Transcripts
1. Ableton Live 11 For Beginners | What You Will Learn: What's up? Welcome to the Ableton Live 11
class for beginners. My name is Dale McManus and I'm a top teacher
here on Skillshare. I've been teaching on
Skillshare for over five years. I have over 200,000 students
who have taken my classes. I have a passion
for teaching and an equal passion for
music production. In fact, the song you're
hearing right now is one of my own original songs and
made entirely enabled him. Despite what anyone says, you do not need a
full set up like this in order to make
great music nowadays. You can get away with
nothing but a laptop, and that's all you need
during this class. Yes, having extra
equipment can help you further as you get deeper and deeper into music production. But, you don't need any of
it to make a great song. In this class, I'm going to
be teaching you how to get started in Ableton Live
as a complete beginner. Even if you have
zero experience in the program or music as a whole, I'll guide you through the
whole process step-by-step. In this class,
I'll be using lots of motion graphics, B-roll, and examples to make the learning process
simple and easy to retain. By the end of this class, I'll show you how to
create a drop like this. We'll be covering everything from a
full walk-through of the interface to
creating a beat, adding a baseline,
creating a unique melody, adding ambiance and
effects to your track, and bouncing your
tracks to an MP3 or a wave file to show your friends and family and potential fans. Whenever you're ready,
let's get started.
2. Session View vs Arrangement View: So let's go ahead and open
up Ableton and get started. So I'm here on my
desktop and let's just go ahead and open Ableton. I have it down here in my doc. So when you first open Ableton, it's going to look
something like this. Now the first and foremost thing that I want
to show you how to do is change the look and
the feel of the interface. Because personally, I don't
really love the default look. It's a little too bright. So we're going to
hit Command Comma. That's going to open
up our preferences. Or you can just go up to Live and then just go to Preferences. You're likely going to be on
the Audio tab right here. So we're just going
to click on the Look and Feel tab right here. We're going to come down to Customization and
you'll see Theme. It's on Mid Light, which is the default. I personally really
like the Dark because I like to work
on music a lot at night. When you're staring at a
bright screen all night, it can really hurt your eyes. So I'd like to do the Dark, but you can change it to any
one of these that you want. So just go ahead and hit the x. When you first open Ableton, you'll see this screen, which this is Session View
and don't be alarmed. This is all looking
really daunting already, but trust me, I'm going to walk you through
the whole thing. So whenever I immediately
open Ableton, I always hit the tab key to switch over
to Arrangement view. Or you can come up here to
these two little symbols. You can switch
between Session View and Arrangement View and
do these little symbols. This is actually Ableton's logo. That's actually
why they did that. These two different views
have different purposes. But if you're here to
create a song from scratch, then you're going to want to
work in arrangement view. This is the view that
I use all the time. Every time I open Ableton, I immediately hit the tab key to switch over
to Arrangement view.
3. Ableton Live 11 | Walkthrough of the Interface: Before we dive in and start
making our first track, it's vital to understand the different Windows and their functions
inside of Ableton. As I said, every
time I open Ableton, I immediately hit the tab key to get into
arrangement view, which is this view right here. Before I get into
this quick overview, I want to point out that
even while you're taking this class or later
down the road, if you ever want to know
what anything is or does, you can just go to this
little info box down here by clicking on
this little arrow key, and you probably already
have this box open. But basically, this
box will tell you what anything is or does
if you hover over it. As you can see, I'm hovered over the main lane and
what it says down there is main lane and gives a little description of
it. Let's get started. Over here, on the left, you have the browser. The browser is where you
can search for anything you want to put in your
projects such as sounds, instruments, audio
effects, midi effects, samples, grooves, and so on. You can toggle this
whole window in and out of view using this little
arrow key up here, or you can just hit
command option B, and that will toggle
it in and out as well. Down here is where you can drop instruments and audio effects. Whenever you see down
here is going to depend on which layer that
you are selected on. Right now, there
are no instruments or audio effects in
any of these layers, so it's empty right now. This can also be triggered
in and out of view with this little arrow key
down here as well, or you can just hit
command option L, and that will bring
it out of view and back into view as well. But I'll be honest,
I never close this one because it's
just always open. I use it all the time. Then you've got your timeline, or as Ableton calls
it, the main lane. This is where you can find
all the layers in your track. By default, you've
got four layers that automatically open
whenever you open Ableton. You've got two midi tracks, then you've got two
audio tracks or layers. I'll be covering the
difference between midi and audio in
the next lesson. Attached to each layer, you have your in and out
section and your mixer section. The in and outs section
is used for plugging in physical instruments
like a microphone, a keyboard, a guitar, etc. Then you have the mixer section. This is where you
can turn off a layer completely by clicking on
the little yellow number, and these numbers are indicating which layer it is
from top to bottom. You can control each individual layer's volume by clicking on this little blue zero and
dragging it up or down. Currently, there
aren't any volumes on these two midi tracks
because we don't have any instruments
loaded into them. So there's really no
volume to play right now. If you ever need
to undo anything, you can just hit command Z, if you're on Mac, or
control Z on a PC. You can also solo layers and listen to just that one layer. If you just click
on the little S for whatever layer
that you want to hear. If you want to hear multiple
layers at the same time, you can just hold command
and select the next layer. Then this allows you to hear
two layers at one time. Or I believe it's control on PC, you can just click and hold
as many of these as you want. I use this feature all the time, especially when I want to hear the drums and the bass together. Also, I put a whole
cheat sheet of these hot cues in the Resources tab so that
you can find them easily. Next, you have the
record button, which there's nothing
routed into this right now, so you're not going
to hear anything. But whenever you have
this button toggled, and you have an
instrument plugged in, or let's say a
microphone plugged in. What you can do is just
go over to your project, and then you can just hit
the little record button, and it's going to
give you a countdown, and then whatever you were to play or to say into
the microphone, it would record it here. You can just hit Space
button to stop it. Then it would show some
audio here or some MIDI, depending on which
one you're using, which again, I will cover
in the next lesson. We're just going to go
ahead and delete this. In order to select anything, if you just select down here, it's just going to put
the playhead here. You're not actually
selecting this clip. We're going to go
ahead and click on the little bar up here, and it'll turn into a hand. That is how you're able to
select any of these clips, and we'll just hit delete. Next in the mixer section, you have Ableton stock reverb
and delay sends right here. That's this little negative
infinity right here and here. The first one is reverb and
the second one is delay. Now, you don't have to use
these if you want to just individually add
reverb to a layer, you can go over to
the browser tab and then just search reverb, and then you can just
come in here and grab the reverb right here. Then you can just add that onto whatever layer
that you want. That's basically the
exact same thing. All I did was just double-click
on the reverb right here. But Ableton gives you
these over here on the side because they're
connected to buses, which you can find
right down here. First, let's just go
ahead and delete this, get that out of the way, and you can see the
buses down here. We've got a reverb and delay. Whenever I click on
the little arrow for reverb and I were to
click on that layer. You can see we've got that exact same reverb plug-in right here, and then whenever
we click on delay, I'll just open that up. You can see we've gotten
delay right here. These are connected to these
little negative infinities. I'm going to go ahead and just
throw some drums in here, and I'll show you what I mean. I've got some drums in here. Just to save some space, I'm just going to go
ahead and collapse this little delay here and the reverb, and I'm
just going to show you. Whenever I play this, [MUSIC] I'm actually going
to turn off that metronome. [MUSIC] Now, if I
add the reverb here, I'm just going to
crank it way up. [MUSIC] You can hear it sounds like it's
in a really big room, that's what reverb is doing. It's basically just
sending this track over here to this little
reverb channel, which is adding
this reverb here. Then same with delay. I'm going to go ahead and
pull this revert back down, and I'm just going to add
some delay, which again, I'm just going to
crank it to the moon, and we're just going to
select this clip here or just click your mouse at the
beginning of the play head. [MUSIC] Again, if
I bring it down, [MUSIC] same, it's just
playing normal beat. [MUSIC] If I crank it up. [MUSIC] You can hear all
the delay that it's added. Now, you typically never need
reverb or delay on kicks, but for the sake of showing you, I figured that would
be the easiest. I'm just going to go
ahead and delete this. Now that we've covered
our in and out section and our mixer section, we're going to go up
here, and we've got our project toolbar up here. But this is a lot
easier to explain what all this stuff does whenever we actually create a
track together, which we're going
to be getting into in just a little bit. But again, if you need
to zoom in on anything, you can just click up here in your little beat time ruler, and then you can just
zoom in and out by moving your finger up and down, and that will zoom in
and out on the track. Then, if you're
using a trackpad, you can just slide
your fingers left and right if you're on a Mac, or you can just use your mouse
wheel if you're on a PC. Then you can just scroll through your track that way as well. It's going to feel a little awkward at first,
but eventually, you'll get used to it, and it's like second nature.
