Coloring with Markers: Professional Results on a Low Budget | ADCArtAttack | Skillshare

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Coloring with Markers: Professional Results on a Low Budget

teacher avatar ADCArtAttack

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Welcome To The Class

      1:09

    • 2.

      What You'll Need..?

      1:46

    • 3.

      Class Project

      0:30

    • 4.

      Applying Your First Layers

      1:12

    • 5.

      Pro Tips for Shading

      2:38

    • 6.

      How To Create 2D Shading

      2:20

    • 7.

      How To Add MORE Depth

      4:07

    • 8.

      Taking Shading To The NEXT Level

      5:30

    • 9.

      Conclusion

      1:11

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About This Class

About this class

Create fully colored works of art with under ten markers using ADC Art Attack's shading method!
If you're an Artist, you know the struggles of using markers and just how chaotic it can become selecting multiple shades of individual colours, just to achieve shadows and shading.
Sometimes leaving you with upwards of 30+ markers laying across your work station.

With my method, I will teach you how to reduce your supplies by 90%; Leaving you with just a handful of markers, a clean and clear work space, and saving you money.
Together, we will: -Apply base colors to set up you foundation -Learn how to place shadows-Level up your 2D character -Add more depth -Shade for realism 
This class is for anyone who is interested in levelling up their art skills while using leash supplies and spending less money. By the end of this class you'll walk away with a beautifully shaded drawing of your own! Let's get started!

Meet Your Teacher

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ADCArtAttack

Teacher

Hey Ducklings... Welcome to ADCArtAttack.
Together we will learn, create and have fun. Art should be enjoyable, it should be stress-free.

In these classes I will teach you the secrets to art I've learned over my 2-Decade career, in casual and fun ways. Easy-to-learn and stress free.

