Transcripts
1. Introduction: [MUSIC] Are you
ready to tap into your hidden artistic
potential and discover the magical
world of drawing? It may seem a little
daunting at first, but with the right guidance and understanding of
the three elements, such as respective, value, and composition, that'll be getting you
well on your way and gives you a solid
foundation to build, to create anything that
your heart desires. Hi, I'm Smitesh Mistry, an Illustrator and Content
Creator based in London. With over a decade of
drawing experience, I've gained a wealth
of knowledge and developed a variety of
skills and techniques, which allowed me to turn my wildest imagination
into reality. Through my journey
I've learned that drawing isn't a one-time event. It's something you
have to continuously do in order to keep
learning and developing. I invite you to join me in this class where
we'll be discussing and learning about
fundamentals of drawing. We'll be starting off with
a warm-up exercise to get you in the right mindset and get you used to the pencil. Then we're moving on to
three main sections. We've got perspective,
value, and composition. In the perspective lesson, we'll be taking you through
the three main types, 1, 2 and 3 perspective. Then we'll be
moving on to value, where I'll be teaching
you how you can create value with the three
different types. Then we'll be moving
on how you can apply this and understand lighting to make your drawings look a lot more
realistic and 3D. Then we'll be finishing off with composition where
we're making sure your whole drawing looks nice
and pleasant to the eye. Then we'll be
running off the full class for the
project where we'll be applying
everything that we've learned in four sketches. I said this class is perfect for someone who's never
drawn before, never held a pencil and
wants to learn to draw. Don't worry if you've got no experience because
in this class, I've created a
bunch of resources which you can use along the way, which will help you
in each section. Because the materials
we'll be using will just be a
pencil and a paper, so it's open for everyone. You don't need no
special equipment, so don't worry about that. However, if you have
been drawing for awhile and you do use an iPad, then do feel free
to participate in this class whilst
using iPad too. Imagine being able
to tell stories, communicate complex
ideas, and express yourself creatively all
through the use of art. In this class, I'll give you the basic foundations and understanding for you
to be able to do that. With any great idea comes a strong skeleton and with the foundation that we're
going to learn in this class, it'll give you the strength
and the ammo in order to create anything that your
imagination can think of, letting you create
endless masterpieces. Drawing for me is more
than just creating, it has brought me joy and
opportunities to work with amazing people and for me to create anything that my
imagination can think of, and for me to be able
to share that with you, gives me immense joy as the
joy that it's given me, I cannot wait for you
to experience this too. Be ready to start
your drawing journey. Let's grab your pencils
and your paper, and let's get to it.
2. Tools & Materials: Hey and welcome to this class. In this lesson, I'll be
running through some of the basic tools
and materials that we'll be using in this class. The tools I've opted for in this lesson are very simple
as I want a lot of you to be able to take part
in this without the need of an iPad or any other
complicated materials. I'll be taking you
through the tools I'll be using in this lesson, but then also some
other variations in which you could use. I'll be taking you through
the different types of tool depending on your
budget and your skill level. The items that we'll
be covering in this lesson will be pencil, eraser, and paper, and I'll be showing you all the different types
which you could use. Let's just get straight
into it. Let me show you the ones I'll be using. Firstly, we have
the humble pencil. This comes in many different
grade and hardness levels. Graphite pencils are the most
common one which are used in order to create a range
of values and shades. Secondly, we have the eraser. This is used for all
sorts of purposes. The main way in
which you may think about will be to
erase your line. But it's also used in order
to create patterns, textures, and to remove or reduce values in certain areas which
you've already created. There's many different
erasers which you can use from kneadable to
plastic erasers. They all have different
functions where for example, the kneadable one is
good for molding into shapes in order to get
into nooks and crannies, and then the plastic one is
great for erasing big areas. Finally, let's go into paper. There's many different
papers out there from watercolor to tracing. But in this lesson and this class we'll be
using drawing paper. The main difference between
all these papers is firstly the material used
and secondly the weight. The weight of the paper is generally written
on the front of the pad but it generally comes
in grams per square meter. These are the materials that
I'll be using in this class, but do feel free if you
have a drawing tablet or any other equivalent of
these tools and materials, then feel free to use them. Say for example, the pencil,
the eraser on the paper, that can all be done on
the iPad on Procreate. So do feel free to
follow along if you are using an iPad and you have
access to all these tools. Now that we've gone
through all the materials, let's get ready in
the next lesson, where we're going to
be warming up and using these tools.
See you there.
3. Warm Up: [MUSIC] Now that you have
all your materials ready, let's get up into
a little warm-up exercise in order
to get you into the right movements and the right motions before we
start this class project. For this section, I'll be
using pencil and my paper. Let's just get straight into it. The main purpose of doing
this warm-up exercise is to get you confident and get you in the motion of creating nice, confident, and clean lines. As well as you've
drawn, we don't have little lines I'll put together as it'll
make the drawing look quite rough and sketchy. Also, another purpose of
warming up is just to strengthen that mind
and hand connection. What you're thinking and
what you're drawing, you want them both
to be in sync. In the resources, you'll
find these two pages. I've printed them out, but you can see for this lesson
is labeled warm up. We've got one for lines and
we've got one for ovals. What we're going to be doing in this lesson is we're going to be drawing straight
lines and ovals. The reason for this is
because most shapes are made up of curves
and straight lines, so getting used to drawing these confidently and smoothly
is very important. Let's get to it. Firstly, we're going to start off
with the straight lines. I'm going to move
that to the side. I'm going to tear a piece of
paper out from my sketchpad. I'm going to move
this off to the side. What I'm going to be doing is showing you how you can
use the guides initially, and then I'm going to
continue without the guides. First we're going to start
off with the straight lines. What I've done here, I've just got my
sketch paper and I'm putting it on top of the guides. I'm just going to be
holding this tight because it can slip. With my pencil, I'm going to just be drawing
a straight line. What I want you to
do is instead of using your wrist like this, I want you to use your whole
arm to get a straight line. The best way to draw a straight line is to
always draw away from you. Not up, not down, definitely not the other way, so never in toward you. It's always, say, out from your body,
away from you. If you're left-handed, you
turn your paper this way, then you draw outwards. The reason for this,
it just allows for a much more free movement compared to the
restriction of your wrist. The aim of this is I want you to get to a stage where
you're drawing nice, competent straight lines. One thing as you can see, I'm not keeping my piece
of paper straight, I'm turning it to match my arc. Because if I'm this way
and I'm trying to draw it, I'm drawing across my body. Whereas this way I want you
to draw away from your body. I'm going to keep
piece of paper there, and let me just draw
nice straight lines. Try to match the
guide if you can. If you find yourself like say missing it like
that, for example, either realign your paper or instead of say the
lines here and here, what I'm doing is I'm looking
at the end of the line. Every time I'm drawing,
I'm looking at the end of life and can you see
it got a bit wobbly? What I'm going to do is going
to move the paper away from me and draw again. While you're doing this, try to make sure you hit the edges. Try not to go over too much
or try not to go under. Again, this is all
part of creating nice, confident, clean lines. Each one isn't going
to be perfect. This is the whole
purpose of this. See here for example, I'm
going to draw a line down, so we can do a slow one, but you can see how wobbly
that is compared to say, for example, if we
turn the piece of paper and then draw it, we got a nice clean
straight lines. You can see I'm doing it
quite quick at the moment. Because if like say for
example, you go slow, you do end up getting a
much more jaggedy line. What we're going to do
and it's just nice, clean, straight lines. Take as many pieces of
paper as you want for this. I'm going to get
another piece of paper and I'll show you. Again, just get a
fresh piece of paper. Again, just drawing
away from me. I'm not pressing too hard. This is just matter of getting
consistent, clean lines. Soon as you find that
you're getting to a stage where you
get a nice, clean, confident lines,
whereas not to jaggedy and you are matching
the line quite well. Then I'd say it's time for
you to move on to the ovals. Take as much time
as you want with this, you're going
to pause the video. Then with a few more sheets, just draw as many straight
lines as you can. As you can see, here
look, I've just drawn a bunch of straight lines. Do take as much time as you need in order to create the
nice, confident lines. You want to get to a
stage where most lines are quite consistent in the
way that you're drawing them. If you haven't lines like
this, then I would say yes, takes them more time and practice just drawing
these straight lines. Again, I've printed these off. If you are using the iPad, you can just take a
picture of this and then put it on a new layer in ProCreate and
then you can use that as a way of drawing too. I want you to do is
this, as you can see on the resources sheet, there's a bunch of ovals
which are different heights. We've got narrow ones,
we've got some medium ones, we got some bigger ones and
then as you can see it has a graduation from the narrow
ones to the wider ones. Put it below your
piece of paper. Then I just want you to
go in and fill this in. One thing you'll see here, this is something
that will occur. What we're trying to aim for here is to get to a point where these lines match up and the
ovals are nice and smooth. Like I said, this is me
drawing with my wrist. We don't want the
wrist. We want a nice. Right now I'm using my full arm. I'm just going to go
in. I'm going to fill the sheet in, you do the same. Like I said, if you do want
to pause it, take your time. Again, it's always nice
to draw the natural arc. Like say for
example, the oval is this way and you're
trying to draw it. You're try and draw
it slow. You're going to get these jaggedy edges. I got a nice controlled over. This is my first sheet. As you can see,
it's not the best, but again, I've not warmed up. Now on to the second paper, I'm going to do the exact same. Let's try that one more time. We do want to make sure we get a nice confident ovals where they're meeting
up at the end. It's like say here,
that's not a good one. But like say if
you get ones like this, this is really good. One thing I do like to do, if you hover your
pencil over it while imitating the oval
and then doing it, you're more likely to get
a more confident shaped. Ovals are much harder compared to the straight
lines because it's requiring you to be accurate
in more than just one axis. Now, I just want to go in on a piece of paper
without your guides, so without using your warm up for the
lines and the ovals, you can just pop
them to the side. Now what we're going to do is just draw the straight lines on the ovals without the
guides just to get used to it. Because when we are
going to be drawing, these guides aren't going
to be there for us, so it's good to just get
used to drawing these. We'll do half of straight lines. Split this up so you can
do half straight lines, and then we'll do half ovals. Again, I'm turning
that piece of paper to match the arc of my arm. None of this, none of this across, none of this towards myself, always pushing away and
turning the paper every time. You get into a state where
you're drawing pretty much consistently straight
lines, which is good. Now for the other side, we're going to do
a bunch of ovals. As you can see how
I'm slowly getting more and more ovals that are all matching up.
There's a consistent amount. If you want to hover
and then commit, so hover above it,
and then commit. Like I said, the purpose of this is to just get ourselves warmed up in order to create nice,
confident, clean lines. Like I've had to use five
pieces of paper in order to practice the straight
lines based on the guides. Then I've got another
sheet for the ovals, and then I've gone on
another one for my ovals. Then I've gone on and then
just try to shoot at my own. This is all part of the process. It's important you do warm up, so don't skip the step. The best time to move on
is once you are getting the nice confidence
straight lines when the ovals are
matching up at the end. This I'd say is, but if you're getting
stuff like this, where there is much bigger gap. I'd say, yeah. You need to take some time just to continue
practicing a little bit more. A pro tip that I like to use
is while you're drawing, especially the straight line, is to use your whole arm. As you can see here,
I'm not just using my wrist in order to
sketch these lines, I'm using my whole arm. As if you think about it, if you move your arms
outwards is a natural arc. If you're right-handed, your arm will go away from you and
if you're left handed, it'll go in the
opposite direction. But the main reason of
using this to create straight lines is it gives you a lot more movement
as opposed to just a tiny rotation
that your risk provides. It's just really beneficial
when you want to create smooth lines or even
just whole shapes. With this warm up, do spend as much time
as you want not to get straight lines and ovals. One way that I like to
know when I'm ready, I want to move on is where
my lines are pretty much straight and the ovals do match up at the end because
once you're drawing it, sometimes they don't match up at the end or where you
started the oval. What we're aiming
for with warm up is just consistency in the
lines that you're creating. In the next lesson, I'll
be covering 2D shapes. This may seem a little
basic at the moment, but I'm building you up
slowly in order to get to the more harder stuff
as these 2D shapes do for most things out there. When you're drawing, it's
important to be able to draw these properly.
I'll see you there.
