's all nice and tight. And we move on. You go to the next one. Fear. And as you see, we
said technique, It's only always like very few, few notes you have to do
because we already into it. Here we go. And it stopped
getting interesting. The bigger it gets, the
more interesting it yet. So I think that's
one more square. And then we keep it in
that height and that size. Because it's just to
actually show you how easy it is to make
nice patterns here. And you see, I mean, sure you have seen maybe some
kind of pattern like this before because there's probably no pattern really
new and the world, because they are a very
simple, very built up. What are you doing Here? Here? So I think we made a very nice, perfect, almost perfect pattern. And as you see it as seamless, very dominant in the beginning, it's not so anymore. No, It always depends on the style of the
pattern you want to go. If you want to add more white or if you want to
have more Blake. And especially when
you are using this as reference for
tattooing as example, I usually try to make
the lines not to white. Let's say go to five and have
a lot of fields in-between. Depends on how you
make this tensor. You make this tensor. It's much easier for tattooing to print it in the opposite way. About to have a real
understanding how it will look. Let's drop that on the lines, not on the fields. And this is how it
will look later on. It helps you a lot to understand whole patterns with local
patterns will evolve. And I'm sure we are
in a graphic program, we basically free
to do everything, but that would be like a
much more advanced course. But let's say we want to make
them a little wider chest to maybe six to work
a little bit with it. And let's save them quick. Tutorial One. I will drop all these patterns later to download for you
everything what we do here. From now on, I save
it and drop it in so you have access to
original files. Please don't use it. Just create your
own because that's the full sense of
this, this workshop. And you have seen **, **, easy. It's like a no brainer. You don't have to think. You just scribble a
little bit on the on the grid and then
you just like rotate it around and then
from this point on, you just move on. And now we're back to
what we was before. We can go to arrange and we can now convert
the outlines way. Let me take this on the side. I make them read just
that we find them later. And novae arrange, convert. And here's important, before you convert more complex pieces, always safe because sometimes
the computer crashes, the program crashes, the more notes you have,
the more complex. So that means also the
cleaner you are like what I've done with like
close the OpenNotes, the more easy it is for
your computer anymore. Crazy and advanced, you will go with your pattern at one day. The more important is it that you really
were clean and that bet that you broke with
as less as possible. What we done, No.
We change this. And I'll show you
also the difference again in the wireframe. And you already see
we have here our, our notes and here we have our
outline as Vector Graphic. Even that both of them look pretty the same and we
make both of them black. You suppose of them
look the same, but they are actually not. Because this one, we still
can change the outline. We still can change stuff. And this one is
kind of frozen in. No. I mean, we still can add outlines and you remember
what happened before? We have to double outlines. So that is another
thing because let's say what I'd done a lot and
I liked a lot is I outline, outline and I create a new pattern with
with the same pattern. So it will have a completely different effect and
a different flair. And 42, you could outline it, you can shadow it. There's a lot of possible ways why it makes
it a lot of possible ways, why it's doing this. And the easiest way to just look at it in
with different shades, put something behind port. It isn't a gray. Put this in a wide
or in the skin. That would look like completely
different than when you have this pattern
chest in black on it. And that's a lot of different effects you
can start later on. That is when you are
not going in the, in the lines, you're
going into fields. What you also always can do. Let me see if that works. Yeah, it's this
little shifts that we can just pull it
straight however, we also when you want like
put it really straight, I use like helping
grids is sometimes a little bit tricky with
things like this. But you can also like cv, take these, put them here, and can also snap to the center point of our rotation point
wherever we want it. We have pretty much symmetric. Here. You could just enter
line more nicely square, but you also can
just like carried out or you use that
intersection tool again, what we had earlier today. And that was the wrong one. I'm sorry. I used to take this again away. That's why I headed read before to have more
under seminary, which was my line and which
was already the frozen one So kill this because you
already straight here and effect safe it and arrange, convert outline to object,
give it some time. Don't touch it
while it's waiting. And no, we have frozen it in. So now we can use actually the pattern to process with it. We can go with the
interaction and you see, you have an interaction, you have the opposite of a, do you have it nice square. And from yarn you can
start building up. Ma, you remember when
you go on it and, oops. Okay. You see what we have created? No, is like this
kind of thing here. None. But it doesn't matter. Let's copy, paste
it to the side. Always copy paste it to the side because
it don't hurt you. And at some point it
brings you a lot. And know what we do is we just cut out the
front from the back, front, minus, minus front. And now we actually
have it like this. Sometimes they are
different ways around. You see you can
use it like this. Or we have copy pasted. We have this. Another
way what we can do is we can break-offs apart, what like breaks
everything apart. We take the full
outside one way and we also have the full fields and you see they all separately. No. So this is very nice when you want to
create a fade in a pattern, you can play a little
bit around here. C omega feed, which ones
you remove, which ones not. I mean, no, no real rules
for that kind of stuff. And then you can just like
combine it together again. And don't mix up
combining and grouping. Grouping is just like your group it and
you can ungroup it, It's just hold it together. But combining is really
make it one vector again. So in that moment,
I combined it. I can work with it again. I can put stuff on it. I can put lines on it. I can play all crazy
with it and you'll see there are not much limitations. What you then
basically can do with a pattern and you've ones
have it as a pattern. You can make like a nice fade. You can say I want to
fade only on the feeling and start experimenting
this pattern in a way. I would not say you cannot
do it on Photoshop, but I cannot do it on Photoshop. But this is already like We already in the more
advanced with pattern. So I let all this on the side. And as I say, I will keep all
of this and I will save it. So you have the
original files and you can like try to rebuild
what I've done here. And now let's go back to
the very basic because the beautiful thing
is that you change a little bit of
basic, changed a lot. So let's say this
is our basic and we like use it before as we use it. Now what I've done,
I mirrored it, so nothing else
then I mirrored it. I welded together. And let's make it a
little bit bigger. So we actually see here is now a very good example of
what I told you before. This is something you really want to fix because this looks very nice and this will
be laid out very visible. So we again copy paste and we mirror
it to the other side. Here we have the same
so welded together. You also can press
this showing 2 kt. They don't have a
short for that. That would be very nice. But they just don't have it. So either way, I
usually like it more to go on it and not be
the way welded together. And take one take one bit. It goes faster for me, but there's not a real workflow. And so you basically
have to next pattern. I don't make it no super clean
because I just wanted to show you some things But normally as you see, I like to clean up the pattern and make it very nice because
when you let this effect, it looks very nice and it's
repeating all over the place. But this was just like, Yeah, I also don't
snipped at nice together. Here. What we've done here yet, don't worry too, like
screw something up. As you see, sometimes it happen. You see the nodes was not
perfectly on each other. So just lead. Really like not or not. That's what we want. Well it together. And when you would make
the controlling here, when you would like
really like every step, like clean up the pattern, you will see a
mistake like this. I have already to say. I don't like I don't
like it so much. It looks very silly. It's in my eyes, is this elements
here way too big. So I try always to
create something with like kind of equally. So what we could do is know
it was very silly too. To remove our our
basic doesn't matter. We can always break
coughs apart. And we always can go
back to our beginning. Take every single way but
was not our beginning. So now we are back at the basic and take one on this side. And so there are
different options. Now I show you two options. What I would do
with this pattern. First, I would say I make
one, which I remove. This one can just make this. So I can test, remove it like this. And we switched over and welded, switch it on and so on, you know, I don't make
it no, perfect, please. I don't make it perfect because it will
take too long and I will show you a lot more
things in the same time. So where it all together make
it a little bit smaller. And let's make the lines
a little bit wider. And you'll see,
you'll see no order. The mistakes you're
still always can go into a bag and you put
them all together, would be very good to use having a short move for
this, but they don't. And you already see it's a much more home
again pattern than this, but also this,
this is all taste. This is all tastes. Another thing to do is to say, we want the distance of
this a little bit shorter. So what I do is basically I
only take one of the corners. And novae like shorn this up. And you don't have to worry that you like shifts something because we are starting
from the ground. But sometimes you
have to build up a pattern to realize what is wrong and what
works and what not. So don't worry too
much about it. 90 degrees. And now we have basically
the same with this shorter. When you try to make all of
them shorter, just by eye, you can't do that because