4. How to Count Bars: So let's go ahead and hit the Tab key to go over
to Arrangement View. Or you can just click
on this button up here. But I like to use Tab and just
get into Arrangement View. As I said before,
Arrangement View works a lot like a
timeline much like in video editing where you
can build tracks and play them from start to
finish along the timeline. You can even see the time
code here at the bottom, so your track length, basically. Then up here, you can see your bars or your
beat time ruler. We can go ahead
and zoom in on it. We'll just use our fingers
on the trackpad to slide over to the left and
you can see the first, second, third, and
fourth bars right here. So beats can be
counted in fours like 1, 2, 3, 4, 1, 2, 3, 4. Each count of four
makes up one bar. So you can turn on the
metronome up here at the top-left by clicking on
these two little dots. Then we're just
going to click on this first little line
here on the timeline. Really doesn't matter where
in the track you click. Just click there and then
you can hit the Play button. Then you can hear the metronome counting along with the bars. Every time we restart
at one is a new bar. We can go 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4. Then that was four bars. You can see 1, 2, 3, and 4. The purpose of counting
bars is to know where you can start a new
section of your song. For example, you can
have a two-bar intro, a four-bar verse, a four-bar chorus, and
maybe an eight-bar buildup, and then a four-bar drop. Now it doesn't have to
exactly be that way, but you typically just want
to count in even numbers. If you stop your verse after only three bars and then
jump right into the chorus, the listener is
going to feel really off-beat and thus
won't enjoy your song. Arrangement View is where you're likely going to spend all of your time in Ableton if you're looking to be a
producer or an artist. I always describe
learning Ableton like learning how to
drive a stick shift car, or learning how to stand
up on rollerblades or anything else that feels a bit overwhelming the
first time you do it. You'll likely feel a bit slow to do simple things at first. But once your brain and your hands get used to doing
the same order of operations every time you
hop in and make a new song, you'll become faster
and more confident in the software until it
feels like second nature.
5. MIDI Vs Audio: The last thing we need to talk about before we dive into making our first track is
midi versus audio. In every daw, not just Ableton, you can create midi clips
and audio clips and each of them have
different properties and serve different functions. If you're an electronic
music artist, you're going to utilize
midi a lot and if you're a recording artist like a professional
musician or a singer, you're going to
utilize audio a lot. Let's quickly break them
both down so you can start using them to
create your own music.
6. What is MIDI? (How to Create a Midi Clip): First, you might be wondering
what the heck is MIDI? Well, to start,
MIDI is short for Musical Instrument
Digital Interface. MIDI was created to allow for musical instruments and
computers to communicate. You don't even need to have a musical instrument plugged in, in order to use MIDI. Your computer itself
can be the instrument. MIDI doesn't create or
send any audio signal. It's purely digital information. I'll explain as we create
a MIDI clip together. To create a MIDI clip, first, we need a MIDI track. Now, we've actually already
got two up here are ready, and we've got two audio tracks, but let's just assume
that you don't have any or you've used these
and you need a new one. In order to create
a new MIDI track, you just go down here into
this empty space right here, you're just going
to right-click and then hit "Insert MIDI Track", or you can do Shift
Command T, or on a PC, it's Shift Control T and then that will create a
new MIDI track right here. Let's just go ahead and
clean things up here. I'm going to get rid of
all these other tracks by holding Shift and
then selecting them all. I'm just going to hit "Delete". We've just left with that one MIDI track that we just created. Once you've created
that MIDI track, all you need to do is just
come over to the timeline, and you can just click
and select the amount of bars that you want to
create a new MIDI clip for. We're just going to
select four bars. You can see we've got 1, 2, 3, and 4. I always typically create a four bar or an
eight bar MIDI clip. Then we just go over
to this area and we're just going to right-click. Then you can just click on
"Insert Empty MIDI Clip", or you can use
Shift Command M on a Mac or Shift
Control M on a PC. Then this will open
up the piano roll, which is for this MIDI clip. You can toggle this on and
off by holding the Shift Tab. If you just hold that, you can just move it
in and out of view. Then you can just go
inside of that clip by just double-clicking
on it and that will also open up the same thing. So again, Shift Tab gets rid
of it or brings it back up, or you can just double-click. You can move this up and down here as well if you want to. We could put some MIDI
notes in here or play them in with an instrument by
hitting that record button. If we hit "Play" nothing is going to happen.
Let me show you. I'm just going to double-click and put a MIDI note in here. I'm going to just drag this out. Whenever it hovers over to
this little bracket symbol, you can just click and drag. We'll just drag
that one full bar. Then you can duplicate
it by hitting Command D on a Mac or Control D. That's just going
to duplicate them across. We'll just do that a
couple of more times. Then you can move these up and down the piano roll
as you want to. We're just going to put them in completely random
places like this. If you hit "Play", nothing's
going to happen because there's no actual instrument
loaded onto this MIDI track. It's just digital information. Nothing is going to
come out. But if I assign an instrument
to this track, then it will end up playing these notes in the sound
of that instrument. We can change the instrument
as many times as we want and it's still going to play these notes and
whatever instrument. Let's just come up here to the browser and
we'll just type in, let's say, grand
piano, for instance. We'll just go down
here to "All results". This is how I like to
search most things. We'll just grab one
of these random ones. Let's just grab this
grand piano pad. If I double-click that, it's going to load that
into this MIDI track. If you're not sure, just select it and then come over
and double-click it. Now if I hit play, [MUSIC] it's now playing the notes
in that segment. Again, we can hit Shift Tab, and that pulls up the notes. If we edit this, [MUSIC] it changes in real-time. We're just going to
do Command Z and we can change this to anything. We could just come up
here and type in bass. Let's just grab
[MUSIC] random base, like that one sounds
really obnoxious, but you get the idea
[MUSIC] Again, Shift Tab. Let's say that bass is too high. Well, we can just
click and drag a box or we can just do
Command A to select all. Then if you hold Shift
and hit the down arrow, you can move that down one
octave and if you hit up, it'll go back up an octave. The base currently sounds like
this [MUSIC] But if we go down an octave [MUSIC]
or down an octave again, with Shift arrow, [MUSIC] sounding a little
bit more like a bass. You don't have to just
move them into Octave. If you just hit the
arrow key up or down, you can move them
into a different key. This is currently in the key
of C. If we want to move it, we can move it up into
a C-sharp and so on. This will just go through the different keys
in piano roll. [MUSIC] Maybe you want to
create some chords like this [MUSIC] If you don't like them, you can just change them
around however you want. I can change that
instrument to anything I want and still keep this
information in here. That instrument is reading where and when these
notes are being triggered as the play-head
moves across the time line. [MUSIC] Down here you also have the velocity
of each note. If I were to just expand
this up a little bit, and let's say I
want to just have this entire first
chord hit a lot lower. Well, I can just
highlight all of those by drawing
a box over them. Then I'll just drag this down, let's say to about
half, like 50. Then I want the next
one to hit pretty hard. The next one, I'm going
to draw a box around these is going to hit
a little bit softer. Then the last one
we'll hit really soft. We'll bring that way down
here. Then you can hear. [MUSIC] That is
basically simulating how hard somebody's pushing the keys on that piano or whatever instrument
it might be. If it's a guitar, It's how hard they're
plucking those strings. Let's go ahead and
close this with Shift Tab to close
that piano roll. Again, if you ever need to
create a new MIDI track, just right-click in here
and do insert MIDI track or Command Shift T or Shift
Control T on a PC. Then you just select the amount of bars that you
want to create the track for and do Shift Command M
or Shift Control M on a PC. You're going to use
this all the time. It's good to commit
that to memory.
7. What is Audio? (How to Create an Audio Clip): Now that you know what MIDI is, we can talk about its
fraternal twin, audio. And by fraternal, I mean similar but different.
Here's what I mean. Audio is sound. This sound is either recorded in by you using a microphone, or an instrument, or it can be pre-recorded, like samples. Samples can be
found over here in the "Browser" tab
underneath samples, and you can just go
ahead and click on that, and it can be anything
from a single kick drum, to a brush shot, to atmosphere, to basically any sound
that you can think of. But you can tell the
difference between a audio sample and MIDI
sample by the file type. You've got dot wave, that is going to be
an audio sample, same with dot mp3, or dot AIF. Those are going to
be audio samples. When you drag it
onto the timeline, you can see that it's going
to be different than midi. To do that, first, we need to create
a new audio track. We're just going to go over
here in this empty area, right-click and say, "Insert audio track," or we
can just do Command T or Control T. And that's going
to create a new audio track, which you can see
audio right here, and we're just going to grab a audio file and
throw it in here. I'm just going to go up
here and let's just search for a snare, for instance. And we can just
click through these, and you can also hit
to the "Arrow" key, and go down the line I'm just going to
grab one like this. If we just drag it in
and we just zoom in. If we just click up here in our little beat time
ruler, and zoom in, and move over to the left, you can see this is a waveform and it looks a lot different than a
MIDI clip up here. This is an audio clip, and it's got the
waveform of sound on it. If we solo this, you can hear what
it sounds like. Whenever you have an audio
clip on the timeline, you can open it by
double-clicking on your little bar up here. And again, you can close
this by using "Shift" tab, just the same way we did
with the piano roll. And if you click in here,
nothing's going to happen. You can double-click all in this area and nothing's
going to happen. You have to have the
little hand symbol, which is whenever you hover over the little bar
where the name is. If you double-click,
you can open up the audio editor or
the clip editor. And inside the clip
editor is where you can turn on things like warp, which allows you to
change the BPM up here. You can see the default is 120. If you just click, you can drag that up or down
to change BPMs, and that's going
to warp this clip to whatever that BPM is, or you can pitch it up and down with the pitch
knob right here. We've got the current sound, or if we pitch it up, let's say 12 semitones, it's a lot higher, or we
can pitch it way down. Sounds a little bit beefier. This is best done with
actual notes and not drums, but you get the idea, this is where the pitch is. If you find a certain sample in here that is in the key of C, and you want it
to be in C-Sharp, you could just come
over here to pitch and just throw it up plus one, and then it will be in C-Sharp. You can raise and lower
the gain right here. If your clip is super quiet, and it comes in like this, and you want it to be
a little bit louder, you can just beef
it up like that. But it would take
an entire class to fully go over audio
editing alone, but these are the basics
that you should know.
