Transcripts
1. 00 intro: Oh Hello, everyone. Mark here, and welcome to this class on learning fusion
in DaventResolve, where we're going to explore
how we can composite, how we can add effects
to clips in DaventRsolf, how to put them together, how to apply some masking
as well to get you started. And this is so different from probably anything else
you may have used before. This is so different from
after effects, for example. I'm going to guide
you step by step. I hope you're going to enjoy it. Let me finish the questions. And let's get started.
2. Create Project and Import Media: Okay, so let's start by making a new project
here inside resolve. If you open resolve, if
you haven't already, and then we're going to
make a new project in here. I'm going to call it fusions I'm going to call it my
first fusion project. Then we'll click Create then we're going to
input some content. So go to our media page. Just remember that you can have just the icons or
icons and labels in here. I can go to icons and
labels, for example, if it's easier for you to
see which page you're on. And we'll go to our
bins section here. I'm going to right click
to Input some Media and I've got a folder
on the desktop in here and I've got some clips
for picture and picture, which I'm going
to input in here. I'm actually going to
make this into actually, I'm going to make a bin
here first for media. This is all going to go
into the media bin in here. Actually, this will
go into another bin, which is going to be
picture in picture. One of the examples going to
go through. But intermedia. I'm also going to input
a couple more videos here which are ds here. Just we have something
to work with in here and we'll need
to make a new t one. You know, I'm going to
right click and timelines. Actually, we can make
a timeline using one of the clips in here
if we wanted to. I could start with, say,
the bus video and do right click and then create new timeline
using selected clips. This will make a new timeline. Let's say it's going to be
London bus as an example. Just one track each
is fine, just fine. Okay. I'll go create. So we have something
to work with. So when you go to Edit page, you have something to get
started with in here. One video would be
just fine for now to get started just before we jump into Fusion
page, so keep it open. We'll continue the next video.
3. Exploring the Fusion Interface and Layout: Okay, so now that we imported some content and we
made a new timeline, and we have this clip
on the tile here, got this video as an example. I'm just going to them in a
little bit closer in here. Just before we jump into fusion, let's just switch back in here. When you go to Fusion page, what you're going to
see in fusion page is what's underneath your
playhead. For example. If I add another video here, say the video of the
woman right here, which doesn't have an
audio in this case. If I keep my playhead over here, I go to Fusion page. That's where you're
going to see there in this viewer in here. The really clever part
about these different pages in here is if we switch
back to Edit page, and if we move the playhead
to say this clip here, I'm not selecting anything, just moving the playhead. If I switch to Fusion page, that's what you're going
to see in Fusion page. So got this workflow
where you can quickly jump between the pages, and you don't have to worry
about selecting anything. It's just whatever's
underneath your playhead, that's what you're
going to get in here. Okay? So for now, let's go back to the Edit page. It's going to put the playhead
back over the video of the bus in Shepherd's
Bush, London. And I'll switch back to
the fusion page in here. Now, infusion page, if you
need the fusion page in here, we've got a bunch
of panels in here. For example, if you look
at the top left corner, we got the nodes
active at the moment, which are here at the bottom, left, bottom, left,
bottom center. You can also see the clips. You can see the effects, you can see the
media pull as well. You can see the media pull
in all different pages here. So on the right, if you look
in the top right corner, we can see the splines, we can see the key frames, you can see the metadata, we can see the inspector. You'll probably know
this because I'm assuming you're using
resolve already. And you can also
resize these panels. So let me just
close some of them. So I just close keyframes for now and maybe the
spline as well. And let's see I'll close
the claps as well. So for example, with the
nodes here at the bottom, when you put a cursor
over this line here, you can make these nodes
taller or shorter like this. Now this might be quite useful because this notes
panel here is where we're going to spend
a lot of time as we add effects and content. You can also go to
this search here and make the nodes,
narrower or wider. There'll be some limits
how far you can go, but you can do something
like this, okay? I'm going to give
the inspector here. But let's say, I was just thinking that we
don't need metadata here because we're going
to focus on fusion, but we do on inspector. And if you customizing
the interface here, the workspace, and you telling
the panels on and off. Okay? And if you want to say, I want to go back to
where we started in here, if you go to the Wspacemnui top, you can reset your UI layout. This will take you back
to where you started. So I'm going to reset UI layout. And if you've been
playing around as well, if you reset your
UI layout in here, then we're going to see exactly the same
interface in here. So we are going to see the nodes towards the bottom left corner,
inspector on the right. This viewer. Actually, there are
two viewers in here, there's one here, one here. We'll explain everything soon. But we're going to see the
same interface in here, which is perfect
for starting, okay? Also, when you customize
your interface here, the Workspace menu,
you also have an option under layout presets, where you can actually create
your own custom layout. So if you customize it, you may want to have
different layouts for different tasks you're
going to do infusion, you can save it as a
custom preset in here. And you have some other
presets as well in here. Okay? Okay, so have a play
with the interface here. Have a quick look at these
different panels in here. Maybe you resize them. Then reset your UI layout. So back to where we started, and we'll continue
in the next video.
