Enchanting Animal Animations: Create Captivating Stop Motion with Salt | Travis Ashley | Skillshare

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Enchanting Animal Animations: Create Captivating Stop Motion with Salt

teacher avatar Travis Ashley, Motion Artist

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      2:39

    • 2.

      Class Project

      2:08

    • 3.

      Supplies

      2:35

    • 4.

      Setup and Lighting

      4:34

    • 5.

      Reference Videos

      3:21

    • 6.

      The Stop Motion Studio App

      6:01

    • 7.

      Let's Animate! pt 1

      26:23

    • 8.

      Let's Animate! pt 2

      12:36

    • 9.

      Basic Editing and Exporting

      6:28

    • 10.

      Advanced Editing

      6:02

    • 11.

      Convert to GIF and Share

      1:36

    • 12.

      Thanks

      1:41

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About This Class

Unlock your creative potential and learn the captivating art of salt-based stop motion animation. In this beginner-friendly class, you'll discover the magic of bringing animal characters to life through step-by-step guidance, creative storytelling techniques, and a hands-on project that will ignite your imagination.

Have you ever felt intimidated by all the expensive equipment and software involved in stop motion animation? Worried that you have to buy all this stuff in order to create something worth watching? 

In this class I’ll teach you how to sidestep these obstacles and get to animating today! 

We’ll create a stop motion project together with just a smartphone and some common household items.

Follow along in clearly defined lessons as we sculpt animals out of baking ingredients and animate them running. You’ll have a front row view while we create each pose and capture it on camera. Along the way you’ll learn:

  • How to create stop motion with the camera in your pocket
  • How to awaken your fine motor skills
  • How to animate with household items
  • How to set up and light a shot
  • How to accomplish a basic or more advanced edit
  • How to export and share your work
  • How to deconstruct dynamic animal movement
  • How to animate using reference videos

Whether you’re new to stop motion or have some experience under your belt, this fun and unique course is for you!

Can’t wait to see your stop motion creations!

