Spider Man 2 Logo Reveal inspired by Sony Playstation 5 Video Game using Adobe After Effects | M Jake | Skillshare
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Spider Man 2 Logo Reveal inspired by Sony Playstation 5 Video Game using Adobe After Effects

teacher avatar M Jake, Lets Create VFX & Cool Stuff Together

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:04

    • 2.

      Complete Logo

      21:58

    • 3.

      Venom Basic Animation

      16:38

    • 4.

      Venom Advanced

      21:18

    • 5.

      Final Text and Flash

      12:20

    • 6.

      Venom Destroy

      9:37

    • 7.

      Cool Camera Shake

      9:52

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About This Class

In this Adobe After Effects class we are going to learn visual effects by creating Spider Man 2 Logo Reveal inspired by Sony Playstation 5 Video Game. This class is great for Beginner level as well as expirienced VFX artists. This is a great way to introduce yourself to Adobe After Effects, and also learn few skills if you already familiar with this software.

What we are going to learn:

  • Basics of animation
  • 3D Lighting
  • Advanced Animation
  • Distruction simulation
  • Timing and transforming
  • Advanced Flash and Light Techniques

NO Plugins required.

Meet Your Teacher

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M Jake

Lets Create VFX & Cool Stuff Together

Teacher

Hi, I'm Jake! I like to recreate popular VFX and create professional animation in Adobe After Effects. It's the best way to learn this software while creating something for fun!

