Transcripts
1. Intro: Welcome back to Fiction
Writing Boot Camp With me, Max, or you might know
my pen name, Emma Tate. Today we're going to be
talking about dialogue. Over the course of this class, you're going to learn
how to write realistic, believable dialogue
that fits with the general vibe of your
story very quickly. My credentials, I'm
an anthropologist, which means that I have a whole college degree
in observing people, interacting and talking, and listening to
speech patterns. I have written multiple
ethnographies, each of which examines
conversations and speech patterns. I've picked up a lot which has influenced my fiction
writing so, so much. Speaking of which I wrote, I read way more than the
average human should. I've been part of many, many playwriting and
fiction writing workshops, all of which centered almost
entirely on dialogue. If I'm being honest, I read and write a lot of fan
fiction, a lot of romcoms. I watch a lot of really
soap television. All of that gives me a lot of
insight on what not to do. I know what's good
and what's bad, because I'm willing
to consume both. I have done heavy
lifting and compiled a whole course made up of
how to write great dialogue, as well as listed out all of the pitfalls for you to avoid. Over the course of this class, you will learn how
to write dialogue that is true to the characters
who are speaking it. To develop characteristics
and idiosyncrasies that make sense for your characters and for the world
that they inhabit. Make it so that your readers
will know who is speaking, even if the line is introduced without labeling the speaker. It's the power of dialogue. We also go through
common mistakes, which I will lovingly call
fanfictionisms or CW. Pretty little liarsisms. You'll learn how to juggle many character
voices in one scene, ensuring that nobody gets
lost in the shuffle. How to write internal dialogue or writing from
multiple perspectives. In the same work,
your final project will have you utilizing all of the techniques and
knowledge that you're going to pick up over the
course of this class. By the end of it, you'll
have a full scene with well written
dialogue that you can use in your work in progress or use as a prompt to
start a new project. Thank you for watching.
Let's get into it.
2. Writing Character And Why It's Important to Dialogue: First things first,
let's talk character. The first thing you're
going to do is build a mantra for each character out of the following questions. This is really good when you need to get to know a
character very quickly. Maybe it's the first
time that you're writing from their
point of view. Maybe it's the first time you've ever started working
with this character. To begin with, you're going to build this mantra out
of these questions. One, what does this
character fear? Two, what does this
character want? Three, what is this character willing to do to
get what they want? And does it involve
facing number one? Then this is something
that Victoria Schwab does, which I really like. You take an object
that represents that character and
you build that into how you write about them and how you define
their movement. One of the reasons why I think character is a really
good first focus. You can't write dialogue
until you have a grasp on who is saying
something like always. This will sound familiar to you if you've taken
more of my classes, you have to think through
your question words. Who is speaking and to whom. What are they trying
to communicate? Why are they saying what
they're saying, Where are they? And what external circumstances surround this conversation? When does this conversation take place in the general
scheme of the plot? How do they go about
communication in general? You can break that down
to verbal, non verbal. Is there touching?
Are there gestures? Then this is really important. How do you want
to describe that? I like to think of this as
becoming a simple viewer, like you're watching the
scene play out on TV, or like you're explaining it to somebody who's
visually impaired. Once you know who
you're writing, then you have a
much better sense of what they're going to say. It's easier to know what's
going to come out of a character's mouth if you have an idea of what they want, what they're willing to
do to get what they want, and what is stopping
them from having it. Because those things
sound an awful lot like incitement
action, reasoning, why all of which add up to plot those things make up
who this character is, why they are, where they are, and what they're
trying to do. Also known as a driving force, which is central to knowing how they're going to
move in your story. Let's go back to
the bit that I'm borrowing from V Schwab here, which is the physical object. The reason why I like that and have started implementing it into my own writing is
that it's a simple, easy way to keep track
of your characters. And it's a really neat way to inspire a little bit
of foreshadowing. At least for me, it helps keep me from using the
word said too much. Let's look at an example. You could say, I'm
nervous, Marjorie said. Or alternatively,
you could write, Marjorie fiddled
with the buttons at the wrist of her
oversized shirt. I have a bad feeling
about this in a line. All by itself, you still know
that Marjorie is talking. It works like a dialogue tag, without having to really be one. You get this really great
visual representation of Marjorie as an oversized
shirt with too many buttons. Which doesn't do anything
helpful for you as a one off. But if you keep having that imagery repeat
through the story, it gives you a really good
sense of where Marjorie is. Maybe at the beginning
of the story, she is an oversized shirt
with too many buttons. At the end, you're really
representing her with something that is much more tailored and structured as
a garment goes. Representing her with
the garment without having to do too much
of that heavy lifting. Obviously, none of
this is necessary. But this exercise, building that mantra and adding the
physical characteristic, is one that I've always found
helpful in figuring out how to set up the way
that characters operate in any given space, or whether they're
alone or in a group. I think it's really
great for narration, particularly if your
narrator is unreliable. Because what is narration, if not a conversation between the narrator and the reader? As always, I've
got some examples of how to do this really well. Wab is my go to for
looking at character and writing characters almost as a character study
rather than a novel. The Shades of Magic Series
does this particularly well. I also really like to point at Rainbow Raul,
particularly Fan girl. Above all, Case Mcquieston handles dialogue through representation of
character brilliantly. And everybody should look at their work for more
examples of that.
