Transcripts
1. Course Introduction: Welcome to close the id and Blender 3D virtual
fashion simulation, a comprehensive course
designed to help you transform your fashion design ideas into mesmerizing 3D governments
using cloth three d, and then successfully import the 3D design and its
animation ends or blender. In this course, we will explore some fundamental
techniques of cloth or D version 6.1 and 7.1, focusing on creating a show
stopping red carpet dress. You will learn some
most essential tools and features of cloth or ED. So bring your designs
to live from draping and pattern-making to Garmin
simulation and texturing. But that's not 0. We will also dive into
the world of animation using cloth with these
built-in animation tools, as well as importing
motion data from Mixamo. So at realistic
movements your designs. This will enable you to create captivating animations
that showcase your designs in motion, capturing the essence
of your creations, and taking your portfolio
to the next level. Once you have
mastered the art of animating your designs
in closed three d, We will move on. So blender 3.4 way
you will learn how to seamlessly important
your animations into Blender. By the end of this course, you'll have the skills
and confidence to create stunning 3D virtual
fashion simulations and animations that are
shared in breath. Are you ready to embark on an exciting journey
into the world of 3D virtual fashion design in row now and
let's get started.
2. Introduction to Clo3D 7.1 Basic Tools Part 1: Okay, first we
login to close 3D. You enter your ID and password and wait for your computer to left. I'm using a Mac. So the buttons will be a bit different from the
Windows computer. So this is the interface
of the 3D software. I'm waiting for it to load. Say, in this first video, I'm just going to show you
a few basic tools that we need for this
specific course. Not all the tools that
closed three D has. So here you can see
two main windows. One on the left is
the three-day window, and the one on the right
is 2D pattern window. First of all, our
load up the editor. I click on avatar on
this panel on the left, and then click on female. We. Okay, here you
have a few options. If you hover the mouse
over the models, you will see how they appear. K, I click on EC2 phase day DoubleClick
and wait for it to load. Okay, so this is what
the model looks like. And on a two-day window, if you scroll the mouse up
and down, it will zoom. If you scroll up,
it was human and scroll down, it will zoom. The same thing applies
to the 3D window. Scroll up and down. To zoom in and zoom out. For this editor. You can click on the tab avatar
and go to editor, editor. You have a table of all the
measurements of this arbiter. And you can change the
measurements that you want, e.g. total height and must sit on firms and other
measurements as well. And after you change it, you can click on Save here. And then you can save your
custom version of the avatar. Okay, I want to save
anything for now. Also, you can choose the size. Here you have a few
options for sizes, e.g. you as Miss see curvy. You click on this empty
folder to go back. This is you as STM Mrs. straight curvy and pet
it straight curvy. Straight. The first one
is missing a curvy. So I'll keep it as the
default version. For now. I want to create a pattern. So I'll hover the mouse
over this button. Polygon. The shortcut is
age. Click on it. I can create
something like that. Okay. This is my
front skirt panel. Yes. I can click on it,
left-click on it. And then right-click and
go to copy and paste. Or you can click on
symmetric pattern. Put it here. They're linked together. If you click on
symmetric pattern, and here you can
right-click and out. Okay, turn it and
you hover the mouse over this icon and you click on this Share
arrangement points. Yes, click on this K. Okay, this one, this one. Click here. And then I turn around. And then for this one, the second one, k, I click here. Yes. Okay. So they are arranged. At the front and the back. We can use the seven tools. This is the Edit button, which you can use to delete the sowing lines or you can
make some changes to it. And here is the segment showing. Here is the free selling tool
on the 2D pattern window, you can use both the
settlement selling and the free selling tool. But if you want to use
it on the 3D window, you can only use the
settlement selling, not the free sharing tool. I will use the segment
selling for now. Okay? Yes. So they are connected
and here as well. So this one shown to this one, I click on simulate.