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Transcripts

1. Introduction: Hi, I'm Jake. And in this class we are going to create this really cool Spider Man logo review inspired by Spider Man two Playstation game. The best part of this class is that you don't need to have any experience in V effects or even using any editing apps. I'll provide you all needed knowledge to complete this effect from start to finish. All needed footage is provided in research step To this class, I'll explain each and every step we shall make. You can always write your questions in discussion sections under any of my classes to get help from me while creating effects from my videos. You can download the free trial version of Adobe After Effects. If you don't have the software yet, we will start right away. I'm excited to see your projects after completing this class, and it means a lot to me. When you leave your positive reviews, I think it's the best way to learn the software while creating interesting effects of fun. And to complete this class, our goal is to create this cool Spider Man logo review. I'll be happy to see you in my class, as also your result, after following all the steps. So let's get started. 2. Complete Logo: I'm using Adobofects 2021, but you pretty much can use any version of Adobofects for this effect. It will work fine. As you can see, I'm using standard layout, Your panels should be similar to mine. But if for some reason you cannot see some of the panels which you can see on my screen, you can enable it from here. For example, character, you can go to window and enable it from here. Character and pretty much any panel which I'm going to use in this class. First of all, let's create our new composition. We can here, or this little I can hear or go to Composition. New composition. I'm going to set the resolution to Les D, which is 1920 by 1080. Let's call it Main composition, 30 frames per second and maybe 8 seconds long. This pretty much frames seconds, minutes, and hours. Let's set to 8 seconds duration. And click Okay. First of all, we need to have a composition in which we are going to drop our logo. Let's import our logo. Go to import file. This footage will be available in resource type to this class. Just import it. Select both of them, logo and texture because this texture we're also going to use click import, select both of them. Letmost, click hold and drop on this folder to create new folder our footage, we can call it Footage and click Enter. In this main composition, we are going to drop all of our effects. We can create another composition in which we are going to drop only our logo. Basically, we can just select this main composition and press control D. In this way, we'll get all the specs of the main composition. But we can now select it and press Enter to rename it. Let's call it your logo. Let's open it. In this composition, your logo just left, most double click on this, your logo composition. To open it here, we can drop any logo on which we are going to apply all of these effects. Let's drop our logo here. We can also click here to toggle Transparency grid and see it better. You can pretty much use text or wherever logo you have. After completing this class, you'll get this effect. Let's get back to our main composition. Select here main or just left double click here on Main Composition. To open the main composition, let's close this folder here. Left click and hold your Logo Composition and drop inside of this Main composition and release it. Now we have our logo inside of this composition, which means that we can change at any time. And now on top of this logo, we can apply some effects. First thing which I want to do is to add the background, this famous red gradient background. Let's go to layer New solid. We can name it background or short BG. And click key. Just make sure that you have the same dimensions of your composition. Can basically select this layer and press control shift Y. As you press control shift Y and just click here, make come size, it will automatically take the resolution of our main composition and click Key. Now we need to apply some effects on it. For applying effects, we can go to Effects in Precess panel. If you cannot see the spanel, you can go to a window and enable it from here, Effects and presets. And then just type here ramp. We're going to use gradient ramp, left most leak hold drag on this Gilayer. Drop it here. We want to change the ramp shape from linear to radial ramp selected and you'll get this result. We want to swap the colors because we want to have this bright spot around here. You can just select this literal point and move it. Or just change by this second value of start of ramp. This is basically y value and this is x value. At any time, you can press control Z to undo some unwanted motion, for example. I don't want to place it here, so I'm going to press control Z and it gets back to place where it was just now. For this star color, I want to click here on this color picker and change it to this reddish color. You pretty much can use any color which you want, but in my case, I just want to use this color. Or you can just type these numbers here and you'll get the same red as I'm using on my screen. And click a key, the brightest point we can move it a bit down like this. I'm going to set here 272. If you want to have exact same result, you can also type here 272. Second point, this one. I want to set it to the corner, to the left corner. So I'm going to press here and type four. Maybe move it a bit up. Let's type here 1066 to get the same results. You can just repeat these values or use any other, if you want to get your more unique look. The second color here, I don't want to use just simple black color. We can just mostly here and change it. This dark red color. Once again, you can just copy this value if you want to get exactly the same color. Include key, We can also increase the Ram scatter. If you have some lines here, let's set it to 50. It will add a bit of noise but it will reduce some lines. Okay, basically this is our background, we can set it below, because the order of these layers matter. As you can see, if I'm set this logo on top, it will be on top of our background. If I'm going to set it below, it will be under our background. Let's set it on top. Let's apply a few effects, get this look on our logo. This is pretty advanced technique, but it's not hard to repeat. I'm going to try to explain every step so you would get the understanding how this effect works. First of all, we want to add this kind of three D feel of our edges. We need to explain to our software where these edges should be. Let's create a new composition in which we are going to isolate only edges. I'm going to create new composition. Click here to create new composition. Let's call it Bevel because this is pretty much the effect which we are going for. And click okay here we can just drop this, your logo, inside of this Bevel composition. And let's also click here on Toggle Transparency Grid to see it better, let's write most, Click in it and go to Layer Styles. We want to use inner glow because this effect working exactly on the edges and it's exactly what we want. Let's click inner Glow. Basically, here appears this inner glow effect. We can scroll it down and set it to multiply. Then we can set opacity to 100% it would be fully visible. Finally, we need to change this color to black. Now if we are going to zoom into our picture using scroll on the mouse, you can out if I'm going to scroll it down here as well and change the size to 11. You can also change it to 11. You can see that we have this inner shadow effect, which is exactly what we want. Because with this size, we are going to tell to the software how much of Beverly we want to apply to these edges, which you can see here. Basically, if we are going to reduce it, this amount will be reduced as well. Let's do exactly this. We can go back to our main composition and drop this bevel composition inside here. We can even disable it because we are going to use as a source. We don't need to see it next thing. Which you probably noticed that besides the bevel, we can see this metal texture on our logo. We can also apply to our effect. To create this metal texture, we need to create an auto composition. We can click here, let's call it logo texture. We can also rename it this Bel. Let's press Enter on keyboard, and let's call it Logo Babel. We would know that these compositions are about logo. We can also select them and drop inside of this folder. And let's call it just comes. We will not get to messy inside here of this project panel. Once you've opened this logo texture, you'll be able to see it right here. Now we can just go to our footage and drop this texture which we imported earlier. You can go to a file file and import this texture which also available in resource step to this class. Let's select this texture, let most click and hold and drop it here in logo texture composition. We can also press S on keyboard and change the scale a bit higher. In my case, I've set it to 152 to cover all the screen. And now we will be able to change this logo texture to any other texture which you want. Basically, you can use any other texture, not just the metal one, you can use any art which will be applied on top of our logo. Maybe you want to have it colorful and not this texturized in logo texture. You can always change this image to any other texture, maybe wood or anything else. Now we need to go back to our main composition. Let's drop this logo texture composition inside of our folder comps. Let's select this logo texture and drop it on top of your logo composition, just here. We can close it here and here. Now we need to apply a bunch of effects. We would see this texture on top of our logo. Let's first of all go to effects and presets. And type here glass effect, selected