Elevate your Zoom presentations with OBS Studio - NEW OBS v28! | Enrico Zamparo | Skillshare

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Elevate your Zoom presentations with OBS Studio - NEW OBS v28!

teacher avatar Enrico Zamparo, Trainer, Facilitator, Content Creator

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      About this course

      1:50

    • 2.

      What is OBS Studio? The restaurant analogy

      2:39

    • 3.

      Choose your project skillshare

      0:33

    • 4.

      Download and install

      1:45

    • 5.

      Meet OBS: the Graphic User Interface

      3:08

    • 6.

      Create your first scene with camera, logo and lower third

      4:44

    • 7.

      Virtual Camera update in OBS 28

      1:57

    • 8.

      Profiles and Scene Collections

      4:09

    • 9.

      Video capture device source

      19:01

    • 10.

      Object transform update with OBS 28

      5:59

    • 11.

      Text source

      9:42

    • 12.

      Display Capture and Window Capture sourcey vs window capture

      3:42

    • 13.

      Image and Image Slide Show sources

      3:21

    • 14.

      Browser source (with OBS 28 update)

      2:33

    • 15.

      Media and VLC sources

      3:15

    • 16.

      Color source and Audio Input source

      1:42

    • 17.

      Scenes as sources - Working with Nested Scenes

      2:46

    • 18.

      Grid mode, Group sources, Color code source

      1:59

    • 19.

      Intro to filters + create a custom camera shape

      11:21

    • 20.

      Apply filters to scenes - working with nested scenes

      6:52

    • 21.

      Scroll filter

      5:21

    • 22.

      Color correction filter

      3:29

    • 23.

      Color key and Chroma key filters

      6:18

    • 24.

      Crop, sharpen and LUT filters

      2:58

    • 25.

      Adding filters with plugins: introduction to StreamFX plugin

      1:13

    • 26.

      Add your microphone to one scene and understand the audio mixer

      3:12

    • 27.

      Reduce noise, compress and listen to audio with audio monitor

      7:33

    • 28.

      Add audio sources across the project - Global audio sources

      5:33

    • 29.

      Add audio media to specific scenes

      1:59

    • 30.

      Application audio source - OBS 28 update

      1:06

    • 31.

      Install the Audio Monitor Plugin and the Virtual Audio Cable

      5:59

    • 32.

      Send audio to the videoconferencing platform

      5:43

    • 33.

      Send audio to your headphones

      2:55

    • 34.

      Set up the audio in the videoconferencing platform

      1:43

    • 35.

      Standard scene transitions: cut, fade, slide, swipe, stingerr

      8:39

    • 36.

      Add movement with the Scene Transition plugin

      12:30

    • 37.

      Use different transitions in the same project

      7:12

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About This Class

Welcome!

If you want to stand out, elevate your professional remote presentations and trainings, and deliver your message with impact then this course is for you. By following this fundamentals course you'll be ready to create your engaging online presentations with OBS. 

Already an OBS expert? Check out my advanced Remote Presentation Hero course where you'll learn advanced tips to create and deliver impactful OBS scenes for your remote professional presentations.

------ NEW! ------INCLUDING OBS V28 UPDATES FROM OCTOBER 2022------

What should you expect from this course?

You should expect to

  • Acquire knowledge and skills to create engaging professional presentations with OBS Studio

  • A course designed for remote presenters, NOT for gamers/streamers

  • Bite-sized lessons, most of them composed of: one 2-10 min video, a lesson summary, downloadable resources (if applicable) and an exercise

  • No prior OBS knowledge is needed

  • A practical course that requires a high level of engagement and practice

  • Have your own OBS presentation ready at the end of the course

You should NOT expect to

  • Learn all the content of this course in a couple of days

  • Learn every single technical detail about OBS

  • A course for gamers who want to use OBS to stream to YouTube/Twitch

  • Sit in front of your computer and learn by watching the videos without practice

Everyone learns differently

That's why I've created this course addressing all learning styles. I'm a professional trainer and facilitator and I've put all my instructional design experience in this course. Lessons are generally made of:

  • A 2 to 10 minutes video

  • An exercise

Course outline


Step 1: OBS Studio 101
We'll start with the fundamentals, learning what OBS Studio is and what it can do for you. We'll install it, familiarize with the Graphic User Interface and already produce your first presentation with logo and lower third that you can already use at your next videocall.

Step 2: Learning the building blocks
You will learn OBS building blocks and practice with all the elements that will allow you to create an engaging presentation: cameras, media, graphic elements, screen capture and much more.

Step 3: Spice up your presentation with effects
Here you'll learn how to apply effects (in OBS they are called filters)

Step 4: Set up your audio, properly
The visual part is very important, but even more important in a videocall is the audio (I'm sure you've heard this before ;-)). That's why Step 5 is fully dedicated to setting up the audio.

Step 5: Add movement with scene transitions
You'll learn how to add movement to your scenes and animate your graphic elements

By now you will have learnt (almost) everything about OBS. But a tool is a tool and it's as good as the use we make of it. You're now ready to work on your presentation. Do you want to learn best practices to design and deliver an online presentation with OBS? Check out my advanced Remote Presentation Hero course!

Meet Your Teacher

Teacher Profile Image

Enrico Zamparo

Trainer, Facilitator, Content Creator

Teacher

I'm a professional trainer, facilitator and YouTube content creator with a passion for technology and communication. 

I design, develop and deliver learning curricula with you, the learner, in mind.

You can see me as the link between you and the nerdy tech world. I'm breaking the barriers of the "complex digital stuff" and teach it in a way that will make you understand it, like it and most of all use it!