4. Viewers in Fusion: Okay, so when you open fusion and you had a clip on your timeline in our
Edit page earlier, you're going to see this viewer or actually two viewers in here. There's a view on the left, and there's a view on
the right as well. Just before I explain about
these viewers in here, if you go back to our
edit page, and also, if you come in from any other
video editing application, you got these two viewers. There's a source viewer, typically on the left hand side, and a source monitor, and there's a program monitor
on the right hand side. So for example, if I double
click maybe this video here, my source monitor is showing me this video called
Woman that MPF, and the program monitor is
showing the video called London Bus because that's what's underneath the
playhead in here. In fusion, this is a little bit different because you do
have these two viewers, yes. However, in fusion, you could have the same clip in both viewers on the left
and on the right, okay? Now, both viewers will focus
on this one at the moment. We'll have options like Zoom in here in here where you
can zoom in and zoom out. I can zoom to 100% view to check the quality and
have a look around. I can just go back to Fit Mode, or you can have a look at
different color channels. I can have a look at
say blue channel, for example, or
the Alpha channel. There's no Alpha in here,
back to color, okay. And below the viewers, we have our timeline. Excuse me. We can play our content in
here. The playhead move in. Also, you may have
noticed this yellow bar. The yellow bus define the range that's going to
be played or rendered. So at the moment,
when I press space ba it's playing the
entire clip in here. But we could say shorten it. So for example,
let's have a look, maybe we don't want to
play this section here. I can just grab this yellow
line and move it maybe here. This will shorten
the range that's going to be rendered. In that. You can also do it from the beginning here
as well, of course. So I play just
this section here. It's a bit like if you come
in from Adobe After effect, it's a bit like the w area
in a set aftereffects. We can shot in the we area
and you can set it up, so it's going to rent and
play just the w area. It's going to cache
just the w area. Similarly here, we could
move this back Okay. One of these fans that one of these things I
found confusing was learning this is
that when you move the curs over this
yellow orange line, your caso doesn't really change. The line does get a
little bit brighter, but the castle
doesn't change, okay? You can also right click
on this line and you can just set the autondrange. Which will send it
back to the default. Okay. It's going
to set it back to the entire range of the clip
in here from left to right. Okay. You also got the
option when you right click, you can also set
the render range where you can decide
to start in the end. Okay, so that's a little bit
about the viewers in here. Let's keep it open, and we'll
continue the next video.
5. Nodes Basics: Okay, so the bottom half of the screen in diffusion is the nodes section
here on nodes editor. Okay? You may want to make it a little bit
bigger if you want to. Let's have a closer
look at this in here. We're going to spend a lot of time in here because that's
where we're going to add notes or we're going to add effects or add
some content as well. For example, if you
look at this bar here on the top of the
notes section here. Let's just have a quick look on this from the left hand side. You got things like
adding a background or a noise or text
as well or paint, or you can add some effects
like color corrector and blur by some contrast
and color curves that curves in Photoshop. You also got some
merch notes in here, and we've got some
skin notes in there and am and render and
free D notes as well. So we're going to apply
some of these in here, but just before we start
working the nodes. So the node editor in
this section here. As you may know from other
sections inside resolve, you can middle mouse button, click and drag to
have a look around. If you have a free button
mouse, this will help. Also, if you move the
view to the side, you get this preview area here, which shows you
where the nodes are. So you can see there's
one node on the left, which is partially
off the screen, and there's a one
node on the right. So again going to move here. Also, remember, you can use the Control C
Windows Command K Mg to zoom in and out with
scrolling wheel on the mouse. So control keen Windows
command on the Mac, scroll wheel to zoom
in and zoom out. I can see this better,
maybe like this. I can then just move it here. Okay. And you get this in node. Got media in on the
left hand side, and got a outnde on the
right hand side in here, the media out node. The media out node is
what do you see in here in the viewer.