the C glass under stylize and drop it on our logo texture. Go to surface and change this bump map to your logo level composition. As you can see, it already starts to work. Basically, to get rid of this frame, we can apply effect called set Effect type here and effects and presets. Set mat and drop below this CC glass effect here. We can just select. Instead of logo texture. This your logo composition. As I can see, we already applied our texture on top of our logo. But we can tweak it a bit more. It would look a lot prettier than this. Tweaks which we need to apply are going to be on this softness, height, and displacement. Let's change this softness to seven. But you can pretty much play around with this value as you like. As you can see as I'm changing this value, you can get this tighter edges. I'm going to set it to seven. You can also play around with the height. In my case, I've set it mine to 100 to get this smooth but a bit stretched look. But you pretty much can play with this value to any other. You can set it to 55 if you want displacement, I'm going to set it to 170. If I'm going to set it to 100% this is basically exact value which I've used for my preview, But you can pretty much experiment with this and maybe set it here to 55, here maybe to 50. And get this look, I'm going to stick to 100.170 and as you can see, it already has this three D field to it, but it has horrible lighting. To fix this, we can first of all apply some course effect here. In effect, in process, you can just select this course effect and set it below set mat. Maybe let's make it brighter with this course effect. As you can guess, you can change the lightness of our logo. You can even go dark if you want, which also looks pretty interesting. In my case, I've said it lighter like this. Also we can use this light tugle inside of C glass effect to change from effect light to effect light. You can see we cannot see any changes. But once we are going to add some lights into our composition, it will change. Let's go to new layer, new light immediately. To get some results on lighting. You can start with the point light. We can set intensity to 50 and color change to white. Click K. We already have some changes to get. The more por light. We can select our point light and press P and change the position. In my case, I just move my light up a lot. So if you want to set exact values as I've, I've used -1,400 As you can see, we already have this dramatic look. We can also change this value to 930 to get exact overhead light. It looks pretty good, but we can see pretty harsh shadows. To fix this, we can go to layer new light and change this one to ambient. Basically, with this ambient light, we are going to feel the darkest spots. Ambient light should be as 100% which basically means that it will get the normal ambient light, which you can get by depolt. Make sure to change the intensity to 100% and click a key if I'm going to disable this point light and this ambient light. You can see that with these two lights we are getting pretty interesting look which basically repeats our preview. As you can guess, we also need to add some shadows to complete this three D feel for shadow, we are going to use your logo composition. We can just simply add CC radial blow effect. Just select it and drop it on your logo composition. Let's change this type to fading zoom. I'm going to set it to maybe 24 amount. As you can see, it already works. Just by changing the second value, we can set it above. Once again, we would get these shadows below to get the exact same value as I've used in my preview, you can just simply type here -124 As you can guess, our shadows should be not white but black. Let's apply feel effect. Select here under generate fell, and drop it under radio blower and change the color to black. And click a key. As you can see, we already have this pretty cool shadow which completes our three D feel. As you can guess, we can select our shadow effect. We can also select this composition, your logo composition. Press Enter A. Let's rename it to Logo Shadow. We know that this for Texture discposition, this is for shadow. We can select it and press on keyboard to opacity and we can set it to 77 to drop it a bit. It would be more natural and not too harsh. Basically, you can just play around with this value and add exact amount of shadow which you want to apply. In my case, it was 77. And I also decided to animate this radial blurer. Let's also add this animation about at 4 seconds. I want to animate this center of radial blurer just left mostly on this stopwatch. You can also press on keyboard to see this key frame. What is keyframe? Keyframe is basically the point in time which remembers the value of certain property. In our case, this keyframe remembers this point in time which is 4 seconds, as you can see here. It remembers these values of the property center. For example, if I'm going to scroll to this moment at 0 seconds, I can change this value. So it would go up this slide, this center value will go up. Let's change it maybe to really dramatic look like -2,200 So we would get this really stretched shadow basically. Now it created another key frame. Now after effects, we'll try to go from this keyframe to this key frame. In this key frame, we have this value of the stretched shadow. And if I'm going to scroll through, you can see that this keyframe changes until it gets to this keyframe right here, which we've said it earlier. Basically, this is how animation works. You can just set a keyframe for a value, observing property and here other value, and it goes from this value to this value. If I'm going to press zero Numpad to preview, we can also set this resolution to auto, so it would work faster. And press zero Numpad to see how it looks. If you'll pay attention, you can see that this shadow shrinks down from this value to this value. I'm going to also change this work area by clicking on this edge here and press zero up to see this animation. You can see our shadow shrinks. We can also select these both keyframes and press nine, which basically means that this animation will start slower at the start, faster here in the middle, and slower by the end. To get even fancier, we can go to graph editor and select this keyframe. Select just center effect. Select this keyframe by this tuggle, you can drag it to the left a bit and here maybe to the right. Basically, this graph shows us that it will start slowly, then faster and slower till now. If I'm going to press zero pad, you can see a bit more interesting movement in our shadow. By the way, if you cannot see this graph, make sure to select this effect. Also, make sure to click here on this icon. Click here on this icon to choose graph type and options and make sure that you are an added speed graph. Click here and you'll be able to see this kind of graph and manipulate it. Let's go out from this graph editor. Maybe you are interested why we did this animation, our shadow basically for dramatic effect of operation of our logo. If I'm going to go to layer new adjustment layer, we can set it above of all layers. We can rename it to C, which basically means color correction. But in our case, we are going to use as a dramatic reveal. Maybe you can just call it exposure, because this effect, we are going to go to effects in presets and type here exposure, select it and drop it on this exposure layer. Just by changing this Gara correction value, we can get this dramatic reveal of our logo, which looks pretty cool. I'm going to press reset about at 2 seconds, we can set a key frame for our gamma correction. Press U to see this keyframe here at the beginning. Let's change it to minimum value, which is 0.1 We can also select these, both key frames. Press nine to get more interesting animation, and let's press zero Numpad to see how it looks. We already have this really interesting effect. By the way, when we are going to render out your animation, it will be full resolution. From time to time, you can check full and press zero. It will take some time to render. You can just check if everything looks right from time to time. Just switch to full to see if it looks just like you want. Now, as you can see by this light reveal, this shadow makes more sense. It looks even more interesting with animation of this shadow, this premium. Okay, now we created this logo operation, our screen, which already looks pretty cool. The next video, we are going to create the venom things which are going to cover our logo in the next video. 