Transcripts
1. Introduction to the course: Hello everyone. This AutoCad tutorial for masterclass in
AutoCad video series. You will learn about
AutoCad from scratch. This videos, we'll start
with the basics of AutoCad and it will gradually introduce you to drawing tools, modification tools, drawing management tools and annotation tools
inside of autocad. After each session of
this particular series, you will be assigned with
the practice drawing that will prepare you for
the industry and increase your
productivity in autocad. In this 28 videos, we will be able to
learn about how exactly we can work
inside AutoCad. After every video, you will be assigned with the
package diagram, which you can complete to increase your
productivity in AutoCad. So make sure you complete the practice diagram in the projects and
submit it properly. Thank you very
much for watching. Have a great day.
2. 1 BASIC SETUP: Hello everyone. We are going to start
with learning autocad. In this particular set of sessions we are going
to cover total. We can say 28 videos in
which we'll be learning in detail about how to use AutoCad and how to
perform well in AutoCad. This training session
will help you to perform well in the industry. And after this training session, you will be able
to create almost all different types of
throwing his head AutoCad. The training session of this particular trace, your
training session, we'll not be focusing
over a particular topic like mechanical CAD or Civil
CAD or electrical CAD. This is more about general usage of AutoCad or you can say
general application of autocad. Anyone from any stream, from any field can income and watch this
particular video. And you can understand how to use AutoCad in the
best possible way. You can use AutoCad for
your own application. Now to start with this video
for this entire series, we need to do some basic setups
in AutoCad and we need to also understand the
basic UI of autocad. For that we need, we need you should have the software installed
in your system. Now, I can put a start menu. I can go to all apps if
you're using Windows element, this is how it's going to
look like because this is the latest operating system as of the time of this recording,
this particular video. I can go for all apps and in
that I can choose Autodesk. Now, I'm using AutoCad 2022. In 2022 will be written. Anyone who is using AutoCad to the seven and a bulk
and follow along because everything will be
the same because we are going to use all keyboard
shortcuts and everything. Anyone using autograph 2007 and a book and follow
along with this video. Now, inside this you
will find AutoCad. You can simply search
autocad in your search bar. And you can even
start autocrats from their first step is
starting AutoCad. Now it might take
a while to start AutoCad or to get the
welcome screen up AutoCad. Now, once AutoCad is started, we need to start a new file and we need to do some
basic settings so that for all of us are autocad will behave
in a similar way. Once AutoCad is
started and using the Maximize button to maximize
or make it full screen. Then I'm clicking on new
to start with a new file. Now because I have not
done any settings, it is asking me to
choose a template and I'm choosing the default
template and then clicking OK. You can choose any template you want and
then you can click Okay, and then we'll start in
the default setting. Now first thing, what are
you going to do is we have to do some default
settings for AutoCad. So that next time onwards, whenever AutoCad is starting, it should be inappropriate week. The first thing what we
want to do is you can see over here we have this area, this is known as
command prompt window. Over here on the left
we have x and y, which is known as User
Coordinate System or UCAS. Below that we have modeled
tab and layout tabs. And here on the right we have various options which are
related to drafting settings. Then here on the top
we have command bar, which are, which are again
having multiple settings. And because you might have
different version of AutoCad, you might get different kind
of layout present over here. Now if you're not having any
of these or if you're not having a proper
display of AutoCad. What you can also do is
you can go to start, you can go to All Apps, AutoCad and you
will find an option here called reset
settings to default. If you have used
autocrat earlier, you might have
done any settings. This will reset all
the settings default. And while doing that, you should make sure the
AutoCad is closed. And then you can
select that option that without any backup. Once you have started
with AutoCad, the first command
we're going to run inside AutoCad is startup SDA ART UP started with the command
you're going to learn. This is not a command,
it's a system variable more about that
later in the video. So as of now, we are
going to draw around the startup command and
we are going to enter the new value for
startup has one. Now what this will allow
me to do is this will allow me to select whenever
I go for a new frame. It will give me this
create new drawing window. And from here without any
tablet I can start at, right. This is a benefit of having
the startup command. Now, I can change the color. I want my background
to be black, so I'm right-clicking
anywhere on the background
going for options, going for display colors. And here we can say
2D model space, uniform background, and I
want to call it to be black. Again, I'll repeat.
Right-clicking on the display blank area anyway. Options. Here I can go for colors
inside the Display tab. Then again choose
2D model space, uniform background black. Once that part is done, you can see the
background is now black. Now we need to do
few more settings, will go for drafting
settings known as ds Enter. We are going to press Enter. And here I want to
go to Object Snap. We're going to click
on select all. This is going to happen
if you are using or you have installed AutoCad
for the very first time, you have to make sure this
all the options are selected. We are going to discuss
about everything in the later part of the
video where we're going to look about various things
I heard in Dynamic Input. We are going to
deactivate the two. And also this to
all four options in Dynamic Input will
be deactivated for this set of tutorials. So I'll click okay. Now my general setup
of autocad is done. Now, along with general setup, I also wanted to
show you how you can use AutoCad for
general purposes. Like if you want to
zoom in and zoom out, how to do all those basic, how to interact with AutoCad. That is what you're
gonna do a tree next. To understand that
what we can do is we can click on this icon, the AutoCad icon itself, which is known as
application button. Then we can click on Open. Then we can go for sample files. Then we can go for
installed SS amplifiers. We don't have to
click on the button itself. You have to
click on the arrow. That is towards amplifiers
then installed simplifies. From this list. We are going to go for
Database Connectivity. Here we are going to select
the floor plans sample. And I'm going to click on Open. Give you a message that is read only file you can click on. Yes. We can see there is a floor plan
which is already created in AutoCad itself. Now, as I have told you
before, the software, the training which I'm
going to give you is not really specific to civil, are really specific
to mechanical stream. It is in general training in which you will be able
to learn AutoCAD. Now, if I take my most
anywhere and if I scroll, scroll means you can use
the middle button of the mouse to scroll the
scroll wheel of the most. If you scroll, scroll the wheel
forward, we will zoom in. If you scroll that wheel
backward, you will zoom out. Now depending upon
where your mouse is. For example, if I'm always in
this area and if I scroll, I presume to this area, If I zoom out again, I'm coming out of,
out from that area. If my mouse is in this area, I, if I scroll, scroll
into this area. So keeping in mind the location
of the mouse is also very important if you want to be good in navigating with AutoCad. Now once you have zoomed in, if you want to look certain
part outside the screen, you can press the middle
button and move them most. And by doing that,
that actually panning, emphasising the scroll
button and moving the most. And by doing that, I'm
actually planning. This is all for this
video in which we have generally understood how
to interact with AutoCad, how to start AutoCad, and how to do a basic
setup of AutoCad. Now from next video onwards, we will be learning how to use different set of
commands in AutoCad.
3. 2 LINE COMMAND ASSIGNMENT 1: Hello and welcome to
the second video of the video series in
which we are going to learn the basics about AutoCad. Now, in this particular video, we are going to understand the three different form
of input inside AutoCAD. This is a very first video in which we are going to actually
interact with AutoCad. Now, if you haven't seen
the previous video, I would recommend you to go back and see the
previous video. I link that video in the I button so that you
can actually go back our link that previous video in the
description below. So there has been good to the
previous video and you can do the basic setup
that for all of us, the entire video procedure
will remain the same. The first thing what
I'm going to do and you can also do if you want to
do this particular part. That is like I want to increase the size of the text which is written over here
like paperwork in mind whenever we use
command prompt window, I want to make it a
little larger so that all of you can see
it is more readable. For doing that. I
can right-click in the blanket off screen
and it is something which I'm doing personally for myself so that you
guys can see it. It is not really necessary
for you to do that. But if you want to
experience that, even you can try that,
try to do the same. Now here I'm going
to right-click on the blanket of the screen. I'm going to go for options in oxygen again in
the Display tab, I'm going to click on fonts. Again in Display tab, I'm
going to click on farms. And once I click on forums, I can choose different
fonts style. I'm not going to choose a
different font for now. I'm just going to choose, just want to make
it a little bolt. So I choose bold and
I want to give it a maximum height that
is 14 over here. Okay, so here I'm
choosing the font-style. You are interested in bold. Here I'm giving it a
maximum height possible. Now, this will affect the
command line window font. Here I'm clicking on a plague. Close here again, apply. Make sure you click on a
play and then click on Okay. Now the command prompt window, the text inside the command
prompt window is a little larger and can be
more easily readable. So that is the main reason behind setting up the side
body command prompt window. Now, in today's video, we are going to understand how to use different
form of inputs. In today's video, we
are going to understand different forms input like
relative rectangular input. Again, we are going
to use something like relative polar input. We are going to use
auditory input. This three types of input we are going to learn
in today's video. Now, for learning this type
of inputs we are going to use or we want to understand
line command as well. To understand line
command as well. Now let's start with
this type of input. Now, it might be possible that some of
you who are viewing this particular video
will already be experienced with AutoCad or will already have some
idea with AutoCad. I would request you
to follow along and don't skip apart because this, believe it or not, you
will learn something new inside this
particular video series. Every second is important, everything is very
important and I'm creating shorter
video as possible. I want you to have
proper attention and please follow
along so that you can properly understand
what I am trying to explain you inside this
particular set of commands. Now starting with the
first input that is known as relative input. Now before we started
any form of input, let us start with creating
a line inside AutoCad. Now, if you wanted
to create a line, first of all, we
need to understand what we're dealing with. Now this blacklist space
is my drawing area. Whenever I want to
draw something, it will be in this
particular space. And this mouse, what
we have here is known as crosshair just
won't do the most. And this mouse is
known as crosshair, not cross hair is
typically used for defining the abortion
on the screen, or basically the location of the mouse in this
particular area. Now, here on the left, what we have is something
called Les UCS, or User Coordinate System, which will not be very
useful for us as of now. Because I will video comprises
of basic usage of AutoCad. Now, what I'm gonna do is I'm going to
start creating length. Now for creating a line, the command is L, enter L, and then we have to
press Enter for line or you n-type LI and eat lane again for the
entire thing to work. Or as you can click on the
line command here as well. I would recommend you to go with a keyboard shortcut because this video series is made on
or target Monday 22 version, you might be either using a version which is lower
than our target 2022, or you might be using a version which is higher
than autocrat 2022. In that case, I would recommend you to go with keyboard
shortcuts because keyboard shortcut
is going to work right from 2007
version of autocad for the entire series to all the versions which
are going to come in come after 2022 as well. So please use keyboard shortcut
and that will help you to increase your skills and your productivity
while using AutoCad. To create a line. I'll press L and you can notice
I have not clicked here. Before pressing a nominee. People have a habit
of clicking in this area before
you start taping, so you don't really
need to do that. This is not case-sensitive. This is not case sensitive, so it is not like
you have to type LN door case or any uppercase, or for more basic or
more basic terms. You don't have to type in capital letters
and small letters. It is fine with
it. You can type l however you want to type L, and then press Enter. So it will start
line command for me, not anytime you want to start a command, you have
to press Enter. Now if this will start the respective commands
you have entered. And anytime we want
to cancel a command, you have to press Escape. Escape key on the keyboard
on the top-left corner. If you press Escape key on the keyboard that we
cancel the command. If you want to
start the command, you can press L, Enter again. Now, once I start
the line command, we can read the
statement carefully. Using AutoCad is more or
less like a cushion on. So again, if you can
understand the question given by prompted by
Autodesk AutoCAD itself. Like if you are able to
understand the question. If you're able to get
the correct answer, that means you are able to use the Auto CAD software properly. Now, like likewise when I
started the line command, the software is asking me that specify the first the window. So what I can do is I can specify the first
anywhere I wanted to. Let's say I want to
define the first here. Now you can see the definition of the first mode is completed. Now it is asking me
either I can specify the next point or if I had
many head make any mistake, I can go and choose undo for
defining the first again. But let's say I'm
happy with the first I wanted to go and
define the next point. I can just simply
click anywhere I want to do to find
the next point. Now this is what I'm
doing is with the clicks. Here again, it is asking me
to specify the next point. So again, I can go anywhere and click Go to find the next point. Now we can notice there is one more new option
which is introduced. Either I can specify
the next point or I can use close,
or I can use undo. Let's say I wanted to define
the next point again, I'll come to those
options as well. So here I'm defining
the next point somewhere here on the screen. Now I have defined four points. Now I have defined four
points on the screen. Again. Now this will continue
until unless either I should close or I should press Escape to cancel
the line command. Now let's say again,
the software is asking me to specify
the next point. Here. What I'm doing is
I'm clicking on this first again, form an exponent. Here you can see a box which
indicates the endpoint. And this endpoint is basically the location of the next point. Here I'm clicking on this box. You can see my next
point is defined. If I'm happy with my
construction so far, I can press escape, that will
take me out of the command. Now if I'm not happy
with the last point, okay, if I'm not happy
with the last point, I can choose to do undo. Now for doing undo,
either you can type here, undo un D or what, or you can also do
is you can type you and then you
can press enter. Is if you're using
a version which is higher than 2013 of AutoCad, you can also go
and click on Undo. Now why you can type only
U for undo, because here, US capital for undo, whatever it is capital
you can type here to execute that
particular option. So if I type u and
then press enter, it will undo the
last step for me. Now likewise, foreclose. Foreclose. I can type C Enter. That will give me the
respective title. Now, in this diagram, we have no measurements
given to the object. In this particular
diagram we have no measurements and
you went to the object because we were just simply
clicking out somewhere randomly on the screen to
create this particular diagram. Notice I want to
create a line with a proper measurement,
with the proper units. What I can do to create a line with problem
measurement and proper units, I can use one of
the first input, which is known as relative
rectangular input. Using relative
rectangular input, the input should be
the way of input, or you can say the syntax
should be at the rate, the distance in x, distance in x comma,
distance in y. This is how I can use the
relative rectangular input. It's very simple. It might look a little complicated,
but it's very simple. Example, I'll start with
line L into define. The first is
somewhere over here. Now what I want to do
is I want to create a horizontal line
of length a 100. I'm going on the right side. So what I'll do, I'll
type at the rate, at the rate here. Then I'll type
distance in x is 100. So that is my line length
should be a 100 in x-direction, comma, my line length
should be 0 in y direction. In x direction, the distance between the points will be 100, y direction the distance
between the points will be 0. If I press Enter, I can see a line of length
a 100 in x-direction. If I'm happy with the
line, I can press escape. This is how I can
create a single line, a single line in x direction
with a length of a 100. Let's try the same
thing in Y direction. I started line again. I'll start with
this point again. I'm typing at the rate
distance in X direction is 0. And distance is y
direction as a 100, distance in X direction is 0, and distance in y
direction as a 100. So if I type 0 comma a 100, I can create a line similarly in y direction of length a 100. Now what if I want a line in both the direction
of length a 100? So I'll go for line again later. I'll click here. And
this time I'm going to dive at the rate in x-direction, a 100 comma in y
direction, also a 100. If I do that, a 100100
in both the sides. So you can see I'm
getting a line which is a 100 in x and also a 101. Just to clear the picture, if I just put this
line over here. And how I'm doing this, we are going to understand in the later part of the video, this is herders, the
x-direction line of a 100, the y direction
of line of a 100. Let's say we'll try
to make a rectangle. Now. We are going to try
to make a rectangle. The rectangle size
will be 100 by 50. For example, I want to make a
rectangle which is of size, of length, a 100 of width. This is what I wanted to
do achieve like I want to create a rectangle
of size a 100 by 50. Let's try to do that inside AutoCad with relative
polar input. So I'll go for line. Now let's specify
the first here. First, then I'll put at the rate the length
of a 100 and x comma the length of 0 in via
got a line of length a 100. Then I can type again at
the rate the length of 0 index and the
length of 50 in why? Because the next
slide is of length 50 and that is in y-direction. So again, I'm getting a line
of length 50 in y direction. Now let's review the diagram
again down the list nine, what I have is of
length a 100 again, the next line is a 100 again, which is again in x direction. Let's start do that. Then
I'm going back to AutoCad, typing at the rate
100 in x-direction, comma 0 in y direction. Now you're going to
notice something that the line rather than
going to the left, it is going to the right. So I'll undo the last step. And for doing that,
I can now also press Control set for undo. Then again, I type,
at this time I'll type negative 100 comma 0. This way my line will go in
the negative x-direction. Then finally, to
complete the object, I can use clothes or C Enter to close this
particular objects. So here I have a rectangle
from a line command itself, which is of length a 100 by 50. I'll give you some
practice assignment. And if you're following
along this video, try to also use this practice example to make yourself better
with AutoCad. Now this was known as
relative rectangular input. The next form of input is
called relative polar input. Now in relative polar input, we can give angles. In relative polar input,
we can give angles. So it will be like at the rate, then you have to
write their distance. It doesn't matter,
it is an X or Y. We have to write
the distance and then we have to give
the angle same. Now the angles sine instead
AutoCad is about the coma. Have to press Shift and then press the button
for the angle side. And then you have
to type the angle. Now let's try making
the same object again. Let's try making the
same object again. But now with a different
style of inputs, the command will
remain the same. The command is line l Enter. Now after pressing Enter, it is asking me to specify the first I'm clicking and
specific the first here. The first has been
specified here. Then I will type at the rate. Then I'll type add three. Now the length of the line
is going to be a 100. Then the angle symbol and the angle of the line
is going to be 0. At the rate 100 angle of 0. Then either press Enter. Now I can see there is a line of length a 100
with an angle of 0. Again, any type. And the rate, the length of
the line is 50, angle of 90. So here I'm defining the line of length 50 and the angle of 90. Again, I'll take a 100, but this time the angle of 180. This time the angle of 180. You can review this
video if you want to. Wait again, angle of 180, and then I can close it. Now, the basic
fundamental vertcat might be a little boring, or you can say might
be not very exciting. But this is very important to understand the
different form of input so that we can be
very productive while we create any
drawing. Instead, AutoCad. This was the second
form of input which was known as the
relative polar input. Don't worry about if
you are not getting the idea of an input because I'm going to give you
some practice drawing. And in the next
session of autocad, I'll be solving those
practice rooms for you so that you can all understand how we can apply this particular set of
commands in real drawings. Okay, so that is
all will be given. No, Not as we move towards the last form of input that
is known as ortho input. This is something
which we need to turn on by using the key F8. This is function key eight. So we have F series
button next to escape. We have F1, F2, F3, F4, F5, F6, and so on. So we have to press F8 to
turn the auto mode on. Now this can be turned on
before or while in the command. For example, I'll go for line. Let's start with the first here. Now you can see the line is floating freely in
the environment. So if I press F8
button on my keyboard, now if you're using a laptop, you are F8 will be assigned
with multiple functions. You can also use this button, this option here to
turn on the auto mode. I'm pressing F8 and you can see her there is a prompt
that is auto mode is on. Now we can see the line
is going only straight. Now what I can technically do
is with the help of mouse, I can show the direction in which I want to
create the line. And then I can press a value. For example, I want a line of length a 100 in this direction, so I'll just type 100
and I'll press Enter. So I don't need to type
address written on how creating straight lines
ortho is the best mode. Now let's, I want to go over, I want to create
a line of length 50 in the vertical direction. So here I'll type 50 and make
sure the most is showing, showing the vertical direction. And I'll press Enter again. I want to create a
line then this time of 50 again, Fahrenheit, 50 here, and 25-year, then 50
here. And then close. We can create different
form of diagrams, different types of diagrams
by using this option itself, that is Ortho mode itself. This were three
different input modes. What we have learned,
insert autocad, Desert, pretty
important input modes. I would recommend
you to go along and follow along with
this input mode. And I was just showing
you the practice drawing. Now, for this three modes, you have to create this
three diagrams one by one. I'll show you the diagrams. And what you can
do is you can take a screenshot or you can look at this diagram
from the screen and then tried to
create this rectangle is very similar to what
we have done before. And you have to use relative rectangular input
for this diagram. You have to use relative rectangular input
for this diagram. Similarly for this diagram. Okay? You can use rectangular
mode plus Ortho Mode. I don't want you to use auto
mode for the first one. But for this you can use
relative rectangular plus ortho. Don't be worried and
don't get confused. This is not something
which is related to mechanical drawings or civil drawings or
anything like that. This is just for
understanding AutoCad, just current starting what
you can do with AutoCad. Then during the last diagram, you can again use Ortho mode as well as polar mode to
get this diagram ready. I want you to use
ortho as well as polar mode to get
this diagram ready. I hope all of you
have got my points. Clearly. If you have any doubts
or any solutions, you can type in the
comment section below. In this video description, I'll be looking link to the first video and
I'll be segregating all the videos in a
series that it will be easier for you or
basically in a playlist. So that it will be
easier for you to go to my channel and see all the videos in
that same playlist. So thank you everyone. And I hope you have bought a brief idea about how to
use AutoCad in this session. Thank you once again.
4. 3 SOLUTION TO ASSIGNMENT 1: Hello and welcome back. In this video, this is the third video of
the video series in which we are learning how to use the Auto CAD software
in the very basic way. Now in this video, I'll be completing
the assignments which are given in
the previous video. If you haven't seen
the previous video yet or if you haven't, like if it doesn't know how to make this kind of diagrams, you can simply go to the
previous video and understand those commands first and then come to this video
to see the solution. Now in this video I'm
going to explain you how to make all the three
assignments one by one. That is the first one known as relative rectangular assignment made with relative rectangular. Second where I'm aligned relative rectangular
along with auto. The third one where I'm
allowing polar with ortho. So all the three assignments
need to be done. Now, I'll explain you all
the assignments one-by-one. So first of all, I'm doing some settings which you
might not have to do. You can start with a
basic screen up AutoCad, and you can even follow
along what I'm doing. You can even try to do
it alongside with me. Now for the solution of the first example,
I'll start with nine. Now as we have discussed
in the previous session, we can start with line whenever I want to or wherever I want to. I can click here to
start with line. And here I have told like, I don't want to use auto. Auto is on, I'm going
to deactivate ortho. The software is asking me
especially when x point, the next point will be
at the length of 75. As mentioned over here,
it is horizontal, that means it is in x direction. So what I'm gonna do is
I'm going to type at the rate 100 and x comma 0. That indicates I want
to create a line of length a 100 in x and 0. In fact, if I press Enter, I'll get a 900 and x and z. Similarly, now I want
to create a line of, let's say the length of
40 invite and 0 index. So what I can do is add
the rate always exposed. So I'm going to type 0 comma 40. This will indicate how to
create a vertical line of them, 40 in the y-direction. Now I'm going to type at the
rate minus a 100 comma 0, negative a 100 indicate that I want to create a
line in x direction, but it shouldn't be in
the negative x-direction, so it should not go
on the right side. It should technically go
on the left side with a value of a 100 and in Y direction it should
go with a value of 0. Finally, I can use
the close command. Either I can click
on it. I can type C Enter to close it. When
I'm in line command. This way I can complete
my first diagonal, which is related to this one. Now I have taken
the value of a 100. You can take the value of 75 in place of a 100 to
complete the diagram, which will match the same input. Not only thing is I have
to change my input. For example, I
started line again. Here I'm going to
specify the start point. Then I'm going to
type at the rate 75 English 100 comma 0. Then I'm going to type
at the rate 0 comma 40. So this is a quick revision. And then I'm going
to type at the rate, let's say minus 75
is ten comma 0. And then flows. This way. We can complete this diagram in no time using only relative
the tabular input. Now, I know most of you
will say that ortho is much easier for this kind of
diagrams. Totally agreed. This was just for the practice. Technically, whenever you face this kind of diagrams in future, you're going to use Ortho Mode to make this particular diagram. Now to delete any object, I get to simply selected, to select, I can just
click on the object. This way I can select
the object and I can press the Delete
button on the keyboard. Delete button you will
find on the keyboard so you can use the Delete
button on the keyboard. Now, coming to the next
one that is this diagram, I'm allowing you to use a rectangular mode
as well as auto mode. Now, I start with a basic thing. First, I started the line, now on the Create a
line of length 18, and that is a horizontal line. So I'll just start off with, I'll create a line of length. Now, I want to create
a line of length 20 vertically above
just type 20 here, giving the direction with the
most enticing to interior. Now the next slide, what
I wanted to create, we'll go 20 up at n on the left. You can see it's going 20
up and ten on the left. The first thing
we want to notice how much it is going on
the left or on the right. That is an x-direction. So it is going on
the left button, so x is minus ten and
it is going up by 20. So y is positive quantity. Here. I'm going to type at the
rate you can keep Ortho on. While doing this, I
am typing negative ten and x comma 20. I've got this line
perfectly created here. Now I want to create
an ion of 960, so I'll create a line of fin 60. Then I wanted to
create a line again of length minus ten and minus 20. Now, depending upon
the start point, if you're starting from here, if you are starting from here, it will be positive
ten and positive 20. We're, but because I'm
starting from here, it will be negative
ten and negative 20. So here I'm defining
at the rate of minus ten comma minus 20. If you make any mistake
by making a diagram, you can always go or under the previous steps and then
start with a new steps again. Meghan, start again. I can simply close it. I got to complete this
diagram or this way, I can complete my
entire diagram we just made from relative rectangular. And ultimately, now
many of you might have a cushion like if I want to see the measurements like the
way I have shown you here. So you don't really
need to worry about seeing the
measurements as of now. In future sessions, I'll be explaining you how to get
the measurements as well. Okay, but for now
you can just follow the measurements and create
a diagram by yourself. The next diagram sure. Will be created with
polar as well as auto. Again, it's a very
simple diagram. Again, we'll try to
create a line first of all, of length 40. So I'll start with a
line of length 40. Then create a line of men
40 at an angle of 45. So here I'll type and the rate, the line is of length
40 and the angle is 45. Symbol is that whatever
inputs I have, I'm just calling those inputs. Now I want to create
a line of length 40 again with the angle of 90. Or else I can simply
automotives one, I can just pick them
off in this direction. And type 40. I want to create a line
in this direction of 14. I can simply dichotomy here. Now for the next line, I want to create a line of
length 40 again, but this time the angle
will be minus 45. Now if I give minus 45, technically positive 45, I'll just turn off
auto for a moment. We'll go in this direction. The negative 45, we
go in this direction. So if I press Enter, this
is how I'm going to get the name after type
negative 45 plus 90. In order to get a line here, I'm going to type at the rate is the length angle minus 135. That is negative 45. That means here. Plus 19, that is here. That is negative 45
plus 90, that is 135. So that is what we're
going to type here. Once I do that, I
get a line here. And then finally I can use
close to close this off. This is how I can complete the diagrams which are given
in the first assignment. Now if you want, you can
practice this again. And if you are
having any problem, you can again to view
the video and try to follow along and try to complete the diagram and
try to understand the steps which are used
to complete the regular. Again, repeating. It is not very specific to civil or mechanical. It is something which
is very general in terms of other gods are not using an example which is related to civil and mechanical. I'm just using the
examples which are more or less very important for
understanding AutoCad. Thank you everyone. Hope you are doing
in a proper way. And we will meet
for the next video with a new command
called circuit.
5. 4 CIRCLE COMMAND ASSIGMENT 2: Hello everyone, and welcome to the fourth video
of autocad series, in which we are going to
understand how to use AutoCad in the most
basic of weight. Now, basically, I hope you
are not familiar with how AutoCad works or how exactly we need to create
joints in AutoCad. This is, I'm seeing on behalf of the first three videos,
which I've explained. In the first video, I have
explained you how to do some basic setups of autocad in case if you miss that video, I'll link it in the description
and in the end as well. In the second video, I have explained how to use line command and
different form of input, which are going to the
form of inputs are also going to use under
different commands. The command which
we're going to learn today in that command as well, we are going to use
different form of inputs. And in the third
video, I have done, I've given you some assignments
in the second video, which I have already completed the assignments
in the throat. Third video, in case
you missed any of that, please go back and watch those videos and then
come to the fourth one. Now, enough introduction
for the day today, we are going to start with the next command called circuit. Now so-called itself is a very important
command in AutoCad, and especially for
any type of designs, we cannot always rely on line for creating
all the designs. What do we need to circle? This circle is a
very important tool for us in case of creating
any form of design. So first let me explain you. What is circle? Because for line there is
no such explanation needed. Line is just objects
between two points. Similarly, we say it like that. But for circle we need
some explanation. We need to know certain
basic properties of circle. Now if I explain
your board circle a little bit, this is a circle. Now, we can assume that this is a center
point of my circle. I'm just roughly creating it somewhere here on the screen. We can clearly assume that this is a center
point of my circuit. I'll just delete this one and
we make it here somewhere. It will be easier. We're going to
assume that this is a center point of my circle. The distance from the center till the boundary of the circle. This is known as radius. Distance from the center
till the boundary of the circle is
known as the radius. Boundary of the circle is
also known as circumference. Boundary of the circle is
also known as circumference, distance between, distance
between any two points. Instead, a circle is known
as CT. Or we can say a line between any two points instead of circle
is known as core. Same line passing
from the center. This is known as diameter. If the same chord is
passing from the center, is known as diameter. Or we can say diameter is the biggest cord or the circuit. Any object touching a circle at a single point and passing
away, known as tangent. Any object touching a circle at a single point and passing
away is known as tangent. Same if I say any object, it can be literally any object. It can be a circle as well. This circle and this circle
is tangent to each other, this line and the circle
is tangent to each other. This was a basic introduction
about what is circuit. Now let's see in AutoCad
what we can do with circuit. First of all, for line
the command was L enter. You can take your
guess for circle, what will be the
command? You can type. You can pause the video here, and you can type your inputs in the comment section below. What will be the shortcut
key for circle command? If you have done typing,
I'll explain you now. The short key is
C Enter, like ln, the short key is L.
