Ableton 11 101 Orientation | Bryn Jones | Skillshare
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Ableton 11 101 Orientation

teacher avatar Bryn Jones, DJ/Music Producer

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Ableton 11 101 Orientation Intro

      0:55

    • 2.

      Ableton 11 101 Orientation Overview

      11:47

    • 3.

      Ableton 11 101 Orientation Session & Arrangement View

      3:20

    • 4.

      Ableton 11 101 Orientation Audio & Midi Clips

      2:49

    • 5.

      Ableton 11 101 Orientation Audio Effects

      9:42

    • 6.

      Ableton 11 101 Orientation Midi Effects

      2:32

    • 7.

      Ableton 11 101 Orientation Places

      1:20

    • 8.

      Ableton 11 101 Orientation Preferences

      15:28

    • 9.

      Ableton 11 101 Outro

      1:00

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About This Class

Welcome to Ableton 11 and for taking your first step into the world of digital music production.

In this class we go into the basic orientation of Ableton 11 and how to navigate this digital audio workstation. Ableton 11 is a complex piece of music production software with many features which might be overwhelming for first time users. As such, this course will help first time users with how to navigate this software and the most important elements of the program. It aims to help students with layout of the program, what the difference is between midi and audio clips, the difference between session and arrangement view and how to setup Ableton 11 with your system. 

While this course is designed for first time users, it is open for anyone who might be overwhelmed with the complexity of Ableton 11 and all the different settings and features of the program. 

Meet Your Teacher

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Bryn Jones

DJ/Music Producer

Teacher

Hello, I'm Bryn and I am DJ and music producer from Perth, Australia. I am putting up courses on to skill share to help teach students learn how to DJ and also learn the other skills which are usually not taught on DJ courses. 

