Transcripts
1. Intro: Hello, and welcome
to this class from photo to vector with
Affinity Designer for iPad. My name is Als Rats. I'm a graphic designer,
I'm an illustrator, photographer, author, and
I'm a skill share teacher. I love to share my creative
knowledge with you. In this class, I'm going
to teach you to start with a photo and end with
a vector drawing. Vector drawing has the great
advantage that the size can be reduced and enlarged endlessly
without any quality loss. If you're used to working
with, for example, Procreate, this is a
whole new ballgame. If you've never done anything
like vector drawing before, this might be a bit too much for you or a
bit too difficult. And then I would
recommend to look for a class about
working with vectors. But if you are a little bit experienced and you want
to do a bit more in affinity design or maybe try to turn a photo
into vector art, then this is the right place. You're in the place
where you should be. Oh
2. Assignment: Your assignment should
you like to join is make your own vector
drawing of a photo. You can use the reference photo that I'm using in the class, which I will put in the resource section
somewhere down here. But of course, you're free
to use your own material. Mm Export your image to JPEG or B&G and upload it to the project gallery so I
can see what you've made. I'm very curious to
see how you get along. If you have any questions, if something is unclear or you can't really
get a giss of it, just let me know, and I'll see
what I can do to help you. Mmm
3. What you need: So what do you need
for this class? Well, an iPad, an Apple pencil and
affinity designer for iPad. There's also an affinity
designer for desktop. If you haven't got an iPad or you do have affinity designer, but only on your
desktop computer, then still feel free to join me. I am using an Apple pencil, and when I work on a computer, I use a Huon tablet with a pen, and that is something
that really helps drawing in vectors. But if you just have a mouse,
then that's fine, as well. Do you need experience
to do this class? Yes, a little bit. Not very much, but I'm
not going into details about how to draw
from point to point, what an anchor point is
and what handles are. I assume that when you're
taking this class, you already have basic knowledge
of working with vectors. You don't even need to have affinity designer
experience per se. If you work with, for example, Adobe Illustrator or with
what is it called these days? I used to be called vectorator. Um, then that's fine, as well. As long as you know
a little bit about how anchor points work and how connections are made and what handles do, then
you're good to go.
4. Examples: To give you an idea, I'm going to start with
a few examples. This picture of a boy, I haven't got the
original photo anymore, but I liked it so much. The boy laughs and I like his hair and the way
his glasses looked in his overall appearance that I tried to put
these two vectors. And I succeeded. At that was
when I really started to enjoy working with
vectors from a photo. The second image is, let's see, a man who is drawing. And in this case, I used
purely lines, nothing else. The only thing that I
use fill for is for his beard and his hair
and some small details. And that, too, is a
very strong image. This skateboard girl was harder. I wanted to get that swish that feeling of movement in
the vector image as well. So I used the ceiling from the bridge under which she
is using her skateboard, and I made those long lines to give that idea of
movement and speed. And as you can see, I'm not going into too
much details because the image in itself is quite
strong. Here are birds. I had different sizes of original photos when I was
working on these birds. And well, here comes the
great advantage of vectors. You can draw them despite a
bad original or despite a small or a very big
original and just make sure that they all
end up the same size, more or less thanks to the well, the usability of vectors. And as you can
see, by just going for the basic parts in a bird, you can really make
those birds stand out. You don't need to have
very specific images. And I would also recommend
if you're starting, that you use a
simple image like, for example, this shoe. First, I had a
picture of the shoe. Then I made a pencil sketch, and I use lines, these pink lines in
affinity designer to decide the form and shape. Then I turn that
into this image, which is not bad at all. And affinity designer
has a number of effects, which makes those shoe
laces really pop out. So that's also a possibility, and you will notice as
when you're starting to discover more of the possibilities of
affinity designer, you can really get um three
D effects in your images. So don't be afraid
to try things. The one that we are starting
on is this gymnast. I call her a ballet dance because you reminded
me of a ballet dance. But this is, of
course, a gymnast. I love this shape and the clear lines
that you can make here. By the way, if you're trying
to find a proper photo, don't go too much
overboard with details. That's always possible
in a later stage. First, look for simple
images, an apple, for example, or cutlery from the kitchen. How
do you draw that? Well, just start with simple shapes or simple
objects and then slowly make it a
little harder on yourself if you feel that
you're mastering the technique. Well, let's go to the gymnast and see how we can
make that image.