See full profile

Level: All Levels

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Transcripts

1. About this course: If you want to deliver online professional presentations that stand out, engage your audience, and deliver your message with impact. Then you have to take your remote presentation skills to the next level. What if you could add to your resume or team calls, animations, overlay, graphics, second camera shots, media almost like in a TV production. Well, you can do it with OBS Studio. Obs is a completely free software and in this course, I'll take you from zero knowledge to becoming a remote presentation here. Hi, my name is Erica Zimbardo. I'm a professional trainer, facilitator and YouTube content creator to set the expectations. This is another course for streamers are gamers. Instead, it is addressed to those of you who want to use OBS to deliver online professional presentations. You can do that with Zoom Teams or your preferred video-conferencing platform. Obs is continuously evolving and we're now at version 28. This course contains all the relevant features of this new version will be updated in the future with all new releases. If you're new to be as don't worry, you don't need any prior knowledge as I will be guiding you step-by-step. The first couple of lessons are addressed to absolute beginners that we learn what OBS is in very simple terms with a restaurant analogy. And then half an hour you'll be already able to create your first presentation and send it to Zoom or Teams. If you already have some experience with OBS, then you can go quickly through this first short part. The course is very practical and you'll be working on a project that is relevant to you. At the beginning we learn everything you need an OBS, what are the available elements or sources of the presentation? What effects are filters? Can we apply two sources? How we can transition from one scene to the other? How to set up your Odeon camera appropriately and then install a couple of very useful plugins. So get on board and start. Now. 2. What is OBS Studio? The restaurant analogy: Let's now start from the basics. What is OBS, what are you up for tonight? A quick bite or a five-star restaurant. Don't worry, this is not MasterChef. The reason why I've asked this question is because I want to introduce you to OBS with the restaurant analogy. Let's say you own a restaurant. Where do you also work as a chef? I'm choosing this nice Italian territories in the restaurant we have two main areas, dining room and the kitchen. In the dining room, you have your guests sitting at the table and eating the courses that you are preparing. In the kitchen, we find the raw ingredients that are needed. The courses of the need to be assembled. So we need to cook impact that you mix them, cook them, spies the knob until the course is ready to be served on the plates. Last thing we miss is the waiter who's taken the meal from the kitchen, bringing it to the dining room and serving it to your guests on the table. And obviously in the kitchen there is you shaft. It's beginning presentation terms. The restaurant is your overarching project and OBS is the kitchen where you're preparing your presentation. And obviously you are the shaft. You are the one who's preparing the presentation. Ingredients are sources and media like your webcam, video, some text or overlay graphics that singularly don't make a presentation. They need to be assembled, cooked, spiced up a cooking pan where you're throwing them in is called a scene. You can consider a sin as an empty slide in PowerPoint or Keynote, whether you're adding all the elements that will represent your message. Similar to PowerPoint, where you have multiple slides, but to a restaurant menu where you have different forces in OBS, you can have multiple scenes. So once you've created all your scenes with your ingredients, you're ready to serve the meal. You'll put the presentation on the plate and it will serve it to your guests. Guests are your audience, and the table is where the presentation is served to Zoom or Teams or Google Meet, but we need a waiter. How do we bring the presentation from OBS to your video conferencing platform? The waiter is called virtual camera. It's a piece of software that is already included in OBS and that takes the content, the output from OBS and plays a trick on your video conferencing platform. The trick is that it makes it believed that the signal coming from OBS is actually signal coming from a camera. But in reality it's not a real camera. That's why it's called virtual camera. Anyway, you're videoconferencing software will see the OBS virtual camera as one of the cameras in the video sources list. So if you selected everything, there will be output. Obs will be shown in your videoconferencing video frame. It's not difficult, isn't it? I told you. 3. Choose your project skillshare: This is a practical course and they will have a much higher impact on you if you will work on something that is relevant to your work, think about a simple session that you're going to deliver in the next couple of weeks. It can be a project update, the brainstorming session, or a weekly team meeting, an alternative. You can consider a presentation that you've recently given and that you would like to improve learning the OBS fundamentals with your project in mind and creating scenes that are relevant to you will make the learning more fun and more effective. So choose your project, fasten your seat belt, and let's go. 4. Download and install: Let's go download OBS. If this is your first time, just go to OBS project.com and download the most recent version. You'll find the link in the resources of this lesson. But before I show you the different steps, there is a node I want to share with those of you who are already using OBS and our own version 27 before you decide to update, you should be careful, depending on when you're watching this video, there are some plugins that are not yet fully compatible with the new version 28. So if you are relying on those plug-ins for your presentations, then I would wait a little. There's a dedicated OBS page with the plugin up this status. I'll link it in the resources of this lesson. So go have a look before you decide to update. Let's assume now you're downloading OBS for the first time. Select your operating system, download it, and then run the installer. When you launch OBS for the first time, the auto configuration wizard will start if you use OBS like I do for remote professional presentations and to record videos, then I would choose the second option optimized just for recording, I will not be streaming. If you don't know what to select the select this one for now, it'd be able to rerun the auto configuration wizard at any point later on. You can do that just by going to Tools and then auto configuration wizard. So back to where we were. Click on Next and then let's choose the video settings. If you want to work with the full HD quality here, choose the 1920 by ten ATP FPS or the frame per second. You could choose 60 or 30. Click on Next. And now OBS recommends the setting for your computer. Click on apply settings and you're done. We're now ready to meet the OVS graphic user interface. 5. Meet OBS: the Graphic User Interface: Obs version 28 has a new graphic user interface. It's more modern and a bit less scary than the previous one. It actually offers different themes. So let's go look at what's available so you can choose your preferred one. And the top left, you see the file menu. Click on it, and then go to settings. In alternative, you can reach the settings menu by going to the bottom right and clicking on the Settings button. In the general settings, you can set your language. And the second option is the theme. Yummy is the default one, is the one that you're seeing right now. Let's have a look at the other themes. There is dark, which is the previous OBS, standard theme. Throughout the course, you'll see me using yummy for all the new features, but for features that have not changed from version 27 to 28, I'll be using the previous standard dark theme. Then we have gray light Rockne system. And now let's go back to yummy. Let's now get to know the OBS graphic user interface. The first thing to make OBS your friend is learn how not to be scared of it. So let's explore it a little by little. And let's start from the big black window. That's the preview and output window. These are your eyes looking at the cooking pan while you are assembling the ingredients. The panel at the bottom left is the scenes panel. Here you have your empty cooking pans. By default, OBS opens with one scene that's called seen. It'd be able to rename it and create as many things as you wish if that helps. That's again your PowerPoint empty slides next to it. We find the sources panel. That's the cup word where you're storing all your ingredients. We need to open it, pick them, and put them into the cooking pan. And these are all ingredients that are available in the kitchen. We have the camera, text, display, capture, audio, and also some new sources that are available with the new OBS version. Then we have the audio mixer, which is where you will find the meters of your audio sources. Next to it, we find scene transitions, which are basically the animations that we can choose to transition from one scene to another one or from one slide, if you will, to another one. There are many settings you can play with, but we'll look at them later. The kitchen is yours, so you can modify it by reorganizing the spaces and moving the walls. You can resize all the different panels and move them around as you wish. The last small but important thing I want to share with you now is where to find the virtual camera button. This is at the bottom right. And since version 28, you'll also find a cogwheel next to it. We'll look at it later. But what you have to know for now is that this is the only button that you have to press to send the output from OBS to your video conferencing platform. And that's it. That's not so scary, right? 6. Create your first scene with camera, logo and lower third: Great, you've downloaded and installed OVS. Now it's time to create our first presentation in the previous videos, I've made a restaurant analogy. Today we're starting preparing a very simple meal, like a sandwich with the hand. That will be your first OBS presentation. By the end of this video, you will have a final product that you can use already at your next video call. Let's go do it. Let's rename the first scene that comes by default with OBS and call it webcam with logo and lower third, first ingredient that we want to put in the cooking pan is our logo. So let's open the cardboard by clicking Plus and then picking an image source. Let's call it logo. And browse the computer to select the file. If you don't have a logo, just pick whatever image you like. The second ingredient is the lower third, that's a text with your name. So let's click again on plus selected texts source. Give it a name like Lower Third. Click on Okay, and insert your name in the text box. As you type, you see the text appearing in the preview window. We have plenty of options to format it. I changed the font and select Calibri bold. We can then select the background color. Click on Select Color, and the color panel will open. Here. You can choose from the basic colors or pick a string color. Insert the RGB or hex value of your brand color, e.g. if you think this is a color you're going to use many times, it's worth adding it to the custom colors will always be available for you, like I've already done here with yellow. Click on. Okay, wait a second, nothing happened. That's because the background opacity is set by default to zero. In order for the background to appear, you have to use the slider. If you want it to be completely opaque, just put it up to 100%. If the value is below 100 per cent, the background will be transparent it certain extent. So you'll be able to see objects underneath it, a country wide on yellow very well. So it will also change the color of the text to color and then click on Select Color. Same color dialog box will appear, and I will choose black, e.g. now it looks better. The text is now a little bit too close to the background edges. So we'll add a space before and after the text. When a source is selected, you see a red frame with handles appearing around it. With a select the source. You can click on it and drag and drop it around to move it on your output screen. If you want to resize it, just click on any handle and drag and drop it. So let's make the text a little bit smaller and place it at the bottom left. I will now take the logo and place it at the top right, make it a little bit bigger and that's it. Now the last ingredient we have to throw in the cooking pan is the camera. But let's open the ingredient cupboard again, like lithium plus bs, camera source is called video capture device. Let's click on it and name it. Webcam. Click on Okay, then from the devices list, select the camera that you intend to use. I'm using my mirrorless camera, but it can link capture cards. Come link for k is the name of my camera. There we are. Now I see the camera but the Logan lower third have disappeared. Well, that's because sources in OBS work as layers. What is on top covers, what is underneath it? Well, we have to do is to click on the source, drag it underneath the other two, and then drop it. And voila, we have the camera and on top of it the logo and the lower third. Also the camera source as any other source can be resized. If we selected the red frame will appear. We can simply drag the handles to make it bigger. Now notice the diagonal stripes. That means that the source is larger than the output window. What your audience will see is only what is contained in your window. Anything that is outside of it will not be broadcasted. Resizing the camera may be useful if you want to hide any objects in your background, e.g. let's reposition the graphic elements so the logo is not hiding my lamp behind me and I think we're good. You can also crop any source. You do that by pressing the Alt key and then clicking on one of the handles on the horizontal or vertical edges. Once cropped or resize, you can always go back. Our first presentation is ready to go out of the kitchen. Let's call the waiter. We do that by clicking on Start virtual camera. Now let's open a video conference meeting, e.g. a. Zoom meeting, but the same will apply to any other platform. And then from the list of video devices, select OBS virtual camera. And that's it. You've built your first OBS scene or your first course in the restaurant menu, bone apathy. 7. Virtual Camera update in OBS 28: Obs 28 has brought something new also to the virtual camera. So let's go have a look at it. Now we have a new cogwheel close to the star virtual camera button. Here we find two options, output type and output selection. My suggestion is to leave this as is a less give a quick explanation of what the other possibilities are. Let's start from output selection. So by default, we have the program output, meaning that the virtual camera will show everything that is in the output window. If we change it to preview output, than the visual camera will not show what's in the output window, but it will show what you're doing in student mode. So let's say you have this selected and click on studio mode. We'll learn later what it is more in detail. What do you have to know for now is that studio mode allows you to edit your presentation while you're alive in a way that the audience is not noticing it. So if the output of the virtual camera is set to program output, it will broadcast to your Zoom or Teams call only what's in here. Whereas if it is set to preview output, it will broadcast what you're seeing in studio mode, which is the window that you can use to edit your presentation. There's no big reason why you should be using the previous output option. I would stick to the default one. And let's close the studio mode. And here I'll click back to program output. The next option is to select the output type. Internal is the default. But you can choose seen by doing so, the virtual camera, we show a constant seen regardless on the scene that you have chosen here, as I told you before, let's keep the default settings as these are the ones that you're going to use in 99.9% of the cases. And that was it for the virtual camera version 28 update. 8. Profiles and Scene Collections: Now that you've created your first presentation, Let's start everything from scratch. So far, we've just scratched the surface of what OBS can do. Now we want to deep dive into it. And to do that, we'll start with a clean canvas, which is the segway into understanding what profiles and sink collections are. So let's have a look into it. In order to start from scratch, we don't have to delete what we've just done. We can save it as a sin collection and open a new collection where we can start from scratch back to our restaurant analogy is sin collection while maybe your summer menu and single-action to your Winter menu. Or with a more practical example, Cinco election one, maybe your leadership presentation template that you want to reuse over and over for similar occasions, it's in collection to maybe your project updates template in the top menu, click on sync collection. You can create a new scene collection, duplicate an existing one. If e.g. we have a project that has a similar scene sequence, but you want to add different graphic elements. It can rename it or remove it if you want to delete it completely, import or export and import or export may be very useful if you want to exchange your sink collections with your colleagues. So let's say you built a scene collection template for a project update that he won the whole team to be using to stay on brand. You can export it, send the file to your teammates, will then have to click on import and select the file that you've sent to them in order to have this working properly. It also have to send them a folder with all the files and sources you're seeing collections are referring to e.g. if you have an image source, you'll also have to provide the image. Otherwise, the link will be broken. Also, if you have a camera or source or an audio source, your colleagues will not have the same camera or Odeo. They will have to go into the properties of each source and change the settings. As you see here, I have a full list of sync collections. You can create as many as you want for all your projects. By now, you will probably see only an untitled scene collection. If you want to rename it with a specific sync collection selected, click on Rename, and then give it a name you wish. E.g. you can call what you've just done. My first presentation Scene Collection. Today's to start off with a new scene collection. Let's click again on the sink Collection Tab and then we'll be using the same collection to practice everything you learned in this course. So let's call it e.g. remote presentation here. And here we are starting from a clean Canvas. The other thing I want you to learn, the fact that you can save different profiles. You'll find the Profile tab in the top menu, right next to the sink collection time on it. And you'll see the options to create a new profile, duplicate them existing one, rename an existing one, remove, import or export. Similar to what we've seen with seeing collections, what our profiles and when should you be creating more than one? Well, let's say you use OBS for two purposes. The first one is to do online presentations on Zoom, and the second one is to record video tutorials. You may want to choose different settings for your live presentations or your recorded videos, e.g. live presentations could have a full HD resolution, whereas you may want to record videos in for k or in vertical format because your audience will consume the content on mobile. So you can set two profiles with two different settings, and you can switch between the two depending on your needs. Here I have a remote presentation hero profile, tutorials profile for the time being, let's keep just one profile. That is the existing one we set up at the beginning. Can leave it untitled. Or if you prefer, you can rename it e.g. to something like live presentations. Okay, great. We're now working on the live presentation profile. We've created our first presentation sing collection, and now we're ready to start from a clean new scene collection, the one that we will be using to practice. Let's go and start exploring the sources. 