Fun & Vibrant Animal Illustrations in Procreate | Rebecca Mills | Skillshare

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Fun & Vibrant Animal Illustrations in Procreate

teacher avatar Rebecca Mills, Commercial Illustrator

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      2:50

    • 2.

      Class Orientation

      0:50

    • 3.

      Creating Your Canvas

      3:40

    • 4.

      Ideation & Resource Gathering

      8:26

    • 5.

      Making Our "Messy Sketch"

      19:46

    • 6.

      Refining Our Final Sketch

      17:39

    • 7.

      Introducing Color - The Color Composition

      22:09

    • 8.

      Creating Block Shapes

      31:44

    • 9.

      Adding Lighting & Textures

      27:52

    • 10.

      Final Finessing & Exporting

      6:35

    • 11.

      Conclusion

      1:06

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About This Class

Are you new to Procreate and want to learn the basics of drawing an illustration? Curious to learn from a professional artist who is willing to share all of their insider tips and tricks? Or just want to create some art for fun that will make you smile?

In this class, commercial illustrator, Rebecca Mills walks you through her proven, step by step process to create fun, vibrant (and a little bit silly) illustrations. 

You’ll learn how to:

  • Set up your iPad and Procreate workspace for maximum efficiency
  • Navigate the user interface
  • Create stylised characters from photo references 
  • Save time with the symmetry tool
  • Select a colour palette that sings 
  • Understand Alpha Locks & Clipping Masks and how to use them to add textures and shading that really polish your artwork

Maybe you’ve been following Rebecca on her Instagram and have always wondered…

  • What brushes does she use?
  • How does she add textures?
  • How does she design her colour palettes, and,
  • How does she get a vector feel in this awesome raster based app?

Then, you’re in the right place! Rebecca spares no details in this comprehensive beginners class. Grab your iPad and let’s dive in!

Meet Your Teacher

Teacher Profile Image

Rebecca Mills

Commercial Illustrator

Teacher

Hi, I'm Rebecca, a freelance commercial illustrator based in Perth, Western Australia. I love creating bright, colourful and fun artwork... most often in my favourite app - Procreate.

I am a trained Graphic Designer, who worked in branding and merchandising for 10 years before giving that up to draw puppies, kittens and rainbows (and other cute things) for clients all over the world. 

Previous clients include, Procreate, Crocodile Creek, Hinkler Books, Australia Post, Illustrators Australia and Perth Zoo. 

 

