Transcripts
1. 0 intro: Hello guys, welcome to the masterclass in photo
manipulation using Photoshop. In this class, we will
learn how to create this visual using photo
manipulation techniques. This class will go
beyond the basics. So for example, I'm not going to teach you how to cut images. I will focus on teaching
you how to correct values, how to match saturation
of the images, how to match colors
of each element, and also how to draw
lights into subjects. And finally, we
will learn how to add the final look
and final grading. I'm so excited to
start with you. So let the fun begins.
2. 1 - Putting images together: Alright guys. Firstly, I encourage you
to follow up with me step-by-step to make the
best use of this class, you will find all the images that's amusing in
the description. So let's go. The first thing
I'm going to start with is the background
and the sky. I love to start with the sky because it is the
main source of light, which will give the main look and color to the whole image. So I'm going to pick this
picture and put it here. And firstly, we are going to
get rid of these elements, the fire, the
motorcycle, the tank. We will do this by selecting
this part by the Lasso tool. And right-click, let's make a new layer and right-click
content aware fill. And let's exclude
some parts that we don't want to be into
our Content Aware part. And as you can see, here is some edges that
needs to be edited. I will just erase
them was the eraser. The next thing we
are going to get rid of this tank
was the same way. We can also use the clone stamp tool
or pick a source from here and just remove
it like that. Just remove this part. It will not be shown. So will not give it
so much attention. Just removes a block,
the tank itself. And we're good to go. The same way. We're going to remove this fire. Just clone stamp
it, and that's it. We also have this tree. It looks bad, so we need to
remove it by the clone stamp. And like this, pick a
source from the right and from the left and
just erase this part. Okay? So the background
now is good to go. We need to extend
the bottom part. So I will select it
and click Control J and just it down like that. The next element
that will be put into the visual is the tank. So we're going to get
the tank picture. But firstly, I'm
going to make groups because we will have
a lot of layers. We need to be organized. And then pick the tank picture. Put it here, and put it here. Okay. First thing we need to
get rid of this noise. The picture itself has a
lot of noise, color noise. So we're going to go to Camera Raw Filter and removes the lice from
the details section. Just remove the noise from noise reduction
slider right here. And color noise reduction
also will reduce the noise. We will also go to the shadows. We will increase the
shadows a little bit because still
result in some noise. Okay, Here's before
and here's after. I guess this is very good. So the next part we are
going to select the tank. The most precise tool we will
use here is the pen tool. But you can do, you can
select it any tool you want. But the Pen tool will give me
the most accurate results. So I'll use it. I'll speed the process
assuming that you know how to deal with
the basic tools. Okay, here's the tank
after selection. And now we're going to erase the bottom
part, but with not, but without the pen tool
and use the soft brush because we want it
to blend better with the grass into the ground. And we'll also use aggress
brush to give it a texture. From here you can download
everything I'm working on into the attachments to the
description section so that you can follow with me. Here's grass brush. Just erase it because we wanted to have the same
texture as a ground. Just like that.