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Level: All Levels

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Transcripts

1. Welcome To The Class: Did you ever find yourself wanting to create a fully colored work of art and thinking, you're going to need all of these? Yeah. Me too. What if I told you we could cut these numbers down to just this? Yeah. Okay, and maybe just a couple primary still, it's a lot less. My name's ADC Artetak a professional YouTube artist and professional content creator for the past decade. My goal is to teach you tips and tricks to help you on your art journeys, but most importantly, to teach you that it's okay to have fun while you create. So for today's lesson, I'm going to be showing you my methods for creating fully colored works of art. Complete with the shading techniques that I use to help you reduce the amount of markers you use from around 60 plus to just under ten, saving you a little money and a lot of mess. In this class, I'll run you through my techniques and drop in a few extra tips in case you wish to deviate your styles and make it your own. I'll also be showing you how to use my method across three different styles from two D, Fred, and realism. So with that said, let's begin today's lesson. 2. What You'll Need..?: With that, here are the supplies that we are going to use for today's lesson. Firstly, the paper. Now, I opt for sketch paper, specifically this brand because I find sketch paper to be the most versatile paper for alcohol markers, providing the best, my opinion, final results. Personally, I would avoid any kind of marker paper. Sounds weird. I know. But it's often quite smooth and shiny. And to be honest, I've just never had a good relationship with it. Next, we have the markers. We want a selection of grays moving up ingredient at a steady rate with just about five markers maximum. Also, your chosen colors for the artwork. Now, I've chosen to use just two colors per character. The reason I'm doing this is to show you just how convenient and how easy this method of coloring is. So yes, two colors plus the grays, and we will have a completed work of art. Doesn't sound right, does it? But it is. And for my gray tones, I'm going to be using the Windsor and Newton warm grays from tones one to five. Specifically the warm gray. Now, I recommend the warm gray over the other gray variants such as cool gray and neutral gray. These will give you the best results using this method. But as for the brand, it doesn't really matter, so choose whichever one fits with your budget. And finally, we need some artwork. Now, I've taken the liberty of creating two works of art, a Wolverine and Spider Man to showcase you this method on two different types of color palette, as well as different styles of using this method. Also be doing a mural at the end of this with free characters, adding an extra one just to show you the variety and versatility of this method on yet another color variety. Choice. Selection. So, without being said, let's get into some coloring. 3. Class Project: Now before we go into the coloring process, I have a class project for you and some assets to help you during this lesson. In the Project Gallery, you will find my artwork to download that I will feature in this class. Feel free to download and print this artwork to practice the methods that I teach you today. And at the end of this lesson, I kindly encourage you to color the mural piece of artwork and share with me your preferred method that I teach you here today with me in the Project Gallery. Now, let's move forward. 4. Applying Your First Layers: So in this lesson, I'm going to be showing you how to apply the base colors and why they're important. Starting with the individual characters, I'm laying down the base colors here, as these are the foundation of the artwork going forward. I suggest using the most neutral color for the areas of the character you're coloring, one that's easy to manipulate as needed. But remember, this base is also your highlight. It's the brightest part of the visible area. Besides that, nothing special is added here. Simply add the color to the correct areas. This stage is super important for keeping the areas you color accurate and not making silly mistakes like coloring in the wrong areas with the wrong color. Believe me, this is an extremely common mistake, and if you don't lay the foundations early on, you may make an error later. I've done it. It's terrible. Don't do it. So, take your time here. Get your base colors down. But remember, this is the foundation. So if you need to add a double layer or as many layers as needed until you are happy with the coverage and the vibrancy of your color. And I'm happy. Are you? How about we move on to some shading using those grays? 5. Pro Tips for Shading: So before we move on to using those grays, how about a quick pro tip lesson on how to place shadows and where they should go in your artwork? Well, here's four objects for you to keep in mind, a sphere, cube, pyramid, and a cylinder. Knowing the shading patterns and how light interacts with these objects is very important for every artwork going forward. And here's why. Every area of our characters can be defined by one of these objects, such as the head as a sphere or the neck as a cylinder, knowing how to shade these basic objects and how adding or removing other shapes to them is extremely important. It is the foundation to every artwork and what every artist keeps in the back of their mind as they move onto their projects. Starting with the flat tones, basic single layered shadows gradually jump equal distance from each other, light to dark the deeper we go. This is called cell shading and is the foundation to all shading. And by adding a blend between those layers, we get realism. Of course, this wasn't the greatest example because, well, I left those layers to dry for just way too long. Don't do that. You kind of want to speed it up a bit. With these objects following these rules, let's place the objects on top of each other to represent both the head and the neck. The sphere overlaps and casts a shadow upon the cylinder, creating a new shadow layer on our cylinder. So to keep it simple, let's apply a shadow underneath the sphere representing the overlay. And now we have two objects interacting and impacting one another. This is the very basic idea. Et's step it up a bit. When we move into adding more details to our foundations, by adding, say, more of the face, for example, the nose, which is represented as a pyramid when shown in the most basic form it represents, we start adding our foundation shadows back onto the sphere. And keep in mind, as artists, we're doing this in our heads. We leave out that pyramid section for the nose, but we give the pyramid its own shading on top of the sphere. From here, we question the direction of the light and what impact that will give the pyramid onto the sphere, casting its new shadow. And using the next tone up, we add the basic idea. And from here, we have the foundations to continue the process of adding details until we reach the ultimate goal, something I'll show you later using these techniques. But now you know the basics, the foundations of where shadows go. So let's move into those styles and show you how using gray can save you money and give you multiple stylistic choices. 