patterns are gear metric, they are very symmetric. And know you could
even make again, a pattern like this. And it will look
different than this. This is the very beautiful
zing about that. I made some not very clever
mistakes in the beginning. Cos, I go here a little bit
against my own saying, right? As you see, it looks
completely different. It also can just ready to get some of the lines
are sick or some less. But this can be interesting. I mean, it's just You playing around, that's
not much loss for this. It's not that you have to
do it in a certain way. In dead are dead way,
that ordered manner. It's absolutely free to
do whatever you want. And let's go back to the
one I wanted to show you, but just to see how much
different kinds of patterns you can actually create out
of one single thing. And this is maybe a nice one. So you have to first
weld them together. And I have to say, I didn't make a pattern
for a few years. So it's kind of all time ago. I don't work too much anymore
with with coral draw. I swear I make all my thumbnails and my graphic work
always with it, but it's not that I spent
every day on courier. Which gives you the advantage of really understand
what are you doing. We make this all nice. Sometimes this happen, you
don't hit the not perfect. Don't worry so much about someone's already so
much about always can go back because we're working
in a computer program. So in case you're
not fully say Sure. No, what do you do? What I
do a lot is I trust them. I just save like some
versions in between. So I know like, oh, I like this, this one I really like. So that's probably a pattern, maybe the work a
little bit more with this pattern. Why not? Let's make this a
little bit bigger even. Takes me a few minutes, but it will be worse. Because I will show you later
in the advanced version, I will take this patterns and show you what we can do out of it in advance on similar
stuff like this. But look, this is still very
basic, very, very basic. So I have a lot of more tricks which I will
show you all today. And hopefully it diverge. We'll see a lot of
beautiful patterns then. Okay, I get some folk
Roland, some folk. You cannot do a tutorial or a workshop without
having folk role in who looks very spooky now, that is our pattern. And also here we cannot trust easy-peasy play around with the thickness of the lines and you see they're like sometimes you play around with
the thickness of the lines and a completely
different pattern comes out. And yeah, I mean, sometimes I would say, I like this sickness, but this is probably a
little bit too thin, so I would probably start again. Make deadline. You'll
remember this line here. This line you make a little
bit thicker and Tatar. Then you have to
perfect one for you. And you'll see from
one little thing, what do you all could
already do out of it? And you have a good
safe that know. And we will just start
again with the second one. Maybe this time, we
will work together. And you open up your corner and rebuild
together a pattern. Now in the next chapter
5. Assignment - Cross patterns: So this is the first assignment. That means we are building together a pattern
and you just follow my lead and create your
own first pattern. For this, we will
start with a very, very basic Be open up our grid. We open up our Snap to Grid. And I mean, you all know
probably the Saya gotta pattern. This teacup head-on,
very famous. So we take this as an
inspiration to start with something very classical and
enhance it a little bit. So let's say you make it
a little bit different. Let's take our free hand tool. I usually go on the
side of the paper and Saya gotta pattern is
usually just like this. Let me click Sync. No, let's, let's go with 12312. Then we have one
string is like this, and we have 1212. Okay? So that's basically everything what we need to make, a very simple one. So let's start with this
and then let's see how we change it to make
it more individual, more unique for our own. So we mirror it. Snippet, well-lit
and 90 degrees over. So this we weighed and
everything of what it basically is is to
take it like this. And we got our very first R. That is not even as I got up had ended
something different. Let me think. So you gotta put
on goes back here. One line here, I'm right. Now I'm completely confused. That is also notice I
got a different pattern. But as you see, I remember. As you see, we just created
completely different pattern, but you put that on the slide. It's, it's alright. So let me think. Saya God's pattern. It start with this. Let's break this all apart. Go back to the beginning. So it goes back to here. And as much as I know, it goes from here to here. And then it goes
from here to there. Something wrong. Doesn't matter. We
start all over again. Go from here to here. And then I think it is like
this, something like this. Now let me think three-three
for that could be. It's always very
difficult sometimes to see it in the moment
you build it up. But in a moment you'll kind
of puzzle it together. You see it. And I see already our mistake is that we
have this line too long, but also this, it will
give you a new pattern. Or what do we have to do
is we take this knots, move them down here. And why they are not snapping? Few snap to grid. It's not snapping to Maybe
I'm too close to the grid to, ah, to really snap. As I mentioned is
copper II it a while ago when I was the last time
playing with the program. But I think we going somewhere. So as you see, we come into the
Saya gotta pattern. And no, Let me think If you make it like, I mean, we want to
create our own. So let's think how we
create our own zygote, a pattern I like to use the Messiah gotta who
comes from here to here, is kind of a basic and
make it like this. So you see all what I have to do is you have to build
only one side. So now all the other elements, we will take again a way
that is our one element, how it looks now, this element, we have to mirror around. Notice the only trick. The trick is you always
have to kind of build up more to just see
where the lines go. Well it together. And notice I regatta
is also this one. Take one on the side. Then we have to mirror it because the Saigon is
a mirrored pattern. And now we can think, maybe we want it with another
line here, I would say, or do we, do we do we, do we do we, do we want to
have is super crazy or not? No, I think maybe we
keep it like this. I think it's nice like this. We could always do
one more spiral and make it even more crazy, but it doesn't have to be. The full point is to make
unique patterns, patterns, not just like find from
everywhere and internet on every shadow stock on every
data-related page, whatever. And you can see which
has created in no time. Saya gotta related head-on. And yeah, it looks kinda funny. Cell-like shifted,
rotated things. I kind of like it. Another thing, what we again can do take we take
the grip away, no grid we don't need. We can take our model here and before we like mirrored
it and double mirrored it. So we have a constantly
mirror shifted pattern, but you also can just put it like this
together and you already see that there is a
different kind of pattern comes out a lot different
kind of pattern. We put that together. You put like what we
had here, eight on it. And you'll see, I mean, it's similar because
it has a similar base, similar than the old patterns. It always will look similar
when the base is similar. But here you have another
spastic and a negative. And here you have this
long Saya gotta lines like these lines will
be like big crosses, big plus minuses I call. So that was like a very, very simple pattern to do. And I mean, we
still can go back. We put a grip on grid here. And we can even try not to make a very simple
zygote that pattern because I think the
very basic Saya gotta pattern is really just like like this. I have also to check it. Yes, that is the psi
I gotta pattern. And as you see, this is like so
fast to make this. It's so easy to make
this our weight. Now we again have
something different. Let me think. What's the, what's the point? The point is that this one line have to
be a little longer. I think this one line here
have to be a little longer. Just start again. Sorry, I gotta sing
is really like, really like go into us. I mean, that's how you learn. That's how you learn to
understand the pattern, to read a pattern. And I never like rabid pattern. It's always like creating
new own patterns. So it's always different to trying to rebuild
a pattern on. Again, made a mistake
but we can fix it. No, yeah. No. Cheating the way because we own the grid anyway. My problem was that this
was a little bit too Too long. Really confused about to say I got a pattern
and this is the psi. I got a better night, isn't it? Isn't it isn't. One more liner. Is it with one more line like this or is it
with one more line? Because it ends
with one more line, then we just have to put
one more line everywhere. But that's what we
have done before. Just cheating stuff out of it. So right. As you see, I was making this
longer there we have this broken not we can just open it up to get open
and not to remove, to not teach us. And to close it. Removed and not to just
clean it up a little bit. But doesn't matter with
like 45 degrees corners. It never really matter so much. But here you can see already the pattern will be like having like this open
things here from our not as perfect as possible. So we better clean that. No, because it
really bothers me. To be honest, it
really bothers me. Nobody would need to
go here a little over. But then also not so sure
if this is the say Yoga. Well, if it sees, I think more simply one is say I gotta
why you even wanted make like a very basic
lettering and kind of seeing I asked them to get a copy paste,
open them up. Pam and weld them together. Open them up. And Pam and weld them
together, open them up. And Pam and advanced
version of it. And let's just do the
same with this one here. Put it together, make the line directly a little bit bigger
so you can see mistakes, but this looks very nice. So the only thing what
we have to do here is we will not be able
to join them like this. What do we do? We do sometimes things
look different STR. So I have to say, I'm not so good with like this. Saya God. God is classical
patterns because I loved always to create my own
patterns for my work. So I really lagging
never really was into this kind of taking patterns from more
traditional places. But as you see, it's very easy, very simple. And why not? We can take this is
like also pretty nice. We take this. Make it also be good to just check if all the knots
looking alright. Do you see we have already there some
lines missing here. We can put them back