See full profile

Level: Beginner

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Transcripts

1. Introduction: There's been a little life-changing moments in my life. One of them has got to be the moment that I bought my first iPad Pro and installed Procreate. It's absolutely revolutionized my workflow. I am creating better quality personal work, and I'm also creating a better quality and quicker artwork for my commercial clients as well. [MUSIC] Hi, I'm Rebecca Mills, I'm a commercial illustrator based in Perth, Western Australia. I'm best known for my artworks that are bright, colorful and a little bit silly of animals doing ridiculous things like giraffes going down hills on mountain bikes and sharks going out to fancy dinners in top hats. I'm a trained graphic designer. I worked as a graphic designer for 10 years before, about five years ago, deciding to give illustration a shot and see how that went. Since then I've been absolutely spoiled by the clients that I've worked for and the projects that have come my way. Some of the things that I've worked on include multiple Procreate commissions, stamps for Australia post, jigsaws for crocodile creeks and a bunch of products for children merchandises. You'll find my commissioned artwork on anything from new rules to tau's and water bottles to books and book covers. This class is going to answer some of the most common questions that I get asked on social media, like, how do I select my colors? How do I add the textures to my artwork? How do I get that really clean and crisp [inaudible] look to my artwork in a raster based software? In this class, you're going to learn how to use your iPad to gather inspiration and references, sketch effectively and purposefully, navigate the appropriate interface, utilize my favorite tools, the symmetry tool, Quick Shape, color harmony, all which will save you a bunch of time when you're illustrating. I'll show you how I add textures to my shapes. You get to learn these all while drawing along with me creating our own really fun illustration of an animal playing guitar. This class is great for freelancers, side hustlers, or even just hobbyists that want to get a bit more art appropriate. You'll be able to use all of these skills to create bright, vibrant illustrations that are not only beautiful to look at, but are perfectly set up for the end destination, whether that be for Instagram or for print for your clients, or to go off on third-party sites like Society6 or Redbubble, where you can earn a bit of passive income. I'll guide you through my proven process all the way from start to finish and give you all the tips that I've learned along the way. So get your iPad, take a seat, and let's get ready to go on a character creation journey together. [MUSIC] 2. Class Orientation: [MUSIC] In this class, I've decided to set the class project as a animal playing guitar, which I realize is pretty niche. But I think it'd be a lot of fun to work through it together and it will enable me to illustrate all of my favorite features of Procreate. Then at the end, I have this dream of a project gallery full of different animals playing different guitars, just jamming out together. I think it'll be super fun. You get to pick the type of animal, and you get to pick the type of guitar, and then I'll talk you through how I use Procreate to combine elements to create a finished illustration, all the way from ideation through to finish style. Once done, please share your character in our new Ben gallery, the project gallery below. I can't wait to see them altogether jamming out. 3. Creating Your Canvas: [MUSIC] We're going to jump in and set up our Canvas. Setting up a Canvas is very important to get right in the beginning. If we set it up too small, we might have pixelization issues when we post it on Instagram. It might print really blurry for our clients. But similarly, if we create it too big, we will limit the number of layers that we can have in Procreate. We're just going to create a file that's too large or fill up our storage space more than it needs to. It's just about finding the right balance between a production needs and also the constraints of the software that we're using. I'm just going to open up Procreate now and I always have it in my doc because it's essentially all I use my iPad Pro for. Open it here and it takes you straight to the gallery page. In the gallery page, you've got all of the files that you're working on, it'll be ordered in a sequence. Once you've opened it, it brings you straight into gallery page. From here you've got the option to either select your images, import images from your filing system such as iCloud, or if you're using Dropbox app on your iPad. Then you've got an option to import in a photo. Check if you want to draw on top of the photo or if you want to edit an illustration that you've created in other software or you've taken a photo of some line work that you've done, this is how you get it in. But for now we're going to create our own brand new Canvas by clicking this plus button here. In here, in the new Canvas panel, you'll see all of the sizes that I've worked on recently, and you've got the option to select screen size. But what we're going to do from here is select this little icon which will give us a new Canvas. You can see that it's defaulted direct to my favorite personal project size, which is 3,500 by 3,500 pixels. I really like this size because it just works nicely for personal projects, you get a really crisp illustration when you post up on Instagram, and you have a nice number of layers to work with. This will also give us enough resolution. At the end of it, if we love our illustration, we can chuck it up on a third party seller site like Redbubble and put it on some mugs and sell it. There's some other options in here as well. We've got options to adjust our color profile. If you're working on a file that you're hoping to use for print, I still recommend setting it up as RGB just because the blending modes will behave better. All the colors in ISO, you can use the full Gamma and then we can change it at the end. Just try and avoid things like super bright pinks and long greens and the colors, because they're out of spectrum. Here is the time-lapse settings. I have mine set to 4K and on lossless just so that I can have the highest quality time-lapse a Procreate can create. If you're worried about storage or if your iPad is running out of space, you could scale it back through this data 1080p and low-quality, and that will take up less space on your machine. We've also got Canvas properties, which are just a couple of settings that I don't typically use. We've set it all up. We haven't really changed anything else and we're just going to click "Create". Here is our already to go Canvas. We've made sure that the resolution is correct for our output needs, and we've made sure that our time-lapse settings are correct, so at the end when we export it. We've got the beautiful high-risk time-lapse. The white square might be a little bit intimidating, but now I'm going to talk you through some ideation ideas on ways to come up with what you're actually going to draw on this whitespace. 4. Ideation & Resource Gathering: [MUSIC] Now that our Canvas is set up, and we're going to do some ideation and resource gathering. When I was designing this Skillshare class, I was really tossing up whether or not I should include this as one of the lessons, just because thinking about what you're going to draw is not as fun as actually drawing, but it's a super important component of actually working as a commercial illustrator and even creating personal work. For instance, I'll quite often get briefs from clients, so it will say draw five animals at a cafe, or draw an animal dresses at night, or we're doing a party scene with some animals. It's not always animals, but a lot of the time, it is animals. Then it's up to me to decide what animal that I'm going to draw. Now it's up to you to decide what animal are you going to draw. There's 8.7 million animals in the world, so we really need a starting point. The one constraint that I'm going to give you is I'd really like you to pick an animal that's got some forward-facing eyes. The main reason for that is I would like to demonstrate to you during the process, the Procreate symmetry tool. This symmetry tool has been absolutely life-changing for me, and it saves so much time when it comes to drawing objects, buildings, character's faces, so I'd really like to introduce that to you, and we'll do that through the face of the character. We want it to be forward-facing. The ideation process that I'm going to run through as well is also awesome if you're under an artist's block, and to be honest, I've struggled with that a lot over the last couple of years. I've got two young children, I am tired, and sitting down to draw personal projects, sometimes getting the energy for it is hard. So being able to sit down and you can't think of something to draw, this is a way that I would work through figuring out what I want to draw. Some of the things that you'll learn in this lesson are how to set up a split screen on your iPad, and also how to use Google images just to bring up ideas that will help you work through what it is that you really want to draw. Like I imagine, some of you already know what you want to draw, and those that don't, this is how we'll figure it out. Firstly, we need to split-screen our iPad. Do you have a web browser in the dock of your iPad? If not, I'll show you how to do it and how to access your dock from within Procreate. This line here down the bottom is part of our OS. You just put your finger on it and drag it up, and you can see all of the apps that you've got in your dock. Is there a web browser there? If not, I'll show you how to add one. We're going to go back to the home screen. To do that, all I've done is just swipe up out of the app. We will select the app that we want. I'll just use this Google Maps icon. Put your finger on it and drag it and drop it into the dock. Now, when we go back into Procreate and we pull up our dock, we can see that new app is accessible there. Now to split-screen the iPad, all that we need to do is pull up our dock and then drag and drop the Safari over into the second half of the screen. I don't want it to take up half of the iPad, so to make it smaller and take up only a quarter of the screen, we just need to drag and drop it this way. There we have it. We've got a great screen for creating references there, and then our working space here. Now we have access to the Internet while we draw, which is great because the Internet is pretty big, it has a lot of stuff in it. First, we've got to select our animal. To narrow it down for this project, I really want to show you the symmetry tool later on. We really want an animal with forward-facing eyes, so that should cut down some of those 8.7 million species that I talked about earlier. Some animals with forward-facing eyes include a bear, a quokka, a red panda, an owl, a koala, a big cat, or even a household cat, and dogs. Typically, they don't have forward facing eyes, but you can draw their eyes front on in a character, and it will look great. My first recommendation when you're picking a subject for a personal project is to pick something you're super passionate or excited about. Are you a big dog fan? Are you interested in weird and wonderful things? Is there an animal that jumps out of your head and says, draw me? Well draw that. In this instance, we want something fun. Let's start basic and start searching fun animals. Just click up here. Just before I go ahead, I am running Safari on iOS 15.1, so the way that I'm searching and the way that the browser works, and the way the tabs work might be different between your browsers. I'm going to click up here and look for fun animals, and click on images. Resource gathering as well, it's really important to remember that we're not looking for something that we're going to copy exactly. A lot of these images here are covered by copyright. We want to respect the creators. What we're looking for is inspiration and some ideation, really. It's just a bouncing point, it's a coagulation of all the different images that we see. You can just scroll through these until you find something that you're really excited about. If nothing comes up, you can try a different tact. Sometimes I want to draw an animal with stripes, so I search stripy animals, and sometimes I want to draw something Australian, so I'll just look for something there. I really like the koala, he's cute. I think I might go back. I love a tiger, which we saw here. We will search. These guys are cool too. Let's do tiger. I really like drawing tigers just because of the fun markings, although it gives a really nice contrast and they are great example of a forward-facing animal. Now, what I'm going to do, is I'm going to save this reference tab of tigers for later and create a new tab to search for a reference of the guitar. Now what I'm going to do that I've got a bunch of different references here of the tiger, I'm going to create a secondary tab by using this plus icon here for the reference of the guitar. Actually, I'm going to search for types of guitar, or, here we go, types of guitar anyway. I think a tiger would probably use an electric guitar. Now that I've chosen electric guitar, I'll just bring out some references of that. Heaps of images of very cool guitars. Then we need one final reference tab, which will be our reference tab for the pose of the character. Obviously, there's not going to be a heap of references of tigers playing the guitar, so we'll just look for a person instead. We want him to be full body, so maybe person standing. When trying to find your character pose, it's always a great idea as well to find something super dynamic. White on different [inaudible], leaning, something with a lot of action in it. This guy, he's a little bit static. Then we're going electric guitar. Look at this dude, he is awesome. Maybe something like that. Great. We have split-screen in our iPad, we have got all of our references set up so that we've got access to them while we're drawing, we've decided what animal we're drawing, what guitar we're drawing, and the pose in which we are going to be drawing the animal. Now we're ready to start drawing. 