Transcripts
1. Intro: Hello, my name is Jon
Brommet of Crusoe Design Co, and welcome to building faster, better vector logos and illustrations in
Adobe Illustrator. Whether you're a novice,
that's just dipping your toes in Adobe Illustrator, or even if you're a professional that's using Adobe
Illustrator often, chances are you're not
building your vector shapes as cleanly or efficiently
as you could be. I've been working as a graphic
designer professionally in the print industry for
over 15 years and I've seen all different types of
files come from amateurs and even big design agencies that just aren't
really up to snuff. In this class, I'm going
to be showing you a ton of different and useful ways to
build better vector shapes. These will be useful
for illustration, logo design, branding, custom type, and
just about anything you can think of in
Adobe Illustrator. With somebody with a keen eye, you may be wondering
why is my guitar sitting on top of
the light table. There's a reason. You see, this here is my favorite guitar. It is named Apple Phone, he became Lucio, and I love playing it
and for that reason, I've decided to use it as my class project not only
because I love this guitar, but because it features a lot of really unique and
difficult-to-draw shapes. This is something that a lot of people would just attack with just the pen tools to try
and get these nice curves, but there's a more
efficient way to do it. Sometimes the pen
tool alone isn't enough and isn't getting the job done as quickly as you can. I welcome you to
draw any instrument or really anything that
you love and hopefully, something that's going
to challenge you to try and learn the tools that I'm
showing you in this class. Develop a way to make your
vector shapes quicker, faster, cleaner as
I've said a few times. If you'd like to
know more about me, I'm a graphic designer and
illustrator and I've worked on a wide variety of
design work over the past 15 years
professionally. I now specialize in logo design and branding as
well as merchandise design. I've worked with
bands like Blink-182, brands like Hi My Name is Mark, and RPM Training Co. I collaborated with
great companies like New Era to produce my own
merchandise, and lately, I've been really diving
into the disc golf world, working with brands like
Thought Space Athletics to create custom illustrations
for stamps and more. I'm also a long-time Skillshare
top teacher and I've taught nearly 75,000 students, who've watched over
two million minutes of my content. But
enough about me. When you're done
taking this class, you're going to have the
confidence to be able to open Adobe Illustrator and know that your
ability in your vector shapes quickly and efficiently, and if you need to
send them to someone, you know that you won't
be embarrassed to do so. I hope you'll keep watching and check out
the rest of the class.
2. The Class Project: All right, let's talk
about the class project. As I said in the intro video, I'm going to be drawing
this Epiphone BB king, Lucille guitar. The reason why I
chose this guitar is not only because I like it, because it has
interesting shapes. The body has some
interesting cutaways, some different shapes, kind
of egg shapes, big fat body. Got a lot of different
things going on, all the way down
to this headstock. There's a lot of
different shapes, a lot of different cutaways, and unique things
about the shape that goes into making a guitar. It's something that
I think is not always the easiest thing to
do in Adobe Illustrator. Trying to get your
straight lines right is sometimes easier
than getting really precise, nice smooth curves, especially if you're using things
like the pen tool. I, experienced in using
Adobe Illustrator sometimes are
getting their lines as smooth as they could be, and I hope that this
class will show a unique and good approach to not only getting your
lines clean and smooth, but doing it efficiently. We're going to be doing
that by using the Pen tool, but also using it in
combination with shapes, Pathfinder, Shape Builder tools, and then we're also
going to show a lot of unique ways to not
only the image trace, but we're going to be
using radial tools, we are going to be using different types of
Type on path things. We're just trying to show a lot of different
information that you can hopefully use all
those different pieces to build your own custom logos, your own illustrations,
your own lettering, whatever it is you're
going to be doing in Adobe Illustrator. Hopefully, you'll be
doing it a little quicker and with a little more fun
after taking this class. I look forward to seeing
whatever your class project is. Please do upload it. It's always fun to see
what you guys create. It doesn't have to be a guitar. It can be a guitar. But whatever it is
that inspires you whether it's a musical
instrument, or something else. But if you're having a hard
time picking something, pick a guitar, pick a musical
instrument, get drawing. Because the way to get
better at anything, is by putting in the practice, not just watching the content, it's certainly helps,
but doing it yourself. You'll be surprised with the kind of muscle
memory you'll pick up by interacting and doing the lessons that I'm
showing you in this class, even if it's not exactly, if you're building something
slightly different, I hope all the tips will make you a little bit more confident, and efficient while
using the software. Do keep in mind that although
this class is going to be more aimed towards
beginners, novice, intermediate users, users of all skill levels will learn
and pick up some new tips. I know I do it all the time still watching content myself. Even though I use Adobe
Illustrator so much, I'll be surprised when I see someone's doing something in a different way I
hadn't thought of. Often it's worth it.
It's good to know. I hope you check it out and let's get into the
videos on the screen. No more of my face, don't worry.
3. Guiding The Way: Hello, welcome. Thanks for
checking out this class. I hope you guys really enjoy it. It's been a minute
since I've taught, so hopefully there's lots of new ears and eyes and hopefully some
existing ones as well. I hope you guys
enjoy this class. Let's just jump right into it. One thing I will warn
you is that this time, this year, my allergies
are extra brutal. This year they're just the
worst they've ever been. There's no breathing
through my nose. My voice is fairly nasally, but it's going to be
extra nasally for this one. My apologies. If you hear me breathing in between my sentences like this, [NOISE] it's just because
I need to get some air. The first thing that
we want to talk about is guiding the way. Basically what that means
is I want to be able to use Smart Guides whenever I am
using Illustrator essentially. I think Smart Guides are probably one of the more
important tools to have. Definitely a lot of
beginners don't use it. Some of the
intermediate, advanced, I'm sure they're
using it constantly, so some of you will
already know what this is, but for those that don't, I want to show you what
it is and why you need it and why it will be so useful
to you moving forward. To start with, we want to
turn our Smart Guides off by clicking View at
the top of our menu here and then going all the way down to right here
where you see Smart Guides. Once you've selected that, if you were to hit
View again, you'll see that there's a check mark. That means it's turned on. Now, one of the things I always talk about in all
of my classes is the importance of quick keys or smart keys, however
you want to call them. That is basically just
little shortcuts to turn things on and off and
switch to different tools. In this case, you'll see over here on the
right-hand side, it's a little cheat sheet letting you know
what the quick key is and it is Command U on a Mac. Anytime I say Command, on a Mac, that's that button with that
little symbol on it. On a PC, you'll just
use the Control button. They're basically
interchangeable. Command U or Control U on a PC. From now on I will basically
only hit the Quick key. I will not go back to this
menu again because it's slow. My hands are already
on the keyboard, so it's way more
efficient to me. One of the easiest
ways to know that you have smart guides turned
on because they're hidden, there's nothing anywhere
telling you that they're on, is by highlighting
over top of things. As you can see, on this guitar, as I highlight over things,
they're lighting up, they're having these blue lines on them or in the
middle of the stroke and that tells you
my Smart Guides are on as I'm hovering around. Now, that alone
is not so useful, but one of the
things that's most useful for Smart Guides is this. I'm going to switch over
to my rectangular tool, which is the letter
M on my keyboard and I'm just going to draw
out some random square, let's say, I'm going
to hold Shift and that'll make it a
perfect square. Now I'm going to switch
over to my arrow tool, that is just V on the keyboard. Some of these things I won't
say later in the class, you're getting real
warmed up here. We're going to click Drag and I'm holding
Shift and Option, which would be Shift and Alt on a PC and that drags
this shape over here. I'm just copying it and basically pasting
it on the right. Now, I'm going to turn
my Smart Guides off, Command U, which would
be Control U on a PC. I'm going to drag this over
and I'm going to try and butt up these two
rectangles perfectly. It's right there, it looks
absolutely perfect to me. Now, the problem is it
may look perfect here. No, when we zoom in, we can see it here
that there is a gap. Sometimes what will happen is you'll go the
other way and you go over top of it and
it looks perfect, but if you go into
your wireframe, so that's View and
down to outline, which is Command Y. For now, I'll just
hit Command Y. You would be able to see, oh no, they're not banging on. This is just a
lack of precision. This is something that can
really come back to bite you and we'll see even
more in a moment why. But having with our Smart Guides on and now hit Command U, let's drag the shape back over. Now let's drag it
and as you can see, you'll get this little
purply pink line and that means that bam, it is snapped directly
exactly on top of that line. We can go into our wireframe, we can zoom in
indefinitely and we know that that is bang on
perfectly aligned. That is one of the great things
about using Smart Guides. One of the other examples
of using Smart Guides, which you'll see a lot
in this class is I'm just going to use
the ellipse tool, that's L on the keyboard. Just going to select
that color for a second. I turned my Smart Guides off. Let's say that I want to start
a line with the Pen tool. I'm hitting P on my keyboard
and I want to hit it directly in the
center of the circle, but I'll start it
just over here. I'm guessing, well, maybe that's where the circle is and I draw out
a line like so. Let's just fill it with this
green color for the moment. Now, of course, if I were to go into Smart Guides or
even select this, you can see I'm miles off. This is the center
of that circle. You can see I'm not even close. Let's just delete
this line like so. Now that we have
our Smart Guides on here, you can see like that. As soon as I switch
over to my pen tool, as I hover near the shape, even near it, you'll
see it goes bam, every time that line just
shows up that color, now I know I am dead
center on that circle. If I click here and
I draw over here, I know for sure that this is exactly dead center
of that circle. There's a ton of
little hidden reasons why Smart Guides are useful. This is just a couple
of quick examples. Yeah. Please make sure that
you have your Smart Guides on as it will be invaluable
for the rest of the class, but do know how to turn them off because sometimes they
will be annoying and they'll try and snap
you to things that you don't actually
want to snap to and that's when you
just hit that Command U or Control U and boom, you've got it turned off and you know that you're ready to rock. You can turn it back
on whenever you need.