4. Creating 2D Shapes: Now, that you're all
warmed up, in this lesson, we'll be covering
how you can draw the simple and the most
used 2D shapes. I'll start off the
class by showing you a demonstration of how I
like to draw these shapes, followed by a simple
task for you to do. Also in the project
resources below, you'll find some guidance
which can give you a hand if you are
struggling with this. It's a bunch of 2D shapes which are all laid out
in his piece paper. One way that you can
use it is to put it behind your sketch paper and use it like a guide
so you can see the shape whilst
you're drawing it, so it helps you visualize it, or you can draw directly on the guide itself if
you print it out, but say for example
if you use an iPad, then you're going
to take a picture of it and then you can put it on a layer beneath the opacity
and then draw on top of that. Let's just get straight into it. Let me show you how
to create the shapes. Before we start
drawing the shapes, I just want to run
through the resources that I've provided for you. In this class, we will be
drawing a bunch of 2D shapes. What I've done is on
separate pieces of paper, I'll put all the
different shapes that we've been drawing on separate pages in a variety
of different sizes. Again, this is just
to get us used to drawing and go hand and use
to draw and big circles, medium, small, and then
same for the rest. I'm going to quickly go through the piece of paper and then we're going to
get straight into it. For the circle ones, you
can see I got circles. We've got squares, we've got ovals, and
we've got triangles. As you can see in the
resources, it's all labeled. This class is 2D shapes. It's all labeled and
the different shapes. Like I said previously, if you do want to
copy these into procreate and then use
the layers on there, feel free to do that, or if you are using
pencil and paper, then we're going to go
through these one-by-one. It's going to be similar
to the previous lesson where we were using
these as guides. Then what we're going to do is we're going to
remove the guides, and then we're going to try and recreate these shapes again. In the previous lesson, when
we did the straight lines, we're going to do
the same for this, but what I like to do is every time I'm drawing
a straight line, I'll have to turn my
piece of paper just to make sure that line is
perfectly straight. When we were
practicing last time, and I told you to make sure you start the line and
then you ended line. This comes in handy when one's
drawing shapes like this. It's going to start
off and straight line. As you can see, I am
using my hand folders, by moving down, but this is
for a much shorter section. Using your wrist is okay
for lines like this. [MUSIC] As you can see
here, using my wrist, it does bring in a slight curve, which is why I like to
use a full arm action. [MUSIC] You can tell I've not warmed up, these lines are
looking a bit wonky, but this is why we're
doing this exercise to get us both on the same page. The smaller ones, it is okay
to use your wrist because you can still achieve quite
a straight line with this. Remember, when you're
drawing these, you want to aim
for the end point. You don't want to
look like a pencil it is you want to
aim for the endpoint to make sure you're getting
a nice straight line. I'm drawing these lines quite fast because, like
I said previously, when you are drawing
a little bit slower, you do tend to get a wiggle. [MUSIC] Here was
one piece of paper. Like I said, I would
advise you to do a few of these just to make sure that you are a lot more confident with
drawing these shapes. What we can do now is actually
what I'm going to do. I'm going to move
this to the side. Then with this space in-between, I want to draw myself
and another square. The main thing with
squares they are very simple geometric shape, but they are used to build a lot more complex compositions. Practicing drawing shapes and different sizes and
orientations is very useful because squares are quite a proportional shape. All sides are the same. It's good to get used to
understanding proportions, say for example, I'm
going to draw one here. Clearly not a square,
it's more of a rectangle, but just visualizing square it is something
that can be quite useful and very important
when it comes to drawing, as a lot of drawing
is about proportions. As you can see I am
going over, but again, squares are generally used for working out sizes or working at
different proportions. It's good just to
get a good gauge of how your proportions
are looking. Let's start with circles. Like we said previously, so
what I'm going to be doing, is I'm going to be working
in a circular motion. I want to make sure my
whole elbow is moving, not just my wrist. Maybe for the smaller ones, you can get your
wrists involved, but especially for
these big ones here, you do want to make sure
that you are getting nice circular motions with your arms before you do commit. Let's just get to it.
I'm going to start off with the medium ones first. Again, like I said, what I want to do is want to make sure we're getting a nice, even almost like your pencils following it before you commit. Then when you commit, [MUSIC]
The more you do this, you will get better at this. Don't worry too much about this if the
lines are confident, because these circles, generally are used to build a
sketch and build a drawing. Being able to just draw a
faint line is very useful. Let's try one with our wrist. Do you see what's happening
when do with the wrist? You getting these
jagged shapes and you're getting more of
a rounded rectangle. Whereas if you use your arm, you can get a better control while getting nice,
smooth lines. [MUSIC] One thing
I'm finding handy is hovering above the shape
before you do commit. Let's go to the big ones now. I'm going to turn this
way just so my arm can rub on the paper to get
a bit more friction. As you can see
here, I'm hovering over the shape before
I'm committing, and then, when I
do feel confident, I'm going to put
the piece of paper. When I do feel confident, I'm going to put the pencil
down to get a nice circle. [MUSIC] I'm happy with ending. Like I said, the shape,
they're not going to be perfect every single time, but the whole purpose of
this is just to get used to the motion and get used to drawing these shapes
in proportion, because say, for example
is about to turn this over and I'd move these
guys across to the side. I'm just going to draw myself just some circles just off a freehand just to
see how it feels. Again, I'm going to get used
to the motion after using the guides my body is used
to drawing these circles. I'm just going to imagine one. Then commit [MUSIC] As you can see here, the more I'm doing
it, the circles are getting a lot
more consistent, which is what we're
aiming for here. You take your time with
this. Don't forget, if you do want to
pause the video and just pump out a bunch of pages with a bunch of
circles or just to get used to it, feel
free to do that. That's the template I
did for the circles. I'm going to do the same
for all of the shapes. Then I'm going to meet
you back at the end. We have covered how to do these, so again, I'll turn
the page with these. The main reason why I want
you to understand how to draw isosceles triangles is
again for proportions, because isosceles triangles
have a symmetry tools, whereas equilaterals have
three lines of symmetry. This is something I like to use, whether it's for, say, arcs or other things. That's why I want you to
understand how to draw isometric and
equilateral triangles. These are the two that I did. I'm going to go off
and do the rest now. You spend some time doing
the ovals and the triangles. Now if the ovals,
we have covered this in the previous lesson, but this is something that is more important than circles, I'd say because a lot of circles
I like circular objects, are portrayed as
ovals when you do start adding a 3D
element of perspective. I want you to practice
ovals a bit more, especially after other warm-up exercises that we've done, this will become
very beneficial. I'm going to start again. I just can see these ovals
are this way. I'm going to turn
my paper this way just to match the
arc of my hand, because if I'm doing this way, it is going to be
more of a up-down and isn't a familiar position
that my hand is used to. [MUSIC] That was a bad one. As you can see, not everyone's
going to be perfect, but that's the whole
purpose of doing this. One thing I like to do
when warming up is to draw a couple of lines and then try to fit
the ovals within this. This is another
way of practicing not just the smoothness of it, but then, also if you're trying to draw it
within a certain area. I've gone through and I've
done all the different shapes. I've got my ovals, I've got my circles, and I've got my squares too. Again, what we're aiming
for is to get consistency. Want to make sure the
shapes that we're drawing is what we're imagining. Say if I'm like, I want to
draw a triangle or a square, or a circle, you want to make sure that you
are drawing that. We don't want that
nice quickly lines, we don't want
circles looking like this or like oblong where
they don't match up. We want nice, confidence strokes by the shape
that we're trying to draw is actually being
communicated to the paper. Like I said, do spend some time, go in and take as many piece paper
as you need to use the resources
that I've put there. Like I said, we've
got the square, we've got the circles,
we've got the ovals, and we've got the triangles. Go through and use these to make sure that you
are getting nice, confident shapes
before you move on. One thing I wanted to mention is just to be patient with this. It may seem simple the
way I'm drawing it by. I've drawn these shapes numerous times over the last decade. It's something that
you'll take time; just more you practice, the more you'll get better
and quicker at drawing these a lot more consistently
and confidently. I say take your time with this. The thing with this
type of drawing is that it is just repetition. The more that you do or
create these shapes, the better and better,
the more quicker and confident you'd become at this. The purpose of
this is to instill that confidence within you
while drawing these shapes. Like I said before, if
you are struggling, just put the guides
behind your sketch paper and use as references, and stand up more and more
until you feel confident. Then remove the guides
and then try to redraw these shapes again. Now that we've done
with this lesson, in the next one will be
covering perspective. The first one of three to come. In this particular
lesson, we'll be covering one-point perspective. I'll
see you there. [MUSIC]
5. One Point Perspective : In this lesson, I'll
be teaching you how you can create
the illusion of a three-dimensional space on a two-dimensional surface
with the use of perspective. I'll be breaking
down perspectives in the three different
types of the art. I'll be running
through what they are, giving you an explanation
followed by a demonstration, and then a small task which you can do too in order to get a better understanding of how these different
perspectives work. What is perspective? Perspective is a way
that objects are depicted in the drawing through the use of vanishing points
and horizontal lines. The three different types of
perspective that we have, we have one, two,
and three-point. Each one has various
different uses, but let me quickly run through
how I like to use them. We've got one point perspective, which is good for simple
geometric shapes. Two-point perspective,
which is good for slightly complex
compositions, and then we have
three-point perspective, which is a little
bit more dramatic and it's good for
atmospheric shots. Let's get straight to the
demonstration where I'm going to run through one-point
perspective first, [MUSIC] give you
some examples, and then followed on
by the exercise. Let's get to it. Now let's go
through the demonstration. Here's an example of a guide. This is something I put in
the resources panel below. As you can see, is labeled
one-point perspective. What we want to be doing
is going to be using this. I've created two others. We've got one up to the left and then one up to the right. But let's just start
initially before we use these, just
creating them. The way this works is that as you see
things in real life, like say, for example,
you're on a street and then you're looking
down the street, you'll see that the
street narrows, the house is narrow or say for example you're
looking at tunnel, as you look towards
the end of the tunnel, it will look a lot smaller
compared to where you stood. That's how we like to use
one-point perspective. I'm just going to give
you a demonstration of how we like to start it. Either you can use a guide
or you can use it without. Firstly, what I'm going
to do is use this as an example and
I'm just going to draw a shape randomly. Let's say I'm going to
start with a circle. [MUSIC] Now what we're going to do is we're
going to find the edges. We've got our
vanishing point here. We're going to find the edges of this shape and then
we need to take that back to the vanishing point. I could do before. I'm going to turn my
piece of paper to match the natural arc of my arm. From here to here
I'm going to draw a straight line and then same. I'm not pressing too on this at the moment because this
is just a guideline. Then I want to find
where my shape will end. Again, I'm just going to draw another circle in-between
this line here. I'm not drawing the full thing because I only need
this side of it. Now I'm just going to go in and press a little bit darker. Just like so. What we're going
to do now is I'm going to fill this with lots
of different shapes. We can go to a
triangle down here. [MUSIC] I'm not going all
the way to the point. I'm just making sure that I'm imagining where this
point is going. Then from there,
then all you could do is get a match, this line. I want this a
little bit shorter. I'm just going to go in. I'm just going to fill the
sheet with different shapes. You feel free to follow
along as I'm doing this, just to get the practice of getting used to drawing
these vanishing points. As you can see, the
main thing is whichever points it can be seen by
this vanishing point. Because like say
for example this one it's going to be blocked. There's no reason to draw
a guideline from that too. [MUSIC] As you can see with this pretty
basic understanding of the single vanishing point, you can create some
quite complex shapes just by getting used to this. As you can see, there
are a few guides. I've done one after the middle, one up to the left, and
then one up to the right. Do feel free to use as if
you are finding them handy. But like I said, when
you are starting, all you are doing is drawing the single point and then
making sure all the lines, do you go back to that vanishing
point, as you can see, just that in itself, you are
creating some structure. This has got like say for
example you can create the effect of like things
are coming out toward you. This is really helpful for that. You want to make sure
that you are taking all the lines back to
the vanishing point. You may need to take
it all the way back, like I said before, let's
say in this example. Say if you've got a tunnel or you've got like a landscape, or you've got a
corridor of some like a street you do want that to
go all the way to the end. That's something
to take in mind. For the class exercise, what we're going to
be doing is using the one-point perspective
grid that we've just created and draw
some shapes on there just to get used to how
vanishing points work. In the resources, there is a sheet related to this class with a grid
already drawn out. If you don't want to
draw the whole grid again and you can
use it as a guide, like in the previous lesson, where you put it behind
the piece of paper and then you can just
draw on top of that. If you do find it helpful, feel free to just use a ruler instead of drawing the free
hand just to get used to the perspective of the vanishing
points and how to build a shape whilst using the
vanishing point initially then, like I said with the practice, once you get better at
drawing straight lines, then you can scrap the ruler and then you can
just continue as you are. I'd like you to do
now for the exercise, I want you to go ahead and
I'm going to fill a sheet. Similar to what I've done here, I want you to fill a full
sheet of just random shapes, just getting used to creating the vanishing
point and then the shapes. What you're going to do is
get a blank piece of paper. Then you pick, anywhere where you can put
a vanishing point. Say I want to put one here. I'm going to do now is
initially just start off by just drawing
a shape anywhere. We can start off by
drawing a triangle here. [MUSIC] I'll just make to start off by drawing a triangle
with the vanishing point. I'm going to label this. I'm going to label
that vanishing point. I need to go in and the lines that can be seen
by the vanishing points. Not this one. These two. I just wanted to go ahead
and using what we practiced in the first lesson,
straight line. Let's go ahead and have that. Then with this, you're
going to make sure you're matching the angle of this line. It's all the shapes
that we discussed in the previous lesson where
we draw in 2D shapes. I remember I went to draw from your elbow and your shoulder, not from your wrist to get that nice, smooth circular line. Say for example this
point is quite far away. If you do feel more
comfortable using a ruler, then feel free. Say, for example, you want
to match this to this, and do feel free just to use
something that already has a straight edge to give
you a little help. Because it can be
quite hard initially. Don't feel like you have to draw the straight
lines initially. As you can see that
it is further away. Then you can go in and just draw the horizontal
and the vertical. What we are aiming for
here is I just want you to practice getting used
to visualizing shapes. One thing I do want to suggest, I'll say is wherever
the vanishing point is, this is called the horizon line. This is our horizon line. Imagine that you stood
above this object, so you're looking down upon it, and anything that's above this, it's almost like
you're below it, so you're looking up at it. This is something to
take in mind as well that when you are planning
to draw something, going back to these sketches, if you were to draw something, say for example that was at eye level and that
was at eye level. But say if you're
wanting to make it, I'll give the illusion
that you're looking up at something or looking
down at something. It will depend on where you
start drawing the object. Wherever you put your
vanishing point is crucial because that will
depend on the view that the person who's
seeing your drawing or your art will get off your work. What you do now is
ready to go in and fill this whole sheet with
shapes as many as you want until you feel
like you've got a grip of how to use the
single vanishing point. [MUSIC] I'm going to leave it there. I'll let you go in and just
continue filling this in. Once you have done,
do you come back, and then we'll just
conclude this lesson. Here's a little tip
that I like to use. In order to get better
straight lines, instead of looking at
the edge of your pencil, if you look at where
your pencils going, your arm is more likely to
create that straight line as opposed to looking at
where your pencil is, and then every so often glancing over to the
vanishing point. That was one perspective. In the next lesson,
I'm going to be building upon this and we'll be looking at
two-point perspective. Let's just get straight into it.