3. Venom Basic Animation: Now we have this really cool animation of our logo. In this video, we are going to focus on this venom effect which will cover our logo. As you can see, it looks pretty cool, but it's quite interesting that it's made with simple line of shape layer. Let's, let's click here to create new composition. Let's call it a line animation because it's basically the animation of simple line and click. Okay, now we have this line animation. We can drop it inside our composition folder, enclose it basically. In this line animation composition, we want to create a simple line. But before let's save our project because it dot effects can crash from time to time. Let's go to file save, S and save wherever you want on your computer. Okay, let's create this first line. Let's click on this Pen tool, lets click on it, basically around here. From this corner, we want to create a first point. More to the middle of our screen, we want to create another point. If you're going to click here and enable this title action save, you can see that this point is around the center of our screen. It doesn't have to be super precise, just somewhere center of our logo, It should be this line should go from this angle. Basically what we want to achieve is that thing of the venom will go from here to center of our logo. Basically you can just remember where your logo is and create this first line which will go from here to center. Now we need to change this field to non existent basically to non in click stroke change to black. So we would be able to see our line. Also we want to make it a lot bicker. Let's set to 413. Now it's really visible. We can just open it, by the way. We can just select it and press Enter and call it line Inherent, Contents, shape, stroke, taper. We can change the taper and length to 100% Basically, we want to have this first thing at this point, we want to achieve this look, as you can see. We want to create these things from all sides with a bit of light on top of them. First of all, we want to have some animation. Let's crawl up here. We can add trim path. We can just select it and move it up just below this path. Open it with this end value. We can just animate this stretching movement. In my case, I want to go to 1 second and maybe ten frames here. And change this end to 15% which basically is not visible. You can change to any other value. But as you can see, my point here is to get rid of from our screen, in my case, 15% is exactly where we cannot see it. Let's create a keyframe for it. At 3 seconds and 14 frames. We want to fully extend this path like this. Let's select both of these keyframes. Press nine and go to Graph Editor. Here we can just select the second key frame, movies a bit like this, These handles which basically will make this movement a bit slow at the start then faster here and slower by the. We will have this first movement of our line. Once we'll get this movement, we want to stylize it more. To stylize it more, we can go to stroke. You can just scrawl it and find the stroke. Then we can close the taper because we don't want it and we want to use this wave effect amount. I'm going to set to 44, which basically will get this weird waves. But if we are going to change from pixel to cycles, if we will change these cycles to five, already will get more presentable look. With this space, we can animate it even more. As you can see, we can get this P equal animation. In my case, I want to go to 1 second and 20 frames, as you can see here. And create a keyframe for phase first value I'm going to set to zero. And here at 4 seconds and 11 frames, let's set it to -250 We can also select these, both key frames just like this. And press nine, just simply add a bit of movement like this. It will start slow then faster here. And slower here. Basically, as you can see, by changing from zero to -250 we are adding this movement where it still goes in, which makes it more interesting and more alive, which is exactly what we want. As you can see, we are getting more interesting effects just from simple line. The next step will be to add repeater. Let's scroll up. We can go out from Graph Editor. While you scroll up, you'll be able to see this Add button. Let's add repeater. Let's open it. Let's maybe make eight copies here. And transform. We can just basically repeat, not in x position. We can set it to zero, but we can change the rotation just like this. If I'm going to set it to 45, you can see that we are getting this pretty cool Piator effect of this line. Finally, what we want to do is go down to this transformer can see it doesn't look exactly like you can see on this screen. It doesn't go really to the center. To get this effect, we need to select our line and press P and move it a bit up. Set the second value to our 20. After this, you can just simply select this pen tool and change this point where it was about here. This one. We can select this one but just by using pen tool, but use selection tool instead. As you can see, by changing the position of this point, we can make sure that it goes in a circle like this. We can even move it like this. If you want to intersect, which is pretty cool results, you can get a little dance. And basically you can just manipulate as you want to get the look which you like. In my case, I'll leave it as is. Maybe I'm going to change this position like this. If you want to get the exact same look, just make sure that you are setting your playhead here where all animation is over. And just move around to get the same look as you can see on my screen. Something like this should work fine. Finally, what we want to apply is the inner shadow effect. Let's go to layer styles. Write mostly on your line. Go to layer styles and select inner shadow effect. Open it here, we can set blend mode to normal. What we want to do is to go to 4 seconds and six frames. Lick here and set a key frame to our color. At 3 seconds and two frames, we want to change to reddish one. If you want to get this exactly same color as I'm using, just repeat this value and click the key why we did this. Because with this effect, we are going to add a bit of shadows on our edges at the point where all of our animation will go darker. As you can see in our original example, have the shadows on our venom which gives this illusion. Background is reflecting on our effect, but in case when here is completely dark, we don't want to have this look. This is basically why we are animating the edges which we are going to apply. It would go from red to black. This is why we created these key frames. Making simply select them and press nine. Let's tweak it a bit so we actually can see our inner shadow effect. First of all, we want to set this capacity to 100% And size here lower, we need to change to 14. Basically, if I'm going to scroll through or just disable this Tuggle transparency grid, you'll be able to see a lot better. Which we did basically. As you can see we already added this feel to it, like our background will be reflected on our effect. For now, I'm going to enable this toggle transparency grid. Our final touch will be to add a bit of highlights on top of our effect. Basically, we can just select this line effect and press control to duplicate it. This top one, we can press Enter and rename it to Line Highlights. And as you can guess, we need to change a bunch of things. First of all, for highlights it should be a lot brighter. So let's set it to white color here and stroke. We can also open it and delete this in a shadow effect because we don't want it. We can actually go to our contents, shape and stroke. We want to animate this stroke with, we will get only these highlights on top of it. 3 seconds and 17 frames. We want to set this stroke width to 15. Let's create a key pram. Here at 2 seconds and six frames. We want to have it even thinner. Let's set it to nine, by the way, the same thing, we want to do, the main effect as well. Let's open this line because as you can see, it's really thick here at the beginning and it's not exactly what we want. Let's open here. Shape stroke at 2 seconds and two frames. We want to change this stroke to something smaller, like 100. We will get this really thin and nice looking effect. Click on this stopwatch to create a key frame about at 6 seconds and 27 frames. We want to set it to real big value on 700. We can also select these key frames, press nine and go to graph editor. And select this last one and bring it a bit to the left. Why we did this, because as you can guess here at the beginning we want to have the thinner lines. Then it will have to cover pretty much all of our screen. If I'm going to show you our preview, that by the end of this effect, it should pretty much cover all of our logo and our screen. To achieve this effect, we are animating this stroke width. It would be thin and then thicker, and thicker, and thicker by the end. Okay, so let's go back to our line highlights. Let's see what we can also change to get the highlights more valeable. Open this shape layer, let's maybe close the stream path. I'll go to stroke and let's see what we can change here. And wave, basically we want to change to 88 amount, we will get the thinner parts, so it will resemble the main form of our effect cycles. Let's increase it to seven, basically we will get a bit more of them. Basically, with the highlights, we want to create a feel like it is three D dimensional and has some highlights on top of it. So like it has some texture, it would not look this clean. We want to apply a few effects on top of it. Let's close it to see only highlights. Let's add Gaussian blur. Let's drop it on top of it and change it to maybe nteen. As we blurt it out more, we can already see that it gives more like three D feel to it. But we can do even more. We can add a bit of texture on top of it, it will not be so clean. Let's add turbulent displace effect, change this amount to 70, so as you can see we already have this effect on top of it. But we can change the size to 2.5 which is really small. It gives the storablin displace inside of them. You see we are adding this rough texture on top of our venom effect. Because if I'm going to disable this effect, you can see it's really smooth and looks more computer generated. With this storablin displace, we are getting these imperfections which makes it look even a bit more believable. Then we can add some sharpened effect and drop it here. We can set it to 50. See with this effect we are adding even more visibility to it. These imperfections are more prominent. Finally, we can add course effect with this alpha curve. We can play around a bit just like this just to cut off some parts of our effect. If I'm going to disable and enable you can see that we can just focus on these highlights and play around between the transition here in these parts. Basically, with a bunch of these effects, we can get a lot more control on how you want to it to look. Finally, by using tritone effect, we can change the colors which we want. Basically. You can even go with the other kind of color and introduce more colors to your highlights. But in our case, we want to get to the grayish one here, also to gray one, in this way also change the brightness. Let's disable this triton effect for now. Let's enable this course effect. Basically, you can just manipulate with these effects. Maybe we don't want tritone effect because we don't want to use any colors. But with this colors effect, you can always manipulate how much of light you want to apply on your effect. Also, make sure to set it to full to be able to see the right amount of light which you are getting. As a result, you can also go to RGB channel and decrease it like this. Maybe something like this should work fine. In this video we are created this venom effect basic animation. The next video, I want to show you how you can create this more organic look. Also, we are going to add this connection points to make this effect even more valuable. See you in the next video. 