Transcripts
1. Introduction: Hello to all of my dear friends. Welcome to animals, a sketching and characterizing
course with pencil. One of the most important parts of sketching characters for students is certainly the
sketching of animal characters. In this course, you will learn
how to sketch characters of different animals with
its principles and rules, and also with the use
of geometrical shapes. This course, you will
learn how to sketch the characters of cat, dog, force, rabbit, mouse in different shapes
and indifferent positions. I hope this scores
will be helpful for you and you would enjoy it. Good luck everyone.
2. Introducing the tool: Hello to all of my dear friends. We are here again and
today we want to learn about the equipments and tools which are needed
for this course, which is characterizing
the animals. I would start with my F2
it because first symbol. We are going to create our primary sketch
for our characters. And I will do it with
the use of my at it. And I would also
use b or B2 pencil. It is going to be
needed for our work. This is B and this one is B2. I've chosen these
pencils because our primary lines for our primary sketches are
going to be drawn lightly. And then we've made sure
that our work is okay, and it's correct in all aspects. We can use pencils with higher
numbers and fix our work. But for the beginning of it, it's better to start our
work with B or B2 pencils. Now, for our attitude, we also need this. And just pay attention
that the type of your edit and the type of
your lead or it's a tip, would be the same. So if you choose one of them, 0.5, the other ones should also be 0.5 you
shouldn't choose. For example, is 0.7
lead for 0.5 at it. Even if you can't see the
leader violated is to be. It should also
match your pencils. So you can create softer lines. Now, after all of these, we need obviously a
pencil sharpener. These are which have this kind of a case at the
bottom of them are the best because it will make
your work easier and faster. You would also need a
sharpener for your pencils. And after that, we
definitely need erasers. We would definitely definitely
need our dough eraser. This is a necessity. So you should definitely
have a dirty eraser. You can also have
pencil erasers.
3. Basic principles of animal illustration: Hello, My dearest friends. We are here. We did course
of characterizing animals. We want to see what do we
need for the beginning of our course of characterizing the animals and what
things are important. So I would teach you a general structure
for the animal's head. We can consider this and
start this with a circle. The beginning of our work
is creating a circle. In general placement
of the head. This would be different
in different animals, but generally do face of most of animals can start
with creating a circle. Then we would determine the
placement of our animals jaw. And then depending on the
animal that you're working on, this area can be different. It can be bigger or smaller
than this. Either way. Based on the animal
that you're creating. This part can be different. For example, for a
rabbit or a bunny, This part is not too big
and it's not too small. A medium size compared
to the size of the face. For example, for the dog, you should create bigger nose. For a rabbit, you should
create a smaller nose. All of these that
happen in creating your face depends on the
animal that you are creating, on which animal that
you're creating. I would also tell you another
point is about the eyes. You can create the
eyes completely, simply, completely
simple, sorry. The shape of two
ovals like this. Or you can just get eyes closer together or
event in some animals, you can create the
eyes as smaller. All of these depend on
what kind of animal you're creating and it will differ from each
animal to another. But generally for the dogs, you should create
the jaw longer. But in some other animals, this is not possible. In the front view, it's not possible therefore. For example here this
would be to nose of a dog. And then they would
have the line for its mouth are almost also create a tongue
for it, for example. Then for this part
above the nose, we will create one or two
lines in order to show the depth of the job because in front view you cannot show
the length of the jaw. But if you are creating
your animal in the side view or
three phases view, showing the jaw is
so much more easier. Example for this side view, depending on the dog
that you're working on, you can change the
shape of the nose. For example, you can
create it like this. Or you can make it
look like this. If this is your jaw, you can create your nose
like this in this shape. You would actually create the nostril for your nasal area. Again, I say depends
on the dog that you're creating and the view that
you are creating your dog in. It can have so many
different types, so many different shapes
for creating the jaws, the eyes, the nose, or even the mouth. Generally, you should
pay attention that which kind of animal
you're working on. Another point is about the ears. They are XO of animals. Again, depends on the type of animal that you're creating. You might, for example. You might be creating a cat. Therefore, you should
create a small ears for it. Or you might want to create
a rabbit, therefore, you should create long and
thicker ears for it like this. Then with some lines you would definitely show the
volume of the ear. Then for example, for
inside of the air, you can use some lines
to show that inside of this ear we have a volume
at a depth or an event. Now, you might have
some hair inside of it. You can use these
kinds of lines. You should consider that
everything that I'm telling you generally right now, we will actually apply them
in each one of the animals one-by-one in their own episodes and you might not worry
about it right now. I'm just telling you
the general principles. And then later I will
explain them one by one in each episode. For example, if I wanted
to create a mouse's ear, would look like this. So as you can see, we have different types of ears, nose, eyes, even jaws, and so many other things. It really depends on what kind
of animal you're creating. But as I said before, most of the times is start our work for the head
fruit creating a circle. So this was about the mammals. But if you want
to work on birds, this structure of their heads can be elicited bit different. First, we should consider an oval for the
placement of their head. I mean, for the
most of the birds. But if, for example you
want to create a pigeon, you can start with a
circle for its head Bug. Most of the birds would be a start with an oval
as their heads. Then it was determined or placement of the
eyes and our birds peaks because birds have also, the shape of the beak can
be different in each bird. Exactly the same scenario Davy had for the jaw in mammals. We have it in beaks. For birds, we have them long, short, thick, or thin. It depends on the type of
bird that you want to create. If I wanted to give you
an example, for example, if I wanted to create a doc, you will create this oval. If you want to work
into side view, you should create
it speak like this. I will consider it a general
placement for the beak. And because you are
creating a dog, you should also come
inside of the face and determine these placements, but you will come up to this area and then
from this inner side, you will come out and in again. This would be deep
beak of a duck. From this side view, this is the placement
of the eye. As you see, for example, this is a structure
of duct speak. But if you want to create
power it for example, you should change the
shape of your beak. You can see Debbie cuff, my parrot is more
volume and it's chubby. Or actually first
we will consider an oval and then you'll bring
it toward inside like this. And also from this side, you will come toward inside of the face and then
from this lower part, you will create the lower beak. You can also determine the placement of the
nostril on the bake. This was about the bigs and they would also
differ from each other. And it depends on what kind
of a bird you are creating. You should definitely
consider this in your works. This was an explaination about the general structure and shape of the animals and
the birds heads. But I will explain them in
details in each episode.
4. General illustration of the first cat: Hello, I love my
dearest friends. We are here with our first episode and session with
characterizing animals. And together, we're going
to start our course. I will start this course with characterizing a cat character because it's actually
the simplest animal that we can use for the
beginning of our work. We're going to start with cats. First, I will start
with creating the primary sketch
for my character. First of all, we will create
a circle for our work. But on the top of our circle, It's a little bit thinner. And as it comes down, it will be a little
bit wider and chubby. Or maybe, because if you
look at a cat's face to lure part of it is definitely wider and
it has more volume. And the top of its
head is thinner, which is the placement
of the eyes as well. We consider this in our work. For my cat's body, I would also consider a
shape similar to a circle. Yet it's a bit longer volumes. In order for us to get
the shape of its body. I will create a circle, which is going to
become an oval. I mean, it's a long circle. It's been like our circle
has been stretched a little. Then. For the legs, we would also
create another circle, which is again, a
little bit stretched. We consider this, can
almost say it's an oval but it's more similar. Circle, it's like a
stretched circle. This is the general
shape of our character. Now I wanted to determine the direction of my
character's face because this is very important
for creating the ears. For civil. I will determine the direction
of my cat's face. And after I've
created this line to determine the
direction of my face, I will create vuln of the ears in this area considering that it's
looking that way. And I would create the
other ear on this part. If the direction of cat's
face was different, b should've done the ears in a different way because
it's looking this way. I've created my ears like this. For placing the arms and
legs of our character. We will consider that hands and legs should be on
one line actually. Therefore, we'd be careful that the body of our character
is placed on what area. First, we will just
create a line in order to place the hands and
legs on this line. After we've created that line, we will create the hands, I mean, the arms. Considering the shape of how it's going to be replaced on the floor, on the ground. We started the arms
from this part, which is between
our second circle and the lower part of
our character's body. We will add the
hands in this area. Again with a long shape, we will create our
character's arms, then its paws like this. This would be the
pol of our cat. Therefore, the other
hand of our character, because it has the same shape, but it's at the
back of the body. We will consider that this area should
become LinkedList similar to the other
one, to the other hand. But we do not see
behind the body. Therefore, we only create depart that we can see
from this direction. And obviously because it's behind my body and
it's in the back, it will be stretched
more and it would be longer because it goes
into perspective. Just like that, we will create the second arm of our character. These are two arms for him. Now we want to work on its leg. And we will create this shape. Considered two parts. This is actually the
upper part of the leg, which is connected to the body. And we've considered a
semicircle shaped for that. And the other one is the
lower part of the leg, which comes out of the
body on the ground. We will consider an oval
shape for it this way. All right, now I would also have to create a tail
for my character. You can create a tail in any shape and design
that you would like. I've considered this
shape for my cat's tail. It's just like that my cat has rolled up his tail or her tail. Turn inside. This is actually a general
shape of our cat character. Add some lines to
this primary sketch, to this primary general sketch. And I will eliminate some more lines to make
my sketch more complete. For example, first I will
work on my character's body, and then I would
move on to its face. For the back of my
character's body, I will consider that this would
be the shape of its body. The shapes that
we've created up to now is actually the structure, the bonus structure and simple structure
of our character. Now we want to move on to
details a little bit more. Also create another line
for my character's body and I will bring it up. Then. I will consider that we also have another
link for our cat, but it should be
behind our character. We will actually
create the arms and the hands in a more precise way. Because I wanted
the other leg of my character to be
seen a little too. I will erase the extra lines here and then I will
continue my work. Again. You can also note
at the other leg, but I think in this way that
you would have both legs. Your sketch and your design would be much more
prettier and better. Then we are just erasing
the extra parts here. Here we go. We do it all with
our dough eraser. I would completed more. I'd want to work on the
parts which should be done. The parts which are
necessary to exist. If they are at day are erased. I'll just try to
create them again. Then I will add the
other leg as well. This part. More complete sketch. This was the primary and
general shape of our character.
5. Drawing the details of the first cat: Hello to all of
my friends. Okay. They've created a general
shape for our character. And now I want to work on my character's face.
This way, lad. I will first determine the
placement of the eyes, then the nose and mouth. I will create two
circles for its eyes. And then for nose
and a mouth area. I will also create
another big circle. Then I will consider the upper part of it for
placing my character's nose. Like this. This is a nasal area. Now, from the
middle of the nose, I will consider a line
down and then I will determine the placement
of my character's mouth. Just as you can see
right now here, this would be its mouth. Well, you should consider
that because the face is turned a little. We will create the left
side lower and the right side a little bit
more toward up. Now, I will consider
that this part of our character's face is
more forward and it has a volume so I can
create some lines in this area to show that it's jaw is coming out of his face. Even when I've erase
the extra lines, I can create two lines at
the bottom of the jaw. Now that we've got two general
shape, we can actually, we should actually
erase the extra lines. Therefore, we can add the
details into our work. So I'll erase the lines which I've created around
and nose and mouth. Then I will continue my work because I erased
work on it again. And I would also create the
dark part inside of the eye. It's pupil actually created are faced in this direction. But I want the eyes of my cat to look this
way to the right way. Also places in other directions
that depends on you. I've just decided to
create them in this way. Then. I would also to create my
cats eyebrows above the head, actually above the eyes
on top of the head. Then I would also create some
lines beneath the mouth, as I said before, in order to show that this job has a volume and it's
coming out of the face. I just create two
lines at the top and the bottom of the jaw. We should consider also
some whiskers for our cat. We create some lines
here as whiskers. This way. We would also do this for the
other side as well. I will just create some
lines for my long whiskers. I will consider that. Because in this area my
character has hearing. I would also consider a
volume like this for it, in order to show that body of our character is
covered with hair. I can also create a
color for my cat. Just like this, for its neck. And maybe some medallion on it, some designs on my Kohler. It would look like this. Then I will come
to my cat's body. And first I will add the
lines for my details. The legs. I will
create the lines for separating the
fingers and I would also do the same on the arms and the hands
actually to show the pause. But before that obviously, I will erase any extra line. Therefore, my work
would be cleaner. As I said before,
I will consider some lines for the fingers
of my paws on the hands, as well as I did for the lake. This is also the other
leg of our character. Then I would want to work on
the tail a little bit more. Just to make it more clean. You know. You can even add some
lines like this for it. So tip and the end of its
tail would be different. We can't even shaded
a little to show that it's darker comparing to
the rest of the cat's body. Even for the hands, we can create some lines, four legs and hands as well. As we did for the tail. It would look like this. And you can also erase the
lines back of the hand. Therefore, we can show that the hand is actually connected to the body. It's not really separated. This is a first design of
our cat that we've created. You can also use some
designs for the ears, as well as the lines
that we had on the body, some designs for the eyes. We can also create some lighter
spots inside of the eyes. And then we can
create the darkness inside of the pupil after we've created two
lighter spots in it. Okay, so this is our cat characterized
can't have created. I would also want to
work on this area. You should check your
work constantly. If there is any
problem anywhere, you should come back and
edited before you move on, fair there in genetics steps. This is our cat
characterized cat.