in here when we want. But like we completely off
the grid, but don't worry, we can just drop it to the
grid and throw the lines in. What do we need? It was because he cheated
in the beginning. I didn't double-check
to fool seeing. And then stuff like this happen. But on roaring. That's how you learn
with mistakes. That's the best
thing. How you learn. Trust, don't worry so much. And things will be alright. Well this all together. And as you see a
nice tight pattern, we made this middle line only on one side because it's fully
enough for what we do. And we have kind of like
a little bit different. Say I got that pattern
looks completely different. Even that it's basically the
same pattern and this trust with a little bit different
one more line in-between. And it changed a lot. And you see what time we made 12345 different
patterns in 17 min. We made five different patterns. So there's absolutely
no excuse for not putting the time in
creating your own patterns. Because it is that simple, It is that simple. And there are no excuses
why not doing this? In the next chapter, I will show you what else we can do know with step
patterns, what we created. And then we will
move on and we go to the next advantage of pattern. And I will show you
also how I built up my hexagon patterns. Because all the last years
of my teaching career and mostly all the
patterns you know from me are all built on a hexagon, means there's not like a cross, There's like three lines. But as correlating
deliver three lines, we will have to make
some tweaks happen
6. Playing with cross patterns: Okay. So no, I would say we take one of the patterns we created before. Maybe from the very first one. I kind of like this or maybe
we use Saya, gotta have one. It's, I think the more easier
pattern to start playing with the pattern which you're probably more familiar with. And let's take a
very classical one. Let's take this one. We will put node a
grid of few grid off. So we take this pattern away. And I show you a few tricks, a little bit what we had before, but few other
things who are very interesting to take a
pattern and play with it. So first of all, we take this to the side and
then SEO seen before already a very big important thing is to playing with lions
because as you see, just duplicate this and
I put a color behind. And I will make 11 pattern
white and one pattern black. And to show you already
the difference, so in case you plan to
use it for tattooing, you want ten to the negative, then this size of line would be not very nice because
it's only a few lines, but also a few lines
could be looking nice, it looks completely different. But when you want to tattoo the lines or you want
to use the lines, It's very nice to have to not the lines a little bit wider. So in that case, I
just like I would like drop them down
to, let's say six. Maybe. Those patterns still looks different because you're
always looking on the motif, you're looking on the plague. That's already a easy thing. It's 200%. I have control over the line size of your pattern in deepens on to I
wanted negative two, I want it positive. And for what do I want it? What do I make with it? And nobody has some silly stuff on coral you can play around. Sometimes it works, mostly not. But as you see in you want to create something a
little bit more abstract. You're always free to
experiment a little bit with with scorer and you'll
see what I just created, like a completely different
pattern out of it. And I have to say I really, really liked this pattern. I will click Export
is because I like it. Let's drop this. Also. Documents are k plus pattern. I kind of give them
name, recognized them. Tough slam like wild on
the on the keyboard. Both ways. Work for me. Yeah. You see that was just like
playing a little bit around. The same you can
do on this side. Or what I've done is play a little bit with like line
stuff around and you see you create again something
completely new and unique. And it is so crazy what happened when you just start to
understand what you do? And what I've done here is
I take the line and to show you exactly what I've
done is when we have a line and we create the line, then we can say the program, how we want to see the line. Sick, we want to see the line. And this is how you
enter it really can change patterns in a way. You create like a crate, like hundreds of patterns
out of your chest. You see with like
take this no way. Just to show you how
crazy that really is. What only changing
the line size thus, you create patterns
in no time, you know. I don't understand why taking something from the Internet
when it takes like No time to create pattern
I add is, is not so nice. But even we had, we have, they are very similar
and you change the line size and already the
full pattern change again. And it's, it's so
**** simple and so **** interesting
to, to play with it. And you see how much, how much possibilities we have. And let's move on. Let's say I really liked
this pattern here. So let's copy it to the side. And you remember, we have
still, we are working. As you see the net. We just have a
appearance of outline. But what we're doing
now is rearrange and we convert it to actual outline. I know it's rendering, so
we've weighed Creek and from now on we are like
can start from zero again. You know, we can
completely start from zero again and we create new
patterns in the patterns. And this is when you really
start getting interesting, when you start getting,
getting different. And I mean, you can do
that with every pattern, with every pattern and it's
so simple and so easy. Convert outline to object. Hence off, this always my trick because really don't want
to touch the computer. It's so fast sometimes
even moving the mouse can like collapse your computer.
You don't want this. And you see another new pattern. Maybe not the best. I still like it. I mean, yeah. Why not? Like endless, endless
possibilities. How to create pattern? Let's say you want to
drop a color behind, and let's drop some
teal behind maybe. I mean, that's that is how simple you create crazy
patterns like in no time, in an absolutely no time, create patterns like this. And I know it looks very
simply when I do it. But it actually is very simple. It is that simple. Let's take the next one, Let's take this one and move on. Usually I make always like my blocks and make
the next block. And let's move on. And you still, still only in
experimenting with lines. And I mean, there's
not a guarantee. Sometimes it works. Sometimes they don't have to
play a little bit around. You see, this looks very great. I would say very great. And you'll see how
fast we do pattern, how fast we knew pattern
in endless combinations, how fast we do patterns. And it's like I
also just have to experiment and see
what works, what less. And you see this
like endless ways. Even to just build in a break. It's very great to
just like play around, see what comes out. And you see it's like so crazy. What happened? What you
can do with a pattern? And yeah, let's
take another one. Let's take this one. I really love this one. So let's take this
one and maybe, maybe make one more. Before we start going into
something with color. Let's see what else we have, what crazy combinations we have. Like even like stare it said happens like very naturally it happens
pattern over pattern. It's like not much time. You create endless of patterns. You create endless of everything,
basically every scene. And now we move on. We save before because I want
to give you all of this. And Aaron, you go back to
few know where we are. Arrange convert
outlines to object Hands-off and give
us some color. Give us may outline upsets, maybe wait too much. Outline. Give us an outline, may give us outlined
with structure. You know, there are
no rules for creating wild patterns because
there are no rules. Maybe I have to. I'm not so sure if
there is an RGB. Windows. Give me a few seconds. Windows, color palettes. Lgb years, I was
already thinking that looks different from the
colors default palette. So then later on,
What are you doing? Come on. Go behind. Then later on. Some
stuff look entirely different. Here we go. It's very questioning if that
is a good-looking or not, but it's happened. It's easy ways to
create patterns, easy way to just
experiment with patterns. Also. Let's say I take this
and make it in for, and I make it straight, and I take it in a
different color, let's say a very dark color. And I go a little bit behind. Upset was too much. It is also one too much. Too much. Maybe we have to take this
one pool to the front. And now you see you
trying to like, amen. Amen. I know why. I know why. Six, and so on and so on. And I don't know, I can't help. I like making patterns. Another thing is, let's say we take this to white and
we make this white. And now we have like this, see this little line in-between. And what we can do now is
we can make also the fx. Now, this few arrange, convert two objects,
don't move anything. No, we have, you remember
the white one is now this we want to remove we want to remove the back minus the front. And now we just have
these lines left. So we can drop the black on it and get them here or
give me a solid black. And all we have to you can take them basically snip them here in place and make them maybe No, no, no, none. And you see that's 0 fast. You actually can create
patterns in no time. So I will next block. And you see how
much different kind of patterns vielleicht, throwing our tears and
nuts are very nice. Sing is to kind of
like shift patterns. So it's all playing with the outline is all playing
with the outlines. And you see what I can do here. I can shift the outlines
and I can squeeze one side together and let B one side bigger than Omega on
the outline tool here. And meanwhile, let's go to 12. And you see it as like
endless possibilities are endless possibilities to take a normal pattern and make it look at entirely differently. And I show you something
what I really like. Because I know I take
this that would have been something when I known that I would have
been still tattooing. Then I would have created
some stuff with that. And remember, we still have
only the outlines or we can still mounted
onto each other. And we still can like, you know, what we
start doing now. We start putting
it transparent on. And it starts
looking very crazy. I love it. I love, I would have loved to create
a few patterns in that way to really go wild. And you see no V&V go wider. It's basically more surroundings will go wider instead
of the pattern itself. I really like this effect. A really liked this effect. I mean, you can argue
about the transparency, but I love to play a lot with transparency even in Tetris. I mean, this is not a poor
