Adobe Audition for beginner | For YouTube, Podcast, Short film, Interview | Ashok Km | Skillshare

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Adobe Audition for beginner | For YouTube, Podcast, Short film, Interview

teacher avatar Ashok Km, Start Creating From Here

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction to Course

      0:49

    • 2.

      Interface Of Audition

      3:47

    • 3.

      Audio Terminology

      7:46

    • 4.

      Applying effects in the waveform & multitrack editor

      6:59

    • 5.

      Multitrack settings

      6:17

    • 6.

      Additional Settings

      10:06

    • 7.

      Removing BG noise

      5:17

    • 8.

      Removing a specific sound

      7:25

    • 9.

      Applying Effects

      11:58

    • 10.

      Compression & EQ

      9:33

    • 11.

      Exporting in Audition

      6:59

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About This Class

Learn to use this software from scratch to create, edit, mix, and enhance podcasts, short films, social media videos, interviews and other audio projects like a pro.

If you are interested in audio editing to create your own YouTube video, podcast, short film etc. this course is for you. Learn skills from scratch.

This is a complete beginner course helps to achieve beginner to advanced skills in adobe audition within a minimum amount of time. Adobe Audition is a professional audio editing and recording software developed by Adobe Inc. It is often used by musicians, audio engineers, podcasters, and sound designers for tasks such as editing, mixing, and mastering audio recordings. Adobe Audition provides a wide range of features for audio manipulation, including multi-track editing, audio restoration, noise reduction, and various audio effects. It is commonly used in the music and broadcasting industries for creating and enhancing audio content.

We will cover vital parts of the software including

  • Interface of the software
  • Basic Audio terminology
  • Remove background noise
  • Applying Effects
  • Multitrack settings
  • Removing a specific sound
  • Compression & EQ
  • Exporting audio

Once you finish the course you will be able to understand the interface of the software, apply effects effectively, removing background noise, understand the concept of waveform editor, removing unwanted noise, compression and equalization, exporting audio etc.

You need a computer installed with Adobe Audition software to exercise the software