There you go. I have a skirt. I can add a few
darts to tuck in at the waist to make it more figure, flattering,
figure hugging. Now, I'm going to show you
another very useful button, which is a pattern. Here it is. Edit pattern or
the shortcut is z. You click on the first
one Edit Pattern. And then you can select
whatever line you need. And then if you
click on one point, you can drag it
out or drag it in. And if you click on Control, you can enter the distance
moved that you want. And then you click,
Okay, There you have it. Okay, I'm going to undo
it and simulate again. So that's the Edit Pattern. And then we have edit curvature, which is also useful
for this course. So you click on Edit
curvature and you click on one line and then
you can curve it. Curve it out, COVID n like this. Maybe I will put out a
little bit like that. Yes. Okay. There you have it or
we'd click on the Send button. And here we have smooth curve. I click on it. I click
on option to Penn. Okay? Now I'm going
to smooth curve. So I collect from one point of the curve
to the other one. And then I click on the
curve itself that I want to adjust our drag the line
down to have a new curve. So here is my new cares
after being smooth doubt. Okay? Yes. This is just for the
purpose of demonstrating. So the skirt is a bit
loose at the waist, but we don't care
about that for now. And another command
which is very useful is at zero point or split line. At point, you can get along this curve or a line and
then add a point, e.g. if I click, left-click on it, my point will be added. Okay, and now I go
back to Edit pattern. I will show you another
very useful command. I click on it, and then I go to Split. And then I can choose to
split my line into two parts. So e.g. I. Choose this
one is one 60 mm. And then the other one will be automatically changed as well. And then I click, Okay, and then I'll have the line
split up into two parts. Or you can choose Split by
length or uniform split. So just play around with it. If you want to delete the point, just click on it
and press Delete. Another one which is quite
useful is if you click on Edit Pattern and you click
on this line or this curve, click on it, change length. Then you can choose the length that you want to change it to. E.g. here I want it to be 345 mm and direction
is start, click, Okay? And then the length of this
curve is exactly 345 mm. Okay? I simulate again, when
you click on assimilate, you always see a hand with
a blue dot like that. And then you click on
it to pull it out. When you need to
adjust something. And you see if you
click on one point, it was shared on both
the 3D pattern and also on the 2D pattern.
3. Introduction to Clo3D 7.1 Basic Tools Part 2Introduction to Clo3D 7.1 Basic Tools Part 2: Now we'll go to another
very useful to all. We click on the 3D pen editor. This is a very interesting tool that we will use a
lot for this course. Now I'm going to
drape directly on this editor using
the 3D pen editor. So I'm going to do it like that. Okay, I click on
command to curve it like that. Like that. Here. Then I click on Shift. Doesn't go straight. Click here. And then now I can
click on Shift. I hold Shift a note and
I click shift again. Go up here. Double-click, click. Yes. Now I click on the 3D
pen editor button again, and you have another option
below it, which is flattened. You click on flatten
and you press Enter. You have another pattern piece. Here. I can click on it and click
on symmetric pattern. Normally would go for a
symmetric pattern with sewing. But here we don't
have any showing yet. I'm just going to click
on symmetric pattern. I'm gonna go with free. So into all, see, you cannot use the
fridge sewing tool on the 3D window to escape. I'm going to use
free sewing tool. On the 2D window. I'm going to turn it back and create another
pattern for the back. So I click on the three
Japan editor again. Here I click on shift,
and then shift. Zoom in. I click here. A double-click. Yes. Okay. And I use this flattened option, click on it and press Enter. Okay, I have another pattern. I'm going to show this one
using segment sewing tool. Then I'm going to use the this button transform
pattern and click on it. I use symmetric
pattern with sewing. It doesn't have any