6. Two Point Perspective : Let's talk about
two-point perspective. In this lesson, we're
going to be building on what we learned in
the previous lesson. I'm going to start with a
little explanation and then a demonstration which
you can fall onto, followed by again, a
little small exercise to give you a better
understanding of this concept. What is two-point perspective? This type of perspective has two vanishing points,
hence the name, and is often used for more
complex compositions, including a lot of
diagonal lines. Let's get into the
demonstration now where I can show you
how to construct this and then how you can use it too. Let's just
get straight to it. Building on what we just did on the one-point perspective, now we're going to move on
to two point perspective. As the name suggests, this has two vanishing points. Again in the resources, I've put some guides
which can give you a hand to give you
a better understanding. You can either draw directly on these if you find it helpful or we're going to go for it and I'm going
to show you how to create these. This
is just a guide. As you can see, just as is, it does feel like you can
see the perspective in here. Like say if I was to draw
some shapes on this, it already feels like say for example you're
on the corner of a street and you're
looking down, you're in the middle of this
and you're looking down either side and both
points are vanishing. Also, this is good to be used when just drawing
shapes in general. Let me show you how
you can create this. But we're going to start
just for simplicity sake. We're going to do one
directly in the middle first, and then I'm going to show
you ones on the bottom or the top just to see the
effective it gives you. For this, I'll be
drawing just a cube, just to give you an
understanding of how this works. Like in the previous lesson, we're going to start
off by deciding where the vanishing points are. For this, I'm going to
draw one either side of the page, just like so. Then after this, we're going to decide where we want the shape. With this, I like to start
off with the horizontal line. I'm going to turn my page
sideways and I'm going to draw a line in the middle. Previously we draw
the full square. This time we're drawing where
the square will intercept. From this point to this point, I just want to draw it back
to it either vanishing point. With the previous
lesson, we only drew the edges to one vanishing
point, but this time, I'm going to make sure
if you're drawing each edge to all the
vanishing points. Because like I said, these are facing that vanishing point. I can see the lung isn't completely straight,
but don't worry, you can just let's go back in. Then same for this side too. If you are finding the
drawing the line harder, do feel free to use a ruler too. We've got our line with either edge going to
the vanishing point, and now we're going to do, so I want to keep the line vertical. Now we just go through and make these lines a
little bit darker. That's how it works
if you're drawing the vanishing point on
the center of the page, because right now
it looks like this is somewhat eye level. But say for example,
if I draw it much above or much below. Let's see what
happens. It doesn't necessarily need to
be in the middle. Let's draw one off to the
side and see what happens. Top and bottom both can be seen by either
vanishing point. For this, I'm going
to use the edge that in my paper just as a rule because it is quite far and
it's okay to use a ruler, something to line that up. Now that we've got our lines, let's draw a horizontal
lines in and then you'll see something that we
didn't have to do with this one that we're going to
have to do with this one. It's like what I mentioned
in the previous lesson. Anything that's above
these lines will look like you're
looking up at it. We've got the two
sides of this cube. But as you can see that the bottom is going
to be here somewhere. How are we going to
draw the bottom in? Now that we've got
two more edges, we're going to draw this edge to the opposite vanishing point and then this one to this
opposite one too. You maybe asking like, how
can we not drawing this one to this one and this
one too as well? How come I'm not
drawing it to both? It's because this
one's already on one of the guys that
we've already drawn. Then to draw it to the
opposite one [MUSIC]. I can see that we've got a shape that we're looking up at, and I'm just going to give you one more example of what it looks like
from below [MUSIC]. There we go. That's a
quick demonstration on how you can use the
two-point perspective. We're using two vanishing
points and making sure that you're using the guides in
order to construct your shape. Before we move on, I'd like
to just give you a quick tip. If you can see here, the lines, this one and this one, they're not parallel but
they are converging, so there coming together. If you are wanting to create these shapes without having to use the guides all the time, here's one tip I like to use. I like to start off
just by imagining. Right now, so I'm imagining my vanishing points are
off the paper here. I'm going to start by
just drawing a line. Imagine that the
vanishing point there, and then I'm just going
to draw this line, but I'm going to draw it so
it's going in a little bit. See the distance here to
here and here to here. This one's much smaller.
Draw my line in. Then we'll do the
same for this side. Imagine where my vanishing point is and then drawing this one, so it's a little
bit more narrower. Then same for this line is
going to be a little bit more narrow because you're imagining that vanishing point. Then same for this side too. This is one way that obviously after many years of practice, I've been able to do this. But it is just about
visualizing it. Because when you were able
to get to this stage, this is when you
can draw anything because you can visualize what the thing you're
trying to draw is going to sit within. Say for example, I
would imagine this and then say you're trying to
draw a jack in the box, for example, you
can go in and then again imagining the
vanishing point. Then this box will
have a top on it. You got something
coming out of the box. But this is the process in which we're going to be going through later on in the lesson. But I just want to give
you an understanding of why we're doing this with the guides is to get you used to visualizing where a
particular shape would be. You can get to a stage
eventually with lot of practice, where you can
visualize what you are drawing without the
need of the guides. The guides are just
there to give you an understanding of why
the lines are converging. But then eventually
because most of the time your vanishing points
are way off the screen, this is just a dramatic way of showing the concept behind it. I guess now you got an in-depth understanding
of how to use the two-point perspective and the grids and how to
create shapes in there. Now for the exercise, so
you can have two options. You can either draw a room or you can draw the
corner of a street, but you can choose
which one you want to draw and then you
can get into it too. I want you to get a
fresh piece of paper. I want you to draw
the edge of a street. I'll start you off
and then I want you to go in and complete the rest. You don't feel like if you don't want to use a whole piece paper, don't worry, you
can just half it. Let's just keep it small just for the sake of
the class project. For this one, I want it to look like we're
stood on this tree. I'm going to draw the vanishing points a little bit lower. I'm going to draw a
line between these. Then I'm going to pick where
I want the middle to be. Do feel free to follow
along as I'm doing this. Then all we're going to do is
connect our lines together. All the practices that
we did in the warm up, getting used to drawing
a straight line. It's all coming in useful now. Then we just pick
another vertical line. You can choose a shape
you're building, and feel free to just have a
little bit of fun with it. With this, you want to
make sure he started off with a vertical line. We've got our
building. Now let's go in and let's add in a door. I'm going to start with a
vertical line just here, and then another one next to it. Then depending on where you
want the top of the door, just draw a straight line
back to the vanishing point. You got a door in, and if you do want to add a
little bit of detail, let's have a little open
door to the door too. Again, starting off with
a vertical line [MUSIC]. Just like so, let's go
in and add some windows. You can add two square windows. One here, and then we'll say one down here as well [MUSIC]. Just as you can see how
just by these basic lines, we are slowly starting
to build a drawing of a house or the
side of a building. You can go in, add as much detail as
you want to this house, and then I'll come back to
the end and see what you got. Here's something
simple I've created. Using the two-point perspective, we've managed to create
the corner of a street. But again, while we do that
now we're just getting used to the concept
of drawing the shape. Also as a quick side note, if you are wanting feedback
on your projects and all the smallest exercises that we're doing
during this class, don't forget to drop
them down below in the projects panel
where I can give feedback once
you've uploaded it. In the next lesson,
we're going to be moving on to three-point
perspective. Let's just get straight to it. Again, it will be building
upon this one too.
7. Three Point Perspective : So finally, we've got
three-point perspective. In this lesson, we're
building on the previous two that we've learned. I'll be starting again off
with a simple explanation to give you a brief
understanding of what this type of perspective it is. Then we'll be moving
on to a demonstration where you can follow along too, and then it'll be followed
by a small exercise again to strengthen your
understanding of this concept. Let's just get straight into it. So three-point perspective uses three vanishing points as
it mentions in the name. It's used to create more dramatic and
atmospheric compositions. Also, this is what
your eye sees. Your eye, all the things
you see in day to day, most of the time is in
three-point perspective, but the one that
we'll be covering is a more dramatic way to give you an understanding of
how the concept works. So let's just get straight to the demonstration where
I'll show you how to create this grid and how you can use it in order to
create some shapes. So let's get into
three-point perspective. It's very similar to
what we learned in the previous lesson with
two-point perspective. But the additional
change is like you can see an additional
vanishing point. So up to now, all the lines that we've been
creating with regards to the vertical axis have
all been straight. So all the previous ones we've drawn they've all been straight. What I'm referring to is
that these lines here. So all these lines so
far that we've drawn, they've all been directly
straight upwards. So what the third
vanishing point does is it affects that line. We start off by drawing
two vanishing points. So on a fresh piece of paper.
I'm just going to show you. First before I go in, the guides, as you can see here. As you can see with the grid, you can see where all the lines are going and
like I said previously, this is a much
more dramatic way. This is just a way of explaining the
concept to you so you have a better understanding
when you are creating your own in your own drawings.
So let's begin. Let's start off.
We'll start off with two vanishing points
at the top of the page and then we'll
add one at the bottom. If you want to use a ruler
for this, feel free. So I'm just going to
draw a center line. What we'd be drawing here
is just another cube. So I'll be drawing
this much lower down. So I'll draw my two points
where I want my cube to be and then just turning your page. Then we've got one here
and then one here. So remember, like in
the previous lessons we're just going
to join these up. [MUSIC] Now so like I said, we're not going to be
drawing the lines vertical, we're going to mark where
we want the points. So say this will be the top edge and then this will be the
top edge on this side. Then now we're just draw
these lines together. As I said, the third
vanishing point is mainly for the vertical axis. [MUSIC] There we have that. Then like previously, we're
going to join this one up to this point and then this
one up to this point. [MUSIC] So what this
looks like to me, is it could be a skyscraper, it could be a tall building and you're say on a helicopter, or you're on a taller building and you're looking down at this. This is a good way of
creating the illusion of perspective on a 2D surface. Say for example we
just flip this. So imagine we drew the points at the bottom and then we
have the point at the top. Now it looks like that we're
looking up the object. So it could say it could
be on a glass table, or it could be like we're looking from underground
up at the building. So again, this is
another good way. So I did put the two
guides on here in the resources which you can find in the project panel below. We've got the one
where we're looking up and then the one where
we're looking down. So wherever you put
your vanishing point, like as I've previously, like say where the two initial
points meet, these two. So this is your horizon line. So if you put your third point above this it's going to
make it look like you're looking up at the
object and then say for example if you put
your vanishing point below the horizon point, it's going to be looking
like you're looking down at the object. So when you are constructing
drawings in the future, which we will get to
later on in this class, it's important to know where
you want the object to be. How want it to look. So say for example you're
drawing a tissue box, you're drawing a lumpy, you are drawing a character, or anything you want to
make sure that it matches within these guidelines. That's the main demonstration for three-point perspective. Do you go in and
spend some time? What we can do now is
let's go in and draw some extra shapes just to
get used to the concept. So we've got our two
vanishing points. One here, one here. Then instead of putting
a one in the middle, we can put the other one
say here for example. So I'm going to start off
with a straight line. So when you are drawing this, you want to make sure that you are constructing
that vertical line first and we'll plot
object around here. So one here, one here. [MUSIC] Then we decide where I want the top of
our of object to be. Then remember, all
the vertical lines are now going to
this line instead. [MUSIC] So this gives it more of a off-center look like one side is more
work than the other. But again, this is
a more dramatic way of communicating this idea. What I'm going to do now is I'm going to show
you how you can do this without having
to use the guides similarly like we did
in the previous lesson. So one thing to remember is all the lines are
going to be diverging to the vertical axis and then
either side of the shape. So one way to do it is again, we are going to start off
with our vertical line. This one is always straight. Then now we're going to imagine that our
vanishing points, we've got one here, one
here, and then one here. So using the using the
concept that we did, we're going to start
off by drawing a straight line and then I like to turn my page a little bit just so the bottom
line is diverging. Then same for this side. So it's going to draw a line here and then turn my
page just so again, the lines look like
they're converging. So both of these are narrowing. If I was to extend these out, they go way off frame. Then now again, just decide
where you want the top to be. With this one in the examples, we did do a lot more exaggerated just to communicate the concept. But now I didn't
have to be as much. So this is vertical. I'm going to turn my page
and then draw that here. Then same again and then
turn my page the other way. Just like so. Then again, these. This is the line. So we're going to turn
it a little bit and then have it coming in and then match the line and then turn the page and then have
it going that way. So just by applying the concepts that we
learned with the guides. This is a way in which
that you can construct the shape without
having to have to draw the guides
every single time. Bear in mind, this
is something that's taken me a while to learn. But just by understanding
the concepts that we learn in this grid, it
is going to help you. As an example of say, a box, a shape, something that we can then further build
into a drawing. Say if you extend these lines all the way out at the vanishing point is going
to be somewhere over here, same for this one and
then same for this one. So there's an understanding
of the concept. So what we're going to
do now is we're going to move into class project. So now for the exercise, we're going to be drawing
an object of your choice. You can pick anything
from me around your room. And we can draw up. I'll be picking
something from my room and I'll be running you through and how I draw it on the three-point
perspective grid. Don't worry if you can't find
an object around the room, feel free to join in with
the object that I'm drawing. So for the class project, what I want you to draw
is a very simple chair. So I want to be looking
down on this chair. So like we said, when
part vanishing points at the top and then
one at the bottom. I'm going to start off
