Transcripts
1. Intro to part 2: Hi, my name is like I've seen and I'm a senior
character artists that I have in creating characters since
more than seven years now. And in this course, we'll learn how you can create a cute female character
in a dancing tools. So this course is divided
into three parts. First part will be, will be creating a base body
of the character. We'll look at some of
the anode or requests and we'll create a
cute looking face. For the second part, we'll get into the marvelous
designer at Gator, Victorian style dress for her. And in the last part,
we'll add more parts like shoes and here, hairstyles and other
teams like fools, the character as discourse is for someone who have interest in creating good-looking
characters, especially female characters. And you have some
prior knowledge of 3D sculpting software
such as ZBrush. Next time for part two of this course in which we focus on creating this Victorian style
does n long list is on. Let's start with
the first chapter.
2. Creating the base dress in MD: Hello and welcome to the
first class of this course. And this one will create
a Victorian style does for the character
that we've made already. If you haven't watched the
first part of this course, I suggest you do that. We took a look at how we create the space
body from scratch. So let's start with this one. So for this period of peace, for the character, firstly, select the polygon tool. And you have your body there. According to that theatre
rough shirt or a black sheep. Sheep and trying it. Once we have the ship ready, you can tweak it using cartoon on the neck
area and on the media. And you can press Control
D to duplicate it. On the other side. You can also select both and control C and control
V to copy paste. And then all you have to
do is sue them together. Well that you have to
go to segment tool and click on each of the edges, but you only want to be sued. The middle and on the back, as well as on the sides. Headspace to simulate it. You've gotta applause ready, which can act as a top
part of our dress. Well, that again, go to the
polygon tool and cleared out of Lee Scott shaped pattern. The length depends on you. For now, let's experiment
with something conical. That's it. Again, we will follow the same procedure
that we did earlier, Control D to symmetric mirror it and put it on the other side. Then select both
and Control C and Control V to make a
copy of food patterns, which will go on the back, the back button all
at one place so that there won't be any confusion
and clutter-free space. Now, going back to
the segment swing and we'll sue all the edges that
needs to be solved together. This may require some practice. So you can also go into 3D view. If you're using marvelous
designer, a tenable, then you can see from
the 3D view as well. Make sure you seal the top
part acid to this curve. If you're suing is reversed, press control or right-click and you can go to reverse doing it except headspace
to assimilate. And we've got a skirt. Me is ready. Now you can
manipulate this pattern. It's all yours. You can change whatever
you like and ever. So let's make it a
little bit of code here. First, add a point. So what I'll do, I'll just enter the values
according to myself. You just have to
right-click while adding the point hovering on the land right-click and you
will get this dialog box. You can enter the values. Now go to the
segments how you can move your disease at once. That way we can just
tweak our pattern on it. You don't have to copy any other pattern or
anything from internet. It's just you have
to understand how certain regressors work or how you want them to
fit on your character. Just have to be mindful of that and it'll all work
out in the geometry. I'm making it from scratch. We have all the
law to interpret. If there's any
error, will fix it. Since I wanted a
little bit wider play. I'll go other good fighter will fix all the
errors that is coming. You can see that flask
shaped is happening, so we'll fix that, by the way. Just have to create the
pattern, increase this. I'm in degrees the code
that is happening, but we'll fix by taking
the packet kaboom, I can just multiply the inside and on the
other side as well. I'll just call this point since it could look into pointed present on both
sides and Headspace, stimulated again
and see the result. Looking pretty
good for the base. We can walk on top of it. We can also decrease the width of it since
it's going too wide. You can do that at
any point of time. You just have to
select the points, but you want to
change and move them. Other fraction. Who can be rough since we are going after he go to the brush. So it's okay if the
points are not, the length and width
are not pretty accurate according to the
real-world, but that's fine. That's it for the base
for the first video. We'll need it further. We will add layers as well
as scholars and reading. And the next one, so
I'll see you there. Let's just increase
it a little bit. Why not before? Yeah. It was a little too
short for my taste. Looking good. Why not? Since we're here, let's
make the color black to select the material will
have the properties. You can select black. It's cutting in the video,
but I'm sorry for that. See you there in the next class.
