DaVinci Resolve Color Grading | Marek Mularczyk | Skillshare

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DaVinci Resolve Color Grading

teacher avatar Marek Mularczyk

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:02

    • 2.

      Color Page Overview

      3:22

    • 3.

      Primaries Intro & Offset

      6:15

    • 4.

      Primaries Lift & Gain

      4:15

    • 5.

      Primaries Gamma

      3:06

    • 6.

      Auto Colour Corrections

      6:17

    • 7.

      Additional Primaries

      5:34

    • 8.

      Shot Match

      2:37

    • 9.

      Color Scopes

      6:23

    • 10.

      Color Curves

      3:27

    • 11.

      Outro

      1:00

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About This Class

Have you ever wondered how the movies are colour corrected or colour graded? Have you ever wanted to learn it to do it yourself? 

In this class, you are going to learn how to start colour correcting and colour grading your videos (and images) using the free version of DaVinci Resolve. And, you're going to learn how to do it quickly and efficiently, without any diffciult to understand jargon, just simple plain English and straight to the point exercises that we are going to do together.

You're going to learn:

  • How to start colour correcting and colour grading your clips using the free version of DaVinci Resolve
  • Practical techniques for adjusting the exposure, contrast
  • How to adjust the brightness levels just in the shadows or just in the highlights
  • How to start using Nodes for colour correcting/grading
  • How to use Scopes for better colour correcting/grading

Who is this class for:

  • Video editors who want to start colour correcting and colour grading their videos
  • DaVinci Resolve users who want to take their knowledge to the next level
  • Users curious why DaVinci Resolve is the Holywood's tool of choice for colour correcting and colour grading films

Meet Your Teacher

Voted as one of top 10 Adobe Certified Instructors in the world and currently delivering training for companies and individuals in the UK and across the world.

With over ten years of experience as an animator and photo/video editor and an Adobe Certified Expert and Instructor and an Adobe Community Professional teaching companies and individuals best practices of learning Adobe Premiere Pro, After Effects, Animate, Photoshop and Lightroom.

He has written five books and He has trained companies like Lloyds, Barclays, HS2, Lululemon, Asos, Boohoo, Sony, Samsung, and many more over the years.

Provides a range of training face-to-face and online training.

