Design & Build Your Own Chair: Woodworking with a CNC Milling Machine for Custom Interior Design | Ana Marcu | Skillshare

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Design & Build Your Own Chair: Woodworking with a CNC Milling Machine for Custom Interior Design

teacher avatar Ana Marcu, Home Wellbeing, Licensed architect

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      2:14

    • 2.

      Two Inspiring Books

      3:36

    • 3.

      Why This Chair is so Cool

      5:51

    • 4.

      Software, Tools and Materials

      5:00

    • 5.

      Component Dimensions

      3:49

    • 6.

      Physical Model

      4:21

    • 7.

      3D Model

      10:37

    • 8.

      The Standard Plywood Board

      3:37

    • 9.

      Arrangement of the Components

      1:35

    • 10.

      Fitting the Design to the Board

      5:03

    • 11.

      Fitting the Board to the Design

      3:38

    • 12.

      Customization: Joints and Corners

      3:11

    • 13.

      Customisation: Decoration

      4:56

    • 14.

      The Cutting Files

      3:38

    • 15.

      The First Prototype

      5:29

    • 16.

      The Second Prototype

      6:04

    • 17.

      The Final Prototype

      5:15

    • 18.

      Assembly

      2:59

    • 19.

      Further Improvements

      3:03

    • 20.

      Photographing Your Chair

      2:42

    • 21.

      Class Project

      1:45

    • 22.

      Bloopers and Final Thoughts

      2:39

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About This Class

What is the class about?

In this class, you will learn how to design and build a chair. I will walk you through the entire design process from the initial inspiration through physical model making, 3d model making, prototyping and the final product. 

Here is a summary of the lessons of this class: 

1. The first lesson of this class is about the book that inspired this class and the values their writers stood for. 

2. Here, I discuss why I picked this design and how designing a piece of furniture is more than just designing its final shape. It is about thinking about the entire manufacturing process, how it will be used, and how it will be disposed of in the most sustainable way possible. 

3. In this lesson, I talk about everything you need to complete this class, from the tools you need as a designer to building the chair. 

4. Here, I am making a series of sketches for myself in which I try to understand the dimensions of the chair, both in inches and centimetres. 

5&6. I make my first 3d model and physical models and try to assess my challenges when making the chair in real life. 

7,8,9&10. I talk a bit about the choice of materials, their standard dimensions, and how this might impact our design and the amount of waste created when cutting the chair components. 

11&12. Here I talk about all the ways you can make your chair pretty and the choices I have made. Then, I'll show you how I design the patterns and the shades of paint I have finally picked. 

13. Here, I explain what your cutting files need to look like for the machine to use them for cutting. 

14&15. We did the two prototypes before cutting the final board and the lessons we took away from those experiments. 

16,17&18. All about the final design and the lessons we took away from it. 

19. All about what needs to be highlighted when taking photos. 

20. Here, you receive your assignment to create your chair.

 

Who is this class for?

Before taking this class, you should have been through the basic SketchUp modelling tutorials or know how to model in 3d in a similar software that can export files in 2D in DWG or DXF file format. 

Why should students take this class? 

Working with a CNC milling machine at FabLab or a similar maker space might not be easy at first, but going over the learning curve opens a world of possibilities and with the support of a professional team, it can even be fun. You will be able to make anything around you. You can start with chairs, and soon enough, you can do tables, cabinets, children's toys and so much more. Soon you'll be asking...what else am I capable of that I did not think was possible? 

While I encourage you to work with a CNC machine, at the end of the day, the chair's design is simple enough that you could make it with tools from your garage. I want you to see what else is possible and have new outlets for your creativity. 

 

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Download the class files here! 

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Relevant links

Nomadic Furniture 1

Nomadic Furniture 2

Related Pinterest board. 

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You can find your local FabLab here.  

Learn more about FabLab Bucharest on their website.  

You can also find them on Instagram and Facebook. 

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Who am I?

I’m a licensed architect with over a decade of experience in Vienna, Austria. I have a double degree in Architecture and "Building Science and Technology" and I am deeply passionate about design psychology and optimising interior design in order to create great emotional experiences for people. My goal is to design spaces that make people FEEL loved, happier, healthier, and more creative.

In my classes, you will find tips and strategies that will help you design a great home. You will learn how certain design decisions can influence your emotions and behaviour and what you can do to create a home that will make you feel happier and supported in your goals.

Books and Media I love.  

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Links to other classes

Minimalist vs. Maximalist Interior Design: Find the Perfect Blend for You

A Hygge Home: Danish Interior Design Principles for Cosiness and Comfort.

How to Think like an Architect. Creativity and Productivity Tips to Spark Originality.

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Meet Your Teacher

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Ana Marcu

Home Wellbeing, Licensed architect

Teacher

About me:

I'm a licensed architect and have over a decade of experience in the design and architecture industry. I have worked as an in-house architect on various projects with a strong focus on furniture, interior design and experience design. I have a double degree in Architecture and "Building Science and Technology", and I am deeply passionate about design that generates great emotional experiences for people. I've recently started my little design studio, and I'm excited to teach you everything I've learned to help you create a great home for yourself.

Transform your surroundings, transform your life!

Your home environment profoundly impacts your mood, thoughts, behaviour, performance, and overall well-being.