So we'll make it. Alright, you can take all the time in the world to
make the selection perfect, but I guess this looks good. So we'll put the ten criteria, make it a bit smaller. We're trying here to match
the same perspective and put the tank into its
appropriate position. The next thing is, we will use this picture, those guys picture
above the tank. We will put them above the tank. So I'll select them by
the Select Subject tool, or you can use pen tool
wherever you want. Just select them with the Select Subject tool
and then refine the mask. Okay. I'm just skipping the
selection part because I'm assuming that this is
an advanced course. So you know the basics how
to cut elements and so on. So here's the soldiers
image potent to the tank. And we are trying
now to be organized. I'm going to put everything in a group because
we will have a lot of layers and each layer will
have a lot of adjustments. So we need to be
organized because this make editing
stuff flexible. This is the second image, and this is the third image of the soldiers that
we are going to use. So I cut every image
of those and I'm now trying to put them into the appropriate scale and
appropriate possession. I'm trying to see how
how's the scaling work? How big the guys and the tank. I guess right here is. Perfect. Okay. The other soldiers picture, I'm going to put
it behind the tank because obviously there's
no lake for this soldier, so I'm just hiding it. Hiding it behind the tank. I guess this looks okay. Okay. The next thing will
be the fence layer. This layer will be in the
foreground as you know, if you want to make
dips into our visuals, we need to make a
foreground elements, a background element, and
the mid ground element. The foreground elements
will be more contrast and somehow out focus and the background elements
will be also not contrasty. So here I'm putting these
rocks into the left. Okay, The next element
we are going to use is these soldiers. We will put them into the right. And trying to match the perspective and the
possessions or right possession. For them. I have a speedup the
cutting process. And now I'm trying to
match the perspective. I guess this is good. So we will blend everything, colors and effects later on. But now we are giving that
attention for the basics, for his composition,
for the frame. Because this, this is the
skeleton of the desire. I guess we will put it here. I gave it the name of
enemies at the gate. Because as you can see here, the soldiers at the left and the right looks like they are. This is a gate and the
tank is opening it. I will use this rocks
layer into the background. To that. It makes some depth, as I have shown before. Make it a little bigger. I guess. This looks nice. We'll just make a mask here
and delete these parts. Perfect. We will duplicate this
layer and put it into the right like that. But just tweak it a little bit. It's copied from the left. Just erase this part. Perfect. Okay. The next thing we are going
to add is the helicopter. So I'm going to, this is just a PNG layer. I'm just take it
and put it here. So now let's try to
set our focal points. I'm using here, the rule
of composition rule. It's simply tells you that these are the four points
that you are going to, that you need to put your
focal elements into it. To make the composition
looks good and interesting. But I guess here we need to get rid of this part
doesn't look right, like that's just with
the clone stamp tool. Okay, the next part is fires. So I'll just pick
the fire layer. And now I will now try to cut everything
around the fires. And then we will refine
the selection of the fire. So I'm using here
the lasso tool. Just pick this part,
press Control J. This will make a new layer. And here we will
use the mask and the brush tool to select
every thing we need. So I will just erase
this part like this. You can use the pen
tool, whatever you want, but it gets the brush
tool is easier. And for z sports or
make the brush smaller. To select these tiny parts. I'm also the fires part
because we need to have some type of
transparency to fires. And I'll show you now
how we can manage this. But this way works
better for me. So after selecting these sports, how can we restore
some transparency? We will just press Select and Mask from
the Properties panel. And using the Refine Edge
tool from the top-left here, we will get some of the transparency of the
fires back like this. As you can see, we have just
picked some pixels back, press OK. As you can see here, this works not bad. Then we can erase some
parts that we don't want. Okay, Let's put it into its main place where it's tried to erase the
rest of the pixels. Okay, here is how I selected it. It took some time, but the result, as
you can see, is good. So this is the main composition and here we put the
element into its position. Now we're going to think about the values and
colors and effects. And we will apply it into
each layer, layer by layer.
3. 2 - Correcting the values: Okay, If we want to
blend images together, we need to blend firstly, the values, the lightens values. Second thing is the saturation, and the third thing is a color. And then apply the
special effects and draw the lights
and et cetera. So the first thing we're going
to start with is z values. But in order to start
with the values, we're going to make a black
and white adjustment layer so that we get rid of the saturation and color
out of the equation. So now we have the only
the lightness values. The main rule here is that the four objects should be
lighter and low contrast. And the more closer objects should be more
contrasty and darker. So firstly, we are
going to use levels to make the helicopter lighter. We will just decrease
the shadows from here. This is a levels
adjustment layer. I will firstly
decrease the shadows. As you can see, it's just, it's now fading away. It looks like it's somehow
far away into our scene. And this will be the forest
object into our scene. The next thing we're going
to do the same thing into the second helicopter
but with less intensity. So we're going to
decrease the shadows, but not as much
as the other one. Just like this. Okay, This
is for the helicopter. Next, we're going to make the background a bit lighter
because as you can see, the smoke sport is
somehow have a lot of contrast and the
black looks so dark. So we are going to raise
the blacks like this. But we will make a
