Transcripts
1. Introduction: Hello to all of my friends. Welcome to the
course of sketching all kinds of heads and
faces for male characters. One of the most important skills in human character design is ability to draw different
types of characters heads. In this course, you will learn how to draw different types of male character heads with different phases and
different hairstyles. A very important point
in this course is to use guidelines to draw the basics of the face in a principled way. First, general
shape of the head, hair and face is taught. And then the details of the
face and hair are explained. In this course, the
focus is on drawing the head and face of
the male characters. Therefore, the
details of drawing the clothes are not explained. I hope this course is
useful for you and helps you to increase
your creativity. Good luck everyone.
2. Smiling young man's face: Hello everyone and welcome back to another
one of our course. Well, this time, in this course, we are going to create the
male characters together, which are going to
be younger as well. We want to see how
they are done. Alright? We'd be starting with the general shape of
the head as usual. So I'd be considering a
circle for the skull area. Then. After that, I'd be determining direction
line of our head. For the beginnings, I want my character to be
in the front view. Therefore, I will create
a straight line going through the middle of my head. I can divide it into two parts. And then I would
add my characters draw to the skull so I can
have the complete head. Just like that. I'll go down from both sides. And then I move toward my
guideline or my direction line. Now that we've also determined the direction line and
the jaw of the character. It's time that I will add
my characters neck with two lines coming down from
the sides of the jaw. Then I can even create a
little part of the shoulders. Just a little just to show that it's not going to be
cut off by the neck. Now, I'm going to determine
the placement of other parts. Well, I'd be starting with determining the placement
and the position of the ears with
creating this line. And this one in-between
these two lines, I would have my ears, one of them on this side, and another one on this side. We are going to
move forward with general shaping and then
into detailing phase, we will add the details
to our character. Then I'd be creating the general shape of
my character's hair. So basically he's hairstyle. I want him to have a
side partying like this. And then from here, I come toward inner part
of the skull a little. Basically, I am creating the hair inside of
the skull area. Better to say it's coming
inside of the face a little. And then from both sides I will connect my lines to the ears. Then from outside of my skull, above my skull, I will create the outer part of my
character's hair as well. Like this. Right now again, I'm saying that I'm just
creating general shapes. But later I'll be adding
more details to them. So don't worry about
them right now. Then from the other
side of our parting, I'll bring a line down, creating a shape like this. As you can see, I've created
so many different shapes. I don't want them to
look similar, you know. Alright. No, it's good for me to determine the
placement of the eyebrows, which would be over
here above this line. So ibis starting creating
the eyebrows almost above this line and then
little on it like this. And then I'll just
do exactly the same for the second eyebrow. Alright. Now I'd be creating the
placement of the eyes. Just like that. I will make my
character's eyes in this position one on each side. Then I would also create to Pune pills
inside of the eyes. At the same time, I'm also checking if my eyes are the same size
and the same shape. After that, it's time
to create the nose. So I'd be creating the
nose, the general shape. So it would show our work, just the placement of
it and the shape of it. As you can see,
I've just created a two curves as a symbol
of my nostrils here, as a representative
of the nostrils. Then two lines for the
nose bridge as well. Alright. Then at last I'd be determining the placement of my
character's mouth. I want him to be smiling. Therefore, I will
create this line. Just like this. This is the line
between the two lips. And then I will open the mouth. So this would be the
lower lip, basically. The other one is the upper lip. So we can actually
create our smile better. I mean, he's a
smiling wide-open. Alright. Now, also create some more
lines and shapes over here. In order to create
small amount of beard. I'm just going to show them with shading and hatches
as you can see.
3. Young man's face with beard and mustache: Hello there again. Welcome back. I'm here with another
tutorial session for you. And in this session again, we're going to create
a young male character to see how it's done, when to see how we can make it a bit more different
from our previous one. I'm starting with creating
the general shape of my skull as usual. And then I'd be containing
all the way first. So I create a shape of a circle to have the
skull of his head. And then I will add the
draw to the skull area. But before that, as you know, I would have to determine
the direction of the face. Well, I wanted to face
to be turned a little, but not that much that we can actually call it a
three phases view. It's just a little turn, so it got out of the
front view like this. And now I would add
the jaw to the skull. Again, I insist sauna that
our head is slightly turned. Not too much. It's not even in a
three-phase says view. So we just create a
jaw coming down from both sides and then
connecting with each other. On the chin. I'd be adding the neck. I will have one part of the neck a little bit inside of our jaw. And then the other
side would come right from the back of
the head going down. And then I would have
the shoulders as well. A bit of them notes completely. Now, I can easily determine the position
of my characters here. Well, this ear would
actually be over here, almost on the lower
area of our skull, between the skull and jaw. And then I'd be completing
the draw even more, bringing it a little
bit more forward. Alright, now I'm going to
create my characters hairstyle. And then I can create the
rest of the face parts. So a little bit from
inside of the head, inside of the skull, I'll be starting
The Harris style. I'll create a general shape. And then later I will
add the details to it just as I did for
my previous one. I'll connect the hair
next to the ear. And then for the