See full profile

Level: All Levels

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Transcripts

1. Introduction: Oh Hi, Mark Mulgi welcome to color correction color grading basics of color correction color grading in DaVinci Resolve, using the Cola page. Where we're going to have a look at some interesting features, and I'm going to show you how to perform primary color corrections, how to use Scopes, how to use primaries, how to do some color correction, how to do some color matching as well, and much more. So that Faver Do join me on this session. Let's start colour correcting color grading. Using Daventusof. Up is in the free version so you can follow along with the free version of Adventures off using Adventures off 20. Hope enjoyed it. And let's get started. 2. Color Page Overview: I with the color Qing and color grading, which are often used interchangeably, but our aim here is to make the clips look better. I've got some clips examples here. These are all from Pixa Bay so you can download them and you can use them for free if you want to follow up with the same clips. We have different clips in here where we could do some changes and Afro made project, Afrode set up a new timeline with the clips on the timeline, and we'll get to focus on the color page obviously in here. When you open Kala page, this may look a little bit different. I'm going to go to the webspace menu and reset UI layout. That's what you get when you open it for the first time. Keep in mind that depending on your screen resolution and the screen size, you may only see two or three sections at the bottom of the screen in here. If you don't see all these sections in here, it depends on your screen size and screen resolution. What have we got in here? So in the top left corner, you normally see the gallery in here. The gallery includes saved adjustments that you can copy to other clips in your timeline. Then you have a viewer here in the center. Viewer shows you the frame at the playhead position in your timeline. You got this kind of like a mini timeline here in the center, and at the moment, my playhead is here over this clip, which is this clip here, which is highlighted, clip number five, and that's what's shown here in this viewer. In the top right corner, you'll have the node editor. This is a node there and we'll be applying it, our changes, our corrections to the node. Because we just opened this timeline here in the color page, it says no color correction because we haven't done anything here on it yet. Now at the bottom. Bottom right corner, mine at the moment shows the keyframes but there are three options in here. We got keyframes, we've got Scopes and we've got the info as well. By default, you get the keyframes here. In the center, we got curves in here. That's the curves, but there are a few more in here. In bottom left corner, we've got the primaries. Primary adjustments in here. That's what we're going to start with in just a moment. Just a couple more things. As you decide which clip you want to work on, you got the thumbnails of the clips on your timeline in here. You can just go to the other clips in here. You can see these clips need a bit of work, some more than the others. But I got these five clips we're going to work with in here or at least some of them will pick and choose. You got these two timelines in here. As you start clicking on the clips on the thumbnails, the playhead moves to the clip in question and the playhead will stop at the first frame on the clip in here. 3. Primaries Intro & Offset: Okay. So now that we know a bit more about the color page with the color page overview. We're going to start doing some work in here. I was thinking about starting with maybe this clip first, which is a bit too dark, it could be a bit brighter, maybe it could be a little bit more saturated. In general, especially the shadows are a bit too dark in here. So just pick a clip you want to work with. Select it on the finals in here. We'll have a look at the primaries in there, okay? The primary correctum is divided into four sections in here. You got the lift, Gamma, gain, and offset. Each of these is split into controls for the color, here as well. That's the color and for the luminosity, for the brightness in here. The offset adjusts the overall picture. For example, on the offset, if we go over this controller here for the brightness, if you click and drag, say to the right, the entire clip is getting brighter. You can see in the viewer here, it's all much brighter. If we just undo Control or command, and if we click and drag to the left, entire clip will get darker. Okay, so going to undo Control or command z. So it's just the entire clip in here. As soon as you start making adjustments, say if we, for example, maybe brighten it up just a little bit. So on this controller here, just click and drag, just a little bit. On this clip, maybe about 28 29. If you see the curves at the same time, you see how the histogram will shift. As soon as you make an adjustment, you make a change, if you look on the node in the top right corner here, it's got this icon in here. It's saying primary offset, which means we've made some changes, we've colour correcting it. We're using primaries in here. Mmm. So we could use a little bit of offset in here just to make the clip a little bit brighter overall. Maybe not as much, maybe a little bit less and going to drag it down a little bit to maybe about 27.5 or 28, something like that in here. So you drag this offset master wheel left and right to adjust the brightness of the entire clip to make everything brighter or darker in here. You can also use this color indicator here at the center to adjust the color. So for example, if you want to make this clip a bit warmer, we could drag this color indicator, maybe say, maybe this way. You can decide the way you want it