Transcripts
1. Class Intro : Hello, my name is Stephanie. Welcome to my course
about engaging your twitch audience
with animating modes. Throughout this
class, I'll teach you how to create simple animations in concrete to create your
very own animated IE mode. How to upload
twitch and show you how to use twitches,
Easy animated feature. You'll then use these skills. Appreciate your
very own dynamic. I am a freelance illustrator, designer and all around
creative person. I am so excited to share
my techniques with you. This class is aimed at
students who want to Introduction to animated
gifs and procreate. I would also suggest
taking my previous course, creating II modes for Twitch. This class we'll build upon
from those previous lessons. These modes are not only
restricted to twitch, but they can also be used
as Instagram stickers or creator gifts that you
can use on the sticky on a GIPHY app and possibly
other social media platforms. By the end of this course, you will learn how
to animate most for yourself and
for your clients. Let's get started.
2. Course Materials and Info: In this course, we will engage your
audience further by animating Emotes in Procreate. Another bonus, this animation is not only restricted
to Twitch emotes but, it can also be applied
to making stickers or other social media platforms
such as GIPHY and Instagram. I will be using my Apple iPad, Apple Pencil, and the
latest version of Procreate. It's funny how I got to creating
emotes. My friend decided it would be fun, start streaming some of the, video games, likes to play. I was super excited and I wanted his friends
myself included to be able to interact
with him while he streamed. He was so excited when
I approached him about having the
idea of his very own emotes. He gave them creative freedom.
After watching some of his game plays and community establishing some inside jokes, I was able to create emotes, specifically for him. Then another friend of mine saw that
I illustrated his emotes. And she wanted some for her
channel! From word of mouth, becoming part of a community. I was more streamers
and making us for them. I encourage you to
share your projects to the gallery and share
what has worked for you. Not only will you
gain new skills, but we can all learn
from each other. In the next lesson, I will share a quick recap
about creating emotes. See you then.
3. Emotes Recap: When words aren't
enough, There's modes. Amounts are what
viewers and streamers used to express a number
of feelings and chat. They are language
of their very own. There are also a
way for streamers to reinforce their
personalities. It also gives fans a way
to celebrate epic moments, spread loved, and become active members of your
streaming community. In case you may
not have 0s most, I share my process
of creating them in our previous course called
creating a most for Twitch. In the lesson, I
share my process of explaining wanting
the mode is planning dramatic expressions
and creating a memorable character
or persona. Amounts are for-expression. Go wild and push
the boundaries of emotions and moods and arrives. As an artist, you can pull expressions from various forces, but do not plagiarize
someone else's work. Relax and have fun with it. Feel free to ask questions
in the discussion boards. The next lesson, we
will draft the modes.
4. Drafing Emotes: In this lesson, we'll be
drafting your emote. As I mentioned in
the previous lesson, I will be using a mods from
the creating e-mails course. These are the two emotes that I will be showing my examples with these specific emotes being used for two different
streamers who contact, like I mentioned in my story. So let's go to think of some elements that
we can animate. what would you say
her expression is? When I was drafting her emote, she wanted to expression of being proud, like
a proud mother. To showcase that I had
her chin being held high, a wide for me, smile
and cheek highlight. For the next emo. What would you say His
expressions doing? He wanted to have an
expression of laughter. A couple of elements
that I would animate would consist of his head moving and those yellow
lines having motion to them. Here are some more examples of other emails that I've created. Let's brainstorm
and come up with some ideas of elements
that we can animate. This one, what would you say
her mood or expression is? Now three thought about that. What are some of the
elements that you could animate for her? Let's think of another one. Here we have a cat. What would you say her
mood or her expression is? In this case, what elements
would you animate? Sweat drops, mouth,
head, if anything goes? Share your responses in
the discussion board. I like to see what other
ideas that you come up with. In the next lesson, we're going to look at the easy animate
feature into which.
