Drawing in Three Dimensions: Part 2 of the Drawing Laboratory | Brent Eviston | Skillshare
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Drawing in Three Dimensions: Part 2 of the Drawing Laboratory

teacher avatar Brent Eviston, Master Artist & Instructor

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Trailer

      2:35

    • 2.

      The Sphere

      28:19

    • 3.

      The Cylinder

      25:13

    • 4.

      The Cube

      38:53

    • 5.

      A Simple Still Life

      43:29

    • 6.

      Boxes and Beyond

      43:11

    • 7.

      Natural Forms

      33:21

    • 8.

      Human Made Forms

      39:31

    • 9.

      Complex 3D Forms

      42:15

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About This Class

Learn to draw 3D shapes and objects in perspective. 

There is nothing more flat than a piece of paper. But when we draw, our goal is to create the illusion of depth and three dimensionality on the flat surface of the page. In this course you’ll learn how to bring a dramatic sense of three-dimensionality to your drawings by first learning how to draw more basic shapes in 3D and then how to draw more complex subjects using perspective. 

Join award winning instructor Brent Eviston in the second course in his new Drawing Laboratory series where you’ll experience some of the clearest, most effective drawing instruction available. This course includes 8 in-depth lessons, each focusing on a set of essential three-dimensional drawing skills. Each lesson ends with a project designed for you to get the most out of the skills you’ve just learned. 

In this course you’ll learn: 

How to draw basic 3D shapes like spheres, cylinders and cubes. 

How to draw using 1, 2 and 3 point perspectives.

How to simplify any subject into its most basic 3D shapes and accurately draw them in perspective. 

How to apply these 3D drawing strategies to any subject, no matter how complex. 

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Drawing in Three Dimensions is the second of four courses in Brent Eviston’s new Drawing Laboratory series. Drawing in Three Dimensions builds on the skill taught in the first course in the series, How to Draw: A Beginner’s Guide. It is recommended, but it is not required, that you complete the first course in the Drawing Laboratory before taking Drawing in 3 Dimensions. 

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Before teaching online, Brent taught drawing to thousands of students through art studios, schools and museums for 20 years. He set out to discover the most effective ways to teach drawing. He tested both traditional forms of drawing instruction as well as teaching methods of his own design. Brent developed and refined a unique approach to drawing instruction that has proven to turn beginners into skilled drawers.

Brent’s first online courses in The Art & Science of Drawing series enrolled more than half a million students in 182 countries. His new series, the Drawing Laboratory combines all of his experience of face to face teaching as well as his years of online instruction. 

The result is an immersive, creative experience where you’ll learn to draw anything, and love the process. 

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To make sure you get the latest updates about Parts 3 and 4 of The Drawing Laboratory, make sure you are signed up for Brent's newsletter.

Meet Your Teacher

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Brent Eviston

Master Artist & Instructor

Top Teacher

My love of teaching matches my love of drawing. I believe that learning to draw can transform the lives of my students, enhancing how they think and how they see the world.


Before creating my bestselling, award winning online drawing series The Art & Science of Drawing, I spent more than 20 years working with students in face to face classes through art studios, schools and museums. I spent these cultivating the most effective ways to teach drawing. To date, The Art & Science of Drawing series has had more than half a million enrollments from students in more than 180 countries.


Drawing is at the root of all of my creative work. I studied numerous forms of drawing including architectural drafting, anatomical dra... See full profile