5. Making Our "Messy Sketch": Now after all that boring setup; the Canvas setup, reference setup, we're ready to start drawing. I am excited to talk you through my process of creating my messy sketch. The messy sketch is essentially just a compositional diagram. It's a very blobby, rough sketch that will be the foundation of our illustration working forward. I'm going to show you brushes that I like to use for messy sketching. I'm going to show you how to set up the layers for messy sketching. I'm going to show you how to create the wireframe pose as well for the character and how to stylize your character going forward from the references we've created. I'm also going to introduce you to the symmetry tool, which is one of my all-time favorite tools in Procreate with picked a forward-facing animal character for this one reason, and it's going to save us so much time when it comes to drawing the character's face, being able to do it on one side and not the other. First thing that we want to do is select our brush. You can find the brushes under the little brush icon here in the menu bar. My favorite brush to sketch is the Nikko Rull here in the recent menu, which is just introducing the latest Procreate. I use it so much, it's always here. You can find it if you haven't used it before under the painting menu here, and down here you find the color. What we want to do is make sure that we have got stabilization turned off. By clicking it again, it will bring up brush studio. In brush studio, we have our heap of options to adjust a lot of different things with our brush, so the tapper, the shape, how it renders the textures. But we want to turn streamline off, which is here.This is all the brush stabilization. There's a couple more options that were added with the latest Procreate. Streamlines always going to be my favorite, but we still need to turn it off for now because we want the brush to go down really smooth and natural and feel like it is just not being hindered or adjusted by the software. We've got stabilization of brushes done. To adjust the sizing of our brushes, these over here, size we want, I don't know. If you've got the same Canvas as mine, pick something around 13 or 10 percent mark. The brush sizes in Procreate are linked to the size of the canvas because of its pixel dimensions. If you're working on a smaller canvas, you will need a smaller size brush because that size brush will be bigger on your canvas. Down the bottom here is the opacity. I don't tend to use the opacity. I keep it at 100 percent for pretty much everything. But it's great to know if you're kind of a person that doesn't like to use that. Here we go. Now I'm going to introduce you to some quick hand gestures that I use a lot with drawing in Procreate. Obviously, you've got the two-finger tap undo and the three-finger tap redo. You can also undo and redo using these buttons down the bottom. There's also pinch and zoom to navigate, which will allow you to zoom out and then zoom all the way in. If you get lost at any stage, you can just do a quick pinch and I'll take you back. Now our next step is to select our brush color. We want to pick a color just for sketching. I'm going to go through colors in detail in lesson 7. But in this step, all we just wanted to do is pick something that's not black. I am allergic to black. I really find as well that using a cooler, darker color gives you a sketch like a professional clean look to it, and that's what I do when I'm sending our artwork to clients. Your colors can be selected up here on the right using the color menu. We've got a few different ways to select our colors: disc, classic, harmony, value. I use classic the most. It's how my brain works the best. We've got light colors at the top, dark colors, so it's all one hue. Light at the top, dark at the bottom, saturated here, desaturated here. I've got it on a blue at the moment. You can see adjusting the slider here will adjust the hue. We want to a bluely purple and we want it around this mark. There we go. I think that's really nice sketching color. Now we need to sit our sketch layer. Our layer is up here, this is the layer panel. By default, every file has Layer 1 one a background color. The background color is just the background color of the artwork. We're going to use this Layer 1 here for our messy sketch, but I just wanted to rename it first so that I don't get lost when we're sketching. To do that, you just click on the name and select Rename, and then your keyboard will come up, so I'll just call it messy sketch. Now we can get drawing. As I showed you before, just two-finger tap undo. Undo and redo will also adjust layer rename, so we don't want to do that for now. Another way to get rid of all of this mess off our canvas is just to go into the layer panel here, we want to click on our messy sketch layer, and then there's an option here to clear it. Now it's all nice and great for us to start sketching. I'm going to just zoom out a little bit so that I can see my canvas bounds. This is where our references are going to come in. We're going to start with our posts references which are already up. We're going to find the ones that are less static where they're balancing on the white is distributed in a different way of exciting angles. We want something that's just really fun. I just loved this guy here. What I'm going to do now is using the Nikko Rull, just basically get down a wireframe of how the body parts are sitting. So his shoulders, his arms, like this. This is just a basic wireframe, so we need to obviously add our guitar as well. See how that leg he's got and this leg is all the way at the front. I don't know about this leg. How's that attached to these pillars. What I'm going to do with this back leg is erase it. The eraser tool is obviously up the top here. We've got a brush smudge eraser. The eraser tool is currently got it set to Nikko Rull because obviously my favorite messy sketching brush. But if you want to set your Nikko Rull as well, the easiest way to do it is have brush tool selected and then hold your finger down on the eraser. Now, we can use the eraser to erase the back leg because that just isn't anatomically possible. Here we go. Off his pelvis, back leg. This isn't much, but it's a great start for our composition. It's a basic pose, are we happy with how everything sitting? If you want to move anything, you can either erase it and redraw it, or there are options as well to transform objects in an illustration using the select and transform tool. This is the selection tool here. The best one to use for this thing is freehand. What freehand, freehand selection essentially lets you draw the selection on. Say you weren't happy with how this leg was and you wanted to move it or you wanted to extend it or shorten it. We've got the selection tool around the leg. Now we're going to use the transform tool here. The transform tool allows you to move around objects. It also allows you to increase the size or distort them and there's a warp option as well. But what we're going to use for now, often the easiest one, is distort. What we can do with the distort one is pull out from the corners or from these middle points and just pull it around until we're happy with how that is sitting. I think I've got the angle of his leg a little wrong, so it should be like this. He's got his name on it. Then I think I'm happy with how this messy wireframe looks. When we are gonna be stylizing our character, we have to look at our reference and realize that we're not going to be copying this exactly. We're stylizing it and bringing over some artistic flair when we're creating it. It's about recognizing the geometric shapes that exist already in your character, in the animal that you're creating. For instance, if you're creating a bear, make the arms and legs chunkier than they should be, or the body a little bit shorter. I find the easiest way to make things cute is to make them shorter and squatter and try to round off the elbows and the knees. You can see as I'm working through the tiger, I'm making this tiger, his body is like a quarter of the length of a real tiger and his legs are super chunky and his head is just if it was real life, I don't think you'd be able to set up. But this is the principles behind making things cuter; big heard, big eyes, mouth close to the eyes and smaller. Just keep playing around with what works. But remember, these references are a starting point and we're stylizing. Now we need to add some white to the body parts to match the animal that we're drawing. Navigate back to the tab that you have for your animal. Here's your tiger. Now we're doing a character here, so we're not going to match this exactly. But it's important to figure out what parts of the animal are chunkier and where we can draw emphasis from. Obviously, the stick figure, it doesn't look much like a tiger. I think I actually want to increase the size of the head before we start as well. I'm just going to do that using the select and transform tool that I showed you before. But rather than using the distort option, I'm going to use free form because I want to increase it in a rectangular format. You need a big head. My characters always, they just need a big head. It looks cuter. Here we go, and recent to the illustration. If you don't have anything selected and you select Transform, it will just drag the whole artwork that's on the layer. This is where we start adding some thickness. Some tips when you're doing this is to think of your animal as if it's built of sausages. This back leg here. He's going to do with this. We're turning these sticks into sausages, really. You can erase as you go your center framework that you created. Really being sausages and it does not matter if this is a mess. The whole point of this is that it's a mess. We want it to grow and evolve and it's just playing around at this stage. Don't put too much pressure on yourself. The more pressure that I put on myself, the harder that is to draw. Just have fun with it. If it takes longer, it's completely fine. Just adding in my tile, which I forgot to wireframe on before. I think I need to add in the guitar now just to see how that's sitting with the body as well. I was just thinking that may be one of those really cool '80s electric guitars would be great for a tiger like this one here. Flying the electric guitar. I'm just going to draw that in. When I'm drawing in objects, if it's going under things, just draw the whole object and then you can erase sections that are obscured by others. Like this arm, it's running on top and you can just erase it. I'm still not happy with how wide those legs are. They're got to be really fat English sausages. Now, we're going to do his head and this is where we get to use the symmetry tool, which is super awesome and it's one of my favorite things I got introduced to at Procreate. I think that was in 4.2. But up here under the canvas panel, there is an option to turn on drawing guide. If we turn this option on here, it'll give us a grid, but we want to turn on symmetry. We go Edit Drawing Guide. There's all these different options here. We've got 2D, we got isometric, if you really like doing isometric drawings. We've got perspectives if you're doing city scenes and symmetry here is what we're looking for. Even in symmetry, there's a bunch of other options as well. Radial is great if you want to do beautiful Mandela's or flowers. But we just want vertical. Once we've got the vertical guides selected, you'll see a line appear on the Canvas. This blue dot will allow us to move it around and the green dot allows you to rotate. What we want that line to do is run right down the center of the head of that animal. There we go and just select "Done". It's important to note that the symmetry function is actioned on the layer rather than the whole OK document. If you see here, it's on this layer, it says it's assisted. That means drawing assist is turned on and symmetry will work on this layer. But if you put a new layer in, this layer will not have Drawing Assist attached. I use drawing assist so much that I've set my Modify button, which is this button here so that it turns off drawing assist. It just saves me from having to go back and adjust the layer each time. If you see here it's changing drawing assist on and drawing assist off. We've got Drawing Assist on now, but to make it so that that button turns on drawing assist on and off I'll show you how to do that now. We're going back to the Actions menu here, which is the little spanner. Then we're going to go to preferences. This is where you can personalize your interface. Just for now, we're going to select gesture controls and then select Assisted Drawing. We want that to be on tap the "Modify" button, which mine is here. That's all we need to do. Now, that button will turn off and on Drawing Assist. We can see our symmetry tool in action which is awesome. What we're going to do now is messy sketch the face using the symmetry tool, which is why we picked an animal with a forward facing face. We can draw in the nose and eyes on one side and it's going to match it to the other, which really saves a heap of time. Sometimes I find the eyes really frustrating to do so I might actually draw his whole head first and then add in the eyes last. I'm going to bring up my reference layer for tigers so that I can see what they look like. When you're drawing your character's face as well, I always like to add in eyebrows on characters even if they don't have, no animal has eyebrows, though not many. But I add them in because they're the easiest way to add emotions to characters. If we just, eyebrows this way, angry, eyebrows this way, a bit worried. But eyebrows like up, happy. You can do so much just with the eyebrow placement, which is why I might show that add them even to characters, animals that do not have any eyebrows at all. I also tend to do small mouths and bigger eyes. Now, we're just going to keep playing around until we're happy with the head shape. I don't think I've given him a big enough muzzle. I'm now making his head a bit bigger again. Now it's too close to the top of the page so we just transform and move him down. Just keep playing around with your illustration until you're happy with how everything is looking. If you want to go back and adjust any of your body parts, just remember to turn off Drawing Assist. Now, we can use that modify button here. I think he needs a bigger body to match his head. I'm just going to thicken it by using the Select and Transform tool. Then I'm going to adjust the angle of this leg using the Select and Transform tool. Still not happy with how thick that layer is. Nothing in the eyes. When I draw eyes, it probably takes me four or five goes during an illustration to get them the way that I like, they express so much emotion and it's so important to how your character looks that it's really important that they are right. I'll put them in as place holders for now, but you watch, I'll probably adjust them later. The wrong transform mode on it. We just keep playing around with the illustration until we are happy with it. Tail, not happy erasing that. I want to make his smile look a bit smilier. I think I'm pretty happy with how the messy sketch is looking. We've used the mica roll brush, the eraser, the select transform and symmetry tools to create a very rough sketch. These are very early stages so don't get scared, but it's starting to look like a thing. Now that our messy sketch is done, we are ready now to go on and progress it more into a refined sketch. This is a great starting point. But looking at this, I don't think many clients would know what I'm going for. I would tidy it up in the next video before I can send it out. 6. Refining Our Final Sketch: Now we're going to refine our sketch. We've got this very messy sketch which will act as a great basis for our illustration. From here, we're going to get a finer brush, we're going to rely heavily on the Quick Shape tool to get some really clean and crisp lines. Quick Shape's my favorite tool in Procreate. I can't wait to introduce it to you. Once we will finish up the artwork to the stage that I would typically send it out to a client for approval and it will act as a super great basis for adding some color to later