Transcripts
1. INTRODUCTION WATCH FIRST: Hey guys, welcome to this
tutorial about Lightroom. Now, this is the first chapter. In the first chapter, I
want to explain some stuff. Now, there are many tutorials about Lightroom and Photoshop. Let's be honest, most of the
things are pretty clear, like giving stars, creating
albums, importing images. I don't want to create a tutorial that's
about the basic stuff. I wanted to create a tutorial in the trend of, did you know? In other words, all
the stuff that I use during my normal
workflow where I think like, hey, I wonder if
everybody knows how this works and if it's easier
to do it this way. So in this tutorial you can
find the standard stuff, of course, like importing
files and sinking folders. But most of all it's
those little things that you may or may
not know about. Light room and of
course there will also be a Photoshop version
of this tutorial. Now, how does the tutorial work? You have several chapters, and I number those chapters
one to the end of course. So watch them in those orders. Or maybe if you want to watch them in a different order,
that's no problem at all. Just pick the ones
that you like. However I want to highly stressed to first watch
the extra videos. And we label those with letters, so chapter A and B, but there's also an extra
video on color spaces. Now if you watch
those videos first, you will have a
proper grounding of what I talk about during
the other videos. If you have any
questions, of course, you can always reach out on social media and just ask
any question you want. Most of all, I just
want you guys to look through the videos
with an eye like, hey, there are these
little tips in there that I may or may not
know about light room. So if you're ready I'm ready. I'm going to take you with me in my workflow for light room. Did you know that? Let's start.
2. CH A Setup Adobe Lightroom locations: Now everybody is
different in how they set up their
light room catalog. In my case, what I
like to do is keep my catalog on a very fast SSD, externally from my laptop, but they always bring it with
me on that SSD I'm using, so called Smart previews. That means that I'm always carrying all my images with me. But in Smart previews so they don't take up
a lot of space. It also means that with
smart previews on location, I can just retouch my
images inside of light room of as soon as I'm home and I connect the hard drive again, in my case, the sonology, no. All those retouches
will be, of course, transported onto
the original images for the very simple reason.
It's in the catalog. But how do I set it up? Again, your mileage may vary. Everybody has their
own workflow, but this is how I set it up. I'm using one as as a backup
and one as as a main. On the As, I have
several folders. In my case, I have a photo beat, which means retouched images and of course also a photo Umeat, which are my raw files. I will make everything
separate per year, so I have previous years, and I have my 2,023.2024,
And underneath, I will create my folders with private studio behind
the scenes or I. This is, I think, very
important to find stuff back. Of course, you can also
use smart albums and we'll talk about that
later in another chapter. But how do I get my images in? Well, there are a
few ways to do this. This is the part where you
can go very, very wrong. Let's start a very simple, the first thing you have to
realize is that there are two different ways to
store your images. One is you can do everything in the catalog from light room. This is how most people start. And I don't think it's smart, because as soon as you
stop using light room, you have that catalog where you have to get your images out. And that can be a
little bit tricky. The best way, in my opinion, is to keep all your
images raw files, retouched videos on
a separate drive. That can be a directed tech
storage or it can be a Us, like a phonology Us. And always make sure that you
have at least two backups, one on location and one in the cloud getting the images in. First things first, there
are a few ways to do this. You can dump your card,
just very simple. For example, in the fold
the way you want it. Let's say you
dumped your card in 2024 in behind the scenes. The only thing you
then have to do is hover over behind the scenes, press your right mouse
button and say synchronize. Sorry, synchronize a folder. At this moment, it
will start scanning that folder for new images and it will start adding
those images. In this case, there's
nothing there, so I can press synchronize,
but nothing will happen. Now let's say that
you want to add images that are on a
different location. For example, on my
desktop. Let's go to file. Let's go for import
photos and videos. In this case, I just want to
do something on my desktop. I have this Users Frank
Desktop folder logos. And let's do only the
click backdrops logos, but only one. There we go. Now it becomes
tricky and this is the part where you really
have to be careful. When you see here you
see a lot of options. Where do you want to store it? Where do you want to
keep those images? Well, that's because
I'm still on Move. Move photos to a new
location and add to catalog. We don't want to do this, we also don't want to copy it, but we want to add it at the
locations where they are. Don't move the images, just add it to the catalog. At this point, you can
choose to build previews. Of course, we want standard
previews or one on one. We don't want
minimal or embedded, we just want standard
or one on one. And in this case
also smart previews. With the smart
previews, of course, you can retouch
your images also on location when there's
no drive attached, and that's really awesome. Don't suspect a duplicate goes without saying and
add to a collection. In this case, we don't
want to do this. You can also use
developed settings. For example, a preset
to all your images you import or meta data or keywords. In this case, we're just
going to leave it like this, but make sure it's on at, at this moment I say
import and it will now immediately add
my Macintos HD here, and I will see my
click backdrops image. Awesome. But there were
two images there, right? Okay, click backdrops,
right mouse button, synchronize folder, Now it will find one new image and
I will synchronize it. The cool thing is it
will now first show me that one image
that was important, but now when I go here, I will see the two images
next to each other. Now I might wonder, hey Frank, there will more folders there. How do you see those folders? How far over your
click backdrops, right mouse button and
say show parent folder. In this case it will show logos. Maybe you want to see
another parent folder. Show parent folder this way
you just work your way up. Now if you say, I don't know, I don't want to see
folders and logos, don't worry, just parent folder. There you go. Now
you only see logos. Now, the way that you
set it up, again, make sure that
your catalog is on a very fast SSD connected
to your computer. I wouldn't do it on
the internal SSD, but on an external SSD because your catalog can grow very big. And when you change over
your laptops, well, it's easier to just
plugging a hard drive with your catalog instead
of copying everything. And also when you use a light
room in combination with, for example, time machine, it's just better to have that on an external drive and just back up that external drive separately from
your time machine. At least that's my opinion
because otherwise time machine takes a lot of time and we
want to make it fast, right? Okay, so this is the set up. Now let's talk a
little bit about what kind of drive you should
use and why enough system. The reason we're
using enough system is because with enough system, you have a lot of storage, it's all in one compact unit. And the main reason is
that it's a rate system. And rate means that you use different hard drives
as one big volume. But if you want to
upgrade your volume, you just take out
one hard drive, put in another one, and the nuts will do
everything automatically. Or you just have
to say like, okay, add this drive to
my storage pool. It's very simple and very
easy to do, but most of all, when something goes wrong, no system is a delight. Let's say one of my
hard drive fails, the nos will send me an e mail
or it will start beeping. Let me put it this way, it's
dead annoying that you will notice it and you will see
which hard drive is defective. You take the hard drive
out, put a new one in, and you can just go
to sleep and well, the nuss will back
up itself again. Very, very nice and very handy. But most of all, it speeds
up your workflow a lot. Okay, Now that we've
set everything up, let's dive into light room
and let's see what we can do.
3. CH B The Colorchecker workflow: Now one of the most important
things of course is to make sure that you
have a proper workflow. So every time you take an
image and you run a preset, it should look exactly
the same, right? But it doesn't in most cases, when you shoot on the fluorescent lights
or on the tombston, there's always this
slight difference in your presets or maybe
a lot of difference. So how do I get it correct? The first thing of course
is the light meter. The light meter make
sure that my exposure is correct so I don't have
any blown out highlights, I don't have any
clocked up shadows. It all looks exactly right. Doesn't mean it's the
right look for that shot, but my base is right. The other thing, of course,
is the color checker. When you look here, you see
that we have one part for white balance and one
part four colors. Now during this torial, you will hear me a
lot talking about RGB, our primary colors. And of course, also about the X, y and the big Y, U,
saturation and luminus. Now those are
incredibly important for accurate colors.
It's all connected. It's like a little
bit of a puppet, if you take one string off, the whole puppet
doesn't work anymore. And that's the same with
color and white balance. Now to get everything in correct order, you
can do a few things. You can cut some corners
and just do this. You shoot the color checker, you go for your white balance
picker and just go here. That already cleans
up the shut a lot. Right now if you've an all the color checker you
can also do this. Just pick one of
those squares there. Right, done. But of
course we want more. Now, all these squares have coordinates that are
known by the software. In the case of a color checker, it's just a color checker. In the case of a calibrator, you put in front
of your monitor, it will just project
those colors. And then we'll
read those colors. It knows what those colors
are supposed to be. It reads something else. So it creates a
correction profile. We call it ICC profiling
or DCP profiling. In the case of Adobe,
we use DCP profiling. The color checker
software can do both. But if you want an ICC profile, you have to start up
the desktop version. Now, when you buy the
color checker from X T or Calibrite, this
is the calibrite. Of course, you can very
easily download the software, but if you download
the software, you have to make
sure that you also download the light
room plugging. If you have the
light from plugin installed, it's very easy. You just go to file, you go for export, and you just choose your color checker
camera calibration. Now in my case it's
still called X, right? But nowadays of
course it's calibrit. Let's do this. Sony test
for tutorial. There we go. And we just do export. Now it's important
that you shoot the color checker as
flat as possible. And of course, with the
same light that you use in your final retouch, unless you're using gels
at that point, of course, you have to take the gels
off or turn those lights off and only do it with
your main light source. Because if you use gels, it will infect, of course, that image with color. Okay, we have our pop up
that it has been generated. Light room must be restarted
to activate the plug in. Okay, no problem. Press Okay, we just quit lightroom
classic. We skip. We can immediately just
open up light room again now because we screen recording, everything goes a
little bit slower. So with the previews
just bear with me. So when we go down, this is where you in the old light room
versions could change your presets
or your profiles. And in my case, that didn't make any sense because
this is the part that you should do the first set in
your whole chain, right? Because now you
create your colors. So let's go all the way up now. You can actually find it the way where it's supposed
to be, up here. Now as you can see here, we already have our
profile, Sony test. But let's just do
that to Adobe Color. You can immediately see that
the whole image changes. So let's correct
the white balance. For now, it still looks
a bit flat, right? Let's change it for something
a little bit more vivid. Ada vivid, doesn't
look right either. Let's do some white balance. Yeah, if you have the
older color checker, you can also do it here.