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Level: Beginner

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Transcripts

1. Ableton 11 101 Orientation Intro: Hi, and welcome to this Ableton and 11 course. Ableton 11 one-on-one orientation. This course is specifically designed for those who are opening, able to 11 for the very first time, or opening a digital audio workstation for the first time. This course, we'll show you where all the main features of Ableton 11 are and what they do. This is course is specifically designed for new users. Those who want to make music as quickly as possible without being overloaded with the vast amounts of information and with all the features of Ableton 11. By the end of this course, you will know the difference between a session and arrangement view the difference between midi and audio clips, and have a basic understanding of the layout of Ableton 11. I look forward to seeing you in this course and as always, if you have any questions, please leave them in the comments. 2. Ableton 11 101 Orientation Overview: Hello and welcome back to the Ableton 11 overview. This basically in this course is we're going through the very basics of able to get you started making music as soon as possible. In this next bit, we're gonna go through very quickly what some of these things do at the top of the bar here of Ableton. Some of these will be relevant, and some of these I will skip over for you to learn by yourself simply because they're just not used sometimes day to day. And I want to get you making music as quickly as possible. If you're ever stuck and you want to learn a particular function in Ableton, or you forget what that function does. An easy way to figure out what that function does for that particular thing. So that particular button or whatever you are trying to click, is to just hover your mouse over the thing you want to click and find out more about. And if he looked down the bottom left-hand corner, you'll see this little window here that tells you what that function does. For instance, if we head over to the BPM here and it will tell you down the bottom there it says it's the tempo. And that's where we're going to also start our orientation for this lesson. First off, you've got your tempo and this denotes the speed of your track. So if you are making a house track, you would want your temperature to be somewhere between a 115130. If you're making a dubstep track, then you probably want to have it a little bit higher to a 140 or 150 BPM. If you're making a drum and bass track, usually it's around about a 117. If you're making an R&B track, usually R&B tracks are around about 90 or 100, a bit slower for those slow dances. That's why we, the first thing you need to set when you're making a new track is to denote how fast you want to attract to be. If you've got an idea in your head, the best way to figure out the BPM of a trap is to how many in your head and then count the beats in the track by tapping this little button right next to the tempo, which allows you to tap the speed of your track. And you'll notice here how the tempo on the right side of my mouse is changing the tempo track. So right now I'm trying to keep it as steady as possible. Say that non 799 mark, if we're going to be quicker. We're obviously taffy a little bit quick analysis, so the BPM is increasing. However, usually we're making electronic music. You'll BPM should be set to an even number, you know, a 100107. But I mean, the really fine BPM meter dose two on the right side of the 0 and the 0. You don't want to really make increments of that small or just screw up DJs who are trying to apply your songs out. So try and keep it as an even. 1371390 is 0. Next we're going to move to the metronome. The metronome at basically just counselor track. This helps if you are having a single or you don't have the kicks or the snares and you'll attract to account time for you. So if you're doing, say, iPads or you're doing a little bit of atmosphere in the background. I metronome can help you cheap The timing if you're applying the track live, for instance, if you're applying it on a guitar, or if you're applying it on a keyboard or a hot hardware synth or anything like that that's connected to your digital workstation. This will help you keep time. Next, we'll move over to your play and stop functions. So here you have to play pattern and right next to it you have to stop button. So if you ever want to start and stop the truck or you have to do is press this Play button and it'll start playing Go track. And obviously the stop button to stop playing it on the next one is your record function, which we'll go over in a lighter lesson on how to record, but that is your call button moving across here we have the drill mode allows you to draw automations into your door. If you press the button I on your keyboard, it will allow you to make automations on your track. As we've already clicked the Draw mode switch, we hit over to the automation here. And then we start to draw our automations in very quickly. Now the function I am actually adjusting here is whether or not this track is on and off. So if we kit over and we actually put in an instrument, we had to volume. You can easily see we have a little bit more creativity now because it's not just a simple off on switch. Lots of different settings we can draw in our automation here of where the track goes. And obviously that's just for volume and you can do anything with that. We can change all of these other settings here inside the instrument, and then we can just draw them on here. The next function is your computer midi keyboard. Basically what this allows you to do is it allows you to play notes on your keyboard. So right now you can see these little yellow button lights activating. That's because I'm pressing keys on my keyboard. It allows you to use your keyboard as a piano keyboard. Let's move on to trucks. On the right-hand side here we have our audio or midi tracks. I'll go into in a further lesson. The difference between audio and midi track is, but basically short version is, it's where you put all of the different sounds. The yellow button here is you're on and off switch. So if we click this, the channel is now off, it won't play anything. However, if we click it again and it goes yellow, it means that the track is on. Underneath it is our volume. Minus infinity means it's completely 0 minus 40 up all the way up to plus 60. It doesn't mean 0. Noise is going to come through. 