Meet Your Teacher

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Ashok Km

Start Creating From Here

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Level: All Levels

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Transcripts

1. Introduction to Course: Hello everyone, in this course, I will teach you to use at Audi audition. This is a complete begin a coors help you to understand the interface of the software. Basic audio terminology, multi track editing, applying effects, then compression in EQ, removing specific sound from the audio, removing background noise, applying effects in the waveform and multi track editor, additional settings, and exporting audio in the audition. This course is really helpful if you are just a beginner or have intermediate skills in audition. All these information can be helpful to create you promotion looking, podcast, YouTube videos, short films, and much more. All you need is a computer with Audition installed. You can choose a trial version to start learning. And the end of the course, download the project files and pt these to master the skill. Thank you. 2. Interface Of Audition: Open up adobe audition. Now we are in Adobe audition. It is a symbol software by size and easy to maneuver. Audition interface is just a replica of other Adobe software like Premier Pro After effects. Audition interface divided into panels like any other Adobe software, the editor panel, files panel, Media browser panel, snapped with Effects Rack panel. Click the name of the panel to switch panels. If you click any panel, a blue color border will show up, this indicates the panel selected. We can actually see all the panels in Audition by going to window. The checkmark near the text indicates that panels are selected. For instance, select T In order to see some hidden panels in the panel group, click this icon. If you don't want these Much panels active, click over here to shift to other workspace. I'm going to select symbol editing workspace. So many panel disappeared. Double click in the Files panel to start importing files. Then select any file that is supported. I'm going to shift to default workspace so that I will get some other panels as well. Using media browser help us to navigate and analyze the file prior to importing. Keep the browser in between panels and drag to resize that. Then navigate the file you want to import and double click to import the document. Then if you look at the files folder, all the audio or other supporter files importer will be available here. And just click the video, then click and drag and snap it over here. Then double click the video to preview the video. Editor panel provides the visual representation of sound waves. We will discuss more about editor panel in the chapter that follow. In order to play the audio, either click this icon or press space key in the keyboard. Bolden Eagle is a production platform, located 70 kilometers off the coast of Scotland. Then click space again to stop playing video. Let me drag the level panel from here and snap it over here. Keep the cursor in between these two panels so that we can resize it, then drag to right side. If I play that once again, see that in the level panel, a bar is showing up. This is called levels. This panel shows the amplitude of the mix output. It ranges from -60 dB to zero dB. If you're seeing a different image, select Waveform Editor from here. The waveform display shows a waveform as a series of positive and negative peaks. The X axis measures time and the y axis measures amplitude or the loudness of the audio signal. Quit audio has both lower peaks and lower values than loud audio. To find a particular spoken word, for example, simply look for the first syllable and the valley after the last. If I click over here, I can show spectral pitch display. The spectral display shows a wave form by its frequency components. This view lets you analyze audio data to see which frequencies are most prevalent. Then brighter colors represent greater amplitude components. Color ranges from dark blue to bright yellow. The spectral display is perfect for removing unwanted sounds. That's all about the interface of adobe audition. Thank you. 3. Audio Terminology: Before we go in deep about audio, let's speak about some fundamental terms of audio. Let's start by speaking about frequency. I hope you already heard the term heads. When sound is emitted, it travels to medium and reaches our ear end, the timing of that waves called frequency or pitch of the audio. In a nutshell frequency in a sound wave refers to the rate of the vibration of the sound traveling through the air. The frequency of the vibrating source is calculated in cycles per second. Let's take a look at here. These three audios are identical, though, change in frequencies distinguish these sounds. Let me zoom in with plus key Frequencies measured in heads, and this is 500 heads. If audio frequencies 500 heads, then 500 cycles per second. The more cycles per second, the higher the pitch of the sound. If I move to the next audio by dragging this icon in the navigator area, and second audio wave fluctuations are closer together, means more cycles per second. That is 800 heads per second. The very last wave is way closer than the other two audios. This is 1,000 heads. Anything equal to or over 1,000 cool kilo heads, human can perceive sounds with a frequency of 22, 20 kilohads. The other important part of measuring sound is amplitude. Amplitude is the measure of height of the sound wave. Let me play these three audios. First audio has a lower amplitude and second one is bit higher, then third one is really high. If the amplitude of a sound wave is large, then the loudness of the sound will be more. If the amplitude is small, then the sound will be feeble. The wave we measure amplitude is in decibels or DB for short. This scale on y axis shows you the amplitude of the wave. At top, we have zero dB, that is the loudest point and the value goes to respectively down here. This is infinity point or silence. This is why all amplitude expressed as negative number, you can't go above zero. If I zoom in the wave form, I can see the wave amplitude. This is somewhere above minus nine d b, and the others are between minus 92 minus three, and see that the third one is minus three, which is really loud. BID depth is a key component of digital audio. I will create a new file by clicking file, then new then audio file. Down here, we have BID depth options, eight bit, 16 bits, 24 bits, and 32 bits. The more the bits the wider the range of family to we can have within the sample. 16 bit and 32 bit are the most common bid depths for most recording. Eight BID gives us a dynamic range of 48 dBs. 16 bits and 32 bits are the most common bit tabs for recording. Eight bit gives us a dynamic range of 48 dBs. Then 16 bit gives a dynamic range of 96 DBs, then 24 bit has a range of 144 dBs, and 32 bit has a dynamic range of 192 dBs. The BID depth shows the number of possible amplitude values in a sample. A bit depth also relates to the dynamic range. The more bits you have, the wider the dynamic range, a wide dynamic range means better signal to noise ratio and better precision when mixing. In a nutshell, an audio sample file with a higher bit depth will have a higher resolution. Lower bit depth sample audio will produce a lower signal to noise ratio, but will yield a smaller file size. The samble rato sampling frequency refers to the number of sample recorded every second. When we record audio, we are in actually recording every single moment of the time. Instead captures sample shots in definite intervals. Let me zoom in the audio wave. The more I zoom in, I can actually see small dots. Each of these dots indicate one sample. A sample is the signal amplitude, and it contained the information of the amplitude value of the signal waveform over some time. The sable rate is measured in heads or kilohads, 1,000 heads equal to one kilohads. The sable rate is typically 44.1 kilohads or 48 kilohads for CD quality audio. Go to file, the new, then audio file, then select different sample rates. From here, choosing certain sample rates regulated in some countries, default a sample