5. Setting up the outlines: Let's begin with
creating a document. This is your artwork library to start where you are when you are opening affinity designer, and I'm going to
make a new document. These are my live dogs. I'm going to make
and document A four, which is the default
size in my home country. I don't need to turn on the
transparent background. That's always
possible afterwards. And I can use 300 DPI, which is also not
important at this moment, but should I be using
some kind of stra effect, then it might be
important to put that on. So I'll leave it like that. And I don't need any margins or bleeds.
I'll just step okay. So if you've never worked with Affinity Designer before,
here are your tools. Here are the studios,
as they are called, and in the context
sensitive menu, it changes when you are working. The first thing I'm going
to do is import my image, and I'll just do
that using place. I've called already the photo
in my photos. Here it is. And I'll just add and drag and drag and drag and put it in. There it is. Now,
that looks nice. I really love this picture. I think this girl is so agile.
Is that the right word? I think these shapes can be
used for drawing very well. Now, in my layer studio, I'm going to swipe
to the left and lock that layer so it won't budge. The next thing I'm going to
do is add a vector layer. And I'm going to call this one. What shall I call it? Let's
call it body to start with. So first, I will do a body. I'll choose a stroke color, and I'll take a
contrasting color. So, otherwise, it's
so hard to see. I'm not going to use
a fill just yet. I will do that in a later stage. So I'll have some kind of red. I'm going to the stroke studio
and I'll set up the wit. You can just dab it. I'll
set the weight to one point, which to me is the
finest to work with. The caps are rounded,
the joining is rounded, and the alignment of the
stroke is in the center. So once you've set
up a thickness, a width of one
point, and a color, you can start drawing. You can choose, of course,
whatever color you like as long as it
contrasts with your image. Now, let's pick the pen tool. In the layers, I've
already made body, and I'm going to
start right here, let's say in her neck. I'm only going to use lines, so I'm not going to
draw very detailed, like, for example,
this fold in the back. I'm going to look for the shapes that I can easily follow. And we're going to cut
out the leg just yet. We will do that
in a later stage. If it doesn't fit
exactly, that's okay. All right, that's good. I know this might look a bit weird. So just keep going, and I think it will look
something like this. Now, this is ready. I can use the node tool, and I can very easily change the direction of
the anchor point by dragging the
handles right there. Or I can move the anchor
point altogether. And I'm going to look for
what is called the extrema. Extrema are the points
like this one in the top of the back and in
hollowness of the back. This one wasn't placed properly, so I'll just put a
new one right here, and I can take the other one out just by pressing the bin. I'll just move this. Oh, she has an incredibly smooth back. All right. So that's quite good. Oh, maybe a bit further. And don't worry about the leg. It will be cut out
in the latest stay. The same here. Always check very carefully what happens with the rest of your line when
you're moving part. You can easily
reposition your nodes. And if they jump too much, then you might just
turn off the magnet. You can use that to
turn it on and off. And you will see that you
can move easier that way. Okay, I think this is quite
right, maybe a bit more. If you want your
anchor points to go in a certain direction,
just tap them. It will give you two separate
handles that you can move. Okay. That's that. Now, let me see
right there. Good. Yeah, let's turn off
the photo for a second. Whoo. I think it's good. That, of course, would be
difficult when you're using a white background that in the
white area, but it's okay. Let's call this body, and I'll change the
top layer name. I'll rename, and I'll
call that one girl. Oh, like that. Now I'm going to
do the next one, and I'm going to
do the back leg. So again, just start somewhere. And eventually, we're going to move the leg behind
the body of the girl. Alright. Here's a knee. Just follow the lines, tap and drag to get your
line in a certain direction. You can enlarge your screen to see better what you're doing. Since this part of the foot is behind the knee
of the other leg, it doesn't need to
be very precise. And then to the heel,
make a slight curve, tap the point again to
get a hooked point. That works best. Now drag
and the handles will get taller and your
line will get smoother. And again, just go on, go on and finish the
leg. That's good. So we'll call this, of course, a back a leg. Let me see the fold right there will be done
in a later stage. Don't worry. Maybe move the knee a bit more to
get it more smoothly. Okay. Oh, well, here's
what I wanted to do. I'll call this beg a leg. All right. Now, you don't need to
rename those layers, but it's something that
I always do and helps me to find things
quicker and easier. Alright, let's do the front leg. As you can see, here's the
cut of the leg in the suit. And let's move it all
the way up there. Oh, she's so agile. How can she just be here like that and also
look very relaxed? It's a great picture.
