Advanced Fire VFX Template - Special Effects for Beginners using Adobe After Effects | M Jake | Skillshare
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Modelo avançado de efeitos visuais de fogo - efeitos especiais para iniciantes usando o Adobe After Effects

teacher avatar M Jake, Lets Create VFX & Cool Stuff Together

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introdução

      1:16

    • 2.

      Visão geral rápida

      8:16

    • 3.

      Diferentes logotipos e exemplo de texto

      10:04

    • 4.

      Animação de revelação de fogo

      4:11

    • 5.

      Flyby de logotipo

      9:55

    • 6.

      Varredura de luz de fogo

      2:14

    • 7.

      Transição do Fire Circle

      3:09

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About This Class

Neste curso do Adobe After Effects, vamos criar seu próprio texto de fogo ou logotipo VFX usando o Adobe After Effects.  Este tutorial é ótimo para o nível iniciante. Esta é uma ótima maneira de se apresentar ao After Effects, e também aprender algumas habilidades se você já estiver familiarizado com este software.

O que vamos aprender:

  • Controles de efeitos visuais de fogo
  • Como aplicar o efeito de fogo nas imagens de texto do logotipo
  • Como mudar as cores 
  • Modos de mistura
  • Revelação de luz do fogo
  • Animação para revelação de texto
  • Transição de forma de bônus

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M Jake

Lets Create VFX & Cool Stuff Together

Professor

Hi, I'm Jake! I like to recreate popular VFX and create professional animation in Adobe After Effects. It's the best way to learn this software while creating something for fun!