5. Twitch's Easy Animate Feature: In this lesson, I will
show you how to use twitches, easy animate creature. The great thing
about this feature is that you are the streamer. Do not actually have
to animate the scene. Twitch does it for you. Selecting the easy animation
feature allows you to apply an animation to a standard IMO that you or your
client may already have. Uploading an email must
have the following. On debt is shown on screen. In the twitch dashboard, you want to open up a
new slot and select beside easy animate and
upload your IE mode. Scroll down and you can
choose your animation. You can either have it shake, rave roles, spin, or slide in. Choose which one
works best for you. Keep in mind that
some of the names of the modes are already
in your new or a library. So make sure you name
it something different. The next lesson, we'll be start our animation
in procreate.
6. Animation in Procreate: In this lesson, we're going to start animating in procreate. This is the process
I use when I'm animating by the modes. So as you can see, I have my original
set of emails. I have all listed up together. What I'm going to do,
I'm going to either select and press Duplicate. You can swipe and
press Duplicate. Now duplicate your IE
mode and make sure that you rename it to the email that you're animating it as. Open up your duplicate
file and look at your layers and do remove the
ones that you don't need. So in this case, I'm
gonna release the cat. Crying one treasure
whole hello and fused. Because this one, I'm
just going to work with him relaxing for its LOL. Everything I have right now is essentially an a clipping mask. I want to separate
some of my elements because I'm going to
animate his head. And I'm also going to
animate the laugh lines. It also helps to
name your layers. So when you go back
and revisit these, you know what's on each layer. Here. I'm going to be moving
in the laughing lines like the highlights in
the baselines and shadows off the clipping mask. So they're on their
own separate layer. And there will not
be affected when I erase the base color
for the clipping mask. Now originally in this entire
list and I'll be using the ink brush and that's
included Procreate. To get a better view,
instead of seeing my hands, I'll show you what everything
looks like on my screen. Here's where I'm moving
those lifelines. Toggling some of
my other layers. Going back to the base
layer of the clipping mask, I can go back and
remove the background, the underlying background color. I've sped the video up so
it doesn't take so long. Enjoy the music. I'm also erasing
the white outline around the edge of the black lines and
cleaning up the edges. So take your time when going
through this process and you want to try to clear off as many imperfections
as possible. Now also we went to start filling in some of this shape of the shadow by holding down
my finger on the color. And then I can make
that selection. Where are some of the
laughing lines were when they overlaid the original image, I go back and I fill in
those empty gaps in pieces. Now I merge all my colors of his face together onto
one layer by pinching. Amazing in two
fingers at the pinch. Next, I'm going to duplicate the original artwork
just in case if I mess up. Right here, you do the outline
of the laughing minds. I'm also going to toggle on my background so I can get a better visual
of what I'm doing. To make straight
lines and procreate, draw your line and
keep your stylus. Help down in L, snap to a straight line. It's okay if some
of your color goes outside the line,
just simply erase. I have my lap lines
and his face separate. Going to began with
the animation process. They're both on two
separate layers so I can animate them. Go to the branch, want to turn on the gametes. And you look at the
bottom of your screen, you'll see a task
bar and it has Play. We'll have the two layers, settings and add frame. You can always toggle your Frame Options
and take a look at the settings and see how many frames I did
skin and the opacity, one for animal, the
onion skins gonna help you remember to wear for you first started
and where you ended up. Let's take a moment
to experience with some of the frame option. You can also adds
frames by themselves, especially if you're doing in your own animation where you're
not gonna be recreating, like just layering over. But in this case we're gonna
keep it pretty simple. I'm duplicating each of
my layers of his face. And if you see at the bottom, each layer is considered
as a frame of animation. And take note that last lines are further grayed
out because we haven't gotten to that point in time yet individually on each layer. And we're going
to tilt his head. Keeping in mind where his head is going to end
up with the next frame. Making those small adjustments. You're starting
bit of animation. Kind of like a flip book. You can press, play or pause. So you can toggle to
see what the animation. It's going to look like since a lot of the animation
isn't a square root, you're going to have
some hard edges. What I like to do is fill in the empty space so it
doesn't look like you have a line like a hard line on
the back of his head to make it look like he's actually moving within the
square of space. There you have it.