And then the ankle, the foot, the heel. As you can see, you
can just tap as well without dragging
and then whoops, sorry, and then drag
your points later. Making curves from
straight lines is easy and the other
way around as well. Now, finish and close and zoom in to refine the drawing that you just made or the
lines that you just made. As you can see, the straight
lines and the points, they are all really
easy editable. There are three different ones. I get a corner, a
smooth anchor point, and the one on the right
is the smart anchor point. The program will try to determine what kind
of point you want. So I'll just leave it at that. Let's go back to my
Noe tool and make a sort of a visual of what the toe should look
like like that. And I want this to be
rounded more smoothly. If you find it hard to
grab anchor points, just enlarge it a little. So you can select the
anchor points better. The same here, as you can see. Oh, well, here's the problem. And now the handles
are visible very well, and it's easy to drag them. And using those Smart
points right here, you can see that it understands pretty
well what you want. So those smart anchor
points are really useful. Let's see. Let's refine
this a bit then knee. Alright. Knees are pretty nice. Okay. Let's add a
little of a dent there. I might move that a bit. See the leg is not
going as I wanted, so just add another point by tapping and then moving that
point to correct location. It's very easy to do
affinity. Same here. Okay. So let's call
this. Oh, hang on. Just let me do the ankle. Yep. That's good now. Okay. Let's call this
original front leg. I like that. Yep. Alright. Now, I'll just make sure
that I can't move those. Um, swipe to the
left and look them. Let's look at the next item. And that's the What
shall we do first? I think we're going
to do her head first. So I'll use the pen tool again and I'll move
over the areas. I told you earlier not to go in too much detail where the folds in the
clothes were concerned. But for her face, of course, it's a
little bit different. So make sure that you
get the nose right and the fold of the lips
and the chin, as well. Don't forget that if you're struggling to get the
points in the correct way, you can always add points later
or just move them around. Look at the hair.
Okay. That's nice. Now, just make this a bit
round like that and close the line the stroke a
little bit more details, which are, of course,
necessary in the face. Alright. That's her head. Yep, that looks good,
just a bit more. Near the eyebrows, Whoop. And maybe the nose like
so. Yep, that's good. A bit more of a point. And let's the lip
a little bit more. All right. Yep. And I'm going to rename
that layer to head. Well, that's original, right? Okay. Now, let's do, um, the back arm. I can just use the pencil tool again and do that quite roughly. It doesn't need to
be all that precise. Yep, which is behind the other parts of the body
can just be done roughly. Like so. Okay. Those points and, of course, rename it too. Arm All right. And the inside sleeve is
something that I want to use drawing the pencil tool, which I think is
easy in this case. Turn on clothes always and just draw the shape
of the inside sleeve. It might look a bit strange, but you can leave it like that
because it will be behind the sleeve and the arm
will be inside it. All right. Let's
rename this to inside. A sleeve. Okay. And
move it behind the arm. Okay. Now, let's do the
hand in the back. I'm using the pencil again, and I'm just going
roughly over it. Most of it is hidden
behind the girl's face. Like so. All right. And that's the and in the back. Let's rename the layer. You will thank me later when you have to look for
things, I promise. And we'll move it
behind the face. And the next thing is the arm in front, I
think, like that. Again, don't go overboard
with the details, but try to find the correct
angle and like here, the roundness Avoid
all those faults. They're not necessary
and they'll only make your work look messier, so you can just
smoothen that out. And it looks good. We'll
call that arm front. My sleeve. Okay, SarmFront I noticed. Well, now, the hand
is quite easy, as well. Just go. Take the rough outlines
and then use the node tool to add a bit more of the knuckles and
the top of the hand. Like so. As you can see, I'm just dragging those handles to get things in the way
where I want them to go. Very easy. Oh, okay. Move it down. Well, rename it to hand front
and move it down, I think. Oh, no, let's leave it
where it is for now. Um, what we're going to
do now is make a face. So I want to do the hairline. And I'm using that
with the pencil because that's a flu line. Who. Oh, it's still closed. Turn closing off, and
just do it like that. And now draw. That's very easy. And that's it. We
call this hair. Or maybe hair line. All right. I'm also going to draw with
the pencil tool, her ear. I like so. Once again, don't
be too detailed. That's not necessary. And just swipe to
the right to combine those three curves by using the edit menu and
then merge curves. Right there. So now it's one curve instead of
three separate ones. Call this. Here. Okay. Last but not least,
we're going to do here. Now, we're going to do
something new and that is using the shape builder tool to
cut off the excessive parts. The shape builder tool is this green, round square thingy. And you tap on the minus
and you tap exactly on the parts that are overlapping and that you do not
want to overlap. It's okay in this case, but it should not be
there in the bottom. So okay. I've got that. I'm going to select those three, go to the edit menu and merge the curves
to make them one. I will rename that curve. I'll call it some very
original stuff, the I. Okay. And then maybe the
last bit is the brow. The great thing is
that if you want to change the width of
the brow stroke, you can use this particular
stroke width tool. And you can move it
outwards or inwards, and you can see that it gets wider now here than it
is on the other side. Look, you can tap anywhere on your stroke to get those stroke
width controls, and then you can give that
stroke a certain shape. So that's really nice. Now, I'm going to leave it like that, and that's the brow. I think it is about time we're going to
put this to color. So let's go on to the next part.