6. How To Create 2D Shading: So you want to learn how to make a Tu Di character just a little bit better. Okay. For a Tu Di character, we want to make large jumps in our shadings. So that means of our selection of grays one to five, we are going to use, depending on the style you prefer, just one of these gray markers. When you're doing to De keep it simple. Gray that you choose, depending on how light or dark, totally depends on the scene in which your character is placed. For example, you can choose to leave it as is no shading, maintaining a perfectly flat two dimensional object or we can add a layer of shadow using a gray to keep that flat style while adding just a little bit of atmosphere and life to our character. And when applying your shadow, always start lighter. Always begin lighter than you think you'll need. It's just easier if you make a mistake and need to go darker. If you start too dark, there's no going back. For a flat character, we only need to focus on the most simplistic shading, shading that tells the story of the scene where the angle of the light is coming from, and that's pretty much it. Try to keep your shading as minimal as possible. Avoid too many extra details in this style. And remember, the secret of today is that our 1 gray marker can cover every colored area, creating a natural shadow that is consistent. So don't be afraid to go right over those lines and into the next area to create one smooth brush stroke of a shadow. This is what makes this method so good in my opinion. Many times when I'm coloring, I find myself stopping just short of the line before I go over to the next color, having to find a color and make that color match perfectly the shadow of the other colored area just next to it. It's really not convenient. With this method, the 1 gray marker is fluid. It's consistent right across, and it applies a natural neutral tone that just works and looks very real and very Natural. Yeah, even when I'm trying to do a class, I still can't be normal. But as you complete the piece, you should be left with a vibrant work of art with just a subtle touch of detail on the scene you've placed your character in. Wonderful. So, how about we add some more depth? 7. How To Add MORE Depth: Now, adding more depth sounds scary, but I can promise you it is not. While it is a much more advanced style of artwork, I'm going to show you just how easy it can be. We've already mastered applying a shadow, but now, if we think back to the three D objects from a previous lesson, well, now you already know how to take that to the next level. So, in front of us, we have Spider Man, and adding more depth here is just a simple matter of choosing a couple of extra gray markers than before. For the previous lesson, we focused on just using 1 gray marker. This time, we're going to use an extra one or two. It's that simple. Of course, you may choose as many as you like, but why complicate things? And that is one of the biggest issues with using color as a shadow. A lot of people, and I'm guilty of it myself tend to choose around six or seven different shades and tones of the same color, it gets messy. Why? Complicate things. Now, this style provides a more Fredy aspect to the work, but I will maintain a cel shaded approach, no blending in order to effectively demonstrate where the shadows and gradient shifts are being placed, but important. This style is the bridging gap between the simplistic two D style of art work and the realistic style of art. So take note on where and how the shadows are being placed in this lesson. This style, we will be referencing the shapes we used earlier, relying on them to help us identify where those shadows should be and what each body part of our character is identified as at the foundation. Starting with the head, the easiest area. The foundation here is a sphere. However, we understand there's a nose, cheek bones, and a mouth underneath that mask. Keeping that in mind, I begin mentally picturing the base shadows, adding the nose, removing the shadows, adding new ones. All of this sounds like a lot of information, but it's going on up here in real time quickly. And once you learn those basic shadows and those basic shapes from the previous lesson, it becomes quick, it becomes easy. And while I'm coloring this, I wanted to take note of each of the areas that I am coloring, starting with the shoulders, big round bulls. The biceps overall. The arm itself is a cylinder, but the bicep is a bull on that cylinder. So what are the steps that I take? Well, the cylinder shape comes first with all of the cylinder shadows. The bull is placed on top of the cylinder, creating its new shadow on the cylinder. Any minor things that keep getting added to this are added on, placed on. They impact the shadow, the tones before them, the base ones keep going lower and lower and lower. I know it sounds repetitive, but keep it in your mind. Eventually, this becomes a habit. And eventually, you stop seeing it as what it is, and you start seeing it as basic shapes. And it just makes everything that much easier. Also, look at what I'm using. This is it. There's five markers to create a work of art. Many marker companies sell sets of markers from 24 to a whopping 320 pens. With this method, you do not need this many colors. Could you imagine all of these on my desk? It's No. My desk is clean. I have five pens in front of me. I also have completed piece of artwork. Nice. That is one of the best things about this method is how quick it is. When you're using 1 gray marker to create multiple shadows across multiple colors and areas, it speeds up the process of your artwork, making things more efficient, but also creating results like this, which are fantastic. But I think you're ready to take it to the next level. And the next lesson we are about to take things pretty far with my preferred style of coloring. 