Enter for circle, the short key is C Enter. We can type C Enter to start with the circle
command itself. Now answered circle inline. We don't have really any methods or anything to deal with. But in circuit, we
have five methods. First method is known as
center radius method. First method is known as
center radius method. This is also known as
centered diameter method. This is also known as
center diameter methods like either I can
provide radius, I can provide diameter. Second method is called
as three points method. We are going to discuss in
brief about all the methods. Third method is known
as two points method. Fourth method is known
as Dan radius method, which is also known as tangent
tangent radius method. The fifth method
is known as span. Then method. That is tangent,
tangent, tangent method. We are going to discuss about, about all the five methods
of creating the circuit. After which I'll be giving you some assignments in which you will be actually using all the five methods
of the circuit. Let's start with that. First circle. The first command is centered radius method. The first method is known
as center radius method. Now, whenever I'm explaining
you anything inside AutoCad, always keep an eye on this
command prompt window. Even while practicing, I would, I would recommend
that always keep an eye on the command
prompt window. Because as I told you in
the first video itself, AutoCad is more
like a cushion on. So again, you will
enter a command, you will start
something in AutoCad. Autocad will ask you
certain set of questions. And if you're able to answer those questions properly
in form of inputs, then you will get the desired
object created wherever you want to and how big or
how small you want to, you can get that object
ready on your screen. So that is how AutoCad
is going to work. First circle, as
we can see here, the command is C enter. It just won't put that part. You can see what happens
after typing C Enter. Here. I'm typing C Enter. Now there is a statement
in command window. It is asking me that specify centre point of
circuit. Let us do that. I'm not going to read the
statement after all for now. It is asking me to
define the center point. I'm defining it
anywhere I want to, Let's say I wanted to
find the center point here. I'm defining it here. Now it is asking me to specify
the radius of the circle. Now it is asking me to specify
the radius of the circle. Now I'm going to
specify the radius. Let's say I want to create
a circle of radius 15. I'm simply going to type
50 here and press Enter. So now we can see there is
a circle which is created, which is having a radius of 50. If you're not able to follow
along gift Sometime do some extra practice and then
continue with the video. It will be easier for you
because you are totally, I'm assuming that
you are totally new with AutoCad or new with
any form of software. So it might take a while for you to understand,
but don't give up. Give a try. At least for
the initial basic part, you have to be very
focused, very attentive. And after the basic
part is completed, then for the advanced part, it will be very easy for you to follow along only if the basics, the fundamentals are great, then only you can continue our focus on the remaining part. Now let's try creating a
circle with a diameter input. Now, question for all of you, you can even answer yourself in the command
box and you can even see the answers which
are there already in the comment box. A
question for you. If a circle diameter, if a circle diameter is 112, then what will be the
radius of the circuit? Where it's a very
simple question, I believe for many of you. But I want to see some
answers in the comment box. If the circle diameter is 112, what will be the circle radius? Now, you just need to simply type the answer
in the comment box. So that will explain
me that you know, the difference between
the diameter and radius or diameter and
radius is formulated. Now let's, I want to create a circle of diameter of a 112. So what I'm gonna do is I'm not want to figure out
what is the radius. I'm going to type
C enter circle. As usual, it will ask me for specifying the center
point of the circle. So I'll specify
the center point. Now it is asking me to
specify the radius. But in this condition
of the diagram, I don't know the radius, I know the diameter. So what I'm gonna do
where the software is asking me to specify the
radius of the circle. And it is giving me an option
of specifying the diameter. For diameter, as usual, we are going to type d Enter. Now white DOE here. Because if you notice these
capital for diameter here, either you can write an
entire diameter over here, or you can simply type D, which will also work
in a very similar way. As I told you before. Uppercase, lowercase doesn't
really matter for us. When we are typing anything
in the command box. It doesn't matter, right? If I'm typing capital
L or capital D, or small d, uppercase
or lowercase. It doesn't really
matter. Here I'm typing D and then
pressing Enter. Now the statement is specifying
diameter of the circle. Specify diameter of the circle. Here I'm entering
the diameter is 112. I'm entering the diameter is
a 112 and I'll press Enter. Now I can see there is a circle,
we just slightly bigger. I know the reason why
it is slightly bigger, not very big, because here
the value is very big. You know, a 112 this and
explain you in the next video. If you're not able to get what
is the difference between diameter and radius for
the assignment videos, I'll explain you
that participant, this is how you can
create a circle with a radius or
with a diameter. Now, let's assume
another situation in which I have a triangle, it made with the help of lines. Now, this is very simple. I did. What I did
is very simple. Just initiated the line command, that is by pressing L enter. Now one very important tip here. Please note everyone that
whenever you start a line, whenever you want
to work in AutoCad, always keep one hand
on the Escape key. After every command. It is good if you press Escape, it is fine if you press
it multiple times. I'm totally okay with it. Okay, But it is
make sure you press the Escape in-between commands. Make sure you press
Escape because otherwise, the software will not
recognize that you have completed the command
in many cases. So keep a habit from now. Keep a habit from now so
that, that will eventually. Become your habit in the future. I started circle again, sorry, I'll press escape first and
then start with line again. I'll create a line like this. Here what I've done
is I've created a lane with help
of three points. Now for line, you can simply click anywhere on the screen. You have to start line command. And I hope that
you might have got it if you have done the
practice in the previous one. Now I'll type Circle C Enter. Now again, the software is
asking me for the center, but in this condition, I'm not sure where the
center is went to learn. Before I do this, I'll give you a special output like what
exactly we are looking at. So I want to create
a circle here, which is passing from the
three sides of the length. Let us say this is my triangle. Here. I want to create a circle passing from all
the three sides. Now in this case, we can figure out the
location of the center. There are formulas that
are conditions to figure out the location of the center based on these three points. But I don't want to go
into all those things. We are using AutoCad to
make our work easier, not to make it more difficult. The software is asking
me specify the center, but our condition says, I want to create a circle of which circumference passes
from all the three points. So for that, I'm going to activate this method known
as three-point method. To activate the
three-point method, I'm going to simply
click here and type G3P. You don't even need
to click there. I'm just saying like
that, but yeah, we can simply type three p here to activate
three points meter. Now the software is asking
me to specify the center, but in case you don't
know the center, you can read the statement
beyond the oral condition. If you don't know
the center point, you can specify either
of these three things. Either you can specify
three points or you can specify two points
or tangent radius. Here I'm specifying
three points. I'll press Enter. Now the software is
asking me specify first on the circle and it
can be randomly in any order. First, let's say it's
going to be here. Second, Let's say it's
going to be here. And I'm going to click, Okay, I'm not clicking and
dragging anytime in AutoCad, you don't have to
click and drag. Just need to click and click. You don't have to hold
the mouse button. Then here I'm clicking
for the third time. What I have done
here is I've created a circle passive from
all the three points. The software has asked
me 1.2nd.3 and I haven't defined those
1.2nd.31 randomly. Doesn't matter in whichever
order you will define, the circle is always
going to remain the same. So that is how you can create a circle passing
from three points. I hope you've got this
particular example. Let's try to create a circle
passing from two points. In this case, deleting the remaining object and keeping only two lines on the screen. I want to create a
circle which is passing from two points
or two endpoints. Obviously. In this case, I don't
really have the third. I'll go for C enter
circle by now. You might have
already understood which method we are
going to activate. Your again, the software is
asking me for the center, but I don't really want
to figure out the center. I don't really have
three points as well, so I'll go for the next
one that is two points. So I'll type to p. That
is what, two points? Then the circle will ask
me for the circle command will ask me for the first
and then for the second, I'm going to define the first, those two points over here. This is how I can create a circle passing
from the two points. I can create a circle passing
from these two points. I hope you got the
idea about how to create a circle from two points. Now, let us continue
with the next method, which is known as tangent,
tangent radius method. Let us continue with the
next method which is known as tangent tangent radius. We have already seen how to
use center radius method. In that case, we should
know the center or the radius or the diameter, either either the
radius or the diameter. Then we have already
seen how to use the method called
viewpoints in which we should know from which
three-point circle is passing and we don't need to know the center or the radius. Similarly goes two points. If you know the two points from where the
circle is passing, you don't need to really define the center and
the radius again. Now this time I want
to create circle, Let's say tangent equal
to two of these lengths. Let's say this lane,
as well as this name. I want to create a circle, tangent shear to, to lunch. So I will go for
circuit C Enter. I'll go for tangent radius, that is t. We can see over
here, specify centre point. I don't know that. I don't
even have two points, I don't even have three points. I want to go for tangent
radius, so I replace b. Then it is asking me specify
a point on an object for the first tangent so
we don't know where exactly the tangent
is going to lie. I'm simply clicking
anywhere on this object, specific point on an object
for the second tangent. So you're clicking anywhere
on the second object. Then it is asking
me for the radius. Let's assume the
radius to be 20, then the circle is
automatically created here. What if I define
a bigger radius? So let's say I'll
go for C, Enter again circle, tangent, radius. Clicking here for
the first time, clicking here for
the second tangent, it is not compulsory that you
click in a similar order. Non specific, the radius of 40. You can see the circle
is moving outside. The same thing is going
to happen with you all. I hope you are clear with how to use tangent radius method. The last one is if I wanted to circle tangent to all
the three points. If I wanted a circle tangent to all three sites, for that, we can use the last given method known as tan, tan radius method. Now the problem here
is if I go for circle, we know it is asking
for the center. We know it can ask
for three points, it can ask for two points or
it can ask for 1010 radius. But there is no
indication of tan, tan, tan or the last
method for that. What are you going to do is
rather than pressing Enter, rather than pressing the enter, what you can technically do is you can go to
the Home tab here, then go to the drug group. In the Home tab, go to
the drug group, journey. We have a circle command. We don't have to click
on circle command, we just need to click on the
arrow below circle command. If you highlight
each one of them, let us enter radius. It will give you some
basic information that you needed to find the
center and the radius. If you highlight
center diameter, it will give you some
information like you have to define Center
on the diameter. Again, if you
activate two points, it will give you some basic
information of two points, but some good diagrammatic
representations like how much can be used. Same goes with three points. Same goes with tangent radius. Now let us have to create
a circle which is tangent shear to three
different objects. Swing. That case, I
can use the method here called tan, tan, tan. If I click on 101010, I didn't click on this
as my first object. I can click on this
as my second object. I can click on this
as my third object. I can create a circle which
is tangent, show 23 objects. Again, I can activate
the same method. I can click on 123. So here again I
have an, a circle, tangent shoulder three
objects. So it's very simple. So as of now, I was just
explaining you how to use different commands or like how do you circle
command for that matter? And different methods
inside the circle command, not for your assignments. For your assignment,
I'm going to give you this assignment last time. I hope you have already
completed with this assignment. If you haven't, please
go back and complete this assignment because
this will be necessary. For the next assignment, you have to create this diagram. Your app written with which method you are
going to create it. So here you can see this
is a symbol for diameter. You have to create a circle,
which is our diameter 50 to a circle of radius 20, which is 7070 away
from center to center. I have to create this diagram. This will be the first diagram. This is the second diagram. This is by three points. Again, you can take a
screenshot or you can pause the video and take a screenshot for those two diagrams
if you want to. This is three points.
You can create a circle passing from
the three points. This is two points
you need to create. This is very similar to what
you have done over here. If you have created this. Okay, so the entire
construction is the same. Only thing is I have
added a circle here, which you can easily
create with two points. Similarly, here you have to
create a circle with radius. So here you can see there's a similar diagram to this one. Similar to eigenimages
of this one. What do you have to do is
you have to create a circle, tangent to do objects here of radius 20 And
here of radius ten. Then we are going to create
a circle which is tangent, show 23 geometries,
three lengths. And the condition
for this circle is going to be
similar like this. It is not really difficult
for you to meet. In the next video, I'm
going to explain you how to make all of
these one-by-one. So don't be worried about
it, but give you a try. Try your best in terms
of using AutoCad. And again guarantee you by
the end of the session, which is like 28 videos long. By the end of that session, you'll be able to do
almost everything. You can do it professionally
learning AutoCad. If you learn autocad
professionally from any institute, you can do the same
thing, like the swing. If you learn AutoCad from here, I can guarantee you that. Please give your feedback in the comment section
below if you have any. And we do in the next one. Thank you very much. Bye bye.
6. 5 SOLUTION TO ASSIGNEMT 2: Hello and welcome.
For the next video. In this video, we are
going to understand the practice diagram given
in the previous video, which I had given after
completing the circle, come on. As we have learned
inside circle command, we have learned five
methods of getting circle, center, radius and
diameter method. Three points method two points
method 1010 radius method and tangent tangent, tangent
method respectively. What we want to do
now is we're going to use all the methods one by one. What we have learned
in the previous video. Then we are going to
create all the diagrams which are given
as an assignment. We'll be starting with
the first one here. So in this case, I have
to create two circles, one of diameter 50
to one of radius 20. So it is very important to read the diagram
in a proper way. So here the symbol indicates
the diameter symbol. I just zoomed too
that this symbol indicates the diameter symbol. And this symbol indicates
the radius symbol. Whenever you see R,
that means the radius. And whenever see this
symbol by symbol, that means it's a diameter. Now basically diameter
is double of radius. So in this case, if the radius
is 20, the diameter is 40. In this case, if the diameter
is 52, the radius is 26. Now here the center to center distance between
the circles is 70. So what I wanted to
start with is a line. I'm going to create
a line L Enter. Now it will ask me to
specify the first. Let's say my first
of the line is here. I just do some basic settings. You don't have to do this. So here I'll create a line. I'll make sure my Ortho is on so that I'll get straight line. I'm creating a
line of length 70. You're a line of length 70s. Ready? If you have missed
the video in which we have learned how to create
lines with Ortho on and off. You can just go to the
part two of the series. And then you will understand
line command as well. Every video link will be
in the description below. You can go and
check any video you want to check from
the series so far. Now here, I'm going to create
a circle of diameter 52. So for creating a circle, let's say we'll start with
a circle of radius 21st. We started circle. For circle. The command is C
Enter, as we remember. And here it is. Asking me for the center point of the circle. I'm going to define
the center point of the circle here at the
end point of the line. Now you can see my circle
is getting created. Now it is asking me
for the radius of the circle and I'm going
to define 20 over here. Once they're defined 20, I
have a circle of radius 20. Now. Similarly, if I wanted to create a
circle of diameter 52, if I wanted to create a
circle of diameter 52, again, I'll do see enter circle. I'll click on this point, this corner point as a start point or the
center point of my circle. Then it is again asking me
for specify radius of circle. But I have also explained
you how to give diameter. One thing what you can do
is you can change or you can calculate the value
that is 52 is the diameter, then 26 will be the radius. Otherwise, you also have an
option of entering diameter. So either you can specify the
radius or you can press D. Because D is capital. Remember? Then we can specify the diameter of the circle that is 52. So this will remove any form of calculation from the
software itself. Now I'll delete
this line because the creation of
the line is done. Now this particular diagram is already only thing missing
here is I have not defined dimensions
and I have not explained you how to create
damage sense at all. But wait for the future videos. You will also understand how to create this kind of damage
and send everything. This first diagram is clear. Now let's move to the next one. In the next one,
I have to create a circle passing
from three points. So for that first I wanted
to create this trend. That is a triangle
with a length of 3030. And this will be
pretty easy to create. Start with line, create
a language Ortho is on. Here. I'm creating a line
vertical end of 1030 and then horizontal
line of length 30. Then I want to close it off. I can press C for close. Now you might say C is for circle as well as clothes.
How it can impossible. How C Enter is available
for both the Commands. C glows is only happening when I'm
using the line command. If an inside the line command, then C is for close. But if I'm not inside
the line command and C is for circuit,
as simple as that. So if I want to go for close, I can press C and press Enter. Here. Close is happening because
I was in the 19 command. Now if I press Enter, now it's a circle because I'm not inside the line
command right? Now here, I have to
specify the center point, but in this case,
we don't really know where the center
point is going to be. In this case, what we know is the circle is passing from
these three endpoints. For that I can activate
this method called G3P for activating that I
can type three P Enter. And now it is asking
me for the first. I'm defining the first here. Notice asking me for the
second, defending it here. And now it is asking for
the third defining it here. This way I can create a circle passing from the three
points and it is very easy. It's still, we don't
know the radius, still we don't know the center. If you don't know center,
radius or diameter, you can use this
option three points, but for that you should
know at least three points from other circle
is passing from. Now come into the
next 12 diagram. Now for this, you
have to remember the previous diagram which we have completed this diagram. So it is very
similar to this one. Only thing is the
line over here, it's a little shorter. What are we gonna do first is because circle is going to
be the secondary thing. We're going to first
create the lines. This will give you
a quick revision about line command as well. So let's start with line again. From here, I'm getting
a line of Linda AT. Then I'm creating a
vertical line of length 20. Then I want to go up by 20. On the left by ten. So
what I can also do is I can go up by 20 technically, and I can go left by ten. So I'm just giving
you a different approach of creating this nice. Once I've done with this, I can simply connect it
here to the endpoint. Then I can delete these two
nights. Given this way. This is a possibility
of creating this lane. Now again, I can go
for line L into here. I'm defining a length of rating. Now, I'm going to do a very
similar thing on this side. I'll go for nine. If you're an advanced
user, you already, if you already know mirror, you are free to use that. No problem in that
case, but if you are a basic user, try
to follow along. So here, the first will be here. The second will be
the height of 20. Again, this time I'll go with a different
approach slightly. I'm going on the right by ten, up by 20, then connecting this line here, then
deleting this region. So any which way you
want you can create. You can also use relative
rectangular input system, which we have learned
in the previous video. Or you can also do it this way. I've defined the length of 18, and now I'm going
to create a circle passing from this two points. In this case, again,
we don't know the center, we don't
know the radius. So again, I'll go
for C, and this time I don't even know three
points, I know two points. I'm going to type to be entered. Then I'm going to
define the 1.2nd. And as you can see
over here, myself, well is created passing
from two points. This is how we can create a circle passing
from two points. It is very simple to create a circle passing
from two points. Now in the next diagram, it is very similar
to the one which we have already completed here. You might already remember
how we have completed, but still I will go
over a quick revision on how to make this 1 first, then only we can create
a circle like this. First of all, I'm creating
a line of length 40. What you can also do is to
make it a little easier. I'm starting from
this vertical line. I'm creating a
line of length 40. Then I'm creating a line
of length 40 again. The next plane will be again
a 40, but an angle of 45. I'm typing adsorbate for
D at an angle of 45. Then again a line of length 40. Then again and I know plenty 14th last name you might have remember like we
have done lot of calculations to get this angle. Right now. We can
just simply close it because we have
started from the slang. It is not really
necessarily that always you should start from
the bottom left corner. You can start from the
relatively easier corner. And then you can
complete the diagram. You want to know once
this object is ready, I want to now create a
circle of radius 20, which is touching
both the objects, which is tangentially
touching with the object. But for that, we need to understand the
meaning of tangent. Meaning of tangent is touching a circle at a single
point in passing away. So I'll go, I'll go for the third method that is
tangent radius method. For that you don't have to
write the entire TTR line. You just simply do type D end up specific point on an object for the first
tangent will be here. Specific point on an object for the second tangent will be here. So I'm just randomly clicking
anywhere on the object. I'm not precisely
defining the location. And the radius of the
circle is going to be 20. The software is going
to do the rest for me. It is going to create
a circle of radius 20, properly touching
both the objects. Similarly here, I want to create the same
circle of radius ten. I can go for the
same command again, circle, radius, clicking somewhere here
and somewhere here. I'm not sure where exactly that. So please went to light
the radius of ten. Okay. So we have to read
the questions called AutoCad is questioning
us and accordingly, we have to click and
define the inputs. That way we can complete
the entire diagram. So this is the third one,
sorry, the fourth one. Now, the last one is
tan, tan, tan method. So you already know when
to use which method, not. The last method here is 101010. For that first, again, I'm grading the lines. Here. I'm creating a line
of length 301030, not in some, after some time, you will be actually, I'll be making you decide
which method to use. As of now, you are learning how different types of methods
we have for the circuit. As of now, I'm deciding
that you should create this circle for
ten with tangent radius. You should create this
circle with 101010. Later on, after some
time you will be deciding which method you want to use for
creating with circuit. For tan, tan tan. As we already know,
if I do see enter, there is no additional method. We have already
used center point, we have already
used three points, two points and TDL, there
is no additional methods. So what I can do is I can go to the drug group circuit and
here I can activate tan, tan, tan, tan, tan, tan
is not present here. So we need to click
here for tangent. Once I click there, I can
click on the first object, second object, third objects. As simple as that, the software
will automatically create a circle touching
the three tangents. I hope you got how to create or how to follow along for this
entire practice session. Hope you might have done most of the things
successfully by yourself. If you haven't, don't be
worried, don't be demotivated. You can simply follow
along with this video and you can complete that
item the way you want to. Again, if you are not completing
that item by yourself, I would recommend you
to practice this twice, because so that you
can pick the row with the set of commands
what we are learning. So thank you everyone. Have a good day.
7. 6 POLYGON AND RECTANGLE COMMAND ASSIGNMENT 3: Hello and welcome back. In this video, this is the sixth video of the video
series in which we are learning how to do the basics or how to use AutoCAD
the most basic way. But at least in a
way in which we can do some basic
walk AND industry. We can say up to
an extent where we can do complete work
in the industry. Now, in this session of autocad, it will be the last
fundamental decision of autocad in which we'll be learning the basic drawing tool. Now if you have to
remember, if you remember, we have already completed few drawing tools like
lying, circle, exedra. And now we have already
done enough practice. Also heard that like how to use line out to
your circuit extra. In today's session. In today's session, it will be learning two different commands. Will be learning two
different commands. One is polygon, second
one is rectangular. We only teaching the part of
the command which is very important or which
is very useful, or technically which
is practically used. Again, we're not going into
the part of the command which is not really very
useful in the industry. This is all based
on my experience. I have a lot of
projects in AutoCad using autograph from you can
start almost decade now. I'm using WaterGuard
for training for projects and for radius of the purposes and
mechanical civil excerpt in different streams. That is the reason
I'm defining you. I am grading this
particular service in a particular way in which you can do almost all the designs which is required in
the software itself. Now for polygon, the command
will be P0 and enter. For rectangular command
will be Odyssey. Enter. Both a fairly
simple command. That is a reason I'm taking two commands in a
single lecture. Up to now we have computed at Fiverr different video series in which the first video was really the basic setup of
AutoCad so that you can use autocatalytic the
way I'm using it. Second lecture was all
about creating lines. Third lecture was
all about there was some assignments given in the second lecture about
how to create lines, how to create some diagrams
with help of line. Third letter is
totally the clarity on the assignments like how exactly those things
would be completed, the solution of the assignment. Then fourth lecture
was of circle, like how to create
a circle and by different methods
of creating circle. And the fifth lecture, I have given some assignment
in the fourth lecture, fifth lecture was followed
of the fourth lecture in which I am completing all the assignments
of the circuit, which is already live now. Likewise, we are going to
click Create almost 28 videos. So if you have, if
you haven't seen, if you're landing on this video, if you haven't seen
previous videos, I would recommend you can go ahead and check those
videos as well. Again, it will not take much
of your time and you know, by gradually spending
some time in a day, we'll be able to
completely learn autocad in the
best way possible. So what we want to now start is with polygon command
and rectangle command. So first, let us start with the polygon command
that is pure enter. Now, in polygon command, we have three methods
to create a polygon. One is inscribed in a circle,
second is circumscribed. Next one is edge. Explaining you where exactly we can use all the
three methods. And polygon command
is fairly simple. Now for inscribed and
circumscribed method, it is good if we
create a circle first. If you are learning
polygons, one, technically, if your notes are paid on
Monday, it will be much easier for you to learn
polygon harmonic. You heard I'm creating
a circle for creating a circle and hope you remember
the command was the Enter. Again, I'm specifying
the center point of the circle anywhere
on the graphics area. Now it is asking
me for the radius I'm defining the radius is 25, and technically by one circle is ready, which is a radius. And define. Similarly, I'm creating one more circle here
on the right side, which is again of
reddish will define. You might have looked
what I did here. I'm going for circuit C Enter. I wanted to create a circle
in the same line here. What I can technically
do is I can go to the center point and
go towards the right. This nine is known
as tracking length. This will help me
to guide my center on this name somewhere on the
right side of the circuit. So here I'm creating
a circle now, again of radius 25. Now I'm entering the
command called polygon. Just zoom into the command
prompt area so that you can see what exactly is going
on with polygon command. Here I'm writing that is
falling on nine polygon. It is asking me to
enter number of states. It is asking me to
enter number of sides. Now, what I want you to do is in the comment section below, answer, what can be the minimum number of
sides a polygon can have? And what can be a maximum
number of sight polygon. Polygon can help, you know
the explanation for that, even that I would appreciate. And we will discuss about the same the next solution video in which I'll be
explaining you about more in detail about
polygon as well. It is asking me to
enter number of sides and simply entering file. That is the number of red I
want and I'm pressing Enter. Now it is asking me to specify where exactly the center of
the polygon is going to lead. Now, what I want in this case, my center of the polygon
should be inside. This should be on the
center of the circuit. It is asking me to specify
the center of the polygon and clicking job at the
centre of the surface. So technically the
center of the circle is the center of my polygon. The software is asking me or allowing me to choose
between two options. Enter an option. Do you want a polygon
inscribed in the circle? Or do you want to polygons sensor circumscribed
about the circle. If you want it and
scrape, you can type I. If you want to circle
circumscribed, you can type C for
inscribed am typing. I can see you. Again if you remember, it doesn't really matter if we type in uppercase or lowercase. Now after erasing I enter, then it will ask you what is
the radius of the circle? So the radius of
the circle is 25. Now you can see
there is a polygon created which is inside the
circle with a radius of 21st. So this is how you can create
a simple polygon like this. Let us try again to create a polygon with
circumscribed option. Or if you're confident enough,
you can also give a trend. You can pause this video
here and give it right. Otherwise you can
continue on the screen. So POL enter polygon. Again, it will ask me for
entering the number of sides. Let's choose a different
number now, let us say seven. Now specifying the
center of the polygon exactly in the same location where the center of the surplus. Now it is asking me
to choose between whether I want my polygon to
be in squared in the circle, circumscribed about the circle. Here, I'm just typing C Enter. That is for circumscribe, we are in the polygon
command that you entered is possible without any
command C for circle, NF EN is headline,
command C is foreclose. That totally depends upon
which command we run into. Again, that is not
very difficult to understand once you
start practicing, once you're started following, it will be very easy
for you to understand all the concepts and everything what is happening with AutoCad. Now again, it is asking
me for the radius. I'm defining the same
radius value of 25. And here again, I have a polygon with a radius value of 25. We can say circumscribed
about circle. But this time with
the seven sites. Though in both of these cases. In both of these cases, we cannot control the
length of each side. We cannot control how big the polygon sites would be or how small the polygon
size would be. If I wanted to create a
polygon with a length, a specific length for the side. Then I have to use
the third method, which is known as h method. If you remember, the third
method which is known as h method because that is
not dependent on a circle, technically a radius value. Now a polygon P0 will enter, let's say I wanted to create
a polygon with six sides. So here I'm interning
at the same site number of sides to be six. Enter. Now it is asking me either to specify the
center of the polygon, which I don't want
to do this time. I want to define the edge. I'll go for E for h. Notice asking me for the start point, so
I'm defining it here. Now. If my ortho is off, if my ortho is off, you have to date at
the rated value, whatever value you want to type, okay, this will be removed. This will be renamed
with value, added value, then angle of 0 or
whatever angle you want to know if your Ortho is on. Your Ortho is on
activity in water, you remember if it is a p 40. So I'm pressing F7.
Now if my auto is on Eigen type 25
directly and I will get a polygon with a size of 25, okay, with a side length of 25. What I'm getting is according on with the side
length of exactly 25. If you want to create a
polygon with a proper side, and then in that case
you can use vh method. This was all about
polygons for this video. Now the next command
which we are going to discuss is known as
rectangle command. The next command
which we are going to discuss is known as
rectangle command. There are multiple methods
of creating a rectangle. What I'm going to teach you, the one which are very important and which are
very useful to know. One is Corner Method
and second is damage in with these other two methods which are very important
for creating a rectangle, a polygon we have learned
technically the entire command, but for polygon, and these are the two very important
method which is very important for
creating a rectangle. For creating a rectangle, the command is RAC enter. For creating a rectangle, the command is RAC enter not SNPS artemisinin until it is asking me for the
first corner point. And I'm defining the
corresponding point, let's say randomly
somewhere over here. Now it is asking me for
the other corner points. I'm defining the other
counterpoint here now by doing this and
creating a polygon. But the only difference
here is I have not defined any length or any
width for the polygon. Now, please note one
very important thing in this particular
software in order to get length is along the x-axis. And with this along the y-axis, length is along the x-axis. And with this along the y-axis, many people think length
is the longer value, width is the shorter value,
that is not the case. Length is the horizontal value, and with this the
vertical value. So let's have a look. Create a rectangle of 50 by 30. What I can do is I
can type RAC Enter. Now this time, I want to create a rectangle without
the economy that any, which ways I have to specify from where the rectangle
is going to start. Again, I'm taking the help
of tracking and specifying. This is a point from where
my rectangle to start. Now it is asking me either to
specify other corner point, like the way I did in
the previous example, or else I can do any
of these three things. I can define the area
of the rectangle. I can defend the
damage of my rectangle or any rotation angle
comma rectangle. I want to define the damaging for my rectangles are defined D, production now whatever I have not explained will
come in future. So don't worry about it. So if I press D that
is for damaging Enter, it is asking me for the lens, and the lens will be
along the x-axis. So I'm here, I'm
typing 15 as Merlin. Nor it is asking
you forego at width and the width will
be along my y-axis. So your M typing 30 as my width. Now once I've defined
length and width, now our rectangle
is getting created. Now I have started rectangle
from this corner point. So rectangle can be placed here. If you're on here. Now after define where on the placement rectangle from the point where I've started. Because now my rectangle
is of size 50 by 30, but I need to place it
somewhere, replace it. You just simply need to click. Once you claim you are
entangled will be pleased. So these are the
two methods using which you can create rectangles. The first one was funded method, which was not technically defining proper size
of the rectangle. It was more about defining the corner points
of the rectangle. That is how it is normally used. The second method, which
is the most used one, that is the dimension
with a rectangle. So I hope you guys
understood how to use polygon command and
rectangle command perfectly. Now I'll give you some
assignment and this ten, this angle will be a little difficult than what
you have done so far. Now in today's assignment,
the first thing, what are you going to
do is you're going to create an object like this. The first one is this one. You can take a screenshot
of the diagram. Now. This is the one which
you are able to create. This is the first 1. Second you're going to create a rectangle with Connor
method or sorry, with tangent of 75 by 30, then you are going to try
creating a rectangle of 30 by 62 rectangles you have to create with a tabulation respectively of
75 or 3030 by 60. Then you also have to create a polygon which is inscribed
inside the circle. And the circle diameter is 15. And again, you have to
create a polygon which is circumscribed about
the, about the circle. Again with a circle
diameter of 50. And in both the cases you can
count the number of sides. Then I'm going to say
it is set to six. You might face a little
difficulty in creating, getting this exact similar
shape because as you can see, please take a screenshot
and make sure you compare your diagram with a one
what I'm showing you, because we disagree important. It is not going to be
the default output. What do you get? You might have to
tweak it a little bit, which I'll explain in the
solution video as well. Third thing, you have
to create a polygon with the side length of 25. You have to create a polygon
with a side length of 25. So for this you
can use h method. For this, you can use
for both of these, you can use inscribed in the circle circumscribed
about the circle options. For this you can use damaging weather,
does the rectangle, and for this diagram, you are free to choose
any method you want to. Free to choose any
method you want to. You can use Ortho, you can
use polar, anything you want. I just wanted this
diagram to be achieved. All the best. Wish you a very good luck, and try to complete both of these diagram as
and when possible, and then continue
with the next video. Thank you very much.