3. Adding Collar to the Dress: Welcome back to
the second lesson. Let's start with
creating the codex. That Let's grab a
rectangle tool. Real quick. Here. I just made a quick fixes
on the neck. Nothing else. And whatever shape you
want, like the length. It's not anything very precise, but let's have a value which just combines all these
four sides of your neck. And then you can add
equal amount of segments, three segments,
because we will sue them altogether on three sides. That's why these
segments at the bottom. Keep it there. We can turn on our other points for ever done for placement. This one. It's always hard for
me to get it right. Come on. Back. Yeah. Got it. There we go. Placement points are here. Now. We can easily just like you. Okay? Once we have that here,
we can just rotate it. First. We cancel them using segmenting. Both ends. Headspace similarity. I've got a color thing that
just wraps around the neck. Increasing the
length a little bit. And using creatively for
quicker and easier way, we can just simulate that will be added four
points you remember? Now we can just hit space and the color of
the rash itself to the dress. Know what we can do. We can make it a
little more relaxed. That's why I increase
the length of our grass a little bit on top. And now we can just duplicate
the color using control C and 2.2 will be the
top part of the color. I will just rotate the color here and place it on top of it. And I will just
sue them together. Keep in mind that once you do
that, it won't be perfect. It's just a placement. It's going to fold up and go up. You have to change the
pattern to an exact color. Then, and only then
it'll fix itself. So for now let's just remove the swing by using at each segment, delete the Sioux. And we'll see all the parts
of the color together. Two pieces using edit,
segment, checking, mentoring. And since we rotated it and behave a
little bit weird way, we'll have to figure out
what we're doing there. So that's what is happening. Vshield the wrong part, the bottom part to the volume. We have to sue the top
part. Let's just do that. Select the color. If you select the color,
you will see the black. Dark appear to have to. You can also check
which line is near to the blue dot and you can
see all that fat like this. Again. We can, again go and split this into two parts by using connections. You got MCO, sorry. Here we go. We have them in two parts. Now. Now we can just show this
color to both of the bytes, which just created the points
which is not required. And what we can, we are split into line to add another point and then we
can just do it altogether. Like this. This again, his
might look weird. If you'll see the segment was doing is reversing,
hit Control V. Refine how you got
the color. What Let's, let seem to have done so that we have
some hard edges on the edges. The edges will be hard
if we've seen them. So yeah, while fixing, you'll see that the color
is rotating upward. You will also see me struggling a lot with the color
because it keeps on rotating until I will fix the actual shape of the column,
which is very important. This rectangle doesn't
work for color. Yes, that's what I am
trying to do here. I'm just going to
select the edges and it seemed to have
them like this. So that we have some
straighter edges. There you go. The
color is in water now, whatever I dry it, it will be inverted
if I rotate them. So in this case, we have to fix the
shape of the color. It might look like it'll work. But I kept this part to
show you my struggle. But yes, we can not just
simply fix it using that. Also hurting knowledge,
whatever you do, don't we have to change
the shape for that? Should have any noted
on the colors selected. Go to what do you want Blanco. And then you can pull it inward again from the top and
the bottom part as well. It hits its base. Anyway, it won't go up
now, being wider as well. And we'll put the color, the simple rectangle, mind you, it will not work for the color. You have to make it a shape, at least the top line curved. That's why it fits
properly then. That's it for the color. I might change it a little
bit of the shape, make it more lengthy, increase the length of it. Now, once I have
the beast ready, I saw that a little
bit too short, which is concrete the length. And again, it's all part
of trial and error. But we can do we can increase the length of the
top part as well. We can just change the
shape a little bit. Make it a little bit. On the high side.