on. First, we need to set up our layers. We're going to have to adjust the layer opacity of our messy sketch and add a new layer in for a clean sketch. When we go into the layer panel, this little in here tells you what the blending mode is. It's always default to normal, and when you click on that in as well, it will bring up the opacity slider. We want to slide the opacity slider all the way down to probably around the 20 percent mark. It's just acting like a ghost tiger image in the background. Then we'll add our clean sketch layer on top, which if we click here, rename, and we'll just call that one sketch. Now, we need to change our brush as well. We're not going to use Nikko Rull anymore even though we love it so much. We're going to go into the brush menu, and then we're going to pick a sketching brush. A pencil or something similar to that. My favorite one is the one all the way down the bottom, the 6B pencil. We're going to just go into brush studio now by selecting it and turning the streamline all the way up. Mine's all the way up because I've been using it before. That's all we really need to adjust. You're welcome to play around with stabilization and motion filtering. This is brush panel here. You can just try it out directly in brush studio so you don't even need to leave to have a look at how the brush is behaving. Once you're happy with what stabilization you've got on, as I said, streamline, then you can click ''Done'' and you brush is all set. Now, we need to select a brush size. We don't want it to be as big as Nikko role. I'm just testing what are these now. I'm quite happy with that size, but if you didn't want to adjust it, remember, we have this option here on the side to adjust the brush size. I think mine is probably remembered it from a previous job, so just have a play around with different sizes and what feels good for you. Remember that when you are selecting your brush size, that the brush size is linked to the size of your document because it is setting pixels within Procreate. If you've got a very big document, you need to set a bigger brush, and if you've got a smaller dimension document, you need to pick a smaller dimension brush. What you can do as well once you've found a brush size that you're really happy with, you can set it in as a brush size preset by just selecting this little dot here and then putting the plus. This is new in the latest update of Procreate and it's great because if you then adjust your brush down here to do some finer details, but you want to go back to the size that you had before, you can just click directly on this spot. Let's do some actual drawing. First, we're going to start by drawing the head. We want to use the symmetry tool on this layer. If we go into the layer panel now that you can see that the messy sketch is still got Drawing Assist set to it, but the sketch layer doesn't. Every new layer in Procreate has not got Drawing Assist set onto it. We can use our Modify button over here to turn Drawing Assist on to this layer. Remember how we talked back at the messy sketch stage about simplifying our shapes. What we're going to do now is tidy those simplified shapes up using the Quick Shape tool. I always use leave my eyes for last just because I find that such an important part of the character that if I do it first, is really distracting. In Quick Shape tool, what you can do is, if you just draw a straight line and hold it, you get a line. It's awesome. If you want a circle, you can draw a circle, you get an oval, and then you put your finger on, there's your circle. We can do things like squares or rectangles or even just weird polylines, which is super handy because if you're drawing man-made objects like cars or buildings, you can adjust the points as we're going. But obviously with a tiger, we don't need to worry about that. We'll start by drawing the sides of the face with one of my other favorite Quick Shape shapes, which is the Arc tool. If you just draw a very rough arc shape and then hold the end down, you'll see that it snapped into a nice smooth line. If we go Edit Shape here at the top, we can then adjust how that line is curving. It's a really awesome and quick way to be able to see how different face shapes look on your animal. I like that kind of bear shape. We're going to go through now, and put in some line work over the top of our messy sketch from before, simplifying down into Quicks shaped geometric shapes as much as possible. Clean line, sharp line, sharp corners is what we're looking for. I see this ear, obviously a tiger's ears very fluffy and not exactly round. But what we're looking for is a stylized look so got it nice, natural on the inside and then an arc on the outside. We do a straight line for his nose. You just keep an eye on your character. Does your character have a lot of geometric shapes in how it's built? How are you simplifying yours? I can't wait to see it. Here we go. Here's a little muzzle and there is an arc there, and there will be another arc here. I might add his eyes in now. We're going to do those as circles. I typically do my eyes the same way every single time. Just in a circle, do less pressure on your brush so that is a finer light. Then we will turn off Drawing Assist because if we don't, we leave it on for now and I'll show you why. Draw in, not ideal. This is color drop as well, which is something that I use all the time. It's great fulfilling, closed in shapes. We're going to use it a lot when it comes to color blocking our character, but see everything there, it just means you've got to adjust the threshold. What we've done is, you hold the color drop over the top and then pull it to the left. I'll go through that again later on. I'm quite lucky in the cross side eyes so we'll leave them there for now. Just keep going through and simplifying everything. Once you've finished with the head, you can go through and turn off the Drawing Assist using the modify option. The less lines that you can use for each shape, the better in my opinion, and if you can draw hands, well, I am just. With the guitar again, like we did before, I'm just going to quickly put that in as a polyline, and we're doing it over the top of the arm so we can delete the sections that we can't see. This is the great thing. We can figure out exactly where the guitar is hitting the arm and adjust the points and see what we like. It's super handy. I'm just going to adjust my brush as well because that's still stuck on Nikko Rull. I'm going to match it to my brush again by just holding down the eraser tool and now it's a 6B pencil again. With the fade, what I cut off and like to do as well is just draw a single ground line across the bottom of the page, holding down my finger once I've done that. Now I just need to add his tail which will be a bit tricky because there's no s shapes in the QuickShape menu. It would be nice to have a s shape I think. Now, what I might do for my own as well, because I've done the tiger, is drawing his stripes quickly. If you have an animal that's got markings, you could draw in some stripes or spots on yours as well to match your animal. Otherwise, if you don't have stripes or spots, something like a t-shirt could be really cool, it'll give you a way to add some color to the illustration as well. Let's just add a t-shirt, and it's super easy. I'm going to do a long sleeve. What I've done is just drawn a break line in the arms, and then in here, it will be an open t-shirt. Draw that quickly. We can turn off our Messy Sketch now and just have a look with eyes or to looking at what bits we've missed. We can go back in and add some finer details, like the fluff around the face. I'm going to turn on the Drawing Assist to do his markings. I find sketching so meditative. It's one of my favorite things to do. I read somewhere once that those that suffer with anxiety, that doing things with your right hand just like drawing and stuff is one of the best things that you can do to try and counteract that. I certainly find that if I'm anxious and I'm drawing, it just calms me down. I don't know about those closed eyes. That's our ColorDrop going crazy again, maybe I didn't close that here. Here I have made the mistake of drawing the tail stripes tail while I had QuickShape on, so all I need to do is undo that, and that's why it would've been filling in because I had done that by mistake. The ColorDrop would have been filling in the other side which didn't have the tail border on it. Let's fill out most shapes quickly, and there is some stripes on his legs. This is where streamline really helps out because it's smoothing all these strikes that I'm putting down. It makes it look like my hand is really steady when it's obviously not. I'm just adding in the final details. For the guitar, what you could do as well is use the symmetry tool for that as well. If you've got something like an acoustic guitar or if you're using one of those really symmetrical, electric guitars, we can adjust our drawing guide, and we will change the rotation of that so it matches the location of the guitar. This will also help us draw the top portion of the guitar. I have it running down right through the middle, there we go. Then when we turn on Drawing Assist, we'll be on this angle instead. I'm going to go back to my guitar reference, which is not really relevant for me anyway, because the electric guitars don't have symmetrical heads, but if you did have an acoustic guitar, you can use this to draw the head of that using your QuickShape obviously, and then use it to draw the shape of your guitar in down the bottom. I'm going to turn it off because it seems like these guys have the tops looking at a little bit like that instead. I'm not sure about the size of that all angle so I'm just going to adjust it quickly using the transform tool. It's not always a linear process, sometimes when you're illustrating, you'll find that things aren't looking exactly the way that you want, and you just have to keep working on moving the shapes around until you're happy with it. Now the best thing about digital artwork is that you've got infinite possibilities to change it. We could turn this into a leather jacket as well maybe. Put a collar on him and adjust his jacket so it comes out a bit further. This whole section is more just about mending up that sketch until we're happy with how it's looking. This would be the level of artwork that I would then send out to one of my clients. You see I quite often lose track of what tool I'm working with at the time. There we go. I just turn off my symmetry guide as well so that it's not interfering with how it's looking visually, and adjust this guy so he's sitting in the middle of the Canvas. Well, that was a really big one. I hope that you got through it all okay. We've covered a lot of concepts, we changed our brush again, we've changed our layers, we changed the layer opacity, we've gone through and used a heap of QuickShape tool, we've tried to stylize our character in a way that's still recognizable but not exactly realistic, and using quick strong lines. We should have a character at the end that is something that we're really happy with, because this is the last stage that we will be sending it off to a client. If you're not happy with the proportions or how your character's face is looking, feel free to take the time to go through and make some little tweaks. Sometimes it's only just a little tweak that will make a really big difference, like changing the eyebrows or moving the eyes down or further apart. It is really important to get it right at this stage, as once a client has approved it, it's really hard to make further changes. Obviously, you can do it, but they're going to have an expectation that your final artwork is going to look the way that the sketch did. Take the time to get it right and make sure that you love it at this stage before you start coloring. 7. Introducing Color - The Color Composition: Now we get to design our color composition, which is a really fun thing to do. I'm going to take you through the process of designing a really interesting, bright, and vibrant color palette based on one single hero color, utilizing Procreate's color harmony tool. When setting up your color palette, if you're working for a piece of art like mine, that's vibrant and bright, the best thing to do is stay away from using desaturated colors. Black in particular, if you use it as a shading tool, not as a background, it's fine as a background, but if you use it as a tool to shave your artwork, it will just pull back all the vibrancy. It muddies colors. When doing shadows or anything like that, always pick a darker purple or a darker blue. It'll cool things down but still keep some vibrancy in the colors. First, we need to turn our sketch layer into a reference. We're going to change the layer mode to multiply on our layer, which we just do through our layer panel here and we're going to turn these into multiply mode. Multiply mode is great because what it does is it darkens every layer below it. It's perfect for creating a color block because even if you use dark colors, it'll always be darker than the colors below it. Yes, perfect for this thing. We go to this sketch set to multiply. It might just bump down the opacity a little bit. We're going to create a new layer called color composition. We're going to drag underneath the sketch. We're also going to delete the messy sketch layer now because that's all done. Now we're going to change the brush. My favorite brush to use is the charcoal brush, the charcoal block, which is in the charcoal panel. It's just a really nice thick one. It's like [inaudible] but it's blurry on the edges, which is great when you want to blend colors together in that thing. We've got charcoal block and we've got that on our color comp layer. With the charcoal block as well, we need to make sure that we turn our stabilization off so we're just going to go into the streamline, make sure that streamline is off, stabilization is off, and motion filtering is off. We test our sizing. I think that sizing is about right, but if you wanted to adjust your sizing, you can do it over here as well. There's something about this because we're wanting to get down a lot of color very quickly. Now we need to pick our hero color. The hero color is going to depend on the animal that you've illustrated. Obviously, you want to pick the predominant color of the animal. For me, a tiger, it's going to be an orange. But say if you've got a koala or a cat or something like that, pick something that's specific to the animal. If you're doing the koala, do it like a purply gray. We don't want to do a gray or black or anything like that, something that's got a little bit of color to it. If you are doing a great animal like an elephant, I would avoid doing a desaturated gray all the way. I would pick one around here and make it like a cool tone, like a purple or something just so that there's a bit of interest in there. We don't want flat grays, we don't want blacks. They're a bit boring and they have no color offer. It's not correct. In the color menu, there's a bunch of different options as I went through earlier on how to pick the colors, there's disk which has got the lightness at the top, darkness at the bottom, and the saturation on a diagonal, and you adjust it through here. I