Doesn't look right. You can do, of
course, here, browse. But it's way more fancy
to just press these four. Now you open up your whole
profile and preset section. Now here you can see that we
have some presets created. This is of course the Sony
test for tutorial. You select. After that, you just select
all your images and you, s, let's close this for now
and just say sync images. And let's do absolutely nothing. So check none except white
balance and synchronize. But did it change
the color checker? No, of course not. So
let's do that again, sync, don't just do white balance but also do treatment and profile. And now when you synchronize, now it will actually take
your color checker profile. So don't forget this, a
lot of people only do the white balance and they go like it still
doesn't look right, but what is the difference now? Okay, let's go up, just for fun, let's do proper white balance. There we go. I always advise, after you do the sink, just do a white balance
just to be sure. And of course, when
we go for our Adobe, look at the
difference in colors, this isn't funny anymore. This is totally different. Of course, if you want to see it faster after each other,
you just go here, go clear, and try to find the one that's correct because they're all different. So which one should
you choose, right? Maybe we will trust Adobe. Of course we can trust Adobe. Adobe color, Adobe landscape. But they all look a
little bit weird. It just doesn't look right. And then as soon as
we go for our own, there we go. Now
everything clicks. Now, the color
checker isn't cheap. Of course, you have to replace it every
three or four years. One of the things I
highly advise with the color checker is
to keep it closed. Don't open it up in the sun
and just leave it there. It will destroy your color
checker soon as you use it, close it right
away or keep it in a pocket where sunlight
can't hurt it. Then after about
23 or four years, just check your color checker and then you have to replace it. If you have a color
checker that's six or seven years old, that one won't be
accurate anymore. Okay. So now that
we have our base, this is the part where you
can use any preset that you created and you
will get the same look. Because with wide balance, you take out your
tungsten light, your fluorescent light,
or your outside light. And by using the color checker, you actually create a profile. Now when you're at an event and one shooter is using cannon, one shooter is using
Nycon or Sony. In the end, those images
will now look the same or approximately the same
because of that color checker, very vital part
of your workflow. And you should actually
watch this video first. Let's go on and let's see what light room
can do more for you.
4. CH C Colorspaces: Now let me start off by
the most asked question. Why should I
calibrate monitor if my client doesn't use
a calibrated monitor? The answer is actually
pretty simple. Your client is used to that
non calibrated monitor, He sees every image
on that monitor. So make sure that you
calibrate because otherwise your images on that client's
monitor will look weird. Of course, we take into account
that most photographers, especially professional
photographers, do some sort of
color calibration. So that's why it's important, even if your client doesn't
have a calibrated monitor, you have a calibrated workflow. But what is the calibrated
workflow actually? Well, we have to make sure that red shows up as red, right? We have to make sure that
the red in real life also translates to what you shoot in your images and what
you see in print. And that's why we need
a certain agreement upon where those colors are. It's actually pretty simple. Those coordinates are
divided into a color space. Color space has
three coordinates. It's a three dimensional space. The first one is x, y, and the big Y U. Saturation and luminance for
all color space is the same. Now the coordinates of where those colors lay, that's
a little bit different. Now, the most known color space, of course, is RGB. It's a relatively
small color space, but we also know Adobe RGB, which is a bigger color space, as you can see up here. Now there's also a
third color space that we use for monitors a lot, and that's three. Let's do that. When we talk about the monitors, we now know that we
have three coordinates which determine the color space. And we know that we
have color spaces that determine
those coordinates. It makes sense, right, To make sure that everything
that we should, that it fits into that
color space and is calculated towards that color
space. But how do we do it? Well, let me start off by explaining to you guys how
we do it for the camera. Now, of course, as a
photographer and doing video, the first thing we have
to make sure is that our cameras are
calibrated, right? But how do you
calibrate your camera? Do you open it up
with a screwdriver and change some stuff? Luckily, you don't have to. What we use in our
studio and also on location is of course the
calibrate color checker. Now in our case, we're using the color checker duo because the color checker duo also supports video and photography. It's a little bit
more expensive, but it's still cheaper than
buying two color checkers, one for photography
and one for video. Now when you look at
the color checker, you see all these
colored squares. And it's very important
to understand why those squares are there and also why the gray ones are there. Now when we look at calibration, we actually look
at different parts and let me simplify it. The first part is of course, a three dimensional color space. We have to make sure
where red, green, and blue, our primary
colors are located. But also cyan, magenta, and yellow, our
secondary colors. But all those colors
are also in a balance. And that balance is actually
through our white point. I might wonder, like Frank,
where's that white point? Did you ever heard about gray scale calibration
or white balance? That's your white point. Now with photography, we often
choose the white point at D 65, 6,500 degrees Kelvin. But is that also
right for the camera? That's the first mistake
a lot of people make. No, because if we're shooting
on a tungsten light, we have a different
color temperature than, for example, fluorescent
light or let lighting. But we still have to take into account that we have
a proper gray scale. Our proper gray
scale for us with calibrations is a
neutral gray scale. So we don't have any color
infections like for example, a reddish tint or a blue tint. We all know those tints, right? They're very annoying.
So we have to make sure that our gray scale
is 100% neutral. Luckily, in the digital
system, that's very simple. We have three coordinates
in Photoshop, RGB. To have a proper
calibrated workflow, we have to make
sure that that gray balance is actually neutral. In other words,
let's take 18% gray. We all know 18% gray, right? We love it. That's 1281 to
81 to eight in Photoshop. Now if those three coordinates
are exactly the same, we're talking about a
neutral gray scale. Now do remember, that doesn't have to be the perfect
gray scale, right? Because we are creative
people, we like tinting. But to make a start,
we have to make sure that that gray
scale is 100% neutral. The gray scale, we
now is neutral. Then we have those
other coordinates for all those colors and
defining the color space. We call that the
color management system without going into depth. As you can see here, you
place an analyzer in front of your monitor and that actually
calibrates those settings. But hey, we're still talking
about the camera, right? Yes. So, how do we make sure that the camera
does the same thing? Well, that's actually where that neutral color
comes into place. The first thing you
have to do is make sure that on location
and in the studio, your color balance is right. But hey Frank, if we shoot raw, can we do that afterwards? Yes, absolutely. That's why we shoot
the color checker duo. Now when you shoot the
color check and make sure that you light it
as flat as possible. And of course, with
the same lighting as you do your model. Now, in other words, use a light meter because you remember those
three coordinates, the X, the y, and the Luminant. The Big Y. Yes, that's where
the light meter comes in. Because if you change
one of those values, including the exposure, you will get other coordinates
on those other settings. They're all interact with each other like a little puppet. If everything is correct, you can move the puppet around. But if one of those strings
isn't really nicely attached, the puppet will do
strange things. That's the same with
your color space. Now for the color, we use
the color checker duo. In light room, you can create
a so called DCP profile. Now the DCP profile is
especially for cameras. Now, you may also have
heard the term ICC profile. The ICC profile is actually a slightly older profile
and we still use that, for example, for our monitors. Now if you have a
raw converter that doesn't support DCP profiling, you can still create
an ICC profile with the external
software from Calibrite. Now you have to
realize one thing, and that's very important. A DCP profile is more
advanced for cameras, meaning if you create
a DCP profile, we can use two different
illuminations, for example, outside and inside. To make it really simple, we can still change the
color balance afterwards. If you use an ICC profile, that's only for one elimination. In other words, that's fixed. So you can't change
it for photography. Using a DCP profile
makes a lot more sense. In Adobe light room, we use the color checker Duo to create a proper setting
for the camera, in other words, neutral gray and the proper coordinates
for our camera. But at that point, we still haven't determined
a color space. That's what we talk about later on in the video
after the monitor. So now that we've
done the camera and that you understand DCP and ICC, let's switch over to the
monitor calibration. Now, when you look behind me, you can see our bank monitor
and you can see my laptop. And both look exactly
the same, right? You can't judge that now, but trust me, they look
approximately the same. You hear me saying
approximately. And that's because,
well, in all honesty, even when you do a
proper calibration, you will never get
all your displays and all your devices
looking exactly the same. We have to make sure
that we come as close as possible to perfect
for the camera. We use that color checker. But for the monitor, Yeah. Well, we actually use
exactly the same technique. We use a color checker on. The problem is, in this case, the color checker
isn't in your hand. It's software that
runs on your computer. Now, what does that software do? That software actually first asks you like, hey,
what do you want to do? What kind of illumination
do you want to do? What kind of grade point, what kind of light output, what kind of profiling? Now, we're going to skip
everything for now. If you want more
information about that, we can make another video about
calibrating your monitor. But today we want to make sure that everything
fits together. In the video, there are two options to
calibrate your monitor. The first one is software based. Now, of course we all know the calibration of the monitor. You start up the software, the software shows you
those different squares and of course also gray scale. It does the calibration for
you and at the end it creates an ICC profile and you load that in your
operating system. That's the software
based method. One of the disadvantages of software is, well,
it's software. Every time you open
up the computer, it has to load that certain
ICC profile for your monitor. Meaning if you use the same monitor on
a different laptop, you have to do the
whole calibration. Again, if you use an
ipad on that monitor, it will not look right. What is another
option? Another option is actually hardware
calibration. Now, with hardware calibration, you have one huge advantage, and that's that
the calibration is done inside the monitor, and that's a big advantage. Think about this, I'm
now using my Macbook, but what if I want to
use week's Macbook? I don't have to do
another calibration because the monitor is
hardware calibrated. Now, of course, there are
differences between laptops, between GPUs, between, well, everything actually
influences the color, but in all honesty, that's a
little bit of nit picking. If you have a proper
set up system, you can probably switch over laptops without any
problem and still get a way better performance on your monitor than
without any calibration. I mean, way better. But
the hardware calibration in the monitor
doesn't stop there. Think about this. You can even use your ipad on that monitor. That's nice, right? But
it doesn't stop there. Now, when we open up
Photoshop, for example, and we use an eight bit file and you start pulling
those curves, you can see that you see
artifacts in your image. In other words, you use too much bit depth and the
bit depth isn't available, so you get artifacts. And about the same thing can
happen with calibration, depending on how much
you monitor has to be corrected when you
do the calibration. Inside the monitor, there's
a hardware lot lookup table. In essence, that means that
you don't lose any colors, you don't get any artifacts. Let me just put it this way,
It looks way better and it's way faster if
you have the option. Always go for a monitor
with hardware calibration. So now we have two profiles. We have the DCP profile
for our camera, and we have the ICC
profile for our monitor. Remember, the
monitor doesn't have to change any illumination. It's in your system and you don't change color balance
on your monitor, right? So ICC profile works
great for that. So now that we have our monitor and we have
our camera calibrated, how the heck do we put
everything together? What do we open up in Photoshop? So let's take a look at what
we open up in Photoshop. Okay, so we have an ICC
profile for the monitor, we have a DCP profile
for the camera. How do we connect everything? Well, the first thing you
have to realize is that those two you don't
need anymore. No, you don't need them. As explained before, we have proper color spaces who
are already divined by, of course, the institution
that divines the color spaces. For example, Adobe or whoever
divines that color space. Now if you look
at your computer, you can see a lot
of color spaces. You can see Adobe RGB, S RGB Pro Photo RGB
webcoded encoded, and the list goes on and on. And you just go like,
what the heck should I select one of the
most made mistakes and I actually
understand that mistake, is that when you go from
light room into Photoshop, you already have to
determine your color space. And most people, well, they start out with,
what should I do there? Should I do the calibration from the camera because I'm actually
editing that image right? Or should I use the color
space from the monitor because I'm looking at the monitor?
