Blender 4 Essentials: Cycles Lighting and Rendering
Widhi Muttaqien, CG expert & entrepreneur
Schau dir diesen Kurs und Tausende anderer Kurse an
Schau dir diesen Kurs und Tausende anderer Kurse an
Einheiten dieses Kurses
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1.
00-01 Introduction
3:19
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2.
00-02 Exercise files and conventions
6:23
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3.
01-01 Background and Sky texture
10:09
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4.
01-02 Environment texture
9:31
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5.
01-03 Light objects
12:44
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6.
01-04 Blackbody
4:34
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7.
01-05 Cycles related light settings
5:59
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8.
01-06 Caustics
5:24
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9.
01-07 IES
10:20
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10.
01-08 Material based lighting
6:37
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11.
02-01 Camera creation and transformation
9:52
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12.
02-02 Resolution and the active camera
8:12
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13.
02-03 Camera types and settings
8:50
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14.
02-04 Sampling and Denoising
9:31
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15.
02-05 Max bounces
7:54
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16.
02-06 Clamping
4:54
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17.
02-07 Fast GI Approximation
9:38
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18.
02-08 Film and Performance
9:54
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19.
02-09 Color Spaces and Display Transform
5:29
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20.
02-10 Color management basics
8:15
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21.
02-11 Curves and White Balance
5:53
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22.
02-12 Image editor and Render Result
6:42
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23.
02-13 Image file formats
6:20
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24.
03-01 Compositor basics
9:35
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25.
03-02 Compositing with nodes
9:50
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26.
03-03 Render passes and Cryptomatte
10:41
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27.
03-04 Project Furniture product rendering Part 1
12:00
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28.
03-05 Project furniture product rendering Part 2
8:35
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29.
03-06 Project furniture product rendering Part 3
10:55
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16
Teilnehmer:innen
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Projekte
Über diesen Kurs
This course is the third part of the Blender 4 Essentials series. In this course, you will learn all aspects related to the Cycles rendering engine, including lighting, camera, render settings, and post-processing. Essentially, everything that you need to create stunning images using Blender. I have carefully crafted the curriculum so that students can gain the skills gradually with no friction at all. After this course, in sha Allah, you will be able to optimize Cycles for different scenarios. Maximizing the image quality, while at the same time minimizing the rendering time.
About the instructor
My name is Widhi Muttaqien, founder of Expose Studio. For more than 20 years, I have created thousands of 3D renderings like these, for architectural, interior, and master plan projects. I have worked with many clients all over the world. I have clients on almost every continent in the world. Besides doing projects, I have also been teaching 3D and computer graphics academically at various schools since the year 2000. In short, I have real-world professional expertise in 3D and teaching experience.
What you will learn
In the “Lighting” chapter, you will learn how to use various light sources inside Blender. We will start with the world background and the sky texture. Then, you will learn how to use HDR or EXR files. And then learn to use light objects, such as point light, sunlight, spotlight, and area light. You will also learn how to create caustic effects, learn how to make lighting more realistic using IES files, and learn how to make material emit light using the “Emission” shader.
Next, in the “Rendering” chapter, you will learn how to easily set up cameras using different manipulation techniques. Then, you will learn the ins and outs of Cycles render settings such as samples, denoising, clamping, color spaces, view transform, white balance, and so on.
In the final chapter, you will learn how to perform post-processing to the rendered result using the “Compositor”. Everything is done non-destructively via nodes. And then, you will learn how to easily isolate pixels for compositing using “Cryptomatte”. Besides the small exercises throughout the course, you will be given a final project at the end. Basically, you will create product renderings of a lounge chair set in 3 different styles. First, with a transparent background but with shadows that can fit into any color or background. Second, with a 3D environment and an evening sky. And third, using the same 3D environment, but now with a day or afternoon sky.
So join now and take your Blender 3D skills to the next level! Have fun learning.
Triff deine:n Kursleiter:in
Widhi is an entrepreneur in creative industry. He has master degree in information technology and business management from Bina Nusantara University. Beside doing business he is also a lecturer in computer graphic related disciplines in President University Indonesia and Lasalle College International.
In his more than 20 years of experience in the CG industry he finished hundreds of projects with clients from all over the globe. He has been producing thousands of CG images and animations. His deep passion with computer graphic leads him to dive into 3D visualization, animation, game development, video and motion graphic.
Praxisnahes Kursprojekt
At the end of the course, we completed a hands-on project in which we created 3 styles of renderings for a lounge chair product set. For the final project, I want you to create the same 3 style renderings, but using a different furniture model. It can be a cabinet, a bed, a table, etc. It should be different from the lounge chair product we made in the course. The 3D environment models should also be different from the ones in our project. If you can create the 3D models yourself, that would be great. Otherwise, you can download a free 3D model from the internet. Your main task is to to set up the lighting, camera and render the images.
To submit the project, you need to upload at least 3 screenshots of your 3D model in JPG file format. One image should show the product with a transparent background. The second image should show the product with an evening sky. And the third image should show the product with a noon or afternoon sky.
For example, you can send a set of 3 images like this:
How to submit projects:
- Navigate to your class and head to the Projects & Resources tab.
- Click Submit Project.
- Optional: Add a cover image that represents your project. The ideal size for this is 690 x 388 pixels; maximum 8 MB.
- Add a project title and project description for your project.
- Add any related content for your project, such as images, video (YouTube, Vimeo, or other streaming links), or an external link. Inline images should be 1000 x 690 pixels for them to display properly, and cannot exceed 2 MB in size.
- Optional: If you want to make your project private, i.e., not visible in the class’s project gallery, check Make this project private.
- Once your project is fully uploaded, scroll back to the top of the page and click Publish.
If you need more information on how to submit a project you can follow this link:
https://help.skillshare.com/hc/en-us/articles/204536928-How-do-I-post-and-edit-a-project
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