rate is 48 kilohats in this example, but a higher sample rate result in a wider frequency range and a more accurate representation of the original sound. But also results in a larger file size. Also, the higher the sample rate, the higher frequencies a system can record. And also, you cannot upgrade the sample rate of an audio file once it recorded. Bit rate refers to the number of bits of processed data over a specific time, which usually means kilobits per second, abbreviated as KBPS. For example, if a music track is 320 KBPS, there are 320 kilobits of data stored in every second of the track. If a track has higher bit rate, it will take up more space on a computer, compressing a track to reduce the bit rate, reduce its size, and the quality of the track. Bit rate of a CD is 1,411 kilobits per second. MPRs can range 96-320 KBPS, while streaming services like Spotify offer around 96 to 160 KBPS, and there is no best bit rate, only the right bitrate for your purpose. If you are listening to a track, a higher bitrate will equate to a high quality audio. Provided the track has not changed, and the sample rate and bit depth are also high. What sample rate and bit depth should I choose? For example, for sample rate 44.1 kilohats is the best to go with for most music applications for creating music or other audio, for video, 48 kilohads is commonly used. A higher sample rate can have advantages for audio professionals work or professional music. However, 44.1 kilohads remains the most preferred by many professionals. For the BID depth, 16 bits is perfectly fine for consumer or end user applications. For mixing, mastering, or professional video editing, a bit depth of 24 bits is good because it ensures better precision and a good dynamic range when editing. That's all about the basic audio terminology. Thank you. 4. Applying effects in the waveform & multitrack editor: AOB edition provides different views for editing audio files and creating multitrack mixers. To edit individual files, use the waveform editor, to mix multiple files and integrate them with a video, use the multitrack editor. The wave form editor uses a destructive method which changes audio data permanently altering save files. The waveform and multitrack editors use different editing methods. The multitrack editor uses a non destructive method, which is impermanent and instantaneous. If a multitrack clip requires destructive editing, for example, simply double click to enter the waveform editor. The simple way to add ex is by going through the ex window. Then you will see subcategories of effects if you drive through effect categories. If I want to apply these effects, Go to subcategory and select the effect I want. If you find any effect ending process in bracket, it will only be applied in the wave formor. These effects will be crated out if you are looking through multi track editor. I'm going to apply amplify, go to amplitude and compression, then amplify, then amplify the dio a little bit. Then apply. The audio waveform changed once I increase the gain of the audio. Then press control set to undo the changes. As I said earlier, Waveform editor uses a destructive editing method. If we apply effects in this way, there's no easy way to re edit the effect values or edit effects individually. Go to window panel, and check effect rack, and click the menu in the effX rack and we can access any of the effect. Then apply amplify and control the gain of the audio. The total icon lets you turn on and off the effect we applied. And also, we can play and check the audio while the effect box open. And also I can add multiple effects. O. She loved Britain. Queen Victoria was her godmother. She was a pin up paparazzi princess. She felt more loyal than anybody, but what changed her? What term? An you can come back and edit the values at any time. But the effect is intact. Then I can double click, then I can edit at any time. And also, I can add multiple effects. Just close this, then select the second rack, then click over here, then add multiple effects. Then I'm going to apply the echo effect. Go to delay and echo, then Echo. Then choose the spooky from the drop down. Then let me play the audio. Queen Victoria was. She was. The audio go nice spooky echo. And there's no apply button over here as like the effect panel. I'm just closing that, but the effect is intact. But if you look over here, there is an apply button to render these effects. This is why the effect tab lack apply ic. Then tap delete key to delete any of the effect you applied. If you don't want to delete, just click the Apply icon to apply the effect. See that? You no longer see the effect in the effect rack. Crematoria. That's all about applying effects in the wave form and multi track editor. And the multi track also follow the same way. You can also use effect rack in the multitrack editor as well. There are some handy ways to make the preview easier while working with the waveform editor. There's an easy way to see the resulting waveform before being applied. Click over here to see the preview editor, which shows a split screen of your waveform before and after a change. So you can visually confirm and edit before you apply it. You can also use preview editor for other purposes. The problem with the eff rack is it won't update the waveform as long as the pre apply. Then apply amplify effect, go to the effect rack, then amplify. Then update the gain and you can see the live preview of the change in V four. The update will reflect down here, the original remain same. These three different zoo modes help us to navigate audio fat. Current modes and the current modes independent, e plus key and minus key to zoom in and out. You can drag this over top to move. Click this icon to Zoom out. Now I want to delete this particular part. Select Zoom to selection. Now I can see that portion precisely over here. Then tab, delete key to delete the unwanted portion. With Mad option selected, Zoom will match between the twos. Go to effects, then time and pitch, then choose the pitch bender. This e used to increase the frequency, make four key frame, one is over here, and another one here, then used 21 over here. Keyframes or anger points that let your editing software know when to begin and end an animation or function. Drag theses, like this. And set the range to six. If I play the audio, you can hear that the frequency change. She loved Britain. Queen Victoria was her godmother. She was a pin up. Now, the audio stretched. I'm going to close this effect display. Double click over here to see the spectral frequency display. This is more detailed representation of waveform, starting from lower frequency to higher frequency, and drag this gray line to see the waveform and spectral frequency display simultaneously. Just double click the gray line to switch back wave form editor. 5. Multitrack settings: Clips in the multi track a ja got built in controls to add fades to the start and end of the clip. Let's have a listen to the music. Go over to the beginning to add a fade into the clip. You will get a fade controls in the beginning. The further I drag this, the longer I get the fade. The yellow line is controlled in the speed of the fade. When the line is straight, the fading is called linear because the increase in volume is constant over time. Let me play the audio. If I click and drag the box down, I get a covered line. This is called logarithmic Padin. However, unlike a linear paten, the increase in volume is not constant over time, but rather follows a covered lograic shape, starting slowly and ending fast. Then click and drag the box up to make the graph in verse. See that? I think this is much better for the beginning, then right click the fade control to get more controls over fate. Then I select cosine from linear, which creates a smooth and gradual increase in volume. We can easily cross fade clips. Select the clip and keep the cursor in between the clips, then we will get edge drag to, then click and drag to cross fade. And also, I can control fade within the box, and the same operation can be done to make a fade out at the end. Clip level refers to the minimum and maximum levels of the audio signal