8. Let's Make a Track: Now that you know about
MIDI versus audio and how to navigate through
the basic parts of Ableton's interface, I think the best way
to learn the rest is for us to start
making your first track together step-by-step because we still have to go
through instruments, audio effects, plugins, etc., and that stuff is best
learned by actually using them to create
from scratch. As I said in the very beginning, this is the track we're going to be creating together today. But you can also
change up the chords, the melody, the drums, or whatever you want to
make it more your own. If you're ready,
let's get started.
9. Create a Drum Rack: There's a ton of different
ways to start a song. Some people like to
start with the chords, some people like to
start with a melody. Some people start
with a base line, some start with nothing
but ambience sound, and some start with drums. In this case, today,
we're going to be starting with the drums. A laser rhythm and a foundation down that we're going to use
for the rest of the song. To get started, let's
just go ahead and get a whole new project open. We're going to go
up here to Live and we're going to
say New Live Set. It's going to ask if we want
to save changes to this. We're just going to
say no, Don't Save. Again, we automatically
get put into Session View. Let's just hit that "Tab" key and then get into
Arrangement View. First, we have to start
with a MIDI track, which we have right
here already. We have two MIDI tracks
and two audio tracks. Let's just go ahead
and select that MIDI track and we've got
to create a drum rack. Let's just go over
here to the browser and type in a drum rack. Then we're just going to
go over to all results. You should see drum
rack up at the top. Just go ahead and double-click, or you can just click and
drag that onto this layer. That's going to throw in a
drum rack right down here. Now, before we go any further, I want to show you how to save, because we're going to be
saving throughout this process. Right now we just have
an untitled track. Let's just go ahead
and go up to File and we're going to Save Live Set As. I like to save mine in my
documents and then I've got a whole folder for
that called Ableton. I like to create a whole new
folder for each project. I'm going to click
on "New Folder" and I'm just going to call this My First Track. Then
just say Create. I'll just double-click that. Then I'm going to also say My First Track
appears as Save As. Then I'm just going
to save that. The reason I create
a whole new folder is because any samples that we use when we downloaded
something from the Internet that we want
to use in our track, that's all going to
get put inside of that one folder and anything else I might
want to throw in there. I just like to have everything
organized into one folder. Let's go ahead and finish
with our drum rack. Once we have this drum rack, we can load different
audio samples into these different boxes down here and trigger them
through a MIDI clip. First, let's just
create a MIDI clip. We're just going to zoom in and then we're just going to
drag four bars like that. Then we're just going to do
Command Shift M to create a new MIDI clip or Control
Shift M if you're on a PC. Then just hit
"Shift-Tab" to get rid of that so that we can
see our drum rack again. Let's just go ahead and put
in a kick drum to start. We're going to go
up to the little browser and we're
going to type in kick and then we're just
going to go over to samples. Or you can do all results. Then you can just grab whatever kick [MUSIC] that
you want to put in here. [MUSIC] I'm just
hitting the down arrow. But I'm going to search for, let's say kick 909 [MUSIC] because I really
like the 909 drum kick. [MUSIC] It's a nice
big thump-beat kick. I'm going to click and
drag that and I'm going to drag it down to
the C1 section. You can drag it to
any one of these, I just like to start with C1. Then you can just hit
the "Play" button [MUSIC] and we can
play our kick. Now if we go into our MIDI clip. If we double-click right
here when it turns into a hand or we just do Shift-Tab, we can now lay out
some kicks here. We're going to do a
kick on every downbeat. We're going to start
the downbeat and we're just going to lay
down a kick on each one. The one, twos,
threes, and fours. [MUSIC] Now they're a little
bit soft and that's because our velocity down
here is a bit low. Let's just go ahead
and select all those by clicking
and dragging a box. We're going to hit
"Command" and then we're just going to hover over
any one of these kicks. We're going to
click and drag up, and you can see that number
increases and decreases. You can see the velocity going
up and down at the bottom. We're going to make it pretty
heavy, like around a 100. A 102, that'll work. Then now what we're going
to do is just hit "Command D" and that's to duplicate
all these kicks. Now it's going to duplicate it right at the end
of that last kick. What you want to do is just grab it and then put it over here. Again, if we just click
and drag all of these, and if you click and
drag right where that thing starts at that
little number 3 line, it's going to grab
that extra space too. Once I grab all these, I can let go, hit "Command D". Now it's going to
include that space that I grabbed with
that little box. Now we've got to kick drum
at every single beat. [MUSIC] You can loop
this whole thing because right now
if we just play it, [MUSIC] it just goes off-screen. You can see it just keeps playing here when
there's nothing. You can loop this if you want, by clicking up here in
the little area that has the name or the bar up here. Then you can just
hit "Command L", or you can just select this
little button up here. Whenever that's yellow and this loop brace is
around this clip, it's going to get to the end and start right back
to the beginning. [MUSIC] It would go on
forever if you let it. Now that we have a kick drum, we need a snare in here. Let's get some rhythm going. We're just going to go up
here and type in snare. Again, [MUSIC] we
can just go down the list [MUSIC] and just select whatever
snare that we want. I'm going to go with
again the 909 kick. I'm going to type in snare 909. [MUSIC] I'm just going
to grab this one. Again, Shift-Tab to close this whole area here so that
we can see our drum rack. Then we're just going to
click and drag that in, to this C-sharp
section, which again, you can drag it into any
one of these if you want. I just like to keep
them in order. I'm just going to put it there. Now, Shift-Tab to
open this backup. Now, let's put a
snare on every other, so let's put it on the
twos and the fours. You've got the 1.2, 1.4, 2.2, 2.4. It would be snare,
[MUSIC] snare. You would just
double-click, I should say. Let's just put one on
every single two and four. Now, [MUSIC] sounding
pretty good. But you can layer snares to
make them sound a little bit fuller and have a
little bit more punch or maybe a little more thump, whatever sound you
want to go to. A lot of EDM artist
layer snares. I'm also going to
layer it with a clap. I'm going to type in clap and there's some pretty
good ones in here. [MUSIC] But again, I'm
going to grab that 909. Again, Shift-Tab and just click and drag this
down into that d spot. Then Shift-Tab again. Instead of adding a new
one by double-clicking, what we can do is just
click this little black key right here and that's going to highlight every
single one in this whole row. Whenever you click
that, you can see a little box pops up and
it highlights all of them. Now you can just
click and hold on "Option" and then click
and drag that up. Then let go of the mouse
and then let go of Option. If you just click and
hold Option and drag up, that will duplicate
all of these. Now [MUSIC] our snares is sounding a little
thump here because you've got the snare, which you can't hear these
right now if you don't have this little headphone thing clicked, it's really weird. I'm not sure why it does this. It should pretty much
always be clicked. I love it to have it on. But whenever you click that on, you can then hear this. [MUSIC] Now we've got our
beat. [MUSIC] Let's just add a little bit
more movement to it with a hat in-between
every beat. Let's just go up
here and grab a hat. This is a hi-hat sound. [MUSIC] Let's go
with a closed hat. I'm liking that one. Shift-Tab and I'm
just going to click, drag this down here. Just like that. Then Shift-Tab
again to open this backup. Now let's just add
this in the middle by double-clicking between
the kick and the snare. It'll go [MUSIC] like that. Let's just add one
between all of these. If we just do it for
this first bar here, we can just click over here and drag a box around those hats. I'll just do Command-D a couple of times and
then that is going to duplicate that hat
all the way across. [MUSIC] Now we've got
some movement going. Let's keep going down
that movement train and let's add some shakers. We're going to type
in shaker up here. Shakers sound like this. [MUSIC] I'm going to grab the shaker,
reverb, electrified. But you can grab any
shaker that you want, whatever one sounds good to you, or you can just grab
one of those loops and just throw it right
onto an audio track. But I'm going to grab this
one and do Shift-Tab. I'm just going to drag that
down into this E1 slot, and then Shift-Tab again. I'm just going to double-click
on the first downbeat. I'm going to drag that out
to basically make it double the size because I want to include a little bit of
space between these. I'm just going to hit
"Command-D" and hold that until it goes all the
way across like that. Now we've got [MUSIC]
sound a lot better now. I don't want those
quite as loud. I want them to be a
little bit more subtle. I'm going to click
on this little white area and highlight all of these and then hold Command
to change that velocity. I'm going to bring
that velocity down a bit to let's say about there. [MUSIC] It's a
little more subtle and you can see it
gets a little bit darker whenever you drag
that velocity down, meaning it's not
quite as bright and prominent in this mix. Now let's just go grab one more hat for a little
bit more movement. This is more of a subtle thing that's felt more than heard. I'm going to type in hat, and I'm just going to
grab this hat number 2, it's an open hat. I'm going to just
hit "Shift-Tab" and then drag this down
here into the F1 slot. Then Shift-Tab again
to open this back up. I'm just going to
double-click here. I'm going to make this maybe a little bit higher in velocity, just a little bit. I'm
going to hit "Command". [MUSIC] Drag that up just
a tiny bit like a 60, and then just duplicate this all the way
across the board. Now [MUSIC] we got a lot
more movement going. Sounded a lot better. That's going to be
the main drums for the drop in our track. Let's just go ahead and hit "Command-S" to save our project.