9. Video capture device source: The first source we're going to look into the video capture device. In other words, that's your camera. For each of the sources that we're going to see, we will be creating a dedicated scene. The reason why we're doing this will become clear later. For now, I just asked you to trust me. So let's rename the default scene and call it camera. Now let's open the food storage cardboard by going to the sources panel and clicking on plus, Let's select video capture device and let's pick a name for the source. Well, we want to add the camera, so let's write the game camera. However, that's not possible. There's a warning message saying that the name already exists. It's the same name that we've used for the scene. And in OBS in each scene collection, you can use a name only single time, regardless whether it's a scene or a source. So we have to change it. As I'll be using my Sony mirrorless camera, I'll name it Sony. But you can pick anything you like if you intend in the future to add multiple cameras sources, it would be good practice to give it a name that is specific to the camera or you intend to use. Let's say that if you're going to work with a Logitech webcam now, you can call it Logitech. And if later you want e.g. to add your phone as a second camera, you could call that second video capture device source mobile. You got the point. Soon as you click on Okay, the first thing to do in here is to select the appropriate device. By default, OBS takes default computer camera, which in my case is the integrated laptop webcam. This is another camera I want to link to my Sony source. So I'll click on the drop-down list until I find my camera. The mirror less camera needs a capture card in order to be read by the computer. And I'm using a CAM link for k capture card, which is the name that appears in the list identifying my Sony camera. So I'll pick candling for k, whereas you would pick the camera you want to work with. If they come at a resolution is the same that you've set up in your OBS profile settings and the camera will perfectly fit the preview and output window. In my case, I have one ATP full HD settings for the OBS profile, and I have the same one, ATP full HD resolution set up in my camera. If instead I would use the integrated webcam, this would have an HD resolution that is 720 p, and as you see, it will only fill a portion of the preview window. I would still be able to make it larger and fit the preview window, but their solution would stay the same. So even if you would be sending a full HD signal to your video conferencing platform. The resolution of your camera would be lower. Back to my Sony camera. Obs gives you the chance to adjust the appearance of your video. To do that, click on Configure video from the new Properties panel will appear. Here. You have many options, but only some may be active. And that will depend on how much your camera allows, will be asked to customize the video. Whatever settings you choose here with non-modified the native camera settings or will only apply to the OBS video capture device source. So we can adjust the brightness and make it brighter. If you don't have enough light or less bright, increase or decrease the contrast hue saturation. With other cameras. It may also be able to change the settings of these other properties that are grayed out for my Sony camera. And that includes the exposure. You can play with the settings until you are happy. Learning all these properties goes beyond the purpose of this course. However, in the description below, I'm linking one of my YouTube videos where if you're interested, I'm covering this topic more in detail. Okay, let's close the properties. And as a recommendation, leave all other settings as they are. The only two things and pointing out are the flip vertically option, which can be useful if you're using the camera as an overhead shot. Once your audience to see your handwritten notes, flipping it vertically, if you've turned the camera the wrong way, you can always flip the image vertically in order to make your notes readable. The other thing to consider for later is the audio output mode. If you want to link your camera to a microphone that is connected to your computer, you can do it here in the audio output mode. Let's click on Okay, and we're all set with the camera or source. Let's now add a second camera to the same scene. Click again on Plus video capture device and pick this time the integrated webcam. And let's name this camera, laptop camera. See, this webcam allows me to play with more options, including the exposure, going into the details of what these properties are and how they modify the video goes beyond the purpose of this course. But if you're interested to know more, I have a high level tutorial on my YouTube channel that I'm Lincoln down here in the description of this lesson. Next row solution of my webcam is seven, 20 ft. That is HD less. The reason why it's not feeling completely the full HD preview window. So despite I cannot increase the resolution, obviously, I can always downscale it. So if I choose a lower resolution, the camera frame will become smaller. Again, I can make it larger to fit the preview window, but the resolution will still be 720. In other words, that's like taking a low-resolution image and zooming into it. The fact that you make it bigger, want to increase its resolution, you will just see bigger and more pixelated freight. And now we have our two cameras sources. We can resize them by dragging and dropping the red handles or by right-clicking, going to transform. And if we want the source to fit the preview window, then select fit to screen. Here you see other options like rotating 90 degrees clockwise or counterclockwise, or 180 degrees flip horizontal or vertical, stretch to screen, center to screen center vertically or horizontally. You can experiment with them. I think they are self-explanatory. You can also increase the size of a source such that it is larger than your preview window. The larger you make it more pixelated, it will look like. Whereas the external part that is here identified with this diagonal stripes won't be broadcasted to your video conferencing platform. Some occasions that may be useful, e.g. if you want to cut out a part of your background or if you're not sitting exactly in the middle of the camera and you want to reposition yourself at the center of the screen, you will slightly lose a resolution. But if you do that properly, your audience will probably not notice. Another function that we've already seen at the beginning of this course is the cropping. You can do that by pressing Alt on PC, option on Mac and drag and drop one of the handles on the horizontal or vertical sides. Keep only the Sony camera for now. We can remove a source by right-clicking on it and then selecting Remove. Let's see what other options we have to transform the source. Right-click on it over or transform. And let's see what we have rotated 90 degrees clockwise is self-explanatory and you can figure it out yourself if you do it counterclockwise per 180 degrees rotation. And we can flip the source horizontally or vertically. If the source is smaller than the preview window, we can center it to the screen, or just center it vertically or horizontally. Let's fit it back to the screen. You have a few other options for the source. If you have them, we don't need to cover here, maybe the only thing worth mentioning now is the full-screen mode, which will bring the preview window in fullscreen, and a window projector mode, which will add a popup window showing the preview and output window that could be useful if you have OBS running in the background and you only want to have a small monitor to lie. You're keeping an eye on what's going on on your preview and output window. Let's now say we want to create a second scene, e.g. a. Scene where we will be showing a slideshow. Let's go to the scenes panel and rename the scene to presentation. E.g. seen one camera. Maybe you're opening scene where you just show yourself on camera. And then you want to switch to your presentation where you're also showing your camera, but in smaller size with a picture-in-picture effect. By the way, we'll cover all this in detail later in the course. But let's say I want to add again my Sony camera. So let's add a source by clicking and selecting video capture device. And now you may think just create a new source and call it Sony. Well, first of all, the names, Sony is already in use. And if you remember, you can use a name only once. So then let's call it Sony camera. If I select the same can link for k Sony camera as before, nothing appears. That's because the cam link for k camera is already used by the Sony source. The device cannot be used simultaneously by different sources. Let's delete this source and add a new video capture device. So instead of creating new source, it could just add an existing one. In the existing sources list. You will see that you already have the source that you've created before available. So click on it and voila, we have the same source in the scene. In the presentation scene. If you resize the source in the presentation scene and move it around, this will not influence the size and position of your source in the other commonly seen. So despite the fact that the source is the same, you can modify its size and position from scene to scene. A good use case could be the picture and picture effect, where we have the small camera at the bottom right, on top of a slideshow that we could add underneath. Since I'm showing you what's new in version 28, I'm now using the yummy theme. I have my cameras scene and the Sony camera source. The first improvement refers to the video capture device source and to the fact that now when you change the settings of the device, then this will be memorized in OBS. So if we go to the source and then click on properties and click on Configure veto. If we change these parameters, then OBS, we have remember them the next time you started. This was not the case before, so just a little improvement. Let me go back to default. A big improvement is, a big improvement is now the presence of positioning guides with pixel distance. So if we take a source and we make it smaller, now you see that there are positioning guides. And so if we, if we take a source and make it smaller, now you see that we have the pixel distance to the borders. That's very useful if you want to fine tune the position of your source on your output window. The positioning on the source can be further enhanced. Let's go to Settings. Scroll down until we find source alignment, snapping. Click on Enable. And then select and then choose which of these options you want to select. Snap sources to edge of screen, snap sources to other sources, and snap sources to horizontal and vertical center. What do what do these options do? Well, let's see. So now if I go close to the edge, you see that when I get close to it, this source will snap to the border automatically. And the same if I do it on the top or bottom, then the second option would take was to snap to the center. So if I get close to the center, you see that this source is automatically snapping. You could do that before by going to Edit and then Transform, and then send it to screen. But now you have a button. But now you have a more convenient option. The other nice news, the other nice new thing is that you can apply a rotation. The other interesting new thing is that you can now apply a rotation directly on the source. The other interesting new thing is that you can now apply a rotation directly on the source. Like this. You could, you could do it before by going to Edit Transform. Then Edit Transform, and choose the rotation. And choose the rotation. But now it's much easier. The other small new feature is that you can change the colors. The other small new feature is that you can now change the colors of the border of the source. You can do that by going to File Settings, Accessibility. And here you can choose different colors. E.g. source board their selection. Now the source is selected and we can change it to green. Let's apply it. And now you see that it changed to green source port, source border when source border. Source border when we crop it, source border when we crop it, let's say one this pink. And then source border when we hover over it. And a few options for the mixer. And the few options for the audio mixer. So e.g. so e.g. if we want to change this green color here, we can make it blue. E.g. let's apply it. And now the bar has changed to blue. Nothing major but you can, nothing major, but you can now customize even more the look of OBS. So let's go back. Nothing major but you can know nothing major but you can now. Nothing, nothing major but you can now adopt even nothing made, nothing major but you can now nothing major but you can now customize even more the look of your OBS. Let's go back to standard by clicking. Nothing major, but you can now customize even more the look of your OBS. Let's go back to this term that by clicking on default. That's it for, that's it for the first. Let's set for the that's that's it for the first new feature of OBS, 28 more to come later. 10. Object transform update with OBS 28: Obs 28 has brought something new also to the virtual camera. So let's go have a look at it. Now we have a new cogwheel close to the star virtual camera button. Here we find two options, output type and output selection. My suggestion is to leave this as is, but let's give a quick explanation of what the other possibilities are. Let's start from output selection. So by default, we have the program output, meaning that the virtual camera will show everything that is in the output window. If we change it to preview output than the visual camera will not show what's in the output window, but it will show what you're doing in student mode. So let's say you have this selected and click on studio mode. We'll learn later what it is more in detail. What do you have to know for now is that studio mode allows you to edit your presentation while you're alive in a way that the audience is not noticing it. So if the output of the virtual camera is set to program output, it will broadcast to your Zoom or Teams call only what's in here. Whereas if it is set to preview output, it will broadcast what you're seeing in studio mode, which is the window that you can use to edit your presentation. There's no big reason why you should be using the previous output option. I would stick to the default one. And let's close the studio mode. And here I'll click back to program output. The next option is to select the output type. So internal is the default. But you can choose seen by doing so, the virtual camera will show a constant seen regardless on the scene that you have chosen here, as I told you before, let's keep the default settings as these are the ones that you're going to use in 99.9% of the cases. And that was it for the virtual camera version 28 update. A big improvement is now the presence of positioning guides with pixel distance. So if we take a source and make it smaller, now you see that we have the pixel distance to the borders. That's very useful if you want to fine tune the position of your source on your output window, the positioning on the source can be further enhanced. Let's go to Settings. Scroll down until we find source alignment, snapping. Click on Enable, and then choose which of these options you want to select. Snap sources to edge of screen, snap sources to other sources, and snap sources to horizontal and vertical center. What do these options do? Well, let's see. So now if I go close to the edge, you see that when I get close to it, this source will snap to the border automatically. And the same if I do it on the top or bottom. And the second option with ticked was to snap to the center. If I get close to the center, you see that this source is automatically snapping. You could do that before by going to Edit and then Transform, and then sent it to screen. But now you have a more convenient option. The other interesting new thing is that you can now apply a rotation directly on the source. Like this. You could do it before by going to Edit Transform, then Edit Transform, and choose the rotation. But now it's much easier. The other small new feature is that you can now change the colors of the border of the source. You can do that by going to File Settings, Accessibility. And here you can choose different colors, e.g. source border selection. So now the source is selected and we can change it to green. That's applied. And now you see that it changed to green source border when we crop it, let's say one this thing. And then source border when we hover over it. And a few options for the audio mixer. So e.g. if we want to change this green color here, we can make it blue. E.g. let's apply it. And now the bar has changed to blue. Nothing major, but you can now customize even more the look of your OBS. Let's go back to this standard by clicking on default. 