within a particular audio clip. I have a problem with the background here. It's louder than the dialogue, so we cannot hear the dialogue properly. Hello, and welcome to your latest one update. I want to reduce the loudness of the sound when the dialogue starts. We can easily achieve this by adjusting volume envelopes. A volume envelope is a tool used to adjust the volume level of an audio clip over time. By adding control points and adjusting their positions, you can control the fade in and fade out effects. Before that, make sure to enable volume envelops by going through view. Then show clip volume envelopes. This yellow color line is called volume envelope and go to multitrack and make sure to check enable clip key frame editing. Keep the cursor above volume envelope, then I want to reduce audio from this point and audition shows this plus icon, then click and make keyframes. I just made one key frame. Then I also want to make another one key frame. I can create here, and key frames are points on audio track. Then I select the second one, then drag it down here. The loudness will start fading from this point, then it gradually fade, and this is a linear fade. So I can keep the loudness down to -11 dV, then let's try playing this. Hello, and welcome to your latest weather update. I think still the background music is quite louder, so I can reduce that down to -14 DV or something. Also, I can adjust the key frame a little bit up here. Hello, and welcome to your latest weather up date from the MT office. Let's play? I think this is pretty good. So this is a way of creating a fade out effect in audition with volume envelopes. And if I drag this point up, the volume will increase. Let us play. Hello, and welcome to your latest weather update. Hear that? Each track in a multi track project can have its own individual volume level, which can be adjusted using the track control spanel. I added the background music for the whole video. If you drag the track down and click this icon, then you will see this yellow line down here. This line can be edited by the same clip level edited and make sure to check the volume envelope. I want to reduce the volume when the dialogue starts. Everything. Keep the current time indicator over here. Then make key frames. Then just drag it down. Let me play that once again. Everything is. Just make that a little bit up. Just fine. The world is producing more food now than ever before in it. All right. We can also use these icon to make or delete key frames and move between key frames. You might be thinking, this can be done with clip level adjustments, but I want to replace the music now. And if I do so, the track level adjustments can be perceived. Everything is just fine. This is a major difference between track level adjustments and clip level adjustments. And in order to delete all the key frames, just click over here. Thank you. 6. Additional Settings: The track panel in audition is a central area where you can view and manage all of the audio tracks in your project. This panel allows you to organize, edit, and manipulate your audio clips. Go to window, then tracks to enable tracks panel. Here is the track panel, with all of my tracks with visibility icon next to each other. I have so many tracks. For instance, I want to hide the second track. Click the icon next to Track two. Still I can hear the audio from the track, but it disappeared from the editor. Hold Control key and select multiple tracks to select multiple tracks and hide it. Click one more time on the icon to bring it back. Select any of the track in the editor panel, then that particular track can be highlighted in the track panel. I can highlight the area I work by making an in and out point, then go to show only tracks with clips. Then click over here, then go to track visibility, then click Show only tracks with clips within time selection. Hide all vacant tracks. If you're following the same track settings or format, save it as a set and access it with shortcuts. Markers in audition are visual indicators that can be added to an audio file to help identify and label specific points of interest within the audio waveform. Markers are often used to mark important points such as beads, sections, changes or other events within the audio file. Place the current time indicator anywhere you want to add marker, and use keyboard shorter to add marker. I place markers to make small nodes. For instance, I want to equalize. For instance, I want to equalize sound here. I place two markers in between this sound, then make sure to open markers in the window spanel so that I can see the markers I created over here. Then select the markers and click this icon to merge markers. So that the section change into something look like this. Then click the marker and change the text to EQ sound. Then right click over here, then rename the marker and change the name to EQ sound. I can rearrange the marker at any time. We can control the start and end points in the markers panel. I want to set another marker over here, then right click, then convert to range. Then drag it to right. Name that, remove his. If you want to add permanent markers in the audio open wave form editor, just double click, then I want to place a marker over here, s, then rename the marker EQ or something. Then save that, then go back to the multi track editor. Then we can see that marker creator, then we got a marker that is permanent and we can move the clip anywhere and it follows. Labeling clips and tracks with color is a good idea to visually identify them. Double click over here to open the palettes and choose a color from the palette. Now, the whole track changed into a new color that I selected. If I drag the clip to the next track, it adapts a defold color in that track. At this moment, we can change the color of the clip with the clip selected, open properties panel, then open basic settings, then choose a clip color, and I can choose any color from the palette. And I choose this color, then. Once you sat clip color, it remains unchanged at any track. Grouping is a process of linking multiple audio clips together so that they can be edited mode or processed as a single unit. Grouping clips can be useful in a variety of situations such as when you need to apply the same processing to multiple clips or when you want to move a section of audio while maintaining the relative timing between multiple tracks, click and drag to s the group and go to clip groups and group clips to group clips. Next time, if you drag any of these clip, all the clips in the group move together. If you increase the gain of the audio in the properties panel, the change take place in all the clips. Audition also changes the color of the group to clips, and this icon implies the clips are grouped. If you want to apply an effect temporarily, right lick, then go to groups. Then suspend groups. Now the clip has an incomplete circle around it. Deselect the clip, then select the clip individually, then tap, shift, control G to group that together again. If I want to remove any of the clip from the group, highlight the clip, then go to groups, remove focus clip from group. Stretching clips in audition refers to the process of adjusting the duration of an audio clip without affecting its pitch. This technique is commonly used in audio editing and production to change the timing or tembo of a clip while maintaining its original pitch or key. The background using here is bit exceeding the limit. I want to stretch in a bit. Click this icon top to enable stretching. Once you enable that icon, all the clips has a white triangle on head and tail of them. When I hover the cursor and place it on the white triangle, I get the stretch icon. I want to stretch these three clips together. Mark you select clips. Then keep the cursor over here and drag left to stretch. Now the clip is 88% stretch than the original. Let me play that. One command. Computer generated speech in audition is the process of converting text to speech using a built in texture speech feature. This allows you to create sounding speech using only text without the need for a voice actor or recording equipment. Go to effects, then generate, then