That's the out. The viewer on the left hand side is going to be the media in. At the moment doesn't
show anything, we'll get to it, okay? And these two nodes are connected with this arrow
between them in here, okay? So if you look at the
way they connected, maybe just put them
maybe closer together for now because you can
move them just like this. What may make it confusing when you start working
with these notes in here is just keep in mind that look at the way
the arrow is pointing. So this media in, the signals being sent into media Onte because the
arrow is pointing here. What this might be
a bit confusing is because you can
freely move this. So for example, I could
move this one like this. So the media out is on the left, media in is on the right. But the signal is still being sent from media in to media out. Okay? So let's just keep
them like this for now, so we can see them better, okay? So you can see how the
signal is being fed from one into the other, okay? And then we'll continue these
notes in our next video. So if you keep it open, and
we'll add some stuff to it.
6. Nodes and Viewers: Okay. There's just a couple of things I want to show
you just before we start adding some effects or some
stuff to the nodes in here. It's just a couple of things
about the notes in here. So as we know, got this one
note on the left hand side, which is the media in, and then the media out node
on the right hand side. As we know, they joined by
this line of the arrow, so the signals being sent
from media in to media out. Now, each node will have
this little square, which is the output or
output. You could say, o. It's got one here,
there's one here as well. And then this one
is the input, ok? A couple more things I want to show you about this in here is if you want to stay a bit more organized,
you can rename them. So for example, on
this media one, we can right click
and we can rename it. So you can give
it a proper name. Just remember, as you can see from the
name at the moment, there can be no spaces, so I could call it maybe pass. Okay? Now click. Okay. You can also
do F two for a name. As you saw here, you
can also just do F two to rename it, okay? Also, just before we start adding some stuff to the notes, each note will have these two circles at
the bottom in here. This reference to the
viewers here on the top. So this second one is basically
displaying it says here, viewing on right view in here. This one doesn't have
anything in here, so we could click, say, on the first on the left viewer, and now we can see
this on the left. Another may be a bit
confusing at the moment because we got the same
on the left dis on the right because we
have this video of the bus which appears in the
view on the left hand side. We're not applying
anything to it yet. We're not changing in any
way yet, but we will. And we see this video in the viewer on the
right hand side. Once we start
applying some stuff, these viewers will show you
something different, okay? Also, these viewers, when
you want to to clip in view, turn it on in the
viewer, you can also use numbers one and two. So if I turn it off, I'll select this
note for the bus and just press number
one on the keyboard. Number one again to turn it off. In here, number two, turn it off, number
two, turn it on. Also remember, on this
viewer, for example, I can also do one and two. It's only showing in
the view on the left. It's not showing on
the view on the right. So just keep an eye on
it. So for this one, we want just two, not
one, so press one again. So the one is turned off,
the two is turned on. And here, I'll select this note and press one
to turn it on here, in the view on the
left hand side, Linda. So got this video
interview on the left, and the output in the
view on the right. Okay, once you get
your hat around this, we're going to start
adding some content, some stuff, some
effects to our notes. That's what we're going to
do in our next video. Okay.