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Transcripts

1. Trailer: It's hard to imagine anything more flat than a piece of paper. We need to learn to create drawings that appear three dimensional despite the flat surface of the page. I'm Brent Eviston. Welcome to the second course in my drawing laboratory series, drawing in three dimensions. In this course, you're going to want to do drawings that appear three dimensional that appear to come towards you in space. This course will give you all of the skills and strategies you need to transcend the flatness of the page. Most people are familiar with the idea of primary colors that red, yellow, and blue can be combined to create every other color. But far fewer people are aware that three dimensional form works the same way. Just like there are three primary colors, there are three primary three dimensional shapes, the sphere, the cylinder, and the cube. These three primary shapes can be combined to create three dimensional drawings of any subject, no matter how complex. In this course, you'll begin by learning how to draw basic three dimensional shapes, like spheres, cylinders, and cubes. Next, you'll learn linear perspective, one of the most powerful tools we have to create the illusion of three dimensionality. Next, you'll learn how to simplify any subject into its most basic three dimensional shapes. By understanding the basic three dimensional structure of your subjects, you'll be able to draw anything in three dimensions. And finally, you'll learn how to apply these three dimensional drawing strategies to any subject. You'll have the tools and techniques necessary to draw anything you can observe or magic. As long as you can figure out what three dimensional shapes make up your subject, you'll be able to draw. This course will give you all of the skills and strategies you need to bring your drawings into the third dimension. This course will also prepare you for shading and even figure drawing. So once you're ready to move beyond the basics, then learning to draw in three dimensions is the next step. Join me in this course, drawing in three dimensions here on skis. 2. The Sphere: Sees se sss. Welcome to the first lesson of drawing in three dimensions. In this lesson, you're going to learn how to create the illusion of a three dimensional object on the flat surface of the page. Now, it's important to remember that your paper only has two dimensions. We can draw lines that go up and down and we can draw lines that go side to side. But in this course, you're going to learn how to break the flat surface of the page. You're going to learn how to do drawings that appear to be coming toward you and moving away from you, drawings that have three dimensionality, drawings that have a sense of depth. To begin this process, today, you're going to learn about the sphere. A sphere is a perfectly round object. A sphere is essentially a ball. Now, many of you will encounter spherical objects on a daily basis. Baseball, soccer balls, basketballs. All of these are perfect spheres. We also see spheres in the sky with the sun and the moon. Of course, the Earth we live on is a sphere. Now, pure spheres are not as common as some of the other three dimensional shapes that you're going to learn about in this course. We don't see spheres as much as we see boxes or cylinders. That being said, many objects are made from partial spheres. We're going to talk a lot more about that later on in this course. But for now, let's start exploring the sphere. Now, in the beginner's gut to drawing, you learned how to draw straight lines and basic shapes like ovals and circles. Now, on their own, these lines and shapes appear flat, but we can combine them to create the illusion of a three dimensional sphere on the page. Now, before you learn how to draw a sphere, I want to introduce the idea of transparent construction drawing. Now transparent construction drawing is the art of drawing three dimensional forms as if they are transparent. While you're drawing a shape like the spear, you'll also draw axis lines. Now, in a transparent construction drawing, we leave all of the visible lines on the page. The reason we do this is because it allows your mind to start to think in terms of three dimensions. If you force yourself to draw a three dimensional object as if it were transparent, you have to think all the way around the object, not just what's visible. This is such a great way to learn how to think about objects in the round. Now, I also want to remind you that we're still going to be starting our drawings, very lightly. Remember the process that you learned at the beginner's guide. We're going to start off with very light basic shapes, and later on, we're going to darken those shapes. But as you'll see today, we only want to darken some of the lines we're going to draw. This is why it's so important to draw as lightly as you can at the beginning. Now in just a few minutes, I'm going to demonstrate how to draw a volumetric sphere. But before that, I want to explore the sphere through diagrams. I want to make sure you understand all the essential concepts before we get to the drawing demonstration. Now in this lesson, our ultimate goal is to draw a sphere that appears round and three dimensional. As you know, we always start our drawings with a simple shape. What shape are we going to draw to start our drawing of a sphere? Well, hopefully, the answer is obvious, a circle. Now this circle represents the contour or the outer edge of the sphere. But this circle on its own does not appear three dimensional. It's flat. Now we need a way to turn this flat circle into a rounded sphere. We need a way to make it look like some part of the sphere is coming toward us. Now, one way we can do this is by drawing a latitude line. A latitude line is a line that runs all the way around the circle horizontally, just like the equator of the Earth. Hopefully, you can see that now this drawing is starting to feel three dimensional. This is starting to feel like a rounded sphere, not merely a flat circle. But why does this illusion work? Now, the way our mind interprets this line is as if it is emerging from behind the sphere coming around Toward the viewer and then disappearing behind the sphere once again. Now, even though we only see half of the latitude line, the part of the line that is on the front of the sphere facing us, our mind infers that this line travels around the back side of the sphere and comes around front again. Let's pause here for a moment to talk about this shape. This shape is called an ellipse. An ellipse occurs when a circle goes into perspective. Now to help you understand this concept, let's take a look at a circle that I have drawn on a piece of board. Now, you can clearly see that this is a full circle. But watch what happens when I start to tilt this board back. What happens to the circle? Now, hopefully, you can see it starts to look like an oval. This is what happens when a full circle goes into perspective, where part of it comes toward us, and part of it goes away from us. Once again, when a circle goes into perspective and becomes ovular, we refer to it as an ellipse. Now, ovals and ellipses are drawn in exactly the same way. Now, an oval is a flat shape. Think about drawing an ovular sticker that is stuck to a flat board. But an ellipse is a full circle that goes into perspective. Now we commonly see ellipses when we drink out of cups. Now we know that the opening for a cup is a full circle. But unless you're looking at that cup from directly above, what you see is an ellipse. Now let's get back to our diagrams of the sphere. Now we know if we were to draw a line that traveled all the way around the sphere, it would make a perfect circle. But from this view, we are seeing it as an ellipse. In fact, we're not even seeing the full ellipse, we're only seeing part of the ellipse, the part that's on the front side of the sphere that's facing us. Half of the ellipse is out of sight on the back side of the sphere that is facing away from us. But our minds infer that this line travels all the way around the sphere, even though we only see part of that line. This is what creates the illusion of three dimensionality. Hopefully, you're starting to see how important it is to understand how the mind interprets images and what we need to do to make flat drawings appear three dimensional. Now, even though we only see half of the ellipse, in the demonstration today, you're going to see that I draw the full oval, and I'm going to ask you to do the same. Starting off by drawing the full oval will ensure that it is properly drawn. If you only draw the visible half of the ellipse, it's actually pretty difficult to tell if it's properly drawn. I find it much easier to draw the full oval first and then darken the part of the line that we once seen by viewer. Now in order to properly draw and place the ellipse on the circle for the sphere, we need to start with an axis line. Now this axis line should cut the circle directly in half, so the top of the circle mirrors the bottom half. Just like with the circle, this axis line will also divide the oval for the ellipse directly in half. The top half of the oval for the ellipse mirrors the bottom half. Now I want you to take a look at the corners of the oval for the ellipse. When you draw your ellipses, you want to make sure that the corners are rounded. You'll notice that the bottom line of the ellipse curves directly into the contour of the sphere. It is very common for beginners to make the mistake of pinching the corners of their ellipses. Instead of rounding the edges of the ellipse, the lines meet at an angle. This tends to flatten the illusion of roundness. To properly create the illusion that this latitude line is curving all the way around the sphere, we want the corners of the ellipse to curve smoothly right into the edges of the sphere. Again, in just a minute, I'm going to demonstrate all of this in a drawing, but I want to make sure you understand these concepts. Now, let's talk about opening and closing the ellipses. Now, hopefully, you went through the beginners guide to drawing. In that course, we talked about the idea that ovals can be more open or closer to a circle or more closed, closer to a line. Now you can open or close the ellipses of your spheres as much as you like. But remember, no matter how open or closed your ellipses are, that axis line must divide the oval for your ellipses directly in half. Now we can further enhance the effect of three dimensionality by adding a longitude line, a line that runs vertically all the way around the sphere. Now this vertical ellipse must follow all of the same rules that we've been talking about with the horizontal ellipse. It's just turned in a different direction. I want you to note that the axis lines for these ellipses are perpendicular to one another. They are at a 90 degree angle to one another. I'd also like you to note that they intersect directly in the center of the circle. When you're drawing your axis lines today, remember these ideas. They must be perpendicular to one another and they should intersect directly at the center of the circle. Now by drawing spheres with both a latitude and a longitude line, they start to appear as if they are facing specific directions. For example, this sphere appears to be facing down into the left. Let's see what happens when we darken the other sides of these ellipses. Now the sphere appears to be facing up into the right. Here are a couple of variations that you should explore during your practice today. Your spheres can be big or small. You can also tilt the axis lines thereby tilting the ellipses. Just remember to keep those axis lines perpendicular to one another. Here, you can see spheres that are at various sizes and facing different directions. In all of these spheres, I have tilted the axis lines. You'll also notice that the ellipses of these spheres are at various levels of openness. Hopefully, you're really starting to get a sense of three dimensionality when you look at these diagrams. Even though a circle, and oval or a line are merely flat on their own, we can combine them together to create the illusion of a three dimensional sphere. Now that you have a sense of how this works, let's head to the drawing board for a demonstration. We are going to begin our volumetric sphere with a circle. I'm going to draw a circle. I wanted to be about the size of an orange, not too big, not too small. I'm going to be drawing, very lightly because remember, we are just constructing the basic sphere at this point. Now, I've already covered circle drawing in depth in my beginning drawing course. If you need some additional practice on how to draw circles, I highly recommend revisiting that course. Once I've got my circle, I'm going to draw the axis lines for the ellipses. Again, I'm going to pantomime. Once I'm ready, I'm going to tip the pencil down, start off with an incredibly light line. Now, remember, these axis lines are not intended to be seen by viewers. They are just going to be used to draw the ellipses that we're using for our volumetric sphere. I want to make sure that the axis line divides this circle directly in half. Next, I'm going to draw a horizontal line. I also want this line to divide the circle and half top to bottom. Remember, it's very important that these two axis lines are at a 90 degree angle to one another, that they are perpendicular to one another. Now I have my circle, and I have two axis lines, a horizontal axis line and a vertical axis line. Now I'm ready to draw my ellipses. Now, it doesn't really matter which ellipse you start with. I'm going to start with the vertical ellipse, but you can do it either way. So I'm going to start by pantomiming and oval. And once I'm ready, I'm going to lightly draw that oval. Now, it's important to remember that the goal here is to create an oval that touches both the top and bottom of the edges of your circle. And that is bisected by the axis line. We want each side of the oval to be the same. I've drawn this oval, very lightly. Now, again, I'd like to remind you that ultimately this oval is going to represent a circle traveling all the way around the sphere. In this sense, it's an ellipse, but ovals and ellipses are drawn exactly the same way. Again, I've covered oval drawing in depth in my beginning drawing course. Now before we move on, I want to address a couple more things regarding this oval. First, I want you to notice that the sides of the oval curve into the edge of the circle. This oval is not pinching at the corners. We can see a nice, smooth curve right here at the bottom and at the top. Now, for this demonstration, I could have made the oval more open or more closed. But for this demonstration, I wanted to start off with an oval that was roughly a third of the width of the sphere. But while you're practicing today, you're going to be drawing a wide range of ovals, some much more open and some much more closed. Now, I have drawn this oval, very lightly. Remember, these are construction lines. These lines are intended just to help me lay the foundation for my sphere. Now, of course, we're only going to darken one side of the oval. That's what I'm ready to do. I'm going to darken the left side. Now, it is much easier once you already have a line drawn to darken it. Once you've properly drawn the oval, using the methods that I've taught in the beginning drawing course, you can darken one side of it. Now I can darken this oval more later on, but for now, I'm going to move on to drawing the horizontal ellipse. So just like before, I'm going to pantomime first. I want to make sure that the ellipse is the openness that I wanted. I want to make sure that the axis line is dividing the ellipse in half. Once I'm ready, I'm going to set my pencil down and lightly make my first attempt. Again, I'm drawing incredibly lightly here. My hope is that you can still see this oval. Before I darken anything, again, I want to check to make sure that the oval is properly drawn, that the axis line cuts it directly in half, meaning the top of the oval and the bottom are the same, that they are mirroring one another. Now, for any reason that's not the case, before you darken anything, you can make corrections to that oval. I'm going to darken the top line of the oval. Now, in any of the spheres you draw, you can decide which part of the oval you want to darken, but I wanted this sphere to appear to be facing up into the left. Now, using my light oval as a guide, I am going to darken this part of the oval. Once again, I want the sides of the oval to curve nicely right into the edges of the circle. At this point, this volumetric sphere is starting to work very, very nicely, and I feel comfortable darkening it a little further. I'm trying to use nice fluid lines. In addition to darkening our ellipses here, we can also darken the contours of the sphere itself. Again, I'm using my initial light lines as a guide. Here we have the finished volumetric sphere. We started off with a circle, we drew the vertical and horizontal axis lines. We drew the ovals for the ellipses, and we darkened one side of each oval. This really starts to give the sense of a rounded volume. This sphere appears to be facing up and to the left. And to show that, I'm going to draw a little arrow here. Now, I want you to note, none of these shapes are perfectly drawn. I drew all of these free hand and they are not going to be perfect. That is fine. The goal here is not perfection. Remember, if you need a perfect circle, you can use a compass. If you need a perfect oval, you can use a stencil. But these hand drawn spheres are such excellent practice and will train your mind to think in terms of three dimensionality. Now, this drawing does have visible construction lines. We can see the backside of each of the oval. Now, I think it's really important to draw these three dimensional forms in the round. Even though I know that my pencil is simply moving across the two dimensional surface of the page. As I draw, I feel the sensation of this line curving over the surface of a rounded sphere and then disappearing behind it. Doing these drawings transparently and leaving your construction lines will help train your mind to think in terms of three dimensionality. So before we go on, I'm going to demonstrate this a couple more times. This time, I'm going to go through the process a little quicker. So I'm going to start with a circle. Once I have my circle, I am going to divide it in half vertically and then horizontally. Now I am ready to draw my ellipses. Now, of course, you can make the ellipses as open or as closed as you like. For this first ellipse, maybe I will open it up much more than the original sphere that I just drew. Again, I'm drawing this, very lightly, and I can decide which side I want to darken. I'm going to darken the left side. For the horizontal ellipse, I'm going to draw one that is more closed. Now, I want you to note here that even though this ellipse is more closed, I am still curving at the corners. The corners are not pinching. For this sphere, I'm going to darken the bottom of this oval. Of course, I can now darken the edges of the circle to complete the illusion of a volume metric. Sphere. During your practice today, you are going to draw many of these volumetric spheres. You're going to draw a number of different variations. You can really get a sense of how to construct them and how to make them appear to face different directions. Our first sphere was looking up into the left. This sphere appears to be looking down into the left. Remember, you can open or close the ovals for your ellipses as much as you like. The other variation you can play with is tilting your spears. Once again, I'm going to start with a circle, going to make the motion of the circle and then put my pencil down. Now, instead of drawing my axis lines perfectly vertical and perfectly horizontal, here I'm going to tip them. This is one of the variations I want you to explore. Now, even though we are tilting these axis lines, they still need to bisect the spheres, you can see this one divides it in half, and they need to remain perpendicular to one another. Remember, we want the intersection of these two lines to occur directly at the center of the circle. Now, we can draw our ellipses. Here, you'll notice that I made the motion of the ellipse, but I only push down on the pencil on one side. This is a quicker way you can get to a more finished sphere. But again, if you're not comfortable doing that, you're welcome to draw the entire oval lightly first and then come back and darken the part of it that you want. Here I'll draw the next oval for the ellipse, and I'm going to darken. This side here. Again, I've drawn everything lightly first, and now I can go back and use those light lines as a guide. One other quick technique that I want to point out is that as I'm darkening the lines that I want to be seen by a viewer, I'm not using the same line weight. I like to darken the ellipses that are going around the sphere a little more to give the illusion that they are closer to us than the edges of the sphere. Again, this isn't something you have to do, but it's something I want you to start thinking about. The ellipses are no longer perfectly vertical and horizontal. They have been tilted. This sphere appears to be looking down and a little bit to the right. Now, you are not required to draw these directional arrows. I am including them just to highlight the direction that each sphere is facing. Now, when doing these kinds of drawings, I don't mind the construction lines at all. I actually think they add some visual interest and make these drawings more beautiful. I really love the look of these hand drawn spheres. So hopefully, this has given you a good sense of how to draw volumetric spheres. So now you should have a good idea of how to create the illusion of three dimensions when drawing a sphere. You should understand that this illusion is created when we draw lines, not just that move left and right and up and down, but that appear to move towards you or away from you, lines that break the two dimensional flat surface of the page and appear to move into the third dimension. In this lesson, we're talking about spheres, but we are going to build on these ideas throughout this course. So here is your project. I want you to draw a minimum of 25 volumetric spheres. I want you to experiment with these spheres, draw some of them bigger, and some of them smaller, tilt the axis lines, explore how open or close you can make the ellipses. You don't remember all of the steps, I highly recommend rewatching the demonstration in this lesson. It's very, very common for students to need to watch and rewatch the demonstrations before they feel comfortable doing it on their own. Before you get to your practice, there's one other thing I want to share with you. I think that it is so important to find the re dimensional objects for you to have around as you are practicing. Look around where you live, see if you can find any spherical objects that show this phenomenon. For example, a beach ball is a sphere that has these kinds of lines traveling around it. A globe that shows the equator is another common object that beautifully illustrates the ideas that we talked about in this lesson. Now, again, perfectly spherical objects are not nearly as common as the other three dimensional shapes you're going to learn about in this course. Nevertheless, take a look around, see what you can find. Now the reason that I recommend this is because if you learn to draw from three dimensional objects, you are much more likely to do drawings that appear three dimensional. In my experience, students who only draw while looking at flat photographs tend to create flat drawings. During this course, I want you to immerse yourself in three dimensionality. Go look for spherical objects that may have latitude or longitude lines, even if they're only indicated. An orange, for example, has subtle indications of these kinds of lines. Now, if you are really struggling with drawing spheres, it is most likely because you need more practice drawing circles and ovals. If this is the case, I highly recommend revisiting my first course how to draw a beginner's guide. In that course, I teach circle and oval drawing in depth. Remember, you should always be looking for reasons to practice more less. So if you're struggling, it's okay to go back and revisit some of these more fundamental skills. This is very, very common and nothing you need to feel bad about. Well, thank you so much for spending this time with me. I'm thrilled to be part of your drawing education, and I will see you in the next lesson when you're going to learn how to draw cylinders. 3. The Cylinder: See sss. Welcome to lesson two. In this lesson, you're going to learn about the cylinder. But first, I'd like to congratulate you for diving in, practicing spheres and coming back to this lesson to learn more. If this is your first time thinking and draw in terms of three dimensionality, I know it can be a real challenge, but you've made it here, so let's dive in. So I have a cylinder here. A cylinder has two flat circles on either end, and these flat circles are connected by a round shaft. Now, cylindrical objects are all over the place. You can find them everywhere. So right now, I'd like you to take a look around you, see what cylinders you can find. When I look around my studio, I can find all kinds of cylinders, cups, pencils, pens, light fixtures. Rolls of tape, rolls of paper, glue sticks, bottles of all kinds. Beyond these cylinders, I can find parts of cylinders in many different kinds of objects. My pencil sharpener is partially made up of cylinders. Cylinders can be long or short, they can be solid or hollow. You can find pure cylinders or partial cylinders. Cylinders are incredibly common, far more common than spheres. This is why it's so important to understand how to draw them. If you're interested in figure drawing, cylinders are one of the most important shapes you can learn to draw. So many parts of the body can be simplified into cylinders. The neck, arms, legs, fingers. All of these forms are simplified into cylinders. Once you simplify them, you can start to add more detail in complexity. If you want to learn figure drawing, you must get good at drawing cylinders. In order to draw a cylinder that appears three dimensional on the flat surface of the page, we need to understand how our eyes view this shape and what we need to show to convincingly draw in three dimensions. Once again, I'm going to grab my wood cylinder. Now, if you view it like this, you only see the circular end of the cylinder. But if we turn it like this, now we only see the straight edges. We might be able to see a slight curve at the top or bottom, but really this just looks like a square or a rectangle. In order to draw a cylinder that appears three dimensional, we must see both the circular top and the shaft at the same time. As long as both the top and the side of the cylinder is visible, we can make a drawing that appears three dimensional on the page. Now, before we get to the demonstration drawing, I'd like to explore the cylinder through diagrams. So as we just talked about, if you want your drawing of a cylinder to look three dimensional, we must view both the top and the side the same time. Let's start off by taking a look at different views of the cylinder. Here we see the cylinder viewed from the top. From this point of view, we only see the flat circle of the cylinder. Vewed directly from the side, we only see the straight edges of the cylinder. Neither of these views show its three dimensionality. For a cylinder to appear rounded, we must see both the ellipse at the top and the straight edges of the sides. This is how you're going to make your drawing of a cylinder appear three dimensional. Now I'm going to take you through the steps of constructing a cylinder on the page. We're going to begin with a vertical axis line. Now this axis line will run straight down the center of the shaft of the cylinder. You'll also need an axis line for the ellipse at the top of the cylinder. Finally, you'll need an axis line for the ellipse at the bottom of the cylinder. Now the axis lines for the ellipses must be perpendicular to the axis line for the shaft of the cylinder. Now that we have our axis lines, we can draw an ellipse at the top of the cylinder. Now, remember, in actuality, the top of the cylinder is a perfect circle, but because this circle is going into perspective, it appears elliptical. We draw it as an ellipse. Now at this stage, I can make this ellipse as opened or as closed as I want. I want to draw a cylinder as if we're viewing it from slightly above. Now to understand how we draw the rest of the cylinder, we must understand how our eyes view the shape. So in this diagram, we see the cylinder on the left. Now, we're viewing this cylinder directly from the side so we don't see the circles at the top or bottom. It appears to be nothing more than a rectangle. On the right, we see an eye representing the viewpoint of the viewer. The viewer is slightly above the cylinder looking down. Now, typically, when you set up a still life, you'll be viewing it slightly from above looking down. This is the view that you will observe most cylindrical objects from. Now I'm going to place two lines representing the distance from the front edges of the cylinder to the eye. The line going from the i to the top edge of the cylinder, we will call line A. The line going from the i to the bottom edge of the cylinder, we will call line B. Now, when we compare these two lines, we can see that line A is shorter than line B. This means that the top edge of the cylinder is closer to the i than the bottom edge. What does this mean for our drawing? Well, it affects the drawing in two different ways. First, because the ellipse at the bottom of the cylinder is further away from the eye than the ellipse at the top, the bottom ellipse will appear smaller. Now this is the fundamental law of perspective that everyone intuitively understands. This means that the edges of the cylinder cannot go straight down from the ellipse at the top. They must taper in slightly. This is very easy to miss if you don't know what you're looking for. But if you look closely, you can see that the entire cylinder gets smaller as it travels down. When you're looking at a cylindrical object in real life, you can see this with your naked eye. The second way that our drawing will be affected by the fact that the ellipse at the bottom of the cylinder is farther away than the ellipse at the top is that the bottom ellipse will appear more open. This occurs because when we are looking down upon a cylinder, we are further above that bottom ellipse and have to look down more upon it. So to help you understand this, let's take a look at this diagram of cylinders stacked on top of one another. Here, you can see that the further down the stack we go, the smaller the cylinders get. You can see the sides of the cylinders angling in toward one another as they travel down. But you can also see the ellipses getting more and more open the farther down they go. Now we can see the same phenomenon if we turn the stack, so it's tilted. From this point of view, the ellipse on the left is closest to us. The further away the cylinder goes as it travels toward the right the more we see those ellipses open up. With all of this in mind, let's get back to constructing the cylinder. We have the ellipse at the top of the cylinder, and we can see the two sides angling in toward one another as they travel down. Now we can draw the ellipse at the bottom of the cylinder, making sure it is more open than the ellipse at the top. Now we have our finished cylinder. Once you understand this process, you can use it to draw cylinders at any orientation in space. So here is a diagram of many cylinders at different lengths and sizes tilted in various ways. Each of these cylinders follows the exact same rules we just laid out. Now, before I demonstrate all of this in a drawing, there is one more thing I want to teach you. As a cylinder turns more and more toward you and reveals more and more of the circle at the top, the two ellipses can start to overlap. Here is a diagram of a series of cylinders as they turn through space. On the left, we see only the straight edges of the cylinder. On the right, we see only the circle at one end of the cylinder. In between, we see how the cylinder changes as it turns from one position to the other. Now, take a look at cylinders A and B. These are very similar to the cylinders we've been looking at in the diagrams. Now, hopefully, you can see that the circular end of cylinder B is turned more toward us than cylinder A. Now take a look at cylinder C and D. The ellipses in these cylinders begin to overlap one another. In cylinder C, we see them overlap a little bit, but in cylinder D, they are overlapping a lot. Remember, the degree to which these ellipses will overlap depends on how much that circular end is turning toward you. Now, I would also like you to notice that as the cylinders go from left to right, the cylinders get shorter in length as they turn, revealing more of the circular end. You can also see that as the cylinders appear sh and, the straight sides of the shaft appear to tilt more. Hopefully, this diagram gives you a good sense of how cylinders work as they turn through space. With all of this in mind, let's head to the drawing board, where you're going to see me demonstrate all of these ideas. Now I'm going to show you how to actually draw a cylinder. Now, I find it so much easier to keep a real cylinder on hand, so I can refer to it as I'm practicing. I find it so much easier to draw having a visual reference. Before you start your practice, I highly recommend going out and finding some cylindrical object. It could be a cup, a can, it doesn't matter, but something that you can look at as you are practicing. You can get a sense of how much the ellipses at the top and bottom open and close and how much the sides tend to taper depending on how it's turned. Okay, so let's get started. So just as you saw in the diagrams earlier, I'm going to begin with a vertical axis line. Now, remember, this vertical axis line is going to run down the center of the shaft of the cylinder. And of course, I'm drawing it very, very lightly because this is just a construction line and not intended to be seen by a viewer. Next, I need to draw the axis lines for the ellipses. I need one