showing line yet. There's one thing. I'm going to drag it
out a bit like that. And then I click on
settlement sewing. And then for this one, I'm going to use
free sewing tool. This one. Yes. And then I click on simulate. Okay, even there, it's
a bit loose for now, but here I just wanted to show you how
to use these buttons. Well, I think the sewing line has been messed up somewhere. This one? Yes. Okay. So if we click on Edit sewing, you can change it like that. Yes. And then we simulate. There you have it. Okay. So first I'm going to
rearrange these patterns. I'm going to show you
a very useful tool, which is the bleeds tool. Click on this button. I'm going to choose the first
option which is pleads, which is neat days
command for this course. Plates. Okay. So I hover the mouse
over this line. I click on one point and then I click on
the opposite side. Of the original site, I click number of blades, a juice five, deaf, adjust, maybe 10 mm is okay. Create notch both a k fold angle should be good as default. And click on, Okay. Okay. Before simulation, I select both of these patterns
that have pleats. And then I click
on strengthened. I simulate what happened. This one. This one here. One here. Strengthen, strengthen,
disseminate. Okay. Drag it up. Drag it up like that. Here we have a few plates. Yes. So I'm just going
to show this one. I hold Shift. Click on this. The same thing. Let's see the back. I click on Free
sewing tool Shift. And then I simulate, I think I'm going to
add some same taping. So I click on this. I go to the property editor, I click on same taping
a juice pocket bond. And I do the same
thing for the back. Click on sim taping,
pumpkin bone. This one, go to
strengthen, strengthen, strengthen, strengthen, strengthen, strengthen. Drag it up. Yes. And then I will choose
another fabric. So I can choose the fabric by clicking on this
fabric on this left panel. Or I can go directly
to the property editor and choose preset under
physical property. I choose silk, taffeta, and now I am strengthen, strengthen, strengthen,
strengthen them. And strengthen, strengthen. There you have it. And you can see the pleads. If you select all patterns, simulation properties,
and you change it to five and you stimulate again. It will give you a better
simulation of the fabric. Okay, you can now choose. Here, you click on this,
show that texture. This is thick textured surface. You can click on it to show
the thick texture version. Here we need a few dots
to make it more hugging. So I'll just leave it like that. For now. I think I might remove
the seam taping. So I click on seam taping. Remove, and yes, that's it. Now I'm going to create
some flower. Okay? So I go to polygon,
click on ellipse, and I create an
ellipse like that. Drag it here. Drag it here. Now I click on tack on avatar, tech on arbiter attack. This one here, simulate. Yes. Then I use another
function which is tak, tak, this one here and simulate. It's very funny-looking, but I just wanted
to show the tools. I'm gonna show you
a very useful. First. We will create an
internal line here. And this one, if you click on it and you click on extent were trained and
at 0.2 pattern outline, it will add a point to the
outline of this pattern. If I click on this
one, it says 0.5. I'm going to split this line. Line one is 2.5. I click on internal polygon line and put another
internal line here. Now I'm going to select
the internal line and it will be mirrored on
the back skirt pattern. I click on the other
internal line. Current shell. It will
be mirrored as well. So now I will click on the
fullness and Jews Polish line. So I will go from here to here, and from here to here. And I just lived to
be 2020 as well. Okay? Same thing here. This one. This one. So just end. The arrows will be
pointing downwards. So I just 20.20
and I click, Okay. If you want it to be gathered, put it on elastic mode. So elastic is on. Here. It says 61.71, so -20 cm, which makes it 41.71 cm. And this one, I'll
do the same thing. Would it on elastic mode. And 62.71 -20 cm is 42.71. Now for this one, K non-elastic now,
and it will be 43.46. And this one elastic, it will be okay here
it says 6,161.68. It will be 41.48 is fine. I will select these four
and I click strengthen, and then I click Simulate. Yes. Here they are being
