Design an Illustrative Game Logo in Illustrator | Jeremy Mura | Skillshare

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Design an Illustrative Game Logo in Illustrator

teacher avatar Jeremy Mura, Brand and Web Designer

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.



    • 2.



    • 3.

      Vectorize Letters


    • 4.

      Illustration & Effects


    • 5.

      Adding Background & Texture


    • 6.



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About This Class

About This Class

Learn how to create a simple adventure game logo using basic themes and sketches. We will design a logo from a sketch and take it into illustrator to turn it into something amazing.

Key lessons include:

  • Inspiration from examples
  • Illustrative style logo
  • Executing type effects in Adobe Illustrator
  • Using texture and colour

All you need is Adobe Illustrator (Free Trial).

Some knowledge of illustrator will help but students of all skill levels are welcome in this class!

✪✪✪ BONUS ✪✪✪

I thought I'd start off the year with a special prize to help you! I'll pick 2 students who upload their best project before the 28th of Febuary. You will receive a 30 minute call (google hangouts / Skype) with me, to help you start off the year strong.

We can talk about your portfolio, logo design, creativity, freelancing, design tips or anything to help you. This is a great opportunity to gain some insight if you're just starting out as a designer and I'd love to get to know you!

Meet Your Teacher

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Jeremy Mura

Brand and Web Designer

Top Teacher

About Jeremy

Jeremy Mura is an award-winning (LogoLounge Book 12) logo designer, Youtuber and creator from Sydney, Australia.

He has been in the design industry for 10 years working for both small and big brands worldwide. He has worked for brand names such as Disneyland Paris, Adobe Live, Macquarie Business School, American Express and Telstra.

He has over 6M Views on Youtube with over 650 videos uploaded, has taught over 80k Students on Skillshare and has grown a following of 100k on Instagram.

Jeremy has been featured on Adobe Live, LogoLounge Book 12, Skillshare, Conference, Creative Market.