0 means immunity, which is basically it's not adding any volume and it's not subtracting any volume from that track. So 0 doesn't mean 0 volume. The CGM means depending of the track. So you can pan it left and right. If you change it on your mouse, or if you go up and down on your keyboard, this S button here is your solo track. What this allows you to do is it allows you to isolate this channel and allows you to listen to this channel by itself. So if you have lots of different tracks here that applying, you only want to hear this particular track place. You can solo the truck by pressing this S here. And all you're gonna hear is that track. What this button here is I'm recording will go into this a little bit further in a later lesson. But the short version is you need this button on in order to record to this channel. Next year is we've got send and return tracks. So if we push this number up, it means that we're gonna be sending to return track down below here, the reverb and the delight. These are already going to be in your door ready to go. But for now we're going to keep them at 0 until we learn more about return tracks. On your left-hand side here is all of our sound settings for that particular channel. If we want to record something, we're going to need to know where the recording is coming from. So this will be used later on, another lesson about recording. Finally, if you want to get a little bit more technical, you've got your delay here. You're probably wondering why I want to track to hit less or more milliseconds after they knew no pauses. It isn't gonna be out of time. Yes, it is gonna be out of time by those milliseconds. There are reasons for that, many different reasons. In short, you don't need to know this for now. If you just want to stop making fade spot, it's something to consider later on as you go further in your skills, we're gonna move over to the left-hand side of our screen here. And we're going to have all of our categories CEO of different instruments and sounds and drums that we can add to Ableton to make our track. So we have all of our different sounds which I won't go through because they're pretty self-explanatory of what type of sounds they are. Then we have our drums. You can indeed all types of different drums for whatever truck you're gonna be using from snails to kick the hi-hats. All of that is in there. Then we move down to instruments. We have all the different Ableton stock instruments in their use audio effects for all different reasons, from distorting the sound to eat, queuing the sound, compressing the sound. We've got all different reasons why we would use the different effects in here. Here we have our media effects where we have all the different effects that we can add onto MET channels. We won't go into them now. We'll come back to them later. Here we have Max live, which allows you to build your own audio effects and instruments and tools for live performances and other things as well. Again, you don't really need to know much about that at this time. If you're just beginning, there's a whole bunch of other stuff you need to learn before you get to that stage. Next time we got plugins, which is all the different third-party software that you can buy for your digital audio workstation. We won't go into this particular aspect right now, but down the truck you will be buying multiple different types of plug-ins for your doors, stuff that doesn't better than Ableton, not to say able to install plugins or bad. It's just, there are a lot of plugins out there that do really cool things. Clips are all the different audio clips that you can use for your project. Samples. Again, different samples you can use for your project. Next up we have our groups and what this allows us to do is add a little bit of humanization to our loops. It basically is like a midi clip with the information of the velocity and the timing. And it quantizes all of our drum samples according to the settings that you give it basically, and templates or simply just templates that you can create in Ableton to make your workflow a little bit quicker. So you don't have to re-create the same stuff over and over again. Now that we've finished categories, we have our places and this is just basically where we store all of our own samples, our own loops, all of our Eclipse. And you can add folders as well by clicking the Add Folder button here. And you can add in nine that music stuff, midi eclipse construction packs, remixes or any sort of re-mix packs that you get when you download. And then you can also create favorite folders as well with all your favored loops and all your favorite samples that you want to keep using. Again, fewer attracts to speed up that track creation time. On the right-hand side here we have our reverb and delay tracks, basically what these are, they are return tracks. If you've never used return tracks before, basically what you do is return tracks are where you send an audio signal to this particular track. It adds the effects that are in that channel. So you see how there's a reverb channel here. It's on the track, it's a reverb. Sorry, the audio from here. We'll get sent to this reverb here, and then it will get sent on to the master depending on how you've set it up or it will send it back to the audio with that particular effect on it. Again, it always depends on how you set it up, whether you're sending it to the master, back to the audio channel or back to a group. Here we have our master. This is where all of the information from all of our other tracks that are in our project. Go on our master channel. We can change and add different audio effects to it. We can add compression, we can limit the volume, we can pan it, we can do pretty much anything we want to do with the track log we've done with our previous channels, except it's overriding absolutely everything in your project. Because this is the last channel before you go to bump your trach out to an audio file. On this channel you put on your mastering effects to your E queuing, you'll compression and put on the final touches to your track before you're ready to finish it. 3. Ableton 11 101 Orientation Session & Arrangement View: Hello and welcome to this first lesson in learning Ableton Live 11. In this first lesson, we're gonna be going through the basic layout of Ableton. Ableton is split up into two main views, the session and the arrangement view. Right now we are in the session view denoted by the midi clips that you can see over here and the reverb delay and master over here. The Session View is an intuitive way to stop making music