10. Create a Bass Line: In order to make a
really good song, you typically have to make
a ton of bad songs first. Ed Sheeran, whom I'm
sure you've heard of, describes writing music like turning on an old nasty faucet. You have to let all
the bad crap flow out first before you get
to the clean water. In other words, you have to make a ton of bad music in order to learn what doesn't work so that you can learn
how to make good music. In my personal experience, every track that I've ever
liked that I've made, always had one thing in common. They had a really
solid bassline that worked perfectly with the drums. If you have solid
drums and bass, the rest is easy. It's like a bed for the rest of the elements of the
song to sit on top of. Why describe it like a bed? It's because bass covers the
low frequencies in music. The thing about low frequencies is that they are felt
more than they're heard. Does this mean that
you don't want to hear the bassline? Of course not. But it means that getting a good bass that works with
the rhythm and the sound of the drums is going to
determine a lot of what people feel when
they listen to your song. Music is all about feeling. So, let's go ahead and
create a bassline. In order to create a bassline, we're going to need to
start with a MIDI track. I'm going to do ''Shift''
tab to get out of this. We've already got a
MIDI track right here. If you don't, you can just come down here and right-click, hit ''Insert MIDI Track''. But I'm going to
go ahead and use this one and I'm going to create a four-bar MIDI track
by clicking and dragging and then doing
''Shift'' command ''M''. That's going to create
a new MIDI clip. Now, let's go grab
ourselves a bass. You can just go up
here and type in bass. Then you can search through
all the different ones. You can go over to instruments. You've got tons of bass
instruments in here. If you need to see more of this, you can just do ''Shift''
tab to close that window. You've got all basses in here. [MUSIC] I'm going to go
with one called B7 bass. Right here [MUSIC]. I'm just going to double-click
that and make sure that this track is highlighted first. So, just double-click. Then that's going to
load that in right here. Now let's go ahead and
put in our MIDI notes. We're just going to
click on this clip right here whenever it becomes a little hand and
then do "Shift" tab to bring up the piano roll. To make this super
simple and fun, just go ahead and click on all of these different
keys here and just decide which one sounds the best to you; whichever
has a feeling in you, whatever one sparks
joy, let's say. [MUSIC] I think I'm
going to go with E. I like the sound of E. Once you pick the
key that you like, let's just go ahead
and write in major. The major scale can be done with wholes and halves or
with ones and twos. The major scale is whole, whole, half, whole,
whole, whole, half, or 2, 2, 1, 2, 2, 2, 1. Now if you don't
know music theory, this may sound ridiculous, so let me break it
down even further. We're going to go
ahead and just lay out the keys in here that we are allowed to play in
the key of E major. We're just going
to start with E. We're just going to double-click and put one on E or whichever
key that you've picked. Now we're just going to
move through the scale. We've got whole. It means we skip one
and go to the next one. This is a whole step, or in this case two. You skip one and go to two, and then another whole. We skip one, go to the next one. This is a whole, whole and then a half. That means we just go one. It's whole, whole, half, whole, whole, whole, half. This is the entire
major scale in E. You could change it
to whatever you want. If you just want to
grab all of these, you can move them up or down. This is the D major scale, there's the D-sharp major scale. It really doesn't matter as long as you're going with whole, whole, half, whole, whole, whole, half. I'm going to go back
to E because I want to write this song in E.
Once you've clicked all these notes in,
all you have to do is just hit the left arrow key and that's
going to move them off the grid so that
whenever you hit play, it's not going to
play those notes. These are just a guide. Or if you want, you
could also come over here into the
clip window and click on ''Scale'', and then just change this C here to whatever key
that yours is in. I'm going to go with E, and I'm going to
leave it on major. But you can also change
it to any one of these. Again, this is not a
music theory course. I'm not going to
go into all this, but you've got your majors
and minors up here. But I'm going to stick to
major.. You can see that all of my major keys
have been highlighted. As you can see, whole, whole, half, whole, whole, whole, half. But I don't really love having all these lines on the screen, so I'm just going to go
ahead and turn it off.. I'm just keep these keys
here for reference. Let's go ahead and
create a bassline. For the first note, I always, usually like to start
with the root note, which is E. I'm going to double-click and
put an E in here. I'm just going to click
and drag this note all the way to the Number
2 mark right here. [MUSIC] Then you want to just
pick whatever other note in here in the scale
that you want to put in. We could go with F sharp, we could go with G-sharp, A, any one of these. I could put in an A and
it will sound like this. [MUSIC] If you want to
play from the beginning, you can just go ahead and click your play head here
in the beginning. [MUSIC] But to me that's
going up a little too high. I think I'm going to go down a bit and drag this
down to say a B, which is also in scale. If you want, you can also
just grab all these notes. Then you can just hit "Option", grab the top one,
and duplicate them. We just want to put that right
back on the E. Now again, these are all also
in scale here. As you can see,
this B is in scale. This is the exact same scale. It's just an octave
lower than this one. Now I'm also going to put
one on, let's say C-sharp. [MUSIC] Let's just play
from the beginning. [MUSIC] That's sounding
pretty good so far. Let's do maybe one more. Let's do the A. We can go
ahead and play this. [MUSIC] [MUSIC] That's got
a cool feel to it. Now in this song, we
want this bass to pulse. What we're going to do
is grab this and go all the way back and
make it small again. We're just going to hit
Command D and just hold that, and then just keep clicking
until you've filled out that whole bar here. Then it sounds like
this. [MUSIC] It's a little more clicky.
It's a little more fun. It moves with those
drums a lot more. We're just going to grab this and we're going
to hit Option, and we're just going to
duplicate and do that B. Again, option, click, drag, let go, and then we're going to do
that one there, that C-sharp. Then we're also
going to do the A. Now it's going to
sound like this. [MUSIC] Sounding pretty cool so far, but we need to have a little
bit more to the bass. Let's add another
layer to this bass. What we're going to
do is hit Shift Tab so we can get back
to our timeline. Let's just first organize this. The bass, I like to
usually make red. You can make whatever
color you want. But if you just right-click here in this little track here, and then you just click on
whatever color that you want, it's going to change that
track to that color. Then again, just do
the same for the clip. So just right-click and change it to whatever
color you want. I like to make drums blue, so I'm going to
turn that to blue. Again this clip to blue. Then let's go ahead and just
duplicate this bass so we can add another layer to
make it sound fuller. We're just going to
right-click and say duplicate. Let's make sure we're clicked
on the bottom track here. I'm just going to
go over here and search for another bass. You can just go down
the list if you want. I've got one in mind
that I want to use. I'm going to type
in saw filter bass, [MUSIC] and it sounds like that. It's got a little bit
more of a growl to it, so I'm just going
to click on that, sorry, double-click. Now we can come over here
and solo this track. I'll hit the S. Let's just
click on it and then hit Play. [MUSIC] Then we'll do Command or Control, and we'll hit this S as well. Now we've soloed both
of these tracks. [MUSIC] That sounded
pretty good. Now, I think we
need another layer. Let's go ahead and
duplicate this one again. We'll just do
right-click duplicate. Now we've got a third layer here and we're just
going to solo it. We're going to click
back on this layer and I'm going to go
ahead and change this to a multi-saw pluck. I like the sound. We'll just go to all results. We've got it right here. [MUSIC] I'm going
to double-click. That sounds like this. [MUSIC] Now it's a
little too high, so I'm going to bring
that an octave down. So I'm going to do Shift Tab, and then I'm going
to do Command A to select all. I'm
going to move it down. [MUSIC] That sounded
pretty cool. It's got a little bit more of
a growl and deepness to it. But instead, I'm going to create a little bit more of a
variance to the rhythm by taking the first note and I'm just going to
extend that out four times. Instead of four of
these little notes, we're going to do one in
each quarter of a bar. We're just going to
do this one and do Command D. We've got four of
them in an entire bar here. Then same with the
rest of these. We can just draw a box. Then we're just going to
do Option, click and drag. Option, click and drag. Option, click and drag. Now we've got this sound, [MUSIC] which is
sounding pretty cool. Let's do Shift Tab
to get out of here. Then instead of soloing all three of these
individually like this, we can make it easy
and just group them altogether since they're
all basses anyway. So just click the top
one and then hold Shift, and then click the bottom one, and we've got all three
of these selected. Then we're just going
to do Command G or Control G if you're on a PC. This is going to
put them all into a group, which we can
rename if we want. If you do Command R or Control R on a PC,
you can rename it. We're just going to
say BASS in all caps, and then that way we can
just solo this whole group, [MUSIC] which is sounding a lot better. But I want that bottom one
to be a little bit louder. [MUSIC] I'm going to go over here to the volume
for that one track. I'm just going to bring
it up just a little bit. [MUSIC] Let's go ahead and do one last thing and add some character to that bass. This bottom one,
we're going to add a automation to the frequency. It's going to give
it a little bit of movement as it's going through these four
different notes. Let me show you what
I mean. If you've got your loop brace on up here, we can just loop this endlessly. We'll just click on this one
clip and we'll just loop it. I'm going to change
the frequency filter down here on the
multi-saw pluck, and that's going to make
the sound a lot different. Let's go ahead and just solo this so we can hear
just this one track. I'm going to click
and you can hear what I'm talking about now. [MUSIC] I'm going to move it up, and then back down, and
then slowly move up. It adds a little bit
more character to that bass as it's moving
through the track. I'm going to do Command
Z and go back to normal. Let's just set this
starting out at around 70. Now let's automate it to move up as it goes
through the track.