speech, then give a name. Then ok, then a box will pop up. So this box will help us to input text and convert into audio. Then let me play the default text. Hello. My name is Microsoft David Desktop. My voice was created by Microsoft. I am from United States, and I speak English. All right. I can choose the language over here. I get English and Spanish, and Spanish is I installed in the window. So if you want to get another language, you're supposed to install that in your windows. You can switch between male and female voice. And I choose male and copy the text I want to convert into a speech then paste it over here. Control V to paste that. Then just click over here to play. Cardiac arrest happens when your heart stops speeding or beats so fast that it stops pumping blood. We can see two controls here to control the speaking rate and the volume. And if I increase the speaking rate, I get quite faster audio. Cardiac arrest happens when your heart stops speeding or beats so fast that it stops pumping blood. All right. I want to keep that to zero or default because I get this much faster. Then I can increase volume to 100% age or I can just keep that down. It's up to you. Once you finish the editing, just hit key. Cardiac arrest happens when your heart stops beating or beats so fast that it stops pumping blood. During cardiac arrest, people typically So this is the audio audition generated. But I want to change this part of the audio. Then double click to open that audio in waveform editor. Then I want to change audio of this particular part. Let me play that. During cardiac arrest. And I want to input another audio over here. Just just drag and make a selection, then go to effect, then generate then speech. Oxford Wop up, it ok. Then I want to input another text over here. Just click this one. I want to input this one. Just control we replace that. A heart attack is quite serious and sometimes fatal. Then take. Then just play that? A heart attack is quite serious and sometimes fatal. All right. And it's replace that selection with my new text. Make sure to save the file that it generates speed function in audition, Control as to save that file. Then go back to the multi track. A heart attack is quite serious and sometimes fatal. All right, that's all about it. Thank you. 7. Removing BG noise: Audio denoising is the process of removing noises from a speech without effect in the quality of speech. Applying denoise effect is an effective way to remove background noise without even sampling the audio. Audition intelligently remove background noise throughout the audio. We can apply this effect using either the multi track editor or the wave form editor. Click over here to switch wave form editor. Let's have a look how it sounds. Audio denoising. Here we can see the brightest part of the graph is where the person is talking, and we can zoom in the first part and play a little bit. This portion from the red to purple is the audio we are trying to remove. This could be from a cooling fan to apply this effect, go to effect, then noise reduction or restoration, then Denise. This opens up the effect window, trice *** with the default preset. Denise effect window is really simple to work with. Amount slider controls the amount noise we are reducing from the audio. Now keep the amount value all the way down to zero percentage. Then go back to waveform editor, then click and drag to sample the annoy background noise targeting to remove. And make sure to enable the play back loop, play the audio. Keep the amount s lighter up as long as we stop hearing the noise. Then press space again to stop playing and press G to deselect the selection, play the audio from very beginning to hear how it sounds like without the distracting noise. Too many things on my mind. It's affecting my short term memory. But what I can remember is that in this program, we're talking about. Now it sounds like it removed background noise all over the audio, though now I feel audition compressed and took away some of the good quality audio while removing it. Then check output noise only. Now I can confirm that some of the good quality audio cut off as a part of removing background noise. That including higher frequency audio as well. Sometimes this is a part of compromise when you make a reduction in audition. But there is a little bit solution to get that audio back by targeting the focus. That's by using the processing focus option over here. These allows us to target specific frequencies. We can set to focus all frequencies that is a default one that is currently is selected, focus on lower frequencies, focus on mid frequencies and lower and higher frequencies and focus on higher frequencies only. I think you can try any of these. Now I'm going to shift to focus on lower and higher frequencies, then play once again. I believe somehow some amount has been changed when I shifted to lower and higher frequencies. Now uncheck output noise only, and make sure to look at the background noise portion because once I click apply, all of these noise will disappear. I can see some grains remaining sporadically. Repeat the same action to remove those noises once needed. Go to noise reduction and D noise. Sample background noise, then keep the value up all the way up to 100% age at this time, and I'm going to target all frequencies, then press G to deselect, then apply. See that all the small grains disappear. Then let me play once again. To many things on my mind. It's affecting my short term memory. But what I can remember is that in this program, we're talking about improving our memory. We are, and I think you might find it quite useful. We repeated the action once again, but it isn't recommended because the audio contain only small amount of pager noise. That is negligible. But if you really want to remove all of these, do that multiple times. Now, all the bagger noise disappeared. That is what Deno is all about. It does a great job with minimum controls. That's all about it. Thank you. 8. Removing a specific sound: A more difficult scenario is when you need to remove a noise that occurs at the same time, the clips a sound that you want to keep in your audio file. In this tutorial, you will learn how to use the Marquee selection tool, then pain burst selection tool and sport healing tool to select the m noise and remove the distraction sound. By using the selection tools like Marquie and Pain brush tool, we are going to create another noise profile, and again, use the sound remo effect to remove a horn sound at the same time someone is talking. I'm going to remove car horn sound from the audio. These distracting sounds are placed aly when somebody is talking. You are in the uncomfortable position way. That makes it harder to remove the distracting sound. I'm using the wave formor so that I can provi your spectral frequency display. First step is analyzing the audio, finding the distractions. Let me zoom in. And let me play that once again. You are in the uncomfortable position way. And the horn appears over here. That's why different spectrums are appearing. See that. Then select the rectangle market tool. I already selected that. Then select the area. I think this area is causing the problem. Then let me play that. Yeah. This is the area that causes problem. Then right click, then learn sound model. Now audition capture the sound profile, then make a selection few seconds before and few seconds after. Just drag it like that. Then go to effects, then noise reaction, then sound removal. And with the default present sector, let me play that. Position ware, position way position. Resit wa position wa the default setting. Position ware position Let me turn sit away. Position ware, position ware position position wa position ware position It's remote. In most cases, if the audio is in that complex, the sound will go away. Just apply. Hear that once again. P position wa see that. The sound has been removed. We have some other effective ways to make selections in audio spectrum. One of those is pain selection. Take a look at this example. I want to remove the dog barking sound from the audio. You have to appear to not say anything here, go here, then Zoom Hear that. Parking