right away. If you already have a backing track that you've taken from a loop from somewhere or prefer simul pack. You can drop it into your session view and then you can add in different codes to allow you to have the most creative control and to create tracks quickly. Session view is also really helpful when you are mixing down a track when you have multiple different channels. So at the moment we've only got four, but quickly you will learn that you'll have a lot more channels when you start adding more elements to your tracks. So with this, you can accurately see down the bottom here when you're mixing down a track where your volume levels are, where you're sending your different tracks to if you've used in return tracks and other information such as which clips you're activating. When I talk about activating clips in Session View. If you've already started playing around with integrating able to live DJ Sets or into live performance. Then Session view is probably going to be the most useful for you. For me when I produce my trucks, however, I use Arrangement View. We're going to hit Tab head back to the arrangement view. In this view, we can basically lay out the entirety of a track in this view. So as you can imagine, where you can have multiple different tracks on the side here. And from here, we can lay out the trach in its entirety, in its segments that you need. So what I mean by this is you can put out the intro of the track, which will do by just by example here, creating a midi clip by right-clicking and he didn't insert midi. So that will be the intro of our track and move puts society, just put a 19 down the bottom here. It's gonna be in G sharp. That's a note there that we've created. That'll be our intro. Just going to change the color to it by right-clicking and hitting down to the bottom there and just changing the colors of these clips just for the example. Here we have our intro, chorus, verse and another course. And obviously this is a very simplistic way of demonstrating in just a routine one track, how I track is gonna be laid out. So when we apply by pressing Spacebar, all pressing this Play button here, we can see how the track is playing with the needle of the economy or anything because I haven't, it's not on top of a instrument. It's just applying nothing at the moment. But for example purposes, you'll see the needle move as it triggers new midi clips and new audio samples as we add them in lighter in the truck. And you'll hear your song play out. Those are the two Jews at the moment, you've got Session View and Arrangement View. And over time you'll develop your skills annual learn which one is better for you. 4. Ableton 11 101 Orientation Audio & Midi Clips: In this lesson, we're gonna be talking about audio and midi tracks. What an audio track does is it basically holds all the information for loops and samples that you place into your door. They can be anything from loops to audio from a vocalist or it can be something as simple as a down lift or an uplift or affect one noise literally can be a whole song that you put on your audio channel. Can be anything. In this sort of eternal. We can record from a USB sound card in which we've got a mike already connected up. And is in fact how I'm recording this lesson right now. While I'm not recording straight to this Ableton project, I am using an audio USB sound card to record from my microphone to the computer. And we can do this directly into Ableton as well. I'll do this right now to exemplify. Right now I'm recording strikes Abramson via my microphone into the audio channel. I'm going to go through exactly how to do this in one of the next lessons. We can also use midi tracks to do other things such as we can use them to record midi coming into our computer. So if you're applying on a midi keyboard, for instance, you can see right now I am pressing the B key on my midi keyboard, which has already hit us Bay to the computer. And you can see me playing on the Midi channel. You wouldn't be able to do this. However, on an audio channel. You can also see which k I'm pressing on the keyboard. Digitally. Midi track though, is very different. What a midi track does is it allows you to apply different electronic instruments on your door from that track. For instance, if you are applying i sinth, for instance, I soft synth that you've found in Ableton from one of its cool plug-ins here in insurance side, the operator, you'll put this onto a midi track because you're actually playing notes in this track. So when we create a midi clip, we'll highlight some area here. And then we'll hit insert midi clip down the bottom here in different pane will open up. And we have our piano row where we can actually start writing in notes. Going to sound terrible. But just for the illustration, here, we've actually created music. Very bad music. Music will assign. 5. Ableton 11 101 Orientation Audio Effects: Welcome to the orientation of Ableton 11. This is on next lesson into the different audio effects to get you producing as quickly as possible. So we're not gonna go into all of these effects individually. There are plenty of YouTube channels out there that go into the very specifics of how to use each and every one of these different audio effects. However, we will go through all the ones that you need to know right now to get you producing as quickly as possible. The first one we're gonna go into is EQ. Now EQ, you're going to be using nearly on every single one that attracts to try and get rid of any frequencies that don't really wet with that track and the rest of your song. So let's quickly put it in a couple of these Hs and filters and go through what they do. What we're going to. First as an acute ICT, this basically what this gives us is the greatest amount of control over our frequency spectrum in on track. With this particular sound, we have a guitar sound. It's just a simple guitar loop. And we really don't need any of the low ends that this sound is creating. It's not a baseline, It's nothing like that. So what we're gonna do is we're going to remove all of the low frequencies from the sound up to a roughly 160 hertz. We've dropped that down a bit. Goal of me doing this is a, creates a little bit more clarity in the track. When you have multiple, multiple different sounds trying to compete over all of these different frequencies, what you end up getting is a very muddy track at the end. What this means is that you've just got so many frequencies trying to compete over each other that you'll sounds don't sound clear and i sound