Transcripts
1. Introduction to Text Designing: Hi, my name is Sasha. I'm a motion graphic
designer and illustrator. Over the years, I created so many motion graphic animation in this Skillshare course, I'm going to teach you
how to layer styles in Photoshop to create
cool-looking text effects. This is a complete layer
style based course so that we only go into
discuss Layer Styles. I will teach you to use
Layer Styles in depth. I will show you five
different texts effects started from a static
context effect by applying stroke and gradient and in-depth tutorial of making glass texture effect
using six last time, I will take apart
3D times creation. In the next tutorial, I will teach you to apply neon glow effect to
shape layers next. And finally, I will cover
making of a 3D text. Once you finish each tutorial, make sure to download
project file for practice in yourselves. So let's get started.
2. Applying Stroke & Gradient to Make Sticket Text Effect: Stroke is used to add strokes
and voters to layers. I made a text using
laptops Pro font with a font size 344 PD in
a full list again, was head over to stroke
by clicking here. Stroke size slider sets
the width of your stroke. Keep that 21 pixel. Position controls the
alignment of the stroke. Outside, inside and center. Keep inside to keep
stroke inside text. Now I choose outside. The opacity slider controls
how transparent stroke keys. And you can fill stroke with
a color gradient and better, now I choose a white color. Next, I'm going to apply
a gradient overlay. And let's add these colors
to a gradient overlay. Then keep the slider over here, and this lighter over here. Then double-click the
fossil lighter than, keep a red color, dark, double F, 46 P. This is going to be a red
color variant gradient. Then click the next
slider and type WWF 7189, then hit Okay, then. Now this looks nice. I think a light red to dark red color Russell settings linear than align with layer, then opacity is 100% each normal blending mode,
90-degree and scale, just leave it 100% H and the
method is perpetual or other mothers you can choose and add a drop shadow layer,
drop shadow next. Then the blending mode Multiply. We can choose a black color, keep the opacity 35% H, and keep the angle 44 degree. Then we can keep
the distance to 43, then keep the spread
value to zero in size to 32, 32 pixels. Then linear Gander and noise is zero noise Oregon to play
other sort of drop shadows. No matter. Now we successfully completed
applying of layer styles. It isn't necessary to
convert the text into S model budget for this case because we are only applying layer styles
to only one layer. So I can change the
text at anytime. I go change that to speed. And you can change
the text to anything, the style won't
change. Thank you.
3. Glass Text Effect Building Structure: In this tutorial, I'll briefly
explain PHY layer styles. The final product will
be a class text effect. I'm going to apply Bevel and
Emboss stroke Inner Shadow, inner glow, sat in Outer
Glow and drop shadow. Create a text with
each serif font. Then align the text
into the center of the canvas and choose 216 PT font size with a
regular font typeface. And you can choose
any color you want. I already created a
gradient background so that the gradient
will detail the text. Then the next thing is
keep the fill value into zero because we are
going to apply a layer style. In order to see all
the layer styles, we should keep the
field value to zero. Fill value doesn't
affect layer stack. The next is applying
layer styles. I'm going to apply
Bevel and Emboss first. What is Bevel and Emboss?