8. 7 SOLUTION TO ASSIGNEMT 3: Hello and welcome back for the seventh session
of the video series in which we are going to look over the assignments which are
given in the previous video. Now if you remember in
the previous session, we have learned how
to create a rectangle and how to create polygons. And along with that,
I have given you some practice assignments
and vectors diagram. In this video, I'll be
explaining you how to complete those practice
assignment or practice diagram, which I have given you
in the previous one. Now starting with this one, this was the biggest one
you can say technically, and this was a very
important one. Now in this case I have, I have told you you
can use any command, any method you want to. You can do however you want
it, you can create this. I mean, whichever way you
are comfortable with. Starting a diagram
is very important. Technically, if you wanted
to create any diagram, any publics diagrams from various starting is going
to be very important. And that will come
with a practice that is something which will
come with an experience. If your practice more
number of diagrams, it will be easier for you
to identify from where you want to start your diagram and also how you're
going to plan it, how you're going to finish
it, which command will be used technically to create
this kind of diagram. So whenever I look personally
on any diagram, I, in my mind, I automatically have a path like using
this set of commands. I'm going to complete
this diagram. That will start happening
once you start practicing. Now for this diagram, I would like to start
from this point, this point where the line
of length ten is sending. You will understand why I'm
starting it from here, okay, but I want to, I would like to start my diagonal
from this point. Now I'll do a length of a line. I will not place my point here because I know if this point, if I place you on my diagram
will overlap this area. Okay, because my diagram is
going to go over this later. I will rather start from here. Let us say I wanted to
start my point from here. I'll do some basic setting. You don't have to do
this. I'll go for line. I start from here,
my Ortho is on. Now I'm creating a
line of length 1010, then a line of length 20. Pretty simple so far. Then a line of length 90, then a line of length 37, then a line of length ten again, then a line of length. Okay? So for this line, the
length is not given. For this particular line,
the length is not given. So I cannot technically
create that line as of now. What I can do is you have
faced a similar difficulty. You can assume any
value as of now the line of the length
of this line is 24. I'm reading a line
with a length of 24, then this line with
a length of 30, then this line with
a length of 15. Then again this line
with a length of 23. So because of this damage
and if you haven't completed or diagram,
don't worry about it. You can still have a look here and you
can try after this. Then we'll create a
line of length eight. And now finally, what I can do rather than calculating
what will be the angle, what will be the relative with rectangular coordinates
and editing for this angular line, I'll simply choose to close. Not because I have restarted
my diagram from here, the line is automatically
loop closing to that point. What I'll do is I'll go for real enter line starts from this point and
finish over this point. So this will also, I can
create a closed object. These are different
problems you might face when you're
creating a diagram. This is kind of a solution
which you are looking at. That is the reason
this practice diagrams are quite important
so that you can understand what kinds
of problems you might have and how actually to solve
those kinds of problems. Now next thing, what
do we need to do is we need to create
this rectangle of 2121 is at the distance
of 20 from the same, and at a distance of 60
from the same distance, what I have given
is still the center of these two objects. So I don't really want
to identify the center. I want to identify the start
point or this corner point. Let's say this corner point, if I minus half of 21 from
16.5 of 21 is 11.5, okay, so if I subtract 11.5 from 16, then you will understand this will be the start point here. The value, the returning value will be the
start point here. And this value will be the
endpoint automate quantity. Now because I've already
explained you how to create polygon command or how
to use polygon command. So I'm not going to
create this with help of line or with help of rectangles. Rather, I would create
this with a polygon. Now first of all, what
I'm gonna do is I'm going to create a circle
of diameter 21. Exactly at this point. I'm going to create a circle of diameter 21 exactly
at this point. So how to get to that point? So I'll go for line L into
I started line from here. I wanted to go up by 60, or we can say I want
to go left by 20. So I'll type Adler a minus
24 going left by 20, comma, I want to go up by 60, so I'll type 60 here. Now, if I press Enter, you can see my line
is getting created. From this point. It is going to the left by minus 20 and it is going up by 60. This is technically the
location of the center of this particular object or this particular
square. You can see. Now what I can do
here is I can create a circle of diameter. So I'm activating the
diameter option 21. You already know how
to create a circuit. You have already practiced. If you haven't, you can
check the previous videos to understand how to create a
circle and respective tangent. Now delete the line because I don't really need the lender. So technically I
have a circuit in place of my rectangle
or my squared. Now what I can do now is I
can go to polygon POL Enter. Now I want to create a
polygon with four sides, so I'll go for four sides. Then the center of the
polygon will be here. My polygon will be circumscribed about the circle. Circumscribed. Here, I can press the
Enter for circumference. And then I'm going to create
a polygon, any one quadrant. Or you can say with a radius
of 11.5, that is half of 21. The circle diameter
is going to answer it 10.5, that is half of 21. So that was my mistake. So again, I'll go for polygon
with four number of sides. Since specifying this as the center circumscribed
about circle. And then this polygon
will be of 10.5. You can see I have successfully created this rectangle
or the square. This is how you can
complete this diagram. Now I'll come to this
topic again because we are yet to see this diagrams here. I have used polygon to
complete this diagram. You can also create lines. You can also create,
create rectangles, whichever commodity
are comfortable with, you can do it in that way. But I just made the
drawing a little easier by choosing polygon
or any other command. Now, let's start with
these two examples. I'm going to create a
rectangle of damage and 75 by 34 rectangle, if you remember the
command is RBC enter. The command is RAC Enter. When I press enter, it will ask me to specify the first corner point that is from where you want
to start your rectangle. So I'll specify first
somewhere over here. That is from this point I
want to start my rectangle. Now it is asking me to specify other corner point and
if I randomly do so, then my rectangle will
not have any Sykes. What I'll do RAC
and a rectangle. I specify the first
corner point here. And rather than specifying
the other corner point, I have an option of providing dimension for damage and you are angled press D damages or you can click over the
damage, an option as well. Then I'm going to
specify the length of my rectangle is 75, because here I have to create a rectangle
is the length of 75 and the width of
my rectangular 30, because I want to create a
rectangle with a width of 30. And if I press Enter, this is how the rectangle
is getting created. Now because we started
from this point, the rectangle is asking
for the placement. Whether I want to place it here, here, here, or here. I'll place it here.
By clicking over. Here, I created a
rectangle of 75 by 30. Okay? Always remember, length
is not a longer value. It is always a value along its, many people get confused
in this rectangle. Many people will
say the length is 16, but it's not like that. For AutoCad, the length is
30 and the width is 60. Because length is always
the horizontal value, which is always the
vertical value. Well again, go for rectangle
for the second diagonal. Specific first want to point
out specify here somewhere. Then I will go for
damage an option. Rather than specifying
the second corner point. Then I'll define the
dimension length is 30 because that is the horizontal
value that is building. And the way that's 60, that is the vertical value,
that is the width. This is how we can create
a rectangle of 30 by 60. I hope you got how we will
create these two diagrams or how you can use
rectangle command to create this two diagrams. Now in the next two diagrams, we have to create a
circle of diameter 50. So let's first
create a circle of damage 15. I'll create a circle. Either you can create a circle
with a radius value of 25, or you can create a circle
with a diameter value of 50, whichever you are feeling
comfortable with. Now I want to create a polygon
here, inside the circle. Here I want to create a
polygon outside the circle. If you remember, in
the previous video, I have asked you one question. The question was how many
sides a polygon can have? The quotient was how many sides, how many minimum
number of sites and maximum number of sites
or polygon can have. If you have identified or given the answer in the comment box,
I'll go through it. But for your information, the minimum number of sided
polygon can have is three. So that means our triangle. In order to create
a polygon with three sides, it's defined. Similarly, the maximum number
of sided polygon can have, if you can guess, it's 1024. Okay, I'll give you a proper explanation for that as well. Now, first I will
be explaining you that concept of how minimum
and maximum site works. And then we'll go towards
solving these two examples. So for polygon address BOL, minimum number of sides three. And here I'll specify the
center of the polygon. And I'll choose any of
the option is wherever sometimes I'll just create a random polygon
with three sides. Again, I'll go for polygon. This time we'll go
for four sites. Again, the center
here inscribed. Again, I'm grading a
polygon with both sides. Then again, I can go for
polygon this time five sides. Again, I'm specifying
the center here, inscribed symptoms
with any option. It doesn't really matter. I'm creating a polygon
with quite the same. I'm going for six sides now. Circulated few polygons with
different number of sites. As we know, as we have
three sides here, the angle between
the side is 60. As the number of setting
quizzes like to, for the angle increases to 90. Again, if then I'm going
to start increases to Phi, the angle changes to 108. Does again the number of changes
language in just to 120. Similarly, if there
is eight-sided recti, eight-sided polygon,
the angle will be 135. So as we know, as we go
with more number of sites, that the angle between the
side gradually increases. This angle and this angle
gradually increase it at, at 1, the angle
will be 179 degree. For example, if I
create a polygon, let's say with 1025 side, which is not the maximum number. So the software is
telling me requires an integer between 310 for you. I hope you all know
what is integer. If you don't please comment
in the section below, I'll explain you
what are integers. But here I'm going to
specify once you go to four as a maximum
number of value, I'll create a polygon from it. It looks like a circle because
there are too many sites. But if I click, you can see these are all individual sites. And the angle between these
two sides is 10179 degrees, because as soon as the polygon reaches the angle of 180 degree, it cannot be a polygon,
it cannot get closed. So that is the reason we
have the maximum limit of 10 do for the volume. So this was the understanding
for this question. Basically that we have minimum and maximum number
of sides to 310 to four. Now, coming to the
example again, coming to the solution to this, I'll go for polygon first. I want to create a
polygon with six sides. So it is asking me, we will enter, enter
number of sites. You are, I'm going
to specify how to create a polygon with six sides. Now it is asking me for
the center of the polygon. I'm going to define
this as the center. Now, it is asking me to choose
whether I want to create a polygon inscribed
in the circle are circumscribed
about the surface. I will choose inscribed
by pressing Enter. Now it is asking me for
the radius of the circle. The diameter of
the circle is 15, so the radius is going to be 25. If I press Enter, I can see a polygon is created
inside the circuit. There is one visually
differentiate. You see the one which
I have asked you, and the one which is getting, you're getting done
by the software is visually different. Why it is different? Because
your oldest slightly rotated or the corner
is on the top. How we can achieve that. I'll explain you that. I'll delete the polygon. Again, go for
polygon, enter URL, then number of sides
is set to six. Again. Center will be placed here. Again, I'm going
for inscribed value this time rather than
providing the radius 25. So if I provide the read is 25, it will create a
polygon like this. What I can actually do is I
can technically click here. This will again
ensure the radius is 25 because I'm clicking
on the circuit. But it will also
help me to control the orientation of my polygon. Cml do with the next one, CPU
will enter number of 366, and then I'll click
this as a center. Then circumscribe. This time I'm going
to click here so that I can get the
respective output. So sometimes it is efficient for you to click to get
the respective outputs. That is the reason I've
given you This example. Coming to the last one,
view and enter polygon. Again, I said the
number of sites to six. This time I'm going to use the
h method because I haven't to create a polygon
with a length of 25. I guess I'm going to
use the edge mentor. And here I'm going to
specify the first. I'll activate auto and
specify the next point. We will end of 25
and it is done. This is how you can create all these examples which
have given to you. These examples are clear and how to practice this
assignment is clear. This is what a quick
revision of polygon command. In the next video onwards, we are going to go away
from this basic tools and we are going to go towards more advanced
modification tools, which we are going to see from
the next lecture onwards. So from next lecture onwards,
the practice diagram, you can say difficulties
going to increase, as well as the knowledge
is going to increase. But hope you guys will be
able to continue with this. So thank you very much
and have a great day.
9. 8 FUNCTION KEYS AND DRAFTING SETTINGS: Hello and welcome back. In this video, we will
be learning how to use the function keys.
Instead AutoCad. Now what our function keys. Now, if I tell you about one
of the key which is rigid, something which you are
already using in the software that is to create or that
is to activate ortho, to create straight lines. That is one of the
function Keys. Likewise, we have total 12
function keys from F1 to F2. And every function has
a different behavior. We can say, or different
inputs we can say, we are not going
to go into detail of using each and
every function key, but I'm going to
teach you the most, the one which are very
important for us to understand. Now we'll be starting with
the first one that is F1. Now if I press F1, so that is like any
other software, it is for the help file. So if I press F and it will go or take me to the help file where I can learn
different part of AutoCad. If I have some doubts,
I can get it clear. If I wanted to get some help related to certain
topics from Autodesk, I can go and press F1 and
I can go to those areas. Now the problem here
is this will only work if you are using a license
version of AutoCad. We were using unlicensed
operation of AutoCad. Pressing F1 will ask you
to connect to the internet and that will inform or to test that you're using an
unlicensed version, which might create some
problems. At the end. It's recommended if you're using a license version of
autocad, press F1. Otherwise don't press F1 if you are connected
to Internet. Second thing, second key is F2. If I press F2, you can see something is
happening on the screen. Technically, what is
happening here is I am getting this
command prompt window, or we can say that extra
window expanded and I can see all the history which has
been performed at the very, right from the very
beginning of AutoCAD. For example, if I press
lender line and if I create some lines
with any given inputs, and if I press F2, I can see those part as well. Line command. And what exactly happened with those
Line command? So this is something
like a history, but it is temporary. It will automatically
get removed once you close the file and
regular butter you open, close this file, even after
saving, it will get removed. It is just a temporary history. By pressing F2, you are able
to expand the text window. It will help you to have a
look at any previous value which you are not remembering
or you want to check. In those cases, F2
will be helpful. Now coming to the very
important one, that is f3. F3 is for, oh, snap. I just write it down. Snap. Snap means object. Snap. Okay, So this is
a very important thing. F3 will help you to turn
it on and turn it off. For example, I have a line here. Now, we know that
line has a midpoint, line has two endpoints. If I press the Enter circle, I can see that your
software is highlighting, highlighting me the endpoints. I'll just make it a
little bigger so that you can understand this
part in a better way. For crosshair, size is fine. Okay, I'll just
zoom to the screen. That will be much
better because you're otherwise it will take most of my display space because the size is already appropriate. So what I'll do,
I'll press Enter. I'll zoom in. Now you can see it is showing
me the endpoint, the midpoint. The endpoint. If you remember the
first basic setup video, we went to dropping setting DSN. And in that we went
to Object Snap and selected all know
why we did that? Because we wanted
to see endpoint, midpoint center point geometry,
center nodes quadrant. So these are different symbols using which software in farmers. What is that particular
point is, for example, if I turn off objects, nap means if I press F3. So now you can see objects snaps off means by default it was on. Now if I press Circle, I cannot see the endpoint, the midpoint, center point, etc. So it is something which is
very good or very useful. It should be always active. The reason why I'm
explaining us, because it should
be always active. Now for example, let's
say I'll give you one condition which will
be very helpful in future. Let's say I have a circle
here and I have circled here. What I'm going to do
is I want to create a line tangential
to both the circus. I wanted to create a line tangent shoulder
go the segments. In this case, I should know exactly from where
the language start. I should know exactly where
the line will finish, that it will be tangent
to both the circles. Again, that is
something which is impossible to guess on
a geometry like this. What I'll do, I'll go to dropping settings,
drafting settings. The command is BS and BR. They'll go to drafting settings. Journal, go to Object, Snap. I will deactivate all. Or I'd say I clear all and only activate the one
which I'm looking for. You can even filter out if you don't want to say midpoint, you can be activated with point. If you don't want
to see endpoint, you can deactivate
endpoint as of now. I don't want to see anything
other than tangent. I have the activated
everything other than tangent. If I click Okay. Now if I start the line command
by pressing Enter. Now if I hover the
mouse over my circle, you can see the
tangent simple symbol is the only symbol
which is showing up. There is no other symbol which
is showing on the screen. That means if I tried
to create a line, you can see the line is
becoming tangent shear to the circuit automatically, not by doing anything. Because similarly, if I go
over to the other circle, I can click and my line is properly connected tangentially from one
circle to another. Again, I'll activate line. Okay, This is why I
can achieve that. So this is a very good option. This is very
important. And again, after completing
this, make sure you go back to drafting, setting
and select everything. Otherwise you will still miss
endpoint, midpoint, etc. Don't have to worry about
missing those points. If you need this points, then only activate or
deactivate any of these points. For advanced showing creation, we are going to face
some advanced showings. In that case, this
will be very helpful. This is known as objects snap. There are a few more things
since about objects net, which I'll share with you
with tips and tricks video. Not, not as now. Next thing is F4. We are not going to see F4, F5, F6 for now. We'll keep this for the
later part of the video. F4, f pi, and F6 will keep
it for later. Next is F7. F7, which show you grids. F7, which show you grids. Grids greater than like
a graph paper which you used to have in your
school, in your colleges. It is something like that. It's like a graph
paper kind of thing. But it is not really useful because if I start
to create a line, if I wanted to actually click on the area where the
grids are meeting, I cannot actually do that. There is nothing I can do
to make my mouse stop, justify displaying the grid. This is just for display. This is just for
display purpose. The very important thing here. Let's see what
we already know. F it ortho. I'll keep the grid on
and I'll press F9, F9, return on the snap. F9, we'll turn on the snap. Snap is on as well
as grid is on. You can notice these
two symbols are active. This two symbols or
you're active and they are both in the same group. You can see they are
both next to each other. It is recommended that
wherever you are using grid, you should use snap
or whenever you are using snap, you
should use grid. Otherwise there is no use of individually
each one of them. Now if I press line L Enter, now you can see my mouse is
moving onto the grid points. And if I want to create
some diagram like this, for example, I'm
creating a line. So without measurements, I can create some
lines like this. I can start a line from here. This is all happening because
I'm working with grids. This is all happening because
I'm working with grids. So it is making my process of creating a drawing
a lot easier. You can notice for
creating some designs. Grid will be really helpful. Now similarly, we try to make the same design by yourself, by giving angles,
by giving lens, it would be little difficult. Grid are good, Poisson use-case, some basic types of designs. I would say if you are into grilled isn't
particularly greatest, something which you
can go ahead with? No. I also have settings where I can control the distance
of the grid. For example, right
now it is ten by ten. If I go to trapping
setting the same command, I can go to Snap and grid, and I can change the spacing. For example, this is a spacing at which the mouse is stopping. Second, change your
spacing to 20 by 20. Know what will happen. The
greedy showing at ten by ten. But my mouse will
stop at 20 by 20. Mostly stopping at
every 20 minutes. Okay, so again, I'll
go for drafting setting and make it ten by ten. Again. This is my grid. If I want to make
everything phi, I can just simply make this way. All the values five now migrates or smaller and even must snapping
distance is smaller. You can alter or you can change the grid size as and
when you want to. This will help you to make your diagram isn't much faster, much easier way to
turn it off again, we can press F7 to turn off the grid and at nine
to turn off the snap. Now if you don't
remember the shortcuts, you can go to dropping setting. You can also see over here, snap is for F9, greatest for F7, and you can turn it on and off
from here as well. Now, the next thing we are not going to look
over at ten for now, because I have some
better things to show was Fn is a
very older input. We aren't going to
view that we're not. We will directly jump to
the next one that is F11. Again, that is very,
very important. Let's say I have a circle here
and I have a circle here. Now, what I want to do is
I want to create a circle exactly where these two circles center points are going to meet. One option is I can make a line keeping
auto on like this. Then I'll press
Escape. Then again, I can make a line by
keeping Ortho on this. Wherever these two lines are intersecting Almeida
circle, there. But this is a
time-consuming process. So what I'll do, I'll go
directly into circle. I'll highlight the
first center point and move my mouse down. You can see I'm getting a
temporary tracking link. I'll do the same thing to the other center point
and the most left. So I have not clicked
on the center point. I've just highlighted them. When I need the center points. You can see it is giving
me a proper highlighting where these two center
points are going to meet. And then I can make
a circle there. So I can do the same thing just by using the
tracking function. That tracking function can be activated or deactivated
by pressing F11. Now my tracking is off. If they're tracking is off, I can no longer see
the tracking lines. If my tracking is on. Again, I can see the
wrapping lines just by simply hovering the
most over the points. I want to see the
tagging minus four. Now, there's one very important thing about
tracking lines, which I want to share right now. This is something which
is quite advanced. Normally I don't share
with the basic video, but this is very important. So let's say I have
a circle here. If you remember the
practice diagrams which we have done in the
previous videos. There was one diagram here in which you have to
create two circles with a distance of 70. And if you remember,
we created a line over here at a distance of 17. So what I'll do Omega circle first of all, of diameter 52. So this is a very basic part. The first step is very basic. Now I want to create a
second circle of radius 20, but the distance between
the first circle and the second circle is 70.
I'll go over circle. Technically, I don't
know the distance. So what I can do, I can
highlight my point, hover, the mouse and I can see, you can see the values there.
Next to the center point. We can see sixty
six, seventy seven, seventy eight, seventy six, etc. Now it will be
difficult for us to go exactly over 70. How to do that? How to get this distance
to go exactly over 71st thing I'm in
circle command. Second thing, it is asking me to specify
the center point, which I know that the center point is from this
0.70 MM on the right side. Here I'm going to type 7070
and I'm not pressing Enter. I'm not pressing Enter,
I'm just adding 70. Now what I'll do, I'll press Enter after I get
this highlighting. Now I am getting
this highlighting. Now. We'd need to make
sure about two things. It is asking for
the center point. I have the value written there, 70 and I'm getting the
highlighting as well. Now if I press Enter, you can see now the circle is distance from the
first circle at 70. Now I can make my object, for example, this
circle of radius 20. Let's say we'll try
this once again. I'll go for circle's
center point. I want this time the center point that the distance
of one hundred twenty, one-twenty, but I'll
not press Enter. Then I'll highlight this goal, it's on this side or by 120. So I'll just highlight
and keep my mouse over the tracking line in the bottom side and
I'll press enter. Now my circle is at 120. And then you will have to make various diagrams where
you need to make the object a little
away from one another, a little towards one another. In those cases, this tracking
will be really helpful. This is F11 and the
final one is F2. Press F2 L. Then what is going to happen
if I press L enter line? You can see the inputs have
the mean next to the mouse. It is giving me everything
next to the most. So this is called f limit or F2. This is what Dynamic Input. Dynamic Input. I'll just
activate all the options. Then show you that
particular option C. It is good for new user, but because you are learning
autocad in a proper way, I don't recommend you using F12 because that
will not help you. That will actually
start distracting you as in when you create
more important by demand. Fl is for the inputs
next to mouse, that is called Dynamic Input. So everything what is happening
in the command window, same thing it is going
to ask. That is F2. I hope you got above proper
clear idea about how the function keys are going
to work and what function is will help you for doing
which type of guy drops. Now, I'm not going to give you any additional practice diagram. If you want to create
some drawings, then what you can do
is you can go over the first previous
practice diagrams which you have completed and try to use function keys to
get this diagram right. Try to use the function
keys like for example, ortho we are already using. We can try using tracking,
for example, over here. Other options.
Likewise, you can, you can use your brain to
apply certain options. And then you decide how exactly
tracking is going to be. Usually. Do a very general
practice of tracking. Do a very general practice of tracking and meet you
soon in the next video.
10. 9 MOVE COPY ROTATE SCALE MIRROR ASSIGNMENT 4: Hello and welcome back
and hope you have covered all the fundamentals
or the previous sessions, what we have completed
for AutoCad. In the previous
session of AutoCad, we have completed drafting settings or we can
say function keys. Now, those that particular
session is particularly useful for creating or being
more productive in AutoCad. Before that, we were covering the fundamentals of autocad, like how to create basic shapes. Now, from today onwards
we will be focusing more towards the very antibiotics
part of AutoCad. We cannot say it is like
more of an advanced, but it is kind of a
modification tools. So as of now, what we were covering was basically the drawing tools from today we are going to
cover modification tools. Modification tools
will help you to create a drawing is in
a much faster rate. Now for this, for today's video, we'll be covering five
meter modification tools in this video. So those tools are moved, copy, rotate, scale, and mirror. This tools will help you to create a drawing
in a much faster way. Move four move the command is m. Enter For a copy will not be the command
for copy because C is already full circuit,
so-called copy. The command is you
enter for rotate. The command is R0
into full-scale, the command is SC enter formula, the command is MIN TO. These are the commands which
we are going to learn today. We are going to start with. Then we want to learn
how to create copy. Then we're going to
learn how to rotate, then how to scale, and then outer mirror in a very basic way,
in a proper way. Now, starting with the first
hormone that is moved. Now let us assume a situation where I have created
a circle here. I have created a line here. Now while creating a line, I'm activating ortho
My Lai industry. Now what I want to
do is I want to keep this circle on
top of this line. I wanted to keep my
circle on the top of the line or how
to keep the line below the server any which
condition is necessary. So I want to create
or I want to move my line to the circle or
circle to the length. Whatever I want to
do. In those cases, I can start with Move
command, that is m Enter. Now, in any modification tools, the software will
ask you to select the object to which this
tool is going to be applied. When you press Enter,
it is the software is asking you to
select an object. You're always asking me
to select an object. So I selected my circle,
okay, As object. Then I press Enter. If you want to select any more
objects, you can do that. If you have completed
your selection, you can press enter. Then it is asking you to
specify the base point. So I'm specifying the base point exactly in the center
of the circle. Now you can see my circle is
moving from that location. Now, there's one small problem. My circle is only
moving horizontally or vertically
because Ortho is on. If I deactivate ortho, my circle is free to
move anywhere and I can place my circle
anywhere I wanted to. But as I told you, the
condition was to placing the circle on top of this line. But the problem is this will be an approximate location
or approximate version. This will not be the proper
positioning of the circuit. Why? Because I cannot actually click over here
where we've got the, I want to keep the bottom of the circle on top of the length. So in that case,
what I can do when I use Move command, mentor, when I select the object that will be done in a
very similar way, Enter when a specific
the base point, that time I can click on
this point as my base point. I'm also be attached to that
point and then I can keep my circle over the
length very easily. And this will be the
proper positioning. This is how you can
move the oxygen. Now let's say I want to move my circle ten MM or 20
MM above the length. I don't want to give my circle. Yeah, I just want to
move it up by ten. In that case, what I can do,
I can go to Move command M and I can select
the object again. I select the object,
press Enter, then I want to
specify the best one. Now in this case,
because I'm going to move the object with
a distance of ten. It does not really
necessarily you specifically the basement
in the correct location. I can specify anywhere
I want to base point, but I will start ortho and I
want to move it up by ten. So whenever you are
moving with the distance, it is not necessary to
specify the correct baseline. But if you're moving
from point to point, it is very important that you specify the
correct base point. Now, let's say I want to
create a copy of this line, and I want to create a copy
of this line over here. But let's say a copy of both on both of this
object over here. In that case, I can go
for copy. See you enter. Now copy is very similar
to move it move. What happens is like
when I moved there. So for example, if I'm
moving these two objects from this point to this point, you can see the
original object is going away, that is moved. But in copy, what's
going to happen? If I press Copy? Same thing, select the object, enter,
then the base point. Then again turn off ortho
for free form copy, and then I can place the
copies wherever I want. I can create the puppy. How many number of
puppies I wanted. I didn't create that many
number of puppies and it will be pretty simple
for us to create a copy. Now let's say I want to create a copy in a particular distance. For example, from
here at the distance of a 100, what I can do, I can activate auto and I can
type the value one hundred, five hundred, same like move. It is going to create
a copy or a 100. Similarly, if I have 200, a copy or two hundred, three hundred, three hundred. This is how you
can create copies. I hope you got this point. So how to create
movement copies? Clear. Move is a
very important tool, and coffee is again
equally important tool. Both will help you to
increase productivity in AutoCad by knowing move
or by knowing copy. You don't have to
create a diagram in a correct location
or correct equation. You can create it somewhere else and then move
it to that location. Now, next option, what we're going to learn
is called as rotate. In the assignment. When I'll be giving
you, I'll be giving you some assignment for move, copy, rotate, scale, and middle. In that assignment I'll
be again explaining you most of all the roots, okay, so don't worry about it. As of now, we were just learning the learning the use
case of the tomb, like how to use the tool. We are not learning
the application. As of now. The next tool we're going to
learn is called Rotate. Now I'll give you one
example for a date. For example, I have created
so many objects here. What do I do? I will create a plus sign. For creating a plus
sign, I'll use line. Then I'll give it a
line of length a 100. Then again a length of 100, then a length of 30. Suppose then again a
100100, then again 3000. So I'm just defining
the value of one hundred thirty one hundred
one hundred and loose. Let's say I created
this plus sign. I'll create a copy
of this plus sign 0. Enter coffee because you already know I'll select
the entire object. Now to select the entire object, you can click anywhere and then create a window
like this and click, you don't have to click
and drag the module. If you click and drag,
this is going to happen. So don't click and drag,
just click and click. Enter base point. Then I'm creating 123. Let's say total of four puppies. I'll create one more puppies. See vendor, I'll select
all of these and create, define a base point here and create a copy
somewhere over here. I have like many plus
signs over here. What I'm gonna do is I want to apply rotation to
this plus sign. For example, I want to
rotate this plus sign for 45 degrees so I can
go to rotate RON DOM. Now it's your, it will ask
me to select the objects. I'll select this object, Enter. Now it is asking me
for the base point. Now let's say I specify this bottom middle
point as my base point, and I'll deactivate also. So now you can see
that's rotating. And if you notice the bottom middle point
is a fixed point. In this case, the base point is generally a fixed
point in move and copy. The base point is
a moving point. And here in rotate and scale, the basement is going
to be the fixed point. Let's say I want to rotate it by 45 degree and specifically
45 and press Enter. Don't have to do any
calculations for doing this. Let's say I told you to
create this kind of diagram. What you can do
is you can create a straight version
and then rotate it. That will be easier.
Again. Again, rotate. This time, I want to
rotate it from the center. Let's select the object. Enter base point, I'll
give with the help of tracking lines exactly
in the center. This is the tracking lines. And if you're not
getting packing land, remember the short keys FLM and last time we have discussed
in the previous lecture. Now here I want to rotate it by now it is rotating
from the center. Now under rotate
it again, but 45. So now the rotation is done. Now after rotation, Let's say I also want to keep
the original one. I want to have this as
well as the new one. I want to have both. So I'll go for rotate again. I select the entire
thing, Enter. I'll give the basement here. Then rotate it. Now, while specifying
the rotation angle, I also have an option of copy. So if I press Copy that
is C For this example, then you can see the
original is also remaining plus the new
one is also coming. So I can now give
the angle of 45. So now we have both the things, those neurons as well
as the numerator. So this is our rotate command
is going to function. Next command, what we are going to learn is far less gain. Now, scaling is something very important and very
easy to use command. Now for example, here we have a length of 100 for
almost all the objects. How I'm defining the damage and we want to understand
after something. For now, we are not focusing over how I'm getting
this damage. But for now, the
main goal here is to understand what exactly
the size of the object is. Now, I want to make the
object so small than the length of a 100
should reduce to length of 50 minutes. I wanted to technically make the object half of
the original size. Half means one by two, or 0.5. There is something
called Ask scale factor, which we need to calculate
for scale command, which is a very
simple calculation. There is something
called a scale factor, which we need to calculate
for scale command. And scale factor is
basically the new value, the value we want, divided
by the current value. Divided by the current value, the new value divided
by the current value. Now, let's say I
want the size of 50. So if I divide the new value
with the current value, that is 50 divided by 100. This factor with risk 0.5 scale SC enter selecting
the entire object. And the base point again, I'll give it in the center because I want to
give this interface. Now you can see the
object is either getting bigger or smaller. In scale factor
I'm defining 0.5. Now my object is exactly how. Okay, so how to get the
factor? I hope it is clear. Let's say for example, I
want to make the size 80. You can take a moment, you can write in the
comment section below what will be the scale factor
if the size is 80? The scale factor calculation
is 80 divided by 100, basically the new
size divided by the current size and the scale
factor, what I am getting, 0.8 now because
the value is 100, it is very simple to calculate
your scale factor. Scale. I'll select the
entire object, enter, give the base point somewhere, and then I'll give 0.8. Now the size should be similarly if you want to
make the size bigger, for example, in place of a 100, I want to make it
less than a 115. Again, the formula
will remain the same. New size divided
by original size. This time I'm getting 1.15. So again, I'll go for scale. Selecting the object,
giving a base 0.1.15. By doing that, I'm
getting the size of a 115 scale factor will always change based on the current size of the object. So it is very important
to understand that. Again, while scaling, if you
want to keep both of these, I want to give the original
one as well as the new one. I can go to scale. I can select this. And then I can specify the base
point somewhere over here. Then I can also use copy
option, says cubed. So if I say 0.5, so one is also there percent
new one is also there, where the sizes are set to half. This is known as scale. Now, moving to the last command which we all learned for which we are going to
learn for the day. That is middle. That is going to make
your life a lot easier. For example, you have just recently seen me like
creating this plus sign. What will happen if
a new mirror and if I can use mirror to
create the plus sign. But before that, let me explain
you the mirror command. For example, I have
a rectangle here. I have a circle
inside my rectangle. Now I hope you already aware about the rectangle
and the circle command. Now middle, MIA, Enter. Now it is asking me to select the object which
I want to mirror. I can select this
circle in this case. Then press Enter. Now it is asking me for the
first of the middle line. So I want to mirror it
exactly on the other side. So I can specify this
point as the first one, the familial and basically
the midpoint of my rectangle. Now you can see the
middle is happening. Now, if my second is here, the middle will be perfect. I'll specify the second here. And the mirror is perfect. Now sometimes there can be a condition where you
don't have a second. For example, middle. I'll select this to surface, then specify the
base point here. Now in this case, I don't
really have the second. What I didn't do, I
can press ortho or I can activate auto
for straight lines. Now you can see where it is
also happening straight. Either eigenvector here or I can click anywhere,
given here. Do you want to erase
the source object? No. Clicking on notes, I don't
want to erase source objects. Now if I click on yes,
let us say for example, I want to mirror this entire
thing on the right side. Like this. Yes, the
original optimist. Now let's apply this
on this diagram. For example, I want
to create your lines, let's say a line of length
30 and the line of 1000, again, a line of length a
100, and a line of 1030. So I just created this
part of the diagram. Now I selected
middle, am I enter? I selected this line, this length because
I want to mirror these two lines
along with this one. This three enter. The first will be here. Mid 0.2 will be
horizontally like this. And I don't want to
erase the force object, no matter is done. In the next scenario, I will select all of these. I will not select
these two lines. Enter. The base
point will be here, and then the second
one will be here. And again, no, I know you can create this diagram
with language, but by using or knowing mirror, it becomes so easier. This is how you can use mirror
command if you wanted to. Now we are done with all five of the fire off the basic
modification tool. We are going to learn more in the next video and more
different modification tool. But for now, I want
to assign you with some practice diagram
because I haven't done any practice diagram
in the previous video. In practice, you are going to
create this two diagonals. You can take a screenshot
of this diagram. You can look at ambitions here. I will just verbally say that
I mention if you are not able to see it,
24121630181228, then 920. Similarly over here,
the other dimensions are quite readable
or quite a bit. You can also create this one. I'll just zoom in a little bit. You can see that
I mentioned small clearly in the bottom
here we have 3652. Then we have 31230731940203814. Seven, twenty eight, forty four. You can use all the tools
which you have learned so far. Now you can use the middle, you can use lines, relative polar and put whatever you want
to use you can use. The goal here is to achieve
these two diagrams. Try to achieve these two
diagrams as possible. Thank you everyone.