top of the hair, I would be starting
from above the skull. And I will continue
my work like that. This would be the
shape of the hair. And going to created a bit
more shaped both sides. Of course. I'm going
to just create the General Harris
style as much as you can see the general shape of it. Alright? Now that it's done as well, my character's head to
be faced up a little. I mean, whose head is
turned until the bid? Actually, he's looking
up and he's facing up. So I'll consider my guidelines. Bit angular. They wouldn't be completely
straight as you can see. They're a bit curved. Then this would be the
placement of my eyes, eyebrows, eyes, nose, and mouth. Now, I'm going to
create each one of them in their correct position. I'd be starting
with the eyebrows. I'll create the eyebrows
very simply in this way. And now I want to work
on my character's eyes. Just like that. And then the pupils
inside of them. Of course. So I'd be using the same
process for the second, I first creating DI itself, then creating the
pupil inside of it, which would be as the
shape of a circle, as you can clearly see that. Alright, now I can work on
the nose of my character. I'd be starting it. Because our head is
L little bit turned, is a slightly turned. We would consider that
this side of face, the face parts are actually
seen a bit more bigger, slightly bigger because
it's a slightly turned. On the right side. We would have them a little bit bigger
comparing to the left side. So I'd be creating the
no-slip end the nostrils. And then because
our head is turned, our face is turned. I'll create the nose bridge right here from just
the side of my I mean, right next to my eye, going up to hit the eyebrow. And as you can see, I've just created a bump
on his nose bridge. I want to maybe show his nose is broken or he
has a bump on it. This time, I want my
character to have a mustache. I should also create
that and show that. Right? This would
be the placement of my characters
mustache right here. And then creating a small lines
right next to each other. I have been creating the shape and the
volume of the mustache. I'm just shading with very small lines
next to each other. Then I'll create the lips. But because it has a moustache, we can not see the
upper lip because it would be going
underneath the mustache. So we would have only
the lower lip to create. And also I want to create
beard for my character. Therefore, from the
sides of the mustache, I'll bring two lines down. And then in this area, first, I'll consider
a general shape. To determine the
shape of the beard. The design and the style of
the beard will be created with this right here. And then again, I be
shading this area, the beard area with creating
ISA get with creating a small lines right next to each other to have the
texture as well. Alright. Now as I said before, it's shadings and creating a small lines next
to each other. Be shaping my characters beard, as well as I did for his mustache because I would have to show
the texture as well. Okay. Now, after dad we've
created the beer, we can also create a bit
of shading over here, just below our lower lip. We can shade it very lightly. Then you can also emphasize on the lines for the
beard a bit more. You can actually
make them darker. In order to show that they're
all lots of hair in here. We want to emphasize on
the volume of the beard. That's why we darken them. Know, I want to add the details to the risks
of our face and our head. I'd be starting with
my character's hair. So for this front part of my
character's hair, I want to. Bringing some of the hair inside of the face
and on the forehead. I'd be bringing some
of them inside. And then from this side I'll
be doing the same thing. From both sides. I go toward the center and
I come out toward the face. Okay. Now for this outer part
of my character's hair, from here, I will create
some shapes for the hair. And then I'm going to just create different more shapes in different parts of the hair, adding details and making it more different from the
rest of the hairstyles. And from here, I would also
do the same. As you can see. I'm creating some ups and downs, some curves and prominent parts just to get them out of
this ordinary shape. Okay? Because our head is
turned to slightly, you can see a part of
the other ear as well. It's not turned completely. So we can still
see a little part of our second ear on the
other side of the face. Then inside of this ear, I be creating several lines to show that inner part
of the ear better. Then. I'd be working on the eyebrows. I'd be darkening them. Both of them, as you can see. And then I'd be working on
the eyes a little bit more. First, I go over
the upper eyelids. First and this one. Then I'll be darkening
the pupil inside of it. And then I also darken a bit
of the lower eyelid as well, not as much as the upper eyelid, but it would be darkened. Then I just follow the
same procedure and the same missteps
for my second eye, upper eyelid,
darkening the pupils, and at last, darkening the
lower eyelid a little bit. Here we go. Now for the nose. Well, I would have to work
on the nose a bit more. I'm going to exaggerate
its shape a bit more. I'm going to emphasize
on its shapes. Just like that. Make it more complete with
the bump on his nose bridge. Then I'll shade the mustache a bit more in order
to make it darker, to show the volume and it takes
drove it better and more. Then I can work on the lower lip and a small part of
beer just below it. Atlas. I'll be creating
my characters clips because I don't want him to be no without clouds
from the neck down. So I'll create two lines as kind of a semicircle
to create his color. Then I can also create another line over
here on the neck. So we can show that our
neck is a bit turned. So here it is, here
our character. To add more details to our
character on this part. I can also create a
backpack for him, but you cannot see all of it. You can just see it. Bans on the strengths. Alright? Now that I'm all
done with my details, I am going to erase
all my extra lines and all the guidelines so my character can finally
show itself clearly. Without any extra lines. The lines inside of the face, the ones for the jaw, the neck, even the
skull, and ahead. They should be all erased. That include all the extra lines and all the guidelines because we don't
need them anymore. So just like that, as you can see, our idea character is showing
itself better-and more. Actually, your work
would pop out after you've erased all of
your extra lines. That's it. This is
our final outcome.