4. Venom Advanced: We already created this basic effect. Now we can create another composition in which we are going to apply a lot more organic than this linear look. We just want to select these both layers and press control shaped C to precompose it. Let's call it line source. To add this more organic look, we can use once again turbulence display effect which is pretty cool. Select it and drop it on top of it. As you can see, it already gives this more natural interesting look. What we can do is to change this amount to maybe 70 to get more wisps. Also, if we will reduce this size to 80, we will get even more waviness to our effect. We can always change this evolution to any other angle. Change this, look, in my case, I've said it to 42. But you can pretty much change any other angle to get the variation of this effect. If I'm going to press zero lmpd, you can already see that we can get this more interesting and more organic look of our effect. The next step will be just simply duplicating this line source. Just press control D to duplicate it at 16 frames. Just a bit later, we want to move it here. We'll go first one, then we'll go second one. To see second one we can just simply flip vertical just right most licking it. And go to transform flip vertical. Also what we can do is to change this evolution. Maybe to lick 211. Get a bit other look. Just by simply these two steps, you can get more variation to it, which already looks pretty interesting. It will help to cover more of our logo. As you can guess, we can just even duplicate one more time or two times, then go to 1 second. Maybe five frames also move it further. This one we can just transform, flip vertical, and then go to transform right mostly and go to horizontal to get another look. If I'm going to enable and disable, you can see that we are adding even more of them with this one to get more variation. We can also change this evolution to maybe 97. It would look a bit more different at this time. You can just even rotate it a bit selected and press R to see rotation. And let's rotate to five degrees. As you can see, I rotated to five degrees. But we can see the edge of this composition. To fix this issue, you can just simply click here under this collapse transformation. Just click here. As you can see it extended. Now we can get this look. It also a bit made different look, but it's exactly what we want. We want to get more variation to it. Finally, let's maybe duplicate one more time. Let's select it and press control D. Duplicate it. Set your play head to 1 second and 17 frames. Move it further. Let's change this evolution to other value like 161 or any other value which you want. We can write more slick in it and go to transform. Flip, Horizontal, enable disabled to see what we're working on. And we can press R and rotate it to other -16 we would see these ones as well. Basically, this is how you can easily add a lot of them and get this pretty cool result where they are not exact timing of operation, which gives this illusion of really organic look and more variation in timing and movement. As you can see, it already looks pretty cool. We can get a lot of them, but as you remember from our preview, we also have the connection points where we can get this infection of venom. Let's now work on this. Look, you can see I call it star. We are going to create this star for our connection point. Let's also create a new composition. And let's call Star Source. Click Okay for the star source. We can also use the same technique which we used here in line animation. Let's open this line source. Basically, we can just simply select this line. Press control C to copy it, and go to Star Source and press control V to paste it. We would not have to repeat all this process and have something done already. What is different about this star source is that we want to have this movement, which we have here, a lot faster. For example, we want to press on keyboard to see our key frames of this trend path. We want to select this keyframe and hold control. As you can see, I'm holding control or command on Mac and left most click on this key frame, then select this keyframe and go to Graph Editor. And move by this handle to the left, which will basically make this movement a lot faster. As you can guess, we want to have this movement from center outwards. Let's select this pen tool and select this point, and move in like this. Then select the selection tool and move this outer point out like this. To get this similar look which I've created in my original example, we can go to Title Action Safe, and make sure that this point is above of center. This outer point is somewhere around here. Let's go out from Graph editor. And as you can guess, we will need to change this stroke width because it's too high. We don't need this animation of stroke width anymore. We can just select this stroke with key frames and press Delete. Let's change this stroke width to something smaller, like 24. Now we can see it better. And we can even use this pen tool to make sure that it goes from center, like this outwards. It already looks pretty cool. As you can guess, we don't need this layer styles effect. Let's select it and delete it, because we don't need any reflections on this one. Scroll it down here and wave it cycles. Let's set it to four because we don't want to have too much of this wavingess and this space. We also can change, let's set this second key frame to about 6 seconds, maybe two frames. And move it, this keyframe right here, to this point in time. Let's change it to -50 As you remember with this space, we are getting the secondary animation with this Bulvness which travels through this cinci. I'm going to press control Z to not create any key frames. Basically we want to make sure that it goes far off, so as you can see, a bit of motion is more than enough. What we want to do is to select it and go to graph editor and make sure that it goes slower by the end. Here at the start, we want to see this, a bit of this motion. It's basically enough. We just want to have this little hint of this motion we can go out from graph editor. Also, what we want to do is to highlights which we've added to our line animation. Just basically duplicate this line. Let's call it highlights. Let's change the stroke to white color and reduce it. Just basically the same technique which we used earlier. We can go to shape stroke and here a wave, we want to change the cycles to maybe 12. To add more of them. Amount, let's say it to 100% We'll get a lot more of this effect. We can tweak it later. Basically, we want to add this line highlights which we created in light source. Open this line source composition here in line animation. You can just open this line source and go to line highlights. And copy all of these effects, because we want to apply all of them as well. Select one of them, whole shift, select the last one. Press control C to copy. Go to Star source control V to paste on line highlights. As you can see, it all disappeared because we need to tweak these values. First of all, we want to reduce this Gazan blow to five. Then we want to change this size to two to make it a bit even smaller. We want to add more amount, maybe like to 116 sharp, And we can decrease it or just simply delete it, so we would have just barely noticeable this effect at this point. We can leave it as is and go back in a few moments if we will need to change the amount of the highlights because what we actually want to do is to go to line animation and see how it looks with our venom effect. Let's go to Project and select the star source and drop it inside. And by the way we want to go to star source and go to layer new adjustment layer. And we want to add turbulence displays on top of it as well because we want to Add this effect inside of this composition. Also because on this connection point, we want to have more waviness than to these lines itself here in star source. On this adjustment layer we can also call it this place and set it this amount to 62 and says to 15 basically before and after. You can see that we already adding more waviness. It would look more organic at this point. Also now we can go to line animation here. We just need to solow this star source and we need to see where it starts. Animation starts about here. Let's cut off to this moment just simply by left click on this edge and cut off to this moment. If you hold shaped, it will snap to our playback just like this. From this moment we will get this animation. We can also apply to balance displays here and change this amount to 136 and size to 14. Basically, with these values we want to add this even more organic look. Let's change this to 42 or basically to any other value to give the shape which you like. In my case, this looks pretty cool. I'm going to leave is what we can do is just simply click on this collapse tool. Because if I'm going to change the size just by pressing S on keyboard and make it a lot bigger, like for example, to 261. If I'm not going to click on this icon, you can see that it will get this really bad quality effect. If you want to scale up more than 100% it's a