6. General illustration of the second cat: Hello again, my dearest friends. We are here with another
tutorial session. In this session, we are going to create another cat altogether. And we want to see how
it's going to work. This time I want to show a
cat a standing on all four. For this. First of all, as usual, I will create a circle
for the face of my cat. And again, as we did
for our previous phase, I will make the lower part of this circle a little
bit wider than usual because that's the shape and the structure
of a cat's face. All right. Then I will connect this part. Then I've created a body part. For the body, I will
create something, a shape between a circle
and an oval, bit of both. Then I will create two
parts for my cats hands. Just, I'm just doing
general shaping now. This part goes behind the body. But anyway we create it. We would know that
this area also exist. Then I'll create the pause. Now this part, and I've created, I would also add another
part to this area, which will be actually the placement of the
legs and a tail. I will create a bit of
a smaller circle here. We did good distance
from the first one. We can create a
back-end the stomach of our cats in between here. After I've created
these two circles, I will connect them
with these two lines. Then obviously I will add the legs because actually we want to keep its balance. We will divide the
legs in two parts. One of them is the
upper part of the leg and the other one would be
the lower part of the leg. Something that we
should consider is that we would have
to create a line. We can place our hands and
legs on the same alignment. It can be seen that it is
a standing on the ground. Because now we are just creating the general shapes we use. So many lines. Bondsmen, we want to
move our work further. We would definitely
erase the extra lines. This was at a second
leg of our cat, which we can not see
the upper part of it because it's behind the
back, behind the body. So we just create the
lower part of our, LET then outlines I will
be adding my cat's tail. This time. We will create an
even more different tail. You would get to know
two different ways that you can actually create. A tail. Is specific about detail, is that we would definitely create the ending part of
the tail to tip off detail, wider and thicker comparing
to the rest of detail because In this way, It's cuter and
it has its own personality. Mostly because it's cuter. No, I will add my
characters ERs to it. Because this time I wanted to face of my cat to be
in this direction. We will actually create the ears according to the
direction of the head. This is it. This is the other ear that
I've just created like this. Then we would also
cat's neck here. In this way. Very easily. Then I would complete the
general shape of my body. Then I would erase
the extra lines. Then I move on to create
my character's face. Its details. Obviously. Right now we're going to erase the lines
which are not in use for us. I mean, not really practical. They were just some
extra lines helping us to create our general shapes. This way. Our cat would
be more completed. Alright, now after I've
erased all the extra lines, you see how clean air at GOT going to complete
this parts of the face. And then I will add the lines, the details for the
rest of the body. First of all, we will create and determined the
placement of the eyes. I will consider big areas for
the placement of the eyes. Looking like this. Then inside of it, we will create our
character's eyes. In order to make it even cuter. I want my cat to look this way, so I will create its
pupils toward this side. Then. Determine the
placement of my cat's nose. After that, obviously its mouth. Now, I want to create the
mouth of this cat open. As I come to decide
after the nose. I would also come from
here down and go up again. It's kind of like a U-shape. We can create the
mouth of our cat open. Just like this. You'll see it's
like it's laughing. Then we can also create a
tongue to teeth for it. Small teeth. Yet they're still teeth. Then from the part
above the nose, I'm bringing a line
all the way down. Then I bring it to their body. Just giving my
cats some designs. I would just do the same
for the other side. As well. As you can see, my cat is done here.
7. Drawing the details of the second cat: Hello, my dear friends again. We're going to continue our
work on our character here. And we are going to go
into the details together. Then with continuing my work, I will create my cats eyebrows. In this upper part of the
eye that we've created, we'll consider a part for
the eyebrows like this. And then I will move
on to the eyes. And also for the eyes. I will work the inside of the place and I've already
created for this part. Then I will create the
darkness inside of my eye. I would also do the
same for the other. I will add the darkness
inside of the eye. I will complete this eye area. Then. I will want to work on the ears. I mean, inside of the year. So I would add some
details inside of my ear. Then for my cat. I'm going to create some hair for the front part of his head. Just to make it cuter. I'll just add some hair to him. Like he's a style that's hair. Then I would also work on
the other ear as well. Create the inner part like this. And then just like that, I would work on the cat's mouth. And then I will darken
this inner part, a letter like that. For the nose. I would do it like this. And I would also place, let us whiskers for our cat. Obviously. We would have the
whiskers in this way. Then for this front
part of our cat's body. I would also wanted to
create some more hair. It would look like this. For the part below the mouth, I will create a shape like this. In order to show that
our mouth is open and we have a
volume for our cat, which has an open mouth. For this part of the face. I would also add some
kind of a hair texture because it's a cat and it's
spotty is covered with hair. I would also add some
curves and prominent parts. Make a better volume
for our face. No, only want to work
on my cats front leg. This way. I'll add some details to
this hand or to dislike. Just going to shape the
lines a little bit more. Comparing to vaudeville have
created simply at first and just shape it in
a more organized way. For example, if you
see on this hand, I'm shaping the arm and
I come down to the paws. Then we would also show the fingers on the pulse with the lines that
we are creating. The power to divide these areas. Then we would want to go on the parts that we want to show. Our cat has some hair. Then for this area, we will create two
lines. In this way. Then for this front leg will make a
separation like this. Also for the back of the leg, I will use some lines to
shape it more and better. So that I can show cat
is holding this foot, is leg up and it's not
completely on the ground. Then I'd want to work on the leg which is placed in the back. We will complete it
with more details. Then for the tail area, I would add some more
lines like this. What can we do? We can actually come
here and this part is in the front of our
work and just with a line I've separated
from the stomach area. We can come over here and create some shapes and
lines as designs on our cat's body in
order to make a cuter and make it a
little bit more unique. So it's going to be in this way. We will get a cat
out-of-sync, so ordinary. And we actually make some
unique designs on it. Then we would not do that for
the inner part of his body, which is came down from the
mouth to down to the stomach. We just do it, do create these shapes on
the outer part of its body. We're just going to create this. Then we will finish our work. This is the shape of our cat. Now I can also clear the
extra lines for it as well. The lines that can be faded or an erased
at the end of the work. So this is the general shape for our cat that
we've created here.
8. Illustration of the third cat: Hello Joan, my dress
forensic again, we are getting to
continue our work on a sketching different
coins, cat characters. This time we're going to create a different shape compared to the ones that we've
already created. Now, I want to start with two general shapes
and create a cat. This way. Well, first of all, I will create almost a
rectangle for the head. This would be the
head of my cat. I would also consider
a shape almost as a square for my cat's body. I mean, I will consider this
shape for my cat's body. I mean that this sign we
are going to work with just some geometrical
shapes and volumes. This is the first
shape of our work. And now we are going to
determine the placement of the body parts and the
face parts for each of them. For my character's head, for my cat's head. From inside of this volumes
that I've already created, I will find a new
shape like this. For the ears of my cat. I would create two
shapes over here. Then. I will determined the
placement of my cat's face. Show you the parts
of the cat's face. Right now we're just
creating the general shapes and then later we will
add details to it. Now, I will use a line that I've brought
down with my cat's body. This line that I brought down, I will create a hand of my cat. And I would also create the
back leg from this corner. Then move on to the other hand. And I'll create a corner
raise line toward, up, toward the face. This way. This would be actually the
other hand of our cat. Dan. I would also create a very
chubby tail for my cat. Looking like that. Then because I didn't see
the leg on this side, I just only create a line representing the leg
behind the tail. Then with a software
and smoother shape, I will complete my body. This is a general shape
of our cat's body. Now, we want to work on the cat's face and create
more details for it. So I'm just adding some lines to create
more details here. I would also do it
for the hand area. Then I would do the same for
the other side of the face, which kind of similar lines. I was surprised the work. Then we'll move on
to our cat's mouth. And also another line for here. In order to show that there is a volume over here
and it's not flat. Then after that, I
would move on to create the eyes of my cat. First I'll create two
circles for the eyes. Then place a pupils in the direction that I
want my eyes to be looking. My kind is looking in this
direction and then at last, I will create my
cats eyebrows on the toughest area
above the eyes. Then I would move on to my cat's whiskers
and I also at them, I was shaped and knows
more and better and I will also darken it. Color it black. For inside of the eyes. I would also create
some small details because generally
it has small years. This was our different cat, as you can see, it's much more
different than the others. Obviously, a little choppier. Then I last I would
go to the legs and hands on the polls actually, and I was separate the fingers and divide them
with creating some lines. This way. This is the general
shape for our cat. The parts that we've
actually and add it to our work and deleted from it. Right now I'm going to erase the extra lines all
over in my work, the one that I
don't need anymore. Primary lines. This way. Our cat
will show itself even better with erasing the lines which are extra and we
don't need them anymore. Because we don't have
any use for them. This way, our cat even
can be seen more. Then come over here, add some details that got erased in the process because while you're erasing the extra lines, sometimes you accidentally erase some details to therefore you can come back again with
your pencil and create them. In this way. This is a cat that we were able to create with some
simplest shapes. Then for making artwork
even more attractive, I can keep the part which is
inside white and colored. I gave a slight shade
to this outer area, our part of his body to make it more different
and more attractive. Hands, the legs, tail. Also on the face. You should be careful not
to go inside of the eyes while you're doing this and
this would be like that. Erase this part. I got the line a little. This is our third
different cat character. Just doing some
touch ups to make it look even better that
it already looks. We are completing our cat. We are almost done. Then. You can also use it to create the lines which we want
to be very thin and fine. Also maybe a little under
black area inside of the eye. As you can see, because
these lines are very fine. I can easily use my edited
to create these fine lines. This would be the
mouth and the jaw. We will also emphasize
on our cats jaw. And that's it.