4. Young man with fashionable hair: Hello to all of my
dearest friends. I'm here with another
tutorial for you. Well, in this session
we are going to create another male
character's head together. We want to see how it's done. Alright? I'm starting with creating
the general shape of my character's head as the
shape of almost a circle. It's basically between
a circle and an oval. And then I'd be determining the direction
line for this face. Well, I want my characters had to be almost
in the front view, maybe just a slightly turned. So I'm just going to
consider it like this. And then I'd be adding
the jaw to the face, to the skull actually
in this way. And then this would be
the end of my head, the end of my face, which is the placement
of the chin. And then from both
sides, I'd go up. Alright, so this is the general shape of
my character's head. And now I would have to
add the neck to the head. First ibis starting from
the sides of the face. And I'd be adding the neck
to my character's head. After Dad, it's time to create the ears in
their correct position. I'll use my guidelines
to determine the top and the
bottom of my ear. Then I will create my characters here
between these two lines. And I'll do the same for
this other side as well. So I'd be giving out too little. And then I turn my line
and I come down, alright, now that the placement of my characters ears
are now determined, I can create the risks
of the face parts. But before that, we
are going to create the General Harris died
for our character. And then later, we will
add the details to it. Something that I should say is that this time
I want to create my character's hair going up and I'm going to create
his hair completely busy. So later I would have to add the detail to this part. Okay. From this side, I'd
be also going down. And for the other side, in the same direction
of my parting, I would come down. Alright. I want to
bring a part of my character's hair inside
of my character's face. Just to make it
more interesting. And then I would bring a bit of it again inside of the
face, a part of it. Then it's the same
for this side. I go toward inside of the
face from here as well. Now, I want to determine the
placement of my face parts. Well, I started with creating
the eyebrows and I will show their placement with
a guideline for their dad. I'd be creating the
eyebrows on this slide. As you can see, I am creating very
thick eyebrows for this character. Just this way. Very easily. These are the general
shapes of our eyebrows, but I want to add
the details to them. So I want to create maybe
some slashes in the eyebrows. I'll do that. And detailing phase. Right now, I'm going to create the eyes of my character that'd be working
on them like this. Be creating them like this. And then I can move on to create the other eye of my character. Alright. Now, I would
also create the darkness. And basically to create a pupil inside of my character's eyes. So it would be creating
the pupils in both eyes. And then I'd be adding the
darkness inside of it. Just as you can see
I'm doing right now. So in the center
of both circles, we will create a
smaller dark circle. Now, I'm going to determine the placement of my
character's nose. And then later, I'd be creating the general shape for my
character's nose over here, Jess and this way. So I'd be working on
the sides of the nose. I want my character's nose to be thin and I want
it to be bony. So I would create it. We can show that our character's
nose is bony like that. Okay. Now I would also determine the placement of my
character's lips. His lips to be
completely simple, but at the same time, I want him to have
kind of a smile. So I bring the corners
of my lips are going up. Bring them up. Then I will
create this line below the lip and create a very, very small part for
the upper lip as well. All right. Right. Now, I'm going to erase all the extra lines
and the guidelines. And then I'd be moving on
to creating the details because I want to create a mustache and beard
for my character. It's better if I erase
my guidelines and extra lines in this phase before going to the
detailing phase. So I just take my
answer, the eraser. And I'll erase all
these extra lines and guidelines from
the face or around it. Just because we are going to add some more details
to our character. Some details that might
need even shadings, which would be the mustache
and our characters beard. So it's really necessary doubt we erase the extra
lines in this step. Alright, here we go. Almost done. And now that we're
done with them, the extra lines, we would be adding the
details to our face. Alright, now, from below
my character's nose, I'd be applying very
random lines like this. Because I don't want any order
in creating his mustache. You shouldn't use any
order in a specific order. Creating the mustache therefore, creates some completely
random lines over there. And I would also create some
lines below the lower lip. And then from here, from my characters gel, I will complete the
lines like this. I mean, I create very
sharp and angular lines for his jaw. Then after that, I can
create my characters beard. So I'd be making these
parts completely angular. Now I'm going to create the
lines right next to each other for getting my
characters beard. And then with two lines, I will connect
this area to here. Actually I'm determining that
where his beard is ending. Then I would create these
lines for inside of the ears. I'll do it for both ears. As you can see. Then for
my characters close, I want to create it
a bit more different from the two previous ones. I'm going to add some
more details to it. As you can see, I've
created two cooler and then create another part of his shirts color like this. I mean, it's like he's wearing
a shirt and maybe coat. So I bring the color
out and make a turn, bring it in again. And even for this area, I can create a necklace
for my character. Alright. Now I would also add the details of the
hair to my character. I start detailing the hair from the corner of the partying. I bring it up as you can see. And I create a shape like this. So I'd be actually determining some different
parts for his hair. As you can see, I'm
separating the parts of his hair just like that. And continue just like this. For the parse that
basically show the hair on our character is very busy and it's actually been
styled part by part. Then it's several more lines. Be continuing the
rest of my work. From here again, I
move down, again, separating the
hair part by part. I finished my work. And it can also create several
lines on the right side, on this other side of the
hair to finish your work. Then I want to create some slashes or some
lines in the eyebrows. But before that,
we would have to make sure that the
eyebrows are dark enough. So first the darkening the eyebrows and
feeling inside of them. And then I'm going to use my eraser to create a
slash in his eyebrow. As you can see, I've
erased a part of the eyebrow with my entered
eraser, just like that. Then I will shade around this area a bit more just to make this slash
looking better. Now, I want to darken
the upper eyelid like that for both of
my character's eyes. And then I would apply this
darkness inside of his eye, actually making
it more complete. We would actually be
determining the lines. And let's a bit more better
emphasizing on them. So our character would
be looking more lively. This is our boy character, which is created like
that and complete atlas.