6. Fill the drawing: Okay, on to the next part, we're going to make colors. We've got the image ready, and we've brought it down
to pretty basic shapes. Let's see what happens if
we turn off the image. Well, it's still
very recognizable. I think that her
neck is a bit thick, so I might just make that
a teeny bit lighter. Where is it? The head? Where is the head?
There it is. Okay. I think that's that. Let's swap this color. And now we've got her
in a very nice suit. Okay, that's one. So
that's very easy. Just swipe from left to right, and the color of the stroke and the fill will swap.
So that's one. I'm going to the back leg, and for the line, I'll just change the color
into a nice skin tone. I think this might be right. And Yep, like that. And I'm going to swipe from left to right to turn the
stroke into a fill. That's a bit orange, bit yellow. Okay, change it a little bit. Okay, I think that
this is right. Now, we'll change the
other leg, the front one. I'll just look it
up in the layers, and I'll change the
stroke to my skin color, and I swap it and
it's filled again. The first thing I'm
going to do now is move the back leg
behind the body. Who, not in the body, but behind the body. If this happens to you,
then you might have turned the body inadvertently
into a clipping mask. You've just put
the leg in there. It's not a problem
at all. Just move it out and do it again. So and then next one is
the hand. The hand is red. Okay, and just swap and change the color
into the same skin tone. Um, okay, the head
can also be changed. As you can see,
you can also first swap and then change
the fill collar. That's not very different. Let's see what is next. I'm going to the hand in front. Same here. And I think it's
about time to do the sleeve. Let's see. Where's the sleeve? Oh,
that's nice, right? Nice bright red collar. And I would like to make
that a little darker. So I think I like that collar. Of course, it is important that the arm moves behind the back. Okay, not in the body. Not in the body, but
behind the body, right? Just move it, and now
it's behind the body. Now, it's time to change the color of the
ear and the eye. Select them. By swiping to the right, you can select multiple lines. And I'm going to the colors, but I want the same
color as the skin. Only darker. So a good way to do that is
by using an HSL setting. First, I added the current
fill to the palette, keep it for future reference. And then in the color wheel, I'm going to the HSL slider. And what I can do now is
just change the luminans. And as you can see, the
entire head is changing, and I only want the lines, sorry to change because the
head was still selected. Now, go to the slider. And the HSL, and then
make that a little dark. So you have the same color, only a different luminant. I add the current
fill to the palette so I can use it for
future reference, and I can move on
to the next part. Now, we need to add a bit more depth like
the face is not showing. You can't see where the hand
ends and the face starts. So what I'm going to do is make a copy of the head.