like the classic square motors I mentioned earlier. Then we've got the color harmony tool. What I'm going to do is pick my hero color, which I think obviously being a tiger is going to be something like an orange. I'm going to hue shift over to an orangey ready color. Here we go. Then I'm going to pick the color harmony tool. What the color harmony tool is, takes that hero color and gives you some colors that are going to compliment it. There are a few different options of modes in here. There's complimentary, which will give you blue and orange, split complimentary, which is two colors that work with orange. Now just which is two colors that are close to orange that were really nice with the pink and yellow, that's a really nice warm color palette. Triadic, which it was before, and tetrads, which is four different colors. I had to look through all of those and I think for me, I'm going to try the split complimentary this time. It's completely up to you what you use. It doesn't really matter because all of these color palettes are going to work really nicely together. This is just an awesome starting point for us. Using these three dots here we need to, on the Canvas, draw down some little swatches. I'm just going to zoom out a bit so we've got some clear space and I am going to chop down some color based on these three swatches. The orange is already selected. We'll chop down some orange. We got the aqua blue, check that down here. They're very vibrant, vivid blue, cobalt there. These three swatches are going to form the basis of our entire color palette for our animal. As I said, you can pick any of the blending modes. Even two will be fine if you decided to use the complimentary rather than split complimentary, that's completely fine, but two or three colors in swatches, quite large on the Canvas is great. Now we're going to use these three colors to design our full color palette because this is looking a little bit flat and we don't have enough tonal range to illustrate the shadows or the highlights. What I do is take the selection tool over here with the freehand selection tool selected and draw around the bottom section of those swatches. What we're going to do is create the shadow tones. From here, we're going to use a hue saturation adjustment. All of the adjustments live within the adjustment panel, which is up the top here in the menu. If we go hue, saturation brightness, that's what we want to use here. There's so many options in here, but the hue saturation brightness is what we're going to use to design the color palette. With the HSB slider and all of the adjustments that are available in the adjustments menu, you can either adjust it by the entire layer or using a pencil. What the pencil will do is enable you to pick a pencil and only apply the color changes to certain areas. This is awesome if you're wanting to adjust the hues of multiple colors at once. But for now we're just going to use the layer adjustment. What we want to do to make the shadows is obviously make it just a little bit darker. There we go. Then we'll push this one to stop it from selecting. We need to now do the highlights. We'll select the top section, HSB again in the adjustments menu, and then we just want to brighten it slightly. Then I just want to do one super highlight on top of that , so selecting again. With this super highlight, I just always like to adjust the hue of it slightly, I don't know, left or right. You have to try what's best, but we want something that's just a bit different, like a beat out of the comfort of those three colors. Something a little bit of an unexpected pop, and then brighten it so that it's visually broader than the one below it. Looking at your animal as well, there'll be some colors that you're going to need that will not be included in these swatches. Like for me, I think I'm going to need some light green colors around his muzzle. What I'll do for that is just color pick this color here, and then go back up to the color menu here. What I'm going to do is go back to my favorite classic mode and drag that dot up so that it's lighter and a little bit desaturated. This is just going to enable us to have a shadow for our whites. We're also going to need our replacement black, I really do not like using black, I've said it before, but black, it just drains illustrations and there's no need to actually use it if you don't have to. We're just going to pull down that last blue, desaturate it a little bit, and then this will be our replacement black. It looks almost black, but it's not. Now just before we confirm this is our color palette, I like to do a quick little hue saturation adjustment on the whole thing to make sure that we're happy. No matter where you switch this it'll work, because it's based on the principles of a color harmony. But it just helps you make sure that you're a 100 percent in love with the colors that you're going to be using for your illustration. That's come out nice, I think. What we need to do now is to set a background color. When I'm doing the color black, I like to have a black background color that seats nicely. It helps the colors pop. I've rarely used a white background, quite often I'll use something quite dark. For my background color, I'm going to pick something that's in the blue tones. I think I'll use something similar to this, but a little bit desaturated so that when I do use this color in the illustration, it still shows up. Just going to quickly pick a gray blue, which I'll drop in here as well, maybe a bit lighter than that, which will act as a background block holder for the moment while we're doing our color block. I'm going to just add that new layer. To change the order of layers, you just hold down on that layer and pull it below. That's going to be our background for their color block. We've got the gray already selected. If you wanted to pick the gray out of this swatch directly, you just hold down and you use the eyedropper tool, which is just simply holding your finger down, and then you can color drop this whole layer. There's our background color. The reason that I've created the background color on a separate layer is just so that we can tweak it independently of the character later on. Now, we're simply going to color him in using these swatches, which we can use the eyedropper to pick from. We're just going to very messily on a new layer above the background, draw in some colors. We turn back on our drawing guide as well. We edit our drawing guide like we did before and change the angle so it matches the face. You can also move this rotate button really close so that when you zoom in, it's easier for you to adjust it. It helps if we're using zoomed in angles. There we go. It needs to be centered on the nose. Often central on the nose because it's easier. Then trying to get it between those two top straps there. Then he is all centered. We can now use drawing assist again to quickly rough in our colors. We're just going to do our hero color first because that's going to give us a real good indication of where that main color is going to be sitting. We go back to the color comp layer because the one thing I forgot to add was a white. We've got in there a very light, like a shadow for white, but I didn't put white in there and it's just handy having it on your palette so that you got something to color drop from. We go back here. We've got something to color pick from, sorry, not color drop. We're going to go back here. Then we're going to use our white and blocking his tummy, blocking some shadows. Do his fluffy mane and his ears. What color are tiger ears? They are a bit black on the end, a bit gray on the inside. We're not using [inaudible] we're using a replacement instead. What that does is it just pops against the orange and gives that really unexpected twist that will bring the color palette to life. His eyes. I don't know about the cross-side still. I'm really not convinced. Color that in some shadows on the nose. Now his shirt. We have to pick a color for the shirt and the guitar. If you've got three colors in your palette, one of the colors will be for your shirt and one of the colors will be for your guitar. As a general rule, with colors, warmer colors will come to the front and cooler colors will go to the back. I have one warm color and two cools. But I think I want his shirt to be in the blue to match his ears, and then we'll do a green guitar. This is all comes up to personal preference. This is where you can be really creative with your color palettes. I'm just going to quickly mock that in. I said that was going to be a leather jacket before, but obviously that's gone out the window, and guitar, I think I might do it in a darker color. Just playing around until all the colors are in the right balance. What I mean by balance is that nothing is fighting for attention. There's some really interesting pops of color. It's starting to look like the animal that you're wanting. I didn't have drawing assist turning in. The one final color that I always like to add the illustrations which is controversial and not everyone's going to want it to work, is that I just add blushed to every single animal that I have a drawer, fish, tigers, anything, blush. It's just like a trademark of mine. I find that it just gives that extra cute feeling to everything. I like a warmer pink up here. I'll check that in on a new layer. All I did there was pushed a little plus and we're going to put the blush with drawing assist on Rebecca. See, he's just cuter. He looks amazing. He could get a job with Revlon. I think I'm pretty happy with that. What I'm going to do quickly now is just pop in some of the shadows and highlights so that I'm happy with how everything is looking. When we are also designing the color palette, we have to think about where the lighting is going to be. Typically when I'm doing the light, is either from the top left or top right corner, is very simple. My illustrations are very flat. I'll put like my sunlight is going to be coming in from this angle. Just when you're putting in the colors, take into considerations where would the sun be heating, put the most vibrant and brightest colors there, and where is the sun going to be obscured like on this leg here. No sun is going to hit that because the guitar is in the way. I'm just going to remove that quickly, to remove this arrow in the top, I'm just going to quickly use a "Cut" command. All you need to do to access cut and paste is three-finger swipe and a menu will come up. To "Cut" that, to make it go away, the easiest way to do it is just like that and he's gone. There we go. What I'm going to do is flatten the swatches into his layer. We've got there. I don't know why I've decided he's a boy, but we can quickly adjust that using the hue saturation again just to do a final tweak. I think I'm happy with how that's looking. What we have to do now is turn these colors from the messy sketch into a color palette. There's a couple of ways to do this, which I'll show you now. I'm just going to move my references off the page so that they're not obscuring so much room. We just take that and push it off to the side. We can get that back later. One of the options is to save it off as a JPEG and bring it in. I'll show you that first. We'll turn off our sketch layer, and then we're going to go "Actions", "Share", "JPEG", and we're going to save the image. What that's going to do is put that image into your camera roll. To create a palette based on that image that we just saved off, we need to go into the color section, into palette, and then we're going to select the "plus", which will make a new palette. We want to do new from photos and select our image and bring it in. What that's done is created a color palette based on all of the colors that we had over here. The other option that I sometimes like to do as well is to create my own custom palette. I just like to sometimes have my colors in order and I know these don't look like they're in order, but that's because I typically like to have my color palette floating. To float your color palette, you get this line at the top and float it down like this, and see, we've got now the color palette here. It's a bit messy but you can scroll through and see the color palettes I've used recently. Now that they're in this grid shape, they're a bit more organized. What I'm going to do here, unfortunately, when we're floating the palette, we can't add a new one. We go back here. We go palette, we add a new one and create new pallet. We drag this down here. We want to just color pick from the swatches and drop them into the squares. Color pick, tap. I've tried to arrange all the swatches in terms of hierarchy of color. You don't need to be that organized but it helps sometimes to keep track of things, especially if you're adding new items to an illustration or you need to figure out like the hierarchy of colors. Yes, that is the option where we bought it straight in from the camera roll. That's option of just color picking and creating our own color palette, which for me this feels a bit more organized. Something that's really handy in procreate, which they've added recently in the last year or so, is the reference panel. The reference panel is up here underneath the "Actions" menu. We turn on the "Reference" here. This is currently just mirroring the Canvas, which is awesome. If you want to just come in really close and do some detail work here, it will mimic it over on this screen. But what we want to have is a record of this illustration when we remove all the colors, so we're going to save it out. We go Canvas, "Actions", "Share" "JPEG", "Save image". Let's save to camera roll. Now with our reference panel, we can select "Image". I'm going to import the image from camera roll. There we go. Now when we make changes over here on our illustration, it's not going to make the changes over here. We can turn off this messy sketch layer now, and we are ready to go for the next step. We started with one hero color, which for me was the orange and we used the procreate color harmony tool to create a palette and adjusted that to create a beautiful range of colors that we could use to color in our illustration. Our color sketch looks really exciting, hopefully. We've got our reference panel ready to go and our palette is full of our colors, ready to start color blocking. In the next class, I realized looking at my palette that it matches my shirt, which was a complete accident. I didn't mean to do that. This would have worked with any set of colors. I did not channel my t-shirt on purpose, so if you would like to use the color palette that I've designed, as you work through the color blocking, you can access it, is a download in the description in the video. 