5. Young man with a mustache and afro hairstyle: Hello there again. I'm back with another
session for you. And again, we have a tutorial of a male characters had a
young male, better to say. I'm starting with creating the general shape of
my character's head. As always, in the shape
of a circle like that. And then I'd be creating the direction line
for my character's face. Well, I want my face
to be turned a little, but not too much. Again, I want his
head to be slightly turned just as much
as I did over here. That would be enough. Now, more than this. Now, I want to add my
characters jaw in this way. Then I will create this part of the jaw as well, this side of it, actually. Okay. Now it's time to add
the neck to my character. I be starting creating the
neck from here downward. And from here going down again. Then I will determine the
placement of my characters ear. Just like that. And I want my
character to have an afro. I mean, I want him
to have an afro. So it would be curly and
very volume Dan busy. So I create the front part of the hair inside
of the forehead, connecting both
sides to the ear. And then I'd be creating the
general shape for this afro. And then later I'd be
adding the details. So we would also have to work on the tip of the hair
in detailing phase. Therefore, our character would show it curly hair
and it's Afro better. I'll do the same for
this other side as well. And generally creating a
big Harris sign for him. And I lay there, it
would be busy afro. Okay. This is my general Harris star. Now, I'm going to work on the face part's a
little bit more. I've been starting
with the jaw and chin. I actually, I'm
actually going to shape my draw little
as you can see, I'm changing it from the jaw
as it goes through the chin. I'll create a good
curve because I want his face to be a
little bit bony. I mean, I want his
bonus structures to show themselves pretty well. On the cheekbones,
on the jaw area. I would have to add
some are shapes and I would actually have to create some prominent
parts over here. Even over here on this
side with this line, bringing it to the face, into the face, I'd be actually showing the bonus
structure, even more. Emphasizing on it. From here, I'll be creating the placement of the
eyebrows, the eyes. As you can see, our head and our face is also a bit turned and it has
an a specific angle. So these would be the eyebrows. Again, be considering
thick eyebrows for our character on both
sides, obviously. Then I'll be creating
my character's eyes. One over here. And another one on
the other side. I want his eyes to look
like almost elements. It has more different shape
than the previous ones. I would also create
a pupils and I can work on the
other eye as well. Looking like an L shape. And then creating the pupil
inside of this shape, that will be the
whole eye. All right. Then I would also create my
characters news like this, wide nose for him. Then I will actually connect
this line from the tip of the eyebrow to the side of
the nose as a nose bridge. Then I'd be creating this
line in the middle of my lips, our mouth line. And then I'll be
adding the upper lip. Then the lower lip as well. He is having cricket smile. Looks good. And then I'd be adding
details to my character. But obviously because I want my character to have
beards as well, I'd be erasing all
the extra lines so I can add more
details to my character. Be erasing these extra lines
from the character's hair. Then I would also be erasing these inner
lines of the face. And wherever we need to erase these lines, we will do them. As I said, we're erasing all the extra lines and
all the guidelines. The guidelines and extra
lines will be erased like this with our eraser. In this step. That's it. Now, I'd be adding the
details to my character. I'll start from my
character's hair. And I'm going to show
this curly shape of the hair with some lines that
will be created like this. As you can see, I'm creating some ups and downs, small ups and downs and small
curves on our hairline. Again, I say because
we want to emphasize on the curly texture
of our character. B, it, I'd be shaping the lines
a bit like this, bringing the lines in and out. And just like that we have
our character's hair. So you could see it's currently. Who would do the
same from this side? We're going to create
some lines going out. And in again. Small ups and downs on the line
of the hair assign. It would actually
look much more cuter. You can create your characters
curly hair and an Afro maybe with this kind
of lining. Alright. Now I would be actually adding several more lines coming
out of the hair like this. I be creating them
completely randomly. So we can actually show that our hair has a
volume and snow to surface. In order to show this volume, we're going to create these hair coming out of our hair style. It can help us to show the volume and the
texture of our hair. Okay, I'd be also
bringing a part of this curly hair toward
inside of the face. Working on it like this. Then creating some lines
like this all around his face can help you to show the texture a lot more better than I'd be
darkening the eyebrows. Then as usual, I'd be darkening the upper eyelid even for
him with his almond eyes. Then I'd be darkening the pupils inside of
my character's eyes. And I'll darken the upper eyelid for my second eye as well. And a little on
the lower eyelid. Then for here below our nose, we would actually create several small lines right
next to each other in this shape in order to show a
mustache for our character. Not a very volumes one, but still it's a mustache. And then for the chin also, I'm going to create several
small lines like that. Not very concentrated at, but at the same
time I'd be adding a bit more darkness
to this area in order to show that you have
kind of a beard over here. Small amount of beard. Then just like that, I'll make my neck more complete. After that, I'd be
creating my characters Koehler to continue the neck
to the shoulders a little. And from here I move down, which would go like this. Then I can also create another Nicholas for
this character as well. I want him to wear Nicholas. I'd be creating a part of it. Just as much as much
as we can show. There's something around
his neck that will be enough because that's not
our point in this tutorial. So after that, we can also
create the lines inside of the ear in order to show
this inner part of the ear. So we can also create the other ear as
much as we can see. It is not completely obviously. We want our character to have as much details as we can see. Which is this much. This is our other character with small mustache
and a big afro, can also create two
lines on his neck in order to show
its shape better. And our work is done here.
6. Smiling chubby man face with glasses and beard: Hello everyone and welcome back to another
tutorial session. I'm here for you. Well, this session, again, we are going to create another
male character's head, which we are going to consider almost a chubby face for him.