Meet Your Teacher

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Travis Ashley

Motion Artist

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Level: All Levels

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Transcripts

1. Introduction: Hi, my name is Travis. In this class I'm going to show you an easy stop-motion technique to bring your favorite animals to life. We're going to be animating using salt. If you're a beginner or even if you're an intermediate, I think you'll gain a lot of value from this course. I really like to simplify complex tasks so they're approachable. And I'll walk you through that today so that you can find out right off the bat stop motion is exciting. You can create exciting projects. Will be creating a series of animal poses out of salt or sugar. And using a free stop-motion app called Stop Motion Studio will put those images together and loop them so that when played back, look like an animal is running while you need to dive into this course is a smartphone. The free version of Stop Motion Studio app, and some basic ingredients in your pantry, in your kitchen, and some basic supplies around the house. I provided three video clips in the resource tab below this video to get you jump started on your project. Three videos are one of a cat, of a horse, and three is a giraffe. You've choose to animate any of those animals. I'll be going through the animation of a horse. And you can follow along a lot of the techniques and a lot of the theory of animal movement is going to transfer to those three different animals and your pet. I'm Travis Ashley. I'm a stop-motion animator and amateur photographer. Well, just one core game particular, this is low-level. She's a big personality in our family. Every time I watch her do silly things, I think of how much personality our pets and animals in general seem to have. I've always been amazed at how animated movies capture that quirkiness that animals have. Capturing personality with movement is like magic to me and for a long time I didn't know how to create my own magic. When I began learning stop-motion a few years ago, I realized I could essentially play around with an object, take a bunch of photos of it, press Play, and boom, it's alive. I was immediately hooked. By the end of this class. You'll have created a looping stop-motion video that you can share on social media to show off your new skills. I hope that this gives you the opportunity to let your creativity flow, helps you to understand how animals move, and most importantly, helps build your competence to create more stop-motion animation. So let's go 2. Class Project: Welcome, Thanks for joining me for some animation today. Your class project will be to create a stop-motion animated loop using salt as the animation medium. And the subject will be cat, a giraffe, or you can animate the horse, which is the one that I'll be showing you step-by-step. Some of the ways you can really get creative with this project are depending on the ingredients you find in your kitchen and in your pantry. Using salt. In some sprinkles. I'll add those in for a pop of color. If you don't have salt, you can use sugar. It doesn't matter if it's white sugar, brown sugar. As long as you have something small granule so that we can really get those fine details of the animal that we're animating. It's perfect to find decorative sugar. Or you also have sprinkles that you found that's great. Here's a few ingredients might find in your kitchen that I would avoid animating with. Things like coffee beans will even oily residue on your surface. Rice is a little bit too big of a grain to get the fine details will need powdered ingredients like flour, cocoa powder, or powdered herbs or ******. Those are gonna be hard to clean up. Hard to move around from pose to pose and actually get all of the residue into a new post. So it'll look a little bit messy. So I would avoid these. I came across a few items in the kitchen that I thought might add to the baking theme of this animation. So I have these little colorful muffin mini muffin cups, a whisk. I also found a rolling pin, and I thought I'd place these items in the corner of the frame just to give a little bit more context to the theme of food ingredients being animated. Now I was also thinking maybe using measuring spoons or the corner of the edge of a plate, maybe showing in view. And I might add a little bit of interests to the frame, or you could keep it simple and just use the the main animation as the focal point. 3. Supplies: Okay, Let's talk supplies. There are four basic things you need for this shot. You need a cell phone camera, need a work surface, kitchen table or coffee table, the floor, I'm using a large cutting board. You could use a large piece of poster board. Anything that's flat, that doesn't really have any deep grooves that your salt will get stuck in. Its perfect. You need some way to Mountain your cell phone facing down over your work surface. Now, I'm assuming that you don't have any specialized equipment for photography or stop motion. If you do have a tripod or some sort of cell phone holder, one of those bendy arms. You could use that. You don't. That's no problem at all. I'm gonna be showing you the basic setup today with a couple large books stacked up in a tower and a little bit of cardboard to create a little cell phone tower with kind of like a little mini diving board as far as your light source. If you're gonna be using a lamp, that's great. Try to use an LED bulb if you have it. If not, incandescent bulb is fine. You'll just see a little bit of flicker in your animation. If you want to use a natural light source, if you have a table near a window, that's great. Natural light is always makes beautiful shots. You'll see a little bit of flicker as well, because the sun will be changing position and going in and out of cloud cover. Here's a couple of suggestions of tools that you might want to have on hand once we start our animation. Because we're gonna be starting with a big pile of salt and we're going to be turning this into different shapes. So some helpful tools would be paint brushes. You don't have paint brushes. You could use Q-tips or toothpicks, playing cards or just your fingers. But you definitely would want something smaller for some of the details, like some of the legs, things like that. And that will make the animation process a lot easier. Alright, it's time to go on a scavenger hunt around your house and find these different supplies. Make sure you've chosen a light source, a work surface, some way to mount your camera over your work surface. And don't forget about your animation medium that we spoke about in the last lesson. So you'll also need to gather some salt or some sugar, whichever you've chosen. And in the next lesson we're going to be setting up our shot and I'll see you there. 