4. Detailing the Top: Hello and welcome back
to the next lesson. And this one wouldn't
take a look at how we can split the top part of the dress and make
it transparent, at least make it offer different field what
it is right now. I just moved the points from
shoulder so that it covers a little bit more and can have
a little bit more area. We can also look to
bottom part as well. Or we can decrease the car. Like some space to simulate. Again. There we go. Looks a
little bit more natural. And seamless. Sso on the backpack. It can
be a little bit relaxed. That's fine. A little bit more clearly. Once you are here,
you have to figure it out from what distance, from whatever points you want
to go from there to add. So you can click on
here on the button in the 3D window to have a look at where this
blue dot is appearing. And then you can
create a cut using internal seem like
internal patterns. So once you've got the
idea of the blue line, a blue dot where it's appearing. You can just go to the
internal pattern and start drawing or almost
wherever it was. Click on the last point
to apply the action. You've got the
internal live there. And you can also do the
same at the back-end. So let's do that. You just have to eyeball
it where our line started, somewhere here so
you can click on it. And she was going again, double-click to
finish the action. And we can again move the point. We want to match
it more closely. To do that, you can
just go to Edit Points and hold it on. There was not much space, so I moved it inward. Once we have it, we can just select the lines that we
want to split it from. Looking at it points selected. Likely, you will cut the
parts and then like this, don't swing, it will
sue them together. Now we have the part separately. We can apply another
material on it. We can do changes
according to Horney, up like a little Merida
on it using this button. And we can increase the
transparency for this as well. In the material properties, you can change color and
decrease the opacity down so we can rename
or what will that be? Have clear identification of
what's left of the screen, what it's like renaming
our layers in Photoshop. It is also a very important
step to log back. Let's now apply the fabric
property to the float, which is my lawn Canvas, which I liked, works
best with distress. That seem like there's some extra artifacts
which is coming. You can fix that. Let's give some other
the same material to their address as
maybe something else, which fixes the artifacts. Whatever books you can experiment with it
a couple of them. Once we have the base, something that we can
work on is ready. You can move ahead
or we can just try applying different
current materials. Something which is
heavy can work. So that's it for this one. The next one, we'll
add the frame. I'll see you there.
5. Adding first layer of frill: Hello and welcome back
to another lesson of this series where we're creating the Victorian
style dress for occur. So for this one, Let's add the first layer
of frilly dress. What I'm doing right now, I'm just creating
one internal line. Just select it two edges
and right-click on them. And did officer
does internally so that I can sue these
pattern for them. And this pattern will
behave like a fruit. So let's take a free swing. Tune. This time, no Segment
tool, just freezing. You have to click on one edge and click on the
wall internally. Then press Space. Oh, it went all the way back. V assumed on the wrong
side of the garment. What we'll do,
we'll just move it here and we'll do
the same thing. Again. Select on one edge, then click on it, and then click on the
other internal line. It'll get sued. And
it didn't know. Here we go. Got one thing in place. We have to do now is to
duplicate this part. First, Let's assign
different kind of material. Do it. I will be changing the
property preset later. Whatever feels heavy and
falls freely can go in this. Let's change the color to something similar to what
we have, grayish black. And we can play
whatever you want, play with the roughness. Let's just for visual seek. Once we are okay with this one, Let's select it
and Control D it, or maybe increase it
so that we have more false or better. Go. Now, Control C and Control D
to symmetric duplicate it. Then we will seal these two. It's using segment to this. Got you. There we go. Pretty easier. Makes sure you sue it. Just make sure you sue the patterns in the
internalized it. And again, we'll just copy paste it using Control-C and
Control-V rotated in place. And we'll just do them
in their internal line that we already have on the top. So again, 1 " and internalized headspace
reorder first layer offer better to arrange your
patterns according to the need so that it's easier and
faster for you to find. And if me, I'll make
sure space clutter-free. Clutter-free. We can also join these two ends of the buttons. We just have to find
using the blue dots. What is what, and we
can just take meant to do this, is that better? And so segment to the top, to the stop and space. Got it. That's it for this one. I will add more detail
in the next lessons.