7. chubby man face with big nose: Hello to all of my
dearest friends. I'm here again with another
tutorial session for you. Well, this time in this
session we are going to create another chubby or
fat character together. So you would see how you
can do it very easily. Alright. This time, I want my chubby character to be
in a three phases views. So first, I'll be creating
my characters skull. Just as this. Then after that, I'd be creating
the direction line for my character's face. Alright, which would be
this, as you can see. And now I'm going to add my characters jaw to his
skull to have the whole face. So here it is. This is our characters
draw in this way. Alright, as I've said before, our character's face
would be chubby and fat. Therefore, we will
actually create this extra line for our character so we
can show it properly. Now, I would also determined
my characters ear. Then after that, I'd
be adding his neck. But because my character is
chubby, create the neck. I actually, I won't create an egg with two
lines coming down. I just created with this shape which had connected
the face to the body. Alright. Now I'll be adding
my characters hairstyle here. Because our character
is in a three-phase. His view, he would not see this side of
the hair too much. We only see small part of it, so we will create a small
part of it as well. And then we will just move
toward our ear like that. Then I'll create this
middle part of the hair. Then again, I go to
the side of the head, right next to the ear. Okay. So this is our
characters hairstyle which has been
created like this. Now I can work for
the face parts. I'm going to create the face
parts inside of the face. I'd be starting with the
eyebrows as usual because they are placed at the top. And I am actually creating almost thick eyebrows
for my character. As we're completing this, we are also thinking about the characteristics and the personalities
of our character. For example, creating
thick eyebrows is very suitable for
fat or chubby people, overweight people in general. Because it can actually
create your overview better. Make it better overview. Then I'll be creating
this line around the eye. And then I create
this other one. The second I, the
point is just that because our character is in a
three-phase says view, one, I would be smaller than
the other and it will be created in more
specific angle. Then I'd be adding this darkness inside of my
characters I as the pupil. Just like that. And now I want to work on my
character's nose. Because our character is
in a three phases view, we should create the
nose in this shape. In a three-phase says view. So just like that, I'd be adding the
shape of the nose here and I'll be considering
a big nose for him. Just like that. Okay. Now this is a nose. And now because I want my
character to be smiling, I'd be actually placing a curved line over
here, downward. So we can show our
characters smile. Alright, now I'll be creating
the lower lip line as well. Because characters laughing. We are also going to create
the shape for his teeth. Then we will create a tongue and a curved line over here below
the lower lip for the chin. And another line here for emphasizing the
chin even better. Then I'd be starting from
the side of my face, coming down, continuing the jaw. And I bring the line a
bit more down to even make his face
bigger. Amtrak beer. So completing my character's chin and jaw like that. Now it's time for me to erase all the extra lines
and guidelines. Therefore, I can work
on his details more on I can show my
character better. So I'd be erasing these
lines over here to here, wherever I can see
any extra line, I'd be erasing that. So because we don't need these lines anymore for
the rest of our work. I'd be erasing them very easily. Now, I'd be adding the
final details to my work. So I'd be creating
the lining side of my characters ear like this. And then I'd be darkening
inside of the eyebrows. That'd be darkening the
other eyebrows as well. I'd be darkening the upper
eyelid of my characters. I, then I'd be
darkening the pupil, making it more clear
and emphasize on it. And I also darken a little
bit of the lower eyelid. I can even create a
nitrile line below that to show some
wrinkles below it. Then I'd be doing the same
thing for the other eye. Then I'd be completing the nose. And we can also work on this lower part of the
nose and shaded a little. Therefore, we can show the
volume of it more and better. After that, I can darken
inside of our mouth to separate the inner part of the mouth from the
teeth and tongue. Alright? Now that our character
is complete, we are going to work on his
Harris style, a bit more. Shaping get better. And I work is ultimately done. This is our outcome.
8. Serious man face with long beard and mustache: Hello everyone. I'm back again with
another tutorial for you. Well, in this tutorial, again, we're going to work on a
male character's head. I want to see how
we can develop it. Alright, starting with creating the general shape of
my character's head. First, I'd be creating
my character is a skull with the
shape of a circle. Then I'd be determining the direction line for
my character's head. Again, I want my character to be in a three-phase
says view. So I'd be considering the angle and the direction
of my face toward this side. Then after that, I'd be adding the jaw to do skull to
have the whole head. Just as easy as this. Alright. Now I would be adding the
neck to my character. But I want to create this front line of the neck
because I want my character to have beard and we want to create almost
a long beard for him. You cannot see the front
part of the neck too much. So I'd be determining the
placement of the ear over here. I'll be creating
it in this area. Then I can move to
create the other parts. Then with a direction line and b and actually
read a guideline. I'd be creating the other ear on the other side of the body. Because our head is
not completely turned. So we can still see a
part of our second year. That's why we use our
guidelines to create it. Alright. Now I'm going to create my characters
hairstyle as well. Well, I come up from here and
then from this part here, from this point, I
bring the hair above the skull and bring
it to the right. Then I create a part of
it inside of the skull, almost on his forehead. And then with another line, with another twist
and curved line, i shape the front
part of the hair. Just like that. Alright. Now it's time that I'll
complete this side as well. Completing the work. And then from this side, from the right side, be completing my skull, shaping it a little,
not too much. Alright, now I want to determine the placement of the face parts. And as usual, IP starting
with the eyebrows. And they would be
placed over here. Because during almost actually
rather thick eyebrows. As you can see, I'm creating
the eyebrows very thick. They almost look
like rectangles. And I'll do the same
for this eyebrow. And then I'll be
creating my eyes very, very close to the eyebrows. Because of the character
I want to create. I want to create a
serious character. Therefore, I'd be placing the eyes actually
next to the eyebrows, very, very close to them. This can emphasize his
serious personality. I'll just do the same for this, creating it very close
to the eyebrows. And I also create a pupil. While I'm creating the eyes. Then I'd be creating
my character's nose. We just shade that comes
from the eyebrow down. I mean, this shape
comes from the tip of the eyebrow and it goes down, it shapes the tip of the nose. And here I'll make the nostril
and the side of the nose. Then after that, I am going to work on my
characters mustache. I want to give a very specific style to
his mustache this time. I'll do the same
for the other side. I mean, his mustache should
be symmetrical, therefore, I just continue that
and I will shape his mustache in this specific and beautiful,
handsome style. Alright. Now, I can also create a
part of the lips as well. We can see the lips
very, very small. I mean, we can see
a small part of them because our character has both mustache and beard. Therefore, we are going to
show the lips and the mouth. Very little. Not too much
of that should be showing. Then I'd be adding