with a nice vertical line, just so this is where
I want the chair to be. So now let's begin. So firstly, what one thing that's important with this
three-point perspective is to visualize the chair. So it's going to be similar to the example that we did here. So we want to start by initially creating
a shape like this, which will be the seat. So I'm going to start by, I want the seat to be around here. So let's start by
joining these lines up. Let's go in and decide. There's the point of the chair. So when I go in and then again, draw the straight lines to here. We've got the base of the chair. This is where we'll be sitting. Now, let's add some legs. So I said all the lines, it's going to converge to here. So I'm going to turn my
piece of paper too much. Again, the natural arc of my arm and then let's
draw some lines. Let's mark out how far
we want our legs to be. [MUSIC] Then I want to decide
how tall on our legs to be. So say, I want them to end here. So let's join this line up here. Then same on this side. Here's going to be the
bottom of the chair. Let's add in our leg just
making it a little bit darker. [MUSIC] So as you can see, we will need another surface on this side because if we
are looking at this chair, we're going to be able to see
this side of the leg too. So let's figure out how
thick we want this side. Then I'm going to go in
again and draw this line. [MUSIC] There we've got our
legs and now we can add the backrest to the chair. So I'm going to extend this line up and then this line
is already in for us. Then what we need to
do you decide where I want the top of the chair to be. So I'm going to
say about here and then just go in and
draw a straight line. As you can see,
slowly come together. [MUSIC] There we have it. We've got a very simple chair
which we've constructed based on the three-point perspective
that we just learned. If this is something that
you do want to learn and do feel free
to practice this. But if you are finding
it harder initiative and do use your
vanishing points, which will give you a
better understanding of how these lines and
how these shapes work. If you realize up
to now we've been drawing a lot of the shapes
with straight edges. But that's because in
the next lesson to come, we're going to be moving
on to how you can use this concept in order to create
all the different shapes. So in this lesson we went through three-point
perspective, and in the previous ones
we've covered one and two. These are the basic
understandings of all the different
types of perspective and the grids that you can use. In the next lesson, we are
going to be building up on this and creating
more complex shapes using the knowledge
that you've gained in the previous
three lessons and applying it to
create these shapes. I'll see you there. [MUSIC]
8. Creating 3D Shapes: Now that we've gone through all the different types of perspective and gone
through all the grids, in this lesson, we're
going to have some fun in creating a variety
of different shapes. I'll be drawing all
the shapes in the three different grids
in order to give you a better understanding of how to use these shapes
in these grids, as it'll give you a
reference when you are creating other drawings
in the future. But also along the way, I'm
going to give you tips and tricks on how to speed
up your workflow. You don't have to
draw the full grids every single time they
want to create this shape. The purpose of this is for you to be able to
visualize the shape when you are trying to
draw something without having to draw the guides
every single time, as it can be quite
time-consuming. Sometimes it's quite
unnecessary when you're just trying to draw a
quick concept or a sketch. Like previously, there
are some resources related to this lesson just down below in the
resources panel which can use if you-all find this
a little difficult. Three main shapes
we're going to be covering in this lesson will be cones, cubes, and cylinders. The main reason for this is that these shapes
are used everywhere, say from the leg
of a character to a glass or a bottle
for cylinders. Then say for example
a cube is good for perspective and scaling objects
whilst you are drawing. With these shapes,
I'm going to go for a quick demonstration of how
going to be laying this out. Then the exercise will be you just continuing
drawing these shapes. Let's just get straight into it. In this lesson, what
we're going to be doing is everything that we've learned previously with the 1, 2, and 3 perspective grids. What we're going to do
is we're going to go through and draw each one in the different
perspectives just to get used to drawing
these shapes. Especially because we've not
really touched on ovals. So far we've just been
drawing cubes and cuboids. This is more about
getting used to creating a grid structure and then
building a shape within them. Here's a guide for
the cylinders, which is in the resources. It's just labeled 3D shapes. This will be good just to get an understanding of how we'll be constructing these
using the grids. I'm going to pop this
off to the side. What I want you to do is I want you to split your paper up into the separate grids and then we're going to
create a page per shape. We're going to do
cubes and cylinders. As we're going along I
will be giving you tips as well as how to
create these without the use of the guides every
single time just to save you some time in the
future when creating more drawings and illustrations. Firstly, we're going to be
the one-point perspective, as you can see in the example. Do pause the video if you do want some time
just to get yourself ready and then just continue
along at your own pace. What we're going to
do is we're going to fill each one with a
few rough sketches. I want it to be nice and rough just to get used to the concept. We don't want perfect shapes. This is just purely
to understand the concept without having
to draw the lines each time. One point with this
one, I'm going to do a lot we did before. I'm just going to draw circles. Now what we're going to do is we're going to go in and join them all up to the
one-point perspective. [MUSIC] That's one-point perspective. Now let's move on to two point. For this, I'm going to keep in the center two
points either side. Draw myself a little horizon
line, and then let's go in. We've not created a cylinder and a two-point
perspective before. What we're going to do
is we're going to be starting off similar
to the cube. Let's start off with our
two lines either side. Imagine we want a cylinder here. Then now what we need
to do is when we're drawing cylinders
or curved shapes, they generally goes
within a square. What we want to do first
is find our midpoint. You should be drawing
the shape on both sides. Here's a cuboid that the
cylinder will be in. What we need to do now is using what we learned in
the first lesson. We need to fill
this with an oval. That is our cylinder. This is how you construct it. I'll show you again
this one because in case that was a little
too confusing or a little too fast
understanding how these cylinders work with
regards to the horizon line. Here, what I'm going
to show you is a quick concept I learned
that has helped me a lot to speed up my workflow
without having to draw these cubes
every single time. One thing I've learned
is the closer that the cylinder is to
the horizon line, the more narrower
our oval will be. On the horizon line, it'll just be a straight line
because it's almost like you're looking directly at it. Then as you come above it,
you will have narrower. Then higher you go, the more closer to a
circle the oval will be. This is something
to note. As you can see here, the
horizon line is here. Both ovals are the same. This is a quick way of just
understanding how to draw these shapes without having
to have to draw the guides. With this one, what we're
going to be doing is I'll be drawing two converging
lines here. Then depending on where
the horizon line is. Say, if I draw the horizon
line here and here. Remember what we
learned. These lines have to be converging. Then because of what
we just learned here, where the closer is
the horizon line, the more narrow the
shape should be. We should say if we
draw a narrow oval there and then the further away it gets the
more open it gets. That's a much quicker way of drawing cylinders without
having to draw all the guides. This is a perspective
that I mainly draw as this is
what the eyes see. This is the closest thing
to be able to create realistic drawings and sketches when you are trying
to create something. Say for example, we have
ourselves a horizon line. Please do follow along
just to understand this. Then a center line. Because we want the
vanishing point above the horizon line now we're going to have the
lines converging this way. Now we're going to be
looking up at the cylinder. Like what I said at the bottom, the closer it is to
the horizon line, the narrower the oval is. Then the more you get away
from the horizon line, the more it opens into a circle. [MUSIC] When drawing
the cylinder, you [inaudible] draw
on a center line just to give us an axis of which
we want the shape to be on. Then what we want to
make sure is that the shape we're drawing is
perpendicular to the line, meaning that there's
a right angle here. This is really important to
make the shape convincing. I'd want the shape to be narrow. I'm going to turn
my page for this. Then again, because it's
going to be converging, because it is going to
be going away from us. Then on this side it's going
to be a lot more open. I'm going to draw in
my converging lines. If I went from the
top converging. Now with a fresh piece of paper, let's get into the cubes. Like we did in the first one, I want to draw one in
one-point perspective, two-point perspective,
and then three. I'll be showing you that the
tips and tricks I use as well to make your drawing
a lot more quicker. With one point, again, decide where your
vanishing point is. We're going to do on
down here this time. But we said we're going to
start off with a square. Remember this, try to make sure your proportions are good. Make sure you are
drawing a square. Then what we said,
we've got three points which can be seen by
the vanishing points. It's going to join these up. This is where
proportions come in. You want to make sure that it is looking good. Create a few more. Let's draw a square. Let's move on to two-point
perspective now. Spend as much time
as you want with that. Do you have some practice? Now for two-point
perspective, again. We're going to have vanishing
points in the center. Like we said, we're
going to start off with just a straight line. Then again vertical lines. You see what I did there? I
started adding some lines. It was only very faintly until I got a visual look at it
and then I was like, I'm happy with the
way that looks. Let's fill this page
up so you can do. [MUSIC] Now for three points. For this one, I'm not going
to draw any guides, any dots. It's all just going to be based on the information
that we know from these in order to create
cubes in different views. I'll show you the
one. Then like we did in previous one
with the cylinders, we'll go through and we
use a separate piece of paper just to work
on different views. It's similar,
similar to this one. We always start off
with a center line. Let's turn the page. I've got a nice straight line. We'll start off with a
center line like so. The only difference
is we make sure that the lines instead
of going straight, want these to be
converging as well. It doesn't need to be as
dramatic as what we did. There we have a very basic cube. Now let's go into a
separate piece of paper and we're
just going to fill these again with cubes, but without using the guides just to get used to
drawing these shapes. [MUSIC] Here we have it. I've gone through and I've
filled out a full piece of paper with a bunch of cubes and different orientations
based on what we learned with the three
different perspective lessons. The key takeaways, like I said, whilst you're drawing
your cylinders is to make sure that when the line
is close to the horizon, that the oval is a
lot more narrow. The further away you get
from the horizon line, the more the oval opens
up closer to a circle. If you keep this in
mind, it'll make drawing a lot more simpler. As a quick recap of this lesson, we went through how you can draw all the different shapes in the different perspective grids. Then I gave you some tips
as well of how you can recreate the shapes
without the grids. In the next lesson,
we're going to be using the shapes that we
just created and building upon that by adding a mesh. Let's get to it. [MUSIC]
9. Adding a 3D mesh: In this lesson,
we're going to be running through 3D Mesh. I'll be explaining what it is, how it's used, and
why we're doing this. Then I'll show you how
you can add this to the shapes that you created
in the previous lesson too. Firstly, what is a mesh? This is something
that allows for you to see all the faces and the surfaces of the shape even though they may not be visible. I'm talking about, say,
when you draw a shape, the back part of the
shape isn't visible, so adding these meshes, it gives you a better
understanding of the form and the structure
that the shape has. This will come in useful
later on in this class, where we'll be adding
values to these shapes. But for now we're just going
to get a grips two meshes, adding them into the
shapes that we've already created and just
getting used to how they work and just be able to visualize the shape even more. Let's just get straight
into it. Let me show you how to
add these meshes, do the shapes that
we just created. In the previous lesson,
we drew some shapes. Hope you got a better
understanding of this. What we're going to be doing now is we're going to be
looking at a mesh. This is something
that I like to use to understand the way
the shape is formed, just to get a better
understanding of the thing I'm drawing, just so when I do come
to the value section of this class it's going
to help us massively. Here's an example of a bunch of 3D shapes with the meshes added. As you can see, it just makes it so you can see
through the shapes, it's almost like a
wireframe where you can see through the shape and you can see how the shape is built up, the surfaces and the faces. What we're going to
be doing in this lesson is we're going to be adding these lines to the shapes that we've
already created. Again, just to get a
better understanding of the shapes that we've made. I'm going to get the shapes
that we just created. Let's start with the cubes. What we want to do
in like an example, I just want you to start adding in some lines to try to make so you can see the other
side of the shape. Say here, for example, we haven't added both
sides In button here. We've already started.
These lines here, it just allows you to get
a better understanding. But then also I want you
to try cut the face in half in order to get
used to doing this. Let me move my pad
out of the way. Let's just go in the
best way is to find the midpoint in each surface. Then just go in and mesh. It's like so for the less
to draw the back face. We've got our vanishing
points over this way. It's like so and see
the same for this one. I got a vanishing point
over here somewhere. You're just going
to specific cubes. Let's jump into
the cylinders now. Like I said, remember the close you are to the horizon line, the narrow the shape would be and then the further
away you get, the more it will open up. If you're in-between it's going to be somewhat in-between, you may be wondering, why
do I need to know this? Why are we learning
this part of the class? But it's good to say, for example if you drawing something and there's something in the middle of the shape. Let me show you an example
of why this is important. Let's, let's finish this first. we've got our [MUSIC] like so let me show you an example of why would need to know this. Because I'm looking
down on the shape. I want the bottom to
be a lot more open, so close to a circle and then the top to be
a lot more narrow. Let's draw the
perpendicular line and the reason for the meshes, for example you draw the coupon. It's going to be in-between
this one and this one. Says something that's
really useful to know. That's why when we covering
these meshes is important. Now let's move on to spheres so that we've got
ourselves a few cycles. What we're going to
be doing is it's very similar to what we've discussed. You're looking at it straight on , that's going to be the shape. But say, for example
you're looking at it from an upwards direction, you're going to see if you
draw a line all the way round, you'd see something like this and then the centerline
will be there. Thus, if you've got
the bowl and then you just tell to ever so slightly. But say, for example we took the ball and then we turn out a little bit
so we turn the ball. [MUSIC] Say for
example, if I'm looking down on the sphere, we're going to get
much bigger circle. [MUSIC] See how the sphere now is made up of these shapes. Do practice adding some meshes
to some of your shapes. We've got spheres, we've got cylinders, and then
we've got cubes as well. Just to gain a
better understanding of how all these work together. This concludes the
first section of this class where we
talked about perspective. In the next section, we're
going be talking about value. The next lesson,
I'll talk to you about how you can create
all the different values, the different
techniques, and how you can get started.