good idea to click here. It will preserve the quality as you can see. And now we can just move around and place it wherever we like. In our case, what we can do is just simply place them at any position which you want. It's better to unsolow to see how it looks. With other effect, My goal is to set the first one with the original size at the place where the first of these lines connects with our surface. As you can see, if we follow exactly this one, when it stop growing like about here, we want to select this star source. Move it just so it will connect with this line. Also move it here. It will grow from it like this, as you can see. Now it grows from this line and expands it. Basically, this is main idea. You can just make five copies of this star source. Let's press control D and move it around. And make sure to cover some of these connection points here. And what you can also do is to go to -144% on the amount and maybe set the size to 20. Change on this evolution until you'll get some blob which looks fine. And what you like, as you can see I've already created something like this. You can also press and change the size. And move it around with Lek five copies of this. Just press control D and move it somewhere here. Change the size to even bigger size like this. And by play around with these values of amount, rotation, and size, what we want to do is to cover as much as we can of our logo here in Main composition. Once we are going to drop our line animation. If I'm going to go to come Composition into composition folder line animation. And if we were to drop it here and move it further, you can see that it connects with our logo. Just jump from main composition to line animation. Let's close this one. This one, this one. And leave line animation and line source. We can also close it. Basically with these two compositions, we can jump from one to another and make sure that these lines are covering our logo. And then just duplicate and move it around here. You can just even rotate them a bit and add some variation in size. Duplicated. Move it around here, also rotated a bit. Jump into Main Composition. See how it looks and if you like how this looks, you can just simply make as many copies as you like. In my case, I've used five of them. Simply after that, you can just move around in timing just like this. They will not appear at the same time. If I'm going to go to Main Composition and set this to auto, it will render faster and change this work area here and press zero pad to previous. We can change if it looks right. Basically by changing the timing of these connection points, you can just time it exactly as you like. It will get this really believable effect like these venom effects connects with our logo. As you can see, let's see how it looks. It looks already pre cool. As you can see, we have a lot of these highlights which we can always adjust. So we can go to star source, to this highlights, we can decrease it a bit, curves, go to main and see how it decreases here if you're feeling like it's too much here. In line animation, we can also open line source and decrease this amount as well to manipulate the highlights of entire effect. We can also press and change this size a bit further because as you can see on these edges, you can see the artifacts. Change this scale to 101, it's enough to cover up and you can always jump into a line source and tweak how much of these highlights you want to see on your effect. It looks pretty cool. What we also want to add is the shadow contact points of this venom effect, which is super easy to add. Just simply select this line animation. Press control D and select this bottom one. And let's call it line shadow. Just select it and press Enter to rename it and call it Line Shadow. We can go to Logo Shadow and simply select these both effects. Press control C to copy and go to Line Shadow and press control V to paste it. In our case, we want to click on this center to delete these keyframes. This animated key frame, it will be gray. Then just move down the center point. Just simply let click on this centerpoint and set it to the center of our screen. As you can see from the center, we are adding these shadows, contact shadows with our surface, which looks pretty cool. What I also want to do is to increase this amount to 73. These shadows would be more noticeable and visible. It's a good idea to press on this line shadow and change it to link 77 because we don't want to have it too prominent here by the end where the lines connection point appears. What we want to do is to create a key frame here. We want to set it to lower value length 55 because it will also get darker. There is no point to make these shadows too dark. Finally, when it goes really dark, we want to do the same with this exposure. Select it and press U, and select these key frames. And press control C and control V to copy and paste it. Then right, most click and go to keyframe assistant time, reverse key frames. This is exactly what we want. We want to reverse these key frames, 3 seconds and 23 frames here. When it's start to cover up our logo, we want to move it here, this keyframe. And maybe at 5 seconds and 21 frame when it completely cover up our logo. We want to have the second key frame. Let's select these both key frames and go to graph editor. And just press F nine to have this basic but smooth motion. As you can see, it's just simply dark and it's not exactly what we want. We want to see the highlights from our effect. This is why we want to set this exposure just below our line animation, just like this. In this way, it looks more dramatic and a lot more interesting. Make sure to place your exposure below line animation. We would see highlights. It would look a lot more interesting than just simply go to dark. Let's press zero umpt to see how it looks. And it looks pretty cool. Okay, we already did a lot of cool things here. The next step will be in the next video, we are going to add this pretty cool glow effect, which will shine light through it and basically destroy this venom effect as you can see here. And go back to the text which you want to apply. Venom parts will be destroyed and go out. Exactly this we are going to make in the next video. See the next video. 5. Final Text and Flash: Now what we want to do is to choose the moment where we want to apply the glow effect before destroying all of our venom effect. In my case, it was six frames and 1 second, it's pretty easy to remove this effect because we just simply will cut off this exposure just like this. Then we will cut off our background. We can just simply control shave D to split the layer. And this second one we are going to change to other color. Basically this will go to black. This one I want to change it to something like more dark san. Once again, you can copy these values to get the exact same color if you want. And click key or use any other color which you want. Also the next step will be is to cut off this line shadow and line animation effect. Just like this. Basically it will be completely cut off. And we are going to go to our logo itself. Basically, you can just select this logo shadow, double clicking it to get access to this logo. Cut to this moment because from this moment we can just simply add any text which we like. For example M J class, you're watching right now. In my case, I center my text in here in paragraph, you can just simply go to window and enable this paragraph panel. Also, you can enable this Align panel in Window Align. Let's make sure that it's in the center. We can change the size. I've said mine to 218. I've used bebas fund, which you can download from Internet for free, regular one. I've said this to bolt. I've made it a bit taller to 125, but it's not necessary and squish it a bit to -21 here in spacing and tracking, I guess. Let's also make sure that it's in a center. By the way, we want to change it a bit down because here at top we can have Marvel logo if you want. Also cut this text layer to this moment. It will switch from this to this. To move it down just a bit, go to Main, basically, as you can see, it will just switch to our text to add this Marvel logo. We can just go to Project Panel, Go and create new composition and call it marble if you want or just text. Click a key basically here we can just type any other text. Let's get started. As I did in my original class, I've made it a lot smaller. Make sure that it's white here in logo. Also, make sure it's white. It would be bright and nice here in a line panel. We can just make sure it's in a center here. With this rectangle tool, we want to make sure that we didn't select this layer with this rectangual tool just left mostly and hold. And this rectangulal tool and create this frame behind our text stroke. Let's set it to non fail. Let's set it to dark red color, just like this. And make sure it's below our text, make sure it's centered. And go to main composition. Basically, you can just drop this text here above our background and move it up by using arrow keys on keyboard. And simply go to effects and presets and apply a drop shadow effect in perspective on our text. Move this direction to 180. It would be also overhead shadow. As you can see, by changing this distance, we can just soften it a bit. We'll get this nice shadow below of our text if you want to. You can press and change the size and move it as you like. This is basically how you can easily change this logo to any other text and switch to our final shot. As you can guess, we want to remove it, this text so it will appear after our flesh which we are going to create. We already have the spinal shot, which is perfect for us. If you don't want to see these outlines, you can just press Control Shift and H. It will remove or appear back on screen. These outlines control shift H to remove it, control shift H to enable it. Okay, we have already this