9. General illustration of the first dog: Hello, My dearest friends. We are here again. We then another tutorial
session for you. In this session, we are going
to create a dog character. And we would see how we can creative generally and
then go into the details. On the contrary, what
we did for the cat, the dog, we should
consider a bigger body. I would do this with creating different parts of
bodies dog in general. First of all, obviously, I would consider a
circle as my dog's head. I will create it just like this. For us to have a more
attractive character. It's better to start our work
with some general shapes. Then for the body of my dog, I will create a big oval. I'll consider this big
oval as it's spotty. Then for the lower part
of the body, it's behind. I will create another oval, just like this one. All right. Then with
some curved lines, I would actually connect all
of these parts together. First, I will connect
the head to the body. And this line will
actually represent a neck. And then with
another curved line, I will connect my
body to bottom area. I will do the same for
the lower part as well. I'll create a line, I'll connect these
two shapes together. Then. I would want to create a general shape of
the hands and legs. These are in the
hands of my dog. That I just first
generally shape them with an oval and a
circle at the bottom. Again, I say for shaping my
hands, for creating them. First we will create an oval, then the bottom of it, we will create a circle for actually the middle
part of the hand, the placement of the
elbow and joints. Then again, I will create some straight lines coming down. Then again at the bottom of it, I would have a circle. Then I create my pause. You should consider that
this is a hand in front of our dog's body and also
need another hand. Behind our dog's body. We should have completely
the same shapes, but because it will be placed
at the back of our body, behind my body on
the other side. We would just move on from
the PAR style we can see. Here again, we'll create a
circle would come down to the straight lines because
this hand is in the back. We should also pay attention
to go through perspective. Therefore, we can have our
work in a correct shape. This would be the Paul, a dog, which is actually
placed on the ground. Now, I want to create my character's legs and
also create them as well. Then from the very
ending part of my body, I will bring down my lines. Should almost create a shape
like this for the leg. Then a circle. We will connect the Paul to
the upper part of the leg. As you can see, I'm placing the
Paul the air sorry, I create a pole on the ground
and the upper part will be for the back leg. We also have the same
shapes actually, but the most part of the leg would be placed
behind of the body. Therefore, it will be smaller. And obviously, I'll come
do their part a little bit above this one because it's in the bag and we're
going into perspective. So it should be a
little bit smaller and even the placement of
shapes would be upper. So as you can see, the legs and hands
would replace like this in a very good perspective. Now I want to create
my dog's tail. On the contrary of
the cat's tails. The dog's tail is
definitely shorter. Choppier, fatter, thicker. Anything that you
want to name it. If you just go through the rules and differences between the anatomy
of dogs and cats, you can just create
them so easily. You should first,
no two basic rules and differences in
their anatomies. Know on to head, I'm going to first
place the ears. Will create them like this
one would be on this side. You should consider that again. In the ears. Difference between
the cats and dogs is that cat's ears are always
small and they are pointing up there
completely sharp. But dog's ears usually come down and they are
just not pointed up. And they will be created
completely smoothly and softly. And I will create a
guideline because I want my dog's face to me
in this direction. Then I would also create its jaw displacement
of its nose and mouth. And I want to place
it over here. I'll shave it. I'll just create it
with a general shape. Alright. Now that we've
came here and we've determined the placement
of the body parts. We can come to the next level
of are doing can also shape Elizabeth of its bag and bring its bought little bit higher buttocks
area actually. Alright, this is the first step that we've created,
a general shape.
10. Drawing the details of the first dog: Hello to all of my
dearest friends. We're going to continue
our work on our dog here. First of all, we are actually
going to add the details. This is our next step. As you've seen before, we've created our
general shape and now we want to work on
the details this time. If I wanted to start
from the ears, I will just shaped him
a little bit more. Looking like this, creates some kind of
a hair texture on different parts of the ear and even on different
parts of the body. We can show that dogs
bodies covered with hair. It has a layer of
hair on its skin. As we can really see them. In this way. With these lines
that we're creating here, we can obviously share that. All right. Now, I would come
here and for my dog's face, the part that I want, the eyes, the eyebrow, with a general shape. I will determine the placement
of the eyes and eyebrows. Day would look like this. Then. We would also determine the general
placement of the nose. And after that, I would move on to
the mouth area. And I would also create that
looking like this. Now. I will also want to create
a tongue for our dog, which has came out of his mouth. Looking like that. Then I should come over here
and erase the extra lines. Therefore, my work
would look better. Just like that. I will erase the lines which
are no use to me anymore. The primary lines that
I've created for shaping, general form for my dog. I don't need them anymore, therefore, I will erase them. And when we erase these lines, the shape of our
character will show itself much more better. Because I want to create
my lines very finely. I'm going to use my etiquette. But even if you want to, you can use your normal
and usual pencil that depends on you. In this way. Actually come over here and create and complete
my dog's mouth. Pretty good shape. Then I would also create a
tongue for the middle of it. Sorry, I will create a line
for the middle of its chunk. Then I'll darken around it beneath it to show
its volume more. Now, for the front
part of my dog's body. I want to add some more volume in this
way that you can see. I just use my lines
and I will show them my dog has a volume of hair on this front part of it spotty, looking like this. Then I will come to the eyes. And I would also complete
these in a way that I will create a
circle for the eyes. Then inside of it. I will darken it this way. Then after that, for my dog, I will create some eyebrows. Looking like that. Because I want to
make it even cuter. I would also work on this
part of its face like that. Okay. Now, for this front part, with some lines, I will
create some volumes. I mean, I create these lines as a representer of the
volume of the hair. Then we move on to the hands. And in order to show
that they have also a volume layer of hair
is covering our body. I would work like this. We are actually
adding the details. We will actually decrease, increase the lines
wherever we feel like in order to create the
ultimate sketch. Because the ones that
we've created before are just guidelines and
general shaping and it doesn't
contain any details. I will determine
the placement on the fingers for the hands. Then in this way, I would also create
the volume of the hair which it
has on its body. With deadlines that
I've just created over here and all around. It's spotty. We're just
showing it that it has hair. Now for the part beneath
its stomach and its belly. I would also create some lines. I will just show
them with these. Then again, I move
on to the back leg. And I would also created
with the same lines. This way I will separate the
fingers of the legs as well. Now for this front leg of his, I will shape hair like this. Then after that, I will create the paws. Off course, I will create some lines to separate
the fingers on the pulse. Then for the tail. I just continue the same process for creating that
hair texture and hair volume on detail as well. This is our dogs character. Now, I will erase anything
in my work that is extra, and I'll erase all of
these extra lines. Are word would be seen
cleaner and better. Then I will erase the lines which are
not necessary for me. The general shape
of my work would be way more better than it can be seen better as you
can see it right now. Then for this inner area, you can also use some lines to emphasize
the hair texture. The volume that it's got. This is our dogs character.
11. General illustration of the second dog: Hello, two alumni,
dear friends again. We are here. We then another
tutorial session for you. In this session, we are going to work on another
shape of the dog. And we would see how we
can create this fun. We are going to change the
shape of our dogs character. I will start with a
circle for its head, obviously as I've
always done it. And I will create a circle completely and I'll
consider it for its head. After we've created the
head, very, very slightly, we come down and we create
another bigger circle. It should be bigger than the first circle
that we've created because we are considering
this circle for its body. Because I want my
dog to be in a shape that stomach area
is more forward. Legs are a bit
more back forward. I will just bring
it into perspective and middle of this circle that we've created for the body, I will create another circle. Small distance from
this one. Like this. Because we won't to perspective to be
completely respected here. Now that I've
created main shapes, sorry, I'll connect these
different parts together. And then after that, I will move forward to
creating its hands and legs. First of all, with
some curved lines. I will create a neck
and I will connect the head area to body like this. Then move on to the
body of my character. We two lines. I will connect two parts
of the body together. Just as you can see
I've done here. Now that we've worked on different parts of
the body generally, we are going to
determine the placement of the hands and legs. Basically from this middle area of the circle that
we've created. I will create my hand. Actually start creating it. First. I will create a circle, which is actually between
a circle and an oval. And then for the middle joint
of my character's hand, I will create a circle. Then again, and little
bit beneath it. I will create a smaller circle. Then I connect all
these parts together. Let's simple lines. Then for the rest of my hand and for
creating pause, I will create a shape like this. It looks like an oval, but it's not really complete. It's actually connected
to the circle that we've created at
the end of the hand. I wanted to work on. The other hand, will
the most part of that is behind our body as
it's in the other side. So we start from the circle for our joint
and V c it from there. I can start from my
joint area or otherwise, I can create the oval and the
top of my hand over there, but later you should
definitely erase it because. It's not supposed to be in this sketch and it's not
supposed to be seen. And you should pay
attention that you should create the hands in
the perspective. Because as you know, the body is not straight. We should consider
this obviously. Now I will create a circle
for the ankle actually for this part of the leg that connects select to the
Paul and then I sorry, that connects the hand. And then I bring
it on the ground. I want to work on the legs. And at last I will
create detail. First, I will create the
language is more in front. I mean, it's in this
side of the body. I will create our
circularity joint. Then another circle with some small distance
from the previous one. And then another circle which is smaller than
the two previous ones. Then I will connect all of these shapes together
with some lines, with two lines, actually, one in front, one in Tibet. Then here I would create my pol. Then because I want to
bring it into perspective, I will create another
line as I did for the hands beneath my legs. And then I would move on
to creating my back leg. I just going to create it with the same shape with
the same procedure. Because if you pay attention, it should be created
in this direction. I will just create some
guidelines for myself. Therefore, I can have my leg into correct angle and in
the correct direction. Ending part and also the pol of the leg would
be created like this. But the most part of it is actually hidden behind the hand. It's not really clear and you
can not completely see it. Now, why we are going
to create the details, we will complete these lines, don't worry about them. Now I'm going to
add detail here. I'm just going to add it to
the shape of my character. Would have it looking like this. As I said before, details in dogs are
usually thicker. Then I would determine the
placement of ears as well. I would place them in
my character's head. I'm just doing the
general shapes of it. But definitely later when I
want to work on the details, I will work on the ears as well. I would also create
the other ear here, this side of the head. Then in the detailing phase, I will come back and
complete them more. Dan for the jaw area. I'll create also
another general shape which kind of looks
like a heart. If you pay attention, especially at the top of it. Then the next step I will add the details to it like
the nose and mouth. This is actually the basic and a general shape of our
second dog character.
12. Drawing the details of the second dog: Hello To love my
dearest friends again. We have gone into the next step, which is actually adding the
details to our character. Now, I would have started
from my character's face. Then. I will add the
details step-by-step. I will start from my characters ears to add
the details that I want. I will do this slowly. So much cautious. Then I would move on
to the other ear. In this way, I will determine the
outer part and the inner part of the ear. And for this inner
part of the ear, we can also have some lines
looking like this for showing the volume of hair which
it has inside of the ear. Then for this front
part of our head, for the front part
of our dog's head. We can also consider
as shaped like this, a volume like this. I would actually create the
lines for the face like that. In order to show that
face does have a volume. I'm just adding the details now. Okay. Now we want to move on
and create our dogs. I. This I, which is further
from us, is smaller. And the one which
is closer to us obviously is created bigger. This way. I will create my dogs
eyebrows as well. I will actually create
them like this. Then after that, I would also create the
inner part of my dogs. I will darken it. I would do the same for
the other eye as well. And then for the jaw of my dog. Just determined the place
of the nose this way. Then I will also
create nostrils. Then we will get to the lips. Then with very soft lines, VR going to show them like this. I will create the next part. Then I will connected
to their upper lip. We get to the NYC
area. This way. Then for my dog, I would also create a cooler. Looking like that. Then we will have a shape around an egg will go all
around the neck. For my dog's mouth, which showing the
volume of the hair. I will continue my work. Then. For depart as front hand. I will come down with a line which has already
started from the top. And just like that, I'll bring the line down
for the part on the back. I will make my hands
more complete. In this way. Then. I would also work
on the fingers. I will actually separate the fingers of the
Paul with some lines. And I would do exactly the
same for the other hint with some sharp lines for the back and very soft
lines for the front part. I will continue. Then. I would move on to my dogs belly, stomach. Then I would also create
the back legs like this. Then for the back, you can create the
lines in this way. We also create a poll and
move on to the next leg because you would have
to have four of them. But the procedure for all of
them are almost the same. Then I want to create
this part of the back. And just like that, I will create its
shape very softly. Then I move on to detail and created with some more
designs and shapes in order to show the
texture of the hair on our character. I'll continue. And for some parts, I will actually use these lines to show the volume of that area. This is the general shape for our dog that we've created. And V added some details to it. Now we will erase the extra
lines so the general volume of our dog would be
determined and it would be cleaner and obviously
better looking. So I take my eraser and
just erase wherever. I have extra lines
which I don't want. Just like what I'm
doing right now. You should just erase these
lines from your work as well. I'm just doing it. My guidelines would be
completely removed, erased. Like this. Our dog will actually find its own shape and attractiveness of our
dog can be really seen. This was the second
dog character that we've created all together. We can also work on the lines
around the eyes and nose. Wherever there we
have finer lines, we can use our edit and make the lines a little bit bolder. You should also erase this line. Sorry, I forgot to do it. But now I did it. Here we are. This is our
second dog character.