11. How to Use Automation: Automation is a
really useful skill in Ableton. Here's how to do it. We're going to keep
this set at 70, and then we're just going to hit ''A'' on the keyboard. If for some reason that is not working,
just go up here, and you're just going to hit
this little keyboard button here and then hit ''A.'' What that's going to do is turn on automation lines. So whichever one of
these you touch, you're going to get a new
automation line here. If I touch the decay,
it's already at 126. You can see that line is
very high on this track. But if we do the
filter frequency, it's somewhere
around 70 percent, which, in this case, is about the middle for this metric. What we're going to do is make
sure we touch that first, and then we're just
going to put a dot, it could be anywhere on
here, just like that, and then click and drag that dot all the way to the
left so it's at the start. Then what we're going to
do is add another dot here at the very
end, so just click. Then we're just going to
move that up like this. We'll go all the way up to, let's say, 100, like that. Somewhere around 100. It
doesn't have to be perfect. Then now, if we click anywhere on this clip
and hit ''Play,'' [MUSIC] so you can hear it changing as it's
going across these four bars. Now, I actually
want this to maybe start a little bit lower, so we'll just set a new one, let's say around 50 or so. Now what we're going to do
is make this into a curve, because it just
goes up gradually. But you can actually
have it stay pretty low and then just ramp up at
the end. Here's what I mean. Just hold Option, and you're going to get
this little curved looking icon whenever you touch that. If you just hold Option and then click and drag down or up, you're going to get
this little bendy line. What we're going to do
is go down and create a bend at the very
end there, like this. Now when we hit "Play," so it really ramps
up there at the end, which sounds a lot
cooler, in my opinion. You can do automation with
almost any metric in Ableton. As long as you touch it
first and then hit ''A'', you'll have an automation
line that you can play with.
12. Create Chords For Emotion: Now that we have a baseline, this is going to help
us create some chords, to add some more feeling
and emotion into our track. Chords are basically just
notes being harmonized with one another to create
a richer and fuller sound. They typically change
throughout a four-bar loop. You can have major
chords, which feel happy. Minor chords, which feels sad. Diminished chords, which add
tension. And several more. But this course is about Ableton and less
about music theory, so I won't go too deep. All you need to
know is that if you have a solid baseline, you can typically create
really nice chords out of these existing notes.
Let me show you how. To get started, let's
just go ahead and turn off anything that we
might have soloed. In this case, I've
got this one soloed. Let's also turn off our
automation by hitting A. If you can't hit
that for any reason, it's probably because this little piano
button is turned on. This allows you to play the keyboard as if it was
a piano, and if that's on. You want to turn it off, so that you can actually
use the keys to trigger things in Ableton. First, let's just go ahead and take one of our baselines. Let's just take this top one. We're just going to
hit "Duplicate", so right-clicking, Duplicate. Then we're just going to grab
one of those duplicates. We're just going to drag it
outside of the base group. Just click and drag, and let go. Let's just change the color. We can just change it
to literally anything. I'm going to go ahead and just
do this light blue color. Actually, let's do something
a little bit more obvious. Let's do a pink. We'll just go over here,
change it to pink. These are going
to be our chords. First and foremost, let's
change the instrument. I'm going to change this
instrument to, let's say a pad. I'm going to go up
here to the browser, and you can just type in pad. You're going to have
tons of different pads. If you go over to Instruments. You can go inside of these. You can hear all
the different ones. I'm going to go with, let's
say a detuned sustain pad. We're just going to
go into Operator , and just grab that. That's got a nice sound to it. I'm going to make sure that
this track is selected. Double-click, or you
can just click and drag and throw that here
into the Instruments. Now if we solo this layer, you're not going
to hear anything. Well, why is that? It's probably because
your notes are too low on the piano roll. Let's just go in
here. Let's just click on here and do Shift Tab. We've got these notes here, and they're all the way
down on the first octave. It's probably too low
for this instrument. We're just going to click
anywhere in here and do Command A or Control A. We're going to do
Shift, and move this up an octave, and hit "Play". You're starting to hear it now. But the reason is really
because we've got all these stuttered notes. It doesn't have time for the instrument to actually
trigger the sound. What we're going to do is
just take the first note. We're just going to drag that
all the way out like that. We'll just do this
for every single one. We've got one single note on every single bar.
Just like that. Now if we hit "Play" [MUSIC] sounding a lot better. Let's actually move these
down one more octave. Because we're going
to be creating chords and we need some
room to work with. I'm going to do Command A, and then Shift down, and move those down one. [MUSIC] Those are nice bass
notes for these chords. Once you have your bass notes, which are the exact
same ones we actually used for the bass, we can now create some chords. First off, just click
anywhere to de-select all. Then we're just going
to click and drag a box around just
these bass notes. Because remember, you
have these notes in here that are just your guides. They're not actually
being used for anything. Just make sure you've got
these four notes selected. We're just going to do
Option, and just hold it. Click and drag, and we're going
to go up seven semitones. So 1, 2, 3, 4, 5, 6, 7. Now, all of these
notes are in key. If we hit "Play" [MUSIC] sounding a bit more full now, it's got a little bit
more emotion to it. Now we can decide whether
to make these majors, or minors, or sus chords,
whatever we choose. Really, what that
means is you can work with any of the notes that are in-between the bass note and then the note that
you just created. Here we've got our E and our B. We could add, let's say, A a G-Sharp or an F-Sharp. Let's just go ahead
and do a G-Sharp, because that's going
to make this a major. Let's just click and drag
that all the way out. Majors are created
whenever you have four notes above the root note, and then three after that note. So you've got 1, 2, 3 and then 4 is our G, and then 1, 2, 3. A minor would be
three and then four. If we move this down one, we would go 1, 2, 3, and then 1, 2, 3, 4 and then that
would be a minor. But that's not in key. We're going to go ahead and do a major, which sounds like this. [MUSIC] Sounding a
lot more full now. Let's go ahead and do
that for all of these. You can just do Option, and just click and
drag that over here. We'll just select a new
note for any of these. We can try different ones. Let's try, let's say sus 4. You don't have to
know what that means, all you have to know is
that you can do any of the notes that are in-between
this F-sharp and this B. We've got an E. We
could do a D-Sharp, or we could do a C-Sharp. We'll likely end
up going with an E. But let's try them out. [MUSIC] That sounds pretty nice. Let's maybe do a D-Sharp. [MUSIC] Also, not bad.
Let's try a C-Sharp. [MUSIC] That's not bad either. I'm liking either the
E or the C-Sharp. I think I'm going
to go with the E. Let's do these other two here. I'm just going to do
them really quick. [NOISE] Now I've got
some chords created, which sounds like this. [MUSIC] Now let's make them sound even better. Let's go a step further. What we're going to do
is take the middle note of every single one
of these chords. We're going to select this one, and then hold Shift, and select that one, this one, and this one, so all the middle notes. Then we're just going
to hold Shift again, and then hit the up arrow key. That's going to raise them up. It's going to give it a
little bit more flavor. They're just one octave up, but they're still in key and
they're creating a chord. [MUSIC] Sounded pretty cool. Now what we're going to do is
grab the bass notes again, so all the lowest notes. Let's make the
sound even fuller. What we're going to do is, we're going to click "Option", and then click and
drag these down, and then just let go. What we're going to
do is do Shift down, to go down one octave, and then we're going to
go back up one semitone. Really, we just went
down one octave. You got your E2 here, then E1 here, or whatever
your root note will be. Now when you hit
Play, [MUSIC] it's real subtle. You may not even
hear these notes, but we're just going to go
ahead and leave them in. Just depends on whatever instrument that you
ended up picking. If you're having trouble
seeing all your notes, you can come over here, to where it turns
into an hour-glass, and then just click and drag to the left or the
right, to zoom in. I'm going to go right there. I can see at least all
of our top notes here. The last thing we're
going to do is just add a little bit of, I call them sugar
and spice notes, just things that
add a little bit of extra flavor to each
one of these chords. The first thing I like to
do is take the root note, which is our E2 right here. Yours might be
something different. We're just going to duplicate
that with Command D, all the way across the board. That sounds like this. [MUSIC] The last thing is, we're just going
to come in here. This is a free-for-all to select any one extra
note for each of these chords that
just sounds good and harmonizes in key.
Here's an example. This is the first chord. [MUSIC] I could just
add a little bit more by adding just one more E, [MUSIC] or maybe I
want to try a D-Sharp. [MUSIC] Adds a
different sound to it, but I think I'm going
to stick with the E. The second chord
I'm going to pick, let's say maybe a B.
I'll add a B in here. [MUSIC] This will sound different if you
drag it up or down. [MUSIC] But I like the B. This is all up to you. There's really no rule to this, just whatever you
think sounds good, as long as it's in key. Then I'm going to
do a C-Sharp here, and then maybe an A here. My final chord sound like this. [MUSIC] So much fuller and full of life. The last thing we're
going to do is duplicate this track, and just add a piano
with these same chords. I'm going to do Shift Tab. We're going to come over here and right-click and duplicate. We're just going to
grab this bottom one, and we can just solo it. Click on that bottom one. Let's just go over
here and type in, let's say, Grand piano. Then you can just
go to All results. Let's just grab a
regular grand piano. Sounds like that. We're
just going to double-click. Now that sounds like this. [MUSIC] It's got so
much emotion to it. When we play it
together with our pad, by hitting Command and soloing
that, sounds like this. [MUSIC] Sounds so nice.