gathered like that. And I strengthened and strength, strengthened and strengthened. The four. Now we want to meet
the phone is I'll just keep it as it was before. So I will delete all
these gathered lines. So I'm gonna go back. So control Z. Okay. Now I want to show you
how to edit the fabric. Might add fabric to
select this flower. I draped fabric to this flower. So fabric one includes all
these patterns and fabric to include this
flower is later elif, instead of flower,
says fabric one. Jews. Fabric. Silk, satin. Color. Jews. Read, okay. And for fabric to
choose, maybe relax. Done. I might add some graphic. Click on fabric one. And I go to share. See if I have some fabric. Yes. Some texture is I have this one. I've added an image
to the texture. You can change the texture
here under transformation. So I can click. Aspect Ratio is on. If I click on 300, it will change it. I might turn off red for now. So I put it on white. White. Show the pattern. Increased mental illness, reflection intensity
and roughness. K. For this one. I might add another
texture. Maybe this one. I turn off black, I put it on white
or sell to show the texture or
fabric to present. So silk taffeta
matures, glitter, and I go to Render, render, just Interactive render,
and see what we've got. I click on this image or video properties and
choose the image size. You can choose A4
or 1920 by 1080. Here, I just choose
this and I click, Stop. I click on final render here. Then I hide my avatar
like that, this one. And then I click on
light properties and I choose this one is preset
studio low contrast. K, Mitch's gallery
house and interactive. And I click Stop
the final render. And I'll just wait
for it to render. My render has been finished. Documents, I go to Assets
and this is my final result. My final render. You can see some glitter here. And the metallic effect
on this silk satin dress. As dot render, I go back
to 2D pattern window. If you want to
remove the tagging, you can click on this
little pin button here and then click on the tack and
press Delete to delete it. You can also change the graphic by clicking
on Edit Texture. You can zoom it up. Okay, you can make
it big like that. Or you can scale it down
or you can scale it up, scale down or scale up. And you can rotate it like that. Okay, undo. Okay, So that's basically it. These are all the basic tools that you need for this course. Let's move on to
the next lesson, where we will actually
practice how to make a red carpet dress
using all this basic tools.
4. How to create a stunning red carpet dress with Clo3D part 1: What we're going to
create today. Let me see. So first of all, we open close 3D and we go
to editor and open aperture, click on it, double-click on it. Choose our model, our aperture. Then. Okay, I'm done to draped
directly on this avatar. Here on this 2D window, you can see, Okay, you left-click on it
and then you scroll. Okay, and then you
click on Options. And then you left-click
to drag this model k. This is our avatar. I'm going to draw
directly on his avatar. So this is my 3D pen adventure. Okay. I click on it like
that, k, like this. And then I create my site scene. And then here I
left-click holding Shift. And then I pull it
out a little bit. And then I have
command to make a Kev. Yes. That we have a front panel. And then click on
the same button. I click on flatten and
then I press Enter. Yes, we have our
first front panel. And now I'm gonna k here. Smooth curve, this
one to this one. I click on this one and
then I drag it like that. Yes. Maybe. Yes. And
then smooth curve, this one to this one. This one. And then okay, maybe too much. So I'm just going to edit a bit to
make it smoother. And on this side, k, this side, maybe smooth. On this. Click on that. And here is convert. Yes. Okay, I click on Edit Pattern
and click on this point. I get to convert to curve point. This one convert to curve point. And this one, smooth cave. So click from this
point to this point, click on our original curve. And then yes, okay. From this point to this point, click on that and then
I do it like that. Yes. Covid down a little bit. Yes, we have a front panel, K. And then now we click on, left-click on our
3D pen aperture. And we continue join this one. Shift. Shift. Shift and double-click. Is this one to this