Let's get to it. [MUSIC]
10. How to Create Value: Welcome to the next
section of this class, where we focus on value. In this particular lesson, I'll be running
through what value is, how you can create it. We'll be doing this in
a small demonstration, followed by a small exercise to give you a better
understanding of what this is. What is value? Value refers to
the lightness and the darkness of particular
areas of a drawing. Value's important
within drawing. It helps create the illusion of a 3D form within your drawing. You can create value in
your drawings through using a variety of
light and dark tones. This can be done
through shading, hatching, and even
crosshatching, which we'll be covering now. Let me show you how to
create your own value and all the different types. Let's
just get straight into it. Firstly, let me show you all the different types of
shading in which you can do before we crack on to the demonstration and the
exercise for this lesson. This will be in the
resources panel below. We'll come to this in
a second but firstly, let me break down the
three different types. I'm just going to
make sure I have a sharp pencil for this. The first type that we've got is either you've got hatching or you've got crosshatching. This is done just by
adding a bunch of lines together to create
a shaded area. The more it's spread out
the lighter the tone will be overall and then the closer the lines are, the more darker the
effect will be. That's hatching, then
we've got crosshatching, which is using the same concept but using two lots of lines. Let's start with a light tone and then you'll just turn
your page over so slightly. That's the crosshatch
and then if you want to give a darker tone, you just make sure the
lines are closer together. Those are the two
different types of hatching that you can use and then let's move on to the second one which is shading. This is something so,
so far we've been using the pencil on its tip versus something that you can
hold your pencil like this. But just to [inaudible]
him side to give yourself a much bigger surface
area to draw with because you'll be drawing
with the side of the pencil as
opposed to the tip. This one is controlled
by pressure. If you press lightly
on the paper, you'll get a much lighter shade. Whereas if you press darker, you'll get a much darker shade. Then finally, you
just got patterns. This one you can just do a bunch of stuff so you
can do like little swells. The looser the swells are, the lighter the
overall tone will be and then the closer
the swells are, obviously the darker
the tone would be. This is a quick note before
we go into the exercise. This is something that
does take practice. I've been doing this
for over a decade hence it may look easy
the way I'm doing it. But getting used to the pressure and the distance
between the lines, whether you're hatching,
crosshatching, this is something
that you get used to the more that you practice. Let's just jump straight
into the exercise now. The task for this lesson is to fill out the boxes that I've
included in the resources. As you can see here, we're
going to be filling out the different values using the techniques that we've
learned in this class. Then what we're going to be
doing is I want you to use these and blend them altogether
and to make a gradient. A gradient basically it's just a blend of all
the different values. Instead of having
the different steps, this is just a blend of
all of them together. Again, this will get you used to controlling your pencil, whether it's the
pressure of all the distance between the lines too. The reason why I'm getting
you to create a gradient too, is that most images and drawings are comprised
of gradients. This is what gives it
the realistic effect. Learning how to
create these yourself will be very beneficial. What I'll be doing is I'll be going through
the first one with you and the task will be for
you to complete the rest. I'll meet you back
here at the end once we've completed this. For the exercise in this lesson, what we're going to do
is we're going to be focusing on trying to
create these values. We've got dark all the way to light with just
different grades. What we're going to try and
do is trying to imitate and repeat the values that you have here so go from dark to light. This is something that either
you can draw the rectangles on your own piece of
paper and then just refer back to it or if you want, you can draw directly on here. The two main ones
that I'll be focusing on will be hatching and shading as those
are the two that I must use when I'm
creating drawings. I'm going to start off
with hatching first. We said we want to go
from dark to light. I only created four boxes because the last
one is just white, so I start off. Like we said with hatching, you want the lines to be
close together so a lot more dense in order to create
that darker value. Whereas the lighter ones are
just a lot more spaced out. Let's just get to it. I'm
going to do my darkest one, then my lightest one, and
then I'm going to work inwards so let's get to it. While you're doing this, try your best to try
stay in the line as this will become
useful later on when we are trying to
create our own sketches. [MUSIC] Here's what we've done. We've gone through and we've created three different types
of values using hatching, crosshatching, and
shading and we've created a range of values
from dark to light. This is something
that you'll use often whilst creating a drawing. What we're going to do
now is we're going to blend these together, so what I want you to do
is to create a gradient. Gradient basically is just
right of white now we've got solid and hard gaps
between each value. One blending into one smooth
value and we're going to, again, put some brief lines in where it should transition. We're going to start
with dark hair and light so let's start. Here we're just hatching. I can do dark and close and then as
we get away from it, we're going to gradually increase the spacing. I'm just going to go back in and increase the darkness
a little bit. [MUSIC] It's all right to go and spend as much
time as you want with this, if you do want to create
multiple grids and practice this a little
bit more, feel free to. But this, again, is
another vital skill which we will be combining
later on in the class. Understanding this
and be able to get a good control of your pencil, whether it's the spacing
between the lines, [inaudible] your crosshatching
of the pressure in which you're adding
to your shape. That was a quick
recap of this lesson, we went through what value is, how you can create it
and all the different techniques that you
can create value with. In the exercise, you got
an opportunity to create these values and
like I said before, don't forget to upload in the project panel if you do want feedback on how you did
with this exercise. In the next lesson,
we'll be moving on to an introduction into
light and shadow. This will give you a
better understanding of the values that we
learned how to create in this lesson and how
it can be applied depending on the light
source. I'll see you there.
11. Light & Shadow Intro: In this lesson, I'm going to
be running through light and shadow and why it's important to learn this whilst
learning to draw. I'll be giving you an
explanation on how you can spot certain light sources and then we'll be moving
on to a demonstration, showing you how you can
implement this into your work. There won't be a project
for this lesson. It's just more of
an understanding and giving you the basic
information you need before we move on
to the next lesson where there will be a project
for you to practice this. Let's just give you
a quick breakdown of how light and shadows
is used within drawing. Light and shadow is an
important element for artists, especially when you
create the illusion of depth within your work. When light falls on the object, regardless of what source it is, it creates a
highlight on one side and a shadow on the other. This is what gives the
object that you're drawing a sense of
three-dimensionality, which is what makes it
look more realistic. Shadows are really important
too as that's what gives the illusion of
depth within your work, especially when
shadows are formed on other objects or
things around it, not just on the object
that you're drawing. There's three aspects
of the type of lighting that will affect the
way your drawing will look. These are the quality, the intensity, and the direction of the light that's used. This is important to know,
especially if you're creating a still life scene
and you want to create a certain mood
within your drawing. These aspects of lighting will
affect this dramatically. However, if you're
not setting up a still life scene and you're just trying to understand this, this is good reference to know especially when you're trying
to draw from imagination. Understanding how the different light source, the direction, and the quality will affect
the shadows on your work. Again, to grips with this
is really beneficial especially when you're
creating from imagination. This is the benefit of
understanding how lighting works. It gives the illusion of a three-dimensional
object on a 2D surface. This is just an introduction
and we'll be getting into more depth in the
following lessons. As a quick demonstration,
just to mark out the shadows and the
highlights in my own work, I'm going to be putting
up a few images on the screen and I'm going
to be talking through it and highlighting
highlighted sections and the shadows sections
just to give you an understanding of which
parts I'm talking about. I'm going to show
you, here's a few of the images I've
created in the past. I'm going to go through
and mark out some of the highlights and
the shadows just to give you a better idea
of how I've created depth within these
illustrations. First, let's start off
with this snowman. As you can see, the
main light source is coming in from the left, so all this section
here is my highlights. Then because of that,
the shadow from this bulb has caused
a shadow on the body. This area being the shadows. Secondly, here's a
Christmas poster I did. Again we've got the light coming in from this top left-hand side, so all this section of the ball is being exposed
to the highlights, hence why that side is lighter. Generally, a rule
of thumb is that the shadows are always on the opposite side
of the highlights. Going in now, so the shadow
is on the right-hand side. Then finally,
here's a little bit more of a complex one because there's little
things like creases and textures of clothes, which is difficult in itself. But starting off with this Afro, which is generally
the shape of a ball. Again, I've got the light coming in from the top left hand side, so the Afro itself
has a highlight on this side and then a
shadow on this side. Then this can be
spread throughout the whole of the illustration. Because the light's
coming in from this side, everything facing that side
has got highlights on them. Then on the opposite
side you've got the shadow, shadows, more shadows and then
obviously the shadow from the jumper on the trousers
and the shadow from the leg. It's just a brief intro
into how we are going to be breaking it down into
the next following lessons. I just wanted to show you how I've used it in the past and then I'll be explaining this to you in the lessons to come. If you are trying to take
inspiration from their work, it's good to know where the highlights are,
where the shadows are, where they've come
from, and how they chose to light that drawing so you can recreate that
on your own too. That's the end of this lesson. As a quick recap,
I'll just give you a basic introduction into
highlights and shadows and how you can spot this in
other people's work as understanding lighting can
be quite a complex subject. In the following lessons, I've split this up into a
much more digestible way for you to understand that
along with some exercises. In the next lesson, we're going to be
going into more depth into lighting and how
you can analyze it. I'll be giving you a
lot more demonstrations in that lesson. Let's
just get to it.
12. Lighting Demo: In this lesson,
we'll be building upon what we learned in
the previous lesson. I'll be showing you
how you can analyze pictures and
references in order to determine the type
of light source and the direction of
the light source. The reason for this is that you get an understanding
of how light works a little bit
and then you can start applying this into
your own drawings to, I'll be starting off with
an in-depth demonstration of how light falls
on these objects. I'll be playing around with
the direction, the intensity, and the light source to give
you an understanding of how these different factors affect the highlights and the
shadows on the shapes. Then this will be followed by an exercise which
you will complete, which will be based on the
information that you've learned in the
demonstration section. For the demonstration,
what we'll be doing is using the shapes that we created in the
prospective section, and I'm going to be
shining a light on there myself whilst recording it, whilst changing the
parameters like the direction, the intensity, and the light source
to show you how this affects the highlights
and the shadows. Then what we'll be doing
is we'll be using that as a reference for the exercise
later on in this lesson. The two different light sources
that we'll be using will be a direct and a
soft diffused light. The direct one is
a lot more harsh, whereas the soft diffused
one spills a lot more, which will give the
highlights and the shadows a softer look. With regards to the
direction of light, I'll be doing top, straight ahead,
right, and then left. Let's just get straight into
the demonstration and let me show you how
the light affects the high lights and the shadows. What we're doing now is I'm just going to be
flashing up a bunch of shapes on the screen and
I'll be moving the light. As you can see here, I'm going to be going
from soft light, too harsh light showing
you how it transitions. What we're looking
for here is how quickly it goes from the
highlights to the shadows. By this, you can tell how intense or how
soft the light is. What I'm doing is I'm
shining it from the left, the right, the front,
and then the top. As you've seen here, this is
what happens to the cone. It's good to keep this in mind, especially when you're
drawing things in the future. Because when you are trying to recreate a scene and
pick a light source, these are the type of
images that will be useful. It's important to see, like say here, for example,
with the cube, it's important to see how the shadows are
falling on the shape, but not just the shape
but also the surface. It's good to study to see how the values affect each face. As you can see, the
face that's closest to the light is
always the lightest. Then they say the one that's
opposite or furthest away from the light source is always going to be
the darkest in value, especially when it
comes to cubes. A sphere is a very
interesting one. As you can see, the way that the light curves around the ball and creates
quite a nice, smooth but also curved shadow. Understanding how the light falls on these shapes
is really important. Do spend some time,
go through them. If you do want to try
imitate these by creating value from these on shapes
of your own, then please do. Feel free to do so. Finally, for cylinders now. As you can see, the
light is coming in from the left-hand side. The top surface is quite light and also
the left-hand side, and then it gradually
fades to the right. But as we see the harsh light, it's a lot more abrupt. You can see as well
the shadows that are casting on the floor, they're are a lot more sharp
compared to the soft light, where it's a lot more blurred. Here's an example
from the front. As you can see, this
shadow is spilling slightly on the floor on the
either side of the shape. Here is the final
one from the top. What I've done now
is I've just put all the shapes on
the screen and I was moving the light
source just so you can see how the light is
affecting the shape, but also the shadow that's
formed on the surface. This video is good to keep as reference because what
you can do is you can pause at anytime and then use these in further drawings. Based on this demonstration, there's three things
which you can take away, which are correlations so
when you are looking at future images or you are trying to create your own
drawings of your own, it's good to keep these in mind. Firstly, shadows are always on the opposite
side of the highlights, considering that
the highlights is same side as the light source. It's just good to know when
you are creating 3D objects, or you're creating
other types of drawings when you are trying to add
highlights and shadows, just to keep that in mind. Secondly, we have how
quickly the values change. Intense light sources generally
go from highlights to shadows a lot more quickly and a lot more abruptly compared to, say, a softer light,
which will have a gradual fade from the
highlights to the shadows. Thirdly, soft light
sources generally have a lower contrast in the
overall object or drawing. Below in the resources, I've created a cheat
sheet based on all the demonstrations that
we did in this lesson, showing all the different
light sources and the directions and how that affects the highlights
and the shadows. It's good to keep this on-hand, especially when
you're drawing so you can refer back to this to see how the highlights
and the shadows are falling on an object. That's the end of this lesson. We covered quite a bit.
But if you do find it a little bit hard
or the concepts in this a little bit complex, do feel free to go back and take certain parts of
this lesson again, just to give yourself
a better understanding of how all this works. Just as a quick recap, we went through how the
different light sources, the intensity and
the direction all affects the highlights and the shadows of the
different objects. This is the important
part to get your head around as this
is what's going to make your drawings and your
illustrations pop and look real. In the next lesson, we're going to building
on what we just learned by adding a cast shadow, incorporating the light
source and the shadows and highlights that we
added to our objects. I'll see you there.