final shot which we want to have. Now let's work on this really nice looking glow just before our venom effect will be destroyed. Let's create this global composition. Or flesh, let's call it flesh. And click a key in this flash composition, which we can also drop inside this folder. We can open it and drop here line animation. What we want to do, we want to go to about 6 seconds where it completely covered our screen, or most of our screen, just like this right mouth clicking it and go to time freeze frame. In this flash composition, we want to have these parts to shine through all of this darkness. We can go to layer new slid and also call it flesh, make sure it's white, Make comp size and click a key, set it below. And then click here on toggle switches and modes To be able to see this track mat, Let's set to alpha inverted. Basically what it allows us to do, if we are going to click on this Tuggle transparency grid, you can see that we are isolating only these parts from which we want to shine the light. Basically, this is all what we want to do in this composition. We can just close this flash composition. We don't need this text composition, lower composition as well. We can just close all of these compositions because we want to work now in our main composition, what we want to do is to select this flesh and drop it above all of our layers. Just about at 5 seconds and 24 frames. We can cut this layer or just move it to this moment here at 6 seconds. To cut it to this moment, we want to hold old key on keyboard. As you can see, the old and then close square bracket. You can see here what I'm pressing on once again. Old, close square bracket. As you can see as I've selected this layer, it cut it to this moment. What we want to do, we want to press about here at 5 seconds and 28 frames, it will be fully visible here. We want to set it to zero. It will flash and then just disappear. Here we want to select another key, prim. Create a key prim, basically. Here by the end, once again disappear. Basically we are creating this simple animation transition flash and disappear. To stylize the flash, we want to use C radial blower and drop it on our flesh. Let's change it to fade in zoom exactly as we did with our shadows. And change this amount to zero here at the beginning. Let's state at zero. Create a key frame at 6 seconds and three frames. We want to set it to really high value 250. We have this really bright flash of light. What we want to do is to select this animation of capacity. We can press F nine. Also, we can press U to see all of the key frames. Let's also select this first key frame, impressive nine. So it will start slower and faster up til the end. It will flash like this, which looks pretty cool. As you can see, it's pretty cool flash, but it's not that bright. For this, we want to use course effects, type course effect and drop it on this flash. And about 5 seconds and 26 frames like this. Let's click on this course to create a key frame as a basic curve at 6 seconds and three frames. As you can see here, we want to go to alpha curve and boost it a lot. Just like this. Maybe closer to this line here here. Let's make a little curve like this. So we'll have these nice highlights. As you can guess, we just don't want to use only just simple flash of white light. We want to have this transition from red to the bluish tone or more san. Let's add a bit of this color into it. Let's go to effects in press panel and type feel and drop it here. In my case, I've used this bluish san color. You can just copy these values if you want to get exactly the same look and click a key, we want to still have some highlights with white color. To achieve it, we can just simply select this and press control D to duplicate it. On this tough one, we want to delete our field effect. Now as you can see, we have this really nice highlights just by doing this. You can see already that we added this nice colors to our light. We can just manipulate this slide even further by this technique which I'm showing right now. First of all, we can press U on keyboard to see these key frames. We can press F nine. This chose effect will start slower by moving this course effect to the left. We can manipulate our bright spot as we like. We can move it like this if we want to introduce more color and then bright spot or move it to the left if you want to introduce highlights a lot sooner in this way as you can guess, if I'm going to press you on this layer as well, Let's select this key frame, impressive nine. We can manipulate our colors even more. We can tweak this amount of this flesh on top just like this and manipulate how this light behaves. As you can see, it gives us a lot more interesting variation than if you would just simply use on one layer tritone effect. This is pretty much advanced technique. This is how you can really get this advanced flash and variation and colors, which you can see on my screen right now. Okay, now we get this really nice flash. This is really cool transition point before making this final thing which we want to do is to destroy venom effect. Exactly this, I'm going to show you in the next video. See in the next video. 6. Venom Destroy: Now let's destroy our venom effect. We left off here where we have only our flesh, which already looks pretty cool, to destroy our venom effect. As you can guess, we need to have it on our screen. As you remember, we just cut it off. We need to take some parts of it so we could be able to destroy them. This is pretty easy to do. What we want to do is to use this line animation composition. We can just drop it here. What we want to do is to write mouse click in it and go to time free scram. As you can see here, we have some time code. In our case, we can just basically change this time code to zero here to 3 seconds. Basically, it's a time code. If I'm going to just open this line animation, basically it means that it will freeze at these 3 seconds mark. This is perfect for us because we don't have the connection points, but we already have these lines. This is why we are just freezing this moment exactly at this time. What we want to do is to colorize it differently. Because we don't want to have this light from background which was red and now it's not red. We want to use tritone effect. Select this tritone effect and apply to this line animation. It's a good idea to call it now this line animation composition as destroy. We know that this is our destroy layer. What we want to do is to change this midtone color to bluish tone. It would reflect our background. And then that red color which we had, basically, you can copy these numbers and letters if you want to get the same color and click key before and after it blends with our background a lot better. Next step which we want to do is to apply shutter effect, which is pretty cool effect, let's drop it in. What we need to do is to change it to rendered. To see this effect beta, you can just simply move it. This layer, as you can see, it already works at this moment, it's a good idea to Solow only this layer. Also, let's slow this background, maybe we can just solow our text and our logo. We would see how it looks here at the strained part as you can see it already. Pretty interesting. But we need to make some changes to the shape. For example, I've used repetitions of five in depth I reduced to 0.1 because I'm going to zoom in. If we will leave at 0.2 you can see that we have some not believable effect. Let's reduce it or just play around to get the effect which looks good. 0.1 works for me. Direction. I also want to change to 28. It will fly around everywhere origin point. I want to move it a bit, up to maybe 493. And we can open this force and increase the depth to 0.90 Basically, you can just want to manipulate this death and repetitions to see how it play around with this value to get different results and see what works best on your footage. In my case, I thought this looks pretty cool. One thing which you can notice that it didn't destroy these parts. This is why we want to change this radius to higher 0.55 Now it destroys all tweak it. This strength also maybe change it to 15 if you want this violent destruction. Or maybe leave at 19, it's up to you how you want it to look. What we also can do is to go to physics and change this gravity to 15. They will fall a lot faster. As you can see, this is why I've changed the strength to 15 to see also this destruction with more rotations of each piece. This is how pretty easy you can add this destruction of our venom effect. In my case, I didn't really like the clean lines because I wanted it to feel not just like something made of wood or a brick or a glass, I just wanted to have more organic look. This is why I've also added mat choker effect. Let's apply it. As you can see, it makes the edges smoother. And we can even increase this softness to 9.5 As you can see, it makes even more smooth chocolates, change it to 90, it will cut off even more. Basically, with this effect, I've cut it a lot of these edges and highlights to make it look even prettier as you can see before and after. We left with this really nice and clean result. As you can guess, you can get more variation with it. If you select your destroy layer and press in Shoal D with the second one, you can go to shape and change from bricks, for example, to this one, to this one, and change the repetitions to a lot higher. Basically, if I'm going to only slow this one, you can see that we have more smaller pieces to get more variations. This effect would look more complex and believable. We can also go to force and change this depth to maybe 0.01 to get more variation. Basically, by tweaking these values, you can see that we are getting more variation in this effect. What we can also do is just to move it to the left a bit more and cut it. And as you can see, we can get this cool effect. You can also