Learn how to design a livi... See full profile

Level: Intermediate

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Transcripts

1. Introduction: Hello and welcome to my class, design and build your own chair. In this class, you will learn how to turn your unique furniture designs into reality. I'm going to walk you step-by-step through the entire design and manufacturing process, showing you how to harness the power of CNC milling tools to make a chair in two different colors and with two different decorative patterns. The chair is easy to assemble and disassemble and requires no glue or bolts. Some of the key lessons you can take away from this class are how to design the entire lifecycle of a piece of furniture, how to make a model of your chair, how to prepare your files to be cut, how the size and the availability of materials can impact your design, how to make prototypes, and finally how to make your chair look beautiful in photos. Hi, my name is Anna Marcu. I'm a licensed architect and with this class I want to teach you how to free yourself from furniture choices you have in conventional shops, and build your own furniture into colors and shapes of your choosing. For this class, I have partnered with my friend Alex from FabLab Bucharest. Hey, I'm Alex, Master Maker of Disaster at FabLab Bucharest, Romania. Here at FabLab, you have access to a wide range of materials and machines like 3D printing, CNC milling, and laser cutting. We're providing you with the opportunity to play, create, mentor, and invent almost anything. Have a look at the website of your local Fablab to learn more about their services. You can find them at fablabs.io and insert your country in the search bar. There, you'll find a list of all available FabLabs in your area. If the closest FabLab is not that close, you can also google for CNC milling and your town name and you'll probably find a job-shop or a makerspace that could help you as FabLab Bucharest specifically is made out of a team of professionals who will make your ideas for you. We have worked on a wide variety of projects from custom furniture, real estate moguls, trophies, shop signage, you name it, we make it. I hope that by now you are really excited to take this class. Are you ready? Let's start the class. 2. Two Inspiring Books: In this lesson, I want to talk about the book that inspired this class. It's almost like a handwritten cookbook, but for makers and designers. I think that if you love making furniture with your hands or with machines, you are going to love this book. The book or more to the point, the books I'm talking about are Nomadic Furniture Volume 1 and 2, by Victor Papanek and James Hennessy. Victor Papanek and James Hennessy were design mavericks of the '70s. They criticize contemporary designers for failing to address the people who need design the most, like the rural poor, the black, and the white citizens of the inner cities. Instead "create a whole new species of permanent garbage to clutter up the landscape by choosing materials and processes that pollute the air we breathe." It's interesting that they were making such statements in the '70s because in 2021 the problem of pollution and no recyclable garbage is even more important. From these statements, you understand that they wanted to use design to ease suffering and create social inclusivity. They wanted to empower the less powerful and they cared enormously about the environment. They also wanted to install a sense of freedom in their readers and to give solutions to a problem the two writers were experiencing, which is moving every couple of years. They wanted to create furniture that is easy to make, folds, stacks, inflates or knocks down, or else is disposable while being ecologically responsible. True to their values, their books are a collection of smart and sometimes quirky designs that people can do in their garage from widely available materials like wood, cardboard, or recycling materials like buckets and barrels and pyres, all sorts of things which you can build with relatively simple tools. The designs found in the book are a collection of ideas, both from the designers themselves but also from other companies or designers whose products fit the nomadic lifestyle. They also offer cheaper, more sustainable versions or DIY alternatives of those designs. Both books are written and drawn by hand, which makes the DIY idea even more palpable. Many of the ideas of the book can be found on the shelves, like here today. The sawhorse, the foldable tables and chairs, the plastic drawers, the suspended bookshelves, the logo lamp, and so many others. I encourage you to find the book and browse through it. You can find many of the pages on Pinterest, but you can also buy the book online. I've even seen some free PDFs circulating online. If you love making things like me, you will find it very hard to resist not making one of these designs. I was not able to resist this chair. The two writers found the design of the chair available in the '70s at Kold Mobler in Denmark. It was offered lacquered in charcoals with white cushions. But the authors of the book offer an alternative from plywood. They give dimensions in inches and the construction scheme for the parts that looks too simple to be true. I absolutely love this design. In the next class, I want to talk about why this chair has so many important qualities. We choose a maker or a designer, we'll need to take into account if you want to save time, money, and you generally want to do your part in reducing the carbon footprint on the environment. 3. Why This Chair is so Cool: Now that you understand where this chair comes from, I would like to go into its outstanding qualities which you as a maker or designer might want to take into consideration, not just for this design alone, but for further designs as well. I believe they will be useful to you, even when it comes to deciding on what furniture to buy. In order to explain these qualities, I first have to talk about the life cycle of a piece of furniture. What do I mean by that? Well, a piece of furniture has a life of its own that goes through roughly six phases. First, you have the raw material. The raw material goes through a manufacturing process to make a piece of furniture. The piece of furniture is being transported to the customer. You as the customer might have to assemble it if it does not come assembled from the factory already. For a while, you use this piece of furniture and when you can no longer use it, you have to dispose of it. You as the designer of the chair are designing not just the chair itself, but all the phases in the life cycle of that piece of furniture. You decide the materials, the manufacturing process, who, where, and how assembles this piece of furniture. How are you going to package and transport this piece of furniture? How will it be used and equally as important, can you dispose of it in a way that it can be recycled and upcycled? You as the designer need to think not just about the design of the chair, but also think practically, sustainably, and budget conscious of all these phases. Now let's go back to the qualities of our chair from the perspective of its lifecycle. Let's look at the raw material. When it comes to the material of our chair, it's a board of plywood which is widely available and locally sourced. The making and the transportation of the raw material cost little and has a small carbon footprint. Let's look at manufacturing. Because we use only wood to make the entire chair, the complexity of the manufacturing is also reduced. There is no glue or metal bolts involved, no other materials like plastic or upholstery. The making process is pretty swift, which impacts tremendously the manufacturing cost. Assembly, a lot of pieces of furniture come fully assembled from the factory, which means that in the cost of the chair, you need to include the cost of labor needed to assemble the chair. However, if the furniture design is simple enough that you, the end-user, could assemble the chair. Then the cost of this chair is much lower for the ability of the design to be included in a flat package is highly important. Transportation. Let's think how you transport a piece of furniture from the factory to the user. You can transport it in a flat package containing only the parts and the user puts the furniture together or you send it already assembled. If you send it in a flat package, the overall volume that it occupies in the car is a lot lower, which means that the transportation cost included in the price of the chair is a lot lower as well. This design not only helps the manufacturer of the chair keep the cost low for you the user. But if you the user has to move houses, you will not have to rent such a big car to transport your items because you will be able to stack them together. [LAUGHTER] An added bonus to this design is bringing this chair up the stairs, which will be 10 times easier than bringing any already assembled chair. Let's look at the usage. When it comes to usage, you the designer want to create a design that will make the user keep that item in their home for the most amount of time possible. How do you do that? Well, aspects like beauty, durability, how easy it is to clean, versatility become very important and our chair scores high on all of these criteria, particularly when it comes to versatility. One of its great advantages is that you can change up the faces of the parts. You can have a chair that is red on the inside or white on the inside. You can change it up depending on the mood you want to achieve. The fact that you can assemble and disassemble this chair means that you can use it for temporary situations like on the terrace in the summer when you have family visiting and you need an extra chair is especially useful if you live in small spaces and you don't need an armchair all the time. But in those cases, when you do, you can put it off for as long as you need and then store it away in a closet. Disposal. Finally, if you decided to dispose of the chair, you can absolutely put it in the recycle bin for wood. There are recycled yards for wood all over the world, so bringing some stacks of wood there would be very easy. Imagine if your chair had also some metallic parts or plastic parts and some sticks that are upholstery all stuck together and unable to separate without breaking it apart. How difficult to recycle that would be? Not this chair. You don't have to break it, you don't have to recycle the components separately. Just some planks of wood stacked together in a pile. The chair we're about to do together in this class scores high on all categories. Availability of material, ease of manufacturing, whether you want to use a CNC milling machine or not, of transportation, of assembly, of use and of course, recycling. I hope by now you are excited to make this chair now you're able to see it as more than just its final shape, which is delightful to watch, but also of the value that it has to bring in making your life easier, not burdening your budget and saving the environment. Now let's have a look at the tools and materials you will need in order to successfully complete this class. See you in the next lesson. 