to go in here with this offset. Maybe if I take it down, it gets more green. We can go this way, make it more blue, and so on. You can decide what you want to do in here. You can just drag it. Again, you can just undo control or commands to just undo. If you want to add some color here, you can use this offset As you drag it, it's adjusting the numbers for the colors here underneath. By default mine at the moment are set to 27.75. Let say if I drag this down, reds are getting lower greens are getting higher because I'm dragging it directly down to where the greens are. You could also just use these controls in here, I can go over green and click and drag right and left. In this case, maybe if we drop the blue a little bit, which would add a little bit of yellow, just a little bit, maybe about 25. We increase the red a little bit. So maybe around 30, something like that. Hmm. Now, before we move to the controllers to the AA controllers in the next video, I want to show you for now how we can actually preview what we've done here. On your note in the top right corner here, click on the number to turn the note off on and off. So if you click on it, you're going to turn it off and you see your original version, the before, when you turn it back on, you can see new version after. So this clip is a little bit brighter and a little bit warmer as well in here. So you can just click on the number here to turn the note on and off. If you want to see, say, all the if you've made lots of changes and you want to see everything before and after, you can also disable grading here. You can bypass everything in here, so you can click on it to turn it on and off. This will make a bit more sense a bit later because you can have multiple nodes in there. Okay, so that's the first primary, the offset. We're going to have look at the others in the next video, let's just keep it open, and we into next video. 4. Primaries Lift & Gain: A In the last video, well, we looked at the basics of the primaries. We used offset to adjust to adjust the overall clip to make the overall clip a bit brighter and a bit more colorful, a bit warmer, I would say. Now we'll have a look at the others in here as well in the primaries. Lift, as you can tell by looking at this black icon here, is going to work on the shadows on the darker parts. For example, with the Lift, we can brighten up the shadows. Maybe just a little bit, we'll lift them. 0.04 maybe. I show what I do if I do a lot. I will work across a majority of the clip, but it's focusing on the dark apixels. If we do just a little bit, 0.04. Okay. Let's say, if you look at this clip in here as an example, we can work on just the shadows on the left and lift them up. Initially, as I'm clicking a dragon, it's not really affecting the sky. It's just affecting this fogrant here. You can make the fogrant a bit brighter. That's how before and after, a little bit, maybe a little bit less, maybe 0.03, just a little bit. Okay. On this clip in here, maybe a little bit as well. Just lift it up a little bit the shadows. Coming back to this clip here as the Lift wax on the shadows, again remember. You can also do some color correction on just the shadows in here. So you can make just the shadows, maybe a little bit cooler. I can maybe add a bit more blue. Just a little bit. Actually, drop the blue a little bit to make it are a bit warmer. This will add a bit more yellow to the scene. So W the lift wax on the shadows, gain will wack on the highlights to the gain here and the white there. So you can make the highlights, say dark in here. Or bright. You can see how the sky is changing. So we turn it down to make it a bit darker. Like this. Let's say, going back here, can go to gain to the highlights and turn them down a bit. You can see a bit more of the sky in between the trees. That's hour before and after. I know there's not a lot of detail in the sky here, but we're just making the sky a little bit darker in By the way, when you turn in the note on and off, second preview before and after, you know the note is turned off because it's great, it's dark. So you can tell it's turned off in here. If you prefer, remember, you can just click on this icon here to turn everything on and off and it says bypass and there's a line crossing this like a wheel in here. So we're just jumping between different clips and making some adjustments here. Well, we'll do a bit more, and we'll talk about Gamma in the next video. We're just focusing on the lift and gain in this video in here. So keep it open. I will continue the next video. 5. Primaries Gamma: As you probably guessed by now, because lift controls the shadows at the gain controls the highlights, Gamma will control the mid tones. If I go back to this clip here and say, increase the Gamma in here, we're making the me tones lighter or darker. A Gamma will quite often look as if you are adjusting the contrast. You might have seen this before in image editing applications. If I do just any bit maybe just 0.01 on the minus to make the mines a little bit darker, let's have a look at this one as well. Gamma maybe down a little bit. Just a tad here on this one here as well, let's have a look at this, maybe down a little bit. Just a tiny bit. Because we haven't done any work on this clip before, let's have a look at this clip in here. This clip could be a bit brighter, offset overall, offset up. Quite a bit, actually. Let's see before and after. We can do even a little bit more. We can do about 30, 31, then Gamma maybe down a little bit. Just a little bit because there's quite a bit of contrast in here. Overall, the clip is a bit more on the green side, but we leave it for now and I'll tell a bit more about that in the next video. We'll just leave it now, making eclipse looking better in terms of the brightness level, some quick color changes here as well, some