like you're listening to them under water. It's just not very good. This is a process that takes many years to refine and to practice on. And it's one of the biggest points of music producing is your mixed downs. And this is how using a accuse can help to make your sounds less muddy and your tracks and you'll music more clear. We can use AQI, which is the best one out of the Ableton stock plug-ins to use, then we can also use Auto Filter. Auto Filter is good for automation. So if you're building, your track is building up to eye drop or a chorus. We can switch some of these settings. Allow us to build up, as it's building up all those low frequencies go and it just goes to the high frequencies and it's really good for build-ups. You could do the same thing in each night. It's just less settings to work with. It's exactly the sign in that regards. If you're doing it for that function. You can see here if I just pulled this one across, it's doing the same thing and we can automate that using automation on the right-hand side here to automate the tracks. To do that, Q3 is a simple way of EQ and tracks. It's mainly used actually for when you're doing live DJ sets in Ableton. So if you want to do live DJ Sets able to, and you'd use an increase for a poster NICU. It's just a simpler control and it's much easier to map these buttons to a physical control up here we have delay and delay is very simple. All it does is it repeats the sound again after the sound is being applied. So I'll have a little snappier. Eventually it fades out. Now these settings can be changed down the bottom here in the delay audio effect, you can change the dry wet in terms of how much of the effect you add in so very quickly it just goes. Feedback is how long the effect lasts for the timing of the effects. If you hit this unlink bottom here, you can have your right side, your right ear, you're right speaker doing one particular timing and then the lift doing another. You can do all different sorts of settings and he'll filter delay is very similar to the delay, except it's filtering by the left rod channel and the left and right channel. And you're going to adjust which frequencies that this delay is sending. So for instance, if you have a sound that you don't want the highlights to be delayed on, you can simply just cut them out and make them hear movie B here. So it's more of a high, low or mid. Next up we've got, I'd drive and colors. What these do is basically they add a bit more character to your sound. You can have all your saturated is your distortion. And you can use these in various ways to make your sound more gritty, sometimes more full, a little bit more analog depending on what you want to go for, one of these audio settings should be able to achieve that. Let's pick overdrive because it simply does the biggest amount of impact on a track. That's where it off. That's stupid on you can hear a massive difference that, that makes the track, not only is it loud obviously, but it's also crunchy. Either drive is one of the most harshest of the difference. Driving color audio effects here are the AMP and can do a lot of distortion effects as well. This is simply about mixing and changing and experimenting and what works for you and what you're trying to achieve. Next up we have dynamics and this is where we have our compressors on guides and I'll leave it says the best use of compressor is when you're using a width live sounds a lot vehicles, because no one can sing it exactly the right volume all the time. It's always going to fluctuate. And especially with analog sounds, those sounds are going to fluctuate. When you're trying to produce dance music in particular, there is a key emphasis on keeping a consistent volume level for the whole track for all of your sounds. So you would use a compressor to squashed down the loud sounds in a recording and boost up the low sounds that are according so that all of the sounds are at the same volume all the way through. That is a very basic and simplistic way to look at compression. There are millions of videos out there that deal with compression because it's definitely a subject in which you can spend a lot of time researching on and learning from mixing and mastering engineers. In short, though, you will use this to make your sound a lot more consistent and clean. However, I do caution against overusing compression because what you're doing when you use a compressor is squashing down frequencies and squashing, you'll sound. And if you compress, then that's not good as well. Because what happens is you're squashing your frequencies and it just sounds trash guide. I wouldn't worry too much about using the gate. I know I don't really use guide, but using compression are definitely on selling your tracks that need that little bit of consistency. And unlimited essentially just stops any sound from getting through loud when you're pumping a sound into the limiter, it will stop it from being over a certain amount of decibels. Decibels is how we measure sound. So if we have this sound that comes in here, lower the ceiling of the limits. Eventually this will. Now the limits is working here and it's stopping any sort of sound getting through loud before it gets kicked out. So the end of the channel, next up we have the audio effect of reverb. Reverb is the persistence of sound after a sound is being produced, whether it's reflecting off walls or different surfaces in a room. What able to do with its reverb audio plugin is artificially create this reflection. This is what it sounds like with the drawing went ten down and I'll reverb essentially is turned off at the moment. This is what happens when the reverb is turned on. As you can hear, that's a very big difference in the sound. Now I didn't turn out those settings to pretty much the max to show the sound and its fullest. And obviously you wouldn't use that much reverb, or maybe you do need that much for a very new track, but most of the time you won't need that amount of reverb and attract. Just like when we're using the delay effect and when we're using a lot of different tracks in a piece of music, you want to be careful about using too much there is that saying that sometimes less is more. And when we're talking about reverb, yes, it's great to have on some audio tracks, but they don't have to be on all of your tracks because you run the risk of the track standing muddy if you have every track having re verbs. So it's something you need to experiment with over time and you need to be very sparingly. But use when you do use it, use it to its fullest effect and use it very, in a very particular manner. If you use it too much, then it will, won't, it won't sound very good. Now, what we've got left is our utility, and in here we'll have the utility audio effect. What this does is it allows us to change the phases from left to right. It allows us to pan the channel completely left if you're making the channel mono. So if you want to, for instance, a sub base layer, you can make that completely left. Now that's in monarch. Or you can just take them on a button. So now it seemed mono. You can change the gain of the track and then you can also change the balance from left to right. That is a very quick overview of audio effects. And in the next lesson we'll go over midi effect. 