11. Text source: Let's now explore the text source. We'll do that by using the same camera scene that we've created for the previous lesson. At a lower third with your name by adding a text source, click on plus. And then taxed. Let's name the source lower third source dialog box that appears in find a black box where you'll be able to insert the text. E.g. write your name here, is you write it, the name will appear on the output window. We have full flexibility on the text format. The first option at the top is to change the font. The default one is Arial. And you can change it to any font installed on your computer. That's choose e.g. Calibri, bold. Click on Okay. And then Okay, again, the default color is white. In order to see it better, Let's hide the camera source by clicking on the icon. You can always go back and access the text formatting options by right-clicking on the source and clicking on properties that actually applies to any kind of source. So the same dialog boxes before appears. And here we could change the text if needed, or the font again and add e.g. a. Strikeout formatting. Or we can underline the text pretty much the same as you can do in any text editor. The next option is the tax transform. We can choose uppercase, lowercase, or star. Scrolling down, we'll find the next formatting option, which is the color. Here you'll find a set of predefined colors like this, red. Let's go back to white. You can pick a color from the screen, like the red of the text-box. Colors can also be saved as custom colors. And that's very handy if you have branded colors that you have to use often. And for now, let's go back to light. The next option you can play with is the opacity of the text. There's also the option to add a gradient, tick the box, and then pick a color. So now we have a gradient from white to red. We can play with a gradient opacity. And also the gradient direction. Let's swap the white color for the yellow one. I'm obtaining this nice kind of fire effect. I'll make the camera source visible again. And I like it, but it's still not very well readable. Something very useful is the background option. This will add a color background to the text, filling up all the area that is included in the text box. Let's use white e.g. and click on. Okay, nothing happens though. That's because by default, the background opacity is set to zero. In order to see the background, you'll have to use the slider and they'll turn it up to 100%. I can change the background to black, but actually I prefer the white one. The background fill start and the end of the texts are very close to the edges of the box. So I always like to add a space before and after the text. We can also select the alignment. The next option we're going to see is the outline. That also provides a nice effect to the text. We can choose the outline, size, and color, like e.g. this black outline that makes the text standing out. You can also choose the outline opacity, but I will keep it to 100% here. Say we don't need to look at the other options for now. Let's click on K. Make the camera visible again, resize and reposition the text to the bottom left. So now we've made our nice lower third. Let's say we want to use the same tax source in another scene. So let's create a new scene that we'll call presentation. Click on plus, and select the tax source. If we want to add the same lower third source, will find it in the list here and just select, Add Existing. And then lower third, we can move and resize the source and put it to the bottom right of the scene. So let's say we want to use the scene to share a PowerPoint slideshow. What do we want to still show the name and the camera with a picture and picture effect. So let's also add the camera source again and position it to the bottom right. We've now seen how to add the same text source by clicking on plus and add an existing source. Let's do the same in another way, which will give us one additional option. So let me remove the lower third source and go back to the camera scene. Right-click on lower third. And then copied back to the presentation seen as right-click in the source panel. And now we have two options, base reference and paste duplicate. Base reference does exactly the same as we did before. We're pasting the same source, can resize it and place it underneath the camera. This will not influence the size in the camera source. However, if we now change the text in the camera source, like eat deltas and borrow because we chose the paste reference option in the presentation seen, the changes that we've made in the camera scene will be reflected also in the presentation. So let's revert back to the liquids on paradox. Let me delete the text source in the presentation scene. Let's go back to the camera scene. Right-click again on lower third. And then copy again back to the presentation scene. Right-click and less now, paste a duplicate. As you see, now the name of the text source is different. It's called Lower Third two. That means that it is a different tech source. If I now change the text in the lower third source in the cameras seen, again, E Dobson bottle. This will not be reflected in the duplicate source that we had created in the presentation. Based in the reference is useful if we want to keep consistent tech source across the project. Whereas paste duplicate is very useful if we want to use the same formatting, like in my case, the font, the gradient, and the outline. And use it as a template for a new text source. E.g. instead of writing the name, we could use the same formatting to write an agenda header. And in that case, I would rename the tech source from lower third two to agenda. Another interesting option in the texts source is that we can search the text is read from a file. Let's click on glass. The ad and new texts source. Take the read from file box and then browse your drive to look for the tax document. I've already opened Word and inserted some random text. I've saved the file in Doc format. This actually doesn't work because the text file needs to be in UTF-8 format. So we'd have to save the file in plain text format. Let's now select this file. And here we go. The text appears on the output window. Let's fit it to screen. As we change the text in the file. This is updating also in OBS that can be very handy in a situation where you're editing text on the go and you want to display what you're writing through your OBS output window. Let's take this text as an occasion to look into another way, resize and reposition source, right-click on source, then go to transform and then Edit Transform. Here you can define the exact position, rotation, and size of a source, as well as the alignment. Bounding box type. Alignment in bounding box, bounding box size. Instead of clicking on Alt and then dragging the handles, you can crop the source also by inserting values in this dialogue box. And let's make the text again horizontally. 12. Display Capture and Window Capture sourcey vs window capture: We'll now look into the display capture and window Capture sources. Let's create a new scene and limit a screenshare. Go to the sources panel, click on plus and add a display capture source. I want to capture the display of my laptop. So I'll name the source laptop display. In the dialog box. Live, the automatic capture method, and select the display you want to capture. I'm working with two monitors, and I choose display one. That is my laptop display. If you want the mouse cursor to be displayed, when you hover over the screen. Then select capture cursor. Click on. Okay. And now I'm capturing the laptop display where I have a blank Word document open. As for many other sources, also, the Display Capture can be resized and cropped. E.g. if you want to cut off the windows bar or any other sensitive information, if I now go to my laptop monitor and switch from the Word document to a PowerPoint templates. The PowerPoint will be captured. That's exactly the same when you're sharing screen on Zoom or Teams, whatever is on the screen will be shared with the audience. But what if you want to share a specific application regardless whether that's open or not on screen, exactly the same concept that applies on Zoom. When you select the share application function in OBS, you obtain this by adding a window Capture source, go to plus and select Window capture. The application I want to capture is the Word document. So I'll name the source Word doc. Click on Okay, and then the window tab, you'll have a drop-down list of all open applications. Here, select the one that you want to capture. Now in the screen-share seen, I have two sources. The Word doc, that there's a window Capture source and the laptop display. That is a display capture source. At the moment, they're both capturing the same thing. That's because the Word document is opened on the laptop display. Since I have the Windows taskbar on the laptop display, this will also be shown on the laptop displays source, whereas this is not part of the world application, and that's why it's not shown in the Word doc source. If I now go to my laptop display and switch from the Word document to the PowerPoint template presentation. The PowerPoint will be shown on the laptop display source, but if I make the Word doc source visible, this will keep showing the Word document. So let's say you want to have both the Word document and the PowerPoint slideshow available. You can either use a display capture source switch from one application to the other on the screen. Or you can create two window Capture sources. The Word doc, one that we have already created, an additional window Capture source that we can call PowerPoint, where we will select the PowerPoint application. Let's make it a little larger and center it to screen. Let's demonstrate was, I was just mentioning. I will hide the PowerPoint and Word doc sources and then switch between the PowerPoint and Word applications on the laptop screen. Or I can do the same by toggling the icon for the PowerPoint or Word doc sources. 13. Image and Image Slide Show sources: We'll now look at a couple of ways to add images. Let's create a new scene and call it image, and then add an image source. We're doing the remote presentation hero course. So what better image than a super hero image? Let's call this source superhero. Click on Okay, then on Browse and then select an image that I've downloaded from taxes showing two Spider-Man. Let's click on Okay. Then as usual, right-click on the source, transform and fit to screen. The image is in vertical mode, soft resize it to make it fail the one ATP window. Let's now add another image source and call it superhero. To click again on Browse and select the similar Wonder Woman one. Superhero experts. Please forgive me. And let's resize it. Great. We have our two superheroes and as usual, we can toggle the visibility by clicking on the I icon. The other option we have to insert images, the image slideshow source. So let's click on plus and select image slideshow, and I will rename it to superheroes slideshow. The first thing to do here is to select the image files. It will want to be part of this slideshow. Click on plus. And then we can either add a single files or a full directory. I'll select, Add files and pick again the Spider-Man and one-to-one. And that will also add a remote working here. Alright. Let's click on Okay, and hide the other two image sources that we've inserted before. Just for clarity, let's right-click on the superheroes slideshow source, transform and then fit to screen. Great, we have a slideshow of three images playing automatically. Let's have a look at what options we can play with. Right-click on the source properties. We can select the visibility. I'll leave this slide mode to automatic. Then you can select the type of transition between one image and the other one and choose between cuts, fade, swipe or slide. You can then set the time between slides. That is the time during which a slide will be visible. Let's give it a try and change it from 700 milliseconds in 3 s, and then try the swipe transition. There are a few additional options. Loop if you want a slideshow to loop, hide when slideshow is done. If at the end of the slideshow you want to display black screen instead of having the last image of the slideshow remaining on the screen. And then you have the option to randomize the order of the pictures. I leave the bounding size aspect ratio to automatic. Actually, I think I prefer the fade transition to let me set this back and also change the transition speed to 250 milliseconds. That was it for the image source and image slideshow source. 14. Browser source (with OBS 28 update): Let's now look at the browser source. I'll create a new scene and call it a browser. Click on plus, and then Browser. As an example, I will choose my website, so I'll call the source my website. And what you have to do is just copy the URL of the website you want to share and then paste it in the URL field. Here you can adjust the width and the height. I want it to fill the whole output window. So I'll choose one ATP. Besides sharing your website, there are much more interesting uses of the browser source. There are various services through which you can share content that are web based. E.g. with H2, our graphics, you can create your custom lower third, so take care and other content that you can easily modify on the go in the web application that you can include in your OBS presentation as a web source. This is a free service that I recommend you to check. Another great service is provided by VD0 Ninja, where you can basically send the content of the camera through a web application and include the camera output in your OBS presentation as a browser source, that's very handy if you want to use e.g. your phone as a second camera, or if you want to include the feed from a camera or the remote person. If you're interested in learning more about h bar graphics and video ninja, I'm including in the description of this lesson, the link to my two YouTube video tutorials in OBS version 28, there has been an improvement also on the browser source. Let me add a scene with my website and show you what I mean. Now I'm showing the website. However, I can't interact with it if I wanted to do so before I had to open a browser window. Now there is a new interact button. By clicking on it. And new window will appear. That's a window that allows you to interact with the browser and change what's shown in your OBS output window, e.g. if I click on the menu than the menu will also display in OBS. And if I navigate the site than the new page will also be opened in OBS. If you want to refresh the web page, you can always click on the Refresh button. 15. Media and VLC sources: In this lesson, we'll learn how to add a media source. We've already looked at images, so we'll now focus on videos and audio. I'll create a new scene and call it media. Then I'll start by adding a video. I've downloaded the video of a rocket taking off, renamed the source to rocket video. You can either browse your computer and search for the file, or you can just drag and drop the file from the folder into OBS. That's exactly the same. Now that we have the video, let's click on properties and see whether we can play with. We can look the video. Restart when the source becomes available. Today is e.g. if we are switching from one scene to another one, we can have the video starting from zero, or we can have it continue playing in the background. So when I moved from the browser scene to the media back-and-forth, the video is advancing. The option to show nothing when the video ends. That means that if you have this box and text, when the video and the last frame of the video will remain on screen. And we can choose to close the file when it is inactive. Another option is the playback speed. That can go from 1% up to 200 per cent. Doesn't make a lot of sense to change the duration of such a leader. That can be very handy if you have an overlay animation and you wanted to play slowly or faster, we see an example later on in the course. I put the video on loop, so it's easier to move forward with the tutorial if a video has sound than the audio source will appear in the audio mixer. Again, we will look in detail at the audio in a dedicated section of this course. In addition to a video, we can also add an audio only source, click on Media and call it a song, and then select an MP4 file. Like for the video media, we have the same options for the audio file. Media can also be added with another type of source. That is the VOC video source. Click on plus and select VLC video source. Bse is a media software that you have to have installed on your computer. It's very practical. So if you're interested, just have a look at it. If you have it installed. And the nice thing is that it allows to add multiple files and create a playlist that can be played in loop and shuffle. I will add three videos. Look them, and shuffle them. And that would work also with audio files. That was it for the media and VLC video sources. 16. Color source and Audio Input source: We've made great progress so far. Let's move on to two sources. Very simple. One color source and another one that we'll just touch very briefly because we will cover it more in detail later on. That is the audio source. So let's start from the source. As usual, let's create a new scene and call it Hello Source. Click on Select Color source. Let's name it background. That's one of the main users of their symbol source, as it will add a fill color to the output window. The only options we have, we can change the size and choose the color like this, right? This yellow. Now create a new scene and name it audio. Then click on plus and select audio input capture. If you want to add your microphone to the scene, then choose the microphone from the device list. In my case, is the broadcaster Pro. Now that I've added it, you see the meter appearing in the audio mixer. The only thing that I want to make clear at this point is that when you add an audio source leucine, it will only apply to that scene. So my voice through my microphone will only be included in the audio same. Whereas if I switch to the color source sin, the microphone want to be there. We'll see later instead how to add an audio source. The whole project. 17. Scenes as sources - Working with Nested Scenes: Now look at the last source type that is one of the most overlooked, actually, one of the most important ones. And that's the scene. One of the best practices of OBS is to work with nested scenes. Let's make clear what I'm talking about. Let's create a new scene and haul it scenes as sources. Pick on plus and then select the scene source type list of all the available sources will appear. So as you can see, this list here contain all the scenes from the scenes panel in alphabetical order. Let's now add Color source seen as a source in the scenes, as sources seen. I know it may sound confusing, but stay with me for a second. The yellow color or source will appear. So whatever we put in the color source scene will be reflected in the scenes as sources scene. So if we change the color of the background to red, this will automatically change also in the scenes as sources seen. If we resize the background in the color sourcing. That will also apply in the scenes as sources seen. Me fit it back to screen. Why is that useful? Let's resize the color source. Let's add a second color source. Now you should remember that two sources cannot have the same name, but actually I'm adding the same thing as the same source here, just two times. And that can make one larger than the other and position them differently. So I can create a strange shape that's now also add the media seen as a source. Let me toggle the visibility of the rocket leader, resize it and put it on top of this small rectangle. And then add another duplicate of the media sourcing implicit on top of the larger rectangle. Now whatever change we apply to the original video in the media scene will automatically apply the same sources in the scenes as sources. Seen. If instead of using this method, I would have added two new video sources, then I would have had to modify them both. We'll see later on how this is very handy, especially when using the camera source. 