13. General illustration of the third dog: Hello, My dearest friends. We are here back again with another tutorial
session for you. In this session, we are going to create another dog together. For this dog. I want to create a
very long small dog. Because I want you to know
that if you want to create the body of your
dog to be longer, how you should create it? First of all, obviously, I start my work with creating
a circle as my dog's head. In this way. Create the head. Then for the body, I'm going to start
creating circle, which is a little
bit out of shape. And it's something between a circle and an oval like this. Then after that, for
the ending part of it. I'm just going back from this part that I've
created my work. I go back and with
a small distance, I create smaller circle compared to the other
parts of the body. Now our circle also is
a bit more stretched. So after that, I will connect all of these shapes
together, some lines easily. Then move on to the rest
of my work. All right. Now, I would also
determine the placement of the hands with creating an oval. Then I want one of
my hands to be up. I mean, I don't want to place
my hands on the ground. So you would also see how I can do this and how it's
going to be possible. I should create it in this shape that you're
seeing right now. If you want our hand to
be held up in the air, instead of going down, we will just turn
and bring them up. We should consider that, although we've moved toward up the line that our
dog is walking on, should be existed here. We should have this line
as the floor or ground. And wherever we want the legs, hands to be placed should
be all the same direction. Now I want to create
this part like that. And then I would easily create my work from the ground. And then I move up like that. Just as easy as that. If this one would be
also placed here, we can create the back legs. This shape, as you can see, this shape. Then we will create the
other leg like that. I will add the other leg
with this shape very easily. It's actually the same procedure that we've done for
the other parts. Then we also determine
the placement of detail. So I'm just going to
place my tail over here. And then I would
come down over here and shaped and nick of my character little bit more to make it more
connected to the body. Then I would also determine
the placement of my dogs jaw. I shape it. Shape of a heart,
almost stretched heart. Then should also create a placement of the ears
and a general shape of it. Then in the detailing phase, I will actually come the ears. Well, this is actually the general shape
of my dog's head. Then later I will add
some details to it. This is the general
shape of our doc. Now I'm going to add
the details to it. I should also place
the shape of the nose.
14. Illustration of the details of the third dog: Hello again. To my dear friends. We are going to continue
our work on the dog. And the same, I want to go
to the detailing phase. I actually want to add the
details to my character. Alright? Obviously as you know, and as we did before, I'm going to start
with the ears. For adding the
details to my work. I just changed the shape of
the ears and I will create some lines in these parts to show the shape
of it even better. And then I will add
some volume to it. This way it doesn't look flat. Now for the front
part of my face, I would also add some
volume like this. Then I would shape
the nose this way. Then from next, who knows? I go down on the jaw line and then I
would create its mouth. I would also create a mouth on this side with
this slide because it's having a beautiful smile. And then for the lower
part of my dog's mouth, I will create a
line in this way. Alright. I want to
determine the placement of the eyes and then also determine the other. I actually determined the other eyes
placement and created which is more closer to us and definitely
would be bigger. And after that I will create the pupils inside of the eyes. Then I will create the eyebrows. Then I would move on
to the other ear. I will create a
general shape with some more details for the ear
to make it look like this. And I would also add
some volume to it. It's creating some more
lines to give it a 3D look. Then move on to the
rest of my dog's body. For this one, we're
going to also create a very cute and font color. Then move on to the
rest of the body. And I will complete the body to body of our dog is long. And v should definitely
consider this and show this. Then we move on to the legs. I said on the back
it should have a sharp turn, sharp angle. Then I would also
create small legs. But still they're cute. Then I would also create
a fingers on the pause with some lines for separations. And I would also work
on the other leg, which is in the
back, in the behind. Then from inside of the stomach, I will move forward
and I get to the arms. Create its arms or its
hands in this way. As I said before, this hand is holding
up on the air. Created like this steel. I will determine
some fingers for it. I'll create some fingers for it. And then I would move on to the hand
which is in the back, I mean, on the other
side of our dogs Buddy. Displacement of the fingers. Then for the front
part of our color, we can also have
something as a design, a medallion, a bail, whatever that you like. I'm just going to create
two lines for it in order to show the dimension of this medallion on the call are you would know
it's not a flat thing, it has a volume. Now I would create detail
of my dog. This way. Just give it two
more special shape to make it more unique. Now obviously, as we always do, I would erase my extra
lines from my character so it can be seen and
shown better and cleaner. So I take my anti-racist and I will
erase all the extra lines, the guidelines or the premier sketching that I
don't need anymore. To make my work look better. The traces of my guidelines
would be erase. Then. We will also erase
the inner part of the medallion that
we've created. Also the nose, the ears. We have some extra lines. You should definitely
erase them and then move on generally. And finally, we would
have a better outcome. In this way. Erase the extra lines. We can come back and work on the lines that have
accidently that have been accidentally erased or if enlightened
because while we are working with your eraser, although it's very thin and you can just gently
erase all the lines, but you might just go over
some parts, accidently, lighten some areas or race them so you can always
come back and make the main lines of your
work Bolden emphasized. Then we can also create
some polka dots in some spots on the
body of our dog. Just as some designs
randomly know, anything is not
anything special. This is another type of dog character that
we've done together. I also go over the
eyes and nose one more time in order to
make them darker and pop out more because these
parts should be darker. Then. We can also make some distance between this ear and the face. In order to show the
shape of our face. More and more. This way can actually separate
the ear from the face. You can see it better. Well, sketches complete,
and you can just enjoy it. Enjoy the work that you've done. Just as easy as this. This was a third dot character that we've created together.
15. General illustration of the first rabbit: Hello, all of my
dearest friends, we are here again. We then now they're
tutorial session. As always. In this session we
are going to create another coined of
animal together, of course, characterizing another kind of animal together. This time I want to
create a rabbit for you. Rabbit or a bunny. Doesn't really matter. Both of them are the same. Now, just as we always do, we start the rabbit
obviously with creating a circle for
my character's head. Then for its body. Based on what position
I want my rabbit to be. I just create the general
shape of the body. Right now. I want my rabbit to be in
this kind of direction. In this kind of physician. Therefore, I will create some kind of a general
shape for its body. Create this side, straight
butt on this side. Just curve this area a
little bit toward inside. So look like a bean. But I'm just creating a general shape for it
right now. Don't worry. I wanted to determine the
placement of the legs. I will also determine
them with general shapes. Then later I can go on
to the other parts. With some kind of this shape. I will determine the
placement of the leg. Then. For its foot, I will
consider a shape like this. Well, the legs and
feet of rabbits are big if you've seen them. So we consider that as well. I would also at the other leg, compared to the rest of
my work and compare it. Considering the perspective. The thing that I'm just
creating general shapes now. Then for creating the
fingers and feet. I would also create another shape as I did
for the other side. Now I want to determine the
placement of the hands. I want to create one of the
hands from this side and toward inside of the
body. Like this. Then for the hands and fingers, I will create this shape. Again, I say we were just
working on generals now. Then I want to create the
other hand, raising up. So I want to create it in this direction and I
want to bring it up. Therefore, I'm going to
use a stretched shape. Consider also apart at the ending part of my
hand for the fingers. Later we will add
the details to it. Don't worry. Now for my rabbits tale, I will just consider a general
volume and general shape. This looks like a semicircle. Now, I would go to the most significant part
of the rabbits, the ears. I'm just going to create
the ears of my rabbit. Generally shaped right now. This swing with two
stretched and long ovals. I will determine the
placement of the ears. Then I move on to the other ear and create another general
shape for this ear as well. This is a general shape
of my rabbit and my work. Then in next step, we will actually add the
details to our work.
16. Drawing the details of the first rabbit: Hello again. Well, we are back to work on our rabbit and create
more details for it. We are going to
complete this character and push it one step forward. As I did before, I will start from my rabbits ears because it's
actually the toughest area. I will divide the inner part of the ear from the
outer part of it. Then I would also change
the shape of my ear a little to give him more volume and give
it a better shape. Now I'll do the same for
the other ear as well. Do this same vein where he cute. I will fill it. Then again, I create a line
which is going to divide the outer part of the ear
from the inner part of it. Because I wanted to be cuter. I would also add some
hair to my rabbit. Now I went to create
volume of the face and I want to get it out of this simple way that
we've just created it. So I would have to add some
more volumes in some parts. As I come down here, I create a bump, I create a prominent area, come out a little. On the other side. I would do the same from here. I I mean, from the
top I come down, then I come out. I go around again. Because these would be
actually our bunnies are rabbits cheeks and obviously
they have cute big checks. Then I'll create the line for
the direction of my face. Then I determined the
placement of the eyes. I'm creating them actually, one here and the other
one would be placed here. Then I would also create the
inner parts of the eyes. First, you should determine
that your character is looking in which direction
after you've determined that, because I want by Rabbit
to look this way. So after you've
determined that you can easily create your pupils and your eyes in the direction that you want your
character to look. Also, go over the top part and bottom part of the eyes and little bit more with
my pencil in order to darken them a
little bit more. Then I will create the eyebrows, find my rabbit as well. Makes it just a cute. Then I want to create the most important
parts, nose and mouth. This way. First I will determine the placement of the nose. I create the nose, then I would create
my character's mouth. I bring it up in this way because I wanted
to have a cute smile. And obviously also because my rabbits head is a
bit tilted and turned, we see this area more
comparing to the other side has a very significant
0 rabbits, it will create two teeth
in front of the mouth. These are actually the features that separate rabbits
from other creatures. You've seen it all, I'm sure. Then I will create
these lines to separate this part
of the face and make some lines to show our
rabbits face more. So because we see the left
side of its face more. B create the left eye
bigger than the rider I. Then the right eye, sorry. And then we'll do the
same for the mouth. Because we wanted to
show that the mouth and nose are actually
coming out of the face. We will create these
two curved lines to represent the volume. Then for this part of rabbits phase I will
create some textures to give him more volume as the checks and you would
know detects drove it. For both of these matters. We will actually
create these textures. We want to show that our
body is covered with hair. I would move on to
my character's body. And this way, I'll create the volume of the body
for this hand of my rabbit, which is coming inside. Again, I just continue
creating the volume that I want to texture that
I want as kind of a hair that exists
on rabbits body. Then I want to create
my rabbits fingers. I want to create
them in this way. Then after that, I'll move
my work for wired like that. Now I'd want also want to create some fingers
For the other hand. As its resonant to the air. Fiercely, I'll create a
thumb for it just to make it cuter and more cartoony
like, more character like. And all of these
are because we want our rabbit have also more
personality to itself. And also for the tail because we want to
show that it's very, very fluffy and it's a volume
connected to our body. We will move on, I
work with these lines. Then. I would move on to the lines for inside of actually four inner
parts of my rabbits body, which came down from here. I use this line to separate my rabbit's
body into two parts, the inner part, the outer part. Then I want to create
my rabbits legs. I would create them
in this shape. Then for the fingers
of the foot. I'm just going to create some straight stretch
lines to share my rabbits fingers on the legs. Then with this line, again, I will separate and
apart on the top of the leg and the top of the foot from the
lower part of it. I would also move on to the other leg because it's coming forward. Again. We can see a little bit
of it from the back. The rest of the foot
will be created. In this front part. The procedure of
creating the fingers, or the same as we did
for the other leg. We would also create
fingers like this. And for the part
on top of my foot, I will separate it with this line that we've
done all the works here. We will have to erase
the extra lines now in order for our work to be seen better and cleaner as usual. And I am just getting
my editor eraser and I will erase all the extra
Linus wherever they are. They should be erased
and eliminated. All my guidelines
and my extra lines. This way we would have a
very, very good outcome. You can see beautiful volumes and more beautiful
designs into work. Also texturizing. Just like this,
everything's gone. Then again, of course. Then again of course. Get my pencil. Just some little lines
on this in their part of the body and even some smaller
lines inside of the year. We show that even in these
parts we have some volumes. We also go or the
parts that were accidentally erased
by our eraser, but we need them because
their main lines. Here we go. We shared
the textures and volumes and details
all together. This is our beautiful rabbit.