7. How to Add an Effect: Okay, following on from
the previous video, let's see how we can
actually start adding some effect to our
notes in here. I was thinking what we could
do is maybe make this video, black and white, or maybe change the colors or make
it more saturated, less saturated,
something like that. So in your notes here in
the node editor there. If you have look at
the second section, we got these color
correction tools. We got a color corrector, color curves, brightness
contrast, and black. So for example, maybe
if we want to make it because this clip looks okay. So thinking maybe color
corrector so we could actually make it more saturated, less saturated or maybe even black and white
if we wanted to. Okay. So make sure you had
some space between the nodes. So maybe move this one a
little bit to the left. This one a little
bit to the right. We have plenty of room. And you pick the effect or the corrector you
want to add in here. So I'm going to grab
the Cala corrector, and you click and hold
and start dragging it and you get this box
in your note editor. Now, we want to apply
this Cala corrector to the bus video. So I want to move it over
the line and notice how the line is going to change from just yellow to blue
and yellow like this. So when the line changes
to blue and yellow, we're going to drop this
color corrector here. We'll just reach the
mouse button, okay? Now, if you try to wiggle it, you see this is now connected. So we have the output from the bus video going into the input on
the color corrector, and the output from
the color corrector is going to the media out. So now with the color
corrector selected, if you go to the inspector, we can start making some
changes and you see them happen here in the viewer for the
output on the right hand side. I could increase saturation
or decrease saturation, even make it black and white, for example, or even maybe
increase some contrast. Or just the brightness. They make it brighter
and the gamma as well. And lift it a little bit. Lift the shadows, make
them a bit brighter. We can do all kinds of changes. So for example, let's say we
don't like what we've done. So if we keep our
color corrector selected in the inspector, we can put this button
here to reset it. And we could maybe do
a color correction. We can shift the
hue for the clip. So I can grab this
and move it more towards green, the matrix green. Okay. Now, this is not
about color corrections. This is about fusion. So let's say maybe what's
going to well, let's say, I'm going to reset it, and maybe just make it a
bit more saturated. Actually, I'm going to make
it black and white for now. So you can clearly
see what's going on here and I'm going to increase
the contrast a little bit. And brightness up a little bit and the gamma
up a little bit. Just to make these shadows
a little bit brighter, just a little bit, not too much, I can see we've got a bus in the left viewer and the output, black and white version in
the right viewer in here. Why isn't this color corrector? Now, what if you want to maybe
add something else to it? Well, that's something
we're going to have a look at in the next video.
8. Adding Blur: Okay, here's another idea. I apply this color
corrector here, and what if we want to
apply another effect. I was thinking, what
if we want to blur, maybe the background, maybe
this part of the video. So we can apply another
effect after Color corrector. Now we need some space here, we can move the bus
a little bit more to the left and Cola corrector maybe here got some space here. Also, one more thing I
want to show you just before you apply, say a blur. Using color correct
as an example, when you customizing some of the options in the
inspector panel, you may know this already. When you start changing
the value for anything, you get this little
dot that appears. It's on apps for the
values which have changed. So you know these are not on the default settings anymore, and you can use them
to reset parameter. Like, let's say, I've made
some changes here this clip, and maybe I'm not happy
with the brightness, and we don't want to
reset the entire effect. I don't want to do
it again. We can just click on this dot here to reset it,
this one parameter. I'm actually going to
undo controls that or commands it on the mac
because I want to keep it, just wanted to show you how
you could reset it, okay? Okay, so we can add any
of these just one more. So I was thinking about the
blur, maybe as an example. So I'm going to take
this blur or drag it. And like we did previously, we're going to drop
it on the line this time between
Color corrector and the media out when you get
this blue highlight here. If you shake it, it's
now connected. Okay? How would the blast selected. We're just going to
apply some blur here. The moment the blaze is
set to just one here, so going to add a bit more
blast is more visible. Not too much, obviously. Just a little bit more. I'm just focusing on the
buildings in the background. At the moment, it's
applying the entire clip. That's normal because we
just applied this effect to this video clip and it's applying after
color correction. So making this video
color corrected, and then we apply in black
to it in here, okay? When I was applying this
bla, as I mentioned, I was thinking about
blurring the background, this section here,
the buildings, and maybe this tree as well. So how do we go about that? Well, that's something we're going to have look
in the next video. So we can break it down into simple steps steps that
are easy to follow. So next video, we're
going to apply this blur just to a
part of the video, not to the entire video instead.