mask and decrease the contrast and the
lightest values of the sky. And the four-part,
the small explosions. Okay, I guess this looks cool. The next part is that
we're going to make the closer part darker
by creating levels. Adjustment layer and with using the mask will fade the
way this close part. Let's decrease the flow
a little bit and make this part more contrasty
and have more darkness. Okay, let's make
it the same thing to the rocks, the right track. So I'll use here curves or
levels adjustment layer, do the same thing. Decrease the shadows like this, and also decrease the highlights because I want to decrease the overall contrast of
this layer like that. Feel free to take
you all the time that you need to
make it looks cool. And we will just duplicate these levels layer to put it into their lift
trucks the same way. The next part is
that we're going to darken the closer rocks
the same level this way. So I'm going to create a
Levels Adjustment Layer and decrease the brightness so that it looks like
the same as fence. This is most, Or is this is
the closest layer to our eye. So I guess this looks good. The next thing we are going to correct the lightness of
the soldiers in the gate, right and the left gates. So we will select the layer and we will need
to adjust the lightness. As you can see here, there is a shift
into the lightness. So we need to make
this part darker a little bit to match the
darkness of the grass. So I'll select the layer using the levels and trying
to make it darker, as you can see here,
when we make it dark. It just blends with the
grass was a good way. You cannot tell where is the
intersection between them. And this is blending. Blending is all about correcting the lightness and
saturation and the color. So we will make a copy for this layer and put it into
the soldiers, into the left. Okay, so now we have the
tank and the soldiers, we will correct Xero lightness. First thing we're going to
start with a tank trying to match the lightness of the tank to the lightness of the grass so that we can see this intersection
between them. So I'm going to decrease the light parts alphabet and
also decrease the shadows. I want the contrast to be
somehow intermediate contrast, not too much contrast, and should be also ulcer bit darker to match the same darkness
of the soldiers. I guess. I guess this is, this looks right to not
come from the first time. So you will you
will need to spend some time correcting it. Yeah. Okay. We'll do the same
thing to the soldier, making levels adjustment layer. Just increase the shadows and decrease the
lights like that. And guess, this looks cool. Perfect. Let's do the same
thing to the other. Soldiers. Select the layer, creating
levels, adjustment layer, clipping mask, and try
to match the lightness. Just trying to decrease
the shadows a little bit and decrease the
highlights or as a lights. All right. This looks
absolutely cool. The last part will be the
last soldier and the fires, I guess fires, the fires layer. We're going to make it a bit. So we will make the same thing into the
soldier layer, and that's it. So as you can see
here, we corrected the likeness values here as before, correcting the values. And here is after. Just the image looks more sense. But when we remove the
black and white layer, this will tell us that we need to correct a
lot of other stuff. So the next chapter, we're going to correct the
saturation and the colors.
4. 3 - Matching the Saturation: Because as you can
see here is there are some images have high saturation like this part of the fires and the grass has
a lot of greens, so we need to match
the saturation of each image to make
it blended pattern. So the first thing
we're going to make a check layer by creating
a selective color. So I go for the reds and low down the blacks,
the yellows, also, the greens, the sands, all the colors will be, I will lower than the
blacks in each color. And for the whites, I will make it 100% non-neutral, 100 per cent and the
black 100 per cent. This map show, as
you can see here, bright parts have
high saturation and the dark parts has
low saturation. So what we're going to do now is trying to match
the saturation by creating a hue saturation
layer above each of these layers and trying
to match them with the rest. So firstly, you are going to
start with the background. I'm going to create a hue saturation layer
query it, clipping mask. And using this tool,
this hand tool, I will click and drag to lower the saturation
of the greens. As you can see here. I'm trying to match it
with soldiers like there. I think this is good enough. Okay. So the next thing we're going, as you can see here when we
lowered down the saturation. Here is the before and
here is the after. It blended better. So the next thing, we are going to lower saturation or make
the saturation of the tank a little bit higher. So I'm going to create a hue saturation
adjustment layer and make a clipping mask. And just click and drag
to the right until we have decent amount
of saturation. We need to make all the layers have almost the same situation
as you can see here. Okay, the next thing
we're going to make the process into the soldiers. I'm at the right. You can see here
I'm clicking and dragging to the
right until I get, I get some sort of
good saturation point. And the same thing. I will duplicate this layer
and put it into the lift. Soldiers create a clipping mask. And next I'm going to make the same thing to the
foreground rock layer. I'm going to make the
situation a little bit higher. Just dragging and clicking
and dragging the cursor. The soldiers above the
tank needs to be lower, needs to have lower situations. So I'm going to do this. It's clicking, dragging to
the left to make it lower. And I guess the
fires needs to be a little bit less saturated. So that's what I'm going to do. Don't forget to create
a clipping mask. And let's lower Lord alphabet. I believe it's good. We don't want it to be the
same situation as the others. But we need to be a little bit, match it with us. I guess that's cool for
the saturation part. The next thing, we're going
to correct the colors, which will give it a better. Here we have this part has
a very high saturation, so we need to make
it a bit lower. We can do this by erasing some parts of the mask
of the usage recently. And next, we are
going to correct the colors which will make
the rest of the blend.