4. Software, Tools and Materials: In this lesson, I'd like to talk about the tools and materials you need in order to create this chair. Depending on the phase in the project that you are in, you will need different tools and materials. In this project, there are essentially two phases; the planning phase and the making phase. For the planning phase, you need SketchUp, which is a 3D modeling software that I have used the model and modify the design of this chair. You can find SketchUp in different pricing tiers depending on what you need. But for the complexity of this class, you can easily use their free web-only version. I happen to have their pro version because I have a business but if you want, you can also use the pro version for free for one entire month. If you have skills in other 3D modeling softwares, I have left an OBJ and DWG file off the original chair in the project and resources section so that you can modify it in whatever software you want. Just make sure that when it comes to cutting time, we export the file in a DWG or DXF format. If you do not have a 3D modeling software, you could modify the cutting files in Adobe Illustrator or AutoCAD, which you can also use for one month free. You can modify the contour and add any pattern you want, then print it on a piece of paper, stick this paper on a piece of cardboard in a smaller scale, and make yourself a physical cardboard model of the chair. The final cutting files that need to be handed out to the CNC milling machine operator have to be DWG or DXF, which many 2D and 3D softwares can achieve. Just have a look into the export settings of your desired software. Work on a laptop if you can. There were a couple of occasions where I felt I said everything to Alex, only to realize a location that I had to make some changes. It was useful that I had my laptop with me to make the changes on the spot. I also used a notebook to sketch out ideas, as well as some packaging cardboard to build a physical model at a smaller scale early in the design process. Now, let's have a look at them making phase. In order to make the final chair and the prototypes leading up to it, you need a different set of tools and materials. For the first prototype, we use an 18-millimeter thick plywood board that was 38 by 90 cm. For the American students, this is a board that is three-quarters of an inch thick, that is 14.9 by 35.43 inches, and we use spray cans to color it on both sides. Any spray cans will do. Just make sure you protect your eyes and mouth during the spray. Or like Alex, you spray it in a specially designed space that sucks all the spray particles out. For the second prototype, we use another 18-millimeter or three-quarters-of-an-inch plywood board. But this time we had more surface to work with. This time we tested them on a board that was 125 by 200 cm, which is 49.21 by 78.74 inch. The final prototype was cut on an even bigger board. This time it was 187 by 252 cm or 73.62 by 99.21 inch. Again, same thickness as before, 18 mm or three-quarters of an inch. Both these boards were painted with the same type of paint, which is this one. Unfortunately, we were limited by time and the local store only had water-based paint, which made the board curve a little. If you can find a paint that is not water-based, that might actually be better. The paint was rolled on with a roller in two different colors on both sides. If you use two colors like I did, use two rollers. Finally, the cutting machine used is a three axes CNC milling machine. The three axes mean that it drill moves back and forth, left and right, as well as up and down, three axes. The other thing that you need to remember is that the surface of the cutting machine should be bigger than whatever board you want to cut. The advantages of using a CNC milling machine are not just in the effectiveness of cutting the chair parts, but in the versatility of decoration you can apply to the surface of the chair, which would take a human being a lot more time to do. Since this is a class for makers, I believe we could all learn from each other, and I encourage you to make the chair, even if you use classical carpentry tools to cut and decorate it. I don't have any, which is why I asked the FabLab to collaborate with me on this, but if I did, I would most surely give it a go and I have no doubt that it will look just this fabulous. So now that you have an overview of the tools and what you might need going through this class, let's see if we can understand the chair and its components. 5. Component Dimensions: Now that you have an overview about the tools and materials we're going to use in this class, let's figure out how to make this chair. There are a couple of questions that came naturally to my mind. Do I understand what the dimension of this chair component is? Do I know how long or how wide they are? Do I understand the location and the angle of the slots. I'm going to walk you through my thinking process because it will be useful to you more than the design of this chair. Especially for those working in the metric system, not in the imperial system, this lesson is particularly useful. I encourage you to take out a notebook and a pen and to start sketching the shape of each of the components on paper. The shape doesn't have to be proportionally correct. Just make some rectangles and right next to them, what part they should be if it's the backrest, the armrest or the seat and write down their dimensions. I made the sketch in inches and then in centimeters, and I made use of a calculator to figure out how big the components are in centimeters because this is ultimately the unit I want to work in. But you just write down the units that are important to you. For the people working in the metric system like me an inch is 2.54 centimeters. I started with the seat and the backrest because they looked very similar. We know they have to be equally wide. The slots for the armrest have to be equally far away from the edges, and the slots themselves have to be equally thick. I just put the dimensions on paper for myself. If that was too quick for you, here are the dimensions of the seat and the backrest in inch and centimeters again. In the following step, I had to look at the armrest and ask myself to understand its dimensions. Do I know how long or how wide it is, and do I understand the inclination of the slots because they are not 90 centimeters anymore? Again, I made this sketch first in inch and then in centimeters. I put down all the dimensions I could understand. The armrest is 30 inches wide, just like the seat, and the backrest in 24 inches high. The seat slot starts nine inches away from the top edge and it's 10 inches long. The backrest slot is 13 inches long and should start about four inches away from the side edge and should end nine inches away from the side. On the right side you see my sketch in centimeters. While I put all this information down, I realized one thing that the backrest has to be 26 inches long or 66.04 centimeters in order to touch the ground and the seat has to be 20 inches or 15.8 centimeters in order to touch the backrest. This is because of the slots belonging to the other chair components, namely the seat and the backrest. The inclination of the slots really depend on these dimensions. Here you have all the dimensions, both in inches and in centimeters grouped together. I made a little animation to show you how I understand the inclination of the slots in my mind thus far. If I start with the shape of the armrest, then the inclination of the backrest is where an arch with a radius of 26 inches meets the lower edge and the seat is the point where an arch with the radius of 20 inches is going to meet the backrest edge. Otherwise I cannot bring the seat and the backrest in. At this point in the development of the design, I don't know if the slots go above or below these lines, but this is something we'll absolutely have to look into in more detail in the next lesson. 6. Physical Model: I don't know about you, but I'm very curious what a chair looks like. So at the moment that I understand the scale and dimensions of each of the components is the moment that I actually want to start making a model. You might be wondering, why should you be making a model or what does this model do for you? Making your model is one of the best ways architects and designers can test their ideas. When you have a physical model in front of you, you can immediately tell how materials work together, how the joints work. You have information about the overall scale, the shape, the color, and the proportions, as well as details that inform you about changes you should be making, and all these before you build the final prototype. Models are a smaller, more cost-effective version of the real thing we want to build. You want to make all the mistakes in this phase because it's cheaper. The first model I want to make for this chair is from cardboard. I wanted the model to be quite big and I try to figure out what would be a good scale to build this model in. Should it be a third, or maybe a quarter of the original chair size? Just thinking about all the fractions I will be doing in my head made my head spin. What I did instead, and this might not be the most orthodox approach to it, is to say that one inch is one centimeter and in this scale, I can make a relatively large model that will be proportionally accurate. If you work in the imperial system, you might have to try a few things. You might decide that 10 inches from your chair is two inches in your model and thus build a model that is 20% of the original size. Or maybe you decide that 10 inches is one inch. You will have to test a few things to find the right size model for you. But for me, translating one inch to one centimeter, give me the right size model. To construct my model, I took a bunch of packaging envelopes that I had laying around and I cut the components out of them. First, I did the contour of each of the components and then I cut out the slots. As the cardboard is one millimeter thick, the slots also had to be one millimeter, which is not a lot to cut out. For the arm rest, I used a compass and a ruler. Initially, I thought that the meeting point between the seat and the backrest would be at the intersection between a 20 centimeter arch with the 13 centimeter arch. But unfortunately, if I continue the backrest edge, this will turn out to be longer than the 26 centimeters, which we need to have. I went back to my initial theory that the seat is actually at the intersection between the backrest edge and the 20 centimeter arch. I mark my slots and I carve one millimeter out of them. Let's assemble the components and have a look at this model. What can you learn from it? Right aftermath I understand that this chair is more of an armchair and it's pretty massive even by the standards of an armchair. Between the two arm rest, I have 62.24 centimeters. Normally, armchairs are about 55 centimeters wide so it's a very, very generous armchair. The width of my chair is a lot, which is why my cardboard seat is turned into an arch. I hope that the 1.8 centimeter plywood board would hold because my thin cardboard surely doesn't at this span. It makes this nice curvature in the middle. I'm also noticing the angles of the armrests and the backrest. They put me a little on the edge. If you remember from my class, home office interior design, I mentioned that the edges trigger fear. They make us feel inhibited. I'll make a note for myself to take care of those edges. The last thing that I notice is the places where the seat meets the backrest and the backrest meets the floor. These are points that will need more attention when making the chair. In order to look closely at the details and to do a precise design object, a physical model should be accompanied by a 3D model. Now, if you have the money and the resources, you can continue with physical models after this point as well. But you can also save yourself some time and money and continue in a virtual space by modeling the chair in 3D. In the next lesson, I'm going to teach you how I model the chair in SketchUp. 