8. Taking Shading To The NEXT Level: It's time for the final lesson. I've lost my voice. I don't know how? I don't know why. My voice is gone. I mean, I still have some voice. It's just not as beautiful as it used to be. Now, well, we've made it this far. So in this final lesson, we're going to be taking everything that we've learned so far in all of the previous lessons and taking them to the extreme. Realism. Now, this is my preferred style of artwork, and I'm gonna be giving you some of the techniques and things that I implement into this one. This entire class has been a demonstration of how we can take our sets of markers down from the ridiculous to just a handful of markers. Also throwing in a few tips on how to shade and where to put those shadows, which accidentally became more of the focus. You know, once I showed you how to use grazer shadows, there really wasn't much more I could teach you. So I had to add in more. I'm sorry. So for this final lesson, I'm going to be taking everything that we've learned so far, but adding just one extra step. At that blending technique that I kind of did nothing with yeah. That's it. That's all we've got to do. Easy. So while I color this character and using our previous versions to assist, you'll notice that I'm focusing on one area at a time. Previously, I was raising a head and layering my shadows per tone across all areas at once. For this method, we can't do that. That's a method that only works for the cell shaded approach. For the more realistic shading method, you need speed. We want those layers as fresh as possible, all except the base, which is fine as it is. Actually, my base was colored a day prior. Now it's up to you if you want to wait a day. I chose to do so because it was lazy. But you don't have to worry about the base there. You can colour it at the same time as doing the shading or you can leave it for a while and return to it. But with the shadows, now, different markers and different hands will dictate a comfortable pace here, but don't worry. You do have a fairly good amount of time between drying so that you can totally be casual in coloring and not feel too rush. But what's important here is to just not leave the layer that you intend to blend for too long. And when I say too long, don't worry. A good ten, 15, 20 minutes is totally fine. Or just have a sip of This carpet is hot, or just have a sip of coffee in between layers. It's totally fine. With the Wolverine, I'm using the shading patterns that I did in the two D and the free D versions. I might add a few extra details here if I want to make it more realistic, giving those shadows a bit more of a rounded edge to them, maybe following the contours of the muscle, the roundness of the shapes, a little bit more really helps to sell that free D realism that we're looking for. But it doesn't have to be perfect. Remember, I'm not going for a realistic artwork. I'm going for realism, shadows, a more realistic style of shading. So it doesn't really have to be too perfect. It just needs to follow those basic fleely shapes. Now, as I move on to the incredible hug, this is probably going to be the greatest example of using gray because there's really no distractions here. This is one solid color of green. So I'm able to use these markers as freely as possible and as comfortably as possible. And you can see the quality here. It is fantastic. Using grays as a shadow. Ah. It's amazing and so convenient because green is a very difficult color for me to work with. I don't know why, but I can never seem to find the right greens for my shadows. But really and truly, there's not much more I can tell you. And while this is labeled as the more realistic style of shading, realism involves both a combination of blending, as well as understanding the shapes, textures, and surfaces that you're working on. Now, that is a much more advanced class that I think I'll go into in the future. This one, I'm focusing on those shapes. I'm focusing on working on the shapes themselves and not necessarily how different light is impacting on the muscles, different textures of the muscles, or the clothing that I'm working on with these characters. That's not the focus of today's lesson, and of course, the results could be a lot better had that been my focus. But this is just the groundwork. This is something that can allow you to take your art further, understanding these basics, the foundations, each one of these lessons today, it depends on how much you've watched. Have you watched them all today? You must have learned so much. Good for you. But it really is about how much you want to take this and how far you want to take it. And given that I've already colored Spider Man with the free Die style in mind, applying those deep shadows, for Spider Man here, it really is just a case of blending the preexisting layers that I've already done, done, done, done, that I've already done. And as you can see here, that gives us an incredible basis and also shows a great comparison of what the difference is between having a standard cell shaded approach versus the blended of the exact same style using exact same shades of gray. Yet it yields such different results. But that right there is my preferred style of shading. Not quite realistic, but still falling into a more realistic style of shading. I absolutely love it because it is free. It is calming. It is easy once you understand those bases, and there is really not much for process going into it. It becomes robotic and I'm able to watch my favorite shows or listen to my favorite music while I create. And at the end of the day, that, to me, is what art is all about, having fun and enjoying the process. 9. Conclusion: So there you have it every one. Apologies for falling ill at the end of this class. It happens to the best of us, and, you know, it's fun. But I do hope you enjoyed this class and you found it useful and very helpful. We covered so many areas of the same thing, how to use gray markers as a shadow and scaling up the style in which we use to upgrade and improve our artwork. Whether you choose to go into a two dimensional flat shaded style of artwork or a freed sell shaded, or maybe you want to dive into a more realistic shading pattern which Well, now you can because now you know how to do it. This entire class has you covered, and I hope you enjoyed it. So, congratulations. And I do hope you found this to be an extremely useful class. I'd like to kind of remind you to share with me your results in the project gallery of this class. I cannot wait to see your preferred style and your results. I hope you all have a wonderful day, and I look forward to seeing you all again in the next class until next time. Take care, stay safe, and goodbye. And my coffee is actually, it's cold now. Wonderful.