6. Ableton 11 101 Orientation Midi Effects: Next up, we have many effects. And what these media effects and allows us to do is change the midi clips and how they activate and are triggered. So we have our appropriate data here, which essentially is changing how these is triggered through your breast play without the app on. Just sounds like the Emergency Broadcast System. Sign wife. B op. Suddenly changing how it's being triggered. We can change all of this. Can even change how many. Instead of being implied. There's a whole bunch of all the settings we can go into. As you can see, you could go into a lot more detail and then we'll fund with how that works and add them to plucks. You can add them two pads if you want to. You can add them to lead. A very useful tool for doing that sort of thing without having to change the individual notes in the clip. You can't do exactly everything that sound just did by just adding in the notes and just doing this and this and this. But it can be very, very time-consuming exercise. So that can be used to quickly make changes to your track without having to change them all in the clip here, here next up, we also have things like cooled pitch style. These are all things that are going to change the sound of the midi clip by adding endnotes or changing the pitch as the pitch one does the scale of my control that the media clip is to have specific scale and velocity. If you've got a track which you're trying to make sounds humans. So say I piano roll or you're trying to have someone play guitar, or even better as someone who's playing the violin. All of these instruments or any human instruments, I'm never gonna be exactly the assignments. Schumann plays them. They never gonna strike the same node or apply the same string exactly the assignment exactly the same intensity every time because we're assuming we're not mechanicals. This is sometimes really good for music because it adds a human element to it and doesn't make it sound so electronic and robots, so if you're going for that sound velocity can be very helpful in making your electronic track that you're producing sound more human. 7. Ableton 11 101 Orientation Places: Next up we're going to show you how you can put all of your folders over here into Ableton, sorry that you have all of your midi clips, loops, samples already in the same spot. Sorry, you're going to hit on Add Photo and then simply navigate your way to the folder in which you want to add to Ableton. Sorry, let's just say samples here. It's going to appear down here. And that's going to make it a lot easier for you to find where you'll music is. Let me open up my folder here. You'll see that I've got all of my samples in there ready to go for me to access without going using a Windows euro or if you're using a Mac using Finder and then dragging them in and they're already in Ableton right there. And the good thing about these views eliminates all of the other files and whatever else you have in that folder from it well, it will show you is the web files and the MP3 files and the ones that are being able to be read by Ableton. Underneath packs, it will also show you all the packs that you have installed from ableton.com. Depending on what I will turn you have bought or maybe you're using a free trial will determine how many packs that you have access to based on what you've bought. 8. Ableton 11 101 Orientation Preferences: Hello and welcome back to the Ableton 101 course. In this lesson, we're gonna be going through Ableton preferences. I know this doesn't sound particularly exciting, but however, it is really important to get these preferences correct for your system. Otherwise, I will assume will not run properly. And you want to be able to do the things that you want to do with it, like recording at adding midi hardware and things like that. So first thing you want to go do is you want to go up to your options up here, and then you went ahead down to Preferences. Now automatically you can see all the different types you have on the left-hand side here. You can go through a lot of these in your own time to try and find the right settings. But I'm going to focus on is the ones that are really important. And this is in your audio section over here. And that is basically telling where your output of your audio is going and where your inputs coming from. Now what I mean by this is if you are outputting to some usb card of some sort, USB sound card like a Focus Ride scholars. Or maybe you're outputting to a keyboard that has its own in board sound card, USB sound card, all maybe you will just outputting to your laptop speakers. If you're just using a laptop and you want to use your headphones, then you'll be outputting to your laptop speakers in your laptop audio card. So first thing you want to do is select your driver type. Now there are two different types. There's ACO, and then you have your other type, which is your MME Direct X option. Now the difference between the two is that AZO will stream the audio directly to your external audio device or your internal audio card, whereas the other option will stream it to your computer's operating system first, and your operating system will process the sound and then send it to the end source. So if you want a little bit quicker and fastest CPU writes, then I'd recommend ICI. And there is no audio difference between the two. Now you want to then go down and you want to select which one you want. Now I'm running a focus, right? Usb Scarlett, so that will be the one I will be selecting. However, if I wanted to go through my computer, I know from my system that my internal SoundCloud is a real tech ICO. So I'd go through that one if I wanted to use my sound card in my computer. So we're gonna go with focus, right? Usb Asia. I know now that that is what I'll be