7. 3D Model: Now that we have a physical model, let's model it in 3D. It will allow for more precise and cost-effective design. The way I did it is that I model the chair in a software called SketchUp, but you can model it in any 3D software you know as long as you can export the files as DWG or DXF. I would like to specify beforehand that even though our model is very easy, this is not a SketchUp modeling class course. I will show you how I'm thinking about the design and its geometry, not which tool I am selecting in order to model it in 3D. If you have never used SketchUp before, I encourage you to first go through the essential modeling tutorials from SketchUp, which you'll find on the website. The SketchUp tutorials are free. You can go watch all of them in a couple of hours and no more. They are very fun and easy to do. When you are done with the modeling tutorials from SketchUp, come back here to model the chair. Everything I will explain will be super easy to understand afterwards. SketchUp is a 3D modeling software, and for the model of this chair, you can surely use their free web version. Because I'm a business, I use the pro version and you can try the pro version as well for one month for free. If you're advanced to SketchUp modeling, you can also skip this part and download the SketchUp files I have left for you in the Downloads and Resources section and proceed to the customization lesson. Let's start modeling in SketchUp. First, I'm going to model the backrest and draw a rectangle and I put the dimensions in. I measure them with my tape measuring tool just to be sure. I turn my rectangle into a component because I intend to make more copies of it. I use the guidelines to create the margins. I add one more guideline on each side to mark the slots. Because I work in the metric system, I have added 1.9 centimeters as opposed to 1.8, which is thickness of my board. Because when I joined the parts, I want to work the slide in easily. I gave it a bit of a workspace. The length of the slots are 33 centimeters or 13 inch. I mark the edges on my slot and delete the unnecessary faces and edges. Finally, I extrude the face of the backwards. The last step is to delete all the guidelines. From this it is easy to create the seat as it is a smaller version of the backrest. So I copy the backrest and I made my component unique. To make the component unique, then whatever changes we are going to make to the seat are not going to influence the backrest. I draw new guidelines marketing the length of the seat and the length of the slots. The length of the seat is 55.8 centimeters or 22 inch. I just pull the edges of the seat to meet the guidelines. The length of the slots are 25.4 centimeters or 10 inch. Finally, I delete all the guidelines and our CV is complete. When it comes to the armrests the construction is a bit more complicated. I'm going to show you over diagram how things should be constructed, and then I'm going to show you how I model it. Let's look at the diagram. Firstly you create the contour of the armrest, which is 76.2 by 61 centimeters or 20 by 24 inch according to the sketch. Then I create a guide from the side. Because I want to know where the backrest meets the lower edge, I create an orange that is 66 centimeters or 26 centimeters long. Where it meets the lower edge of my armrest, that is the angle where my slot is going to be built. In order to create the thickness of the slot, I draw a guide, 1.9 centimeters towards the seat. Then I define the length of my slot, which is an arch that has the radius of 33 centimeters or 13 inch. Finally, I want to build the slot where the seat is going to go. To do that, I create the guide that is 23 centimeters or nine inch from the upper edge. Then the second guide from the lower edge, that is 13.5 inch or 34.4 centimeters. Again, the slot thickness is 1.9 centimeters or 3/4 of an inch. As mentioned before, the slot should be 1.8 centimeters. I decided to leave one millimeter tolerance for the woods to slide in easily. If you work in in inch, you should leave a bit of tolerance to as 3/4 of an inch might be too tight. Finally, I draw the length of the slot with an arch of 25.4 centimeters or 10 inch to determine the angle of the seat. Then we draw the slots between the arches and the guides, and we are finished. Here's how I model it in case you miss the instructions on the diagram. Now it's time to assemble the parts. The most important thing you need to remember about this part is that you need two sets of components. One set is lying flat on the floor and the other set is an identical copy that you use for your 3D. The reason for that being that if you change anything about the elements in the 3D chair, the elements on the floor will change as well. You need the elements of the floor because those are the ones who are going to send to be cut. You look at your 3D and you modify it based on your wishes, and then you're cutting files on the floor change automatically, and that is pretty neat. You change your cutting files in real time, make sure to make a copy with the option plus Move tool. Here's how I assemble the parts. I first rotate my armrests copies to sit upright. Then I make sure I place them at the distance between the armrest, which is 62.4 centimeters. I bring in my backrest. I've placed the backrest in position and I rotate it along the edge of the arm rest. Then I push the backrest in the position it needs to be, and I do the same thing with the seat. Finally, this is what my chair looks like. Now that we have our basic model, I want to start researching materials for which you cut out the elements of my chair. 8. The Standard Plywood Board: Once I have finished my 3D model, I send it to my friend Alex from FabLab Bucharest, and I asked him what his first impression was about the design. What do we need and how could we make this? He asked me about the overall dimensions of the chair and the thickness of the board that I needed. I said that based on the sketch, it's 3/4 of an inch or 1.9 centimeters. He told me that there was no 1.9 centimeter board, at least not in Romania, and we can have either 1.5 or 1.8 centimeters board. I wanted to be on the safe side, so I picked the 1.8 centimeters. In case all my components were equally wide, I thought that the most efficient plywood board I could find is 30 by 102 inch or 76.2 by 259.08 centimeters. If you take away the surface of the material necessary for the slots, you've essentially thrown away less than 1% of the raw material needed in the production of this chair. This is really smart design. I think Alex must have laughed at me because a standard plywood board in the dimensions of 76.2 by 259.08 centimeters simply does not exist. Plywood boards come in standard sizes predetermined by the industry. No matter for you guys watching who intend to make this chair with the tools from your garage, you might be able to go to a hardware store and ask for a board of this size, which usually is cut out from a bigger board by a personalized service of the store. It might not be available everywhere but honestly it wouldn't hurt. In Romania, the FabLab Bucharest works with a wholesale distributor of construction materials and you can buy all sorts of things off their website including plywood boards. Alex instructed me to have a look at their site and decide which board I wanted to have because they come in all sorts of sizes. He also instructed me that I should only look at boards that are qualities of B/BB, BB/BB, and BB/CP. Anything else would not have been useful to us. Now, what do all these letters mean? It means that plywood boards come in different qualities depending on what their intended purpose might be. If you intend to use a plywood board to make a wooden toy out of it, it should have different qualities than if you use it as a filler layer on a construction site. Plywood boards are made of different parts of the wood, and different types of wood, they have different resistances and different finishes. Looking at these qualities and knowing what they mean is important. The plywood you find in your area might not be labeled the same, but it will be for sure differentiate by specific features and if you are aware of this, then you will know what to look for based on the requirements of your design. What also might matter to you is the type of wood. Some Some are more resistant than others, the color of the board also counts. Be aware of these things when you look for the best board for your chair, and make sure it is clear to you what qualities matters and which don't, because they also impact the price. Now that we understand the boards, it's time to look at how to cut the components out of them. But do we change the design to fit the plywood board, or should we find the board that would best fit the design? In the next three lessons, we are going to explore the pros and cons of these decisions. 