You can follow him on Youtube, Instagram or get free resources on

See full profile

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1. Intro: Hey, it's Jeremy here. I'm a designer and illustrator from Sydney, Australia. Today I'm going to be showing you how to create an adventure game logo in Illustrator CC. I want to go through the process of finding some inspiration, looking at things on Pinterest, looking at some ideas and other games from apps and stuff like that. I want to go through some sketches, really build those skills and just work with themes and some IDs to figure out what we're going to do. I'm going to take it in Illustrator and vectorize the logo. I'm going to show you some cool tips and effects that you can use. You don't have to jump into Photoshop to add cool effects. You can actually create illusion and dimension in Illustrator itself and with some play around, you might do some 3D type play around with gradients and that type of thing. It's going to be a lot of fun. I'm going to break down the process and show you how to do it even if you're a beginner. It's going to be a lot of fun and I hope you guys enroll, and because you're working with design game logos, it's a lot more playful. You don't have to make it contemporary and modern and too formal. It's going to be a lot of fun. Enroll in the class now and we're going to get on with the teaching and I hope you learn a thing or two. I just made a pinboard, game design. As this inspired for my logo that we're doing in this class. You can see what I've done. I've gathered some logos. A lot of these are iOS apps. Some are platformers, some are MMORPGs, some are runners or just fun little games. But here you can see how a lot of them have different logos. They're very colorful, playful, 3D. A lot of fun. I got some inspiration from them. Pick ones that you like and you can see, it got some nice effects, which is awesome. Then I just got some other details there, so yeah. Go on Pinterest, find some logos, just type in your game logos or whatever, and get some inspiration. You'll find some cool stuff on there and it will help you start to visualize your color palette, topography, and that type of thing before you jump straight into it. 2. Sketching: First things first, after finding some inspiration, I stormed into my sketchbook just to do a bunch of different sketches. I used some nesting shapes, used some illustrative elements, played around with different topography, and just picked something that I liked. You can see I wrote some words there as well, just trying to figure out what ideas I'd be going through and what theme. I went for an adventure theme, and I was thinking of something like kings and kingdoms. I went with iron kingdom theme. You can see I blew it up. I did some smaller thumbnails, and then I made it bigger. Then after that, I inked it and brought it to illustrate up. The best thing to do when you're doing sketching is, just start running out words, running out with some ideas, throw on the paper, and you'll figure it out a cool concept or Id. Then from that, pick one you like and then just start doing sketches. What's it going to look like? Is it going to have bold type, thick type, or is the top going to be more freaky and more distorted, or is it going to be more playful and curvy? Experiment, explore, pump out as many sketches as you can. It's going to help you down the road, and yeah, you can see here I'm just playing around. I'm just showing you how to sign off, and that's. I'm going to sketch out some different limits, and I'll keep going from there. 3. Vectorize Letters: After you've done some sketches, and you've done a bit of refinement, and you've picked something you like, doesn't have be too complex, just pick something that is adventurous, and you can experiment with, and have fun with. I got my sketch and I enter it and now I'm just dragging it in. It's just a JPEG, I'm just going to rotate that in there, bring it onto my artboard. I'm going to scale it up a little bit. What I'm going to do, I'm going to go up the top to the opacity panel and I just want to drop it down to 50 percent, just like that. Now, I'm going to go to my layers panel. If you double click on the name, you can actually change the name, so I'm going to call it sketch. I'm going to click on the bottom right hand corner, you'll see this little paper, click that and I'm going to click next to the eyeball to lock that sketch layer. Now our sketch layer is locked and we can start working on top of it. We've got another layer and I'm going to double click that and name it, we'll do design type. We'll start working on the type. It's a bit crooked so I'm just going to rotate sketch a little bit. Make sure when you take the photo, or if you scan it in, that it's straight so you can have something to work with. But we're going to add some guides now anyway so it should be fine. I'm going to lock that back up. I'm going to start off by creating some guides. Press Ctrl R or Command R if you're on a Mac, and you'll see you get these two bars on the left and top. You can literally just drag down from the top and drag from left as well. You can see inside this drag these guides are. I'm going to start to create guides, where my type is. I'm just using the type as a reference so that is my sketch, but you can edit it later. Let us use it as a guide so I can keep it straight and it's going to have a grid so I don't go too overboard. If you want to unlock the guides, you go Ctrl Alt or Ctrl Command Option and semicolon, and you can