9. How to Add a Mask: We have added a bla
to our bus video. And what we want to do now is we don't want to
bla the entire video. We just want to blast
a part of the video. So we need to create a mask, what we would
normally call a mask. In here, we have some
masking tools there. These ones here. We don't want to use a rectangular
one or elliptical one. We want to use a
polygonal one in here. First, we're going to pick one of these masking
tools, you could say. And if you just drag it, initially, we're just going
to drop it anywhere in here. You don't have to
make space in here. That's okay because
we're just dropping anywhere right now in here. And we want to apply this
polygon olygonal mask to our blur because we want to bled just
a part of the video. When you apply a note effect, like a blur or like
a color corrector. They all have this
blue triangle, which is the effect mask. Okay. Because on the polygonal
mask affect the blur only. We need to set the
outpoint or the output of the polygonal mask to the
mask in here on the blood. Going to drag the outpoint
output to the bla and here. When you do this, in this case, the blood will disappear because we haven't got a mask here yet. We're going to keep this,
and we'll keep it selected. When you apply masking
tools, masking effect. You get the Austrian controls, but because we the polygonal one, we need
to actually draw. So I'm going to do
just a quick one here. Someone's going to click,
move the curso, say, click and drag, click click
and drag, just like this. I know the bus is
moving this video, so we're going to just
keep it simple for now. And just go all the way across. So it may be here for now and maybe around
the tree like this. See the background
is out of focus. We can move any of the
points at any time as well, just like that. This is out of focus.
You can select the node here and
adjust the blur. We can select the polygon. And I guess maybe we
should soften the edge a little bit. Soften the edge. Just a little bit for
now, say about 0.01. I'll click ID selected here,
you can see this better. Got a softer edge around. Okay. Remember, this polygon
mask can sit anywhere. The only thing that
matters is it is connected to the
blur effect in here. Blurring this part of the video. At any time you can
select the polygon one and edit your mask. Because you got
all these points, you can just select them and move them around and
edit them at any time. And as you applied the mask, you could also move it center. You could adjust the
bodawd soft edge. There will be the options
in the inspector as usual. You can also invert
your mask if you prefer to the foreground
instead of the background.
10. Nodes Effects Workflow Overview: So what we've done here
in the last few videos, just to have a look at this here is we got
a video of the bus. We applied a color
corrector to it to make the video black
and white and brighter, dark, more contrasty and so on. Then we added a
blur to the video. But because we wanted to b
just a part of the video, we just wanted to
blur the background. The top part of the video here, we added a polygonal mask to it, which we attach to the actual
blur effect this time. And this is all visible in the viewer on the
right hand side and here, in the media out. A really great feature in here is that as we
making all these changes, they're all affecting
our timeline automatically in real time. At any time, we can switch
back to our edit page, labels. We can see the changes
happening right in here. So on this video, the background
is out of focus in here. You can also navigate between
these different pages. So for example, we can use Shift five for fusion,
Shift four for edit. So you can just jump with
the keyboard chocar as well. Just Shift four, shift five. Okay? So any changes
you make in fusion, updating in Edit
page in real time, because this is all built
into in here, okay? So going back to fusion, what we're going to look at next is how we can do some
compositing into here? Like, how can add maybe say
text, for example, in here. So we can add some motor it. We'll keep working on the same clip in here
with the London bus. Okay. So keep it open, and in the next video, we're going to start
doing some more compositing in fusion.
11. Adding a New Layer on Top: To our composite.
The next thing I want to show you here
is what if you want to add some more
clips and what if you want to stack them like layers? Because, you know, we don't
have layers as such in here, we call all these nodes. So what if you want
to add something on top of the video.
So here's an idea. I've imported one more clip. So if you not get
to media pull here, you can act media pull
in fusion as well, and I've inputed
this circle clip. This has black graphic on
a transparent background. I think it should
be transparent. That's why we can't see it here. But if we drop it
into our notes, inspectors, I'm going to
drag it and drop it here. Just so you know what this is, I'm actually going to
rename it because it just says media in one.