quick color corrections. There's a reason why I'm not working on this clip here yet because I'm going to show another amazing feature in the later video where we take all the changes from this clip, we'll apply them this one because this is the same scene, just different camera angle. I'll show you. This is the first video there's the second one, which is this. Different camera angle. Going to come back to this clip in the later video in here. Now you know the main things about primaries, but I want to share a bit more about primaries. A bit more what you can do in here, maybe make some quick changes. We're going to have a look at this in the next video here and a bit more maybe about notes as well. 6. Auto Colour Corrections: I some more color corrections here. I want to show you some more features in here as well. For example, as you adjust any settings anywhere here, and you want to reset them. For example, on this clip here, we've adjusted the offset balance for the brightness and the Lift as well, actually all of them in here. For example, if you want to reset, let's say offset, in this case, we use this control in here. You can just double click and this will reset it or the word Offset in here. Okay. But what I normally do is I just use this reset icon. We can reset it. Reset, offset, for example, we don't have to undo undo, undo or if I just undo, gain this is great if you're not sure if you change something here or there because the value may not be meaningful. Here's another idea here. Let's say we want to maybe do some quick color correction here without tweaking the settings manually. But I want to keep it separate from what we've done so far here. That's what the Nodes come in here. As you start color grading, you get a note automatically and you know already that you can turn this note on and off. This will come in handy in a minute. So let's say, want to keep what we've done, but want to do some quick color correction. We're going to use this auto correction, this one here. We want to do it separately, so we can see if we did it better or does resolve. Does it better automatically. So what we do is if we go to Nodes here. And on the node itself, if you right click and do add node and add serial, we'll add another note here so we can keep it separate. That's going to be node number two. Now we're going to turn off node number one and keep note number two selected. So can see the images back to the default. Now the node number two selected, let's apply color correction here. Click on this Auto button, I will see what resolve can do for us. Okay. Now, looking at the clip, I would say that I would rather have it a bit brighter. This sky looks very magenta in here. I think in this case, we did a better job. It depends on the clip, obviously. You can tell this used to just because A in here, a color. So I'm going to undo the in this case, I'm going to keep number one and number two was going to delete it here. Just highlight it pleas delete on the keyboard, delete it. Let's try maybe a different clap. Let's see what we can get. So how about this one, maybe? Again, in notes, we'll add a new Nodes right click at node at serio. We'll turn off node number one. Number two, selected, we'll click on the auto button. We'll see what we get. Okay, this one actually worked quite well. That's not too bad. So that's before and after. The clip is less yellowish, more neutral, a bit more contrasty, although I would make it a little bit brighter. We can always correct it ourselves obviously. This works actually quite well. In this case here. I'm going to keep node number two, I'll keep note number one dielected. Let's try maybe one more about this clip here. Again, if we add a note in here, we turn off node number one. The number to select it. We'll click the auto button here. Beseed quite well in here, actually. That's not too bad. Without us doing anything manually in here. So again, I'm going to keep it because it looks quite good. Not too bad. So if you want some quick color correction, if you don't want to spend too much time on it, or you just want to see if it's going to work, how it's going to work, you got this auto color correction here, autotobalance. Okay. What you can also use is you can use the eyedropper, where you sample from something which is supposed to be neutral, like white. So we can try maybe on this clip here, I'm going to undo. So we do have a second note, but without color correction, I would win balanced selector as you move the cars over the clip, you get these numbers. So looking for the area where the numbers are almost identical, typically something that's going to be white or gray, something neutral. Like I'm guessing these pots, No. It's a bit more green because the clip looks greenish. We try to click in here and see what happens. Okay, that's something similar to what Autocorrect did. We can try one more and using the white selector. I'm going to try the wall because the wall seems to be white off white. Maybe here, you'll see what we get. Similar, but I think the pot was better. Something to do. Click the wit balance again, selecto, click on the Pot there. I've got the clip. Auto correct it. Auto colour correcting it without doing any manual work in here. 7. Additional Primaries: In this video, we're going to have a look at some more controls here for our primaries. Let's see what clip we can work with. I'm going to go back to this one here and to keep it separate, again, I'm going to make another note. So maybe what we should also talk about is labeling the Nodes. It's on this note. If you want to label it, we'll right click and we do note label. This was manual because we did manually. Correction. This one is auto, you can tell, but anyway, I'm going to right click and do a node label here. Auto correction. Again, I'm going to turn it off and add another