actually select these and then I'm going to click up to top it to align it to the center, so I know which is the center. Then I'm going to move my sketch over just so I can get it centered a little bit, and make it easy. That's pretty sweet. Then to lock it back up you just press the same shortcut key again, and I'll lock them back up. Now we have some layers and you can see I'm using the cap height of the topography. You can see you got the cap height and the baseline, that's very sweet. Now I'm going to start building out my characters. You can actually use typefaces to quicken up this process. Make sure you select the right layer and press T for the type tool. I'm going to go to a Slab Serif font that I have so I'm using Slabs Condensed. Then I'm going to go and type IRON, and I want us to make this very bold so go black. You can actually do it this way, and you can just use existing topography and you can just edit those. What I'm going to do with this, I'm going to press Ctrl Shift outlines and you can see how I've outlined these type so now it's just a shape. What I can actually do, is go through here and edit these points. I'm going to ungroup them up pressing Ctrl Shift J, and I shifted it to stroke, so I can see it and I'm just going to choose a bright color. I'll choose that one, and I'm just going to put these ones away. This is a quicker way if you want to do it like this, or you can actually just go through and use different shapes. You can just use rectangle tool or pressing M, or if you get a left hand side you see the rectangle tool here. You can just do this and just copy it by holding Alt and add the letters into it that way. But I'm just going to do it this way to save some time. We're going to start to build this out. You can see I'm going to use selection tool, and then just going to put those anchor points out. I'm going to count how many times that I want to. Now you can see that it's even and I'm just playing around with that. Now we'll move to the R, so this is a cool way I like to do. It doesn't have to be perfect, but play around with it. If you want individual points what you can do is use the direct selection tool by pressing A, so you press A and then you can actually select the points and individually drag those points out, because it's a little too small. I'm actually going to sharpen this. If you go on the top left hand corner, you'll see when you select a point, you've got these two handle points you can pick, see it's sharpens it up. If you do this, it rounds it, which is pretty handy, so you can do that. It's given a bend and I'm going to press P then I'm going to click on these points. Actually I'm going to hold Alt Option and then click the Point and you can see it gets rid of the curve. There's a few ways to get rid of the curves, because I want the straight sharp point. It is looking fine there. This is pointy enough. Again, press the P tool and then hold Alt, and you'll see, I'm going to click on these points and it's going to make it sharp. I might drag this out a bit just like that. It's coming along and starting to see some progress. I'm just dragging these points, make sure everything lines up. You want to make sure that your Smart Guide is selected. So go View Smart guides that make sure they're turned on. I'm going to use the direct select tools, select these two points and press Control J, or Command J if you're on a Mac, and it's actually going to join these two points, as you can see I'll do it again. You select two points, that you want to join any press Control J, and it's going to join them for you. Or you can go to Object Path and can go Join through there, which is pretty handy. I'm liking these, and I'm going to extend this out, as I want it to be with the O. You can see my guides right now are a bit different, so I can actually drag it, select these, and drag this out like that if i want. For now, I'm just going to leave it and actually might move it up, just like that. Sides has been the letters and then sweet. For the O, I can use this O. We're going to just use the rectangle tool. I can go rectangle tool and just draw a circle like shape, which is pretty much a square in this case. For this little section, I'm going to go with the crown, I'm just clicking with the pen tool just to make that. When I press Shift X and Shift X, we can see that these are two separate shapes now. Then drag this into the middle. You can eyeball it and I'm just going to select them both, and you can Shift N. That's going to activate the shape, go to tools. You can see as I select these two points, I can make it into shape, or I can hold Option Alt, and you see that as monst pops up, I can click and now it monsts it out. Now I've got like a little king's crown in the circle, itself is having original crown like that. For these corners you can round them off. If you're using CC, you can actually see you get this through what white rounding corner things. You can actually run it off like that. I want it, but I'm just going to leave it like that for now, and which is pretty cool. That's pretty fine. Then grab the N here, it's just going to bring that in. I'm just selecting the anchor points don't want and then joining the ones that do want. Then I'm using selection tool pressing N, lining it up. You can also select these two points like this. Go to the top, can make a selection aligned to anchor. What I'm going to do, I'm going to press this. You can see it's going to line it up. If I go like this, and I select these two points. You can see I if select key anchor