That's right here. I'm going to turn
that into multiply. That is the blending option. Now, that looks odd because
that's not what you want. I'm going to pick it up and put it on top of the
hand in the back. Still, nothing is
visible because it's exactly beneath the face. But when I take the arrow tool, the move tool and
I start moving it, I can see it appearing
right there. Now I can change
the opacity a bit, and I have a hand right
there with a clear face. The same way I'm going to do something like
that with the arm, let's pick the arm in front. I let's make a copy of that arm to the edit
menu and duplicate it. Turn the opacity into multiply
or the blending option, I should say, into multiply. It's also possible to
give the different color, but to me, this is a very
logical way to work. Just move it to the back, and it's below the arm in the
back and move it a little. Now, look, there it is. It's probably a good
idea to turn the magnet on right now. Now,
that looks nice. I would like it to be a
little less conspicuous. It can be done quite lightly. The leg in the back also needs
to have a bit of collar. So let's take the
body and make a cop. Same way. Edit,
duplicate. Fill the body. Turn that to multiply and just
move it over the back leg. Like that. I might choose a different color because that red is
probably a bit too much. Ah, that's. I can pull it a
bit further and a bit back like that, and Okay Alright. Of course, I need to make the back leg a little
darker as well. So I make a copy
of the front leg. I move the front leg also
inside the back leg. I turn it into multiply or
I use the darker color, and I just move it like. Whoa, sorry, this
should not move. Let's turn this to the
side a little bit, and now it will be
joined like that. It's great. Now I will select both the
body and the back leg shadow, and I will join them using
this Boolean search, and they're at it and
I have one shape. The next thing I'm going
to do is change the hair. Okay, let's look
for the hairline. And I'm going to do something which is quite extraordinary, and that is used a
flood fill tool. I'm going to pick a nice color. Let's say, Oh, maybe I
should use the color wheel. I like that. Maybe a
very deep dark brown. I'm just going to tap this.
La. Your hair is done. So now let's turn off
the image for a second. Oh, that looks quite
nice, doesn't it? What I'm going to do now is turn the line of the
head a bit softer. I'll go to the effect, and I'm going to give it
a slight gaussian blur. Gausium bottom right there and just move the
slider a little. And well, that's great. That's a lot more
subtle, isn't it? I'm going to do the
same for the arm. Let's go to the effects panel, tune on the gaussian blur and move the slider up a little. It's perhaps a bit hard
to see with all that red, but you will see it in
your screen definitely. And next, those features
can be worked on right now. First, I'll select the head. Like that. I'll go to the edit menu and I'll
work inside the head. Use a pen tool and a stroke,
and you might say, h. Is that a lip?
Well, not just yet. Let's pick a color. I'm going to use that red again. And I'm going to use Well, let's make this a little
bigger. That looks terrible. And I'm going to use
the stroke Wits tool, and this gives me control
over how I can start and end a line thickness,
stroke thickness. I can still move
those independently, and I can change the
thickness anyway that I like. Well, it looks a bit range, but we'll fix that
in a later stage. Now, let's go to the I. And I'm going to use the vector flood fill tool to turn the white of
the e into white. Just step and done. Next, we're going
to draw the iris. So I'll use an ellipse
and I'll pick a color, let's say, a dark
color like this. And in the layers panel, I'm going to drag this dark
color in the eye white, and now it is inside, and the eye white has turned
it into a clipping mask. It's nice, but it
should not be so dark. I should have a different color. Let's make this dark brown. And I still need to add a pupil. So what I can do is duplicate that specific circle
or ellipse I made. Make it a bit smaller,
move it around and just make sure
that the eye is done. That's right. Now, remember that I turned
these curves into one curve. But the problem is that
when I make this darker, the top curve also gets dark, and that's very strange because that's part of her eyelid. So you can also
separate those curves, which I'm doing right here. And now we can pick the top one, turn that into that brown, like, brown color again, and
move it down a little. So it's behind the eyelashes. I'll use my nodes to change the shape of the eyelashes
a little bit like that. And I'm using the
stroke width tool. And I can make the stroke
smaller or wider at the point where I tap and I move to the inside or
to the outside like that. It's a very nice feature, and you can just
apply pressure to a certain point and make
it bigger or smaller. Just to change the
shape a little bit, and the eye is done. Now, this elbow is a bit sharp, so I would like it to
be a little more blood, drag on the handles to make the shape them
a little better. And I think that I want to
change the hair as well. So I'm going to the
hair, but when I try to draw, I can't change it. Look, it stays inside the head, and that's logical because the head has formed
the clipping mask. So the first thing