9. Arrangement of the Components: Before we start placing our components on the board and finding out which plywood board is the best fit, we need to know how to place the components, and this is dictated by how the board is being cut. Here's what you need to understand. The components are being cut with a drill. The drill cannot cut the piece from the side like you would with a normal cutting tool, but it cuts out the shape from the inside of the plywood board, and this is for a good reason because due to the high force, the component might break or move from their place, so they need to be locked on all sides. This is why my friend, Alex, from FabLab, advised me to leave between seven millimeter to one centimeter on all sides of the components so they can be cut out of the board. These margins have additional use other than keeping the components locked. They are also the available surface needed to add nails to the board. You see when you deal with a large board such as mine, you need to fix it on the cutting board in multiple places. You can't do that on the surface of the components because you need them for the chair but you can't do that on the surface in-between. Because of the specific cutting tool we use, we need to find a board that would fit not only the components themselves but also the space between the components and the margins, otherwise, we cannot use it. With this understanding, I started arranging my components on the various size board and see what I would get. 10. Fitting the Design to the Board: When creating any design, you want to be mindful of the material you use and focus on minimizing to the best of your abilities, the amount of waste you produce during cutting. But being too focused on that can have some dire consequences on your design as well. In this lesson, I would like to share some mistakes I did trying to modify my design in order to diminish the waste. Initially, my friend Alex from FavLab mentioned that one of the most easy to find boards is the one that has a dimension 2,500 by 1,250 millimeters and so I started with that. In the middle of my sketch up drawing in shades of gray, you see the original design placed on this board. Because more than half of the material would become waste, I decided to modify my design in order to place two chairs on the board instead of one. On the left side of my sketch out drawing, you see a modified version of the chair in the colors blue, green, and pink. In this version, you throw away very little waste and you can use it for two chairs instead of one. The first move was to make the original design less wide so that two chairs could fit on the board because the arm rests narrowed, the seat with narrow as well and because my plywood board is not long enough, the upper side of the back rest would be cut. When you put the components together and have a look at your design, you can spot all possible problems. On the left in gray, you see the original armchair, and on the right side in green, blue, and pink, you see the adapted armchair. From a technical standpoint this chair could be achieved, but from an economical standpoint, I was not so pleased. First of all, the original design is actually an armchair and as such, is designed a little lower to the ground. But if the arm rest are closer together, then it is a chair and it feels rather uncomfortable to sit so close to the ground on a chair. Normally chairs are at least 45 centimeters away from the ground. You also can't lean so far back in a chair as you do in an armchair, so most likely the inclination of the backrest would have to be readjusted as well. Also, the backrest had to be chopped because it could not fit in the standard plywood board, so there's no real backrest to lean on. The edge of the backrest, falls below the shoulder blades and it could feel uncomfortable. I simply could not imagine anyone sitting comfortably for more than 20 minutes on this chair so I decided not to pursue this design. If you're limited by cost and time and you need some temporary seating quickly, you could produce these chairs for a temporary situation like an outdoor cinema or a venue of sorts. But it's definitely not good design in my opinion. I decided not to pursue this idea because it lacked a little bit of the economics of the previous chair. I didn't wish to give up on the idea of putting two chairs on a plywood board, so I started looking for plywood boards in other dimensions. It often happens that the plywood boards are out-of-stock, but Alex from FavLab suggested the board with the dimensions of 2,500 by 1,870 millimeters, which is sold on auto stock and easy to find. I place the chair components on it and I adapted the parts so that one centimeter is left around every component. In this case, the chair is as wide as the original chair. Just the backrest would be cut off. At the time I'm recording this lesson, I've already finished making the chair and working with some prototypes give me a new perspective. When I was testing these models in 3D, I thought that the chair would be too short. The arm rest are one centimeter shorter. The seat is closer to the ground and the backrest is shorter as well. I was not sure it would be so comfortable and I did not want to risk making it just to find out. I did not pursue this design, but in retrospect, I realized that this design is actually okay and with a bit of prototyping and testing, it might prove to be a very efficient and cost-effective design. But back then, I was not so confident, so I decided to leave it here and instead find a board that would fit as closely as possible with the original size of the chair. What I learned from these exercises is that why cared very much about not wasting material they should not overpower the quality of the final design. Always aim to make a great design for the people sitting in the chair and if you can adapt it to reduce the amount of waste without changing how people feel in the chair, do it. Otherwise, saving material and creating an uncomfortable chair is a waste of time and money, especially if you intend to sell your design. So in the next lesson, I will take the opposite approach and I'll go through a multitude of boards to find the one that fits my design the best. 11. Fitting the Board to the Design: In the last lesson, I tried feeding the design to the board. But in this lesson, I would like to fit the board to the design. What I mean is I will look through all available sizes to find the one plywood board that is the closest to the shape of my components that will produce the least amount of waste. I made a list of every size board under the plywood qualities I was instructed by Alex to look into. Here's the list. Here are all the sizes laid out. Once I place my chair components on them, I could see immediately which ones fit and which ones did not fit at all. for example, the board 2,000 by 1,250 millimeters would not work at all. I could not even fit one chair on it. Then I found three size boards that could fit all the components of one chair, but will create a fairly large amount of waste. These are 2,440 by 1,250 millimeters, 2,500 by 1,220 millimeters and 2,500 by 1,250 millimeters. Then I have two boards that allow for the cutting of one-and-a-half chairs. These are 2,500 by 1,700, and 2500 by 1,500 millimeters. If this would have been a project where I was sure a lot of chairs will be cut, I would definitely consider these two plywood boards as an option, but as I wish to do only two chairs for now, I'm looking for either a board that can fit one chair or two chairs really well. The board that helps me make one and a half chairs is not really useful at this point. I'm left with my last two best options. My first option is to use a plywood board in the size of 1,525 by 1,525 millimeters. The components are covering it from corner to corner, which means that they'll have to modify them by one centimeter left and right and make the chair a little narrower, but it would not have to be shorter, which is really no problem for the design. The other option that fits really well is 2,540 by 1,870 millimeters which is a massive board, but on which we can place two chairs. I had to look together with Alex from FabLab at the availability and price of these boards, and we agree that the big one would be a lot cheaper than buying two smaller boards. Alex contacted the distributor only to find that the board was no longer on sale. But actually a very similar size board was, it was 2, 520 by 1,870 millimeters and so I decided to use this one for the final chair. However, I felt that before we cut the final chair, we should at least test our design a couple of times. On this occasion, we also decided to buy some smaller plywood boards. One in size 2,000 by 1,250 millimeters, and then even smaller one in the size 380 by 900 millimeters to make some prototypes before the final chair would be cut. Now that we have all the plywood boards beneath, it's time to think about customization. What fancy details will you make? How are you going to decorate this chair? What colors should you pick? 12. Customization: Joints and Corners: By looking at the basic design we have in 3D, I can see that there are some details that I would like to change about it. These are my decisions, but feel free to expand on them when designing your own version of this chair. The first thing I wanted to change was the chair corners. As you remember from my other classes, I have often spoken about the fact that round corners generally make us feel safe and angular shapes put us on edge. This chair is full of angles, so I have almost this visceral desire to get rid of all those angles pointing in all directions. I can already see myself bumping my sheen into it. How do we do that? On the components lying on the ground in my 3D model, I've decided to create arches of three centimeter radius on every corner, and then push the remaining shape of the corner on the ground thus eliminating the edge completely. I've done it on every edge sticking out except for the base of the armrest because I feel like the chair is more stable that way, then those corners are really don't bother me. Additionally to the corners, I felt that some details of this chair needed more attention, and here's where I made a few changes. First, I looked at the place where the seat meets the backrest and realized that the joint not look seamless. I did not like this v-shaped created between the seat and the backrest. One adjustment that I made is to change the angle of the edge of the seat so that it would be parallel to the backrest, then extended disease until it meets the backrest. I also wanted the backrest to fall flat on the ground and not at an angle so that it would prevent the chair from being wobbly, and also for the edge to break. I did the same thing to the edge of the backrest. I changed the angle to be parallel with the floor, and I extended the backrest all the way to the floor. However, here Alex warned me that he doesn't have the tools cutting edges of the chair in this precise angle that I wanted. They have all tools, but farm lab is not specifically a carpentry studio. Although I had designed these details, we eventually were not able to actually implement them in the final design. Still I do think it's worth telling you about it because maybe you have the access to tools which can do that. Maybe you can do it at home. But in this case, we could not. The last thing I thought about was manipulation. The components of the chair are pretty big and with 1.8 centimeter thickness, they are heavy and hard to manipulate. I needed some detail on each of them that would make it easier for me to grab them. I added the hole on each component that would allow a human to grab and manipulate them with ease. In a first prototype, I made this hole in the shape of a circle to match the other circles of my chair. But on the last prototype, a created a round slot that would make it more intuitive for the user to understand that there is where you grab the chair. Now that we have adjusted some corners and joints I think it's time we explore the field of colors and surface patterns. 