and click it, it's going to align them together, which is pretty handy. I know it's straight and then I'm just going to move it, adjust it a little bit. The good reason why it's good to use typography, because you know that all the width is going to be the same with the time. If you do the boxes, it takes a bit longer. Because you have to measure everything using boxes and circles, which can be time consuming. So this is a fun way to do it. I'm just going to do the same with this one, the key anchor and load it up. Sweet. It's looking fine. You can do selection as well, and I'll do selection and it's going to align. I'll leave it like this. Sweet. We've got our first pop and we got that topography now. What you're going to do, I'm going to do the same for the bottom type, and then to stop building the typography that way. You can see I've finished my time. It doesn't have to be perfect. But you can see I've just moved my guides around to fit the way I want it. You didn't always have to copy your sketch directly. You can always play around and edit the way you like. Quite happy with this. You can see I've laid out everything honestly, using normal shapes. As I customized it's breaking up. You can see the oldest rectangles to make the S-shape. I can actually just select the shapes just so you can see. What we can do is go to the pathfinder tool. Pathfinder, also go to Window, pathfinder there. When it's going to first one which is unite. That's going to unite all the shapes just like that. Now it's one big shape. Pretty sweet. Quite happy with that. Now what I like to do, with these game logos, you want to try and put it within the nesting shape. It gives it some toughness two way and makes it more unique. Putting it into a shape, it's like more of a like a badge style logo. It makes it more stylistic and simple. We can actually just select all the time. You want to make sure it's grouped. What you're going to do is select all the time. I'm going to select it all, and we're going to going to Object and willing to Path going to go to Offset Path. Click Offset Path and you get these box, and you want to press Preview. We can actually honest holding Shift and I'm hoping this, and you can see how, what it does, it gets the shape and offset it outside. We can round it, we can bevel it if you want. It's up to you. What option you want to use. I'm just leave on Miter and don't worry about the limit. You can see what we want to try and do, is try to fill up all that spacing. Want press "Okay", and you can see we've had all the shapes selected. I'm going to go back to the pathfinder tool and we're going to unite that and bring it to the back. Then what I'm going to do is to change the color so you can see it. Now you've got this nesting shape in the logos within nesting shapes, so we can play around with it and make it look cool. You can see there's some things that we don't want. Maybe you want to fix this bit here. I'm just going to delete this point and just going to join this, just like that. You can see how the shape is stuffed up, so we can actually just go and edit through that as well. Now I'm going to align it. Prefer to keep everything aligned just so it's Mooney and Toddy. Sweet. I must have turned off guide so you can see. So there we got IRON KINGDOMS and we've got some bit of hierarchy, some bigger shapes. it's looking pretty cool. 4. Illustration & Effects: You can see now we're going to start working on the illustration bits. You can see I've got two hammers, and a spear. Iron Kingdoms, I'm really imagining in my head. It's like a battle between different heroes and kingdoms, and like you have troops, and you have the wars. Again, eventually you have to go for different kingdoms and conquer them. That's just the audio I had in my head when I was doing this, that's pretty cool. It all depends on your theme. You can have different themes like a sapphire or a fantasy theme, whatever it is. They can have different Illustrated elements. You see now the spear and the hammer is pretty simple. They're all just shapes,I want to break it down for you. I'm going to ungroup them and you can see what they are, is just simple rectangles that is manipulated, and that was just a custom shape, we get rid of that, and you can see they are all the separate parts. To make one of these, the cool thing is that we can use our guides again, and I'm going to drag a straight one. What we can do with your smart guides, you can actually drag it so you know it's in the center. You press M for the mark A tool, and we're just going to drag out hold option, and it's going to make it even across both sides. I'm just going to make this smaller. So, we've got our shape there, and now we're going to build the hammer out. Just use the rectangle tool while pressing M. We go ahead and start building this out. I'm going to get some colors from there, spill the extra still on the top. What we can do, is we can actually drag this in like this, select the points, then we go. We're going to calculate it, and that's going to be fine, then you can just copy and paste this control C, control V. I'm going to rotate it by the corner. You can see if you put your mouse there you can actually rotate it. You can also hold shift to strain the angle, which is pretty sweet, so it goes 90 degrees, and am just holding shift now, I'm just dragging it on the side. I've actually just made this scouted down, I'm holding O and option, and I'm clicking the transform on the button from the corner and just dragging it in like that. Then holding