3. Accents, Part 1: Worldbuilding: Let's talk about accents, how they work, how
you represent them. We're going to talk about
fantasy, world building first. As a teacher, I would love it if everybody sticks around
for this portion, but if you're like exceptionally dedicated to your work as a contemporary Rom com writer or a hardcore nonfiction person, you could probably skip
to the next lesson. I'll be okay, It's fine if what you're
interested in is really just how to represent accents or vocal idiosyncrasies
on the page. This bit dives a little
bit deeper into what it is to have an accent and why that's important
to world building. I'm going to really pull on that anthropology
degree for this. If you think that
that's interesting, please by all means
stick around. The reason I want to
focus really hard on this is because very few things bother me in fantasy land
as much as, oh, hey, they're dumb, make them
southern, they're a thief, great cockney elf, British like, come on, Get more
creative than that. I think a better question is why does this character speak
the way that they do? For example, here in
the United States, it's because European colonizers came and settled
in various places. Here in the South, the accents never really left because the towns were
significantly smaller. Travel between them was harder. A lot of those accents never really modernized
in the same way. There have been studies done
where a record containing an Appalachian
dialect was sped up, it was understood by the
audience as British. Likewise, one where
a British accent, also speaking English, was
played very, very slowly. It was understood by Americans from the South as
intrinsically southern. That's how accents work,
They evolve and they stick, and they function
around the kind of words that people are saying, places that they're
learning them from. This is the thing that you have to think about
if you want to imply accent and you're
building your own world. Did someone colonize
someone else? Did they bring an
accent with them? Did they bring words or societal
organizations with them? How does that play
into the way that they interact with the
world around them? A few examples here,
the word saints, particularly if you're using
it as an interjection, immediately tells you that the people that
you're dealing with have a religious
system with multiple, probably dead important people. You probably need to define what the word St. means as well. The phrase, oh my heck, probably tells you that whoever wrote this piece grew up Mormon, using the name Jesus tells
you that the piece of work you're dealing with is Christian or has Christianity
in it somehow. Then curse words like the ones that I'm going
to put up on the screen here are absolutely ubiquitous. Do not let anyone
tell you otherwise, but they are ubiquitous because
we consider them polite. Saying them out loud
is a societal taboo. That's the thing that you need to be able to write
around as well. Harry Potter gives us
Merlin's saggy left bulk, which tells us that Merlin is
a semi mythological figure, but it is sacrilegious to say something like
that about his anatomy, which is why this is being
used almost as a curse word. You can do so much.
That is legitimately interesting here in
terms of interjections, curse words, expressions
of reverence. If you just put a little bit of extra thought or effort into your world building to this end, I do think that it's
important to remember that you can have a little
bit of creative license here. If I'm writing a brand
new from scratch piece of fantasy work like right
here I wrote this, this is fantasy, then
I'm never going to call a French braid French in a
piece of fantasy literature. Likewise, I'm not going to
use a word like champagne. But that's because
for both of those, there are really
easy substitutes. The ones that I would argue
are stronger descriptions. Instead of a French braid, I could say a complex braid sweeping pieces
from the crown of her head into an intricate
plot or sparkling wine, sweet and cold on the palette, but warm as it slid
down his throat. I think that descriptions,
those substitutes, end up allowing for
more specificity that fits the world better
the more I work with them. That said, I will
make substitutions for words like Hell or
Jesus Christ as curse. In general, I really like working with
some in world things like what constitutes
a curse or a bad word, because it tells you
so much about what is considered important
or taboo in the world. Great examples here for
things that I think maybe should have been
subbed out in literature. I love Sarah Jams. She gets stars taken off because
I refuse to believe that a character in her medieval
most women are illiterate. C sections are not available. World is talking about lactic
acid in the context of mansplaining a workout to women that I consider
a world building fail. If we're talking about how
to do it right though, no one does this like
Brandon Sanderson or Patrick Office that said, I will give neverwere by Neil Gaiman an
honorable mention. And Undone by China Ville
an even bigger one, just because they get
so creative with it. With every one of those, there's just such clear attention to detail in every step of the world building that makes
the dialogue feel natural. And it's because of things
like accents, societal taboos, societal pieces of
reverence and hierarchy that are lined up
and explained to the audience so that
it makes sense.