one and this one. Yes. And then I click on
flatten and I flatten it. Yes, they enter, I
have another pattern. This one works so funny. Okay, and move it over here. And move it here. I create an internal line here. And then cut it. Yes. And on this
side, as smooth, smooth curve, first hour, convert this point to point and then I'm going to
smooth this one. Then this one. Yeah. Okay. When we click on simulate and accidentally dropped the
pattern pieces on the floor, we could correct it like this. 3d arrangement. Reset 3D arrangement. This one here, this one here. And then we sell them together. This one, this one, this side to this side. And then this side to this. And we simulate. Okay, what do we have here? Is we have something
not perfect, but at least we have something
to work on. This one. I think it looks a bit funny. So I'm going to
maybe around here. This one is 18.16, so I'm going to
change length 18.16. Okay? 22, this one convert to curve point
and then smooth kids. This side to this
side, this one. I'm going to click on this, this 122, there's
120. Change length. 20 to 20 to start this one. This one. Yes. Okay. Simulate this side is
shorter than that side. So I'm going to make them equal. So this one is 22, this one will be 22, 22 and k, This one will be 22. 22 and k. And simulate. Yes. Are we good? Okay. We have something
something like that. Maybe I can do something else. So I'm gonna surface
tape measure. And then and then click Yes. And then I'm going to attach
this one to this one. Okay. Attach. Are we good? I think we need a few darts
to make it help the body. Then we can create a few darts. So here at dark, shave, dark cap. And okay. We have a dark there. Show together yes. Sewn together. And then we need
another dark here. At another point. At point here. Dark, dark, dark, same thing. And then okay. We bend the curve just like
that to shape the dark cap. Like that? Yes. Okay. Strengthened. Then I'm strengthened our case. Okay, Alex, much better. And then this one, I'm going to edit it. Edit dark also for
okay. This one. Okay. Yes. Okay. And then we are going
to create a long skirt. So basically we're gonna
create a polygon like that. Like that. Okay? Okay. I'm going to create two
internal lines like that. And then the lie. Yes. And then I'm
going to cut cut cut. I removed the one in the middle. Yes. Basically, what? I'm going to create this one, this one, this one to this one. For the back polygon, this one to this one. It's okay to the back. Turn back. Like that. Okay. I'm gonna leverage a bit to make it the same length as the other two. And move it up to use the gizmo, turn around and k. Okay. Now, this one is
11.31 split 11, 31. Yes. This one is 9.85. Split. 9.85? Yes. 9.85. Yes. Okay. So I'm going to attach attach this
one to this one. This one, this one. This side. First I'm going to edit curvature Kevin
down a bit, 28.66. So I'm gonna change length at a pattern and then
change length 28.66. Okay? Yes. And then I'm going to sell them together just like that. A dragon. And then this 114, I change this length to be 132.40 and then sell them together. Yes. Okay. Simulate K. What
do we have here? Is we have dress. Wow, this one. So short. I think I'm going
to give it down. Yes. Wow. K polygon. This one. Like that. Yes. Okay. And now I need this 319 point. This one, this one, this 121.17, this curvature. Wow, this plus this
plus this 1.62, 31.68, change length, 31.6? Yes. Sell them together. This one. And then shift. Shift. Shift. Yes. And then you
move it up here. Which layers on top? This one? On top of that one. This one is on top of that one. And then you synchronize it? Yes. Okay. I think I need to work on
this skirt panel, a bed. Basically, I'm just going
to shorten it like that. Okay. Yeah. Okay. Show that. For this. I think I'm gonna move it in, okay, hold down Control. Move in about 1 cm k. And then simulate in some more. Hold down Control. One more centimeter. Strengthen that k and strengthen. Okay, maybe no more. Test to measure it. Touch. Measure. Then. Attach to measure this one to this one. Simulate. Yes. Much better. Create a seam taping
here, click on that. Click on same table. And then pocket bone. Simulate. Yes. Okay. Okay. And on this side, also seem to pay
back pocket bone? Yes.