4. Setup and Lighting: So here's what the setup might look like if you're using a table next to a window, using the window as your natural light source. And using some books stacked up to mount your cell phone to take in a couple of layers of cardboard, layer them on top of each other, and weighted them down with some heavy batteries and taking a rubber band to mount a cell phone over the area as far as possible. Now for coffee table is what you have to work with. You can make that work. No problem. You have your tower of books here to hold the cell phone up and over your work area. We have a poster board down here for our work surface, just to cut down on some of the glare that I noticed from the surface of the coffee table that had a bit of a glaze on it that was taken away from the shot. And we're using an artificial light source in this shot to give you an idea of what it might look like with an LED bulb and irregular lamp. Now, it brings down a pretty, pretty nice amount of light. It's a little bit uneven, definitely brighter on this side rather than this side. And if you come into that problem, It's not a huge deal. But if it's really extreme and your situation and you have a very dark portion of your shot. You could use bounce card, which is basically a white piece of paper. This is like a thicker piece of poster board. And you can set it up on this side of your shot. And that will bounce some of the light coming across your shot back in and make the side lighter. So you might try that if you don't have poster board, you could use a sheet pan, which would also reflect some of the light back and just make sure when you're setting this up and that's out of the shot. And while we have our poster board here, we also want to make sure that we're securing all of these items down. So as you're working, if your arm brushes up against this and it moves the whole shot that you're creating here on the surface. That'll be kind of a pain because you would see in your animation, it would be a jolt. So we definitely want to secure everything in our shot. Tape this down. I might put a couple of pieces of tape on the lamp, maybe not not a big deal on that. And then also making sure to not jostle, phone, just very delicately taking each picture. So again, don't get that jolt in your animation shot, but maybe you don't have access to natural light source or an LED lamp. And all you have is the ceiling lights in the room that you're working in. That's no problem. We can set it up that way too. We'll just have to adjust how we mount the cell phones so we don't cast a shadow on our work area. So instead of the tower of books that we were using, this is not gonna be a tech, technically, a top-down shot, just going to be at an angle here. If you had a cell phone arm flexes cell phone arm thing. You can do that and just play with the positioning until there's no shadow in your work area. And you could also use a little cell phone tripod here and do something similar. Just handle that over your work surface. Here we have a coffee table, we have a light source, but we might not have a bunch of big books around to create a book tower to mount our cell phone on. So we're using the coffee table as an overhang to get the cell phone over and above the work area without casting a shadow onto it. And for the work surface, I've decided to use a cutting board on the floor. You could use poster board. The cutting board just seemed a little bit more sturdy, so I decided to use that in this, this setup example. So the point is that there are a lot of different ways to set up your working area depending on what you have on hand. He doesn't have to be fancy tripods or fancy lighting. And we've accomplished this just with furniture around the house and some things from the kitchen and just a regular old lamp 5. Reference Videos: These are the reference videos of the different animals that you could choose to animate. And they're very small. Files are about seven or 8 mb each who are downloading to a desktop. The files are small enough that you could attach them to an e-mail and send them to your phone, or you could download them right to your file. I'm going to show you these three videos in Procreate because this is the drawing app I use to create these reference videos. So we'll start with the horse. I'm going to show you these in landscape orientation just so that you can see it bigger on the screen. But when you download it and upload it to your phone, you're going to see in portrait mode, this is a silhouette of a horse in this video is made up of eight frames of different poses that played back at a fast enough frame rate will bring this in these pictures alive. So you'll see for the different poses that I've chosen, made sure to include a frame each time a different leg contacts the ground anytime there's a major change in the body position. So that when played back at a faster rate, you'll see all of the major poses that make up that run cycle. Okay, so that's the horse. And let's take a look at the cat. The cat at full extension up in the air and contacting back leg, launching off the back legs and up to full extension. And this is what it looks like looped. Last but not least, we have a giraffe. So you'll notice that there are three very different body types in these three different animation files. The giraffe is a much stiffer movement, and the cat or the horse. But you'll notice that all three of these animals contact the ground in the same way. So when the rear of roof of the horse first contacts, you'll see left rear, right rear, and then right front, left front. So that's the way the sequence goes. It goes left rear, right, rear, right from left front. And that's the same for the cat and the giraffe dogs as well. And you'll notice how the body mass changes. When cat is up at full extension, up in the air, everything gets a lot thinner and stretched out. And then when the cat is contacting the ground and getting ready for the next launch up into the air. It's kinda like a spring. Cat's body is all pressed together, ready to let out that energy to the next leap onto the unique things about the giraffe is as the giraffe goes through, It's run cycle the neck of bends up and bends down. And that's one of the movements that I wanted to make sure to capture in these different frames so that you can get a sense of gravity. And whether the giraffe is up off the ground and the neck is bending up. Or whether all the weight is coming down into the ground and the neck bends down. So these are some of the interesting body movements that you'll get familiar with as we go through this animation. So go ahead and decide which animal you'd like to handle me today and we'll move on to the next section. 6. The Stop Motion Studio App: It's time to download the Stop Motion app that we'll be using for this project. So open up your App Store on your phone. I'm gonna be showing you this quick tutorial on an iPad. So things might look a little bit different though when you're in your App Store, we're going to search for, you could just type in stop motion. Search. Stop motion. Stop-motion studio comes up. That's the one here on the right. I've already downloaded it, so it says open. This is a free app. You don't have to purchase the paid version for 599. That does give you some extra features and we won't be using those during this lesson. So you can just download the free version. But this is the home screen you'll see on your phone. Because the phone screen is a little smaller, I'm going to see some of these icons. I moved around a little bit compared to the iPad view. What I would do first is over on the left-hand side, I would touch the icon that looks like a light bulb. And that's going to bring up some tutorials. I would recommend to at least watch the Get Started tutorial. That'll give you a little bit of an overview of the different screens and the different tools in this app. And once you've watched that quick video, we are going to start a new project. A new movie from the home screen will click new movie. Right now I just have a live view of desk here on the phone. You're gonna be seeing two different screens because there's not enough room to fit everything into one screen. So you'll be seeing a live view, but you won't have a little red dot over on your right-hand side. You're going to have a little camera icon up on the right corner. And when you touch that, then you'll be in your live capture view. And that's where you'll take each photo for the animation. One thing that we need to do is we need to go back from our live view and on the left-hand side, and you're going to see a little wheel, and that's a Settings icon. We're going to touch that and that's going to bring up your frame rate, which is going