Have a great day ahead.
11. 10 SOLUTION TO ASSIGNEMT 4: Hello and welcome back. I hope you have a completed the session
from the previous video. The previous video was
a very important one in which we have
learned how to create, how to use Move, Copy, rotate, scale, and
mirror command. Based on the previous video, I've given you some
practice diagrams, which were these two diagrams. I've asked you to
create or use any set of options you want to use
for this set of diagrams. Now, first I'll try to
create this one and I'll be using the
modification tools which I have already explained. And then I'll be
trying to create this one and I'll explain
you what exactly you have to do while
reading a diagram if you're doing it for
the very first time, I hope you have already completed at least some
part of the diagram. So if you haven't, then you can look at this video and
then try once again. Now, coming to the first
item, this one over here, I started with a line for line, the command is ls into. Let's start with a line. My auto mode is on. If it is what I have
pressed earlier, my AutoZone shall
create a line of 24, then a line of length 12, then Elena plane 16, then a line of length 12, then a line of length 24, then a line of length 30, then 18, then 12, then eight, then 28, then 920. So this is what I have
completed so far. Now what I can do is after
completing this right side, I can mirror this one, the other same for mirror, I'll go for MI enter middle. It is asking me to
select the object. This is what you've learned
in the previous session. So selecting object
means I can just simply go and select
objects one-by-one. Or I can create a
window like this to select most of the object. I'm not selecting this line because it is already
present here. I'm only selecting the object
which I wanted to middle. After selecting the
object, I'll press Enter. As I have explained, the first of the mirror line will
be here in the center, and second can be anywhere. If Ortho is on, if audio is off, then you should have
some point to click. Okay, no Ortho is on and I'll
click somewhere over here. Now, do you want to
erase the source object? I'll say No, I don't want
to erase my social object. And this is our mirror is
going to work in this diagram. Finally, I can create a line
connecting this point and this point so that I have
the entire diagram ready. This is how you can make the
first diagram using mirror. It takes hardly half the time, which will spend by creating this diagram
totally with line. In this diagram, we are again going to create some lines and we want to
complete the diagonal. Now first, very
important things to notice while doing
this kind of diagram is you should know exactly how you're going to start
the diagram and exactly how you're
going to finish it. For example, here the
length of the line is 36. We can easily create this name. You are the length of
the line is three. We can also easily
create this night. But when it comes to this line, this particular line, this
line length is not given. Now particularly the length is, the overall length is given, but the length of this
individual line is not given. So how to get the length
of this individual lane? So it's very simple. I can start my calculator. I can see this value is 52. So I can say 52 minus
this value is 36. If I can say 36,
remaining value is 16, know what I can do is I can
divide this value by two. I'll get eight over here
and eight over here. This is how I need to figure
out the length of this line. So whatever dimensions I don't have, I need
to figure those out. For example, the length
of this line will be the length of
this line is 12, length of this line is 11. You can do the
calculation by yourself to understand why
11 will come here. The length of this line is 21. You can again do
the calculation by yourself and you will understand why exactly the length is 21. Similarly, this land and
this 21 and this line, horizontal distance is seven. I'll just show you that value. And even that can be calculated. This is the purpose of giving this diagonal
so that they can understand which are
damaged and we need to create the diagram
compared to what is given. Then again, this name value
is eight, this is seven. So now what I can do is I can
try creating this diagonal. First I started line.
Click somewhere here. I start with a line
of length eight, then a line of length three, then 363812, limit, then 21. Now I can say at the rate, I wanted to go on the
right by seven comma, I want to go up by 19. This diagram can be like
this particular line can be achieved by relative
rectangular inputs. Now here I can go again with 21. Then here on this edge by 87, then this one by 28. Once I complete this part, I can simply select
this portion. Okay? I'll select particularly
till here, this line. And I'll go from middle. I specify this as a first. This is the second
and the mirror is done creating this inner part. I can create it
somewhere over here. The overall length is 38 and
the overall width is 20. So what I can do is I
can create a line of 38. Hub is 19 by 20.5 is ten. And then I can close it so I can create a triangle like this. Then I can use mirror. Am I enter? I can select this line and wherever
it like this. Then I can select both the
lines and mirror it like this. Then I can delete
the center to lunch. Miller will help you a lot in terms of creating this
kind of diagrams. Now once this part is ready, then I can use Move
command to move this object from this
point to this point. This is not the final
position of the object. Now I can again
use Move command, and I can select the
entire object again, the stomach and move it
down by seven minutes. I'm moving this down by 70 mm
because the other distance is 14 and this is already seven. So I need to move
this down West M&M. Okay, So this is how I've
completed this diagram. Particularly, I hope you
got the idea about how these two diagrams
will be created using the set of commands
which we have learned earlier. So try doing this diagram again, if you haven't completed this and try to do it in
a best possible way. Practicing the command,
set of commands, which I explained you earlier. It'll be very important because those commands are
going to be very helpful in all your future
trainings. Thank you everyone. Have a great day.
12. 11 TRIM EXTEND FILLET CHAMFER ASSIGNMENT 5: Hello and welcome back. In the previous session, we have learned how to use
fire for modification tools, which are very important tools. That is move, copy, rotate, scale, and middle. Now in this video we'll
be learning again the next four very important
modification tool, which will help you to create your designs in a
much faster way. Now the tools which
we're going to learn today are named as trim, extend, fill it and chamfer. I'll just write down the
name of those tools. The first one is trim, is what you're going to learn. Then we're going
to learn extend. Then we're going
to learn bullet. Then we're going to
learn chamfer for trim. The command is TR. This time you don't have
to press a single entry, you have to press Enter. Okay, So normally what
we do for copies, CEO enter, upper line L, enter, but this tempered trim TR, we're going to press W
and Y we are going to do, we're pressing W into
that discussion. We are not going to do now
for this particular video, but as of now for
using Trim command, you have to press enter. Then similarly for extending, have to press EX,
double enter, enter. And for chamfer, it is CH enter, chamfer it is CHN. These are the four basic
tools which we are going to learn today in
this particular video. Starting with the first
one that is trim, that is TR WE DO
now trim command is very useful and
very easy to use. For example, I have
a circle here. Let's say I have one
more circle here. Both are circles, or let's
have one more circle here. So all the three circles are
intersecting each other. If you want. If I wanted
to get rid of this parts, I can simply use
print for trimming. The command is D are double
enter, as I told you, you have to press Enter
twice and then you can click on the portion
of the object which we want to get rid of. This way, you can simply trim
your objects you want to, if you don't want to
have on your screen. This is how I can
use Trim command. This can work between any set of objects which is
present inside AutoCad. For example, you have already
learned how to make lines. You already know how
to make rectangles. You already know how to make polygons and different
parts of the objects. Those objects are where
you can use Trim command. For example, here I can use
Trim command like this. You can also create
a line like this to trim multiple
geometries at once. Getting some complex shapes ready will be very
faster with trim. For example, if you remember
in the previous video, we have created one plus sign that is with
double-blind and middle. Now if I know trim,
what I can do is I can create a rectangle, similar dimension of
a 100 by 30, okay? Directly, then I can
rotate this rectangle, RON, to rotate if you remember. So kind of a revision
of the previous video. I can specify the
center of rotation here and rotate this rectangle, let's say with a
copy at 90 degree. And what I can technically
do is I can just get rid of the
center portion here. And the plus sign is already
various diagrams will be very easy for you to
create if you know how to use trim command, particularly in a proper way. Like Trim command, we also have one more command
called an extent. So let's say for example, you have created some geometry. Let's say here. And I just wanted to simply extend this line all
the way to the circle. What I can do EAX Devin
enter is for extent. Likewise, trim we have a global enterprise extend and then I can extend this object. However I wanted to
exchange to happen, we should have a
boundary then only extinct will happen otherwise extend is not going to work. This is how trim and extend
command is going to work. Very important commands
and very fast to use, particularly trim an extent. Next command, what we have
here is called Les fill it. For explaining your fill it, Let's say I have a circle
here or I have a rectangle here with a dimension
of a 100 by 50. Let's say I have a rectangle here with the damaging
of a 100 by 50. Now, I want to
create a fillet at this corner or affiliate at this corner of a
particular radius. So I'll go fulfill it. Offender. Now you're
in pilot command. We need to define the
radius affiliate first. Let's say in fill it offender am defining the radius by a
for defining the latest, I didn't go to the radius
command, that is our Enter. And let's say I'm defining
the radius of ten. Then I can select
the first object, then the second object, and you can see the full it
is ready, as simple as that. So again, I'll go fulfill it. Now here you can see the
radius is ten already defined, so you don't have to go and
define the radius of ten. You can simply create
affiliate here. Now let's say I
wanted to create, fill it for all four
corners one-by-one. So I want to create
multiple fillets. In that case, I
can go to fill it. First. I can set the radius, let's say a radius of ten. Then I can choose multiple. So I'll press M for multiple. And now what I can
technically do is I can create multiple fillets without getting out of the command. For example, here, I
created one pellet. I'm still in the command, so I don't have to
press Enter again. I can create one more minute, one more over here, and
one more over here. Now if we let can
be also created here between these
two geometries, you can create much complex
shapes using fillet. Now we're not going
into the detail of what it is and how
exactly it's working. But just we are
understanding what it is doing particularly. Well. It has two more. If I press F2 though,
it has two mode, trim mode, EndNote remote currently fill it is
inside the three modes. If I zoom to this area, there are any affiliate
is inside the trim mode. How to change the mode? That is something which
I'll explain you right now. Let's again, I'm
having a rectangle. I'm going for a fillet. Know if they're trim
mode is set to trim, then what is going to happen
after I create the fillet? I can see this portion
is getting trimmed. Now if I change the
trim mode inside, fill it to know trim. I changed the print
mode to know trim. Now you can see after reading the financial corner
is not getting trim. Now, where this particular
option can be important, for example, let's say I
have few lines like this. One line like this, HTP press F9, and
second line like this. Now what I need to do is I need to create a fillet here
and affiliate here. Now, if I go for fill
it with a trim mode on, then what will
happen after as soon as I create a fill it here,
this land will be gone. What I can do in those
conditions, I can go to fill it. I can set the radius. It's already saved. I can set the trim
mode to know trim. I can say I wanted to create multiple fillets and then I can try to create
affiliate here. Then I can use my trim
command TRW Enter to get rid of this extra portions if I don't want them to be. Like this way also, I
can create a fillet. Pellet is pretty simple. It adds the radius
to the contract, particularly for
now, we're going to understand it this way. Next option, what
we have is chamfer. Chamfer can have two
different things. It can have a
distance and angle, or a distance and a distance. I'll explain your chamfer
in a particular way. Now. I'll explain
let's say I have an, a tangle of damage and 50 by 15, so it's a squared, particularly. Now, I'll create a copy
of this rectangle. We already know how
to use copy command. Now, I'll go for chamfer CHA, and in chamfer I'll go
for distance option. Again, like we said, the radius here we said
either distance or the angle. Three mode is the same. Multiple options going to work in exactly the same manner. So here we are either
going to go into set distance mode or angle mode. First I'll explain
you distance mode. So let's say in distance I'm entering the first
Chamfer distance spin. And the second chamfer
distance is five. What is going to happen? Let's say this is my
first Chamfer line. This is my champ
second chamfer mill. So it is creating a
chamfer of ten by five. So if I measure it out this way, this length is of ten, and this length is of five. Now obviously we know it
has not trimmed here. What we can do, we can
again go to chamfer. We can set the
trim mode to trim. Then again, I can
go to distance. And let's say I want to create
a chamfer of 20 by five. This time, I can
again click here for my first length of
22nd, length of pi. So this is not 20
and this is five. Cutoff, 20 by five. Chamfer will again
help you to create many of your diagrams
later on in future. This is how Chamfer command
is going to work no, apart from two distance, we can also give an
angle, for example, CHN. I can go to angle, I can give the Chamfer
distance is 20, angle is 45. What is going to happen? You're, the length will come as 20 and the angle will come S 45. If I say the distance, if I check the distances 20, and if I check the angle between this line and this
line, like this, it's 45. Okay, So this is how Chamfer
command is going to work. So clear with this part, this is how temperature
is going to work. Now, after completing
the requirements, required set of practice
populate in chamfer, you're going to do
certain diagrams for me. Again. This time the diagonal is
what I'm going to give you will be a little different than what we have
done in the past. So for example, in
the previous video, we have already completed
this diagram. Now fulfill it. You are going to
create this diagram. You can see there is a fillet. Here. I'll give you the
radius of the fillet, which is not yet
given the radius of the fillet is 15. This
is what you're gonna do. Now, I'm not worried
about all this part, but also you can create
the remaining part. But here you can try to apply
affiliate command journey. You can try to apply chamfer
amount of ten by nine. Again, apply Chamfer
command of ten by nine. If you want to see the
dimensions or if you're not getting the dimensions,
I'll just read it out. 5050 to 141210101520. Against similar
values are there. You can create chamfer in this one and pull
it in this one, you are allowed to
use Move, Copy, rotate, whatever command
I have explained so far. After that, I want this one
is the most important one. I want you to create
this diagram. You can use trim, extend whatever command
which mean you so far in this diagram as
well, as well as mirror. This is the most complex one and I'm hoping that
most of you will be able to complete this.
So thank you everyone. Everyone for your time. Have a great day ahead.
13. 12 SOLUTION TO ASSIGNEMT 5: Hello and welcome back. In this video, we are
going to see how to complete the practice diagram assigned in the previous video. Now, in this video we are going to see the
practices diagram, which are, which are related to the commands which we have
learned in the previous video. That is split command, Chamfer command, Trim
command and extend command. I've given you some basic
practice diagram related to, related to that
particular video. Now, let's start with the
first diagonal without wasting any time
because this will take a while to complete the diagram. I hope most of you have
completed the diagram already. If not, then you can
have a look here. Now what I'm gonna do is
I'm going to just shift the diagrams that a little
bit nodes on the right, so that I have enough space
to do my diagram here itself. Now let's start with line. My ortho is already on, so I'll start with
a vertical line of nth AT then a horizontal
line of length 62, then again a vertical
line of length 75. Then I don't know the
length of this line, but can be easily calculate it. If you subtract
20101012 from 80 to 62, you will find this
length is of ten. Then after that, this
length is of 15. Dissonances of 12. This length is of 20. This horizontal length of ten, this vertical length of 20, this horizontal length of ten. And again a vertical
length of 20. I'll close it. This is all I'm going to complete the creation
of this part. Now after this, I need to create a fillet here of radius 15. Fulfill that the command is F. Enter. First thing I need
to check the current mode. The current mode is set to trim and the radius
is already set to 15. If not, then what
I can do is I can go to the radius option
by pressing R into. I can set the radius to 15. Then I can go to the Trim
option by pressing T enter. I'll set it to trim by
again pressing T enter. Because the stem, I wanted
to create a single fillet. I'm not going to activate
multiple option. And then I'll go
and I'm going to create affiliate
here, redistricting. Now, once this is done, now I have to create a
circle of diameter 20, which is 25 mm from here, and 20 MM from here. What I'll do, I'll
create a circle first pole over here
of diameter 20. So you might have noticed, I created a circle exactly on this corner
point from where I know 2520 on that
particular location. Now I'm going to
select the circle, move this circle to
the right by 25. Again, I'm going to move
this circle down by 20, so it will place the circle
in the correct location. Okay, So this is all this first diagram is going to get created. Now coming to the next one, next one is also pretty
simply moving this aside. Next one is also pretty simple. I'll start with a
line of length 80. Then I'll create a
line of length 152. If you calculate this length, this line length will
be 20 minus API. If I say 20 minus
80, that is 16. Miss half of this is
30.5 of this as 30. So I'll say 30 over here. Then here, I want to
create a line of five, then again, then again,
then again, ten. Now apart from this, I need to create a
circle exactly in the middle of
diameter. Diameter. As we can see, the diameter
of the circle is eight. Then I want to move this circle. I want to move this
circle slightly on the right with a
distance of ten. I need to move this circle
upward with a distance of 20. Then I want to create a chamfer of damage and ten by nine. Okay, so what I'll do, I'll
go for chamfer CHA enter. I'll go to the distance option, set the first sample and to ten, and the second chamfer
distance to nine. Then I'll select the
horizontal line, then the vertical length. So now my chamfer distance
is set to ten by nine. Now what I can do is
I can select all of these lines and
including this circle. I can use mirror from this
midpoint to this midpoint. And I don't want to erase the source objects,
so I'll click on No. And now my object is ready. I hope you got the second
diagram as well as first two diagrams were
relatively, comparatively simple. It is not that difficult. If you have already completed
these two diagrams, then it will be much simpler for you to complete
these two diagrams. I want you to practice properly
and if you're not clear, clear with the basics are
fundamental of AutoCad. I would really
appreciate if you go back and see the
previous videos. Even I would appreciate if you share these videos
with your friend. Whoever wanted to
see these videos and modulo and AutoCad, It will be really
helpful for them. Even if there is any
of a friend from engineering background
or pursuing engineering, any form of engineering, it can be mechanical,
civil, etc. If they want to learn
AutoCad, this is, this might be the way of like one of the ways in
which they can learn AutoCad. I want to create this diagram. This diagram is technically the easiest diagram if you
tried to read it properly. What I will do is here we can
see the differences of 60. I'm going to create two lines. A vertical line of length 30. Horizontal line of length 30, because in this diagram
I've already explained you how to use trim and extend. I'm going to take the
full benefit of that. I created a rectangle, you can see particularly
of 30 by 30. Now this, but I did
it with help of line. Now I create a circle
of radius five. You cannot create a fillet over here of radius five,
it will not work. So I'll create a circle here of radius pi and then
trim this portion out. I don't want this portion and
I don't want this portion. Now after that,
as we can notice, after the distance of ten, we have a vertical
length of five. What I'll do, I'll create
a line here of pi. Then I'll move this
line the right by ten. Sorry, I moved it
or moved it by one. Again, I'll move this
land to the right by ten. Once I move this line
to the right by ten, then I'll create
one more horizontal line from here to here. And then I'll use Trim command to get rid of this extra line. Even average delete this length. I select this entire
thing, choose middle. Non-motor can also happen
like this diagonally. If you select the two points perfectly middle can
also happen, Daniel? Yeah, Actually
mirror am I enter? I select this the
center point here. If I turn off auto, you can see how the
middle is happening. But I don't want to
mirror the circuit. This is one weird is happening. And if I click perfectly
on this point, you can see if I click perfect, you on this point,
mirror is perfect. Mirror is at proper 45
degree in this case. I can get rid of this
extra lines here. Now next thing what I can do, I can use mirror again, select the entire object
and we read it from the center by activating
ortho like this. Then again, I can use middle, middle of the entire object
from here to the bottom. Okay? This way you can complete the
outer part of this diagram. Now let's try to complete the
inner part of the diagram. The first thing
what I'm gonna do is I'm going to create a circle exactly in the middle
of diameter 14. I'm going to create a circle exactly in the middle
of diameter 14. Then I'm going to create
a circle somewhere here or outside of radius 159, creating a rectangle
of 40 by eight. You can see 4008 over here. So I'm creating a
rectangle commission for t length eight with. Then I'll select this move
from here to the center. Now it used to rotate. And I'll select this
point for rotation. Now I'll choose Copy option. Before rotating, I'll use trim. Then I'll choose to rotate these two objects from this
point with a copy option. Now object is rotated. Now use Trim. Enter. Now you can see my object
is also trimmed. Then I'll select all
the three and rotate the entire object by 45 degree. Then I choose move and place
this exactly in the center. This way, I can complete
the third diagram. I hope you got how to complete
all the three diagrams. I hope you are following along and properly doing the practice. If you're skipping any lecture or any fundamental tutorial, it will become a little
difficult for you to follow along the next videos. So make sure you have completed
all the basics first. Although you know AutoCad, although you are
professionals in AutoCad, but if you are following
with following with me on this videos, I would recommend
you should know the previous videos as well. Okay. At least have a look and then try to continue
with this videos. Thank you everyone. And please try to subscribe
subscribe to the channel. Because that will help me a lot. Thanks a lot.
14. 13 OFFSET JOIN EXPLODE ASSIGNMENT 6: Hello and welcome back. Let us start with
this new video. In the previous video,
we have already learned certain set of
more efficient tools. Just for a small reminder, we have already
completed Move command, copy command, rotate command, scale command as well
as mirror command. After which we also completed pilot command, Chamfer command. Along with that, we also completed trim and
extend the minus will. Now today we are going to learn a little bit interesting
modification to, you can say, to resize. This modification
tool will help you to create a design in
a much faster way. The tool which we are
going to learn today is offset, join and explore. The first tool is offset. For that the command is O. Enter. Next tool is joining, which is pretty simple.
That is J enter. The last one is explored,
which is x center. This three tools we are
going to learn today that is offset,
join an explorer. Now, let us start with the
first one that is offset. So let's say I have a line here of any value of any length. I wanted to create a copy in the same direction in
which the line is created. Or we can say a parallel copy. What we can do is we can
go to Offset, go enter. Yet it is asking me to define the distance by which I
wanted to create an offset. Lets say for this example, I'm going to keep the
offset distance of pen. It can be very less
or it can be more because we don't know the distance or the
length of the lane. You are providing ten
and pressing Enter. Now it is asking me to select an object which
you want to observe. So I'm selecting the object based on where am
keeping my most. You can see the oxygen is
coming in that direction. For example, if I keep my
most in this direction. So it's creating a copy at additions of ten
with a fixed site, either on this side
or on this edge. So if I click here, you can
see my opposite is ready. Now the problem with oxidized, you can only select
one object editing. You cannot offer
multiple objects. For example, here again, the
opposite is asking you to select the line I can select
and create an oxygen. Now if you want to
create multiple offset, I can select it. And I have an option here called multiple,
activate multiple. Then I just simply
need to go on and click Okay to create
multiple offsets. So it will be very easy for me to grade this many
number of lengths. Not only that, let's say I have a circle up
any defined radius value. I can go to offset, Let's
say the stimulus here, the offset value to 12. Enter. Then I'll select the circle and credit
the opposite like this. Again, if I wanted
multiple copy, I can select and
choose multiple. Then I can create multiple
copies like this. For oxygen. This is how simple object
Walmart is going to be. Now notice one thing,
if I have a rectangle. If I have a rectangle, a single geometry, because the triangle is generally created with one single command. So it is a different
form of geometry, okay, other than length, if I
offset this rectangle, it is not offsetting one
side of the rectangle. It is offsetting the entire
rectangle like a frame. So it is an offsetting the
entire rectangle Lego frame. Similarly, if I make a line
like this, for example, I'm using ortho to create
a rectangle out of lines. This time, my rectangle is
created with individual lines. If I offset, then this line
will be operated separately. This will be offset
it separately. This will be
officers separately, and also this will be
opposite it separately. How to offset all
of these together? This is where the second command comes in picture that is joined. For example, when a
halide this rectangle. And if I zoom in, we can see it is categorized
as polyline. The polyline means multiple lanes which
are joined together. Similarly here, if I
highlight this object, this is categorize it has
length because we have created this route individual
length to join all the things together and to convert the setup
lines to polyline. I can use this
command called joint. Once I press J enter join, it will ask me to
select the objects, select all the objects, and I'll press Enter. Now, this is also
converted to a polyline. Now if I offset with
a distance of 12, you can see the entire thing
is getting offered at once. Similarly, if I have
multiple lines like this, if I want to offset
all of them together, I can first join them. Then I can go for offset, and then I can
choose the distance. And then I can create an
offset, whichever I wanted. This is how I can create
an offset like this. I hope you understood how to
use offset and join command, The last command for the day. It is a very short
and simple lecture. The last 11 for the day is
known as explode command. Exploded exactly
reverse of joint. That means it will
separate the object or it will convert complex object
into a simpler object. For example, polyline
is a complex geometry. It will convert that polyline
to a simpler geometry like line for explored
will type extent. And it will ask me
to select an object. I can select all three of all
three polylines together, but if you want, I can
select only one by one. Once the selection is done, I can press Select the object,
then I can press Enter. Now something happened, but visually nothing
is visible. Why? Because these lines
are just separated. From their group. Explored is like converting complex object to a simpler
object. Join command. If I define joint command, this will convert set of lines and R which
are joined together, which are touching together
to a single polyline, technically lines
and both will work. So one example for that as well. For example, if I
have few lines like this and also fill it
here of radius 30, fill it here of radius 13, pilot radius 30, and
affiliate here of radius 30. In this case, this is
an arc, this is a line. If I join them together. Again, this will be a polyline. The polyline can also have our polyline can also have arcs. Now again, I can offset this whole thing with
a distance of 12. And this is how absurd
is going to walk. It can create some
complex shapes and complex things just
by using offset, just by using offset
joined and explode. Now for the next
practice diagram, this is going to
be very important, although the lecture is short, but the practice diagram
is going to be constraint. All the diagrams which we
have done in the past. This package diagram is
taking in consideration all these diagrams which you
have achieved in the past. In this diagram you have
to create this object. Okay, I know the value
is not very readable. So what I'll do is I'll increase the size
of those values. Let's say just change
the text size so it was much more readable as compared to what
it is right now. Now let us say this
is the diagram. I'll read out the values. I will even Zoom to
certain areas so that you can always come back to the
video and see the values. Starting with these two circles. Inner circle has a diameter
of 28, outer circle is 44. Then these two circles, 4018, this set of circles and
this set of circles are away from each other
with a distance of 4819. Then there is a geometry here. Generally it is known as slot. Again, this geometry is
normally identified as slot. This geometry, the radius
of the center is 16. The angle here of the start
and the end is 40 degree. The radius of the
inner one is 11, the radius of the
outer one is 12. And this will be more than
enough to create the geometry. Now, again, this part over here, that is 148, that is a distance to the another geometry
or another slot. Again here you can see
the distance of 2244, that is the inner
and outer distance. Here. The center to
center distance is 22. Then we have a tangent
arc here of radius 44. We have a tangent
arc here of 3D 16. Then again we have a tangent
arc here of radius 16. You already have a center point arc or center point
circle of radius 35. And we also have a
line starting from this circle going up to the surface,
tangentially connected. This is how this diagram
is going to get completed. This was a brief explanation
about the diagram. In the next session, I'll be creating this diagram
and showing it to you. By that time you can try
and you can practice. And the next video will be out
soon. Thank you very much.
15. 14 SOLUTION TO ASSIGNEMT 6: Hello everyone and welcome
back to today's video. In the previous session, we have learned how to use offset, join and explode command. And after which I have assigned you with this practice item. In this video, I'll be showing you how to complete
this diagram. I noticed a little
difficult for you to see the dimensions
and everything. After. That is the reason I, at
the end of the video, I've explained you each
dimension one by one. Now, we have two circles
of diameter 4428. Now, I first started
making two circles. Just say it's a color for now. I'll make two circles. One of diameter 28, second one of diameter 44. This is how I can complete the creation of
these two circles. Now these two circles are
the second easiest thing. Now here the circle
diameter is 4018. Your other circle diameter is 40 and the other
circle diameter is 18. What I can do is I
can create a circle here at the center
of diameter 18. Then I can move this
circle at the distance of 48 from the center and
19 from the same center. So I created my
circle exactly in the same center where the
first two circles were there. What I'll do, I'll select
the third circuit which I just created and
activate move command. Then I move it from the
center and activate ortho. I'll move it on the right
side of the value of 48. Then I'll move it again m enter. I select the object Enter. Then I'll move it upward
with a distance of 19. Move command is something
which we have already completed in the
previous set of videos. After this, I can
now create a circle, f or t. Now once
this is completed, then these two circles
are ready and completed. Now we need to concentrate on making this one
the lower part. Now here we can see
the radius is 16. We will see the
dimensions first. The radius here is
60 of the center of. Then we have an
angle of 40 degree. Along with that, we also
have a radius of 11. And along with that, we
also have a radius of 22. We have a radius of 60,
Angular for the degree, we have a radius of 11
and a radius of 22. Let's try to use those values to create this particular part. For that, first of all,
I'll make a circle from the same center
of radius 60. Then what I'll do is
I'll create a line from the center, the
bottom quadrant. Then I'll use Rotate
command, window rotate. Then I'll select the
line, I'll press Enter. Then I specify this
top width point as the end point of the line. Now I want to rotate
this by 40 degrees. Now I'll either type 40 Before typing 40
degree for rotation. We can see you Before typing
the angle, I'll choose Copy. That will also be
spotted degree. And now you can see the
rotated copies here. Now what will I do is I use Trim command to get rid
of this extra portion. We have to trim it slowly. We have to make sure we are
trimming every bit of it. Then I'll delete the two lines because the line work is done. Now we have successfully
created the app, which is there exactly
in the center. In what will I do is because
here the radius is 11. From the different here till the upper of
the distances 11. And from here to the lower arm distance again, it's limit. I'll do offset, offset, URL provided distance of 11. Then I'll select this arc. I'll offset it up by 11, select the same arc and
opposite it down by element. Created and on. And then opposite it up by 11, then created a same, I selected the same arc and
opposite it down by 11. Null create one circle. One circle here. Delete the arc. And the, from this geometry. This is how I can create
a smaller slot shape. Then what I can do is
to create a bigger one, I can simply join everything together by using J and I can join, okay,
so it's very simple. J Enter, then you have to select the entire object
and then presenter. Then the object will
be joined together. After joining, we can
see the radius of this one is 11 and the
radius of this one is 22. This is bigger than
the first one. What I'll do is I'll use offset. It is asking me for specifying the offset distance
and the type 11. Then it is asking me to select
the object for an offset. So let's select this object. Then. I want to specify whether, whether I want to offset
this outside or inside. So I want to offset
this outside. Then I can click on Exit
because it is done. This is how I can complete my lower portion of the diagram. Now let's concentrate
on making this one where we have
two slots of 44. And when you do,
which is at a desert, which is having a length of
25148 away from the center. What will I do is, first of all, I'll create a line
from the center, going upwards of 148. You can see I've
created a line from the center going upwards of 148. Then what will I do is
I'll create a circle here. At the very end point of
the line of diameter 22. The smaller one. I have created a
circle of diameter, went to and then
delete the length. Benign, delete the line nine, copy the circles you enter, copy from this center going downward with
a distance of 25. Copied the same circle at a distance of 25 just
below the previous one. Now I'll create a line from this quadrant to this quadrant. Then again, I'll grade a line from this quadrant
to this quarter. Now I'll use Trim
command TRW Enter to get rid of this
extra portion. Then press Escape. Then I'll press join J, Enter, select the entire thing, and then I'll press Enter. Now it is totally join. Normally, what will I do
is I'll use offset winter. Then a specific
absolute value is 11. Then create an officer again on the other side
with a value of 1111. Because here you can see this
is a 22 and this is a 44. So 22 minus 44 is
22.5 of 22 is 11. Okay, so that is the reason
this gap is off limits. Now, we need to create
this circle of radius 44. If you have tried creating
this and if you know how you can create the circle
as well as the circle, please comment in the section below which method of circle you're going to use to
create these two shapes. We have a radius of 44 and here we have a reduced with 16. You heard again, I'll create a circle with the help of
tangent radius command. Specify December 1st tangent, this has my second tangent
and pro at a radius of 44. Then similarly again,
I'll go for circle. Then Redis command specify
this as the first tangent. This is my second tangent
and radius of 16. Then I'll use trim
TR or double Enter. Then I'll trim this
extra portion out. Okay, So this is how we can achieve this two
part of the regular. Finally coming to the last part, urea, an arc of radius 35. Okay, We're just starting from the center as it is indicated. What I'll do is I'll first
create a circle of radius 35. Now after getting the circle, we have a line here tangentially connecting
this are to this arc. Now if you remember how to
create a line tangentially connected to both the arcs
comment in the section below, if you remember that method. That method is we have
to use drafting setting. You have to press Enter. Then we can go to Object Snap. Then we can clear everything
and only activate tangent. Once I activate tangent object, the software is only going
to snap to tangent points. Now if I click Okay, then if I go to login,
then if I click here, you can see I'm
getting a tangent shear length two that are, similarly, if I click here, I'm getting a tangent
line to the circuit. This is how I can
create my tangent line. Now once this tangent
line is created, then finally what
I need to do is I need to create an
arc of radius 16. Again, we can use
a similar method. I can go for circle, radius d Enter, then this
is the first tangent. This is my second tangent
and radius of 16. Then again, I'll start
trimming the excess part. For example here. This is our excess part. We can trim those areas out. And this is all we can
complete the entire diagram. This is how the diagram
is going to look. If you just remove damaged
and it's from here. I hope you got the point or
got an idea about how to create or how to use join an offset command with
this diagram as well. So thank you everyone. Meet
you in the next video.