It's a layer style. Then what is bevel? Level is a sloping
surface or edge embolus is a mold carved
on a surface or object. So what is it used for Bevel and Emboss is to
make something look more 3D by adding shadows and highlights to different
parts of the layer. Bevel and Emboss Tyler boss, giving us a slew of options like bevel style, depth,
then texture. And so more here in the
style, choose inner bevel. This applies that they will do inside of the shape you
are applying into with MBO style applied Bevel
and Emboss effects both the inside and
outside of the shape. Choose inner BBA, then keep
the DEP to 1,000 or maximum. Depth slider increases
or decreases the apparent depth of
the Bevel and Emboss. For a dramatic look,
keep it higher. The next is technique. In between that, we get
three sort of techniques. It allows us to set the overall shape of
the Bevel and Emboss. This setting creates a smooth, rounded edge bevel, soft T-cell creates a rougher
T-cell, the edge bevel. Here we're going
to choose hard GSL because we need a harder
to sell the edge bevel. The next is direction. The button simply
lets you choose whether you want your
bevel and emboss to appear to be x2 that towards
you or away from you. Keep the direction up. The next size, the size slider says the overall size of
the bevel and emboss. A lower number creates
a small effect that stays closer to
the edge of your shape. While a large number
increases the coverage to a large area of
your text or shape. Keep that to 42. Next is often sought and
slider allows you to soften any hard edges created
by your bevel and emboss. Keep the value up for
skew she looking text. Keep that eight because we
need to get a soft edge. Now we successfully completed modifying the
structure of the text. Let's explore
shading properties, angle and altitude
area is where you set the position of your light. Ankle sets the horizontal
position of the light source. And the alternative says the vertical position
or apparently height of your light source drags more cross error around
to edit light source. Then check, Use
Global Light to sing these settings with other layer
style lightning settings. Keep the angle to 60 degree and the altitude to 30 degree. The next year's gloss counter, close contour sets
the fall off of the shadows and highlights
within our Bevel and Emboss, a linear conduct creates a
natural-looking fall off. And here we can load a condor, just click over here. Then load contours, then
choose clause condo or one. Then select that condor. This annualize, the
checkbox will smooth out any jagged edges within
your gloss if it's desire. So let's check that. Then. Next is, these are two parts of lighting, highlights
and shadows. The highlight mode
drop-down is where you set the blend mode
for your highlights. Screen is the default one. If you want to simulate
different colors you can change to have and
colored highlight. Control the intensity or highlight with the
opacity slider. Here I'm going to choose
normal blending mode with white color and
keep 100% opacity. Because this is a
glass text effects so that we need to get
better reflections. Then next is shadow
more shadow mode. Drop-down is where you set the blend mode for your shadows. Multiply is the default mode
and choose linear burn. Because why we choose a dark and blending mode in order
to get better glow, we also need to darken some
other places of the text. Then choose a black
color that is already selected and keep the
opacity to 14 percentage. Now, we successfully
applied Bevel and Emboss. Next is condor. Just check the calendar. The calendar subsection
under Bevel and Emboss Hallows you to set the overall shape of your bevel. Click over here and load a custom calendar click Load
can apply counter zero to. Then just hit Okay, and keep the range to
100% age ranges slider allows us to set the overall
coverage of our bevel. Then we successfully
applied a Bevel and Emboss. Then next is applying
inner glow effect into it.
4. Glass Text Effect Stylizing Text: Just click over here
to apply Inner Glow. It's a lesser used layer style integral can be used to
create inner stroke to layer. This is useful to create cutout effect or create
depth in your layers. Inner glow settings
divide it into three structure
elements and quality. Majority of the settings are
same as Bevel and Emboss. So I won't repeat that again. Choose normal blending mode. Keep the opacity to
40% H. Adding noise will result in getting
noisy texture to the claw. I don't want their adult, so just keep that
to zero here I'm going to stick with the
wide color in a globe. Choosing software technique give us an organic and natural looking where ask precise fits the glow
tightly to the text. Choose edge to give the law in the edges for more intense glow, keep the value of. Use joke slider to control how gradually fades
out at the edges. For more intense glow, keep the value of L's. Keeping 0% age size
allows us to increase the size of Inner Glow
in one pixel increment, keep the size to 22 pixels. Now I think you can clearly see what in a glaube dass sie Dann. This is really,
really weird counter. I need to change that in
the quality is action. Choose Khan condo range. Click over here,
then choose Khan. See that? Then keep the range to 50% each and zero per cent Gita. The next, we successfully
applied inner glow into it. Then next is applying
stroke effect. So click over here. I
already gave tutorial how stroke going to work
applying stroke effect, going to add more
depth to the text. I'm generating more
catchy reflections. So keep the size to nine pixels. Then position it outside. Then keep the blending
mode to Normal. Keep the opacity to 60% each. But this is now the
gradient I want to play up laying a solid color won't
create a cashier reflection, so they are a gradient with the multiple contrast
will do the job. Great. Load this gradient. Click over here, then import,
choose strong gradient. Then go down, then
open straw gradient, it saved on the folder. Then click. Now, this is the
gradient we applied. Then hit Okay, then
fill time is created. The next style, which
style should I choose? Choose into a linear style? Then uncheck rewards.