He's laughing. And you can adjust the
frames per second. The more frames and
faster TO move, the less amount of frames, the slower and more choppy
animation won't be. Next, I'm gonna move
on to the laugh lines. Group your layers together, and each group which are considered as a
frame of animation, instead of each layer being
a single frame advantage. Now they're uniform together
and separate groups. You see that the
laugh lines there. So now we're gonna work on
animating the last lines. I want those lines to move. Maybe increase or decrease in size of kind of wiggle
around a minute. Using the selection tool. Pressing the arrow to the various transformations
and distort your image. Do the free form, warp it, having uniformly
grow and shrink. So for me I prefer to have a uniform size when things
are growing and shrinking. I don't confuse myself. I've been a turn off his face. I can focus on the
last one, illustrator. And I'll also turn off
the other layers and work on each group individually. But keeping the
previous layer on, I'll know where my
starting point is. Every time I animate, I like to go back and check
to make sure everything is working the way that I
would like for it to do. During the recording. I made a little
bit of a mistake, but I started over
and that's okay. I'm gonna start free
handing by increasing or decreasing the size of the laugh lines using
the Uniform Scale. Narrow testing it. I can see how my lap
lines are booming. And I'm pleased
with this result. My next step is to
reanimate his head, tilting back and forth. When I'm animating his head, I'm using the rotation tool. You can rotate neither plus or minus degrees
within 300 and CCSE. Continue to go back
and forth and check to see if when you're pleased
with your animation. Right now he's moving
entirely way too fast, so I'm gonna slow
down his frame rate. Remember how I said I want
his head to move within the Squarespace so he
doesn't have any hard edges. So I go back and correct
those lines so that we don't have the back of his head doesn't
look like a square. So after looking at those
final tips and stuff, I have my final result of
the laughing out loud Ebola. So continue to play
around with the frames that the settings you see how
fast you wind your emote. But keep in mind that you are limited to a certain
amount of sides, so it has to be at least one
megabit size when uploading. You can also play around
with the settings and see how you want
the animation to go. You can have it loop where
it just goes back and forth, where it is continuous from
start to end and just it over our ping pong where
it goes back and forth. The animation
styles are a little bit different. Each time. The next video, we're going
to animate the proud emote. And I'll show you
another technique that I use when animating that.
7. Animation in Procreate Pt 2: In this video, we're
going to show you the animation that I do for part two and
animating in Procreate. Here's my next set of emails. So I'm going to do
for the proud one. I'm gonna go ahead and duplicate
it and rename the file. I'll also be taking
care to remove the extra emote layers
that I do not need. And turning on the background, as well as merging various aspects of
the layers together. Since this IE mode
is pretty clean, it's rather simple for me to just merge all
the layers together. Now also delete the
ones that I don't need, such as my sketch layers. With the selection tool, I'm going to select her eyes and copy and paste
that onto a separate layer. I'm also going to do the
same thing with her mouth. Her eyes are separated and
her mouth is separated. On this bottom layer. I'm going to color over her
eyes and her mountains. Next, I'm going to use the
turn on the Animation Assist. And on this particular layer, you can hold it down and
set that as a background. So it will constantly stay on the visible with your animation, instead of it being a
frame of animation. For this particular animation, I would like for her to start small and go into a smile
and her eyes to blink, taking care to label
all of my mouth layers. At first, I thought
I was going to do the math animation one way, but I changed my mind
because zooming in, I could see that
there is at faint, faint outline of where it
originally was erased. And I was not a fan of that. I decided to just go ahead and erase all the elements
that I did not mean. In this case, it
would be the skin and the shadow around her mouth. I decided to keep
one of the layer mouth's intact so I know
where my endpoint would be. However, I wanted to hat start over again with the mouth layer because I was unlike and how it was
originally on the first time, I decided to start small and then just continue
to grow from there. So for this
particular technique, I had my endpoint and I was essentially
animating backwards. Once again, I'm gonna slow