13. Cast Shadow: In this lesson, I'm going
to show you how you can create a cast shadow based on light source that you chose in the previous lesson and on the shapes that
we created too. I'll be showing you how
the light source in the previous lesson that we
chose will help us with this. I'll be going through
this in a demonstration showing you step-by-step
on how you can use a light source on
your object in order to create a cast shadow
on a surface. It's good to understand
this system as when you are creating illustrations
or drawings in the future, understanding how the
system works allow you to create your cast shadows
more accurately, again, adding more
realism to your drawing. By the end of this lesson, you'll have a few shapes
fully shaded with a light source that you chose
along with the cast shadow. Let's get straight to
the demonstration. It's going to split up
into four main steps we're going to do
is first initially, we're going to determine the direction of the light source, as you saw in the
previous lesson, when you meet a light source, the shadow on the
ground does change, that's the first thing
we're going to do. Then we're going to determine
the shape of the shadow. They're going to fall this
by establishing the edges of the shadow and then we're going to add value
to the shadow. I create a few guides which can be found in the
resources down below. I'll create one for a
sphere and then one for a cube too and then just for an example of what
we looking at, how it affects the shadows is
I've created a diagram here just showing that the
closer the light source is to the center of the object, the shadow will be much shorter compared to when the
lights much lower down, you will have a longer shadow. I'm going to show you
how I constructed this diagram in order to
create the cast shadow. Let's just get into it. Firstly, let's
start with a cube. Let me show you how to create
a cast shadow with a cube. What we're going to do
first is we're just going to draw ourselves a
very simple cube. [BACKGROUND]. I've got myself a very simple cube. Now what we need to
do is we need to determine the horizon
line and a light source. I'm going to have
my light source quite close to the shape. I'm going to say it's just up here and the one we're
doing is I'm just going to draw straight line down to find out where the
horizon would be. I'm going to say around here
and then I'm just going to draw a line out which
will determine the horizon. Now, what we're going
to be doing is for the top sections
of the shape was going to draw a straight
line from here to there and then what we're going to be doing
is from the horizon, we're going to be drawing a line from the bottom
of these shapes. Let me show you. From here, we'll start off with the ground first with the horizon level. For one point here, two points, and then three points. It's going to draw
a straight line. One here and then same for here. Like so and then we're
going to do the same. From the light source we're
going to do the top edges. Then, where they interact is where the shadow
will lie on the ground. [BACKGROUND]. Now where they interact, so we've got one point, two
point, and three point. What I'm going do is
going to join these up together. We've got one here. Just like so and so
this is the outline of the cast shadow
obviously would go in and which add value to this. We can do this just
by a quick hatching, just so we know that
this is the shadow. Based on what we learned in the last lesson where we saw
how the light would affect. Here's a quick example of if
your light source is here, your shadow would
be on this side. This same concept where you
choose your light source. You pick the ground and then you go through and then
you add in all the guides. This a good way of
creating a shadow. As you saw in the example
on the previous one, the value was a lot darker
at the base of the shape. Then it would move away,
but that's where the cube. We're going to do now is
move on to the cylinder. As you can see here that was a guide and then that
was what we created. We are going to do the
same now for the cylinder. I got myself a circle. If you do find it easier, please use a compass. I've got my circle. Again, I'm going to choose
my light source. I'm going to go
for the same one. What we need to do here
is because there's no point to connect
the light source underground to what we're
going to say it was going to put this inside a box just so we have a better understanding of
how the shape would be. Now we have lines in
which we can use. It's going to join all these up. [BACKGROUND]. As
you can see by me moving the light source much
further away from the shape, we've gotten much longer shadow. Here is the box that the
shadow is going to be within. Now what we're going to do is we're going to
split this in half. I'm going to split this
same thing in half too. The midpoint of
hairs around here, and then midpoint is around
there and then just join. Now what we have to do in
order to create the shadow for the shape is we've got to
draw this circle inside her. Again, this is where the ovals that we've learned to
draw come in handy. Turn my page and then what
we're going to do is try draw a nice clean arc
from all the points. [BACKGROUND]. What I want you to do is to
spend some time getting used to this concept of choosing
a light source, determining where the shadow is and then what we're going to
do in the next lesson is, we're going to add value to the shapes in order to make the whole
thing look a lot more realistic using the samples that we recorded in the
previous lesson. Now that you've got
an understanding with the demonstration of how you can create your own cast shadow. What I would like you do
for the exercise with all the shapes
that we created in the previous lesson I want you to go in and add
the cast shadow to these two just to get
used to the system. Understanding the
process that you need to do in order to create
the cast shadow. There's a quick roundup
of this lesson. I went through what cast
shadows are and how you can add them
or create them on your drawings.We did this
on the basic shapes of a sphere and a cube and
you did the rest two. Unlike in the previous lessons, don't forget to upload it down below to the project's panel. Give me feedback on
these cast shadows to see if they're accurate
or to see if they work, or if you're unsure about the work you've
done, don't worry. Plot it down below and I
can give you feedback. In the next lesson we'll be using everything
that we've learned so far and then we're applying
these on some new shapes. In order to get you used to the full process of
creating the shape, adding the values,
and then adding the cast shadow. I'll see
you there. [BACKGROUND].
14. Adding Light & Shadow: [MUSIC] In this lesson we are going to be practicing
everything that we've learned so far in the value
section of this class. We'll be applying the
highlights to shadows and the cast shadows
to the shapes that we drew in the
perspective lessons. The reason why we're doing
this is to get used to the full process
from once you've drawn the shape and then
adding the shadows, the cast shadows, and understanding where you choose for the light source to be. This is all part of the practice because the more
that you do this, the more it'll be
ingrained within you. When you are drawing something, it'll become a lot
more easier in order to make it look realistic. By the end of this lesson, you'll have a bunch of shapes
which are all shaded in a realistic way with light
source that you've chosen. The exercise for this
lesson is we're going to be playing around with the
different light sources. With the shapes that you created in the perspective lessons, light sources for each shape, and then we're
going to be adding the shadows in the
cast shadows to this. Just getting you used
to adding shadows depending on where
the light source is. Also, once you've
created all these shapes with the different
light sources, is good to keep this
as a cheat sheet so when you are drawing
things in the future, you can refer back to this and understand or
quickly glance, oh, the lights up here the shadow
should be on this side, or this is how the
shape should look. Now what we're
going to do is now that we've established
the cast shadow, and then what we
want to do is use the information
that we learned in the previous lesson
about the light demo. We're going to use
that as reference images and then we're going to add some highlights and
shadows to this image. Let's start off with the cube. One thing I noticed,
as you can see, is the light because it's high, this top surface was
always the brightest. This back one was
always the darkest, and then this one
was in-between. What I'm going to do
first to start off, is I'm going to rub
away the guidelines. It gives us a nice clean image. Height to the cast shadow first, just so that we can go
in and remove these. Remove these lines delivered
either the highlights and the shadows first. Then we're going to go
left with a bunch of lines on a piece of paper. Just go in and
remove most of them. We've got our cube, we've got our cast shadow
already added, and now we're going to go in. Like we said, the light
was on this side, the side facing other side. The side opposite,
which isn't facing the light is always
going to be the darkest. First I'm going to do,
I'm just going to make the shadow a little bit darker, just so when we adding
value to the cube, it doesn't affect it. Remember what we learned in the initial value class where we learn touch,
make a gradient. This is where it comes in handy. Start off with lightest value. Now for the phase
in-between we want to make that in-between
these two values. Make this side a
little bit darker. That's the good thing
about going in and adding the values also slightly. Then you can change
it rather than if you go super
dark straight away, then you can't really go back. What we want to do now is going
to move on to our sphere. I'm going to start by
raising the guides. Before we get in, What
I'm going to do is, one thing what we know from the previous class is when the light
shining on a sphere, that's where the highlights
tend to roll off. What we want to do is from here to the center we're going
to draw a straight line. Then from there with our shape we're going to
draw a perpendicular line. That's a right
angle, just to make sure that we're drawing. Then I want to do from here, I want to see where the
intersection point is. Then just draw a straight line from there and then the
same on this side too. It's about here. Just like that. Then this point, and this point is where your highlights are
going to start to change. What we want to do here, from this point here I want
to start to create an oval. Like so. You can rub this side out. We're just going to use the
bottom half as a guide. We've got this as
a guide to where our highlights and our shadows needs to start blending out. Then we're going to do a
bigger circle down here too. This is where the darkest
point is going to be. One thing we saw from
the example as well is that the bottom part isn't
exactly the darkest. The darkest part
is just above it. That's because when
the light is coming from here it's going here, and then it's bouncing back up, which is called this
bottom bit to be a bit lighter. We'll
keep that in mind. This top section we're just
going to very lightly, because we only want to
create a circle here. In the resources, there is a sheet here which
can help you with it, which is giving you
an understanding when the light is here, this part will be like this, and then gradually
it'll get darker, then this bottom
section here will be a little bit lighter than
the actual darker section. Make sure with the
curved objects you want to follow the curve of the shape as opposed to just straight lines
because then that will make it more
convincing too. What I'm doing now is I'm
just going through and I'm blending the values together. Again, following the guides
that we put in initially. Now we've got a base. What we want to do is go in
and refine it slightly now. You want to start building on
this. We've got our shadow. We can add a bit
more value to this. We can darken the values just to make it a
bit more prominent. What we can do if you want, you can go in with your
finger and you can blend this together to make it look
a lot more smoother. But again, in case
hasn't blending, you follow the curve. This is one good thing about
pencil that you can use. You can use your finger
and you can blend out. But do be careful
because then you do end up with a black finger. Those are two basic
shapes that we've shaded. These are the two
that are mainly used to create most things
whilst you are drawing. Understanding how to
light these and how to use light source with these
will become very useful. That's the reason why I've
chosen these two shapes to do. Some more practice.
What I want you to do now is we want to apply the same thing
to cylinders, cones. Why don't you pick
two light sources, and then I'm going
to draw the shapes. I will only need to
do small sketches. There's no need to do big ones. I'll be starting
off with the cone. Feel free to follow along. This is something that I do
want you to get used to. The reason why we keeping
it quite repetitive is to instill the concepts that
we'll learn in this lesson. Well, what I'm going to be doing is starting off with my cone. There it is. I'm going to
have it there as reference. You can also use the
references that we created in the previous lesson. But let's just get into it.
I'm going to start by drawing my vertical line and then the perpendicular
horizontal line. [MUSIC] Let's draw in our lines so we can remove the center line and we can
move the back line as well. We saw like say, we're going to have
one line there and then one line there. Like I'm doing, there
is some guides here. If you do want to shade
directly on here, then feel free to do that. Then so this will be
the darkest section because right now we're
going to have lightened from this section and
then we're going to have a slight area where
it's going to fade out. What I'm going to do first
is I'm just going to go in and shade the
middle pen. [MUSIC] As you guys can see, we've got a light coming
from this direction. What we're going to do is
I'm just going to imagine. My light was on this side so I imagine I'm going off the paper and my
light source is here. It's going to be going this way. My shadow is going to be going back there and then you
can see the backend of it. It's going to go back here. Now let's draw the same column, but have the light direction
going from this side. I'm going to draw a
much flatter cone now, just to get an understanding. We've got a much wider
cone for this example, just to show you that the
same thing can be applied. Like we said, we're going
to have a light source coming from this direction. [MUSIC] We've got our cone shaded now. What we're going to do is going to go in and
add a cast shadow. My light source for this
is definitely coming from this direction over here maybe. I want to do is I'm
going to go down, find whether the horizon is. I'm going to go here
and then from here, I'm going to find
the center point of this circle. Let's
say about here. From there to here,
I'm going to draw a straight line and then from the light source to the center
point line, which is here. This is going to
be a long shadow because the light is much lower. Then from here, we find
the edge of the circle. Just go in and add our cast
shadow like we've done before and because this is a much more
harsher transition, the shadow itself is going to be a little
more harsher too. [MUSIC] What I'm going to do, is do the exact same for
your cylinder as well. We've got a cylinder. We're going to be doing the
exact same thing for this. First let's start by
drawing our cylinder. Because we've got the light
coming from behind it. There's going to be a lot
less that's going to be highlighted and a lot more that's going to
be in the shadow. All this here is going to be the shadow and then we've got this section here which is going to be the blend between
the highlight and the shadow and there is a
little bit on the other end. Having a good
understanding of how these shapes are formed, how the highlights
and the shadows work on them is
going to help you massively when you are wanting to create
your own concepts. Do go through and
experiment with all these different
shades because these are the main
building blocks of the shapes that we
are going to use in the class project with the sketches I'm going
to get you to do. Do take your time until you feel like you're ready
where you can move on and you're creating consistent
highlights shadows, cast shadows with the shapes
that you're creating. That wraps it up for this
section of this class. We've just covered a
bunch of stuff on value. Understanding how
to create value, and then how to understand
light in order to create a highlight shadows
and cast shadows. I hope after going through this whole process
of understanding the basics of values going through and adding
values to your shapes has given you a much better
understanding of how lighting works within
drawings in order to give it that realistic effect and that paired with the shapes
drawn with perspective, gives the full illusion of a
3D object on a 2D surface. Do take as much time as you want in this section in
order to make sure you reinforce the concepts that we've learned in the
previous lessons. In the next few lessons
we're going to be covering composition. Let's get to it.
15. Balance: In the following
few lessons, we'll be talking about composition. In this particular one, we'll
be talking about balance. I'll be taking you
through what it is, followed by a little
demonstration, and then exercise for you to get a better understanding
of what balance is. Before we talk about balance, let me give you a
quick explanation of what composition means. Composition refers to the way that elements in a drawing, or painting are arranged in
relation to one another. The few principles of composition that we'll
be covering today will be balance,
contrast, and unity. What is balance? Balance refers to the way the elements are
arranged on the page. Balance composition can
feel stable and harmonious. While an imbalance
composition can feel dynamic and tension-filled. There are two main
types of balance. You got symmetrical
and then asymmetrical. As the name suggests,
symmetrical means both sides identical. Then you got asymmetrical where both sides are
completely different, but the overall drawing or
painting feel balanced. Now for a quick demonstration, I'm going to be taking you
through some of the pieces that I've created in the past, and show you how I
balance out these images. Right now what I'm
going to show you is two types of
bonds that you get. You get symmetrical and
then you get asymmetrical. Let me show you an example of what symmetrical reverse to. Then I'll show an example of
what asymmetrical refers to. For this, I'm going to be
using squares which are cut out from the initial
warm-up that we did. I've got two squares. What we want to do is
going to imagine that there's an imaginary line
going right down the middle, which is the line of symmetry. Say we've got two shapes. This is what a symmetrically balanced
composition looks like. We've got both sides which
are mirroring each other. Even if we do this, the
line of symmetry is still, has now moved here. Then say for example
if we do this, the line of symmetry
is now here. This is what it's referred
to a balanced composition. This is used, let's say
for example you got a character or an object like right in the
middle of your frame, this is what it looks like. Let me show an example of
an asymmetrical balance. This is when both sides are
still weighted the same. Here for example this is
still a balanced composition, but it's just
asymmetrically balanced. As you can see, so the way
I like to do is the volume on one side should match the volume on the other
regardless of what it is. Say this was moved here. Still an asymmetrical way of balancing this composition
or this frame. But I thought this would
be a nice simple way of showing you what
is meant by this. Even this for example this
still feel balanced to me. Now for the exercise,
what I want you to do is the shapes
that we created in the first lesson where we're drawing squares,
circles, triangles. I'm going to cut them out, and then we're going to be
using them within a square that you draw in order to
make it feel balanced. I'll be doing the same so I'll show you how we
can go about this. What I want you to
do for this exercise is grab yourself some shapes. Some of the shapes that
we used in the first one. We'll have some cut out. We'll get some of the shapes that you cut out
at the beginning. I've got some
triangles over here. Say face off all four triangles. I just want you to have
a little play around and try to make
it feel balanced. Say this for example
putting into one corner, doesn't feel balanced because
there's a lot of space and everything seems
very heavily weighted. For example say if you play
around with it a little bit. That to me, feels very balanced. It doesn't feel too chaotic. There's not many
things that are all together on one side, but this for example, this is a asymmetrical way of balancing. I want you to go ahead and I want you to just play
around with these shapes, cut yourself a little frame
and a piece of paper. Then with these shapes, I just want to have a
little play around. We can do a symmetrical one. Just like this, or
we can turn them sideways and like this. This
is a good way of doing it. I feel because you'd have to commit to drawing to a shape. But this is something
to keep in mind. One important thing
is that the visual weight of your frame, you want it to feel balanced. Right now, the visual way is much more on the left
compared to the right. Whereas if we swap this for
another similar sized square. Now both sides are
equally weighted, whether it's because like say. If you do this, then you will need
two more shapes on the other side to
make it feel balanced. It's not always on the side,
it's always down the middle. It's just how it feels
to you is more of a feeling as opposed
to like any rules. Go and have some fun with this. Play around with
different compositions. Like I said, if
you do need help, do take a picture and
place it down below in the project panel where I
can give you some feedback. This is balanced, is a very simple overview of what this is. In this lesson, I
took you through what it is and how
it can be used, followed by a quick
demonstration and then exercise which you completed. Like in the previous lessons, if you do want feedback on this, do upload it down below in the project's panel
and I'll give you feedback as you are
going through this lesson. Also, if you do
feel like you have any questions or anything
that you want to bring up, do put it down below
in the discussions panel where we can talk, and exchange ideas or other
students can contribute to. In the next lesson, we will be moving onto contrast.