16. 15 ARRAY ASSIGNMENT 7: Hello and welcome back. In this video, we'll
be learning how to use add a command
in order to cut. In the previous set of videos, we are going with the topic that is known
as modification tools, in which we have learned various
tools, you can say Move, Copy, rotate, middle
scale, etc, etc. I fill it chamfer as well. Also trim and extend.
So today we are gonna start with the next
one that is known as Eric. Okay, so first I'll give a little background
about this command, and then we start with
the command for an array. The command is here. And
you might notice that today I'm only teaching you
one command for this video, because this command is
quite extensive and it is, it requires a separate
index attention. So that is the
reason I'm showing you this command separately. Not ADA, is of two types. One is rectangular
array, one polar array. Now some of you might say
there is one more type of radical pottery
and totally agreed. But for this video, we are going to only understand
the basic two types of errors which were there before 2010 version of SolidWorks, sorry, before 2010,
version of autocad. For example. Let's
have a rectangle here. I want to create
a similar object. I want to create a similar
object multiple times. For example, one rectangle here. Rectangle here. I can simply use copy to get this
kind of arrangement ready. But there are some unique
arrangement which can be created very easily with
the help of Eric commodity. For example, let's say I have few set of rectangles
here as well. And after you've
set of rectangles. Now, in this kind
of arrangement, we can notice that the same
object has been copied multiple times in this
particular diagram. Now we can say that this
is our first object. This is our fourth object. This is our second object. This is the third one, and
this is the fourth one. And this all the four objects
are in one single row. They are in one single row. So this is known as rule. In this row, we
have four object. Similarly over here,
this is known as forums. We have rows and
we have columns. Now in the software, when we are defining an array, we have to define few things. For example, number one, what object we are
going to Arabic, this is the object or this is the primary object using which we are going to
create this arrangement. Number two, how many number of rows and how many number of
columns are going to come. For example, in this case, in this, in particular example, we have total rows three, we have total columns, five, we have five columns and three rows for this example. Now, the next very
important thing we need to define is what will be the gap or distance
between the first, second row and what
will the gaba distance between the first and
the second column? Now, distance
between the rows or distance between the volume
is very simple thing. For example here,
the distance between the column is a distance
from this corner. Hello, This one. This is the distance
between my phone. Distance between a column means the length of the object
plus the gap you want. If the length is 50 and
you want a gap of ten, then the distance between
the column will be 16. Same goes with roots. So for example here, the
distance between the rows will be the length of
the object again, and the gap that will be the
distance between the rows. So this is how we can understand
the rectangular area. This is how we can
understand rectangular. Ready, on the screen itself will learn
how to use polarity. Rectangular array,
something which is very simple to replicate
using copy command, but polar air is little
difficult to do. First, what I'll do is
to teach you array. I'll start with a rectangle
of damage and 50 bytes, 30. If you don't know how to create a rectangle with
appropriate dimension, then you should check
the previous videos in which I have already
explained how to create a rectangle command or
properly how to create a rectangle using damaging
method of rectangle command. Proper rectangle of length
15 with a height of 30. So if I wanted to show
them measurements, I can show it here. Don't worry if you cancel
them measurements as of now, it is not really required
for this example. This is just to show you
that the length is 50. Studies, you can have some more objects or
some more detail. For example, this is
a logo for a camera. Okay, Like kind of
thing you can create. Now, I'll go for array here, Enter, then I'll select
the entire object. Whatever objects you
want to multiply. First, select the object,
then I'll press Enter. Then it is asking me that I need to select
the type of array. As I told you, there are
two major types of edits. Third one we are not going into for this basic
part of the video. We have rectangular array
and we have polar array. These are the two main areas for performing
rectangular array. I'm going to press, are
performing polar area. I'm going to press P for now and pressing
R and then Enter. Here we can see rectangular
arrays getting performed. Now, this type of array
here we have columns. Rows and properties,
we aren't going to go into levels because this is a 3D property or the third
time shift property. We can control how many
number of columns do we have? We can control how many
number of rows we do we have. And basic properties
of my array. For example, the study, the first one that is columns. Now in this example we have
total of four columns. If I want to increase
the number of columns, so let say six, I can change it. It is not directly reflected in the graphic area until you
don't put your mouse there. Once you put the mouse there, you can see now it is updated. It takes a while to update. Okay, so don't worry about it. So here I have entered six
now I have six columns. Similarly, if I enter
for over a year, now here I have four rows. Now distance between
the column is 75. I want you to comment below. What is the gap here? You
know the length is 15. I want you to tell me if the distance is 75, then
what is the gap here? You can type in the
comment section below. Now, if I want a gap of ten, if I want a cap of ten, then the distance is
50 plus the gap of ten is 6060 over here. Now, this means the gap here
is between the two columns. Ten. Same way, this is 30
plus I'll do ten. So that will change it to 40. Again. So this is how we can
specify the distance between the columns and the
distance between the hosts. We do also have total values. That is distance from the first column till
the last column. Distance from the first
row till the last truth. Starting off the first one on the list, starting
off the last column, starting off the first quartile, the starting of the last row. This is how we can specify our create a rectangular array. Now, when we create an
array for the first time, this particular
command will be after. This particular mode will
be active associated. Now, if this is active
and if I close the array, if this is active and if I
close the array later on also, if I want to modify something, for example, if I select, you can see the entire
area is getting selected and I can modify that. For example, I can change
the number of rows, change the number of columns
only because my head was associated not to break
this associated with it. The problem with associativity
is, for example, if I wanted to delete something, if I want to trim something,
I cannot do that. If I want to remove
associativity. If you remember in
the last lecture, we have also known how
to use explored command. I can press X, enter explored. I can select the object
and then press enter. Now the associate is removed. You can see now every
object is now separated. Now the drawback of
removing associativity, associativity is we cannot go back to the array
command and change it. For example, now if I wanted
to delete this set of objects, I can delete it. So it is always recommended
to keep associativity on. Then if you don't want
it to be associated, simply delete the
explore the array. That way you can remove
the associativity. This is how we can
perform a basic area and this is known as
rectangular array. Now let's try creating one
example for circular array. Now for circular area, there are multiple diagrams where circular area
will be very helpful. For now, I create
one simple ones. So for example, let's say I have a circle of diameter 120. So let's say here we have
a circle of diameter 120, creating one more circle in
the center. Diameter 15. So this is a smaller one. Then I'm moving this circle away from the center
by activating ortho. Let's say with a distance of 45. Now what I want is I want
similar circles here. Okay? I want to fill this entire
part with yourself, with this kind of surplus. So let's say I want six of them, I want ten of them
or develop them. If you don't do array, if
you don't know arrays. And the easiest way to do that
is by creating a polygon. Let's say if you
need eight of them, then create a polygon
with eight side inscribed in a circle like this, and then copy this circle to each corner of
the polynomial. Only if you don't know Eric. But if you know
area, you can create this kind of diagnostic
in a much faster way. What I'll do to increase a little bit of complexity
of this diagram. I'll create one line
horizontally like this. There is no length and
define to the line. I'll use offset with
a distance of five. I'll create an offset up and
I'll create an offset down. Then I'll print this
line access portion of the line until you
hit the middle one. And I'll also trim this
part of the object. Let's say I want to
multiply this node. In this case, even that polygon method will
not work perfectly. If you want to know, then
I'll just do it for you. Let's help create a
polygon of eight sides, because it is not going
to take much time. And knife I tried
to create a copy. You're going to understand
the polygon method is not working because I need to
also rotate the object. For example, is a copies here. The NACADA should be
rotated by a 90 degree. Then only this is
going to look off it. And if the copies here, it should be rotated
by 45 degree. So you don't only need to copy, but also need to rotate to
get the perfect result. Because of that, we can use added second type
here, enter array. I can select the set of objects. Then I can press Enter. Now I can choose the third
method that is polar. Basically the second one for us. For using polar, we
have to take PO. If you remember last time
when doing rectangular array, as soon as we press the array was executed, are
getting executed. Here. If I type PO, the software asked me
for the center point. So I will define this as the
center point of my array. That is the center point
of the main system. You have already defined the
center point of Mary and you can now see that is
getting performed. So polar array is like
circular pattern. And rectangular arrays
like linear pattern. Journey can define the
number of items we need. For example, in this case, the number of item
is set to six. I can specify that if
someone ten of them, so automatically the
sovereign try to fill the information,
retain copies. Here we can define how many,
how much angle to fill. For example, 180 degree. So if I want the copies in only 180 degree, I
didn't do that as well. So I'll keep it for
now for this example. Later on I'm going to ask
you to create some diagrams with when in which you will be able to use
this part as well. We're not going to go
over rows and levels for now because that is
not very important. And practically speaking, I am using AutoCad from
last 15 years. But this particular option
will not be useful for you. As of now. I can deactivate or
activate associative. You already know what
is the meaning of that. So I'll keep it active and I'll close the array by
closing the array. And if associative is on, then if I click on the area, I can go back and
do some changes. But if you want to remove
the associativity, I can simply press Enter and I can delete this set of objects if I don't
want to have it. Now coming to the practice
diagram for this video. In the previous video,
we have already completed this diagram
for the practice. In this video, the diagram
is literally difficult. That is this one. What I'll do is I'll
just show you a view without the dimension so that you can clearly addition
what the diagram is. Now I will show you the
view with the damage, and now I will just read out the dimensions so that
it is not difficult for you. I'll start from the center. In the, in the center, the circle is of diameter 44. Then this dotted circle
is of radius 89. The gap between these
two set of lines is 30. The angle of this
line is 30 degree. Again, the distance we reframe this circuit and
this circle is 33.5. Then the radius of
this semicircle is 25. And there are total 12 volts. Basically these are holes. There are total 12 holes, each of them to 14. As we can see, there are
total of six copies. So this line is tangent shield from this semicircle
to this semicircle. There are some very important takeaways
from this diagram, which you can also use it here. So try to create this diagram
in the best possible way. I'm not asking you
to make it a 100%, but at least give it right if it has completed then
will and good. You can also comment the screenshot of your
competitor diagram in the comment section below. Otherwise, you can also see the next video in which
I'll be explaining you how to complete this
diagram. Thank you everyone. Have a great day.
17. 16 SOLUTION TO ASSIGNEMT 7: Hello and welcome back
to today's video. In this video we'll be
learning or will be actually understanding how
to create this diagram, which was given as a practice diagram for the previous one. The previous diagram I have explained you are in
the previous session, I've explained you how
to use add command. And this was a resultant
practice diagram for that particular command. So in this video,
we'll be learning how to use or how to create particularly this
particular diagram with all the options which
we have learned so far. Now for understanding
the diagram, we can start by creating
one of these six elements. Now, basically, if I'm able to create any one of
these six elements, I'll be able to use array
to complete the remaining. I'll be able to use array
to complete the remaining. Choosing which one to create is the most difficult thing inside
this particular diagram. Why? Because if you choose
the correct one, it will be easier for you to
create that if you choose a difficult one,
we'll get by mistake. It will be more difficult
for you to create that. For example, if you
choose this one, will get a one which
is in these angle. If you choose this one, it will be more difficult
for you to create. But rather if you
choose this one where the angle and lengthen
everything is given, it will be much easier
for you to create. Will be starting with
the smallest circle or let's say a bigger
circle of radius 50. So I'll be creating
a circle here. I'll just change the
color of the objects. Few lectures, you'll
also want to understand layers from which am
changing the inputs. Here, I'm creating a
circle of radius 50, that is this bigger
circle of radius r of t. Now, you can also see there is one more
circle of radius 89, and that is the point
where this is turning. Again. I'll create one more
circle of radius 89. Then I'll create a line from the center to look order into
the circle of radius 59, this one, I'm trying to achieve this line now we just add the angle of 30 degrees. So what are the ways I use
the rotate command window? Select this object, enter. Then I specified this point as my base point for rotation. And I wanted to rotate this by 30 degrees wild type
30 and press Enter. This is how I can create
the simple tradition of 30. Now, as we know, the center to center distance between these two
circles is 33.5, resulting the length of
the line to be 33.5. So here I type 3.5. Now once I'm done with that,
I can delete this circle. I can get rid of the circle. Then I can use join command J to join these two
objects together. Now these two are
a single object. Okay, So if you remember
in the previous example also we have used join. We are joining this
two lines together. Then we can see the gap between this line
and this line is 30. What I'll do, I'll use offset. I'll give offshoot of 1515
is exactly half of 30. I want to offset this
15 MM inside and 15 MM, I would say this is how you
can create that length. Now what I do is I
delete this center line. But before that, I also need
to make the circus here. So this is a good point from
where an integrated circuit, yet I can create a
circle of diameter 14. Mentioned. Again, I'll create a circle
here of diameter 14. It is mentioned here that
there are twin holds up diameter 14 or 12
circles of diameter protein even have explained this in the previous
session itself. Now I believe this light,
the one in the center. Then I'll use Trim
command to get rid of this extra part from
the other diagrams. Pretty much very simple. Now let's start with a
circle of radius 25. Then I use line to
create a line or to connect the line and to
connect the line here. Again, it is 25 is also given. As you can notice. Now, I'll use Trim
command TRW into. And then I'll get rid
of this extra part. I use trim command and then I'll get rid of this extra part. Now, as you can see, one of the shapes is ready. Now what I didn't do is I
can select the entire thing. I can use eric AR enter. In Adi, I'm going to choose
the type called polar. For polar, we're
going to type you, as you remember in
the previous diagram. The center of the
array will be here. I'm defining the center
point of the array. And for my good luck, the number of items,
what I needed six and the software is already
suggesting me six. I'll get six. I keep
associative on. We already know what that is. And then I'll close the area. Now as you can see, my arrow is
successfully completed. Now what I can do is I can use
Trim command to get rid of this extra part,
which is the number. Now once this is done, then I can create a circle
in the center. This time of diameter 40. I can create a
circle in the center this time of diameter 40. Finally, I want to create a line here tangentially connected
to both the objects. So I'll go to drafting settings. Only activate tangent here. Then I'll create a
line starting from this circle ending
over the circuit. Again, I'll go back to
the drafting setting and activate all of these
inside objects. Now, then I'll go for adding. Select this line, specify
a type called polar, defining the center point. Again, I'm happy with six. I'm going to work with six. This is how you can complete this diagram in a
most easiest week. I hope you understood
erythema and I hope you understood the importance of completing this diagram as well. Because this is a
good practice for you to understand, rotate, rotate and offset, then trim, et cetera. You went
rafting setting. This will give you a good
hands-on experience in AutoCad. So thank you everyone,
Have a great day. And the next session we
will be meeting again with some exciting diagrams and some exciting commands.
Thank you everyone.
18. 17 OBJECT PROPERTIES AND HATCH ASSIGNMENT 8: Hello and welcome back. In this video,
I'll be explaining you how to use basic
object properties. Again, that is how
to define color, line type in language
to your objects. Along with that, I'll be also explaining you how to
use Hatch command. So far in this video series, we have completed some
basic drawing tools, like how to use
basic drawing tools in order to complete
some diagrams. And also we have
seen certain set of modification tools
which will help you to do your diagram in a much faster and productive manner. Now, in this particular video, we'll be concentrating
more towards the detailing side of organic. That is how to use a different object
properties like color, line, deadline, wet, etc. Along with that, how
to use hatching? Hatching is an
emergent properties, something which is
very important to make your drawing look
more presentable. Sometime it is not
for presentation, sometime it is more for
understanding the drawing basically how exactly
these are drawing is going to look like or to
read the wrong, particularly starting with
the first basic thing that is how to provide color. Now providing colors very
simple than for example here. By default, the color of any
object which you created in AutoCad is white
in the background, particularly, but when you
take the Print, it is black. Technically speaking,
by default, any object you are
creating an automatic, by default color is
going to be black because in the printer that
is going to appear as black. Know, what I'm defining is I'm defining it a
radius of, let say 50. So here I've created a
circle with a radius of 50. Know why I'm defining
a particular size to my circle so that if
you are practicing, if you're following along, you should know
what size of circle I'm using for showing
you this example. What I'm gonna do
is I'm going to create multiple
copies of my circle. I'm going to activate
ortho for doing that, so that my puppies are
all in a straight line. So I'm just randomly placing few copies of my circle here. Again, I'm selecting all
the circus and again, I'm creating a few more
copies of this entire group. If you wish to create
copies like this, you can also use Attica mind because that will be
a faster approach. For example, if I choose to add a capacity
like the circle, and if I choose
rectangular array, it will be a much faster way of creating this set of copies. For example, I want six
columns and I want to lead two rows will be much easier for you to
create the set of copies. Now, what we're going to first
learn is basically colors, how to provide color
to your object. Then we want to learn
how to provide line type and then how we are
going to learn how to control line weight
of the object. And then we will see how to individually control
them using properties. And finally, we are going
to move towards hatching. Everything will be in
a basic way possible. For example, if I want to
change the color of the circle, first of all, I'll
explode my array. So I'll use eccentric
to explore my array. Now if I want to change
the color of the circle, the first thing we want to do is we're going to
select the circle. Then here on the top bar itself, you can see the Home tab. Inside the homes At Home
tab, you can see color. In property, we can see color. Now question, you need
to select the geometry, then we need to click
on the Color drop-down. And then we can choose any
color I want to, for example, here, if I'm choosing read, I'm not choosing
riders who know. I'm just hovering
my mouse over red. And you can notice the object is already showing in red color. If I hover in my mouse over the yellow mouse
object is showing in yellow gonna, I just zoom it. They're just more easily
understandable for you. I'll just take my object
to the right. Yep. Okay. Now, I'll select this. And here now I can change the
color based on which color I'm hovering my mouse over accordingly to change
the color over here. For example, if I hover the mouse over this
particular color, it will change the color and
show me a proper preview. And this feature is available
from 2013 and above. So if you had to using
any version below 13, this might not be the case. The preview will not be dynamic. You have to sell integrated
to see the actual output. If I select red, you can see
the object is now selected. And here the property
shown as red color. If I select this and then
change the color to yellow, I can select this and then
change the color to green. Again, I can select this and then change the
color to, let's see, n. I can select this, then change the color to blue. And similarly I can select this and change the
color to magenta. Now, likewise, I can select
multiple objects together. For example, here
I'm selecting all of them and then changing
the color to, let's say, simply again, I can select multiple objects as well and change the color
or against select Single, single object entry
integral of those objects. This is how you're going to
abate the colors in AutoCad. Now after color, the next thing, what are you going to learn
is called as line type. Now aligned tab is
basically the type of mine. For example, if
you might've seen the previous examples
which I've asked you to practice or
asked you to create. You might have seen that
doesn't dotted lines. Basically in those
diagrams that this basically known as line type that is created
using nine times. So for line type, I'm
going to press L, t, and y. I'm going to press Enter because by default you can see here in the line type group, we only have 1 ninth
times C bi-layer. And by block is something which is going
to be therefore default. And hopefully in the future if we created a US-centric
video that time I'll explain you what
is the meaning of bi-layer and what is the
meaning of Byblos violet, which means we are going to see, but for by block, I'm going to explain you later in the future. Now inline tab again
we have bi-layer by block inline weight again
we have bi-layer by block. But inline type,
you can see there is only one option available
that is continuous. So what I can do is I can press Enter LTE
is for line type. Okay, so I'll zoom
into this area. Press Enter. And it will open
this dialog box for me after I represent T. And
it will open this dialogue. But for me, this will show all the 90s which are loaded
in this session of AutoCad. What I need to do is if I wanted to use a particular line type, I need to click on load. It will show me the list
of line types available. As you can see over here, a
good list of land available. And then I can select
which line type I want. For example, let's say I want this border or
let's say center, center two-inch enter X2. I can press control and
select multiple of them. If I wish to. For example, I want to load center centered and centered x2. We will see the
difference between them. Once we start. Similarly, I want to load dot, dot, dot, dot, dash, dot X2. Same way. I want to also load
the dashed one and all three of them. This is fine. Let's say I also want
to load the gasoline, the fence line, both
the fence lengths, the hidden lines, the
hot water supply line, I guess perhaps things
exactly as well. So I am just about to load
this many type of names. I'm pressing Control
in selecting all different line types. And from here ends in the preview of how the lines
are going to look like. Now once I click
Okay, this many lines are now loaded or line
types are now loaded. What I can do now is I
can simply click OK. Now changing line type is as
simple as changing colors. For example. I'll just zoom into
this area again. Now, let's say I want to change the length
of this object. I can select the object. Then I can change the length. Now in the drop-down,
I have more options available only because
I have loaded those. First, what I'm gonna do is
I'm going to add center. Then I'm going to
add center two. Then I'm also going
to add Center X2. Here I have added
the three-line types over all the three objects in order to remove any confusion. What I'm gonna do is
I'm going to select all the objects and change
the color to do bi-layer, like the default one, that there is no confusion
between the language. Now, all the three
objects are applied with a center line tie
line type known as center. The only differentiator
is we have center, center to center. X2 centre means
you can see there is a length of this line
and then there is a space. And then again there
is a small line. Then again there is a space, then again there is a length. This is how sentence nine
is going to look like. But uncentered two, you can
see it is gone smaller. The only difference
between center and center to is it is
little smaller. So the line is smaller,
the gap is smaller than the line in between
the two lines are, this is again smaller. Incentive x2, it is bigger. Technically speaking,
this is half of the size. This is doubled the size
of the original one. So this is how basically you can understand which particular
line type to use. For example, if your
circle is this big, that time if you apply center, it will look very small. If you apply center to it
will look even smaller. But if you replace Center X2, it will look appropriate
for this particular object. You can decide which line type you want to apply
for which object. Now, again, what we can do is we can select the object and apply a
different light day. For example, let's say this time I'm going to
go for dashed dot. Then I'm going to
go for desktop T2, that is basically half
the size of dash dot. Then I'm also going to
go for dashed dot x2, that is double the
size of cache dot. This is how basically this
is going to look like. I can also go for some
weird line types. For example, I have
also loaded fence line. This is a circle fence line. This is, let's say
square fence link. This one I want to apply
with, let's say gasoline. This one I want to apply
with hot waterline, know, practically speaking, we don't have multiple
sizes for all this. So that is the
reason I'm applying the single size is one. Then we also want to
apply tracks and zigzag. This is how the entire thing
is going to look like. And again speaking, I'm just
using circle for example. You can also use rectangle. You can apply intense
on a triangle. You can apply online
tips on polygons. Again, you already know
how to create polygons, how to create rectangles. You can also apply line
types of nine as well. So for example, on these
three geometry also, I can apply different
types of antennas. So I'm just using circle for very basic example because it is easy to create
and foster to manage, because it is a single object. Now, I have created all the line types I
want to inline time. There are two commands
that you need to remember. One is LT, that is line types. Basically this is useful
loading language. Then we have LTS, that is line scale, that is used for basically reducing or increasing
the size of line type. And this is a global command. Global command means
you don't have to select anything for this. It will apply this
command globally. For example, right
now the LPS value is set to one because that is
a default value of MTSS. So if I type LTS, then change the value
to two and press Enter, you can see everything
got bigger. Everything got bigger. Again,
if I type LTS and type 0.5, everything got waist smaller. If you want to reduce
the line types are basically the gaps or
the size of the lane day. You can define a value in 0. Something like 0.1
will be very small. 0.01 will be even smaller depending upon
the size of your diagram. But if you wanted
to increase it, you can also type anything
out of more than 1.21. It is going to degrees 1.3
is what we increase more. 1 fourth is going to
increase even more. But that is how
it's going to go. But again, remember, this
is a global command. It's going to affect all
the geometries which you have created now or earlier, or it's going to come for all the geometries this
is going to affect, this is known as
line type scale. I hope you understood
line type scale as well. Now how to change
the line type scale for an individual object. We will discuss that in a while. Now, along with line type scale. Now what I'll do is again, I change the line type of
all the objects to bi-layer. We also have something
called as line weight. We also have something
called Les line width basically that is
the thickness of length. Now for line weight, the default value of line weight is the default value is 0.25. That is a default line tape, line weight, which is
applied over the object. Now if I wanted to change the line weight for
any object over here, what I can do is I can select the object and then change
the lightweight form here, like the way I change my color. So for example, here,
by default it is 0.25, so I'll keep one as it is. Then I change the second one. Let's say per second
one I want 0.3. For the next one. I want to 0.354. The next one, I won't 0.4 for the next
one. Let's say 1.50. For the next one. I want 0.6. And for the last line, entire line I want,
let us say 0.1.20. I have applied different
line weight value for different objects, but we cannot see any
visual difference. To see a difference
in line rate, what do you want to
do is we're going to activate the command, are going to activate the
display for line weight. We're going to do activate
the display online rig. For doing that, you're
going to press L W Enter. Again. There is one more way, but I'm not going to show
you that because that is something which
is graphical beast. If I type LW end of line weight, you have an option here
called display line weight. As soon as I
activate this option called display line weight. And if I click Okay, now you can see the line weight
has been displayed. This is just kind of a
sharing for drafting. You use different
grid of pencils, differentiate of
pencils to achieve different thicknesses of
a diagram so that you can drape area to a particular part of the diagram or you can
put particular partner. So diagramming
certain focus that time this particular option
will be really helpful. Again, I'll go for LWE enter. This is normally useful in printouts, not enormous diagram. But yes, this will again make a diagonal much President
table and easy to read. So I'll deactivate line weight
again and I'll click okay. So these are the three
basic properties on the object which we can apply that it's color line
Devon language. Now if I want to manage all the three properties
for individual object, we can also go to property. Then for property
the command is PRN. For properties, the
command is PRN. If I wanted to go to properties, what I can technically do
is I can select any object, either one or three
or four objects. And then I can go for PR, end up again because I
have selected a circle. Then here we will have some distinct properties
which are related to circuit. This general property
is going to be same for almost all different
types of geometry. But this geometry based
property will be different. For example, here the
center x location by location, location,
radius, diameter. This is all showing because
of these properties, is belonging to the circle. What I can do is I can change the color from here,
let us say to read. I can also change the line type, let's say to center too. Okay, I can now best part about this is if I want to change the length scale of these two, I can select this and I can change the line type
scale of these two. Bullet 0.5. Only these two are getting
affected, not everything else. If you want to change
the line type scale of an object individually, then you can do it
by using properties. This way it will be easier for you to manage your diagrams. Now last thing about
object property is known as match property. Now let's say someone gives you one diagram
and you don't know what color that is and what
line type they have used, what language they have used. But technically you
just simply want to match the property of that
object to another object. For example, in this
particular case, if I press LW enter, if I display the line weight, what I wanted to do is I want to match the property
of this object, will get this one
to the rest of it. What I can do, I can let MA, that's for Mac property. Then it will ask me to
select the source objects. So I'm selecting this
as my source object. Then it will ask me to select
the destination objects. I'm just creating a box
and selecting all of them. Now you can see all the objects are having the same property, the same exactly, the
same exact line type, the same exact language. If you want to match properties
between the object that time you can use match property
command inside AutoCad. Okay, but for that you
should know how to apply object properties and how to
deal with object properties. Okay? Now coming to the last topic, keep giving the session smallest possible we are
going to learn hatch. And we're just wanted to learn
the basic of Hajj for now. For hatch, the
command is H enter. For hatching, the
command is n cheater. Before doing
anything with hatch, I'll create a circle here. I'll use match property to match all the properties of this
circle to this objects. Now if I press Enter for hatch, I can pick a point and
again hatch this area. I can close my hatch.
Now what I can also do is I can pick a point. Then I can choose different
style of hatching. For example, if I wanted
to choose a brick, Let's say it's
looking way bigger so I'll use anything else? Something is, let's
say here I want to use a different hash join. I wanted to use a
different hatch. I want to use, let's
say this break hatch. I guess I can use
different type of hatches in different
area of AutoCad. You can also use different
gradients if you wish to use that
and you can change the color of that,
don't worry about it. I'll show you
everything in the day. Once you use hatch or gradient, then what you can do is you can technically change
the color of it. For example, I can select this hatch and I can change
the color from here. Let's say I want to
change the color of this hatch too yellow. I can change the color
of this hatched too low. Then I want to change the
color of this hash to read. I can change the color
of this edge to read. You can also do it from object properties which we have learned recently. Even that can be used. And if I want to change the
color of this gradient, you can see the first color. Let's have to keep it black. And the second pillar, I
want to keep it white. You can see I can change the
color of the hatches again. This is how simple it
is to create the hatch. Hatch contain a lot of
information over here. I'm not going into
the exact detail about how to master
the Hatch command, but this is more than enough for you to
create the hatching. Now one more very important
thing in hatching, for example, here the big
pattern is looking waist small. For my diagram, what
I can do is you, there are some
properties which are very specific to hatch. One of the properties
known as scaling. If I wanted to change the
size of match, for example, it is one right now,
if I make it three, so it becomes three
times bigger. Same can be done here. If I want to make
something very small, if there's two big Format
icon, for example, if I create a hatch here with, let's say this brick, you can see it this way.
Bigger format items. I wanted to just
make it smaller. What I can do is I can
define 0.1 for this example. You can see this particular
hatching is now smaller. Again, if I select
this hatch and if I change the values
here from there, we can change what
type of hatching we are using or what size
of hatching values. And we can also
change the angle. For example, I want my
Hajj at 45 degrees. I can also change the angle and the angle value is just
about the scale value. For this example, I'll just zoom in so that you can
see it more clearly. So if I select the hatch
and then if I want to change the angle is
the angle is well, It's I want the angle of
slightly tilted by ten. I want the size of, let's say 1.8 according ligand changing. This is how I can manage
or create my edges. Now for the practice, I'm not going to give you
much for the practice. You can simply use this same video for the
practice video. Then if you remember
in previous, to practice diagrams
you have already achieved are already created this diagram and this diagram. I want you to
create this kind of hidden lines or dashed lines. I want you to do this type
of hatches to this area. The previous diagrams which
you have already completed. You already completed
this diagram. And this diagram I
just want you to create in this the
three hidden lines 123. In this, the three
hidden lines 123 hatching in four areas here
and in six areas here. Once you complete that, that is all for the practice
you have to do. Along with that, you can
also follow the video which I have just completed,
the practice as well. So thank you everyone
for watching. Hope you understood object
property and hatching. It was a quite extensive video. But this was very important
for the coming lectures. We're just going to increase
the amount of lecture and going to decrease the
amount of practice for you. Okay, so thank you everyone.