Well, both are wrong. You have to realize
that every calibration you do is designed for that object or that
camera that monitor, so you don't even
use it anymore. The thing that you
do is in light room, when you edit your
images, you're in raw. Of course you select the
preset for that image. In other words, if you
shoot something with the soft box and you have
to color checker image, you sync that color image to all your images that you
shot with that soft box. When you switch it
over to strip light, you shoot a new color
checker and you create that profile again
and you sync that to all your images
with that strip light. That's it. That's done. You don't touch that anymore. Now as soon as you go from
light room into Photoshop, then you determine
the real color space. And the real color space
is Adobe RGB or SRGB. In most cases, we
will use of course, 16 bits Adobe RGB. Now as soon as
you're in Photoshop, that means that your file is now determined to that color
space that you choose. In our case, we love to work an Adobe RGB because we
get more vibrant colors. It's a bigger color space
when we publish for the B, we can literally just convert our Adobe RGB to S RGB because it's a
smaller color space. The camera profile
is a DCP profile, the monitor profile
is an ICC profile. The ICC profile is handled
by the operating system or inside the monitor with a
hardware calibrated monitor. The camera profile
you only use in light room or your raw
converter to make sure that your camera is showing the correct colors as soon as you start editing
in any software, being it Adobe Photoshop or
affinity or whatever you use, that's when you use the proper color spaces
that are determined, like Adobe RGB or SRGB. How do we fit everything
together when we want to buy a monitor
for photography? How do we choose
which monitor we buy? So in the next chapter, we're going to talk about
the monitors. Now the monitor is
actually one of the most important devices
we use in our photography. It's the device that
shows our images, is the device where we
actually do our retouching up. And in all honesty, I trust my bank monitor more than I
trust any other monitor, even if I have a
calibrated laptop. Now, why do I tell
you guys this? Well, as you know, I love working on tablets. I use the XP pen, for example, and when you're used to
retouching on a tablet, especially your screen tablet, you never want to
go back to anything else but that screen. It's a really,
really good screen, but it doesn't show me
all the shadow detail. It doesn't show me
the proper colors. The Q monitor is flawless. It shows me
everything perfectly. So what I do when I retouch, I always look at the XP Pen
display for retouching. And then as soon as I do
something with color, that's when I have everything
set up on the Q monitor. So all the software
that uses tinting, like for example Exposure
software or Boros, Epix or DXO or Luminar. That's where we look at our
Q monitor for the colors. And as soon as we're done and
we start retouching again, that's when I look at the SPN, although they're all calibrated. So why is that Nq
monitor so much better? Very simple. All
the displays are, of course, priced
in a certain range. Now you can't expect a display that is used for a
pen tablet to be a 100% Adobe RGB because that pen tablet would
be incredibly expensive. And in all honesty, you don't really need it because you're retouching on it
and you probably have a proper monitor
to do color balance on. Why spend, let's say, 1,500 euros on a tablet where
you can get the same tablet for 500 euros with a
limited color space. When you buy a monitor, where
should you look out for? Well, the first
thing is, of course, make sure that you
buy a monitor that's designed for
photography or video. Those monitors don't really
care about leg time, which is very
important for gamers. And they don't really care about getting a lot of brightness out. Normally, 100-20 CDM and 130 DM is more than enough
for photography and video. If you have more, you probably are taking away
contrasting your image. And when you print, it just
looks very, very dull. And you see that
a lot with people that use gaming monitors or that actually retouch on a laptop with the
screen on full power, you will underexpose your images because it just looks so bright. A proper photography monitor already is taking into
account dead part. What can you buy.
The first thing, of course, are the
cheap monitors. Those monitors are often
S RGB and they are great if you only do stuff for the web and if you are just a
hobby photographer, those monitors are okay. But of course, the
better monitors, that's the Adobe RGB monitors. Those monitors have a huge
color space and you can see all the colors in their beautiful brightness
and saturation. But what if you don't have money for an Adobe RGB monitor? Is there anything in between? Well, you already
heard me talking about the P three color space. Now when we look at Adobe RGB, again, look at this diagram. You can see that the
Adobe RGB is pretty big. It still doesn't cover
everything that we can see, but at least it's a
huge color space. Look at the SRGB, you can see that
it's a lot smaller. So that means that
our colors are a little bit less vibrant. Now there is a color
space in between, and that's the
three color space. Now, those monitors are very
friendly priced and they give you a way better performance
than an SRGB monitor. But they don't show
you everything that's an Adobe RGB monitor capable of. If you use a P three monitor, shoot you edit in a
three color space. That's the question. Now if you've calibrated
everything correctly, remember the puppet
with all the strings where you pull one string
and it looks okay, and when you pull another one, it will fall down if
it's not in balance. That's the same thing when you switch between color spaces. If you use a color checker
duo for your camera. If you use a proper
calibration tool for your monitor and you choose the right color
space in Photoshop, Adobe RGB, Adobe will make the translation to the other color spaces
without any problem. You can add it in Adobe
RGB on a P three monitor. You have to make
sure that you don't clip any color channel, so make sure that you use
proper setups for that. But after that, you can switch without any problem to an
Adobe RGB color space, to an SRGB color space. Or if you want to work
in Pro Photo RGB, well, be my guest. As long as you have the
proper calibration, those conversions will be
done without any problem. Now, the main advantage of
having a workflow that's fully calibrated seems to
be the big question. Why is it only for your clients? Yes, but there's something else. In light room, and of
course also in Photoshop, we love to use presets. Why invent the wheel twice? Right? If we have a look
that we really, really like, why should we make that look the same thing over
and over again? We store that as a preset. But if you colors constantly
change, for example, because you don't
use a color checker, that preset will give you different results every
time you run that preset. And that isn't really
reliable, right? We want to make sure that
if we use the preset, it gives me the same
result over and over. So that's why calibration is
so important because now, because we have
the proper set up, we have the proper
gray scale neutral, we have the proper coordinates for our red, green, and blues, and we have the
proper luminance at that point every time
I run that preset, it doesn't matter if I shoot on the tungsten light or lead lighting or fluorescent lights, That preset will give you exactly the same
results over and over. So it's not only
for your client, it is actually to speed
up your own workflow. Now I hope in this video I gave you a little
bit of explanation about how color spaces work
and how calibration works.
5. CH1 Settings: Hey guys, let's first step into light room to
change some settings, because this is where we start, of course, making sure that
all the settings are correct. You go into your light
room, classic menu, you go into Preferences, and this is where you can
change all your settings. Now I'm just going to go through the ones that I
think are important. And the first one of course
is external editing. This is where you go to if you press that command E.
So in other words, if you have done
all the settings in light room and you want to go
into your external editor, for example, to clean
up your backdrop or to change some stuff that
you can do in light room. This is where you set up
your external editor. Now in our case, we're of course going to
edit in Photoshop, but you can also select
Adobe Photoshop Beta. Of course, the file
format you have to choose between Tiff or a PSD. Now I've set it up on Tiff, but if you want to
use PSD, that's fine. Of course too. The next part is your color space.