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Transcripts

1. Introduction: Hi, I'm Jake, and in this list, we are going to learn how to use this fire template, which does not require any external plugins to use. You don't need to have any experience of working with Dobe after effects. You can even download the pre trial version, and it will work fine. We will be able to create cool logos, text, and shapes fire effects. In just a few clicks, you'll be able to change a wide variety of settings to get your own original look. First, we will have a quick overview of my template and all basic features, which you can adjust to get your own look. I'll provide you all needed knowledge and show you different real life examples in which you can use this template for your own projects. Also, by the end of this class, I'll show you advanced ways to control the light fire reveals, fly by logo intros, and more. You can always write your questions in discussion section under any of my classes to get help for me while creating cool effects. I think it's the best way to learn the software while creating interesting effects for fun, and to complete this class, our goal is to apply the fire effect on your own text or logo. I'll be happy to see in my class. As also your result after following all the steps. So, let's get started. 2. Quick Overview: So I'm using after effects, 2024, you can see, I have this version 24, and I'll save this project as well in version 22. You'll be able to use it if you have the older version of the software. This project will be available in resource step to this class. In this first video, we will have a quick overview over all features which this project has. In the next video, I'm going to show you each specific situation of how you can use this template. First of all, what you can see that we have your text logo here. Here, basically you can drop any any photo or any text, and it will automatically generate the video here in to render fools decomposition. Basically, you can even write a text. By the way, I've also included Most fund which I've used for this video. For example, fire, you can just write it, you can tweak it here. As you can see, I've said it min to 80%. It would be a bit squished. Also with this aligned panel, I can just align it horizontally and vertically. By clicking on this and this button. If you cannot see this align panel, you can go to window and enable it from here a line, it checked, and it will appear on your screen. Once we have our text, we can just go to render full HD. As you can see, we already have this really cool fire effect. Just keep in mind that it will render pretty slow, you would need to change to lower resolution. For example, in co resolution, you can press zero pad and preview the dynamic and the look of this template. And in full resolution, you can see the details. Here you would want to tweak your values and control layer to get the exact look of the fire which you want. If you want to see dynamics, once again, change to quarter, press zero numpad, and you can see the dynamic itself. Let's also see how you can easily change some of these settings. You can just go to control layer and go to the effects and control panel. Just click here. Left most click on here. Once again, you can go to window, and if you cannot see this panel, you can go to window and enable it from here here affects controls. Now you'll be able to see all of these settings. Once again, in this video, it will be a quick overview. You would know what we can do with this template. In the next video, I'm going to show you how you can approach different situations. Here we will have enabled image blend. Basically, this will work great with the color images. We will be able to apply it. As you can see it shows the original colors of our text or logo. In the future videos, we are going to use different kind of logos to address these specific blending options. As you can even here with the simple white text, it already makes quite a change. Let's go to full to see all details. We already can tweak to make our edges a lot crispier. With fire complexity, we can add some complexity. It gives you more contrast with the titan fire, basically, it will makes more less glow as you can see and very crisp wisps of fire. If I'm going to set to something really big like 200, you'll see that we have a lot of glow and even more change. Also, you can see that along these names, we have some numbers. Basically, these numbers are default values which I've said. You can always experiment with these numbers and change to whatever value which you want. If you want to go back to the default settings, you can just simply type this value again. Here is 50. Spread fire up works great if you would want to make your fire go in some of directions. Once again, in the next video, I'm going to show you more examples. These kind of shots which you can see in introduction to this class. We will use this spread fire up. We can always change it to something more 250, and as you can see it spreads up even more. I'm going to set to default value, which is 140. Also, we have the flame details. Now it's set to more optimal choice, but you can always overdo it or even make it less pronounced. Basically, if you go up 250, you'll get more windy fire as you can see, with this experimentation, you can get different kind of results. This is more like wind is blowing directly in the fire, and if you'll get something less than default value of 100, for example to 50, you'll get more Of these wispier motions. You can go even less, which will look not that realistic, but it could be an interesting look if you would want to have something really dramatic. The key to this is always to combine with different blending modes. I will get you more interesting result. You can see you can get pretty fun results. If you'll set this to two, you can see that we can get pretty unique results and cool thing about this, that you can even click here to enable color. And change the color, which makes this look more unique. Basically, this frame details can give you really interesting results. It will not look