Efficient Environment Creation For Games
Nexttut, A Specialist in CG Tutorials
Watch this class and thousands more
Watch this class and thousands more
Lessons in This Class
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1.
Introduction
1:52
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2.
Download Project Files
1:08
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3.
Planning And References
8:26
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4.
Gaea Terrain Creation
37:03
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5.
Testing The Composition
18:42
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6.
Intro To Midpoly Modeling
34:51
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7.
Finishing The Mid Poly Phase
38:41
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8.
Intro To Kit Based Workflow
26:12
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9.
First Pass Of Wood Sculpt
18:26
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10.
Mid Level Wood Sculpt
41:02
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11.
Finishing Wood Sculpting
39:23
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12.
Unwrapping The Wood Meshes
39:05
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13.
Baking And Testing Textures
26:34
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14.
Start With Modular Kits
36:33
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15.
Attic And More Kits
33:42
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16.
Finish The First Building
22:23
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17.
Variation For Existing Kits
31:47
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18.
Finishing The First Level
22:09
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19.
Export Modular Kits To Ue5
30:37
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20.
Finishing Buildings In Ue5
25:22
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21.
Creating The Platform
38:36
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22.
Creating The Connections
38:01
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23.
The Stairs And Variations
37:23
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24.
Blockout The Bridge
32:03
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25.
Finishing The Bridge
32:58
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26.
Railings On The Platforms
22:03
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27.
Roof Shingles Kit Sculpting
35:41
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28.
Shingles Sculpt Finalized
40:37
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29.
Bake And Texture Shingles
12:18
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30.
Geometry Nodes For Rooftops
27:02
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31.
Rooftops Continued
48:57
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32.
Procedural Shadow Catchers
46:38
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33.
Variation In Modular Kits
47:44
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34.
More Variation For Building
34:29
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35.
Rooftop Variations
37:03
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36.
Finishing The Rooftops
23:14
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37.
Create The Building Frames
38:35
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38.
Wood Texture Completed
38:47
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39.
Master Material Creation
46:54
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40.
Material Instances
37:50
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41.
Second Uv Channel Explained
31:31
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42.
Second Uv Channel And Id
24:07
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43.
Testing Second Uvs In Ue5
30:43
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44.
Variations In The Materials
47:33
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45.
Completing The Setup
31:05
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46.
Creating The Rafts
28:48
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47.
Lantern And Rgb Masking
43:33
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48.
Water Material Surface
29:21
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49.
Water Color Blend
13:58
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50.
Initial Lighting Setup
24:26
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51.
Completing The Lighting
10:33
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52.
Thank You
3:12
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Students
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Project
About This Class
Do you want to create environments for games without creating everything from scratch?
Then I welcome you to Efficient Environment Creation For Games.
About Me:
My name is Arash Aref and I teach 3d game environment art with a love for Lighting And Prop and Material creation. I have had lots of happy students who enjoy learning new techniques.
By the End Of This Class, You Will Be Able To:
- Create Environments Efficiently
- Re-use What You Have Already Created To Save Time
- Learn Primitive Geometry Nodes Setup for Fast Procedural Meshes
- Learn Primitive UE5 Blueprint for Fast Iteration
What You Will Learn:
- Translate current day references to old environments
- Kit-Based workflow for fast iteration
- Modular environment creation
- Re-using what you already have to save time and energy in production
Who is This Class For?
- The class is for those who want to learn fast environment creation techniques.
- The class is also for artists who want to speed up their workflow in environment art.
Who is Not The Ideal Student For This Class?
This class is not designed for absolute Blender beginners.
What Are The Requirements Or Prerequisites For Taking This Class?
- I expect you to have some prior knowledge in game environment art
Join Me Now:
So if you want to learn more techniques to efficient environment creation, then join me now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. Hope to see you in the class.
Meet Your Teacher
Welcome to Nexttut Education, We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
See full profileHands-on Class Project
Download Project FilesÂ
Class Project: Make a small modular environment.
Step 1: Collect some reference images for the environment you want to make.
Step 2: Make the environment using the lessons you learned from the class.
Step 3: Render some images and upload your results.
I will have a look at your work. Thank you.
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