Now this is important. I'm working on a bn
Q Adobe RGB monitor, so I'm also selecting the
Adobe RGB color space. Now if you have a proper
calibrated workflow, you could choose Pro Photo RGB, although in all honesty, I prefer to use it on Adobe RGB because that's
what my monitor shows me. And it's also most of the time, how I will print my images. And when I delivered
to the client, it's always S RGB because I want to make sure that
nothing goes wrong. So editing in pro photo RGB with a monitor that doesn't
show you all the colors. In my case, it's a
little bit overkill. So I'm just keep
it on Adobe RGB. The next one is vital. This is the 16 bits setting. You can choose between
eight or 16 bits. Now, a lot of people
think that you edit in Photoshop with
your raw files. And although it
might seem that way, you are not editing
your raw file, you are editing a Tiff
Adobe RGB 16 bits file. And this is because the
raw conversion is done, or in Adobe Camera raw, or of course, in a light room. As soon as you
open up Photoshop, you are not working in a non destructive
environment anymore. So that means that
every setting you do will change that picture
just a little bit. And this is why
it's important to use that 16 bits component. Because otherwise,
if you start pulling on your curves or
you change a lot, your file will break down. The next one is resolution. Now this is important
when you deliver to a client that has
certain demands. For example, if you
deliver for a client for a billboard or for a poster, or for your business
cards, they often say, hey, we need 300 DPI
on this and this size. Then it's important to
deliver exactly this because some can't handle
the bigger files and they will just
send it back to you. It's very frustrating,
so just use that resolution in that case. But most of the time it doesn't really matter
where it sets. Some people will have
a standard on 240, some people will have
it on 300 or 72. In the end, for digital work, it's all about the pixel count. If you go to print, that's where the resolution
is important. Now, compression, of course, we don't want any compression, or if you are running
into problems with hard drive space,
you could use Ip. But in most cases I
will just use none. You can also set up an
additional external editor, for example your Borosopix, your DX few pint,
or your exposure. It just depends on
what you want to use. And here you can also change, of course, your Foil format. And here we also
go for Adobe RGB, 16 bits and compression. Of course zero. Okay, Here we have an option
called stack with original. Now if you make virtual
copies or you edit a copy, it will actually stack
that with the original. So in your Lightroom catalog, you will see 12 or three. Now, in my case, I have this
disengaged because I have a separate folder for my retouched image and a separate folder
for my raw files, and I still want to see
it next to each other. So I don't stack it. But if you want to
stack it's a 50, 50. Some people love it,
some people hate it. The nice thing is if
you have a stack, you can always unstack
it by just standing on that stack using your right mouse button and
just say unstack. But standard, I just
have it selected. The file handling, same thing. You can choose your
file extension for DNG or D and G in capitals. Some software will
prefer the capital. That's why they have that
option there, probably. Here. Can you use Jpeg Preview size? In my case, I just leave it
like it is the interface. You can change everything
in the interface. Now the reason I'm showing this is the lights out version. I preferred it to be black. Some people prefer white, although I think that
hurts your eyes. So here you can do the
lights out version. Performance is also a
very important one. If you run into problems
with light room, it feels sluggish, it
doesn't really work well. You could try to disengage or engage
your graphic processor. Now on the X, I mostly have
my graphic processor auto. It works like a charm,
but I had some issues in the past with a Windows
laptop where I need to turn the graphic
processor actually to off to get a lot of gain in
my processing speed. So if you feel like
your light room is sluggish and it
doesn't perform, check that graphic processor. Same here. You can
here perch your cache. Of course, you can also set
up where your cache is. For example, if you have a
slower internal hard drive, it sounds a little
bit weird nowadays. If a very fast external set up, you can set that case on
your external set up. In most cases, if you
work on a laptop, you actually wanted cash on an external SSD to
save drive space. If you run into drive plumbs, of course, same here. You limit your case
size for video and you can also perch your cache
here, as you can see here. And this message will be
disabled when it's perched. Okay. And you can set another options here and
optimize your catalog. Okay, then light room sync. This is in a different chapter, but this makes it
possible to connect your light room that you
use on your tablet or on your phone to connect to your lightroom classic and all the files that you
shoot on location. You can now drag into your original file locations on your hard drive
and your nuts, so you don't have to do
anything difficult with using cloud surfaces
externally from light room. You can just do it
inside of light room, but there will be
another chapter on that. Okay. And of course now
you have your display. You can use two displays
and your network settings. Okay. For now, those are
all the important settings. Of course, you general
and your presets, which I didn't do yet, but those I mostly just
leave on standard. Okay, let's dive
into light room and let's start with the fun stuff now that we have
set everything up.
6. CH2 Hide and Show parent folders: Now, when we look
at the interface of light room, it's
all very simple. It's all very basic, and that's great, right? Because that means that you
can start working right away, even if you don't have any
experience with light room, it will just flow, and it will just
work out itself. Well, there's one thing that
you may or may not know. And that's actually over here. So this is where we added all our folders and
all our drives. But did you know that when you open it up and you see all this, that you can actually just
go on one of those folders, click your right mouse button and say, show parent folder. And now you actually
see the folder inside those folders reside. So that's a very, very easy trick to sometimes just
clean up your workflow. But when you need it,
you can still open it. So, for example, if
you want to clean up your workflow and you don't want to see that parent folder, you just go like external
height parent folder. And this just makes
it a little bit cleaner to work in light
room as you can see here. So did you know that
you could do that? Maybe you did. Maybe you didn't.
7. CH3 Create a preset from scratch: Okay guys, in this chapter, let's take a look at how
I create my presets. Now the first thing,
of course, you have to go into your develop module. So the library module is
where you store your images, where you select your images, create albums, and whatnot. More. The develop module, that's where you
start to develop your images, hence the name. Right now, I absolutely
love the workflow that Adobe mentioned for you and
it just flows very nicely. So let me show you how
I create my profiles. Now the first thing, of course, is your
color temperature. Now for the color temperature, we're using color checkers. And you will find a chapter
on those also in the video. So I'm not going
to do that here. But let's just go
through everything. Let's first reset
all the settings. You can see underneath
you have a reset button, So everything is now a reset. Okay. So let's
start with the top. Now, the first thing
of course, exposure, now we're using light
meters on location. So that means that the
exposure normally is spot on. There is, however,
one thing that you have to take into account, Spot on means that the
exposure is spot on, but it doesn't mean that your exposure for your
vision is spot on. Sometimes it's very nice
to just overexpose a little bit or underexpose
still on location. I highly recommend
using a light meter and just shoot the image correctly
because you can always, in light room, overexpose
or underexpose an image. But if you shoot it overexposed
and you lose detail, you can't get it
back really easily. Now, modern day cameras
shoot raw, of course, and they have a lot
of dynamic range, but if you overexpose too much, even in a raw valve, you
will destroy your image. Now this is also where
the preset comes in, and this is why we
talk a little bit about this before I
show you the presets. If you shoot everything with a color checker
and a light meter, you know that your base is always exactly the
same, so correct. And that means that all
your presets works. So if you love to overexpose
it just a little bit, still shoot it correctly, and then create a preset where
you overexpose it a bit. And this means that
also the images where you didn't overexpose, you can run that same preset and you have your
overexposed look. But that's my workflow. Your, my lets may
vary, of course. Now the first thing
I'm going to do is contrast or not. Well,
in this case not. And this is the only thing
that I don't really like about the workflow in light room or which I think should be
the different way around. The first thing I always do
is highlights and shadows. So I will pull down
the highlights and I will add shadows. This will open up the image. Now, I'm not going to do
this on all my images, I'm going to do this on
this image because I want to show you something
a little bit more extreme. Now, when I pull down the
highlights as you can see, I also lose a lot of, well, the light output of the
image, it becomes darker. And this is because
when I've done this, I've created more dynamic
range in my image. Now I'm going to use
the exposure slider, which I normally don't touch, But in this case, I want to
bring it back to the level. As you can see here, I opened
up the image completely. It's a totally different
shot, more open. Now I might wonder, hey Frank, you shut it with strokes. So you like that
darker look, right? Yes, of course. But now we are creating a more creative preset. So in this case, I'm going to go a little bit more extreme. You guys, of course, can tone it down or maybe do it more extreme depending on what you want,
the whites and the blacks. I'm not going to touch in
most of the images where I create my presets for the very simple reason,
the same with Hayes. It can work great as an effect, but not on all images. The other settings I'm
using are most images, they work fine and they will
give you the same results. Hayes, and the whites,
and the blacks. Those have much more
impact on your image, and especially on the whole
way that your image is presented with all
your gray tones that I'm not going to use those. Now, I will show you very
quickly what it does. Your white point just changes your white point as
you can see here. And the danger is, of
course, that you clip it and the blacks actually
exactly the same. It will open up the blacks
or it will crush the Blacks. Now just in between, I don't
know if you knew this, but there are many ways
to change those sliders. In light room, you
can of course, just hover over it, click, hold, and change. But did you know that you
can also double click anywhere on the bar
and just jump there? Or just double click on the icon itself and it will
reset to zero. You can also hover over your setting and just change
it with the mouse like this. Or you can just double
click on the number and just type it in as
you can see here. Same here. Just type it in. Of course, if you want to reset one area of your workflow, just hold the old key
and you can reset tone, or you can reset presence. If you go all the way down, of course you have your
main reset button. Okay? You don't have
to scroll down, by the way, let's go on now. I like the way that Adobe actually gives you
the work flow. Literally, it flows very nicely. The next part is the presence. This is where you start to make your image pop a
little bit more. Now of course, we have texture
and clarity which will give you more sharpness
and more of in your shot. Now for those I
actually zooming on my model and I will just
first start with the texture. A full blast so you can
guy see what it does. It makes your image
really rough. It adds a lot of sharpening but it just doesn't look right. With texture, I often will just go a little bit over zero. I will concentrate on
the very small details. For example, here, as soon as those start to show up, look
at the difference here. It looks a little bit flat. I will just go here
and it really pops. I'll do the same with clarity. I'll just open it up. Clarity for me is a
little bit more rough. And there we go. Now the
thing of course that I have to check is how does
it look on the whole image? It looks pretty good. I don't see any
problems with this. Yeah, it looks nice. Okay, next part is of course,
vibrance and saturation. Now for fibrans, you
can go a lot further. Fibrance will protect the colors that will actually
start to oversaturate, or we call it clipping. And saturation is more global. Saturation will
just do everything. Ibrance is a little bit more
like a surgical saturation. Just add a little
bit of fibrance to the shot and maybe add a
little bit of saturation. There we go. Gives you
a nice of in the shot. Don't overdo it, of course. Now let's go down and let's
go to the tone curve. Now as you can see
here, by the way, you also see an eye where
you can literally just show it before and
after the tone curve. We can use to add a
little bit of contrast. For example, by just
pushing it down. Of course, we have to go
for the global settings. You can push this down and
add a little bit more black. And push this to add a
little bit more highlights. As you can see, it's subtle, but it just gives you a little
bit more op to your shot. Now this is the
global, of course. We also can do that for
this channel and this is a more rough there we go. But most of the times
I will actually use the curve to do something
completely different. Mainly change the
color of the image. As you can see here,
the image looks great, but it doesn't have
that special look. It doesn't feel like it's shot on film or it has
that certain mood. This is where we
start to imagine a little bit with color. What is the mood
that we want to do? Well, it's an industrial area. Maybe we want it a little bit more bluish like the future. A little bit more distance. So let's go for the red channel. And let's take some of the
reds out in the shadows. And just add a little bit
back in the highlight. So we don't want
the skin tones to be too much affected by this. There we go. So this
looks already different. And let's go for a blue now. And let's go for
the middle part. Let's push that up just a little bit. There we
go. Look at this. That already looks
a lot nicer before after you can see totally
different look Now the green, I normally won't touch because
when we look at our eyes, we are most sensitive for green. We see a lot of red and
a little bit of blue. Green is a very powerful color. Most of times when I
retouch and create presets, I won't touch that green. Let's go further down now. The color mixer, in this case, we're just going
to totally skip. The reason is very simple, We already did this with curves, I'm going to skip this one. For now, let's go
for color grading. Now, color grading is
where I start to do it, a little bit more surgical, Let's say you can choose for your shadows, the shadow areas. Let's give that a
little bit more of a blue tone
like we discussed. Now I want to make
sure that of course, in this area we want a little
bit more red. There we go. Finally, of course,
for the highlights, we want to make sure that we add some reds back for the skin. Mid tones and highlights mostly just leave a
little bit for the skin. In this case, we push the mid tones all the
way to the blue. But I corrected that a little bit here with the
shadows and the highlights. I can, of course, use your blending and your balance just depending on what you like. If I look at the face, I really like the blending
a little bit here. I hope on the video you can see, just experiment yourself. Okay, Now I said I
would skip this part. That's because I
first want to do it in your color grading. Now this part is
very interesting because you can use the color mixer in your black and white. We're going to do a
chapter on that too, but you can also use it to
fine tune your settings here. The nice thing is
that all colors consist of three coordinates, x, y, and a big Y, U, saturation, and luminus. Everything you change in those three settings
will change the color. Logical. Right, Let's
first go for our aluminum. In luminous, we're going to change the brightness
of the color. In this case, let's go for a red and just a lower, the reds. As you can see here, it
doesn't look right, but. If you look very closely,
you can see that I can actually change the
appearance of the face. Let's balance that a little
bit and also use orange. There we go, and yellow, see what happens to the trees. This is why I first
do the color grading, and then I do the color mixer. In some cases, I will do
it the other way around, but it really depends
on the image. You can of course, also
use that green to really make that tree stand out
or maybe just lower it. And in combination
with the yellow gives it a little bit of a more of a weird, surreal look. Aqua for the sky blue
depends blue in this case, you can make the sky
bright or darker. In this case, let's make
it a little bit darker. Now, let's see if
there are any purples. I would normally just
go for the maximum and minimum and just see
what happens in an image. In this case, there's not
a lot of purple there. And in that case, just
leave it in the middle. Don't change anything,
especially when you create a preset and there's a color
that doesn't do anything, leave it at zero. And then when you create another image and you
change that slider, you can always
override your preset. Same with magenta. Okay, cool. Now you can
go for your saturation. Just lower the saturation for red a little bit
or just raise it. We, of course, want
to make sure that those red lips really shine. There we go with the blue. If you don't like it,
you just take it out a little bit and
make it more well, a little bit under saturated. But in this case, yeah, I don't know, Let's
just leave it in. There we go, okay. And of course, you
can change the hue. Now, in this case, we don't
want to change the hue, But let's say that you
don't really like the sky. You want to make it funky. Let's go for blue and just
change the whole hue of blue. You can see here,
it looks funky, but I don't think that's the way that we want
to go for this image. Okay, so let's see what
we changed a little bit, but especially on the
face you can see here, it just looks weird
at the moment. And as soon as we
changed it back, you can see that we have a
lot of weird artifacts here. So this was before
and this is after. Now you might want
to stress like, oh my, what's going on here? Just go back here,
go into your curse. And you will quickly
see that when we change the curse back, nothing
happens, right? So it's not really in the color. So where could it
be? Well, maybe go back to your presence
and your texture. Look at this. If I change
those back, there we go. That looks a lot better, right? This is why those settings
are very dangerous. If you don't check constantly
back to your image, especially with faces, we
don't want it too much. And this is the part
where light room, of course, has
something really cool. Let's pull this back. Let's do something
else very quickly. Let's go into our selection
and let's do a brush. Let's just brush
all over her skin. I'm going to do it here. You
can do this really rough. It doesn't really matter.