at the top and one at the bottom. Now, it's important as you're drawing these axis lines that you extend them further than you think you'll need. It's also very important that the axis lines for the ellipses are perpendicular to the axis line that runs down the center of the shaft of the cylinder. So now I have the axis line for the ellipse at the top. Now I need one for the ellipse at the bottom. And again, make any corrections necessary. So now that I have my construction lines, I am ready to begin drawing the actual cylinder. Now I'm going to begin with the ellipse at the top. Now, I can make this ellipse as opened or as closed as I want to. Now, it can be helpful to establish the sides of the ellipse that you're going to draw. Now, this gives us a framework. By establishing where the corners of your ellipse are going to be, you'll be certain that when you draw your ellipse, it will be properly centered along the vertical axis line. I'm going to begin by pantomiming. Once I'm ready, I'm going to draw my ellipse, lightly at first and then slightly darker as I get more confident that it is the shape by want. I want to check to make sure that the top of the ellipse and the bottom of the ellipse are mirroring one another. Again, I want this axis line to act as a line of symmetry. So I'm pretty happy with this ellipse. Now I'm going to draw the sides of the cylinder. Remember, we're going to be viewing the cylinder from the top, so the ellipse at the bottom is going to be further away and therefore smaller. Instead of drawing the sides of the cylinder parallel to the axis line at the center, I'm going to have them taper in just slightly. Again, you don't want to taper them too much, just a little bit to give the sense that this ellipse down here is not going to be as wide as the ellipse at the top. Now, one of the things that the vertical axis line helps us do is make sure that the two sides of the cylinder are mirroring one another. So we want these two sides to appear to be exactly the same. Now that I've established the sides of the cylinder, I'm ready to draw the ellipse at the bottom. Now, remember, we know that the ellipse at the bottom is further away, so it's not going to be as wide as the ellipse at the top. But because it is further down, it is going to appear more open than the ellipse at the top. I'm going to begin just by pantomiming. Once I'm ready, I'm going to draw the ellipse for the bottom of the cylinder, making sure that the top of the ellipse and the bottom mirror one another. So at this stage, we have a transparent drawing of a cylinder. Once I make sure that all of the shapes and lines are working, I can darken the ones that I want seen by a viewer. Now, we want to darken the entire ellipse at the top because we are looking down upon this cylinder, so we're going to see this ellipse in its entirety. I find it so much easier to darken the lines that I want seen by a viewer, once I have these light shapes as a guide. Just like we talked about with the sphere, I want you to note that the corners of the ellipse curve. They never pinch into corners. Now that I've darkened the ellipse at the top, I can darken the sides of our cylinder. You can see I want the sides to appear to meet and then join the curve smoothly. Finally, I can darken the bottom of the ellipse at the bottom of the cylinder. There we go. O finished cylinder. Once again, I want to note, this is a hand drawn cylinder. It's not going to be perfect, but hopefully you can see that it does a reasonable job communicating the three dimensional volume of the cylinder. Just like with the sphere, feel free to leave all of your construction lines visible on the page. These construction lines, and in particular, the full ellipse at the bottom of the cylinder, give us a sense of how the cylinder works in three dimensions. Remember, we're not just practicing drawing here, we are training your mind to see and think in terms of three dimensionality. Now we can use these exact same steps to draw a cylinder that's tilted. Remember, it's the exact same process. We are just tilting it. As long as you are following these rules, you will be able to draw cylinders that are believable. Yeah. So here you see me drawing the axis lines. Now, when we are tilting a cylinder, it's still important that the axis lines for the ellipses are perpendicular to the axis line that runs down the center of the shaft of the cylinder. Next, I will establish the corners of my ellipse. Again, the distance from the corner to the center needs to be the same on each side. Once I'm ready, I can start to pantomime and then draw the ellipse. Now, with this cylinder, I'm going to make the ellipse at the bottom more visible. This is going to be the ellipse that we're going to see all of. Once I've drawn the signs, I am ready to draw the ellipse at the back. Remember, this ellipse is going to be more open than the ellipse at this end. But again, I have used all of the same steps to draw a cylinder that is tilted and one that we are seeing from the bottom as opposed to the first cylinder which we are looking down on and seeing the top. Once I'm ready, I can start to darken the lines that I want seen by a viewer. I'm going to darken the entirety of this ellipse, going to darken the signs, And finally, at the opposite end of our cylinder, I'm only going to darken one side of the ellipse. Here we have another cylinder that is working reasonably well. Hopefully, you're really getting a sense of volume, of form, three dimensionality. Hopefully, these feel as if they are three dimensional objects existing on the page. The last thing I'd like to demonstrate is how to draw a cylinder where you see more of the circular end of the cylinder and the ellipses start to overlap. Once again, I'm going to start by making an axis line for the shaft of the cylinder. I'm going to put this cylinder perfectly on its side. Next, I'm going to draw the axis lines for the ellipses. Now, because I want the cylinder to be more foreshortened, where we're viewing more of one end of it, I want these axis lines to be closer than the axis lines I've drawn so far. Once again, I'm going to establish the corners of the ellipse. Again, I want to make sure that these lines are equi distant from one another. That the distance from here to here is the same as the distance from here to here. Once I'm ready, I can draw my ellipse. Now, I'm going to be making this ellipse much more open than the ellipses that we've been working with so far. And I want this cylinder to look like it's really starting to turn toward us. We can see much more of the circle at the top. Now because this cylinder is starting to turn toward us, remember, the sides of the shaft of the cylinder are going to taper more as they go back in space. Hopefully, you can see that occurring. Finally, I can draw the ellipse at the back of the cylinder, and this ellipse, even though it's not as wide, is going to be more open. Here you can see these ellipses overlap 10. Once I have established all of these shapes, I can begin darkening the lines I want seen by a viewer. Again, this is another opportunity to make any adjustments to these shapes. If you need to make the ellipse a little more symmetric along either axis line, you can do that while darkening it. If you need to make any adjustments to the tilt of the sides or anything else you see. Here we have our final cylinder. This cylinder appears to be turned more toward us, so we see that the ellipses are more open and the sides of the shaft of the cylinder are tapering more. Of course, we see that the full ovals for the ellipses are overlapping. Now, you're not going to actually darken that overlap, but it's important for you to understand what happens when a cylinder starts to come toward you like this in space. Again, I encourage you to find a real cylinder to have on hand so you can refer back to it as you're drawing. You can see these phenomenon occurring in real life as you are drawing. Now you should have a good understanding of how to draw a cylinder. Now, remember, these are hand drawn cylinders. We're not going for perfection here, but I think all of these cylinders are working reasonably well. Hopefully, now you have a good understanding of how the cylinder works and how to draw it in three dimensions. Now, just like sphere drawing, cylinder drawing takes a lot of time and practice. So be kind to yourself while you're learning. Keep your expectations realistic. Don't expect that after watching a couple of videos that you should be able to draw perfect spheres and perfect cylinders. You may need to draw dozens or even hundreds of shapes before you become comfortable and competent with them. So now, Here is your project. I want you to draw 25 volumetric cylinders just as you saw demonstrated in this lesson. The cylinders you draw can be different sizes, different lengths, and different orientations in space. They can be vertical, horizontal, or tilted. Make sure you try drawing some cylinders where the ellipses begin to overlap. And while you're practicing today, I highly recommend finding some cylindrical objects that you can have with you. While you're drawing, you can hold them up and observe them to see how all of these components fit together on a real cylinder. This is one of the best ways to understand how to draw cylinders realistically on the page. Now, I want to remind you that I am giving you the minimum amount of practice. You want to increase your skills more quickly, then try drawing 100 or even 200 cylinders. Remember, these are fundamental skills, and you cannot practice the fundamentals too much. I still regularly practice drawing spheres, cylinders, and cubes. These forms are at the foundation of everything else you're going to draw. In addition to your drawing project, I also want to encourage you to go out into the world and find as many cylinders as you can. One of the most important skills is to be able to look at an object and simplify it into its basic three dimensional shapes. It is such great practice to be able to look around your environment, let your eyes fall on an object and ask yourself, what three dimensional shapes is this object made up of. By understanding how to draw the shapes, you will understand how to draw the object. Your goal is to start seeing every object you look at in terms of the three dimensional shapes that it is made of. Go do your projects, and I will see you back here for the next lesson where you're going to learn basic perspective and how to draw cubes. 4. The Cube: S s s s sss. Welcome to Lesson three. In the previous two lessons, you learned how to create the illusion of three dimensional form on the flat surface of the page. You learned that all form, no matter how complex, can be simplified into basic three dimensional shapes like spheres, cylinders, and cubes. Now you've already learned how to draw spheres and cylinders. In this lesson, you're going to learn how to draw the cube. Now, in a human made environment, cubes are everywhere. They are by far the most common three dimensional shape you'll find. So right now, I want you to look around your environment and see how many things you can find that were derived from cubes, boxes of all kinds, furniture, appliances, architecture. The room you are currently in is almost certainly derived from a cube. Now, in order to properly draw a cube, you must learn linear perspective. Now, we've been flirting with the idea of perspective in the last couple of lessons, but today we're going to address it directly. So what is linear perspective? Linear perspective is a drawing system that allows us to create the illusion of depth on the flat surface of the page. It's particularly useful when you're drawing objects that have straight edges that meet at right angles. Buildings, stairs, books, all of these things require linear perspective. As do things like vehicles, airplanes, cars, tractors, Many people get a little nervous when they hear the word perspective. They fear that it might be a little too complicated or too mathematical. But I don't want you to worry. I'm going to guide you through the basics of perspective in a way that anybody can learn. Today, you're just going to learn enough perspective to be able to draw a. Later on in this course, you'll be able to build on these foundational perspective skills. But in this lesson, I'm going to try to teach you the basics in a way that is clear and understandable. So let's get started. Now, in order to draw in perspective, the first thing you need to understand is eye level. From here on out, you want to consider every subject you draw in relationship to your eye level. Whether you're low to the ground or high up in the air, your eye level is always at the level of your eyes. For a moment, I want you to imagine a plane extending out infinitely from the level of your eyes. Anything below the level of your eyes is below eye level, and anything above the level of your eyes is above eye level. Objects below eye level operate differently than objects above eye level. It's just something to think about when you first draw an object. Is it below eye level or is it above eye level? Now objects can also be at eye level, which we'll talk about in just a few minutes. Now most of the time, you're going to be drawing objects that are below the level of your eyes. Now in a drawing, eye level is represented by a horizontal line. When an object is below your eye level, you will look down on it and see the top of it as shown here with this cube. Now, some objects may be above eye level, meaning you will look up at them. When an object is above your eye level, you will see the bottom of it, as shown here with this cube. Objects can also be at eye level. The top of an object at eye level will be above the level of your eyes, and the bottom of it will be below the level of your eyes. From this view, you will tend not to see the top or bottom planes of the cube. Eye level is often referred to as the horizon line. Now, in reality, the horizon line is the line where Earth meets the sky. The horizon line, if visible, will always appear to be at your eye level. When drawing, you can use these two terms interchangeably. Both eye level and horizon line refer to the same thing. Now in a drawing, the eye level can be raised, giving the impression that you're up in the air, or eye level can be lowered to give the impression that you're very low to the ground. It all depends on what kind of drawing you want to do. But for now, we'll place the eye level in the middle of the picture plane. Now, imagine yourself to be standing looking out over a vast flat landscape with no mountains, trees, or buildings obstructing your view. All you see is earth and sky. The line where they meet is, of course, the horizon, and as you know, the horizon line always appears to be at your eye level. Now imagine a straight path that extends out in front of you for miles and miles. We intuitively understand this simple picture. In reality, we understand that the sides of the path would actually be parallel to one another. If we were to walk a mile down this path, it would not narrow. The path is the same width at every point as far into the distance as we can see. But from our view from the path, the path appears to narrow the farther away it gets until it meets the horizon line where it appears to vanish entirely. This point where the path appears to vanish is called the vanishing point. This simple diagram is an example of a drawing done in one point perspective. In one point perspective, we use a single vanishing point. In a one point perspective drawing, any line that is parallel with the edges of the path will converge at the same vanishing point. This is true for lines above eye level or below eye level. Understanding these basic concepts is the first step to understanding how to draw a cube in one point perspective. Now, let's talk about the cube. A cube consists of six sides. Each side is a square. Each square fase of the cube meets the other square fases at a right angle. So to learn how to draw a cube in perspective, we first need to understand how a square works in perspective. So I have a square right here. Now, when the square is facing us directly, we see it as a perfect square. The vertical edges remain vertical and the horizontal edges remain horizontal. We don't need to account for perspective. But watch what happens when I start to lean the square back. It's going back into perspective. Now, the front edge of the square is closer to us than the back edge. Therefore, the back edge becomes smaller. Now to compensate for this, you'll notice that the edges of the square appear to angle in toward one another. Now, if we were to extend lines back from the sides of the square, they would eventually appear to converge at a vanishing point. Now, I'd also like you to notice that now our square appears much shorter. So I'm going to flip the square up one more time, and I want you to watch again what happens when it goes back into perspective. Pay attention to the height of the square. Watch what's happening. It appears to get shorter and shorter and shorter. Now, keeping all of this in mind, let's take a look again at cube at our cube. Here, we see the front plane of the cube facing us directly, and it appears pretty square. But the top plane of the cube is going back into perspective. The sides of the top plane of the cube appear to angle in toward one another, just like we saw with the square. Let's pause here for a moment and talk about the term three D. It's a term we hear a lot, but it's really important to understand what it actually refers to. So the term three D refers to the three dimensions of space. What are they? The first dimension is width. To depict the width of an object, we draw lines going side to side. This is the left and right dimension. Now the second dimension is height. To depict height, we draw lines traveling up and down. Now, on a flat two dimensional sheet of paper, depicting width and height are easy. In fact, when we talk about a piece of paper as being two dimensional, these are the two dimensions we're referring to, width and height. Now, the third dimension is depth. Depth gets a little trickier. If width is the side to side dimension and height is the up and down dimension, then depth is the back and fourth dimension. Depth depicts things coming toward you or going away from you. Now to depict objects with depth requires linear perspective. Now, obviously, a flat two dimensional sheet of paper has no depth. Linear perspective helps us to create the illusion of depth on that flat surface of the page. So with all of this in mind, let's get back to our view from the path. Now, let's place a cube right on top of our path. This cube is below eye level, so we see the front plane and the top plane. In one point perspective, the front face of the cube is facing us directly and appears perfectly square. There is no need to account for perspective. This square simply has a width and a height, but the top plane tilts back and goes into perspective. The sides of the top plane travel back to the vanishing point. Now, because the sides of the path and the sides of our cube are parallel to one another, they appear to travel back to the same vanishing point. Here we have a one point perspective drawing of a cube directly in front of us below eye level. Now in just a few minutes, I'm going to demonstrate how to draw all of this. But first, I want you to understand these concepts, so you understand why we draw this way. Now, let's remove the path and just focus on the cube. The cube has a height, the up and down dimension in a width, this side to side dimension. Now, width and height are the two dimensions we are referring to when we talk about the two dimensional surface of the page. Depth is the third dimension, the back and fourth dimension. Depth is how we create the illusion of things traveling towards you or retreating away from you. Depth requires the use of perspective. Now here we see a cube identical to the first, but flipped and placed above eye level. We now appear to be looking up at it and can see the bottom plane. Objects above eye level can appear to be hovering in the air. This cube is constructed in exactly the same way as the cube below eye level. If you can draw a cube below eye level, you can draw a cube above eye level. We can also use one point perspective to depict cubes off to the side. Now from this point of view, we can see the three planes of the cube, the front, the top, and one side. Note that we now have three lines going back to the vanishing point, the two sides of the top plane and the line for the bottom edge of the side plane of the cube. A quick note here that no matter how you turn a cube, you will never see more than three sides at a time. Here is a cube that is off to one side and is at eye level. Notice that here we see only the front plane that is facing us directly and one side. We see neither the top nor the bottom of this cube. As long as the front face of the cube is facing us directly, we can use the single vanishing point to draw cubes at any size and at any location on the page. One point perspective is a very simple representation of space that is excellent when you're drawing objects that have their front plane facing you directly. But what happens when we want to turn this cube? Now there is no plane facing us directly. To draw a cube from this viewpoint requires a second vanishing point. This means that we are now drawing in two point perspective. Now, to help us understand how to draw a cube in two point perspective. First, let's look at how a square behaves in two point perspective. I'm going to begin by leaning this square back just like we did earlier, so it goes into perspective. But now I'm going to turn the square so the front corner is closest to you. Does it appear as a square anymore? It does not. It's more of a diamond shape now. Now, a square like this has two sets of parallel lines. The first set of parallel lines are here and here, and the second set of parallel lines are here and here. Now, each set of parallel lines has to travel back to vanishing points that are far off to either side. These two parallel lines would travel back to a vanishing point on this side, while these two parallel lines would travel back to a vanishing point on that side. Now let's take a look at the cube again. Now, we can see this occurring on the top plane of the cube. But a cube is not a flat square. A cube is a three dimensional object. Now we have three sets of parallel lines. Let's take a look at each set of parallel lines. First, we have the vertical lines. Now, in two point perspective, the vertical lines are simply going to be drawn vertical. The three verticals, of course, are here, here. And here. Now, the next set of parallel lines are going to travel back to a vanishing point on this side. We can start at the base of the cube. This edge, this edge and this edge will all appear to converge at a vanishing point over on this side. While this edge, this edge and this edge will appear to converge at a vanishing point on this side. Every line on this cube that is not vertical is going to travel back to one of these two vanishing points. Now let's get back to our diagrams. For the demonstration of one point perspective, we were standing in the middle of the path looking toward the distant horizon. But now let's imagine we are standing in between two perpendicular paths looking toward their intersection. Now each path has its own vanishing point, one on the far left, and one on the far right. This is what we call two point perspective. At the intersection of these paths, we find a square in two point perspective. Now, let's place a cube on top of the square at the intersection of these two paths. This cube has three sets of visible parallel lines. To properly draw a cube in two point perspective, you must understand which lines go back to which vanishing points. Again, I'm going to demonstrate how to draw all of this in just a moment. First, let's talk about the verticals. In a two point perspective drawing, A vertical lines simply remain vertical and do not go back to a vanishing point. These three lines will go back to the vanishing point on the left. These three lines will go back to the vanishing point on the right. When you put all of them together, you get a cube properly drawn in two point perspective. We can use these two vanishing points to draw cubes anywhere in between them. We can use them to draw cubes below eye level above eye level. Or at eye level. Notice that a two point perspective cube drawn at eye level only has two sets of lines going back to each vanishing point instead of three. This is because we do not see the top or bottom planes of this cube. Now before we get to our demonstration today, I want to give you a quick note about three point perspective. I want you to think back to the lesson on the cylinder. We talked about the idea that the top plane of the cylinder is closer to your eyes than the bottom plane, and therefore, the top plane appears larger. Now we see the exact same thing on the cube. This cube is below eye level, which means that we see the top plane. But the bottom edge of the cube is further away from our eyes than the top. This means that the top is going to appear larger than the bottom. Now on a real cube where the top of the cube appears slightly larger than the bottom, the sides of the cube angle inward toward each other just slightly. Now, if we extended lines downward from this cube, eventually, they would converge at a vanishing point far below the picture plane. This now gives us three vanishing points. This is what we call three point perspective. Now, if we were to draw a cube like this, the vanishing points on the left and the right would be very manageable. We've been demonstrating that today. But the third vanishing point would be so far below the picture plane, it would be very impractical to draw actually sending lines to that vanishing point. To properly depict a cube like this, we can slightly angle the sides in in our drawing without actually sending them down to a third vanishing point. We can give the impression of three point perspective without actually drawing with a third vanishing point. Now, including these edges, slightly angling in toward one another is just a way to give your drawing an extra sense of realism. It's a subtle effect, but if you're interested in absolute realism in your drawings, this is an important element to include. If you look closely at this cube, you will see that the edges here are not perfectly vertical. You can see them angle inward toward each other just slightly. Again, it is subtle, but if you look closely, you can see it. Now unless you're doing drawings with extreme perspective, either where you're far below looking up or far above looking down, then drawing using an actual third vanishing point is very impractical because it would be so far below the picture plane. If we want to give the impression of three point perspective without actually using the third vanishing point, we can angle the edges of the cube inward just slight Now, if we were to follow these lines down, down, down, then somewhere, far below the picture plane, they would converge at a distant third vanishing point. Now, you can see from this diagram, how far below the picture plane the third vanishing point would actually be and how impractical it would be to use. But we can give the impression of a drawing and three point perspective by slightly tilting the lines of our cube inward so that they would appear to converge at this distant vanishing point. This is a subtle effect, but one that I use often. I'll just give your drawings an extra sense of realism. Now, I know I've given you a lot of information, but now it's time to get to a drawing demonstration where you'll learn how to put all of these ideas into practice. The very first thing we need to do is draw a horizontal line to represent our eye level. Now, the longer a straight line is, the harder it is to draw straight. I'm going to be using a ruler. I want you to feel free to use a as well during this lesson. I want to make sure that my line is perfectly horizontal and when I'm ready, I'm going to draw a light Horizontal line. Now the reason I'm keeping this line light is because this is just a construction line. In a finished drawing, we don't necessarily want the viewer to see the line that represents eye level. This is going to be a demonstration of one point perspective, which means I need to place the vanishing point. I'm going to place the vanishing point directly in the middle. I'll be using my to measure and I'm going to place my vanishing point directly in the center. Again, I want to be able to see it, but I'm going to draw it pretty lightly. So now that we've drawn a line for eye level and a vanishing point, we're ready to construct the cube. This first cube we're going to draw is going to be below eye level, and I'm going to place it directly underneath the vanishing point. So I'm going to be drawing this square free hand. I'm not going to be using a ruler. So first, I need to draw the front face of the cube that is going to be facing us directly, and this is just going to be a simple square. Here's the line for the top of the front face of the cube. Here's a line for the bottom. To draw this square, I'm using the same method that I taught in the beginner's guide to drawing. Now that I have the top and bottom edges, I can place the sides. Remember, we want this to be a perfect square. So I am going to make some very light first attempts here just to see if this creates our square, and I can make any adjustments necessary before I darken any of these lines. Remember, in a perfect square, all four sides are the same dimension. So I can use my pencil to see if the lines on the side are equal to the lines on the top and bottom. So this square is just slightly too wide, so I'm going to bring these lines in ever so slightly. Okay, I've made my second attempts at these lines on the side. So now let's see if these lines on the sides are the same distance as the lines at the top and bottom of this square. Yes, they appear to be. So now we've drawn a perfect square. So this is the front plane of the cube, and it is facing us directly. In a one point perspective drawing, it appears as a perfect square. Because we want to draw a cube that is below eye level, we are going to see the top of this cube. But remember, the top of the cube is going to be going away from us. So the first step in creating that illusion is to draw perspective lines from each corner of the cube to the vanishing point. For each corner at the top of the cube, I have drawn a line back to the vanishing point. Now, if we leave the drawing like this without placing the back edge of the cube, it makes it look like we have a block that is extending infinitely toward the horizon line. But of course, we want this drawing to appear to be a perfect cube. So we need to draw the back edge of the cube. Now, for this drawing demonstration today, I'm going to simply use my eyes and feel it out. So this is feeling right to me. It looks to me like this line is giving the illusion that we are looking down upon a cube that is slightly below eye level. Now, if you're uncertain when you're practicing today, you can move this line up or down to see what kind of different illusions it gives you. But I'm feeling this is pretty close to what I wanted to be. Of course, we've drawn all of these lines very, very lightly, but now we are ready to darken them. Remember, we only want to darken the lines for the cube that we want to be seen by a viewer. Here I will darken the front plane of the cube. Remember, I'm drawing this free hand. They don't need to be perfect. That's totally fine. If you want perfection, you are always welcome to use a ruler. Here I have darkened the lines for our cube in one point perspective below eye level. Now, I want to show you how to draw a cube that is not directly below the eye level, but one that is off to the side. To do this, I'm going to draw another square to the right of my original cube. It's going to extend these lines out and draw a square using the same method I demonstrated just a moment ago. So again, before we move on, we want to make sure that this square for the plane that is facing us is a perfect square. Now, again, we're drawing free hand, so when I say perfect, I mean as close as you can reasonably get. So I think this is working pretty well. Now, when a cube is off to the side like this, we're not only going to see the top plane of the cube, but also one of the side planes. So first, I'm going to draw lines of perspective from each of these three corners. Now, these lines are going to be a little longer, so I am going to use a ruler for this. Remember, it is up to you when you want to use a ruler. I'm going to start with the top right edge of the square, draw a light perspective line back to the vanishing point. I'm going to move on to the top left corner of the square and draw a light line back to the vanishing point. Finally, I'm going to go to the bottom left corner of the square and draw a light perspective line back to the vanishing point. Once again, if we were to leave the drawing like this, it would appear that we have a block that is extending infinitely toward the horizon line. But that is not what we want to do. We want to shape this into a cube. First, I need to place this back edge of the cube. From where it intersects this line, I can drop a line straight down. So this is going to be a vertical line. So now we have all of the lines necessary to complete our cube. Remember, we're just going to darken the lines that we want seen by a viewer, just going to darken the edges of the cube. So here we have a cube in one point perspective that is off to the side so we can see not only the front face of the cube, but the top plane as well as a side plane. So hopefully, this has given you a sense of how one point perspective works. Now, you can use this exact same technique to draw one point perspective cubes above eye level as well. In fact, with a drawing like this, all we need to do is turn the paper over to see this. By simply turning the paper over, we can get a drawing that now appears to have two cubes above eye level. Again, to draw cubes above eye level, you can repeat this exact same process. Now, one point perspective works great when we are drawing cubes when we have the front plane facing us directly. But what happens when we want to turn the cube? So in order to draw a cube that is turned, we