6. Detailing Dress Part 01: Hello and welcome back
again to another lesson. In this one, let's
create more of these frill and
complete our dress. So what I did, I've used Sherpa fleece
preset for the free. Today it falls freely, which is great for that. And for the look, I am just changing your
playing with the opacity. Once I'm happy with this, I guess I still want to change
opacity a little bit more, okay, a little bit
electrons back. So let's create another
layer on top of it so that we can
complete our top, but just control C and
control V. We look at the pattern and we will
sue them on double. If it does. We can show them
on the same internal life. If you want, you can create
other internal life. But for me I think you will find them accordingly so that it intersects minimally. To avoid intersection a lot. Again, take the
free segment tool, dig 1 " and sewage onto
the internal line of dots. To make this, since
it's symmetrical, seal the other vitamins
from one edge to the back. Light. I hit space. You can also, in my case, I again set the capacity to quote so that I can
see what is going on. Clearly. It was intersecting. So I pulled it out and
fixing them is important. It can ruin your whole dress. It's like a chain reaction. You have to be aware of
what you're gonna do. You can set the layer, them on one layer and on the one can be
non-zero layer on top, whatever comes can
be on what firstly, that you can do to
avoid this kind of flickering, which
isn't happening. Well, it looks like what I do and add fruits along the way is
desperate and fall down. Again. I'll select the pattern. Both of them on the
front to the back and offset tend to value
according to what you want. It shows that in the previous. And you can also enter it manually and hit Okay,
you can get them done. Once we have the
internal line set up, we can start creating
the pattern. Again. Take the rectangle tool
and drag out a rectangle. Whatever size you
want can be big. Because the bigger the
pattern is, the more freely. Now, we can segment to it. You're going to see your one-line hold shift and
click on the other line. It will sue on two
lines at once. If you hold down Shift
key while chewing, it will select multiple
lines for sure. There we go. We have one print setup. We can again scale it up a
little bit to have more food. This case. Here, there we go. I wanted a lot more for it. So I went with the scaling. Now there we go.
Looks much better. So what I have decided is to add an internal line here and
start from bottom to top, not from top to bottom. There were to be hard to
manage because the top will be on outer layer and the
bottom will be the inner clear. That's why we have started, we have decided to start
it from the bottom. So I'll just move this pattern, delete this doing and
move the pattern down. First fixed and don't align, make sure it's straight. And I'll just move it for my representation,
for my visibility. And I'll remove the steering
using a stick at it too. And then I can again use the free Cygwin and
holding down Shift. I can click on
both of the lines, then I can seal them. Polar bonds. Since it's at the bottom, the length is looking
a little bit too long. Let's scale it
down a little bit. Let's fix the well
in simulation first. Let's space-bar well as assimilation it
outwards and its basic, it should be fine. Let's fix the length. First. There we go. I need space so it can flow freely if we'd have
some space to simulate. Now, again, control D to
duplicate it and move it on the other side. Oh, they did. And we can do it
too soon for now. Since it's taking up
on the same tool, I can delete it and I think we have to remove the linked
editing for that. For that, you can
just select both and right-click on it and click on the Remove
linked at equal removed the symmetry
on both the pattern. This way you can change or edit. You're suing according to
yourself. Once that's done. The same process, there's
increased segment tool. And if you've seen that it's reversed just because
your pattern is rotated. Once you simulate
it, you can segment, seal the ends of your patterns so that it appears like
we have one single group. Will repeat this process. Since we get all
the frills done for this dress and make it complete. So I guess the next part
will be the last one, and I'll see you there.