Let's see if we have some more skin
somewhere. That's okay. You can still do it there, of course. So let's zoom in. Let's make the brush
a little bit smaller. And there we go. Now you can
invert as you can see here. And now we can just add that sharpness. Oh sorry. Now we can add texture
as you can see here. Now the skin isn't
affected anymore, just check it on the
face and the arms. Great. So now we
can add a lot of clarity and texture
to the scene without affecting the face. Very nice. Now, in a later chapter, I'm also going to show you
guys how you can retouch the skin very nicely
inside of light room. But for now, we're
just going to continue with creating our preset. Okay, so now we did
some selection. We looks a lot better, but I still want
to make sure that my model jumps out at me. What am I going to do now? Well, I'm going to skip
the noise reduction. We're going to talk about
that in a later chapter. We're going to skip
the lens correction. We're going to skip the
transform, of course. We're going to
skip the lens blur unless you want some
real funky stuff. This is our early
excess lens blur. But for now we're just
going to leave it there. We're going to do the
effects and this is where we're going to make our model
jump out a little bit more. We're going to create a
vignette, and there we go. Now I have a different
chapter on the vignetting, but for now I just want to
show you how in a preset, that vignette really just
brings everything together. Because if I
disengage the effect, look at this totally
different look. Now, of course you
can add some grain. In this case I'm not
going to add any grain. And here you have
your calibration. Your calibration is more
if you want to find, tune your colors
or if you're not happy with something,
you can do it here. Most of the calibration
that we use, we actually use
the color checker and of course the light meter. Okay, now let's say that you
really like this preset. You can now save it and you can use it on many
different images. And as you can see
here, I already have a lot of those preset sets. And in all honesty, if you buy presets, don't overpay for the presets. The presets are a
starting point, and if you pay ten or 25
euros for a preset pack, that's great, because it
saves you a lot of work. You don't have to
figure out everything, and maybe you like to look and you just have to
change a little bit. But I often see online
preset pecks for 200 Euro, 250 euros. That's ridiculous. There's no magic going on. You can create
everything yourself. It's not difficult, so
don't overpay for presets. Okay, so now we
created the preset. Again, you can store it. Let's dive into something more that you can
do with light room. Okay.
8. CH4 Creating export presets: Okay, so you created
your masterpiece, being a photo or a
digital art piece, and you want to get it
out into the world. Now, you have to
export your file. Now, there's a few things we want to run through
with you guys. So let's start our export. File Export. And as you can see here,
we have our user presets. Let's remove our test for now. Okay, so I'm going to build
one just from scratch. I'm going to explain to
you every step of the way. The first thing is
choose your folder. Now, I find this very, very easy to do because I'm not always saving
to the same folder. Sometimes I want it for
my client on one drive. Sometimes I want it on
my n for my own backups, and sometimes I just want
it on an external drive. So for me, it's very easy, of course, to use one
folder and then drag it. But it's much easier to
just choose the folder. It depends on your
workflow, of course. Maybe you find it easier
to just always do it to your documents or your home
folder or a specific folder. With me, I just
want to choose it. File renaming, you can do this, but in my case, I want
the original file names. And of course, this is the
part where it's important. If I send to my client, I will always send JPX. Those are readable by almost
any device on the world. And well, the client
knows how to handle JPX. They're small. They're
very easy to handle, and almost all so fair will
recognize the file format. Now, the quality, of course, when you save for yourself, you want the highest
quality possible, maybe T 16 bits, or if you're running into
hard drive problems, maybe JPEG 100% or 90%. For our clients, well, let's keep it at
75% or maybe 70. I won't go below 70, mostly just 75%. It looks great. You don't see any artifacts, but the file size is manageable, especially when
you e mail files. The color space, this
is very important. Now, when I save for myself, I will save in Adobe RGB. That's a nice, big color space. It's the same as my monitor. We have nice saturated colors. I know exactly what I'm doing because I see
it on my monitor. The problem is,
however, that a lot of customers don't know anything
about calibrating monitors. They know how an image should look, they look at the monitor. If it looks the same as
what they're used to. They're fine and your golden. So how do we make sure that when we send a
file to our client, it looks great on all operating
systems, Windows, Mc, it looks great in Safari or
Grom or Internet explorer. It doesn't matter way you look at the image, it looks fine. That's where we choose
the color space SRGB. Now, some browsers and operating systems are what
we call color management. That means that
they read the file, they see an Adobe
RGB color space, and they will show it in
an Adobe RGB color space. However, most browsers or operating systems also have some parts that
aren't color managed. And then when you open
up an Adobe RGB image, it just looks really weird. Some people like it,
and they go like, Well, I love that look, but it's
not how it's intended to be. So when you export for a client, choose that SRGB output. When you export for yourself, you probably know
best, and you choose, for example, Adobe RGB. Now, in this case, we don't want any image resizing,
but if you want, you can resize to fit width or height dimensions
and long edge. Now, if you have to
deliver, for example, a surface where they go like, the file can't be
longer than this. This is where you use long edge. If you have to fit your
image into a certain area, you, for example, can use
short edge or long edge. And you can also
choose percentage. It just depends
on what you want. Adobe gave you all the options. In our case, we don't
want to resize anything. We don't want any output
sharpening and in our mata data, that's actually what's
stored inside your file. So, for example, if you're
shooting with a cannon or a Sony or a
nikon or a Footsie, it will store inside that file, that you shut it
with this camera, that lens, that aperture that shut speed that white
balance, et cetera. Now, sometimes you don't want those informations to end up with your client
for whatever reason. So you can say, Okay, my client can have
everything they want, but I don't want
them to show, well, that some of those images
during their wedding, I shot with my iPhone. You just take out
all the information and just leave in
your copyright. In my case, well, my client can show anything that I well, I don't have any secrets,
so I will do all mata data. You can, of course, remove your personal info
or personal info, and your location info. To give you all the options. You just choose whatever
fits your purpose. Okay. And of course, you can do watermarking. Now, watermarking is really interesting if you deliver
something for a client and you don't want
the client to make screenshots or safety
image and can use it. Now, nowadays with
artificial intelligence, a small logo somewhere
doesn't work anymore. So if you really want
to make sure that your client doesn't
steal your images, just a big fat text over your image that will make
it totally unusable, but also very
difficult to judge. So most of the time, we
just trust our customers, well, that also sometimes
goes totally wrong. Okay, let's go for
a simple watermark and just go edit our watermark. Now, we can choose a text
watermark, as you can see here. You just type in your text. You can do your fonts, adobe clean or garment or something a little
bit more weird. You can change your
setting, for example, bolt. You can change
shadows or whatever. But most of the time,
I won't use text. Text I will mostly use
when I give samples, and I really don't
trust the client. I don't want to copy it, then I will just go
something like this. I'll just go very quickly, and I'll just go for a sample. So you can Let's
make this bigger. There we go. And then
just change the opacity. So the client can still
see what we're doing, but it's a little
bit more difficult for the client to
copy my images. There we go. So you can
still judge the image, but you can't use it anymore. Most of the time, however, we will use graphics. Now, you can choose
whatever you want. So in this case, let's
go for our signatures, and let's, for example, take one that's a JP. Now, of course, we want to make sure that it's not too big. Let's move that here. And let's now just do
the opacity in 100%. As you can see here, that
doesn't look right, right? You have this beautiful
image and you have that white block underneath
with our studio logo, and you just go
like, Hey, that's really obnoxious, right? That's the nice thing
about light room. And the same thing
goes for light room on your iPhone and
tablet, by the way. You can also choose for a PNG. Let's go for that one now. Let's go for another one. Let's go choose. Let's take
one that has the name PNG, like for example, this one. And now you can see
now it's transparent. So now I can make it smaller. There we go. Change the opacity. And now we have a logo that still gives the attention
to the creator, so people online will immediately recognize
the logo there, but it isn't obvious
and obnoxious. Now, I do get a lot of
questions like, Hey, Frank, why the red logo always on that side of the image?