shift again, and then aligning like that. What you can do now is select that, press O for the reflection tool. You can see you've got the reflection tool here, and I'm going to hold option or Alt, click on the guide, and I'm going to press preview and you can see what it's going to do. It's going to copy that same shape across on the same side, and it's going to be equal. Make sure you press copy when you do this, it makes a copy, and now you can see it's copied across. It's going to be exactly where it needs to be. I'm just going to quickly fix this up, as this moves a little bit off, and there you have it. That's how you make the hammer, and same thing for the spear. You can just go through user pen tool, click, click, and click, and then hold shift and join those two, or use control J to join that. We'll do the same thing we reflected. Press O, hold option, click, press preview, and then you can see vertical and copy. Just going to copy like that. Let me go to the path find that we can actually get one like that, and have that one diamond spear-shape. Just like that. That's how you build these elements, and after that, you just start combining it all together. So, we've got a hammer here, and for the bottom, I'd like to add a bit of pointy bottom. You can go like this, which is pretty sweet, and then you can select all that and group it together by pressing control G or command G. Now, you can see you've got these alternative guides off so you can see. I'm going to bring it to the back so, control shift, left square bracket, and you can just rotate it just like that. I'm going to reflect it just like that. You can see you've got these elements and then for the back, you've got a bit of a shield, you can just add a circle. Press L, drag a circle and press control shift left square bracket, drag that in front and then press control right square brackets to bring it up a little bit. I'm just going to send this to the upward and I bring this down just like that. So, yeah, there we have it. We've got started to get our elements down, simply like that, and what we're going to do now is we're going to start adding effects in the next video. We've got our best design, now we can start adding effects, and building upon it to make it look better, and make it stand out, look 3D, look really cool. So, what I've done with the colorhunt , just picked up some cool color pallets. You can select the hex code from the actual color [inaudible] , and you can find some most brown tones, earthy tones, style you're going full theme. If it's most sapphire, you can get some like blues, purples, maybe it's more jungly, and foresty, gets some like cool greens, and stuff like that, just look around and find some cool stuff. You can see I've just put some pallets at the top here you got some yellow meaning gold, like the Kingdom, and stone is like a grayish tone. For those colors, now what we're going to do is we got our group here. We're going to just ungroup it, control shift G, and we've got all our path here, we want to make sure we select it all, we're going to make it a compound path together, make it all one path and we'll do the same for kingdoms down here. That's pretty sweet. Now what we're going to add a gradient. If you've got a gradient panel, you can go to window, click gradient, and you can actually click the gray box, and you'll see we can add it. Now what we're going to do is we're going to start adding, dragging the switches into the little tabs, or you're going to strike it down straight like that, and it's going to add the color you want. That's a bit too, maybe we want it more bluish. I'll leave it like that, and we're changing angle to 90 degrees, you can select T and change the angle. Click this button here to actually reverse that. We've got a bit of color happening there, that's looking pretty cool, and we're going to do the same for the Kingdom. We're going to use the yellows and that already turns. Same thing. Make sure it's on linear as well, it's straight, vertical or horizontal, and you can see, because it's a compound path, actually it affects the whole word and not just each individual letter. Just by doing that, it's going to make a difference. You can see how we get some nice gradients. Gradients are cool because they add some depth, add a bit of shadow to make it pop a little bit more. What we're going to do now is, we're just going to select these two compound paths of those letters and press control C, control F, and what that does, make a copy, as you can see there. I'm just going to press straight down a couple of times, maybe once is enough, and I'm actually going to change it to one color, and I'm going to press control shift left square bracket, and I'm just going to press control right square bracket now to bring it up. You can see it was below, now I'm bringing that back up. Just like that and to get some shading done. What I want to do is I usually put it to multiply, you go to your transparency panel, we'll go to window, transparency, and what about the multiplier maybe down to 60 percent, actually it is too little. Is 80 percent all right? Yeah, I guess 80 percent is all right. Now we've got some shadows under it to make it look a bit more bold, which is pretty nice. We have that cool effect happening, and now we're just going start adding some other highlights and shadows on the hammer and that's up stuff. What I usually do to add some shadows here, because the light is coming straight from above and not from the side, the shadow is going to be under the steel. What I