HYPER-REALISTIC 3D KID GIRL DESIGN | Kelechi John | Skillshare

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HYPER-REALISTIC 3D KID GIRL DESIGN

teacher avatar Kelechi John, 3D CHARACTER ARTIST

Schau dir diesen Kurs und Tausende anderer Kurse an

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Lerne von Branchenführern, Ikonen und erfahrenen Experten
Wähle aus einer Vielzahl von Themen, wie Illustration, Design, Fotografie, Animation und mehr

Schau dir diesen Kurs und Tausende anderer Kurse an

Erhalte unbegrenzten Zugang zu allen Kursen
Lerne von Branchenführern, Ikonen und erfahrenen Experten
Wähle aus einer Vielzahl von Themen, wie Illustration, Design, Fotografie, Animation und mehr

Einheiten dieses Kurses

    • 1.

      NEW TRAILER VIDEO

      1:59

    • 2.

      01 Prepping Base Mesh In Maya

      20:03

    • 3.

      02 Camera Set Up In Zbrush

      14:28

    • 4.

      03 Neck Forms In Zbrush

      23:05

    • 5.

      04 Facial Forms In Zbrush

      24:06

    • 6.

      05 Eye Forms In Zbrush

      24:32

    • 7.

      06 Secondary Forms In Zbrush

      24:45

    • 8.

      07 Ear Forms In Zbrush

      17:21

    • 9.

      08 Breaking Symmetry In Zbrush

      16:01

    • 10.

      09 Base Skin Pores In Zbrush

      23:35

    • 11.

      10 XYZ Skin Pores In Zbrush

      26:41

    • 12.

      11 Lip Details In Zbrush

      12:04

    • 13.

      12 Miniscus In Zbrush

      7:35

    • 14.

      13 Hat Base Mesh In Zbrush

      24:50

    • 15.

      14 Hat Sculpt Details In Zbrush

      34:14

    • 16.

      15 Hat Stitches Details In Zbrush

      15:09

    • 17.

      16 Base Hair In Zbrush

      21:50

    • 18.

      17 Shirt In Marvelous Designer

      17:30

    • 19.

      18 Retopo In Marvelous Designer

      31:45

    • 20.

      19 Shirt Prep In Maya

      21:48

    • 21.

      20 Shirt Sculpt In Zbrush

      28:21

    • 22.

      21 Prepping Uv Unwrapping In maya

      13:13

    • 23.

      22 Pt 1 Uv Unwrapping Hat And Polo In maya

      10:21

    • 24.

      22 Pt 2 Uv Unwrapping Hat And Polo In maya

      9:16

    • 25.

      23 Baking Maps In Zbrush

      17:21

    • 26.

      24 Baking Maps In Substance Painter

      20:31

    • 27.

      25 White Skin Base Texturing In Substance Painter

      25:23

    • 28.

      26 White Skin Top Tone Texturing In Substance Painter

      31:16

    • 29.

      27 Pink Lip Tone Texturing In Substance Painter

      12:50

    • 30.

      28 Face Sweat Roughness In Substance Painter

      12:59

    • 31.

      29 Eye Glass Center In Substance Painter

      19:50

    • 32.

      30 Eye Iris In Substance Painter

      27:48

    • 33.

      31 Eye Iris Refining In Substance Painter

      27:00

    • 34.

      32 Hat Base Fabric In Substance Painter

      14:11

    • 35.

      33 Hat Detailing In Substance Painter

      21:43

    • 36.

      34 Whiter Skin Variation In Substance Painter

      11:43

    • 37.

      35 Vintage Polo Texturing In Substance Painter

      38:44

    • 38.

      36 Exporting Texturing In Substance Painter

      5:39

    • 39.

      37 Head Scalp And Xgen Guides In Maya

      26:50

    • 40.

      38 Pt 1 Head Scalp Density Mask Xgen In Maya

      13:27

    • 41.

      38 Pt 2 Head Scalp Density Mask Xgen In Maya

      13:30

    • 42.

      39 Pt 1 Head Hair Modifiers Xgen In Maya

      14:22

    • 43.

      39 Pt 2 Head Hair Modifiers Xgen In Maya

      13:46

    • 44.

      40 Teddy Hair Xgen Guides In Maya

      17:40

    • 45.

      41 Teddy Hair Modifiers Xgen In Maya

      9:50

    • 46.

      42 EyeBrow Xgen Guides In Maya

      15:03

    • 47.

      43 EyeBrow Xgen Modifiers In Maya

      9:49

    • 48.

      44 Eyelashes Xgen Guides In Maya

      14:07

    • 49.

      45 Eyelashes Xgen Modifiers In Maya

      7:34

    • 50.

      46 Arnold Studio Lighting In Maya

      27:13

    • 51.

      47 Skin Look Dev Arnold In Maya

      28:07

    • 52.

      48 Eye Look Dev Arnold In Maya

      17:23

    • 53.

      49 Fabric Garment Look Dev Arnold In Maya

      13:00

    • 54.

      50 Xgen Hair Look Dev Arnold In Maya

      20:22

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Über diesen Kurs

In this detailed breakdown, I’ll guide you through the creation of a hyper-realistic 3D female head — focusing on lifelike skin texture, refined facial anatomy, and natural, voluminous hair.

Sculpting: The foundation begins in ZBrush, where I carefully sculpted the head with attention to realistic proportions, facial asymmetry, and subtle anatomical landmarks.

Texturing: Textures were crafted in Substance 3D Painter, using a combination of hand painting and high-resolution skin maps to achieve delicate color variation, pore detail, and subsurface scattering characteristics appropriate for light-toned skin.

Hair Grooming: The hairstyle was created using XGen in Maya, with individually controlled guides to shape soft, flowing strands that frame the face naturally and enhance the character's realism.

Rendering: Final renders were completed in Arnold for Maya, using a cinematic lighting setup and realistic skin shaders to bring out depth, mood, and subtle detail in every frame.

Whether you're learning hyper-realistic character creation or building your next standout portfolio piece, this is a must-watch breakdown.

Tools Used:

  • ZBrush (for sculpting)

  • Substance 3D Painter (for texturing)

  • Maya & XGen (for hair grooming)

  • Arnold (for final rendering)

Triff deine:n Kursleiter:in

Teacher Profile Image

Kelechi John

3D CHARACTER ARTIST

Kursleiter:in

Hi! I'm a passionate 3D Character and Prop Artist with a knack for bringing imagination to life. With a background in both VFX and game design, I specialize in creating highly detailed, realistic, and stylized characters and props that push the boundaries of digital artistry. My toolkit includes industry-leading software like ZBrush, Substance 3D Painter, Marmoset Toolbag, Marvelous Designer, Maya, Arnold Render, and XGen Hair, which I use to sculpt, texture, and render my creations to perfection.

Beyond technical expertise, my approach is deeply rooted in storytelling. I believe that every character and object has a narrative waiting to be told, and I strive to infuse each piece with personality, emotion, and depth. My portfolio showcases a blend of realistic and styliz... Vollständiges Profil ansehen

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