how to make title sensor. Workshops is really just like
creating crazy patterns, creating different
kinds of things. Within one program. You see it's a lot of
possible ways you can create. You can build. And you see it looks very crazy. It looks completely different
than our beginning. It's very easy,
it's very simple. And this is a little bit
of advanced way now, to just give you a rough idea
what to do with patterns. The same, Let's take this one. And let's say we take this
and you make it again few. Whereas a range convert
outlines two objects. And creating like this outlines. I love a lot to
play with outlines. I don't know, not
everybody likes it. I like it. I like a lot of
the outline playing game. And now we have like
textures fields. Sometimes it's very
crazy to experiment a little bit with the
stuff we have here. The hair-like. Some are very funny and weird. And why not using some of
them from time to time? I mean, you have to program and you see you can basically do
everything with it. There's not much voice
holding you back. So maybe the aesthetic, but you get the point. You get the point. The outline is
made too much too. It's like it's like
endless stuff. You can do endless stuff and it will look
always different. And you can make color fades. You can make transparencies
over color fades. Now, look, I can make it
transparent over the color fade. Transparent it inside. But tell him that I
want the outlines. Not only the insight. Go to transparency and say
we want only the field fade, we want only the outlines fade. So you have a crazy
effects, you know, crazy effects with
very little thing, especially when you
make graphic work It's very crazy. What you can do with very little and you
see this pattern, you, I didn't seen
that pattern before. Even that is like built very simple on a
CYA gotta related. And that's the advantage
of using cold roll, using a vector program
to make your patterns. You can so easy play with it. So, you can so easy play with your patterns around
convert to objects. And let's say we take the
different version from debt. Because we know you remember
this like the same size. Arange convert outlet subject. It's the same size, it's
just a different split. So basically we able
to like move them over each other and recreate the pattern and create a the
same pattern as you know. But in, in a way, I never have seen that. Go with gray. I like this. What is it doing? Finding a nice color scheme. Go wild. Fun. Oh wow. Maybe
a little too wide. Wide, weight wide. Same shame. Yeah. Like something like this. It looks completely different than to go in the
same shame is here. Let's say we take
your darker one. You see what you all can do. You can really go crazy. Like not much you can do when working with
a program like this. And that is why I
love it so much. I spent a lot of time in my
life behind such programs. And yet, even then, we are by far not at the end. We are by far not the end. We can still outline
it and color it. And I don't know
whatever we want. There's like there's
not much what stop us. You see it looks
completely different. Using the same
inside and outside. Using something different,
maybe some black for this, and maybe some
rows for the deck. Just to give you idea. Bodies all possibly with
something like this. And we still only
on the surface, only on the surface. So I think that's enough
playing around with normal square pattern,
cross pattern. So I would say we hit over to the little bit more
complex things because we all a little
bit advanced now
7. Hexagon patterns: So after we are all
really advanced, Norway is creating
like normal pattern. Probably, hopefully
already understood a little bit of program, a little bit different
steps and what you can do and how it gets done. Then we can move on
to a little, bit, little bit more
complex patterns, but also not really complex. And take always the time
in-between the steps. Just take the time, but I'll make it
a few times more because right now
you're new into it. You want to learn a new skill. It's not about creating
the best pattern or creating the
fastest time pattern. It's about learning and understanding and better
make it five times. But understand the different
steps and how it's done. As we want to make patterns
built on three x's, we cannot use the grid function. What we have here, so what I do is I
building my own grid. And for this, I
take a helping line and I make few snips
to guide line. And now I take one line with a freehand tool like what we do
for the patterns. I make this line a pink
to trust, see better. And so There's not a real rule in how
you build yourself a grid. So what I like to do is
I take three of them. I combine these two together. And now I can actually put
this one in the middle. And we have three
parallel lines. And we copy them. We say 60 degrees, copy them, and then we copy one
more and make it 100. Venti and tada, that's
all what it needs. We're having a perfect
symmetrical hexagon. Great, how I call it. I would also add these
together and know. What I do is I click
on the ride on it. And somewhere you
have lock object. So that means it's locked your notes so you can
not make anything on it. That means when we are
working in the pattern, every not attaching man be attaching anything
to the old one. And SUSE. I have on on few
snap two objects. Everything what I paint here
will snap to the objects. No, it's like playing
a little bit around. You have to think about what we want do is having
these hexagons. So there's not a
real law for that. Then also, this is my
very basic hexagon grid. That's how we start later on, you can make your own grids. I have some grid saved here, and some grids who have
multiple light 567 lines. And then you can like
go really crazy. Then you can go when you create all kinds of
weird hexagon patterns. If it's circles inside, if it's whatever inside, as long as you stay
within that zone, everything will be fine. And let's start with, again with something very basic. Always with the freehand tool. Here is the same as
what means the same? You remember, on the
first one we had always this 90 degrees. And here we basically have the similar situation
with just that we have 60 degrees and 120 degrees. And that is how you
build together a grid. And this is probably
also a very, very Known pattern. It tastes like no time. It's the most simple
of going into the hexagons and takes not
much time, goes very fast. Rarely together. Put it a little bit
more sick the line. What was wait, wait. No, we're in that situation. Sometimes I told you before, not the wedding,
not always works. So here we have to combine
and I don't know exactly why, but that's what it is. Our very first pattern built
on the hexagon scheme. So let's step it
up a little bit. And it's pretty much the same. Look everything what I
wanted to within that, within that, It's
alright as long as it's symmetric so I can
build up one side. You will see that I've
built up one side of it, and I combine it. I copy pasted, I shifted around
and put it on this side. So I combine it together. Let's maybe make this
a little bit bigger already to see is
everything alright, seems alright,
This ones you will later don't see any way. So now we go to same 16. The nice thing is
it is splitting and going around with the
different degrees. This only happen in
the very beginning. And later on you don't
need to do that anymore. Oh, this one is like 20 and shifted and combine it. And you see it's like
easy-peasy to make pattern, easy-peasy to make pattern. And even when you want
them much bigger, it's no problem at all. And combine them, put
them all together. Having a very nice pattern. Here you see that typical
hexagon shape I love a lot. So also here you can see
like I would like this with not take this break-offs apart, remove everything,
and let's see how far we can break apart. So it's no problem to
change something any time. So I want to change this thing. So Why not just to the nought? And you see, we have our
next pattern already. You see already for, for building them
together is a lot nicer to just like have
a very small line. Man, look, you made a little
mistake here. Get us at all. Small combine. That was because I worked with
just super sick line and I didn't hit on it. But yeah. You should have started again, but doesn't matter
actually, you know, I mean, this is just like for
showing you how it's done. I mean, even when there's
like something a little bit awkwardly in it is
still symmetric. In a way it's, it's completely repeat
itself all over the pattern. So it's also no, no problem. So and then we have the next one with having
like nothing in the middle, having only this
one's and so on. That is like pretty much the same then the patterns
were built on On a square, you know, trust that you have to
create your own grid. And I would say there is no
limitation with the grits you do because I mean, we can also say we make no
go now a little bit bigger. And as you remember,
we need only one of these one of these things. So we can pretty much say, we go, it's this big. You go all crazy and
make open this up here. And go here, this here and this. Don't want this open. I think. I want this open. So we have this here, this here, this here, k. Let's see how that will look. Move it over, pull it together. Okay. And this is how it looks. 60 confused, 6,020. Okay. On this side, it's actually like
really weird shifted. So sooner. And give it some
strings, some size. And you see another pattern
built up on, on the hexagon. Here you see again the vector
mistake I told you before this is very
important to fix all if all of this course
in the very beginning. Because here's something
very weird happened. But doesn't matter for
our reason because I want to show you how everything goes. Because otherwise, we
take double after time and you will just look at me making like very boring things. And yeah, that's pretty
much it already. Tree and related buildups can make one more like
build on the square. On a complex career. Maybe it's also interesting
because there's actually like also the 66 corners. See, I don t know,
it's exactly called. But let's make one of them. Maybe one very simple one. Open debt or I have to go back, I'm sorry, I go to beg. All of this. Made it
not a good start. I want to have this
side open. Here. I want this side open. And then I want maybe, maybe make it like this. And then we make it here This, okay, It's also you never 100%
know what happen when you, when you start a pattern. It's just like you see I make NaCL Stein building a
little bit around Low, be, shifted around,
welded together. And we make basically monarch. Basically what I
showed you all before. Copy-paste 60 degrees.