I'm going to do is drag out the hair now. And now, if I take a
point and I use no tool, I can actually change it outside the shape of the
head that I used to have. Otherwise, it will seem glued, stuck to her head, and now
it's getting more free. So this is already
looking quite nice. Now that we've got all
the big lines ready, I think it's good idea to add a bit more dimension
in the clothes. The body is really one
big red form shape. But if I add a gradient, I will get more
definition, more depth. So it's always a starting point, the color that you're using, and it gets darker
as you move away. I can do the same thing for, for example, the arm, use a gradient tool and make it a little
darker at the bottom. If you double tap
on the end marker, you can change the color to any color you
like, by the way. The arm and the back can have a little of that
gradient, as well. All right. And I'm going to do the
same with her head. Now, you need to be
subtle with this. If you do this too wildly, it will look weird
and unnatural. Like that, I'm going through the parts that I want to change. The legs can have a little
bit of this nice extra color, and the back leg as well. Just move until you're satisfied
with what it looks like. Alright. I'm going
to make cheeks. So I'll pick just
some standard color. This still had the fill
from the previous version, use that very, very bright red. And now just move it down so that it'll
be a bit more pink. Then I'm going to
the effects panel and add a Gorgon blur. So that this lovely rosiness is subtly part of her cheeks. I'm going to move
that inside the head. That's good. Now the next thing
we're going to do is refine the lips a bit because they look
strange, don't they? So first, I'm going
to expand the curve, and now it is a shape
instead of a curve. I can use the no tool to move points or remove
anchor points. And I can use handles
to change it. I can use the pencil to sculpt. This is sculpt, and sculpt will give the line a different form. As you can see him
just moving over the existing anchor points to replace them or
even remove them. That's a very nice way to work when you have
something set up. So I'm moving this
outside the head, otherwise, it'll be suck
inside the edges of the head. And look, those lips are
very strange like that. So I can just use that pencil to change the shape
a bit better. And as you can see, I only have a few anchor points left
while they used to be quite a lot once I changed
the stroke into a curve. Alright, make it a bit more
subtle. That's a lot better. Some refinements, and
then I also want a bit of a gradient to make
that look more natural. A darker lip is
always on the top. It's a very strange bump here, so I'll just move the
anchor points and I'll drag at the handles to
get the right shape. Okay. This is looking
so much better. And just deselect, and I think that my
image is almost on. It's time, I think, let's see if I can what it looks like when I turn
off our artwork, it should have a little
bit of a background. A shape with a shade
will do nicely. So I'm using the pencil. I'll pick a gray
stroke like that, and I'll just roughly draw a shape All I need to do is just change
the shape a little bit. And then I'm going
to the fill color. I'll swap it as
I've done before. I'll drag the handles
and the anchor points and make it a shape that
could be the shape, the shade that she is forming
with her body. All right. First, let me just
smoothen out those lines a bit by using smart or
rounded anchor points. And then I'm using the
transparency tool, which lives next to the
gradient tool to get a nice, transparent shadow like that. And I think that our
girl is almost ready. Just fiddle a little bit. Okay. Maybe with the effect, add some Gugen blur
to the shadow. Come. Yep. Sometimes it is a
bit hard to get it. And now the image is done.
7. Final result: Here's the final
result of the gymnast. I added some more details in the arms and the
body of the suit, and I refine the details
in her face a little bit. I added her hair band, and I added shoes because I like those
belly shoes very much. So this makes the
picture complete, add some background,
and we're done. It's ready to make a
nice cart, for example. Mm hmm.
8. Thank you and see you next time!: You made it to the end.
Congratulations. I hope that you managed to make a decent
vector drawing from a photo. If you want to
practice more often, or if this is a bit
too difficult for you, then find your own photos that
are a bit easier perhaps. Look for simple shapes like
the shoe that I showed you, and then you can just
expand as you go. It is a bit of a mindset
to work in vectors. It's different from
working with, for example, Procreate, where you draw
more freely and as it goes. But vectors need
to well, plot it. You need to put a point down there and a point
somewhere else, and then you need to
make a shape or a line. That's a different
way of thinking. But once you master it, you can make a whole
lot of things. And of course, it is possible to combine photo editing
software and vectors. If you first make your vector
and then you import it into affinity photo
or in Procreate, you can add extra effects. I hope you had fun. I
enjoyed myself anyway. And if you have any questions,
feel free to ask them. Leave them in the omens and
let me see what you made. So, see you next time. Bye bye. Thanks for watching. Cheerio. Mm