5. 4 - Matching colors: I will start with
the background. I will create a selective
color adjustment layer. This layer, I'll try to
give it a cyan, cyan mood. So in the neutrals, I will increase the
cyan adds a little bit and the magentas and
lower the yellows, which will increase the blues. As you can see, the yellow
is the opposite of the blue. So I'm now trying to
get a good point. Good colors. As you have noticed, I have started with this guy because it is
the main source of light, which will give the color of the light to the other
elements into our scene. Here in the whites. I will increase the
science a little bit. I guess that's good enough. I will just make it
brighter and increase. The yellows and the magentas. Feel free to play
with the sliders to get the mood that you like. So the same thing
where we are going to do with the blacks. I will increase the magenta is a little bit,
and that's okay. So this is the main
color that I need to cast over all other objects. Firstly, we're going to
start with the helicopter. So I'm making a selective color again and doing
the same process, trying to match the
colors to the background. Increasing the seance,
decreasing the yellows, which will increase the blues, and also increasing
the magenta is a little bit same thing we're going to do with the
blacks increasing Sans, not too much. And the yellows
decrease, the yellows, which will increase the blues
and increase the magenta is the same thing where we'll
do into the highlights. And I guess it's
that looks cool. I will duplicate
this layer to put into the other helicopter,
as you can see here. Now we have this helicopter
already matched. This is before and
this is after. It looks better. So we'll do the same
stuff into the, into each element,
into our Visual. The first thing we're
going to correct the soldier in the gates, the neutrals,
inquiries the sense, don't forget to create
a clipping mask, increase the cyan and a little bit the magentas
and the yellows, feel free to have you all the
time in the world to make it blend better than meat. Even because it just
takes some time to try to get the same color degree or the same color code
over the other elements. So it's okay to get
back-and-forth, try to go and have a cup of coffee and
get back to the image. It will look a bit
strange at first. And when you get back to it, you will you will
make it better. You will match it better. Okay, I guess this looks better. Alright. I'm just duplicate this layer selective color and put it into the left gates. Create clipping mask. And that sounds good. So I'll create the same
thing to these rocks layer. Just increase the science
and the magentas. And that blues. Try to match it better
with the background. Yes, I guess this is good. Okay. Let's take this layer and duplicate it to the
other one into the left. Like so. Just pressing Alt and duplicating and dragging
the adjustment layer, which will duplicate it and we'll carry it also
a clipping mask. Perfect. Let's make the same thing to the tank and the
foreground elements. Let's create the same
thing, selective color. And I believe you
got the process, you know it by practicing. This process, you
will have the ability to blend any image
with other images. You just blend. Firstly the values,
secondly, saturation. And the third thing is color. And then we will
draw the highlights, which will make the
overall blending good. I'm doing here the same thing. I'm duplicating the layer and trying to match it
with the others. So we will match the
color of the tank. Now, I create a selective color. You can use also a color balance
adjustment layer to give you the same the same
thing, same effect. I'll start with the neutrals trying to match it
with the grass. I guess increases the
magenta little bit and maybe decrease the magenta. I guess. It's this sounds
a bit yeah, good. So I guess here the grass needs to be