Let me think. I'm not 60 degrees is
getting a little bit tricky. 100, then Tino is 120, and then we have 200, 240 candidate P. Can be, it can be. So no or men, something
weird happened. Key, key. This is logic created. Like very weird, unique. I was not so scared. I was really skeptical
about this ones here to make them that asymmetric, but I also made this
one is very asymmetric. Pardon? Oh, I see it and I
absolutely don't like it. So maybe we just remove them. No problem with that. You always can remove. And you also can always just like let's say we put that on. Why not? This is pretty much how you, how you build a pattern on. I mean, it's it's also
always a little bit luck. Sometimes you have luck, sometimes you like
you have lactate, you go in the right
direction and then you like, just like change little
things from it till it goes behind the
part of being luck. And then it starts getting trust looking good
because you keep the right the right settings and you keep the right things. And years you see that's also another that happens
because we have the lines like this and
not all around that sometimes that little things that why you should
always make it big. You work with it. And not what I done. Because it really
matters how you put the dots about for
our case here. I mean, it's still a
pattern is symmetric. Absolutely works for me. I mean, even here, you still always able to go in, in a wrench join
outlines to object. This will take a lot longer. You seen that because we have
all these irregularities, all these weird things. There are program
really have to fight. But even then, I think it still looks very cool and
very crazy sometimes. Like these bad things can
also have a very nice effect. As long as you see because
we twisted it around, the spikes go to the
different direction. Also all these
corners goes like, it's still like a Symmetrical,
symmetrical piece. And that's what matters when you make symmetric symmetric work. Because sometimes, sometimes a lot
of things happen, you're not in full charge of it. Being a little bit silly,
playing with colors, but you see, you already see what
you can do word for possibilities you have and how. You really can start
working with a pattern, shifting around with a pattern. That's very most
interesting thing in my eyes with programs like this. I love to like this, playing sometimes with
these kind of things, but not always looks good. It's hard to say.
But as you see, we have no completely
different kind of pattern then all the
patterns we've done before and charts because you don't have the three
edit to excess, you don't have to cross. You have the three Xs 123. And I love this kind
of patterns a lot more because they're
not so structured. The other patterns always
reminds me to tiles, all this stuff and I don't
like square stuff so much. That's why I personally like the hexagon base patterns more on tree excess patterns
however you want to call it. I don't I don't know. I don't really label my name. Usually when I say for pattern, Let's say we want
to save, to pit on. So I can recommend, but this is who I save
most of my patterns. And it's a very
ketotic folder I have. There is a lot of very
weird things going on. And SUSE, I think we don't
need to go more in depth. Maybe if we make one
assignment together. And yeah, number eight, we make one assignment. Why not? We build one very nice hexagon
base pattern together, one we actually can use. And let's do that in
the next chapter.
8. Assignment - Hexagon patterns: The aids. Let's make another
assignment together and let's build some sort
of hexagon pattern. Something nice,
something flashy. We start a new document. I go for a forecasted, I have millimeters on the site. So first of all, we make our grid because we
can use the square grid. So we have to start
with Snap to Grid. Make a one line. Okay. Go ahead, line away. Make that line pinkish. Little bit more easy. Copied, welded together. One more, put it in the middle. Maybe we make two more. Two more gets a little
tricky, but also not, also not maybe I can
show you that here. It's maybe more simply than, so. We have like 1234 lines and then we have
this mark them all. We have this symbol here,
alignment, distribute. Here we have distribute
and here we have spacing and apply and know
all the spacing. It's the same distance. So we have like perfectly
parallel lines, make it a little bit smaller
and as we don't go too crazy from the file size. So 61 more. This hundred venti saw. That looks very
crazy, very fancy. Looks very different.
But that's okay. As you can see, we can use
a lot of these queries, things, and then we
have to helping lines. And as we want to create something a little
bit different, I like it to start with
something very different. So let's start directly with this. And I mean, let's see, what do you do? What do you do? Kind of trying to build up
like this one triangle. Let me think that looks good. And then we have this one here. Maybe we make dislike this. I think that could
be a cool one. You remember what to do? We take this, we
combine it together. No, As we want to make it
as perfect as possible, we will double-check everything, all the knots looking good. Only like this one naught here, but we still fix it. Why not? As less knots as bad are? Low? The mirror it. We put it together. And you see what happened? No. But that also doesn't
matter because the are like all together later all
the lines goes through. It. Absolutely doesn't matter. 60? No, no, no, not 6,020. And then we can take
the hundred 20 and we just switch it to the side. And I think that
looks very nice. So we welded together. No, We like that. Shifting it and
start shifting it. And we start shifting it. Welded together and shifting it Shifting it, make it a little
bit bigger than we usually do it to have something
to work with. So I think that is pretty nice. Let's wait, it's altogether. And then we can make this
a little bit bigger. Wow, and I would say it created a very nice
hexagon pattern. A very nice hexagon pattern. Let us think, know what we could change differently to make it a little bit
more interesting. What is always, what I like a lot is you see
the long lines here. I love always to
break these lines. So let's think how we break it. We can break it with these
pieces, always these pieces. I would say, let's break it
with these pieces here maybe. Yes. For this should have keep the one single
thing on the side. But we make breaks apart. And we go all the way, all the way and take
all of this away. It is you don't need anymore
because we make only once. Nobody was saying you want
to break these things apart. So that means we have to
erase that line here out. First of all, we go and take one out
again like this. And then we take you
can weld it together, you make the line a lot lower, so it's more easy for us, are be trying to open up so
you can just put a note here. And then I like break-offs. So now we opened a naught and we open it a little bit too much
and we can put it here. And this one we can remove. And novae basically, we
broke these pieces here. And I think that's it
already what I wanna do. So let's build this
together again. Shifts around welded on D and shift it. And that's what we got. And you see now we
have like the brake, this one long line. And I think this
will create already like a much nicer pattern. And there's only one
way to find out. It's too to build it.