right mouse clicking it and go to transform, flip horizontal. Now these animations are completely different and we can get more complex result with two of these layers. Now it looks really cool. I also thought that it's a good idea, it's not just to destroy it like this. If I'm going to unsolo, all of these layers goes away too fast. As you can see, I thought it's a good idea to have some of these venom effects go out of the screen slower. Let's do exactly this. Basically what we want to do is to select this destroy two and press control D to duplicate to have destroy three layer. Set it below, let's call it move out animation. We don't need this shadow effect and this match shocker effect, we can just simply select it and delete it. What we need is to write most look in it and go to time enable time remapping basically. Now I'm going to see all of this layer at once. If I'm going to move it here, right, most lick once again. And go to enable time remapping. And let's sollow this layer. What we want to see? We want to see this moment where we have these lines appear on our screen, but not fully. Basically, I want to take only this part where these lines goes from this moment, let's create a keyframe to this moment where they completely left off our frame and create a key frame. These keyframes we want to select and delete this one and this one, we can just simply move these keyframes here. If we look at them, you can see that it appears on our screen. And I want to have opposite of that, let's select them and write mostly on them. And go to keyframe assistant and select this time reverse key frames. In this case, they will go out from our screen, which is exactly what we want. We can even speed up a bit if we want. We can also press on keyboard and scale it up so they will go out a bit faster. Let's cut it to this moment and close it and unsolow this. We would see all these layers together. Now as you can see, it not only destroys our effect, but some part of it retrieves from our logo, which makes it look even more interesting. You can always press on keyboard and expand or decrease the spacing between these key frames to make it slower or faster. It looks much more interesting because it not only but makes this organic look like it retrieves and goes away, which looks pretty cool. In the last video, I want to show you how you can add this pretty cool camera shake, see on the next video. 7. Cool Camera Shake: At this point, we finally created all of our effect. Let's press zero pads. It looks pretty cool. It looks actually really cool. But without any camera shake, it doesn't have this impact to have this really dramatic effect. Let's add the camera shake basically. Now we can just select all of these layers. You can just basically select one of them and press control A to select all of them and press control shaft to precompose all of them. Let's call it final effect or Effects and click Key to add a camera shake, believable camera shake. We can add a camera, go to Layer New camera and click Okay. That wording means that we need to have at least 13d layer. Let's select this final ex Composition, and click here on Tuggle switches to be able to see this Make three D button. Now we clicked here. We've created this three D layer by click here. And now it will work with our camera. First thing which we can do with this three D layer is to move in three D space. Let's press P to see this position. And about 3 seconds and 26 frames, just L here, we can create a key frame for position. And move it a bit to us like this, maybe just a touch, we will change this x, y, z value to -15 This value, we have said it to -15 here at the beginning. We can move it a lot closer to us, to -814 This value can also change to 660. To move it a bit up, basically we will have this zoom out animation, which will be this dramatic reveal. Let's select these key frames and press F nine to make it smoother animation. And go to Graph Editor. Here in graph editor we want to have this reveal pretty dramatic, something like this. If I'm going to a press zero numpad, you can see how it looks. Now we have this really nice reveal. Now let's add the camera shake itself. To control our camera shake, we can apply slider control on top of our final Vx composition. Let's hear an effect in presets type slider control and drop it on our final Vx composition. And with this layer, we are going to control the amount and the timing, where it will appear. The camera shake itself. How to apply this really cool camera shake is to go to camera layer and open it here and go to transform Here. We want to animate this point of interest. You need to hold old key on keyboard. As you can see, I'm holding old. Then leftmost lick on this stopwatch on point of interest, leftmost lick and type wiggle 115, for example. As you can see with this expression, we've added this nice camera shake. It's not too violent, but it's just an example. As you can see, we have a literal problem. It goes out from our frame. One of the things which we can do is to decrease this amount because this is frequency, how much it would wiggle. This is the space it will take to wiggle. Let's set to five. As you see, it goes out not too much. To still cover up these parts, we can just select this final effect shot and apply here and effects in precess, panel motion tile effect. Drop it here. We can set the slighter control below. And let's expand here and width to 125 and height to 125. As you can see, we've covered our edge and what we want to do is to mirror our edge. If I'm going to zoom, you can see that with this mirror edge, we are getting more believable extension of our screen. This is how we are going to cover all imperfections on the edges. Now we want to control with this lighter control. When we want to have this camera shake, what we want to do, we want to select this final ex layer. Click on this lock button. Now we can just simply go to camera and select this first value, which is frequency, which we've typed here. You need to select it. Then with this Peak Web, we need to connect to this slider just like this. As you can see, it will automatically right this expression. If I'm going to click anywhere just here, it will connect it to the slider. If we will change the slider to really high value, you can see that we have this violent camera shake, which is pretty cool. We are going to set it to zero. We will not have any camera shake. Now I'm going to explain how to use this slider control properly. Because if you are just simply will select and create a key frame and then increase it, it will just start animate violently. Arrow control here is a little tips how to use it. I'm going to delete this key frame, set it to zero here. What we want to do, we want to go to the moment where we want to have steel camera movement here to maybe 2 seconds and 27 frames. Here we want to create new key frame. If I'm going to press you on keyboard, we will see this keyframe. By the way, we can unlock this panel. Now we can see this keyframe which represents zero camera shake. And here at 3 seconds and five frames, or maybe even 3 seconds and seven frames, basically you want to find the moment where this contact animation appears. Camera shake will start immediately at this contact animation, just like here. We already want to change it to maybe 6.5 as I mentioned earlier, you can see that this camera shake starts really violently. If I'm going to cut this work area to this moment and press zero, Ump, you can see that it doesn't really work as we would want. What we want to do, we want to select these both keyframes and right mouse, click on it and go to Tuggle hold key frame. What it does, it basically will go 0-6 just by increments. As you can see if I'm moving it changes just literal by literal. This selecting and white most licking and go to tuggle hold key frame. It basically will switch from this zero. As you can see it still stays at zero and at this moment it will just switch to our amount which we've set. Basically, it's switched immediately to 6.5 which we've set. And you can always, at any point, just simply set your playhead above of this keyframe and change it to any other value which you want to see here where it gets really dark. Like at 5 seconds, 21 frames, we can create another key frame. And I want this moment to have less camera shake. I'm going to set it to five around 6 seconds. When this flashes, I want this camera shake to switch to really high value L 12. It will shake a lot on this flash moment at 6 seconds and maybe nine frames when everything I want to set it to zero. This camera shake will be just a bit, basically at this moment where it, it will have a lot more of camera shake. And then this kind of simple, nice shake at the end. As you can see now with this slider control, we are adding these cool camera shakes. Feel free to follow me here on skill share. I have a bunch of classes on V effects, as also, I have new classes this month on any kind of effects, fundamentals of do after effects, which basically covers all you need to know about text animation, complex V effects, logo animation, even Devin resolve classes. I recommend you to watch this really short one, which takes only 12 minutes, but you'll get really nice results at the end. And pretty much you can watch any of classes which I have. If you can actually hear Seymour, you'll see that I have a bunch of classes on any kind of subject. Also, it really helps when you leave reviews to my classes and also submit your projects. If you want me to share my opinion or give some tips on your work, I always watch them. And if you want, I can leave some comments or provide any help. Also in discussions, you can leave requests on the facts which you want me to make in my next classes. Feel free to follow me here on skill share. I post classes every week and I'll see you in my next class. Thank you for watching.