outputting and inputting tool. If you select the other one though, the MME Direct X, it will take a second then because it now in this setting we can select the input and output device separately for MME Direct X. If your input is i different sound COD or you're going through, say, you probably wouldn't want to record through a oculus device, but you can record through, say, your computer, if your computer has, I record in or some sort of recording and plug into its motherboard, then you would select that and you can output to your SoundCloud separately. However, most of the time you're gonna be using your sound card as your input as well. Because usually most sound cards have some sort of U0, some sort of XLR input of some type, or some sort of inputs that you'll be also using. So usually I try and keep them all in the same and it's also really easy to troubleshoot if you know that the source of your issues is one particular source, opposed to having different sources and inputs going in and out. We can go into hardware setup. And basically that's just going to show us just a little bit of information and balance the firmware for your USB device. You can see here, That's my device. Nothing special. Downhill into the sample, right? These basically how many samples of being sent in and out of the USB device, we can increase this to a lot higher. However, what this ends up doing is it does slow down your computer because it's sending more data through that US based slots. So it means ultimately that you're using more CPU through Ableton. And if you haven't got a really high spec computer, then this is definitely going to slow down your computer and you'll CPU. And up here in the top right-hand corner, you'll see that see where it says 2% here. It is basically telling me the CPU load or how much of the CPU is being used. And obviously I'm not doing anything and I Wilson at the moment, so it's very, very low. However, if we were to increase this sample right, and stop playing music that will completely spike up and it will run up to really high numbers and be really slow and difficult to work with. So I try and keep them as low as possible. To work with my music. I can hear all the rights sounds, but at the same time, ensure that my PC you can keep up the lights and see here is quite important if you are going to be recording. And what this basically means is. When you press the spacebar or the Play button, this is the amount of time it takes. We will talk about input first. This is the amount of time it takes for the input signal to get to the computer and for it to be processed. Now I'll speak about output. Output latency is the opposite where it's when you press the space button, it's the amount of time it takes for that sample to ply and for you to actually hear it. We're not obviously gonna including the calculation for sound waves in terms of the sound wave hitting your ear drum. It's just this time it takes for the output to hit the speakers. When we come to Dr. Eric compensation, this setting can be used to try and lower the amount of latency. However, I wouldn't touch this so much. But you can adjust that if you're having really difficult problems when you're trying to listen to your recording back while you're recording songs. So if you want, if you're monitoring your audio and your recording something and you're singing and you want to hear yourself seeing you here that your song or your vocals are coming into light and you're hearing yourself back at an odd time, then you'll licensee is going to be high and you can use Dr. Eric compensation to try and lower that light and say so that every time that you speak, you can actually hear that back in real time, opposed to it coming in 2.5th light, which is your overall latency is pretty self-explanatory. It's the role latency of your door. Sorry, the reason why minds at 0.39 is because I've got my Dr. Eric compensation up and it's compensating for both the input and output latency. Test is pretty self-explanatory if you're using a new audio system and you want to test it out to make sure it's working. You just set your test time on and it will stop playing a test time to know that your speakers are working. For those who like to customize the door. You can do this through the customization in the look and feel tab. You might notice that my dual looks a little bit different to yours. That's okay. It's not a different version that I've changed is changed the same. You can change the thing to light. Midline, which is your basic default setting, mid doc, doc, and then Live nine, go all the way back to law of nine. Personally, I prefer to have it on mid dark. Not too dark, not true. What was I didn't have it on dog noise. It was on something I'm only human. You can change all of these settings in here. I prefer to have them either at mid dark or dark, simply because when you have things on mid light enlightened, you're working for a long periods of time. You can get eye fatigue and your eyes can start to get a little bit soul from having such a bright screen all the time. So I prefer to have it a little bit darker because my eyes, my eyes personally naturalize to a more darker setting because I'm using an over long periods of time and my computer for lump here at the time, not just Ableton but other projects as well that I have on the go. I find having a darker screen helps me and helps my eyesight. You can do that or you could just like the look of it better. It's really up to you and you can change the brightness, setting a color intensity, which really only affects the different colors of your clips and audio tracks. And you can use this to customize Ableton. This next part, linked tempo and midi is really important if you're planning on connecting a midi controller to your door. In order to set it up, all you need to do is connect your midi controller to your computer via USB or whatever device you're connecting it to. Make sure that you've installed the firmware for that device into your computer. I would also recommend having a connected before you start able to connect at first, make sure you do all the firmware and all of that into your computer first. And then start Ableton separately because Ableton, what it does at the start, when it opens its software up, it scans for any types of midi devices that's connected to the computer. And sometimes when it's already open and it doesn't recognize midi right away. So it's best to connect your midi controller first and then start Ableton. Then what you want to go do is you want to go into input