Life Experience Design: Intentional design for the career you want | Lia Fetterhoff | Skillshare

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Life Experience Design: Intentional design for the career you want

teacher avatar Lia Fetterhoff, Creator of Swishie

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro

      2:17

    • 2.

      Overview: The four phases of Life Experience Design

      0:40

    • 3.

      Discover your timeline

      1:32

    • 4.

      Discover your guiding principles

      2:29

    • 5.

      Discover your vision

      2:00

    • 6.

      Define your requirements

      1:54

    • 7.

      Design with intention

      2:36

    • 8.

      Design what feels right

      2:01

    • 9.

      Deliver on your action

      2:29

    • 10.

      Final thoughts

      0:36

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About This Class

This class is for anyone interested in applying design thinking to get clarity on the next step in their career. No design skills needed, just pen and paper! In a process I call Life Experience Design, you’ll reimagine your life experience as a product you’re designing for in order to creatively and analytically problem solve for it, just like innovative companies do. This class will cover the following:

  • Four phases of Life Experience Design
  • Defining your values and vision
  • Identifying your gaps and prioritizing them
  • Designing an ideal next step towards your next career milestone

When you apply this design framework, not only will you improve your UI/UX toolbox but you'll learn how to take a deeper look at what your ideal next step is.

The class project is creating a design plan for the next step of your career, which will be a collection of all of your artifacts and exercises you’ve done throughout the class. Let the class know what your next milestone is and what step you plan to take this month to get there.

Bonus project: Record a video of yourself once you've taken your action, and describe what you learned!

Meet Your Teacher

Teacher Profile Image

Lia Fetterhoff

Creator of Swishie

Teacher

Hello, I'm Lia!

I write, speak, and teach on how to thrive in work and life whether you’re working in tech, a mom of young ones, taking on a side hustle or looking to start a business.

With 14 years of User Experience Design expertise working with entrepreneurs to tech giants like Google, I’m an expert at creative problem-solving. As a design leader with a psychology background and an endless passion for self-development, I’m on a mission to guide others to design and live out their own intentional life journeys.

If you’re looking for more clarity on how to live your ideal life, you’re in the right place.