Going to rename it. This is like a
circle circle logo. Okay. I can close
the media pool now. With circle logo selected, I can press one to load it so you can actually
see what it looks like. So yes, it's got a checkerboard, which means it has transparency. You may not check a
boot from Photoshop. With this graphic loaded here, we can have look at
different channels. You can have a look
at the Alpha channel. Yes, go to the Alpha channel. Okay. We go back to Cal. So how about well, how do we add this
on top of our dos? Okay, so we need to make some
room before the media out. So we're going to move
this further to right, maybe move all of these to the left as well
to make some room. Now, to add this clip into
our composition here, we need to add a merge note. It's one of these here. Okay? So we're going to do
is we're going to drop the merch note on the line here. Like this as usual. And the mech node is going to have this green
triangle on the top. I got one out here coming
in from the background. This one is for the foreground. Going to link the
output of this circle go or the foreground
input on the merge one. And here you go in here. Okay? So now this circle go has the output
coming into match one. And this appears in the
output module in here. This circle logo. Now,
this circle logo, something that I want
to show as well is, well, let's say this
is way too big. Let's say this is supposed to be actually quite like to
what it looks like. But let's say this is too big, it's supposed to be a
logo. So not so big. How do we make it smaller? I mean, if you select
the circle logo, there's nothing
here for the scale. You select the merge note. Well, there is a size in here which does make it big
and smaller. Here we go. So we could just drop
the size down to say maybe much smaller. Closer move the center. So say this is going to sit in the bottom right corner
there and even smaller. So it's going to be right
here as an idea, okay? So the merge node, you can customize it.
You can resize it. You can move it,
you can flip it. You can change the angle. Okay. And now we have this new sort of like a layer on top of
another layer in here. How cool is that?
12. How to Blur just a Logo: Here's one more idea with
using these nodes and effects. In the last video, we edit this circle, this clip, this graphic, and to make it apply on top of
the video of the bar, we use the merge node in here. So here's an idea. Let me just move
this out of the way. What if you want to maybe
blur this logo a little bit? So you can use the bl note. But where do we add
it? Here's the fin. If we add the bland node after the merge here and just it all. And if we increase the blur, you know what's going to happen. It's going to blur everything. What if you want to
blur just the logo? Here. Here's what we can do. Let's delete this
blandoe we're going to add it between the logo
and the match note in here. I I move it up a little
bit and go to blur. I'm going to drop it here. You get the same blue
highlight as before. And I'll select the
blandoe us move this up blind node is selected.
I increase the blur. I was going to you
can see it's blurring the logo or blur it
just a little bit. Say maybe just maybe just four, just a little bit, okay? So the blood is now only
applying to this clip here. It's not blurring
anything else in there. So it does matter where
you add in the effects, how you place in
the nodes in here. So it does make a big difference where
you place in it, okay? Also, with the b as an example, we do have effects
panel here as well, which has all these
different tools. Hmm. We can apply them as well, and we have the
black category as well with quite a few blurs. So we could apply bla from
here or maybe the focus for a change or directional b if you have an object moving
in certain direction. Okay. What you can also do is
if I delete this blur here, you can go to the effects
panel and take say blur and drag it and
drop it right in here, select it, and increase the bla size to make the
logo slightly more blurry.
13. Nodes Order Recap: Following on from
the previous video, just to recap an overview
a little bit of what we done here where the note order does matter,
and it's important. I'm just going to close
the effects panel here. We got a bus video. I'm going to press one to
load it into our source. You can see the original
and the final result. Got the bus video. We applied
color corrector to it. We made it black and white
and more contrasty and so on. Then we edit a blur
to the bus video. With a mask on it, it's mask. Okay. So we only blurring
the top of the video here. And when you select the polygon, you can see what's
being blurred. Then we added a merge node to add another like a layer on top. So this bus with all on it, this is all a background. Now we have this graphic here as the foreground
on top of it, and the graphic has
a applied to it. And this has all been
output to our viewer. So if we go back to Edit page, I'm going to do Shift four Shift four Shift four
shift, F four, shift four. Shift four. We can see the
result in here in our viewer. Mm hm. They can do Shift five to go back to
the fusion page to see what we've done
here. So I can see. So remember the order of
the nodes is important. And if you want to add another layer on top
of another layer, use a merge node, which
is this one here. I hope this makes sense. Let me know if you
have any questions.
14. Outro: Welcome once more, Marek here. Welcome back. I hope
you enjoy this course. This quick short introduction to using fusion inside Adventure resolve
to get you started. Let me know if you
have any questions. If there's anything else
you want me to cover, maybe in another course. I could do more
advanced fusion course as well, more farsome. But I hope you enjoyed it.
Thank you for joining me. Thank you for
learning with me on this course with basics of fusion in Adventure
resolve Mark Mogic hopefully see you
on another course. Thank you. Bye bye for now.