7. Detailing Dress Part 02: Hello and welcome back.
Let's start with adding more fields to the
dress for the analysts, they can enter our
internal line shape tool and create internal line along this axis and
along the x-axis. Because wherever you want it, just keep it there. That way you want your
friends to happen. Keep your internal
out there and make sure your lines are
pretty much true. Now next step is to
duplicate this pattern, control C and control V, and place it around where
we made our internal line. Just now. What we'll do, we'll
just sue them on that. We will use the same technique that we have been
doing since now. Free segment to silicon, which curve shifts selling this and shift select this one. It gained one edge. Shift. Select both. Nora how to select when
you started the first one. We'll just have to
shift select from here. Click Shift and Deb. I didn't join
everything headspace to assimilate quite
the second layer of loving God already. Let's go down the line. That's already
there be to get it. The first in the beginning. What we'll do, we'll
just copy this again. Both of patterns, Control-C
and Control-V, can elongate. Why not? Whatever works for you. It's too much scale it down. And we can move both of them. Don't. Looking at all angles, making sure that it looks fine. Again, leaving the top and then a line aside at
adding it manually, again on where I want
my friends to happen. Because I wanted one
more layer. That's fine. Let's move them on
bottom so that we know what is on the bottom and what keeps going up. Duplicating it. Control C, control V. And again, using free segment to answering it on the
recently made to the line. Steph. And drag headspace to simulate the heavy held
the third layer off often. Looking pretty nice
already. Looks good. What we'll do, we'll just
keep adding one more further to the right, playing with the
pressure a little bit to give him
some more volume. But it's going a little bit more so we can move it
in ZBrush as well. If you find a desert is not
going to be in marvelous. You can take it a
little bit easier for you or working on live. You're going to show
this as a final note. I suggest you work on
it a little bit more. Prepare your gravity's
pressures and veins. According to that. More close, I'm adding
heavier my scene sketching. So be aware of that too. Once we're happy with this. Let's experiment a
little bit of scale, but I guess that was too much. Let's move them a
little bit side and duplicate the top layer so
that we create another layer. And this time we'll sue on the land that we
created in the beginning. Again using chewing, be
suing, suing McDonald's. Making sure that this URI
down the Shift and select critical. That's pretty much it. We pretty much have
the dress ready. Alternate to do at this point
is tweak according to what? My desires or whatever. Or you want longer, whatever
you want shorter you get, just have to select
both of them and scale. You want to play
with pressure on go. Do that. If you want to create this
kind of bell shaped effect, or if you want a conical effect, you can always play
with pressure. Try that. Hope you
learned something. And I'll see you
in the next one.
8. Finishing the Dress: Hello and welcome back
to another video. It's gonna be the last
one for this byte. So in this one, Let's add to the mix that is whatever is connecting
the dots to the neck part. Let's have that. For that, let's add a line and create
a rectangle on top of that. So we have the similar
kind of pattern. We can always say a little
bit and we can assign this. Why not? No. All you have to do is get rid of that wherever
you want it to be soon. Once you put one or
two lines to one of their lives and their segments, you the other one on the
other internal line. There we go. We can do this. One. We can live with it. We can change everything
is the brush. Just because we, just to get an idea of what
we're dealing with, we have some part here. We want to extend it and make it all the
way to the color, make it a proper color. So for that, let's just
extend it a little bit and change the jewelry. To put a doubt,
we wanted to show it on top of stack as well. Let's change it. We want to show it here. So what we'll do in just delete
the Zoom from what black. Just add one segment there. I know the values
which are perfect to wait to all the bedroom
which was there on top, which is connecting the
color, triad it manually. Now I can edit the
ceiling by using edit. And I can move it down and
just delete it and shoot. And on the dog bun, we can hit space, we've got it. Now we can add this
one button as well, but that will be
adding later on. Now it's not. We just have to make sure that
it fits under the collar. Well, you can use PIN as well. If you hold a blue
and click on any of the are to create a pin. Let's fast forward that. Fix this line. For now. That's pretty much it. I guess I will be fixing
a little bit here and then putting the fence and there are already
kept them in place so that the pattern and
friends Don't go too much. You are free to use pins, feature, to be shy, to use that. And do whatever, finds, whatever works for you. Use your pen tool, the
segments properly, as well as use suing properly that you can get the
result of what you want. And in the last part,
finished the character. So make sure to watch
that. I'll see you there. Cheers, Bye.