Why not on the right side? Why always on that left
side and underneath. The trick is, this is how
we are trained to read. In the Western world, we read from left top to right bottom. So that means if I have
an attention point on the left bottom side and it's
red, it really jumps out. The viewer is actually
being trapped in that logo, and it will just keep
looking at that image, and it can't leave the image. So I'm actually keeping my viewer longer
engaged with my image. So that's why the logo
is actually there. You can save the
logo in this case. We're not going to do it.
And you're actually done. So let's say that we
want to save this. So let's give this a name
test. And let's create it. Okay. For now, we're
just going to do done. Let's say that we want
to export some images. Let's say we want to export two let's say and and that one. You just go to file,
you go for export. In this case, we're going
to go for test port. And it will just ask you
where, on my desktop, let's create a folder
called tutorial. Let's create and there
we go, and open. And now it will export those
seven files to that folder. Now, sometimes, of
course, it happens that you export several files, and maybe you add one extra,
and you forgot about it. So let's say I also want
to export those files. File export. And I'm going to do
export with previous. So I'm going to use the
same preset, same location. Or do I export. Same location, same preset. There we go. But there
are already files there. So let's do open. Hey, there's one file that's already there. And now I'm doubting, like,
did I export that file, or maybe I mis named something because maybe it
came from another direction. You can do a few things.
You can do skip. You can do overwrite, and I highly recommend not
doing any of those. Just use unique names. Now when it exports. And I'm going to
open that folder. You will see that one
of those files will actually have a little
two next to it. So let's open that folder. And now you can see that,
hey, this file has two. And now it's very easy
to see this is one, this is two, compare the two, and now you can see if
it's really a double file, or maybe you missed something
which you're renaming. Okay, so that's
creating your presets. Let's go to the next chapter.
9. CH5 Adobe Lightroom mobile to Adobe Lightroom Classic: Now, over the years,
the mobile phone has become one of the most
used cameras in the world. Let's be honest.
It's awesome, right? You have it always with you, and the quality of modern
phones are amazing. But how do you
store those images? Well, you can use, of course, your film role and then use
itunes or your backup method, whatever you prefer to get those images off your
phone and into light room. But there's a much
easier way now. When you subscribe to Adobe, you actually get storage. And most of the times the 100 gigabytes is
more than enough. Now during the day,
you, of course, take a lot of images with your phone and on your phone
on Android and on IOS. Of course, you can use the Lightroom mobile app
or Lightroom CC app. But did you know that
you can incorporate that Lightroom mobile directly into your Lightroom Classic? Because let's be honest,
Lightroom Classic is where most of us store our images and use in our
systems. How do you do it? Well, here we have
Lightroom Classic. Let's go for Preferences. Then you will see
this little thing over here called Lightroom sync. Now in this case, you will see my information which that
blurred out, of course. And you can literally just see here where it will
download your images. You can do a specified
location for light room sync
images, in my case, on my external drive, in the light room sync folder, you can also see that
it's been sinking. How does it look in
light room itself? Now, close this. Now when
you go all the way down, you will see here collections. You open this up, you will see
a lot of your collections. Right? And maybe you
don't see it right away, but here from a light room, you open it up and here we have all our lightroom
mobile stuff. This was something I shot on
a little second hand store. As you can see here, some of
the images are retouched. This was shot with my phone. Let's say that I really
like these images. I want to select them all and I want to
bring them over to my original location
photos Bert, which means a raw files. Let's go to photography 2024. Let's go for street
travel photography. And let's create
something inside called flea markets, second stores. We just create that folder, of course within that folder we can also do secondhand stores. There we go. And then we just drag all these
images right into here. And there you go, very easy. And now you combine
a light room on your system or your system,
depending on what you use. A system is of course, a system that's approachable
via your network. And a system is a direct
attached storage. And that can be a simple set up, like one hard drive, but it can also be, for example, two or three hard drives
combined into a rate system. If that goes over your head, don't worry external hard
drives or on your as it just depends on where you
store it now it's safe. What I can now do
is actually go into my light room on the phone
and just remove everything. Now, it will be removed
from that collection. I will say no here. It will be removed from my phone and tablets
and from the cloud, but it will still be of
course on my system. This is the point where I
start to rename my images. So I can just select
everything file, rename, sorry, library, rename photos and
you can just rename it. For example, we can do
this second and store, I believe this was in Rotterdam and it will automatically
put the date here. Now, how did I do
that? That will be in the next chapter, press Okay. And everything is renamed. So you want to know how
I did the renaming? Well, let's go for
the next chapter.
10. CH6 Renaming files the easy way: Now to find back your images, it's of course important that you name your images, right? And that also helps, of course, if you add keywords
to your images. Now we're not going
to dive into anything about keywords or
smart albums because, well, this chapter is about
renaming your images. So first get those
names right now. Of course, you
don't want to type in everything like 1234, you want to make
it automatically. But did you know that there
are a few tricks that can help you a lot by
finding back your images, but most of all seeing
when an image is taken. So let's go for library, let's go for Rename photo and let's go for
custom settings. Now of course you
can start out with a custom name, just do edit. Now in Edit we can
do whatever we want. We can say a custom text. Now that's most of the
text that I will type in. For example, the
name of the model or the name of the
store that we visited. After that, I will
use one space. Then I will include a sequence starting
at one or one number. You can also do 01001, but in my case, I just
want a sequence with one. After that, I will use a
little bit of a minus symbol. And then I will include
the date and year. The month I want
in full letters. Then the day, of
course, in a number, and the year also
in four numbers. But you can choose
whatever you want. Now in this case, it's
very easy to select. For example, let's say you want to include something else. Let's do a minus. Let's say we want to include
some meta data. For example, the copyright. So you just injured copyright, bidding copyright, of course. You can also change
whatever you want, supplocation or whatever
you want to include. Now in my case, I
don't want that. Of course, by adding stuff, you can literally, the next
time you rename your image. As you can see here, we have a sequence and
a date and a month. Let's do done for now, let's just rename the image. Now whatever you type in. As you can see here,
we have untitled. But after that, the
sequence is one. The date, January 18, 2024. Whatever I type now, for example, secondhand store, it will now type
before that part, and this just saves you so much time by
renaming your images. This is my preferred way. First the name of the image, then the sequence, and then
the date of the month. The name of the month, the
day, and then the year. Very easy way, but you can customize it whatever
way you want it, but this makes it way easier
to find back your images. Let's go for the next chapter where we can actually show you how to create keywords
and smart albums.
11. CH7 Creating smart collections: Now, of course, you want
to make sure that you find back all the
images that you shot. And my memory is pretty good, but I don't know
what I shot in 2019. Or if I look for a certain
image with, for example, a black umbrella, I don't
have a clue, in all honesty. Now here we have some
images from Chewy. Let's just create a smart album. So now when I use a smart
album and keywords, and that's the key element
actually in a smart album, it's very easy to find back
all the images that I want. So let's start by selecting
all our images from Chewy. And let's just add a keyword. Now you can type it
in like a Chewy, but if you already have a
keyword, it's much easier. You just selected keyword and now all those images
have a keyword. But what can you do
with that keyword? Well, let's go for collections. And let's press the plus and
create a smart collection. Now in the smart collection,
let's call that Chewy. We want to make sure
that all the images that are shot from Chewy are actually appearing in that smart album over all the years. And well, I don't want
to look for images, I just want to see
them in one big album. We have to make sure that we match all of the
following rules. Keywords, where do
you find keywords? You actually find keywords
under other meta data. You can do title,
caption, or keywords. In this case, we're
going to do keywords. Now of course, we
have to make sure that the keyword contains a, contains words or
doesn't contain, start with or are empty. Now, in this case, contains, we're going to type in, and we already did it here, Chewy. Now the only thing I
have to do is create. As you can see here, we have a new album appearing
called Chewy. And indeed, all the images, unless maybe if I misplaced the keyword,
are from our dog. This is so easy because now you don't have to look
for images anymore. In what year did
I shoot that one? You just go through this and you can find
all the images of your favorite pet or your
favorite modifier in this case. In our case, actually
we use some for calibrate for all the
color checker images, we use some for click backdrops. We also have one
big folder which is actually called a
slide show studio FD. This is the folder where I have all my images that are
ready for publication. These are images where
I stand behind for 100% If somebody want
to use those images, well, you can just use them for publications or interviews. And this makes it a lot easier for an assistant
to actually find images that are okay to use because otherwise they have to call me every time like, hey Frank, can I use this
image? Can I use this image? And I go like, no,
don't use that image. Use the other one. Which one? Yeah, I don't remember
what year was it shot. And that gives you so
much time that you lose by just using
keywords and smart albums. They know everything they select from this album. That's okay. They still have
to run it through me that it fits of
course in the interview, but these are all images that
have the approval stamp. Okay, so smart albums very easy, but there's a lot more in
light from that you can do. So let's continue to
the next chapter.
12. CH8 Syncing folders: Now one of the most
frustrating parts can be importing your images. You have to copy
them on a folder, then you have to go
into light room. You go into import files, you get the import dialogue. Isn't there an easier way? Did you know that there
is an easier way in light room to actually
sync everything at once? We let me show you. So I created a behind the
scenes folder in 2024, and as you can see
here, it's not there. So of course I can go
to file and import, and go through the whole
hoops of importing images, but there's an easier way. You go to 2024. You right click and you go
for synchronize folder. Now it will start
counting your images. As you can see here it
found ten new images. And I can scan formata data,
just press synchronize, and now it will import all
the files that are new, but we're not yet in the
library of light room. This is much faster and much easier than going through
the whole import dialogue. Because as you can see here, it already creates my
folder behind the scenes and it also imported all the files that I
changed for my client. Much easier, Much faster. Plus, and now I can see all my new images without
seeing them in the folders. So of course I can still
see them like here, behind the scenes and my studio salons,
one of our clients. It's a very, very
simple way to just synchronize that folder instead of going through all the hoops. I hope this tip will help you by synchronizing your
folders a lot faster.