4. Accents, Part 2: Vocal Idiosyncracies and How to Write Them: All right. Accents part two. We're going to talk about
vocal idiosyncrasies and accent notation. There's three main
ways to do this. Each one of which I'm
going to represent with a different author for the
purposes of this conversation. The first is the
Brian Jock method, which I'm going to
call it that because I really love the redwall books. As a kid, most people
probably encountered this as the Mark Twain
method or trainspotting. If you ever read the redwall
books as a kid like I did, then you already know
where this is going. The prose, there is always
something like 70% dialogue. Even if you don't
know who is speaking, you do always know
exactly what species of animal character is speaking. Yes, for those who
didn't read it, these books are mostly about little woodland animals with their own happy
functional society. The reason why he breaks down these
accents phonetically for us is so that we have a very solid sense of the
demographics in the books. Moles. They tug their snouts like their noses in
different scenarios, usually as alternatives to shaking hands or
agreeing with someone. It's a polite and
courteous gesture. They have all of these really
cute little vocal cues like R or boy Oki or burros. Certainly not. Or
Tour as it was, but that's TWU, thank you
is always thank well. They're consistently
villains in the books, but if you have
something that is a weasel or a fox or a rat, they're going to
communicate with, Get off, turns into Gero, get into Giron, get out, turns into Got. There's a lot of yes and ouches and generally
questionable grammar. This isn't really
regionally specific, but it does lean into generally
low class and uneducated. Has I think they were meant to sound like film typical
Royal British Army officers. And looking at it
as a historian, I would say specifically
bomber pilots, they all sound like they've got this real good British
breeding and schooling. But it's really,
really over the top. It's lots of Watson good
chaps and all pals. I think that the intro
to Huckleberry Finn, bouncing back to Mark
Twain a little bit here, puts it well in this book, a number of dialects are used to wit the Missouri ***** dialect, the extremist form of the
backwoods southwestern dialect, the ordinary Pike
County dialect, and four modified
varieties of this last, the shadings have not been in a haphazard fashion
or by guesswork, but painstakingly and with
the trustworthy guidance and support of a
personal familiarity with these several
forms of speech. I make this explanation for
the reason that without it, many readers would suppose that all these characters
were trying to talk alike and not succeeding. This method, the
Brian Jock method, the redwall method,
trainspotting, whatever you're
going to call it, boils down to giving
your reader as close to a perfect phonetic guide to how each word is
pronounced as possible, with complete and
total utter disregard for how the words
should be spelled. This is great if
you're trying to show a variety of accents. And if the accent is the
point, as Twain puts it, in case your reader might
otherwise assume that the characters are
supposed to sound alike. This method does keep you
from having to say, oh right, he said, in a
swaggering Irish rogue, or she sounded southern. But if you are going to do this, I think that you
do have to be very familiar with what the dialect you're writing is
supposed to sound like. Otherwise your reader may well end up just
deeply confused. Regardless of your intentions, you might have been better
off just putting it in the dialogue tags or the character
introduction after all. The next author that I
want to talk about is RF. Kuang who wrote
Babble In Babble. Nearly everyone speaks with a thoroughly prim and
proper British accent. If they have a regional
accent or a foreign accent, it's generally well hidden or immediately relevant to
their character's history. In which case our narrator, who is himself foreign but lives in a very prim and
proper British society and has adopted
those vocalizations, clocks it in the first moment that that character
is introduced. And it's usually never
mentioned again, but there's a plot
reason for it in a book where imperialism features
really heavily into the plot. It is advantageous for
our main characters, particularly students who are at a school together
to sound the same. They're trying to fit
in with each other, with the school, with
the world around them. Because of that, they're
trying to reduce their foreignness
most of the time. She also does this with
the Poppy Wars Trilogy, where distance from
the Capitol City in some ways dictates
social class. She doesn't really go into what sounds foreign or low class, She just tells us that our
protagonist starts out with a regionalized low class accent, eventually drops it the longer she spends in the
Capitol City at this military academy to the point where it
is effectively gone. And she vocally blends
in with everyone in that Capitol City by the
time the first book is done. That's noted by a character from her hometown later
on in the series. It's all very neatly done. Everyone sounds alike,
which means that you have to pay attention
to what they're saying, not how they're saying it
to figure out who's who, that leads me to
vocal idiosyncrasies. Blake is the best author at this that I can
think of hands down. It is 100% bear with me
because she started out as a fan fiction author
because I don't think that a publisher
would have let her get away with some
of what she does. And you can see the
difference between what she's written under that