If I reversed, the whole gradient will reverse. Then align with
layer is checked. Then keep the angle to 90 degree and keep
the scale to 50% age. Choose the interpolation
method to classic. There is nothing
wrong with that. We successfully applied
stroke effect into it. The next is applying
inner shadow. Just click over here
and apply in a shadow. Inner shadow is to simulate
3D depth in a 2D image, the dialog box is similar
as some drop shadow. Only difference is
that instead of the shadow showing
up behind the shade, it shows up within the shape. Then choose a black color. Then keep the blending
mode to color burn. Then opacity goes 60% H and
keep the angle to 60-degree. Then distance covers 42 pixels. Then the chalk value, keep that to zero and
size to 55 pixels. Linear counter is
selected with zero noise. The inner shadow is small. The style is same
as drop shadow, so that I won't explain
every other setting. Now we successfully completed
texturing the layer. Then the next is applying satin. I can't see any sat in
over here because I think somehow it's hidden
click over here, then apply. In. Now I can see satin. So what is that in? Saddled layer style
is texturing or stylizing or detailing
layer style. This is lesser used to help, help us to add
details to our layer. Sedentary is two
copies of our layer, then offsets and blurs them
to produce the final result. We may not be able
to picture in part, it is easy to understand. Once you see an action, then choose the
blending mode to color, will choose black color, then choose opacity
value of 15 percentage. Choose 15% opacity, then keep
the ankle to 120 degree. Adjusting angle can change the
lightening of your design. Then distance ladder
changes at distance that the SAT and gets offset
from the original shape. Keep the distance to 100 pixels. Then size slider sets the
blurred size of the SAT in. The larger value is
the blurrier it gets, keep the size to 50 pixels. Then the counter, apply
a custom calendar, click over here, then load, choose SAT and counter. Then. Heat. Okay, check and the earliest
and check the inverter. Flip your candor upside down. This was for, if you want to
make texts look like this, click inward, it's optional. Next one is applying outer glow. This is a glow effect
used to make glow outside this talk Outer Glow also can be used to create
forks drop shadow, as well as adding outer strokes. How to grow creates a
wide stroke outside, which help us to reduce the
intensity of drop shadow. So they're the texts
you going to get highlighted in the
top part of the text. Choose Color, Dodge
blending mode. Then choose white color. Then keep an opacity of 40% H. Then keep the noise to
five percentage are here. Keep the size to 56. Then keep the spread to zero. Then keep the
technique to softer. Then next is condor
is linear and keep the range to 50%
H and G TO value, keep that too zero there or keep the range
to 47 or something, 48. Just keep that to or keep
the range value down to 40 or something so that we can see
everything precisely. Next is applying drop shadows. We need to apply
two drop shadows. One is to make an
intense drop shadow, and other one is to make
a soft drop shadow. So click Drop Shadow, click the plus icon to
make that into two. When I click the drop shadow, the color actually overlap
the text in order to avoid that click Layer
knocks out drop shadow. See that? Then we're going to choose
for the first drop shadow. Keep on Multiply blend mode
and choose black color. Keep the opacity
down to 40% each. Then keep the angle to 60-degree and check,
Use Global Light. And keep the distance to 16. Then keep the spread value to 15 and keep the size
to 25. See that? Also, drop shadow is
minimizing Outer Glow. Then select the
next drop shadow. This drop shadow is going to
be a distance drop shadow. Key multiply blending
mode and 40% opacity, black color selected 60 degree. Then check Global Light and
keep the distance to 40. Then keep the
spread value to 50. Size is going to be 65 so that we can
blur the drop shadow. Now in achieved a
better 3D depth. Now we successfully
applied the text into it, then hit, Okay, see daddy. And I didn't convert
the text into Smart Object because we are only using one layer so that we can change the text at anytime. It adapted the layer stack. And then we can do so
many things in order to texturize the text effect. Make a new layer. Then select the brush tool. Then select a dark color
and keep the opacity down to 5% age or something,
decrease its hardness. Keep the layer above
the text layer. Make sure to keep that. Then just drag that. This is slightly going
to add details into it. We can also, we need
the background layer, background layer selected
and select the gradient. Choose a black gradient, black and white gradient. Hit Okay, choose Radial,
then reverse that. Then scale it up, 32623 or something,
then just hit Okay. Then change the blending mode to any darkening blending mode. I choose. Multiply, then keep
the opacity down. And this was before and after. And also we can use hue saturation adjustment
layer to change the color. See that. And also
we can decrease the lightness in order to
get that globe better. So that's all about this. So we successfully covered fine adjustment layers,
bevel and emboss, inner shadow, inner glow, then sat in and outer glow. And also we cover the
straw can drop shadows. So that's all about it. Practice yourself. That is only going to make
difference. Thank you.