and you want to select your midi device. Now, I have a small k pad controller, and that's the LP chi 25. I don't know how to play cabled professionally. I don't even know how to apply as an amateur. I don't really need a massive keyboard for me to work. It's not how I worked myself, but I know that a lot of other people who would like to have a really big tables up to 40 in 61 kHz table. That's fine. That's totally up to you. And this is the place where you will put that in. You want to make sure that you've got an input for it. So what this does is it's taking the input from that midi controller. And you also want to have its output set as well. So if you're making settings in your door sites, not just a midi keyboard or it's actually a midi controller, I midi synth or something like that. You also want to be able to send signal out from your computer to that mini device. Because a lot of more complicated midi controllers such as the Novation Launchpad, you can change a lot of the settings. In Ableton, which affect what's happening on that midi control pad. Midi ports. I wouldn't have to worry about this too much. I've never had to change anything with that. It all depends on what hardware you're using and what is recommended for that hardware to work properly. Again, when it comes to hardware connecting it to able to always consult being manual, following folder is important if you have a low amount of memory on your hard drive, you can set temporary folders where temporary files are going to be saved. A lot of the time when you're creating music and you have an audio track that you've recorded, it will go to a temporary folder if you have not saved your project yet. So that's where it will, that stuff will be saved and it can become quite big if you start having lots and lots of temporary files, it can eventually become quite large in terms of megabytes and sometimes gigabytes worth of size. So it's important to set a temporary folder that you know you have enough space to hold all of your temporary files. Here in library. This is where we tell a Bruton where the user libraries and where to install packs. This comes back to managing how much I Ableton is using your data and to ensure that you don't run out of hard disk spice for a Wilson, Here's where we store our plugins. Most producers have third party plugins died aren't usually just stick to the Ableton stock standard plug-ins because some of the plug-ins out, they're really good. And I do I'm bit of a better job than Ableton in some regards. Not decide that it's able to him plugins or bad. It's just that there are some third-party plug-ins that can do things that just able to count. So you will probably mount a bit of a collection of plug-ins over the years as you start to build your skills and you start to get a little bit more creative. You can tell Ableton in this preference folder where you're storing your plugins, if you're not storing them in a predetermined path. Here, you can see I stole my plugins in my old able to nine folder and I've haven't been bolted to change it, so they're all stored there. If you find that, you'll plug-ins aren't working and you need to know why it's not working. You can always hit rescan. And what we'll do is we'll rescan the folder in which you have told it it has plugins in. Rescan that folder for plugins. And I will usually pop up on the left-hand side here under plugins. If they do not pop up, it means that a few things well, either the plugin is not recognized, it's a dodgy plug-in or it's broken in some way In record warp and launch, you're basically making the settings in which Ableton records tracks. If you're doing live recordings, whether they'd be very cool, It's drums, guitar, into Ableton, these other settings in which records those sounds in when it records your vocal going into Ableton, IRA recorded in web in 24-bit death body, body blob. That's all the settings here that you'll need to know for that if you ever want to change it to I. If f format, usually just keeping in web, it doesn't really make a difference. And then you've also got your warp settings. So when you're warping your different audio clips, launch is when you launch your trunk. It's not talking about a spice launch. We're talking a balance when you launch your attracts and how it's triggered when you press Play Every time that's how they are triggered. And it also talks about quantisation, which is basically trying to keep everything can time instead of having things out of time, you won't have to worry about any of these settings too much though. Finally, we have our licenses and maintenance and gods to your updates and whether you need to uptight Ableton. And also to authorize. You'll copy of Ableton Live 11 in which I hope that you have bought your copy of Ableton Live that live in. And you might be snickering hand because you have not bought Ableton Live 11 and you're using I cracked version and it's very noisy OG however, if you have not crack, I able to an 11 and you've bought congratulations, this is where you will authorize your copy of Ableton. If you have not bought Ableton 11, then you should because it comes with all types of updates. And you get all types of plugins and other packs which will help you in your production journey. Plus the last thing you want to have happen as you work 4060 hours on a track and then suddenly you'll crack version of Ableton stops working for some unknown reason. You cannot get back to your project. Because that is very, very devastating. By Ableton. Even if it's the cheapest version of Ableton, always strive to buy Ableton opposed to cracking. 9. Ableton 11 101 Outro: This brings us to the end of the Ableton one-on-one orientation course. In this course, we have gone over many different aspects about able tunes view from arrangement to session views, as well as we've gone over the basic layout of Ableton, where things are audio and midi tracks. The difference between audio and midi channels, as well as other details such as where you can find your packs and how to save your own folders enabled to and so you can access your samples really quickly. This course was designed to be as easy and as simplistic as possible for those who have just started. Because I Wilson is a big program and you never stop learning different things in Ableton. I hope that this course was easy to digest and that you can get started with making your own projects as quickly as possible. As always. If you have any questions, please leave them below in the comments and I will see you in a future course.