pen name versus under the other name
that she writes with under the name Olive Blake. As a fan fiction
author, especially, she can write pages
and pages and pages of chapters that take place
entirely through dialogue, providing not a single tag to tell her readers who
is speaking and when. We would still be able to figure it out because the characters are so well developed that you know exactly
who is speaking. Simply because you know exactly what each
of them would say. It generally comes down to what they want or what
they care about. This does translate towards her more traditionally published
works later on as well. The character who's
worried about propriety at all times talks
about appearances. The character who harbors a secret desire to break
away from society and start a fashion line is carrying on a casual little side
conversation about hemlines. The character who is
hopelessly in love with fashion girl
is cheerfully and enthusiastically
agreeing with whatever she says every single time and occasionally chiming into another conversation on
the other side of the room. The two star crossed
lovers are arguing about rules or fate, or destiny. The consistently slightly
drunk comic relief friend is in the corner cracking
one liners about all of these different
conversations and side pieces. By the time this chapter
rolls around, we, as the readers know all of this about each
of these characters, we can follow the dialogue based solely on the
words being spoken. It's brilliant, it's
really hard to execute because it relies so hard on knowing who
your characters are, equally importantly who
they are to one another. It means really sitting there and doing the
character work. You have to get to
know your characters and get to know their
dynamics with one another. But when it's done right, it pays off really, really well.
5. Dialogue Tags: Let's talk about dialogue tags. I think that most of
us who have taken creative writing classes
have been told at one point or another by a teacher to never use the word said or says, because it begins to feel
pedestrian and over used. And there's always a
better, more specific word. I'll be honest, I don't think that that is
true all of the time. Often said is the word that gets the point across quickly
and simply and effectively. It's utilitarian and we can
use it, and that's okay. That being said, so to speak, said is not always
the most specific. Specificity is almost
always our friend. Yes, we can use words
like yelled, or shouted, or discussed or whispered, but I think we can do better. Let's go back to the
Marjorie example from the character
portion of this class. What I said then was,
instead of, I'm nervous, Marjorie said you could write, Marjorie fiddled
with the buttons at the wrist of her
oversized shirt. I have a bad feeling about
this all in a line by itself. Like I said before, you still know that Marjorie is talking, talking about her works like a dialogue tag without
having to be one. This description gives us a solid visual representation of Marjorie through that object comparison
to the oversized shirt. This thing works really well if you have that
object comparison. Marjorie is the oversized shirt. But it doesn't have to be If a description of
a character doing something is in the same line, functioning as a
standalone paragraph, especially as what
the character said. Nothing that anyone else
is doing is up there. It's pretty clear. You can have a sentence like Ethan shrugged. I don't know what
Marjorie is up to. We know Ethan is the one
speaking this sentence. And this action tag lets us know that Ethan is vaguely indifferent about it
all. And it just works. Or you can say something like
the high ruler of all evil, leaned forward,
baring his teeth, go do whatever you want.
He's not indifferent. We get a very clear
visual of what the high ruler of
all evil is like. He's a little rude, he's a little teeth forward,
generally violent, probably because of the
teeth forwardness for the moment is pretending to be indifferent courtesy
of those words. But we know from the action
that he is only pretending. It's all in the dialogue
tags or lack thereof. I would also note that sometimes if you really have
your character work done well to the
point where you don't need names to identify
who is speaking, you can get away
with no tags at all. Simply put the dialogue by itself and that really
comes down to character. I do think that you
can play around with formatting a
little bit here. Format and narration really play into the tone
of your story. A fantasy book will have
longer sentences with so and so roared the
leader Ted or brandished. Then a Romcom will. We'll also usually be in third person
limited point of view. A Romcom or a romance will be an alternating first person or third person limited
point of view. You'll run into more
words like smirked and grazed skin and
sultry whisper. In general, what I think
it comes down to is this, use whatever verb you want. But if you're trying to
write with any specificity, one that does not
require an adverb, A character can speak softly, but what's
the point of that? If they can mumble or
mutter, or whisper, or drop their gaze to the floor, a character can say
something loudly, but I don't really see
the point of that. If instead they can shout
or demand or declare. All of this being said,
I would avoid trying to shift to vociferated or warbled. If that doesn't fit, just avoid the adverbs. Don't make it way too complicated
for yourself and keep your dialogue tag
consistent with both your genre and
your narrating voice, and you will be absolutely fine.