the beard like this. And then part by part. I will create my, a specific child beer. As you can see, both
his mustache and his beard is very
beautifully styled. Okay. Now I can come down from the hair and I will create
a line for his beard. Now that the general shape of
my character is completed. And the basics are all there. I can add some details to him. But obviously,
before doing that, I'd be erasing all
these extra lines and guidelines because I might
shade some parts and some, in some parts these guidelines and externalize
my coming my way. And they may become problematic. In addition to that, we don't need them anymore. I mean, after you've
checked all of your parts and you've created them as their basic shape. You can erase these
guidelines and extra lines. Wherever you have them, you should erase them. So I'd be erasing all of them
just like that very easily. Alright. Now that I've erased
all these extra lines, I'm going to add the details to my work and I'm going to
do that with my edited. I'd be starting from the hair. I'm a styling the hair in
this way with several lines. I'd be showing the direction
of the hair and its texture. And then from here, I will create
several lines going up in order to show that the
hair has gone up and twist. Sit there. And on
the left side I bring the lines down in order to show the
direction again. Then I will complete my ear creating a line for
showing inside of it. And now I can also
work on the other ear. I'll make it more
complete, shape it better. And then creating lines
for inside of it. Then in this side, I come down and I will come plate the skull and
the head even better. Then I just go over the eyebrows again and I'll
be darkening them this sign. And I'll just do the same
for our other eyebrow. So basically, I will
darken both of them. Then I would work on
my character's eyes. I will darken the pupil. I'll make it black. So I'll darken inside of
the pupils in both eyes. And I just go around the eyes
a little as you could see. Then I create two lines below the eyes in order to show some wrinkles and
textures on his face. Then I moved to
work on his nose, working on the nostrils, emphasizing them, shaping
the whole knows better. And then I get to the mustache. And as you can see, I am shading the
mustache as well. And actually I'm going to
shade it on both sides of it. And then I will
darken the tip of my mustache a bit more in order to emphasize
on it a bit more. And I'll do exactly the same for the other side
of the most sash. The procedure and a process
is all the same thing. Alright? Then I'll be darkening
the lips a bit. Then I'll be going over some lines that v
have placed for our beard, making them bowler. And you can also shade
the beard a little, or you can just
keep it like this. That's basically your choice. Depends on your own
personal tastes. Well, my preference
is not to shave the beard because I've
shaded the massage and I don't want to shade the
beard because I want to have a contrast between
these two so they wouldn't all look
the same and simple. Then I would also work on
his clouds a bit more. And then I'll finish my
work just like that. This is our final outcome.
9. Man with a bony face with a beard and mustache: Hello everyone and welcome back. I'm here again with
another tutorial for you. Well, in this session, we're going to create
another male character is say this one is going
to be Young as well. Starting with creating
the general form and shape of the skull. And I'm doing it as a
circle as you can see. And then I'd be determining the direction
line for my face. Then after that, I'd be adding
the draw to my character. Will consider the jaw a
bit longer because I want my character to have more Beard. And I also want him to
have a longer face. Therefore, I'll create
the jaw longer, as you can see. Then after that, I will place
the ear to my character. And now I can add his neck. Actually, I'd be
bringing the neck from behind the ear and then also from the
front part of the face, from the front part of the head. I'll create the front
line for the neck. Now I also wanted to create
my characters hairstyle. And from behind of the ear, I go up to create a shape
for my character's hair. This would be the outer
line for his hairstyle. And then from here, I go toward inside
again and out. After that. As you can see, I'm going
to the opposite side, which is left here. And then I create some
more shapes over there. Now for the inner part
of the hair, I mean, for the inner line of the hair, I'd be going down like this. Then I would shape
this area over here. Going to this tip. Now that he's Harris
style is completed, I'm going to work on the details
and my character's face, basically not the details. I'm going to create the basic
shapes of the face parts, IBS, starting with
shaping the skull better. I want to create
the shape that I want to have him for his face. So the shape of the skull and the jaw
would be different a bit. I've just created some
ups and downs in it, some curves and prominent parts. Then I be determining the
placement of the eyebrows. They would be on one level
and on the top of my face, as you can see. And I'm creating thick
eyebrows for him. Not to thick, as, not as thick as our
previous character, but it's also
thicker than usual. Then I do the same for this
other eyebrow as well. But because our character
is in a three faces view, we can not see the other
eyebrow completely. The end of it can
be seen because it goes to the other
side of the face. Then I'd be adding the eyes. First, the eye, which is
closer to me over here. Then the darkness inside of the eye would be added over here, the pupil, basically. Then I would be creating
the other eye for my character according
to my direction line. And the fact that this is in the angle and it is
actually in perspective. So I'd be creating my second
I considering all of that. Then it would be look like this. Then I'd be adding the
nurse to this area. I will create the
nose bridge coming down from the tip
of the eyebrow, bringing it down the
side of the eye. And then I'll shave my
character's nose over here, shaping the tip first and then creating the
nostril as well. And also the side of the nose
would be created like this. Alright. I would also create a placement
of my character's mouth. I want him to be smiling
or maybe even laughing. So I would open his mouth
a little, not too much. Just a little because I
want him to be smiling a bit more and I want to
see the teeth a little. I mean, I want to show
the teeth a little. Now. I also wanted to create a
mustache and beard for him. Going like this, I will
create the general shape and the general style for the mustache and
connecting it to here, making it one with the beard. I don't actually connect it
to the hair next to my ear. And from this side, I will continue that
until the chin. Alright? Now that the general shape
of my character is created, and I've created all the
basics for my primary sketch. I also want to add
the shoulders to him a little so it wouldn't
be just stopped by the neck. And I can even create
a cola for his shirt, t-shirt or whatever
he is wearing. Just to add more characteristics
to my character. I be erasing my extra
lines and then I can add more details to my
character because I don't need my
guide lines anymore. I'd be erasing them. So if I want to create any
details in any parts, they won't be
problematic for me. That's why I'd be erasing
all the guidelines and extra lines around
the skull and jaw. And wherever I have them. I don't need them anymore. Just make sure that before you
do erase your extra lines, you would have checked your face parts and made sure that they
are in the right position. Alright, there it is. And now I'm done
with the erasing. I want to step into
the detailing phase. So basically I'm going to add the details to my character in order to make my final outcome. Alright. From the
top of the head, I'd be adding some details
to my character's hair. Adding some details to him. For example, over here. So here that I
have the partying. I will go over the lines. I bring some hair out, and then I'll shape the hair as I did in
my primary sketch. Then I will get to the ear. I will create several
lines inside of it in order to show its details. I want to say it has
a depth and then the neck and the hair coming