13. Create a Lead Melody: Now we get to move
on to a really fun and one of the most
important parts, creating a lead melody. Why is the melody so important? Well, because a melody is a succession of
pitches in rhythm. Not only does it carry a tune up and down the
key of your song, but it also does it in
rhythm to the song. When someone refers
to a song as being so catchy or getting
stuck in their head, they're referring to the melody. This is most commonly the melody of the vocals being sung, but it can also be the
melody of the lead sound. If you've ever heard
levels by Avicii [MUSIC] you'll know
exactly what I mean. Let's go ahead and create one. First thing to do
to create a melody. What we're going
to do is just grab one of our bass tracks here. Again, we're just
going to duplicate it. Then just grab one
of those duplicates. We're just going to drag
that out of the base group. Now this is going to be
where we start our melody. We're going to make this
into a different color. I like to do yellow
for melodies, but you can choose
whatever color you want. Right-click, and then
bring that to yellow. Now let's change the instrument. I'm going to use the same pluck that we used down in the base. I'm going to type
in multi saw pluck [NOISE] and I'm going
to use that one. I'm just going to make
sure that this track is selected and double-click. Now if we solo [MUSIC] sounds a lot like our baseline that
we created earlier. So what we're going
to do is move these up a couple of octaves, and we're going to actually
get rid of them and just start with a fresh melody. First just click on
the clip over here on this little bar
and do Shift Tab. That's going to open
up our piano roll. And what we'll do is just click anywhere and do Command A, and then we're going
to do shift and up [NOISE] and move these up a little bit [MUSIC] Now, let's just go ahead and
get rid of all of these. Make sure you click
off and then draw a box [NOISE] and get
rid of all of them. That way we still
have our guide notes. Again, we are writing in
the key of E. We basically start here and we can go
up or we can go down, but this is our root note. What I like to do when
creating a melody is just solo the drums and the bass and our
melody obviously. We've got Shift Tab
to get out of this. We've got our melody track
which is already soloed, but it has nothing on it yet. Then we're going to command
and hit S to solo the bass. We're also going to come
up and solo the drums. Now let's just go back
into our melody clips. We're just going to click
on that and do Shift Tab. Let's just go ahead
and start creating. You can almost start randomly
by clicking anywhere in key here and just start creating what
feels right to you. There's really no
rule to creating melodies other than just
trying to stay in key. I'll just going to put
one on the F-sharp. [NOISE] Let's say
maybe one on the E. [NOISE] We want to
stay in a rhythm. We've got [MUSIC] let's
maybe do that again, [MUSIC] like this [MUSIC] But let's make it a
little bit different. Lets just grab all these
[NOISE] bottom ones and we'll just shift them to the left
by hitting the arrow key. You can do left, [NOISE] up, down,
whatever you want. We're going to go to the left. [MUSIC] Sounding a
little bit like that. Now let's maybe change one of these so it's a
little bit different. Lets just grab this last one. [NOISE] I'm going to bring it
up. This is all subjective. It can be as creative
as you want it to be [MUSIC] Please excuse
me imitating This is just part of the music process is mouthing what
you want it to do. Let's just add a little
bit more change. I'm going to grab this last E and let's just move
it to the right one [MUSIC] Now we want to change because we've got a different chord in each
one of these bars here. Let's just start with some
E. [NOISE] When in doubt, just start with the root note. [NOISE] I like the way
this is actually sounding. Let's just go ahead
and do that for these. [NOISE] I'm going to drag
these over to the left, [NOISE] same with this. Let's add a whole extra one so it's a little
bit faster [MUSIC] Let's do the same with this [NOISE] Let's maybe drag
this one [NOISE] up here. Maybe like this [MUSIC]
That sounded a lot better. Now just feel free to
freestyle the rest, but it's best to stick to this pattern that
you've got going. If you've got this pattern, and then all sudden
[NOISE] you do some kind of craziness
[NOISE] like this, it's going to throw
the listener off a little bit because they're
expecting this rhythm. You can get weird and
creative as long as you're sticking to somewhat of a
theme with your melody. [NOISE] I'm just going
to finish out the rest. I've got something like this [MUSIC] Now we've got our melody. Now let's just layer it and
make it sound more full. I'm going to do Shift
Tab to get out of this. We're just going to come up
here and we're just going to solo our one track here,
which is our melody. We're just going
to duplicate it. Now that it's duplicated, you can change
either one of these. I'm just going to change
the one that's soloed already so I'm going to
select that top one. Then I'm going to
change the instrument. I'm going to come up here to the browser and I'm going
to look for another pluck. Plucks are really good
thing to use for melodies. I'm going to type in pluck
and go to instruments. You've got all kinds
of different plucks. [NOISE] But I know the
one I'm going to use, it's called subtle look pluck. I'm just going to go
ahead and grab it. [NOISE] Sounds like
that. [NOISE] It doesn't matter which
one of these you grab. [NOISE] I'm going to make
sure this is highlighted. Double-click. Now,
it sounds like this [MUSIC] and together they sound like this [MUSIC] That
bottom one is real loud, so which just turn that
down a little bit here. Then let's just add
one more layer. I'm going to just
duplicate this one again. We'll just go down
here and make sure we solo just this one. Let's just change
this to a piano. I'm going to do an electric
piano [NOISE] like that. [NOISE] It sounds like this. [MUSIC] Together,
it sounds like this [MUSIC] Feel free to play with the volumes here to get a mix that you really like because all three of these sounds are
creating one main lead. In honor of that, we're
going to create a group. Let's just un-solo this. Let's just grab that
top one, shift, hit the bottom one, and then just do Command G, and that's going to
create a new group. We'll just do Command R or
Control R if you're on a PC. We'll just rename this
to lead like that. Now we can solo our
whole lead [MUSIC].
14. Add FX and Ambience: Now that we've got the meat and potatoes built for our track, let's add some spice to the mix. These are more of the smaller
details that are felt underneath the track
rather than heard on top. Ambiance is just any
monotone sound that adds texture and tone and
atmosphere to your track. Effects are things like risers, down lifters on a drop, or sweeps before a new
instrument is introduced. Let's throw some
of these in here. First, let's go ahead and
throw in some impacts. We're going to be
doing this with audio. We're going to come down
here to our audio channels, and if you don't have one, just right-click down here
and say "Insert audio track". But we've already got two
of them here that are empty so I'm just
going to use these. I like to make the effects,
and ambiance green. I'm going to do green here. Let's just start with that. I'm going to un-solo, so I'm just going to click
on this and then unclick, that way we can hear
our full track. Let's go ahead and
add some impacts. Let's just click on this layer, I'm going to come up
here to the browser and type in impact, and then we'll just
go click on Samples, then you can hear [MUSIC]
all the different impacts. You may have less than this
because I've downloaded a bunch of packs, and
stuff with cool impacts. But we're just
going to stick with some pretty generic
ones so let's just go with [MUSIC] maybe these, Let's do impact current. We'll just click, and
drag right into here. We want it to happen right at the start [MUSIC] It's a
bit loud so let's just go ahead, and bring it down. [MUSIC] Bring it all the way
down to a negative nine, and then let's just
duplicate this. Right-click, duplicate. We'll just go ahead and grab
this one and hit "Delete". Then let's grab another one because we want to
layer of some impacts. We'll do this. Now we've got
this one which will solo, and this one, and together. I've got a nice heavy hit to it so this is
right when the drop hits. That's what you're going to
hear underneath the track. Let's also add a little
bit of reverb to these. I'm just going to solo this one. I'm going to go over here, and I'm going to just bring
up this reverb like that, and same with this
one, let's solo it. Give it a little bit of reverb. [NOISE] Now let's
also add a crash. I'm just going to un-solo this, duplicate this bottom layer one more time so
right-click, duplicate. It will just delete this clip. Then we'll go up here
and type in crash. I'm going to do a crash 909. [NOISE] Because we've done
a lot of 909 drums in here. We'll just stick
with the same crash. We'll just drag that in. [NOISE] Again, we can
just add some reverb [NOISE] like that
[MUSIC] it's a bit loud, so let's bring that way down [MUSIC] We'll also just
create a group so we can hear just these effects
by themselves. We'll just select this top one, select this bottom
one with shift, and then we'll just
do Command G or Control G will just solo this. Then you can play with the
levels [MUSIC] Then lastly, we're just going to
add some ambiance. These are effects, and let's
just add some ambiance. Ambiance is just
going to be one tone that's underneath
this whole thing. It's really subtle,
but it's used best in the intros to songs
or the verses, anything that's a bit quieter
and less instruments, but it's also good to throw
into the drop as well. Let's just go ahead, and
do a new midi track. We'll just do insert
midi track down here. Again, we're also going
to make this green, maybe a different color green, like a darker one so we can
tell which ones are effects, which ones are ambiance. Then we'll just drag this
into the same effects group, which we're also
going to come up to this group, and rename it. Just click on the group,
command R or control R. We're just going to rename
this effects like that. Now, let's add in our ambience. I'm just going to draw a
whole Midi-clip around all four bars, and then do Shift Command M to
create a new Midi-clip. Or you can just right-click and insert an empty Midi-clip. Now, I'm just going to grab
my root note, which is E, but you can do
whatever root note that you had so
I'm just going to do E and drag that
all the way across, just one note the entire time. Then I'm also going
to duplicate that. I'm going to bring it
down an octave as well. So all the way to E2, so I've got E3 and E2, which if we solo this, nothing's going to
happen because we don't have an instrument in here yet. Let's just go ahead,
and just bring that all the way to the end. Just go ahead and
add an instrument. So just come up
here to the browser and we're going to type in, I'm going to do a muted
soft shimmer pad. We're just going to
go to instruments. I'm just going to grab
that here underneath pad. [NOISE] Got a nice sound to it, so you can either drag it right over here onto the clip
or you can double-click. Now that we've got that in
there, it sounds like this. Solo. Here we go [MUSIC] Just one tone all the way across and
it's in our root node. Now we've got all
of our effects and ambiance, and it
sounds like this in our track [MUSIC] just adds a little bit more
life to our track.