4. Hidden Template: There's a lot of
different ways to set up your file when you are
creating vector shapes. In a lot of cases, you're going to want to
either trace an image, or more often than that, you're going to want
to trace a sketch, so something you've drawn out, whether it's for a logo, hand lettering, whatever it is, and you're going to want to
be able to reference that. Now, one one the easiest
ways to do that is to just paste or import it onto your page and start
drawing over top of it. But it can get a
little bit confusing. Let me just show you
an example here. I'm going to hit Command N
to make a new art board. This is going to default
to whatever setting that I had last. It doesn't matter. For this case, I'm just
going to hit Enter. Let's just zoom in here. What I'm going to
do is I'm going to hit Command V to paste. I'm basically
pasting this guitar. This is a photo
that I got online of the exact same guitar I have. Just saves me photographing it myself and trying
to get it accurate. Now, do know that
I'm only using this for my class and
for what I'm doing. You do have to be careful
when drawing over top of existing photos if
you didn't pay for them, if you don't have
the licensing for them. Just be really careful. You want to try and usually just do it with your own photography. But this is just a fun
example to do for this class. I'm not going to turn around and sell this or anything like that. Now that we have
this pasted here, whether this is a sketch
or a drawing, or so on, let's just say you're going
to come in here and you're going to start drawing
over top of it. But the problem is
that it can start to get a little bit
messy, especially, let's say we're going to draw
over here and we're going to make our little rectangle
shape for this bridge, and then maybe we'll
start chopping up pieces. Don't worry, I'm going to
explain what I'm doing shortly, but this is just a
real quick example. But what happens is, it starts to get messy and you can't really see
what you're doing in relation to the
image behind it. What some people will do is they'll turn
the opacity down, and you can do that up here
while the image is selected, say 50% and they'll lock it, so that's command
and the number 2. Also control 2. You can see
that this is not locked, so I can't select it.
That's a little bit better. It's a little less in the way, but it still gets
very distracting, especially once
you start getting layers on top of layers. Let's just say, for example, I started drawing this body. Again, don't worry,
we're going to go over all this very soon. Now you can see, I really can't see what I'm doing at all,
I can't see the guitar. It's frustrating, and so
I'm trying to get to it. If I hit Command Y in a Y frame, it just shows the outline of the image instead of actually being able
to see the image, and it's just a
pain in the butt. Sometimes I'll do this, especially if I'm being lazy
and it's something simple, but a lot of the times
it can be annoying. To unlock this, if we select it, you'll see the lock
appear over here. It's because I hit
that command 2 button. I'm going to click
that little lock and it unlocks this image. I'm going to put the
opacity right back up to 100% and I'm going to show you what I think is a much
better way to do this. Let's just delete everything
I just made there. Now with this
perfectly centered to my art board by
clicking up here, I'm going to align to art board and I'm going to
click this here, horizontal align center
and vertical align center. I know that it's now dead
center in my art board. What I'm going to do is double-click onto this
layer that I'm on. We can call it anything we want. We can call it
source, for example, so it's our source image, our source sketch,
whatever it is. This color and most of these other things
don't matter as much, but try and copy my settings
for the sake of it. The main thing we
want to do is select a template and then we'll
leave dim image at 50%. You can change that
to whatever you want. At first glance, this might not look that interesting,
It's just faded. You can't draw on
this layer because it automatically locks it
since it's a source layer. So now we need to go
down and hit right here, our create new layer. Now we can start
drawing on this layer. Now here's the advantage. Let's just imitate
what we did before. Let's just go over here. I'm just going to make this
big oval for the moment. I'm not worried about accuracy. I'm going to make it
black, and now I want to draw the bridge on top of it. But I can't see that
because it's hidden. Because we have
this as a template, now if I hit Command Y, I can actually see the
image through my drawing. This is a huge, huge advantage. I can come in here and
I can start to draw all of these shapes one-by-one, however I want to do them. Then, at any moment, I can hit command Y and
I can pop out of those, and I can start to edit
and go back and forth, and at any moment I can see my finished artwork,
if you will, or my artwork at that moment, and I will hide that image. What I've actually
done here is I've gone ahead and preset that up. What's cool about this, I think, is that you can see this
is my finished artwork, of course, it's already
been completed. But whether it had or hadn't, I'm really getting
a good idea of what my artwork looks like right now. Whereas if I hit Command Y, it reveals that there
is an image beneath it, and that's the image I was
using to trace off of. You'll see that it's not exactly on the image and
I'll explain why. It's basically just
because it's a photograph, so it's not identical, it's not perfectly straight. I want my vector to be really
symmetrical and clean, which the guitar actually is, but the photography is not. Anyway, hitting Command Y, I can just jump in
here and I can see exactly what I want to do,
what I'm tracing over. If I hit it again, I get to see exactly what my
finished artwork is. I find this to be a
really great way to reference what I need to
reference at the moment. Then also just see
my finished artwork and you can just
jump back and forth, much like using
your smart guides, just turning them on
and off by hitting Command Y on and off, or Control Y on a PC. I can easily see
exactly what I'm doing, what my art is
going to look like, and I can finish and edit it. I think that's pretty cool. Another little smart
key I'm going to give you is let's
say we're zoomed in here and we just want
to get zoomed out so we can see our
full art board. If you hit Command or
Control and the number zero, it will center your
art board and fill the screen nice and
cleanly and quickly, and that's just a nice
way to get in and out. You can zoom into a little
section here, let's say, and then just right
away hit that quickie and you're
back out and you can see everything
nice and easy.
5. Unusual Shapes: Boy, the amount of times
I don't have to just edit out myself flowing
into a Kleenex. But there's a lot of work. We're going to talk
about Unusual Shapes and the Pen Tool Tips. For me, the key of creating any unusual shape
is to try and do it as quickly as possible
and as cleanly as possible. Now for those of you
that are experts, I'm talking 10/10 people
with the Pen Tool, you can just jump in and
you can make a shape that's pretty darn accurate
and pretty clean. But most of us
aren't that clear. Most of us are not going to
make that perfect shape. Let's just say for example,
that we look over here. Even let's toggle on
our source image. By hitting ''Command Y'', I
will just zoom over here. Here's our shape. I'm
just going to use my Pen Tool quickly,
go like this. We can get it pretty accurate. But what will happen
is if you're not really super experienced
with what I'm doing, It's hard to know exactly
where to put your points. You see now I'm getting
some issues here. Where do I go back
and correct that? It's even harder than
what I just did, if you don't have experience
with the Pen Tool. I have a good idea of
where to place my points. Let's say I don't have
as much experience, I just started doing this, this is definitely the
beginner way to do something. You just going to keep drawing
points and as I click, I'm clicking and dragging
out these arrows. What will happen is
it'll be good from far, far from good, old Cliche. If we go back here, let's just fill this. You'll see that these are junky. There's some like
uncomfortable corners. It's just not as smooth
and clean as it could be. Again, my strategy is always, let's have perfect and
clean can we make this, but also do it quickly. That is why I have these
shapes drawn out here. We can actually move
these out of the way. I'll show you exactly
how I did this. Basically my strategy
when I'm creating something is instead of
jumping into the Pen tool, I want to try and
make it with shapes by taking away and adding. The quicker and easier I can make it with shapes,
the better it is. But it's more difficult
with a complex shape. This is easy with
something like a moon, let's say. Here's my moon. Let's just turn this to white, and I'm hitting ''Shift X'', which flips my stroke
to my fill, sorry. Now I have this moon,
this full moon. What I want to do, is I want to make it a half
moon or something. What I'm going to do is, option click ''Dragging
that Same Shape''. Let's just make this
one black so that we can see what the
moon looks like, shrink it down, so on so forth. This is really straight
forward, really simple. It would be crazy to even try to make this
with the Pen Tool because I can make it so fast
with just the ellipse tool, I can really quickly
create this. Then if we want it
to be one shape, we've got multiple
ways of doing this. One of the ways I like to do
it is using the Pathfinder. We're not going to go over
every single Pathfinder tool. I've actually done an
entire class on Pathfinder, If you do want to
check that out. For now, I'll just do divide. I'm going to shift and
click on ''White'', which means I'm selecting that. Then I can hit
''Delete''. Now I've got just this finished shape. But you can see that
was way faster, way cleaner and smoother
than if I have tried to do that with the Pen Tool would
have taken a few minutes. Of course I slowed it down
to try and explain it. But I can snap that
out really fast. What's way more complicated
is this really unusual shape. This guitar here is a
very strange shape. You've got this egg thing
going and just lots of pieces. Try and visualize what is the easiest way I can
create this with shapes. Since the thing is all smooth, it's very curvy, I'm going to be using
the Ellipse Tool basically exclusively. I will bring out the Pen
tool when and if I need it. By clicking and dragging here, you can see that I'm getting
this circle or ellipse. If I hold shift, it makes
it a perfect circle, if I let go of shift, I can create any oval shape. A really important key is
if I hit ''Spacebar'', see how where I'm dragging, it starting from this
center point where I was. If I hit ''Space'', I can actually move that
point that I started. It's really easy to move
the shape around my Canvas. Now let go of space and it
will snap back to right here. In this case, wherever I left. If I were to hit the ''Option
key'' or Alt on a PC, it'll actually go from the
center of that drawing point. You see that the rates center. In this case, I'm going
to let go of that and I'm going to drag
this out and I'm using the space bar to
move this shape around. The goal is to try and get
this body as perfect as I can. Now you see here how I'm snapping to things like
don't want it to snap to. This is when it's
a good time to hit ''Command and U''
to turn those off. Now the problem is because
I'm holding this tool, holding the shape as
I drag it around, I can't turn off
my smart guides. I had to let go, turn
off the smart guides, and now I can start moving
this again by grabbing that arrow there in the corner.