sound. This is the barking sound, I believe, we can do one thing. And select the paint brush selection too. Then sport the audio we spot that is over here. You can use the open square bracket or close to square bracket to control the tot size, then paint on the spectrum. Kind of like this. If you use the shift key you can add, let me resize that, and use the shift key to add one more selection, like this, then right click, then little sound model. Then go to effects. No reduction and restoration, then sound removal process. Then let's play that portion. Miss. Then let me make a big selection from here to here. Th and think and think. But still think and think. I can hear some sound that is not exactly sounds like a barking dog sound. So I can increase the sound model complexity to a little bit. Th and also context complexity to little bit. Th. And think and think, but still it affects the audio quality. Doesn't matter. We already removed so much. Just apply. But still the audio contain little bit. T over here. In this area, we can use the spot healing brush to spot healing brush to remove sound and heals that portion. Let me zoom in and those the sound appear over here. Th Yeah. Just click and drag and remove the sound. Th But still the sound appears. We can do that once again. That just click and drag like this. Make a selection. They So has been ruled. The Yeah. Yes, removed. And also it doesn't cause any damage to the audio. And another sound I want to remove is from here at the end. Let me Even though it is laid out before. I ask you this question. Yeah. Click. Have you heard that click? Question. Click. Que. E. I think this is a click. In this case, instead of making a selection and approaching sound remove, just drag on the destit sound and audition removes that and heals instantly. For the QQS repair of small or individual audio artifact, like isolated clicks or pause, make a selection around it, then go to favors or heal. Yes, this is a click sound. Yes, this is a sound we exactly want to remove. So use a brash tool. You can choose any tool. Oh, just use a shift key to make selections in multiple places. Then go to Favorite. Then auto heal. Then let's play that once again. Q. Yeah. The click has been removed. F this question, F que this question. Yes. So that's all about removing a specific sound in audition. Thank you. 9. Applying Effects: Each recording contains more or gaps in silence. You can easily find silent fragments in your audio material by looking at the waveform. Depending on the length of your audio, you can either cut out these parts manually or let the software automate this for you. In both cases, be careful not to delete the silence completely, but to shorten it. Otherwise, your audio will sound n and rushed. In order to automate the process effects, then diagnostics. Then delete silence. There's a process in the background, so this will be only available in the view form editor. And the diagnostic panel will appear. This effect brings up lot of useful edits in a single click. Let me complete the section or remove silences. The effect is delete silence, is selected. Then just click scan. Then Audition will analyze the audio and shows you the details. Then click delete all and wait for some time. Then Audition will delete all the gaps. Premier Pro has enormous keyboard shortcuts to ease the editing. But a wide range of people only using a few of the common shortcut keys. Most tedious part of editing, let me introduce some of the presets and effects comes in the diagnostics panel. Controls to go back. Just click over here. Reduce microphone bleed, and microphone bleed refers to the sound of one instrument or source that is picked up by another microphone that was intended to capture a different sound source. We can access some useful effects in the diagnostics. For instance, mark audio. It's a replica of delete silence, but won't delete silence. Just going to scan the selected audio clip and analyzes the sound for different type of issues such as clicks, pops, hums, and other type of noise. See that. So the audition says these areas have problems. Pi zoom in, I can see that precisely. Control set to go back. The tool then marks the location of the issues in the wave phone display of the recording, allowing the user to quickly identify and address the problem areas. This feature is particularly useful when working with large or complex audio recordings. Let me switch to delete silence. Let me introduce some of the presets. Just keep the font farts. This identifies and remove unwanted noise, kind like hums, hisses, then background noise from an audio recording while preserving the natural sound of the recording. Then clean up the forecast interview process, supplies a set of preconfigured audio cleanup tools to the selected audio clip. Those tools include noise reduction, DS, then volume normalization, and other filters and effects designed to remove unwanted noise, enhance speech clarity and improve overall audio quality. We have two more effects remaining to discuss. D clicker and de clipper. Declicker is designed to remove water clicks, pops, and other transient noises from audio recording, and decliper is designed to repair audio recordings that have clipping distortion. However, diagnostic is a really great machine learning mechanism to edit audio. Thank you. The reverb effect in audition used to create a sense of space and depth in audio recordings. It simulates a sound of a space such as concert hall, by adding echoes and reflections to the audio. By applying reverb to vocals, we can give them a more professional and polished sound. This can help to create a sense of space and depth making the vocal sound more natural and immersive. Reverb is a short form of reverberation. Reverb and echo are much confusing, but both involves a repetition of sound. Echo reflections are heard as distinct repetitions of the original sound with a clear delay between each repetition. Reverb, on the other hand, heard as a continuous delay of sound rather than distinct repetitions. I'm going to work with the multi track section, Open effX rack, then reverb, then studio reverb. Studio reverb simulates the sound of a professional recording studio. It's designed to provide a natural and transparent sound without coloration or artifacts that can be introduced by other type of reverb. Before applying the effect, turn off the power to hear how the original sound is. I don't think so because we are operating in the space of news parody and satire. Choose preset default that's already selected. When you talk about fake news, the biggest difference is, and make sure to use a good quality headphone to hear the changes made by the effect we are working with. I believe the studio reve already added a sense of space and depth, but we need to work with these parameters over here to make the vocal better. Seek the room size to 82. When you increase the room size, the reverb effect becomes longer and more spacious, simulating a larger space with more reflections and a longer decay time. Adjusting the decay parameter controls the length of time it takes for the reverb to fade out from a short decay time to a long decay time. Keep that default, that is 2,500 milliseconds. Here we have width which controls the stereo width of the reverb. So you can actually take a mono file and make it sound like a recorder in a room with a stereo recorder by dragging this to the right. You should hear slightly different reflection in each ear. These two sliders in the output level category helps to control the overall effect of reverb. Dry is the original audio and wet is a sound with a ft app. Increase in the dry level will make the original audio signal louder in the mix. Increase in the we t level make the reove effect louder in the mix. If I keep the dry two 0% age and wet 100% age, I only hear the reverve effect. How I usually work here is I keep the drive 100% age and keep the wet 0% age. Then let me play that operating in the space of news parody and satire. When then gradually mix with the wet. You talk about play the audio. The biggest difference is it never tells you that it increase that. We let you know from the beginning. We