one. Right click. At Nodes. Right, click at node at Serial Th one, if we do a label, this one is going to be say Additional. Let's addionalJ additional for now. What can actually do is we can keep one of these turned on because we need some additional correction. You can use separate nodes to keep separate color corrections to customize them. W this additional selected. We'll have to look at some more of these in here. Go the temperature. If you look at the slide underneath the temperature, it goes orange to the right or blue to the left. So by click and drag, we can make it warmer or cooler. We can adjust it. Like this. So if you turn it down a little bit, the temperature to make it a little bit cooler with tint, it goes magenta green. I can go a bit more magenta. Or a bit more green. Which mean to double click on the word tint to reset it. With the temperature, this might be a good example again for resetting. If you're not sure what the default is supposed to be, again double click. Zero. Actually with the temperature, I did make it a little bit warmer, little bit too much. If we do maybe 30. You can also click on the numbers and you can type in the numbers here if you prefer. So I could do say say 35, for example, or 25. If you want more control, you can just type the numbers. Okay. But the contrast the contrast does what it says. So we can add more contrast, less contrast. Okay. I'll leave the contrast alone in here. Now, if you are adjusting contrast, what Pivot does is controlling from which point the contrast should be adjusted. It's like a level whether the contrast actually is going to be adjusted or not. So say if we add a bit more contrast, this is sharper, more contrasted with the pivot, if you go higher, it's going to be adding less or it's going to add contrast to fewer areas in the clip. If we go lower, it's going to adjust wider areas in the shot with a contrast. Mm hm. So for example, initially, it may adjust the contrast just on the top of this fan. You may get to the point where it's going to adjust the bottom of the fan as well in here. We can also adjust the detail in the mid tones in here. I can go higher with more detail and lower with less detail. You can increase that a little bit in here. Also at the bottom of the primaries, you got there's quite a few things, but I just want to show if you here, things like saturation. So you can increase or decrease saturation of the clip, so you can make it more saturated or less saturated. Hue which is the color is where you can shift the color. So I can do something like this, for example, you got the shadows and highlights as well and calabs saturation, and luminans mix as well in here. There's quite a few in here where you can tweak even more different parts of the clip in here. There's quite a bit you can do with the primaries. I remember you can use the nodes to keep it separate. Because we've been tweaking this clip in here and I've made it look different, but it's very different from this clip here. I'm sure we can do about this in the next video. 8. Shot Match: Now, are you ready? Because I'm going to show you an amazing feature in resolve for Cala correcting, Caligrading. I love this feature and it's amazing what it can do. We've got this clip, which we edited, which we caligrted. We made it look a bit different. You can tell these two clips look very different. So what I want to do is I want this clip to look like this one. And we don't want to do it manually. I mean, we could, well, we could check the settings, but we changed quite a few, quite a few, actually, okay? We could we could do, for example, slide this clap, which was Color corrected. We can go to edit, copy, go to this clip and do edit paste attributes. We can just choose to paste just the attributes, say for the Color corrector, Primaries and log, okay? But that's a much better, much quicker way than that, in this case, at least, go to cancel that. Here's what we're going to do. We select the clip. We want to apply changes. The clip that's not been edited yet. I was set in this clip here. This is the unedited version. This clip is selected. Now I want to apply changes from this clip to the clip which is selected. The unedited clip selected on the clip which has been edited, which is going to right click and Shot Match to this clip. And it's going to apply the same changes to the other clip. When you play these? They will look consistent. Just look at the contrast, the brightness levels, the colors. Now this looks like the same scene, different camera angle. This was just a right click and Shot Match this clip. An amazing feature which does all the hard work for you. Okay. 9. Color Scopes: I as you perform in color correction, Cacrading another feature I want to show which is very useful, which helps a lot, which makes it easier to ca create a clip. Let's pick a clip. For example, this one, this one was very tends off. This one was very green, yellow. Let's make a new note here at Nodes serial. Now, we should name them. This one was what we did some manual work. I'm going to put it manual. This is where we use the white balance, select selecto. Here, we're actually going to use the RGB parade for that. We're going to do it ourselves manually, the colour correcting the clip, but use the RGB parade that's going to help us. The clip selected, you got the RGB parade in here, got the Scopes. There are different types of Scopes. Make sure the Scopes are set to parade. In here. If you want it to be bigger, you can actually click on this icon to expand it. Sus in its own window. We'll just focus on the parade in this case, and here. I'm going to keep it as it is normal. So I'm going to close that in here. You can see looking at the RGB parade in this clip. Now, if you haven't seen these before, you got red, green, and blue channels. From left to right, this is your