17. General illustration of the second rabbit: Hello, my dear friends again. We are going to
continue our work on characterizing
rabbits together. We want to create another
different type of rabbits in different position, generally a different rabbit. This time I want to create a
rabbit while it's sitting. As usual, I will create with the general shape
of my character's head, which is a circle. Alright, this for the lower part of my rabbits face, I will consider an oval. We can do this as we did
for our previous rabbit, or we can just do
it in this method. And this way for creating our rabbits cheeks and
different shape of the face. This is a general volume
and shape for our head. Now I want to work
on my rabbits body. I will create almost a
smaller circle for here. Even for creating the shapes of animals for our
animal characters, we would also use very simple
geometrical shapes at the beginning of our primary
sketches in order to make it better and
simpler to create. Then for the ending part
of my rabbits body, I will create an oval. This way. Then. Obviously I'm going to connect these two
parts with some lines together to kind of
shape the body shape. Then this would be placed
for my rabbits tale, which I'm going to use
another circle for it. But this one is really small. Now, I should also
determine the placement of the legs and the hands. For the first leg. I'm just going to
create an oval. I would create another oval on this side because their hands are going to be placed here. I will create my hands like
this, bring them down. And I place them here
in-between the two legs. Again, I also create the hands with the
shape of the oval. That's a part of it is a little
bit curved toward inside. Then I will create the
other hand next to it, right next to it, here between the two legs. The other leg, as you can see, can be seen from this side and we've created
a general shape for it. All right. Now for this part, I'm going to determine an area for the placement of my
rabbits nose and mouth. Because the nose and the mouth of our animal is on a volume. It's not flat. It doesn't have a flat face and start just flat on
its face like human. Now it's coming out of the face and we
should just show them. Then if we consider this as
the direction of our face, we will consider our
eyes to be placed here. Then obviously, I would
go to the ears and I'll create kind of a general shape
for its long, long ears. Long and stretched ears. This way. This is actually our primary sketch and general
Schaefer, our character. Later we will move on and
the next steps in episodes, we're going to dive into the
details and create them.
18. Drawing the details of the second rabbit: Hi again. And we are going to continue our work on our
rabbits character. We're going to dive into
the details a little and add some more
to our character. Well, I start from
the ear area and I will divide the inner volume of my ear from the outer one. Actually with
creating this line, I'm giving it some
more dimension. And for inner parts of it, I will also create some lines to show that
it also has a depth. These are actually
some representers of the volume of our ear. Inside of our ear. Then I will move on
to the forehead, kind of to front part
of our rabbits head and would also create
some hair for it. Then I would work
on the other ear. Now I want to work on my
rabbits face with some lines. I'll give it texture, I'll give it volume, especially on the cheeks. We need some texture. Then I want to create
my character's eyes. And again, I wanted to look
this way to the left side. For inner part of my eye
first I'll add shape, then another one around it. Then I will create
my pupil. Here. Now I want to create
the other eye. And exactly as I
did for this side, I will do for the other. I should just consider
the perspective. And you're all good to go. Create the volume for
the other eye pupil, which is looking this
way to the left. Then after that,
I want to create my rabbits knows which
should be definitely cute. I'm going to create
it like this. And also create a line or a
curved line above the nose just to show that it's
a volume and it's coming out of the
face, it's not flat. Then I will create the
mouth in this way. And it's having a
BU to fill a smile. I would also first go down and then go up on
the other side as well. Then I will actually
turn this line I will choose that are
lethal and turn it to show that even on
the other side, there is some volume
still that I'll create it to significant teeth. Now. I also want to show some little volumes for the lower part of my
character's face. And on this side, from right next to the I
come down then I'll create a volume of shape and texture with showing
the hair texture. I will go over my cheeks. I'm just going to add
some whiskers, my rabbit. So I will create some lines
coming out of this area. Note too much just to show
the whiskers of the rabbit. And let's not forget about
the eyebrows rabbit. In order to make it even
cuter that it already is. Then I will just darken this upper part of the eye
and also lower part of it. Then I'll move on
to my rabbits body. For the front part of our body. I will get use of
a large of lines. And with these
shapes and lines are actually giving my character's
body is special volume. With these designed curved
and straight lines. Then I would continue to
the arm of my rabbit. First this one. Determine the hand. Then I will do the same
for the other hand. Okay. Then I was also created leg which can be seen from behind. And then I'll determine
some fingers for it. Look so cute. And we would also determine these fingers and create
them for our hands as well. Then I would want to create the front leg and I'm
just going to show it with this shape and volume. Then obviously I'll
create fingers just like the rest of them. Then. The ending part of the
body and its tail. Again. I would determine the shape of the body
with some lines. For the tail is
specifically again, as I said before, I create some lines with different shapes to keep the
volume of the tail Fluffy. This is our rabbits. Then obviously I will
erase the extra, all the extra pencil
works and all the extra pencil lines from my work. Therefore, you can see
the great volume of it. And it would be
really, really better. Here we go. We've almost erased
all extra lines from our work. In this way. The only main lines
would be remained and four main lines to
be actually pop out of the character's sketch. Just want them to show
more of themselves. The main lines mean. In order to do that, we should completely
erase any extra lines. This is our second
rabbits character, which is so cute.
19. Illustration of the third rabbit: Penna, my dearest friends again, we are back with another
tutorial session for you. And in this session, we are going to work on another different
rabbit together. Of course, I want
to see how we can create even another
different rabbits. It's just not
similarity these ones. Noting details, of course. As usual, we start
our work by creating a circle for our
character's head. This time, I'm going to change my routine
a little bit. Why? Because I hear created a semicircle this
side with this shape. We want to see how
we can actually play with the shapes and create
different types of characters, this time a different
type of rabbit. Then for its body, I'll create a triangle shape. Then. I will create ovals for my rabbits hands. Then for the rest of the body. I will consider a shape. This almost something between an old wall and square or circle. So I just consider
it in this shape. You can actually create both sides straight and then
you can bring this part, the left part out
a little bit more. Then it would be the
placement of my rabbits tale. It should look like this. Then I want to work on
my character's legs. I get one of the legs forward. Consider it as an oval. I want to create the
other leg from this side. It would be a coronary raise. One of them is straight
and the other one is not. Want to create different
shapes for you. So you can then later use your imagination and be able to create them
differently as well. So this is the general shape
of my character's body. Then I will just create some shapes for the
ears, of course. Just create shapes like leaves. For actually
beginning of my work. Of course, in the detailing
phase it would be different. I will determine the
direction of my face here. Then. For the eyes, also create
another general shape. This one is actually more
cartoony than the other two. Then for the placement
of the nose, I will do it's like that. Then obviously I want
to create its mouth, which is smiling by the way. I will just shape it like this. Enslaved to cute little teeth. In here. There are some features that And they come to
our character and they actually build
our character. For example, for
all three rabbits, I've created, if
you've paid attention, the shape of the face, the ear, and mouth shows it more that
our character is a rabbit. So that's something
you should consider. Now that we've created
a general shape, we want to move on
further to the details. I'll start with the ears. Then. Add some more lines to it to give it a depth and create some volumes then for the
front part of the head. In order to make it cuter, I will definitely
make her some hair. Then for the shape
of my rabbits face. I would do it like this. I'll just shade it. And then I would move on
to the eyes of a rabbit. And I just create two ovals for the eyes. Then. I'll create the darkness
inside of the eye. And also around the eye. I'll do exactly the
same for the other eye. For the eyebrows. I will create a shape like this. Ferdinand knows. I will go over it once more, but my pencil to darken this area a little bit more
to show sudden Australia. There were two curved
lines above it. I will show the volume
and the fact that the jaw is coming out of the
face, It's not flat. Then I come to this part, the chest area of my rabbit. I use some lines to complete
the texture on my rabbit. Also, I wanted to show
the volume of hypotonic. Then I would want to create
the hands separately. With creating two
fingers on these walls. We will be actually
turning them from hands, from actually shapes two hands. And they have fingers. We will do it for both
sides completely. Then I'll continue
down to the rest of my rabbits body. This way. Then with a line. I mean, actually I
will separate day inner part from the outer part, then move on to
the legs and feet. Also creates some lines over here to show the
fingers of the feet. And then I move on to
the other languages, not straight, but
it has fingers. I'll create it for
them to like this. At last. I can also work on my tail and give it some texture and design
to make it look better. This is our third
rabbit character that we've just
created them together. Can even dark and the
eyebrows a little bit more, make them black. Then, as usual, we can
use our edit eraser or even our eraser to erase the
all extra lines we had here. Wherever I feel I
don't need a line. I can just easily erase it. Anyway. That character can be seen
better and more attractive. And of course then later I will come back with
my pencil and go over the parts which
were accidentally erased While I was erasing. Useless lines. Worry about it. You can always come back and
create your work like this. Again, this is our zone. Lamaze doesn't just have to
create these pipes. Again. This was our rabbit phase.
20. The initial structure of the body of the first horse: Hello, To love my
dearest friends. We are here again with
another tutorial session. And in this session, we are going to create
a horse character. And we're going to
learn how we can create each parts of it and develop
it little by little. All right, first I will
start with creating a circle like this. And then almost from the
middle of this circle, from the center of the
circle I've created. I create another circle. That from the top, it's going to be higher. From the lower part, it would be the same height
as our previous circles. So from the top it's higher than our previous
one, as you can see. Then I would also
create a third circle. From this part of my first
circle toward the left, I mean, almost from
the side of it. Again, from beneath it, from the bottom of it, it's the same height as
my first second circle, but from the top, it's going to be higher
than our first circle. This is the volume of the body. Now I want to create denature. Then it's laid ahead. Okay, I just use line to go up. Then with a circle. I will create the
volume of the head. And then from here, almost on the top of the circle, I get a line out of it. Then I add an oval like this. This area. Okay. Now I want to work
on my horse's legs. I'm going to do the
legs like this, that we have two legs in front
and two legs in the back. One of them are
again in front on this side and the other
one is behind the body. I want to front leg not to be
as straight and I want them just like it has
been bend forward and it looks like it's moving. I started creating my line. Then I bring it forward, then I bring it down. Then after that, I would
also create departs for my joints from my horse's
legs, joints with circles. And then at last, I go to the ending part, which is its foot or hoof. Then for the back leg, I mean, for the languages and behind I just created a straight down. Because if we have lift this leg and we want
to lift the other one, if you are holding
this leg in the air and if we want to hold
the other one in the R2, horse could not
hold, it's balanced, so I create a next
one is straight. Then obviously I
created joints as well. Then for this lower part of my leg, I will add his foot. I wanted to work on
my horse's back legs. And on the third circle
that we've created, we are going to
create our back legs. Remember that you should not started on your
middle circle, you should do it on your
last and third circle. First of all, I will create
Lake which is closer to us. So I will create this line
coronaries to the back. I mean, I created with
a curve backward, then I just determine
the placement of my joints and at last I
would have the foot or hoof. As I said. Both are common. Thing that you should
pay attention to is that V&V have created two
front legs of the legs. I mean, all four legs
should be on one line. But because my front leg is been holding up
and it's been bent, we cannot have this
leg on this line. But if it consider four
legs on the ground, we can just create
this line in order to make sure that all legs
are in the correct position. But now because we are
holding one leg in the air, lifted it. We don't need that anymore. Then again, on the back legs, the one which is on
the other side of the body would be created similar to the front
like David first created because I want to
keep my horse's balance. Therefore, I will lift
this leg and little, not too much but a little
it should be lifted. I create my line, not a straight create joints
and I will make my foot, I'll create my foot. I my leg in the way
that I want it to be. You see, it's a
little up in the air, not as much as our
front leg yet. It's holding it up. This is the shape that I
want my backlit to have. Generally the horse's body
would not lose its balance. If you have lifted
one leg in front, we should lift one leg on the
opposite side in the back. Now for the last part, I'm going to create, for the last part of the body, of course, I'm going to
create my horse's tail. From here, I just create a line representing my horse's tail. This is actually a
general shape of my horse's body and it's just
a general structure for it. In the next step, for this bonus structure, we are going to
add the volume of meat and the volume of
the body completely. Then we can move on to
the detailing phase. After we've done that, we can easily move
on to the next step, which is volume in the body.