to dictate the speed of your video. We want to set that to eight. That means eight frames per second. And we're making sure that that matches our reference video. When I walked through the animation of the horse, we're going to be animating eight different frames of the horse. And each time we take a picture, we want the pose of the horse to move to the next frame. You have to make sure that the settings of eight frames per second matches the reference video. So once you have that done, then we're gonna go to Aspect ratio. We're gonna be shooting this project in the default 16 by nine mode. And then when we export, we're going to rotate the video so that it is in portrait orientation. That'll make it easier to share on most social media platforms as far as Instagram or TikTok or YouTube shorts. If we were to try to shoot in portrait mode on the app because of the AP operates in landscape mode, we would have such a small work area that it makes more sense to shoot in a full frame and then rotate it in post-production. So we have our aspect ratio set, we have our speed set. We want to go over here to the little fork. If you have just the free version, I don't believe that you have access to for k or raw video quality, but we don't need it anyway. We're just going to select HD video, full HD quality done. The other thing that we need to do is go into the camera view on your phone where the red button is and the lower left-hand corner, you're going to see a little grid icon and hold that down to a long press on that and you will get to the guides of screen. Now in the guides, you could add a grid to help line up objects in your shot. We are going to add a clip of video clip. We're going to take the video clip that we downloaded from the resources portion of this class, whichever animal you chose. And we're going to upload that if you haven't uploaded anything yet, since this is an app that you just downloaded, then you'll be prompted to give your app access to your photo album. Or you could choose whichever video, clip or photo that you'd like to upload. Once you do that, you'll have your video clip here. We want to make sure that this has downloaded onto your phone at eight frames. So I'm just going to drag a little bar down on the timeline here and count how many frames are in this clip. 12345678. Perfect. Okay, so we'll import that. Now this is set up as a guide. We can hit Edit in the upper right-hand corner. We can set the opacity, how transparent you want it. And I like to keep it right around 50 so that I can see the work surface even less than that would be good too, depending on what you're using for your work surface. As long as you can see pretty good definition of the animal shape and also see the salt or whatever medium you're working with. And that's fine. Set that. I will be adding a grid just to help me set up a camera in line everything up in the shot. And I think I'll be using a few more lines for the grid because the work surface that I'm using is a cutting board. There are some horizontal lines that I'm going to line up with this grid. And then once the cameras set on my work surface, then I will remove the grid. We have our guides all set and ready. Let's go in the upper left-hand corner and go back. Once you have your cameras setup over your work surface and you've lined it up the way you want it to long press the icon in the lower left and just press the grid and hit Delete and go back. If you just short pressed that grid icon, it just removes the reference layer for a second. If you need to check your work surface without the overlaying layer here. So that's pretty much it. We're gonna do a few more cameras settings once you have your work surface all setup with your camera looking straight down at your surface, and that's in the lower right-hand corner. Those 3 bar will be setting the exposure and the focus and getting all that setup when we start animating. So we'll do that in the next video. 7. Let's Animate! pt 1: It's finally time for the animation portion of this project. We've done all the preparation needed. It was a ton of prep and it's going to pay off in the end because now we get to the actual fun animating and we don't have to think about all of the lighting and the setup. We've got all that ready to go. And I'm going to start doing a screen recording here so that you can see each shot composed. On the work surface. You'll see my hands in here with a couple of different paint brushes as we move around the salt to create all the different animal poses. And I'll be walking you through my thoughts as we go. So you can get an idea of whether you using the same reference images as I am or you've chosen a different animal to animate. We going to use a lot of the same theory as far as how animals move through running sequence. So I'm really excited. Let's jump into it. Here we go. So apportioned out about a quarter cup of salt onto the work surface and roughly moved it around to cover the main bulk of the body here. And I push it out a little bit of a sprinkles as well for the main and the tail. Now that I have all the different materials in the shot that we're going to use. What I wanna do is set a couple of settings on the app here so that we have our white balance correct, and our shutter speed and ISO settings. And then we want to lock all of those. So we're gonna go to the bottom right-hand side of the screen and touch the filters area. Now what pops up here is that we are set into autofocus and exposure right now. We can go in and manually set each one of these things if we need to. But what I noticed when I hit the M for manual settings, that if I were to play around with the white balance and the focus and the ISO settings. I really can't get much better than what the auto, auto settings are doing right now. So we seem to have a pretty good balance of light and shadow and the white seam, why the colors are popping? Everything seems in focus. So what I'm gonna do is I'm just going to leave these settings. I don't want them to continuously adjust with each frame or as my hand comes into the shot, I don't want the focus to change like that, like it just did. So we're going to lock these auto settings in so that each shot is exactly the same. So AL here, lock focus and exposure. That's all we're gonna do. We're gonna make it easy. You can always look through all these manual settings and mess with those if you want, see if you have a different style or mood that you want to create with your shot, That's a darker or lighter, more contrast each shot. But I'm going to stick with just the easy auto settings here, and we're done. The bottom left-hand corner here, I'm going to turn this grid off for a second. Let's take a quick look at what we have going on. I can see the detail really well in the salt and in the sprint goals. And actually the writing here is nice and clear. So nowhere in focus and I like how everything looks. Now we're going to start moving the salt around into the different animal shapes, making very sure that we don't touch any of these props, accidentally bumped them. Because then you'll notice that in the final animation. So we're going to move deliberately and find some patients to start some of this little detail work. I'm going to turn the reference photo back on, but I want to turn this grid off. I just pop that grid on there for a second because I wanted to make sure that the lines in my cutting board were parallel with the borders of the frame. We're going to push this grid and the lower left-hand corner. We're going to hold it down. And the grid over on the right-hand side, we're just going to touch that to make it disappear. And that looks good. Opacity looks good. Then we're all set. So this frame, I'm going to start off with my big brush. And the pose that we're gonna be working