18. Grid mode, Group sources, Color code source: The last three small things that I want to share with you in this large section dedicated to sources are first the grid node. That is a different way of displaying the scenes. I'm used to working with the list mode and you can give it a try and choose what works best for you. The second thing is the possibility of grouping sources. May decide to group all the color sources, e.g. as well as the two media sources. The last option is the set color. This is helpful if you're working with many sources and you want to color-code them. So e.g. I. Can color code with the larger sources. So the larger background and the larger video, and with green, the smaller ones, which actually makes me think that it would make much more sense to group the sources differently. The two large ones together and the two small ones together. Grouping sources is not just for keeping things tidy, but it's very handy if you want to hide or make visible all the sources in a group by targeting the Group icon. If you've seen some sources in my list that are not included in your OBS version. Don't worry, that's because I've installed some plugins that have added to my OBS. A few extra sources will cover plug-ins later on in the course. Congratulations, you've now come to the end of the building block section. 19. Intro to filters + create a custom camera shape: We can apply effects to sources, scenes and audio. In OBS, effects are called filters. Since we have not covered audio in detail so far, we will be focusing for now on sources and scenes. Filters can be applied to any kind of source or seen as an example to guide you through what filters can do, I will be using my camera source to apply a filter to a source or sin, we can just right-click on it and then click on Filters. In this new panel, the source will be here in the middle. And then on the left we will have two tabs, the audio video filters and the effect filters. Now we will be looking at the effect filters. To add a filter click on plus. And here you will see the list of available filters. This list is longer than the one that you see on your OBS. And that's because I've installed new filters with plugins. We will be covering this later in the course. So for now let's focus on the standard filters, those that you have in your list to add, present them in what I think is the order of importance. As there are some that you will be using all the time where we'll spend most of the time on and some others that you will probably never use, which I will just mention. The first filter we're going to look at, which is also one of the coolest one for the camera is the image mask blend. Click on it, and let's leave the standard name. The image must blend filter allows you to use the color or alpha channel of an image as a mask or to blend an image over your source or C. So let me first show you what I mean and then we'll see how to do it. I've already created a few masks that will be loading now that I will browse on my PC. We can create this round camera effect. For this painting effect or a callout effect. These are just some example and you can give your camera the shape that you want. So back to the round camera. And here we are in the description of this lesson, you will find a link to download for free a few of the masks that I've already made for you. Now let's see how you can create your own personalized mask. I suggest two methods. One is by using PowerPoint and another one is by using canva.com. What I suggest is that you take a screenshot of your camera because this will become handy later. So let me actually go back to my camera filters. Click on the filter and then remove it by clicking on minus. And let me take a screenshot of the output window. And that's the screenshot of my output window. Let's now open a blank PowerPoint slideshow and paste a screenshot. I'll make it fit the slide. Let me make this smaller. This is my reference image and I want to create a mask that cuts out the shape of my webcam. The reason why I'm using this reference image is to make sure that my face will actually be included in the mask. Otherwise, you may create a mask and realize only later that it is too small, e.g. and your face is cut out. So let's now create a random shape. E.g. this cloud one. I will center it and make it large enough so that my face is included in it, will change the color of the shape to white and make the outline read e.g. a little bit thicker. So everything that it is now included underneath the wide portion of the cloud will be the part of the camera that will be displayed. Now we have to create the part of the mask to cut the rest, this portion here. To do that, let's insert a rectangle. Make it black, send it to back. Now we can actually delete the image as we don't need it anymore. Now, let's make sure that the rectangle has the same proportions as the 16 by nine slide template. Great, we've now created our mask. We can group it, copy it. Let's create a new slide and paste the picture. Now we have to make sure that the size of the image is correct, meaning that if our camera is 90, 20 by 1080 pixels, the mask has to have the same dimensions. So let's double-click on the image. Let's open the size tab options. And less, right? 1080 peaks for the height. Click on Enter and PowerPoint. It will automatically convert the value in centimeters or inches depending on what system you're working with. The lock aspect ratio option ticked, the width should have adjusted automatically to 1920 pixels. If you're unsure whether your image as an exact 16 by nine ratio, then you can uncheck the box and the width, right? 1920s. Let's close the format picture tab. This is our ten, 80 ft, 16 by nine mask, which as you can see is larger than the template slide. Right-click on the image and then Save As picture. You can create a camera mask folder and save it there as cloud mask in PNG format. If you want to be even more creative, you can go to canva.com. They can create a design that to Custom Size and then type 1920 by one. Click on the canvas, and then choose a black background color. Then go to elements. Here, you'll find tons of very creative free images. So let's say we want also to look for cloud. Here you can see lots of options. Let's pick this one, e.g. and let's make it larger. If you want to make sure that the Cloud includes your face, then go to uploads and include your reference picture in here. Once you're done, click on Share and then download PNG. The size is correct, 1920 by 1080, and then download it. So back to our camera in OBS, we now want to apply the mask that we've just created. Right-click on the camera filters, plus on effect filters, and then Image Mask bland in the path. Let's browse for the file that we've just created. And here it is, we have a nice Cloud mask. Let's close this tab and see how it looks like. Very nice. So the fact that we have saved the mask in ten ADP resolution allows it to perfectly fit the output window and to have the face in the middle exactly as we planned with our reference image. You may have noticed that this borders that we defined in red color in our mask are now gray and semi-transparent. That's because of the mask blend mode that we're using. So let's go back to the source and filters. Click on the filter. Now let's look at the type options. Alpha mask Color channel is the default one, gives exactly the result that we've just seen. The second one is alpha mask alpha channel, but we don't have any alpha channel in the picture that we've created. So if we select it, then no mask will be applied. The third one is blend multiply. By using this blend mode. Actually, we can see the red border, which is at the same time semi-transparent. Back to the filter. You can choose blend addition. And then blend subtraction is actually removes the white part of the picture. It's not the purpose of this course to explain what the different land options are. And I'm by no means an expert on it. So the most important thing here is to know how to use the mask option to create a nice camera shape. Let's go back to alpha mask color channel. You can also play with the opacity of the mask. Let's set it to about 25 per cent. Close it. And if we turn on the visibility of lower third and put it underneath the camera, you see that the camera is now semi-transparent. So it shows to some extent the lower third and then back to 100% ten. Let me hide the lower third again. You can also play with the color. Let's choose e.g. red to give a nice effect to the great. So now can we apply the image must blend effect to any other source. Well, yes, As we said at the beginning of this lesson, Let's go e.g. to the media scene that we have created earlier on. And right-click on the launching of rocket MP4 source filter. Plus. Now no image mask blend. And let's choose again the cloud mask. Click on Close. And that's it. We have applied the same mask to a video source. Let me remove it. And obviously we can do the same also for the other sources, like the color source. As you notice, there is something different with this source. That is, we only see the effect filters panel, whereas we don't have the audio video options that we saw before. And that's because audio and video are associated to a camera or to a video, whereas there is no audio or video associated to the color source. So obviously there are no audio video filters that can be applied to it. Same as before. Let's click on Plus. Image must blend. And again, our cloud mask. Nice. 20. Apply filters to scenes - working with nested scenes: Now that we have applied the mask to the color source, and this source was also used in another scene that is the scenes as sources scene. Then you notice that the mask has been applied also to the color sources here in this scene. Actually you don't see it very much. So let's toggle the visibility of the media. And as you can see, we don't have a rectangle color source. But instead the Cloud must one just takes me to a very important point, which is one of the main advantages of working with nested scenes. During a presentation, you'll probably want to use your camera across multiple scenes. In one scene, you have your full camera in another scene, you'll have a rounded camera. And in another scene you'll have read blended camera. If we apply a filter directly on a source, than this filter will be applied to that source across the presentation. Let me show what I mean. So we now have our cloud mask on the camera source. Let's go to another scene, e.g. the color source. And let me remove the filter just for clarity. And let's say I now want to add my camera with a circle mask. So go to plus and video capture device. And I will add the existing Sony camera. Well, it appears with the mosque already. If I think okay, I don't want this filter. I want to apply a circle one. Then right-click on it. Filters. Click on the filter. Remove this filter. And let's add a rounded mask one. Okay, great. Do you think we now have our rounded mask? But the problem is that if we go back to camera, now, the same rounded mask effect we'll have applied to the source itself. So how can we apply different masks or different filters to the same camera? We can do that by working with nested scenes and by applying filters to since instead of sources. So let me make this clear. First thing, let's remove the mask filter from the source itself. Let's now leave the camera scene as it is with a clean version of the camera source itself. I will create now a new scene where I will include again the camera. I can do that by clicking Plus and then adding the camera source as usual. Or since the scene will be very similar to the camera scene, I can just right-click on the cameras in and then duplicate. The default name is Cameron two. Since in here I wanted to include round mask camera. I will call it rounded mass camera. You can move the order of the scenes just by drag and drop. Or clicking these two arrows. Output it right underneath the camera one, let me remove the lower third source because I don't need it. So now we have two identical scenes, except for the lower third, which is hidden at this point anyway, to have a round camera effect without actually compromising the camera source itself, I can apply the filter to the scene. So let's right-click. Filters. Plus image mask blend exactly as we did before for the source. Perfect, we have our round camera mask. Now since we have applied the filter to the scene, if we go back to the camera seen, the Sony camera source will not be impacted by the filter. So that's the trick. You can now apply any mask or any filter you want just by creating new things and applying the filter to the scene instead of the source. Since I have the lower third source in this camera seen, me put it on top. I will rename the camera scene to full camera with lower third, let me duplicate this scene and call this Cloud Musk camera. I'll put it here. Let me delete the lower third. Go to filters and add the cloud mask. Perfect. So now have full camera, run mass camera, cloud mass camera. And let me do another one that I'll just go full Cameron. And I will delete the lower third. Let me position this underneath. So you see now how these three scenes can be seen that we can use as sources throughout the project. One occasion, I may need the full camera when I start the meeting. Then when I present a PowerPoint slideshow, I may want to have a picture, a picture in fact, round camera, then maybe in a brainstorming scene using a whiteboard, I want the Cloud thinking camera effect. So let's go to the image seen here where we have built our slideshow. Click on plus and select seen. Let's look for the round mask camera. You'll find the scenes here in alphabetical order. Okay, now this scene is taking the whole screen and I can just resize it and place it to the bottom right. This is e.g. an image slideshow that I want to comment with a picture-in-picture effect. Now, let's go to Color source. Here we had included the native Sony source, which I will now delete. And instead I will add the Cloud Musk cameras seen as a source. And here we are. This time, I'll make it a little bit larger. At the top left. 21. Scroll filter: The second filter we're going to look at is the scroll filter that is very handy, e.g. to create a live thicker effect for texts. So let's create a new scene and call it camera with ticker. Let's add the full camera as a nested scene. Now want to add text source that will be displaying text here underneath. And I want this text to scroll, e.g. this can be handy for welcome scene where I'm asking the audience to turn on the video, mute themselves and communicate any other housekeeping information. So let's click on plus and then text. And I will call it thicker. This is a source that I would likely be using only in this scene. If you instead thing that you will be using it across multiple scenes and apply different effects, then it wouldn't make sense to add the ticker in a separate scene and added in here as a nested one. Okay, let's click on Okay. And let's add some text. Welcome. Please turn on your video. Some space. Mute yourself. And then we'll have a break at 10:30. I'll change the font and change the background to yellow. Turn the opacity up to 100, and change the text color to black. Okay, that's our ticker. Let's put it at the bottom to make it a little bit smaller. Now we want this text to scroll. So go to ticker, right-click filters, the only see effect filters since there is no video or audio associated to the Source. Click on plus, and then scroll. Click on. Okay, here we have horizontal speed and vertical speed. Let's try to play with this. Horizontal speed will make the text scrolling horizontally. The maximum. And on the other side, it turns to the other side. Like this. And I'm probably good with the horizontal speed, the scrolling text. I don't need the vertical speed because this would create a vertical scrolling that I don't need in this case. So let's put it back to zero. Let's go a little bit faster. So as you see, the text is looping. But between the last word and the first one, there is no space. Let me fix this. Go back to ticker properties. And here, at the end of the last word, I will just add some space. See. Perfect. Afraid we have the thicker. Let's see the other options that we didn't cover so far. Limit width in case we want to have a limited width in the text source. And we can increase this. Let's put this 500 e.g. or limit height. Same concept here. Back to full height and width. And let me place this sin to the top, close to the other scenes including camera. Now the scroll effect and also be applied to other sources. Let's see how we can apply it to the round camera source, e.g. let's create a new scene and call it round mask with scroll effect. Let me put this more to the top, close to the other camera scenes at the round mask camera. Now let's apply the scroll effect to this scene. E.g. horizontal effect. Now, let's go e.g. to color sores and add the scene that we've just created. Let's make it smaller. And that's e.g. it used that you can make of it. So up to you to be created. 22. Color correction filter: The next filter we're going to look at is the color correction filter. Let's start by applying it to a camera source. So right-click on the camera filters. Plus and then color correction. Here we can play with different parameters like gamma, contrast, brightness, saturation, hue, and opacity. We can also use the color Multiply and a color add. So back to the filter. If we want to go back to the default values, Let's click on defaults. So if you remember, we could also change the camera parameters directly from the camera settings. We did that by right-clicking, going to Properties. And then configure video. And this was the Control tab that was appearing. Also in here we have brightness, contrast, hue and saturation. But if in this case we're modifying the camera settings when we are applying a filter, we're actually applying an effect. If the effect is applied to the native video capture device source itself, then the result will be basically identical. But if we apply the filter to a scene, we can keep the native source clean and have the filter only impacting the scene. So let's duplicate the fluid camera scene and call it color corrected camera. Move it to the top and apply filter. Last, color correction. Let's play randomly with values like this. If for whatever reason, I like to have a scene with a blue camera, since we have applied the filter to the scene than the native source will remain clean. The color correction filter is very useful if you want to add a semi-transparent overlay. And let's duplicate again the full camera scene. And call it full camera. With semi-transparent overlay. Let's move it more to the top and add a color source. This will add a color rectangle on top of my camera, and I'll make it black. So the camera is underneath the black rectangle to create a semi-transparent overlay, let's right-click on color source filters and apply color correction. The only thing that we need to change now is the opacity. Here we go. We now have a semi-transparent overlay. Let's see the difference. As we'll see later on in the course. We will use this to create a welcome scene with a countdown. 