less saturated like this. We needed to lower than the saturation of the
grass a little bit more. So I made a hue
saturation layer. And as you can see, Here's
before and here's after, after deleting or after making a hue saturation layer
to decrease the colors. And now let's get
back to the tank and try to match the colors
to the grass color. And the blacks will increase. The blues and the sciences. Most. Perfect. This looks okay. Yeah. Okay. Next we're going to make the
same thing to the soldiers. So as you can see here, I use the same image, the same layer, selective layer. And I'm now dragging
and dropping this layer to put it
into the soldiers. Then tweak it a little
bit if it needs. So I copied the layer and
as you can see here, here, we need to adjust the
colors a little bit because the original image didn't have the same amount of
colors or the same hue. If we can say the same hue. So we need to adjust
it a little bit. I think that's good enough. Maybe we can decrease
or increase the blues. Let's get back to the legs. I guess we need to increase
the size a little bit. It sounds good. Let's, let's adjust the soldiers above the tank doing
the same thing. The blacks, I will
increase the yellows and the ions and into the neutrals. I'll try to increase the yellows or is the
blues and the cyan us? Perfect. Okay, I'm now trying to give or put all the images into
the 0 and this point, all the images have
the same amount of color, saturation,
brightness. And then we can put our effects, which will make the
design look better. Okay, I'm now just
trying to tweak some selective color layers. This process takes some time, so it's okay to
take your time to make it look the
best as you can. But I'm now teaching
you the process itself. So here we have these fires. The green color needs
to be adjusted also. So answer saturation
of the green color. So we're going to just
click into this green color and try to lower the saturation of the green
color a little bit end. And changing the hue to be a little bit bluish cyan color. So then we're going to
click Control I to invert the mask and try to
restore this color. But just in the in the leaves
area and the green areas. Like so. Perfect. Excuse me if my English
is not the best. But I guess you got
the point. Okay. This sounds cool.
6. 5 - Adding haze effect: So now we're two are
going to do is to add the hazing effect. This will give the whole
design some depth. So we will start with
the background elements. I will just pick a color
from the, from the sky. And with the other brush, I will just draw some
hazing effect like this. I guess. That's good. And then trying to
decrease the opacity. I'll do the same effect. But in, in front of the rocks. Here. You can see because the
hazing effect should affect the lower parts of
each element like this. The same thing we're going
to do into the right one. But first we're
going to decrease the opacity a little bit. This will give you an illusion that these rocks are
far away into RC. So I'm now trying to make this hazing effect
decreasing the opacity. And this looks
school, much cool. He is before he's asked, looks somehow far
away into our scene. Okay, we will add also
some amazing effects into a vase soldiers
above the soldiers. And let's make it lower
than the far hazing effect. Because when you are closer to the camera that the
hazing effect needs to be Lists degree
or less intense. I guess. That's good. I guess it's good enough. Okay, so now we can also just add some
hazing effect behind this soldier just to separate
the soldier from the tank. Because we need, we need the soldier to look
a little bit closer to the eye and just decrease the opacity to be
something very subtle. I guess. I guess
this looks cool. Let's also create
some hazing effect in front of the soldiers. And let's decrease
the opacity. Perfect.