Let's just delete this. Now that we've got
our smart guides turned off, let's start over. Do note that in a course where I'm explaining
efficiency and speed, I actually have to
go really slowly. Slowly I'm explaining it well. May not seem as efficient and fast when
I'm explaining it. But if I just come in
and do this myself, I can do it in a few seconds
and be ready and done. As you'll see, it's
going to be near impossible to get the shape
perfect because again, it's a photograph of a
3D real life objects, so it's just never
going to be flawless. We're going to make it
flawless, but that's okay. We're going to say
that that shape right there is close enough. Now we're going to
draw another shape. We're going to try and hit this little cutaway just as best we can and
get that shape nice. Now we're going to try
and get up here and just fill this as
much as we can. This'll take a little
bit of rhythm, a little bit of
getting used to here. But the main thing I'm
going to try and do is just get a decent amount
of this shape, this unusual shape
that the guitar is mapped out with these shapes. Right now it might
not look like much. But now I actually
have everything I need the cheat sheet using the
Pen Tool really efficiently. Basically what I'm
going to do is using my smart guides with
them turned back on, I'm going to grab
my Pen Tool here, and I'm going to click right
here that is the anchor as the dead center of this bottom large
oval that we've made. I'm going to click and drag out. I'm just holding ''Shift'' and
I'm clicking and dragging. Now, shift is
important because I wanted to go straight
up and down. When using the Pen Tool, 90% of the time, if you can, your shapes will be best
if you are either exactly up and down your arrows
here, or exactly horizontal. Horizontal or vertical, those are your key thing is
if you can nail it, so that your points are either
horizontal or vertical, they'll be really cleaned
once in a while 45. Once you start getting
anywhere in between, that's when you're
flirting with fire, but sometimes you have to. You're just eyeballing
this right now. We don't really
know where that's going to go out,
but that's okay. Now here's the cool part. You may not have known where to draw your next point before, but now that we have this
cool guide, this circle here, I'm going to click exactly
in the center of that, which it will snap to. Again, just holding ''Shift''. I'm just going to
drag out my arrows. You can get a little bit of
an idea what I'm doing here. Let's just zoom in. I know
it's a little hard to see. Then coming up here
I'm going to click and drag while
holding ''Shift''. Up here again, I'm just
snapping exactly to the center points of these
circles I've already drawn. Then up here, snap. Then you go up here. Now, I'm going to do one more that's basically in the
center of this circle. I'm just holding Shift
and will click there. Now if I come down here, what the heck, I'll hit
"Click" and then click. Basically, now, what I've done, thanks to those really useful
shapes that I've done there as I know exactly where
to place my points. The idea to get your
smoothest, cleanest shape, you want to use the
least amount of points as possible,` and we have
these circles to reference. If any point using my
direct selection tool, which is the letter A, is
right up here on my toolbar. I can come and I can drag up this arrow,
I'm holding Shift. I can come over here and drag
down this arrow as needed. Let's go Command Y so we can see our reference image and you can just play with
those handles, getting them up and
down to try and get it as accurate and perfect
as you want it. Sometimes you'll have to
drag this one down and this one up and so on to
get them exactly perfect. This one really went sour, so pull that out there, and we'll grab this
layer and pull it back. But now you don't actually need these shapes
anymore except for we're going to leave that
bottom one but you can see we're
getting really clean, really smooth lines and they're nailing it pretty darn close. You can, of course, move these
things a little bit using your arrow keys up and down or Shift with your arrow key up and down to really move it fast. But more or less you're
getting the shape almost perfectly and really
cleanly and really quickly. I want to use this bottom half here instead of
redrawing this shape. There's a few different
ways I can do this. One of the ways I
could do this as grab the bottom corner of
the shape that I just drew and I'm going
to click and hold Shift and drag it all the
way down past that ellipse. Then with that shape selected, I'm going to hold Shift and
select my other shape here. Now using Pathfinder, I'm
going to click Divide. Now one thing I like to do
here is I will go Command G or Control G on your PC and that is grouping all
of these things together. It's just keeping it clean. Now you can see, if I select over here and then select
back, it's all grouped. When I double-click, I
go into isolation mode, so I can't select anything other than the things that
were in that group, and I can just
select this part of this circle and this
part and hit Delete. Now, I'm left with
just this one side of the guitar and what I could do is click over here
and hit the Unite button, and now we know that
this is one nice shape. It does add a little
point here that's a bit unnecessary and there
are ways to remove it, but for this case, it's
pretty smooth and clean. Now the other option, the newer option that replaced the Pathfinder to some
degree for a lot of people, is something called
the Shape Builder tool. I'm just going
to undo what I did. I'm going to hit Command Z and I'm just going to hold
that for a moment. So we're right back
to where we were. Already over here,
we're going to hit our shape builder tool, which is Shift M. I think they ran out of letters so the M does
not make a lot of sense, but as you see here, Shift M, we get that shape builder tool. Now, as I select over things, you're going to see some
different things happening. What we want to do here is we're going to
select both of these together and hit Shift
M. We've got that tool. And all I want to do is
hold down the Option key, which should be Alt on a
PC and we're just going to drag this shape and let
go and you can see it, deletes it and drag
another shape and let go. Now you can see that it
nicely cut that out, but it's actually left these
as two different shapes, which is clean and nice and
pretty easy to deal with. Now, what you can actually
do with these two, I'm going to hit Shift M again, is as you can see, there's a plus sign
now beside my arrow, it will just select
these shapes here. Just like that, they're all
nicely grouped together. This is now one clean piece. This is how I tackle
drawing, an unusual shape. Now, luckily, this guitar
is very symmetrical, so a lot of the times
we're going to be using the mirror tool. Now, I have a lot of
actions set up as quick keys by using my F tools and this
is something again, that I taught an
entire class about. You'll hear me say that for
a lot of different things because I've taught
a lot of classes [LAUGHTER] but if we
click and drag over here and hold in
Option and let go, all I have to do is
hit F2 on my keyboard, and it nicely flips that shape and makes it nice
and easy for me. All I'm doing is just
saving a little bit of time because what we could do is
come over here to my toolbar, click and hold and go down
to reflect right there. Hit somewhere, hit Enter, and then click Vertical, and then click Okay,
and there it is. Now as you can see, it is flipped or as you
click and drag or click and hold here you can
see the shortcut to the reflect tool is O,
so let's undo that. We could have clicked this, hit the letter O, then hit Enter, then
it would be vertical. It is fast. Let's do that again. O Enter, Enter in this case. It's pretty fast. But I like to try and think
things really smooth. I've set it up as F2 on my keyboard, you
can see just flip, flip, flip and F3
flips the other way. I've taught this exact
method in my actions class. If you do want to check that
out, you can record actions here and you can set
them to quick keys. You can see I have F2 and F3, and it's just really easy. My action class, I
do think is one of the probably most
underappreciated classes. Sometimes what will happen is as we're moving this body around, I'm trying to get
these two points to snap right directly together, but we've just got too
many things going on. I've got too many pieces in this document that Illustrator
is trying to snap to, and this can be very irritating, but the best bet I find to do is to select both
of these pieces. Let's just zoom
out here and we're going to drag them
away over here. I have a little more confidence that it's going to work
over here because I don't have anything that's vertical to this and hopefully, as you can see now those
snap together really nicely. Using our shape builder tool, we can just select
both of these, make sure they're both selected. And just go like that and
now we know that we have one nice piece and then
we can drag it back. One of the things we can do here is with a line art board, we'll just hit Center Command O and we know we're right back
to where we want it to be. It's a bit of an annoyance that you have to
do that but that's the one downside of smart
guides is once in a while, it does not know what you're
trying to do exactly. Now, that we've discussed
creating something like this body
shape, which again, I think is really unique,
and I know we spent a lot of time just
explaining how to do it, but once you get the hang of it, you'll be able to do
it really quickly and making it an odd shape
will feel a lot more natural by using shapes
in combination with the pen tool and
sometimes you can get away with using
shapes on your own. You may have seen one
of these trendy things on where someone made
a logo and they use a billion different circles
and things to actually build that logo out and so they were perfectly
on top of each other. For example, if
you zoom in here, this circle ended perfectly on that circle, and so
on and so forth. There are ways to do that, there are ways to make it clean. But I find it's super
time-consuming and again, when I'm creating vector shapes, basically anytime my goal is to do it really quickly
and efficiently, but also still really
have that high-quality, really clean smooth line. Teach their own.
Some people want to go crazy with these
ellipse tools. I feel like it's a little
bit of a trendy thing. But this is how I like to do it.
6. Unusual Shapes: Part II: Now that we have done this,
we've got this body done. We're going to just
zoom up to the neck. That's what I have over here. We can just bring this over. It's basically the
exact same system. All I've done here
is drawn this. You can see right now it's snapping to things
I don't want to, so I'm going to turn
off my smart guides. Now I can draw this
right where I want. You can see that I've done
some things a little bit off. We can move this
over and knot over. Again, the idea for me is to get the general shape of
the guitar and get the general shape of
the illustration that I want but you can
move things around. But the idea here is once again, that I'm using the circles
to just get my quick shapes. Right here, because this is
getting a little bit weird. I just came in with
the pen to click, click, and we're done. This has done something that I didn't actually
draw like that. Sometimes it'll be funny, so we'll just delete this. You can see here
we've got our point, and I would come up here, click and drag at
this high point. We've got a nice
horizontal line. Then click here, and
then what you can do is come back and play
with these handles. Sometimes you have
to come down here. Now, if you click here and you don't actually see a handle, sometimes the
handles are hidden, well let's delete that one. Sometimes these handles
are hidden there. What you can do is
using your pen tool, we're going to hit "Option"
and we're going to drag out. Now you'll see that these
handlebars are back. Again because I have
smart guides off, if I drag this
handle and you can see it's not snapping to there. I don't know exactly
where it is. If I turn smart guides back on, I can bring this handle, snap it dead on to that
point, which is nice. Then I can come in here and
I can finesse this line, but this is the goal to try and make things really cleaned. Then I would just
bring that down, all the way down here. Using the exact same
concept as before, we can use our shape builder and really build out the
shape really quickly, or if you're more comfortable, you can always use the pen tool and just come
up here, hit "Unite". This is one of the downsides. You can see it's adding a ton of different points for some
reason from using this circle. It's ugly, but it looks
beautiful and smooth and clean. Again, another little
weird illustrated glitch. Using the exact same
concept as you can see, we've got this weird
shaped headstock. It's nice, symmetrical,
and clean. Now getting into
these tuners here, and don't worry about
the terminology. This is my guitar after all so I understand what the
terminology [LAUGHTER] is. These tuners are actually
a little bit different. This is a newer version of
this BB King Lucille guitar. If we go back in our outline
mode, you can see here. See that it looks a little different in this
reference photo? But I wanted them to be
like my real guitar. That's why I took a photo
of them and I drew them. Again, exact same principle as I was just using rectangles and circles and pen tool
to map out that shape. Doing some circles here. I want this be a
flat dead on shape. That's why I'm not trying
to add any three-dimension. I'm just making it with this bolt nice and
flat and the circle, the washer underneath
it real flat, the head of this
circle real flat, and that's what I've done. Then I just change
the colors of these. You will see too that sometimes what I'll do is I will map out my color palette
just off the artboard. You can do it right
on your artboard two. Let's just select it
all first like so. Actually, this is another
key that I forget about sometimes explaining this. If I were to try and
select these right now, I click and drag over
here and I'll grab this image which I don't want, it's hard to select
all this stuff. You could come over here, click, and then now hold Shift to
de-select all this stuff. Now you get to it.