15. Create an Intro, Verse, & Buildup: Lastly, let's create
a buildup before our main drop or
our course hits. A buildup will help signify to your listener that something
big and cool is coming. It also introduces some
of these instruments and layers that we've
already created so that the listener
isn't completely bombarded by a ton of new sounds all at
once and your drop. So let's make a buildup. But the first thing I want
to do is actually change my BPM because
we're still at 120, which is the base
of the project. Dance music, I like to
do around 124, 126, 128, somewhere in there. I'm going to go with
124 for this project. I'm going to click
up here at the BPM, double-click and type 124, and then just click off, and that's going to make
things a bit faster. First thing we're going to
do to create a buildup is move our drop to where
we want it to happen. So what I'm going to do is go up here to the little hourglass. I'm just going to zoom
out a bit like this. I'm going to scroll all
the way to the top, and I'm going to
grab right here. I'm not going to click
on the clip itself, I'm going to go
just underneath it. Click and drag an entire box all the way to the
bottom like this. You might have to move the mouse around to get it all
the way to the bottom. Once you've got everything in your entire project selected, let's just go ahead
and move this over. I'm going to move this, let's say over to the
21st bar right here. It doesn't have to be exact, but counting backwards, this is about where
I want it to happen, but it's better to be
further out here than to be too close and have to move
everything back again. I'm going to start it over here. Then that way we can
do an intro in here, maybe a verse in these
eight bars here, and then maybe a
buildup in here. Now that we've got
everything moved over, let's also, while it's
still highlighted, go ahead and hit Command D to duplicate it right
next to itself, so now we have eight
bars of a drop. Then what we're going to do is just get rid of some
of these drums, and we're going to
keep just the kicks going in the beginning here, and then the snares are going to come in
on the second half. We're going to go ahead and
set our loop brace over here. We're just going
to drag it over, and then we'll just expand it
to be over the whole thing, and make sure that your
loop is engaged right here, and we're going to
go into these drums, so we're just going
to click right here and we're going to do Shift Tab, and we're just going to click on our snares and our claps, and we're just going to click in the white or black key right
here to select all of them, and we're just going
to hit "Delete", or you can hit "Zero"
to just turn them off, which I like to do just in case I ever want
to put them back. I'm going to click on
the black and do zero, so that way they won't play, so if we solo this, all you hear is the kicks and
the shakers and the hats. I think I'll even turn
off these hats as well, and then that way whenever
you play the drops, I'm going to unsolo this. You'll hear the drop will play with just the kicks and then the snares and everything will come in on the second half. Now you can see
it's a full drop, but we've got a little bit of
change on the second half, that add just adds a little bit more
percussion and rhythm. Now let's just hit Shift Tab to go back into our project, and we're going to start with
the chords for the intro. We're going to make that go all the way through the intro, the verse, and the buildup, so we're just going to go ahead and grab both the pad and
the grand piano down here, so just click, hold shift,
click the bottom one. Then what we're going to do
is just hold down Option, and we're going to click
and drag all the way over to the beginning
and then let go. Then just hit Command D. Just do that a couple of times so it fills out this
entire area here, and for the intro, we just want the pad. We're actually going to delete this little grand
piano chords here, so that we just have this sound. Let's also take the melody and drag that over here
for the intro as well. I'm going to grab
the top one here, this little subtle pluck. I'm going to just grab that clip and I'm going to do Option, click and drag that over
to the intro as well, so we start with
this that's solo. That is how our track
is going to start. We'll also bring that
ambiance down there as well, so let's just go ahead and grab our little ambiance
that we created. Click and drag
this over as well, and we can actually have that go through
the entire projects, which we're going
to hit Command D and have that go all the
way through as well. That is our intro, just these four bars. You can set little
flags if you want to know exactly where
everything is, so I'm just going to set the little white bar
here at the beginning. There's a little set
button right here. Just go ahead and click that, and its going to set a
flag that says number 1. Just go ahead and
click on that flag and do Command R or Control R, and we're going
to type in Intro. This is just a little
label for ourselves. Now, here in this area, we're going to also put
a little white flag anywhere on this number
5, all the way down. I'm just going to
put one right there and say Set, again, and I'm going to come over
and rename this as well, so Command R, and this is going to be
the start of our verse. I'm going to type in Verse, and then here I'm
going to put one right here where the number 13 is. We're going to set
another one over here. Let's rename it Command R, and we'll call this Buildup. Then lastly, right
here on the 21, we'll just set a little
marker there, so it Set, and then we'll just
rename that one to Drop. Now our intro, verse, buildup, and drop, and we've
got the intro done. So now let's move
on to the verse. We want to have some kick
drums going through the verse. So we're going to grab
the drums over here and just do Option,
drag them over, and then you can
just double-click here or you can do Shift Tab, and we're going to
get rid of the hats and the shakers and just have our kick drum so our verse is going to
sound a little bit like this. A rule of thumb is that
you want to introduce a new sound or a new instrument
every four bars or so. In the beginning
we've got where we start with our chords
and our melody, and then here we introduce
our piano right here, as well as some drums, so that's how things
change up from here. The verse is the section
where you'd want to get a singer to sing on top of. Or if you're a singer, you
can write your own lyrics and singing on top of this. Let's go ahead and also
duplicate our drums over here, and this is the second
half of our verse. Here we also want to
bring in some base. Let's go down to our base. We'll just grab this bottom
one that says multi saw, sounds like this, like that, and then let's just drag that. With Option, click and drag over to the
second half of our verse, and then we'll also duplicate it through our buildup as well. Now if we unsolo, our verse goes from here, so just adds a little bit of variation to the second
half of our verse, just to keep things moving and
different and interesting. Now, let's go ahead and add the melody back
into our buildup, so we're going to grab
that same melody again, do Option, drag it over
here, also duplicate that. Then on the second
half of the buildup, so starting here, we're going to add in
another layer of our melody. Going to Option, click and drag. Now you can see we're
introducing with this one sound of our
melody on the buildup. It'll move to
adding a little bit more fullness to that sound and then on the drop is
where everything comes in, so it's got the
stair-step or effect. It sounds this, so it keeps things moving.
16. Create Build Up Drums: Now, let's add some
buildup drums. Let's go up to our drums, and let's just go ahead and duplicate this whole track here. We're going to right
click and duplicate, and we're just going to
delete all of these. Then we're just going
to come over here, and then we're
going to drag, and highlight four more bars. From bar 13 over to bar 17. We're going to do
Shift Command M to create a new mini clip. This already has
our drums in it. But we actually going
to just get rid of all those and just do
one snare build. I'm just going to come down
here to the drum rack, and we're just going to
delete all of these. Just click and delete. Like this, we have
an empty drum rack. Then just come up
here to the browser and just type in snare. I'm going to do snare build. We're going to go
over to samples, and I'm going to use this snare. You can use any
snare that you want. I just think this one has a
cool sound for a buildup. I'm just going to
click and drag that down into the C1 slot, and then I'm going to go over
here, and click on our clip to highlight it
and do Shift Tab, and then I'm just going
to click just once, so it's just got this one snare. We're going to do Command D and just hold it and duplicate that all the way
across like that. Then we're going to
go to this clip, and we're going to duplicate
that again, the whole thing. Now, we've got this [MUSIC] and then I'll
just keep going, but doesn't quite
sound right yet, so let's have it buildup. What we're going to do
is before the drop, once everything gets
to around here, we're going to cut
everything out. We're going to drag the snares. Just drag that out one bar, so we can see we're
between 20 and 21, that's just one bar. We're going to go ahead
and drag those drums back, and we're also going
to drag our pad, we're going to drag
our piano back, and we're going to
leave the melody. I'm going to come down here, drag that base
back a little bit, as well as our ambiance, and just make sure nothing
else is in that space. Now, you have this gap,
so on the buildup, [MUSIC] you can hear really
builds the excitement, everything drops out for one bar and then keeps on
going for the drop. Now, let's also build our snares up because
they start loud. [MUSIC] What we're going to do is just click
on that track, and we're going to go
up here and type in EQ, and then just go to all results, and you'll see EQ 8 right here. Just go ahead and
double-click that, and that's going to add an
EQ down here to our track. This is just an audio effect. What this allows us
to do is heighten or lower or cut off
certain frequencies. Let me show you what I
mean. I'll solo this. If I just play and drag
these numbers up and down, you can see how the sound
is going to be manipulated. [MUSIC] I'm going
to do Command Z. What we want to actually do
is cut out all the highs, and then bring them in
with some automation. What we're going
to do, is just go over here to the Number 4, which corresponds with
this number 4 right here, and we're going to change
this little symbol to be a little drop here. It's going to give
us this curve. What we can do is
just drag that over, [MUSIC] and then you can just barely hear
those drums peaking in. [MUSIC] I'm going to start somewhere
pretty low like this, and now we're going to create some automation to have it come in, and just build energy
through the buildup. What we're going to do
is just double-click anywhere in this
black space here, and then you'll see
frequency right here. This corresponds
with the number 4, so make sure you're in
the number 4 column. Then click on that
to highlight it, and then click A to bring
up our automation lines. Again, if you're hitting ''A''
and nothing's happening, make sure that this little
piano thing is disengaged. You hit ''A'' to get into
the automation lines, and we're just going to set a point right there
at the start, and then we're going
to come to the end, and we're going to drag it