need to use two vanishing points. Now, I've already drawn my horizontal line representing eye level. When you are drawing in two point perspective, I recommend placing your vanish points as far off to the sides of your paper as you can. The closer the vanishing points get to one another, there will start to dist. So I'll place one vanishing point here, and the other vanishing point here. Now, to start a drawing of a e in two point perspective, we're going to start with its vertical front edge. First, I'm just going to draw the vertical line for the vertical front edge, and I'm making it longer than I need to be. So now I'm going to mark where the top of the vertical front edge of the cube is going to be. So this line establishes the placement of the vertical front edge of the cube. It also establishes the dimensions of the cube. We've decided where the bottom and top of this vertical edge is going to be. So from the very top of the vertical front edge, we are going to extend perspective lines back to both vanishing points. Now, this is a long line, so I'm going to be using a ruler. I am also going to draw perspective lines to the vanishing points from the bottom of this line. Once again, using my ruler. Next, we need to place the sides of the cube. Now, this cube is centered directly in between the vanishing points. So first, I will place the right side. Next, I will place the left side, drawing very lightly at first. Now, for this drawing of a cube that is directly in the center of the vanishing points, we want these sides to mirror one another. Make sure that the distance from the vertical center edge of the cube to the right side is the same as the same distance to the left side. We've now properly drawn the two front planes of the cube. But now we need to draw the top of the cube. Now, this is where people can get a bit confused, but with practice, this will become intuit. So I'm going to extend a perspective line from the corner of this cube back to the vanishing point on our right. Once again, I will be using my rule. For the back right corner of the cube, I will be extending a line back to the vanishing point on the left. Where these two lines intersect gives me the back corner of the cube. I am now ready to darken the lines that I want. When we're drawing a cube like this, you'll note that we have three sets of lines. First, we have these vertical lines. These are all traveling in the same direction, and in two point perspective, they all remain perfectly vertical. Now we have two more sets of lines, and it's critical that you understand which lines go back to which vanishing points. The bottom right edge of the cube is going back to the vanishing point on our right. The top right edge of the cube is also going to the vanishing point on our right. But here, the back left edge of the cube is also going to the vanishing point on the right. These three lines are going back to the vanishing point on our right. The remaining lines are going to the vanishing point on the left. The bottom left edge of the cube. The top left edge, and the top right edge are all going back to the vanishing point on our left. So here we have our final cube in two point perspective. I've darkened the lines that I want seen by a viewer to make the cube appear solid. Now if we want to draw a cube that is off to the side, once again, we can use the exact same steps. We will start with the vertical front edge of the cube. We will determine the bottom of it, as well as the top of this line. From here, we will extend perspective lines back to the vanishing points. From both the top of this line as well as from the bottom. Next, we need to place the sides of the cube. Remember, we want to give the illusion that this is a perfect cube where each face of the cube is a perfect square. Now, of course, in perspective, they're not going to appear as perfect squares, but that's the illusion we want to create. With the cube off to the side, you'll notice that we see of the face on our right and more of the face on our left. We're going to move this line out just slightly. Notice that the side of each cube meets the perspective lines. Once I have the sides of the cube established, I can draw the remaining perspective lines back to their respective vanishing points. Remember, the line from the top right corner goes to the vanishing point on the left. And the line from the top left corner goes to the vanishing point on the right. So we have our lightly drawn cube. Now I can darken the lines that I want seen by a viewer to complete the construction of this cube in two point perspective below eye level off to the right. Now, in a drawing like this, I have left all of the construction lines visible on the page, and that is completely fine. As you're practicing, I think it's a really good thing to be able to see how these illusions are created. So I don't see any problem with leaving these lines right on the page. Now, I want you to notice that I did not use a ruler as I darkened the edges of the cube. This gives them a hand drawn quality that I really like. But again, if you require perfect accuracy, you can always use a ruler. And of course, just like with one point perspective drawings, this technique works just as well if we turn the paper over The same steps work just as well to draw cubes that are above our eye level. These steps are interchangeable no matter where you want to draw a cube on your picture plant. Now, of course, there is a lot more to learn about linear perspective, but these are the basics. Now later on in this course, you're going to build on these foundational ideas to understand perspective in a much deeper way. But for now, you've learned enough to be able to draw a cube in one and two point perspective. So now let's get you to your project. For today's project, I'm going to have you copy two diagrams. The first diagram shows cubes in one point perspective. You'll find cubes above and below eye level and off to each side. The second diagram shows cubes in two point perspective. Once again, it contains cubes both above and below eye level and cubes off to the sides. Now, as you're copying these diagrams, go through the same steps that you saw me demonstrate today. Now, if you feel like you need to watch this lesson again, that is completely normal. It is very common that students go back and watch these lessons again and again, particularly when we're dealing with complex ideas like linear perspective. So feel free to go back and watch the diagrams and the demonstration as often as you need. I also want to remind you that, just like you did with the cylinder in the sphere, find a real cube in your environment that you can have with you while you're drawing. I don't want these ideas to just be theoretical. I want you to observe them in your actual life. Reality is constantly in perspective. This is how the world works, and this is why we learn to draw in linear perspective. It is to create the illusion of three dimensional reality on the flat surface of the page. Speaking of the third dimension, if you want an extra challenge, I have a third diagram you can copy. This third diagram depicts cubes in three point perspective. Now this diagram is very similar to the diagram showing cubes in two point perspective. But in this diagram, all of the vertical lines appear as if they would converge at a vanishing point far below the picture plane. If you're looking to practice more, I highly recommend trying to give the appearance of three point perspective. Now, I know I've given you a lot of information today. So now go do your practice, and I will see you back here in the next lesson. 5. A Simple Still Life: See se see. Welcome back. This is lesson four. In this lesson, you're going to learn how to set up and draw a simple still life. Your still life should consist of a spherical object, a cylindrical object, and a cubicle object. In this lesson, you're going to be drawing these objects from observation, meaning you're going to set them up, look at them, and draw what you see. Drawing from observation is one of the best ways to train your brain to think and draw in terms of three dimensions. By practicing this way, your drawings will have a greater sense of depth and volume. In this lesson, you're going to see me demonstrate how to draw a simple still life from start to finish by simplifying it into basic three dimensional forms. Now, today, you're not going to see me do any shading. I'm going to be focusing on the contours of the objects. My goal is to create a linear drawing that depicts these objects in three dimensions on the flat surface of the page. Here is the still life you'll see me draw from today. It consists of a box, an orange, and a candle. At least that's what most people see. But at this point, you should see a cube, a sphere, and a cylinder. This skill of being able to translate complex form into basic three dimensional shapes is like a superpower. Once you're good at it, this skill will unlock nearly every other subject, allowing you to draw nearly anything you want. Now, it may seem obvious that a candle is a cylinder or that an orange is a sphere. But with a bit more experience, you will come to see everything like this. Hopefully, by the end of this course, everything you look at, you will understand in terms of basic three dimensional forms. Everything. Objects, people, plants, and animals are all made up of these basic three dimensional forms, primarily spheres, cubes, and cylinders. By understanding how to draw these basic forms, you will understand how to draw nearly any subject no matter how complex. Now, when you're ready to draw something, the first question always is, how do we begin? Now, if you went through my beginner's guide to drawing, you should know that we tend to begin with the largest shapes and work our way down to the smallest shapes. The box is the largest object in this composition, and the other objects are arranged around it. The orange is leaning up against the box and the candle is on top of it. For this composition, I think it makes sense to begin with the box. Drawing different kinds of subjects often requires different strategies. So I'm going to be dividing today's demonstration into two different sections. In the first section, I'm going to show you how to construct the box. In the second section, we're going to focus on the rounded objects. So let's get into it. Let's take a look at this box. It should be obvious that this box is a cube. You can see that this cube is in three point perspective. I also want you to note that the vanishing points for this cube are far off to the sides and are not visible. But you can still see that all of these lines appear as if they would converge at their respective vanishing points. Now, in the previous lesson, you learned how to draw a cube in proper perspective using vanishing points. But when we want to draw a subject like a box that fills more of the picture plane, it becomes impractical to draw using vanishing points because they would be so far off to the sides of the drawing. How do we properly draw a box in perspective without the use of vanishing points? Most accurate way to do this is to use angle sighting. To understand why, let's explore the box a little further. A box is made up of straight edges that meet at angles at the corners. Each corner is a point in space. Each point in space is a specific distance and direction from every other point in space. To properly draw a cube, we must accurately capture the proper relationships between these points. Angle sighting will help us accurately draw the angles of the edges of the box so that even without the use of vanishing points, it will appear to be in three point perspective. I introduced angle sighting in my beginners guide to drawing, the first course in the drawing lab series. Angle citing involves holding your pencil up to the subject you're drawing and tilting it until it matches whatever angle you're trying to draw. You then carefully bring your pencil down to your drawing, making sure you do not change the tilt. This allows you to see what that angle would look like in your drawing and check it for accuracy once it's drawn. Now, if you need a refresher in how to use your pencil for angle citing, I highly recommend revisiting lesson seven in my beginner's guide to drawing. So assuming you're familiar with angle sighting, let's move on. In this lesson, we're going to build on this skill. You're going to learn a technique called triangulation. Triangulation is the process of using angle sighting to locate a point in space by triangulating its distance and direction from two known points in your drawing. For example, if you know the location of two of the bottom corners of a box and you want to know where the front corner of the box is, you can use angle sighting to triangulate its location. I'm going to demonstrate all of this in depth in today's demo. Angle sighting and triangulation are the most common forms of measuring that I use when I draw. Now, in today's demo, you're going to see me measure nearly everything. I leave very little to chance. Now, you are not required to do this much measuring in your own drawings. I want to make sure you understand how to measure like this if you choose to. All right. So let's get to today's demonstration. We're going to begin by drawing the box. So I'm set up and I'm ready to begin my still life drawing. Although I'm not going to be rigorously going through the five questions, I'm still going to apply the basic principles. I'm going to be starting with the largest forms first. I'm going to be very interested in placement, size, and axis. So whenever you're sitting with a blank page in front of you and a desire to draw a subject, the first question is, where do you begin? For this drawing, I'm going to begin with a box. The box is the largest form in this composition, and the two other objects are placed around it. The orange is in front of the box, and the cylinder is on top of it. I want this drawing to be accurate, which means I need to measure. Now, although I'm going to be drawing an orange, a box and a candle, this process can be used for any subject. First, I'm going to start with the box. Where on the page do I want to place the box? I know I'm going to need enough room for all three objects in the drawing. This means that I'm going to need to leave room above the box for the candle. I'm going to begin by placing the lowest corner of the box. This is also the lowest point in the entire composition. I wanted to be low on the page, but with some room underneath. Now, as you know, I'm going to be using triangulation to construct this box. When triangulating, wherever we put the first point, it's going to be correct. I just need to place it in a way that works for the drawing. I'm going to place this first point right here. It's low on the page, so we'll have plenty of room for the box and all of the other objects above it. We now have our first point. Next, I want to construct the lower edges of the box. Now I'm going to extract the angle of the lower right edge of the box from the actual still life. I'm going to get the angle on my pencil and slowly bring it back to the drawing just as you've seen me demonstrate. Once I have the angle on my pencil, I want to get a sense of how it looks on the page. Once I'm ready, I'm going to make my first attempt at that angle. Now I've drawn it very lightly because I don't expect that it's going to be correct. Before I go on, I'm going to double check the angle. I never want to assume that I've got it right the first time. Once again, I'm going to bring my pencil up to the lower right edge of the box, get the angle on my pencil and bring it back to my drawing. I think this is looking pretty good. What I have at this point is a single line going off into space. Next, I'm going to use the same technique to find the direction of the lower left edge of the box. I've got the angle on my pencil and I've brought it down to my page. Once I get a sense of that angle, I'm going to make my first light attempt. And of course, I'm going to go back and double check. Again, I have the angle on my pencil and I'm going to transport it down to my paper. That angle is looking pretty good. So I am going to leave it there. Now at this point, I want to note that while you're learning this technique, it's very common for your first attempt to be incorrect. That's totally fine. If you see that you have not drawn the angle correctly, simply make a second attempt and a third, if necessary. Keep measuring back and forth from the subject to your drawing to make sure that you have the proper angles. Although these first two angle sites of this demonstration went very well, I'm confident that at least one of them will be off and you'll get to see me correct my errors. At this point, I have two lines meeting at an angle. We have the location of the lowest corner of the box, but at this stage, I could make the drawing as big or as small as I wanted. If I were to make the box enormous, or if I were to make it very small, this angle would remain the same. So now let's find the lower right corner of the box. Now I can put this corner anywhere along this line. Wherever I put it is going to establish the scale of the drawing. If I place the lower right corner here, we'd have a small drawing of a box. If I place it way over here, we'd have a much larger box. For the second point, as long as it is on this line, it is going to be correct. I'm going to place the lower right corner of the box right here. Now, as soon as I establish that point, the rest of the proportions of the drawing are locked. Every new thing we draw needs to be in proper proportional relationship to this line segment. Remember, the first point, we just got to decide where it went. Wherever we put it on the page, it's going to be correct. We get to make that decision. Next, we capture the direction of the bottom edges of the box. Then we decided where to place the lower right corner of the box. As soon as we did that, we have two points in our drawing. Now that we have two points established in our drawing, we can use them to find any other point. Now I want to find the top front corner of the box. To do that, I'm going to need to draw the front vertical edge. Using the same method I've just showed you, I'm going to make my first attempt. That line could use a little bit of work. It is more or less correct. Now that I have drawn this front edge of the box, I know that somewhere along this line is the location of the front top corner of the box. How do I determine where on this line it needs to be? Well, I'm going to use the second point that we found and triangulate. I'm going to go back to my still life and I want to find the angle from our second point to the point that we're trying to find. Once I have that angle on my pencil, I'm going to transfer it back to my drawing. And wherever this line intersects here will give me the location of that third point. So here we have it. And before I move on, I'm going to double check to make sure that I have the correct angle. Looks pretty good. Now I have three known points. We just got to decide where to put the first point. Then after we found the direction of the lower right edge of the box, we got to decide the location of the second point. Now, we could have put this second point anywhere along this line. But as soon as we place it, it locks the proportion of the drawing. Every other point in the drawing needs to be in proper proportional relationship to this line segment. We found the location of the third point by first drawing the front vertical edge and then figuring out the angle between these two points on the actual still life and transferring it back to the drawing. Now we can use the same technique to find every corner of the box. Using the same technique, I'm going to draw the right edge of the box. Now, I've double checked my angle and it's a little bit off. I need to move this line over to the left just slightly. I'm going to make my second attempt here. I think I moved it a little too far to the left, so I'm going to bring it back just the tiniest bit. I'm going to draw these lines longer than I think they need to be because I'm not sure yet where on this line the corner of the box is going to be. Before I move on, I want to knock back my first and second attempts and leave the third and correct attempt. I know somewhere along this line is the correct location of the top right corner of the box. How do I know? I'm going to go back to the still life and get the angle between the front corner of the box and the top right corner of the box. Once I have that angle on my pencil, I'm going to transfer it back to the drawing. Once I have a sense of where this new line intersects the right edge, I'm going to mark that location in my drawing. Here is the top right front edge of the box. Now, before I move on, once again, I want to double check to make sure I've got the right angle. That's looking pretty good. Now, already, I want you to note that these two lines appear as if they would converge at a distant vanishing point far below the drawing. This is exactly what we want. Hopefully, at this stage, you understand how to use triangulation. You can pick any two known points and use them to find the location of a third point. I'm going to demonstrate this one more time. I want to find the location of the left upper corner of the box. Using the angle sighting method that I've taught you, I'm going to find the direction of this top left front edge. I've got the angle on my pencil. I'm going to bring it down to my drawing. I'm going to note what it looks like, and then I'm going to make my first attempt. I'm going to make it very lightly because I don't expect that it's going to be correct. I'm going to double check this angle, and I'm finding that it's a little bit off. So I'm going to note the difference in the angle between the line that I first drew and the line of my pencil. I'm going to make a mental note of how much I need to change this angle. So I need to move this angle down just slightly. Now I'm going to make my second attempt. I'm going to draw this just slightly darker. I can tell which is which. I'm going to knock back this line here just a little bit. Once again, I'm going to get the angle on my pencil from the still life itself. Double check it against the drawing. It's looking very close. Now, I know that somewhere along this line is the location of the top left corner of the box. How do I figure it out? I'm going to triangulate its location from a known point. Now I'm going to go back to the very first point, the bottom corner of the box. I'm going to get the angle on my pencil and slowly transfer it to my drawing. Now where my pencil crosses the line is going to be the location of that point. I've made a mental note about where that line intersected and I'm going to put that point here. I'm going to double check my measurement. I see that I can move it over just slightly. Now I'll check one more time to ensure accuracy. That's looking very close. So now I have the top left corner of the box. Now, all of the remaining sides of the box are blocked by one of our objects. But we can still infer where the rest of the edges and corners are because we can see part of each edge. So Using angle sighting, I'm going to find the back right edge of the box. I'm going to make this line longer than I think it needs to be. So even though I can only see part of this line of the actual still life, I know what direction it's going and I can extend that line. I'm going to use the same method I've demonstrated to now find the back left edge of the box. Now, assuming that I have properly angle cited these lines, where they intersect will give me the back corner of the box. I can do the same thing with this edge here. So even though we can't see this corner or this corner in the actual still life, because we can get the direction of these lines, we can still construct the entire box. Before we move on, I'd like you to note that these three lines give the appearance that they would converge at a vanishing point far to the left. While these three lines give the appearance that they would converge in a vanishing point far to the right. Our three verticals appear that they would converge at a distant vanishing point far below the drawing. Even though I have not used vanishing points to construct this box, it is still in proper three point perspective. I did this by using angle sighting to triangulate the location of each corner of the box. Now let's move on to the next object. Now, what you just saw me demonstrate was pretty technical. I used angle sighting and triangulation to construct a box that is in proper three point perspective without using vanishing points. I wanted you to see what this technical approach to drawing looks like and how to use it. However, it's important that you understand that drawing does not have to be this technical. When I'm drawing on my own, I often measure things more by eye. But part of my job as an instructor is to make sure you understand the entire range of ways to draw. How much measuring you do when you are drawing is, of course, entirely up to you. Some people measure a lot, some people measure very little. It is your choice. Now we're going to focus on the two rounded objects, the orange and the candle, or as you know them, the sphere in the cylinder. Now, even though these forms don't have many straight lines, we can still use angle sighting and triangulation to help us draw them. For example, we can use triangulation to help us find the rounded corners of the ellipses at the top and bottom of the candle. Now that we've drawn the cube, we can use triangulation to find the top right corner of the ellipse by triangulating its location from any two known points on our cube. Like these two, for example, even though the sphere has no obvious points, we can still use angle sighting to determine the direction from the bottom corner of the box to the bottom edge of the orange. Now, it's not a specific point in space, but it is still useful information. Now it's time to demonstrate all of this, so let's get into it. Now that orange and the candle are similarly sized, so you could choose to draw either of them at this point, but I'm going to work on the cylinder for the candle. Now, I just use triangulation to construct this box. Now triangulation makes a lot of sense for constructing a box because we have straight lines meeting at angles. But we can also use triangulation to draw other kinds of objects. For example, I know that the candle is going to be sitting on top of this box. But how high is it going to be? I can use triangulation to figure out where the upper corners of the candle are. So I want to know the tilt of the line from this corner of the box to the upper right corner of the candle. Now even though there's not an actual edge connecting them like we saw in the box, we still have two points in space that we can measure. So I'm going to hold my pencil up to the still life and get the direction of the line from the top right corner of the box to the top right corner of the candle, and I'm going to slowly transfer it down to my drawing. I'm going to make a mental note of the direction of my pencil, and then I'm going to make my first attempt. To double check that line. Looking good. I know that somewhere along this line is the location of the upper right corner of the candle. How do I figure out where? I'm going to go to one of our known points and triangulate. Now I'm going to hold my pencil back up to the still life and I want to get the angle between the upper left corner of the box and the right corner of the candle. I'm going to make a mental note of where my pencil crosses the first line we drew, and I'm going to make my first attempt. I'm going to draw this line and before I officially establish this as the upper right corner of the candle, I'm going to double check. Looking very close. I have used these two points to triangulate the location of the upper right corner of our candle. Now, I'd like to pause here for a moment and talk about an important idea. When we were angle citing the box, every line we drew ended up being one of the edges of the box. But these two lines are just meant for measuring. We do not want these lines to appear at the end of the drawing. These are called construction lines. They're used to construct the drawing, but they are not part of the drawing itself. We can knock back our construction lines to make sure they don't get too confusing. But while you're learning, I actually recommend leaving them somewhat visible. Show your process. Now I know where the upper right corner of the candle is. I know that this upper right corner is the corner of an ellipse. I know that the axis for the ellipse is going to be perfectly horizontal. I don't need to measure anything. I can just draw that line. Now I know that somewhere along this line is the upper left corner of the candle. How do I figure out where? I'm going to triangulate it. Now at this stage, we have many known points we could use. I'm going to measure the angle from the upper left corner of the box to the upper left corner of the candle. Once again, I'm going to get that angle from the still life and transfer it down to my drawing. I'm going to make a mental note about where the pencil crosses the line when I'm ready, I'm going to make my first attempt. I'm going to double check to make sure that I've got the right angle. It's looking good. Now I have the top left corner of the candle. Once again, this construction line does not need to be seen at the end of the drawing. Once you're done with it, if you want to, you can knock it back a little bit. Now, whenever we want to draw a cylinder, we know that it has a vertical axis. I'm going to go ahead and draw that vertical axis, and it should be placed right in the halfway point between the two upper corners. The vertical axis for the cylinder looks like it's going to align with the front edge of our box. Now I want to draw the ellipse at the top. Now, if you want to, you can establish the exact proportions of the ellipse by comparing the height of the ellipse to its width. This is something I taught in depth of my beginners guide to drawing. But I feel pretty comfortable measuring by ey. So I'm going to make the motion of the ellipse and once I'm ready, I'm going to make my first attempt. This is looking pretty good. I feel like I can come back at the end of the drawing and refine this a little bit, but I think it's working well for now. Notice that the upper portion of the ellipse and the bottom portion more or less mirror one another. Once I have the ellipse at the top of the cylinder for the candle, I can drop the vertical edges down. Now, the vertical edges of the candle need to appear to go down to the same vanishing point as the sides of our cube. They're going to taper in just slightly. Now, I know that somewhere along this line is going to be the bottom right corner of the candle. Now, I feel pretty comfortable placing this by eye. I can see by looking at the still life that the lower right corner of the candle is about halfway between the front edge of the cube and the back edge. Remember, you always have the choice of measuring something with your pencil or just using your eyes alone. Once I have the lower right corner of the candle, I can draw a horizontal axis line for the ellipse at the bottom. Where that line intersects the left side of the candle gives us the location of the left bottom corner of the candle. And of course, now I can draw the lower ellipse, making sure that it is more open than the ellipse at the top. I've made my first attempt here and now I can darken it just a little bit. Now, remember, I don't want the back edge of the ellipse to be seen at the end of the drawing. I only want the front edge of the ellipse to be seen. So I'm going to darken this front edge just slightly. Just to bring it forward, and make sure it is more visible. Now we have our cylinder for the candle. Once again, I want to note that I am showing all of my work in this drawing. I'm drawing every form as if it is transparent. Now, at the end of this drawing, I'm going to go back and darken the lines I once seen by a viewer. But I think it's important to show the entire construction process as you're learning. Now, the only shape we have left to draw is the sphere for the orange. I know that we're going to start out with a simple circle. I know that it is going to be placed in front of the left plane of the box. How big do we want it to be? Well, there are a number of ways that we can establish this. One thing we can do is take a proportional measurement from the still life itself. So I'm noting that the width of the sphere is about the same as the width of the ellipse at the top of the cylinder. This is useful information. I can also see that the contour of the sphere of the orange is intersecting both the vertical left side of the box as well as the lower left edge. Now I can determine the exact place that the contour for the sphere intersects these two lines, by, of course, using angle sighting. Now at this stage, I've demonstrated this process a number of times. I don't think I need to take you through each and every step. If I want to know where on this line, the contour of the sphere is going to intersect, I can get the angle from another known point. Using angle sighting, I have captured the angle from the moment the sphere intersects to this corner of the box. That tells me that the location where the sphere intersects this line is here. I've used the same point to triangulate the location, where the sphere intersects this line. Now, let me show you another useful way we can use angle sighting to figure out the location of objects. Now, angle sighting and triangulation work great when we're drawing objects with straight edges that meet in corners. But a circle has no corners, it's round, but that doesn't mean that when drawing routed objects, angle sighting is useless. Let's say that I want to figure out the location of the bottom of the sphere. Well, I can go to the still life and figure out the direction between the lower corner of the box and the bottom of the sphere. Even though it's not going to give me a point on the sphere, it will establish that lowest edge. This line is the direction from the lowest point of the box to the lowest point of the sphere. Here I'm using an enveloping technique. I've figured out the angle from the top left corner of the candle to the edge of the sphere. Here you've seen me use angle