Another real good trick is to go Command Y. Now I can click and highlight
over just what I want and it will select
just that stuff and it'll ignore everything
outside of it. That's really nice and useful. Then what I can come
over here using my eyedropper tool,
make this gold. Then I had a little bit
of variance just so that the golds stand out as
different shades of gold. You can play with
this to your liking, of course, in whatever
you're doing. Then to bring
images up and down, I'm using Command Shift and I'm using the
square brackets. They're just underneath the
Delete key on my keyboard. If I hit "Command Shift Up", then that will be
the topmost layer. If I hit "Down", that's
the down most layer. If I just hit "Command" then I can hit it "Up"
a million times, it will slowly bring
it to the front. Otherwise, it will snap
to the front of the back. The other way to do
this is to go to Object Arrange. You
see what we're doing. We're bringing to
front, we're sending to back or forward and backward, and there are your
quick keys right there. The arrow is Shift,
in this case, the Command key, and then those square brackets. That is exactly how
I made those tuners. Let's just get into this
neck shape really fast. This one is pretty easy. If we click up here and we'll just draw a rectangle,
click and draw there. Now if we zoom out and
we're just going to use our normal arrow tool
and we bring this down, you can see a guitar
neck actually gets wider at the bottom. Again because this photo
isn't dead straight either, it's all skewed and off. But the cool thing you can do here is using our
direct selection tool, I'll hit this point and then
I will hold Shift and click this point so only these
two points are selected. What some people will
do is hit this point, hold Shift, hit the right
arrow once, twice whatever. Hit this right arrow once, twice whatever, and then maybe, not holding Shift 1,2,3
in and then go over here 1,2,3 in until they feel
like they have it perfect. That's the slow
inefficient way to do it. The cool way is to select
this whole Shifts like this. Now I'm going to
use my Scale Tool, which is S on the keyboard, but it's over here as well. All I have to do is
click over here and drag and I could
hold Shift and it is going to pull these
points apart, exactly centered, but not the points at the top because these are
all I selected. I would just pull these apart and make sure I get
the lineup where I want it. Again, it's not going
to look perfect because this photo is not
perfectly taken. But this is the idea that
I would get that there. Now the other thing you might
notice is at this point things are not all
aligned to each other. I'd select this body, select the neck,
select the headstock, and either align it's center, as you can see here,
to the artboard or to the selection. The artboard, obviously
it's going to align these dead straight to the
actual full size artboard. If it's over here but I still want them
aligned to each other, then I would go selection. Another cool little trick is, let's just say
these are like this and the body is
exactly where I want. I would hold this headstock.
I'm holding shift to click the neck and shift
and click the body. If I hit "Option" and I
click this body again, it is now making
it the key object. You can see here
the symbol changes. Now if I center it, it will center this and this
exactly to this object. Then, of course, to get these to snap together, you could just pull it
down, snap them in. You could do the same
trick I did before, or just pull this in, snap. This is how you make really
clean vector graphics. I know this one was
a little bit long, but this was tackling a lot of interesting things and a
lot of challenging things so I wanted to make sure
that I explain them all as carefully and
clearly as I could. Hopefully, if you actually
put this into practice, I know that's the hardest thing. When you watch it, you
think you've ingested it, you think you know
what you're doing. If you actually put this into practice and get used to it, I think it will
really help using Adobe Illustrator for you
7. Save Time With Style: It's time to talk about
saving time with style. We're going to do this by
using the Appearance panel, eyedropper tool, graphic styles, and things of that nature. One of the things I
wanted to just talk about is I've built
a few things on this guitar sort because I don't want to bog you
down with boring things. It's pretty easy to
of course make these. These are just circles, so I'm making ellipse tools. This I use the same idea,
this is the Picard. Same idea as I did the body. This little guy is all just
rectangles on an angle. There's no beautiful
quick way to do them. All I did is draw a
stroke and then using my pen tool and then
I would just click and option drag down. Again, because I have
my reference image, this is actually
another thing to note, I just did it there. If I'm double-clicking and
I'm within a isolation mode, the problem is if I hit
"Command Y" you'll see that I'm losing my reference image which can be pretty frustrating. Unfortunately, you want to double-click to get out of that. Hit "Command Y" and your
reference image will come back. But the essential idea was
I would draw the stroke, drag it down, draw the next one. Same thing with
these pearl inlays. Again, they're not lining up exactly perfectly because
of the photography. I'll explain that
a lot of times, but if you're wondering
why that's why. Here again I'm just using
the rectangle tool, so we're just not
going to go too crazy. But one thing you may notice
is the rounded corners. There is a rounded corner rectangle tool that you can use, but what I like
to do is drag out my rectangle tool
whatever I need. Then using my direct
selection tool which is A on my keyboard, you'll see these little
circles appear in the corners. Then right now, all four are selected so I can
click and drag. You'll see this
little half circle or quarter circle show
up near my mouse. If I click and drag it's allowing me to get that
radius right there. I can get the radius dialed
into exactly what I want. Really smooth and
clean just on the fly and at any point I can also
just undo it which is nice. If you want to do it
to only one point, just click away and then
select the point you want around and just
do the same thing. That'll round just one point. That should explain basically everything other
than the strings. The string is going
to be the exact same method as we found there. You can see I've
dragged them up there. Another little tool
just to add things to your arsenal and things to your toolbox that you
can use in the future. Let's just drag this guitar
out of the way for a minute. Using our wire frame,
what I'm going to do is using my pen tool. I'm going to click right here
where the string is here, and I come all the way down. The string is bend
from this point. You can see they're going off. We're just going to
click the bend here, right there. That's our string. What I would want to do
is of course you can just easily click drag this over, move this to where
that string hits, and so on and then you want to try and
do it again and again. But another method that
works that's really clean and fast is
if we take this and we're just going to
put it all the way over here to this final one and
make sure that it's basically a line center there and that it's a line
over here like so. Or if we're really lucky
and it's an exact opposite, we can click and
drag and we can use our rotate tool to flip
it and bring it in here. In this case that
doesn't quite work, but if it did it would be
so smooth and convenient. We've got that there
and then what we can do is we are selecting
both of these. Let's just make them more
obvious so you can see them. This is a cool little feature. It's not really
going to save you any time for what
we're doing here, but this is something
that you could use in the future
for another purpose. It's just adding a concept, again, to your toolbox for
something that you could use. Basically what I did
is I made a blend. What it's doing is it is trying to merge
these two things, but because it's just a stroke it's basically just
copying and pasting it. What's cool about
this is you know that these points are
going to be nice and centered in-between. If I grab just this point
and I drag it over here, you can see some crazy stuff
happen, but no matter what, these are all going to be
really clean and in line. If you want to make sure it's
an exact amount of steps, that's an important thing. You go to Object, you
go down to Blend; that's what we were doing
and you can release it to get back to your original
two lines that we had. Hitting "Shift" I got them
selected or you can make it. Again, you can memorize
these quick keys or we can go down to Blend
options here and we can turn it from smooth color
which is where it's set to specific steps or
specific distance. We can make sure that we have the exact amount of
strings that we want. In this case, we're putting
forward because it's not including your outside
lines for some reason, it's only the amount of blends in-between the specified steps. We've got four strings in
between and the outside ones. That has a nice, smooth, clean neck for the strings. Again, maybe not saving
your time on this project, but it'll save you time for
some project in the future. I'm sure that's
how you use that. We're just going to undo this. We're going to get
into Appearance panel. I know I say this a lot, but I've actually
taught an entire class on the Appearance panel. I said this recently about
one of my other ones, but I think it's
literally the most underrated class I've taught because the Appearance panel is a lifesaver sometimes
and I'll explain why. Here's a photo of
my real guitar. You can see here this is binding and so this is really thin, nice basically strokes
that are on the edge of the guitar and they
just look really nice. This guitar needs a gouache, but anyway they just
look really nice and they jazz it up and
make it fancy looking. Essentially, I want
to mimic that on this guitar and there's a number of ways that you can do this. One of the ways you could
do this is with a bunch of individual rectangles
that you could tirelessly click and
drag out and draw. Sure, these are all
individual shapes. Basically I have a black
shape on top of white shape, on top of black shape, on
top of a white and blah, blah, blah over and over again. The problem is if at
any point you want to start to change these, it's really tedious and it
can be really tiresome. It's not so bad when you're
just drawing a rectangle, but if you're drawing
an intricate shape it can be really problematic. Here is a quick example. I don't know what I'm drawing, I'm just making something up. Let's just say
this is our shape. I don't know what that is. One of the ways that
we could have done what I've done here is make this now the black and
we can go to Object, Path, Offset Path and we could choose to make
this whatever in two pixels. Let's do one. Make that white. That's there, and then
do it again and so on. You could just do this
a bunch of times. I'm going to make
this black and so on. The problem is if I come here and I realize,
you know what? I don't like this. This
needs to be rounded, so I round this. Well now I have to select
this part and I got it. Oh, no, it's not working
because it's added extra stuff. It's a mess. I'm trying
to match all that. Is a huge pain in the butt. Naturally, the best way to
do this is to add strokes. With the same shape selected, all I would normally
do is come over here, make sure I select my stroke. You can do that down here too. We're going to add a white
stroke to it just like so, but the problem is most
people are like now what? I got to make another
shape underneath this that has a stroke
on that and so on. There is a better way. Here it is here. This is
using the Appearance panel. You want to go to Window and you want to click "Appearance". I have it over here
docked because it's something that I love to
use and I use all the time. As you can see, what I've actually done is
I've added a bunch of strokes all into one image. What's really cool about
this is if I click this, let's say I want to
round this corner, click this around this corner, you can see I'm rounding
just that corner and everything is
smoothly cleanly following it because they're just a detailed
intricate stroke. I can come in here and I
can go, you know what? For some reason,
I want this color somewhere in-between
to be green. Right there I want
that one green, and then in this
other one let's make it this purply color. You can come in,
you can change it, and at any point it's just
completely non-destructive. I could come in here, I could
undo this, and I could, of course change these
colors back to black, the same shade I've
already got there. That's another little quick tip. If you want this to
be the exact black of your fill because sometimes blacks are weird and different, if you click that foreground color and you drag it over
top of your stroke color and let go it will ensure that those two
colors are the exact same but that is why using the Appearance
tool is extremely cool. You may wonder
like what? How did I get from this to this? Let me just show you real quick. Let's go back to this weird
shape that I drew here. I'm in the Appearance panel, this is what it looks like. Basically all I'm
doing is I've got this stroke here and
I'm going to set it. It's up to you where you set it, but if we click the Stroke
button either up here or right here then we can choose
where the stroke is aligned. In my case, I can align
it to the inside, outside. It doesn't matter. I think I had my
other one all inside. I see everything was to the inside. Who cares?