clip from left to right. At the bottom, you got a zero. At the top, you got 100 from the darkest to the brightest. This is black, this is white. Just by looking at the Scopes here, you can see that the blue is the lowest. The green is a bit higher than red as well in here. We could do is we could lift the blues in here. You can go to the offset to start with. Take the blue, click and drag. Now as we drag in it, I'm just looking at the Scopes in here. Just the Scopes. Trying to match green and blue. We can also go to the lift on the blue and take it down because the blue now went too high. It's not matching the green anymore. So more like this. Now, the red, we need to go up. So red up. So this is about the same here. And on the left, the reds need to go down, red down. So got something like this. I know the one we did earlier was much quicker with the auto or the white balance selector. But if you want more control, that's what you can do. You can use your RGB parade, your Scopes and make sure they match. Obviously, assuming that we don't have a clip with some predominant color because if you have someone wearing a red t shirt, there's obviously going to be much more red in the clip, obviously. We can also just use the RGB parade to just check the clips. So you have a look at this clip, for example, these are quite even. On this clip, similar in here as well. The RGB parade comes in really handy if you want to check to make sure there's no predominant color channel or to make them even This is just the information given to you and it shows you the clip from left to right and it shows you the levels from zero black to 100 white in here as well. This is used if you want to have a proper balance because if you want some colors to stand out, then one of the channels is going to be higher obviously. It depends on the clip in here. This are the Scopes and the RGB parade in this example here. When you expand and you get more Scopes, or you can just switch between different Scopes in here as well. For example, the waveform shows you the brightness levels, mainly for the clip. If I go to this clip here, on the wavefoam we can see white and black and ideally the wavefoam should fit within 0-100 without touching zero or 100. Because if it touches 100, this one almost does, you get what we call crushing whites. If it touches zero, you're going to get crushing blacks. Some pictures we just turn pure black on pure white. For example, on this clip here, just looking at the wavefom, we could turn it down a little bit. You could go to Lift and turn it down a little bit more to make the darkest pixels a bit dark like this, for example, on the game, this could go down, potentially just a little bit like this maybe, to make sure it doesn't touch 100 in here. That's the way that's our RGB parade here in the mix. 10. Color Curves: Et's also talk about curves for primary color corrections. Going back to one of the claps in here, maybe there's one to start with. I'm going to turn this off. I will make a new note. Okay. I'm going to rename it as well, so note label, Curves. What we're looking at right now is the original clip with no color correction. Now, if you don't see the curves, is this icon here. You may have used curves in image editing applications. So the curves, bottom left corner is black, top right corner is white. Right now we're looking at the overall brightness for the clips. For example, if you want to say lift the blacks, we can just move this up. Or we can darken them as well like this. It's like potentially here. We could move the black point to where this histogram starts. It's a little bit to do right. The white, we can make the brightest pixels lighter or darker. So you can brighten up a little bit. We can also do the curves is you can access different color channels. You got red, green, and blue here. I like this clip is a bit warmer. It's a bit maybe a bit too warm. You can see the blues are lower than the rest. So you can switch to the blue channel, click on the B. And I was just working with the blue channel. So as we add more blue, hoc it up. We're getting less yellow. Getting a bit more blue and magenta into the mix here. You can see our before and after. If you want to continue working on the overall luminance levels, you just click on the China icon here to lock this all together. Also, when you work with specific channels, you can also use the slides here. If you prefer blue, maybe down a bit. I just rather use the curve here and on the curves, you can also add more points. That's an example on the blue channel. In the midton area here. Let's say I want to maybe adjust the contrast for the claps. If I go back to the chain, icon here. I will add two points. One maybe about a third, just click and one about a third end from the top here. I'll just moved this one down a bit. And this one up. You may have seen this before. When you create more like an S curve, you get more contrast in the clip. Mmm. It's a bit like curves in image editing application here. Mm. That's the curves in here. 11. Outro: Coming to an end with this short, not that short course on the basis of color correction, color grading in DaVinci Resolve. I don't need more. I was thinking I'm going to create another course with other techniques in here with more advanced techniques. This is just an introduction to not overwhelm with too much stuff right now. This will give you a good head start, you can start color correcting, color grading your clips. I will talk more in the next course. I hope you enjoyed it. Thank you for joining me. Let me if you have any questions or if there's anything that you want to cover. I hope you enjoyed it. Thank you for watching. I'm Mark Mullaik. And hope to see you again soon maybe on other courses like fusion course, which I have in here as well. Thank you for watching. Bye bye for now.