See full profile

Level: Beginner

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Transcripts

1. Intro: designs all around us, and we see it in book covers and chairs and websites and APS. But what makes good design? I believe that good design is intentional. It happens when you know exactly what you want to put out there, and in this class I'm going to show you just that. So it starts from understanding the context. So past president feature of the products in which case is your life experience. Then we're going to move into guiding principles and crafting a vision for that and finally articulating and clarifying on like, What do you actually need to do and how do you sew these skills are also going to be applicable when you're designing for a real world project, have a designer products and in left experience. Design is well, so I'm better off and I started doing user experience design 10 years ago, and I didn't always start from a design background. But I instead pivoted from a psychology major to going into marketing, communications and finally antic user experience. And throughout the years, as I've practiced on utilizing design thinking to products and different projects, I've also started to play around with how I could apply those same principles and those faces and frameworks into my life. So that's what I find life experience, design, which is when you imagine your life experience as a product on its own. So that's what I hope to share with you today, and you don't need any design experience. A. Prior to this, we won't be opening up sketch or adobe or anything like that. All you need is a pen and paper, and you can even download a workbook that I provided for you so you can hope, like pay a design plan, get clarity on where you want to go next in your career, through understanding contacts, crafting a vision, articulating principles and getting clarity on those requirements. So let's get started. 2. Overview: The four phases of Life Experience Design: design thinking is an approach that essentially helps you solve a problem, and there are a lot of different frameworks. If you just do a Google search on design thinking, you'll see there's five phases, seven faces and so on. But what I want to teach you is what I call life experiences. Sign four phases, which is discover defined design and deliver, and the use four phases over time will help you intentionally designed for towards that next milestone you have for your life, and I'll get to that next. 3. Discover your timeline: So in the last segment we covered with four phases discover define design and deliver. And how that can help you move yourself towards your next month. So or intentionally in this segment, we're going to take a look at the past. Yeah, and I know you don't didn't know how to apply the framework, but we've all been in situations and moments in our lives. Where were you had a defining moments. So what I want to do is think back to your past and list 3 to 5 moments where you made a decision that influenced the direction of your life and write those down. So for me, I would put down, like, graduated from college as a psychology major. And, you know, I decide to apply Teoh a tech job, and I decided Teoh move far away. And these could also be examples that are less positive or less off checklist like maybe a death of a family number. So when my dad passed away, that was also it also led me to make decisions about my life, where it did change the trajectory of my life. So right, those 3 to 5 moments down and in the next segment, we're going to be talking about the values that we can get those 4. Discover your guiding principles: great. So now that you have your defining moments for in town, take a look at these 3 to 5 different milestones and see if you can come up with any themes of how they resonated with you personally or how they influenced your direction in life. Examples of you know, I decided to major in psychology because I really cared about human behavior and the human mind and how it works. So value for me could be, you know, constantly learning, growing or pursuing a passion. Another example is you know, why did I decide to apply to protect job? And that could be because I wanted toe work for, you know, a long company or with, you know, get experience from a larger team or to innovate. So these are just some ideas. When you start to think about values on days like mentioned in the last segment, you know, these could also be, you know, like sadder, you know, situations in life. When I lost my dad, I really did refrain. I learned how to simplify my life, understanding that life is short. So I simplified. But I also prioritize my family and they ended up moving closer to my mom during that time , so these things could be more of that community or relationship aspect. So if you need inspiration, here's a list of values that you can use to apply to those different things that you wrote down. And if you also want to take the time, Teoh right, maybe you know 10 other values and hone it down Teoh. Maybe the three that resonate with you the most. That way, you can start to use these as guiding principles for the design you want in life. And if you were working or designing on an actual product, you would use guiding principles as well to help make sure that when you're coming up with a design solution that it really holds true that you're still applying these design principles from, you know, like the past history of the products or the company's values. So it's important both, you know, in a practical application as well as in life experience, design 5. Discover your vision: so great. Now you have your timeline of your past, and you started to pull out some guiding principles where you want them to hold. True, as you're starting to plan out your next step. So in this segment, we're going t o be helping craft that vision. And it could be really, you know, like a hazy right now you don't have Teoh? No. In fooled, you tell what you want next. I don't think anyone has that little clarity. But what you can start Todo is imagine. You know what That next step on your current looks like. So imagine if you were successful and everything he wanted to accomplish. You know, in this next month or in this next year or the next few years, What does that look like? And start to visualize or imagine, You know, even what kind of environment you're in, the relationships you have the design where the decisions you intentionally had to make to get there, situations that were placed in and of course, like utilizing you know what do you see? What you hear? What you feel what you taste, You know, depending. Like maybe you're in some tropical location But the key thing here is to start to visualize what you want for yourself, and this is somewhat of a design course. Still, your take out your pen and sketch it out, and along with that sketch, I'm write a few sentences just about those very things. What did you see? I feel what does that environment look like? And what, you know, your mental state is like, What are you thinking? Or you know, or relax that you're there and what this helped to dio as its trucks to frame the direction that you want to go and in the industry speak, That's your North Star. 6. Define your requirements: great. So in the Discover phase, if you were working on, you know, actual product