It doesn't matter. Let's do everything
to the outside this time or center,
wherever you feel like. What you want to do is
we're just going to hit this plus button here, so we're duplicating
it and this is big. This is where we're going
to change the color, so make it like
orange or something. You can see this is
the topmost stroke, so that's why we're seeing
the orange but the white is hidden because of
the same thickness. We're going to
change this to two. If we click and drag
over here and we drag it underneath now you'll see the white and then the orange,
so that's pretty cool. We can make this
that black instead. Then if you actually hit
"Option" while you're clicking this Duplicate button
what's cool is it will add it automatically underneath , so now you're saving you time. You don't have to drag
it down every time. Lets just do white and now add another point and option-click. Again, that would be Alt
on a PC, click here; add this, and just continue on that as much as
you want and then you have to just keep
making each one thicker. That is how you do it.
Again at any point, I can change the
shape and everything is going to change
along with it. That is the awesome thing about using the
Appearance panel. It does way more than that. Again, I've taught an
entire class on it. Again, one of the nice
things about that is let's go over to our
head stock here. Let's just clear all this
stuff. Delete, delete, delete. Let's make it, I
don't care pink, let's say. This is
our head stock. Head stock has the same thing
as the body in this case. There's a few different
ways you can do it. If you were to hit your
eyedropper tool which is the letter I on your
keyboard and click the body, sometimes it will match it perfectly, sometimes
it will not. You see how that stroke
is now different? It doesn't look the exact same. Down here I've got this
really intricate stroke. I'm going to undo this. One of the things you can do
is hit the eyedropper tool over here on your toolbar, double-click it and
you can see what exactly what it's copying
and what it's not copying. In this case, it wasn't
copying the appearance. If I select "Appearance" and
make sure that's turned on, see eyedropper picks
up, eyedropper applies. Appearance is selected. If I come down here
and I click here, it should pull all of that. You can see it has now copied that more accurately,
so that's great. Sometimes having the Appearance
on is actually annoying, so I'll turn that back off. Another option that
we could have done is by using our graphic styles. I've got this objects selected that has all of
these strokes over here. I'm going to Window,
and I'm going to go down to Graphic Styles. Again, I actually have
that docked here. Here are just some of the
default ones that come with it. With this piece selected, all you have to do
is click and drag this into your
graphic styles panel. I've already done it
as you can see there. You can name it if you want
by double-clicking it, and then we'll select the thing that I want to apply that to. I can either just click
here or even click and drag here if you want to do it the slower way
for some reason. That's just copying
that appearance directly to another objects, so that's really convenient. That's exactly what I did
as you can see too on this. Picard is I would
click and drag. Again, if you just right-click it, you don't really
have to drag. Then going to my Appearance
panel I changed all of these colors to brown so
they're not black anymore, but it has the
exact same patter. Just a smooth efficient
way to do it. Eyedropper tool,
Appearance panel, and graphic styles
can really save time especially the Appearance
panel it's one of my favorite things in Adobe
Illustrator. It's crazy. I want to even just divert this class and show you
all the different things it can do, but I won't. At some point, please do check out my appearance panel class. I think it'll blow your mind especially the things that
I can do with typography. Very cool. Let's move on.
8. Dashed Strokes & Repeat Radial: Dashed strokes and
repeat radial. Have you ever heard the
really grotesque expression? There's more than one
way to skin a cat? I don't know why we have to skin cats to make
that point across. We could just say, there's more than one way
to do something. Anyway, there's more than
one way to do something, the expression works, the
metaphor is just gross. Anyways, here are a couple of different ways we can handle
these knobs down here. As you can see, if I zoom in, I'm going to go to my wireframe. The knobs are just a little
off because they're 3D. But the beauty is there's a couple of different
ways that we can make this. What I've done,
I've taken photos, sometimes see how I've
got this nice clean circled that I can reference. I've shown what I can do here, but I'm just going to
build on top of this for the moment so basically all I want to do is
get these little dots, these little strokes, I guess, that are actually
differentiating the numbers. Then of course I want to put
the numbers and I want to do this the most
efficient way possible. I could show you all the
inefficient ways to do that. But let's save time
and get right to it. Using my ellipse tool, I'm going to click and basically what it looks like the center. I'm going to drag
and I'm going to hold option which would be Alt and Shift to make
a perfect circle. Again, because this is a photo, it's not the exact same. For now, let's just
make it a white stroke. I'm sorry that turned to fill. If any point you want
to change your filter, your stroke will just hit Shift X and that will flip them. Now, here's a really cool way to basically
manipulate a stroke. If we go over here and you will see the option dashed line. We're going to
select dashed line. You can see these big
lines with big gaps. That's not exactly what we want. We're just going to
play around here, will make the dash two points, let's say and then we
make the gap four points. It will just start to play around with this
for a second until we get something that
we think is accurate. Another thing you
can do is select in here and use your arrow tool to push up and that will
increase the dashes. Let's say this feels like it's getting a little bit close. Now here's the point
where we can actually increase the weight and you will see that the stroke
gets a little bigger and then we can come
in here and bring this in. C out snapping That's a
little annoyed right now. We'll turn our smart guides off. We can bring it in something
like this and then we can always rotate and
manipulate it to get you going. As you can see, we're
getting pretty darn close and again in
a perfect world, you drag this over here. No one will ever know
that it didn't line up flawlessly on
top of this piece. But you do know that you
have nice accurate spacing and you've got those strokes
all lined up nice and clean. That is one way to do this. But it's still a
little bit weird because we've got this gap here. We can also want to count. Without being too ridiculous. We're going to count
the strokes 21. There's 10, you'd think there
was double, that'd be 20. But anyway, there's 21, 21
of these little strokes. So then you can try and
count it over here. See how many you got here. Then you want to delete
the ones you don't have. You can try and get really crazy and use your pen tool here, delete this, and start
figuring this out. But now you're getting
half strokes and bottle. The other thing is you
can expand appearance. Sometimes you have to do that multiple times for some reason. Then you can select the pieces, delete them, so on. That works. It's
actually pretty good. This is a nice way to do it
rather than use rotate tool. There's lots of reasons
why I do prefer this and why I've been using
it for many years. That's a pretty accurate, fast
way to get what you need, especially if you skip
the cilia experimenting. At some point, Adobe Illustrator
created this new tool that's really unique and interesting and that
is the radio tool. Now I'm using a slightly
older version of a Mac. If you get some points, you see weird hover. I saw it there for a second. I'll get like hover grays that
I saw for a second anyway. That's just my
computer very weird so it's not actually there. What I've done here
is essentially I've come in and
I've drawn a shape. Let's just say it's a rectangle. Then let's just make
it a different color. I'm going to select
these two top points of my direct selection tool
and I want to round them. I took a second different
asset, whatever. I've got that basically
wouldn't want. These ones are
actually a little bit thinner or a little
shorter as you can see there are ways
to mess with that. You could actually have
done that with this, duplicated it and then made, remember when I made
the stroke length here, do it again and make
the stroke shorter. There's definitely, there's lots of different
ways to do this. But anyways, so if we go to option and we're gonna
go down to repeat, and we're going to
click the radio button. This thing is pretty
darn interesting. What it's doing is it's
repeating that along this path. If we click this, this is adding the exact
amount of instances. This is really cool. You
don't actually have to count. It's just telling you this 15 instances of that
shape right there, 20 instances and so on
so that's pretty neat. Now, obviously
this is too small, it's not lined up by one, so we can click
and drag this out. Then we can start to
move this over top. You can see that for
some reason my shape is reversed. It's
not what I want. If we come down here and we
double-click this shape, you can actually rotate it. You can edit the shape and it'll automatically edit
along the entire path. That's pretty neat. It's just automatically doing
everything for us. We can drag this out
and try and line it up to whatever we
think is right. Now I said 21, 21 was actually
from there to there and so another thing
we can do is we're just going to rotate
this around and you see these little brackets.