usually do, just make a square rectangle using M, and just choose a darker brown or you can actually select the same color by pressing the Eyedropper tool when you press I, and you can select different colors just like that, really quickly. You can set the same color on top and go to Multiply. I'm going to do it also for the metal or the steel up here. I'm going to change the color, go to Multiply, and select both of them, press Shift M for the shape of the tool. Make sure that the shape is unlocked because I think it's unlocked right now, and then you can hold Alt or Option and minus them off. That's how you get that, and then you can see it's starting to get some cool effects on that. Another cool way to add highlights and shadows is just by adding a stroke on top. Because we've got our Compound Path here, what I do is called Control C, Control F to make a copy of it. You've got a copy now and I'm going to press Shift X, or you can press a little button on the left here and it's going to shift it to a stroke. You can see you've got a stroke now. What I usually do, I change transparency to Color Dodge. I love playing with Color Dodge, it's a lot of fun. Then I'm going to go to my stroke panel here. Go to Window and Stroke if you don't have that up. I'm going to bump up the white a little bit, and you can see how its added a nice effect as a highlight. But you can see that there's a problem, the outline is actually going outside the lead-up and we want it to go inside. What we're going to do because it's a Compound Path, we're going to break that compound path, so Compound Path Release and we're going to make it a group instead. Because it's a group now, we can actually change the alignment of the stroke. You can see you got three options in your Stroke panel. You can click this middle one and it's going to bring that in. If you go this way, it's going to go at the outside, which you can also do as well, but I prefer to have on the inside instead of like that. Click the middle one, and now you can see it's on the inside. The cool thing about this is because it's a gradient, and you can see you can change these colors if you want, but I might just leave it and see how it goes. I just like to make it subtle, so we're going to select this and make it zero percent for this dark brown color, and you can see it makes it fade out. We just go to highlights on the top here, and now its added some nice detail. If you want to get rid of these highlights in here, what you can actually do is double-click instead of going into Isolate mode, and you can get the Direct Selection tool by pressing A and select this, and just get rid of those highlights in the middle there if you don't want that. Now it's a bit more cleaner here. You can see you got these nice cool highlights. You can do the same for all these shapes and for these letters as well, I did the same thing, and that's how you get these highlights. If you want to do some shading as well, you can press Control C, Control F. You can actually just flip it around, so click the reverse button and this is something Color Dodge can do Multiply, or maybe Color Burn is pretty nice as well. I'll just play around. I might leave it on Multiply and I'm going to switch this back. We're going to go back to the opacity, and you can see it adds a bit of a shaded stroke there. Another trick to add some more data to the type is you're going to grab the Pen tool by pressing P, and I'm just going to click and drag. If you don't know how to use the Pen tool, they'll be some other resources there. I'm just clicking and dragging and I'm going to close off this path just like this, and because this is a Compound Path, we can actually recognize it as one shape, and we're going select these two shades by holding Shift. Then we're going to press Shift M and start deleting these outside spots we don't want in between the O and the D, and that's pretty fine. Now we can see, we've just made a inner shape, and I'm just going to select these and group them together. You can see how you got that shape them. What we can do now is go to transparency and actually change it, Multiply is all right. You got Screen, Overlay, pretty cool as well. I might go to Multiply. You can even change the colors as well to how you like it. But you can see how it added a nice cool effect to that. It looks like a liquid or it looks like a shadow and gives some extra effect. I like to do the same as well with the iron. There's different ways of doing this, but this is just another cool fast way to do it. Shift M, and you can see that. Then just group these together, and we'll go to Multiply. Now you can see we've got some nice cool shading there. It just adds a bit of more dimension to it which is pretty nice. You can also do the same for the top, so maybe I want to add some more highlights. You can drag, make sure you close up the shape, select the Compound Path again, Shift M, close it off then select the shapes. With this one, make sure you group them all. With this on, we can press Screen or Color Dodge. I guess, we'll go with Screen so that it adds a bit more highlight, and if it's too harsh, you can just drop the opacity down a little bit, just like that. It just adds a bit more detail. Another cool trick as well, you can just add some little circles, and we'll change that to Screen, and then make sure it's the same opacity just to add some more little details in that. Then you can just copy this across. I'm just going to hold Alt, and drag them across. It's probably better off that you put this on