7. 6 - Adding Light and shadows: So the next thing we're going
to make some shadows to the soldiers because they
are somehow look floating. So we are going to do this, but by curating a
curves adjustment layer like this and put it
behind the soldiers. Just decrease the value. And then press Control I to
invert the mask and by using the soft round brush and
changing its shape like this. And just try to draw some shadows according
to the source of light, which will be mainly the fire. So I'm just now decreasing the flow of the brush and
trying to draw the shadow. The contact surface
between the legs and the grass should be it should
have the most darkness. It'd be the darkest point. And then you will flow, you will decrease the
flow of the brush and try to draw some
ambient shadows. I guess, like this. Then we're going to darken the lower parts of the leg to blend it better by using
curves adjustment layer, make it darker a bit like so. And press Control
I to the brush. Let's make it darker
from here, I guess. And press Control I and try
to make these parts darker. Let's increase the
flow a little bit and increase and decrease, increase the darkness
of the sports. Like this here before
he knew the after. Good. I guess needs some edits. We need to erase some parts
by using the grass brush. So I will be using
this grass brush to just erase some parts of the
shoes of these soldiers. So like so I'm just erasing
some parts of the shoes, masking it out. As you can see. Now, it blends better. Okay, Sounds cool. So what we're going
to do next is try to erase this sharp
edge here by using the same grass brush because
it looks not blended. So we're going to reset my
using grass brush, like so. Okay. Now we're going to
distribute and draw the lights. What is the main source
of light here we have the sky and the secondary
source of light is the fires. So let's start by creating
a screen layer and using the soft rounded
brush to enhance the lightness of the
sky exists increase. Let's just pick a color from
sky and creates the flow. And let's start to put some
soft lights in the sky, which will give it some contrast between the
soldiers and the sky color. You can see like this. I'm trying now to draw with
the same color of the sky, but using Screen blend mode. Here's the before
and here's after. And let's then distribute the lights into all
the elements of our c. So we will start with the
soldiers above the tank. We will create a solid
color adjustment layer. And let's choose blue. Blue color, I guess. Yeah, bright blue color and make the blending
mode screen. And let's decrease the
saturation a little bit, change the hue to
match the sky color. I guess this looks cool. So let's use blend FL, double-click into
the layer tool. We'll use blend F and
decrees or limit the effect into the bright areas only and remove it from the dark areas
and then press Control I. And using the hard edges brush, we are now going to
paint the highlights. I'm now using 11 per cent flow
and with hard edges brush. This will buy this, we will draw the lights like so. I'm now just imagining. How will the light will
fall into our objects? You will need to have some practice to get to
make it looks good too, will not be good
from the first time. So it needs some practice. It's just like drawing. It needs some practice and
some imagining to look good. So I'm now speeding
up the process. But you got the point. So we're going to distribute the lights in each
element into our design, into the helicopter, Next,
into these soldiers. As you can see here, I'm trying to distribute its nothing but
drawing the light. Nothing special. The same, the same thing I'm doing to
each element of our visual. So as you can see here is the before and here's the after. Here's the before and here's
after for the soldiers. Next we're going to make
the same thing into the soldiers all the gate by creating the solid
color adjustment layer. But here we are just, we will just create a
soft light like this. Just with the soft brush. I'm making their flow 15% and just putting some
brushes above the layer. Okay? The next thing we're going to distribute the
colors of the fire. But first we need to
enhance the fire itself. So I will first
make a new layer. And using the boulder brush, I will just create some
hazing effect for the light. Let's make the blending
mode screen and let's draw some hazing lights like so. This will represent the
particles into the air or the dust reflecting the
fires, lights like so. You can see this looks way
better than the original. Okay, If then we
can create a mask and delete whatever
we don't like. Like these parts are
a lot here and here. My guess this
sounds good enough. Okay. Next we're going to
distribute the fires color into the grass. So I'm now creating a hue saturation layer,
making it colorize, and putting it into only the grass or the
background layer. And then changing the blend
mode into the screen. Control I to
duplicate the layer, but first need to
tweak it a little bit. And then control I. Let's, let's make some Lind F to limit the effect
from the dark parts. So I guess this will give the grass some texture
and press Okay. And Control I to invert the mask and using
the soft edges brush with changing its shape and try to paint the lights like so. Sounds good, I think. Okay. To not be super realistic, but it will just sell
the idea and the points. Okay, perfect. Let's draw this. Let's distribute the fires
color into the soldiers. Will do this by creates a solid color adjustment
layer with this orange color. Create the blending
modes as green. And let's make it
a clipping mask to this soldiers and
press Control I, to invert the mask and try
to distribute the lights. We will make it