5. How to create a stunning red carpet dress with Clo3D part 2: Okay, now I'm gonna
add some Pete's. Okay, so we're going to
click on this button, on the 2D pattern
window, this button. And click gone to this side. To this side. Okay? Now we're going
to strengthen it. The bit string and string. And we continue adding warp. This one. This one. Okay. Adding some plates and decide to meet. Yes. And now
strengthened and yes. Wow. That can create something here. To this side. To this side. Simulate some random plates
that we have created. This one. This one. To this one. Yes, this is better sharing. That. Can you actually
saw this together? Can you show them together? Yes. Okay. Good. This man. To simulate. We show this one to this one. Them together. Yes. They are flat. Maybe. It's easier to do
it on this side. We can do it here too. Then. This one, this one to this one. Maybe this one, this one. Okay. It's easier to do
it on the 2D windows. Okay, finally, yes. Then we can strengthen. Do we have what we need here? Yes. We have detached from this. I think I'm going to
remove this seem taping. And then I tried is attached. Here. Again. See if it works. Detach strings. Attached. And string. Looks okay. Now I'm going to
create another panel, symmetric pattern with serving 31.68. I'll make it 28.6. Since changed me. 28.66 cm around like that. Okay. This one then, this
one to this one. Then I'm going to create
this one over this one. Drag this out. Drag this end. Yes. Okay, and simulate. So far so good. First I have to remove the edit link so they
are not linked together. We move through linked editing. Yes, and now I can edit. The furnace is 220 and
another 20. I click. Okay. Then I click on
this one, elastic. This one will be
9.95 K and this one, click on elastic. This one. Okay. Sure. How much is this 1,114.86. This one will be 114.86. This one. And simulate. Okay, we have some, we have some pleats here. We have some foreigners here, some gathers on both sides. Okay, I'm going to
increase this one by an amount of
two. And this one. But an amount of two. Just check that
convert to point. This one is, so
this one is 11.85. So let me split 11.85. And then I'm going to show
this one to this one. Strengthened and strengthened
and strengthened. Solidify, identify and
strengthen, strengthen, strengthen, and then solidify and strengthen. I think I'm going to add some pleat pleat
pleat to this one. And this one. Once you set it to two plates,
each firm skirt, the clear cut and split segment length is 71.84, 71.4. And then I use an internal
lines connected here. Double-click and cut,
showing you nine. Delete it. Do it again. Short-term. Short-term, nicer. I think I'm going to
shorten this more. So this one, ninth will be 61. Split. I use an internal cut to it again to see it. And 65. I'm gonna win this the plates on the front skirt panels because
they are not looking good. I'm going to create an
internal line like that. And then I'm going to cut, cut, cut out part. And I select both
lines and click on manage to lift the baseline. On this trace button
and press Delete. We are getting to repeat the same procedure
with the other plates. One. Yes. Okay. I then click on the notch button to
remove all the notches. We are again to repeat the same procedure with the
other front skirt panel. Cheese. Okay. I that again to try draping an isometric said
slave to see how it goes. First, I create an
ellipse pattern. I use the gizmo to move here. I turned it around like that. Move it down, move it
in like that, up a bit. Similarly eight, strengthen. We set 3D arrangement. I'm going to drape
using tech on Avatar. Then I'm strengthen. I'm going to tack on avatar. This point up to here. Point up here. Another one. Back to back. We're now ready to take on tap, tap on fabric. Okay? Okay. On average, Hampton, we click on this
voluminous lays and select layer under the wrong
side of the fabric. Now, I'm going to clean choose distance.
6. How to simulate a default Clo3D 7.1 Animation and Render a Video in Clo3D: I think I'm going to share this point a bit like
that and this one. And then for this line, I think I'm going to simulate floor touching. I'm going to try out animation. Before when I created
this red carpet dress, I use the six foot one
version of Closed 3D. If you use the 6.21 version, It's completely okay to use it and create this
red carpet dress. And now, if you upgrade to version 711 is the same process. Everything is exactly the same. For this version, you
click on animation. And it says simulation quality has been changed to animation stable for high-quality
animation and you click, Okay. So an editor female, which it, you can try out. Pairs or motion, motion here. Okay? So this is
the Netherlands. Pairs. Click on No hands pairs and everything should
be good as default. So you click Okay, and then you press this
record button and wait for it to let K. Nagel some tea or coffee while
wait for perfidy to date. Maybe we need to put a layer clone under
for the skirt as well. Just stop the black
from sharing. But for now it's okay like that. We just need this for the peppers of sharing
how animation. Okay, I think we are done. I'm going to click on FAO
and video capture animation. I click on recording
and wait for the video to let it.