23. Color key and Chroma key filters: Next, we're going to explore two very similar filters, the color key and chroma key filters. They're both used to remove a certain color from the source and make it transparent. The case where it's mostly useful is probably when you're working with a green screen. I don't have a green screen behind me now, but I will simulate this effect. To do that, I will open a Zoom meeting and use a green virtual background. First, I'll create a new scene to demonstrate what I'm talking about. And I'll call it green screen. So I mean, a Zoom meeting right now. And I will choose a virtual background. I have uploaded a green image that I will use as green screen. Okay, good. It's not perfect, but it will do the job. Back to OBS. Let's add a display capture source. This is the display where I have opened my Zoom meeting. Let me crop it and fit it to the window. Okay, I'm now working with a virtual drain screen. Let's apply the filter to the scene this time, meaning that all the sources that will be included in this scene, we'll have a chroma key or color key filter applied to them. So let's right-click on the green screen scene filters. Plus. And then let's start with chroma key. By default, green is selected, and green is also the color of my virtual background. So it already works very well. If I lower the similarity than the green of my background will appear. And that's because this green values here are different from the green values of my virtual background. If I want to pick the exact color of my virtual background, then I can go to custom, Select Color and then pick screen color over, over the green color. And that's it, the similarity of one. Now the green is removed. There is a green contour around my hair just because the green values are modified by the Zoom software. So I'll increase the similarity until the green border disappears. You can also play with smoothness. Key colors, speed reduction of plasticity, contrast, brightness, gamma. Basically all the options that you can play with when you work with the chroma filter in any other editing software. It's not the purpose of this course to go through those details, but you can play with them until you found a satisfactory result. By toggling the eye icon, we can actually temporarily hide an effect without having to delete it. And let's now add a color key effect. Same as before. We can play with the similarity or pick a custom column. Big screen. And there we go. Do we see a different result? Well, it's pretty much the same. Also in the official OBS support for them. They say that the two filters are very similar and that you will have to play with one or the other until you find the best results. I honestly don't find a big difference. If we now go back to the caller source scene, we can add the scene that we've just created, the green screen. So we're now having the camera on transparent background. And obviously we can make this smaller and also use it as a picture in picture effect. If you're working with appropriate green screen instead of the Zoom virtual background, than the effect will be much nicer. However, this opens up some possibilities for creativity when you're doing a Zoom meeting. Because if you ask your colleagues to put a virtual green background, then you'll be able to green screen them and include them into your OBS scene. The color key or chroma key filters can also be applied to other types of image or video sources. So let's go e.g. to our image sin. And I will hide for now the slideshow. Let me also hide my round camera and I will just toggle the visibility of this super hero image. So let's say we now want to remove the right color. Right-click on the source filters. Let's apply a color key. We have read as a standard color. And let's apply a custom color. Click on Select Color, and then pick a screen color. Sometimes for whatever reason, the screen color picker doesn't work very well. Here it is. So play around with the cursor until you find a sweet spot. Okay? And now let's play with the similarity. If you lower the value to one, then only this exact color will be keyed out. If you increase it. An increasing range of colors similar to the right one will be keyed out. Let's try it like this. If I now make the superhero to image visible and place it underneath the Spiderman image. You see that I've created some transparency. And let me remove this into. 24. Crop, sharpen and LUT filters: The last standard filters that we're going to look at are the crop sharpen and lot filters. These are not very important for us, So I'll just give you a high-level overview. Let's start with crop. The function is self-explanatory and it allows you to proper source. We have seen earlier that we can crop the source with the transform function, which is the one that I'm usually using. The crop filter does actually exactly the same. So let's go to the image seen e.g. and select the superhero image. Right-click filters plus and then crop pad. Here, we can add the values as simple as that. Let me remove it. The other filter is the Sharpen. Let's click on plus and then sharpen. It's gonna be applied to an image but also to your camera if it is a bit blurry. And you can increase the sharpness value to make it sharper. Let me remove all this filter. The last filter is applied lot. That is LUT. Lot stands for look-up table. And it's a digital file that transforms the color and tone of an image or video. So think about an Instagram filter, e.g. where you want to apply a vintage look to all your images. You can create this vintage digital file and applied to the video sources across your project will always give a consistent look and feel a lot files can be saved on your computer and then loaded when needed. Obs already have a few preset loves. Let's look e.g. at the webcam presets. And let's try a preset, one. You see the color and the tone have changed. It's probably better if I show you this on the camera source. Let me remove it from here and go back to the full cameras seen. Right-click filters. Remove color correction. And we'll now add a lot. Go back to web cam presets. Let's try preset one presets to. Let's try a film a preset. So these are all the OBS presets, but what you can do, you can create your own LUT and then applied to your video sources. 25. Adding filters with plugins: introduction to StreamFX plugin: There are many plug-ins that add sources or filters to your OBS, but covering them all would be out of the scope of this course. One that is definitely worth checking is the stream FX plugin. You can download it from the dedicated OBS page. And I'll put the link in the description. And what it offers is a series of filters and sources. The most significant ones are 3D transform. Transform, any source or seen in 3D, a blur filter to add a blur to any source to hide unwanted content, create stunning new effects. And this can also be used to blur out your background in OBS, have a YouTube video on this that I will link in the description of this lesson. Then signed distance field effects to add inner and outer shadow below and outlines to any source of sin, the source mirror. To create a mirror of any source without any overhead. And filter both video and audio again. And then the virtual green-screen. Be careful with using too many filters. Because if you don't have a powerful machine, then you may end up having performance issues. 26. Add your microphone to one scene and understand the audio mixer: Let's start looking at the audio and let's go to the full cameras seen. Our focus will be on the audio mixer panel. As you can see, I already have two audio sources in here that have been added automatically by OBS. What I want to do is to remove them so we can start from scratch. So the first thing to do is to go to settings audio. Then in the global audio devices, make sure that all the devices are set to disabled. Right? Click on Okay. And as you see now, the desktop audio meter has disappeared. We're still left with the Sony audio source, which is the microphone of my camera. So I want to let it, but I will hide it for now by right-clicking and then clicking on the height. Okay, we have a clean audio mixer now, let's start by adding our microphone. To do so, let's go to sources, become plus, and then select audio input capture the one with the microphone icon. Since you're probably use various audio sources in your project, make sure you give it a name that is recognizable. So for me, that would be the road custom microphone input and I call it broadcaster. For you. If you're using the headset microphone, just write headset mic or whatever the specific name of your microphone is. Click on. Okay. And now here we have to select the device. Default device is the one that is by default associated to your computer. And even if this is the one that you intend to use, I recommend choosing the specific name because if you change one day, the default device, then it will automatically change in here and maybe you'll forget about it. So go to Device. And then I will choose for me microphone broadcaster Pro stereo. And you will choose whatever microphone you want to use. Click on. Okay. And here we have the broadcaster audio input source appearing. This is the source audio meter. And as you speak, you see a colored bar that appears. When I'm silent, the bars slowly goes down. Still, you see a little noise remaining here. That's the background noise of the microphone. And we'll see later how we can get rid of it. In the audiometer, we see three errors, the green one, the yellow one, and the red one. And we will have to adjust our settings such that the bar is most often in the yellow part, only occasionally go into the right one, having the audio peaking at minus six or minus three decibel is the standard. What do we absolutely need to avoid is to always be in the red area, go into zero decibel. That would mean that the audio is clipping, meaning that it is distorted. 27. Reduce noise, compress and listen to audio with audio monitor: Let's now see how we can improve the audio. This is not meant to be a comprehensive guide on all audio settings because I'm not an audio experts, but at least I want to give you a few tips on how to make your audio matter. So right-click on the source and then go to Filters. This being an audio source only, then only the audio filters will appear here. Click on plus. And let's see what we have. First thing you could do is to get rid of the background noise. You have two filters to do that, the noise gate and the noise suppression. And make it clear. Let me close this tab for a moment. And what I meant is that a wants to get rid of the noise that remains when I'm not speaking. You see this part here. So right-click on the source again. Filters. Plus what is the difference between noise gate and noise suppression? So let's start with noise gate. Those gate is a filter that shuts down or open your microphone at a defined threshold. By default, the close threshold is set at -32 decibel. That means that when the meter is below -32 db, the microphone will shut and there will be complete silence in your audio track. The microphone will open again as soon as the meter goes above -26. So let's say you're working in summer and you have a fan background noise when you're not speaking, there would be no sound at all. As soon as you start speaking, the microphone will capture all the audio, meaning it will capture your voice fan as well. Personally, this isn't affected. I don't like because it can go from complete silence to a lot of noise. But I instead prefer using is the noise suppression filter. The two plus and then noise suppression. This filter uniformly removes the noise to a certain extent throughout your session. So you don't have this open, close, annoying effect. You can test these two options. But if you don't want to overload your CPU, you may decide to go for speaks. So how to choose the right level while looking at your meter and make sure that when you don't talk, you don't see the little bar appearing here. So with this -30 decibel level, you see that it already removes the background noise. So I'll leave the default value. The third filter will look at is the gain. In case your microphone sounds too loud or too quiet, you can adjust the gain slider to make sure that it will fall in the yellow era. For me, actually, the levels look good, so I will not modify the game. The last filter we're going to look at is the compressor. Compressor does, is that it boosts the lows and it decreases the highest. So it compresses the audio. In other words, it makes it sound more radio phonic. Just give it a try and play with the parameters and choose whatever works best for you, unless you really know what you're doing. I wouldn't play too much with this effects. So I will remove the noise gate because I don't like it. And live a little noise suppression. For me. I don't need the gain because the levels are good already. So let me remove it and you can live a little compression. And let's click on Close. My suggestion is that less is more. Don't add too many filters, too many effects. Otherwise you'll mess up your audio. So how can you check how you're sounding and what is the impact of the different filters that you are applying? You can do it in two ways. The first one, which is my preferred one, is to record a video of yourself with the audio when you speak and you apply the different filters. So you can then listen back with your headphones and decide which filters you want to keep the record. Just go here and click on Start Recording. And when you're done, click on the same button that will say Stop recording. The second method for listening to the audio, it takes us to exploring the advanced audio properties. So you can click on the cog here or just right-click and go to Advanced Audio properties. In this tab, you will see a list of all the audio sources of your project. We have the road caster, which is my microphone. And here you will see the name of your microphone. And I still have the Sony Audio Source because I've hidden it and not deleted it before, I recommend that you leave all the default settings. But what I wanted to show now is this option here. The audio monitoring. Let me take this down. Monitoring for Odeo means that you're able to hear the audio of your microphone or any other audio source. If you're monitoring the audio, it means that you will be able to hear it. We will not go to the output, so you will not be recording it or your audience on Zoom will not be able to hear it. So e.g. if you want to listen to music, but you don't want the people on your conference call to hear that music. You have three options for audio monitoring. Monitor off. That means that the audio only goes to the output, but you're not hearing it. Then monitor only. That means that you are only hearing the audio, but not the output. And then monitor and output, meaning that you are hearing the audio and the audio goes to the output to the same odor, the default is monitored off, but if you want to listen to your voice and do a test on how you sound. Like. One of these two options, e.g. monitor only. Take your headphones and speak in the microphone. You will hear your voice. The issue with this option that I have on my PC is that there is a little delay. When you speak. You hear your voice a fraction of second later. And that is very confusing and it doesn't allow me to really listen to my voice properly. That's why I prefer the recording option to check the impact of the different filters on my audio. Let's go back to monitor off. They come close and we're back to the full cameras seen. After you've applied all your filters, you can still adjust the volume with the volume slider, e.g. like this. But I will put it back to 100 per cent. And if you want to mute specific audio source, just click on the Mute icon. If you're muted, you will still see the bar, but the color will be great. By the way, you're still hearing me now and you have not heard the impact of the different filters on my audio because I'm recording the audio for this tutorial with a separate instance of OBS and let's unmute myself. 28. Add audio sources across the project - Global audio sources: Great. We have added the microphone source to the full cameras. See. So we're ready to go. Let's look at the other scenes. Color corrected cameras. Sin has no microphone. You're still hearing me because I'm recording this tutorial with a different instance of OBS. But if I would be using this scene to go to my Zoom than the audience on Zoom would not be able to hear me. So how can we fix this? Well, I could go to the sources of this scene, the compressed audio input capture at existing and then my wrote Custer OD source. And now the meter is back, so full camera and color corrected camera would display the odor. And that's the solution to go for. If you have an audio source that you want to be heard only on specific scenes. But what if you want an audio source to be heard across your project? Like it could be the case for your microphone. While then there is a method that is much more convenient than adding the same audio source to all seeds. Let me first delete the broadcasters source or your microphone source. So we're starting from a clean audio mixer panel. And let's go to Settings. You can access settings by clicking here or go into File. Then Settings. Then select the Audio tab. And let's go back to the global audio devices we saw at the beginning of this lesson. In OBS, you can add up to four microphones. So go to the first one. And from the options, select your microphone. In my case, again, the road caster pro. Click on Okay. And that's it. The audio source has appeared in the audio mixer. Well, let's check the other scenes and you see that the audio mixer is appearing in all scenes. But we had added the microphone source also to the color corrected cameras. And in fact here we have two sources. One that is the mic folks that we have enabled in the global audio devices. And the other one that is the broadcaster Pro, but these are the same microphone, meaning that we have added the microphone twice. And that is not good because that's probably going to generate some eco effect. So make sure that if you're adding a global audio source, you don't have the same audio input device selected in any other scene. An interesting thing to notice is that when I don't speak, one source shows some background noise. This one. That's because we have applied noise suppression filters to the road caster audio source. Let's check them and they're still active. Whereas this source, despite pointing to the same microphone, it's a different source. And we have not applied any filter to it. It's very likely that you will need your microphone across all your scenes. So I recommend that you added as a global audio source and delete the road caster source. But we have added before. Note that whatever you do on a global audio source, e.g. lowering the volume or mute in it. Even if you do it while you are on a specific scene, it will apply to the same source across all scenes. That's unmute and put the volume back to 100 per cent. So let me add noise suppression and compression to the global audio microphone source. Or the other audio sources that you want to be global across your project. But sometimes you need your desktop audio to be used across the presentation. If that's the case, going into settings, audio, and then desktop audio. Here you can use default if you want to capture your system Desktop Audio or any other device from the list. So let's click on Default. You also have the option to add a second desktop audio, but probably you won't need it. Click on Okay. And now we have the desktop audio meter here. So if I go e.g. to the screen-share seen in play one of my videos. Then the audio will be captured by OBS. Actually, the desktop audio is not captured only if I'm in the screen-share scene where I see the video. But in any other scene, since the desktop audio source is a global source, now an important note for Mac users. I'm obesity and this works smoothly. Mac doesn't seem to allow to include the desktop audio source, so probably you won't be able to follow this process. However, there is a work-around that shouldn't make it work. And I've put the link to a couple of videos in the description of this lesson. If you're having any trouble, please post a question in the community. 