13. Customisation: Decoration: We have altered the corners and the joints. How else could we customize our chair? I'd like you to feel free and explore anything you want here from carving techniques, engraving, cutting bits and pieces out of the chair, using certain oils or lax, anything you want. Look around at the tools you have access to and figure out your customization strategy. In this lesson, I want you to go crazy. I looked around at what I had. I didn't have any carpentry tools, I still don't, but I did have access to a CNC machine which can do a lot of things in a very short amount of time, and I had color on my side. As much as I wanted to leave the chair in neutral colors, I thought that working with color would really make it stand out. Let's have a look at color. I had this idea in my head that I wanted to use some strong bright colors, but I still wanted it to look sophisticated. I tried a few colors on the model, and I love the idea of working not just with one but two colors. I could work with white and red or white and leila. The interesting part about this chair though, is that when you paint it in two different colors, you can change which color is facing the outside and which one is facing the inside. Ultimately you can assemble the chair, both of the white side and the red side inside. I also love the idea of making the chair completely white and painting only the edges. Unfortunately, on talking to Alex about it, he advised me not to paint the edges because as the plywood is made from different sheets of wood stack together does not absorb the color evenly. We will have some very uneven colored services. Another aspect you might consider is where the chair will be located. If you decide to use the chair outside, you need to consider weathering and how it might withstand a lot of water and snow. You might decide to add certain layers of coating or leave some space between the sit and the back lace to allow for the water to spill off the chair. My plan was to use the chair indoors or on covered tourist during the summer months, so I left the protection against the elements out. But if you plan to use it outdoors, you might want to give coating more thought. Now, let's have a look at surface-patterned decoration. Another reason why I love this chair is the amount of empty surface that it has to offer. You can create any beautiful patterns you want on it. You can cut parts out of it, make holes in it, anything you want. I looked around for inspiration on Pinterest and I found this really interesting project of a cabinet on the painted hive blog. I like the idea of taking a lace pattern, scaling it up, and recreate it from tiny little holes. As it happens, the holes were not made with the CNC machine, but with a Bosch bench drill. According to the blog, the great thing about the bench drill is that there's a laser guide to make a lining the whole easy and a hand wheel, which is nice and economic. You can also set the drill speed and depth to suit your needs. I wanted to show you this just in case you decide not to use a CNC machine. The project had 3,000 holes and it took six hours to drill plus an additional sanding and using your file to remove the splinters from the plywood. For the final project of this chair, as you will see in this class, the CNC machine took about two-and-a-half hours, not just to drill the many holes, but also to cut the components out of the chair. We also did not do any additional filing and sanding. The overall making time was considerably reduced. I looked around the internet for patterns I could use, and I found this one. I inserted as a texture in SketchUp and I applied it on all the surfaces of my model to test out what this would look like. For my second chair, I get inspired from a pattern that looks like the ones in zeros of a code. I wanted the Yin and Yang type of situation. One chair will be covered with a pattern that is more floral and feminine with curves and worlds, and another chair is covered with a pattern that is more masculine, accentuating straight lines. After testing my idea with a photo, I decided to turn my patterns from JPG to vectors. I created a circle component and how recreated my JPG, I used two circle types one of six-millimeter diameter and one of four-millimeter diameter, and have applying it all over my JPG. Finally, this is how my design look like. I wanted to recreate a less texture all over the design, and so I did not use the circle sparingly. Now that I have showed you some ways in which you can decorate your chair, I like to go into the nitty-gritty details about how your files have to look so that the FabLab team and the CNC machine understand what needs to be done. 14. The Cutting Files: In this lesson, I like to talk about how the files need to look like when you want to cut them with a CNC machine. In order for the machine to work appropriately, you need to export the files either in DWG or DXF format. These formats can be read by a lot of graphical programs like AutoCad, SketchUp the software I'm using, and even Adobe Illustrator. In fact, you could draw the components in Adobe Illustrator and export them as DWG for the cutting. Whatever software you decide to use, make sure that when you press the Export button, the DWG option is there. The first thing you need to know is that even though you model your files in 3D, when you finally have to send them to be cut, they have to be 2D. What I did is I took the components that I placed on the final board and I deleted all the surfaces with the exception of one. During the exporting process, I made a couple of mistakes, which I hope to spare you from doing. My first mistake is to vectorize my photo in Illustrator. Now, if you have a very good JPG and you intend to cut out big chunks from your chair. This idea might actually work. you important photo in Illustrator, you vectorize it and then apply it to the surface of your component. Then export the file as is DWG. When I sent Alex the version of the model with the exported vectors from Illustrator, many of the circles were in fact ellipsis. Since I was using such small circles, they would have to be made with a drill going in and out of the plywood. For that, Alex said he needed exact circles with a clear center. I redrew my entire pattern with circles in SketchUp. I drew a four millimeter circle and a six millimeter circle and I create the component out of each of them knowing that any change I would make to one circle would affect all same size circles. Another mistake that I did was to send Alex the lines not as vectors but as disconnected lines. This again was not helpful for the machine. Always make sure that you send connected vectors when you have elements you want to cut out. Before finishing your design don't forget to leave a margin between the edge of the component and the closest hole of about one centimeter so that the component does not get destroyed. Alex also asked me to differentiate my layers when sending him the files. The board have to be one layer, the chair component would have to be another layer, and the circle layer would have to be differentiated on size. One layer for the six millimeter holes and another layer for the four millimeter holes. Ideally for easy spotting, the layers would also have to be differentiated by colors. Then you select the top view of your SketchUp browser and press "Export". Here you do something less than intuitive. You select the 3D model option and when you go for options, you select the edges and the AutoCad DWG file. You can also draw your 2D components and their decoration in 2D, in Illustrator, or even AutoCad, and export them as DWG or DXF files. Now that we know how to cut and export files, we need to start prototyping. 15. The First Prototype: For the first prototype, we took an 18 millimeter or 0.7 inch plywood board that is just 38 by 90 centimeter or 14.96 by 35.43 inch, and we cut out two fragments from the chair that will be joined together, namely a piece of the seat and a piece of the arm rest, but from two different chairs so we can observe the two patterns. The board was spray painted on both sides. One side white, and the other one pink. The spray painting took place in a spray painting designated room with an air suction machine attached to it, making sure that the spray particles would be sucked out of the room immediately. That being said, you should also do everything to protect your eyes and mouth with a mask and sunglasses. The spray can that Alex used is called Loop Pro Writing Tools. It covered the surface evenly with only one layer. But I'm sure you could use other spray cans too. We waited one hour for them to dry. Although the pink side dried out pretty quickly, the white one needed a lot longer to dry. We thought we should proceed anyway, since this was just a test and we were eager to see what is going to look like. As you may have guessed, this prototype comes with a specific drawing. Although I had my original drawing panned out on the size of the final board. I still needed to create a new drawing that fits the new size of the board. As mentioned before, for this prototype, I decided to cut out a piece of the seat and a piece of the armrest. I place them on my designated board, which was 38 by 90 centimeters or 14.96 by 35.43 inch. The way you draw that is pretty simple. You make a rectangle that is 38 by 90 centimeters, or whatever size your prototype is, then you place the shapes of the seat and the armrest on it. You create the one centimeter margin around the edges of the board, and where the margin intersects your shape, that is where you cut the shape you want to test, and don't forget you also leave one centimeter between the two shapes. As mentioned before, there's one more step you need to do before you send the drawing to be cut. You have to separate the layers by type and color and the lines have to be exported as closed edges only, no surfaces, as 2D drawing. Please review Lesson 13 for a detailed explanation. To cut our plywood board, we use the CNC milling machine, used specifically to cut wood. The plywood board is vacuum sucked on the cutting surface so that way it does not move. But it is not enough. Additional holes are being made so that it is fixed with screws properly to the cutting mat. These are made on the one centimeter margin left around the edges and in-between the two components. Afterwards, the machine has to be calibrated for the point 0 of the board. It needs some time to calculate it's cutting paths. Because different drill sizes might be needed for different sections of the cutting, the cutting paths are created for different drills needed. These cutting paths are often but not exclusively correlated to the different layers. A four millimeter hole, for example will be made with a different drill than a six