This is really cool. Now we're live
deleting brackets. We're coming over here
and we're getting rid of this space and everything
is still automatic. We can come over here where
this arrow is now and drag it back up to
get to 21 shapes. Again, it's still going
to take a little tweaking and playing around with. Now I think you're seeing this, see these weird
highlights over here. I'm not sure if
it's picking it up, so it's snapping
and look at that. Anyway, that's just my computer
glitching out a little. But I guess this new radio
tool likes to mess with it. But regardless, that's
basically how you would build that nice and clean
and pretty fast. Again, you know that there's exactly the same amount of
space between all of these. You're not getting any
weird half shapes and there's exactly 21 because
that's what I set it to. This is actually a really neat feature that I haven't really used much before and I think I will double with using more. Again, I like it. I
think it's a neat idea. Now the number part,
the number part might seem weird as well. There's a few different
ways to do this as well. One of the ways you
could do it is quite simply make a circle
again, drag it out. Let's go roughly to the
bottom of all the numbers. Now, using my type tool, I'm going to go inside of this circle and when
I get over here, I'm going to hold Option. There's of a weird
squiggly line before the rate and the t
so I'll just go 1, 2, 3 and C here. Again, just make
the color weird. If I grab this with my
Direct Selection Tool, this line up here
and drag it inside. Now I text will be towards the inside of that
circle, which is nice. This is my starting points
so I can drag this over here and this is my endpoints I can
drag it way over here. Started at 0, 1, 2, 3. You can see that this
is a bit too big. This is and also the
greatest font for this. But we can use whatever we want. We'll start over
here and you can add spaces if you want and try and get that as
close as you want, or if you need to hold. Let's just bring up
my type tool here, it's Command T. You can
also adjust right here, the kerning by hitting Option and the left or
right arrow keys. I will get that pretty much
bang on and just repeat this process until you get these numbers exactly
where you want, which I've already done through the magic of
time right over here so we've got the numbers
all perfectly lined up. That's basically exactly how
I would make my volume knob. This guy is funny little chicken
head thing they call it. I built that chicken head just normally using the pen tool and some circles, it's
pretty straightforward. Another method you
could do, again, if you want to get
crazy and started doing that half circle
thing that I did. The main reason for the
half circle thing is the way that these numbers are actually a line is unusual. Sometimes you want to
rotate to your advantage. Whenever you're drawing, sometimes it's going to
save you some time to get that thing rotated to the right way so it makes
sense to your mind. As you can see these numbers,
let's just delete this. I don't know if I'm going to be, I'Il explain this clearly. But the center of
these numbers goes out to see how the center
of this 10 goes this way, center of the six goes this way, center of the five
goes this way. They're all in different angles because they're all
aligned to that circle. See that the centers
and different points. But here they're basically
vertically up and down. There's a few different
ways to do that too. One of the ways you
could do it is I've gone ahead and I've drawn
the number five. I've got my five right here, of course, and I've taken that picture and I'm cropped it. I would drag and hold Option Shift to get
my number down here. Now I'm just going to
rotate it holding Shift, like so we're going
to go to centered. Grabbing these to hit
Command G to group them, and then I want them perfectly centered in this circle so I'm selecting the circle
option to make it my key. And then I want those nice
and centered like that. Now we can do a little bit of math and there's a
few different ways, but we're going to hit rotate, so our hit the Enter. We're going to get this.
We're just going to move it basically until it
hits that three. So it's saying 17 in this case. Yeah, it's over
top of the three. What's cool here?
So we hit Copy. It leaves the thigh where it was and now it copies it there, so that's what I've done
all the way over here. You can see I've just hit Enter, hit Copy and I've
repeated that over and over again, Enter hit Copy. Then you know that these are aligned exactly how you want. Then you can simply
just come in here with your direct selection tool and delete the numbers
you don't want, and then go 1, 2, 3, 4, 5, 6, whatever. That's a nice quick way
to do the numbers two, opposed to what I showed before. Technically these numbers
have rotated here, like I said, they're going
straight up and down. Another little cool
fact that you could do here is come in here you can see that this is on an angle, but at least you know,
this space is pretty even. If we come in here
to our Transform, we can see that this letter
has been rotated 345 degrees. If we just go in
there and hit zero, now we know that it's
exactly up and down. These are now perfectly spaced, but still exactly up and down and that's just a
quick, nice way to do it. Otherwise, you
wouldn't be trying to guess where they are and try and line them up on a circle
and trying to figure out and guess how much
space there is between. Again, there's more than
one ways to skin a cat. Gross expression
but it makes sense.
9. The Bridge: Pathfinder Vs. The Shape Builder: I actually explained this a
little earlier in the video, the idea of the pathfinder
versus the shape builder tool. I don't want to
beat a dead horse. Again, what is with these really gross analogies with animals? Why are we killing animals
to make our points? Anyway, I didn't invent
these expressions, sorry to use them. Here's that bridge that I've drawn from my photo
of my guitar, again rotating to my advantage. If I actually drag this over here and I set
this back to zero, you'll see that this bridge right here is
actually on an angle. But I don't want to
draw it on an angle because it'll be less accurate. What I do is I rotate it
so it's not on an angle, I draw the whole thing straight and then I rotate the
thing afterwards. Rotate to your angle, that has a really good useful tip
for when you're drawing. Now here, I did the exact same thing
that I showed when I was building my body and all the different
parts of the videos we've shown before this. I basically have these
different shapes. Here, I just use the rectangular tool,
basically like this. I would select these two points around them as we've shown
earlier in the class, and then I'd make
little rectangles, I'm using my source
image, of course. Then if we hit "Command D", it'll paste the next piece directly in the exact same
distance as the one before, so we hit "Command
D" a bunch of times. Then if you have to adjust that, like say that this isn't right. You could bring it over here and you can make sure
that these are all equally spaced right up there
by distributing center, and then by selecting this
so we can use our Pathfinder or Shape Builder
Tool and delete it. If we undo that for a second, we can make sure that
this is centered by option clicking, center it right here, then
using the Pathfinder. This is all stuff that I've actually taught
earlier in the class. But this is exactly
how I built my bridge, and Here I added this
little neural pattern, you can see here. I added that just by adding
a stroke with a dash, which believe it or not, we've already taught
early in the class. [LAUGHTER] I just
want to show you quickly how we got
to the bridge. I'm curious to know what's your experience and
what you've done, do you prefer the shape
builder or the pathfinder? That's a tough one I'm used to the Pathfinder, it's
always been there. The shape builder is
pretty convenient. I don't really see the point
of having both of them, I feel like we just need
one. Let's move on.
10. Custom Lettering & Dissecting Fonts: Custom lettering.
This is actually, I think probably one of
the most difficult things you can do in Adobe Illustrator is to create custom lettering. If you've hand-drawn something in a script and then
you want to make that, there's two different
versions one is quite complicated and
one's a little more easy. This font up here, it's
actually a monoweight. It's the same way along. You could use your pen tool, you can use your pencil tool, and you could draw
this out and it would actually probably
pretty painless. This guy is very
complicated because this is more based on
traditional calligraphy so you've got your thins, you got your thicks. This is when it takes
a master to really get that down and
make sure all of those things are
nice and smooth. It's very complicated, it's
very difficult to produce. It's something that
you would think about when you were
drawing this Lucille. Lucille, by the way is the
name of B.B. King's guitar. There's this old story that B.B. King when he was coming up
he was playing at a bar and a fire broke
out and he ran in. After running out,
scared of the fire, and it was literally
burning down the building and he ran
out and you realize, oh my God, I left my
guitar in the building. At that point he was quite poor and he decided it'd
be worth it to run back into a burning
building to get this guitar. Again I can't recall
maybe the '60s. He risked his life
for his guitar and he got out and of course he lived for a long time and he became a very
successful musician. But he right away, realized the error of his
ways and how silly it was for him to risk his
life, for his instrument. He could have bought
another guitar. He found out the reason why that fire started was
that two men were fighting over a
girl named Lucille so he decided to name
his guitar Lucille, to remind him to not do
something so foolish ever again. That name stuck so he had many different Lucilles over his career many different than these black guitars but the name stuck so all of
his black guitars went by the name of Lucille. Now I've owned this guitar for, I think sixish months right now and it's the guitar I love. I dream to get a
guitar like his, he's got a Gibson one. If you know anything
about music, Gibson's the more
expensive version of an Epiphone so I went with
a less expensive version, but I'm not going to spend
$10,000 on a guitar right now. One thing I did notice
as I was doing this, this guitar is so nice
and so clean and perfect, but as I was always
drawing this class out, I realized this doesn't
say Lucille at all. [LAUGHTER] It looks like
Lucule or something. This is poorly done. I think
they blew it, this thing. Now, that's not a nice line. Again, this should be an L, it should go all
the way up to here. That should be I, L, L, E. L-U-C-I-L-L-E and instead it looks like a U because
the L is not big. So I guess my guitar's Lucule, [inaudible] talk to
Epiphone about this one. Anyways, re-creating this
can be so challenging. There's a lot of
different ways to do it, and because custom lettering
is so complicated, I recommend you
take another class. I haven't done a lot although
I think it's something that you really have
to devote a ton of time to to get custom
lettering done. If, especially if it's script. San-serif fonts, flat font, straight fonts, those
are way easier to do, even this Epiphone thing. But something like this, to actually do it nicely. This is not done very nicely, [LAUGHTER] but if it were, it's really hard to do
without some experience. If you were to try and draw,
one thing you could do, I think which is pretty handy is instead of using the pen
tool, here's my pen tool. This is how I would try and tackle it,
something like this. Again, now we're not using those straight up and
downs like I'd like, so it's rather do this and
plot your points slowly. Again now there's no way you
can get this upside in it, so this is going to
have to go on an angle. Anyways, and then you
would come back in here and try and really just
finesse this to depth. Another really good tool
that is very useful and often overlooked because of the pen tool is
actually the pencil tool, which is the letter
N on your keyboard. What's really cool about this
is if you double-click it, you can crank that all
the way up to smoothness. I'm actually using my trackpad. I'm one of those weirdos,
I don't use a mouse, I just use my trackpad. If I click and draw
here basically, you can see I'm getting
some jaggedy lines because I'm human
and I'm drawing with my finger on a trackpad. But as soon as I let go, those lines smooth
out really quite nicely because the pencil tool