a new layer because it's going to get messy. See if it's all in one layer. I usually add my extra effects on another layer so it just makes it easier. We're going to make circles, and then you select all that and you can select this little red dot and drag it up. Now we can lock these layers and now we can feel free to, then move these along. It adds a bit more personality to the type, you don't have to add too much. It's at the stroke around our logo, what we're going to do, select everything, press Control C, Control F. Then what we're going to do is go to Pathfinder and press Unite. You can see you've got Unite there. I'm just going to bring it to the back real quick and Shift X to make it to a stroke. I'm going to just going to pick a dark brown color and then bump up the stroke. You want to make sure that this is on a lower layer, so put it on the background layer or on the hammer, and bring it to the lowest point and make it darker. I'm just going to bump that up. Sometimes it's not dark enough, so maybe you want to bump this up just like that. Now we've got a nice black stroke, and we can actually select it, so I'm just going to lock these. I'm going to bring it to this layer. We can do that. You can do the same thing if you want a white stroke, you just change it to white, which is pretty cool as well. I'm just going to leave it like that. That's pretty cool. Now we can start playing around with the background, add a bit of effects. 5. Adding Background & Texture: What I'd like to do is press L, and I'm just going to drag this out, create a gradient. I'm going to click on this bar again, and I'm going to add a bit of the white cream, and I'm going to do that. Select this, select Capacity, bring that to zero percent. I want to change linear to radial so we got a bit of a radial action happening. Drag this little slider here so it's less prominent. You can see how we've got a nice glow effect here. What I need you do is make a clipping mask because I don't like it hanging out like that. I've got a bit of a cleaning off, and then I'm going to select the glow and the shape I've got here. Press Command-7 or Control-7. Now we can see we have a clipping mask so it's within that box shape. I want to press Control-C, Control-F, and just hold, rotate it, hold Shift, and you can see now we've got two nice little glows on the bottom there, which is looking pretty fancy. That's pretty nice. Then for a nice texture, what I usually do, I have these cool texture pack on Creative Market if you want it, it's pretty nice. It's got some cool TIFF textures in there, which I love to use. Just let me go to my TIFF textures. You can see I got all these like a rough, dirty textures in here which is pretty fun to play with. We're going to go and use concrete. You can just drag it in. I love working with TIFF textures, they're so easy. Then change that, and then now I can play around with the blending modes to get a nice background. I'm going to drop that down to about 40 percent. Then we're going to use clipping mask again, make a rectangle, make sure it's in front, and then do that. Now we've got a cool-looking background like that. We can even add some more texture on top to give the other stuff some nice texture, and here we go. Make sure it's on the top layer, so we'll just bring it to this layer. Let's try to make a new one. I want to make sure you select the color that's nice, and then drop the opacity until you get some cool effects. Overlay is nice. You want to see we don't want it on the background. We just want it on that shape, so we can actually select that shape we made before. Let's lock these. We'll select our overall shape that we made before, just copy that, and we'll go back to the texture layer. Press Control-F, make sure you select the right layer, and we've got that shape. After you've pasted that shape we've got that shape again, as you can see, then I'm gonna make a clipping mask like this, and I'm going to drop it down to 20 percent. I think Overlay works well. It looks nice. Just add a little bit more texture to it, and then we're going to add one last glow. We're going to just use the Pen tool, click that, make the gradient again, and we're going to make it linear. You don't think of the Photoshop. We can actually do it all on the Illustrator. When you click that Reverse button, and then again play with the blending modes, you can see that it's got some nice effects. I think Softlight works well. I like Overlay actually. You can just drag these points, then you can play around with the gradient if you want more or you want less. That's how I add a bit more light, and you can even pump down the opacity there or drag it out like that. That's how you design a cool, little illustrative logo. Don't forget to work on your projects, and in the next video, I'm going to show you what you need to get as a bonus. 6. Bonus: In this class, I'm going to be offering a special bonus to two students who upload their projects before the end of February. Go into "My Project" section and follow the steps on how to "Upload" your project. Once you've done that, you are in the running to win this cool bonus prize. What it is, it's going to be a 30-minute Google Hangout or Skype call with me. We can talk about creativity, freelancing, graphic design, portfolios, anything related to design. I can give you tips and advice, especially if you're new and I can help you out. This will be a great opportunity. Make sure you upload your projects before then. Yeah, have fun, and I look forward to talking to you guys.