up somewhere around there. Then we're going to do
Option and hold it, get this little
curved-looking icon, and we're going to click
and drag, and again, we can go up or down. We're going to go down and have all the energy build
there towards the end. It's going to sound like this. [MUSIC] Like that. You can even increase it
just a little bit more. You can make that a little
less curvy if you want, but I'm going to go
somewhere around there. Now, if we unsolo
this and we hit ''A'' to get rid of
our automation lines, and we also double-click in this little black
area to get rid of that, we can just put our
play head here. [MUSIC] That gives us
some buildup drums. Now, it's still a little quiet , so I'm going to hit "A", and I'm just going
to drag this up a bit to start a
little bit louder. [MUSIC] Somewhere around there. [MUSIC] That's sounding
a lot better now. I'm going to hit "A"
to get rid of that. Now what we need is a riser or some white noise to
keep the energy moving. It's going to create a big
sweep underneath our track. What I'm going to do
is just zoom out. I'm going to click
up here, zoom out, come all the way to
the bottom here, to our effects area, and we're just going to go
over here to the browser and type in riser. You can go over to samples,
and find some risers in here. We're going to go with
this riser white noise, which sounds like this. [NOISE] It's got this
sweep going to it. Let's just come in
here and we'll just duplicate our crashes, and we'll just delete them. Click and drag a
box, hit "Delete." We're also going to bring this reverb all the
way down to zero, and then we're also going to increase the volume
of this a bit, and then just drag
that riser in. We want it to sweep all the way up to the point where it stops, where that one bar of
silence hits right here. It's going to sound like this. [MUSIC] It's a subtle detail, but it really adds a
lot to that buildup. You can increase the volume here if you want
it to be louder. [MUSIC] Now, the last
thing we're going to do is just EQ our lead to
come in as well. Our lead sound is
pretty high right here. We want the height of that
noise to be on the drops, so we want to muffle this lead a little bit through the buildup. What we're going to
do is just go to the group, and then we're just going to hit "EQ" up here. Go to all results, grab that EQ, and throw it on the
entire group here. Again, we're going to
go down to the number 4 and change it to this little
curved piece right here. We're just going to
start low in the middle, and what we're going to do
is just double-click in this black area to open
up this whole window, click on the number 4 frequency. As you can see we're in
the number 4 column. Click on the frequency
to highlight it. Hit "A" to bring up the automation line,
which is right here. Then we're going to
start that down here. I'll just hit "Play"
[MUSIC] that's pretty low, maybe a little bit
higher around there. Then what we're going
to do is bring it to full effect right here at
the very start of our drop. Then we're also going
to create the curves. We're going to hold Option, and then make a curve like this. Then that way the lead
is going to start increasing in higher frequencies
as we get to the drop. [MUSIC] This really helps
us build in that energy for the drop because
you want all of your energy to happen
right at the drop. I'm just going to double-click
in this black area, hit "A" to get rid of
my automation lines, and we also want to
double-check that our intro lead is
also still working. [MUSIC] Because we put that on, it's a little bit quieter now. What I'm going to do is hit "A", and then I'm just going
to set a point here. [MUSIC] Then everything is
going to drop back down again. That is the intro verse
and build-up to our song. We just have one
more thing to add to this track to keep the
energy moving really well. Head on to the next
lesson to find out.
17. What is Sidechaining and How to Do It: The last thing that
we're going to do to our track is add
some sidechaining. What is sidechaining? Well, let's say that you
have some chords like this, [MUSIC] and you have a kick drum that sounds
like this, [MUSIC]. What sidechaining
does whenever you add it to those chords
is it will dip the volume every
time those kicks hit and suddenly
bring it back up, every single kick drum, and it will sound
more like this. [MUSIC] Then when you add
the kick drum back in, it sounds like this, [MUSIC] which sounds
a lot cleaner and it keeps a lot of movement
going through our track. Let's go ahead and add some. The first thing that
we're going to do is go up to our drums, and we're going to go
to our main drum rack that has our kick drums here. We're just going to
duplicate this track. Right-click and duplicate. Then we're just going to delete these clips out of the drop. Then we're going to duplicate these kicks throughout the build-up, and then all
the way into the drop. Now we've got kicks going
through the whole thing. But we really don't want these kicks to be
playing because it's going to be two kicks
on top of each other here. Kicks in the buildup
which we didn't originally have, and so on. What we're going to
do is actually just mark this track as white, and when we're also
going to click this clip and shift
and click this clip, then we're going to right-click
and mark these as white. It can be any color you want. I just like to use white. We're just going to turn off this layer and this
is very important. Turn off this new
kick drum layer, and we'll also just rename it. If you just click in
here and do Command R, we're just going to rename
it as sidechain kicks. What this is going to do
is we're just going to use this information in MIDI to tell all of our
different layers when to dip that sound.
Let me show you. Let's go ahead, and
start with our pad. I'm going to click on
this and we'll just solo it and obviously it sounds
like this currently. [MUSIC] Let's go ahead,
and add some sidechaining. What we're going to do is
come up here to the browser. We're just going to type
in compressor like this, and if you're in all results, you'll see compressor
right here. Just go ahead and
double-click that. That's going to add that audio
effect to our pad layer, which is this one right here. Then just come down
here and click on this little arrow right here. That's going to
open up this whole extra window to this effect. Then you'll see sidechain. Let's just go ahead and
click on "Sidechain". Now we need to tell it where to pull the information from. We want those kicks to be
coming in every time this dips. What we're going to do is
just go to Audio from, and then you're going to see
sidechain kicks right here, which is what we just renamed it as and we'll click on that. Now if we play it,
nothing's going to happen. [MUSIC] What we need to do is
bring this threshold down. If you move this bar, you can see we can pull
it down and it's also changing that
threshold right there. We're going to bring this
all the way down and we'll go to a negative, say 35-ish, 36. Now whenever we play it, [MUSIC] you can hear it pulsing, and you can tell it how much or
how little you want it to pulse by dragging
that threshold up. If I drag it up while
I'm playing it, you can see it'll start
to not pulse as much. If I drag it way down,
it'll pulse a lot. [MUSIC] But I think somewhere around 33, 35, 36 is a pretty good
area for that threshold. Now if we unsolo this, you can hear that this pad
is going to move out of the way every single time one of these kick drums is
going to come through. [MUSIC]. Let's go ahead, and add this
to some of our other layers. We're just going to
go ahead and click on this compressor effect,
and then we're going do Command C to copy or control C. Or you can just come up
here and do Edit, Copy. Then we're going to add it
to our piano layer as well. Let's click on the piano layer. We will just come down here and do a Command V to paste it, or you can just do Edit, Paste. We added that to
our piano layer, we'll come down here and we're also going to add
it to our lead. We're going to do it
to the whole group, not just each individual one,
we can do the whole group. Click in this area down here, Command V to paste it. Same with our bass. We're going to add
it to our bass, so we're going to do
the whole bass layer, come down here,
Command V to paste it. That's the only layers left, we really had to add that too. Now this added throughout
the whole track, wherever these kicks
are being triggered. As long as these are off,
you won't hear them. It's just using the information. Now our drop sounds like this, [MUSIC] which now cuts a lot of the volume out. If you want, you can come
in here and just increase these layers a
little bit to give them a little bit more sound. Because again, we're dipping that sound every
once in a while. I'm just going to increase
the volume on all these. [MUSIC] The most important
thing is making sure your bass is up nice and high. Now our track is
completely finished. Pat yourself on the back. This was a long one, but you should have a full
finished track by now.
18. How to Bounce Your Track to MP3 & WAV Files: Lastly, let's just
bounce our track to an MP3 or WAV so that we
can show our friends. To do that, just simply grab the loop brace up here
and grab the start of it and we're going to
put that all the way at the beginning of our
track, just like that, and then we're going
to grab the end of the loop brace and I'm
actually going to bring this out one or two bars because
after all this audio ends, there's going to be
a tale of reverb and delay here that we want
to include in our track. Then this is very important. Make sure that you click on
the loop brace to highlight the entire track, and then
we're going to go up to File, and then we're going go to
Export Audio and Video. Then here, just check
and make sure that your render length is as
many bars as you set, so we've got 30 bars
which matches up here. Then I always leave on Include Return and Master Effects here. Make sure my sample
rate is about 44,000, and then we're
going to come down here and this is where you can do a WAV or an MP3. Here, if you leave this
on, you can do a WAV. I usually do a WAV
at 24 triangular, but if you want to do an MP3, you can also turn that on as
well and it will do both, or you can turn this off and just do an MP3 if
you want as well. But a WAV is going
to be a little bit higher-quality file, so I'm going to make
sure I turn that on and I'm just going
to turn off MP3. But if you just want to
show your friends in the car and MP3 is
more than fine. Then make sure that video is
set to off and just click "Export", and then you can choose where you
want to save this. I'm going to save it where my actual Ableton file is
that we saved from earlier. I'm just going to
name this My First Track, and then just
click on "Save". Then once that finishes up, you can go click on that
file and listen to it.
19. Final Words: Hey, guys. That
was how to create your first track in Ableton. Hopefully, this class
made you feel a lot more comfortable
and confident in the software so that
you can completely make music on your
own moving forward. If you want more,
then feel free to check out my instructor page. I'll be making more classes on these subjects like
in-depth lessons on how to become a master in Ableton
and music production. If you enjoyed this class, then I'd be more than grateful
if you left a review, but if you don't want to,
that's completely fine. Reviews help me grow as an
instructor on this platform and allow me to create more content for you in the future. Thank you so much for watching, I'm Dale McManus, and I'll see you
in the next class.