into some layers. The first layer will be. The the lights and then we
will add the super highlights. So this is the main lights, will be somehow subtle
and soft lights. And then we will
add the highlights. I'm now trying here to see which Blaine's of our objects will have some lights
and which will not. Like this part. This part doesn't, it shouldn't be super and hyper,
hyper realistic. But as I've told you before, it should sales a point, which is there is some light
near to the soldiers like so and try to erase the edges
to make the edges soft. I'm just trying to draw and then erase it with the same brush because we are now using a mask, I guess here, into a leg, but not too much. Perfect. Now we're going to distribute the lights into the other
soldier at the right. Was the same technique,
the same layer. I'll just try to draw the
lights into this part, try to erase some parts
and here into the gun, into his hand, into his chin. I guess this sounds good. So the next thing we're
going to distribute and draw the lights into the soldiers
in the gate and the right. So we'll first start with the same layer that
I've used before. And I duplicated it. And I'm now trying to
distribute the colors. I'm zooming, zooming
in a little bit, trying to see and analyze which planes will in which
the colors will fall. The lights fall. So right here in the helmet, because this is metal
and it is super reflective here
into this leaves. And the soldier, just to give
it a sense that the fire, the fire is close
to the soldiers. As you can see here. This makes a lot more sense. Here's before and here's after. So next we're going to turn on the lights of the
tag, these slides. We will make them. We will turn on the
lights by creating a hue saturation adjustment
layer in the tank group, make hue saturation
adjustment layer. And then press colorize, increase the
saturation, increase the lightness, the same process. But now i'm, I will
draw the lights into the light of the tank here. And here. The top of
the tank, I guess. Like this. This is the main source of life. Then we will make the glow. So I will duplicate hue
saturation layer and try to use the little bit lower
brightness to make the glow around the
torch like this. And the last, the last
step is that I will try to fall or distribute the
lights into the tank surfaces. So I'll duplicate the same hue saturation
adjustment layer and try to draw the lights. Let's make the flow of
the brush one per cent. Am now trying to draw the lights right here
like this by using, I'm now using graphic tablet. This makes the process
so much easier for me. Welcome Greg, fixed tablet. I'm using gouache home
interests Pro medium. This part because it will have some lights fallen
and these edges, this will give it
more sense that this part is blended better. Okay? All right, gives
this sounds cool. Let's see, Here's before
and here's after. Perfect. So next we're going
to distribute the tortious light into the soldiers because
that's makes sense. If there's a light source, there should be reflected
light into the soldiers. So we will make the same
thing by the same layer. And I'll just draw some Lights was the same
solid color adjustment layer. I'm just drawing some lights here from the torch. Like so. Perfect. The same thing we're going
to do here to this soldier. And here until the shoulders. This part, I'm now
speeding up the process. Was you understood. You got the point. Okay. Now I'm trying to
blend the helicopter better, trying to add some smoke around it because
as you can see, it doesn't blend so much. So I'm now trying to
blend it like so. By creating a new
layer and trying to draw some hazing
effect like this. I guess this is a lot. Or let's erase some parts. Okay.
8. 7 - Final look & color grading: That looks cool. So now we're going to
apply a global effect by creating camera
raw filter. Like so. I have just combined
all the layers into one layer and converted
it into smart object, and then press Filter,
camera Raw Filter. And I'm now trying to match
the mood that I am imagining. So firstly, I'm going to
increase the clarity, increase the shadows up in
the shadows a little bit. And let's see. Okay, let's go to
the calibration. Change the blue tones
a little bit and decrease the opacity or the, or is the situation. And let's just add some vignetting to darken
up the edges. Like so. This will give our main elements or main focal point
since the whole focus. So I'm now trying to
add some color grading. I'll just add some bluish tint. Not too much into the mid tones and the
heroes into the shadows. The blue tone, and
into the highlights, I will add some
light blue effect. Here. I'm going to increase the brightness or
increase the darkness. Trying to play around with the sliders to get
the best results. I think you can do
this upon your taste. So it doesn't have
specific rules. Just how you think
it looks good. Let's lower the highlights,
increase the contrast, and the hearing gets a little bit increasing the white parents
or decreasing it, I guess decreasing
it will look better. And hear from the saturation, Let's decrease the greens, That's decrease the backwards, and increase the oranges and yellows for the fires colors. And then press OK. As you can see here
is a final results. Here is before and here's after. Okay, I tried to make some
other adjustments off-screen. And here's the result. Here's one variation. I took my time to distribute
the light's better. Here's the first version. It's bright one. Here is another version which is desaturated and low contrast. And I tried to distribute, distribute the light's
better, as you can see here. And here is a final
one is this one. I tried to make some sort of
action scene in the movie. So thank you guys. See you soon into next class.