sighting in a number of different ways. So I know that the sphere is going to intersect the edges of our box here and here. I know where the very bottom of the sphere is going to be in relationship to the lowest point of the cube. I've also figured out the direction between the top left corner of the cylinder and the top of the sphere. I've used an enveloping technique to figure out the furthest point in relationship to the top left edge of the cylinder. So with all of this in mind, I can start to draw the circle for the orange. Just going to make my first light attempt And when I'm feeling a little more confident, I can start to darken it just slightly, making sure that my sphere is circ that. Now, I'd like to call your attention to something. Even though I didn't use the enveloping technique specifically, we've arrived at what amounts to the same thing. We have all of the lines that envelope the entire still life into one simple shape. Now, as I'm darkening this circle, I want to remind you once again that I have done a lot of measuring in this still life. But you always have the choice of how much measuring you do. If you want a lot of accuracy, then you can measure a lot. But if accuracy isn't as important to you, you don't have to measure this much. It is always up to you to figure out how much measuring to do in a still life like this. But I wanted to show you a lot of measuring, so you at least know how to do it. If when you're drawing on your own, you don't want to use this much measuring, that is fine. But if accuracy is important to you, now you know how to get a lot of accuracy into a simple drawing like this. Now, to complete our drawing of the sphere for the orange, we need two axis lines. Once again, using my pencil, I'm going to extract the angle from the actual still life and get it into my drawing. Even though I'm not demonstrating the entire process, you now understand what it looks like to extract an angle from the still life and bring it to your drawing. Whether you see me do it or not, this is a technique that I'm using over and over again. So here I'm drawing the perpendicular axis line. So now we have two axis lines dividing the sphere up into equal sections. Now I want to call your attention to some of the details on the orange. Notice that where the stem was, we can find a number of lines traveling outward. These lines perfectly follow the ellipses that we're about to draw. So first, I'm going to draw this ellipse here. Again, I'm going to start off very widely. I want to make sure that each side of the ellipse is mirroring the other. I think that's working pretty well. I want you to note how open this ellipse is. Now, the perpendicular ellipse is much more close. It's a very slender ellipse. We're going to draw that much more closed. So now we have our entire still life laid out. Have rigorously constructed each shape. We angle cited every edge and corner of the box. We use both angle sighting and our knowledge of perspective to properly draw the cylinder. Finally, we drew a proper volumetric sphere that includes both a latitude and longitude line. Now at this stage of the drawing, you can start to darken the lines you want seen by a viewer. This allows the construction lines to drop back a little bit so we can focus on the actual shapes of the subject. Darkening a drawing like this is so much easier once we have the basic under drawing established. We can simply glide our pencil around the edges. Here, we only want to darken this front edge of the box. I'm going to go around the entire drawing and darken the final lines. Again, I want to note that these are all hand drawn lines. None of them are perfectly straight, and that's fine. Want to darken up all visible edges of the cubes, but of course, you don't need to darken the edges of the cubes that have gone behind other objects. To darken the edges of our cylinder. In particular, I want to darken this bottom edge down here. Now, I want to note that this is not a perfectly drawn still life. Remember, perfect accuracy is nearly impossible in a hand drawing. But I do want you to see how close we actually got with using these kinds of measuring techniques. These are the kinds of measuring techniques that I use every time I sit down to draw. Now I know this may seem like a lot of measuring to some of you, but I promise, the more you practice these kinds of measuring techniques, the more intuitive they become. Now at this stage, you are welcome to go and knock back some of your process lines. But I do want to note how important it is to at least go through this process of drawing all of them, of showing your work as you construct to still life. This trains your brain to see all of these relationships. So there you have it, a properly drawn still life that is in perspective and using all of the techniques that you've learned about in the last few lessons. Now you know how to bring all of this knowledge and all of these skills together to do a drawing from observation. There you have it, a still life that is in proper perspective. We know because we have measured it, and we've used everything we've learned about cylinders, spheres, and cubes. We've combined that knowledge with triangulation to construct a properly drawn still life. Now, for this drawing, I have left these subjects as their simple shapes. I have not turned the cylinder into a candle. I have not turned the sphere into an orange. But hopefully you can see how easy it would be to do that. This process that you've just seen demonstrated does the vast majority of the work of drawing these subjects. At this stage of the drawing, it would be so simple to add the lid of the box, to draw the segments of the orange and to place the location where the stem would be. But hopefully, this is solidified in your mind, how important it is to understand how to draw these basic three dimensional forms. Even though this still life was simple, every subject you draw, no matter how complex is going to be a combination of these simple basic forms. If you know how to draw a sphere, a cylinder, and a cube, you can figure out how to draw nearly anything. Again, I know this is a technical approach to drawing, but it's so important that you understand how to draw like this, whether or not you choose to in your own drawings. The more you actively measure using your pencil, the more accurate your drawings will become, whether you're measuring or not. Again, measuring trains your mind. I encourage you to practice this. Now it's time to get you to your project. Or your project today, you're going to draw your own simple still life. It should consist of a spherical object, a cylindrical object, and a cubicle object. For spherical objects, you can use all kinds of fruits and vegetables, a globe, or balls from many different kinds of sports. Remember, it doesn't need to be perfectly spherical. For example, my orange today was not a perfect sphere, but it still works. For a cylinder, you can use cups or glasses, a paper towel roll or a. Or of course, anything else you have in your environment that's cylindrical. For a cubicle object, you can use boxes of any kind or books. And remember, your cubicle object does not need to be a perfect cube where all sides are perfect squares. It is completely fine if your cubicle object is taller than it is wide or wider than it is tall like a book. So once you have your three objects, it's time to compose them. I want you to set them up together. I'd like you to place some objects in front of others. This allows you an opportunity to draw them transparently to really think through their three dimensionality. Now, this is very important. You want to find a place for your still life where it will not be disturbed. You don't want friends or family members to come in and pick up part of your still life while you're in the middle of a drawing. I have had it happen where I've been drawing and a family member has just come and picked up an apple I've been drawing and taken a bite out of it. It does happen. You might even want to put a sign up that says, do not disturb. Let anybody that you live with or that might come over know that you have a still life set up and that they should not touch it. Now, at this stage, don't worry about lighting. We're not doing any shading. So the light doesn't matter all that much. You just need enough light for you to be able to see your still life and for you to see the paper you're drawing. Now, if you're drawing from an easel or a drawing horse, you can set your still life up on a small table a few feet away from you, or if you're drawing at a table, you can lean your drawing board up against the table and place your still life on the same table in front of you. You may need to explore and experiment a little bit to find the right setup for you. But remember, you want to be able to see your still life right near the edge of your drawing board. For example, if your drawing board is leaned up against a table, you want your still life to appear right above it. Or if you're drawing at an easel and your still life is to the side, make sure that it is immediately 6. Boxes and Beyond: If se si si se si. Welcome to lesson five. Now that you have some basic perspective skills, we're going to build on those skills and show you how to draw more complex rectilinear forms. Now, this lesson marks a shift in the course. In the first four lessons of the course, you learned how to draw the basic three dimensional volumes, the sphere, the cylinder, and the c. Now, from here on out, we're going to focus on manipulating these forms, on slicing them, carving them, and combining them to create more complex forms. Remember, everything that you could possibly want to draw is made up of these basic three dimensional forms. Once you can translate these more complex forms into basic forms, you'll know how to draw them. Now, my hope is that by the end of this course, you will be able to simplify any subject down to these basic shapes. In this lesson, we're going to teach you to draw more complex forms, starting with the cube. Today, you're going to see me do two different demonstrations. Each demo is going to focus on a different set of perspective skills. For your projects today, you are going to create the same kind of drawings that you are about to see me demonstrate. Both of these demonstrations are going to rely heavily on linear perspective. Now you should already be familiar with the basics from lesson three, but we're going to go beyond that in this lesson. In the first demonstration, you're going to see me build with blocks, not just cubes, but blocks of many different dimensions. Some will be tall and slender, others will be shorter and wider. By stacking these blocks and combining them, we'll be able to create much more complex, almost architectural compositions. Of course, all of this will be drawn in proper perspective. In the second demonstration, you're going to see me carve into blocks to slice through them and to remove segments in order to create new and more complex forms. Now, before we get into today's demonstrations, there are two concepts that I want you to understand. First, you need to know how to go beyond the cube and how to create rectilinear forms of any dimension. Now, for simplicity's sake today, I'm going to be drawing primarily in two point perspective. That means that the vertical lines will remain vertical and do not need to appear as if they were converging at a distant vanishing point far below the picture plane. Now, a cube is defined by having six identical square sides. But we can change the dimensions of the cube in any of the three planes of space. A cube can stretch toward one vanishing point or the other. Or it can get taller. Now because these forms are not technically cubes, we can refer to them as boxes or blocks. I tend to use these terms interchangeably. But regardless of the dimension of these boxes or blocks, they will still follow the exact same rules of perspective that you've learned so far. Once you understand this, you can draw blocks of any dimension and at any location. Let's learn how to find the center of any plane of any cube or block in any dimension. To do this, let's start off by looking at a simple square. If we draw two straight diagonal lines from corner to corner of a square, we get the location of the center of the plane. This will work with any rectangular shape as well. But when a cube or block goes into perspective, the planes change their shape and get smaller as they get further away from us. Nevertheless, we can use this same technique of drawing diagonal lines from corner to corner to find the center of any square or rectangular plane in perspective. Once we've done this, we can then divide any plane into equal parts by sending lines through the center of a plane and back to the vanishing points. We can then place vertical lines through the center of the side planes. Once this is done, we can then use these lines to remove segments of the blocks to create new and more complex forms in proper perspective. So now that you understand these concepts, let's talk about today's demos. Now, today, we're going to be drawing from imagination. We're not going to be observing anything. We are going to be inventing these blocks on the page as we draw. Now, if one of your goals is to draw from imagination, then doing these kinds of creative perspective drawings is an essential first step. But even if you only want to do observational drawing, then this is still an essential skill. Remember, you need to be able to translate complex form into these more basic forms. To do that, you will often need to imagine a box around a subject. Whether you eventually want to draw from imagination or from observation, then being able to invent boxes and perspective is an essential skill. Let's get to our first demo, building with blocks. For this demonstration, I am going to be building with blocks in perspective. You'll see me draw a series of blocks stacked on top of one another. Now, this isn't something that I'm going to be observing and drawing. I'm going to be drawing from my imagination. I'll be inventing these blocks as we go along. For this demonstration, you're going to see me draw perspective lines using a. But when I darken the lines for the blocks themselves, you'll see me do that fan. I would recommend you try it this way during your project. All right. Let's get to it. You'll notice that I've already drawn a horizon line representing eye level, and I've drawn my two vanishing points as far off to the sides as I could get them. This will minimize distortion in my perspective drawings and give me plenty of room to draw. So now we'll get started with my first block. First, I need to draw a vertical line. This line will represent the front edge of my box. You can see that I'm drawing it free hand. Now I want to determine the very bottom of this line as well as the top. This line is going to be the front edge of my first box. Once I've drawn it and I've established the bottom and top of this line, I can now send perspective lines back to their respective vanishing points. This part of the process should be pretty familiar to you by now. I'm going to lightly draw perspective lines from both the top and bottom of this line, first to the vanishing point on the right, and next to the vanishing point on the left. I'm drawing these lines very lightly. Remember, these perspective lines are just construction lines. They are here to help you draw in perspective, but they are not intended to be seen at the end of the drawing. Next, I'm going to draw the sides of my box. So here is the vertical right edge, and here is the vertical left edge. Now, for this demo, I'll be drawing in two point perspective, just to keep it simple, but this same process will work in three point perspective. But because I'm drawing in two point perspective, all vertical lines will remain vertical. At this point, I'm not attempting to give the illusion that they will converge at a vanishing point below the picture plane. Now, as soon as I draw these vertical edges, we see two planes of the box. We have this longer plane on the right side and this shorter plane on the left side. To complete this box, we only need to draw two more lines. From the top and bottom of this line, we already have perspective lines going back to the vanishing point on the right. The only perspective line we need is from this right top corner to the vanishing point on our left. This process should already be very familiar to you. Next, I need to draw a line from the top left corner of the box to the vanishing point on our right. Once this line is drawn, we have finished our first block. Now, before I darken any of these lines, I want to draw another block on top of this one. But for this next block, I wanted to only be half the width of the first block. V lightly, I am going to find the center of this right front plane of my first box by drawing diagonal lines corner to corner. This gives me the center of this plane. Now, I can project a vertical line directly through the of this plane. This divides this plane in half. But instead of stopping at the horizontal front edge, I'm going to extend this line up. I bring this right to about here, and I'm going to place the front quarter of this new block right here. So from here, I need to draw perspective lines back to both vanishing points. So these lines are going to represent the top front edges of the box. For the right side, I simply need to project this line upward until it hits this line. To complete the rest of the box, I need to send a perspective line from the bottom front corner of the box back to the vanishing point on our left. Now, when you're drawing in perspective, the order that you draw these lines does not matter too much. What does matter is that you get all of them down on the page. For the left edge of the box, I'm now going to project a line straight up from this corner. So at this point, you can see that I have the right front plane of the box as well as the left front plane of the box. To complete this drawing, I now need to send a perspective line from this corner to the vanishing point on our left. And from this corner to the vanishing point on our right. Now, before we go any further, I'm going to start to darken the lines that I want seen by viewer. I'm going to darken the edges of our blocks. So I'm going to leave the construction lines light. But the edges of the box are going to be darkened. Again, you'll note these are free hand lines. They are not perfectly straight, but that is fine. I like these drawings to have a hand drawn character. I think it's a lot more interesting. Now, in just a moment, I want to project a block forward in space. I'm not going to darken all of this, but I am going to darken most of the edges of the block. So hopefully you can really start to see the illusion emerging. Hopefully you can start to feel in this drawing that this plane is flat and horizontal, but at this line, suddenly, this plane goes vertically upward. Now, before I darken much more, I want to project part of this block forward in space. Again, I'm just inventing here as we go along. I'm not planning this out. So what I'm going to do is I'm going to find the center of this plane. Once I know where the center is, I can send a line back to the vanishing point on our right. So now I've divided this block into two equal halves, one on top of another. Now, from this part of the block, I want to project another block forward. So I'm going to extend this line outward. I'm going to make this the front corner of a new block. So from right here, the halfway mark between the top and bottom of this block, I'm going to extend another line forward. To do this, I need to go back to our vanishing point. Remember, every line that isn't vertical is going to go back to one or both of the vanishing points. So if this is the front corner of the box, I need to drop a vertical line here. Once I have the top and bottom of this edge, I can send these lines back to my vanishing point. Now, before I do that, I want to note that this corner right here actually fell on a line that is already traveling back to the vanishing point. So I don't need to draw this line again. But I do need a construction line going from this corner of the block to the vanishing point. Next, I want to figure out where the top of this box is. To find that, I'm going to extend this line out until it hits the front edge of this line. Now I can drop a vertical line down, and now we can see this block starting to come into focus. Once again, I'm going to darken the edges of the block, leaving the construction lines light. Again, these are not perfectly straight, but that is fine. At this point, I can darken all of the edges of this form. Now, in addition to darkening the edges of these blocks, I can start to knock back any construction lines that I don't want seen. Using my needed eraser, I'm first going to press down to lift any excess pigment, and then I can wipe it across the surface of the page to remove any pigment I don't want. Now, these lines are not going to erase completely, but they will lighten to some degree. This is the form we've arrived at. Hopefully, you can really start to feel that this part of the block is projecting forward in space. It's coming in front of this plane behind. I've created a new and more complex form by stacking blocks on top of one another. This kind of drawing from imagination is such excellent practice when you're learning perspective. I'm going to create one more construction over here. For this one, I'm not going to narrate every step of the way. At this point, you should be pretty familiar with this process. If you need any refreshers on how to construct these forms, I highly recommend going back in this course and watching previous lessons. Now, one trick here is that you don't need to draw every line all the way back to a vanishing point. If I know that I want to stop the edge of this cube or block over here, that I can just draw that part, confident that my ruler is going all the way back to the vanishing point. This is a way you can avoid getting too many perspective lines in your drawing, which can get confusing over time. Now you can see the front left plane of this block emerging. Next, I'll draw the back edge. Once I've got these, I can send lines back to my vanishing points. Instead of drawing them all the way back, I'm just going to draw where I know I will need them. So here is my new block. So before we move on, there's one more thing I want to show you. Let's say that I want to stack another block on top of this one. But the top of this new block is going to be at eye level. So I need to extend a vertical line. I can extend a vertical line here as well. So when the top or bottom of a block is at eye level, the top appears straight. I'm going to pull the right side of this box up from an arbitrary place. So again, the top of this block is at eye level, but you can see it straightens out. From here, I want to construct another block on top that is going to project even higher. The top of this new block is going to be above eye level, but the bottom of this new block is going to be at eye level, and therefore, it will remain perfectly horizontal. I'm going to extend this line up, and if I want the top of this new block to be here, I need to send lines back to my vanishing points. So you can see this new block forming. For the right plane of this box, I have just extended this line straight up. But I want the left plane of this new box to only be approximately half of the width of the block below. Once again, I'm going to darken the edges of the blocks. Hopefully, you're starting to get a sense of how powerful this kind of construction can be. Again, this is such great practice for understanding perspective. By inventing blocks like this and stacking them on top of one another, you'll really get a sense of the logic of perspective, and perspective is nothing, if not logical. So hopefully, this gives you a sense of how to construct with blocks in perspective. At this point, you should understand how to create your own compositions by stacking blocks. Stacking blocks is an additive approach to creating more complex forms. Now in the second demonstration, we're going to take a subtractive approach. We're going to begin with one block and carve into it, removing sections of it. This is a more subtractive approach to creating more complex form. Let's get into it. So here, you can see that I've already drawn four blocks in two point perspective. Each block has a different dimension. Now, at this point, you should be very familiar with how to construct these kinds of blocks in perspective. So this allows us to get right into the focus of this demonstration, carving these blocks. So I'm going to begin with this block down here. First, you'll see me use to draw diagonal lines from corner to corner to find the center of this front right plane. Once I know the center of this plane, I can then divide this plane into four equal units. To do this, I'm going to draw a line that goes from the vanishing point straight through the center of this block. To divide this plane and half vertically, all I need to do is send a line perfectly vertically. At this point, we have this face of this block divided into four equal sections. What I'm about to do is remove a section of this block to create a set of steps. I want to remove this upper left segment of the block. I want to remove it along these lines here. So how do we do this? Once I remove this section of the block, it's going to create a new shape. It's going to create a set of two steps. To do this, I'm going to start by drawing a line that goes from the corner of this first step back to the vanishing point on our left. Next, I'll draw another line moving from this corner of the top step to the vanishing point on the left. So where this line intersects with the back left edge of this block gives us the new location of the corner of this step. So from here, I'm going to draw a line back to the vanishing point on our right. Again, I'm drawing all of these construction lines very lightly, and I'm no longer extending the line all the way to the vanishing point. I'm just drawing the section I need. Now, when we extended this line back, it also gave us the location of the top left corner of this step. So now we need to drop a vertical line straight down. Lastly, we need to draw a line from this interior corner of the steps back to the vanishing point. So now we have all of the construction lines necessary to complete this new shape. I am going to darken all of the edges of this new form. Here is the bottom left edge, the bottom right edge, the front corner of the first step back edge of this first step. The moment where this step folds over. I'm going to darken each and every edge of our new shape. Once again, I am doing this free hand, so there may be some minor imperfections, but that is totally fine. So here is our new shape. It looks like a set of two steps. We know that it is in proper perspective because we used perspective techniques to first divide this plane into four equal parts and then remove a section. Every new line is either vertical and not going to a vanishing point or going either to the vanishing point on the left or the vanishing point to the right. So I am going to erase some of these construction lines. I'm not going to erase them entirely. I'm just going to knock them back a little bit to highlight the new shape. And one thing I like to do sometimes is darken the area I removed. Just a little bit. This gives us a sense of what the new shape is. Now, let's move over to the cube on the right. Once again, I am going to find the center of this plane by drawing lines diagonally from corner to corner. Next, I'll divide this plane into four equal sections. I'll do this by first drawing a horizontal line that goes back to the vanishing point on our left, and then drawing a vertical line. Remember, because this drawing is in two point perspective, all of these vertical lines are remaining vertical. We're not sending them down to a vanishing point far below the picture plane. Now, instead of using these square divisions, I'm going to draw a diagonal line from corner to corner of this upper right square. What I want to do now is remove this triangular section. Where this line intersects this edge is going to create a new edge here. I'm going to draw a line from here back to the vanishing point on our right. Of course, we need to draw a line from this quarter to the vanishing point on our right. Now, once again, we can see this new shape emerging. To complete this shape, I need to connect this corner with this corner. So I'll just draw a line there. Once again, I can now start to darken the edges of this new shape. Now, of course, I could darken these two edges and keep this shape. But instead, I'm also going to carve out this other side of the block. Now, because of the way this shape is oriented, we don't need to create any new lines back to any vanishing points. I'm just going to darken this new edge created. So you can see that this gives us the shape of a traditional looking house. Once again, because we follow the logic of perspective, we know it is properly drawn in three dimensions. We really get a sense of this plane being angled. Next, let's move up to this block on our upper left. Go to begin by dividing this plane on our right into four equal segments. At this point, this process should be very familiar to you. So I don't need to necessarily narrate every step of the way. Now, I want to remove a block from this section, but to properly do that, I also need to divide this plane into four equal segments. Once again, I'm going to draw diagonals from corner to corner where they intersect gives me the center of this plane. Then I can divide it with a horizontal and a vertical mine. In order to remove this shape from our larger block, I'm going to begin by darkening the edges. So here is where I'm going to carve out of this larger block. So we know now that this is going to be a new corner. We can already see a line going from this corner to the vanishing point on our right, so now we need to send a line to the vanishing point on our left. To complete the cutout of this block, we now need to send a line from this carter to the vanishing point on our right. Where this line intersects gives us the edge of this cutout. I am now going to darken all of the edges of this new shape, including the edges of the initial block. Now, in order to complete the cutting out of this section of the block, we need to see the interior edges of this cutout. So from this carter, I'm going to send a line back to the vanishing point on our left. And from this corner, I'm going to send a line back to the vanishing point on our right. Where these two lines intersect gives us the interior corner of our new shape. To complete the form, I simply need to draw a vertical line. Finally, you'll see me darken the edges of this interior shape. I'm going to knock back just a few of the construction lines. I'm going to knock back just a few of the construction lines to make sure the new shape is clear. So hopefully, you can really get a sense of this plane going up. This plane going across. This is a believable and properly drawn removal of a block from this larger block. Now, the forms we carved out of these three shapes were pretty simple. For this last shape, I want to demonstrate something with a little more complexity. Once again, I'll begin by finding the center of each of the side planes. Again, I'm drawing very lightly because I am planning on carving up this pot. For this final shape, I'm just going to be improvising. I'm going to cut this section of the block out on a diagonal. This is going to be the new edge of this block. From here, I'm going to send a line to the vanishing point on our left. Again, I am just inventing this as I go. I also need to send a line from this quarter to the vanishing point on our right. I'm going to darken the edges of this new interior shape. How to complete this form, I need to draw a line from this corner to this corner. Now we have removed a large section of this block. Here is the new under side of this plane, and of course, we have this plane traveling up to meet it. But I'm not going to stop there. Now I'll remove this upper left corner of the block. That stall dark in the very bottom of this shape. I think I'd like to carve some additional sections out of the back of this shape. So I'm going to divide this section of the plane into quarters. Going to do this free hand. I'm going to remove a block section out of the very back and a triangular section as well. Now when you practice this on your own, I want you to be inventive. Now, as soon as we cut off this triangular section, we now have a new quarter. So to complete the form, I need to send a line back to the vanishing point on our left. Remember, every line is either going to be vertical, go to a vanishing point on the left or go to a vanishing point on the right. The more you practice drawing in perspective like this, the more obvious the logic will become. At some point, it simply becomes second nature. So here we have our new complex shape properly drawn in two point perspective. This kind of experimentation with perspective is one of the best ways to train your brain in the laws of perspective. Remember, there is a logic at work here. The more you explore and experiment, the more obvious this logic will become. Now, this is a project that has endless variations, but hopefully this demonstration has given you a sense of some of the more basic ways you can carve out of a block as well as some more complex ways. Now, before we get you to your projects, I want to show you what it looks like to do this drawing free hand without the aid of rulers or vanishing points. Remember, most of the subjects you draw are going to be pretty large on the page, and it would be very impractical to draw using vanishing points because they would extend so far outside of the picture plane. You need to be able to draw boxes that appear to be proper three point perspective without the use of vanishing points. So the last thing I want to demonstrate is how to draw blocks by hand without the aid of rulers or vanishing points. I'm drawing this block in three point perspective, meaning that each set of lines is going back to a vanishing point. Now, when we draw in perspective by hand, we're going for believability, not perfect accuracy. We're not using rulers or vanishing points, perfect accuracy is nearly impossible, but