8. Creating Block Shapes: Now we're going to create the block shapes, which will create the foundation of our artwork. This step is where we create the vector look at the clean, crisp edges, that's in all of my artwork. I'm going to show you how to set up your layers and introduce you to clipping masks and when the best time to use them. Now we're going to create the block shapes, which will build our illustration. This is what gives it that clean crisp vector look that I love so much in all of my artwork. To make the really crisp edges, we're going to need to change our brush again because charcoal block is just not going to cut it. We're going to go down here and we are going to pick an airbrush. When are the air? Here we go. There's one down here that's called hard airbrush. Go into Brush Studio and you can see on the end of this it's got pressure sensitivity that we really just don't want to have. We're going to turn off the opacity streamline on this. First we need to up the streamline all the way, which will make the strokes run really smooth. Now we need to adjust the flow. To do that, we have to go into Apple Pencil and Flow, and turn that all the way down. What that does is just remove that taper on the opacity. If we turn it up, it goes back and if we turn it back down again, it's crisp clean edges and that's what we want. We want a line that is solid and thick and consistent the whole way through. Here we're going down, now we need to change the size to a super small size. The smaller that brushes are in procreate, the crisper they are, like if we use this brush very big and you zoom in, it's not going to be as crisp as if we used it really small. See how crisp and clean that is. Small brush is better. We'll just get rid of that. What we're going to do as well, is just save that off as a brush size preset and we got our brush ready to go. But before we can start drawing, we need to get rid of our color sketch layer. Turn that off. Then we're going to reduce the opacity down of the sketch until we can just see it. We'll also just delete this whole color sketch because we don't need it anymore, because we have it recorded over here. Now we're going to start building in all the shapes. I like to work from back to front because all new layers that are added are added on top of previous layers, so we don't have to be dragging layers around. That's the reason we're going to start on the leg first. I don't tend to name layers when I am doing this section as well. Just because there's so many, you can see what they look like despite toggling the layer on and off. We're just going to create a new layer and we'll do back most object, which I think is the body of the tiger. Just like we did with the sketch, we're going to be focusing on using quick shape. That's the wrong color, isn't it? We are just going to draw in the outlines of all the shapes. Holding quick shape, the snap-on, and using arcs wherever we can. If you're not a fan of the sharp corners like I'm not sometimes, just erase it. Again, we're going to switch the eraser back to the same tool that we're using and erase that. Then you can do a little arc between the points and that'll just soften off his leg a little bit. Going over all of your outlines with a really thin sharp pin. It doesn't matter if you crossover on the inside of the shape. It doesn't matter if your lines don't meet exactly because we are going to fill all of that section in anyway. That arc was not locked in. I'm just going to erase the end of that toe like I did before. Then what we need to do is make sure it's a closed shape, might include this. If it's below and other shape you don't need to be neat with how you're finishing it off as long as it's closed, and from there, we just take our color and we drop it in and there's our shape for his body. Now we're going to do the shape for the guitar on a new layer. We had the guitar in that dark teal. What we can either do is pick from our color palette or you can color drop from your color sketches, whatever is easiest. I think I switched between both of them depending how I'm feeling at the time. I've created a polyline for my guitar, but you might need to use some curves if you've used an acoustic. If you use the symmetry tool before, you can always go back and adjust your symmetry layer so it matches your sketch and use that in this part as well. I'm going to put the top of the guitar in on the same layer as the body. This section here is why I said early on in one of the first lessons that we need to make sure that we've got a bunch of layers. When it comes to adding textures later on, we'll be putting the textures within the shapes. I might just put the neck of the guitar underneath. When you wanted to create a layer that's underneath something else, you can either just create a new layer on top and then drag it down like we've done before, or we can just click this layer and put a new one. It's all slight making delicious continental sandwich. Making sure all the ingredients are in the right layer. I think I might have this slightly tape it out. The important thing when color blocking is just making sure your shapes are close. There's so many times when I'm doing an illustration that my shapes aren't closed. Particularly in situations like this where you cannot see what's going on behind shapes, really just have to trust that you've done the right thing. If you want to do multiple objects that are the same size, I've just drawn in that circle, and I'm drawing in another one on top of it, holding it in at the same size. Then we go Edit Shape and we drag it to the new location. Fill them in. Now what I want to do as well is make a thicker line so that I can just use a single stroke to do the joining bits. I'm increasing the size slightly and just drawing them in. Then with the magic of brush size presets, we can go back to the exact same line shape. Do I need to do things on the wrong layer like I've just done then, we're going to use our selection tool. We're going to draw around this section here, and then we're going to use cut and paste. We've got three finger swipe, cut and paste and then on this layer, we are just going to erase the things that should not be there. We're going to make our brush bigger. It doesn't matter that those light green lines are there. We will fix that up later on. Now we have got our guitar neck on its own layer and we can fix up our mistake. There we go. Excellent. We're going to add a tile and that's what I was about to do before realizing that I had stuffed up, do the tail slightly lighter. If you're doing a shape that's below or above a shape, but it's a similar, the same color, just pick one either side. When it comes to adding the textures and stuff, it's not going to matter anyway, we will adjust everything. We'll make it also the same color. We're just about being able to see the edges of the stage. Unfortunately again, the S-curves, we don't have S-curves, so we just have to try and use a very steady hand when we're drawing things that are an arc. The other way to do it is you could potentially draw arcs, like an arc in here and then an arc in here. But it's really quite tricky to get the joins to look right. It's better just to embrace the fact that this is going to be a bit more of a natural curve, and just do it a bunch of times so we can undo, we can re-do. That's why we did you up. Now I'm going to do his top arms before we do his head. Putting that in there to correct layer order obviously. I can always flip in the canvas around to make sure that I'm working with my wrist rather than against it. It's so much easier to draw curves in the same way that your wrist action works. High-quality hand and I close that off, which you're not going to see the top of it because it's behind his head anyway. There's a thumb at the back and then fingers at the front. Don't come at me for my hands, please. We might tweak that again right now. I'm actually going to put that arm on a layer behind this one, the layer behind the neck, so back with the body. Just so that by looking at this over here, you can actually see that much of the forearm the way that I've sketched it, so I'm just changing that a little bit. Always an organic process. We're going backwards and forwards all the time. Somewhere, I have not closed that shape, so I'll just go from the end and back over to here. Now here is closed. Now, this is all of the shapes that we need for his body. Now we can switch over to his head and with his head, we're going to do with Drawing Assist. Go to the top. Remember when we use Drawing Assist, the new layers don't have it applied, so we need to turn it on for every layer, so actually, we'll do his ears first. Drawing Assist is on. You can see it at the top there, Drawing Assist is on and I'm going to draw in his ears. Now we're going to do a new layer Drawing Assist on, we're going to draw his mane. The key fundamental is just work from back to front, outlining your shape as much as you can using Quick Shape. Lots of arcs and simple shapes. Eventually, it'll start to look a bit like a paper cutout. Drawing Assist on again. I don't know if there will be at a handle that arc but I might do it separately, actually. I did the top one there. I might delete that middle bit of mane that he had. Then the next shape on this layer will be his muzzle, which I'm doing in that tan color because we're going to come back and add textures and everything in. Actually, I think the next step will be his eye markings, which I did not check if Drawing Assist was on, Drawing Assist is on now. Make sure that's closed. Now a new layer on top of that. What color have I used here? I'll use the liner version. We are now going to do his bottom chin. We'll use the tan on his bottom chin. Make sure that's closed. Muzzle, turn on Drawing Assist again. Sometimes when you're working with a piece of software, it just has a moment. Just maybe give it some time. Now, we're going to be adding in the sections that are clipped within others. Clipping masks are grateful when you have a shape that is clipped within another shape. Like for instance, on my animal, we've got the hand, we also got the t-shirt which is clicked within the body shape. We have the stripes on the legs, which is clipped within the leg shape, and the stripes on the tail which are clipped within the tail shape. Anything that's really confined by another shape, this is when we add it. The first object that needs something clipped in it is his arms. We'll go down to that layer and we're going to create a layer on top of that. Then we will click on the layer name, select Clipping Mask and you can tell that Clipping Mask has gone on with this little arrow here. What Clipping Mask has now done, has made it so that you can draw within the shape. Everything is clicked within that shape, it's not going to go outside of it. But it's also great because the shape is its own separate shape. It's just kept within the confines of the one below it. The only issue with Clipping Mask is that you still need to have a fully closed shape before you fill it. We've drawn that line, if I was to color drop it while it was Clipping Mask onto there, it's just going to fill in the hole. What we need to do is it's probably easier to do the shapes before you clip them. We've got the line and then we just close it up like that and then we can fill it. I want this hand over here to be orange as well, so I'm going to click that orange as well. Clipping Mask and see he's got the colored hands. Now back on his body, I wanted to clip in Clipping Mask, his shirt, the same color as this one inside of the Clipping Mask layer, which I am going to turn off Clipping Mask, like I just mentioned because this is quite a complex part of the illustration like, I don't mean it's complex illustration, but it's a lot of objects going on and I'm not going to be able to tell easily if I don't close the shape. It's going to be bad time. I can't see anyway because it's underneath his head. Drag and drop. Now we can click that within the one below it. I think I might add the colors as Clipping Mask as well. With this color, I'm just going to go lighter blue and the darker blue. What blue are we using? We're using the darker one, so I'm going to use the lighter one now. Here we go. Now I've just got to add in his eyes. We're going to do the eyes on the top layer and make sure that you turn on Drawing Assist. Put a new layer in, turn on Drawing Assist and we are going to drop in his eyes. I'm going to draw a circle and color drop the eyes in here. There's a couple of ways to do this now. He's got some very cooky eyes going on. We're going to create his pupils and I'm going to see what he looks like cross-eyed and see if I like it. Otherwise, I'll show you a different way. This has got Drawing Assist on as well and we are color dropping into there. We're going to click this below. Then he's got his little cross-eyes, which does look pretty cool. I don't know if I'm going to go for a cool tiger or a slightly silly one, but we can try anyway. We'll turn off the layer that we've just created. Another way to do the pupils, which is the way that I normally do it, is to duplicate this layer, and then we can color drop into that. Sometimes color drop doesn't want to work. When color drop doesn't want to work like this, sometimes I just close out of the app. I'll reset the app. If you encounter any issues like this where the commands that you're doing are not being responded to by Procreate, the way to reset the software is to drag up from the bottom until you have all of these tabs and just swap out and that will shut it down completely. You open it back up. You can go back into your illustration and then hopefully it's feeling friendly again. Maybe it's my color drop threshold. It was just feeling unfriendly. What we're going to do now is create a Clipping Mask on those eyes and drag them out of the area. This is looking a bit creaky. I'll turn off the sketch so we can see it a bit better. I like the cross-eyes. I'll delete that layer that I didn't like. On the layer below the eyes as well, we're going to create some eyelashes. I always do eyelashes. Everything looks better with eyelashes. I can't do a winged liner but all my animals wear a winged liner. We have a new layout directly below our eyes. We've got Drawing Assist turned on. We're going to draw the eyeliner out to the side like that and we going to do a little curve and bring it up to the top of the eye. I didn't close that obviously. There we go, beautiful eyelashes. To merge layers together, which is often a good idea if you're going to be working on a complex illustration with a lot of layers. It's a good idea to merge layers that you don't think you're going to be adjusting again. I don't think I'll be adjusting the eyes again. I can just pinch them together with my fingers like that and that will save me two extra layers that I can keep using. I might also draw on this layer, her, I think she's a her now, nose and also her eyebrows , which I don't know. I might leave the eyebrows to the end because I think these shapes here are acting like eyebrows for me. We're going to go back to her chin and add in the mouth by our Clipping Mask and Drawing Assist on. Then last is just all the stripes. I'm going to put the stripes as clipping mask objects as well. Actually, we haven't done her belly, so I need to illustrate her belly. One thing if you close out a procreate and come back in, the reference panel will go away, so you have to just bring it back up again. It will say that it's too long but it's not. Then bring up over here. We're going to draw in here, bring down the palette again, a pillow and eye as well. We're going to draw in the stripes and to the tummy. It's clipped underneath the shirt and her tummy would run something like this I think. Then we've got to do stripes. The stripes will be under the shirt, so