are on keep that somewhere. That makes you comfortable. Get go. I just left it at 0% age. Just like many other effects, reverb also provides presides to work with. Applying reverb to every other audio you work with is an essential, but it's good to apply a little bit in some audios, including dialogue, music, then background music, and special effects, et cetera. Adobe audition has a great feature that allows you to save time by adjusting presets. Pre sets are pre configure settings that can be applied to audio files or tracks, eliminating the need to manually adjust settings for every new project. For instance, I want to remove background noise from this audio good effects, then noise reaction. Denise. Choose the amount of noise erection required, then click over here to save it as a preset. And name the preset, I will name it Denise, then 70%. Then click Okay. Next time, I will get the preset from the drop down. Even if I change to something like this, I get Denise 70%. Audition also give us an option to apply effects more quickly if you list as a fair rate. Click the star icon to list under fair rates. Name it Denise 70%. Then H. Then close that. If you head over to Fair Rate next time, you can see that new Fair ate preset has been listed under Fair Rate. And we can apply that in just two clicks. Then open AX Rag. If you don't see FF rag, go to Window, then you will see AF rack over here. Then we can explore more about presets. Click the preside to see some presets, and I'm going to select podcast voice. Podcast voice consist of five different effects applied to the audio, which means effects can be grouped and saved as preset. Let me change preset to default, and I'm going to apply Studio reverb and parametric equalizer. Then click over here. Then, then Studio Rob, choose the values you want, then go to filter. Then go to the next rack, then go to filter and EQ, then parametric equalizer. Select vocal enhancer from the preset. Then hold control key and select both these racks. Then click this icon to save it as a preset. Name it voice 01. Then hit. Next time, we will see the preset over here. So we can directly approach and choose that preset. Also, I'm going to set current effects as a favrate so that we get the preset in favorate. Click over here. Voice and 01. If you don't want the preset anymore, delete it. And you can see that anymore over here, because it's deleted. But if you look at fad, you can still see that preset. In order to delete that, go to window then fads or open favors panel, then look for that f then click, then delete selected favor. One handy thing in favor I found is we can record effects, choose a default preset. Then all you want to do is click the record icon. Ok. Every other effect you are going to apply will be recorded as long as record I go on. I'm going to apply and amplify. Just amplify y two or two dB. Then in the next rack, I'm going to apply a reverb studio reverb. Then apply these effects. In order to stop recording good favorites, then stop recording favate. The name that favorite, then ok. Now, we got a new favorite O here. Thank you. 10. Compression & EQ: Whether you're mixing a music track or recording a podcast. Audio compression is a useful tool for sound engineers who want to smooth out the sound of instruments, vocals, and more. An audio compressor has the power to decrease a dynamic range of an audio signal by mixing the loudest noise quitter and the quietest noise louder. You may say your level, so everything sounds good in one spot, but as the song goes on, some things may be hard to hear or get too loud and jump out of the mix. The most common use of compression is to keep this from happening so you can get a more cohesive sound. Compression can be done using effects called dynamics and EQ. I did bring a new attitude in general. But I would say when it comes to this, as you noticed, some peaks and dips, we are going to make the spectrum looks like this. I'm going to use Way for Meritor to apply this effect. G effect, then amplitude and compression, then dynamics. The interface of dynamics might be strange to everyone. It's not like an easy drag and fixed effect like D noise or something, then choose hard compression from the preset. Now we are only applying compression. That's why only compression is checked, whereas, auto gate is a type of noise gate that automatically reduces the volume of an audio signal when it falls below a certain threshold. This can be useful for removing background noise or other unwind sounds from air recording. And expander, on the other hand, is a dynamic processing effect that increases the dynamic range of an audio signal by boosting the volume of iter parts while leaving louder parts unchanged. This can be useful for adding more depth and dimension to air recording, especially when used in combination with compression. Firstly, I will say the makeup of the compressor to zero DV. Then I will enable the preview editor so that we can notice the changes taking place. The threshold is a level at which compression begins. Once the threshold level is set, any audio below the threshold will be unaffected. But any audio above the threshold will be compressed by the ratio set. And let me select a peak from the audio. Let me select this part and zoom in. And if I look over here, this is somewhere near -15 dB or -16 DB, then I'm going to choose a threshold of -16 dB over here because the tus amplitude was around -16 dB. Here we go. Also, I'm going to enable the previoor. The ratio is the amount of downward compression. That will be applied once a signal reaches a threshold. For dial clip, keep the ratio 2-4. The level of the signal coming out of a compressor won't be as high as it was when it went in because the compressor is actively turning down parts of the signal. So I leave it three, then the makeup and makeup gain is used to turn the overall level of the signal back up and make it eight, then just look at the spectrum. See that it's changed a lot. And I'm going to play this again. And let me turn off the power stated. This was a and new attitude in general. But I would say when it comes to this, one has to bear in mind that as the beatles would say, the Iran issue is a long and winding road. We've known ups and downs, and it's a story. Once you're done, just ready, click. Apply. We turn the audio from low peaks and loud peaks to well parent studio. EQ stands for equalization, which is a processing of an audio signal. Equalization tools make it possible for you to separate an audio file out by frequencies, eliminating water sounds or boosting the frequencies you would like to highlight. Open effect rack, then choose the first rack. Then click the flyout menu. Then choose filter and EQ. Filter refers to a broader category of tools that allow you to adjust the frequency response of an audio signal by selectively allowing or blocking certain frequency ranges. EQ, on the other hand, allows you to adjust the balance of specific frequency ranges in an audio signal. EQs typically offer more precise control over specific frequencies and allow you to boost or cut individual bands of frequencies. I choose parametry equalizer Parameter equalizer allows you to adjust multiple parameters that affect the EQ curve, such as center frequency, bandwidth, and gain, and you can precisely target specific frequency ranges in an audio signal and adjust their tonal balance. I reset a default setting so that I can start from scratch. This part is called a frequency spectrum display. This displays the frequency corresponse of the audio signal. As I'm sure we'll get onto. Usually, as a graph or a spheres of vertical bars. On X axis, audition displays frequencies from lower to higher and L stands for lower frequencies, and H stands for higher frequencies. This is why we only see two band, L is on the 40 heads and H is on 18,000 heads. And we have amplitude adjustment on y axis. Anything goes above zero d boosting frequencies and anything goes down, reducing the frequencies. Down here, I have five frequency bands, which I can total on by clicking them. And enable the 3,200 heads band, that is a fourth band and boost this by two dB. Just input two dB gain over