13. CH9 HDR from one shot: Okay, now this
chapter is not really a serious chapter because it's
called HDR from One Shot. And we all know of
course, that ADR means highly
destructive retouching. Yeah. Now it means high
dynamic range of normally, when you do an HDR shot, you take several exposures of the same scene in
different exposure levels. For example, two stops
under 02 stops over. Then you combine them
all together and you create one very high
dynamic range shot. But a lot of people still
doubt between shoot, shoot in J peck and save space on the card or
shoot shoot in raw. And of course professional
photographers, they shoot raw. But on your phone there's also
the option Raw or a J pec. And of course, on your
phone you need that space, so you shoot J peck right wrong. Also on your phone,
you should use Raw, of course. And why? Well, very simple
in the Raw fell, there's much more dynamic range, and light room is perfect in getting that
dynamic range out. Let you just very quickly show you how we do
it in light room. And again, this is
not really a chapter. It's more like, hey, did you
know that you could do this? And there's more
dynamic range than you think when we look
at this image. It looks a little bit blend. It looks a little bit
overexposed in the sky. The shadows are a
little bit too dark. So how do we improve that
image? Actually, pretty simple. You go for your highlights and you just push it
all the way down. You go for your shadows, and
you push it all the way up. There you go, and that's
hidden in that file. Now add a little
bit of contrast to the file, and there you go. Or a lot in this
case, it can take it, maybe change the exposure
just a little bit. There we go, make sure that you don't blow out any high lights. And now comes the trick.
When we look at this image, the sky looks a little
bit too bright. Right. Now, in a
previous chapter, I already talked about
tone and tone curves, but also about the color mixer. Now here we're going to
use the color mixer again, because this is a vital part. Because it just doesn't look
right. It looks too flat. So let's go for saturation, and let's go for the
blues in this case. And let's just bump
it up a little bit. There we go. That looks maybe
better. Go for the reds. For the rust. There we go. That looks also really nice. Almost like blood nice, right? Of course, we can also luminus. Let's lower the luminus for just a little bit. Or
maybe make it higher. Now, just lower it,
the same for blue, creates a nice deep blue sky. Of course, we can still use our nice fgnetting to create a little
bit more attention to the middle of the frame. You don't have to
overdo it like this, but just very subtle, just make the corners just a little bit
darker there we go. And maybe finish it off
with a little bit of clarity and look at that. And that's all from one shot. So if you find an image on
your phone or on your camera, you go like, oh,
that's way too dark. I don't know if I can risk you that this is what's
all there in the file. So light room is very good in getting that exposure
perfect for you. So even if it's under
or over exposed, there's a lot more
than you can think. So let's go for
the next chapter.
14. CH10 BW conversions: Now let's say you
created an awesome shot in color and you want to make it black and white.
How does it work? Well, you can, of course,
in your developed module, go for saturation
and just lower that, but that's not really
the way to do it. Let's first get into our black and white
workflow, black and white. And as you can see, it looks
pretty much the same right. Now what I like to do
in black and white is always just add a little
bit of shadow detail, take out a little bit
of the highlights, and then just bump off the
contrast as you can see here. And use exposure to
just make it right. But in all honesty, when I look at this image from Cloudia, I think her face could just need a little
bit more bright. And maybe her hair,
which was bright red, maybe it needs a little
bit more brightness or maybe darker. You
can still do that. Just go down. And
here you can see your color mixer her red hair, just lower it or make
it more stand out, there we go. That's nice. And for the skin, I
mostly use orange and yellow As you can see here, we can really just
change the way that the skin looks and fine tune it, maybe make her hair just
a little bit darker. There you go. Now you have
to remember that everything that we see consists of three colors, red,
green, and blue. Those are our primary colors. Now we also have
secondary colors, can agenda and yellow. Now, when we look at
the technical part, like I explained in the chapter
about your color spaces, all those colors are connected through the black body curve. Now this is a little
bit technical, but just remember that normally when you
change, for example, your color temperature or your tint or your vibrance
or your saturation, you're doing it on
all those colors. What you're doing in a channel
mixer is pretty awesome, because now you
can just pinpoint one color and change it. And that's a really
powerful technique. It has nothing to do
anymore with color spaces, but literally between just enhancing one color
or the other. Now of course, when you're
in black and white, you can still use color grading. So let's say I want
my mid tones a little bit more red. You
can just change that. Now, in this case
I don't want it, but you can still do all the stuff that you can
normally do on a color image. Very powerful in light room changing your black and white. And if you didn't know it yet, that color mixer
is really powerful to get the exact kind of black
and white that you want. And remember in the past when we shot black and white film, we used different filters
in front of our cameras. For example, a red
filter in light room. You don't need to
filters anymore. You can just manipulate
to your heart's content. That's the part that I
love about light room. It's very, very extensive and it still looks
incredibly simple. So let's go for
the next chapter.
15. CH11 Point color: Now it's well mystery that
color evokes emotion. Hollywood does it all the time. Think about a movie
like Titanic and now think about that movie
just in plain color. It just doesn't give you
that mood of Titanic. Or think about, for
example, Terminator. Just think about that
being a normal color. It also doesn't make any sense. Color evokes emotion, and
color can set a mood. Now, we are not
working with film, we're working with still images. That means that if we want
to give the message over, sometimes it's easier to
do it with one image. But it can be much
harder if you want to incorporate tinting because
that image is stable, so it's constantly there. So we have to make
sure that we pig point everything
perfectly because, well, it doesn't move. So the viewer is literally
focused on that image. Now we all know that of course, HSL U satration and luminance
influences the colors, and I've showed you that
in black and white. I've showed you that in color. But what if you need something a little bit more specific? Well, under your color mixer, if we just go there, there's also something
called point color. Now if you go
there, you can just get your picker and for example, select something in her hair. Like for example, let's
say the red hair. Now you can see
that you can change that color any way you want. You can do the
range, for example, you can say like I
want a smaller range or I want a larger range. In this case, let's
just do it a full 100% and then just
visualize the range. Now you can literally
see in the image, what is the range
that I selected? Let's start at zero.
You can see everything that is being colored is actually the range
that you selected. In this case, let's only do a part of the
hairs, there we go. We can change the U, of course. We can change the
saturation shift to make it a little
bit more saturated. And we can change the
luminance, make it more bright. Now when I disengage this, you can see that it has a
total effect on the image. It just gives that hair
in that one tiny piece, just a little bit more oomph. In some images this
will work like a charm. In some images it just takes over too
much also of the skin. And at that point,
you can of course, go into Photoshop
or use masking. But overall, the point color
is a very handy tool if you want to change
just one color in an image and want total
control over that color, then go to Point Color. Okay, let's go for
the next chapter.
16. CH12 Color manipulation with curves: Now, we actually
already discussed this tip in the
Creating Your preset. But I still wanted to do
an chapter on it because it's one of the tips that I
found when I teach workshops. A lot of people know
manipulation of color and they use their own actions
in Photoshop or presets. But when I'm showing this one, they go like he really,
is that possible? That's easy and that's simple. Let's just do a separate
chapter and it's going to be a short one on using curves
for your color manipulation. We're going to leave
everything as it is and we're just
going to go to curves. Now when you see your curves, you of course ho or over
and you can see what it is. So you have a paramedic curve, you have your point curve, and that's the one
that we love to use. And you have, of course, all
your different channels, your red, green, and blue again. Red, green, and blue are
your primary colors. If you want to manipulate color, we often dive into
the color mixer or color grading here
in tone curve. That's actually where
I started doing my manipulation for color
and I still use it today. Now, I will normally leave green alone and I will
just go for the reds. And depending on
the look I want, you can just take, for example, red out of the shadows, add it into the highlights. You already have a
slightly different look. And of course you can
use blue, for example, to just level this off and just create something a
little bit different. So for example, this
is the original one. This is the retouched
or revamped image. The reason I'm
doing this is color evokes emotion with color. You can literally just
tell a story differently. But there's also something else. We are used to the images coming straight
out of our camera. And it looks well, normal and standard, right? And our eyes and our
minds are a little bit tingling and a
little bit like, hey, what's going on if
you use different colors? And this is one of
the main things that you can do to get your viewer to pay more attention to your images by using
the right color scheme. By using the right tints, you can make an image more
warmer or more colder, meaning creating more like, hey, come in more opening or maybe
a little bit more distant. But most of all it
tells you to tell you, It helps you to tell your story. So that's why I wanted to do
a different chapter on that. Column manipulation
with the curves. Because the curves are in
almost every row converter. If you're on your
phone or your tablet, or using different
software from Adobe, the curves are always there. And in almost all cases, you can manipulate
your color very, very good with those curves. Okay, let's go to
the next chapter.
17. CH13 Noise reduction in batch: Now I think one of
the biggest enemies of digital photography
is of course, a noise. And of course, also
from film photography, and video and whatnot. More, we don't want
noise in our images. Now in the past of course, you had noise killers. But you often ended up with
more like a pastel painting. Now, light room already
had a great noise engine on board by just using color
noise or a normal noise, and you could fine
tune everything. But the new noise in lightroom is really a totally
different beast. This one is amazing. But did you know you can
also do it in batch? Let me show you very quickly. Now, this concept was a few
years ago and I was still shooting with a camera that
wasn't that sensitive. It's actually
pretty good camera. But ISO 5,000 Well, as you can see here,
we got some noise. And the same thing
with this image. Yeah, there's a lot of noise. I can't publish
this to a client. This is just something
I can't do now. Of course, I can
add a little bit of noise reduction from
the old light room. Just go a little bit into manual noise reduction and
maybe color noise reduction. It looks okay, but let's say
we want to use the new one. Let's do noise. But again, did you know you
can do it in batch? Watch this. I'm going
to select both images. I'm going to do Noise. There you go. Let's
zoom in on the face, so I'm going to make
sure that it looks okay. A little bit too much.
Let's tone that down. Let's tone it down
a little bit more. It can be a little bit rough, we don't want to. Nice. There we go. Now you can create
a stick or you can just enhance two images.