this was her shirt. If you ever get lost on what light you're on, you can just turn on and off the visibility and then I'm going to quickly draw in all the stripes. You might do the stripes actually in this dark blue. I'm making sure that I close up all those shapes before I color block blob. Some stripes on the title. Before I click this one, I'm going to clip it without the clipping mask on so that I can see that my shapes are closed. I haven't used quick shape here. It's good to have a good mix of when you get to adding these final details. Adding in a little bit of more natural flowing shapes is okay. It's mainly just those shapes that we created. Now with stripes are clipping, I don't know about that top stripes, I just want to adjust that top stripe, so I have selected it and then I'm going to use the transform tool. With the transform tool as well, there's also a rotate option here. I'm going to rotate that down. Then I might add an extra stripe just to fill in that little gap and then that device, which I need to add the stripes above her eye things, so I'm going to add stripes here and I'm going to turn on the drawing assist. I also want to bring back my references just to make sure that I'm getting them accurate. Each tiger has got different markings, so it doesn't really matter, but it's nice to try and bicep a little bit on, are they all literally on. Again, I'm not using very much quick shape for this. The stripes look a little bit stuck for now, and if you're markings look a bit stuck for now, don't worry because this is still just blocking out the shapes. This is not the final artwork, we're going to be adding in some pretty cool textures and shading next, which will come down the really rough contrast. Maybe some more stripe here. I need to do that on a different layer. Just adding some more stripes in the back of the legs, because it seems like the tigers have stripes coming from both sides. Oops, I didn't close that. I'm here adding some more stripes to the legs. I'm going to add the dark sections to the feet which I realize I didn't get in exactly right. Just let them look toy marks. I'm going to add blue, the stripe layer on the tummy layer in the white as well. Actually, I want to keep it independent to the tummy because I want to have a different color to see how on the tiger at the shading underneath the legs. Just going to add that in and then on the tile as well. Every time a layer is added, it tells you what one you're up to, so I have 50 layers that I'm allowed and have hit 25. If you just keep in mind how many were allowed. If you want to check how many layers you have got left, the way to do that needs to go into canvas and then go crop and resize and I'll tell you at the top how many layers. If you need more layers, you can obviously erase it down in this section, but yes, obviously you don't really want to be doing that if we don't have to. Hopefully this is enough space. I'm going to get rid of my reference layer now. I'm going to get rid of my color reference now, and now I'm going to get rid of my sketch as well. I just want to erase this one bit of your space. I'm not quite happy with this curve here, so to fix that up, I'm just using the hard airbrush. The eraser is a little bit bigger than the pin that we were drawing with, which is fine and erase it all away. Then I'm going to have to draw his neck a little bit more because I erase that already. Make it a bit bigger and easier to fill in. We've got a very basic tiger, it need some blush which we didn't save the blush. We didn't save that switch from before, but we can just bring back up our reference again and color pink from over here. I think I'm actually going to leave the color reference up. Drawing assist on, brush back down to our save size, and then edit the shape to the location that we're happy with and drop in some pink. We didn't draw his mouth either. Sketch back on. I'm going to put that underneath his muscle. Drawing assist on. Just clipped. Sometimes if you move a layer around within a layer panel, it will clip to the wrong object and you can tell that it's been clipped because it's got the little arrow on it. All we need to do here is select clipping mask and it will be unclipped and then we will clear it. I want to just do the curve first. This will be its smile. Like we've always done, we always have to make sure that it is a closed shape before we bring in the color block. That's much better. Now she's got smile. You might look at this and think, we've got a lot to go and you're right, but that's what the next step is for. In this lesson, we broke down our animal into segments, we have drawn the outlines in a very hard, fine airbrush and using a lot of quick shape. We filled it with the color drop tool and put everything onto separate layers. Now it's set up perfectly for us to add some textures and some final details in the next lesson. 9. Adding Lighting & Textures: This is the most exciting step for me. I get asked most how do I add my textures, and I'm going to walk you through it now. We're going to use some alpha locks, I'm going to show you my favorite brushes and we're going to give animals playing guitars some final judging. Before we start I'm just going to get you to backup your files again. Backing up the files is super important in case we make any changes that we're not super in love with, it's going to give us the option of rolling back to a file and starting again. It's also going to mean that if we're flattening anything, we can go back and adjust elements later. It happens all the time with my commercial clients that even earlier this year I had a jigsaw puzzle I created for a client, and they decided they wanted some foreground elements swapped out. In the final artwork, I'd actually flattened everything together, but I was able to roll back to a previous version that had them still separated. It's just really handy. Before you flatten, which we're about to do, or before you make any changes which we're about to do, we're going to back up our files, which is just duplicating the canvas. We went back to Gallery and I'm going to select Team and then Duplicate. Then we've got two of this file, we can just open the newest one. Now we've got to pick our texture brush. Obviously this is very personal choice. I like my tried-and-true Bonobo Chalk, which is native in the Procreate app, so everyone has got Procreate has got it. It's just found in the brush panel. My sketching, it's in the sketching folder right there. When we're doing Bonobo Chalk, we just go in here and make sure that all of the stabilization and everything is turned off because we want to use it like is going to be a natural brush. That awesome noise texture that you get varies with how hard you push on the brush. It's great for shading and doesn't give that really super digital look to it. What are we going to do now is use this brush to add texture and shadows to our shape that we've already created. Before we do that, I'm just going to add in a nose. I realized I forgot to add in the nose section of the tiger. I'm going to go back to my recent brushes and pick my hard airbrush and put a new layer, which I've done here, turning on assisted drawing and just draw in this little noise. You have to be funny with that. I couldn't figure out what was going wrong. There we go with that little noise. Awesome. Now we can add in our textures using the Bonobo Chalk, we just go back and pick that brush again. Before I start shading, I'm going to turn off the layers that have the straps of the tiger. I just want the straps really distracting when we're trying to get the body shape right, so we'll turn those off. Then we're going to in, we'll start with the face and start adding in some texture. What we need to do now is use something called an alpha lock. An alpha is just another word for transparency, so locking alpha lock. Turning on alpha lock just means that you're locking the transparency of the layer. The pixels that are on the layer, you can adjust those, but you can't add any more pixels to it. It's awesome if you want to add textures to a shape or something like that, which is exactly what we want to do. To turn on alpha lock in Procreate, you take two fingers and you swipe to the right. You can tell that alpha lock is now on because you can see a little textured checker pattern in the background. That means that the background's all transparent and we're only going to be drawing in that shape on his face. When I'm doing these small areas at the front, if you don't have drawing assist turned on, I'll show you what I mean. Let me pull out my swatches. You can get a weird graphic mirroring effect, which I don't love, so I'm just going to turn it off and now. Undo with two-finger tap. I'll use it on a lot of layers, just not this one. Now we'll go through and add in some textures. I'm going to pick the color of the face. You can obviously adjust the size of your texture brush whatever you've picked and find out what works for you. We're just going to keep moving down the list, swiping right, turning alpha lock on and then turning off drawing assist and drawing within that shape. I'm going to change my image over here for my messy sketch just to remind myself what that looked like. There he is. We had white on his muzzle here, maybe I will have drawing assist on for this one. Everything seems to be trial and error for art and illustration and that's okay, just keep trying to find something that works for you. It's different for everyone. We're not going to touch his mouth, we'll do inside his mouth, and then this is his bottom lip. Since we're using the darkest color for white, this is the white shadow, rather than adding a shadow to this section, we're going to add a highlight. When we're adding these textures, the face doesn't matter so much when we get to body parts and stuff like that, it's lighter colors at the top, darker colors on the left, except for things like markings. We'll go down here to his main head shape. We know that with a tiger, they have a slightly more orange top of their head. I want to show you on the reference panel. There we go. See that the top of their heads is a beat darker as is the cheeks and that kind of thing, so we're going to add a bit of, this is more of a marking element rather than shadows and highlights. If you find that you've put in too much shadow, you can just color pick using your finger on the Canvas. Your normal background color and coloring over the top to bring it back a little. I miss this little peanuts over his eyes. This is his main and his ears. I realized with his ears as well, I didn't draw in the middle of the ears, so I'm going to draw those in now. The inner fold sections, turning drawing assist on, and they went something like this. From here then we can draw those, turn those into alpha locks and draw some shadows inside those. I'm just color picking from my darker color down below. Some shadows inside the ears. Then this is the outer section of the ears, which on tigers are dark as well, so we're going to use the black color at the top. This one is the hands, so we use the dark color for the hands. I'm not happy with the shape over here of the hands, so I'm just going to go back to the bottom shape, which is the best thing about using clipping masks and stuff. I can just adjust this bottom shape and it will adjust all the things locked within that. There we go. A bit more of a mitten look, but I think it works better for the tiger. I'll turn this back into alpha lock as well, and add the highlight color, maybe a bit bigger. Now for the guitar, I think I'm just going to leave that bit. I'm just going to add a very basic highlight across the top, like this. Using the quick shape tool for this to put the lining. Just add a little bit of texture to the shape. Then I'm going to add a little shadow underneath where the arm goes by darkening this. I don't have a darker teal here, which I want to add a little shadow below the arm, I'm just going to darken it by going into classic view and then darken it here. Then I can chuck a little shadow in quite quickly. This is the neck of the guitar, go back to the Palette view. Then the arm and the color. I'm putting the shadow in here because it's underneath the head, and here's the shirt, alpha lock on, tiny color that we created. Down here on the foot we'll be adding the white. But I realized here with the leg that I should've done the feet as well in this shape, so I'm going to switch back to the hard airbrush, turn off alpha lock, color pick from here and draw in the toes. Turn Alpha Lock back on and add some textures. Now, we'll go over to the tail. On the top of the tail, add some shadows in there. Now draw in the shadows. There we go. I think I might just add some more shadow to the back parts of his shirt and then we can bump in the stripes again. I think they're a little bit strong. What I'm going to do is turn these all into Alpha Locks as well and then fill them with some of the darker brown in sections just so that they're not so much. Was using a very light touch. Now we can still keep the blue color in there, it just softens them a little bit. I think that looks much better. Go down to the stripes on the legs and then the stripes on the tail. Because I only want to put the shading on the bottom of this section and on the top of this section, I'm going to use the selection tool to do that. I'm going to select this area here and then when I use my brush, it'll only stay within that and won't go on the end of the tail. Then I can turn the selection off and do the top view of this one. There we go. I think I might just put a bit more blue in there and adjust the face a little bit. I'm thinking maybe lightening up behind the stripes just to bring it up. Then we've got to adjust the blush which I'm going to bring behind just here, I think. I'm going to use the bonobo chalk. To get access to the bonobo chalk really easily as an eraser, just have it selected as a brush and hold our finger down on the eraser and we can soften the edges of this a little bit. I think I might try what it looks like down here, below the stripes. Nice. Now that we've got the basic textures added, what are we going to do now is add in some finer details which will help make the illustration pop a little bit more. I'm going to start by adding in some details into the shirt, such as some seam lines and that kind of thing. We're going to navigate down to the layer that has the shirt arm on to it, put a layer above it, and change our brush back in the recent gallery to the 6B pencil. We'll just draw in the stitch lines. The reason that I did this on a separate layer is if we do it too strong or we're not happy with how much emphasis is taking, we can always scroll back our opacity and make it read a little bit simpler or not punch me in the face so much. Pull it back a little bit then. I need to add some stitching on the other arm. I also think as well on this arm what I might do is extend some of the brown down the arm by putting another clipping mask and another object clipped to it underneath. I'll just extend the arm a little bit. I'm just going to change the hand, the way that it's blending. So that it's blending into the arm, just reduce the size of the bonobo chalk. There we go. Now, we're going to go to the color of the