5. Making 3D Text Effect by Generating Extrusion Layers: It is in that messy to make
3D text effect in Photoshop. So let's make it 3D text
effect drag this background because the background is really essential to highlight the text. I just made this
document with 3,000 into 2,500 pixel dimension. Let's make text first, choose Text tool and
type any text you want. Then align that to the center. That's cool. I chose a phone called
Myriad Pro with a bold typeface with a 268 size. And the next is we want to make three copies of the texts. Press Control J, or you can just drag and keep
here to make copies and keep the field value
of all these layers into zero except
the origin layer. So what will happen if you
keep the fill to zero? The color you feel
the will vanish. We just kept black color and you can choose any color you want. So we're going to play
three layer styles into the first layer or first text. That is Bevel and Emboss than
stroke and inner shadow. So let's add a stroke first. Go up here and add a stroke. So keep the stroke
value 39 pixels. And it's positioned outside with a normal blending mode cube
that opacity, 100% age. Just choose a gradient. I'm not going to
disclose the gradient. Hexa code is up here. You can import that gradient, just go up here and
import gradient. Just use the gradient
sky will 01 gradient. You can access this from
Exercise Files, then load. Then we get one
gradient up here, then apply that gradient
than linear is selected, then angle is 90 degree and
scale just keep it up 190. That's cool. Then check aligned with layer. That's all we successfully
completed applying stroke to this layer. Then we can add
Bevel and Emboss. Then we're going to stylize
with stroke emboss. So what is stroke emboss? Stroke emboss only
works when you also have a stroke effect applied to your layer and apply the bevel
only to the stroke. Then choose the technique
to chisel hard. Then we can keep with that of the T and the size
goes and the direction is up 68 and the softening just keep
that too well, that's cool. Then the angle is 90 degree and enable the Global Light and they all still just
keep that 30 degree. Then gloss counter is linear, then highlight mode screen
with white color and keep the opacity up to 70
percentage, 75% each. That's it. This is pure white color. And shadow mode key multiply, and you can use this
hexachord 101044, the shadows and opacities and defy finally add an inner
shadow to the layer. Adding in the shadow help us to get a three-dimensional view to the first layer and
multiplies selected, apply this color
code deeper one, d 37, a dark blue color, then opacity just q that 75%. Then this tense, just keep it 25 with the zeros Jacques size, just keep it less
than pixel that's cold and the linear
counter and zero, nice. Now we finished applying
latest as of the first layer. So head over to the next
layer, then hit Okay. We have played
three layer styles. Then go to the second layer, Double-click to head
over to the next layer. In the second layer,
add a stroke, follow the same digits
except gradient. We can choose a color. Then choose the color. We can give this hexa code, 09, F1, double F. This is a pretty sky blue color. Okay? Then add Bevel and Emboss next. Then stroke emboss is
selected chisel hard. Keep the depth to 200. Cool. Then the direction is up, then the size, this key 69. And the softening is
to develop pixels and Roster Settings
are same as before. Now, add a gradient overlay. Chose gradient overlay. The gradient overlays
to fill color inside the text
with our gradient, we get the fill or we get a black color and just
add a gradient overlay, then the blend mode is normal
with the 100% opacity. Then choose the gradient. Then add these hexagons
to the gradient. First one in the left
side, double 12340. It's a dark blue hit. Okay. On the other side, 245 17e hit. Okay. Then, okay, now we got
a great gradient fill. Now we've finished editing the second layer and
the style is linear. Then I'll end with later
with a 90 degree angle. Then keep the scale 100% each. And the method is
to some classic, Do you know what our classic linear and perceptual methods, these are three sort of
color interpolation methods. Classic method used. Cubic interpolation of colors. Perpetual interpolation
method interpolates the gradient in the
