Blender 3D - Criando uma cena usando curvas | Jonathan Ramos | Skillshare
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Blender 3D - Criando uma cena usando curvas

teacher avatar Jonathan Ramos, 3D Artist

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Aula 1 - Introdução

      2:26

    • 2.

      Aula 2 - Modelando a base com curvas

      10:45

    • 3.

      Aula 3 - Polimento e material

      15:10

    • 4.

      Aula 4 - Snap Tool, réplicas e composição da cena

      8:22

    • 5.

      Aula 5 - Luz, camêra e renderização com EEVEE

      13:11

    • 6.

      Aula 6 - Textura do céu (Sky Texture)

      8:04

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About This Class

Neste curso você aprenderá a criar modelos a partir de curvas no Blender 3D. As Bezier Curves são ferramentas muito versáteis para qualquer modelador 3D. Com a curva é possível modelar objetos que seguem um padrão, de forma a criar uma superfície sem imperfeições. As curvas também podem ser usadas como auxiliar na modelagem poligonal, pra deformar malhas, para auxiliar modificadores como o array modifier, etc.
Os requisitos mínimos para este curso são: ter o Blender instalado e ter uma noção muito básica de Blender. Sendo o curso voltado para iniciantes, as aulas progridem devagar e cada passo é explicado.

Meet Your Teacher

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Jonathan Ramos

3D Artist

Teacher
Level: Beginner

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