believability is achievable. If you notice, all three of these lines are going slightly different directions. They appear as if they would converge at a point far below the picture plane. You can see that this edge is tapering in just slightly as is this edge. Now if we were to extend these lines down, in reality, I doubt they would all converge at the exact same point, but the goal is believability. As long as you get it close enough, it should work for your drawing. This is the true test of whether or not you understand perspective. Can you draw a believable block freehand? Now, because I'm not using vanishing points, I'm going by my intuition. But again, the goal here is to do a drawing that looks like it's in three point perspective. So if we compare the tilt of this line to the tilt of this line at the back, you can see that the line of the back is tilted more. It appears that these two would converge at a distant vanishing point. Now, these lines are just educated guesses, but I think they'll work well enough. The more you do drawings like this by hand, without the use of vanishing points or rulers, the better you will get at drawing them when you don't have those aids to use. Next, you'll see me divide each plane first into four equal parts. Now at this point, you've seen me do this ma, many times. I'll start off drawing, very lightly to make sure the lines are going in the right direction. Again, these are hand drawn lines. They're not going to be perfect. But the goal is to get them close enough where they will serve our purposes. You'll notice that I start by pantomiming and then very lightly drawing the line. This is a skill that I taught in my beginner's guide to drawing. No individual pass is a perfectly straight line, but if we go over them paying close attention to the direction, we can get pretty close. Once I found the center of each face of the cube, I'm going to draw vertical and horizontal lines. Now, it's important to note that these lines too should appear as if they would converge at their respective vanishing points. Again, to properly do this, you'll need to feel it out. Start them off by drawing very lightly at first and then slowly darkening just a little bit once you find the right angle. For example, I think this line needs to be tilted in a little more. Again, perfect accuracy is not achievable, but we should be able to get a believable block divided into sections. So once we've drawn a dividing line on one plane and we know where the center is of another plane, we can send a line straight through it, and that should be at the proper angle. So here we have a full block drawn by hand in three point perspective. I've found the center of each plane and divided each plane into four equal units. This is done by hand, so it's not as clean as the drawings I did before with the ruler, but I think it's working well enough. Now, let's start carving. I'm going to begin by carving off a triangle in this plane, and that, of course, will mean that we have a new edge here. Again, I'm just inventing these forms as I go along. This is not pre planned. I'm just exploring with perspective. I'm going to stop this division right here. So we now have a new angled plane here. But this part of the block is narrow going up. Now, in just a few minutes, I'll darken all of these lines to make sure you understand the three dimensional form. Next, I think I want to carve out this block here. So I'm going to draw a straight line going vertically up. I'll darken this line. And now this line will need to go back in space. I need it to appear as if it would converge with these other lines going in this direction. Now we've sliced off this section of the cube, and we have a new plane. Now, before we go any further, I'm going to darken these lines just to make sure we have a clear idea at where the edges of this form are. Now, whether you're doing this by hand or using vanishing points in a ruler, you can carve as much as you like. For example, now, I'm going to chop off this triangular section down here. Now, because we removed this block, this means that we have a new created here. When you're drawing like this, it really forces you to understand the form in three dimensions. You were forced to figure out the effects of cutting off one section of the cube and how that changes the three dimensional structure. So we can see we have a plane right here that goes across and we have this triangular section that's coming up and meeting it. Now, I'm going to divide this section into four equal parts. So to do that, again, corner to corner, to find the center of it. Luckily, these intersect right on this line, which is exactly what we would expect we draw a vertical line now. I think I'm going to remove this block here. I can extend this line. It appears that it would go to the same vanishing points as these other lines going in that direction. And because we removed this, we're going to create a new plane right here. This is what it looks like to think through this kind of form in real time. By playing with perspective, by exploring and experimenting with its logic, we can create new forms. I am going to darken the remaining lines. In doing so, I may find areas that need some adjustment. But again, doing these kinds of drawings by hand and thinking your way through the three dimensionality of the objects is such great practice. I'm going to go back and darken the cut planes just a little bit, just to make sure you have a clear sense of what the cuts are and how they affect the block. In each one of these darkened areas, we have a new plane that's been created. We've arrived at a three dimensional form that makes sense. Doing these kinds of drawings free hand can be a challenge, but it is such excellent practice, and I highly encourage you at least to try it. I'm going to knock back some of the construction lines so we can more clearly see the new form. You don't have to do this, but it can make it a little less confusing when you're drawing. You're not going to get rid of the construction lines completely, and that's fine. I actually like seeing them on the page. I like seeing the logic behind how these forms are constructed. But cleaning them up just a little bit will help isolate the new form and allow you to see it that makes sense or not. Here is our new form, drawn by hand believable three point perspective without the aid of rulers or vanishing points. Doing this kind of drawing will really show you whether or not you understand how perspective works. I know we've covered a lot today, so let's get you right to your projects. For this lesson, you're going to do two different projects. For your first project, you are going to create your own composition by stacking blocks, just like you saw me demonstrate. Now, for this project, I recommend that you use a ruler to draw your perspective lines and construction lines. But when you're ready to darken the edges of the final forms, try doing this free hand. For your second project, I want you to slice into and carve four blocks. Each block should have different dimensions. To do this, you'll want to start by drawing four blocks in proper perspective. Next, you'll find the center of each visible plane by drawing diagonal lines from corner to corner. Next, you'll divide each plane into four equal segments, just as you saw me demonstrate. You can use these divisions to carve into your blocks and create new more complex forms. You can do this by slicing your cubes along the vertical and horizontal lines, or you can create and cut on diagonals. For this project, I want you to explore, experiment with form, that when you make a slice, you may not always understand to draw in proper perspective, but this is an opportunity for you to think through perspective problems. Remember, there are only so many places these lines can go. Lines will either be vertical or they will travel back to one or the other vanishing point. Now, of course, if you cut on diagonals, things change a little bit. But if you need some review, go back and rewatch the demonstrations. Now, once you've done these projects, if you're looking for a challenge, you can try to do the same kinds of drawings free hand without the use of rulers or vanishing points. Doing these kinds of drawings Free hand is the true test of whether or not you truly understand the principles of perspective. Well, we have covered a lot today. So go to your projects, and I will see you back here for lesson six. 7. Natural Forms: Oh, Away. Welcome to lesson six. So far in this course, you've learned how to draw basic three dimensional shapes like spheres, cylinders, and cubes. In the previous lesson, you learned how to draw more complex straight edge shapes by slicing and stacking blocks. In today's lesson, you're going to learn how to draw more natural organic objects, by first simplifying them into spheres and cylinders, and then by adding the more naturalistic details. What do I mean by natural forms? A natural form is something created by nature. To learn to draw natural forms, we're going to focus today on fruits and vegetables. Natural objects, like fruits and vegetables are made up of the same three dimensional forms that you've learned about, like spheres and cylinders. Unlike human made or machine forms, natural objects tend to be irregular. So what are irregular forms? When we compare an organic natural object like an orange to a human made sphere, we can start to see the differences. An orange is essentially spherical, but it is not a perfect sphere. An orange is irregular, having many deviations from a perfectly round sphere. To explore this further, let's head to the drawing board. In order to understand irregular form, let's take a look at an orange. Now, an orange is essentially spherical. To draw an orange, we can begin with a simple circle. But of course, an orange is not perfectly spherical. If we take a look around the contours of the orange, we can see that some areas are a flattened out. On the upper right section of the orange, it seems to cut in a. The bottom left edge of the orange does seem to be rounded nicely, curves right here and then flattens out just a little bit again. The basic shape of the orange is a sphere and the contour of the orange is circular, but it is not a perfect circle. We find irregularities all over the place. In fact, that is what makes an orange look organic. Perfectly spherical orange would look strange. We expect some irregularities in the natural forms that we encounter. If I were to have drawn this orange perfectly spherically, it would look strange to our eyes. Now, we can also find irregularities where the sphere of the orange turns away from the light and goes into shadow. On a perfect sphere, this line would be perfectly curved. We would find one long uniform curve. But on an irregular object like an orange, we actually find a lot of irregularities in the moment where the orange turns away from the light and goes into shadow. We find indications of a number of small lumps and bumps. Now, you'll notice that all of these irregularities, all of these deviations from the basic sphere line up on this curved line. But in order to properly draw the orange, we need to capture these irregularities. There is a lot more you need to know before we get to sheeting, but I wanted to use the shadow of the orange to really highlight the fact that there are many irregularities. As you're drawing today, you want to look at your subjects to figure out what elements are going to describe the basic forms, in this case, a sphere, but also where does the form deviate? Where do we find irregularities? In your drawing, you want to be able to capture the basic three dimensional forms that your subjects are made up of. In this case, we have a sphere. But we also want to capture the irregularities that make it appear more natural. This tension is what's going to bring your drawings to life. Ovoids are another common deviation from perfect spheres that you'll see when drawing natural objects. An void is like an elongated sphere. Whereas a perfect sphere is derived from a circle, an ovoid is derived from an oval. Ovods tend to be egg shaped, but they work the same way as spheres. We can make them look more three dimensional by adding latitude lines and longitude lines. Just like spheres, ovoids also have their own irregularities. When we look at lemons, for example, we may see one end appears more pointed than the other. This is incredibly common. And just like our orange, we may find areas that are flatter or rounder. When we're drawing natural objects, we want to look for these irregularities. Now, I'm exaggerating them slightly here, but you get the idea. Natural forms are rarely perfect. But these irregularities are what make them beautiful and interesting. When you're drawing today, you want to begin by capturing the most basic three dimensional form. Once you've done that, you can go back and add all of the beautiful irregularities that make natural forms so interesting to draw. Hopefully, at this point, you have a sense of what irregular forms are and some of the deviations you can expect to see. Now, in this lesson, we are going to focus on natural forms that are primarily made up of spheres and cylinders. Not only will these forms be irregular, but they will also be composite forms. A composite form or a compound form is something that is made up of two or more basic three dimensional volumes. Most natural forms are composite forms. Now I'm going to take you to the drawing board, where I'm going to demonstrate how to draw a number of different kinds of fruits and vegetables. Each object you're about to see me draw will be made up of two or more basic three dimensional volumes, like spheres and cylinders. While you're watching this demonstration today, I want you to remember that no matter how complex a subject gets, it can still be simplified into spheres, cylinders, and cubes. Today will be your first step in being able to look at an object and understand how it operates in three dimensional space. And if you can simplify something into its most basic three dimensional forms, you can draw literally anything. So with all of this in mind, let's head to the drawing board. Here we have a butternut squash. I really love to work with butter nut squashes because they simplify so beautifully into basic three dimensional forms. But before we capture the three dimensional forms of this subject, we need to break it down into its most basic flat shapes just to get it on the page. The largest most basic shape of this squash is the circular base. So we'll begin by drawing a large circle near the bottom of the page. At this point, I just want to get the basic shapes. It's not yet time to capture all of the natural irregularities of the organic subject. So we'll begin by drawing a very light, simple circle. I'm going to make this circle just a little bigger. There we go. Next, I need to draw the top of the object. I'm going to extend two lines, one coming up from the right side and the other coming up from the left side. The squash appears to be curving just slightly to the left. So I'll want to capture that. But again, this is a very simple drawing. Of course, for the top, we have this rounded form. This is essentially half of a circle. So now we have a very simple drawing of the basic shape of the squash. But there is nothing three dimensional about this drawing yet. Despite the fact that it's accurately capturing the contour of the object, it still appears flat. So our goal is to understand this object in terms of its three dimensionality. So what three dimensional forms do we see? This large rounded base is, of course, spherical. In fact, take a look at the subtle segments you can see running up over the spherical form of the squash. You can see them curving up and over the form just like the longitude lines that you learned about earlier in this course. Now, this central shaft of the squash is, of course, cylindrical. Just like the cylinders we studied before, we can see that it has straight edges. This half sphere sits like a cap on top of the cylinder. Our goal today is not to do a naturalistic drawing of our subjects, but to break them down into their three dimensional forms. We want to do drawings that communicate three dimensionality. So I'm going to begin by drawing the cylindrical shaft of the squash. We are above the squash looking slightly down upon it, meaning that we can see the top of it. This means that the ellipse at the bottom of the squash will appear curved like this. Now, you'll notice that as soon as we do that, we have now broken the two dimensions of space. This ellipse appears to come toward us. And of course, we will also find an ellipse at the top. So here we have established the cylinder at the shaft of this squash. Now, hopefully, you can see that just by adding these two lines, suddenly the drawing appears to pop in the three dimensions. Now, it's important to note that I cannot actually see these ellipses on the subject. But in order to properly draw a form like this, we must understand how it is constructed. Now, as we drew this ellipse at the top, not only do we draw the top of the cylinder, but we also drew the bottom of the sphere that is capping the top of the squash. Hopefully, you can now see this half sphere at the top of the squash, the cylindrical shaft, and this more spherical form at the bottom. Let's take this a little further. Let's take a look at the stem on top. Now, the stem on the top of the squash is like a cylinder. Here is the ellipse at the very bottom, and we can see that the cylinder tapers just slightly as it goes up, and then we are going to draw the top of it. Now, again, this is an over simplification. Obviously, the real stem has a lot more detail to it. There are a number of additional forms, but the basic form of the stem is a simple cylinder. In order to understand three dimensional form, we must first simplify our subjects into their most basic three dimensional forms. I think the half sphere at the top is working well. I think the cylindrical shaft is working well, but the circle at the bottom still appear somewhat flat. I want to give some indication of its three dimensionality. To do that, let's take a look at the subtle segments of the squash that curve up and over the surface. Again, these operate just like the longitude lines that you learned about earlier in this course. Now they are subtle, but I'm going to pick two, and I'm going to curve them up and over the surface of the spherical base. I'm going to pick one on the left and one on the right. Now, this should look very familiar to you. These lines help communicate the curvature of the sphere, not just the flat contour of a circle, but the curves that move up and over the surface of the sphere. They tend to appear much more straight as they move up the shaft of the cylinder. But once they hit the half sphere at the top, then they curve once again. So hopefully, you can start to see how these concepts work together to communicate the illusion of three dimensionality on this subject. I'm going to do the same thing with this line over here. I'm going to start this longitude line moving up and over the surface of the sphere. Once it hits the shaft of the cylinder, it's going to straighten out, and once we get to the more spherical cap, it's going to curve up toward the very top. So again, we don't see this actual ellipse in the reference photo, but the moment where these lines go from being curved to being straight happen right on this line. They organize themselves on this imaginary line. These are the kinds of things it is so easy to miss if you're not looking for them. Now, of course, this is a very simplified drawing of this subject. This drawing really focuses on the basic three dimensional forms that it's constructed from. But once we understand these basic forms, we can then go through and start to draw the irregularities that will make it appear much more natural. But again, the first goal is to figure out how the basic forms construct the object. Once we understand that, then capturing the irregularities becomes a pretty simple process. But no matter what irregularities we decide to capture, we still want to maintain these basic three dimensional forms. They're going to form the foundation of all of the irregularities. Again, we want to arrive at a drawing that has a tension between the basic three dimensional forms and these irregularities that make the object appear more natural. We can especially see this in the stem. But if you'll note, even the stem is made up of more basic three dimensional forms. For example, here, we see a sphere. This part of the stem starts as more spherical and then moves up into a cylinder, and we can even see a tiny ellipse at the top of the cylinder. We can see something similar over here. I want you to note how well these basic forms ended up describing the more complex forms. It doesn't take much to transition that simple cylinder that we started with for the stem into the more complex form that we see in the reference photo. This is about as far as I'm going to take this drawing. Again, today is not about capturing all of the complexity of a natural object. I just wanted to show you how important it is to first understand these forms in terms of their basic three dimensional volumes before transitioning them to more naturalistic drawings. So here we see the same squash, but now it's been laid down and it's tilting toward us. This gives us a more foreshortened view. Now, I've already drawn the basic shape of the squash. You should be very comfortable with this part of the process. Now, from this point of view with the squash a little more foreshortened, I want you to notice that you can actually see the ellipse indicated in the reference. We can see a subtle shift of light that runs right along the line of this ellipse. Now, because this squash is more foreshortened, the ellipse at the base is much more open. We can see it's curving much more. Other than that, the form is going to be constructed very similarly to the drawing we just did. Can give an indication of the ellipse at the top of the cylinder. And of course, this ellipse also gives us the base of the half sphere at the top of the squash. I'm actually going to move this ellipse just a little bit. Now we've established the cylindrical base as well as the half sphere at the top of the squash. And just like before, we can add a cylinder at the top for the stem. Because this is more foreshortened, we are seeing a more open ellipse at the top of the cylinder for the stem. Now this is the type of drawing I want you to do today. I want you to do drawings that simplify your subjects into their most basic three dimensional forms. The primary goal of your drawings today will be to simplify your subjects into their most basic three dimensional forms like spheres and cylinders. Hopefully, you can see what a good job this kind of drawing does at communicating basic three dimensionality. Now once you've established the basic three dimensional forms that your object is constructed from, after that, if you want to, you can go and add in some of the more naturalistic details. Now, let's add some complexity. Here we're going to be drawing a parsnip. Once again, I have captured some of the basic shapes. Of course, here we have a circle. The large end of this form is very spherical. As it travels back in space, the lines get straighter. So here I am using the block in technique to complete the. I'm drawing all of this, very lightly to begin. At this stage, I have drawn the basic forms of the subject. I've drawn a circle at the front for the spherical end of the parsnip, and I've used the blocking technique to simplify the curves. But at this stage, there's not much in this drawing that's communicating three dimensionality. For the moment, let's leave this sphere at the front of the object alone and let's focus on the forms that make up the parsnip as it travels back in space. So what three dimensional shapes do you see in the tail of this form as it travels back into space. Hopefully, you can see that it's constructed from a series of tapering cylinders that get smaller and smaller. Now, unlike the squash we just drew, on this object, we can clearly see the ellipses of these cylinders. First, I'll draw the ellipse for this largest cylinder. Again, it's not a perfect cylinder. It is tapering as it travels back in space. It starts off large near the front and gets smaller as it travels back. Now we can see another ellipse for this cylinder. This cylinder once again is tapering as it travels back in space. Now, I'd like you to take a look right here where this larger cylinder and the smaller cylinder meet. Right here, there is a bend in the form. This cylinder is traveling at a different direction than this cylinder. As we follow the form, we get yet a third cylinder that is traveling back in space. Again, right here, we find another bend. Just like before, as soon as we start to draw these ellipses, it is as if the drawing suddenly becomes three dimensional. These ellipses lead our eye up and over the form. Remember, a contour only leads your eye around the edge, but a contour leaves a drawing looking flat. It needs these indications of three dimensional form to really give it a sense of roundness. As we follow the form back, we can find some additional ellipses. This cylinder appears to flare out and get bigger as it goes back in space. Finally, we have a smaller cylinder at the very end. Once again, I want to note that we can actually see these ellipses on the subject itself. But these are not the only ellipses we see. If you look, you can see lines running up and over the cylindrical forms all over this subject. These lines start to create a sense of texture, but also three dimensionality. Now, let's go back to the sphere at the front. Even on the spherical part of the form, we can see lines traveling up and over, reinforcing the roundness of the form. More indications of three dimensionality we add, the more three dimensional the drawing starts to look. With every ellipse we draw, the object appears just a little more three dimensional. Now, let's take a look here. At the very top of this form, we have a circle. This circle represents the depression where the stem of the form is. Now, this is very, very subtle, but if you look closely, you can actually see some lines emerging from that stem. These lines just hint at the three dimensional lines that would travel up and over the surface of the sphere. These are another subtle way to indicate three dimensionality. Now, I am exaggerating them just a little from what I'm seeing in the actual reference photo, but that exaggeration is just fine. We want to take every opportunity we can to communicate three dimensionality, even if that means exaggerating. Again, this is the kind of drawing I want you to do. These drawings are not about capturing every detail or texture, these drawings are all about three dimensionality. We want to focus on the things that make the object appear three dimensional. Once you have successfully captured the three dimensional qualities of your subject, then you can go back and start to add some irregularities. But remember, that three dimensionality comes first. Even as you are adding the more naturalistic irregularities, they should still help to communicate the three dimensionality of your subject. If you look Every one of these textural lines starts as a contour and then travels up and over the form. Everything about this drawing is communicating three dimensionality. This is such a great subject because we really see the ellipses traveling up and over the cylindrical forms. Even parts of the drawing that appear a little concave end up diving inside the form and reinforcing the three dimensional qualities. No matter how many subtle details you decide to capture, you still want to reinforce that three dimensionality of the form. You'll note that in a form like this, even the discoloration of the skin of the subject follows these ellipses. These discolorations three dimensionality. So once again, today, you are welcome to capture some of these irregularities, but the goal is three dimensionality. And any of the irregularities you capture, you want to take the opportunity to have them reinforce the three dimensionality of your subject. So now we're going to move on to something a little more complex, a bell pepper. I've already simplified the contour of the bell pepper into this basic shape. I've also drawn the oval where the stem will go, but so far, there is nothing about this drawing that is three dimensional. So when we look at an object like a bell pepper, what are the three dimensional shapes we see? I think that the simplest way to think about this bell pepper is as one big cylinder. If we draw an ellipse, we can turn this form into a large cylinder. Now, already, as soon as we do this, this drawing appears to become more three dimensional. But of course, this larger cylinder is way too simple to represent the bell pepper. Starting with this simple cylinder, we need to break it down into more complex shapes. Although there is not a single correct way to do this, here's what it looks like to me. I'm seeing a number of bulbous spherical forms. I'll lightly draw an oval shape to represent this bulbus ovoid like form. Here we have another bulbous spherical form right next to it. Now, of course, these are not perfectly spherical forms, but just starting off simplifying them into circular or spherical forms I think is doing a good job representing the forms. We'll go around and continue to draw these more bulbus sphere like forms. But of course, these are not complete spheres. Each one of these spherical bulbus forms sits at the end of what appears to be smaller cylinders. A bell pepper comes in segments and each one of these segments has a cylindrical appearance. For example, let's take a look at this form here. Here, we have a bulbus spherical form, but it attaches to a cylinder that runs down the length of the bell pepper. At the other end, we also have a more spherical form. We see the same thing here. We have a bulbus spherical form at this end that attaches itself to a cylinder that runs down the length of the bell pepper and once again, ends in a more spherical form at the bottom. Now this larger segment here is interesting. Remember, organic forms are irregular and they often behave in unexpected ways. These two spherical forms here appear to almost be connected to one another, and they both sit at the end of this large cylinder here. Hopefully at this stage, you can really start to see the three dimensionality coming through. This drawing is starting to feel more three dimensional. If I were to draw a line moving around the form of the bell pepper, we would want it to dip in between these segments. We want to give the feeling that each one of these segments bulges out, then dips in, then bulges out again. Now this drawing is starting to feel much more three dimensional. What about the stem? Well, hopefully, you can see that the stem is also a simple cylinder. Here is the base of the stem, and the cylinder comes out and bends slightly downward. Can even see an indication of the ellipse at the top. If we look closely, there's even a smaller cylinder at the tip of the stem, and we can see an even smaller ellipse at the top. Now, once again, this is a simplified version of this subject. I'm not attempting to capture all of the details and irregularities. I'm focusing on the three dimensional aspects of the form. But hopefully you can start to see how important it is to understand forms like this in terms of their three dimensional aspects. The more we look, the more it becomes obvious that organic natural forms like this really are constructed from basic three dimensional forms, in this case, spheres and cylinders. The spheres aren't always perfectly round, but hopefully you can see how well these shapes represent these bulbous forms of the bell pepper. For your project today, you don't need to bring your drawings further than this. You're welcome to keep them in the simplified form. But if you're looking for an extra challenge, once you've simplified your subject into more basic shapes, you are welcome to go back and start to capture all of the irregularities that make it appear natural. Notice that I don't even have to erase in order to do this. I can simply start to draw right on top of these more basic three dimensional forms. Once I've got the basic forms drawn, these more complex organic shapes become much easier. Every detail arranges itself around these basic shapes and three dimensional forms that we have all already drawn. I find this stage of the drawing so much easier having already captured the basic forms. Without much work, we start to arrive at a much more naturalistic looking drawing of this bell pepper. Hopefully, at this point, you understand how to analyze and draw basic natural objects by first simplifying them into their most basic three dimensional forms. Once you can draw them as basic three dimensional forms, then adding more naturalistic details become so much easier. So now let's get you to your project. For today's project, you're going to draw a minimum of three natural objects. You're going to simplify each object into its most basic three dimensional forms, which will mostly be spheres and cylinders. Once you've done a simple, more geometric drawing of these forms, you are welcome to add more naturalistic details. But the main purpose of this lesson is to give you experience simplifying more complex natural forms into their most basic three dimensional solids. Now, as you are drawing today, I want to remind you that you may need to draw ellipses that are not visible on the objects themselves. You saw me do this on the butternut squash today. I drew the ellipses to illustrate that the central shaft of the squash was cylindrical, but I did not see those ellipses on the actual object. Sometimes, adding ellipses that are not visible on the object is necessary to properly draw the basic three dimensional forms. These are simplified drawings that focus on the three dimensional geometric forms that the object is made up of. The more naturalistic details can come later. Now, it's very important that when you select your natural objects, you're selecting things that are at the right level of complexity. In orange, for example, is too simple, it's not a composite form. But you also don't want to get too complex too quickly. Objects like butternut squashes, pears, avocados, bananas, strawberries, even mushrooms are great for this kind of project. They are composite forms. They're made up of two or more basic three dimensional solids, but they're also basic enough for you to get a handle on them. Now, I highly encourage you to go out and actually find real fruits and vegetables. Don't simply draw from photographs. This project works best when you draw from actual three dimensional objects. Now, if for any reason you truly cannot get your hands on any fruits or vegetables, you can draw from reference photos, but I highly encourage you to do what you can to draw from actual physical objects. Well, thank you so much for joining me. I will see you back here for lesson seven, where you're going to learn how to draw human made and machine forms. 