29. Add audio media to specific scenes: Great, We have setup our global audio sources. Now, go back to the specific audio input capture sources. Adding an audio input capture source to a specific scene is useful when you want the audio to play only on that scene. That may be the case if you have audio associated to video media like we had in the media scene and the scene of the rocket. If Devito has sound than this source, will be added automatically together with the media. And if we hide the video source than the associated audio source will also be hidden. Let's turn this back on the media scene. We have also added a song was a pure audio file. So let's talk about the visibility. And the audio meter will appear as soon as we turn the eye icon on, will you be able to hear the song? Well, the answer is, it depends on what the audio monitoring settings are. So let's click on Advanced Audio properties. And the song source has monitor off. That means that the song is playing, but you're not hearing it in your headphones. The song is only going to the output, meaning that your audience on Zoom, we'll be hearing it. But you're not. If you want to hear what your audience on Zoom is hearing, then you will have to select monitor and outputs. Whereas if this is relaxing music, you want to play only for you. Then choose monitor only. If you want to check the advanced audio properties for all the audio sources across your project, not just the active audio sources in this scene as they are shown. Now, let's untick the active sources only box. Here. You'll have a list of all the audio sources in the project. 30. Application audio source - OBS 28 update: An important news source that has been added with OBS version 28 is the application Audio Capture source. That's a source that allows you to capture the audio from a specific application. You can apply filters to it, and you can control it as an independent audio source from the audio mixer. Let's say I want to create a scene where the PowerPoint presentation. Here I can add a window Capture source to capture the visual part of the presentation. Let's say I have audio associated to it. I don't want to share my food desktop audio because they may be sound alerts coming in. So now I can go to plus. And at the very top here, I'll find application Audio Capture. Let's name it PowerPoint Audio. And let's choose the application that it refers to. That is our PowerPoint slideshow. As soon as the source is added, an a new dedicated audio meter will appear in the audio mixer. Filters can also be applied to this source. 31. Install the Audio Monitor Plugin and the Virtual Audio Cable: Perfect. We've set up all the audio sources for the project. Now how do we send the audio to the video code? For the video, it's quite easy. We just click on star virtual camera. And then in the video conferencing platform, which is the OBS, virtual camera video input for the audio. Unfortunately, it's a little bit trickier. So let's open Zoom for the video. Just go to the list of your video inputs and select OBS virtual camera and turn this on for the audio. If you only want your audience to hear your microphone, then you could actually use the microphone itself. The road caster probe, or any other microphone, Huish, That could be an easy, an okay solution. However, there may be some disadvantages with that. First one is that OBS is processing the video but will not process the audio. So there may be some slight video audio sync issues. The second one is that you are limited with what you can do with OBS, as your audience will not be able to hear any audio that is associated with the media in your project. So follow me and you'll learn how to properly send your audio from OBS to your videoconferencing platforms. We'll have to do two things. The first one is to install the audio monitor plugin, and the second one is to install a virtual audio cable. Don't worry, I'll guide you step-by-step. Let's start by installing the audio monitor plugin. You can follow the link in the description of this lesson that will point to exactly to this page. The current version is 0.8, 0.0. Depending on when you're watching this lesson, there may be a more recent release. Click on download, and then choose the file according to your operating system. I select the Windows installer. Unzip the file, open the folder, and click on the installer. I've already installed the plugin, so I will not re-install it. When you're done with installation, you may have to restart your OBS. After adding the plug-in, there will be new filter available in the filters list. Right-click on the audio source, filters. Plus, and here you'll see audio monitor. Let's put this on hold for the moment and not apply the filter as we first need to complete the second step. The other thing that we have to do is to install a virtual audio cable. So what is a virtual audio cable? While you all know what a real audio cable is like, this one that takes the sound from the computer and brings it to my headphones. If visual audio cable is a software that takes audio from one application. So instead of the computer, we have an application and send it to another application, not the headphones, but another application. Here we want to send the sound from OBS and application to Zoom or Teams. That is another application. So we need something in between that communicates and send the audio from one application to the other one. It's something similar to the virtual camera. It's not a real camera, but it's a software that takes the video signal from OBS, brings it to Zoom or Teams. Virtual camera software is already built in, in OBS, whereas we need to install an additional software to create this virtual audio cable, there are a few options available. The one that is most used and known and the one that I recommend is the one from VB Odeo go to VB iPhone audio.com and I'll put the link in the description. And this is the homepage that you'll see. One of their most known products is the virtual audio mixer for Windows. This is a software that you had to use to send your audio from OBS to the video-conferencing platform before the audio monitor plugin was made available. Now things are much easier and we don't need it anymore, at least for this application. What we need is the visual audio cables. Go to audio apps, and then download the VB cable driver for Windows or for Mac. This is completely free, but if you want to support the project and get two additional audio cables, then you can donate to VB audio. For our purposes, however, we'll only need one audio cable and on Windows, so I'll click on download to install it for Windows, extract all files and run the setup program in administrator mode, and then reboot after installation. Whereas for Mac, it's irregular package in DMD file. Macos 64-bits version 10.10 to 12. After the installation of the VB audio cable, you will see two new devices in your audio devices list. If we go to the sound settings of the computer, then you'll find a new device in the output. And thus the cable input BB audio virtual cable, as you see, I had installed also the additional digital audio cables, which we don't need. Now, if we go in the input section, you will also find a cable output VB audiovisual cable. It may be a bit confusing that if we look in the output, then we'll find the cable inputs. Whereas if we look at the input list, then we'll find a cable output. In a real cable, this is the input, that's where the sounds come from. And this is the output of the cable, that is where the sound goes to. Now consider that we're taking the sum from OBS using the virtual cable inputs and taking it to zoom using the visual audio cable output to the output of the cable will go into Zoom. Zoom will see the cable out as its input. Whereas for the OBS output will have to choose the cable inputs. 32. Send audio to the videoconferencing platform: Okay, We have the two elements that we need. Let's now go and finish the setup. Right-click on the audio source that we want to send to the video conferencing platform, that is our microphone filters. Now let's add an audio monitor filter. Here. Let's specify that this is the filter that is sending the audio from OBS to the video conferencing platform. In my case, that is Zoom. So I'll call it audio to zoom. Through this filter. We want to send the sound from the microphone to the VB audio cable. From the list of devices, Let's select the cable input, VB audio, virtual cable inputs. Again, if we have OBS here with the microphone audio, we want to send the audio from OBS into the input of the cable. This is basically everything you need to do. I recommend that when you set up the audio, if you do a test on Zoom, record the Zoom session and then listen to you and then ask your colleagues to give the feedback on the volume of your audio, as well as on the synchronization of the audio with video. If you're experiencing a delay in the video, you may use this value here to adjust the audio and introduce an audio delay. And when you start introducing delay, I recommend you test in intervals of 50 or 100 milliseconds. Let me put this back to zero. If you're having troubles fixing the delay, have a YouTube video that may help you that I will link in the description of this lesson and let's close it. Now the microphone is set up to be sent to the video conferencing platform. What about the other audio sources? If we do nothing, then the desktop audio as well as the rocket and the song that I have in the media source will not be sent to the video conference. What do we have to do is to repeat the same process. So right-click on the desktop audio filters plus audio monitor. And we can say again audio to zoom in here, select again the same audio cable, the cable input. That's because we want the audio from the desktop to go through the same input, same audio cable. Because this cable, we'll take the information, the audio information to the video-conferencing platform and all the all the information will pass through the same cable. In our case, it's virtual audio cable from VB Odeon. Instead of repeating the same procedure for all the audio sources, could just copy the filters from the microphone source and paste them to the source where we want the same filter to be applied to. Let me first remove the audio monitor filter from the desktop audio. Otherwise, if we placed it another audio to Zoom filter, we would have the same filter applied twice, resulting in the desktop audio to be sent twice to zoom, probably causing echoing. So let's remove it. Let's now go to the microphone audio source, right-click copy filters. Now right-click on the desktop audio and paste filters. Let's check it. Well, actually the microphone had two other filters, that noise suppression and the compressor. So the coffee filters and paste filters function has pasted all the filters, but we don't want the noise suppression and compressor applied to the desktop audio, so let me remove them. So copy paste in filters is very convenient provided that you know which filters you're copying and pasting or the other all your sources. I will not copy the filters from the microphone. Otherwise, I wouldn't have to delete for all of them the noise suppression and compression filter. Instead, I would just copy the desktop audio filter and paste it because I know that there is only one filter applied to the desktop audio. That is the audio monitor filter that sense the sounds to Zoom. So let's go to the media. And here we have the song. Right-click on the song and paste filter. Now also the song is sent to zoom. Because if we check the filters, we have audio to zoom that is sent to the cable inputs. Probably the volume of the song is too high for the audience on Zoom as you want it to play more in the background. You can play with a volume slider, record your Zoom, or ask the audience whether the volume is good. Then we close it. And let's apply also to the launching of rockets. Let's check it again. Always good to check. Perfect. And let's see if we have other audio sources. Obviously for the global audio sources one, you only need to apply the filter once. In the audio Satan, we had added the microphone input, which we can now delete because we don't need it anymore. As we've added the microphone in the global audio sources. I checked all the scenes and I have covered all the audio sources. 33. Send audio to your headphones: Now of all the audio sources, do you want to hear some of them? Probably you don't want to hear your voice, but you still want to hear that desktop sound or the song playing in the background, or the audio media associated to the rocket video. So assuming you're using your headphones, we now have also to send the sound from OBS to the headphones, or at least the selected sound that you want to hear. The process is exactly the same. We need to add an audio monitor filter. I don't want to hear myself, so I won't be adding any additional audio monitor filter to the microphone source. Whereas I want to hear the desktop audio in case I'm sharing a YouTube video with the audience, right-click on it, filters. And let's add another audio monitor filter. And here we can call it audio to headphones. From the device list now will have to choose a proper hardware device. And for me, it is my headphones that are called casks. And I can also choose a different volume, e.g. if I want to listen to the desktop audio a little bit more quieter than what I'm sending to the audience. I can put this to 50, whereas the same desktop audio is sent to the virtual cables, so to zoom at 100% volume. So what other audio do I want to hear in my head phones? Oh, let's copy the filters from the desktop audio and apply it to the other sources that I want to listen in my headphones. Go to media and go to launching of rockets and paste filters. Let's check it. While the audit to Zoom filter has been applied twice, OBS didn't recognize that. I had pasted one of the audio to Zoom failed. There's already before, and it's now adding a second filter, which is not good. So let me remove it. And here we go. For the song source. I want to use the Copy Paste to avoid the same issue. I will just add a filter. Smarter way of doing it is to select one source and apply all the filters to that source. And then coping those filters and pasting it to the sources that needs to have the same filters. However, for the purpose of this tutorial, it made more sense for me to show you this steps in the order that I've used. 34. Set up the audio in the videoconferencing platform: Great, We are almost done. The only thing to do is that we have to tell the videoconferencing software to take the audio from the virtual audio cable. So let's open Zoom. From the list of the audio devices, you'll have to choose the cable output, VB audio virtual cable. I've activated the OVS virtual cameras. So now I will show on Zoom and I will now unmute myself. As I speak. You see the Zoom audio meter functioning and tell him that audio is coming through. Let's now transition to the media scene where I have the rocket and the song plane. Now, if I shut up for a second, you will see the green bar here still appearing. That means that the audio from the rocket video, as well as the song are playing and they are going from OBS to zoom. One recommendation that I have that I will repeat at the end of this course is that you should turn the original sound on. That's because if you have some background music or desktop music, maybe at lower volume compared to your microphone voice. Then if you have the original sound off, it means that the sound is created via Zoom. Zoom may identify the background music as nice and may cancel it so your audience may not hear that sound properly. That's been a journey with the audio, but you're done now, the good thing is that you only have to set up your audio appropriately once. So congratulations for any trouble. Share your questions in the community. 