on the horse right now is completely up in the air. All the legs are off the ground. It's at the top of that as high as it would get in the air during this run. See the main and the tail kinda look like they're floating as if they were in water. Kind of like suspended anti-gravity here. So we're at the top of the shot. And then after this, the body is going to start coming down so feet can contact, the host, can contact the ground. And as that happens, the main will change and the tail will change. But for now, we have this pretty cool shot. We're just going to start with the main bulk of the body here. That's where we're going to have most of the salt. And we're just going to move that around into the general shape, try to match the edges of the horse here. It's kind of imagining where the body stops and the main starts there. You could do with a little bit heavier amount of salt in the big body areas, in just a little bit thinner layer of salt around the legs that'll allow us to get that fine detail. So I've pulled some of the salt up to the middle. This is thicker, Thinner right here. Alright, We're just going to work our way around. Kinda push that into place. Basically, we're starting with very broad movements, just getting a rough idea of how things look in as we go. We'll get more detailed until everything looks good. This first shot can be a little bit fiddly because this is the most amount of work we're gonna do with a solid is turning it from a pile of salt into the horse shape. After that, it's just a matter of changing the leg positions and slightly moving up and down the position of the body, as well as the position of the main and the tail, the sprinkles. So those won't take as long as we only have eight frames to do so. Imagine that this would take less than an hour. We'll see as we go, we're going to walk through this first frame together. And then in each consecutive frame, I'll just give you an overview and the beginning of how I'll be changing the assault position. And then we'll just speed it up so that you can still see it. You don't have to sit through each brushstroke here. So whether you've chosen to animate the horse along with me, or a giraffe or a cat. Going to find that although animals have different levels of, describe it as stiffness in their legs like the giraffe in the horse, definitely have more stiffness in their joints compared with the flexibility of a cat. And the positions that the cat gets into. Across the room cycle, you're going to notice that the legs move in the same order. So in the following shots, you'll see that as the back legs contact. It'll be back, left, back, right, and then front right, front left. So go left, right, right, left, left, right, right, left. That's pretty much the same for dogs and cats, and giraffes and horses. Probably many other four-legged. Imagine bunnies would be different because there's more of a hop. Maybe both of their backlinks exit the ground at the same time. Alright, I'm noticing here, I'm just going to turn the reference image offers second, just to check, this kind of allows me a better, a better look here. I think I put too much salt down in the legs are very, very bulky. So what we'll do is we'll just take this card and we'll just kinda take a layer off of there and push it out to the body. Will do the same thing with the back here. Turn that reference image back. I'm kinda alternating between looking at the image through my phone screen and looking down at what I'm doing. On the surface, can take a minute to kind of get used to doing that, but that allows me to kinda keep checking my work as I go and see how it looks in screen. And also see how the salt actually looks without the reference image laying over it. That's around outlet rear here I'm going to start switching to a smaller brush for some of these finer details. You can do this with the playing card, or even with your fingers. With toothpicks or Q-tips wherever you have. Good, make it work. Let's extend this roof here. Chest pain looks pretty good. I'm not the head does that pretty much in place? It looks at a screen and it looks like it. But then when I looked down at the actual work center, so it looks kinda kinda like it needs a little work here. Like lumpy horse, some of this back part down. And that'll look a lot better once we put the main in there. Let's just touch up these lines here. On the back. What kind of way around the outside of this silhouette kit that I was going to say elbow, but we'll just say like Julie, as you can tell, I'm not an expert in animal anatomy and just do enjoy watching them and seeing how they move. Think it's pretty cool. There's this part in here which is kind of a space between where both of the legs overlap. We are going to make that space with the backside of the paintbrush here. We do that with a toothpick to allow this Ms back shape to look more like two legs. Some definition there. Let's pull some of that salt back into the main body. Alright, this lagging a little bit of work so well. Fill that out a bit. A little bit of salt there. If you're a coffee drinker, want to be aware of how much caffeine you consume before doing this type of work? I noticed that if I over caffeinate and then try to do these fine motions that I get a little shaky. Let's keep these last few details here on this leg. It's looking a bit rough. Separate it from where the roof almost touches that other leg up there. Make that bend more accentuated. All right, how are we looking? Smooth that out a bit. Okay, Now we're just gonna do a little bit of a family part. And that's just kinda touching up the body. Getting some of this loose saw, kinda push it back towards the animation. Being careful not to, not to hit the actual animal. Kinda clean it up a bit. Right in there. It'll help define the shot. Now, if you look at the surface of the solid, you'll see various lumps and textures from where you move things around. It doesn't have to be perfectly smooth. But what we do want to make sure is that in each different photo that that change is slightly, that'll give them this main body of the animal that more of a sense of movement because as each image changes, like I was saying, this body is just going to move slightly up and down and maybe change shape slightly but not nearly as much as the legs. So if we were to change the position of the legs but not really touched, say the salt in the middle of the main mass of the animal right here, does come out a little bit funky. It looks a little, little off the final animation. So the way that I get around that is I just make sure that every part is touched. My kinda just pad it around. And then I'll do that again. Just kind of as a finishing touch before I take each frame picture. So this is looking pretty good. You can see the definition legs and try not to get too, too picky. But I just noticed these little things like leg looks a little bit too rounded. We want to make it a little bit more angled. More a sharp. Yeah, I think I like that now we can we could do the ears and then the main. So I was debating whether or not to animate the ears but salt because they're going to be so close to the sprinkles that I think that they might just kinda mixing with the sprinkles as we go. But I'm gonna give it a try and see how it goes. Up a little salt there. And then split that into two years. It looks okay. Okay. Now let's move the sprinkles in place. I think don't use playing card for this. Just going to scoot them down here. And the tail. I call these sprinkles, but I think on the bottle they're actually called non parallels because they are little circles and sprinkles tend to be that oblong or cylinder shape. But either way, I think that you could do it with that other style sprinkle. I just picked these because they are the smallest granule