21. Drawing the total volume of the first horse: Hello again. I'm back with the
continuous of my work on my horses character and we're going to develop
it step-by-step. First of all, I
start from my horses hit and I will add some volume. Dad, I want to have here. So we did a line. I move forward from
the circle that I've created to the oval
that I've created. Then I come down, I create a little
curve over here. Like this. I have the volume
for my horse's face. And then we should also
create my horse's ears. On the circle that
I've created here, I would place two ears. As you all know, the ears of horse mean the
ears of all horses are small. They are not really long or big. Then I want to create
my horses neck. And I just do it with continuing
a line from this circle on the top toward
the circle which we have on this lower
area as the body. Now that we've created
this line for the part beloved and neck and beneath
the head I would also, I mean, I should also create another line from the middle
of our circle downward. Then I will connect it
to the lower circle. Like this. Then for the back of my horses head. I would also consider It's
a bit of a hair volume. Or as I say, the mane of the horse would
be created over here. So I start from the top of the head because I
want to make it cuter. I will start it from here. So I create a
volume for the hair over here and then I
continue down as the main. I continued from the
back of the ears. I would have my beautiful
main, bring it down. Then again. Another volume I just connected to the
bottom of the neck area. Generally this was volume and shape for our horse's
head and neck. It's Heron main. I want to work on
my horse's back. Obviously, we've created
the middle circle and it's a bit lower
than the other two. Because if you can
see on the horses, they have a very beautiful
curve on their backs. So I just got to make these circles are the line together with a good
curve on the back. Then I would create
my horse's tail. Because the tails
of the horses are very thick and big and
it has lots of hair. I just created more
volume like this. And also from this lower area, I will come again and connect
these two lines together. Now I want to work
the legs of a horse. For the front leg, which is bend forward, which is held up high. Consider a volume. In order to know how much you should create this volume first, I'll just create a circle around this line
that I've created. And then from the beginning and the ending part
of this circle, I move forward to
my next circle, which is actually
the joint of my leg. This way you can have the
volume that you want. Then again from this one. I go to the next joint. And this way I'm having all of my volumes in the size and
the shape that I want. And then from the next and
the last joint circle, I would move on to the OR
wishes representing the foot. All in all it would
look like this. This was our first
leg which was bent it which was being held up high. Again, we'll do the same for the leg which is on the
other side of the horse, but because it's other
side and it's in the back, which is create this circle. Although we will not see it. We created in order
to have our volumes correctly because this leg is straight. We would also consider
the volume for this joint and we come down like this. Because all of these joins
will actually bend forward, but they do not bend backwards. So for the front
part of our leg, we just created joint
a little bit curved in order to show that they
will be bent forward. Then we get to the last joint and we connect it to the foot. Just two simple lines. Now I want to work
on my back legs. First, I work on the leg
which is in front of us. I mean, which is
closer to us and on this side from the ending
part of my body I come down and before I get to the circle which
represents my joint, just break my liner later
and I then move backward. For the front part of it. Consider this volume for it. In this way. I will create a volume for
my leg because our back leg, I'm actually consists
more volume. Mean it includes more volume
comparing to the front legs. Then I just continue
downward to my last joint. Then obviously for
the part which might joint connects
to the foot. This way I will
continue my work. From here we came a little bit forward from our last joint because we want to keep
the balance of our horse. It can stand on its legs. Now I want to work on the last leg which
has been left here. I start from this front part. Then we do not see the
back part of our leg because it's been covered with the other languages
on this side. Then from this joint, we can start creating
both sides of the leg. Then we come down and again, we're going to connect
the last joint to differed exactly as we
did for the other legs. You see the procedure is all
the same in all of the legs. Just some sizes of them are different in different places. But their process, the way we put these lines
together is the same. This is actually the volume
of our horse which we have created on
the bone structure that we've already sketched. Now it should look like this. Now under next set we are going to add the details to our horse.
22. Drawing the details of the body of the first horse: Hello again. Love you. My dear friends. We are going to continue
our work on our horse, and this time we
are going to add the details to our horse. For so I will start
from the head and I will start
adding my details. First of all, I'll start
from my horse's ears. First. I just give it a
little more shape. I mean, I shape it a little. Then I will create an
inner parts for my ear. And I would also create
a little better why? Back ear as much
as it can be seen. The ear which is on
the other side then of his nail create a
hair in front of my horses head would be so cute. Now I wanted to work on
my horse's head itself. With the lines
that I'm creating. I am easily adding the details. If you pay attention. I've just creates a curve over here and create
an up and down here. Because in this area I want to add my horses
eyebrow in this way. So I wanted to just separate
volume and an area. Then for the rest of the face. I will move down my lines here. Then from here, I'll go out
a little for its mouth. Then in again for the mouth. Then for this lower
part of the mouth, I would also created like this and it's a bit
back from my upper lip. Then I will give it
a small line here. Then I will add didn't
know shells in this way. For separating than
nose and mouth, I just create a shape like this, a line like this. Then after that, I would
move on to my horses. I I created as well. I create an oval for my horses. I to shape it properly. Then after that, I create its pupil in the
front part of my oval. I would also make the upper eyelid a letter
a bit more darker. Then for the parts
beneath my horse's face, I'll create a shape like
this, line like this. Then for my main, I should also create some more textures and some
are shapes and volumes. I'm just shaping it in this way. Add more textures to it. And I come down. Then for this from
part of the neck, I would just come down in here. I'm just going to make this
part a little bit more prominent to show the
chest of our horse, which should be
bigger and stronger. From the front leg of my horse, I create a line like this because I want to make the
body to be more volume. Because if you have seen horses, you know that it's
got so many muscles. Horses usually have
so much muscles and we can just
easily show them. With these lines. I move on to the leg itself. Just like that. I bring it inside and this way, I will create the volume. I just add the volume over here. Then in this way, I'm just adding
details to my leg. And as I said, because
generally horses are very strong and big and they have so many
muscles on their body. I tried to even create the
joints more volume and beaker. This is the first leg which
has been done in this way. But on the other length, I'm going to do the same. I even create more
volume for the joints. And I tried to
create all the body with more muscles
and better volumes. This is how important the
detailing phase is. Actually. I would do it for the back. I mean for the leg which
is on the other side, our coordinates joint like this. And then I use a
line to separate the foot from the
rest of the leg. This is it. And now I want to move on to the back legs and just as same, I'm going to create them. But before I go there, I should also create
my horses stomach from this area that my front
leg is bent, holding up. I start, I come
down to the tail, I create a good curve. Then I'd go back up again. Curved and shaped line. First, I'm going to
work on the back legs. First of them. I'm going to work
on this one which is closer to us and
more in the front. I show its volume. Then in this way, I create its foot. I then go back up again
toward to buttocks area. Behind. Now I would also create other leg which is on the other
side of the body. This would be actually the last. Well, actually in
the detailing phase, we are also editing any
mistakes that we had we had had on our previous phases
like creating the structures, connecting them together
and all other parts. So whatever that you want to add to your work
or eliminated from it, you should just do it
in detailing area. In detailing phase. This would be easier for you. Then I am going to complete
the volume of detail. Then we just several
different lines. I'm going to create
the volume of detail because I want to show that this tail is actually
a volume for love hair. The texture of the
whole tail is hair. These different lines
we are going to show the texture as well as we are going to show the
volume for our horse, for the tail of our
horse actually. Now we should just erase
the extra lines from our to make our work completes
looking better and cleaner. So I start with my eraser and I start working
on the extra lines. You should just really pay
attention here in order not to erase any main
lines mistakenly. But even if it
happened by accident, definitely you can come
back with your pencil or even your edit to work on any parts that you've erased accidentally after
you've finished with all your airways things. Alright, now, I'm just
working on all extra lines. I'm erasing them all. If you go on step-by-step, you can see that you can easily create some kind of a
complex animal like a horse. So easily and so simply. Just with creating some
geometrical shapes, connecting them together, then
you have a general shape. Then you can add your details later to have your final
results and outcomes. With simple steps, you can
create even complex creatures. Are animals like these? You just need to do
so much practice. You just have to remind yourself that you
shouldn't give up at anytime because it might take time for you at first a little. But ultimately it's going
to work in your favor. This way we will erase all the extra lines and we
will keep all our main lines. In our horse character. The extra lines are ***** to March because the horse
character needs a lot of guidelines and a lot of primary geometrical shapes
and stuff like that. Therefore, it has too
many lines over here. Now I will clean my
work with my brush. Then I'll take my edit. One thing that I'm
going to do for my horse character is that
with my gray pencil color? I'm going to color some parts of my horse because it
actually makes it cuter. It will make our
character to pop up more and it will
show itself better. I'm just using a gray color on some parts of its
body for the tail, for the feet, hoofs like this. And of course, domain area. Maybe even go into
the hair a little. Also. This area which includes the mouth
and nose for him. Then we can even add some
spots on our horses body as some designs for the skin like that. Then in this way I
work with even look so cuter and more attractive. All right, this is our horse character that
we've done together. Now. I'm just going to take my
edited and work on some lines that got accidentally erased
during our erasing work. Even some extra lines too, make to show my volume better. So generally this is our beautiful horse character
can even apply some color. These legs which are on the
other side of the body, just gives the volume
at better look. Because it can even
make it more cuter. And I used my color 396
for coloring my horse. That's it.
23. General illustration of the second horse: Hello to all love
my dear friends. I'm back for you with
another tutorial session. In this session,
we're going to create another horse
character. Alright? I'm going to start with creating the middle circle for its body. Then I'll continue that. All right? With creating a circle, we will start and then later, because we want our
horse to be placed from its back position, I will start the next
circle from this, from actually the middle of this circle and bring
it a little bit higher. Of course, as we did
for the other one. Just like that. Then I move on to
create my third circle. And the third circle will actually be seen a little
bit from our work. I mean, the rest of
my circle is actually placed beneath the
middle circle, and we can only see a little
part of our third circle. This is the volume
of my horse's body. Because as I said, we are creating it in
a different position. Then I'll determine the
placement of the head. I go up to the
deadline as the neck. I will determine the
placement of the head with an oval this time. Because I want to head of my horse to
be turned toward us. It would have an angle like
this with just a line. Then and now they're all
wall complete the face. So I've just created
the face there. Now I want to work
on my horse's legs. Obviously. Just pay attention that differs. The front legs of my
horse are placed on the third circle that we can
only see a little bit of it. And the back legs would be
placed on the second circle, which we can see it
completely because as I said, we are seeing our
horses back or behind. Now, I start on my third circle. And with line as a representer
of my horse's leg. I would do my job. Then I determined it
joins with circles. Dan, I would have one of my front legs with kind
of straight lines. Then slag is actually placed here on the other
side of the body, but we just see the rest
of the leg from this side, from this part down. We've placed our
drawings over here. These two legs should be
very closer to each other. Therefore, we would be
paying attention that these legs should not be
created far from each other. They should be close
to each other. Then I will create the
joint area and the foot. Then I will move to the back legs in which we
can almost see completely. Then for its back leg, I will create almost
a big circle. Because the back
legs of horses have so much more muscles and obviously we can see it
completely over here. Then I would come down and I create my joints and I connect
them with each other. We'd lines like this. I will create them so easily. It's simple shapes. Then I would move on to create the other
back leg like that. Then again, I just consider that distance between my
legs should not be too much. There should be
closer to each other, not far from each other. Then the foot atlas. And then you should consider that all
these legs should be placed in this angle and the front legs would
be in these angle. And we're actually looking
at our horse farm, it's back and it's behind, then I would actually
create detail which is one of the most
significant parts of the horse. This is actually the bonus
structure for our horse. Now I want to add my
volumes on this structure. I'm going to start
from my horse's head. In this way. Then. I will create my
horses neck like this. Then after that I'll just create a general shape for my ears. And then later when we are in detailing phase in
detailing a stage, we would definitely work
on them more and more. Then I would move on to
my character's body, to my horse's body, Dan, I move on to the legs, obviously first I'm
doing the front legs. I go to the joint, connect them with each other
and till I get to the foot. I would also do the
same for the front leg, which is on the other
side of the body. As much as we see it. We create it. Then on next step, we are going to add the
details to our work. Don't worry, right now. We're just creating the
general volumes for our face and body knows even phase for
our head and the body. Just by replacing the
meat on the bones here. Just granting general
volumes here. Then at last, I will create a general shape and a general
volume for my horses tail. Looking like this. We're almost done here. That would be it. This is a general volume for my second horse character's
body and head and tail. Next system, we're going
to add the details.