35. Standard scene transitions: cut, fade, slide, swipe, stingerr: Let's now look at transitions. Transitions are animations that you can use to transition from one scene to another one. You find the transition tab close to the audio mixer. And by default, you have two transitions, Cut and fade. Let's start with cut. Cut is the simplest one, and basically it's no translation. When you go from one scene to the other one, raise a cat. Like this. So when you go from full camera to run mass camera, the transition happens with the cut and back to full comma. The second default transition type is fade. So now if I go from full camera to run mass camera, this happens with a fade transition and same for all other translations. Now we also have a second parameter we can play with, that is the duration. Let's increase it e.g. to 1,000 milliseconds, 1 s. And let's try it again. You see that the transition is much slower and much smoother. For me, the sweet spot is at 350 milliseconds. Okay? You can access transition properties by clicking on the cogwheel. But actually nothing happens now for fade and not for cat because there are no other options. Let's now look at the more advanced transitions that will make your presentation so much more dynamic to access the other transition types, let's click on the drop-down list. And here we can add new transactions with this add function in your list, you're probably seeing only the swipe, slide, stinger and luma wipe transitions. I won't be covering in this course the faith to color and shade the transitions that come with the stream effects plugin because I'm never using them. Whereas we will be covering the Move transition. For that transition, we have to install a new plugin. So we will do that in a separate lesson. So let's now start with a simple slide transition. Let's leave slide as a name and now we get access to the properties. There is not much that we can choose in a slight transition, only the direction, the default is left. And let's preview it. We can choose right, up or down. So let's leave, left and click on Okay. And let's see how it looks like. And also here we can change the duration at 1,000 milliseconds again. So it's much slower. Let's go back to 350 milliseconds again. The second type of transition as swipe. Let's preview it. And we can select swap n. And we can choose the direction. It's similar to the slide transition, but instead of having the newsletter pushing away the existence slide, now the new slide slides over the existing one. And let's see again the effect of a longer swap transition to 350. The next transition is a stinger transition. We have to insert a video file in here. What video file and what is a stinger transition is thinker transition. You have three phases. Existence light than a video that is played and that the new appearance slide. Usually you want a very short video displaying your logo or your branding. You can find many templates on the web, but I will now show you how to make a simple stinger transition for free with canva.com. Let me first show you the end product. If this is something that you want to try, then continue watching the lesson. Otherwise you can skip to the next one. We had already added a stinger transition earlier. We didn't add any video. So if I go from one scene to the other, finger, transitional will be equivalent to a cat transition because there is no veto plane. So let's now add the video. To modify a transition, click on the cogwheel, and then properties and individual file, I will add the file that I've just produced. Let's leave the other settings as they are. Click on. Okay. Now let's go from full camera, the color corrected camera. So as you see, there is a video that plays from one scene to the other. I've added my brand colors and my logo. And you will be able to do the same. So you're not going to replicate exactly nice thinker, but you will be able to do yours. So let's go see how to do it. Go to canva.com. If you don't have an account yet, create a free one. At the top right, click on, Create a design, then Custom Size, and then select the size of your output window. One of the predefined formats fits my needs. So I select video with 1920 by 1080 pixel resolution. You can start by selecting a background color. I'll choose black. If you want to create it from sparring background, you could choose green color here and then apply a chroma key filter later on in OBS. Stick to black for this example. I'll then go to elements and choose a rectangle shape as fill color. I'll choose my brand one. Let me zoom out. Make the rectangle bigger, and rotate it such that the long side of the rectangle corresponds to the diagonal of the canvas like this. It's good. Now with this correct orientation, let's make the rectangle a little bit bigger so that it fully covers the canvas. Now with the rectangle selected, let's click on animate and I choose baseline. I will then add my logo. You can upload your own images by clicking on upload media and then select your image, and I will center it. So let's play the video. I actually want my logo to pop in. So I'll select it, click on animate, and then choose the pop animation. Okay, that looks good. When additional thing I want to do is to have the yellow animated rectangle to revert back to its initial position. So I'll click on plus to add a page. And by default, the rectangle animation will revert back. Extinguished transition should be a very short video. But now I have two sections of 5 s each. So let's click on the timing. I can decrease the duration of the first part, 5-2 s. And the duration of the second part from 5 s to 0.1 s. Great, That's my simple stinger transition. Click on Share, download. Choose MP4 video as a file type, and then click on Download. Save the file in the folder where you keep all your OBS media. And this is the video that you will have to browse for when setting up your stinger transition in OBS. If you've created your personalized stinger transition, congratulations. 36. Add movement with the Scene Transition plugin: The Move transition deserves its own lesson. It will allow you not only to add a smooth transition between scenes, but also to add movement to the single scene elements. It will make your presentation so much more dynamic. The first thing to do is to install the transition plugin. So let's go do it. You'll find the link to the download page in the description of this lesson. Click on Download and select the file according to your operating system, I will download the Windows installer, unzip the folder, and click on the installer. After you've completed the installation, you will probably have to reboot your OBS. Now that you've installed the plugin, we're ready to work with milk transitions. Let's go to the scene transition drop-down list, and click on, Add, Move. Click on Okay. And let me make the options a little bit larger. Let's start by understanding what meshed items, appearing items, and disappearing items are. Same transition always involves two scenes seeing a and C be matched. Items are sources that are present in sin a, sin b. So if I go to full camera, I have the Sony source and the color corrected cameras in. I also have the Sony source. And if I go to run the mass camera, I also have the Sony source. So the sun is source will be a matched items. We can tell OBS how to define match items because the source doesn't need to be exactly the same. If we go to the top of the options, we can choose how to match the source name. If we live, all of these options and ticked than two items will match only if they have the exact same name. However, we can be a little bit more flexible. And say that two items match if they contain the other source name, or with numbers removed from n matches the other source name, or with the last word removed, matches the other source name. If I had a Sony source and then another source called Sony camera two, it's two items would match because the Sony camera to source contains the other source name, that is Sony. We had two sources named Sony camera one and Sony camera to it would still be matching items because we take these two options appear in items are sources that are present in sin B, but not in sync. If I go from full camera to media. All these sources in the media scene are appearing items because they were not present in the food gamma source is appearing items are items that are present in sin but are not present in sin B. So again, if we go to full camera to media, the Sony source is present in the full cameras seen, but it is not present in the media one. So it will be a disappearing item when considering the transition from blue camera to media scene. That's great okay for now. And select a couple of things that will help us better understanding the Move transition. So I'll be working with full camera, then round mask camera, and just move it closer. And then with the image seen as well as with camera with lower third. And I'll put it here in second position. So let's go back to the properties of the moon, transition, cogwheel and properties. Let's make again this larger. Let me uncheck all these options. Otherwise, I'll forget. Let's start looking at all the options for the appearing items. I will use two scenes to see the effect, the full camera and the camera with lower third. Let me take this to the side. It will be easier to see the effect of each single parameter. The first option is the easing. You can choose is in and out. Now the appearing item is the lower third. Or no easing or only is n. Or only ease out. Our live is in and out. The second parameter is easing function. By default, it's cubic, but you have a number of options here. Let's start the bounds one. So as you see, it's bouncing. Let me put the duration to 700 milliseconds, so it's clear if we have a different effect. If noticed, if I move to full camera. Now the bounds apply also at the beginning, because we have selected is in and out. If we only want to bounce effect at the end, we would have to choose. Ease out. Let's try it. Okay, great. Elastic. Back. Okay, you can experiment with all the options yourself and choose what works best for you. So I will put it back to default values because I'm happy with them. The third option is if it is activated than the appearing item will have a zoom effect. Wasn't really activated. So let's see. Again, if you noticed eat Zimbardo appears small and then bigger. If we uncheck this option, then the dimensions of the text remain constant. The next option is positioned. And with it you can determine where items are appearing from. The default is centered left. So if we play the transition, the text is appearing from the center left. Let's untick the Zoom. So the text is coming in from the center left. If we select center right, you see that the text is coming in from the center, right? And obviously the same from center, from top, etc. You've got the points. Let's put it back to center left. Before last option is transition. You can apply a transition to the Move transition. What does it mean? So basically the appearing items can come in with a cut transition, fading or sliding, swiping, or with a stranger transition. Let's click on faith, e.g. and as you've seen, the text moved, zoomed-in and faded at the same time, swipe, and I will put it back to none. Last parameter is curved. So far the item was appearing with a straight line, either from the center left, or center, right. It was coming in with a straight line. So let's play it again. And let's put centered, right? So we have a longer pathway. With curve. We are telling the item that it should actually take a curve from the starting points center right, to the end point here. So let's try to give it some positive values. One. So it went down and then up. Let's try with two. Went very much down. That almost we couldn't see it. And let's try one negative. It should go the other side. Yes. So it went up and then down. So let's say we wanted to have a smoother curve from center, right? I will apply a value that is, let's say 0.7. There's still too much point to. That. Looks good. So if we live this curve, but we change the starting point center left, as it was by default. Let's see what changes. Can't really see any appreciable change. So let's try to increase the value. Now you saw that actually there was a curvature. Let's try to go negative. Okay, That's cool. Okay. You got to the point and you can experiment yourself, but these are all the parameters that you need to know. Now we have to apply them also to the other items, disappearing ones, and then the matched ones and parameters don't have to be the same, meaning that they can appear from center-left and these appear to center right. You can have a bounce effect when appearing and then a fade effect when disappearing, and apply a different curvature for appearing or disappearing items. So let's play with it a little bit. I live is in and out and cubic. I would also leave Zoom for the disappearing items. And by default, disappearing items disappear to the center, right? We played this already many times, but the focus was on appearing items. Let's now focus on the disappearing one. Now, if I go to full camera with lower third to full camera, the text will disappear. Let's see where it is appears to. These appearing to center right. So it appears from center-left with the curvature. And this appears straight line to center right. Let's add a curve also for the disappearing item. It's going down. So let's see. If going up it looks better, less. And e.g. you may like it this way. The last items are the matched ones. And this can be used to give some movement to your items. So let me show you what I mean. I'll go to the image seen where I have a small camera here. I will duplicate this scene and call it image with round camera top right here. Let me also rename the image seen to image with round camera bottom, right. So now we want to put the camera at the top right in the scene, letting me move it, and let me make it bigger as well. This may be very useful if you're doing a presentation, e.g. instead of having a picture here, you have your PowerPoint slideshow in one slide. Instead of having the camera here. Since you have maybe some content that is important and the audience should see here, you want to move your camera to the top. Also, you want to have your camera a little bit larger because you want to convey very important message. So you want to make sure that people are also looking at your eyes. So let's go now to match items. And let's leave the default properties. If I switch from one scene to the other, you see how cool this effect is with the camera moving from position a to position B in a very smooth way. If you want to add some curve, maybe to the other side. As you wish, I personally prefer living this to zero. Once you're happy with all your settings, then click on, Okay. 37. Use different transitions in the same project: We have created a few transitions. Let's have a look at them, cutting feed where they're already by default. And then we added a slide, swipe, stinger and move. Can we create a second or a third move transition or state transition? The answer is yes. You just go to add and select the transition that you want. So let's add a move one e.g. and it will be called move to. Here. We're free to play with the parameters like we did before and make it a bit larger. E.g. for this one, I don't want the zoom and a want items to appear from the left with no curve. And these appear to the right. Okay, let's see how it looks like. Lower third appears from the left and disappears from the right. Actually, I prefer it if it disappears back to the left, back to properties disappearing. We put it again to the left. So this is a transition that is very useful if you want e.g. to have taxed or any other object appearing in and then disappearing back from where it came from. The issue is that the transition that appears here is the transition that will work globally for the whole project. So it will apply to all scenes. This new move transition works great for the text. But actually, if I move to image with Ron camera, it applies also to all other sources. But I didn't want that. I wanted the new move to transition to apply only to text wrap to keep the original Move transition to the other items. So how can I do that? The first method is to pick here that transition that you will mostly use across your project. For me, it would be the Move transition. Then go to the specific scenes and override the transition by introducing the transition moved to. So let's go to full camera with lower third. Right-click and select transition override from the list, I will pick moved to. Now if I go from full camera to full camera with lower third, but actually it doesn't work for me. But for you it should work and you should see the text coming in from the left. I'll explain in a second why this is not working for me. Now, if you also want the text to disappear to the left, you also have to apply the same overwrite transition to full camera. Now you should identify all the scenes where you want to override the transition and repeat this process for all those scenes. Now, why is the transition override not working for me? Well, that's because I've installed the plugin that's called a transition table that takes priority over the transition override if you intend to work with different types of transitions for different scenes. And probably this will be the case. Once you get used to OBS, then I highly recommend you to install this plugin. You'll find the link to this page in the description of this lesson. Click on Download. And it's usually select the file according to your operating system. For me that would be select a window right from the list. I will then install the plug-in. That's what we did for the camera to fool them. Rebuild. Doesn't waver me. See, for each transition table in the schools that have come in from the Internet. Let me make this bigger. They transition table plugin allows you to customize and defined scene transitions for each specific scene, we have a from tab to tab from. You can pick one specific scene or Anniston and the same for two. So from full camera to full camera with lower third, I want to apply the move to transition. And here I can also pick the duration. Once you're done with it, click on set, and that's it. So let me see whether it works. It does work, but actually the text is disappearing with the Move standard transition. So let's fix it back to the transition table plug-in. What we have to do is also to say that when we go from full camera to lower third to full camera, back from the second scene to the first one and make this bigger again. We also have to apply the move to transition. And set. Always remember to click on set. Otherwise the transition will be saved. Now, full camera to full camera with lower third text appearing from the left. And it's appearing again to the left. So the standard transition is the Move transition. Let's go from full camera, two camera with ticker. From camera with thicker media. From media back to full camera. But from full camera to full camera with lower third, we have the move to transition. As we'll see later in the course, this is something that you can define in your presentation design process. So then when you know which transitions in want to apply to which scene, you will have to go into the transition table only once. Here, insert the transition types all at once. But let's add another transition just to do an exercise. And let's say that when I go back to my full cameras sin, I always want a fade from any scene to full camera. I want to fade and close. So if I go from camera with ticker, full camera, there is a fade. But if I go back to camera will take care of the standard Move transition applies. Now we have defined that whenever we go back to full camera, there should be a fade. What if we go from full camera with lower third to full camera? Actually, the move to transition still applies. And that's because the order of priorities that transitions get. Let's go back to the transition table. If you live, this feels empty, then you will have a list of all the transitions that you've set. So we have two conflicting items and into food camera and full camera with lower third to full camera, one with a phase transition and one with the move to transition, the transition from a specific scene to another specific scene, we'll get the priority over the any specific scene transition.