19. 18 SOLUTION TO ASSIGNEMNT 8: Hello and welcome
back to this video. In this video we
are going to learn about the previous
command that is hatching. In the previous video,
I've explained you how to create hatch and how to
use object property. In this particular video
we'll be learning are completing the
practice assignment given in the previous one. For completing the
practice assignment, what I'll do is
I'll create a copy of this diagram to the right. I have already explained
how to create a copy. Now after that, I'll just delete the hatching and also
delete the reference lines. What I have already created. Now in this video, my task
is to create a hatch. It is not much, and also to create all the reference lines, what I'm gonna do
is first of all, let us say I want to create
some hatching like this, what it is already
present over here. So I'm going to press
Enter for hatch. And then I'm going to highlight the areas where I want
to create my hatch. Let us say if I want
to create my hatch here, I can click here. If I want to create
my hatch here, I can click in this region. If I want to create
my hatch here, I can click in this area. And similarly I can
click in this area. Now why I clicked, I am clicking
on all the four areas at one go because this four areas are going to have similar hatch. For example, I want to
hatch of this type. I want let say
particularly less. I'm not asking you to follow the same color
what I have given. And I want a particular
scale, for example, I want by hash to be
little more dense. Density in the sense there should be
little more close up. I'll put 0.2 or let's say 0.5 for increasing
the density of Hatch. And this is how I can
complete my hatch in this area so I can click
Okay, and my hatching isn't. So before I create
my header lines, the first thing I'm doing
is I'm creating my hatches. The next thing what I'm
gonna do is I'm going to add this hatch over here, which is present
on all six areas. So I'll go for H enter hatch, then I'll click 123456. Then what I'll do is I'll change the color so that it
looks a little different. And I change the
scale also to one, or let's say in this case to two because the diagram
is squared bed. And then click on Close Hatch. Okay, So this is how I
can complete my task, which is related to hatching. Now my second task was to
create some reference lines. For creating some
reference lines, what I can do is first of all, I can type LD enter, that is to load line type. Here I have already
loaded hidden lines, but I just clear it out. So I just technically I cannot clear line type which
is already been used. So what I'll do is
I'll add another line. For example, I want to load another line type,
so I'll click on load. And from this list
I choose a n-type, which looks very familiar
to hidden length, because here the line
is already added. So here I choose,
let's say dashed line. I'll click. Okay, I've added attached name. Then I'll click okay. Then I'll close the command. Okay, Now first of all,
what I'll do is I'll go for a lender line and I'll create a line starting from here,
finishing till here. And then I'll create a
line which is extra by, let's say a particular
among its environment. This focus I created a
slightly longer length. Now what I'll do, rather
than creating two lines, I'll create, I'll delete
this mainline, one line. Then I'll recreate a
line from here to here. Now there are easier ways. There are easier
ways to do this. You can also use join command. If you remember after silicon distal and
if you press G and the joint will join and
form a single lane. Now what I can do is I
didn't use Rotate command. I can select this, provides
this as my base point. I wanted to rotate this
by 30 degree with a copy. So I'll click on copy and choose the rotation
of 30 degree. 30 degree was not the rotation, actually, 40 degree
was the rotation. Either I can correct my rotation or else I can create
a new rotate command. So that is what I'm
doing right now. So I'll create a
copy of rotation with angular 40 degrees. Now what I'll do is
I'll also create a circle, exactly the descender. And then I'll trim this
portion of the circle. You can notice the hatches not disturbing the trimming part, and I'll just delete
the rest of this. This is how I can create
my few lines here. Now similarly, what I'll do, I'll create a circle
here, the center, then I'll create a line from
the center to this quadrant, and again a line from the
center to the center. Then I'll select
these three lines. Even this three objects, 123. And I'll change the line
type from hidden to dash. I can choose a dashed line. This is a slightly
bigger version, so I'll choose hidden lines. Suppose I choose who the line, and also I'll choose
a different color. For example, yellow. Let's read, will not
work in this diagram. So I'll choose,
let's say a look. This is how I have created these two elements
in my drawing. In the previous
lectures, we have already understood how
to make the point. In this lecture, we have
understood how to create hatching and how to
create this petal length. So hopefully you are
able to understand the object property
session which is already completed in
the previous session. This was just a practice
diagram of object properties. Make sure you do proper
practice and make sure you complete this practice diagram
because this is very easy. Once you complete this
peptide segments, continue with the next video. Thank you. Thank you very much. Bye bye.
20. 19 LAYERS: Hello and welcome
to today's video. In the previous video, we
have already completed how to use set of object properties
like how to provide color, line type, and line weight
to the set of objects. In this video, we'll be learning
how to work with layers. Now layer is something which is very important and very
interesting topic and AutoCad you might have seen in the previous practice
diagram as well. I keep on changing some
layers from here whenever I start doing the solution
for the practice diagram. Now there is a reason for that layer will help you
to manage your drawing. So as I told you in
the beginning of the session that we'll be
learning three things. That is how to create drawings, how to modify trends, then how to annotate drawing, as well as how to
manage drawings. This drawing management
tool layer will help you a lot in terms of creating
any form of design. You wish to. Let us say for this example, I'll be creating some layers. Then I'll be explaining you
the use case of leaves. Now for layer, the
command is LA enter. The command is LAN. Layer is basically group
of object properties. We have already learned
object properties. Layer is basically a group
of object properties. Group of object property. Now, let's go to the
command LA Enter. Now we can already
notice there is a layer which is precreated
here that is 0. So technically up till now, we were creating drawing
in the layer called 0, layer named as 0. As of now, we have not created even a single design
out of layers. We were always inside the layer and the layer was 0 layer. Now what I want to explain you today will be basics of layers. We will be going more in
advanced butterfly here, but here are some
basic control software which will be very important
for us to understand. That is what we are
going to see here. Now to create a new layer, you can create a new layer
by clicking on this button. Now, when we can
use layer and how we can use LEA for
that explanation, what we'll do is I'll just
close a layer dialog box. I'll open one of the
precreated growing. Now this is a very huge drawing. It has many elements. It has computer, it has chess, telephone, it has the
name of the employee. It has serial number for
the invite, various things. Now if you'll
notice layers here, there are many layers
which are created. Let's look, for
example, my client wanted me to change the
color of the chair. Now I cannot simply
go and select each year and then change
the color of each air. Because that will
take more time. Because changing colors, if
I wanted to create a circle, and if I wanted to change
the color of the circle, I need to select the circle and then change the
color from here. Similarly, if I wanted to change the color of each air, it
will take lot of time. What I can do is I can
simply go to my layers. I can search for
the layer chair. In this case, this is the layer. Then I can change
the color from here. For example, I want
to change it to blue. And you can notice
in the drawing 17 is to all the college and distribution in which
that particular chair is, let's say for print out reason
or for some other reason, I just want to hide my chess. I can simply turn it
off and which has an order to make the
plant look cleaner. Similarly, I want
to hide my CPU. I also want to hide my phone, but I'm not sure where
the phone layer is. What I can also do is I can technically
select this object. And that will show
me the name of the clear right over here. Then again, hybrid from here. Even I don't even have to
figure out where the error is. So these are some tips and
tricks related to layer. Similarly employee name.
You can see employees here. Similarly, similarly,
turn it off. Layer contains clear can contain some objects which
can have similar properties. And that way it will be very
easy for you to manage. So this is what
layer is all about. Now in this video, we'll be learning how
to create a layer. Now for creating a
layer, first of all, we need to go for a
command called LA. Let us layer. After
going to live, then we can create
the layer I want to now based on the kind of
drawings you are creating. For example, if you are creating a drawing related to civil, then there'll be
different set of layers. If you are creating a drawing
related to mechanical, then there will be a
different set of layers. For example, in civil drawing, you might meet a
layer named door. You might need a
later name balls, you might need earlier,
maybe those, etcetera. But for general
drawing application you might need to hidden lines, layers and other layer as well. Very simple layer.
Now you can layer. Now you can provide
name to the layer, whatever name you want. For example, this
is known as object. This layer will be objects. We have already learned how
to create reference length. So I'll just give it a
name called reference. And let's say I
want to create one more layer called dimensions. They're all met ambitions
are going to be there. I just created two layers here. I'm not creating the list of a number of layers
because we are just learning how
to create layers. Now, once I create a layer, then what I can do is I can change the color for each layer. Let us say for this layer, I want to color any object in the object
layer will be apolar read. Any, any object in the reference
layer will be of green, and any object in the damaged
area will be up yellow. Second, define the
color like this way. Then what I can do
is I can simply choose a layer in
which I want to work. For example, currently
I'm working in 0 layer. I can just simply
change object layer. Now I'm working in object layer. So if I create any object, it will be created
with red color. And inside that object layer, it will be created in red color and inside that object layer. Similarly, if I change my
color layer to reference, then I'm working inside
my reference layer. Gets automatically my
layer what changed? Similarly, if I'm working
under dimensions, so now my object
will be yellow and non-working are creating
objects in dimensional there. Now let's say my client told me all the objects in
the reference layer should not have this line type. It should have dotted line type. So what I can do is and I can first go and
load the line type. And if you remember the four loading the length
that the command is, I can press ALT and again
load the line type. Instead of the line
type I can search for, let's say hidden line,
this one, they didn't. T2 is what I'm going to use. I'll click Okay, so the
line type is loaded. I'll click Okay again. Now I'll go back
to my layers and change the reference
object line type. So here you can
see the line type and then we can see
the reference object. This is my reference layer
and this is a line type of my reference layer.
I'll change it to hidden. One of the loaded language here, if I click okay, so
now it is hidden. Now if I close this and if
I see my diagram as well, that contains hidden lines, that is how we can
technically managed, how layer can be used, or how basically
properties can be changed. For example, my client told me that the color of the
parameter near should be blue. So I can simply go four layers. And I can change
the color to blue. Ld options which are in
that particular layer, which is yellow color will
automatically turn to, well, let's say for example,
I created some objects. I wanted to create your
objects in object layer, but I by mistake, Lee created few objects
in damage million. Then it didn't recognize gain
which layer I'm working. What I can do now is
I can even select my object and change
the layer to object. So this is, this is how
you can change the leaf. For example, you
want to keep one of these circles is
that average layer. I can change it to dimension. If I want to keep this
circle to the articular, I can change it to Object layer. The only important thing
here is you have to select, to select and then change. Without selecting if you change. So we are changing
the current layer. Now with the current
layer, this object. Now if I create anything, it will be inside the
object layer again. Now, along with layer, there are three basic
properties that is on-off, freeze and thaw and
lock, lock and unlock. So let's just see
the properties here. If I turn off any
layer, for example, let's say I'm working
with the dimensionally. If I turn off the
air, you can see the object is invisible. Similarly, if you
freeze the layer, the object is invisible. So technically we are not
going in detail about was, what is the difference
between turning up and turning or
freezing the layer. We're not going to
go into that detail. Again, if I lock the layer, you can see it is slightly damp, but it is not selectable, like you cannot delete
it as you can see, or we cannot move it. If I try to move this anywhere, if I start to move command, and if I try to move
it, it will not work. So all those things
will be restricted. Visibility will be there, but every editing will
be restricted. So I can unlock it from here. If you want to lock
some layers to work in the drawing in a
more efficient manner. You can do that. Now, the best part about
layers, if you want, let's say this particular layer should not come in, print out. Let's say I don't want
my reference layer to be the part of my printer. I can just turn this
option off, better off. What will happen? Any object in the
reference layer will not technically be
a part of my printer. Now how exactly you
can change that? I'll explain you after
some time as we go to the printing and plotting
related section. Section, this is how you can
create our managed layers. Now one very important thing, 0 layer is a default layer and this layer
cannot be deleted. You're going to destroy
this layer that is 0 here. And sometime you might also find a layer called def point. Sometime you might also find
a layer called def point. This layer is also not
delete table here. You can delete any other
layer which you have created, but the software will
create two layers like 0 and definitely these
are not deleted. Now one very
important thing here, if anything is present
inside the desk mode layer, it will not be printed. Anything present inside the definitely I will
not be printed. So many people have a confusion like when they
create the drawing. There is nothing coming
in the printout. The reason is because
they're trying might be in the Deaf one layer
because of any mistake. Okay, So if we're using layers, this is how you can use
technically the layer command. There are many more
things to layers. If you want the
advanced explanation or if you want a detailed
explanation of layer, you can comment in the
section below so that I can understand there is a requirement of
understanding layers. And then I can create
a full proof video of explaining each and
every function of layers. Or the function which
I have not touched. Because this is what
is very important, which I've just covered. And this is what is very
important and sufficient as well for using or
working with layers. Have a great day ahead. Happy learning.
21. 20 TEXT AND TEXT STYLE: Hello and welcome back. In today's video,
we'll be learning how to insert text in our drawing. Okay, So basically
if I wanted to annotate anything
inside the drawing, so that is where textual
play a very important role. In the previous sessions,
we have learned how to create a second thing. We have learned how to
use modification tools to make the drawing
a little faster. And after that, you have
also learned how to use layer in order to control the
properties of the object. And in today's video,
we'll be learning how to introduce texts to our design. Now introducing text to our design plays a
very important rule. So it is very helpful for
annotating some areas which are not really very clear. For example, here, as you can
see in the previous plan, you're already the name of
the employees are written. Annotating means basically
typing the name, giving some information,
adding damaged. And so those are all
part of an edition. So today's lecture will be
totally based on today's and tomorrow's lecture will
be based on rotation itself. So today we will be covering
texture and textile. And tomorrow we'll be covering little bit about the emissions. To start with the text, we have three commands
and they're texting. One is single line text. Again, next year is
multi-line text. Third thing is not
really a type of text. We can say it is
more of the style. We can say text type. We have to learn
three commands today. For single index, the command is D T enter multi-line text. The command is for
managing the textile. The command is STN. Managing that extent,
the command is STN to dtn trees for single index. There is for multi-line
text and for managing the texture is the
command is STN TO. Let's start with the first
one that is d t Enter. As soon as I press duty it, I'll just zoom in first. As soon as I type enter, for example, here I'm
typing in D T enter. We can notice the
software is asking me to specify the start
point of the text. Currently, the text style
is set to standard. Text height is set
by default to B15. I notated is no annotative, something which we are going to discuss not in the
basic session. We are going to discuss that
in the advanced section of AutoCad and justification
is set to left. Okay, So this is all what
is written over here. Specify the start
point of the vector. I'll just define the
start point here. Then it is asking me to specify
the height of the text. So let's say I want my
text to be of high-tech. That is what do
based on your range. So if your drawing
is very huge that time you can define a
different text types. If drawing is really small that, and we're going to go
for a smaller text type, specific x tight, I'm defining it as ten,
then test angle. If I wanted to write
my text grade, I want to define the angle of 0. If I wanted to write my
text vertically like this, then I can define the
angle is 90 and so on, defining the angle of 0. Now you can see our cursor is blinking over here and I
can type whatever I want. For example, I want to
type cat your publicity. Do that. Okay, this is
how I can write my text. Now if I press Enter, I can go to the next line and I can give some
more information. For example, AutoCad. If I press Enter again, I
can go for something more. Now, if I press Enter
and if I want to skip this line and I want to
go to the next line, you can see the entire
thing is window. You can only, you cannot skip
a line and single index. You cannot skip a line,
a single main deck. Second thing, in signaling text, all the three things are
individual elements. So for example, this tutorial
isn't a single element. This AutoCad word itself
is a single element. And cat you have 360
is a single element. So anything which is
present in one line is one element or one object. So technically I can select this and I can delete
it if I wanted to. Now, second very
bold thing is I can double-click on the text
and I can modify the text. I want to, for example,
here I wanted to write something like this. I can do that very simply. Now let's say I want to write my text at 45 degree angles. What I can do is I can
again go for d, d Enter. Again, I can specify
the start point, and then I can
specify the height. Let's say I'm giving it to ten. I'll defend the angle
of 45, this thing. And this time we can notice the textures ridden
in 45-degree. This is how we can write
detection 45-degree. And you can press W enter
to come out of the text. You can press W
enter to come out of single index because as I've told you, you
can ask a per lane. But guess what? This
is, how you can write single interest. I will encourage
you if you want, you can also go and try this different justification
modes to seminary. Enter this different
justification mode. It is very simple to use. It is similar to word
excellent Bob, one. In the future video, we
are also going to use different justification
more for us at that time. Also you're going to notice
this distribution types. Okay, so for now, you can
even try it by yourself. This is known as single indexed. Okay, Well let's continue with the next command that
is multi-line text. For multi-line text, I'm
going to type d Enter. Now you can see near the
most, ABC is written. Technically that ABC indicates how big the texture's going
to look like on the screen. So if we zoom in, ABC is
getting bigger again. So basically this is how big that x is
going to look like if, if I start typing right now, and if I zoom out, it
is getting smaller. So I can decide what size
of text height I'm on. Let's have this big. What I'll do now is I'll just click and create
a box like this. Single index is used for
writing a simple information, but multi-language can use
for writing paragraphs. If you wanted to write
more information that you can use
multi-line text. Just for a small example, I would like to
show you a drawing. You can see where
exactly single-linkage tissues and where exactly
why until it gets reduced. For example, this is at right. Now in this one you can see a controlled copies return than quantity number
three is return. Some basic informations
are given here so that all information can be
created with single indexed. All this information can be
created with single antiques. You don't really need Medina and textbook reading all
this information. Similarly, if you have
some sort of paragraphs, like you have long statements
within those cases, you need to use multi-line text. This kind of information is written in this
kind of conditions. You can use
multi-language because there are a lot of information which is
written over here. Now, coming to the topic again, let us creating multiple index for creating multiline text, we have to type D. And then as we know this ABC indicated
the size of the text. And then I can create a
frame how big or how small I wanted to write my text and then I can fill in
the information. I want to, for example,
I want to write, let's say you pretty 60 miles. This is how I can fill
in the information. Now what I can also do it here is because it is
multi-line text, I can technically this is, this whole thing is
a single element. So if I click Okay,
you can select this. And this whole thing
is a single element because it is a
multi-line index. If I double-click on this, I can go and select like
the way we do it in Word. I can select this part and I can make it bold or italic,
whatever I want. For example, I want to change
my text style to this. I can change my style. It is very similar to Word. If you have used, if
you've used Excel, it is very similar to that. I can make it bold, I
can make it italic, I can make a strikeout
underlying overlying. I can also make it
superscript or subscript. For example, I just
wanted to make this whole thing with
a single text time. Let me get bored. This also same textile.
I want to make it bold. This one. I want a similar style, suppose, but I wanted
to make it superscript. Okay, So this is how
it's gonna look like. Similarly, if I want to make
a subscript, I can do that. So all those things,
I'm not gonna go over those details about managing the external part because
this is something which is very common,
which is formerly used. Now what are we can also
do is we can also change the justification from left to the middle to write and to evenly distribute
if I wanted to. Okay, so all those distribution
options are also there. We can also go for bulleting numbering and also line spacing. All those things which are
there available in most of all the things it is also available over
here are numbered. I can go for bulleting numbering over here
to turn it off. I can do that as well. Now the most important
part here is let us say I want my current
date over here. Technically why I'm on
whether indeed because I know I can see the
data type by myself, but I wanted automatic. So next time if I open this
drawing on the new date, that new date should
be over here. I want something we just automatically understood
by the software. So in that case, I
can go to fields. Here. I can choose what
type of information I want from the for this
rule to be generated. For example, I want I want
my data in this format. Particularly you can also choose the format if you want to, and I can click Okay, and this is something which
I have not typed. This is something
which is automatic. If I change the date
of my computer, which I'm not gonna
do it as of now. If I change my date of my computer or if I
open the drawing again on a new date to this date will be
automatically different. This is something which will
be very helpful in creating the title block when we will learn how to
create a title block, what we are taking the
printout, because that time, the date of the printout will always be mentioned
in a prior activity. And you don't have to
type it and don't worry, this kind of background is not going to come and
you take the printout, this is just to inform you that this is a custom field which is inserted and this
value is not type. This is something which is
automatically generated. Not only that, we can also
have multiple symbols. For example, here
we have symbols and here we have a
symbol for degree, year, we have a symbol for
plus-minus diameter, almost equals F
different symbols also, even if you notice there is some short keys in
front of symbol. If you remember
this, for example, percentage, percentage C, C for cat is for diameter, then percentage, percentage d, These four dots is four degree. That is how you can put
the information here. So you don't really need to
go to symbols and do this. And this will work
in every condition, not only in AutoCad, even in Word Excel PowerPoint
ID, where you go, you type wasn't, it wasn't
a C. It is going to work because this is something
is not from AutoCad, It is something
from undoes itself. This is far less
character mapping and it is already
present inside Windows, so you don't need to
worry about that. This is all about
multi-line text. Now, let's say whenever
I type my text, I have to choose my textile and redefine my height, if any. If I want to make
that thing permanent, or if I want to
control that thing, I can go to text style for
textile. I can go to STN. And here we can already
notice there is a textile present over
your first standard, which was already been useful. What I can do is I can create a new text style if I wanted to. And you can see the
preview of the textural here in the bottom left corner. If I click on New, I
can create a new style. I can give it a
name, for example, this is for annotations. Then again define what should be the type of the cells by now, before I do that, I'll
go from the bottom. If I want to write
my text vertical, backward or upset, or I
can do that over here. I can control the text
width factor also, how wide or how small
that x could be. For example, 1.2, so
it is slightly wider. Then I can also control the text oblique angle 30
degree forward or backwards. I can also, I can control it up to 85 degrees so I can make the text tilt
up to a degree, but that is of no use. Similarly, I can define
the height over here, but I keep the height
zeros so that I can define it every time
when I agreed at x. Then also I can do is I can
change the style constant. Again, choose upon sulphur
is how I'm choosing this. Then also again tools
whether it should be bold, Italic, italic or regular. I can do that, but if that totally depends upon
style to style, for example, if I
choose Times New Roman, I have all four options. But if I choose,
let us say this. I don't have all four options. Again, decide what type of
text element and then again, make it a current style. Yes, I want to make it a current cell and then I can close it. Now if I type anything
with single and text, multiline text, for
example, db Enter, I'm specifying the start point, then giving it the height of the pen angle of
0 and I'm typing. You can notice it is coming
with a different style, which I have just created. Similarly, if I go
for T enter text, as you can see, abc is
in a different mode. Now, if I try to
type here anything, it will all come with
that particular step. This is how you can
do. This is how you can introduce text to your
designs or a drawing. So we're one step closer to complete the design
with annotation. And next lecture we will
speak about dimensions. And after the next
lecture I'll give you some practice diagram
which will include layers, text as well as damages. Thank you for joining in
and have a great team.
22. 21 DIMENSION AND DIMENSION STYLE ASSIGNMENT 9: Hello and welcome.
In this video, we'll be learning about
the next tool of autocad. Technically in order tool, we can say more of like a
drawing management tool or trying management command
that is known as dimensions. Now, we are now continuing in the series in which
we are currently in the location or in the quotient where we are learning how to annotate or automate our drawing more presentable,
more readable extra. Now, already we have learned
how to use layers and how to use different techniques in order to control the drawing. Also, we have known how
to use a notation in order to annotate the drawing
like the way we did it. So today I'll be showing
you how to create damages. Now once I explain
you how to create damage and I want you
to practice this. This is the beginning itself. I'm telling you what kind of practice diagram I
want you to create. You can create almost
all the practice diagram from the previous
videos if you want to or if you have
already created the practice diagram and
if I've already saved it, just try to make sure to
give the dimensions to them. Also tried to put all
an average and in one layer so that if I turn
off the layer for damages, you can see the
dimensions are clean. This is how you can
manage damages. In this video, we'll be learning how to
create damages for our designs and how to do it in a most efficient
and appropriate way. Let's start that. I'm starting with a new file. Now, first of all, what are
different types of damages? We can create an AutoCad. We can create linear dimensions. We can create a line dimension. We can create radius
related dimensions. Also diameter. I'm not going to be covering
everything in detail. But yeah, all the pigs which I'm writing everything will be
covered in great detail. We can also create
angular dimensions. This is what is
majorly required. Now, you don't even need to remember the command
for damages. For damage in the command is D. D will be common for
all the dimensions. Then D is for linear because the first
two words of the command. So similarly D L is for a line, then dy RA is for radius, and D, D is full diameter. D a N is for Angular. You can see you're in
the spelling of Angular. We have an and
here also we have, we have DI, and here
also we have dx. Remembering the
command or the name of the command is not very
critical or not very difficult. If you know you want to
create linear dimension, you just need to type D. And then first two alphabets
of linear dimension. Dla can be done with
single or double enter. Okay, So you can either use a single enter
like that we would normally do it or you
can use a double enter. In DLA. As well as DL, we can either use a
single or a double enter, and this is very simple to use. This is not really
very difficult to use. This is very simple. Now along with that, I'll also show you everything continue. Base name. This will help you
to make designs in a faster rate or damaged
in a faster way. Now for admission, continue. The command will be DCO. As we thought of. For baseline, the
command will be dB. This is how we can
use this set of commercial create
different type of damages. Let's start with the
first one that is learning how to create
a linear dimension. Now let's say I have a
line here, a slant length. We can also have two circles
here. Very simple geometry. Now for this, we don't
know the measurement. I want to see the measurement
so I can type D L, I end up again. Then it is asking
me to specify the first, then the second. And now what I'm getting
is a linear dimension. What is the meaning
of linear dimension? That means this 72.36, whatever the values over here, is a horizontal distance between this point
and this point. It is not the actual distance, this is the horizontal distance. So if I create a line of
72.360 horizontally from here, then it is going to read
somewhere over here. There's not going to
touch the point here. This is horizontally, this much. Similarly, if I do
again DLA Enter, and if I select the two
center points again, I can also create an average, which is vertically
telling how much distance away this particular
circles are. Either I can create
horizontal damages or I can create a
vertical damages. Okay? Again, we can
do the same thing for the line DLA Enter. I can select the endpoint
and this endpoint. Now the best part is
if you have a line, you can press D, double Enter. If you have any
object, you can press Enter and there you can
simply select the object. You will get the
dimensions automatically. So again, I'm doing
DLA. We Enter. You can see again I'm
getting at average in here, where is able to use,
very easy to use. And this is how quickly and efficiently you can
work inside autograph. You can create a
diagram which will have some linear dimension. Now come into the next topic that is aligned
damage and so forth. I'm deleting the two
linear dimensions. D, a L is the command
for Align Dimension. Again, if I click on
this center point, the center point,
what I'm getting is the aligned damage in between
the two center points. Okay, so technically this
is the actual length. Previously we were getting the horizontal or the
vertical distance, but this is not
the actual length. Similarly, if I press
BAL the Veneto, I can select the line, aggregate the actual end of
the line as well. So this is known as
aligned damaging, coming to the next
one that is radius. Okay, So DRA, now from here the things
that are really simple, DRA Enter and if I select the circle and the
radius of that circle. Similarly, if I want
to see the diameter, the command is DDI, then if I select the circle,
I'll get the diameter. This is how you can create a radius and a
diameter dimension. Coming to the next
one that is angle, that is for Dn, dn. And if I select the two
geometries allocate the angle symbol of staff. So if you want to see
your check the angular. If you want to create
an angular damages. In that case, you can type D
N and you will get younger. As simple as that.
So this is how you can create Angular damages. I hope you understood how to use linear damage and
aligned dimension, radius, navigation, diameter dimension,
and angular diversion. Now coming to the next
two very important part that is continuous and
business and ambition. But technically they
are very again, easy to use, not
really difficult. But that'll help you a lot. For example, here let's say
I have multiple circuits. So again, I'm creating
circles randomly. I'm not defining any
particular location to it. And I'm creating the copy
of the entire group. I am creating a copy of this
entire group while creating a damage in a linear dimension from this center to the center. Similarly, again, I'm creating a linear dimension from
the center to the center. Now, let's say what I want. I want damage and discontinuously
one after another. This way, suppose that we have a command called
average and continue. For that we can type DCO
that is damaging continue. And by default it might
start creating damage. But here it is not doing that. For my good luck. Here it is asking me to
select the damage. But sometime it can happen that suppose I'll
delete the dimension. I'll again create a dimension because I know why
it wouldn't happen. If I type DCO, you can see it is automatically creating a continuous
permission. It might be from
the correct damage and it might not be from
the gutter dimensions. So as soon as you go to DCO, you have to click on Select.
You have to click on Select. And you have to
select this dimension either from this side if your objects are on this side or on this side if your
objects are the same, okay, so I'll select it here. Now I can see continuous
damages are coming and again, place it wherever I want. This will help me a lot in order to create continuous dimension. For example, this is a drawing which we have already
completed in the past. Okay? And you can see there are drawings where I have created
some continuous dimension. For example, here, as you
can see, this 1013231718. This is all a part of
continuous function. If I go here and if I type DCO, if I select this, then I can create a
continuous ambition. And very easily I can define the dimensions to this object. So this is how easy it is to
create continuous damages. And this will be very
helpful in future in order to define dimensions
to multiple objects. Similarly, if I press
DBA, that's for baseline. This is not giving
me a baseline, but not from a correct location. So what I can do, again, I can go to select, this time, I'll select this side. If the objects are on the same, I'm going to select
on the left side if the objects are there
on the right side. So let's select the
left side here. And now this is what I'm
getting as a baseline dams. And so all the nitrogens are starting from a single object. Now there are settings using
which we can also control the height and control various
things about assumption. But this is how basically
you can create diversion. This also works for
angular dimensions. For example, if you have some
angular lines and if you want to create some continuous
or baseline dimension, for example here, let's
say I have an angle. Then I'll go for DC. Oh, that is continuous. I can simply select the
endpoint of this line, the endpoint of this
line, this line, and this line to get a
continuous damage very easily. Note I mentioned by default
always remains readable, doesn't go in the direction
where it is not readable. It's always remains readable. Now let's continue with
the most important thing that is dimension style. Whenever we created,
we should, you know, in this particular software, this is how it's
going to look like. I will just activate also. This is known as the
arrow of the management. This is the text of
the dimension and this is how the damage
is going to look. I want to customize
the way it looks. I don't want this comma. What I want is I want
to point decimal point. I wanted to change the style of the text and various
other things. So let's look for that. What I can do is I
can press Enter. That will take me two-dimension
side to manage dimension, I can go for an ambitious thing. Now I mentioned style that can be activated
by pressing the Enter. Now, it's a very big command, particularly, but we're not
going to go in much detail. But I'll just show you
all the things which are necessary to address B. And this is how the dimension style dialog
boxes were to look like. Now I can click on
new in order to create a new dimension
style for myself. Because normally I don't really modify the one which is already
present in the software. We have already learned textile. It is very similar
to that. So click on New. Then I'll give it a name. For example, you dim style. That is my damaged system. So I'll click on Continue. And you can see the dimension style
dialogue box will appear. There are lot many things
to toggle or to change. A few things are very
simple to understand. For example, lines
will control how the dimension line and how they extension
is going to look, for example, here in lines. If I want to change the color
of the damage and name, this is how the damage line
color will be changed. Either zoom into this part. You can clearly see if I change the color
from here to green, you can see the color over here of the divisional
and exchanging. Similarly, I can change
the color or I can even suppress the
dimension lines if I don't want to have it. Same goes with extension line. Okay, So if you don't want extra excellence,
you can remove that. You can also control how
much it is going up. For example, here,
this value is 1.25. If you want to increase
or decrease that value, you can definitely
change that thing. This value is 0.625. So if you want to increase
or decrease this value, you can definitely change
that thing as well. This is how you can
control now missionary. But normally what I do is I changed the
size of the arrow. You can even change
the style of that. If I don't want
this kind of arrow, I wanted a different
style of Iraq and do do this from your By default, arrow size is 2.5 exam I'm
thinking the arrows squared. So I wanted a smaller one. So what I can do is I can
just simply change it to 1.5, will become smaller. Similarly, node
degrees out or size. You can also do that. Similarly, if I go to text, I can change the
style of the text. If I click on text style
in front of standard, if I click on this three dots, I'll just zoom in so
that you can see. I click on these three dots. It will launch a
textile dialog box, which we have already seen. And here I can click
on New, let's say DEM. I just create a new
style with a new font. Suppose I'll click
on Apply and Close. And now if I choose
a style from here, we can see the
fonts are treating. Similarly, I can change
the color of the text. I want different
political context. I can also change the
background color for my text. If I want any background color,
I could keep it to none. I can also change the text type. Normally, I prefer to keep the text cite same
as the arrowhead. The arrow sizes, I
have kept two pi, I'll keep it closer to 1.5. Now, I want my text
to be centered, fell to centered in
both the conditions. You can see now my text is
centered and now I want all my text to be horizontal.