is automatically doing it. It's adding a little more points than I need, but that's okay. Then you can come back in
and you could add those. Using your pen tool, you could click to delete some points and
drag out and again, so you could really
slowly build this, play around with the width
of it and get it done. If you do have
interest in creating your own fonts or doing
your own custom lettering, I'm going to show you what
I think is a very cool tip. This is how to learn
from the pros. Not all fonts are created equal, so make sure you have a quality
font to try and look out. Usually, a font you pay for, usually one that
comes on your system. Most of the free fonts, they're not going
to be made with the same amount of attention and care as an expert
that builds these. But this font is
called beloved script. I just like that
it's a nice font, and what's cool
about this and cool about the Adobe Illustrator is you can see that
this is a live font. I could actually make
this say, Lucule. It looks like my
guitar says, darn it. Now if I want to turn this text, I may not allow it to
be editable anymore. I'm going to hit
"Command Shift O." We're just going to
turn it to outlines. What's very cool about
this is that I can now see how they actually
made this font. You can actually now see all the points that
are in the font. You can see how it was
made, the overlaps. As you can see in a lot of instances when they were
making their points here, you can see how the
arrows are just going straight up and
down, you see that? This crazy curve has
arrows up and down, side to side and
side to side only. No 45s, no weird
angles. You'll see it. Oh, look, they had
to cheat it there and they can make it
work for that angle. But for the most part, that's how they're
building it and that's how they're
getting these beautiful, smooth, really clean strokes. I think this is actually a
really great way to learn. If we just click there,
see these arrows, this person knows
what they're doing. They've spent a lot of time and effort to try and make
all of these lines vertical and
horizontal so that it makes a really
clean, smooth line. These curves, bezier curves, I believe they're
called, are beautiful, and so that's a great example and it's a great way to learn by basically dissecting a
font that you already have. Especially one made by someone that knows
what they're doing. Such a great way to learn. This is Edwardian Script, is basically the script
they use in the, so we zoom in right here you
can see there's Baby King is actually etched
into this metal plate, and that's an
Edwardian script font. That's what I used
for that. This is a really old classic
fonts, so same idea. We can come in and see
how this is built. Now it is way finer,
way more detailed. You'll see there's some 45s and different things going on. But this is why this is
so complicated and so difficult to draw
and make clean. This is such a clean, perfect, smooth curve
and if you select it, you'll see that someone had to come in and
draw all these points and they had to make
sure that it goes from thick to thin and do it clean. I'm not currently having
current this or anything, so some of these points
aren't lining up. But stuff like this
takes a lifetime and a devoted person to
master this specific art, so it's way too much for me
to go over in this class. For that reason, what I did
for what I wanted to do is I came in here and I just
live trace this guy. I'm going to explain more
about live tracing soon. I basically just did a
quick trace and really just quickly mocked in this L. Didn't do a great
job on this part. I feel like this is the one
part that I cut corners because I wanted
this thing to be done and it's so small there. I should have spent more time, but if I redrew this
thing from scratch, like I said, it
could have taken me hours just on this text alone. This is the problem when
you're a little bit of a perfectionist. But you want to move
efficiently and quickly. Dissect letters, it's a great way to learn
custom lettering.
11. Dissecting Logos: Much like the last video, we're going to take the
same idea of dissecting fonts and we're going
to apply it to logos. In this class and
the title of it, I use logos and illustration. Although essentially
mostly just showing you an illustration and how
to make this guitar. Again, it's not about
making this guitar, it's about how you would
tackle a problem like this and all the different
tools that takes to tackle this problem so that you can use those same tools
to build anything you need to build an
Illustrator doesn't matter what you're designing. Logos, different types
of illustrations, basically anything
you're going to create, you're going to be using
these tools a lot, especially certain
ones, pen tools, circle ellipses, those
sorts of things. That's why I thought
that this would be a great subject because it's a little tricky,
it's a little unusual. There's lot of different
moving parts and pieces and it gives me an opportunity to show you a
bunch of different tools at work to make one overall piece. What can we learn from
dissecting logos? Well, clearly the same thing. The problem is here again, you need to make sure
that you're getting a good quality logo, a good quality file. A lot of these companies have
been around a long time. Here's this Epiphone
one for example, and this is pretty sloppy. We have this run
into this earlier with our headstock
when we cut out that circle from
the shape that we built and added a bunch
of unnecessary points. We left it because it's
headstock and it's just this little
illustration we're doing for fun and to learn. When you're creating a logo, you don't cut those corners, so you go in there and
you clean these all up. Also something
like this could be cleaned up by
double-clicking here. I can either use my Lasso tool or I could just use my
Direct Selection tool. I'm going to click and drag,
select all of those points. Simply just come over here
and hit this remove point. Now I've removed all
of those points. It's going to be much
cleaner, nicer line. You can just apply the
same thing everywhere. It's not the worst
in some spots, but there's definitely
some unnecessary points. Most of the times those
are going to make a lower quality design. That doesn't necessarily mean that there isn't a file somewhere that this
has made nicely. You see how that curves, that curves pretty ugly too. But honestly, you'd
be surprised at how many of these big companies do draw up these logos.
It's an original thing. Someone hand drew whatever decade and then someone
that doesn't know what they're doing quickly
slapped together on the computer and then slowly that just
gets used forever. Sometimes they
don't even realize how bad it is because
they just kept using it. Someone that's not trained for this thing doesn't
come in and realize like, this is really messy
and this could be fine and a lot
smoother and nicer. Then probably one
day they'll hire somebody that
specializes in this and they'll spend many
thousands of dollars getting this cleaned up if
they haven't already. The Apple logo is
another great example. Another really cool tip
at least I thought was a cool tip is using Helvetica. This comes pre-installed on Mac. If you have it you can just
select Helvetica regular. If we go to type glyphs, it'll show all of our different letter options in this font. You can actually go down. We'll just select here, double-click on the Apple logo, because some people call
it the command logo, the Apple logo, or Apple. My keyboard doesn't
actually have it, but you saw the command and the Apple logo on
the command key. Instead of saying Command
C, people would say Apple C. I guess they got rid of that. But anyway, you can
hit Command Shift 0, just like we did with type. Now you can see how
this was built. You can actually see it's
really quite sloppy. This is a lot of unnecessary
points and angles. I did some investigating and I found a more official
version of the logo. I also noticed that's really
tight and clearly that's been fixed or maybe this wasn't
built by the same person. Now if we click
this, you can see that boy, that's much nicer. Sometimes you're
going to get the 45s, but for the most
part we've got the horizontal and vertical lines. You can see that you're
getting a really nice, clean, smooth shape. Again, these are just
great ways to learn. Now you might be wondering, how did I actually
get these logos? How do I get them so that I
can actually dissect them? Well, one of the main
things you want to try and do is get them from
the original source. There's a few different
ways to do that. Depends, of course,
on the company. If we go to epiphone.com, for example, one of the best things now is
in modern websites, sometimes what they will do is because they want it to scale to a bunch of different
things they'll use SVGs for their logo. If we come over
here and we try and click and drag on this logo, that's not letting us grab it. Sometimes we'll get lucky. Sometimes I go down to
the footer, look at that, see, come down to the footer, click and drag that logo. I'm using Safari by the way, so it might not
work the same for you. Now, it's being a pane. I'm going to click and drag this and I'm going to drop it on my desktop and then I'm going to open it in
Illustrator and that is how easily you can
get a nice vector logo. You can see this one is actually a little
nicer than one I had, doesn't have quite as
many extra points. But this still is a
pretty sloppy curve. Anyways that's a really
quick awesome way to get official logos from
the company instead of using like brands
laurel.com or something. Now that doesn't always work. When that doesn't work,
let's go to Apple, for example, and let's say we want to use this Apple logo. As you can see, I'm
clicking and dragging. Looking down here,
there's nothing. Anyways, I looked all
over the site and I couldn't easily find
one that I can just grab. What I will do is I
will do whatever, Apple, then I will type PDF. I'm searching Google
for Apple PDF. What I will do is you want to
make sure that the website that you're sourcing is
directly from Apple. You can see I've already
clicked a couple of things and I made it down here to
support.apple.com/manuals. Well, let's just click this. Something new, like we'll
go with an Apple watch and you'll see here
underneath some of them were seeing the option for PDF. I'm clicking PDF, and this
doesn't always happen. A lot of companies will
rasterize our logo in here, but this is a great tip I'm
going to download this PDF, and I'm going to try
opening that PDF in Adobe Illustrator. In this case we can just
use page 1 because we saw the logo on page 1,
and then whatever. Then hit "Wireframe",
and look at that. We've got a logo.
Let's get rid of this box, we'll select, delete. I'm just using Direct Selection
tool. There is your logo. We can now copy
that and bring it back over to our original file. Paste it. That's how I got it. That's two quick ways to get
logos that if you do want to use them for whatever reason,
don't do things illegal. But if you want to
dissect them and look at them then either SVG is right off the website
or PDFs directly from the source are
the great ways to get the best quality version
of the logo you're looking for so you can study it
and see what they did. Really just try and find
tune and recreate it. Again, if you put
in the work and you actually try to
recreate something, try to build things
from this class. Try to recreate a logo. If you put in that work, you'll be surprised at how
much more you'll learn than just watching me do it or
getting the general idea. There's a reason why this class I'm working on with guitars. A cool thing about guitar
is that most guitar players learn and get better at guitar by playing other
guitar players music. They take someone that they
respect and they look up to, and they are basically
trying to recreate that song on guitar
and that'll teach their hands to do things and their minds to do
things that they weren't able to do before. That's how you get
better at guitar. I think in art, that's something that people don't
think about a lot. I admit I haven't
done it enough. But I think we could
probably learn a lot by redrawing or rebuilding logos or artwork by artists that
we really admire because it'll teach our hands and our minds to actually
see what they did. If you just look
at a piece of art, you can appreciate it for sure. But if you were to actually
try and rebuild it, I think you'll learn a lot more about what it takes to
actually build that. It's something that
will make you a better artist, better anything. I think you can do that with
a lot of different things. Dissect stuff, try
and learn from it. That's how you get
better. Let's move on.