Let's just do enhance. Okay, it's done. I'm not
going to joke you guys, this takes a while. Now, we recently did the
concert for 2023 from VB. Also in Bet, I had to
do about 100 images, and that's the point where
you just put it in Bet you just go and a few hours later you come back and
it's already done. Normally, it will
take anywhere between 1 minute and 4
minutes for an image, depending on how
much noise there is, of course how high
the resolution of your images in this case. Let's look at the difference. This is the noise
reduction version, and this is the original one. In all honesty, that's a
totally different image. This one I can
deliver to a client. This one, it's a
little bit noisy. So let's take a
look at this one. This is the original image and because we screen
recording now, everything is a
little bit slower. You can see a lot
of noise over here. Let's go for the noise
reduction version. There we go. Now look at that. All
the noise is gone, even the hot pixels are gone. And I can't say that the
image looks any less sharp, the original one lot of noise. And the bets version,
and as you can see here, even the original color is
restored in the bag here, it gets that really nasty blue. And you can't really
see what's going on. And then you go for this
one. And there you go. Isn't that magic, right? But the thing that you
probably didn't know, or maybe you did, you
can do it in batch. So let's go for
the next chapter.
18. CH14 Retouching skin: Now retouching the skin. That's the fun part. If you believe some people, you need a pen dipped
in dragon's blood at midnight to retouch
skin the proper way. Other people will tell you, why should you retouch the skin? This is the way that
the model looks, right? Some people will go
for the Barbie look, some people will go for the over smooth technique and
then just add some noise. Some people try to keep it
natural. You already hear it. There are many
different solutions. Now when I look at
my own workflow, I mostly use Photoshop
and for example plug ins like Portrait Pro image
normal portraiture, or for example, Luminar with the artificial
intelligence skin. Of course you can ask if it's really artificial
intelligence, but well, it's labeled
as I. So why not? So how can we do it
in a light room? Well, in light room we can do a basic retouching for the skin. I'm not going to tell
you guys this is the professional way or
this is the perfect way. But in all honesty,
you can come far. Now, this was shot with
very, very harsh light. I'm not going to take an
image that was shot with the soft box because
that's easy, right? So very harsh quality of light. And as you can see here,
every single detail is shown. And I don't think my model will really like to be
seen like this. On the other hand,
nowadays we're shooting with digital cameras
and razor sharp lenses. When we compare that
to film photography, the film was never 100%
flat in the camera. You always had
that little bit of softness in there with digital. Everything is unforgiving,
everything is brutal, and everything is
very, very sharp. So let's just tone that
down a little bit. Now, one of the
things that I love about lightroom is
that you can now also edit in little parts and we call that masking or
local adjustments. Let's go for a local adjustment, you can find it over here. Let's now just take the brush. I'm not going to do
the whole phase, I'm just going to do this part so you can see the difference. So I'm going to select it, of course you can do
it much better if you take some time
behind your computer. I'm doing this with a
touchpit now instead of the drawing tablet from
XP pen, but to film it. I think it's a little bit easier to do it with a touchpit. Maybe you guys don't
have a pen tablet. Okay, This is about
half the phase. What I do to get it in the ballpark is just go
into my local adjustment. This part I will
just skip for now. I will immediately go to my detailed part,
texture and clarity. Let's start by just putting
everything on zero. As you can already see, The skin totally clears up, but it doesn't look
natural, right? So let's bring back a
little bit of that texture. There we go. Now change
the clarity just a little bit to get some contrast
in. There we go. Now maybe use a little
bit of the haze if needed to get those shadows a little bit nicer. There we go. Now you can go into your normal
settings and for example, change your highlights to take away a little bit of the shine. It doesn't take away the
real shine of course, but it clears it up a little bit and maybe
open up the shadows. There you go. Now as you can see, this is a really simple and
very fast way to do it. Now when I paint in the rest, you can literally
see the effect. It's subtle, but it's
a huge difference. This is a way to really
enhance the skin without doing it too much and without using any
expensive plugging. You just do it in light room. As soon as you look
at this and you go like now, it
doesn't look right. That's the nice thing
about non destructive. You can always just go in there to your heart's content and change everything you want. Maybe you want a little
bit less texture, maybe you want some
more clarity in there. Maybe less clarity
and more texture. You can go anywhere you want. Now if there's a little
problem, for example, with some detail over here, you can of course just
use your healing brush. In most cases you can use healing or remove
or the clone stamp. Now, I'm not a big fan of the clone stamp in
skin retouching, I'm mostly a big fan of
the remove and heal. Let's do the remove
now. There we go. And we just go over these, Just click on it and it'll take things out of the frame
or out of the picture. Of course it's also screen recording so it's
a little bit sluggish but you get the idea
right much better. So skin retouching
in light room? Of course, it can be
done. Did you know that? Let's go to the next chapter.
19. CH15 Focus AI: Now, creating convincing
depth of field is of course, something that has
been done for many, many years and never actually
been achieved, right? Because, well, to
create depth of field, you have to know where
everything is with most plugins and of
course also in Photoshop, you can't change your lens blur or you can use a
tilt and shift lens, but it's a two
dimensional image. Should we improve,
How can we do this? Well, with certain cameras, you can now shoot
something called a de ma, where you can actually create the depth in a scene
in a separate file. And that will be read
by, for example, the software, and it will
create a depth of field. But what if you don't have a camera that supports
this? Does it still work? Well, Lightroom edit in
early axis, some lens blur. And I just wanted to show you it's not done yet of course, but it will appear in future lightroom
releases of course. Let's just press Apply. The first thing you will see, it starts analyzing the scena. This is a very,
very simple scene. It's just a model
against the backdrop, but it's very close
to the backdrop. And I want to have a little
bit more of that separation. So let's see what it can do. It actually detected something in the front and
something in the back. You can still change this by
just dragging this slider, and as you can see, it
changes the backdrop. That's very nice. And of course, you can also change
the blur amount. Let's start with zero
and then build up to O. We don't want too much. Just
a little bit. There you go. It performed, okay
here when we zoom in, you can still see that it
messed up a little bit there, but this is 100% acceptable. But how does it do
with the street scene, which is a lot more difficult? Let's open one of
those images now. Okay, so this image
was shot at Kings Day, So we have all these kids
and selling secondhand gear. Also grown ups by the way. So let's see what
it does with this, because I want him
actually to be sharp and everything
else to be out of focus. Now again, this is early
as it is an AI edition, so it means that it does
a lot of calculations. In all honesty, I expected
to totally mess up. But let's see if it
really messes up. So let's go for develop. Let's go for a lens blur
and let's press Apply. Now it's analyzing
the whole scene and I hope it will find him. This, of course, there we go. Find several things
in the scene and wow, look at this really
surprises me. You can add more blur
amount all honestly, I didn't test this
before recording. I tested it of course
against the normal backdrop, but I thought why not
threw in something from the street. As
you can see here. This really is, it
really separates between somebody in
the front and the one, even these cops, I don't
know where they belong. But it looks convincing, right? You can change the bouquet of let's make it something a little bit more
funky. You can boost it. You can of course, visualize or point here you
have your subject, but you can also probably
point towards somewhere. Let's say I want that part
to be sharp. There you go. Or I want my subject back. Just click and it changes over. This is a little bit
similar to what you see on most modern
phones, right? I want this part in focus. You just click and it
will just focus there. Or I want this part in focus. Now, when you word
create the de map, it looks a lot better. But in all honesty, in
light room, really nice. Let's extend this a little
bit and see what happens. As you can see here, you
draw in more or less. So you can fine tune your
selection a little bit. Very nice. You can
visualize the depth, so you can literally
see what's going on. There you go. You
can also, of course, fine tune everything
from the blur to the focus and the
size of the focus. Of course, let's say we want something more in
focus, you just draw that in. Now, in this case, it
doesn't make any sense, but you see you can
manipulate everything now. And this is totally
different from just getting two lines there and just
move it around and blur it. This is way more advanced if you need to change
focus just a little bit. I highly recommend using this if you want to
change it a lot, maybe just next time just open up the aperture
a little bit more. But overall, very impressive. The focus in a light
room, very usable. Let's go for the next chapter.
20. CH16 Awesome vignetting: Now, I probably don't have
to tell you guys that drawing the attention of you
viewer is very important. We want to make sure
that the viewer sees the part of the image that
we want the viewer to see. Now when we look at
an image like this, there's nothing
really wrong with it. But the attention doesn't
really go to the model yet. So let's change some stuff now. This is straight
out of the camera. So let's do a very
quick touch up. So let's add some contrast. Let's take out some
of those highlights. Let's add a little
bit of shadow detail. Take away a little bit
of the contrast from the face because the face was a little bit too
dark. There we go. Okay, now let's see
if we can go into curves and make it a
little bit darker. There we go, at a little
bit of highlights. Okay, nice. The only thing is I want to draw the viewers
attention to my model. Now, of course, we all
know that underneath here you find your post
crop fignetting. Let's just try a little bit. There we go. Okay, it
looks pretty nice. Let's change the midpoint, cool. But what if I want
something else? What if I want a
fignette that is, for example, only on the face and everything else is dark? Or what if I want a
fignette that's more like an egg shape
instead of round? Well, don't worry, you
can do the same thing. Let's go for our
local adjustments. And instead of doing
a local adjustment with a brush or select subject, we're actually going to
do a radial gradient. I'm place it on the face of my model. I'm
just going to pull it down. As you can see, you
can make it round or more like an egg
shaped or an oval. So let's change the middle part a little bit. And
now comes the trick. You have to invert this. But first, father the heck
out of it. There you go. Then invert it, and
now I can very simply just lower my exposure.
There you go. You can even add some
contrast in those parts, or maybe just just work a little bit with
your color balance. Look at this, isn't
that awesome. So now you have the
power of the fignette, but you can still do a lot
more with that fignette. You can manipulate the fignette
to your heart's content without changing the face,
and that's the trick. The normal fignette will
just darken the corners. A fignette in Photoshop,
you can of course, use a touch and burn layer and create something a
little bit more darker, But in light room, by using
that local adjustment, you have so much more power over your vignette than
in other software. So the power of the fignette, it draws the attention
to your viewer. And you can do a lot of
retouching and tinting in it. So next time you want to draw your attention of the viewer
towards your subject, use the fignette in
Photoshop Light Room. It's pretty awesome. Let's go for the next chapter.