There you have it. And stop. And save it as red carpet dress, walking, we can save. Check it. And this 3D seven it. And there you go. This is your video
rendered by close or ED.
7. Adjust the final look, Import Mixamo Animation into Clo3D 7.1 and Render a Video: I think the inner skirt with blades is a bit
tight at the hips. I'm going to enlarge
it at the hips a bit. So I click on the Edit
Pattern button and then I click on Edit
curvature. Curve it out. Wow. And then smooth. And then this edge are the
same thing for this one. And then measure it
from here to here. That is 6541. I think the front is
still a bit narrower. So I'm going to enlarge it whether I measure it again some way here. Click here, measure around here. Here. 45, 40. Carried out a bit more. Something like that. You don't need to know a
lot about pattern-making. For this course, we just need to fit the patterns to the editor. And if it looks good. So k, with this one, I think I'm going
to click on Split. Lower part will be 40, and then the top part is 47.67. For this one, I think I will
remove elastic and elastic. So this one is 62.47 -40. So that leaves you 22.47. For this gathered segment. This one, I still put it
on elastic and elastic. The segment length to be
gathered will be 22.47. And I click Simulate. Height is two patterns for now. And I drag it back a bit and then pull it down. Put it down a bit. Maybe I will click strengthen. You turn to the side
and you pull it back. And I click on solidify and strengthened
and strengthened. And now I unhide. The two front skirt panels show 3D pattern on solidify. I think I'm going
to change the color of this red carpet dress. Click on fabric. Check. Yes, the front. The color will be red. Done. Maybe because it's
solidified, said yes. Because I put it on, solidifies. It becomes pink. Click one and solidified to
give it our original color. And solidify. And solidify. And I click on fabric
again, Material. And under Type, I scroll
down and I click liter. And if I go to Render, click here and I click turn off simulation to renders that turn off the Simulation button. And I collect gone
interactive render. Wow, it's a completely
different color. If you click on later. So if I uncheck glitter, which is fabrics, silk, satin, click on Render. It gives me read. And how about Dan? Well, gives me some
shiny gray color, which is quite nice, but I don't really
like that color. Very much. Wow, that looks
quite nice. Actually. Metal. Metal is quite
nice to plastic. Fabric, velvet. Yeah, and that's
the velvet look. I'm just going to leave
it as silk satin for now. Then I change it to
1920 times 1080. I click on Render and
wait for it to render. Edit curvature and
then give this a bit. This one, I'll say. And simulate, simulate, something like that. Now, I think I'm going to
download emotion from mixing. Mixing. Search for mixing. Mixamo.com. I will search for again. Okay, first I save this project. Go to the mixer. I
search for a catwalk. Okay. Wow. Can walk sequence. Okay. Maybe this one. I were downloaded. Download. Yes. And now I will click on average air
convection motion receipt. It will delete all
the government. So gender, female motion, cat, walk sequence, convert and safe. I will say that under
motion under Closed 3D, put it as five k and then we press play back here, frame zeros and
then I collect gum. Plug back to frame zero. I'm glad. Yes. Okay. This angle is much better. Motion we have catwalk
sequence and we go back. We open project. Red cloth 3D, okay, open format, 3D, background, solid fill. Maybe white color. Now I'll show you how to hide the grid under the
avatar you click here. It says Environment display. Uncheck this. And the grid will be. Hidden. If you
click on animation, you click catwalk sequence five, the one that we've just
saved from Mixamo. And you press this button, the record button, and
wait for it to load. Okay, it has 335 frame. It's going to take quite a bit. Okay. And now I will collect
video capture. Animation. Preset is custom preset. Full screen, and landscape is the orientation. Here. And click Recording. Okay. Yeah, and that's the BD using the motion that
we've just downloaded from mixing and we save it. Now. I will replay it. It's still yes. Okay. Here it is. We'll
watch it again.