out from behind the ear. Now I'm going to work on
my face parts a bit more. Starting with the
eyebrows growing all over it, around it. And then I will be shading
inside of it. As you can see. I can have my
eyebrows completely. Then I would work on the
upper eyelid of the eye, darkening it and
emphasizing on it with creating a curved line
above the upper eyelid. Then I will darken his pupil. As you can see. I would also darken the lower
eyelid a little as well. Due to say for this second I I will darken the
upper eyelid a lot, creating a curved line above
it to emphasize on it. And then I would be darkening the pupil
inside of the eye. And at last, I
would be working on the lower eyelid a
bit, making it darker. Then I would bring
down the nose bridge, getting to the tip of the
nose, darkening the nostril. And I'm finished with the nose. Now for my characters,
mustache and beard, I'm going to create
several lines in the direction that I
want my mustache to be. Then I will go over my
character's mouth one more time, doing it like this. And then I'd be considering
one line to show the teeth. I can show a little
bit of the lower lip, just a bit of it. And I will be creating another line just like
that for the lower lip. And then again, I'm going to use several lines to show the beard. Actually, I'm going to
shape this outer line of the jaw to show there
is beard over here. And to show the texture. Also, I create a line for the volume and the
shape of the chin. Alright? And now I'm going to shade the hair and the beard
very lightly in order just to show the texture of our character's hair and beard more and to make
it pop out more, making it look more interesting. So I'm just, as you can see, I lightly shaded, I don't
do it very strongly. Very light shading would
be applied on the hair. And under beard. Just one thing
that you should be careful about is that you should shade in the direction that you want to head to me. If you've shade the
top area to the left, you should shade
this area downward. So I can show the direction of the hair as well as its texture. And doing the same
thing for the beard. I bring, Actually I
bring my shadings down. As you can see, it's in the direction
that his beard has grown. So That's it. This is our final outcome.
10. Charming young man with wide eyebrows: Hello, To love my
dearest friends. I'm here with another
tutorial for you. Well, in this session we are supposed to create another
male character together. And I'm going to
start right now. Well, I started with creating the general shape of my character's head
and its direction. It would be like this. So I'll be creating a
circle as this skull. Then I be creating a direction line for
my character's face. In this way. Alright. Now I want to create
my characters jaw. And I'd be adding it to the
skull to have the whole head. So I'd be adding did
draw to the skull. Now I can determine the
placement of my characters here, which would be in this place. Okay. Then after that, I'd be creating the neck coming
out from behind the ear. Then this would be
the front part of the neck which can
come out of this area. Then I would also create a
color for my character here. Then I'd be creating another
shape for the color. Actually I'm going to give it
some design just to make it more different from our
previous characters, previous models. Then I'd be adding the
details to this character. For so I'd be starting with the shoulders in this way. And now I want to
create my characters, Harris style, and I
want to complete it. I'd be starting with the outer part of my
character's hair, basically the outer
line of his hair. I'm just going to
give it a shape, bringing it right to the front. Then I'll determine the
parts in here and I create the other
side of the hair. Now, from inside of the head, I'll create a front
line for the hair, creating a shape
for it like this. And from here, I'll do the
same thing as you can see. I've created to hear a sound that I wanted for my character. Then from this side of the head, which is in perspective and it's not being
seen completely. I create just a little
part of the hair. And then I will shape the skull more the way
that I wanted to be. Alright. Now I'd be determining the
placement of my face parts. Well, I want my face parts to have a bit of angle and I don't
want them to be straight. Therefore, as you can see, I'm creating my guidelines
with kind of an angle. They are noticed straight. Alright. I'd be starting with
placing the eyebrows here. I'd be creating the eyebrow
in the shape that I wanted. As you can see, it's a bit more unique and it's
different completely. I'll do the same for
the other eyebrow as well and create its
shape the way I wanted. And then after Dad, I can create my
character's eyes. After I've created DI, I can also create the
pupil inside of it. I be creating the other eye
of character this same way. It's just that this is
actually going to be in perspective because
our character's face is in a three-phase says view. So this iss further from us
and it's in perspective. Now, I can create my
character's nose. As you can see. I'm bringing down
the nose bridge from the tip of the eyebrow. And I want it to be very boomy. So I would also create a bump on his nose bridge and
then I bring it down and create a
tip of the nose. Then I would also create
a nostrils over here. Actually one of them. Then I create this
side of the nose. Then I want to work on my character's mouth
and create his mouth very, very simply. Alright. Now that I'm done
with my base six, I'm going to erase all these extra lines
and guidelines so I can move forward and develop my work even more with
details, of course. So first of all, I'd be erasing the
guidelines for the face. And also some extra
lines that I've created in my primaries sketch. Wherever I see them in the ear, out of the face. Even. I'd also be erasing the line that
I had for the skull. Here it is. As you can see, all of them would be
erased completely. And then I can start
with my details. Alright? But I want
to add the details. I'd be starting from
my character's hair, which is the top part
of my work overall. So as you can see, I'm shaping his hair,
this coming down. And I would even create a very small hair in
the parking area. See, I've created a small
part of the hair exactly in deploying that our hair
was separating two parts. Then I'd be creating some lines into direction
of my character's hair. And also I'd be adding
some more lines in this area showing the direction of the hair and
also its texture. And I add this little part coming out of the other
side of the face. After Dad, I can darken inside of the eyebrows
as you can see. And I also create a line
here to emphasize on the eyebrow a bit more because of the
shape of the eyebrow. As you can see, the tip of the arrow has gone up a little. So I create this line to
emphasize on it and show it more because it snows
in its ordinary shape. Then I'll create the nose
bridge with a bump on it. And then I will darken the
upper eyelid for both eyes. And after Dad, I would
dark and a pure pills. Again in both of them. Just as you can see here. I can also darken the lower
eyelid a little too much. Then I create another
curved line below the eye. Just to show some
more textures on it. Then I'll darken
the nostril a bit. And now it's time to
work on the mouth. It also create two
small curved lines on the corner of the lip in order
to show his crooked smile, his kind of smirking. Then I also place
another line below the lab to show the chin. And I will then complete
the gin with going over the lines of the
jar and the line on it. So here it is. This is our phase. And now I move on to create
my characters clothes. In this area, I'll create a good color for
him and also a tie. In this way, as you can see, I am creating a tie. Then. I'll complete his
color even more. So you can see some style and
some design and his clips. So it's like is actually having his tie
underneath his sweater. On his shirt. I also plays two lines on his neck to show
its shape better. And what I forgot here is also the lines inside of his ear. I just add them to show
the inside of the ear. Just like that. Here it is. This is the shape of our
character in a complete form, which we've completed
a step-by-step and developed it like that.