shirt. Back to 6B pencil, back to our dark blue. If you're finding that it's not showing up enough, like it's about the same color of the artwork that you've tried to put it on top of, you can change your blending mode here to a multiply and then adjust the opacity until you're happy. Multiply will always make it darker. Then the last one is the stitch lines on this shirt which we'll also switch to multiply because it's not really doing that much. There we go. Another detail I want to add is to make the fluffy bits fluffy. If you've got any fluffy bits on your animal, for instance, the mane on my tiger, to emphasize that, the way that I like to give it a bit of detail is so I've got the 6B pencil here. We're going to turn the eraser into the 6B pencil and we're just going to chop it out with some little triangles. I've used the 6B pencil here because I like the really rough feel to it. It adds a little bit more texture and a bit of interest. I had the Drawing Assist on for that so it's mimicked exactly side-by-side. But I prefer not to, I think it needs to be different on each side, so I'm going to undo it. Turn off Drawing Assist and erase in the triangles again. There we go. What I'll do also with the 6B pencil selected is just draw in some light lines, very simple lines. But you want Drawing Assist off as well so that it's slightly different on both sides. Now, I think the only last detail that I want to add is maybe on the guitar. I'm going to add in that section of guitar that acts as the base plate. I'm going to put that on a layer above the guitar and use the hard airbrush on the edge as well. It's like this shape. There we go. I'm just going to turn Alpha Lock on and color that in with the sandy color and then add some strings, which I'll use the airbrush for. That increases the size of it a little bit, and I'm going to use the white. You can see as well that we haven't used all of the colors that we said in the beginning, and that doesn't matter. This is a creation of a color palette, we don't need to use everything, it's just the assets that we have. Then finally, I want to add some little shadows underneath the hand on the neck with the bonobo chalk, doing it on the neck layer. There we are. There we go. I know I've said finally a few times, but I think finally, finally on the collar, some little white dots like press dots but they will need to go above the stitch line. That's one the wrong side of the stitch line but no one will notice. The last thing that we need to do for this illustration is to add those fine highlights that run along the edges of the objects. I really like adding them, I think that it just makes it pop. There's a couple of ways to do this and I'm going to show you two, so you can choose to do it whatever way you like. But first we need to backup the illustration. We can get rid of our reference layer and we're going to backup by going back to gallery. Look how much better he looks from the last one. So what we need to do is flatten all of the major planes together, so anything that you think you're going to want to add highlights to, we'll flatten that all together. I think what we'll flatten is, we'll flattened all the front pieces of the face together, and then we're going to flatten all the midsection of the face together. To flatten things, we're just pinching them, and so that pinching them will merge the layers together. We're going to merge together the ears, and then we're going to merge together the front arms and the buttons will go with that, all of the guitar, all of that arm over to the right here, we're going to merge the collar and all of the body of the tiger together or of your character together and then all of the tail. So everything that's being merged is part of the same object, we're just trying to reduce it to objects. There's two different ways as I said, to add the highlights. First, what we need to do is select the brush because both use the same brush. We want a really thick pencil looking brush, something like the 6B compressed. I've used that before, obviously it's in my recent library, but you'll find it down in the sketching, and there it is there. So we get the 6B in first. We want a little bit of streamline on it just to make it easy to get the edges nice and cleanly, so maybe like 70 percent or so. The first way that you can do it is by creating a clipping mask. Again, like we've done before, new layer, clipping mask, and then we pick a really bright yellow color, so something like here, then we just draw in the highlight. This is the top shape here, make it a bit smaller. We draw in a highlight like this. Then we use the magic of blending modes to turn that into just bright light, which is like add. What add does is it just painting with light essentially. It just gives everything like a really nice bright glow. It's awesome for places like this where it's only really one color that it's interacting with. If you really like this method, all you have to do again is drawing the outline with a bright yellow color and set it to add in the layer blending mode and then reduce the opacity of the light. The next option, which I'd like to show you is the hue saturation painting brush. When you're doing hue saturation adjustments, which are in the adjustment panel here, there's an option to do it by pencil. When you're doing this, you're drawing on with an adjustment, essentially anywhere on the canvas which is great, so you can apply small shifts to color or big shifts to color to certain sections. There's a couple of downfalls of doing it this way. Number 1 is if you start drawing, you cannot adjust the symmetry tool, so if its on its on. Secondly, quick shape won't work in this mode, so if you want to use arcs to do highlights, you won't be able to. But I'm just going to hop out of it for a second because I need to turn off drawing assist, because I'm going to do mine using this method. So hue saturation, brightness, pencil. Adjust the hue to about 50 percent, which is exactly no changes, we want saturation up and we want brightness slightly up and we just apply it to the sections that we want. What that does is well as you can see that the blue is getting more vibrant, but it's not like more sunny vibrant, it's bluer. So add hue make it brighter but not necessarily bluer. I like this because it gives you more quirky effects with the colors. So we'll just go through and do that to all of the different layers. Let's see, drawing assist on that one too. Now add little bit of layer and Check that you've got your drawing assist off. I won't do the ears because I want to keep them quiet dark, but I will do this arm. See how the blue's gone bluer and this bit's gone brighter. Just love this tool for doing that. Then the guitar, so with the guitar rather than going brighter, what I might do is actually go put a shadow on it. We still want it to be saturated but we want the brightness down instead, so I'm just going to draw along the bottom edge, maybe with a slightly bigger brush. Remember when you're using the pencil, you can also use the eraser at the same time. So we want to use the same eraser, and then that will just erase where the saturation changes are happening. I'll leave that layer, I'll add some highlights to this one. I want pencil, I want 50 percent, brighter, brighter. I'm on eraser. We only do this really for highlights, so we don't add more shadow because we want it to be brighter and shadows will bring things back, so we're just trying to highlight things at the moment. There we go. I might just add quickly in some little nosy noses, little muzzle spots here. Now we drawing. I'm just going to turn on drawing assist. There we go. I'm just thinking he needs a tiny bit more shadow behind these eyes to make it stand out from those little peanut bit. So I'm going to add a shadow layer with the pencil underneath, just so it's a bit loose. Perfect. What a big change from the start of this class? Using Alpha Locks, we were able to add textures super easy. I showed you my favorite texture brush, the bonobo chalk, and we added some details with some pencils, and then we flatten everything down and added some finer highlights, either with the add layer blend mode or the hue saturation slider applied with a pencil. Here we go, he's almost done. Now we've just got one final step left and we're going to do some final finessing, and then I'm going to talk you through how to export the file so that the world can see the magic that is, your animal playing guitar. 10. Final Finessing & Exporting: [MUSIC] This is our final lesson, and our artwork is looking pretty much ready to go. But I'm just going to walk you through some little tweaks that we can do inside of Procreate to make it really seen. Once we've done that, we're going to walk through how to export the file depending on the output location, whether it's going for print or web. I'll show you how I like to export my files and the process that I use. Before we start, I'm just going to get you to backup again. I know that we've done it a few times, but it is super important to do it anytime that you're going to flatten a layer. If you are flattening things together, which we are about to do in this lesson, you lose the ability to edit the objects and move them around independently. I use it all the time when rolling back to old files all the time, especially for corporate clients. I did a jigsaw puzzle for a client earlier this year that delivered in March and just last month they came back and wanted me to make some changes to the foreground elements. I was able to access an older file before I flattened it all together to save space for layers, and fix it all up really easily for them. Backing up is a really important habit to get into. Click "Gallery", select Duplicate. Here we go, we've got our new file. We want to merge all the foreground elements, so merge all the layers together. We want to see if we want to adjust any of the Hue Saturation globally on here. Just have a look. Always find that at the finish illustration, if you just pull her to the left a tiny bit. Just one or two points makes a really big difference. Now what we're going to do is adjust the background color, so this is where we fix up our background to make sure it's perfect for the illustration that we created. See back here, we go. Adjust the hue saturation again, I might bring up the saturation a bit, and bring down the brightness. There we go. There's also something else that you can do to your illustration in which I really like to do sometimes for things that are going onto social media, and not so much for things that are destined for client work, is add a filter over the entire illustration. To do that, what you can do, before I make this adjustment, I'm just going to clean up the layers that I've got and also duplicate these two layers, so that I have them if I decide that I hide the adjustment that I've done. So drag this background below the top one, these ones spare and we'll merge these two together. In Procreate, there is a bunch of adjustments here in the adjustments panel. You can add noise, you can this bloom which brings out the white section, that's great for realism artists glitch. So many things to play with. I really like Chromatic Aberration, like it only is a very subtle filter. It gives the artwork this look like it's been used in a professional setting, and it has those old TV, old CRT vibes. It's not much, but it just turns off the dial a little bit. So under the adjustments panel you'll find a Chromatic Aberration here down the bottom. Then you can slide right to apply the effect, and you can see it's applying around the edges. This is the focal point here, and I'm going to leave it in the middle, you could move it up to the face if you wanted, but I'm going to leave it here in the middle of the illustration. You can see what it's doing, is just misaligning the channels a little bit. We don't want to do it that much, we want it to be subtle. I'll bring it back down, maybe around there. Then to apply and we can just click out to another tool. I haven't done much, but it's just done enough to make it look like more cohesive, has bought everything together. Another thing that you can do as well is, if you're not really happy with the grade the colors are gelling together, you can add a layer of color over the top, something like a magenta often works really nicely, so drop that over the top, and then change the blending mode to a color or hue and just bring it all the way down. It's not much again, but it's a little bit enough, it brings all of the colors cohesively together, it makes them all in the same family. It just that little bit of a tweak to make it more professional and cohesive. Now you've got a fantastic piece of art, how do you share it and where do you put it? If you want to export your file, all you need to do is go through the Actions menu and click share. There's a bunch of different options here at the top. I generally just send a PNG to my phone to post on Instagram or over to my computer. If I've, saved the background as a separate layer, I'll save it as a Photoshop file, and send it over to my computer to make any edits. From there, you can make this animal that you've created into a pattern, you can put it on some products or red bubble. You could even roll back to one of the previous versions where we use layers, and play around with. I've got some great recommendations for that, which I'll post on screen now. Lastly, the export of the time-lapse, which would be super great for social media, I actually really like watching back my time lapses and seeing whether I could've done a better job. Your time lapses are up here and actions as well, video and time-lapse replay. That'll just show us everything that we've done today. You can also export a 30-second version which is super handy for those like Instagram reels or just posting on Instagram itself. We've finished polishing our character, we have used the Chromatic Aberration filter just to bring a bit of vintage vibe into the illustration. Then I talked to you through how to export the file off your iPad through Airdrop, as a PNG to your iPhone or a Photoshop file to your computer, whatever you need it for, depending on the output. 11. Conclusion: [MUSIC] Great work making it through the class today, there's been a lot to cover. We have gone through quick shape, we have gone through the symmetry tool. We have done clipping masks, we've done brushes and erasers and layers and brush sizes and liquify and selection tool and the transform tool. It's been a lot. I hope you've managed to follow along okay and that you're happy with the illustration that you've created at the end. These techniques open up a world of possibilities with illustrations. You are not limited just to animals playing the guitar. You can apply it to any illustration medium or topic. I cannot wait to see how you use it. If you do create anything using this process, please put it in the project gallery below along with your animal playing the guitar because my tiger is in dire need of some backup guitarists. If you've got any questions or comments about the class, please leave them below. I'd really love to hear what you think. Thanks again for joining me in the class. I've had so much fun and I hope that you've enjoyed following along too.