here. See the change in the graph. We can hear the audio after making the change. In our conversation, when I took the big step to come out as gay, many things changed. The benefit about parametic equalizer is I can drag the point anywhere on the graph and place it in a position that sounds good for me. Let me play the audio and try to change the position of the point, and whatever point or frequency makes it sound good, then I will leave the point over there. I lost a lot of things, and my music career was one of them. I don't. It's very interesting. As I'm sure we'll get onto in our conversation, when I took the big step to come out as gay, many things changed. I lost a lot of things, and my music career was one of them. I don't. It's very interesting. As I'm sure we'll get onto in our conversation, when I took the big step to come out as gay, many things changed. I lost a lot of things, and my music career. Believe this point is great that is positioning at 4,884 heads with 12.1 dB gain. This help to get more clarity to the audio. If you look at the graph over here, either side of the point, we have this gradient coming down from it. That's because not affecting just one frequency are affecting a range of frequencies. I can adjust a range of frequencies by changing the Q factor or quality factor down here. Q factor determines the width of the frequency band affected by the equalizer at a particular frequency. If I keep the value up, I'm actually getting a narrower range and shortening will help to get a wider frequency range. I was one of them. I don't. It's very interesting. As I'm sure, we'll get onto in our conversation, when I took the big step to come out as gay. Many things changed. I lost a lot of things, and my music career was one of them. I don't. We have four more frequency bands to work with. If you want to control more frequencies, have it on other four bands. We have low pass filter. It is designed to pass frequencies below a certain cut off frequency. High pass filter allows high frequency signal to pass through while anating low frequency signal. I switch on the high pass filter. I think that boosts a lot of quality and focus, and the setting you want to make might differ in your audio. Take your time, try with different bands, try different frequencies and find a good quality. Let me switch off the power state of this effect. Then hear the audio. Very interesting. As I'm sure, we'll get onto in our conversation, when I took the big step to come out as gay, many things changed. I lost a lot of things, and my music career was one of them. I don't. And this is the audio after applying Parametric Egoizer. Don't. It's very interesting. As I'm sure, we'll get onto in our conversation, when I took the big step to come out as gay, many things changed. I lost. Thank you. 11. Exporting in Audition: Once you finish your editing, you want to export the audio file. So go to file, then export, then multi track mixed down. Then we can export selected clips, then time selection. Time selection is useful when you only need to use a portion of an audio file. But this is great out at this moment, it may be because I haven't made a time selection in the display. Here I'm going to select the entire section. Some of the options are familiar to us. First one is file name, and naming is essential in exporting. Usually, people don't pay attention to naming files. They leave it giving a default file name or an EC X Y or 123 sort of file name to S pup the process. Let me share you some tips for naming your export of file. Choose a name that accurately describes the content of the mix down, such as the project name, song title, or an abstract of the audio. This is an interview file, so I name it interview then under Square production. The next tip is to include the date. Adding the date to the file name can help you keep track of multiple versions of the same mix down and ensure that you are using the most recent version. Another tip include numerical numbers at the end of the format because we may require to make changes after exporting, making the same name without any change may result in overwriting or adding a system generator or keyword. Add under square 01, then choose a location in your hard drive. We have a list of different file format to choose from. Some of the formats are familiar to use, and MP three is a file format that is a compressed to file format, and MP three is commonly used for music distribution on the Internet. It's a good choice if you want to create a smaller file size for easy sharing or uploading. AIFA here is uncompressed audio format that is often used on Mac computers. I'm going to choose a PCM audio format. This is uncompressed audio format, meaning that the audio data is stored without any loss in quality. Next setting is choosing sample type, and I stick with the default sample type. Currently, I choose wave PCM format. I can change into a higher sample rate. Then mix down often refers to the settings that you can use to export or bounce your audio files. Mono or monophobic refers to a single channel audio format in which all sound is mixed together into a single track. This means that the same audio signal is sent to both the left and right speakers or headphones. Then the next one is stereo that is currently selected. Stereo or stereophonic audio refers to a two channel audio format in which sound is split into left and right channels. Stereo creates the illusion of sound coming from different directions and can create a more immerse listening experience. The next one is 5.15 0.1. So round sound refers to a six channel audio format that includes five speakers and a Safer. Five refers to five main speakers, and 0.1 refers to the Sofer, and if I check any of these track, audition will create an additional file. When you embed the edit original link data for a file in Adobe Audition, it creates a link between the file in your project and the original file on its native application. This link allows you to make changes to the original file in its native application and have these changes automatically update in your Abi Audition project. Once that done, I'm going to stick with the stereo, then click OK. Click OK. Now it's exporting. Then I am heading to the files panel where it exported. Here is a new file that I created, and this is how exporting works in audition. Thank you. I have this audio file s from Premier, and I have finished all my works. Now I can send back to Premier. Go to Multi track, Export to Adobe Premier Pro. Very top, we have file name, name it, and I'm going to leave this default file name, then choose a location. The next one is Saber rate, saber rate same as premier project. The audio format audition using here is XML. This format is used for storing and exchanging structured data related to audio editing and production. Underneath that, we have these options. Exporting each track as stem is the process of exporting individual audio tracks as separate audio files. Each stem file will contain the audio data for a single track in multi track session. Otherwise, we can choose a mono file or stereo file at 5.1 file. But I'm going to choose each track as stem, and also make sure to check per row Premier Pro. And you get asked, how do you want to copy these files into Premier Pro? I can choose a new audio track or any of these track. I choose a new audio track to avoid the risk of overwriting files. Then click OK. Now if you head over here or C here, you can see that now is placed over here, the Editor audio here. One more file is reminded to edit in audition. This file. Select the file, then right click, then edit clip in audition. And it will automatically open up in formitor. You can edit and process the audio in audition. When you are done, for instance, I want to amplify that little bit, just little bit, then I want to remove the background noise, just capture the noise print. Then go to reduce noise reaction. Adopt noise reduction, then heavy noise reaction. Yeah. So gone. Then when you are done, save the changes in audition, just tap, control as. Okay. Then switch back to premier and the changes you made in audition will automatically update in the sequence. Thank you.