8. Human Made Forms: See set six see Welcome to lesson seven. In the previous lesson, you learned how to draw natural objects by first simplifying them into their most basic three dimensional forms, primarily spheres and cylinders. In this lesson, you're going to learn how to simplify and draw made objects. Now, when I say made objects, I'm referring to things both designed and created by humans. In particular, we're going to focus on objects that were crafted with precision, either by human hands or by machines. Just like natural forms, these human made objects can be simplified into spheres, cylinders, and cubes. Human made objects, especially if they were created by machines tend not to have irregularities. If they have flat planes, these planes are usually perfectly flat. Straight edges are usually perfectly straight. The rounded parts of these objects tend not to have any irregularities. They are much closer to the perfect three dimensional objects you've been learning about. When looking at human made and machine forms, we tend to see much more pure representations of the three dimensional shapes that you've been learning about. Now, in this lesson, you're going to see me draw objects that I found in my kitchen. Kitchen items work great for this project because they are very common household items that most people have around. But when you're doing the project today, you don't need to limit yourself to kitchen items. Now, before we get to today's demonstration, there are a few ideas I'd like to share. In the previous lesson, I introduced the ovoid, which is related to the sphere. Was a sphere is perfectly circular, and ovoid tends to be elongated and may be narrower at one end, similar to an egg. Another very common form that I'd like to introduce you to is the. The cone is another common form you're likely to encounter when drawing both hu made and natural objects. In many ways, a cone is similar to a cylinder. Here we have a. Similar to a cylinder, a cone has a flat circular base, as well as straight sides. But unlike a cylinder, the sides of a cone taper to a point at the top. You can occasionally find pure cones when drawing human made forms. But more often than not, they're going to be truncated, which means that the tip of the cone is going to be sliced off. You'll see these truncated cones a number of times in today's demonstrations. Now, once the top of a cone is sliced off, it becomes very similar to a cylinder. You can even think about these truncated conical forms as cylinders whose edges taper in toward one another. Again, you'll see me demonstrate this today. Next, let's talk about center lines. Many of the objects we will draw today will be symmetrical. Whenever you draw an object that is symmetrical, I highly recommend beginning with a center line. The center line should be placed exactly down the center of the long axis of whatever subject you're drawing. When drawing symmetrical objects, starting with a center line will make it so much easier to make sure that one side mirrors the other. A center line will also help you perfectly align any ellipses that your subject might have. And finally, I'd like to bring boxes back into the conversation. Now, in the previous lesson where you drew natural objects, we didn't use boxes. We primarily focused on spherical forms and cylindrical forms. But some of the objects you draw today may work best if they are first simplified into a box. Now in the demo today, I'll be drawing the handle of a cup. This strategy of first placing something in a box in order to figure out how to draw it, will work with many different kinds of subjects. Now, we'll talk more about this strategy in the next lesson. But for now, I just want you to ask yourself if any part of your subject would best be simplified using a box. Now in today's demonstrations, you'll see me draw a number of different kinds of objects. You'll also see me use a number of different drawing strategies. So you've learned in this course and some that I addressed in my beginner's guide to drawing. I'd like to remind you that there is no single correct way to approach any of these subjects. What's most important is that you explore and experiment to figure out what drawing processes and strategies work best for you. If during today's demonstrations, you feel like you need to refresher on some of these more fundamental drawing skills, I highly encourage you to revisit my beginners guide to drawing. Remember, you cannot practice drawing too much. Revisiting fundamentals is always a fantastic idea. You never need to feel ashamed that you're backtracking. I still practice the same fundamental skills that I taught my Beginners Guide on a regular basis. So if you feel you might benefit from revisiting those earlier lessons, feel free. Okay, let's head to the drawing board. So here I will be drawing our kettle. One of the things you're going to see me do over and over again is starting off a drawing two dimensionally. My first goal is to capture the basic shapes and proportions of the subject. Once the basic shapes have been captured, I can then transition the two dimensional drawing into three dimensions. Right now we're going to be drawing a kettle. This kettle has a number of different parts. It has a spout, it has a handle, but the central volume of the kettle is symmetric. Here we have a simple center line. That's how we're going to begin. Remember, you want to keep the center line light. We want to be able to knock it back later on. Now, I can see my center line isn't quite vertical, so I'm going to move it over just slightly till it's perfectly vertical. Now, as always, these are hand drawn lines. They're not going to be perfectly straight, and that's fine. They will still be functional. Next, I want to work out the basic shapes of the kettle. The large central volume of the kettle has two different parts. It has a cylinder up top and this cone shape at the bottom. I'm going to begin with the vertical sides of the cylindrical part of the kettle. Now at this stage, I haven't yet made any decisions about proportions, so I'm just feeling out the drawing. Here is the vertical line for the right side of the upper section of the kettle, and now I need to draw the vertical line for the left side. Now, here's where the center line really comes in handy. Because I want this center line to run up and down the center of the bigger volume of the kettle, then I need to draw the left side the same distance from the center line as the right side. As always, you can measure this by i or take a measurement with your pencil. I'm going to make my first light attempt and take a look. I think this line needs to be moved over slightly to the left, so I'm going to make a second attempt and re evaluate. Now, I want you to note that I've made these lines longer than I think they need to be. That's because I haven't yet established where the top of the kettle is or where the cylindrical part stops and the cone begins. At this stage, these are just construction lines. Now, I want to draw the cone shape for the kettle. These lines for the left and right side of the cone section are going to be tilted. Now, when you're drawing from observation, I encourage you to use your pencil to find the exact tilt of the lines of your subject you're drawing. I taught this technique in depth in my beginner's guide to drawing. So if you need a reminder for how that works, I highly encourage you to visit that beginner's guide. I'm going to draw the right side. I have measured to figure out what the tilt of this line needs to be. Right here where this vertical line and this tilted line come together, I have an angle. This angle marks the divide between the cylindrical section of the top and the conical section at the bottom. I know that eventually I'm going to draw an ellipse right here. I'm going to draw a horizontal axis line. First, it's going to provide the axis line for the ellipse that I will eventually draw here. But it also helps me to know where to extend the line for the left side of the lower section of the kettle. So now I'm going to draw the left side of the kettle. Now, remember, this object is symmetric, which means the left and right sides need to mirror one another. This center line makes it so much easier to compare the sides to make sure they are mirroring one another. Now I want to draw the axis line for the ellipse at the top and the axis line for the ellipse at the bottom. Now, remember, in my beginner's guide to drawing, I taught you how to measure To figure out exactly where the corners of this ellipse should be, you can use proportional measuring or you can use angle sighting, which is what I will do. I used my pencil to figure out the exact angle between this corner and this corner. And where that line crossed this vertical line, gave me the location of the ellipse at the top of the kettle. I was able to simply extend that line across. Again, if you need any reminders on how this works, I encourage you to revisit my beginner's guide to drawing. Using the same technique, I have found the location of the bottom ellipse. Eventually, I'm going to draw the ellipse that will make the bottom of the kettle appear rounded. This is the axis line for that ellipse. At this stage, we have the basic shape of the kettle and the three axis lines for the ellipses. But so far, nothing in this drawing appears three dimensional. Now it's time to bring this drawing into three dimensions by drawing the ellipses. I'm going to begin with the ellipse at the top. As always, you can figure out how open the ellipse is by using proportional measuring or you can cite it by Ii. I'm simply going to cite it by i. With the help of this axis line, I'm going to make the motion of an ellipse that appears to be the right amount of openness, and when I'm ready, I'm going to drop my pencil down and draw it. No single pass made a perfect ellipse, but they coalesce into a workable shape. Now, I want you to note that this drawing is pretty messy right now, and that is fine. Remember, this is just a construction drawing. Later on, once I have all of the shapes and proportions worked out, I can go back in and darken only the lines I want. Now, I think this ellipse could be just a little bit more open, so I'm going to go ahead and open it up just a little bit. Now the ellipse at the bottom of this cylindrical section will be approximately the same width as the ellipse at the top, but it needs to be just slightly more open. Once again, I'm going to make the motion. And when I'm ready, I'm going to drop my pencil and make that shape. Now, this axis line did not end up being right in the center of this ellipse. You can see that the upper section is a little bigger and the lower section is a little smaller. So I'm going to make one more attempt. There we go. That looks right to me. Again, this ellipse is the same width as the one above, but it is more open. Now, as soon as I draw these ellipses, the drawing starts to appear three dimensional. Hopefully, you can feel that sensation when a drawing goes from two dimensional to three dimensional. Now I need to draw the ellipse at the bottom. Using this as an axis line, I have drawn another ellipse. This ellipse is going to capture the bottom of the kettle. Again, this ellipse is not perfect, but I think it will work just fine. I can go back later and smooth out all of the curves. So now we have constructed the basic three dimensional volume of the kettle. Next, I want to draw the spout and the handle. To do this, I'm going to use the block in method. I'll begin with the spout. I simply want to capture the direction that the spout is going. Because I'm using the block and method, I am translating the curves into straight lines first. Now, looking at my subject, I can see that I've made this line too tilted. It needs to be moved slightly this direction. This is incredibly common while drawing. It's not a big deal at all. Just simply make a second attempt. By the time the drawing is finished and you've darkened the lines, these kinds of extra lines will barely be noticeable. And we'll draw the very end of the spout here. And now, I need to complete the two dimensional shape by giving it some thickness. Now, at the very end of the spout, we have a small ellipse. Once I blocked it in, it's very easy to go back and add the curves. And I can see at the very end, we have this small triangular spout. Now, even though it's slender, this entire spout is, of course, a cylinder and ends with an ellipse. It's these small details like this ellipse at the end of the spout that show that this is a three dimensional form, not merely a flat shape. Next, I'll use the same techniques to construct the handle. First, I'll block the handle in with straight lines before adding the curves. I made this a little too thin, so I'm going to thicken it chest a little bit. And I'll use my eraser to knock back that line. Now I'll add some of the curves. These two appear to meet at an angle, not at a curve. Once again, this is just a flat shape. To give it some dimensionality, we need to add some ellipses. The handle consists of course of three cylinders, one here, one here, and one here. Because we're looking down on the kettle, we are going to see the full ellipse at the top of the handle. Now because this is small, I don't feel like I need to draw an axis line. I feel comfortable just drawing the ellipse. Now I need to add the ellipse at the bottom here. You can see as soon as I draw these ellipses, suddenly the handle begins to look three dimensional. From here, I can finish the drawing by adding the handle at the top and the cylinder that it rests upon. When I'm ready, I can darken the lines I want seen by a viewer. As always, this is a free hand drawing. The lines are not going to be perfect, and that is fine. Hopefully, now you're really starting to get a sense of the three dimensionality of this subject. At this stage, every part of this drawing has been considered in terms of its three dimensionality, and I'm only darkening the lines that I on seen by a viewer. From here, I can add as many small details as I like. I can be confident that the drawing is going to appear three dimensional. I have worked out all of the three dimensional volumes. So from here on out, I would be comfortable taking this drawing as far as I wanted to go. But I can be confident that no matter what sheeting or details are added to this drawing, it will still appear to be three dimension. A few final notes on this drawing. It is very important when you're learning to leave your construction lines, show your work. Leaving all your construction lines visible helps you to train your mind to think in terms of three dimensions. Now, I don't always draw this many axis lines or construction lines when I'm not drawing for students. But I've done this kind of drawing so many times that I visualize the construction lines in my mind, even though I don't physically draw them. I don't have to. This has become how I think about every subject I draw. So hopefully, this gives you a sense of how to construct this kind of three dimensional object. So with all of this in mind, let's head to the next demonstration. For this demonstration, we're going to be working on a coffee cup. I chose a coffee cup because it has two features that you may run into while doing today's project. I want to show you how to draw the rim of a cup as well as a handle. Let's start with the rim. I've already measured the ellipses using the proportional measuring techniques that I taught in my beginner's guide to drawing, and I measured the width to height relationship of the entire cylinder of the cup. Now, a basic cylinder has a flat top, but of course, a cup is fallowed out. So I'm going to show you how to create that illusion using line. Create this illusion, I'm first going to darken the outer contour of the back edge of the cup. Starting at the side, I'll add some dark lines. Here we have the darkened back edge of the coffee mouth. Now, of course, this light line represents the location of the front edge of the cylinder. Not only does the cup need to appear hollow, but the rim needs to appear to have some thickness. We know that this is going to be the front edge of the cylinder, and of course, it's going to be the front edge of the coffee cup. To give the rim some thickness, we're going to draw a second ellipse right inside the edge of the cylinder. I'm going to start off lightly before darkening this line just a little bit. Now, as we get to the corner of the ellipse, we're going to let this line fade out. I'm going to do the same thing on the other side. The corner of the ellipse is going to start off lighter and then darken as it approaches the front of the cylinder. This is how you create the illusion of the rim of a coffee cup. Hopefully, you can see that illusion already appearing in this drawing. The back edge of the cylinder gets darkened and the front of the inner ellipse gets darkened. Now, let's move on to the handle. Now, in order to draw the handle of a coffee cup, I'm going to place it in a box. Imagine we had the handle on its own, and we were going to place this handle in a box that was just the right size. By placing the handle in a box, we can understand the perspective. First, I'm going to construct a simple box that extends out from the coffee cup. So here I'm drawing the line that captures where the handle starts and ends on the coffee cup. Both the top and bottom of where the handle meets the coffee mug will line up on this line. Next, I'll extend the box outward. Here I'm just trying to construct the first plane of the box. This line represents the end of the coffee cup handle. So now we've constructed the plane of the box that is facing us. So now that we've drawn this face of the box, we can construct the rest of it. Here we have the very top of the handle where it meets the coffee cup. Now I can draw the top right edge of this box. As I'm drawing, I want to make sure that the box is in three point perspective. You should be very comfortable with this task by now. Here is the bottom edge of the box. Here is the back edge of the far right side of the box, and of course, the top plane of the box. In order to draw this complex form of the handle, I've started off with a basic familiar shape, the box. In order to construct the handle, I'm going to first shape just the side of the handle in this first plane that we drew. I'll begin where the handle meets the mug. Curve it around and then come down to the bottom. Paying close attention to how the handle is curving around, trying to capture the shape. So hopefully, you can see that the side of the handle perfectly fits within this box that we've drawn. I'll extend this line down and complete the rest of the handle. Let's start at the very top of the handle. I'm first going to extend this edge back toward our vanishing point. Next, I'm going to draw the back edge of the handle. It's going to follow the back edge of the box, and then I'm going to curve it around. Going to hit the back edge of our box before coming down. Here, I'm going to extend a line that appears to go back in perspective and that curves up to meet the back edge of the handle. This should give the appearance that this part of the handle is disappearing as it curves underneath. Now let's move to the lower section where the handle meets the muck. This line is also going to go back into perspective. Now we can draw the back edge of where the handle meets the cup. Once we have constructed this side of the handle that is facing us directly, then we can use perspective established by the box to figure out where the rest of the lines go. We can see just a tiny bit of the underside of this connection popping out here. Again, this line is going to go in the same direction as the box. We can also see a tiny bit of the handle poking out right here, again, that line to is going to go back into perspective. The same as all of these other parallel edges. By first, placing this handle within a box, we were able to figure out how each plane of the handle operates in perspective. As this three dimensional handle curves through space, the box helps us remember what each plane is doing. It helps us to make a clear distinction between the side plane of the handle, the top plane, as well as the back of the handle. And we can see each part of the handle curving through space in a realistic three dimensional way. Once this is done, we can darken up any remaining lines. Now, as always, these lines are not perfect. They are hand drawn and they look hand drawn. But hopefully you can see what a good job this drawing does of communicating three dimensionality. We can really start to feel the thickness of the rim and the three dimensional effect as the rim disappears as it goes back into space. We also get a strong sense that the handle of this cup is in proper perspective. As you're drawing any subject, ask yourself if first placing it in a box will help you figure out how to create the illusion of three dimensions. Of course, once you're done with your construction lines, you can always use an eraser to knock them back if you so choose. But once again, remember, as you're learning, I encourage you to leave your construction lines at least somewhat visible. Just seeing the construction lines tells the story of how the drawing was made. Vewing drawings with construction lines can help train your brain to see how to draw these objects. So in this demo, we're going to take a look at some variations on rims and handles. Now, I've already taken the liberty of drawing in the large round vessel portion of this picture. I've also drawn in the ellipse, where this cylindrical portion meets this larger round portion. Finally, I've blocked in both the handle and the top of the rim of the picture. Now at this stage, you should be familiar with all of these processes. So let's start with the handle. Now in the previous demonstration, you saw me place the handle within a box to help inform the perspective. But of course, you don't have to put a handle in a box in order to draw it. So I just want to show you a different strategy you can use. Remember, my goal is to provide you with as many drawing strategies as I can. It's up to you to experiment to figure out which ones will work best for you. Now, one of the most challenging parts of drawing a handle is to give the illusion that it is turning through space. With a handle like this, we have three visible planes. We have this top plane of the handle here, as well as a side plane. But as the handle curves through space, this top plane disappears, and as it disappears, the underside of the handle becomes visible. So let me show you what I mean. I'm going to begin with this contour for the handle. I've already blocked it in, meaning that I've simplified the curves into straight lines. Remember, blocking in something helps you structure it. By blocking in curves, we can give the curves a greater sense of structure and understand how they curve. So beginning here, I am going to draw a curved line as the handle curves through space. I'm also going to draw the top of the handle. Again, I am going to curve it and follow it around as the handle curves. So now we have the two edges of this part of the handle. But in order to complete this illusion, we need to divide this top plane from the side plane. I'm going to use a very light soft line to draw the side plane of the handle, and that is going to curve all the way around. Next, I'm going to draw the contour of the handle on the left side. Letting the block and guide me, I'm going to curve this line. You can see here that it is joining this outer contour. In order to complete the illusion that this handle is curving through space, I need to complete the side plane of the handle. Here is the side plane of the handle that we've established. Here is the outer contour. But this line dives inside the form, and now I'm going to use a light soft line to continue to draw the side plane of that handle. As soon as I do that, the illusion of three dimensions pops into view. Now, a lot of this illusion is created with line quality. When this edge of the side plane of the handle is an outer contour, it's dark. But once it goes inside the form, I let it get lighter. Similarly, when this edge of the side plane of the handle is an outer contour, it's dark, but once it comes inside the form, I allow it to get lighter. Now I need to complete the handle by drawing this back edge. Again, letting the blocking guide me, I'm going to draw a curved line. I want you to note that I have not erased any of the block in lines, but as soon as I draw the curves over them, they almost entirely disappear. That's what a good block in does. Hopefully, you can really get a sense of this shape curving through space. We can see this top plane of the handle curve up and over and disappear. As it disappears, we see the underside of the handle become visible. Now I'll darken the contour of the vessel just a little bit. Really want to give this sense that it is in front of the handle. So as you're constructing a handle like this, you want to follow each contour very carefully to make sure you can create that illusion of a form that is turning through space. Next, let's go to the rim of the picture. Once again, you can see that I've already blocked in the basic outline of the top of the rim of the picture. Now, in the previous demonstration, when we drew the coffee cup, the rim was very simple. But this rim has a curved lip for the water to pour out. I'll begin on the left side and draw the outer contour. I'm pretty confident of how that's going to work. This line is nearly straight, but we can see some subtle curvature that I want to capture. Right here, we see a more acute curve. I'm going to connect that line to this more subtly curved top of the rim. At this stage, I'm simply following the outer contour. We have a slightly concave curve here before this line curves outward. And moves underneath this lip. Again, you can see what a good job the blocking did simplifying this curve. But you'll notice the line for the curve of the lip dissipates as it goes inside. It nearly disappears. If we look up here, we can see a new line. This is going to give the rim some dimension. As this lower contour for the rim dissipates and then disappears, we have a new contour take prominence. So I'm going to draw it lightly first, and I'll go back and darken it in just a moment. Again, we've got some subtle curves here that I want to capture. Now that I've drawn it lightly, I'll go back in and darken it. Now, if we follow this line, it doesn't meet up with the outer contour here, it actually moves inside, and again, helps give the rim the illusion of some thickness. As we follow this inner curve of the rim, it too dissipates and disappears. Again, much of this illusion is created with line quality. We have a number of outer contours that once they dive inside the form and become inner contours, they dissipate and disappear. We can create that illusion with light soft lines. We see the same thing happening here with the left side of the rim. This line comes in, dissipates, and disappears, and we see this with the inner contours of the rim as well. This line dissipates and disappears as does this line. When you're ready, you can darken any lines you want to. To create the illusion of a solid three dimensional form. Now, in this course, we are not addressing shading. But once you get your drawing to this place, hopefully you can see that shading becomes a much more straightforward process. In this demo, my goal was to show you another strategy, another way to approach rims and handles. I also wanted to demonstrate a common variation you may see when drawing rims. Now, it's important to remember, there is no single correct way to draw any particular subject. My goal is to introduce you to a number of strategies. When you are drawing the subjects that you want to draw, you understand how to approach them. Before we get you to your project, I want to show you one more variation. Here, we see a transparent object. Transparent objects are fantastic to work with because we can see the entirety of all of the ellipses. When we're drawing the bottom ellipse on an opaque object like the coffee cup, we only see the bottom of that bottom ellipse. But when drawing a transparent object, we see the entirety of each ellipse. This helps us to really get the sense of how the ellipses open up as they go down. In this object, each ellipse is a different width. But regardless of the width, as we go down the form, each ellipse gets more and more open with the most open ellipse being here at the bottom. Now, once again, I've sketched in the basic forms of this subject already. But I'd like to point out a few things. Here we can see another variation on a rim, and in particular, this form has a triangular spout. To properly capture this, we need to draw the rim at the proper thickness at each moment. This is something to pay close attention to when you're drawing. How thick is an object, and how do we communicate that thickness? We can also see how this triangular spout extends down into the conical form. Remember, even minor variations like this give you another opportunity to explore how three dimensional forms work in space. Another unique feature of this object is this blue wooden color that is around the center. We can see the edge of this form where it's been sliced open. This gives us a unique look at the three dimensionality of the object. We can see where this collar rounds out and gets thicker and then gets thinner, and then rounds out again and gets thicker at the top. It helps us to understand why the contour of the collar looks the way it does. We can see this form becoming more rounded on the side here. Of course, we can see it disappear behind the glass of the cone. As you're selecting your objects today, really try and find different kinds of forms, forms that you can recognize, but that will also offer you unique opportunities to explore three dimensional forms. In one sense, this object is very similar to objects that we've already drawn. But from another perspective, we are seeing the familiar forms of cylinders, spheres, cones, and cubes being played out in different ways. Going back to this wooden color, we can see that this form is very much like a cylinder that's been wrapped around here. There's another cylindrical form that appears to be wrapped around the bottom. If you look closely, you can see indications of the ellipses. These two cylindrical forms are connected in the center by a concave cylinder. Again, these are all variations on a common theme. The upper chamber of this form is an inverted cone. The lower chamber of this object starts off as a truncated cone before morphing into an ovidal form. Now, reminder again that as you are practicing today, you want to keep your drawing simple. For example, you've noticed that I've edited out the tie around the collar. Now while you're practicing, you're welcome to try to draw some of these details. Just remember, the goal of today is to draw well crafted three dimensional objects. It's much more important to capture the simple three dimensional forms than it is to add a lot of complexity in detail. With all of this in mind, let's get you to your project. So hopefully at this stage, you have a good understanding of how to draw human made or machine made forms. Nearly every form you encounter should still be made up of the same basic three dimensional forms that you've learned about. So now let's get you to your project. For your project today, I want you to select and draw a minimum of three human made objects. Remember, when I say human made, they can be crafted with precision by hand, or by machine. Now, in today's lesson, I focused on kitchen items, but remember, you can draw any human made forms that you have access to. Look around your environment, see what you can find. Perhaps you have access to a hair dryer or a vase or plant pot or maybe a lamp. Any of these forms will work. Children's toys actually work great for these kinds of projects. But you need to make sure that they are at the right level of complexity. You want them to be complex enough to be a bit of a challenge, but not so complex, they become overwhelming. Just like the natural objects that we drew in the previous lesson, these human made forms that you draw from today should be composite forms. They should be constructed from a minimum of two different three dimensional shapes. Remember, the goal of this project is not to do detailed finished drawings. The goal is to do well crafted three dimensional drawings of composite forms. Focus on the simple three dimensional forms that you've learned about, spheres, cylinders, and cubes. Of course, your objects may also include cones or ovoids. As always, I'd like to remind you that I'm giving you the minimum amount of practice. If you want to improve faster, I suggest drawing more than three objects. As you're starting to see, nearly every subject you draw is going to be made up of these three dimensional forms. Starting off with more basic forms is how you build up your skills. Once you get good at properly drawing these more basic three dimensional forms, you will be ready for more complex forms, including the human figure. Well, thank you so much for joining me. I will see you back here for lesson eight, the final lesson in this course. In Lesson eight, you're going to learn how to take everything you've learned so far and bring it together to draw much more complex subjects. 