6. Common Mistakes (and How to Avoid Them): Okay, common mistakes. I promised you guys
that we would talk about the what not to
do, and here we are. In general, I do
refer to these as fan fictionisms just because that's where I've come across. The majority of them, however, many of them have
made their way into real books that made their
way to real publishers. And actually got
published and put out into the world and
sold millions of copies. First and foremost, the
one that I want to talk about is over
expositioning things. The place where this
really shows up is real book that
sold an awful lot. I like to joke that
this was the bulk of my issue with the
book Divergent. I have many issues with
that book beyond that, but this sometimes works like you have two
characters sitting in a kitchen and one says,
Tracy, my sister. How long has it
been since I last saw you while our
parents were divorcing? The character responds.
It's been 13 years since we went off to
separate countries and totally lost contact. It's been 13 years
since I've seen you. In what world are two real human beings saying
those words to one another? If that information
can be conveyed in literally any other
way, do that instead. I love some good exposition
through dialogue. I do think that a lot of the
time it's a useful tool. Sometimes it is better
to just summarize. Another issue that I come across a lot is length of speech. As you're writing, I think
it's a good idea to keep an eye on how long your
characters are talking. For we as people have a good idea of how long is
too long to go, not on. We pick up when we've been
going for too long and maybe no one's listening or they're starting
to lose interest. Characters don't have the
ability to pick up on that unless we tell
them to as authors. My suggestion for dealing with this is to read things out loud. You don't have to do the
funny voices or anything. But reading it out loud will
give you a realistic sense of how much time a paragraph
actually takes up. And that gives you
a sense of how long your characters
have been speaking for. I also think that it's
important to keep things consistent
for each character. You can look back at all
the previous lessons in this class where I've really gone hard about character work and
vocal idiosyncrasies. Prim proper characters
generally will not break down using the word
every other sentence. That's not to say that
they can't curse, just make it mean
something when they do. Because at that point, if
it's out of character, it should pull attention
if they make that shift. I like to think of each
character's speaking style as a vocal fingerprint. Think really carefully about each character's unique voice and make sure that
any departures from their usual ways of speaking are conscious decisions that won't unnecessarily
confuse your reader. Formatting. Formatting.
Formatting. Formatting. A lot of beginning writers
do not know how to format or punctuate
their dialogue. The result can be confusing
and hard to read. Most of the time, it's
customary to start a new paragraph every
time the speaker changes. This in turn, helps your reader keep track of who is speaking. If you are worried or concerned or you think that you
might have it right, it is always best
to double check. Most universities have a
free online style guide and they're not
that hard to find. Just look up a simple
source formatting guide to know how you're
supposed to be punctuating and line separating and generally spacing out on
a page what you're writing. It just makes the
overall product so much more polished
and professional.
7. Course Wrap Up and Final Project: It's Project Time. Project Time is my favorite part of every single
class that I teach. It's time to take the skills and the thought processes
that we've learned over the course of these
past six lessons and put them into use. We're going to do the entirety
of this exercise using two characters and
two characters only. This will keep it relatively
simple then you can always go back and repeat all of this for a larger
cast of characters. Later on, step one, you're going to fill out
the character sheet, which is included in
the notes for this. For each of your two characters, you're going to come
up with that mantra for each of them,
what do they want? What do they fear? What are they willing to do to
get what they want? Then you're going to
put the characters into any setting that would enable them to meet and
have a conversation. That can be a bar, that can
be the middle of the woods, that can be a dance
at a fancy ball. Then you're going
to let them talk, you're going to figure
out why are they there? How did they get there?
If that's relevant, what do they want and what do
they want from each other? How do they feel
about each other? You're just going to let the
conversation direct itself, let it flow as
naturally as you can. If you feel stuck,
you can always redirect back to
basic questions. Who are they? What do they
fear? What do they want? What are they
willing to do to get what they want?
What's in their way? What does their
conversation sound like? You want to challenge
yourself even more. You could try to do this
as a conversation that your narrator is overhearing
from behind a door. Your narrator is not one
of those two characters. Maybe your narrator can't
see what's going on, which forces you to use
no visual tags at all. Or to make this
easier on yourself, you could try transcribing a
scene from an episode of TV, preferably something
that is totally similar to what you're trying
to produce in your writing. Maybe don't use One Tree Hill. If what you're working on is 1,000 page long epic fantasy, your plan vibe is
less teenagers, love triangles and angst, more hobbits bred and dragons. But you get where
I'm going with this. It'll help you practice
the skills without necessarily having to
commit to a full project. Good luck with the
writing. Please, please post the results
of your project. I can't wait to see
how they turn out by.