See you there. [MUSIC]
16. Contrast: In this lesson, I'm going to be talking to you about contrast. I'll be taking you
through what it is, how it's used and then we'll be following this by a
quick demonstration, and then we'll be moving on to a quick exercise to give you a better understanding
about this. Let me explain what contrast is. This refers to the
way elements in a drawing differ from one another. High contrast can create
a strong visual impact, low contrast can create more subtle, understanding effect. You can create contrast in your composition through
the use of color, value, shape, or size. Let me explain these
a bit more further. We have shape, size,
value, and color. Color is something that I've
covered in a previous class. But as a brief
overview, within color, there's lots of
different contrasts, say for example, yellow and purple, those
are contrasting colors, and then you've
got red and green, and as many other
variations in the contrast. Say in this color
wheel, for example, everything that's opposite
is contrasting colors. Now, let's move on to shapes. Within shapes, the way that
things can contrast so, say for example you've got
smooth shape or you got a rough shape and then
you've got a pointy, jaggedy shape and then you
got smooth curved shape. These ways in which
shapes can contrast. Now size, the best way to
look at this is if you've got a big object or if you've got a small object or you
got say two medium ones, lots of small and a big. It's the contrast between the size difference of the shapes or objects
within the drawing. Then finally, we've got a value. This is the one that we'll
be mainly focusing on. The different ways
you can create contrast with your value is to have light sections
and dark sections. Similar to what we did in the
lighting class where we use the harsh light and
the difference between the falloff was a
lot more dramatic. This is how you can create
a high contrast image compared to with
the softer light, this was creating a
low contrast image. Now, for the demonstration,
let me show you how shape, size and value can all affect the composition whilst playing around with the
contrast of all these. Now, for the demonstration, what we're going to
be doing is using the same shapes that we did
in the previous lesson. But this time we're going
to be playing around with the value and the size, because we've already
got a variety of shapes, we've got some triangles,
we've got some squares. I'm going to show you
initially through the paper cutouts and then we're going to
be moving onto paper. We're going to be drawing
a few compositions too. Let's get to it. It's going to start
off with the square. Let me explain contrasts with
the cuts the side first. Here's an example
of size contrast. They can see this
big and the small. This is a very good
example of size contrast. Let me show you another example. Here's another example
of two different sizes, same shape, but this
shows a contrast in size. Let me show an example
of shape contrast. Here's an example.
Say for example, we've got a smooth round shape, and then on this side, we've got a really
jaggedy type of shape. Here's an example
of shape contrast. Here we've got smooth and
then here we've got sharp. Here's the example
of shape contrast. Now, I'll show you an example of high and low contrast for value. Of a high contrast will mean the difference between
them is much greater. Say for example,
we add two shapes. This is an example
of high contrast. Whereas if we had low contrast, so this would be an
example of low contrast. The difference between the
values isn't that much. You can see the difference of high contrast and low contrast. I'm going to do now is,
have fresh piece of paper. I want to go in and asked me to draw some shapes,
just have some fun. I want to draw some shapes to
create off a little frame. I want to draw some shapes in order to make
it feel balanced. For this, what we're going to do is go into imagining that we're drawing something
with a subject. Subject being the main
focal point of the drawing. I'm just going to draw
a very simple person just to communicate the concept. I need you to follow
me as I'm doing this. Creates a very simple character. Right now in itself
that feels pretty balanced with regards to what we learned in
the previous lesson. For now, I'm going to
create some contrast, I want to make
sure the contrast. What we're going to do,
we're going to pretend he's wearing a hat. Let's create a high contrast. We're going to
create a dark hat, and for the shape as well, we're going to make
the sharp contrast, we're going to make the
hat pointy like so. We've got contrast between
the sharp and the rounded. With regards to size, we're going to make
his hat much bigger. We've got the contrast
between the hat and the face with sharp
edges and smooth edges. We've incorporate size
with the big and small, we've got shape, and
we've got a value. There's a lot of darkness
in the top half. We need to add little
pockets of darkness in the bottom to make the
whole image feel balanced. With this, we can go in and add some arms. It's very simple. This is just to
communicate the concept. We can give him
some shaded arms. [MUSIC] You can
see between here, there's not much contrast
between these two shapes. Imagine we gave him a beard. The lesson itself feels
pretty balanced with regards to shape this balance, and then with
regards to contrast, we've got contrast in shapes, we've got contrast in values, and then we've got
contrast in size. For the exercise that I want you to take
part in this lesson will be similar to
what we just did in the demonstration but I want
you to draw the shapes. I'm going to draw a
big, small, smooth, jagged and then
shade them in with the different values
to try create the balance that we learned
in the previous lesson, but then also the contrast of
jaggedy and sharp and then smooth around with
light and dark values in order to create
that contrast, which is fall fully
balanced practicing what we learned in this lesson and
in the previous lesson too. Just using basic
shapes to start off, and as soon as you draw
a shape, just anywhere. I'm going to start off with
say a triangle just anywhere. Now, what I want you to do is to go in and fill that frame with other shapes with bear
in mind the shape, the size, and the value. Obviously, there's
three different frames and now I want you to
go ahead and try to make all these three feel balanced with the information they learned the
previous lesson. But then also, I want you
to give it some contrast. [MUSIC] This is
what I've created. Again, I was just going
off the top of my hat, but it does work like
this when you are drawing and when
you are trying to create a good composition, you generally have one thing that you're going
to try to focus on and then you can incorporate
other things around it. This is good practice
just to get used to, so if you do feel like your illustration or the
thing that you're drawing, it doesn't feel balanced, then you can go in and add
extra elements to make it feel balanced whilst
having contrast too. That was it for contrast, spend some time getting used to this concept before
you do move on. Just get yourself
familiar with how you can create contrast
within your drawings. Contrast is a really important
part whilst learning to draw as it allows you to create depth within
your drawings. In the next lesson,
we'll be moving on to the last part of composition, which is unity.
I'll see you there.
17. Unity: Finally, let's talk about unity. Unity refers to the way
elements within a drawing or painting work together in order to create a
cohesive whole. A unified composition can
feel harmonious and cohesive, whereas a disjointed composition can feel chaotic
and disconnected. You can create unity within your drawing by using
these three elements. We've got proximity,
alignment, and repetition. So let me explain
alignment, repetition, and proximity in
a bit more depth to give you a better
understanding. I'll be showing you how I'll be doing this in the demonstration. Do feel free to
follow along, if not, watch what I'm doing, and
then once I've completed it, you can have a go at this too. Let me just run
through proximity, repetition, and
alignment with you. Proximity, like I said, refers to how close
objects are together. This is what you call proximity. Having a lot of things
close together. Secondly, we have repetition. This could be in the form
of using the same shape. Say you're building
something up with a bunch of shapes
which are the same. This repetition arts use
it in my illustrations. When I'm creating, say, a bunch of bushes or foliage, this is how I like to use
it in my illustrations. Then finally, we
have got alignment. This refers to having
objects in the page, so much like what we did
in the first example. Having things aligned. Right now with the edge of this, I'm lining things
up and then say, bigger square in the corner
by lining everything up. So as you can see, there's like an invisible line
lining those two up, and then there's an invisible
line lining that up and then same there and
then same again there. So this is what is referred to when I'm talking
about alignment. This is something
to take in mind. I'm going to show
you a few examples now of how you can
incorporate these into your work in order to make the whole composition work well together and feel unified. Here's an example of
something I like to do. Talking about repetition
when I'm creating my bushes I like to use
nice big flowy lines, and then even some of the
things coming off them. I had to keep them all
quite repetitive as well. This is one way that
you can incorporate. Even like sometimes
I just like to add a random pattern into my work. This is a way of
keeping it repetitive. Secondly, so say unity. So as you can see here, all
the foliage is here together, keeping these all in the
same place elsewhere. The proximity. [MUSIC] Again, here's me using
repetitiveness in order to make it feel
nice and unified. Show you another example. Let's say I was drawing a
little egg with a face. So one way that I can make
this repetitive is to include other similar shapes or
other similar features. So say it could be a bunch of
little eggs, and then say, with regards to proximity
up all the eggs together, even to maintain the
nice smooth shapes, I could do a bunch of clouds which are made up of cycles too. Again, this is another
way of keeping the full composition
nice and unified. Now with regards to alignment, I cut out a little bush lining up with the
bottom of the egg, just again to make
that whole thing feel like it's working
together in unison. I'd like you to go in
and now practice this, play around, just draw. You can draw anything
simple there. You can draw just say a leaf, and then you can go in
and fill the remaining, and so you can go in. Just have a little play
around with this concept. Remember the three main ones are proximity, repetition,
and alignment. Here's a little tip that
I like to use before actually going in and
drawing the full drawing is to really pay attention
and keep in mind and make a conscious decision to
include repetitive elements, whether that's the
shape of things, the way that things are aligned, or how close things
are to each other. This is something that
allows my drawings feel unified before I get
further into the sketch. That's it for unity and all the composition lessons
that we've just covered. In this lesson, I
went through unity, what it is and the three
elements which are proximity, alignment, and repetition, which you can use
within your drawings whilst creating your work. We went through a
little demonstration, followed by an exercise
which you took part in, and like previously, do
upload it down below if you want feedback on this
particular part of this class. I will be providing feedback once you do upload it down
below in the project panel. The three composition
lessons that we have covered can take some time
to get your head around. So do your practice. If you do feel you want to watch the previous ones again and
then take this one again. Do feel free to do that as it
can take some time just to get used to understanding
what it means by balanced, contrast, and unity. That's it for this
section of the class. We just covered the composition. In the next lesson, we're
going to be going into the class project where
we'll be applying everything we've learned
from prospective, value, and composition, and you'll be creating your
own drawing from this.