like a fire at this moment, but it still looks pretty interesting. As you can guess by clicking on here on fire color, on off, you can enable this ability to change the color to any kind of color. As you can see by clicking here and changing, you can get any color you want and disable color. It will go back to main fire color. Also cool thing which we can get is with this more details, which is on by default, you can get a lot of details. But if I'm going to switch off, you can see that we losing some details here, for example. Let's switch off. As you can see it gives you less details. For some logos, it could be helpful to switch off. Blends with the edges a bit more. Maybe sometimes you want this look. If you will enable this more details, you can enable it. And now with this logo details on, you can change whatever value you want. But keep in mind that the settings works only if this settings on. If this settings off, you can change here to any kind of value, and you will not see any effect. Let me set to default. Now let's enable it. Now if I'm going to change this value, you can see that if I'm going to set two 50, you get less logo details. Let's crank up to 250, which is quite high. You can see that we can get this more liquefied look on the edges of our effect. So if you will keep it saddle to 170, you can get more interesting curving on the edge of the logo. Default value will be 100. Basically, it will give you more cleaner edge. This was our overview of all settings which we have for this template. The next videos, I'm going to show you each example which you would want to use, maybe different logos, instead of text. As you can see, I have a bunch of examples here, and I want to go through to show you each examples, which you could see in introduction to this class. See in the next video. 3. Different Logos and Text Example: Now in this video, we are going to use different kind of logos and colors, so I could show you a different color combinations and blending options. Basically, you can just go to file import file, and you can import any logo which you want. For example, I can go with this one and just double click in it to import. But as you can see, we already have here in footage folder, all of these logos, which I provided for you to practice on. I'm going to delete this one, which I've just imported. I just wanted to show you that to import your own logo, you need to go to file import file. Let's start with really colorful logo. We can put here on a hide button to show all the layers which I already have for you. For example, let's enable not this bowl color but this logo one color. Just select it and enable it. If you are interested how to drop your logos into your text logo here composition, you can just import your logo, the left most lik hold. And drop it here, and it will appear on your screen, just like this. You can press as well selecting your footage and resize it. If you need case, I already have this logo, I'm going to select it and press delete to delete it. And enable it from here. Now we know how to import our logo, and if you will have it upset, you can go to a line panel and just make sure it's in the center. If you cannot see this line panel, you can go to window and click here a line. Let's go to our main composition, which is to render a pig D to see our result. As you can see it already works, and as you know from previous video, we have all of these cool settings which we can apply to it. You would want to choose any of these options. Let's click on the first one. As you can see, we already have this blending of the fire and our original colors. You can always go to logo here and let's enable effects in precess panel, or maybe let's just go to effect color correction, and let's apply tint effect. With this tint effect, we've made our logo black and white, and let's go to render polish D. As you can see, we lost our colors, but we still have more gradient of it. As you can guess, with this little settings, you can just set it to less saturated color. And control how much of the color you want here to be. Just make sure to enable this image blend, one to see the colors itself. For now, I want to go to your text logo here and just disable it here to see original colors. It would be nice and bright, let's disable this one and go to blend two. Now as you can see it a bit different color blend. It's really helpful with different logos because not all logos works great with each of these blending options. This is why I've included three types of blending options for you to choose from. The best part that you can combine them. If I'm going to click here, you will see that it will combine these two blending options. If I'm going to dislect this one, you can see that we are combining two choices, which could work pretty interesting on your logo. You can always enable this tint effect to desaturate this color and tweak our even further. For now, I just want to see full colors, and let's disable these two and enable this third one. As you can see, this doesn't work quite good with this logo. This is why we have three blending options. Let me show you when you would want to use this third one. For example, you don't have this color logo, but you have something more black white like this bowl here. Let's go back to render a full HD. For the logos, it works even better. It's a good idea to tweak it and change it between the blending options to see what works best. For example, you can see that this bowl doesn't work with this blending two option, and let's try blending one. Also this one also doesn't look really good. This is why we have once again three options. So what if our bled in three options looks good? But you would want to have your bowl more visible fire complexity. Let's disable it. As you can see, we have a lot more visibility of our bowl. Maybe let's set it in the middle, just like this. It would be nice and centered. And maybe you would want to have our flames go a bit up. Let's spread fire up and set it to 250. As you can see with these few changes, this logo looks a lot better and you can always tweak this titan fire, for