This is what I mean. Sometimes you have to like
build up a pattern on the site to even
see how it looks. And you make this for many
years and many patterns, then you have a
pretty good feeling sometimes from the moment
you create a pattern, if you like the pattern, whoa, the pattern
we laid on feel. And if it's too
much or if it's too less about in the beginning, you just have to try a
lot and you're just like, just make it a lot
of pattern and you will come to a point, your pattern look pretty good. So I mean, it's all tastes. I would say it's all tastes. You cannot say which
pattern is better, you know, because both piano, nice, I would say from them, what I like to have like this, a little bit broken up, seeing even dare you could say, maybe I shifted in a
different direction, Omega circle inside,
omega dot inside. There's endless
opportunities you have with creating patterns. Let's click Go and
make one more for the dots to just show how easy it is to break apart, tick on out again. Remove all of this Now let's molded together again. Now we make something a
little bit more experimental. I sometimes like a lot to put also something sunlight
around elements inside. So let's say we
trying to take this and kind of trying to assign
it here, you see that? So what we will do is to use the roundness of this to cut it. And That's what we will do. No, wait, break-offs apart. So first of all, we want like open this again. So we opened and not like
what we done before. That was again too much. And we go till here. And this one we remove know it's very good to remove
some of that parts here. It makes me this. So Soviet trying to remove this side because we want
to build up only 11 side. So this here we go till here, and now we want to have
only the round part here. For taking the round part, we make nothing
else than taking, taking this and first of all, convert to curves
because we want vector. Then we put it again. We put it here. Open the dot. No, I would go directly there. And now you see
what you do which has killed the rest of it. We have directly the round
thing going on here. This will look a little bit different than what
we done till yet, but we are absolutely down for making things a
little bit different. Keep it interesting. Let me see if it were a dot
here and we do the dot here. No, I shouldn't have killed
the line ups before. We put just a helping line
here for putting our circle. Put it in the center, and take the helping line away. So we have like this circle
here is circle here and maybe we take the same circle and put it all in the middle. Why not to make it a
little bit more roundness, make it a little bit bigger. Maybe that we have bigger like this or
here we do the same. We break, convert to curves. You put somewhere and not
have to open the naught. And we put a note here, and then we have a note there. Then we remove all
the other stuff I think that opened
this year is. So now we will also have to What is he doing here? We also have to
open a note here. There are two lines
over each other. Doesn't matter much for us. It's not the cleanest way. You see this is like, ah, okay, I got this that we
keep like this, then keep it like this. So we remove all of
the other things here around because we don't
need them anymore. Now we build up a
completely new patterns of them together. That is all one piece. Combine them
together. Sometimes. Combining, sometimes. It's better to weld
something like this. We close that, close that cough. Close that cough. Or this clause cannot cough. But we can open this one here
and you see what happened. We can like this one. And we can close this one. So that looks much nicer. Here is like Some kind of disasters. So we will just move this one. Cos here. Doesn't matter so much. So make it a little bit bigger. Quick to check, it
looks very good. So we go back to the
small one and no, lets the magic again. We headed in our mind. We have to just execute it. No. That looks already very funny. Yeah. Maybe the circle not
look so circle leash after it has this breaks, but maybe build it together anyway now
and see how it looks. In playing with around and hexagons is always
like fun to me. It looks always more
silly and different. Gives a nice different touch. And touch it when you weld
something more complex. So we put that single
one on the side, a little bit smaller. Put it up here a
little bit bigger. And let's see how that looks. What is he doing? Okay. Okay. I would say pretty interesting. Not like a pattern
I seen before. Maybe it would have
been funnier to make one circle ago or
so here in the middle. That looks like this. It also would have
break everything. But I mean, I like it. It's not that the big
ones look like circles. It's more like they look like
crazy elements like Yeah. And I hope all of your patterns look a little
bit simpler than this. My computer is like really
like hanging with said No. I think sometimes it can be a lot for the computer to
process and give him time. I don't I don't know
if the new coral is much faster or
much leaking less. But I am pretty much can do a lot of things
is too old car ride on a lot of very crazy patterns, a lot of color, a lot of things. And sometimes just save it
before you make a very, I'm a step where, you know, the
computer can crash. Just save everything
before before you press that whatever button. And then cod computer does it. Sometimes the computer takes 15, 20 min when I make a
very complex stuff. It really takes a while
to really process. And in that time the best is
to just go make yourself a coffee and make something else. You know. Let's jump
to the last chapter.
9. Special tips and hacks: So after we made
a lot of pattern and I showed you already
a lot of traits. I will just like
a little bit more on one more pattern and I
explain you a little bit more. A few little tricks and tips on the program or what
to do with patterns. And just let's dive in. So first of all, we take one of our patterns. I choose this one because I like it and you'd
have a lot of, a lot of different
facets and elements. So let's use this
one. As always. Remember, we still having
only the outlines. So let's try to freeze that
outlines into an object. Maybe we take this to the side. And now we freeze it around, convert object
outlines to object. So making a real
vector mesh out of it. And the computer have
to render a lot. It says is it makes no response. So we will just give him
some time and you see, he was just like
clipping in here. You can see sometimes it makes this sometimes
there are some, some issues when when you work on more complex files,
more complex stuff. So it doesn't matter. We will just like take
the top part of it. What I do a lot. I used the intersection
to kill this off. So using just the
intersection tour. And I really recommend you learn a little bit
the basic lie, Whoa, to shift something
from the front to the back. The arranging and aligning. What a lot of times
tan the beginning, I've write me all the short
keys on a piece of paper, put it next to me. Actually. I have like this
little book here. And every time I find
out a new trick, just like write it down
and you'll see there's like a lot of things
just to Friedan in. So I know what to do, how to do it, how to
export, what's the keys? In a lot of papers, a lot of things, a lot of stuff from
different programs. And it seems silly, but sometimes it's see the full book is full with stuff like this from all the
different programs. It's usually always here on the computer
because sometimes you along the time
not into a program, then it's very tricky
to dive back into. And especially then
sometimes you lose said, Are you remember, how was this, what I have done? And so on. So either way, I
will try to show you a few more little
things to which I also sometimes like is the envelope. And the envelope is like you
can deform as you can see. So you basically, you did form a pattern and you
can create like No, you, we have like
this kind of wave. So it looks very, very crazy, very tricky. I want quick. Put it all back
and put one on the side. As always, we use the envelope
and let's say we bulb it. This makes nothing
else as you see, we have kind of
imaginary vector around. So that's what we
do know we like. Squeezed with it. You can basically remove nodes. You can like make own notes. You lie very free of
going like crazy we set. And the very, very beautiful thing is that
we are still in vectors. So we going on the wireframe and you see we still in
vectors, so we still have Every other options
we had before. So we still can put silly stuff on it. We still can make the
double lining, the inside. Why? You'll see it still gives us a lot
of new opportunities. I lie like how the pattern here, shifting that begin
in the middle. A lot of times when I
use patterns like this, I don't like using the backside. I'm just using some parts
of the middle and you see what kind of crazy pattern
we created with just very, very, very little effect. With just playing a
little bit around. Yes. Take this to the side. And I'm also, I never bought
so much into pattern. I know I made a
lot of pattern and I gained some kind