I choose horizontal. It is always easy to read. These things we can control. We can also control
whether I should get a comma or a period or a point. Particularly it is 14.11
or 14 common land. That is also you can control if you want to put a
suffix like MM, you can also do that over here. So it's very simple
to control that. And from here you
can also change the units to feet and inches. If you don't want the
measurement in MM, you wanted to fix
their interests, you can do that from here. All those things can be
controlled from here. So normally whenever
I start with AutoCad, I do future and just like I changed the size of the aisle, I change the size of the text. I also TMZ style of the text. And also I changed
the type of unit I want or type of point I want. So here, after changing all
these things, I can click on, Okay, I can save this as a current style
and I can close it. Now if I create a
diversion here. Now as you can notice,
the difference between the two dimension
here I'm getting a proper value like
23.806 rather than comma. The arrows are quite smaller. Based on my drawing says, All those things can be easily
controlled and managed. This is what we call
it as damage instead. Now in this video, we have
already learned how to create dimensions and how to
manage the dimension. What I want you to do is
for the practice they have already assigned you
the practice diagram. Just for a quick
take. The practice. You have to give the ambition to all the previous
diagrams which you have already created if
you have saved it. Otherwise, what you can
also do is you can give this diagram and you can give all the dimensions to this
diagram particularly. And make sure you have
everything in layers, everything that you create
a layer for your object. You should have a
layer for a diameters. If you don't want to adoption, you can just simply turn it off. So that is very important. You should know layers for that. You can see the previous
videos for learning layers. You can usually also no texts so that you can write this
kind of information. For example, here I've written rectangular and polar and
also all those things you can also rank or you can also
create all this information technically now you
are prepared to create this level
of information. We can do that now
in order to catch. So thank you very
much for watching. Have a great day ahead.
23. 22 SOLUTION TO ASSIGNMENT 9: Hello everyone and welcome back. In this video, we'll be covering the previous
set of commands. In the previous video,
we have already covered how to
create dimensions, how to manage damaged and
status and much more. Now, here in this video, I've given you some practice assignment for the
previous ones. So if you haven't watched
the previous video, I would recommend you to go
and watch the previous video. Now, in this video
we'll be creating some practice assignment which will contain some
diagrams like this. Okay? So in this case I have told
you to create the diagram, also to add the dimension, also to add the annotation
and also to use layers. What I'm gonna do is I'm going
to start with a new file. And I'll be doing
a few of these. For example, let's say I'll
be creating one of these. This is with polar and auto. I'll be first starting
with a new drawing file. Then I'll be going
for layers LAN, and I'll be creating
layers as such. For example, here I'm creating new layers. I'll
just zoom into it. I'm grading a layer
named, Let's say objects. Then I'm creating a layer
named our notations. And then I'm creating a layer, Let's say call damaged. Three layers, which will
contain some objects, some annotations,
and some damages. Let's look. First
of all, I want to start building my objects. So first I'll activate
my object layer. Activate an object layer. I'll be going on the top of
this area in the view itself. And here I can select
the object layer or I can go to Layer
Properties LLC Enter. Then I can double-click on this object layer
to make it active. Again, W on the object
layer to make it active. This checkmark indicates that the layer which you are working
on is currently active. So it will be a quick
revision of layer as well. Now, as far as the
diagram is concerned, I have to create
something like this. Let's say What I'll do is I'll use to create
something like this. This will be much better. So we have two lines of 40 each. Then we have a line
of 4845 degree. Then again, we have
to answer for each. Then again we have a
line of 4845 degree. What I'm gonna do that is I'm going to go
back to my drawing. I'm going to create
line with Ortho on first the vertical end of 14 and a horizontal
line of 40. Then what I'll do, I'll create one more horizontal line of 40. Then I'll select this line and rotate using
the rotate command. If you remember for rotate
the command is our O Enter. I can select the line, I can press Enter after that, then the base point, I can specify this endpoint
as the base point. Now, technically if
I turn off ortho, this is how it's
going to rotate. Here. I'm going to specify the rotation angle of 45
and going to press Enter. This is how I can change the
rotation angle to 45 degree. Now, I can simply copy this line from this
point to this point. Again, you can even
try to do that and then I can create
some lines over here. Now, after completing
this part of the diagram, Let's look at other things. For example, here we need
a circle of diet 20. Here we lead a circular radius, radius 20 and radius ten. I'll go first, okay? I'll go for tangent radius, this one, this one
then radius of 20. That again, I'll go for
circle, I'll go for tangent, radius, this one, this
one then radius of ten. Let's say I'm a part of
creating the drawing is done. Second part is to annotate. Now before we start on rotation, I'll go to text style and I'll be creating
a new text style. What extent the
command is st enter. I'll be going into textile, then I'll be creating
a new text style. And the, let's say here
I would call my style as undertaken rotation style. Once I define the
name to my style, then I can choose what
font-style I want to use. Let's say I want to
use this font style. Again, I can define height, oblique angle in
parameters as well, but I'm happy with the style itself, wealthier and applying. Then I'll click on Close, then I'll press Enter. That is for writing the text,
especially single index. Again, now what I
want to write here is let's say I
wanted to write tan, tan radius and some
other information. What I'm gonna do is I'm
going to type bt enter. Then here I'm going to
go to justification, if you remember last time
when I was teaching you the text command and never
went into justification. Because I just went
and showed to you like how exactly
justification can be used. So I'll go to justification. I'll choose a center or
a middle justification. Now, if you want, you can figure out the difference
between center and justification and
comment in the section below so that I can
also understand how good you are in understanding the center distribution
and retail distribution. Later on, if there is a need, I will create a
separate video for justification part itself off. So I'll create a
separate video for that. I need to specify the
starting part of matrix, generally the middle points. So here I'm defining the
middle point of my texts. I wanted to keep the height of my text somewhere near to eight. So I'll keep the
height to eight. Then I'll give the
rotation angle to 0, and then I'll start typing, for example here I
wonder, right, Dan. Dan radius. Now once my writing is done, I can place WE to
come out of it. Now the problem is I
feel that Texas to bid, what I can do is I
can go to property that is by pressing P are Enter. If you remember. Again, for properties
the command is PR Enter. Then I can select
the text you or am going to property
selecting the text. And here you can see the
content, what is written, what style has been used, what kind of justification it is using, and what
is the height. Now let's say I want to make
the size a little smaller. So what I can do is I can
change the height from phi. And so from a file. I feel of this particular size is appropriate for the drawing. It is quite readable and quite understandable if I see
the drawing itself. Now, along with that, I also forgot one
thing that is I created this text by mistake, lean the object layer. This was supposed to be there
in the annotation layer. So if I zoom in, you can see
if I highlight my text here, the layer is set to object. You can see the
color is by layer. The layer is set to object. The line type is bi-layer. What I want to change
that layer of this text. One thing I would have done
is I would have activated the annotation layer
right before typing this. But if I made a mistake, then what I can do is I can
simply select this text. Then I can go back and change
the layer 200 edition. That should be done after
making the selection. Now if I press Escape,
you can see as of now, the object layer itself is the current layer or
the current in nuclear. But right now this texture is now a part of a notation there. If as woman. Here you can notice the text is now part of annotation layer. Just a sec. Okay? As you can see, the texture is apart of
my annotation layer. This is how we can change
the layer as well. Now let's continue
defining the dimension. Now, let's say I wanted
to create some needed. I mentioned the Empress
in detail later. And now I'm trying
to create a leader I mentioned are damaged
and doesn't look that interesting as of now. Like basically it did not, it is not like regular differentiate the drawing
lines from dimension lines. Okay, so what I want
to do is first of all, I want to activate
my dimension layer. Second thing I want to
go for damages style, that is by pressing D Enter. And I'm going to create a new dimension
style which will be four dimensions or notation. So I'm just naming
this as damaged. And now here what I need is I don't want a
comma, I want a period. I'd want to see that
trailing zeros. So in 0 separation
I'll deactivate trailing 0 so that
anytime I get 0, it will be 0 always. I want to see the trailing 0. Now, along with that, I want my text to be
always horizontal. I want my text to
be always centered. I want my text height
to be three. Let's say. I want my symbols and arrows, arrow size to be two. I don't want a
closed will arrow, I want to close blank
arrow for this example. And similarly, I can do
various things like text. I can change that Excel
to and rotation style, the style which we are using similar style for
the text as well. So I'll click, Okay. I'll click Set current
and amplicon close. Now if I tried to take
a dimension W into, now you can see it as
much more better, right? Other damages are greater than the dimension layer itself. So here I can create
it, I mentioned of size 40 than cure again, again, create a
dimension of length 40. But before that I'll go for an angle and I'll create an
angular damage in here of 45. Then I'll create an angular
damage in once again of 45, like given in the diagram. You're also, I wanted
to add a length of 40, So d l w into. You can also use linear
dimension to achieve this. Again, I'm creating D, L, w, and a few dimensions here, then DRA, and that
is for radius. So I'm creating a radius here. I don't want it to be inside, so I'll just undo and
recreated in DRA Enter. Yet again, DRA enter radius. Now only two dimensions
are emitting, so I'll just go for DL Enter and I'll create a
length over here. This line. And the length over here for this lane lets him a damaged
in partisan not really made the drawing look much better and more Print Friendly. What I can do is I
didn't go to layers. First of all, I'll change the
object layer line weight. Let's say 2.57, changing the object layer
line weight to 0.5. Then I'm changing the
damage and color to blue. And I'm changing my object
color to, let's say green. I'm changing my
annotation color to red. Again, you can see automatically the objects which are present in the layers are automatically
getting affected. Now what bonus tip
here in this video, let's say we'll try
to take the print of this single drawing. Let's try to do that for print. The universal shortcut is
Control P. Don't worry, we are going to learn
printing and plotting in detail in the
later videos as well. But for now, let's try to do
it. If I press Control P. So that will start the printing dialog box or printing and
clotting dialog box. Now from here I can choose, let's say I want to
convert my drawing to a high-quality PDF. Again, so that is
AutoCad two periods. Then I'll also change
the paper size. I want this to be
on A4 size sheet. Here. I can choose A4 here
I didn't choose PDF and then I can
click on Preview. Now if I click on Preview,
it's coming in a proper way, but it is too small
for the paper. What I can do now is I can
change in what to plot. I want to plot the entire thing
so I can click on extent. Now if I click on Preview now at the entire thing is coming, but it is not in the
center of the paper. What I'll do, I'll choose this option called
center to plot. And now if I take the preview, you can see now it is coming
in the center as well. So I'm good to go now. So now I'll click okay, I'll define where exactly
I want to place it. So let's say I want to
keep it on the next talk with this name, I click on Save. Now just getting published
and notice opened in a PDF. And you can see how
basically it's going to look like once it is
converted to a PDF. This is going to be something
really interesting. You can also try that. And if you are able to
try this successfully, just let me know in
the comment section below that you have also tried taking the print
off your drawing. Now why I'm doing that? Because this is just to
explain you that you're not capable of doing this many part or this many things
inside AutoCad. I hope you got the idea
about how to create this. Create this diagram, as well as your confidence level
must have increased. Now in using
autograph, you will, you might be more, it will be more easier for you
to use or to get nowadays. If suppose you are coming in, in here for the first time we were viewing this video
for the first time. I would really appreciate
if you like and if you subscribe the channel
for more videos and you can also go and watch all previous videos in
which I'm explaining all of these in great detail so that you can also understand
everything over here. Tangible or for watching,
Have a great day ahead.
24. 23 TABLE AND TABLE STYLE ASSIGNMENT 10: Hello and welcome back. In this video, we are going to learn about tables in
the previous video, we have already completed them. You shouldn't send,
I'm using style. In this video, we are going to learn the last product notation. Technically not the last
part of our notation, but yes, we do have to learn
one more thing after this. But this is something
which is very important, which is related to text. And this is known as tables. That is what we want
to learn today. Table is going to play
a very important role. That the MP table is TV Enter. We can press DB enter in
order to create a table. Now, I'm not going to take longer time in order to
explain in words table. Basically I'm going to
do it in a best way possible and in the
easiest way possible. We're not going to
go into deep detail about using or creating tables, but I can guarantee
you that after this particular session you can, you will be able
to create tables for your title block and general tables like bill of material January details
for a drawing as well. So anything which you want, you can create it from tables. Now, the table dialog
box, if I press DB, enter this, this other table dialog box is
going to look like. Now when we go into tables, we have to often to choose from. Either we can start
from an empty table or we can start
from a detailing. So if you have an
Excel file created, you can use this option
that is from a data lake. Now if you want that for, if you want me to
create a video, a separate video on
Data Link option, you can let me down, let me know where typing in
the comment section below so that I can create a separate video for
from a data link option. Now, if I use this option
called start from empty table, I have two options
to choose from, specify insertion point
or specify window. I generally use this option that is specified
insertion point. This option that allows me to provide me how many
number of columns I need, what is the width
of the columns? What is the number
of rows I need, and what is the
size of the rose? Let's say I want five columns. One column with a 51,
let say phi rows. And I wanted to
grow height of one. Now, you can also control how the first cells
would look like. That is the first
cell over here. The first seven should
look like a header cell. If you want to ignore
the title cell, you want it to look
like a dataset. For now I'm selecting this
to be our title cell. Then for the second
row cell style, we can again choose whether it should look like a data cell, or whether it should
look like a header cell, or whether it should
look like a title cell. That is also we can
choose from here and all other Rochelle cell means leaving the title
and hetero apart. All the other rows will
follow this particular step, that is header or title. Here I'm selecting data, so
this is the general format. We needed the title on the
top and the header over here, and then we need the data. Now if I click Okay, you can see with my mouse
or table is attached. And if I placed the tables
and wherever you are, this is our total looked like. Just for a quick revision. If I press Enter again, the number of columns I
have asked for is finite. The column width was 50. Let's check. I'm getting total of a, B, C, D, and E total
of five columns. I'm getting each
column with a width of 5050 is something which we are not concerned
about is not. What I've also asked for
is if I press Enter, I asked for phi rules, but what I'm getting
here is seven. Now why I'm getting seven rows? Because software will always
create two extra rows, one for title, one for header. So if you type one also, you will get two extra
rules, that is three. So if I type over here, let's, I want only one and I
own wound only data row. Suppose what's often will do it will technically
create three rows. If you want to only one, you're gonna
technically create one. You can create three and then delete the remaining
if you want to. That is how you can do it. Now, once the table is created, what I can do is you
can double-click inside the table to write
anything you want to. For example, here I am writing any particular information. Now if you want the table to follow a particular text style, you can go to HTN style and
then change the format here. For example, here I'm
choosing a different font. This we have already covered
in the previous video. And here I can type
anything I wanted to. Now while typing, you can see multi-line text
command is active. So I can technically select
and choose to make it bold or define an underlying, or also change the color or the font-style for
that particular text. Okay, so that is all possible. Given if I want, I can
also insert a failure. Like for example, I
want my current date, the date on which I'm
recording this video. So here you can see
the current date will automatically end up. Similarly, if I want to
merge the cell, for example, I want to merge these two cells so I can select the
cells over here. Let's say I'm selecting
these two cells, I'll exit this forces. Let's start with this
force elsewhere. So I can select this courses and then I can choose to merge. So you can see Merge
option is over here. Then I can either select merge. All murderer means
all the rows and columns will get merged
in the selection. If I select Merge by rows means only the rows we'll get
merged, not the columns. If I select Merge by column only the columns will get
merged, not the rows. Now I can again select
everything and I can select our cells that will
again unmerged everything. This is very similar to
how we use Excel and, you know, different datatypes. Now, what do we can also do over here is we
can select the column. Let's say I'm
selecting this column. I can insert a column
to the left or to the right of the selected
columns anytime I want, I can increase the
number of columns. Similarly, if I selected row, I can either insert a
row above or below. I can also delete rows. Okay, So if I don't
want some rows, I can also delete the rows. So this is how you
can delete the rows. Now along with that, suppose
if you are typing something, for example, here I'm
merging all the columns. So I'm selecting merge all
and you're typing something, let us say you are facilitating
this particular cell. I can also change the alignment. For example, here the alignment
is set to middle center. I can make it top left, that will go on the top-left
corner of the cell. Center, top-right. Similarly, we have middle left, middle center and will reach
the basilic middle center. This is going to look like, and if I select bottom rate, this is where it's going to go. We can also select, to choose how we want the
table to be displayed. Now if I don't want
this two columns, I can just simply select
these two columns. So let's say I'm selecting
these two columns and I can just say
delete column, and it will technically
delete those two columns. Now let's put it this example. I want to change the
length of my tables. So for example, here, I'm starting from here. I'm activating ortho. I'm creating a line right now. As we know this line, this table cell or table
width is technically 50. What I want is I want the first
column to be a qualifier, so I'm creating a line of 45. Then I won't miss second
column to be off, let's say with a 40 or 30. So I'm creating a line of 30. Then I went to third
column to be of width 15. So I'm creating a line of 15. I'm on the fourth column
to be up with 40. So I'm creating a
line of 45th column again to be length of 15. So I'm creating a line of 15. Now what I'll do to make it
easier for you to understand, I'll just give a different
color, all except damage. And so we already know
how to give damage. And so this is one
dimension here. This is the second one here. In this condition,
the continuous dimension option will
be more helpful. I'm creating one dimension
here and one here. So this is how I want
my table to look like. The first column of width 45, the second column of width
30, the third column, width 15, at the fourth
column of width 40, and the fifth column, width 15. Again, I can select the column, I can select the
table and you can see some handles over here. Now this handle or this grips will help you to change
the width of the favorite. So if I drag this grip to
let say at this point, it will become 4045. If I drag this grip
to this point, this will become so it's
not technically you got to come down to that location, but technically it's
going to reduce the bit. So this is how I can
change the width of my columns if I need. Similarly, row height
can also be controlled. If I go to properties, if you remember properties, I can simply select the table or I can select the set of rows. Then I can control
certain information. For example, what should
be the height of the text? So I want height
of the text to be, let's say four, so I can reduce the height of
the text at one go. What should be the
color of the text, what should be the
type of the data? And additional formatting
can be changed from here, what should it be?
The row height. Let's say here, the cell
height is set to nine, so I want it to be six inches. The cell E2 six, so all the selected cells will
change the height of six. This is how you can control how exactly our table
is going to look like. Now, this is how we can create a table and this is how
we can manage a table. I hope you guys understood how we can create
and manage a table. Now for your practice, what I want you to
do is it will be little difficult than what
we have already covered. I want you to create this table. You can see, or you can take
a screenshot over here. You can see the first
width is 30-second, width is 15, third width is 15. Forthwith is 456 digits. 45. You sure I'm using this
cell with a high load. I'm using a text with a
height of three year-olds. I'm using the text with a height of three in
all this location, I'm using a text, I guess with the height of
two. Let me check. I'll go to Properties
and select a cell. And here you can see the
text height is set to three in this entire column. And this column it is
against it to three for this entire column
and this entire column. For this column it is set to, or for this set of
columns it is set to 3.5. Will leave for this
one, it is set to six. Now, you can try to create this very similar
table here again, replace this with your name or your company name
if you want to, but try to create a
similar information because this will be later on useful or will be used
as a title block. Now in the next lecture, I'm going to create this. And you can also see how you can create this kind
of information. Thank you everyone for watching. Have a great day.
25. 24 SOLUTION TO ASSIGNEMT 10: Hello and welcome back
to the current session. Basically in the
previous session, we have already learned how
to create this type of table. Basically this was an assignment,
assignment number ten, which was given to you
in the previous session. In this particular session, we'll be learning
how to complete this assignment
using the command which you have
already completed, that is the table command. Now, basically, once we can see the diagram over here,
there are few things. If I wanted to create a
table in a correct way. The first thing is
we need to identify how many number of columns we need at how many number
of rows we need, what types of roles we need. If you haven't watched
the previous session, I would recommend you to go and learn the previous
session first. Basically that will give
you a basic understanding about how to use
Table command itself. And then you can continue with this video in which
we'll be learning how to create the table in a proper way so that we can
create this kind of output. And this will be very important because in this video
what we are learning, we'll be applying that
to create a title block. Now the first thing we
need to identify is how many number of columns and how many number of rows we need. So I can figure out
like for example, in this case I need 12345 icon. In this case I need five
columns and we need four rows. Now the type of routes, the type of roses,
basically we need the data. So I need all the
rows to be the data. I don't want a title
or a header row. This is how we can identify
what is, what is the need, what is the requirement
for creating this kind of title block ready? We need four columns, also by columns and four rows. So I'll go for TB and a table. We don't know yet the width of the column or the
width of the rows. So there's, no, It
is not a problem. I need five columns,
can keep up with us. 60. I need a total of four rows, so you're going to enter
two because I need four. Remember in the previous session also I have explained you that whenever you need some number of columns
or some number of rows, row, especially after
listening to less. Because 1 fourth item, one for header will always be extra, little hard to, I'll
give it as it is. Go and change the type of cell. The first cell should be data, the second row should be data and all other erosion with data. Once the information provided, I can click Okay, and I can
create a table like this. Now, I know that table
is not the correct size, but as of now, the first task
is to get the table first. Once I get the table
correct over here, then we need to enter
the information. The first task is to identify the number of rows and columns. Then the second task
is to enter the data. For example, over here, I
need to write drawn by, just type, drawn by. Now, it might have been a cell will not follow
the correct style. It might happen that
the cell will not follow the character style
or the correct font. What you can do is you can
go to STA and then you can do standard over here and
change that to a real. Now once you do
that, it will follow the same style which
I'm also using. Your shoes are alright. Bye. And JIRA, right? Scale. I would recommend you to create
a stable because at first and then make it
smaller as we continue. Because here we need to
also change the size of the texts that I need to
write name. I need to right? Now. This level over here,
my company name, we'll come over here and the
title will come over here. So technically I need to merge
the two rows on the top, and I need to also merge the
two columns in the bottom. Those things I need to do first, I'll select the two rows. Then on the top, or let's, I'll select all four of them
and I'll merge them. Virus. Then I can write the information you are like for
example, an IEP, the information GAD 3 16th. Here I need to write title. I need a colon after that. Here I need to
write DWG material. She'd number revision. So the next step is also completed that is
entering the information. Now next part is
to correctly align the information and also to
criticize the information. Now if you remember, I have
already explained you that in this part we need the
text height of three. In this part we
need an extra 3.5. And here in this part we
need that extra bit of six. For doing that, we'll go to
Properties we are Enter. Then first-time, select
this entire cell, this entire part, all the cells. And then your in-text tight. I'm going to take three. Not only that, we also need to make the text go to the left, in the center here I'm gonna
select in cell alignment. So you can see over your
insight cell alignment, I'm going to choose this
option called middle left. All the data will go to the
left and come to the center so it matches the same
data, what we have created. Now apart from that, we need
to select this many cells. And you're, the
size will be 3.5. Again, the alignment
will go towards the middle left tools, the middle left alignment. And this is also done. And finally, I can select this and choose middle
center as an alignment. The sill height or the texture
to be six. And it is done. Now, I also wanted
to make it red, so I can just
simply double-click and just try to make it red. Once this part is done, the
final part here is to create or to size the table with
respect to correct size. What I'm gonna do is I'm going to create a
few lines here. My order is already active, so I'm going to create
a line of 31st. So I'm just creating
a line of 30. Then I'm going to
create a line of 15, then again, 1545, then 45. So you're gonna have
created few lines. So as you can see, there are multiple lines
present over here. No, I'll select the table. This is a grip. I select the grip. I'll hover over the first line until I see the first endpoint. Then I'll select
the second grip. I'll go over the second line until I see the
second end point. Now let's select the third grip. I'll go over the third line until I see the third endpoint. Then finally here, this name. And finally over this name, this is how we can create a table which was given
to you as a task. I hope you guys
understood and you can do the same thing by yourself. I would recommend you
to practice this and also complete this
because this will be, this will make you
really appreciate and creating this
kind of title blocks. So thank you everyone for
watching. Have a great day.
26. 25 MULTILEADER AND STYLE: Hello and welcome back. In this video, we'll be learning technically the last
part of rotation. Because after this
video we'll be going towards directly into
printing and plotting. So you can see the
remaining videos will be the last or final videos in which we'll be learning
printing and bloating. But in this video,
we are going to learn only about mutations. We have already
learned how to create text field on how
to create tables. We learn how to create
damages as well. Now in this particular video, we'll be learning how
to create leaders are technically in this
particular software. It is known as
multi. Multi leader. I'm going to show you
a couple of commands. I'm going to show you in
detail about multi leader. But yes, what is very much required and
what is sufficient. That is what I'm going
to show you. My ability to command is empty. And again with multi leader like metabolism, we have style. So again with multi leader
also we have Strike. That is known as
multiline style. The command for that is MLS, multi leader, the
command is MOD. And for my diluted styles,
the command is MLS. So let's start with a
melody for if I type ML D, it is asking me specify the arrowhead location.
If I zoom in. It is asking me to specify
the arrowhead location. I can define. Let's say this is
the portion where I need my arrowhead to be located. I just zoom in so that
I can see the yellow. Now as I can see others coming in along with
that a line is coming. So technically this
is known as a leader. Then what I can do is I can
just simply click here to specify the location of my leader and then I can
type whatever I wanted to. For example, let this
pull off diameter. For diameter, we can write
percentage person with c 20. This is how I can type certain
information if I want to. And then I can click, Okay. This is how I can
create multilateral. Again, this will
be very important, are very useful
in order to write specific information
to a specific area. Now, we can also control how big or how small the
multi leader should be. For example, if I type MAD, let's say I'll create a circle, a circle of literally
diameter 20. So I'm creating a circuit
diagram D, and it is too big. If I create a multi
leader, again, D. Then if I write
something over here, let's say we can notice one thing that with
respect to my object, maximum utility, the
size is very small. With respect to my
object, my mentality, the size is very
small because this is the default size of my data. Not really that great part about multi leader is if
you move the surface, you can see the arrow
of that multi leader is attached to the circle and
it is moving automatically. Same thing will happen even if you change the
size of the circuit. Whenever you create
a multimillionaire, it is an associative objects. So that means if you
change the object itself, it will automatically
get updated the location as well as
the portion of the, another main
concerning part here is how to make the
multilateral look bigger, or at least it should
look like a damaging. For example, here if I go
for a diameter dimension, you can see how big
the diameter dimension as compared to the
leader itself. I wanted to make my multi
leader to look bigger. But doing that, what I
can do is I can go to MLS that is multifidus style. Okay. Like the way we
have damaged inside, we also have multilingual state. Either I can modify the standard multilayer style or I can click create
a new material. So what I'm gonna do now
is I'm going to click on New to create a new state. And I can give it a name,
whatever name I want to. For example, here I am
giving the name of God. You'll 3 16th. Then I can decide, yeah, we can see a small
preview of the leader itself. However, my leader, I want
my leader to be straight. Or I want my needed to be
enough farmers plight. I can do that. I can also
change the color of my data. I can also change
the line type and the language which
we have already learned in the previous video. We can also change the type of the symbol or the type
of the arrow we need. We can also change the sites. So I would recommend to keep
the aerospace initially. Initially recommend
to keep that to two. It might have been from the preview that
shadow will go out. So don't worry about it. Now, I can directly jump
to content instruction. We cannot control much, so I'll directly
jump into content. And here what I
want is a content. I want em, text as a content. And here are the text height. We just want to be
very important for us to keep that extra. It also has two that
is same as the arrows. Here I want it should be always in the
middle of the text. That attachment should be always in the middle
of your text. And then one more thing
I need to control is this size of the lining,
that is the horizontal. The horizontal line which is coming will have a size
of, let's say four. That is double of that extract. Okay? These three things is not really what we can do it
the size of the arrow, the size of the landing, and the size of the content. Along with that,
if you wanted to control the connection
of the content. If I start typing,
if I click Okay. If I said this
matter and style and effective controls,
go for a melody. Create a ventilator. From here you can see the multi leader is comparatively now bigger and better and it looks much more appropriate
for the size of my surface. Now if I start typing anything, for example, cat, then enter. You, enter 3 16th. Then if I click Okay, it
will automatically attach to the middle, okay, in the center. Now if you want some gap here, there is a gap but
it is not visible. If you weren't, there should be a visible gap between the
conduction and the next. You can go to multiple
style modify. You don't have to create
a new one. Again. The leader structure
or in the content, you can see there is a gap. Lending gap. Here. If I specify the
lending app of one, what will happen
this automatically there will be landing up of one. There will be a good
gap. Okay? Don't worry. If particular, if you're a particular leader is
using a particular style, it will get
automatically updated as soon as you create
a new multilateral. This is how you
can create and use Matilda or hope you got the proper understanding
for today's videos, there is no in practice
like lemme switch. What it can do is you
can notate the diagrams which are previously created
using manipulator itself. One example I'll give
you what you can try. This is something
which I'm not going to show you separately in the practice diagonal pulled
off in the package diagram. Here you can see there are
12 moles of capital 14. This is something
that you can type using multi leader itself. You don't need to create
a damage in for it. So this is, this is one
of the example has seen. Otherwise you want to
give any annotation, any notes onto the object that I'm also you
can use multi-meter. I hope you got the
idea about how to use multimodal between
the next lecture, because that will
be more important, that will be related to creating and learning. Thank
you very much.