24. Drawing the details of the second horse: Hello, My dearest friends. I'm here again with working
on my horses character. And together we are going to
add details to our sketch. I'm going to start
from my horse's head. Just going to come
out of the part that I've already
created like this. Then I will work on this
front part of the nose. I bring it up a little. Then I move on to
the mouth area. Of course. I create that as well as this. Now I would also want
to work on my nostrils, make it more complete like that. Then I will separate
this area like this. And after that, I actually want to work
on my horse's chin. I create some kind
of a volume for it. As you can see here. I want to create my horses. I want to create my horses. I closed here. Therefore, we can experience and work on different
types here. Different models for showing that our horses eye is closed. I just create a line out first, then I will add the volume to it like this with some
more curved lines. Then after that, I will
work on an eyebrow for him. Is just that the event
a little bit more above than it should be. So I'm just going to
erase it because I have to create the eye
a little bit lower. I should create it
in this position. So first I'll create the
volume beneath the sky. I will add part for the
upper part of the eye. Then I can work my eyebrow here, create my eyebrow here. I would move on to the ears
and our horses mane and hair. I will create different
part of the main like this. Just as a hair. In order to make it cuter. We have to work on the ear, which is on the other
side because we only see a little part of it. The rest of it is being
covered with the main. Then we can go to this back
area and shape it like this. Therefore, I'm just going to shape it's a little like that and I will separate it from here so we can show the
volume perfectly. Now I want to work on the neck and I want to just do
it easily from here. I come down. Then for the chest and a leg. For the front leg. Actually, I create another
prominent part as I did for my other horse to
show that it's spotty has so many muscles then
I start my leg from here. I tried to and it's a little bit more volume
to it to show its muscles. Then from here, it's going
to be narrow a little bit. Then I create the rest
of the leg like this. Then I would want to work on the par which
is on the ground, and I separate the foot area. And then on the back I will make a curve and then I'll
make it prominent part right after it because
this part has bones and it's actually a place where our joint connect select to
the foot and the hoof. So I have to show
volume like that. Then we get to the next joint. I come out again and I
go in again. Like this. This as our first leg here. Then I would create a
apart beneath my horses, actually both my horse's
leg and create its stomach. Then I will create dip back leg. I go in and then I go down. Then I go down again. I should come out
and down again. Then from this side, again, we go up. Then we create this joint area coming out a little and
then we move up again. Basically wherever we
get to the joints. Actually, we will bring the
back part of it and out little make it prominent
so we can show the joint and we can show that it's not
going to be bent backwards. Then I can move on to create
the back legs of my horse. And I would start creating them. Just as I did. For the other legs. The front part just
comes down normal. Then we separate the hoof area, the foot, make it a little
bit more prominent. Then from this side, we will come out
to show the joint. Then again, we go up
normally then hearing and on the second joint
we will create another bump and other
prominent part and volume because this leg
is closer to us, it's actually the closest to us. It will be shown the biggest. Because if you consider
the perspective, it should be like that. Okay. I'm going to work on the other leg and
create that as well. This way that we will come
down from the front part. And then because the leg has
been twisted and turned, we do not want to show the joints too much,
just a little. And then we go up
again. Like that. We create alec. Then I will complete the
part for detail. Like this. I will actually created a zine and the
shapes for my tail. Because as I did before
for the other horse, here I want to create the
volume and at the same time I want to create kind
of a texture for it. Then I go up. This would
be my horses behind and then I move
onto its back and I get back to the
neck and the head. Ultimately. This is the sketch
for our horse. Now I'm going to erase the
parts which I should erase. And then after that, I will just add some more
gray color to some parts of my work and I finish it. Now. I am going to erase the parts
that I don't need anymore and I will erase all the
extra and guidelines. We don't need them anymore. Then again. I will use my eraser to erase all the lines on the extra lines and I
don't want to over here. And then I can move on and create the parts which
should be colored. Just in this way. I will erase all
these parts which are extra and we don't
need them anymore. I'll do the same for
the parts on the face. This way. Then. I would also work on
the parts which have been lightened
during my erasing. I mean, why you're going
to erase the extra lines. You might accidentally
erase some main parts to, as I said before, so you can use your edit it
again to bring them back. Now this time I've
chosen the color 348, which is a gray color. I'm just going to
color some parts of my horse as its main. For example. After that. I also color the nasal area
and the part for the mouth. I would also want to
color the tail. This way. We color the parts that we
want with our gray pencil. I can actually even use it for my feed for the hooves areas. And it just gives it a bit more different
and unique look. These lines that I will create would be some
designs on its body. They're optional. I'm just doing good for
making them looking cuter or more unique. By you can just create
these colors on its body. You can just create some spots
and designs on the body. Some of them, I'm going to
create them as smaller. I'm going to create
some of them bigger. Sum would be medium-size. For example, like this leg which has been
placed on the back. We can also use our
color on them a little. Now I'm going to add some more colors and then
I work with be done. For example, the
line for the neck and some other lines for separating the
parts of the tail. Which can show that these
are actually hair textures. Very easily with these lines, I will show the
texture of the hair. We should also add this part. Make it look like this. Also for around. It's because I wanted
to make it cuter. I can apply some of my gray color and
add some color to it. This way, it looks so cute. And now our second
horse is complete.
25. General illustration of the first mouse: Hello, My dearest friends. We are here again with another
tutorial session for you. And in this session, we are going to create
a mouse character, which is so cute. And we would learn how we can create each parts
of it with details. First of all, I will create
an oval for my mouse's body. You can create a mouse
into different ways. One of them is that
if it's actually lying down on the ground, if it's actually going
all fours on the ground, which is in most normal
way, unusual way. The second way is if you
created on to all of its legs, which is more cartoony and it's more suitable
for characters. But right now, I'm
creating the way which it is on all four
and it's crawling, going on the ground. Then I would create a
circle for its head and is small o wall in the
front part of our circle. Now, in the next step, we will create our Mouse's ears. Actually, we are determining the placement of
our Mouse's ears, which are kind of significant
parts for our animal. Difference is that, I mean, the difference between
Mouse's ears and rabbits ears is
that for our mouse, the ears are more circularity and they are more
toward a circle, and its ears are placed
on the top of its head. These significant
differences are the ones which can actually separate
the animals from each other. These are the ears. Then we are going to create the general shape for
its tail as well. Mouses can have very cute tails. Then we would determine the placement of
its legs and hands. First of all, I create an
oval for the leg and Dan, another oval beneath it for
the lower part of its leg, for its food actually. Foods is also kind
of a Paul Dan, I create another
oval for the hand, for the arm actually, which is thicker on one side and a thinner
on the other side. A very, very small
oval for its hand. And it's Paul. I would also do the
same for the other arm and other hand which is on
the other side of the body. I'm just going to create that other arm and
the other hand. Smaller because it goes in
perspective, obviously. It cannot see back leg at all, so we will not create it at all. Now I will determine
the main placement of the eyes over here. And mouse's can have
very cute, big eyes. Then later when I want
to add the details, I will complete it more. This is a general shape
for our mouse character. Now in next step, we are going to add
some more details to it and develop it and
make it more complete.
26. Drawing the details of the first mouse: Hello again. As you can see, we are
continuing our work on our mouse character. We're going to add the
details to our sketch. Alright, as usual, I start
from the ears and ear, which is closer to us, would be the first one to
be created and detailed. I will add the
front end actually, I will add the inner part of the ear and also
the outer part of it. Just determine the shape of it. I just do it very
clean and in order. Now, we will move on to the back air and we will
work on it like this. For this area in
front of my ears, in front of my
sorry, mouse's head. Just add a little bit
of hair and then I move on to the front
part of its face. And then in this way, I will follow I will follow the volume and then
I will add my mouse's nose. Then from here, I will add my mouse's mouth like this. Then obviously I will create two cute little teeth
for it out of its mouth. Again. Other significance
features of the mouse. Now I want to create, it's all created as well. Then for the lower
part of the eye, I will separate
it from the risks of the body and from
the mouth area. Because I would also
want little reserve. My mouse is a smile, so I'll do it. Therefore, this part would be a separator between
our eye and our mouth. And it also adds a
cheek to our mouse. I mean, it can be as a part of its cheek and make it cuter. Now, going to create
a circle for its eye, for the inner part of its eye. Then I will add a darkness
inside of the eye. As you can see, my mouse's eye is looking up. I would also create an
eyebrow for my mouse. Just to make it cuter. Then I will create
my mouse's body. I will actually complete it. From behind the teeth. I come toward the hands. And then I will create a hand
which is on the other side, DRM, which is on the other side, and the top part of
it cannot be seen. I just create the lower
part of it this way. And I will also add one line to show the fingers over there. Then for the next arm, which is in front of us
and it's closer to us. I will create shapes like this. I create a curved
line, I come down, I bring it up a little, make it bump to create
volume for my hand. Also here and another line to show the fingers
would be created. Then I move on on my line to this stomach and then
my mouse's legs. This way. We would also move on to leg
that we've created. Then I will create
the back of my leg, will be behind of my body. I would also create fingers, my mouse's leg and foot. And I create two lines
for it because it can be seen more comparing
to the hands. Then I will create its tails. And I will show it
with two lines here. Just like that, I will
complete my body. I will come over here. I will actually shave the parts which I
need to be darker. For example, the nose
or the inner part of the eye would be
shaded like this, or even the eyebrow. And then we can clearly erase our guidelines and
our extra lines and our work would be complete. As you can see, I'm going to erase my guidelines
and extra lines here. And work would be complete. Again, I say, don't worry if you've erased any main
lines accidentally, you can always come back
with your edited or your pencil to draw
them back again. See when I erase the
extra and guidelines, it would show itself much more better, prettier, and cleaner. So this is our mouse character, which is in on all four.