of skills here. But I was never really
deep dive into patterns. So there's probably
a lot of things where you can just
experiment around. Find your own skills and sings. Take this off again. Don't take this off. So okay. Another thing what
I really like to do is this a break-offs apart. So it really like ribs,
everything apart. Click only on the one top layer, maybe n As you see, I just click on one color to just illustrate
what is going on. And now we can say, we can mark for this
view hold Shift key up. And we can say, we make all of this
one's in a color. And it probably
take us some time. But as you can see, you can start
playing a little bit around with petals audits
even if wrong color. So let's go back here. But also there you can like no start combinator them
together, weld them together. So let's say we always want
to have this ones here. So let's mold them together. And then let's put this one in. This one in, and I
don't make all of them. Also here. When I work on very big pattern, I basically make it
the same as I do it. When I create a pattern, I will make only a few fields and then I will reproduce them. I know I just use
a random color to double-check if I have all
of them on what I want. You see, I missed some here. I also add this one's
in our color scheme. And maybe one more. Let's make six fields. And another different color as matters of weld
them together. So no via new, new regroup them when
we click on them, It's only ten minute color. So let's do the same
with the next layer. And you see a lot of time
you work with vectors. It's kind of work when
you want to make really like crazy color stuff. It will require some work. Also, I may be more thinking to make a few tutorials about how to vectorize your
hand painted stuff. And I already can tell
you this is quiet some work and
requires some work. So let's see, let's take this ones as
well in a different color. But the beautiful thing is
when you once have done this, you really can experiment. You can experiment. And I mean, you can even start from the bottom and you work with
different kinds of shades. I may show you that as well. Maybe make one more here. I just changing always
the color to just like double-check that I really have all of them together
and you see, we already can start painting
in whatever way we want. This one, not that. Let's say I want to
add a double line. We still free to do that. Still free to create any kind of any kind of
pattern what we want. And it goes very fast. Now when you want settled in, when you one's diet,
everything in. It's a very easy process. It's a very easy process and
I don't like the red here. Let's let's go in a completely
different color scheme. No. Why not? You see task like
playing around with color. Sometimes it's very difficult to find like the colors
you want to go with. Find a color scheme
you want to work with. And for this it
helps me a lot too, just like play a
little bit around. See what works, what works
less, what fits what? Let's just play
with it till I have a nice combination of
colors, something like this. And you see, we created a very kind of abstract
way of pattern, maybe make this even more wider. I liked a lot to play with different thicknesses of lines. And Tara be created
kind of a pattern. And very fast and easy. I mean, you no, like reassemble them,
make it bigger, make it wider, Megan
round, shifted around. And all of this is still, you can imagine you
use some other tools. And you can just like
shifting around still, may get around, play
around with it as you see. It absolutely doesn't matter because we're working
in vector files. I know it looks very crazy. It looks a lot more complicated
and it basically is it because you can just
play around and when you wants group your sings,
make your stuff. It is very, very simple. Let's Let's go. What I don't know. Let's go back to this one and show you another
little trick. What I do when I make my
more complex color schemes. So break-offs apart. We go back to the, to the very origin. And now I show you like what I probably would do
with something like this. So I freeze it. And now you see we still
have the lines only. So we make maybe keep
that in the size. And maybe Iran's convert
outlines to object. Like it not good,
healthy seeing here is probably an open
line chest somewhere, so trying to fix it. So see sometimes it's easy fix, sometimes that's only 11 naught, but it's the same as when I
go for the bigger patterns. When I really want
to make something a little bit more
special than I trust, like I probably go and
make the full thing nicer because why not
taking a little bit at Ford being less knots
here because later, when you multiply
this over many, many, many, many layers, there
will be like a lot of makes no sense, but then I guess we'll just
keep it like this. So then I go to the next, I make the breakoffs apart. Just basically we want all
the fields, the inside. And you see, here is
something very weird. We've seen that before
there was something MR. Naught. And I see already why. That's like a wonderful
thing missing. We make a line on it to see it. We put a new line here
and we made it easy fix. But basically we should
already fixed it in this one. Sometimes it's a little
bit difficult to see what actually requires to fix And don't wanna do this. I don't know why. It's still not there. You can see that it's
still not there. You wire-frame, sometimes
it's good to go in wireframe and I think
we have a two elements. No, no, we have one element
that is not connected. Maybe we have two connected, break-off and close it. Maybe it seems like we
have two lines there now. Sometimes the program is
really dancing on our nose. And it's still doing
this. I don't know why. That is like
something sometimes. But anyway, don't let
border too much with it. Because what we wanna do, this doesn't matter so
much because we want to group all the metals together and play a little
bit with, with shadows. Let's say, let's play a
little bit with shadows. So let's group this,
Let's group this. Let's group this. Then I know later all of
these ones will be grouped. And then we group
all of this as one. Okay, so what we can
do know is we can put a fades and I maybe
put a radial faint. And let's go with some pink to purple,
something like this. And I pretty much like it
to have this crazy fade. We can just drop our
effects from here to there. And same we do here. Let's take fountain fade. Let's go from linear idea, from dark to sing in
the same color scheme. So, and then this one's maybe we may make them like
kind of greenish. May sound kind of greenish. I may like. Sure. That was the right call. Maybe it's better to make a fade because later we will have
three of them connecting here. So when I want to have
them fade like this, I have to like break-offs
apart again and group them. I can also put them
together with Command L. That's what I usually do. And let's do the same. Let's go with a fate
where the fade fountain. And now we go with a fade
from one color to another. Maybe a little bit
trickier from the angle. Maybe we go and
120, no, we don't. Or maybe we go 100, 2,020 will be here. Okay, then this angle
will be 60 probably. But also, yes. Then we will have to
same with not with 60, we will have it with 90. Have it on the bottom of here. We have 90. Kinda
be on OVO wrong. So we have 270, it should be then, yes. So now we created a fade
into that direction as well. Only thing what is
left at this ones. I'm not fully sure
if you also create a longer fade, make
them separately. Maybe we do that. Break-offs apart Be aware that you don't connect. Mark everything else. So then we can basically disrupt the same shadows
on there. Why not? We just use a different fate
and use the same angle. And then we still can say like maybe change a
little bit of color. Make the color from this
also to coming from Blake? Yes. And the same here. We basically changed
all of this. What I would do now is play a little bit
with the outline. Because I really
liked the outlines. As you all already know. Playing with little
bit of outline, maybe not too much, maybe something like this. But may know, even put kind
of a fade in the outline. Let's see how that looks. Transparent in the, in the line and put it
here on out line only. And it looks maybe
a little too much. I don't know. It's maybe too much for
what we wanna do right now. So let's just keep it simple. Keep the outline. The outline on three. Keep an outline on three. So you don't have to
do that on everything. But it's completely up to you. Maybe we put here a wider one, but here, maybe we go, You're all crazy
because why not? Why not going all crazy here? And working here with Linear, Linear Radial from the middle. And we have also the singing
and middle, little softer. Take it like this
and now go only for the line outline so that
it looks very cool, I would say really
enhanced the idea. And let's go with a very
thin line for this. Maybe to sin maybe two. And maybe can. I suggested from the preview. I like this. In a lot of time.
It's really just playing around what you like
and what you less like. Keeping some workflow.