millimeter hole. The machine does rounds, cutting different parts of the chair. First the four millimeter holes, then the six millimeter holes, then the contour of the components. The contour of the components is cut by two paths. It first cuts just nine millimeter deep from the 18 millimeter thickness, and the second round cuts the component completely. This is done to prevent breaking the model. The cutting of the prototype took one hour and 10 minutes. At the end, we finally had our prototype. Once we removed our components from the drilling surface, this is what it looked like. We noticed that the pink side looked stunning, but the white side, the side facing downwards, looks less than desirable. There were a lot of splinters and some holes were not drilled completely through. The drill is programmed to stop at 18 millimeter depth, but the board is not exactly 18 millimeter on its entire surface. Sometimes it's 18.5 millimeters and sometimes it's not completely straight and it has a small curvature. Because of that, you end up with pieces from the surface not being completely eliminated or splintered. The white surface looks somewhat disappointing. Working with machines and materials is always an exploration process because you never quite know how materials will respond. For example the bigger hole that has the gripping function was cut perfectly on both sides, but the small holes were imperfect. Who knew? You always want to test your model multiple times and adjust your design and your cutting settings based on the knowledge you acquire. The other thing we wanted to know is how the pieces slide into each other. In this case, the two pieces joined together perfectly and the two patterns on their surface looked very pretty. Armed with new knowledge, we decided to make a new test. In the next lesson, you will learn new insights we gathered from prototyping on a board of 200 by 125 centimeters or 78.74 by 49.21 inch. 16. The Second Prototype: The second test we made was on a plywood board in the size of 125 by 200 centimeters or 49.21 by 78.74 inch board. Unfortunately, not all the pieces of the chair were able to fit on this board, so I left out a piece of the seat. I had to make a new drawing specifically for this board size. Also, we can only cut one chair, not two, so I had to find a way to take a look at both designs by only cutting one chair. I took an armrest and a backrest for a chair and an armrest and a seat from another. I also made sure that I left plenty of margin room so that the board could be fixed with screws in place. Each element of the drawing has its own layer. The board was one layer, the components of the chair are different layer and each size circle has a layer of its own. The individual layers are also, in this case, individual cutting pass for the drill, so this is quite important. We had the board painted on both faces, one side white, and the other one dark red. For this test, we did not use the spray cans because the surface was too big and bought a water-based paint which was coated in two layers on each side. Because the paint was water-based, it made the plywood board curve a little. Now this curvature produces a one-millimeter to five-millimeter gap between the plywood board and the cutting surface of the CNC milling machine. The larger the plywood board, the more likely it is that this situation occurs. For certain types of design, this could be a problem. It certainly was for my design because the decorative holes of my design will not cut with the side of the drill, but just the drill going in and out of the material. The drill is going to push the last fiber of the wood in this 1-5 millimeter space and break it instead of cutting it, which in return create some uneven holes on the other side. I have also added to the design some bigger holes that will help the user to grab the components of the chair with ease. Theses were cut with the side of the drill and the surface looked clean on both sides. How the material response also depends on which side of the drill cuts it. Again, the board was calibrated for the zero point. It was fixed on the cutting board with additional screws placed on the area outside of the pieces being cut and the machine cut each layer at a time. First the four-millimeter holes, then the six-millimeter holes, and finally the contours of the individual pieces. You want to have the entire design on the board before the contours of the components are being cut from the board. The entire cutting time lasted about two hours and 30 minutes. Finally, our chair looked beautiful on the white side, but on the red side, the side adjacent to the cutting surface, it looked less than desirable. Nevertheless, we decided to assemble it in order to test its size and stability, as well as see the overall impression that it makes. We placed the chair on the cutting surface and had a proper look at it. This prototype taught us some lessons. We decided to make the following changes moving forward. For the following model, we would number 1, drill holes only halfway on the red side. Number 2, now I like a big chair and with pillows added on all sides, it could be a really cozy look. With all the tiny holes on its surface, I wanted to have a decorative chair that will not be covered in pillows. I took the advice Alex gave me to make the chair a little narrower because with 62 centimeters between the armrest or 24.4 inch, it seemed like he was above the average of an armchair. It felt more like a love chair. Number 3, because it is so low on the ground and some of the holes will not be seen, I decided to thin out the number of the hole towards the ground, allowing the machine to have a lower drilling time. Cutting time is very important because if the machine takes a long time to cut a chair, say 3-4 hours, because you design little holes everywhere, then you can't produce that many chairs during one day. You can only make two chairs a day so you can get more machines and more people and rent a bigger place or you make a more economically insane decision, which is to modify the design and have less holes. Depending on how many of these chairs you want to produce, the cutting time can be a major decision factor in the design. Number 4. Alex mentioned that now that the holes would not go through, the holes from the seating area would gather dirt or dust, so I remove them entirely from this piece. Number 5. I also decided to change the colors since the red I had chosen this time was too dark. Prepare to make these changes. We move to the cutting of our final design. 17. The Final Prototype: For the final cutting, we use the board that could fit both chairs without leaving a lot of leftover material, and that is 187 by 252 centimeters, which means 73.62 by 99.21 inch. First, the board had to be painted and we painted it on one side white, and the other one red. The paint we used is the water-based paint we used before. But if you can find one that is not water-based, I recommend you trying it because this one curved the board a little bit. We wanted to change the paint with one that is not water-based in the hopes that the board would not curve. But unfortunately, the store that was close by had limited choices on paints and weaker water-based paint again. However, I did change the color from dark red to passion red, which I find looked much better. The board was painted with two layers of coating then it was polished and painted one more time with the same type of paint we used on Test 2. As a designer, I took the list of changes from the previous lesson and I started implementing them. To have an overall understanding on how things look, you need to make a copy of the chair components. You modify the components placed on the shape of the board and observe the changes made in 3D. That way, when you modify the components that are flat, you have a real view of how the overall design of the chair changes. The first thing I wanted to change is to make the distance between the two armrest 55 centimeters with 21.65 inch. Which means I have to reduce the overall width of the backrest and seat by seven centimeters, but the idea of the design was that all the parts were equally wide, giving the chair this overall cute-like look, so I reduced the size of the two armrests as well. Let's have a look at our chair. It looks better proportioned and closer to the size of a standard armchair, which if we look in no effort is about 55 centimeters with 21.65 inch. Not that my chair components are smaller, I also want to modify the decorative pattern on them. First of all, my pattern is dripping outside the contour of the components, so that doesn't work. Secondly, because the chair is so close to the ground, it doesn't make sense to make the holes over the entire surface because they will be missed by the eye anyway. Additionally, they can make the chair more fragile as a whole, eroding its resistant to pressure, so I decided to make less holes and smaller holes towards the base area. When it comes to the floral pattern, I deleted many of the six-millimeter holes towards the ground and added a few rows in four millimeters. The overall impression is that of a blooming tree with its trunk at the base and thousands of blooms at the end. Also, I removed all holes from the seat. Finally, I changed the big hole at the upper side of each component with a flatter grip hole. That will be more intuitive for the user to understand, and the component can be grabbed from the middle. This will make the handling of the boards easier overall as they are quite heavy. Because we made the decision to drill only halfway, we first made the test to look at the depths of the holes. Here we have the first test piece. The numbers over the holes are the depths of the holes in millimeter. Three-millimeter, five-millimeter, all the way to 50 millimeters, why are they important? First, it can be a design choice to make a deeper hole. A deeper hole would leave a bigger shadow and a superficial hole, and this will create an overall graphical look. I absolutely follow about making more superficial holes at the base of the armrest and deeper ones at the top, but this would have extended the preparation and cutting time. I was not sure it was worth it at the size of holes I have, so I decided to drop this idea, but it's definitely worth to think about it. Finally, the board was mounted on the table. As you can see, despite the vacuum sac, there are still some small holes between the board and the cutting table. Nonetheless, after fixing the board with additional screws on the cutting table and calibrating the exact zero-point, the machine started cutting from inside out. First, the machine cut the four-millimeter holes, which took 17 minutes. Then the six-millimeter holes followed, which took a lot more, and those took two hours and 13 minutes. Finally, the cutting of the components was done by tracing the shape two times, and that took 38 minutes. The overall cutting time is three hours and 13 minutes, which is not real at all. If you think about the time