11. Charming boy face with glasses and beautiful hair: Hello to all of my
dearest friends. We're back with another
tutorial session for you. And again, in this session, we are going to create
another male character. You want to see how
it's done step-by-step. Alright. I'd be starting
with the general shape for my character's head in this way. And I'll be creating the skull. And then I will determine the direction line
for my characters. Hit. Alright. Now I'd be adding the jar to
the skull from both sides. And then I'll actually make my job more complete
these lines. And I will connect it
completely to the skull. And then I'd be creating the lines for the
neck in this way. And now I can create
my characters ears. One of them would be in this place and the other would be on the
other side of the head. So because I want to get the
placement of that correctly, I'm going to use this guideline. And this would be
our second ear. And it can be seen a bit less because our face is
turned very slightly. Our faces is slightly turned so that left ear would
go into perspective. Alright, now I want to create
my characters hairstyle. I'd be bringing some of
his hair into his face. From this side. I move it, I bring it
actually on the ear. And then from this side I go up again and towards right to
our departing basically. And then I can continue
it from this side. Just like that. So it small angle. I go down with a small
curve, I go down. And then I can also
create this frontline for my hair and making
it more complete. Alright, now I want to determine the placement of my
character's face parts. I'd be starting
with the eyebrows. So I would make the
eyebrows complete. And the other eyebrow
mean a part of our other eyebrow has been
gone underneath the hair. So we don't create that part, but we would create a
continuous solve it. Now I want to create
my character's eyes. Just like that. I'll create the eye
in a specific angle. And then I'd be determining
inside of the eye, the pupil. Now I can work on the
other eye as well. In the very same way. Just the thing is that this eye goes into perspective
a little bit. Again. I say because the head is
slightly turned and I want to create glasses for him there for from this middle part, I am going to create the
frame that I want for him. This would be to connecting
part of the frame and then I create the shape
of the glasses themselves. The way that you can
see and I'm doing it. Alright. Then I'd be bringing the
handle toward behind the ear. So now I'm going to extend the line a bit
and making it thicker. And then I can move forward and work on the other side of
the frame and the glasses. I can easily create it. Then I'll do the same
for this one as well. Making the lines of the
frame thicker. Okay. Now I want to add
nose over here in this way until I can get to the nostrils
which would look like this. After Dad, I can create the sides of the nose
and going up again. Now I want to work on my
character's mouth as well. I'd be creating the
mouth very simply. And I can even bring the
mouth a little bit lower. So as I'm erasing the
line for the mouth, I'm going to erase all
the extra lines and guidelines in the same
phase because well, I don't need them anymore. So it's better that while I am holding my eraser to
erase the mouth line. I also erase all the extra lines and Doris of the guidelines. Alright. Now, I would also complete my character's
mouth this time. So just like that, I'll be creating this line
for between the lips. And then I will add
this upper lip to it. Then it will look like this. After that, I easily add
the lower lip as well. And I would also create a line below the lower lip
to show the chin. Okay. Then at last, for my neck, I will create
the color of his clips. Either it's a sure to T-shirt
or whatever he's wearing. And then I'd be
creating his shoulders. A bit of them, not completely. And then I can move
forward to create the details on his
face part by part. As you can see, I started with
the hair going around it, darkening the lines
around the hairstyle. Maybe I can bring some parts
of the hair out randomly just to show that it's not too organized that
it would be in real. So I'm just bringing
some parts out. I bring some parts and I give more angles and shapes on
the lines of the hair. Just to make them more natural. Then I can even shade all
of my character's hair. In this way. The point that
you should go through in this step is that if you want to shade your character's hair, you should pay attention to the direction that your
character's hair has grown. So you should really
pay attention to that. You should make
your shadings into direction of the hair growing so it can show the texture
of your hair as well. Then I just do the same for
this other side of the hair. I create the shadings in
the direction of our hair. Then I will also shade
inside of my ear a little. And also I'll create a
line inside of them. And then I'll create a light
inside of our characters I. And then I'll darken
the rest of it. So I'll be darkening the upper eyelid as
well more than it is. And I would also
dark and inside of the eyebrows and I'll
shade inside of them. And I can also shade
the lips a bit, not too much, very lightly. I will actually share the upper lip more
than the lower lip. If you compare it,
you can see easily. And also a bit of shading over here on the neck,
below the chin. Just to show the shadow of the face and the
head on the neck. And it's done. I would also shade
this area a little. The lower part of the face, on the jaw and on the chin. Try not to overdo it or
overdo anything in your work. I bring the jaw and i shape did jaw a bit more and make it more angular
and shaded a bit more. That is our final outcome.