example, to 20. If you would want to have this more dramatic look and you can tweak the flaying details. For example, you would want to have less details, then you would go with 200 or maybe more details and you would go with 50. So as you can see it really works great. Let's try another logo. Maybe let's apply once again, fire complexity. Let's try another logo. I have this mortal combat one. Let's disable this one and enable this one. As you can see, I already applied this gradient tram because if I'm going to desolate it, you can see by clicking on this Tuggle transparency grid that it's completely black. Let's see how it works with completely black logo. As you can see, we don't have a lot of details because our blended option is set to three. Let's try to disable it. Okay. And as you can see it works pretty great as it is. You can always click through this to see how it would look with different kind blending options. This also looks pretty cool because we have fire only on the edges, which looks subtle, but in some cases, it could be even your desired look. Just keep in mind that you can always tweak it further. For example, you can disable this fire complexity, which will show your logo entirely Maybe you want to tighten the fire. Let's set it to original value, which is 50, and maybe let's go overboard like 150 and you already have these little wisps on top of it. I'm going to set to deplet value. Let me show you how you can even tweak it further. Basically, we can just disable this look even more interesting. You can go to your text logo here and apply this gradient ramified it here and effects, generate gradient M. Let's click on it and you can just basically change these points, just like this. If you will scroll with wheel on the mouse, you can adjust these points of your gradient. In my original example, as you can see, I've used this bright part in the bottom and darkest part in the top. You can just basically mimic this and change the points around to have this kind of look. We can once again go to render full HD and see how it looks. As you can see, we don't have any changes because we didn't choose any blending options. Let's start with the first one. As you can see, we already have some blending option which doesn't work great. Let's go to second one. This looks much more interesting. You could see it in the introduction to this class because I've used this gradient exactly to get this look. Basically, if your logo is just completely black, you might need to consider to apply some gradient ramp to get this look if this is something you like. We can always uncheck this one and check here to see how it looks this final blending option. As you can see, we can get really different los just with simple few clicks. Just keep in mind that you can always tweak your gradients and get really interesting looks on your logos. I can see, we can manipulate where our light is, and here will be a lot more fire and here is a can see it completely dark. This third options really works weight with the black logos. It also goes to the text. For example, if you would have this fire text, and if it would set to black, just like this, it will also work on it as well. As you can see, we have this dramatic fire lo. Once again, you can just select our mortal combat and copy this gradient ramp. Let's press control C to copy and select your fire text or any other text which you can type press, control V to paste. With these points of our gradient, you can show to the software where you would want to see more fire, and as you can see it looks pretty cool. 4. Fire Reveal Animation: As you can guess, you can always animate this value. For example, you can set this point here. Let's animate both of them. This start gram point is this one, as you can see. Let's click here on stopwatch and click here on the stopwatch. What we did, we created a key prams. Select your text and press on keyboard, as you can see, I pressed. It will allow you to show up these keyprams which we just created. What is keyprams? Primes is basically the points in time, which remembers the value of certain property. In our case, these points in this time, let's maybe move it to the 0 seconds on our timeline. Here at 0 seconds in this moment in time, it remembers these values of these properties. Basically, this is a coordinates in x and y x. This is our start ramp, which is this one. As you can see as I'm moving it, and these values changes. Basically, this is how we tell in the software to remember the coordinates of this point of gradient ramp. Just make sure to select it to be able to see it. Basically, we've set to our software, so it would remember that this point should be here, 0 seconds, and this point should be here. Let's just scroll to the third second and just move this point right here. What happens is, if I'm going to press zero pad, you can see this little animation from right to left. If we will go to render full HD and press zero d, you will see that it also appears here. Just keep in mind that in full resolution, it will take a lot of time. Let's maybe change to water. To preview the animation and press zero number. Now as you can see, we have this light passing by, and we will see flames only in these parts, which we've animated. In full resolution, you would want to tweak the fire look itself as we did in first video. Basically, you can play around and make really interesting animations and maybe even tighter look like this. Which will result in really interesting looks. Finally, as you remember, we can always click here and change the fire look if you want. If I'm going to set to logo, you might be interested what will happen if we will change the color of the fire. And we still want to see our original colors. It also available in one of these blending options. For example, you can click here and you can still have your colors of your logo and the color of the fire could be changed here. You can just play around and choose which blended option you would want to have. You can see it also looks pretty interesting. If you would want to colorize them both in the same color, you can always go to your