And then maybe, no, I really liked this effect. Maybe I want to
effect here as well. Later on. We have
this there too. So it's a little bit more
tricky with the fading here. But also not. We just
make it like this. Make it to the outline
and maybe put it here, make it to the outline. So the outline,
and make it here. So and then put it
to the outline. And it looks a little
bit lost right now, but I promise you, you maybe make it a
little bit more sick the line on all of them, I promise you it will
look good later on. It will look like this because there will be also
like three of them together. Let's also make a little
bit something around here. I'm not sure yet
what kind of color, but maybe even to work with a little bit
of a black to keep. Make this a little
bit more harsh. Or may even go in a lighter green is to
kind of play with it A little bit more
with the background. I'm not so sure if
we keep that color. If you go also more into more lime green or if you go into
something like this, if you like,
completely break it. I mean, some orange. Looks good. I seeing here, sorry, I think I like to go
into orange direction, maybe yellowish orangey. That looks pretty good to me. So let's maybe take this and make also a radial filling. We make a radial filling inside. And let's see where it
comes from y to this. This is, looks very nice. Not too crazy, not too much. Maybe we put a little
bit more inside. So I would say this
looks not too bad. And this one we can take away. And now I group it altogether. And no comes a little bit
more tricky part of it. Because as you see
also this use, you can see even the one broken, the broken thing here, but it doesn't matter as
long as we can see it. Okay? We can see it. Alright. Now as you see
when we put this on this, we have a way to big gap. So this is a little more
tricky because actually this, this have to kind of overlap. So there are multiple
ways to do this. And let me click Sync. What will be a clever way? What will be a clever way? This idea of having like a
very big gappy seeing here. Yeah, maybe just go, go back. Go ungroup it again, and maybe just take take our
big scary thing in the back, which just like scroll it down a little
bit when you press the Shift and you go it down it like it makes it
from the center point. You see what I do is like, I just like kind of zoom
in a little bit smaller so we are alike. Just created the backdrop
with just a little smaller so we can arrange it
now like we needed. And now we can easily
connect to the object. Click to object. This is pretty much the
way who I built up, like I group it in-between a
few times and copy, paste. Copy paste it. Here we go. Prove
it all together. All together. This is the pattern we created. I would say looks very
trippy, looks very cool. And took us not
really much time. And I hope at the
end of this course, you all should be able to
make something like this. Just follow my steps. Maybe take some breaks in between and go over
it and over it. That's just a start. And I mean remember we
are still in vector. You see vielleicht
31,000 per cent zoomed in and there's no limit
will hold us back. In a whole we want to print, these are what we
want to do with it. Also. It's never stopped and limitation with take
this and make it ungroup it all the way back. And you see it goes always, sometimes a very fast to
go back to the beginning. Also, all our groups
are still intact. You still can like Even play around
with different lines and create your own,
whatever, your own. Time, look, see some, look better, some loop less. But I think you get the point. You also able always
to, let's say, I have this one outline, but I like to put a second
outline, different outlines. So let's say we take this a little bit smaller and
you see what happened. We create like this. There's multiple outline. Let's say I want
that in the lines. You are alike. Really able
to produce a lot of things. Same with like
everything else you can like molt is take
the inside out, copy paste it, then I
take the inside out. So we only have two lines left. We make more stronger lines. Put them a little bit
behind everything. Give them some different color, gives them a dark greens and may give them some different color. I don't know. I mean,
you get the point. I think I think you get a
point with what you can do, how you can do it. And you see this looks like a completely different
pattern already. Just like change a little bit. The flow of everything
change a little bit. The colors, what you wanna do have different atmosphere
of the pattern. It's a very, very
easy, it's very easy. And there are not
much limitation. You can overlay layer over layer over layer so much sings. In my very big work. I work with pattern in
pattern, in pattern. So I kind of just, I can show you that creek. What, what I mean We said, I can basically take
another pattern like this. And I say, I want
another pattern. And then we need to make
the line very small. No, right now for
what we want to actually be the best,
doesn't matter. It doesn't matter for
what I want to show you. So let's say I want to have
this pattern inside here. So even smaller. Because he like via creating right now
in a digital thing. So let's click this and click to this. Let me see It's a little tricky. Now. Let's take these two. Let's take the intersection
and now we should have, we have two intersection here. But the intersection
should have only like this little lying if as a
little lime hairline. So now we have two
intersection here and SUSE. Your possibilities are endless. And shoe and a small pattern, you don't see it, but when you
create a really big piece, all the stuff I was
telling you before, in the basic, you can
easily pushed together. You can like intersect. You can make the pattern goes from the front to the
back to everywhere. And it's basically
can go everywhere. You know, you can take
a roundish pattern. You can take it all over the place and put it
wherever you want to put it. Especially if we say
intersection tool, it gives you a lot of
possibilities to create in ways you couldn't before
and start getting messy. But I think you get the point. What I want to show you
there to the endless ways, even to say, put it on the top. Go out of your way, take this one's, and take
this one and intersect Take this away and no, take them in darker color
and maybe not so good, but you get the point. Take them also in the green. You see what I mean,
It's like very, very easy to create stuff here, to really create stuff, to just play with it. Intersect to visit an instant. Let's take this away. Let's take this, Let's take this end intersect. And for me I loved the
creative process of not fully knowing what
I'm doing from warlike, just experimenting
around, playing around. That is how you learn the
most and how you'll find very interesting
things and flavors it. Same here. We can also put still
a transparency on it. Put the radio
transparency on it. Not fully in the middle. And then you can change opacity from the middle
to the bag and so on. That's like endless ways of
what you can do the program. And you see that looks
already very crazy. And this is only
scratching the surface. And I tried to keep everything
very simple and very basic right now to just show you a little bit
what is all possible, what we can do when I mean, no, we can go in the next fast. We can put that back
ground thing here. We can arrange it
convert object. Now we can drop the same
shadow on this when we want this like this for
the Linear Radial, like we had it, but right
before we headed as the lines, no, we really have it
again is own vector. So no, you basically can fill
another vector in this so you can fill lines on it. So even like this you see what happened is endless
ways of playing around. Yeah, I would say this
is the real power. This is really interesting. I mean, this goes way
beyond of what you ever can't add to what
was also a POD. Why at some point
was diving very deep into creating digital art. And a lot of my
digital art prints. You can see in the Internet or on pictures
what actually has happened. Because most of the art I
created on at least 1 m sizes, and I create them in
that original size. You're on a computer that
when you have like a pattern, you can see like this. But it's zoomed in. Here. You don't see much. You don't see much,
but then you zoom in and you see like all
of the structures, you would see
something like this, which you wouldn't see
in a smaller size. And you can see, you can like No go crazy
with everything. And here the same, you can create arange, convert outlines
to object dot both hanging and give that outline. Oh, that's way too
big or way too big. Like very, very small. And then we can still
throw transplants on this against you, put the other one over, we can take this and put
it over and take this out. And And it's a lot of
ways to play with, a lot of ways to play with. Take the transparency
away from this. Make it darker from here. And let's say that
transparency comes from from the middle where it
should be usually come a little bit
more professional. And here we go with easy,
cool pattern status. You don't see like this
here it looks like a shade, but you come close and you have so much
things to explore. I save this as
sine meant to foo. So let's wrap everything up. I don't want to put too much stuff on your right
now and I think you need to spend some time to just
like chess play around. So thanks for everybody who
was like buy this course, who completely watched it, will hopefully rebuild
some of the pattern. And I hopefully could
have helped you, but I'm pretty sure when you was watching all that Coors and when you try to rebuild
some of the stuff I'd done, then you are already
able to create nice, beautiful patterns
all by yourself. And you don't have to use anything from the
Internet anymore. What makes absolutely no
sense because you are 100% on charge for the
pattern for the Carlos, for a resolution, you can do basically everything out of it. And that is a very
beautiful thing. And I really hope I see many beautiful
patterns from the few of you who buy this course and rebuild patterns
and into cord row, into graphic work, into
Illustrator, into anything. And when you once found
the beauty of vector, there's no way back. I've worked with vectors
for 20 years now. And I don't like pixels. What to say, it's like when
it comes to graphic stuff. I just make everything
with vectors. I even tried my letters
and everything. This vector, it's just, it works well for me. And you can just modify
and change everything. You have hundred
per cent influence. And that's what I liked. I liked to have control. I like to have 100
per cent control in what I do and how I do it. And that is when
vector comes in place. So I probably will make a
few more other tutorials. I will make one-to-two service. I make a very complex painting and probably some who
I show you how I make my hand paintings into vector
because there are a lot of different ways how to
vectorize hand painted stuff, how to transform it
in a proper way, how to even work with it. All of this and we'll make
separate causes from it. I probably make a
couple of tetra related workshops and a lot of more creative art workshops because I think
it's a nice thing to give a little bit my
knowledge to all of you. The few of you were really
eager to learn something, to be creative and
to do a little bit more than just sitting
at home and watching TV. So that's it. Hope you liked it. I hope I helped you
and see you next time. Peace out my school, army. And that's it.