27. General illustration of the second mouse: Hello to allow my
dearest friends again, we are here back with
another tutorial session. And in this session, we are going to create another different
model for our mouse. I'll start my work with
creating a circle. Now, this time, we are going
to create a mouse together, which is actually
on two of its legs. It's kind of a standing. On the contrary of
our other mouse, which is on all four. I started my work with a circle. Then for the front
part of its face, I'm going to create an oval. Just like this. Then. I would also determine
the placement of the nose. I create general
Shea for the ears. That then we can both create and other ear. But for this area, I want to create
a very cute hats. Therefore, from now
on as you can see, you can note, actually see
the ear on the other side. But if you eliminate the hat, you can easily create the other ear as we did
for the previous mouse. Now for my mouse's body, I will create oval. And I will shape
actually like that. Then for and a hands. I will place them
in this position. Actually creating general shapes right now in general
volume of our mouth. Later on the next step we will
add the details right now. We just want to see how
our general work would be. Just like that. Now for the legs, who would also
make a semicircle? For the other leg? I'm going to use some
kind of an oval shape. But we just need
this part of it. And then I will create my
mouse's foot like this. I would also do the same
for the other one as well. Then I will create
my mouse's tail. Actually, my mouse's tail is coming from behind of my body. And it starts from here. But because mouses
tails are long, I will create a little from
this part and the rest of it will come out from
this side of its body. I bring it out and I
shape it like this. I go back again for
making it cuter. Otherwise, you can actually
bring the tail from one side and drag it out
of the body and denote, give it this twists and shapes. But this way I think
it looks cuter. Then you should just be careful to create your legs and feet. One angle generally,
therefore we should, therefore we see this leg more in front because of
the perspective. But you should consider that the height of the
legs would be the same and they wouldn't be one
shorter and one longer leg. I just fix my sizes. I edit my sizes like this and my legs should
be turned this way. Okay. After I've just
added a general shapes, I will add the details later. The last part would be creating
the eyes in this shape. This is the general shape of our sick and mouse character.
28. Drawing the details of the second mouse: Hello to all of my
dearest friends again. Now, I want to work on the details of my character and develop it and
it lasts completed. Obviously as usual, I will
start from my mouse's ear. And I want to change my design a little, shape it this way. Then I will create the inner
part of the ear like this. Okay. Now I will move on to the hair part that I've
considered for my mouse. I wanted to make it a hat, but I've decided to
create hair here. Then I want to create
my Mouse's face. Shape it like this. Then I move on to the ears. And I would also work
on them as well. Now, I'm working on
the eyes like this. I make the upper part of the eye a little bit more volume. Then I will also work on
the pupil of my mouse's. I. I also create a very
teeny tiny eyebrow for him. Then for the other eye. I'll do this thing this way. Then also I will add to
pupil inside of the eye. Then for the other eyebrow, I will create it small. Then I want to work on the nose. I want to shape it like
this. Just like that. I will shape my nose. Then from this back
part of the nose, I would come down. And then I'll create
my mouse's mouth. From this inner part. I will create a line and
I bring it around him, mouse, around the mouth. Then I will actually
divide the nasal area and the mouth area from the
top part of the face. For this part beneath the mouth. I'll just continue
my work like this. Then. We'd one line I will determine the body for the part on the
back of our Mouse's face. I'll create a line like this. Then I go down and
toward the body. I will also create the arm
for this side of my mouse. Like this. I would also create
the inner side of my arm in this shape. Then I will create
biomasses hand. And then I will have my
fingers in this way. I'll actually add the
fingers in this way. This is our thumb for our mouse. Then we'll continue the line
for the body down this way. Then after that,
we will bring down this inner line that we've created for the nose and mouth. And generally we would also
separate this inner part of the stomach area from
the outer part of the body. Just like I'm
separating two parts of its body for making
it more out to standing. I wanted to work on the
other arm for my mouse. And I create the inner
side of the arm like that. The head is actually placed on the back of his
body, on his back. So we only see a part of
its palm and fingers. So we just create the little
part that we can see. Now we will move on
to our mouse's legs. And I will show it with
a design like this. I would also create this
other leg this way. And just like that, we will come down from
the back of our hand. Then we will create a foot, this shape, and I'll
complete it more. I just create a curve over
there and a line over here so I can separate fingers
on the foot as well. This would be the second finger and this would be
the third finger. Third fingers are
enough for the lake, for the foot actually. Now, I'm also going to create the other leg looking like this. The first finger,
the second one. And here we go. The third one. Dat I make it a smaller
comparing to the others because my foot and my
foot is facing this way. Therefore, we see
this second finger higher and bigger comparing
to the other ones. And the third one would be
placed in the back behind. Then I would work on the tail and I would
also complete detail. Looking like this. I will create detail. Now. I will erase the parts
which are my primary lines. Then I will shade some areas. Therefore, my work
would be more alive. I will erase the parts
related to my primary sketch, all of my guidelines, all of my extra lines here. Then at last I can see
the beautiful outcome of it and how it's getting
cleaner and more good-looking. This was the area for
the legs and feet. Would also erase these areas. Then with some shadings, I will darken the
parts that I want. For example, for the nose. I will keep lights for some part of it and then
I'll darken the rest of it. And also this other
part that we've separated which was
in front of the face. I will also darken
that area like that. I would also do the same for the hair for the
outside of the ear, the outer part of the ear. From this part, I will move down and also work on the arms. Basically the inner part
for the mouth and stomach would be left untouched
and uncolored. And I will actually
separate this area, the outer area, which shading
it all around the body. Do the same for the other arm. Then for the tail, we can also create
some lines to give it a special and unique
design that you want. It would look cuter. That's it. This is a standing mouse
character that we've created altogether. Like that.
29. General illustration of the third mouse: Hello to all of my
dearest friends. We are here again with another
tutorial session for you. In this session, we are
going to create another type of mouse characters and
see how much it's done. How it's done with
creating a circle. I will start my work. This way. Then. I will move on to
adding my Mouse's ears. And for this character, I want to create too big ears. This way. See, this is one of the ears and this
would be the other one. We will also create the
other one like this. Okay. Now I'm actually going to determine different
parts of the face, the placement of different
parts of the face. For example, the
placement of the eyes. And in this way, I will shape my eyes. It's eyes actually. Then. For the nose. I would also create
a shape like this. Then I can move on
to my mouse's body. Actually going to add some kind of a human features
to our mouse. This is actually used more
for cartoons as well. With an oval I create
my mouse's body because I wanted to add some human
features in my mouse. Inside of this oval, I create a circle for the upper part of the body and another circle for the
lower part of the body. Then for the feet. For its feet. I will consider two oval shapes. So I can get the
shape of the legs. Then I move on to the
other leg and I'll just created the very same way. Then I will move
on to the ankle. Then the whole foot at
the end would be added. Just like this very easily. Then I move on to
the other foot. Created in the same way. The same shape. Okay. Now I would also determine
the placement of the hands. I want to create one of
them going to the back. I mean, placing it on the waist. And the other one, I want to raise
it up in the air. For the one arm. I start creating some ovals
for my arms and hands. As you see, is
going on the waist. With creating the joints. I will create my whole arm. You'll see how you can
create these shapes easily with primary
shapes and forms. Without any difficulties.
Just like that, we can create any shape value you want for your character. Only with creating
general shapes and placing them in
the right position, you can create even the
most complex creatures. Now this is our general shape
for the head and the body. And at last I will
add my mouse's tail, obviously, which
would look like this. And as I get closer to the
ending part of the tail, to the tip of the tail, it would be thinner
and more narrow. Now with these shapes
that I've created, which is my general
and primary shape, I will move on to the next step, which is actually
adding the details to all of my work and to
my mouse character.
30. Drawing the details of the third mouse: Hello, my dear friends
again. We are back. We're continuing our work on our mouse character and
adding the details of it online to start with
my characters ears. Then I will shape
them like this. I'll just turn my ear
twisted a little. And in this area, I bring it up a little
upper actually. Then for the inner part
of my mouse's ear, I will go like this. Move my pencil like this. This was the shape. Then for the inner
part of the ear, I will work with a line
like this, a curved line. Just sue, gave it
some more texture. I will create the other
one just like that. Now at this shape, for this inner part
of my characters ear, I would do It's like this. Very soft, soft
shape, like this. Then again for the
inner part of the ear. I would move like this. As you can see, the face of our character
is turned a little. Therefore, you
will actually show the inner part of this ear more. And the other one would be seen. Notes very straight
and very complete. Like this. Now I want to work
on the inner part of my face and I want to complete the shape
around my mouse is face. Then I get to the eyes and all the phase
components inside of it. First I will bring my
shapes down like this. Then from this side, I would also do the same with some kind
of a shape like that. I will continue my work. For the inner part of my face. I will consider an
imaginary line, which is like this. Then I will determine the placement of the
eyes and the eyebrows. I'm going to create
them actually. Then I will create
my characters. I looking like this. Then one to consider
its gender as a female. So we are actually
creating a girl mouse and her eyes would be
looking this way. Like this. I'll create the inner part
of its eyes, the PO pills, and then I move on to
the other eye. Then. I would do the same for the
inner part of the other eye. For this part. Above the eye will create
eye line or her because I want the gender of my mouse to be a girl
and a female like this. Then I would also create a
darkness inside of the eye. Now, I can move on to the other eye and I
can create it as well. Again, just like that, I'll consider eyeliner
for her. Then. I will darken inside of her eye. Then I would move
on to the eyebrows. I work on my eyebrows. I create them in this way. I would also create
the other eyebrow. The same way. The shape of them are
actually the same. Now I want to create
my character's nose. This way. Then. I will create a line for
the middle of this area. And from this side, I will create a curved line for the placement of my mouth. And it's beautiful smile. Then obviously I need two
T's in front of the mouse, in front of the
mouth of the mouse. Then I can even create some lines to show the
whiskers of my mouse. Just as easy as this. Now I'm going to develop the shape of my
face and little bit more. I can have it's like that
make it more complete. I made the shape of it more circularity and then
I move on to the NIC. Now, I create the shape
of my body. This way. Then I consider that
for my character, I want to create clothes. Therefore, I will
create a color for her. Obviously. Then I will consider
the slaves slaves area. Then I should create the
body inside of this. As you can see here. This is my other slave. Then hand is coming out from
inner part of the clothes. I mean, it's coming
out of the codes. Then we have the arms, then I will create my wrist
and the fingers in this way. This is the other hand. And now for the hand
which is rising, I will create it in this shape. And from the elbow I will
turn my hand, bring it up. I determine the placement
of the fingers for it. Then after that, one by one, I create my fingers in this way because it can
be seen completely here. Now I should also create a circle for the
palm of our hand in order to show that our hand
is actually showing its palm, not the back of our hand. Now I want to work on
my character's paths. I will also created
as well this shape. Then I will do the same
for the other leg. Then I will create the lowest
part of my pants like that. As you can see, I just
came a little bit out. In order to show some
volume for our character. I mean, we should actually add some volume to
our characters. As you can see, I've
created at the t-shirt and the clothes outer and then I've created depends a
little bit closer to the body because this way we can show that our body has a volume. And these parts are in and out. And all of them are not flat. And in one simple line here. Now I will bring it
down from the bottom of my pants and I
would have my foot. Then obviously I
will have to create two lines to create three
fingers for my feet. Then I would move on
to the other leg, to the other foot. Then again from the
inner part of the pants, I will bring my
foot and leg out. This is actually the shape of the foot and aligns
for the fingers. Then after that, at last, I can move on to
my mouse's tail. And I will shape it in this
way very, very easily. Now this is actually
the general shape of our completed mouse. Now I'm going to erase
the extra lines, then my work can show
itself completely. This way. If you actually work on
the volumes correctly, you would not have any problems
in creating any shapes. You can create all creatures. Very simple and very easy. Even the most complex
animals can be created and can be drawn with the same principles
and the same rules. You just have to go through
this steps one-by-one. And again, I say it might be really hard for you at first. It might seem really
hard for you at first, but venue move on a
step-by-step, little by little. You can see that it
wasn't that hard really, and it's something that
you can easily do. So you just have to start
with very simple shapes, connect them to each other, and step-by-step creating
the general volume. And at last you can just
create the details. Alright, so these are the extra lines for our
character that I've erased them completely. Right? Now for my nose, I can apply some color. I can just shaded a little too dark in it in
order for it to be more precise and
more showing like that. This is our cute mouse and this is actually our
third Mouse character, dad we've created together with a different type and model. And wherever I am
using my lines here. If you want to color
your character, these parts should be lighter and these parts
should be darker. Lines can come to your
help those times. And even you can create some
lines on the tail to have some design on it. Generally. This is the final picture of
my third Mouse character.