logo, which is this one and go to effects, color correction, and tritone. Here with this color, you can change the same color which you have of our fire. Now as you can see, we've colorized in one color, or you can go with the different one. To get this look and just play around with these blending options to get more interesting results. Just don't go with the full color like this. It would be better to choose something in the middle of the color because it will work better with this template. As you can see, it looks much more interesting. This is basically all that you need to know about the colors of your logo and how you can combine them and how you can even manipulate the animation of the fire and light on the fire. 5. Logo Flyby: Okay, so on this video, I'm going to show you how you can add a bit of movement to your logo. For example, if you would want to your logo to go right across the screen like this. You can see, we have this simple animation of moving from right to left and our flames goes after our logo, just like this. This is pretty easy to do, but it's not built in in the project itself natively. As you can see, here we don't have any settings for a wind change or maybe of the angle. Just because this template is pretty complex and it's not that easy to achieve the rotation of these flames. I have a work around for you just so you would have this ability to have this effect. What we want to do we want to take our logo and just rotate it, just select it and press our own keyboard to see rotation option. And rotate it down just like this to Mus 90 degrees. We can even set it a bit lower, just like this, we would render all the logo and fire after it. Let's see how it looks. I see it already looks pretty cool. At this point, we can just tweak our settings to get the look which you want. For the movement, I would advise you to make sure that this low effect doesn't go to this edge because when we would have it rotated back, and this cutting edge will be visible. Just make sure to go to your text logo here and move it a bit up just like this and go to render polish D and make sure that this glow doesn't get cut. Second thing which we would want to change is this spread up fire. I've included this settings just for this animation. At this point, we want to go overboard like 800. Don't afraid to put a really high value because it clams about at 500 and as you can see, it doesn't have any effect. Just make sure to set it really high like this and to get more glow, you would want to change the title fire to maybe a default value of 50. As you can see, we have a lot of glow here. Maybe let's reduce the flame details to set to default as well, which is 100. As you can see with this one settings of flame details, you can really tweak the look of this fire. You already can see that it already resembles this kind of fire. But I think that I've tightened my fire a bit more. Maybe let's set it to 30. As you can see we can get more individual flames, maybe let's set it to 20, and you can get a lot more detail fire with less glow. With this flame details, I would tweak it further and experiment with this value. Let's try at 50. As you can see, we are getting a lot more of these individual flames. As you can guess if I'm going to go higher than defolt which is 100. For example to 150, we will get less detailed fire. Basically, with this one setting, you can achieve your desired look. For something like this, I would stay maybe around default value or a bit higher 150, so it would be nice and bright and we would have individual flames here. Then basically, you just need to go to composition add to render Q and render with the simple H 264 format, which is MP four. Here you would want to click and specify where you would want to render your video on your computer. And just click render. Once you do this, I'm going to click this render Q, you'll be able to go to project panel, leftmost double click here or go to file import file to import our video, which we just rendered. As you can see, I've rendered a lot of these examples, and just basically leftmost lick and import it. As you can see, I've already import a bunch of them and you can just select it and drop it on this icon here. It will create a composition based on this render. Finally, you would want to select it and press R on keyboard and rotate it to 90 degrees. Basically -90. It will face right direction, and 90 it will face left direction. Finally, as you can see, we have this really cool animation. And we can just simply animate the position. Select left on slick and select your video, then hold shift, and you'll be able to move only to this place let's press P on keyboard to see our position, we can click on the stopwatch to create a keyframe and at 2 seconds, we can just move it right here. As you can see, we draw this path. And it automatically created second keyframe. Now if I'm going to press zero on numbed, you can see this animation. You can always tweak this animation just by moving this keyframe. If you will set these key frames farther apart, you will get a slower animation, as you can see. If you will hit this swiss spot of this animation of the flames and this speed, it will look really believable. As you can see, this looks already pretty cool. Basically just play around with this speed. To make sure that it looks pretty great. Basically, with this technique, you can maybe just add some text. For example, your channel or whatever you want to have it. I'm going to select my text. I'm going to make it visible on screen. Let's type maybe Mjke I'm going to set to 100 here. Just make sure to select it and set it to default value of 100. Basically, you can just move it in a center and time it well. You can see it covers because this video which we've rendered doesn't have Alpha channel, which basically means it's not transparent. But we can easily fix this. We can click here on this tugle switch and change this mode to scream. Basically now it can be applied here. Final thing which you want to do is to select your text select this rectangle tool and make this mask, maybe a lot bigger. Let's make it really big