that I could work with. Kinda get some more detail in the different way, the portions of the tail and the mean. Right back to the little brush here. So we're just kinda pull out a little bit of trying to create these little wavy bits here. Kind of give some life to this mean. We don't have to follow the reference image to a T. I think the important thing to note is the change in movement as we go through each. So if you understand the concept of how the lighter portions of the body, like the hair, the main and the tail, moves up and down. As the animal moves up and down, you can just get a general, general position here and then just adjust it up and down to your liking in each, in each photo. More angle to this Looks good. The only thing that's kinda standing out as odd to me is that the main would kinda go up up between the ears here. And I think that's gonna be kind of difficult to do. Still keep that year shapes. So I'm just gonna get rid of these ears as if Maine was so bushy that this horse is running so fast that the ears are just kind of back, kinda laying in a back position. Just not seeing it much in this type of shot, since this is a silhouette shot. Not going to get all the details, but we're gonna get a really good sense of animal and the action that that animal is doing. So just push that forward a little bit less if it's covering up. Horses got pretty wild, mean little fiddly. But again, that's just gonna be a lot more in this first shot then the following shots. Remind yourself of that patient and it gets easier as we go. And the end result is going to be pretty cool. Right Now for the tail, we've got the general shape. We're just gonna do the same thing, kinda fill out a couple of these wavy portions to give it a little bit of life. We need a little bit more sprinkles here, where it attaches to the body. It's narrow. Okay, that's not too bad to try to handle these parts and make it maybe a little bit of a point to them. If you chose to animate the cat, I think they could still work in a different color material if you were wanting to do something like that, maybe use some sprinkles for the tail, just give it a little bit more color. And the giraffe has that mean. Then some hairy parts at the end of the tail that you could animate with sprinkles if you wanted to. I think that looks good. Let's take a look at our work surface. Everything is pretty clean. We're pretty much ready to take this shot. We've set all of our cameras setting was locked in. So all we need to do now is make sure that we do a very gentle touch on the cell phone so that when we touch the screen to take the photo, that we're not jarring it. And there we go. So we've taken our first photo. Go back. You can see it's right there. Now we're on to the second frame. 8. Let's Animate! pt 2: Okay, For frame to, this is where the actual hands-on animation really starts. I kinda consider frame One more of a setup because we had to build this whole character here. So now we just got to focus on the movement a little bit more. What I'm gonna be doing in this frame is The back leg is going to be extending a little bit because these are going to be contacting the ground first. So I'll be moving assault into that position. And the front legs are still starting to pull forward, extending, getting into that position where that will extend right now they're still just moving forward, tucked up under the body. The chest is a little bit more forward and sway in the back is dropped down a little bit. And the main is starting to drop a little. And the tail moved a little bit. So That's basically what we're going to address in this frame and I'll speed it up just to give you an overview of what that looks like. Hello. Okay. I think we're pretty much set to take our second picture. I'm going to take a quick look to see compare it with the first one just to make sure we've got movement and all the textures slightly changing in the salt to create an added field of movements. So we'll go behind the back arrow in the upper right. And then we'll just slide these two images back-and-forth. Slight change in everything. It looks like. I like that. I'm definitely noticing that unless the bumps in the camera between the first and second frame there. And also that, that first image is a little darker. We'll try to fix that up in our editing. After we take all the pictures, see if we can lighten up that first one and maybe maybe crop it or move it around a little bit, if not no big deal, but I'm not going to go back and do that all over. Let's see how we can touch it up at the end. Alright, ready for that second photo? Boom, there we go onto the third one. I want to pause before we animate the next frame just to address a little issue that I came across in case you experienced the same thing during your animation. I had to step away from my work for a second and I needed my cell phone. I had to take it off of the mountain here. And the issue with that is when I tried to put it back in place, if I don't get it in the exact right place, then the next frame is going to be slightly off and you're going to see a jump in the animation when we play that back at the end. So I'm going to show you real quick how you can use the onion skin feature in the Stop Motion app to line your shot back up and keep going without it looking like you had to remove the camera from the scene and then bring it back in. Okay. So I've put my cell phone back on. It's Mt We're seeing the live view on the surface. And we have our reference image overlaying the surface. We want to get rid of that for a second. So bottom left hand corner of screen, what that grid just make that disappear for a second. Now we can see what we're working with and there'll be a little bit easier to line up. The onion skin feature is on the upper left-hand side of the screen. There's a little box with a one on it. If you push that, that'll select how many of your previous images you want. Overlaid your live view. So it's like a sandwich basically. You'll see these different layers of different images you can right here from the previous pose. And sometimes when you're animating people like to use that to see how they want to pose their current image based on what their last image looked like. If they want to figure out how far to move a leg, sometimes they want to be able to use the previous image as a reference. I prefer to just toggle back and forth to see if I have a good movement between images. But you could use the onion skinning two. So we're going to use it to fix this issue of realigning our shots. We can keep working on our animation. We don't need to have three images. We don't need to have five images. In the upper left here. We just want to have one previous image overlaying our live review. The slider on the left is going to adjust the opacity of the previous image. Hence the name onion skin, like a semi-transparent layer. We have the little muffin cups here. Just moving my phone back and forth until I find something that matches up pretty well. And this looks like it's in focus. So I'm going to leave that one alone. And I shouldn't do it. One other thing that we might want to check if you've had to turn your app off or turn your phone off, is sometimes your your camera settings might have gotten reset. So in the bottom right-hand corner, we'll go to Settings. And we just wanted to lock those auto settings. And again, auto lock. One other thing. We're gonna go back arrow on the upper right and over here on the left are going to hit the, we'll make sure that our frame rate hasn't adjusted to the default freight, right? We still want eight frames per second. So that when we take each picture, we'll see a new reference image overlaying each picture. Since we have eight reference images, should be all set. Back to the animation. I'm