as a designer, you would have started Teoh empathize with your users. By building that context, you would know the history and the North Star vision for the product that you're designing for. And then now what we want to do is understand the current state. So in life experience design, the way we do that is there to lists. The first list is going to be a features that you want to keep. So these are your must haves. And, you know, like, don't touch these as you're starting to map out how you're going to get Teoh vision you have for the next step of your career. Maybe there are some things like your workout routine or a date nights on Fridays that you don't want to give up. So make sure that you articulate those and at the same time, there things in your life that you know or bucks to fix or features. You don't want any more, and these are, you know, things that resist that annoy and frustrate you. And maybe it's just time to let go. So you want to start clearly defining those two lists and understand for each list. What extent are you willing, Teoh essentially give up in order to make room for this new step or a new action that you want to start taking when you're moving towards your ex vision. So once again, what we're doing here in this phase is being clear on our requirements. What is the scope of the redesign, and how do we clarify what actually needs to change for that to happen? 7. Design with intention: Okay, so now we're at the design phase, and this is the most fun phase, the most creative phase, but probably also one of the harder phases. So now that you've had all of your other pieces, your discover and define faces put together, you understands the past, the president, where you're trying to head Teoh, which is kind of hazy so far in the design phase. The goal is to get clear on the different ways you can get to that ideal state or that vision you have for yourself. So we're going to brainstorm different steps while you're going to brainstorm different steps and actions that you can take. Whether there's something that can happen a month from now, a few months from now, or a year out to help move you along in that direction for your next step in your career designer when you're actually designing in our actual products, sometimes these requirements will also be handed to you, so you'll have enough to design for but the value of that, and typically this is called a product requirements document, and sometimes it's very clear what you'll be designing for. But in most cases you still want to ask those questions about getting clarity on where you have Teoh what is in the scope of your redesign and what you should tackle first. So when you're starting to brainstorm different steps, sometimes you don't want to touch every single part of the product you doesn't want so limited to a certain place. So this is your chance as you brainstorm, go white and go deep into different steps, right? And examples could include deciding to enroll in a master's program to just reaching out to someone on linked in for a coffee session, reading a design article or a block post, or getting a book about something that you're interested in exploring different job postings that you want to do. And don't worry. You don't have to do any or all of these. You don't have to commit yet, but this is more of a fun brainstorming exercise to see all the different paths you can take to get to that goal that you have 8. Design what feels right: great. So now you have a wide variety of actions you can take. And as I mentioned before, you don't have to do all of them. And how do you know which one you should actually take action on? Because you'll know when the right design path forward is when it feels good, it feels a line to you, and a way of thinking about this is that it should feel a little bit of a stretch goal. So it's not something that's already in your day to day routine, but it's also not impossible. So it's not so intimidating that most likely won't do it. So you want to find something right in the middle of that where it feels challenging enough but not impossible, and choose something like that. And with what you choose. For instance, maybe it's something long term like, you know, becoming a director or something like that, which you may not get. It happens, you know, in the next year or two. But what's the first step towards that right? Is it brushing up on presentation or leadership skills? Is it a mentoring someone right? And how do you make that even smaller will first give me tight and by people to mentor. So how do you break something that could probably take years or may not be left in your control to something that becomes closer and closer to something that you could take action on in the next month? So once you have that, put a star next to that action that feels right to you and break it down into serious of smaller steps or actions that until you can get it to a point where you can commit to doing that within the next month. 9. Deliver on your action: So in a typical project where you're designing for, you'd be working with a team of people, including engineers, to help you wash the project. Well, because you're the only one here, you are the user and the CEO stakeholder basically the crisp most vested in, you know, your life experience you only have yourself to be accountable to and what it means to deliver, which is the segment is to actually take the action that you decided on in the previous. What you'll need to do is to hold yourself accountable to taking that action step, and I have to tips. One of them is taking action on something you can do within the next few weeks and setting maybe a calendar reminder to make sure that you do that. So do that right now. And that way you hold yourself accountable and make sure that you do it that way. By the end of this class, we're just closing out your design plan, you know, totally forgetting about it. And the next thing to dio yourself a chance to self reflect so reminding yourself is what you decided on working or not working? Did you actually do it? And how far did you get? And this self reflection is important because you can start to measure if you're actually doing what you want todo so going back to features that you know you want to keep in bucks . If ICS which category does this action center fall under? Because you don't want to tie yourself something that isn't going to work long term. But you want to give yourself enough time to see what parts of it do and don't work right. So now we go back, Teoh the faces of the cycle, and this is now going to be rediscovering, redefining, redesigning, and then you deliver it again because design is an iterative process. So take the time now to set those reminders one sometime within this next month. Actually take your action and then remind yourself within six months to a year. Teoh, reflect on how you did with that 10. Final thoughts: so good luck on your user experience journey. I hope you find the spring work helpful and that you can apply it. Not only Teoh any design project do you have, but also to other areas of your life. And remember, in both your projects and in real life you're constantly iterating your working and make those pivots and, you know, reflect and reevaluate and redesign when you need to. So what's again? Good luck, and I hope to see you again soon.