down some of my frame rate because I want to focus right now on how her mouth
is being animated. Once I'm satisfied with
the shape of her mouth, I start adding the extra
details such as the shadow. Now I'm ready to
animate her eyes. I'm going to start them
working backwards again. Starting from keeping her
eyes that are opened at the endpoint and starting with her eyes going from
close to open. So I'm using the
endpoint as a guide so that her eyes staying
in the same location. I've seen various
animation techniques where people have a
character blinking, but they've just give
them extra eye shadow. This particular
stream or she doesn't wear heavy makeup like that. So it was important to
me to make sure that this character animation
representation looked like a very good
persona of herself. Now of course, all
these separate layers are separate frames
of animations. So I need to group them. So they stay together on
their own page of animation, their own frame of animation. I mean, as a final piece, I want her cheeks to
light up as she smiles. I'm gonna start from a small
shape of the highlight, and I'll continue to
add more frames to make it grow bigger and bigger. Now that I have
those sorted out, I'm going to add
those to her face. The various groups that in
the corresponding groups. I mean, because I don't want her cheeks to
light up like so quickly. I'm gonna further extend
the animation for her mouth and just keep
those frames going. I'm also going to take
care to clean up some of the extra colors that I don't
need this around her eyes. Removing those highlights. So her cheek salt like
flash in magically. I noticed that I had some of my groups and
different formations, so I had to go back
and fix those. Now the animation looks
makes much more sense. Granite is not 100% ready yet, but we're almost there. This time. I'm taking a moment to rename all of my frames. Now my next step is going to
finish adding and filling in the color that was
that's in her eyes. I also use a grayish
kind of a purple, and set that layer
mode to multiply, to add a little bit of a shadow detail that's
under the eyelid. Because if you think about
how an eye is constructed in, the eye lid goes over
the eyeball and there's a little bit of a shadow that
is cast over the eyelid. Under the eyelid. I always encouraged to go
back and continue to check to make sure
that your placement and your placement
of your frames animation are where
they want to be in hot air is coming out the
width at you wanted to look. Alright, now she
looks kind of creepy. I turn on the last
layer so I can line up the pupils of her eyes. Almost Friday. Just a few more elements that I want to make
sure that I add when it comes to the detail of
this particular email. There we have it by
the completed proud. Then I'll go back
and I'll rename all of my group two layers. I know which frame of
animation is which. Here's the final result
with the looping setting, the ping pong setting. The next lesson we're going to export and upload our animate, the modes to twitch.
8. Exporting and Uploading: In this lesson, we're
going to export your emote and upload
them to twitch. Now that you've completed
animating your E modes, it's now ready to be exported so you can upload
it to the Twitch server. Go to the Wrench icon on the top left-hand
side of your screen. Go to Share and
select Animated GIF. Remember, there is a size
limit for how big your, your IE mode should be. It should be less
than one megabyte that you can export it. Since I'm making
this for someone, I'm gonna send it to my Google
Drive to a shared folder. Once your export is successful, they can upload it to twitch. And you upload it
just like how you upload the easy
animate function. But this time it's gonna be an animated GIF and makes
sure that you name it something different so you don't get that
warning indicator. Test out your emails by
going to the chat function and select the emote
that belongs to you. Right here. She's going to test it out. On the other side, you can see that the IE mode is animated. And you can see the fire
in her eyes on this case. For the other one,
the reflection going across her glasses. That's it. You're done.
9. Closing Remarks: Congratulations on animating
your very own emo are great wave of heavier
viewer express their emotions while you or
your client is streaming. Now, do you know how to take it up a notch with animating? Now, as I mentioned before, these e-mails are not
just for twitchy, but they can also be used on
other social media platform. It is his schooling
or Instagram. Have you animated
your e-mails yet? Share your creations
in the gallery. I'm excited to see
what you create. Let me know what
worked out for you. I also encourage
you to follow me on social media via Instagram. Once again, congratulations
on completing this course. Until next time.