it takes to prepare the board, making the test, it's almost a day's work of a human being, to focus only on this project. Now that we have all the components of the final chair, we should put them together and have a look at what we made. 18. Assembly: Now that we have everything cut, the exciting part begins. We remove the component of the cutting board and join them together. This is an exciting moment for every designer. I felt like the master seeing Frankenstein rising off the table, the moment of absolute joy. Before putting the pieces together, we had to do a bit of tidying up. First, we had to get rid of all the sowdust generated in the milling process. After cleaning the table, the pieces were wiped clean, sprayed with an air hose to make sure that even the smaller particles lingering in the holes would be removed. Afterwards, the edges were sanded lightly to get rid of any splinters that have appeared just to make the manipulation process more secure. After the thorough process of cleaning, the assembly can take place. For the safe assembly of the chair more than one person is required, ideally two, but the assembly is done in no time. Let's have a look at the Alex and his colleague. Also Alex, piece the items together. The interesting part about this chair is that you can change the direction of its faces. You can have both the red and the white color on the inside. For this assembly, we decided to make one chair red on the inside and the other one white on the inside. The grip detail proved to be very useful too because now you can just lift a chair and move it somewhere else. One of the grips had some of the paint peeled off, which was a big disappointment. The distance between the cutting board and a table must have been bigger on that area. The other thing I looked at was the joint. While the components came together nicely Alex said he did not have the proper tools to cut them at an angle, so they remained like this. I talked more about these aspects in Lesson 11, customization joints and corners. I also wanted to see how they look in human scale and how comfortable they felt, so I asked the two Alex to have a seat. Here, you see how tall the arm rest are and how far away from their bodies they're located. I also wanted to feel how comfortable they felt, so eventually I also had a seat. Here are some more angles where you can see how the chair looks like. They are quite a sight because before they were planner 2D and now they are 3D, so don't be afraid to take a couple of minutes, walk around them, test them, sit on them, see how they feel and where the design might need more improvements. 19. Further Improvements: Although the design of the chair looks great, I believe that we had just begun with product development and this design could still be improved upon. If I could, here are the things I would improve in the next prototype. Number 1, I would definitely try to use more of the material and throw away less from the board. As you know, sustainability is important to me. If it actually helps the design, why not use a bit more of the material? My first move is to make the arm rest and backrest a little taller. Not a lot, enough to keep the heights still comfortable. Number 2, I'd also look for a different size plywood board. Perhaps there's one that fits better, or might be cheaper if it were bought in a bulk. The final board we had to cut was about 140 Euros or $157, and this I paid without a transportation costs. Just the material cost of one chair is $78 in this without adding the transportation or the manufacturing from Paola. Compare that with the fact that you can pay as low as $5 for a chair at Ikea, makes this chair quite unsuited for mass production. If making more was ever an option, then finding a cheaper material would be a top priority. Number 3, another changes I would make is to make the holes or the bits that I would like to cut out a little bigger, that way the drill could cut the material with its side and not with its tip. It would be a clean cut, not a broken surface. The broken surface resulted in the fact that the drill had to go straight through pushing the last fiber of the wood. Number 4, I would find a way to have the joint cuts so that the seat would fall flat on the backrest and the backrest would fall flat on the ground. Either we would find a way to cut the strange angles or I would modify the inclination of the seat and that of the backrest slightly to have them meet at an angle that will be easier to cut the professional tools. Especially the lower edge of the backrest is particularly difficult because if it is not resting perfectly on the ground, it will probably crack in time and gather dirt. Number 5. Finally, I noticed that when I was sliding the components in and out, traces of paint were showing up on their surface. You would see either white traces on the red surface or red paint traces on the white sides. That is of course problematic. For my next design, I will try either to leave it in natural colors. We'll look for a surface that is more durable and less crunchy and less likely to create traces. These are my five improvement suggestions. With my chair finalized, I would like it to be photographed professionally so I can share it with the world. In the next lesson, I'm going to show you what you need to focus on when photographing your chair. 20. Photographing Your Chair: Once you have cut and assembled your design, it's time to showcase it properly by photographing it. I've asked my friend [inaudible] who is a professional photographer, to take some photos of the chair. He used a professional camera, a white background, and quite a few lights. I can't really go into the details of how to take photos, but I would like to explain what angles might be essential to have in your portfolio. The 3D, that means that if you have made a 3D object, show it in 3D. People have to understand how the parts connect and how they hold together. You may have seen industrial designers make drawings of their objects. They are always in 3D, so show at least two sides. The colors. People love colors, and it's important to show the color versatility that this chair has because I can change the phases of the chair to be red on the inside or white on the inside. I want to show this with multiple shots how I can change the color of the chair. The ensemble. If you make more than one item, then it would be interesting to see how it relates with other objects like it. This will help people have ideas about where your design could fit. Maybe this chair could sit on the terrors of a cafe or the venue area of an office space. I also like the geometry created with the backrest and seat edges crossing them. It makes the entire look playful and graphical. The patterns. Another thing that is eye-catching is the decorative patterns. We put a lot of effort into making the chair beautiful and unique to show that to the world. You can have a chair for frequent use, or maybe it can sit in the corner of your home, display beautiful objects like books, a camera gear, or perhaps a cat. It's always nice to have an image of how that will look like. It also shows the scale and proportion of your chair, your relationship with other objects. The details. A specific detail that I have added to the chair is the grip because the individual elements are quite heavy and difficult to manipulate, so you want to showcase those details and show how much easier to manipulate the chair this makes. You can show the stack of components, your hand on the group, and the rest happens in the viewer's mind. Finally, your photos need to have a vibe. I seriously try to give my chair the playful spirit. Here are a couple of photos, more to display that. 21. Class Project: We're almost at the end of this class, but I can't let you live without giving you the assignment. That is to take the chair in the size and dimensions in which Victor Papa Nick and James Hennessy proposed it and customize it to your liking. This chair is a blank slate for you to play with. What I did to it is modified the distance between the armrest, and with it, the width of all components. I made the corners round, added a grip on all chair parts. I colored it on two sides and I gave them a decorative pattern. For inspiration, I just wanted to show you what other people on the Internet did with the design. Here are a couple of examples. But you can do something else entirely with it. You can modify it to some of the parts. You can give it a different color, or you color just the edges, or perhaps you can make a beautiful hand painting on it. You can cut out parts of the chair, and finally, you can also cut the chair with traditional carpentry tools if access to a CNC milling machine is in some way restricted to you. The point of this class is for you to feel empowered to make your own furniture because once you start, you'll have this feeling of possibilities like you've never seen before. I would like to direct your attention to the project and resources section where you'll find everything you need to start making this chair by yourself. These assets will be useful to you in making 3D models, cardboard models, or real prototypes. Share your process, share your questions, and share your final photos with me and your colleagues because they should be really interesting. Good luck with making the chair, and I'm looking forward to your project. 22. Bloopers and Final Thoughts: Furniture design into reality. [FOREIGN] This course, of course is aimed at people who have some basic 3D modeling skills. [FOREIGN] sound test. Hello and welcome to my class, design and build your own chair. [FOREIGN] [LAUGHTER] [FOREIGN] For this class, I have partnered with my good friend, Alex Crystal from FabLab Bucharest. Hey, good friend Anna.[LAUGHTER] I'm going to walk you step-by-step through the entire design and manufacturing process, showing you how to harness [LAUGHTER]. [FOREIGN] Are you ready? Let's start the class [FOREIGN] Congratulations, you have made it to the end of the class. I hope you learned some new things and already feel inspired to apply them. I enjoy teaching this class a lot, and I can't wait to see what you have taken away from it. I invite you to go to the Project and Resources section and share your class project with me and other students of the class. I'll make sure to give you feedback and help you on your way. Do comment and encourage other students on their class project. We will help you make some new connections on the platform. Please use the discussion section to let me know your thoughts and questions about the class. I'd love to help you clarify any concepts you do not understand. It also helps me improve my classes so you can learn better. If you enjoyed this class, I would appreciate a review. It tells Skillshare that you liked my class and it encourages other people to discover my work. Hit the follow button if you want to see more classes like this one or follow me on social media for weekly nuggets of architecture and design wisdom or just funny thoughts.