27. 26 LAYOUT AND PRINTING: Hello and welcome back. In this video, we are going to learn about parenting
and plotting. So technically we are going to learn about how to take a print. If you have completed our
drawing, an autocrat, then how to get it
to convert it either to a PDF or to a sheet of paper. Now, the first basic way
of taking the print is taking the print
off other design which is there on your
screen right away. The basic amount
for taking a print, which is universal for almost all the software
that is Control P. For taking a print,
we have to just press a simple shortcut that
is controlled P.sit. Now as soon as I
press Control P here, we have various options
to choose from. If we have multiple
options to choose from. So first, first of all, we need to choose what printer
or plotter I'll be using. For example, your
printer needs a device from where a paper can come
out like any machines. Plotters, particularly
for a bigger size spread. But we do also have certain options like if I wanted to convert this to a PDF. So I also have AutoCad to PDF. Here we have some
different quality PDF like a high-quality one small file or web and well related
application file. Here if I choose, let's say
AutoCad PDF, high-quality. So first we need to define
what kind of output we need. Okay, so that is defined in the printer and
plot of selection. Then we need to define, if we are going to take
a physical printout, what will be the size of paper? Whether it will be on an A4 size sheet or whether
it will be on an eighth visa
issued or basically what size of paper you're
going to take a printout. If you're not taking
a printout And if you're just converting
this to a soft copy, this doesn't really matter
what, this will be. Great if you know, technically you're
going to take a print on E4 precise paper. So it's always better to select A4 size and make a digital copy, which is also a way for
sites. Not till here. It was a very generic
setting of printing, which we normally do in
almost every software, in every sort of therapy. Select the printer in every software is a
little bit precise. Now if I check the preview, this is how my print
is going to look like. But I don't want my
print to look like this. I want to have it to
look a little different. Like I want to zoom to
a certain area and take a print in B2 plot
display selected. That means whatever is
there on the screen and how exactly does it on his green that is the weight is
going to get printed. If your screen is zoomed out, a repair drawing is zoomed out, then we are going to
get a similar view over here in the print. What we can do is we have one more option here
called an extent. In extent everything
we come towards the paper and
everything will try to fit in a single paper. That is far less extent. That means everything. What do you have on your screen? We'll come to a paper
and it will try to fit. We also have one more
option command window. Now this is much better option because in this case
you can actually create a window and define what exactly
you want to print. That will be always a better
option to pick up Pinto. Now, along with that, we also have another option
here called center to plot. So as you can see the preview, the printout or the print
which is going to come, it's going to come on
the very left side. I wanted to be in the
center of the paper. This is the preview mode, how I'm coming out
on the preview mode either by pressing this cancer, but you can come out
of the preview mode. By pressing Escape, you can
come out of the preview mode. If I say center to plot, if I click on Preview,
now, this is much better. Now, we have already learned something called as line weight, line type and other information. If I activate this option that is plot object line weight, that means the line weight
is going to get printed. Now, just for a
simple explanation, I'm going to create a simple
rectangle here using RPC. Then I'm going to create
a copy of this rectangle. Let's add few copies. Would just let one of these and go into apply align
with OIL itself 0.9. I'll apply a line weight
of, let's say 0.8. And here I'll apply a light
weight of, let's say 2.1. Here I have a blade
definite language. If I say Control P now. And basically I'll again
to the same setting. For example here I
want to get to PDF. I want an A4 size paper. Everything remains
the same. I want a window print where I only
want to print this area. And here I need to center it to the bladder
capacity, the preview. It might take a while
to generate a preview. I guess I have created this
under deaf points layer. Basically this can
happen with you also, like what I've just
done is by mistake Lee, I created everything under the worst product
will definitely or is anytime you do any design
indefinitely or it is not going to get printed,
what is the solution? You can simply
select your drawing and just move the layer to 0 or to any other layer we
just printed. It's so nice. I say Control P for print knife, I do the exact same
setting again. Now, the problem here is we have to do the
setting every time. Whenever you go into print, we have to select
all these options. Again, we have to define
everything and again, come back to the preview. What if I wanted to make
this setting default? Then here you can
see Page setup. After completing the setting, you can add a page
setup next time. What will happen if
I cancel this out? For example, if I
go back to print. As you can again, notice
everything is by default, I can just simply select my
setup and everything will be same as it is given the
window will be there already. Now, I just go to the
preview and check. So you can see over here,
this is a normal one. This is where the line weight, this is again with the language, just two different values. Now if I deactivate this option, then what is going to come? It's like everyone is
gonna look the same. So basically this option
will allow you to whether he wanted to print
the line width or not. This is about basic of printing. Now let's see advanced
part about predict. For example here if I
press Control B again, you are again, I'll
select setup one. Now in this case the
window will be here. Now again, I'll see the premium. Now the problem is the yellow
color doesn't look great on white color sheet because it is not even
readable property. Okay, So normally you're
in the digital copy, but also in the printer,
it will not be readable. I wanted to change my
yellow color to blue, but the problem is your local, it is very much readable in the black layer
background of AutoCad. What we can do here
is we have something called as plot style
table here again, choose any particular style. For example, I'm
choosing for now ACAT dot cctv that is colored
dependent plot style. We're not going to
be going more in detail about how to
create one. Again. So if you wanted to
go into select any default blocks side, yes. And if I see the preview now, you can see color
change automatically. Know how the colors change. First of all, here, if I select the plot cell, let's say a cat or TDD, I have an option to
configure or edited. If I click on edit, I can select the yellow color. And I can say how exactly
it should look like. Local, I should get
printed in red. For example, if I save
and if I see the preview, so every yellow color
will get printed as red. That is how you can define how exactly the plot side
is going to look like. This was the basic of printouts. Let's move towards more
and more advanced part. Now as we know in AutoCad, we always have two areas. One is known as the modulator, and one is known as the layout. We already have two layouts
which are by default present. You're instead autocad. Basically, layout
is for printing. If you want to take
a quick print-out, this is what all the settings you have learned so
far will be helpful. But if you want to go deep into printout and if you
want to take a printout in which you can
show different types of joints in different areas. You have to go to Layout. Now in the layout, you can see there are
three different spaces. I just configure the
layout in a different way. Just give me a moment
so that you can easily understand what kind of
spaces I'm talking about. I'll explain you this
part in a while. There are three spaces. So if you see there is
a dotted line here, which is not that clearly
visible, but yes, there is a dotted line here
that is the printable area. So anything within the dotted
line will get printed. Anything outside the dotted
lines will not get printed. This is the paper.
This is the view. The view is shown using
something called as viewport. This is a new geometry
called as viewport. We know how to create lines, we know how to create circle. This is something
which is very new. This is not a simple rectangle. First thing first, you, whenever we go to Layout, we check the paper size. To change the paper size, we can right click on layout. We can go to page setup manager. Then here we can select
which layer we want to modify as of now I want
to modify layout one. I didn't click on
modifying Jews, the printer, let's
say autocratic PDF. Here I'll also choose
the paper size. Let's say I want ISO a4. A4, I can also decide whether it should
be portrait or landscape. So I want to keep it
landscape for now. An object line weight and other information
can be also defined. And I'll click Okay.
Now, as you can see, we have a new paper here which has this as
our printable area. Dotted line. Anything within the dotted
line will get printed. Anything outside the dotted
line will not get printed. This is my current viewport and this viewport is showing
me the entire drawing. Now if you want, you can also delete the
viewport by simply selecting the viewport and pressing the Delete
button on the keyboard. If I wanted to create
my own viewport, I can create, I can press Enter and create
a new viewport. Even again, I'll type. First of all, I'll return to
command over your viewport. The command is m
v enter viewport, the command is ambient. So again, if I type MV enter
here, I can create one move. You put MBA Enter. I can create one more
week for creating reward is as simple as
creating a rectangle. Now, in autocad, in a
single sheet of paper, you can only have maximum
of 63 active viewport. If you create anything
more than 63, they will be deactivated. For example, here, I'm creating a copy of this viewport itself. Let's try to exceed the number. You have created a U-boat
using Copy command to create multiple copies of this report in the same line. You can also use a
recommend to do that. And you can see as of now,
all the viewports are active. Now I'll select
all the viewports and I'll create a few
more copies here. So again, all the rewards
are still active. Now we can see there
are few weeks. What's written not active, if
I count actually there are 63 viewpoints which
are currently active. Hope you are clear with this
part's a few County here. We have total of ten
votes in each lane, and we have total of
6010203040506063. This is how AutoCad managers, that is n because on a single
paper article doesn't allow you to have more than
63 active viewport. Now if I go to MBA, enter the Viewport command, we have multiple
options to choose from. We can choose between
the options like we can either create tubule
hold at the same time. We can either create
three viewport. We can also create
four viewport. We can also use this
particular option which are used very regularly, that respect option,
that is to create a U-boat off the
maximum printable area. If I click on Fit option, we can see this dotted
line right now. Okay, so this dotted
line basically indicates the maximum
integral in here. If I click on Fit option, you can see our viewport is created of the exact same size. Again, we have few options. Like if I wanted to
create viewport, Let's say I will look
at four of them. Secondly, 14. Here. If I create a viewport now I'll get four viewport
at the same time. If I go to the MPN,
if I choose four and if I choose to
fit perfectly sized, putting reporters
going to look like. Now, once we have
created a viewport, what exactly we can
do with a viewport? As of now, whenever I'm
zooming in and out, whenever I'm panning the
entire pages wanted to pack. But if I double-click
inside the viewport, now I can pan and zoom
any particular viewport. The best part is I can zoom
to this area and I want, let say only this part should be visible in this viewport. That can be controlled.
Very, very basic but very important
command which can be used is the Zoom command. Non-normally, what we do is for zooming in and out,
we use the scroll wheel. But there is a
command called Zoom and that can be
accessed with Z Enter, a Enter I can go
to Zoom command. And in that we have an
option called object. Solely the selected
object will get zoomed. I'll just show you. If I press Enter. Here we have an
option called object, which can be accessed
using O Enter. Then I can select the object and that object via
zoom into the viewport. Now if I click inside
this viewport, again, do the same thing. Z, Enter, a Enter
and I can select, let's say this object. And that will get printed
in this viewport. Similarly in this
viewport Z Enter a Enter. I want this to get printed. I can print this one
in this viewport. Similarly omega, I want
this three Z Enter a Enter. I can select all the three
and again present them. This is how we can
control wboat. What exactly should
get mentored. So it doesn't matter how
you created your drawing. You can just roughly
create it the way I did in the entire course. But in the printout you can decide how exactly each
one should look like. Now the problem here is again, on the white sheet of paper, it is not very readable. Now we already know layers. Just let, let's go into
layers the last time. If I press Enter, now we have two color choices. Not only one, but you have to. Color choices. Means we can choose between this set of colors and
this set of fellows. This is the original
color of the object, and this is the color of the
object for the viewport. If I change this to blue. So all the yellow
color object in the viewport will look as blue. You just need to
refresh the rowing. Just change this to blue. This is how it works
similarly to look like. Now the benefit of using
that option is you don't have to change the
original color of the object. You can simply change
the printout current. So this is the
color in which it's going to get the printouts from. This is a color in which the object is going
to get created. Our object is
originally created. Now, you might notice
we're changing this color is
changing it entirely, obviously because it is
the ocean of the object. But whatever, this one. Now, if I just delete one
of the viewport from here, let us, I'll just
delete all of them. I'll create MV enter, choose four, and
I'll choose to fit. Now if I just simply try to
zoom into a particular area, let's say here I
changed the color. Anytime you do this, you need to make a good actor. So now you can see
in this viewport, only the color is blue. It is very important if you
are choosing that option, make the viewport active. If this viewport is active, how to activate the viewport?
You have to double-click. Let's see here in this viewport, the color should be red. They are local or particularly that layer colors would be red. This is also very much possible. This is something a little
more advanced, but a printer. Now once the things are
ready, once things are done, I can press Control or try to continue uploading
a single sheet. And here everything
is already fine. I'll just give this to none. And I'll click Okay, and I
can save it on the next door. Here are representing is done. And now that file is particularly
open and it is visible to me based on how I created it. This is how you can create a printout very
easily using AutoCad. In the next session, I'll be explaining you how to
create a title block. How to properly
create a title block, and how to set a
tablet inside AutoCad. And after that,
I'll be giving you the final assignment of autocad. Once you complete that
final assignment as well, then congratulations, you have completed the end date
or to get training. And you are ready to face
the industry and you can, you're ready to create as no
different type of drawing. You want to have a great day.
28. 27 TEMPLATE ASSIGNMENT 11: Hello and welcome back. In this video, we
are going to learn about creating
templates in AutoCad. Now first of all, we need to
understand what is template and what exactly is the
future of using a template. Now, particularly whenever
we see any drawing created in AutoCad or generally in any
particular software. So for example,
let's say this is the drawing which is created. You can see how properly
it is printed out. And there is a template
or a year which we have also referred by making
our own template. It's like our own title block. So there is a particular way in which we normally take
a printout of our design. Not only that, we have learned AutoCad to a
certain extent now, and we want certain
settings to be made permanent in AutoCad or server companies following
certain standards. And I want to save
those standards inside Watergate itself. So for that, we can
create a template. For creating a
template, generally, we have to save the file with
all the information in it. We have to save the
file dot DWT format, that is the drawing
tablet format. So how to do that
and how to create a template that is what we
want to understand today. For creating a template, there is no particular command like tablet or
anything like that, using which you can
create a template. It is just a way you
want your AutoCad to work and you want certain things to perform
in a particular way. In that case, we
create a temporary. Now for example, what I'm doing right now is let's say I'm starting with a new part file of AutoCad or with a new
drawing file up AutoCad. If I type anything, for example, using the T enter,
I'm creating a text. This is a start point. I'm defining a height
of two angle of 0. And here I'm typing something. Then again, even I'm waiting
one dimension using DL. We know there are certain
ways that I mentioned looks, we know there are
certain ways that x do. We also know how to
control the way it looks? Okay? We also know how to
control the way it looks. For example, we know
that if I wanted to intersect style where exactly
I need to go and change it. If I want to change
that I mentioned cell where exactly
to go and change it. But I don't want to
do it every time. Like every time I
start a new file, I know that I don't need a
comma anytime. I need 28.02. I don't want 28 comma 02
and I want certain type of text and certain type of style to at least present
instead AutoCad. Let's say certain
layers are also to be always present
instead AutoCad, let's say for example,
we started layers. So let's say I want at least
two layers every time. I want to layer called object, every time I want to
lay up all dimensions, every time, I'm just creating
two layers as of now. Along with that, if you
need a layer called hidden line, you can also do that. So let's say I'm creating
one more new there. I am grading few layers now, you can also change the
line type or do you want certain line type to
be by default loaded? You can go to LTE enter and
load certain nighttime. For example, I want my hidden
two lines to be loaded. Here. I want to use
that language, K12. I'm using it. Now. Everything
has been already completed. For example, the
object there has been defined that I mentioned,
layer has been defined. I can also say the color format, I'm actually going to be yellow. Okay? My hidden lines, should we offer
particular color? Everything has been defined now. This is something
which I do every time. I'm just creating
it in one goal. Similarly, I want my text, I st Enter to be of
a particular style. For example, I always wanted to create a text in a new style. Let's say I want to create
a standard for my company. So here I'm creating
a standard form, a company in which I want to use this font that I want my
dimensions that d Enter. And I will also want to
create a new dimension study, which we'll be using certain
information by default. So what I'm doing
right now is just using all the settings which
I have done in the past. Okay, which I've
already explained in the previous set of videos. You're going for the
Baseline Spacing. Everything else is fine. Symbols and arrows.
The size will be due. Marketing the size will be due. And texts financing is fine. You are and don't need a
comma, I need a bigger. This is how I need to
define everything. Similarly, index one more
thing needs to be defined. I want to use this
textile. You please. Existence. This is how everything
is going to look like. Here I'm doing all the
settings which we have learned in this 27
sessions or 26 sessions. Now, after completing
all the settings, we also want to create
our own title block. Our own information. What I
can do is I can go to layout. This is where something
which we have covered in the previous video. How to go to Layout at
what layout is all about. So I'll right-click on layout and choose page setup manager. Now try to think
page setup manager. I'll click on modify and change. Let's say from AutoCad to PDF,
Let's high-quality print. And here I choose. A4 will bleed, let's
say ISO A4, full bleed. That is what I'm going
to choose over here. Everything else is
fine. I'll click. Okay, now my paper
size is eight. For now what I'm gonna do
is I'm going to create my own title block that I
can create a rectangle. But the problem with the
rectangle command is I cannot literally snap to
the corner of the paper. What I can do the
best way to get the rectangle here is
by using MBB enter. This is what we learned
in the previous video. If I press Enter, I have an option
to create a revolt which is putting the
size of the paper. If I click on fit, this will
create a viewport for me, which is actually the
size of the paper. Now by using the viewport, I can create my rectangle. Now to do that, what I'll do, I'll mark this corner
using a length. I'll mark this
corner using a line. And then I can simply delete my viewport because that
marketing will be there. And then I can choose RAC
enter rectangle command. I can specify this
as my starting and this has my ending
to create my rectangle. Now after this, what
I can do is this, I can use the offset command, let's say with a
distance value of port to create an
offset here inside. Okay, I can give line type
different informations. So I'm trying to replicate what we have already seen here. One of the examples
which I've just shown you, this information. Let's say if I want certain
things to it by default, I'm just creating those
things right away. Similarly, I want
my table over here. The table has been
created in this already in the practice
diagram session. What I want is I want this table to be present
inside of a layout. How to take my table
from here to the layout. For that, I have already created a video or tips and
tricks video here, which I've explained how to move an object from one
drawing to another. But still I'll explain now, you can select the object. You can press
Control C for copy, not CEO Enter Control C, Copy. Then you can go to the
drawing in which you need that object and you can press Control V, that is for paste. Now if you notice something you're displacing in this style, here it is created in this time. You can notice a significance difference between the font. For example, here you can
see the font is different. And here you can see
the font is different. It is all because
here in this drawing, if I press Enter and
the standard style is following the aerial format. But in my drawing, the standard style is not
calling the areal extent. So if I just change
this to Arial, I need to go all the way up
and then choose a annual. I'll choose Apply Close. And now it is also looking
in a very similar way. This can happen if you move
text between the files, if it is not calling
a proper text. Now I'll move this
particular block to this location or this
particular table to this location so that it
always stays in the column. Notice three, my drawing here. To get my visual of
the drawing here, what I can do is I
can create a viewport inside for creating
what we already know. The command is MV Enter. I can go to this option. This is something new
polygonal option. Now if I click on
polygonal option, I can create a viewport
randomly like this. I need to press
Enter after that. So just give me a moment.
Polygon. Just randomly creating a, you go like this. Enter. This corner
is going to go here. This one is going to go here. This corner is going to go here. This corner here, this one over here, and this
one over here. Now, just to explain
what is viewport, I create few circles here. And if I go to my layout, you can see the circles are
visible inside this viewport. Only thing is by using
the polygon command. I've just created a vehicle
which is abrupt shift. To make it proper shape, I can just click on this
corner and place it here. I can click on this
corner and place it here. Now why I created it initially
smaller, just to show you, you can also create
a polygon and you pour directly clicking
on this point, no problem, but this is
a better way to explain. Okay, So now I have a viewport which is looking
somewhat like this. If I double-click
inside where you go, you can see it is not going over my drawing
or over my table. My table is separated
because the viewport sizes
somewhat like this. I can take a printout
now in this format. This is how I can
create my template. Now once my tablet
creation is done, once my family
integration is done, I have to make sure there's no drawing president
in sigma tablet. Then what I need to do
is I need to go to Save. As I cannot simply
click on Save, I need to click on Save As here, I will choose Auto CAD, drawing tablet, AutoCAD
drawing tablet, that is dW t in a format. Now it will by
default take me to the default template
location and where in which I can save my
own, my own tablet. Let's get you 60. I can save my tablet if I
want to give any description, I can do that and you're
going to click okay. Now next time, when I
started drawing in AutoCad, for example, already know
what tablet updated. So next time when
I click on New, rather than choosing
metric over here, I can choose this option
called from or use a template. I can choose my own template
which I have created. I can click, Okay.
The benefit of using this tablet is you already
know the layers represent. We already know the
textile is present. Even though the dimension
style is present. Okay, So all my dimensions, all my text are going
to look correct, will follow a
particular standard. See the dimension is following
the proper standard. Along with that, you can see
layout one is also present. Whenever you draw
something over here. For example, I'll just move another drawing from
here to this window. To do that again, I'll
repeat the same thing. I'll select this. I'll say Control C. That is Copy. I'll go to this right?
Control V paste. I'll go to layers, and I'll
change the dimension layer. Let's add this one to blue. Because I know it's not going
to come into print out. I'm going to lay out there. I'll double-click this to the
screen. Somewhat like this. Now if I take a print of this is going to
look much better. Felsic continue
with a single plot. Already things are defined. I just need to click
OK and specify the location where
I want to save it. This is how the tablet welcome. Now I want you to comment in the comment section below why the table is not coming in the
front in the next session, in the next video, I'll give
you the solution for this. Why the table is not coming, because this we have faced in the previous video,
same, similar problem. So I want you to tell
me the comment section below why the table is not
coming in the printer. Now, along with that, there'll be an assignment for
you, the final assignment. In the final assignment, what
do you have to do is you have to create a tablet,
somewhat like this. To create a file, which will be a tablet
in which you have to create a proper
borders and everything. You have to write
some texts over here. This is how your tablet
should look like. I'm not worried with how
exactly you need to perform your table and styling related
part or how you can do it. You can name your company
as well over here. And then you have to take a
printout using the template. Now in the next session, the
final session of AutoCad, we will completing
this assignment. And I'll be guiding you
through the process again of creating a tablet, especially this kind
of an assignment. I hope you understood everything properly and I hope everything is clear.
Have a great day.
29. 28 SOLUTION TO ASSIGNEMT 11: Hello guys and welcome back. This is the last video
of the video series which we are
dedicatedly following. That is completing AutoCad from the basics to the advanced part so that you can go and
work in the industry. So in this last video, this is not about training, this is not about teaching. This particular
video. This is all about completing the
previous assignment. Because you are in the
previous assignment, I have asked you to
create this kind of title block or this kind
of a template using which we can actually create final printouts and final
designs for our drawing. Let's see how we can
actually make one. In this video,
I'll be explaining you how to make that
particular temperature. For that, I need to start
with a new drawing. Now if you haven't watched the previous video
in which I have already explained how to
make a tablet itself. Then you can go and watch
the previous video, and then you can come
back to watch this video. Now, first of all, what
I'm doing is you're creating a textile.
Protect start. The command is Enter. And here I'm creating a new text style that will
be only for the template. So I'll say sheet. The name of the
style will be sheet. And then M2 thing a font-style here I'm
choosing Apply and Close. Now I'm going to the Layout tab. I'm right-clicking
on the Layout tab and going for page
setup manager. Now, I didn't Bay City Manager, I'm clicking on modifying. And here I'm choosing
I want to have this layout to by default do this
particular thing for me. That is, it should convert it to a PDF that is AutoCad
to high-quality print. And then here I wanted to have, let's say ISO full bleed A14. That is the size
I'm looking for. Apart from that, it should be
a landscape format printer, and it should also print
the object line weight. It should not follow
any plot styling. Yet I'll click Okay,
I'll click on Close. Now in the previous, you'd
have already explained how to get the borders and all that. Again, I'll explain. We need to delete the
existing viewport. We need to press
enter and select this option called Fit to create a viewport fitting
the paper size. Now it might be a little
different in your case, but always follow
the viewport itself. If it is slightly
smaller, slightly bigger, it will not be obviously bigger, but yeah, smaller than this. Then follow the viewport size. Because this is a viewport, not the object itself. We need to market using line. I'm creating a line
exactly at this corner. I'm pressing Escape, then creating a line exactly
at this corner. Then again pressing Escape. Now I'm deleting the
viewport itself. Once I've deleted my viewport, now I can use my
rectangle command to create a rectangle like this. To create a rectangle like this. Now what I want this,
everything what I'm creating right now should
be in a particular layer, which will be, let's
say a sheet layer. So for that, what I'm doing is I'm going to lose
and I'm creating a new layer called
sheet template. Here, I don't need to define any particular color
or anything like that. I just need to
activate this layer, sheet template layer
to make sure that this object is also in
the sheet template layer. By the way, if you haven't
watched the video, which is related to layers, you can also go ahead
and watch that. This is all for the new users, are new people who are watching
this particular video. After creating the rectangle, I can go to the offset command. And let's say I want to create an offset of four surgery I'm entering the opposite of four and I'm taking the
offset and say, This is how I'm offsetting this particular rectangle
to create my border. Not I want some marking, some names on the bottom. What I'm doing first of all, is I'm creating a vertical line from this midpoint
to that midpoint, your app created a vertical line from this midpoint,
that midpoint, same way, I will again create
one vertical line from, let's say this midpoint. This midpoint, I created
two vertical lines here. Now the best part is anytime
I don't want any of these, I can just simply hide
my sheet template layer and automatically
everything will be hidden. Now I'm using the copy
command C U Enter. I'm selecting this first
vertical line, enter. Then the base point based
on can be anywhere. Now I'm activating
ortho by pressing F8. Now I'm creating
this copies here. So for example here I'm creating a copy editor
distance of 30, then 60, then 90,
then let's say 120. This is the last one I
want. Again, same way. Again, I'm bringing
you enter copy, selecting this smaller
horizontal line, pressing Enter, specifying the
point and creating a copy, let's say at a distance of 30. I know there are easier
often to do this, but I'm using the
more generic way, 16. This is what puppies
I wanted over here. Apart from the copies,
apart from all this, I need to write some texture
for writing the text. I'm first of all creating a line from this midpoint
of this midpoint. Now for writing a
text, I'm going for single index command that
is by pressing D T enter. By pressing D, d Enter, I can go for the
single index command, not going to go
to justification, so that I can control
the justification and I can choose the
middle justification. Now in order to understand
this command properly, you can also go ahead and watch the video related to text. So here I'm selecting the
middle justification, and I'm specifying the middle
justification over here. That is this particular point. I want my text
height to be three, so URM entering the text height of three, I want the angle of 0. And I want my text
to write a year. I'm typing a and then
pressing W Enter to exit. Now I can delete this particular line
which is connecting that. Again, again, repeat the
same thing over here. For example. Here again,
I'm creating a link. Here again, I'm
going for DT enter because the last time we use
the middle justification, this is the middle justification
I'm currently active. Okay, so I just need to specify the point because we use the
height of three Last time, we can simply press
Enter to accept it. And again the angle
of 0 last time. So we can press
enter to accept it. And I can press one over here. So here I want my
text to say one. Now what I can do is again, I can delete this
middle line which are created to get
the reference point. Now what I can do is I can use Copy command to
copy this alphabet a from this base point
to this base point, again to this one, to this one, and finally to this one. Similarly again, I can use my Copy command to
copy this one over here from this bottom
lift-based point to this one, to this one. Now what I can do
is I don't want all this in a very similar way. So I went one then here I want
to hear, I'm reading too. And then here I want
three. I'm writing three. How I did that, I just
double-clicked on the text. Now before we write
anything over here, I want to mirror everything. So I'm just selecting
everything except this vertical length because this vertical N
will be the same. And I'm choosing mirror, am
I enter from this endpoint? And I can select the
center over here. Enter. Now after that I want a, then B. I'm just selecting web-facing Beck single clicking
or by double-clicking, be F to come out of edit mode, you can click in the blank area. G, then h, Then I, j. This is what I have
written over here. But what I can do next is I
can select almost everything except for these two
horizontal lines. I'm not selecting the
two horizontal lane. Again, I'm using middle to get this all on
the other side. And here, let's say I want to
double-click and type four, then five, and then
six over here. Again, I tried to type
because it was not entered. So six over again,
over here, 456. This is how I can
create my boarders. Now once I'm borders are ready, I need a table here. Now to get the table,
what I can do is either I can create a table, which we have already
done in a previous video. I will link that we do in
the description below. Or else we can select
the existing table. What I have selected right now, I can press Control
C, that is for puppy. Then I can go to
the current drawing in which I need the table. I can press Control V for paste, and I can place my table
anywhere over here. Now as we can notice,
that table is not following the font-style. Now it is all because of
in this particular file. If I go to textile, the table is following a standard text style
with the aerial format. But here in this case, in this diagram or in
this particular area, the table itself is not
following that particular Excel. So I will go for STN. Here in the standard
style, I'll choose areas. I need to go all the way up. I can see Ariel. I can select Arial,
Apply and Close. Now you can see the textile
has been followed perfectly. And I can move my table from
this corner to this corner. Now, once this is done, then I need to
create a viewport so that I can see my drawing
through this viewport. Now to do that, I'll
go for MBA Enter. Now I can create a
polygon will viewport, that is by clicking
123456 and close. After that I can press Enter. Now you can also
create a viewport exactly from this corner points, but I'm just roughly
creating it and then using the grips to get it
to the corner points. So here I'm using the grips to get it to the corner points. Here. I'm attaching the viewport
to the corner points. And finally, after attaching, this process of creating, the table is almost done. I'll just attach this
properly over here. This is how we can actually create a title block
or a sheet template. Now once the sheet is created, I want to make it usable for all of my
drawings in future. And to do so, I have to click on File or the application
button up AutoCad. And it'll go to Save As. And here I can choose drawing tablet or if you go
for normal sale. If you go for normal sale, you can just change this to DWT, the file type to DWT, and then you can name
it whatever you want. For example, here I'm
going to name it, guide you through 16. If you want to give any
description, you can do that. And I can click Okay. Now it's saved in
dot DWT format. I want to rename this
layout seconds similarly, W gonna layout and
I can type A4. K4, CDC 60. So this is an A4 sheet
which is for cat cube 316. And again, I can see if the
best represent controllers. Now once that baits are saved, once everything is
saved, what I can do is I can technically
closest drawing. Let's say I don't want, yes, I want to save the drawing. I can close this ring as well. I can open any of my
previous drawing or any language I even
haven't created. Okay, So let's say for example, I'm opening the practice
drawing file itself. Nigeria, I've warned that
layout for printing. I want that layout for printing. What I can technically do is
I can simply add a layout if I want to get by pressing
the plus button here. But this way of adding
the layout will not bring me my actual layout. Whenever I want my
layout from a template, I can right-click on
any existing layout and choose this option
called from template. Now once I choose this
option from tablet, it will give me the
list of tablets which I have already created. I can select this template
called Category3 16. I can click on Open. And here it will
ask me to choose the layout which
you want to import. So I wanted to import
the A14, C2, C36. The layout. Here I can click, Okay. Now once I do that, I
can go to the layout. I can double-click
inside the viewport and decide what
needs to be printed. So for example, I'm going for Z, Enter a Enter objects. So again, this is object,
I want to get it printed, and this is how I want to
place it ends up print. This part is easily done. Normally that I don't want
this yellow color over here. So I'll just change
that yellow color, blue, so it is more
prominent, more highlighted. This is all I have explained in the previous session itself. This is how I wanted
to take a print out of this geometry so I can
now press Control B. I can say I want to continue
plotting a single cheat. If you are getting the message, I can click Okay, I can
save it wherever I want to. And it will be plotted
and it will be opened in AutoCad now in PDF. Now the problem here
is, as you can notice, there are certain elements
which are not visible. Like for example, the other
table is not visible. Here, the hatching
is not visible. Now, why is that? That question I've asked you already in the previous video, the answer is because they are all presented in the
deaf points layer. If I select the
table, you can see this president in the
different levels. So I'll just move it to 0 layer. Similarly, if
absolute the hatch, if I go back to the model tab and if I try to
select the hatch, it is also present in
the deaf points layer. If I were to whom tasks,
it is also present in the desk one less,
I'll move it to 0 layer. It is always important that whenever you create a drawing, nothing should be
there in the desk. One layer, if you have anything
in the deaf points layer, it will not be visible
in the printout. There is no other
way to make it. So you are again, I'm
doing the printout. Now in this case, I'm getting the hatches perfectly created. Also, I am getting my title
block perfectly created. Not only that, if I wanted to update the values,
I can also do that. For example, you're
in the title column. I want to write something
after the title. Let's say this is growing
or drying off component. I can do that here. I can
say the drawing number. Drawing number is 01032. This is revision number or
revision a. Sheet number one. The material is going
to be let's say CS, carbon steel, the scale. Okay, coming back to
the topic of scale, this is something which
is very important. And let us say I wanted
to take the printed one, you should do scale. I wanted to take the print
in particular scale. So what I can do, I can
select my viewport. It's very important to
select the viewport. And here in the bottom
right corner you can see the scale currently it
is having one points. 0.62 change the scale to
let say one is to two. And now the scale is perfectly
set to what it should do. If I don't zoom in or zoom out. Now the scale is perfectly
set to, wants to do. Similarly, if I click away, you are n choose one is to one. This will be now properly
set to one is to one. If your drawing is fitting with a proper scale of punch to
one, you can also do that. And that way you can also take the print in a proper scale. I hope you got the clear
idea about how to take the print in AutoCad and also how to create a
template for yourself. Now one more thing
I wanted to note. I want you to note that
if you are creating a new file and if you know that you are going to
use this template, you can always
start a new drawing from a tablet using this option, you can choose your
tablet itself. Now by doing that, if you create anything
in your model tab, it will be automatically
visible in your layout. So you don't have
to add the layout separating. You can
always do that. Obviously, you can
save the drawing with a new name anywhere you want to and it will not
disturb your original layer. So thank you everyone
for watching. I hope you are understanding
the videos quite well. I hope you are
getting it perfectly. And I hope you have followed the entire video series
in which we have learned how to use AutoCad
for industry standards. Now, I'll be creating some
videos in Hindi as well, especially the one which we are seeing right now,
watching right now. This video will also
be created in India separately so that you can understand this
in more detail. Thank you everyone for
watching. Have a great day.