archaea LAB color space. Linear method interpolates the gradient interlinear
color space. Which one should I choose? Anyone? Those are designed to enhance the users creative process of
creating smooth gradients. Now, we successfully finished adding layer styles
to the second layer. Then the next step is
adding depth to the text. We can make 3D extrusion
binary position in the text, one pixel and making
multiple copies of it. So let's folder
these two layers. Then this layer selected, these layers are selected, then hit folder, the
name that front. Cool. Then this layer also selected press Control T to
enable transform controls. Now we can define the extrusion direction
if you want to keep the extrusion leftOp plus
left arrow q plus Up key. Make it down left to by
pressing these keys. And also we can place right
Plus top, right, bottom. Keep in mind, you only need to press each key only one time. In order to scale inward, scale down one pixel. Then we can press Control T. Then left key and top, we're making extrusion
in this direction. Then click Check mark. Once you've finished displacing, hit Enter and then press
and hold, Control, Alt, Shift, then
tap Tiki 25 times. Each time you tap letter
D. Photoshop copies at texts layer keep the field
value of the layer to 100%. Then only you can see
that then press Control T. Now apply three layer
styles to extrusion layers. Select the first layer, add stroke, bevel and
emboss and color overlay. Add a stroke. Stroke is selected,
keep the size to 38, then outside,
aligned outside with normal blending mode
and opacity 100% age. And let's choose
this color, 07ff p. Now we can see some changes
taking place up here. Then the next is adding
Bevel and Emboss. Stroke embolus is selective
than chisel hard. Keep the depth to 205. Up is a direction than size. Just keep it 68
pixels and choose the softening to zero and the shading settings
are same as before. Now we're going to add a color overlay and
choose the color 271951, dark blue color. Then with the opacity, 100% age, normal blending mode. Once you've finished
making coffee, the layer styles and peace
to do every other layers. Then right-click,
then Copy Layer Style and paste into
every other layer. Then this one is selected. You can go down and hold shift, click to select or other layers, then right-click, then
paste layer style. Now, these layer styles can be applied to every other layer. We select it. But there's no significant change
in the appearance. We have to do one thing, go to Layer, then
arrange, then reverse. But I made a mistake. I should have kept
this layer over here. But we can either keep that up there or I can delete the layer. It doesn't matter,
but if I hide that, I can actually see
that 3D depth. So just keep that I've
learned over here. Now we go to 3D depth, final stages, adding shadows. Then we can group these layers, all of these layers selected, then make the group name 3D. Extrusion. Cool. Then we have in the
original layer, make four copies of texts. Layer one, then two, then three, then four, and keep the field value of
every other layer to zero. Then we can hide this layer. Alright, we're going to add a drop shadow to
every other layer. Then head over to Layer Styles, add drop shadow, then
multiplies selected key, the color code 2171e phi
f for the first layer. Then hit Okay, then the
opacity goes 75 percentage, then keep the angle 90 degree
and check the globe light. And this tends just
keep that too well. Then spread just keep
it 44 and size 80. Now we're going to add another
shadow to the next layer. Drop shadow selected, multiplies the blending mode
than 50% opacity. Then keep their 90 and Use
Global Light and distance. Just keep it 90 degree and
spread to any B-cells. And size goes 152
big drop shadow. Then the third one
with 50% opacity, multiply and same colour. Then distance, keep
it 300 pixels. And the spread just keep it. One person needs than
size goes to 100. This is a big drop shadow. Then hit, Okay. Now we successfully
complete and meaning of this 3D text effect. Then we can fold
all these layers. Then just drag it to here. And the shadow. And I forgot to do one thing
which was actually making the text Smart Object
before start editing. So what is the benefit of
creating all text smart object? You can change the
text at anytime. Alright, that's all about it. Thank you.