8. One final touch and re-render the Final Video: So you want to hide that orange cares showing at the back. You go here and you click
on Show bond skies. You unclick it. And that's it. And then you go back to animation
and you render again by clicking on the video
capture animation recording. And you will have your video
without the bond sharing. Okay.
9. Exporting from Clo3D 7.1 and Importing into Blender 3.4.1: Now we'll go to UV editor
and we select everything. Here. Everything is arranged
within one square unit. But if they aren't, then you should click
on Fit UV to zero, to one, and then you
drag everything so that they are positioned within the
border of this one square. For each fabric,
fabric will take up one square unit like that. If you have two fabrics
than one should be inside the square and
the other one should be inside the square next to it, and so on and so forth. Now we are going to export the Closed 3D animation into
Blender and see how it goes. After you have set up the UV map for this dress will
click on simulation again. So animation, everything
is set as frame zero. That does simulation. I click on EBITDA display and I uncheck Show
average error. Suddenly the dress is shown. I click on export. Obj. You, they meet Verlander, clove D to Blender. Create red carpet
dress without Avatar. Safe. So select all
patterns, is checked. Single object and weld thin. And be sure to check the box
unified UV to coordinate. Everything else
should be default. It feels map
checked. Normal map. Scale is meter, percentage is 100% and everything is good. So click Okay and wait
for it to export. And click on Firewall
again, explored MDD cash. This is the animation. You didn't meet
cloth 3D to Blender. Red carpet dress
without aperture. I click Save. And under animation
edges play originally. Then unified UV coordinates. Check all these maps. Skill is meter, yes,
everything is good. So I click Okay, I wait for it to export. It's going to take a while. Some coffee or tea
while you're waiting. Okay. So now I will click
on show avatar. I select patterns on
the 2D pattern window, and I click on
height 30 pattern. And now I only have
the average as shown. Click on File. And I go to Export,
polemic or Galois. Go to my folder and name
it as obiter dress. And I save it. So I choose
everything should be default. But under animation, I
choose leverage and only. And I click, Okay, and I wait for it to load
again as open Blender. Okay, my blended
version is 3.41. I delete the box
by pressing X and now I click file and under File Import and wet
front LBJ legacy. Okay, there's my folder, OBJ, geometry, keep order
and import OBJ. Here's my dress. Select the dress and import. And I go too light
wave point cash, MDD, if you don't have it, go to Edit Preferences and
you search for the add-on. And then you check it, import, export, new tech, MDD format. Check it. Here. I have checked already. So I select the dress and I import lightweight
point cash MDD, this one, input and the day
which is the animation. Wait for it to load again. Then I import the editor by clicking on Import
Alembic EBC, download, go to Udemy course
additive without dress and a relative path
and set frame range. Import Alembic. And I click on a dress to
add modifier mesh cash. And I choose MDD
again, this one. And d, dy dt. Yes. For this, I go
to a right-click, go to mirror and why global
and under time remapping, I chipped time and
now I press Play. Okay. It's working. Yes. I go to camera view and
I go back and check. This is my camera. Who click on this icon and
then choose the destination. Concept and vow format. I choose FFmpeg video format. You can choose under format Zhe. Okay. You can click G
to move the camera. Press play again,
and press play. Okay? Yes. Now click on Render. You click on Render
and you click Render Animation and
wait for it to render. A bit dark here
so you can set up the lights and maybe set up some scene to make
it more interesting. But I'll just leave
it as it is for now. I'll just show you how to export growth rate d to Blender. So you just wait for it to load. Okay. You can check here. Loading up to frame 21, 22. Yes. Okay. Just wait. So now let's check the video. This is our video. You might try adding
more that ground and coloring the
model. Later on. I just wanted to show you
how to import into Blender. And we have come to
the end of our course. I hope you have enjoyed it. Please stay tuned for
my other courses on Closed 3D and blender and other 3D softwares
in the future. Good luck and goodbye.