18. Class Project: Welcome to the class project. What we're going to be
doing is we're going to be using everything that
we've learned so far, so the perspective, the value, and the composition in order
to create four drawings. These are going to be nice
and simple drawings in order to get used to the process
that I like to use. I'm going to be starting off by prospective and visualizing the object that we are going
to be drawing on the page, and then we're going to use composition to making sure it's balanced and there's
enough unity between all the
elements on the page. Then to create contrast, we're going to be adding
value to the full drawing by selecting a light source
using the knowledge and the information
that we learned in the lighting section
of this class in order to add the values in the correct place,
adding contrast too. This is going to be great
for you as understand this process of how to visualize something before
you start drawing, and then seeing it slowly coming together is going to be really great for all the
new projects and new drawings that you'll
be doing in the future. All we'll be doing is we've got four prompts in which
we'll be working through each one slowly in order to get you used
to the whole process. The process breakdown I like
to use is a 10-step process, which I'll be going through
each one step-by-step. Let me just give you
a quick overview of what these 10 steps are. Firstly, we're going to
decide what we want to feel and how I want to look
before we start drawing. Secondly, we breakdown
what we're drawing into a simple component such
as a cylinder, a cube. Then we'd like to start drawing. So we're drawing
the basic shapes. Once you've drawn the basic
shapes and the framing, let's go in and
add some details. Then fifth, add some other
elements to make it feel balance and making sure the
whole drawing feels unified. Now what I like to do is
to choose a light source. Then what we'll
be doing is using the reference images
which we created in the lighting class to use
this as a guide of how we're going to light and add
values to this drawing. Then what we're doing is
adding in the basic values, but deciding where the highlights and the
shadows should be. I'll go in and add
a cast shadow. Then finally, I would like to finish off with some detail. This is an overview of the steps I will be taking in
order to make sure we go from the idea to the drawing. Let's just
get straight into it. The four prompts that
we're going to be using for this lesson, we have, firstly, a mushroom, we've got a block of cheese, we've got an ice-cream
and an ice cream cone, and then we finally
ending with a cactus. The reason why I've chosen
these is because these are very simple things
which are made up of very simple shapes which
are covered in this lesson. I'm going to split this
piece paper up into four, and then we're going to draw all four on this piece of paper. I split my piece of paper up. What we're doing is going
to go through each one, I'm going to walk you
through all the 10 steps, which I discussed in the intro, I'm going to show you how I
apply this to the drawing. I'm going start off
firstly with the mushroom. In my head what I'm
thinking about, is with a mushroom, it's
made up of two shapes. Two main shapes you've
got, so you've got a cylinder which
makes up the stalk, and then you've got a sphere
which is quite in half. This is the basic
breakdown of a mushroom. What I'm going to be doing
now is I'm going to be drawing this with
this understanding. First, I need to decide where
I want the mushroom to be. So do I want to be
looking down on it, I don't want to be looking up, I don't want it to
be straight ahead. For this, I want to be
looking up at the mushrooms. Taking in mind what we learned
in perspective lesson, when we're looking
up at something, we need the vertical lines to be converging to give the illusion that we're looking
up at this mushroom. I'm going to do first, I'm going to start by
putting in a center line. Now I'm going to do
is drawing lines either side to make it
look like it's converging. I'm just putting in some guides. Remember, turn your page as you're drawing
these straight lines. These guides just have to be
light because as we building upon this we'll be adding
more and more details. But don't worry too much about making it really dark initially. The second thing
that we learned was the further from the
horizon line that we are, the more open the oval is. I'm going to go ahead
and draw myself an oval. Because we're looking up, I
want this to be the ground. I'm not going to
close that side. Now for this section
of the mushroom. So if we think
about it, is there, I'm going to start by
drawing a big circle and then what we learned
in the mush lesson, where we broke down the shape. We're going to use the
INR to cut the shape in half. I'm happy with that. Good thing with the
mushroom is it's not completely round on top, so it doesn't matter
if the circle isn't perfect for this. Now what we're going to do is going to draw a center line, so this is where the
mushroom will interact. Now what I'm going to
do is using this shape, but imagine I'm scaling
it up and enlarging it. Now we have a very
basic guide built-in. I'm going to do now is go
in and start drawing in a little bit more detail
to build out the mushroom. I know this is a stock, with a mushroom
it doesn't really have to be super smooth. This is where your
imagination creep in, but this is just a
guide or the skeleton. As we talked about in the
initial part of this lesson, where we need to
have strong skeleton in order for our
drawings to make sense. I'm going to go in and make
it a little bit more clearer. That we have very basic
shape of the mushroom. What we're going to do
now is I'm going to go in and start adding
some other elements before I start filling in the details on the
volumes in this mushroom. Because we're looking
up at the mushroom, the ground isn't going
to be visible as much. But also because
all the other lines are converging upwards, what we want to do is
add a little bit more detail around the outside to emphasize that fact
that we're looking up. Because of that, all
the vertical lines will be like this. I'm going to go in and
add in some rough shapes. As you can see just
by the learning that we did in this lesson, we bear to capture
and create something quite dynamic just by using
three-point perspective, basic shapes, and just
basic understanding of how the lines converge. Now we've got a
very good skeleton, what we're going to do now is I'm going to choose
our light source. Before this, I'm
still going to go in and clean up the
sketch a little. There we have our
sketch. Now I'm going to choose a light source. In our example, there
was one where we, the light source coming
in from the top-left. Because of this, using the reference images that we
created in the first lesson, so from the cylinder
and the sphere, what we're going to do is
going to use this as reference in order to add value to this. From the reference images, we know at this section here, I'm just going to do
some very faint lines. This section here
will be really light, this section here will be dark, and this will be the
transition between the two values and
then with this sphere, it looked like there was a curve for where
the light would be. This section here
would all be light, and then this section
would be dark, and then it'd be a slight
light bit on this side here. Now I'm just going to go
ahead and add the values. Now what we're going to do
is because the mushroom, the bottom section of it, we're going to create a little lip. Then because it's going
to be quite dark, because the light is
coming from above, but it's going to
go ahead and create an extremely dark folly on
the inside of this mushroom. Our very basic. We've got the very basic values
added to this mushroom. Now what I'm going
to do is just add a little bit more
detail to the shadows, darkening certain areas, and then leaving
certain areas white. One thing to bear in mind is because the light is
coming from here, this section of the
mushroom is going to be casting a shadow on the stock as the light won't pass until it
gets around here. This section here would
all be in shadow as well. I'm going to go in and add a
slightly darker value here and not end with some final
details with this act, with extra details
I put on the side, I'm just going to go in,
add some details to this. Feel free to add
any other details. You can add a moon, you
can add some stars. That's mushroom. What
we're going to do now is move on to a block of cheese. This block of cheese first,
like we said before, we decide how do want those
blocker teeth to look? Do you want to be
looking down at it? Do you want to be
looking straight ahead? Do you want it looking to
the right or the left? For this one we're going to be looking down on the
block of cheese. For this, we need to
create ourselves a cube, and then from that we'll build the block of cheese
within that cube. It's a lot what we
learned previously. We want both the lines to be
converging on either side. Now we've got our cube,
what I'm going to be doing now is
building the same. With the block of cheese, I
want it to be a 3D triangle. This section here, I'm
going to keep full. Normally, there's a slight round because it's generally
cut from a cheese wheel, and then this section down here, it's going to be pointy. Then same for this section. This size can be
pointy and then, so is this something I've drawn
these two lines together. There we go, we
can see the block of cheese and slowly
coming together. What we're going
to do now is just add a little bit more detail, some a few holes just to make it a
little bit interesting. I'm happy with that. Before I go further,
I'm just going to remove the
guidelines of the cube, but just so I can see the block of cheese a lot more clearer. That's our block of
cheese. Now we need to decide on where I want the
light source to come from? For this, I'm going to have the light source coming
in from this direction. Because we can only
see two faces, this one's going to be
a lot more simpler. This section is
going to be lighter, and then this
section is going to be in the shade because the
light is coming from here. I'm just going to
go in and shade this while leaving the
circles a little open. Wham I'm going to
do, I'm going to darken this top section just to make the line between the two
edges stand out a lot more. That's that. Now what I'm
going to do is let's add some detail by making
the holes a lot darker. Because the hole
is going that way, this section of the hole is going to be a lot
darker than this section, so I'm going to create a
slight gradient. [MUSIC] [inaudible] is going to make this side a little
bit more darker and increase the contrast on this side by making the
values a little darker too. Because the light is
coming from this section, we're going to have
this side of the cheese a lot more darker
compared to this side. That's why it's
convincing, let's go in and add our cast shadow. Because we have light
coming in from this side, I would say it's going to be
a lot further off the page. If you imagine it, there's
going to be a line coming up. So I'm going to make this quiet, soft shadow because we've created a low-contrast
image here, so I'm going to make
this section dark, and then I have it
fade out gradually. [MUSIC] We have the block of cheese. The next one is going to
be an ice cream cone. To break this down, we
have two simple shapes. Again, we've got a cone, and we've got a sphere. Let's go in and
build the shapes. For this one, I want to be
looking down at the ice cream. Let's go in and
start building this. Again, like before,
we're going to go in and add a center lining. I'm going to start
by drawing the cone. Because we're going to
be looking down at it, we're going to be able
to see the top face. I'm going to add in a
perpendicular line first, for where I want the
top of the cone to be. Because it is a
cone, both lines are going to converge to a point. Now let's draw the
top face of the cone. Now for the ice cream itself. Because we're
looking down on it. Actually, firstly, I want
this to be a little bit more wider because we're
looking down on this cone. Because an ice cream isn't
perfectly spherical, it doesn't matter about this. It's just matter of drawing in the skeleton before you can
start adding in the detail. I'm quite happy with
the way this looks. Let's go in and let's start adding a few more
details to the shapes. For the cone, I'm
going to keep it quite jagged for the ice cream. Because we're looking down,
the ice cream will take over the top face of the cone. We're not going to
see much of that. What I've done is
I've caught myself up a reference image here
just to give myself a little bit more
detail to work with when adding shading
to this ice cream. It's going to be quite wobbly. It seems like there's these
little tufts that come off. That is our basic shape. Now let's go in and
pick our light source. I'm going on my light
source coming in from this top-left-hand corner. Based on the reference
images that we created in the lighting demo, let's use that, and let's
mark in some guides. With this, we're not
trying to create perfectly realistic images. What we're trying to,
is to get used to understanding how we can
visualize something, and then from that
we can break it down into simple steps of the perspective that
simple shapes and then add enough value to make
it look convincing. Because this ice cream
is over-the cone, it's going to be a shadow
from this cone as well. I'm going to have
that there. This is all good things to bear in mind. Imagine something is
on top of something; what will happen to the object
below it? The ice cream. I'm going to have this section
here, which is darker. Because the ice cream
is a lot lighter, I've gone for vanilla. The values in itself will be quite lighter
compared to the cone. This is the darkest,
I'm going to go. Good thing with this
because it is ice cream. It doesn't have to be perfect, as it was going to be
shapes are in there. I'm going to do, I'm
going to go in and give us a little smudge. Now for this bottom section, because I've got a light
source coming hair, this section here is
going to be quite light, but then after this
it's going to fall off. Now what we can do is we can go in and add a little bit of detail at some little swirls, going to add some chocolate
chips if you want. Remember, we're not trying to create a perfect sketch here. We're just learning how to draw. These little things here is
important as we are trying to build up the sketch
step-by-step. If you are wanting
to do a cast shadow, is going to come down here, so light source is
going to be here, so then we again would have to break this down into its shapes. Ice cream is going
to be way off here. But for the cone, we can add in a slight shadow for that. If you want, you can go in
and add a little bit of detail to the cone, will have. That is our ice cream, and now we're going to move
on to the final one, which is the cactus. So now for the cactus, what I've done is, again, I've got myself a
reference image just to understand how the cactus looks. Let's go in and build it. First I want to start
with a plump up. This is just a cylinder. Again, I'll be looking somewhat
little bit down on this. Let's get into it.
I'm going to start by drawing my center line. Now we have our basic
shape for the cactus. Now let's go in and
add some details. Now the ordering of
the detail, let's go in and add some value. Like in the lighting class, we're going to
have for the light coming in from this direction this time and using the
reference images that we created in the lighting
dimmer when you use this in order to light this. [MUSIC] Now we have the basic cactus, now we can go in and
add some details like the spikes and then we'll
go in and add cast shadow. Because we've got light
coming this side. I'm going to have the
shadow on this side. Remember in the reference
images, as you can see here, the shadow goes outwards, so we're going to
have it go into the side, but slightly out. Just like so. Here we have
our four drawings which we've created based on
all the information that we've learned
in this class, you take as much time
as you need with this. As you may thought that
it was quite quick of me, but this is something like
I've been doing for a while. Then getting used to
visualizing and if you can't get yourself some shapes, then please do because
these do come in handy. Just trying to understand form, how you can make more
complex shapes and more drawings out of just
very simple pre-shapes. Do go in, take as
much time you want to pause after each
one, please do. Then we'll meet again at
the end. There you have it. We've gone through
the whole class and you've created yourself four drawings which you can
practice, you can do further. You can post to social media. You can do whatever
you want with it. But you've got four drawings which you did all by yourself. In the next lesson, I'll be
going through what you can do next in order to keep
progressing yourself, in order to get your
drawing better. [MUSIC]
19. Next Steps: [MUSIC] Now that
you have all your drawings you may be wondering, I want to progress with this, I'm doing more, I want more problems, I want
more of this more that. What I will be covering
in this lesson is how you can continue
the elements that we learned on the
subjects that we learned in this class
and how you can keep using this and draw
more things to get yourself better and better
yourself at drawing. There will be two main
things that I want you to do in order to keep
progressing yourself. The first one is we're going to be leaving a bunch of prompts which we will see shortly
which you can learn to draw. You can use this object
from around your house. You can use references
from like say Google or Pinterest in order to
start drawing these. But the main thing with these
prompts is to visualize it, use the prospective, add in the detail and then
add the values. Again using reference images or if the objects in
front of you say for example you've got an
object that you do want to draw you can do the
same with that. First you plan out,
try to figure out the perspective and then adding the basic shapes
and then fill in the detail and then go
in and add the value to. Secondly, what I'd like
you to do is to be a lot more observant of the
environment around you. Have a look at how lights
falling on objects. Look at how the shadows
and the highlights are. Say for example if
you see say a pen just lying around see
what's happening to it. If you put on your desk
what's happening to it? How's the shadow effected? Whereabouts to the light source? Have a look at all
these things and try to understand this
because the more that you get a better
understanding of how light falls on
objects the more you belch incorporate this
into your drawings and your illustrations to make
them look more realistic. Then in the future you won't
need reference images to look too because you're already understand if the
light is up here, the shadow would be here. If the shadow is closer the highlight will
be more intense. This is something I use in
my illustrations where I add an additional light
source whether there's say a character is holding
something that's glowing and how that glow is going to light the character. This is something that you will get better at the more that you just practice and the more
that you observe around you. One thing I do actually
when I'm watching animated films or even just
general films I like to look at the lighting in there to
see how the character or certain objects are lit and then incorporate that into
my own drawings. Like mentioned, there
will be a bunch of prompts that will
be giving you now. You can go through and draw
these unlike previously. Once you have drawn
these do link them down below in the
project panel so I can have a look and write
the prompt that you use to so I can see
how you did it. [MUSIC] One thing I recommend is take pictures
of the process so draw your grid at
the basic shapes, at the details and then put them down below project panel so that I can get an
understanding of how you constructed the drawing
that you worked. In the next lesson
I'm going to wrap up this whole class.
I'll see you there.
20. Conclusion: Congratulations on
completing this class on The Fundamentals of
How to Start Drawing. In this class, we
haven't covered a lot, so do take your time if
you do want to go back to the previous lessons and practice any of the
concepts that we learned. And like I mentioned
a few times, all the concepts in this class will take some time to learn, but getting yourself
used to it by practicing often will help you to
get there a lot quicker. As a quick recap, we started off with a warm-up getting used to drawing
straight lines and ovals before moving on
to creating 2D shapes. After that, then we went
into the perspectives, the three different
types, the one, two, and three-point perspective, where we exploit
vanishing points and how to use these in order to create the shapes
in our atmosphere. After that, then we
moved on to values, where I gave you an introduction
of how you can create values without shading,
hatching, or crosshatching. Then after that, then we went on to understand how
lighting works by the demonstrations
of showing you how intense light and soft light affect the
shadows on objects. And then after that, then
we moved on to composition, where we looked at contrast, balance, and unity. And then to end all this,
we wrapped it all up, applying all the things that we learned into four sketches. If there's one key
takeaway that I hope you got from this
class was I hope you got a better understanding
of how you can visualize anything
that you want to draw, as I feel like this is the part that people
struggle with. When you try to draw
something, you don't know how to start it. So through the use
of perspective grids that we've covered
in this class, I hope this gives you
a better understanding of how you can
start your drawing. I cannot wait to see the
drawings that you created and all the progress that you've
made over this class too. Do feel free to upload down to our projects panel where
I can give you feedback, and like I said in
the previous lessons, do feel free to upload any
of the progress ones too, so I can give you feedback on
this where it's a contrast, perspective, balance, or any other concepts that
we learned in this lesson. Whether this is your first
time drawing or you've been drawing for a
while and you just want me to polish
up your skills, being able to draw is
such an important thing, especially if you
want to convey ideas, messages, or even
if you just want to express yourself creatively. Now with the skills that you've acquired during this class, I hope it gives you the
confidence to go out and start to draw things that
you've been imagining, or just even things
around you just to better yourself with the
foundation that you've built. If you did find
this class helpful, I would appreciate it
if you could leave a review down below, just so other
students know what to expect before taking this class. I wish you all the best
and stay creative. I'll see you soon. Bye. [MUSIC]