6. Neon Glow Effect in Shape Layer: Let's grow the
best past quarter. I traced the best prosecutor, and let's add neon glow effect to the stroke I
just created or the GAN loss with the dimensions
of 2,500 to 17 50 pixels. And I traced to using Pen tool. It's essential to keep a dark background to get a
decent neon glow effect. Because light glows
in dark background. Our plan is to make
three copies of the group then
apply in a shadow, in a color overlay and out
of law to the first folder. Then we will apply drop
shadow to other folders. Let's apply a color overlay
to the first folder. Here. Color Overlay first, normal
blending mode is selected, then choose this color. This is going to be a sky
blue color neon effect. Now we've got a sky blue
color to the stroke. Then the next step is
lightening the stock. So we can add in a glove, just keep then enabled. Then the blend mode goes
normal with the 100% opacity. Then keep the noise Sarah, then we can choose this
color that is b, a, S, D, F, E. Then technique is softer than align
that to center. Then the chalk, Let's
give 11% H with a size of four pixel
count or is linear. Then range, just keep that
through two percentage. Alright, then we
can add Outer Glow next with the blend mode
to Linear Light selected. Then keep the opacity 65 percentage than zero
noise and choose this color. That is seven, a F, a F5, then hit Okay, then we can keep the technique
softer than spread goes zero and size just
keep it 38 pixels. Now we can see is
going to the outside. When I increase the
size of the outer glob, the color spread out
the shape so that increasing size help to
get a globular shape. This is how Google
works in this example. Now, the quality
is same as before. Then finally, we can add
in a shadow into it. And the inner strata
is only going to add a small shadow in the edges through
every nuance may exchange to skew the
blending mode normal, then choose this color, one CV to D9, then just hit Okay, then keep the angle 90 degree, then the opacity just
keep that 100% age. Then this tends zero pixels. Then chalk, keep that 19% age and the size goes just
one pixel. Alright? Then need to add a small
shadow inside it in the edge. Now the first folder finished. Then let's move on
to the next folder. We achieved a great
looking neon glow though it's essential to
segregate the background. So applying job
channels helps to segregate the glow
from background. Go to the second folder. Here we're going to add two drop shadows and
beveled numbers. One soft drop shadow first. So just go up here and
drop shadow selected and choose soft light and
white color is selected. Then we can keep
the opacity 100% H, Then ankle goes 90 degree. And systems just keep that to six pixels and spread
0% age and size, escape it by B cells and
keep the golden light on. Then we'll still the
settings are saved. Then we can add the
next drop shadow. This can be a big drop
shadow and choose this one, the underneath one offline, same than the color I,
same opacity, same. Then keep that this tends to 26. Cool. Then the spread goes
euro and size goes 24. That's it. Now we successfully completed adding
job shadow into it. Then we can add Bevel
and Emboss into it. Then choose outer bevel from stroke and emboss
to outer bevel. Then keep the
chisel hard to GSL, smooth and depth goes, keep that a little bit
higher for 28 and version goes up and the size
goes file, cool. Then this often goes one, just keep that one
pixel in the shading. The angle is 90 degree. Check Global Light and the
altitude is 30 degree. And here, change gloss corner to ring counter and the
Blending Mode Color Dodge. And keep the opacity down to 20% A's and choose white color and shadow
mode blending mode to multiply and choose the color
to black with 0% opacity. That's it. Then hit Okay. Now we've finished applying
ethics to second folder. Now we need to limit
the glow by applying three drop shadows
in the third folder. This shadow is going
to be black in color. Let's add three drop shadows. Then select the first one. Then we can add normal blending
mode with a black color. Keep the opacity down
to ten percentage. That's it. And keep the distance
to 42 pixels. Zeros, softness and psi
schools 21 pixels, that's it. Then linear congruence,
zero noise. And let's choose the
second drop shadow. Then keep the blending mode, Linear Burn, black
color selector. Then keep the opacity
ten percentage and the angle goes 90 and choose the distance to 23 pixels with a 0% they spread
and 15 pixel size. Then we can add the
final drop shadow, that is Linear Burn color
mode with a black color. Keep the opacity to five
percentage and distance goes 30 pixels with 20% is
spread and 14 pixel size. Now, we can apply the layer
styles to texts layers, make adjustments if needed. Now we successfully
finished making of neon glow effect and
you can change colors, I can use a hue saturation
adjustment layer to cumulate, change the color. Next we can add a
shape layer into it, just bought or the scooter. Then make three
copies of the layer, copy layer style and
paste it over here. Repeat this for other layers. Right? Then you can include
these layers. You can also add text into it. That's all about making neon glow effect in
Photoshop. Thank you.