just tidying up frame three. And this frame, the back leg contacted the ground so they moved the back legs forward, remove the front legs forward a little bit. They're still moving along their path to extend before they make contact with the ground. A whole body in general is dropping a little bit. As the weight goes onto this rear leg, we're dropping down the rear end. We're slightly adjusting the hair on the main and the tail down a little bit to create the illusion of gravity. And making sure that all of the salt has been slightly moved to create another movement illusion. Go ahead and take that shot. Now for frame for the second rear leg is going to be contacting the ground. So we'll adjust those. Continue to move the tail down and adjust the main a little bit. We'll make some up and down just to create some variation. Now this front right leg is extending forward and that's gonna be the next leg to contact. So we'll adjust that. And frame four here we go. On to frame five. Make contact with this front right foot and back leg is leaving the ground. We have weight on one back leg and starting to put weight on one front legs. So the weight is going to start shifting from the back to the front, which means the mass is going to be a little bit more up over the shoulder area and the chest area. So we're going to shift some of the salt that way and adjust the legs and make sure that we move all the salt and just the hair a little bit. And that'll be that frame. Here we go. Okay, here's 55. All ready to go. Capture that. And frame six now both of the back legs are lifted off the ground and all the weight has shifted to the front legs. So we're going to start raising the rear backup. And the mane and tail are going to start raising backup. So we'll bring some of the Body Mass back and upward here. And I'll take care of frame six times sculpt frame seven. Frames seven. We have one front leg touching the ground. Everything else is up in the air. So horses body is still shifting its weight forward. We have a lot more weight and a lot more of the body mass over the front of the front leg and adjust these light positions here. Back legs are starting to separate a bit. That's pretty much it for frame 72 more frames to go. And then we will be able to loop this animation. We just took frame seven and now the silhouette is frame eight. This is the last frame we need to sculpt. Very exciting. After this, we'll be able to do some touch ups and see a final animation and bring this horse to life. So in this final frame, we're going to be moving the salt up a little bit. Horse is. This pose is one of the highest poses off the ground. So the hair is going to be looking like it's floating up a little bit on the tail in the main. All of the legs are off the ground and the whole body position in general is going to be shifted up a little bit. We have gone through eight frames. And now we're gonna do the finishing touches 9. Basic Editing and Exporting: Let's take a look and see if we have any editing to do on our project before exporting from Stop Motion Studio. I'm just going to scroll through the timeline here and you'll notice that I'm filming this again on an iPad. Just for ease of screen recording. In order to walk through this tutorial with you. My phone ran out of space. My phone rang out of storage space to perform any length screen recordings. So I'm just going to show this to you on an iPad. Again. As when we walked through the app, a couple of buttons will be in different places on your phone when you watch this, but it should be pretty easy to follow along. I'm going to start out by scrolling across the timeline on the bottom of the screen just to take a look at these images. And with my project, I definitely ran into a few opportunities for improvement. I guess we could call these the background. It gets jostled around, as you can see, when I scroll through these first couple of frames, the color or the lighting changes a little bit. Between the first frame and the rest of the frames. I'm going to try to adjust both of those things. Trying to get rid of the jostle in this animation is gonna be a little bit more in-depth. So first I'm just going to walk you through how you can export your project with just a little bit of tweaking if you'd like. So first we're going to select an image. So I'm just going to push frame one there. I'm going to hit Edit with a paintbrush. In the upper right hand corner. If you click the word edit, you're gonna get a bunch of different options on things that you can do with your images. You can rotate your frame here or you could do that. Once you export your video. If you want it to do that in the app, you just scroll to negative 90 degrees and then you have the portrait orientation, which is how this is going to look. If you were to share it on social media platform. But I don't want to go through eight different images and rotate each one. So what I would do is save that until I export this looping video onto my phone and then I will just open it up in the photos app to a basic at it and rotate it 90 degrees. Other options mirroring alignment. We're not going to need any of those. Some of these filters you see here are only available on the paid version of the app, but I'm not going to use any of those anyway. I might try to adjust the color a little bit and see if I would like any different vibrance. I kinda like the color with the sprinkles already, so I don't think I really want to make it look too unnatural or to oversaturated. I'm just going to leave that alone. And then the little sun icon there tells you that you could adjust the light and make your image darker or lighter. Not going to use opacity. I'll keep it pretty simple. I don't think that I would really mess with the color and the lighting levels too much. We set the lighting and the exposure pretty well before we started our project. And that's going to reduce the amount of editing that we have to do. But if you do come across the issue where one frame is way lighter or darker than the others. You could adjust the lighting and select that frame and tried to match. The other frame is try to bring the lighting up or bring the lighting down a little bit just to make it a little bit less noticeable if you do run into the issue or you notice one of your frames is a little bit lighter or darker than the others and your animation, you could bring the shadows up or down a little bit to try to make that frame a little bit less noticeable when you play it back. So once you've done any adjustments that you need to do, we want to make our animation at least 3 s long as to be 3 s in order to upload a video onto Instagram. At this point in time. We're gonna do that real quick. What we'll do is just select either the first or the last frame. I'm just going to click on the last frame, hit Select. And then I'll drag the timeline all the way back to frame one. So all of these frames are highlighted. And push that again. Now I'd like to copy those eight frames. And I'm going to drag all the way for him eight here, I'm going to drag to the live frame and I'm going to click on it and I'm going to hit paste. Now we have two loops. Animation loops twice. I think I want to do just duplicate these two loops and have it play through four times. So again, I'm going to select the last frame. I'm going to scroll all the way back to the beginning. Touch that first frame. Hit Copy. Attach that to the end. Paste. Now let's play it back and see what it looks like we hit Play underneath the Record button here. And that's pretty cool. Seeing the looping animation. They're seeing your animal running. And it's a really noticeable how, how poorly I did keeping my set from moving around as I was animating. And so the next thing that I'll do is just share this information. So quick