9. Complex 3D Forms: See se si se site. Welcome to the final lesson of drawing in three dimensions. This is a very challenging course. In it, we've addressed some of the most technical aspects of the drawing process. But you've stuck with it, and here you are. This point, you are no longer a beginner. You're creating drawings that go far beyond the basics. I know this course has been a challenge, but drawing in three dimensions is the gateway you must walk through in order to enter a wider world of drawing. In this lesson, I'm going to introduce you to some additional tools and techniques that will allow you to draw much more complex subjects. We're going to build on everything you've learned in order to increase the complexity of the objects you draw. So far, we focused mostly on pretty simple objects. But of course, many, if not most of the subjects that you'll want to draw are much more complex. Now, learning to draw in three dimensions is a huge topic. No course could cover every single aspect of it. But my goal is to give you the most essential tools and techniques that will allow you to solve three dimensional drawing problems on your own. Now, before we get into the lessons, there's one more thing I want to address. I'm assuming that you've already gone through my beginner's guide to drawing. In that course, you learned how to simplify subjects into their most basic shapes. You also learned how to finish drawings by darkening lines and adding detail and texture. In today's lessons, I'm going to focus on how to draw subjects properly in three dimensions. I'm going to assume that you already have an understanding of how to darken them once you've developed your three dimensional drawings. Three dimensionality is the focus of this course. So assuming you're ready, let's get into it. So far in this course, we've drawn objects from very common viewpoints. When we've drawn a cup or a tea kettle, they've been upright. But remember, you can turn an object any way you want to. I want to encourage you to draw objects from many viewpoints, not just the most common ones. Turn objects on their side or upside down. This will help you understand how they are constructed three dimensionally. It'll help train your brain to think of these objects in the round, not simply from the most common viewpoints. So to see what I mean, let's take a look at a few drawings. Here, we see a number of T cups that I've drawn. These T cups have been drawn from many viewpoints. They appear to be turning in space. Note that the geometry of these T cups is very familiar. If you look closely, you can see light lines indicating the spheres that I initially drew. The shape of the T cup is a allowed out sphere with a handle on the side. Now that you can even see the axis lines that I used for the ellipses. There's nothing in this drawing that you don't already know how to draw. The only difference is that these t cups have been turned and tilted, but they are drawn the exact same way you would draw an upright t cup. Next, let's take a look at some drawings of a top hat. Top hat is essentially a cylindrical form with a flat rim around its base. The cylindrical form flares out a little at the top. Once again, you can see that I've turned this top hat in all directions. It's drawn from many different viewpoints. Now, when we draw spherical and cylindrical objects, we can tilt them by simply tilting the axis line. But drawing box like forms that are tilted is a little different. So far in this course, we focused on boxes that have been up right. When a box is up right, we've been using a horizontal horizon line. The verticals of these boxes are perpendicular to that horizon line. In order to draw a box that is tilted, all we need to do is visualize or draw a tilted horizon line. The tilt of the box will be determined by the tilt of the horizon line. Can use this technique to draw boxes in two or three point perspective. One of the best ways you can practice this is to draw tilted boxes freehand. To do this, you simply need to visualize a tilted horizon line. For each of these boxes, I visualized a different horizon line. But the process for drawing these boxes is exactly the same as what you've already learned in this course. They're just tilted. Now, when you draw boxes free hand, remember, they're not going to be perfect. That's fine. We're going for believability, not perfection. Remember, if you ever struggle with this, you can always draw an actual horizon line and draw the tilted box in relationship to it. Once you have this skill, you can draw more complex box like objects. Here's some drawings of single serving milk cartons. Once again, I have drawn these from multiple points of view. So, moving forward, as you're learning to draw in three dimensions, draw objects from many points of view, not just the most common ones. And for box like objects, try drawing them free hand without the use of a horizon line and vanishing points. Your boxes should still correspond to the same rules you learned, but you don't need to draw vanishing points or perspective lines in every drawing. The more you practice this, the more believable your free hand boxes will become. Another strategy that I highly recommend is to do orthographic drawings before you start your final drawings. Ortho means straight and graphic refers to a drawing. So Orthographic drawings are drawings done from straight on viewpoints. They're drawings that just show the front of an object or a side or the top. They don't have any perspective. So why am I encouraging you to do flat drawings in a course focusing on three dimensionality. To help you understand this, let me demonstrate. When you are trying to draw any object in three dimensions, I recommend doing some orthographic drawings. So what are orthographic drawings? They are drawings that depict a three dimensional object from a number of two dimensional views. I'm about to demonstrate exactly what this means. One object you're going to see me demonstrate today is a pair of binoculars. Now, to do orthographic drawings, it works best to have the actual object on hand. So to begin, we're simply going to investigate the object. We want to get a sense of its basic proportions. I can immediately see that this pair of binoculars is a little wider than it is tall. So for my orthographic drawings, I'm going to start with a box that is slightly wider than it is tall. Now, it's important to note that these orthographic drawings do not have to be good drawings. There's simply an opportunity to explore the subject we're about to draw. Of it as a thumbnail sketch, a preparatory drawing, merely a learning aid. So one thing that I'm noticing is the distance between the two lenses of the binoculars is equal to the distance from one side of a lens to another. This means that I can divide this distance into three equal parts. I'm just going to do this by I. Again, these do not need to be great drawings. So once this is divided into thirds, I know that the central area is going to be left empty, and these two sections are going to be occupied by the lenses of the binoculars. I just want to look at this area here, going to draw a horizontal line across that is going to represent this break in the object. So this section appear is where I'm going to place these shapes. Now I can start to sketch in the basic geometry of the binoculars. This is going to be an incredibly simple sketch. Again, these do not need to be really good drawings. If I divide this section approximately in half, this will give me the approximate location of these larger shapes here. Again, I'm just doing quick, simple sketches just to get an idea of the basic shapes. You'll notice that in this type of drawing, once again, there is no perspective. I'm simply focusing on the basic two dimensional shapes that make up the object. It allows me an opportunity to notice all of these small details in shapes and relationships and work them out before I do it in a perspective drawing. Now, of course, this kind of exploration would not be possible if I didn't have the objects sitting right here. Again, this is another reason why I highly recommend that when you're learning to draw, you draw from observation, you draw from real objects as much as possible. Once I have this simple view roughly worked out, now I want to draw it from another view. I'm going to draw the pair of binoculars from the side. So I'm going to move these proportions over. I'm just going to extend this line and this line over. And I want to make this new box the same width as one of the lenses. This is because when we view the binoculars from the side, we can see that this is the greatest width. I'm also going to bring this line over. Once I have this line, I can begin drawing the cone of this section of the binoculars. As I'm doing this simple drawing, I am learning quite a bit about the basic shapes and forms of these binoculars. For example, I'm learning that these parts of the binoculars that you look into are not aligned directly with the cone from the side view. They are placed back just slightly. That's not something I would have guessed. I can see this portion of the binoculars here sticking up on the right side, but not on the left underneath. Finally, I'm going to drop this line down, and I'm going to do one more drawing of the binoculars. Focusing on the lenses. I'm going to drop down these lines here, which divide this last box into three equal parts. Of course, I know that I need to draw circles in this part of the box and in this part of the box, representing the lenses that we see out of. So here are the basic orthogonal views for these binoculars. Now, while we're on this topic, I'd like to show you another quick orthogonal drawing I did of another subject we're going to be drawing today, a chair. This was an incredibly quick drawing done in cheap ballpoint pen. This is a crude, quick drawing. But remember, these do not have to be good drawings. They are just a way to work out the basic shapes in two dimensions before attempting to draw a subject in three dimensions. So as you are preparing to draw any subject in three dimensions, I highly recommend doing quick orthogonal sketches. Now, the more experience you get drawing in three dimensions, the less you need to rely on things like this. But especially as you're learning, this is such an excellent way to get your mind prepared to draw any object in three dimensions. So now that you understand how to do orthographic drawings, I'd like to talk about today's demonstrations. Today I'm going to demonstrate how to draw much more complex objects. Our subjects today will be a chair, a pair of binoculars, and a mixer. Now, I'm not going to go through the entire drawing process start to finish. I'm just going to focus on how to draw them properly in three dimensions. That's what this course is focusing on, and that is the most important skill for you to learn. Once you figured out the perspective and how to make it look three dimensional, darkening the lines is much easier. Remember, in this course, we're not getting into any shading. We're simply focusing on three dimensional line drawings. Now, I'd like to remind you that there is no single correct way to draw any of these subjects. My goal is to simply show you how I might approach it. The tools and techniques I'm going to show you can be applied to subject. But I wanted to do some drawings of different kinds of subjects. The chair is made up of mostly box like forms. The binoculars are cylindrical, and the mixer is a combination of spheres, cylinders, and cubes. Now, remember, the goal today is not a full demonstration start to finish. I'm just trying to teach you strategies that you can apply to any subject. All right, let's head to the drawing board. So our subject here is a vintage modern chair. This chair is made up of mostly straight lines that meet at angles. So it's an excellent candidate for angle sighting and enveloping. So I'm going to begin enveloping at the ground plane. I want to find the location of all three visible legs of the chair. I'll start by drawing this line that connects the front leg and the back right leg. Next, I'll draw a line from the front leg to the leg on the left. Next, I'll send a line up from the back leg on our right to the back of the chair. I'll continue this process until I've created the entire envelope for the chair. Remember, I taught this technique in depth in my beginner's guide to drawing. So if you need any reminders on how this works, I highly recommend revisiting that course. So each time I create a new angle, I'm paying attention to its relationship to other angles in the drawing. So as I'm trying to figure out where the left corner of the seat of the chair is, I'm paying particular attention to where it is in relationship to this angle down here. So as I'm enveloping, I'm not only paying attention to the direction of the line that I'm drawing. I'm also paying attention to the specific distance and direction created from all of the other points. I'm also paying close attention to the relationships between each of the angles. I want to know exactly what this angle is from here to here. I want to capture the angle from here to here. I may not be drawing these angles, but I am visualizing them to help me get the right envelope on the page. Once I've completed my envelope, and I've used angle sighting to make sure that the relationships between the points are all accurate, I can start constructing the actual chair. I'm going to begin by constructing the box for the seat of the chair. I'll begin by using angle sighting to figure out the tilt of each edge of the seat. Now, of course, the seat is not a simple block shape, but I can begin by drawing a simple box and then carve out of it. Now, of course, I'm not drawing using perspective lines right now, but I am visualizing the box in perspective as I draw it. When combined with angle sighting, this is an excellent way to construct believable boxes in perspective. So after carefully constructing each edge of the box. So once I've constructed the outer edges of the box, I can add the interior lines. I want to make sure my box is in three point perspective. So you can see that these two lines appear to be going back to a vanishing point over on the left side, as does this line over here, just like you learned about earlier in this course. These lines appear to be diminishing toward a vanishing point far to the right. This line appears to be traveling back to a vanishing point on the right as well. Now, to capture the proper perspective, you may need to make some basic adjustments as you see me doing here. The goal is to create a believable box in perspective. Now, of course, the shape of the cushion is more complicated than this, but I have simplified it. To complete the shape of the cushion, I am going to slice off this section here. This gives us the basic side view of the cushion. Now, as soon as I slice this section off, this means that I need a new line that runs along this plane. And I want to make a few adjustments to make sure everything is in proper perspective. Now, you can see I'm trying to draw all of this very lightly. If I were drawing on my own and not teaching, I would make this even lighter. This has given us the basic shape of the seat of the chair. Next, you'll see me do something very similar for the back of the chair. I'll start with the outside edges before filling in the interior lines. Note that right now, this is a two dimensional shape. But once I add the interior lines, it will appear to pop into three dimensions. Once I establish the bottom and the side plane, suddenly, we appear to have something that looks more like a block. Notice that this block is a little wider at its base than at the top. I feel comfortable just drawing this rather than starting with a full right angle block and then carving out of it. Once that's been constructed, I can use angle sighting to capture the directions of the legs of the chair, as always making any adjustments that I need to along the way. So this is how the process goes. Each step of the way, I'm using angle sighting and my knowledge of perspective to construct the chair in three dimensions. Once I've got the legs, I can use the same technique to capture the direction of the arm of the chair. Now, this is a unique chair. I only has one arm. You can see these lines are not perfectly straight, but they are straight enough. Once I've captured all of the angles of the basic shapes of the chair, I can start to add detail. So here is the more detailed drawing of this chair. Notice you can see all of the process lines I used to construct it on this paper. In my beginner's guide to drawing, I covered how to start to darken your drawings. This course, though, is focusing on perspective and three dimensional drawings. So I want you to see how I've used the line quality here. I've used darker lines around the edges and lighter lines to show the plane changes within the contours. Note that rather than simply drawing dark lines over the straight edges of my initial boxes, I've used softer curved lines. This gives a sense of the softness and puffiness of the chair. I pay particular attention and use dark lines to draw the folds of fabric. I've tried to create the sensation that the fabric is pulled taut at the corners of the chair. I've tried to draw very, very straight lines for the wood pieces of the chair. These are not perfectly straight ruler lines, but I think they do a pretty good job at separating the wood areas of the chair from the leather areas. But underneath all of these more detailed lines and marks is a solid foundation that has been properly drawn in perspective. So for this demonstration, I'm going to draw a pair of binoculars. Now, this is a very complex object, but I can simplify the entire thing by placing it in a box. This first line captures the tilt of the line that runs right underneath the two ellipses for the lenses of the binoculars. I use the same technique to capture the line on top of the lenses. Notice that these two lines appear to subtly converge as they travel toward the left. The perspective isn't the lot because this is a small object, but it is detectable. Next, I want to capture the direction of the line at the very back of the binoculars. Once again, you can see this line appears as if it would converge at the same vanishing point far to the left. Next, I'll construct the rest of the box. Now, the binoculars do narrow as they go toward the back. So the back edge of the box is going to be a little imperfect, but I'm going to construct the box that would contain the entire pair of binoculars. I'm going to construct the box very, very lightly to start. Making any adjustments necessary as I move along. Once the box is completed, I can begin to carve out of it. Now, as you know, it's important to start with the biggest shapes first. The biggest most prominent features of the binoculars are these large cylindrical lenses at the front. Now, because I'm drawing these from life, I have access to the real pair of binoculars. I was able to investigate them before I started this drawing. What I learned is that if I divide this front plane into three equal squares, the ellipses of the lenses would occupy the right square and the left square. Earlier in this course, you learned that you can divide any plane in half by drawing straight diagonal lines from corner to corner. Where those lines intersect will give you the center of the plane. So once I've divided this plane into two equal parts, I can divide it into thirds using this technique. I'm going to draw a line from the bottom, right corner up to the very top of the center of this plane. I'll do the same thing on this side. Only this time starting from the bottom left corner, going to the center of this plane. Now, if I draw a vertical line from this intersection and this intersection, gives me three equal sections in perspective. So I'm going to use my eraser to knock back these construction lines just slightly and leave the lines that divide this front plane into thirds. I'll darken them just slightly to make sure they are visible. Again, this is something I am just doing while teaching. If I were drawing alone, I would not darken these divisions. But hopefully, you can see we now have three equal parts. We know that the cylinder for the lens on our right is going to start here, and the cylinder for the lens on the left is going to start here. So now I can start to draw my ellipse in this square. Notice that the ellipse is going to touch each of the edges of this shape and perspective. Once I've refined the shape for the ellipse of the right lens, I can move over to the lens on the left. So now I've drawn the ellipses for the two cylinders that house the lenses of the binoculars. At this stage, I can now start to construct the rest of the cylinder. I'll begin by extending lines from the ellipse back to the vanishing point on the right. Notice that these lines are going in the same direction as the lines for the box. Next, I'll extend lines back to start to construct the rest of the cylinder. Now, the cylindrical form for the lenses do narrow as they go back. I'll do the same thing for the cylinder on the left. So I'm going to draw an axis line running down the center of the cylinder. As I construct the cylinder, it will help me make sure that the entire cylinder is symmetric, that one side mirrors the other. I'll do the same thing on this side. Next, I can begin to construct the ellipses for the back end of the cylinder. Notice now that the drawing is starting to appear three dimensional. Now I'll construct the ellipse back here. Now, for this section of the binoculars, it narrows even more. Again, I want to make any refinements necessary. Notice that as the ellipses go back, each one gets slightly more open than the last. You can see that this line is more curved than this one, and this line is more curved than this one. It's subtle, but it is noticeable. With these basic cylindrical forms constructed, the binoculars are really popping into three dimensions now. These shapes in the back are interesting because they are flat here and then round at the bottom. We don't really have a name for this kind of shape, but we can construct it in three dimensions. Again, this shape is curved at the edges, here, and then here underneath, and it flattens out here. It's almost like a triangular form with curved edges. Here, the form curves right into the ellipse of this cylinder. We can construct the same kind of form on the other side, but remember it's going to be mirrored. So now the simple forms are really coming together. We can continue this process for each section of the binoculars. This is the axis line for the cylinder in the center. This is the axis line for the ellipse. At each step of the way, I can use the same tools and techniques that you've already learned to construct smaller and smaller shapes of the binoculars. Remember, draw everything lightly and simply at first. It's important to note that these simple parts of the drawing are actually some of the most difficult parts. But once you construct these basic three dimensional forms, the details come much easier. The trick is to first commit to getting the big shapes properly drawn in perspective before adding any of the smaller details. Just like with the chair, once you have the basic forms drawn, you can darken the lines. Now, of course, this is a hand done drawing, and you can find small imperfections all over the place. But for the most part, the perspective is starting to work. Once these largest forms are worked out and drawn, you can add smaller and smaller details. For example, once I have this larger cylinder drawn, I can then draw the small divisions that go on top of it. I want you to notice that each of these divisions follows the same direction as the perspective lines established at the very beginning of the drawing. Every detail, no matter how small works to reinforce the three dimensionality of the subject. Even these tiny demarcations on this wheel in the back go in the same direction as the perspective established at the beginning of the drawing. Now, this drawing is far from finished, but hopefully, this gives you a strong sense of what this process can do. Now that we're nearing the end of this demonstration, I want you to take notice of the first initial box that we drew. Notice that the binoculars appear to fit inside that box. At each step of the way, from the axis lines of these large cylinders for the lenses to the smaller details, all of these lines follow the perspective we established initially. Remember, there's no single correct way to construct any object. But hopefully, this demonstration has given you a sense of how to think your way through perspective problems, and how to draw more and more complex subjects properly in three dimensions. Well, hopefully, those demonstrations have given you some strategies that you can use when you're drawing on your own. Now here is one more strategy that I'd like to recommend. In addition to doing orthographic drawings before you draw a subject in perspective, I also recommend doing construction sketches. Just like the orthographic drawings, these can be very simple drawings. But construction sketches attempt to work out the basic shapes and forms that an object is made up of before you attempt it in a real drawing. You can begin with orthographic drawings. But then try and construct the form simply in three dimensions in a sketch. These are just like thumbnail sketches. They are simple and intended just to work out a problem. They do not need to be good drawings. So now, let's head to the drawing board so I can show you how I used construction sketches to help me figure out how to draw part of a mixer. So here on the left is a drawing that I've been working on of a mixer. Now, this drawing is not yet complete, but I wanted you to see all of the lines and marks that I'm using to figure out the geometry of this form. If you look closely, you can see the vertical and horizontal axis lines of multiple ellipses. You can see that I've drawn many aspects of the mixer transparently. But before I began this drawing of a mixer, I did some orthographic drawings in my sketchbook. Here, you can see the orthographic drawings that I've done of the head of the mixer. Before I attempted to draw the head and this drawing, I wanted to get a sense of all of the shapes and forms that made it up. I wanted to get a sense of the basic proportions. Here's the side view of the head of the mixer. Here's the top view, and here's the front view. But in addition to these orthographic drawings, I also drew some three dimensional construction drawings. I wanted to figure out how these three dimensional forms fit together. Drawings like this help me understand the three dimensional forms of the subject simply before I attempt them in a more finished drawing. So now, I'd like to take you through my thought process. I'm going to begin by drawing a simple perspective box. This plane on the left is going to be slightly taller than it is wide, and this plane on the right is going to extend well out into the distance. I want to make sure that this simple box appears to be in basic three point perspective. This center line is going to remain vertical. This line on the left side is going to converge just slightly as is this line on the right. I want these three lines to appear to converge in a vanishing point far to the right. And these three lines to appear to converge at a vanishing point far off to the left. Now, at the core of the head of the mixer is a basic block. I'm going to draw that block now. Note that all of these lines of the block I'm drawing are going to go back to the same vanishing points I established with the larger block. I'm going to darken the lines of this visible plane of the box. While leaving the interior lines lighter. Now, on top of this box, we have a half of a cylinder. Of course, to complete the cylinder, we need to draw this arch on the back as well. So here we have half of a circle and half of a circle here. We can connect these to create the illusion of a half cylinder resting on top of this initial block. So now we have what appears to be the shape of a loaf of bread. Now, I want you to notice that when we place this cylinder on top of our box, it removes a good portion of the top section of our initial block. This means that the contour of the top has been lowered. So this gets us closer to this shape of the head of the mixer, but we're not there yet. At both the front and back of the head of the mixer, we can see part of a sphere as well as part of a cylinder. So to give you a sense of what I mean, I'm going to draw a basic cylinder down here. Again, these are quick rough drawings. We're just trying to work out the basic shapes and proportions. Once I have this basic cylinder, I can draw a half sphere on top of it. So hopefully, you can see how I arrived at this shape. Now, imagine that I took a knife and cut through this form, cutting it essentially in half. Let's imagine that we took this half on the left and placed it right here. The bottom of this shape is cylindrical while the top is part of a sphere. Now, let's imagine we took this other half and put it on the back. The resulting shape would look like this. Now I'm going to darken the contours to accentuate the final shape of the head of the mixer. So hopefully, this gives you a sense of how we can think through three dimensional forms. And if you look closely at this drawing on the left, you can see much of the geometry that I've worked out here. I learned how to construct this shape through more simple drawings, and I applied that knowledge to the finished drawing. Starting off with flat orthographic drawings is a great way to get to know your subject. But doing three dimensional construction drawings will help you even further. This allows you to work out all of the basic forms of your subject in three dimensions before attempting to apply it in a more finished drawing. Remember, these don't have to be good drawings. They just have to be informative. They just need to help you work out the forms of your subject. So we've covered a lot in this lesson. I've encouraged you to draw objects from many different viewpoints. I've shown you how to do simple orthographic drawings of a subject. I've given you different strategies you can use to draw different kinds of objects, and I've shown you how you can use simple construction sketches to figure out the three dimensional geometry of a subject before you attempt to draw it. My goal in this lesson was to take everything you've learned so far in this course and to build on. Now, it would be impossible for me to show you how to draw every single object in perspective. But hopefully at this point, you have the tools and techniques you need to start solving three dimensional drawing problems on your own. The best thing you can do now is practice. So with that in mind, let's get you to your project. For your project today, I want you to draw a minimum of three complex objects. I really want you to challenge yourself today. Now, what you draw is entirely up to you, but pick subjects that you find fascinating. Now, I recommend increasing the complexity of your subjects as you move along. Once you have your three complex subjects, try drawing the easiest one first and slowly work your way up to the most complex object. You have a whole series of tools at this point to help you figure out how to draw any subject in three dimensions. And remember, as you're practicing, you can draw these objects from many different viewpoints. After you do an object from a more common viewpoint, turn it on its side or turn it upside down. Remember, this will train your brain to think about these subjects in the round as three dimensional objects. As you're doing today's project, remember, you can always begin with orthographic sketches or construction sketches to help you figure out the three dimensional geometry of your subject. Keep these drawings simple and work your way through the geometry. Try to break apart your subject and understand each of its three dimensional components. Now, you are never required to start off with orthographic sketches or construction sketches. They're just a tool for you to use if you are struggling if you need it. But I often find it very helpful to first grapple with the geometry of a subject in a simple drawing on a cheap piece of paper before I get out the nice white drawing paper. Now I want to talk to those of you who are interested in drawing the human figure. This form of three dimensional drawing is one of the best ways you can prepare yourself for figure drawing. The human figure is one of the most complex subjects you can draw. Learning how to simplify the human figure down to its most basic three dimensional shapes is an incredibly powerful tool. Once you can do this, all of the details and complexity of the figure make much more sense. So for those of you who want to move on to figure drawing, learning how to draw these basic three dimensional forms is critical. Going through a course like this is one of the best things you can do to prepare for figure drawing. So now that we're at the end of this course, there's one more thing I'd like to ask of you. From here on out every drawing you do, I want you to think about as a three dimensional object. I want you to draw as if you are sculpting on the page. This shift from two dimensional drawing to three dimensional drawing is one of the most powerful changes you can make. It is what truly separates the beginners from more advanced artists. Well, again, I want to congratulate you. I know this has been a challenging course, but here you are at the end. Thank you so much for spending this time with me. If you've enjoyed this course, if you've gotten something out of it, then I hope to see you in my third course in the drawing laboratory series. In this third course, you're going to learn all about line and mark making. You're going to learn how to be expressive with your lines. You're going to learn how to describe all kinds of tactile sensations. You'll learn how to give your drawings more depth using line. You'll learn how to draw lines that are filled with emotion and information. And finally, the fourth course in my drawing laboratory series will teach you how to shade. Shading is one of the most sought after skills. But the course that you've just completed is critical for understanding shading. When we shade, we're trying to create the illusion of light falling on three dimensional objects. But of course, in order to shade three dimensional objects, you need to learn how to draw them first, and that is what you've just done. So thank you so much for joining me in this course. It has been an honor and a privilege to work with you, and I hope to see you in future courses.