12. Effective Live Tracing: We're almost near the end now, so we're going to get into the last little bit which
is using image trace. That's another way to
make vector shapes fast. Somewhat cleanly, it's not as clean as what we've been
doing in this whole class. But I think it's worth noting, something that I
do all the time. A lot of my illustration
work is actually hand-drawn. I don't do a lot of this
kind of illustration anymore than I am actually
showing in this class. Because I like things to
be a little bit imperfect. I have a weird OCD
thing where if I'm drawing a logo
or certain things, then I want them to be so
precise and so perfect. I want the shapes, the curves, everything is smooth, perfect
lettering, that stuff. Then I have this other
side of me that likes old vintage hand-drawn,
hand-created work, and I find myself doing that a lot and allowing
those flaws to be shown because they were made
by real person with hands. That's only becoming
more interesting now with things like AI's existence, because AI is
getting really good at slowly perfecting things. Sometimes that flaw, it reminds people
that you're human. [LAUGHTER] Anyway,
we will get so deep, but we'll show you
how I image trace. One thing that I often
do here, as you can see, is it looks like this
is all perfectly cropped, it's actually not. As you can see there, things are going off of my art board. This is another
trick that I use all the time and I actually
set up a quick key for it, that is, if you go view
and you hit "Trim", we've set up a quick
key there for command and just dot i, so boom, and I can just turn that
on and off so it'll hide all of the clutter off of my art board so I
can really focus and see exactly what my finished art is
actually going to look like. That's trivial, super
useful I think. Okay. Let's get into Live Trace, like I said, this is something
that you constantly. A lot of the work that
I've been doing lately is illustration on
the side anyway, for a disc golf company. Again, when I'm drawing these, these aren't the highest runs
because they're Instagram. I like to draw everything
hand-drawn and most of the time I
prefer to use my iPad, so I'll be drawing in Procreate, this my current favorite, it has been for years. Then I need to make these vector because
the quality is better, we can use it for all
different stuff afterwards. A lot of time to redraw all
these in vector shapes, like I've been doing in
this class would just be so tedious and
time-consuming. This is where Image
Trace comes in, you're not going to get
quite the same accuracy, but you're going to
get a pretty decent vector shape really quickly. This is actually something
that is a bit of a plug to me because I want
a better system. I find Procreate to be the best drawing app, at
least that I'm used to, and there's a disconnect between drawing raster and creating
vector afterwards. Either I need to experiment
with some other apps, I've heard Adobe Fresco is good, where I'm drawing
straight vector, or we need something better. I will admit that image trace has come a long way
than it used to be, but nonetheless, it's
still not perfect. Props to my wife, Jess Brahman. She actually drew this cool
watercolor of these flowers. I sought it sitting around
the office and I thought, hey, I'm going to use that. I got permission, of
course, but I redrew that. Basically all I did is I took
this photo with my iPhone, I brought it into Procreate
and I traced it and I added a different inking
style on top of it because I didn't want to
do the watercolor thing, and that was all
done in Procreate. This is just a raster image, so you can see here
as we zoom in, we're getting all pixelated. There's a few different
ways to do this. When you have an image
inside of Adobe Illustrator, you will see these
options pop up here where you have image trace. If you were to just
straight click Image trace, sometimes it'll tell you
slowly if this is high res, I try and draw my work
in high res because I think it's vectorizes
better in image trace. You can see it did a pretty
decent job actually, because they art work that I
have here is really clean. But if we go up here and we
hit the image trace panel, this is where we can come in and really customize or
clicking advanced here and really customize everything to make this work as
efficiently as possible. What I would do usually
is I play around with this threshold because I want some of these lines
to not get too thin, sum to be too thick, blah, blah. The more paths you use, the more accurately it will
look more like your artwork, but again, it's adding a lot of points that
are unnecessary. You want to try and
find the average there. Same idea with corners, so just play around with these, see what looks good. Something that I used to do a lot, which I'll
show you in a second, is I would put the noise to
zero because I would think it would add in little accuracies. But then what I also
ended up learning, it gets a little sloppy, see in here it gets a little see some weird stuff going on. If you actually turn that
up back to say 10 points, for example, see a lot of times it'll get rid of those little sloppy things. I would do this for some reason and then I'd have to go in and clean those up. Honestly put that noise backup. That was a mistake I can find. You can play around
with these methods, fill strokes, those things. I don't mess around
with strokes too often, it'll try and turn it into strokes that are
editable instead of fills, usually doesn't work well. Ignore where it's nice, it'll just turn this into a nice black image,
in this case. This is pretty
decent, so normally you would just click
Expand and you're done. But again, the idea for me is to always do everything
as efficiently and quickly as possible. I'm just going to go
backwards one step here. Once you've done that
and you're happy, click up here where you
see preset and you might see something
called Jon's trace. That's because I
click this right here and I saved
as a new preset. Once you have a
preset that you like, save it because it'll save you a lot of time in the future. Let's just say I've got back to where I would just add
that original image and I see the Image
Trace button. What I do to try and save time, now that I've defined my preset, I hit this little arrow beside
the Image Trace button, and I go down and I
click Jon's trace, you're going to still get
to see that error message which you can in turn off. I hit Okay, and
most of the time, if not all the time, it is very accurate right from the get-go because it is
the settings that I want. I am going to go in and
edit this and change that, and then once I get
this to where I want, I will just save over
the preset or save a new preset and then you can
hit expand and you're done. That's going to save
you a ton of time. You will notice one of the issues with using this is there's going to be
tons of unnecessary points, and if you turn the
points down too much, then most of the time it's
not going to be as accurate. Again, there's a little
bit of a balance between quality and speed when
it comes to image trace, but it is a lot faster
than recreating it from scratch in
Adobe Illustrator. Then if I was going
to fill this, there is a live paint bucket. But for the class, what I did is
basically make a gray, let's do a brighter one
that's easier to see. Put it behind using quick
keys I showed earlier. Then selecting both
of these things, I'm merging them down
here, double-click, and then basically just
go in there quickly, just delete the
stuff I didn't need. Take a second, make
sure I got that right, but then you can come in here. Another neat little trick, if I double-click in here, you can see each of these
pieces differently selected. You can actually go to
Select Same Fill Color, and that will now select
everything of that same fill. I'll group that for the
sake of it, Command G, and Now you can just quickly change the
color of all of those. Another thing you
can do if you don't have two similar of colors, is you can use Y, which will activate
your magic wand tool. Just with one click, it'll grab all the same
color in your art board. The problem you'll run
into there is let's just say I've got this color, let's come in here for a second
and just grab some stuff and we'll do one shade darker, whatever, one shade
lighter, this thing. Sometimes if you click
with the Magic Wand, it'll get confused and
it'll select everything, see how the shades
are different. Whereas if you select
this and go to Select Same Fill Color, it will not grab those light different shades that
we just colored. There is a little bit of inaccuracy difference
between those two options, as long as you have
those in your mind, you'll be able to use them
pretty efficiently, I think. Hopefully you find that useful because it is something
I do all the time. I think will most likely
be my next class. It'll either be me loving and praising Adobe Fresco because
it saved me so much time, or it'll be me finding a newer, better way to live trace
things more accurately, faster, better maybe
straight to the iPad. If that seems like a class
you're interested in, let me know because
I'm going to have to do some deep dive and really experiment and learn
the best method myself before I can show anyone. Still got a little
bit more to talk about but we're basically done.
13. Outro: Thank you so much for
taking the class, I really hope you
guys enjoyed it. This has shaken off
the rest for me. I definitely do my classes
without a script per se, I have a very good plan. I don't have a script
side, it's not saying things word for word, just because I don't like
reading like a robot, but that does sometime
make my classes a little bit longer. Let me
know what you think. Let me know if you think there's anything I can improve on. If you do take a
moment to review the class, that would be super. It really helps to
get the class seened, it would mean a lot to me, especially if you want to leave nice reviews that's always preferred you do have to come
over here onto my profile, click "Genre" and click "CrusoeDesignCo" and
somewhere over here, I think you'll see
a Subscribe button. Please do subscribe
and then you will be notified and you'll see
when I put out new classes, which is something that I
plan to do a couple of times, a year now. Not too often. But I want to keep
teaching and I hope you guys want
to keep learning. [LAUGHTER] This may look a
little different, of course, as I put out new classes, but the stuff's supposed to be hidden and
only seen to me, but now you get to
see my crazy starts. As you can see, I have
taught a ton of classes. There's a lot of different
ways you can jump from here if you're more interested
in logo design process, how to customize fonts, which I've talked a little
bit about building lettering, but this is specifically
in a non-scrapped, students really enjoy it. It's under an hour. These are some of my most popular classes. The pen tool, an entire
class about that, I did quite some time ago, one of my most popular classes. Then if we scroll down here, we've got illustrator
speed course. This was really
great, and entire class devoted to actions. I feel like this is
only 30 minutes and I think this will pay off
crazy if you watch that. For 30 minutes, there's a lot of information packed in there, a lot of ways to
get you thinking about things that you
repeat day in and day out, that you can actually
speed up with a click of a button by making Adobe
Illustrator do the work for you. This is again, an entire class about the appearance panel. Again, I think
it's super useful, but it didn't get quite as much love as some
of the other classes. If you click "See More" button, you can see some of
my other classes. I've done a lot of classes. I hope you guys check those
out and please do follow me, crusoedesignco on Instagram, that's my most active platform. I don't post like crazy, but that's where you'll find me. I do have a Facebook if
people use that anymore. I do dabble in YouTube. Sometimes I'll put out
little short form, stuff that I can't make
a longer video of. This one's gotten almost 40,000 views and it's a less
than five-minute video, about larger Canvas
size, an illustrator. I tried to do like
little quick tip videos in there and I
really appreciate. If you follow, check those out. I think that is all. Do like, do review,
do subscribe, do whatever it is you do on this platform that I can't
remember because I'm rusty. Again, sorry about
my stuffy nose, but the show must go on. Thanks everyone.
Talk to you later.