little, little share button on the bottom right here. And it gives you the options to export as a movie or a GIF, or as a series of images. I would export this as a movie. Select, Save Video. Now that's gonna be saved on my photos app to app on my phone. Then I would open the video on my phone and just edit that video and just flip the image so that it's right-side-up. Then you could upload that to Instagram 10. Advanced Editing: Now let's go back into the video and we'll take a look at what I would do to fix some of these jumpy frames here. So I'm going to select frame one. And I'm going to use the Erase option just to the right of the edit option. I have four different icons on the top right here. Little eraser with a minus sign, eraser with a plus and then a little, little rectangle and then a brush size. So I'm going to click the rectangle, and this allows me to select a masking frame. So basically, what I'm doing here is I'm going to lay one image on top of the other and I'm going to erase the portions. The image on frame one that I don't like, which reveals the image underneath it, the parts that I do like. So I'm basically going to be erasing around the horse frame and bringing in the background from all of my good pictures, getting rid of the background that's misaligned. So I'm going to use the masking frame a little bit later in the animation. Once everything stopped moving around and it was good color, it's going to make it easier if I don't have the limbs fully extended because I want to trace around this body as close as possible. Alright, that's good. So we'll go with the last frame. That'll be unmasking frame and hit Done. And we're going to use the subtracting eraser and will just adjust the brush size here. We're going to use a pretty thick brush because we're going to start from the outside in and will minimize the brush size when we get closer to the horse body so that we don't erase too much. Alright, so I'm going to start over on the rolling pin side and show you what I'm doing here. Getting rid of that rolling pin, revealing the one underneath that, unlike giving a good amount of space around the horse image. Now I'm going to reduce the brush size as I get closer to the body of the horse. Who want to get rid of as much of this darker colored background as I can here. Zoom in a little bit. Now I'm showing part of that tail. I don't want that, so I'm going to undo, that will undo the last brush stroke. It's not going to undo your whole project unless you didn't lift your finger up for a long time. So best to just do a little erasing. Lift your finger up a little bit more. If you make a bad brush stroke, then you can just go back and undo that. I'm getting as close as I can tell the horse's body here. See how close I can get over in this area. You can see that I'm revealing that which I don't want. So undo undo Qur'an, the legs. The other leg under there, we don't want that. Reduce the brush size a little more, maybe a little bit more around the, the main. So that line is not so obvious. Let's see how this looks. Not too bad. Let's go with it. Image 34567, heat, but let's go back. Take a look at what image one looks like now. So I'm going to drag image1 right over. Next, image five, just so it's easier for me to scroll back and forth to see if the background looks pretty decent. Not bad. The coloring of the salt portion of the horse's body is definitely different. Frame three also has some sprinkles up by the cupcake liners that I want to get rid of. So I'm gonna do this process again with frame to frame three in frame for so that they all match up with 567.8 pretty well. And I'm gonna do that and then just show you the finished product since you're already walked through how to do that with frame one. These frames, I'm not going to have to get as close to the horse when I'm doing the masking because the background, the cutting board color is not, not a huge difference there. So I will probably mostly just replace the objects in the corner with the masked image will be right back. So I have replaced the background objects and the first four or five frames. Now let's play that back as a loop and see what that looks like. Still a couple of jumps there, but I'm pretty happy with it was just a personal project like this. I'll be fine with those little imperfections. This was a client project. Obviously, I would have had to redo some of the animation back during the animation phase of this project. But I do believe that if you're just creating your own work and trying to get it out there and gain an audience. That quantity is something to really focus on and good enough rather than trying to make it perfect. Otherwise, you'll never get anything out there and then find the people who are interested in your work. Now that we have a finished product, I'll see you in the last lesson. 11. Convert to GIF and Share: So let's rotate that video now and get it ready to upload to the project and resources section of this class will rotate it in whatever Photos app you have. And we're going to take a screenshot for later for thumbnail. Now we're going to upload to a website called giphy.com. And that's going to create a looping video with a link so that we can upload it onto Skillshare, choose a file from a photo library. And there it is, We're going to continue to upload with the purple bar on the bottom right. I'm going to keep that as a public video so that it's a public link that we can share and will upload to Giphy. When it's finished uploading, we're going to click Share in the upper right. And that's going to let us copy the gift link in the project and resources tab under the class video, we'll publish a project and we'll give our project a title. And we're going to click link and paste the link from giphy.com and add that in. And there's the animation. We'll add a screenshot that we took earlier for a photo thumbnail, and publishing the upper right-hand corner. These are very friendly and welcoming learning platform, so I encourage you to share your project. It's a great habit to get into to share your work and allows you to be more confident and sharing more work in the future and actually producing more work overall. 12. Thanks: Thank you so much for taking the time to make stop-motion animation with me today. It means so much to have the opportunity to share what I love with you and hope you had fun learning more about animal movement and how to bring animals to life using food ingredients. Let's take a quick second to just recap what we learned today. We learned how to create stop-motion loops with a phone. We awakened our fine motor skills by sculpting body poses out of small grained materials. And we used animation tools that are readily available, like your phone and objects around the house. We learned how to set up and light a top-down shot. And we walked through the exporting and sharing process from Stop Motion Studio app, we deconstructed animal movement into basic body poses. We use onion skinning and masking to fix unwanted camera movement and light flicker. We utilize reference video to help us animate lifelike movement. I wish you so much joy and excitement in your animation journey. Now that you've tackled stop motion animal movement, I hope the intimidation factor around animation is way less take on projects that are exciting to you. Break them down into simple steps. I really believed that continuing to create without stressing out about perfection is the fastest way to improve your skills. I hope this message sticks with you and allows you to be bold and brave with your work. And make sure to follow me on Skillshare so you can catch my next class. If you have any questions or feedback, I'd love to see them in the comments section. And I look forward to our next project together. Until then happy animating