like this and move it by changing this to selection tool, you'll be able to select your mask. Let's time it well. Here, you would want to move this mask to our logo, then select this mask here. If you can see your mask, you can just scroll it down here and here at mask and create a keyframe for mask path. Basically, we would want to animate this path. Now we can just simply move this mask to reveal our text. Also make sure it's timed well, just like this. We can change this mask feather. It will blend nicely. Once again, you can just tweak it this speed of reveal. Let's see how it looks. This really simple way to animate your text using your logo, which could look pretty interesting and you can even go to layer adjustment layer and apply effect called transform. You can go to effects, distort and transform. Basically, you can have this really nice logo reveal. Just set a keyframe for scale, press on keyboard to see this keyframe, let's move it over, and here at the beginning, maybe zoom in. Basically, you would have this zoom out effect. Reveal of your text. You can always go to this graph editor and make sure that you've selected under this icon that you see edit speed graph. Because in this case, you can just left mostly on this handle. And drag it to the left like this. It will make this motion of zoom out effect a bit faster at the beginning and slower towards the end. Let's exit this graph editor and spread these key frames, and you will have this really nice zoom animation. Something like this should look pretty interesting. So as you can see with these combinations, you can get really interesting look you can even tweak it further as you like maybe at more glow. As you can have a lot of fun with this and you can even go with the ball one. I already rendered this ball. In my case, I can just simply select this logo and change and swap it with the ball and also have this review, which would also look pretty interesting. 6. Fire Light Sweep: My case, I would play round. I would much rather play around with the light of the animation, which I've showed you in previous videos because I think it looks a bit more interesting to me. For example, let's try to have light sweep. We can disable this gradient ramp, and let's go to effect, generate CC light sweep. Here, basically, we would want to change the edge intensity to zero and sweep intensity to really high valuate this with this combination and also this blend option three. I think we can get really interesting looks. Just keep in mind that you have a lot of options. By the way to animate this one, you need to animate the center value. Let's click here. Move it. We've created a keyframe. We can press one keyboard to see this key frame and later, we can just move it would run across. You can by the way change this angle if you want, so it would look like this, which also gives you really interesting animation. As you remember in full resolution, it will render really slow, but in full resolution, you can always tweak the details of the fire and get exactly look to which you want by changing these values. Once again, we can just simply add more details here. Then to preview the animation, you would want to change the quarter and see how fast it looks. And to check if speed of animation looks great. For my taste, I would also expand this sweep. This width, I would set a bit higher like this, so it would blend nicely and maybe lowered the sweep intensity. It would help me just get this kind of e light running across. This is how it looks in full resolution, which as you can see, looks pretty great. 7. Fire Circle Transition: Finally, here you can see this circle transition, which basically means that in your text logo here. I have this shape, which I basically just animate how it sprays up like this. To show you that you can even animate a simple shape such as this one, and go to this circle transition and see how it looks. I'm going to press zero on amped and you can see this transition. You can always tweak the look of it here in to render PHD. You can make sure that it looks exactly as you want. For example, I wouldn't want to go to this high value of spread fire up. Maybe I'll lose it to 200. It would look more interesting. And you might be asking yourself why we have this separate composition for this transition. It's all about the edges. If you will render this composition, you would see that here at the end, it corrupts these edges and it doesn't look really good. This is why we have this circle transition, which basically I've used to scale up this main composition which we are using and you will not have any issues with the edges here as you can see. Once again, I've set this to co to be able to see the animation outlooks. Okay. And here with this full mode, you can see how it looks in full resolution. Also, if I'm going to press you on keyboard, you can see that I've also tweaked a few values, a scale and amount. This is amount of blur. It will have a little bit of blur here like motion blur. Scale is just to make sure that it scales up a bit faster. This is a literal bonus for you. In case if you would want to have something like this transition. Just keep in mind that you can always make your own shapes and make it here in animation and then render here in circle transition. If you like this class, make sure to follow me here on skill share and leave a positive review on to this class because it really helps me to create more classes on skill share. As you can see here, I have a lot of classes on VFX, also on pre AI tools for really fun projects for you. Here we have new classes this month, the newest classes you will see in this section. I have fundamentals of obiter effects and also complex V effect, log animation, devientre resolve, and more. I really recommend you to watch this class, which takes only 12 minutes to finish and you'll have really powerful results at the end, as well as make sure to click here on SMR, and you'll see that I have a lot of different f classes which you might be interested in. Just follow me here on Steel shore and I'll be happy to see you in my next class. Thank you for watching