7. Making a 3D Gaming Text Effect: In this tutorial, I will
teach you to create a 3D text effect by
applying phi layer styles, we can achieve this look. My plan is to make a copy of text and apply bevel
and emboss and the gradient overlay
so that we get a gradient and bolster
parents to the text. Next step is making couple of extrusion layers to
make a 3D appearance. And finally we create shadows. Make again was with 4,000 by 2,400 big cells with 300 PPI. Then font sizes 250, BT tracking is 60. Go to project files and open 3D camera text dot PSD
to access project file. I already created a
background and text. Install the font. If you are an installed the font and keep the
character preferences. Then first convert text
into a smart object. Name the layer camera,
then select the layer, then press Control J to
duplicate the layer. Then drag and keep
the layer over here. And we're going to
apply gradient overlay to the first layer. Just select the layer, then apply gradient overlay. And click the gradient and
choose the stroke gradient. You can download the
gradient from project files, then hit Okay, and choose normal blending mode
with 100% opacity. Then choose linear style, then check aligned with
layer and you can check reverse and keep the
angle to 90 degree. And scale 100% each. Choose classic
interpolation method. Then next is applying
Bevel and Emboss. Check to apply Bevel and Emboss. Next step is creating
a small pupil to the text style bevel
to inevitable. Keep smooth technique and keep the depth all
the way up to 1,000. Keep the size to ten pixels. Because a small bevel
makes the effect catchy, then keeps often to two pixels. In the shading properties, choose n equal to 113 degree and change the
altitude to 40 degree. Then use linear Condor, used a sky blue highlight color. Just click over here, then type 3D D3, f, E. With Linear Dodge, blending
more with full opacity, and choose a violet color
shadow mode with 20% opacity. Click over here and type this
color-code double six to F9 D. And choose the opacity to 20% H and change the shadow
mode to Linear Burn. So we successfully
applied Bevel and Emboss, then hit Okay, but one thing I forgot to do was making the field value to zero. So select both these layers and keep the field value to zero. Then select the second layer. In the next step, I'm going
to create an extrusion layers by making chunk of layers
in one pixel in agreement, we can assume 3D effect, Tab Control T to
transform controls, then tap right key and
the down key one time. Then hit Enter, then
hold Control Alt, Shift key and press
T key nine times. But we're going to
see anything because the fill value is zero. So select all these layers, then change a field
value to 100 so that we can see that
the extrusion layers. But I'm going to change the
fill value to 0%. Again. Then select all the nine
layers and go to Layer. Then our range. Then reverse, the delayers, reversed, then
apply stroke effect to the first part object, give it a white color
with 15 pixels size. Then select the layer, then apply a stroke effect
with the white color. Then keep a stock
value of 15 pixels, then position outside normal blending mode
with 100% opacity. Then open next model object
and apply bevel and emboss. And before that, copy
layer styles from this layer and
paste it over here. Then apply Bevel and
Emboss. Stroke emboss. Stroke emboss only
works when you also have a stroke
effect applied to your layer and apply the
bevel only to the stroke. Then keep smooth technique
and keep the depth to 1,000. Then in size, just
keep that to 21. Then you can keep
the direction up. And soft and value,
keep 16 pixels. Then keep the angle to -52. Then keep the altitude to 30. Then choose a linear Condor, then choose black color
highlight with 80% opacity. Then choose linear burn, choose white color shadow, and choose the blending mode. Linear Dodge Tool is an opacity of 20% H that
we already selected. Then hit Okay. Then copy the Layer Style. Then paste it to
every other layer, except this layer, because we need to apply shadows
into this layer. Then right-click and then paste. See that we successfully
stylized extrusion layers. Final step is creating shadows. Folder all the layers
except the first one. Then select this layer
and name that shadow. Applied drop shadow. We want to apply
three drop shadows. Then select the
first drop shadow, choose black color
with Linear Burn. Select Linear Burn. Then choose black color
with 40% opacity. Then keep the angle
to 130 degree. Then Use Global Light. Then this tense, just
keep the distance to 34 and spread value to 20. Then size to 43. Then condor is linear. Then select the
second drop, shadow. Then choose blue color because we want to
match the background. So choose this color, 03 to d. D. Then hit Okay, then keep the opacity to 10% H. Then keep angle
to one-thirty, then keep distance to
34 pixels and spread to 2010 size to 40 pixels. Then select Next drop shadow. Then select a blue color, 032d Phi dy, then just
hit Okay, then opacity, just keep that too
percentage and choose an angle 130 degree than keep
the distance to 75 pixels, then spread value to 20 pixels
and the size to 40 pixels. That's it. We successfully created
the 3D text effect. We can improve this layer
and name that to shadow. Then if I want to
change the texts, just double-click and
type whatever I want. This chair type of hello, then Control S to
save this file. That's all about it. Thank you.